#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: UMG #include "Basic.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "MovieSceneTracks_classes.hpp" #include "UMG_structs.hpp" #include "Engine_structs.hpp" #include "Engine_classes.hpp" #include "SlateCore_structs.hpp" #include "MovieScene_classes.hpp" #include "Slate_structs.hpp" namespace SDK { // Class UMG.DragDropOperation // 0x0060 (0x0088 - 0x0028) class UDragDropOperation final : public UObject { public: class FString Tag; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Payload; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* DefaultDragVisual; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) EDragPivot Pivot; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Offset; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, ExposeOnSpawn, NativeAccessSpecifierPublic) uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnDrop; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnDragCancelled; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnDragged; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) public: void DragCancelled(const struct FPointerEvent& PointerEvent); void Dragged(const struct FPointerEvent& PointerEvent); void Drop(const struct FPointerEvent& PointerEvent); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DragDropOperation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DragDropOperation") } static class UDragDropOperation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDragDropOperation; // Class UMG.PropertyBinding // 0x0020 (0x0048 - 0x0028) class UPropertyBinding : public UObject { public: TWeakObjectPtr SourceObject; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) struct FDynamicPropertyPath SourcePath; // 0x0030(0x0010)(NativeAccessSpecifierPublic) class FName DestinationProperty; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PropertyBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PropertyBinding") } static class UPropertyBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPropertyBinding; // Class UMG.BoolBinding // 0x0000 (0x0048 - 0x0048) class UBoolBinding final : public UPropertyBinding { public: bool GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BoolBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BoolBinding") } static class UBoolBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBoolBinding; // Class UMG.Visual // 0x0000 (0x0028 - 0x0028) class UVisual : public UObject { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Visual") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Visual") } static class UVisual* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVisual; // Class UMG.PanelSlot // 0x0010 (0x0038 - 0x0028) class UPanelSlot : public UVisual { public: class UPanelWidget* Parent; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* Content; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PanelSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PanelSlot") } static class UPanelSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPanelSlot; // Class UMG.WrapBoxSlot // 0x0028 (0x0060 - 0x0038) class UWrapBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bFillEmptySpace; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float FillSpanWhenLessThan; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetFillEmptySpace(bool InbFillEmptySpace); void SetFillSpanWhenLessThan(float InFillSpanWhenLessThan); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WrapBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WrapBoxSlot") } static class UWrapBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWrapBoxSlot; // Class UMG.Widget // 0x00F0 (0x0118 - 0x0028) class UWidget : public UVisual { public: bool bIsVariable; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bCreatedByConstructionScript; // 0x0029(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UPanelSlot* Slot; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsEnabled; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate bIsEnabledDelegate; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class FText ToolTipText; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ToolTipTextDelegate; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class UWidget* ToolTipWidget; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ToolTipWidgetDelegate; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) ESlateVisibility Visiblity; // 0x0090(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility Visibility; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate VisibilityDelegate; // 0x0098(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 bOverride_Cursor : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) EMouseCursor Cursor; // 0x00AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsVolatile; // 0x00AD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_AE[0x2]; // 0x00AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FWidgetTransform RenderTransform; // 0x00B0(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FVector2D RenderTransformPivot; // 0x00CC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UWidgetNavigation* Navigation; // 0x00D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E0[0x28]; // 0x00E0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) TArray NativeBindings; // 0x0108(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) public: void ForceLayoutPrepass(); void ForceVolatile(bool bForce); void InvalidateLayoutAndVolatility(); void RemoveFromParent(); void ResetCursor(); void SetCursor(EMouseCursor InCursor); void SetIsEnabled(bool bInIsEnabled); void SetKeyboardFocus(); void SetRenderAngle(float Angle); void SetRenderScale(const struct FVector2D& Scale); void SetRenderShear(const struct FVector2D& Shear); void SetRenderTransform(const struct FWidgetTransform& InTransform); void SetRenderTransformPivot(const struct FVector2D& Pivot); void SetRenderTranslation(const struct FVector2D& Translation); void SetToolTip(class UWidget* Widget); void SetToolTipText(const class FText& InToolTipText); void SetUserFocus(class APlayerController* PlayerController); void SetVisibility(ESlateVisibility InVisibility); struct FVector2D GetDesiredSize() const; bool GetIsEnabled() const; class UPanelWidget* GetParent() const; ESlateVisibility GetVisibility() const; bool HasAnyUserFocus() const; bool HasFocusedDescendants() const; bool HasKeyboardFocus() const; bool HasMouseCapture() const; bool HasUserFocus(class APlayerController* PlayerController) const; bool HasUserFocusedDescendants(class APlayerController* PlayerController) const; bool IsHovered() const; bool IsVisible() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Widget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Widget") } static class UWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidget; // Class UMG.SafeZoneSlot // 0x0028 (0x0060 - 0x0038) class USafeZoneSlot final : public UPanelSlot { public: bool bIsTitleSafe; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin SafeAreaScale; // 0x003C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HAlign; // 0x004C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VAlign; // 0x004D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SafeZoneSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SafeZoneSlot") } static class USafeZoneSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USafeZoneSlot; // Class UMG.UserWidget // 0x0120 (0x0238 - 0x0118) class UUserWidget : public UWidget { public: uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor ColorAndOpacity; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateColor ForegroundColor; // 0x0140(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ForegroundColorDelegate; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bSupportsKeyboardFocus; // 0x0188(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bIsFocusable; // 0x0189(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_18A[0x6]; // 0x018A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UWidgetTree* WidgetTree; // 0x0190(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ActiveSequencePlayers; // 0x0198(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) TArray StoppedSequencePlayers; // 0x01A8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) TArray NamedSlotBindings; // 0x01B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) bool bStopAction; // 0x01C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1C9[0x3]; // 0x01C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 Priority; // 0x01CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1D0[0x8]; // 0x01D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class UInputComponent* InputComponent; // 0x01D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_1E0[0x58]; // 0x01E0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool AddToPlayerScreen(int32 ZOrder); void AddToViewport(int32 ZOrder); void Construct(); void Destruct(); void ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate Callback); struct FEventReply OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent); void OnAnimationFinished(const class UWidgetAnimation* Animation); void OnAnimationStarted(const class UWidgetAnimation* Animation); struct FEventReply OnControllerAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent); struct FEventReply OnControllerButtonPressed(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent); struct FEventReply OnControllerButtonReleased(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent); void OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation); void OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); bool OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); void OnFocusLost(const struct FFocusEvent& InFocusEvent); struct FEventReply OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent); struct FEventReply OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent); struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent); struct FEventReply OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent); struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); void OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); void OnMouseLeave(const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); struct FEventReply OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); struct FEventReply OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent); struct FEventReply OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); struct FEventReply OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); float PauseAnimation(const class UWidgetAnimation* InAnimation); void PlayAnimation(const class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); void PlayAnimationTo(const class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); void PlaySound(class USoundBase* SoundToPlay); void RegisterInputComponent(); void RemoveFromViewport(); void ReverseAnimation(const class UWidgetAnimation* InAnimation); void SetAlignmentInViewport(const struct FVector2D& Alignment); void SetAnchorsInViewport(const struct FAnchors& Anchors); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetDesiredSizeInViewport(const struct FVector2D& Size); void SetForegroundColor(const struct FSlateColor& InForegroundColor); void SetInputActionBlocking(bool bShouldBlock); void SetInputActionPriority(int32 NewPriority); void SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay); void SetOwningLocalPlayer(class ULocalPlayer* LocalPlayer); void SetPadding(const struct FMargin& InPadding); void SetPlaybackSpeed(const class UWidgetAnimation* InAnimation, float PlaybackSpeed); void SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale); void StopAnimation(const class UWidgetAnimation* InAnimation); void StopListeningForAllInputActions(); void StopListeningForInputAction(class FName ActionName, EInputEvent EventType); void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); void UnregisterInputComponent(); float GetAnimationCurrentTime(const class UWidgetAnimation* InAnimation) const; bool GetIsVisible() const; class ULocalPlayer* GetOwningLocalPlayer() const; class APlayerController* GetOwningPlayer() const; class APawn* GetOwningPlayerPawn() const; bool IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const; bool IsAnyAnimationPlaying() const; bool IsInteractable() const; bool IsInViewport() const; bool IsListeningForInputAction(class FName ActionName) const; bool IsPlayingAnimation() const; void OnPaint(struct FPaintContext& Context) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UserWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UserWidget") } static class UUserWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUserWidget; // Class UMG.AsyncTaskDownloadImage // 0x0020 (0x0048 - 0x0028) class UAsyncTaskDownloadImage final : public UBlueprintAsyncActionBase { public: UMulticastDelegateProperty_ OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnFail; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) public: static class UAsyncTaskDownloadImage* DownloadImage(const class FString& URL); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AsyncTaskDownloadImage") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AsyncTaskDownloadImage") } static class UAsyncTaskDownloadImage* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAsyncTaskDownloadImage; // Class UMG.MovieScene2DTransformSection // 0x0350 (0x0390 - 0x0040) class UMovieScene2DTransformSection final : public UMovieSceneSection { public: uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FRichCurve Translation[0x2]; // 0x0048(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve Rotation; // 0x0138(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve Scale[0x2]; // 0x01B0(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve Shear[0x2]; // 0x02A0(0x0078)(NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieScene2DTransformSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieScene2DTransformSection") } static class UMovieScene2DTransformSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieScene2DTransformSection; // Class UMG.MovieScene2DTransformTrack // 0x0000 (0x0050 - 0x0050) class UMovieScene2DTransformTrack final : public UMovieScenePropertyTrack { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieScene2DTransformTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieScene2DTransformTrack") } static class UMovieScene2DTransformTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieScene2DTransformTrack; // Class UMG.MovieSceneMarginSection // 0x01E8 (0x0228 - 0x0040) class UMovieSceneMarginSection final : public UMovieSceneSection { public: uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FRichCurve TopCurve; // 0x0048(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve LeftCurve; // 0x00C0(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve RightCurve; // 0x0138(0x0078)(NativeAccessSpecifierPrivate) struct FRichCurve BottomCurve; // 0x01B0(0x0078)(NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneMarginSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneMarginSection") } static class UMovieSceneMarginSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneMarginSection; // Class UMG.MovieSceneMarginTrack // 0x0000 (0x0050 - 0x0050) class UMovieSceneMarginTrack final : public UMovieScenePropertyTrack { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneMarginTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneMarginTrack") } static class UMovieSceneMarginTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneMarginTrack; // Class UMG.MovieSceneWidgetMaterialTrack // 0x0018 (0x0050 - 0x0038) class UMovieSceneWidgetMaterialTrack final : public UMovieSceneMaterialTrack { public: TArray BrushPropertyNamePath; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) class FName TrackName; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneWidgetMaterialTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneWidgetMaterialTrack") } static class UMovieSceneWidgetMaterialTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneWidgetMaterialTrack; // Class UMG.NamedSlotInterface // 0x0000 (0x0000 - 0x0000) class INamedSlotInterface final { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NamedSlotInterface") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NamedSlotInterface") } static class INamedSlotInterface* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_INamedSlotInterface; // Class UMG.BrushBinding // 0x0008 (0x0050 - 0x0048) class UBrushBinding final : public UPropertyBinding { public: uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: struct FSlateBrush GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BrushBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BrushBinding") } static class UBrushBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBrushBinding; // Class UMG.CheckedStateBinding // 0x0008 (0x0050 - 0x0048) class UCheckedStateBinding final : public UPropertyBinding { public: uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: ECheckBoxState GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CheckedStateBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CheckedStateBinding") } static class UCheckedStateBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCheckedStateBinding; // Class UMG.ColorBinding // 0x0008 (0x0050 - 0x0048) class UColorBinding final : public UPropertyBinding { public: uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: struct FLinearColor GetLinearValue() const; struct FSlateColor GetSlateValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ColorBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ColorBinding") } static class UColorBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UColorBinding; // Class UMG.FloatBinding // 0x0000 (0x0048 - 0x0048) class UFloatBinding final : public UPropertyBinding { public: float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("FloatBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"FloatBinding") } static class UFloatBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UFloatBinding; // Class UMG.Int32Binding // 0x0000 (0x0048 - 0x0048) class UInt32Binding final : public UPropertyBinding { public: int32 GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Int32Binding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Int32Binding") } static class UInt32Binding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInt32Binding; // Class UMG.MouseCursorBinding // 0x0000 (0x0048 - 0x0048) class UMouseCursorBinding final : public UPropertyBinding { public: EMouseCursor GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MouseCursorBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MouseCursorBinding") } static class UMouseCursorBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMouseCursorBinding; // Class UMG.TextBinding // 0x0008 (0x0050 - 0x0048) class UTextBinding final : public UPropertyBinding { public: uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class FString GetStringValue() const; class FText GetTextValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextBinding") } static class UTextBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextBinding; // Class UMG.VisibilityBinding // 0x0000 (0x0048 - 0x0048) class UVisibilityBinding final : public UPropertyBinding { public: ESlateVisibility GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VisibilityBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VisibilityBinding") } static class UVisibilityBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVisibilityBinding; // Class UMG.WidgetBinding // 0x0000 (0x0048 - 0x0048) class UWidgetBinding final : public UPropertyBinding { public: class UWidget* GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBinding") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBinding") } static class UWidgetBinding* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBinding; // Class UMG.RichTextBlockDecorator // 0x0008 (0x0030 - 0x0028) class URichTextBlockDecorator final : public UObject { public: bool bReveal; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 RevealedIndex; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RichTextBlockDecorator") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RichTextBlockDecorator") } static class URichTextBlockDecorator* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URichTextBlockDecorator; // Class UMG.SlateBlueprintLibrary // 0x0000 (0x0028 - 0x0028) class USlateBlueprintLibrary final : public UBlueprintFunctionLibrary { public: static struct FVector2D AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); static void AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); static struct FVector2D GetLocalSize(const struct FGeometry& Geometry); static bool IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); static struct FVector2D LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate); static void LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateBlueprintLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateBlueprintLibrary") } static class USlateBlueprintLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateBlueprintLibrary; // Class UMG.SlateDataSheet // 0x0408 (0x0430 - 0x0028) class USlateDataSheet final : public UObject { public: class UTexture2D* DataTexture; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_30[0x400]; // 0x0030(0x0400)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateDataSheet") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateDataSheet") } static class USlateDataSheet* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateDataSheet; // Class UMG.SlateVectorArtData // 0x0038 (0x0060 - 0x0028) class USlateVectorArtData final : public UObject { public: TArray VertexData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) TArray IndexData; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) class UMaterialInterface* Material; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FVector2D ExtentMin; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) struct FVector2D ExtentMax; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SlateVectorArtData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SlateVectorArtData") } static class USlateVectorArtData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlateVectorArtData; // Class UMG.UMGSequencePlayer // 0x0178 (0x01A0 - 0x0028) class UUMGSequencePlayer final : public UObject { public: uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) class UWidgetAnimation* Animation; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_50[0x150]; // 0x0050(0x0150)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UMGSequencePlayer") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UMGSequencePlayer") } static class UUMGSequencePlayer* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUMGSequencePlayer; // Class UMG.BorderSlot // 0x0028 (0x0060 - 0x0038) class UBorderSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("BorderSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"BorderSlot") } static class UBorderSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBorderSlot; // Class UMG.ButtonSlot // 0x0028 (0x0060 - 0x0038) class UButtonSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ButtonSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ButtonSlot") } static class UButtonSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UButtonSlot; // Class UMG.CanvasPanelSlot // 0x0038 (0x0070 - 0x0038) class UCanvasPanelSlot final : public UPanelSlot { public: struct FAnchorData LayoutData; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bAutoSize; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ZOrder; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAlignment(const struct FVector2D& InAlignment); void SetAnchors(const struct FAnchors& InAnchors); void SetAutoSize(bool InbAutoSize); void SetLayout(const struct FAnchorData& InLayoutData); void SetMaximum(const struct FVector2D& InMaximumAnchors); void SetMinimum(const struct FVector2D& InMinimumAnchors); void SetOffsets(const struct FMargin& InOffset); void SetPosition(const struct FVector2D& InPosition); void SetSize(const struct FVector2D& InSize); void SetZOrder(int32 InZOrder); struct FVector2D GetAlignment() const; struct FAnchors GetAnchors() const; bool GetAutoSize() const; struct FAnchorData GetLayout() const; struct FMargin GetOffsets() const; struct FVector2D GetPosition() const; struct FVector2D GetSize() const; int32 GetZOrder() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CanvasPanelSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CanvasPanelSlot") } static class UCanvasPanelSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCanvasPanelSlot; // Class UMG.GridSlot // 0x0038 (0x0070 - 0x0038) class UGridSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 Row; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RowSpan; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Column; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ColumnSpan; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Layer; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Nudge; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetColumn(int32 InColumn); void SetColumnSpan(int32 InColumnSpan); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetLayer(int32 InLayer); void SetPadding(const struct FMargin& InPadding); void SetRow(int32 InRow); void SetRowSpan(int32 InRowSpan); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GridSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GridSlot") } static class UGridSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGridSlot; // Class UMG.HorizontalBoxSlot // 0x0028 (0x0060 - 0x0038) class UHorizontalBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateChildSize Size; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetSize(const struct FSlateChildSize& InSize); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("HorizontalBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"HorizontalBoxSlot") } static class UHorizontalBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UHorizontalBoxSlot; // Class UMG.OverlaySlot // 0x0020 (0x0058 - 0x0038) class UOverlaySlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0xE]; // 0x004A(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("OverlaySlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"OverlaySlot") } static class UOverlaySlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UOverlaySlot; // Class UMG.ScaleBoxSlot // 0x0028 (0x0060 - 0x0038) class UScaleBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScaleBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScaleBoxSlot") } static class UScaleBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScaleBoxSlot; // Class UMG.ScrollBoxSlot // 0x0020 (0x0058 - 0x0038) class UScrollBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0xF]; // 0x0049(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBoxSlot") } static class UScrollBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBoxSlot; // Class UMG.SizeBoxSlot // 0x0028 (0x0060 - 0x0038) class USizeBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SizeBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SizeBoxSlot") } static class USizeBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USizeBoxSlot; // Class UMG.UniformGridSlot // 0x0018 (0x0050 - 0x0038) class UUniformGridSlot final : public UPanelSlot { public: EHorizontalAlignment HorizontalAlignment; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 Row; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Column; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetColumn(int32 InColumn); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetRow(int32 InRow); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UniformGridSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UniformGridSlot") } static class UUniformGridSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUniformGridSlot; // Class UMG.VerticalBoxSlot // 0x0028 (0x0060 - 0x0038) class UVerticalBoxSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateChildSize Size; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetSize(const struct FSlateChildSize& InSize); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VerticalBoxSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VerticalBoxSlot") } static class UVerticalBoxSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVerticalBoxSlot; // Class UMG.WidgetSwitcherSlot // 0x0020 (0x0058 - 0x0038) class UWidgetSwitcherSlot final : public UPanelSlot { public: struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4A[0xE]; // 0x004A(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetSwitcherSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetSwitcherSlot") } static class UWidgetSwitcherSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetSwitcherSlot; // Class UMG.CircularThrobber // 0x00C0 (0x01D8 - 0x0118) class UCircularThrobber final : public UWidget { public: int32 NumberOfPieces; // 0x0118(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Period; // 0x011C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class USlateBrushAsset* PieceImage; // 0x0128(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush Image; // 0x0130(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bEnableRadius; // 0x01C0(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) uint8 Pad_1C1[0x17]; // 0x01C1(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetNumberOfPieces(int32 InNumberOfPieces); void SetPeriod(float InPeriod); void SetRadius(float InRadius); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CircularThrobber") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CircularThrobber") } static class UCircularThrobber* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCircularThrobber; // Class UMG.ComboBox // 0x0030 (0x0148 - 0x0118) class UComboBox final : public UWidget { public: TArray Items; // 0x0118(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) TDelegate OnGenerateWidgetEvent; // 0x0128(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ComboBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ComboBox") } static class UComboBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UComboBox; // Class UMG.ComboBoxString // 0x0C50 (0x0D68 - 0x0118) class UComboBoxString final : public UWidget { public: TArray DefaultOptions; // 0x0118(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) class FString SelectedOption; // 0x0128(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) struct FComboBoxStyle WidgetStyle; // 0x0138(0x0428)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FTableRowStyle ItemStyle; // 0x0560(0x0718)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FMargin ContentPadding; // 0x0C78(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) float MaxListHeight; // 0x0C88(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool HasDownArrow; // 0x0C8C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_C8D[0x3]; // 0x0C8D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateFontInfo Font; // 0x0C90(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateColor ForegroundColor; // 0x0CD0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate OnGenerateWidgetEvent; // 0x0CF8(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnSelectionChanged; // 0x0D08(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnOpening; // 0x0D18(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_D28[0x40]; // 0x0D28(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void AddOption(const class FString& Option); void ClearOptions(); void ClearSelection(); void RefreshOptions(); bool RemoveOption(const class FString& Option); void SetSelectedOption(const class FString& Option); int32 FindOptionIndex(const class FString& Option) const; class FString GetOptionAtIndex(int32 Index_0) const; int32 GetOptionCount() const; class FString GetSelectedOption() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ComboBoxString") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ComboBoxString") } static class UComboBoxString* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UComboBoxString; // Class UMG.TextLayoutWidget // 0x0028 (0x0140 - 0x0118) class UTextLayoutWidget : public UWidget { public: struct FShapedTextOptions ShapedTextOptions; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) ETextJustify Justification; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool AutoWrapText; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_122[0x2]; // 0x0122(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float WrapTextAt; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) ETextWrappingPolicy WrappingPolicy; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Margin; // 0x012C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) float LineHeightPercentage; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextLayoutWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextLayoutWidget") } static class UTextLayoutWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextLayoutWidget; // Class UMG.EditableText // 0x0340 (0x0458 - 0x0118) class UEditableText final : public UWidget { public: class FText Text; // 0x0118(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) class FText HintText; // 0x0140(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextStyle WidgetStyle; // 0x0168(0x0220)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0388(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImageSelected; // 0x0390(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImageComposing; // 0x0398(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CaretImage; // 0x03A0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x03A8(0x0040)(Deprecated, NativeAccessSpecifierPublic) struct FSlateColor ColorAndOpacity; // 0x03E8(0x0028)(Deprecated, NativeAccessSpecifierPublic) bool IsReadOnly; // 0x0410(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool IsPassword; // 0x0411(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_412[0x2]; // 0x0412(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDesiredWidth; // 0x0414(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsCaretMovedWhenGainFocus; // 0x0418(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool SelectAllTextWhenFocused; // 0x0419(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool RevertTextOnEscape; // 0x041A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x041B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x041C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x041D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardType KeyboardType; // 0x041E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41F[0x1]; // 0x041F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FShapedTextOptions ShapedTextOptions; // 0x0420(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextChanged; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextCommitted; // 0x0438(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_448[0x10]; // 0x0448(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetHintText(const class FText& InHintText); void SetIsPassword(bool InbIsPassword); void SetIsReadOnly(bool InbIsReadyOnly); void SetText(const class FText& InText); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("EditableText") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"EditableText") } static class UEditableText* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UEditableText; // Class UMG.EditableTextBox // 0x0968 (0x0A80 - 0x0118) class UEditableTextBox final : public UWidget { public: class FText Text; // 0x0118(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextBoxStyle WidgetStyle; // 0x0140(0x0848)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0988(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText HintText; // 0x0990(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x09A8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x09B8(0x0040)(Deprecated, NativeAccessSpecifierPublic) struct FLinearColor ForegroundColor; // 0x09F8(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x0A08(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ReadOnlyForegroundColor; // 0x0A18(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool IsReadOnly; // 0x0A28(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool IsPassword; // 0x0A29(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A2A[0x2]; // 0x0A2A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDesiredWidth; // 0x0A2C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x0A30(0x0010)(Deprecated, NativeAccessSpecifierPublic) bool IsCaretMovedWhenGainFocus; // 0x0A40(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool SelectAllTextWhenFocused; // 0x0A41(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool RevertTextOnEscape; // 0x0A42(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x0A43(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x0A44(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x0A45(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) EVirtualKeyboardType KeyboardType; // 0x0A46(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A47[0x1]; // 0x0A47(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FShapedTextOptions ShapedTextOptions; // 0x0A48(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextChanged; // 0x0A50(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextCommitted; // 0x0A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_A70[0x10]; // 0x0A70(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearError(); void SetError(const class FText& InError); void SetText(const class FText& InText); class FText GetText() const; bool HasError() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("EditableTextBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"EditableTextBox") } static class UEditableTextBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UEditableTextBox; // Class UMG.ExpandableArea // 0x0240 (0x0358 - 0x0118) class UExpandableArea final : public UWidget { public: uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FExpandableAreaStyle Style; // 0x0120(0x0128)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateBrush BorderBrush; // 0x0248(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateColor BorderColor; // 0x02D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bIsExpanded; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MaxHeight; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMargin HeaderPadding; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FMargin AreaPadding; // 0x0318(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnExpansionChanged; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) class UWidget* HeaderContent; // 0x0338(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UWidget* BodyContent; // 0x0340(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_348[0x10]; // 0x0348(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIsExpanded(bool IsExpanded); bool GetIsExpanded() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ExpandableArea") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ExpandableArea") } static class UExpandableArea* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UExpandableArea; // Class UMG.Image // 0x00E8 (0x0200 - 0x0118) class UImage final : public UWidget { public: class USlateBrushAsset* Image; // 0x0118(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush Brush; // 0x0120(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate BrushDelegate; // 0x01B0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x01C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x01D0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseButtonDownEvent; // 0x01E0(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1F0[0x10]; // 0x01F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UMaterialInstanceDynamic* GetDynamicMaterial(); void SetBrush(const struct FSlateBrush& InBrush); void SetBrushFromAsset(class USlateBrushAsset* Asset); void SetBrushFromMaterial(class UMaterialInterface* Material); void SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetOpacity(float InOpacity); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Image") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Image") } static class UImage* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UImage; // Class UMG.InputKeySelector // 0x00D8 (0x01F0 - 0x0118) class UInputKeySelector final : public UWidget { public: struct FInputChord SelectedKey; // 0x0118(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0138(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FMargin Margin; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FText KeySelectionText; // 0x0198(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool bAllowModifierKeys; // 0x01B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnKeySelected; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnIsSelectingKeyChanged; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1D8[0x18]; // 0x01D8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAllowModifierKeys(bool bInAllowModifierKeys); void SetKeySelectionText(const class FText& InKeySelectionText); void SetSelectedKey(const struct FInputChord& InSelectedKey); bool GetIsSelectingKey() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("InputKeySelector") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"InputKeySelector") } static class UInputKeySelector* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInputKeySelector; // Class UMG.NativeWidgetHost // 0x0010 (0x0128 - 0x0118) class UNativeWidgetHost final : public UWidget { public: uint8 Pad_118[0x10]; // 0x0118(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NativeWidgetHost") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NativeWidgetHost") } static class UNativeWidgetHost* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UNativeWidgetHost; // Class UMG.PanelWidget // 0x0018 (0x0130 - 0x0118) class UPanelWidget : public UWidget { public: TArray Slots; // 0x0118(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UPanelSlot* AddChild(class UWidget* Content); void ClearChildren(); bool RemoveChild(class UWidget* Content); bool RemoveChildAt(int32 Index_0); class UWidget* GetChildAt(int32 Index_0) const; int32 GetChildIndex(class UWidget* Content) const; int32 GetChildrenCount() const; bool HasAnyChildren() const; bool HasChild(class UWidget* Content) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PanelWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PanelWidget") } static class UPanelWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPanelWidget; // Class UMG.CanvasPanel // 0x0010 (0x0140 - 0x0130) class UCanvasPanel final : public UPanelWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UCanvasPanelSlot* AddChildToCanvas(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CanvasPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CanvasPanel") } static class UCanvasPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCanvasPanel; // Class UMG.ContentWidget // 0x0000 (0x0130 - 0x0130) class UContentWidget : public UPanelWidget { public: class UPanelSlot* SetContent(class UWidget* Content); class UPanelSlot* GetContentSlot() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ContentWidget") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ContentWidget") } static class UContentWidget* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UContentWidget; // Class UMG.Border // 0x0160 (0x0290 - 0x0130) class UBorder final : public UContentWidget { public: struct FLinearColor ContentColorAndOpacity; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate ContentColorAndOpacityDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FMargin Padding; // 0x0150(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0160(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EVerticalAlignment VerticalAlignment; // 0x0161(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_162[0x6]; // 0x0162(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateBrush Background; // 0x0168(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate BackgroundDelegate; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor BrushColor; // 0x0208(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate BrushColorDelegate; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FVector2D DesiredSizeScale; // 0x0228(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bShowEffectWhenDisabled; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnMouseButtonDownEvent; // 0x0238(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseButtonUpEvent; // 0x0248(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseMoveEvent; // 0x0258(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) TDelegate OnMouseDoubleClickEvent; // 0x0268(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) class USlateBrushAsset* Brush; // 0x0288(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) public: class UMaterialInstanceDynamic* GetDynamicMaterial(); void SetBrush(const struct FSlateBrush& InBrush); void SetBrushColor(const struct FLinearColor& InBrushColor); void SetBrushFromAsset(class USlateBrushAsset* Asset); void SetBrushFromMaterial(class UMaterialInterface* Material); void SetBrushFromTexture(class UTexture2D* Texture); void SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity); void SetDesiredSizeScale(const struct FVector2D& InScale); void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); void SetPadding(const struct FMargin& InPadding); void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Border") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Border") } static class UBorder* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UBorder; // Class UMG.Button // 0x0338 (0x0468 - 0x0130) class UButton final : public UContentWidget { public: class USlateWidgetStyleAsset* Style; // 0x0130(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FButtonStyle WidgetStyle; // 0x0138(0x02A8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FLinearColor ColorAndOpacity; // 0x03E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x03F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EButtonClickMethod ClickMethod; // 0x0400(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) EButtonTouchMethod TouchMethod; // 0x0401(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x0402(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_403[0x5]; // 0x0403(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnClicked; // 0x0408(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnPressed; // 0x0418(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnReleased; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnHovered; // 0x0438(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnUnhovered; // 0x0448(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_458[0x10]; // 0x0458(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetBackgroundColor(const struct FLinearColor& InBackgroundColor); void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); void SetStyle(const struct FButtonStyle& InStyle); bool IsPressed() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Button") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Button") } static class UButton* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UButton; // Class UMG.CheckBox // 0x06B0 (0x07E0 - 0x0130) class UCheckBox final : public UContentWidget { public: ECheckBoxState CheckedState; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate CheckedStateDelegate; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FCheckBoxStyle WidgetStyle; // 0x0148(0x05E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0728(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedImage; // 0x0730(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedHoveredImage; // 0x0738(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UncheckedPressedImage; // 0x0740(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedImage; // 0x0748(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedHoveredImage; // 0x0750(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* CheckedPressedImage; // 0x0758(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedImage; // 0x0760(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedHoveredImage; // 0x0768(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* UndeterminedPressedImage; // 0x0770(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x0778(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_779[0x3]; // 0x0779(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FMargin Padding; // 0x077C(0x0010)(Deprecated, NativeAccessSpecifierPublic) uint8 Pad_78C[0x4]; // 0x078C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateColor BorderBackgroundColor; // 0x0790(0x0028)(Deprecated, NativeAccessSpecifierPublic) bool IsFocusable; // 0x07B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_7B9[0x7]; // 0x07B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnCheckStateChanged; // 0x07C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_7D0[0x10]; // 0x07D0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetCheckedState(ECheckBoxState InCheckedState); void SetIsChecked(bool InIsChecked); ECheckBoxState GetCheckedState() const; bool IsChecked() const; bool IsPressed() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("CheckBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"CheckBox") } static class UCheckBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UCheckBox; // Class UMG.InvalidationBox // 0x0018 (0x0148 - 0x0130) class UInvalidationBox final : public UContentWidget { public: bool bCanCache; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool CacheRelativeTransforms; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_132[0x16]; // 0x0132(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void InvalidateCache(); void SetCanCache(bool CanCache); bool GetCanCache() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("InvalidationBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"InvalidationBox") } static class UInvalidationBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UInvalidationBox; // Class UMG.MenuAnchor // 0x0040 (0x0170 - 0x0130) class UMenuAnchor final : public UContentWidget { public: TSubclassOf MenuClass; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate OnGetMenuContentEvent; // 0x0138(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) EMenuPlacement Placement; // 0x0148(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShouldDeferPaintingAfterWindowContent; // 0x0149(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool UseApplicationMenuStack; // 0x014A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_14B[0x5]; // 0x014B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnMenuOpenChanged; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_160[0x10]; // 0x0160(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void Close(); void Open(bool bFocusMenu); void ToggleOpen(bool bFocusOnOpen); struct FVector2D GetMenuPosition() const; bool HasOpenSubMenus() const; bool IsOpen() const; bool ShouldOpenDueToClick() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MenuAnchor") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MenuAnchor") } static class UMenuAnchor* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMenuAnchor; // Class UMG.NamedSlot // 0x0010 (0x0140 - 0x0130) class UNamedSlot final : public UContentWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("NamedSlot") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"NamedSlot") } static class UNamedSlot* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UNamedSlot; // Class UMG.RetainerBox // 0x0028 (0x0158 - 0x0130) class URetainerBox final : public UContentWidget { public: int32 Phase; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PhaseCount; // 0x0134(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* EffectMaterial; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FName TextureParameter; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetEffectMaterial(class UMaterialInterface* EffectMaterial_0); void SetTextureParameter(class FName TextureParameter_0); class UMaterialInstanceDynamic* GetEffectMaterial() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RetainerBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RetainerBox") } static class URetainerBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URetainerBox; // Class UMG.SafeZone // 0x0010 (0x0140 - 0x0130) class USafeZone final : public UContentWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SafeZone") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SafeZone") } static class USafeZone* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USafeZone; // Class UMG.ScaleBox // 0x0020 (0x0150 - 0x0130) class UScaleBox final : public UContentWidget { public: EStretch Stretch; // 0x0130(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EStretchDirection StretchDirection; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_132[0x2]; // 0x0132(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float UserSpecifiedScale; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreInheritedScale; // 0x0138(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_139[0x17]; // 0x0139(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIgnoreInheritedScale(bool bInIgnoreInheritedScale); void SetStretch(EStretch InStretch); void SetStretchDirection(EStretchDirection InStretchDirection); void SetUserSpecifiedScale(float InUserSpecifiedScale); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScaleBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScaleBox") } static class UScaleBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScaleBox; // Class UMG.SizeBox // 0x0030 (0x0160 - 0x0130) class USizeBox final : public UContentWidget { public: uint8 bOverride_WidthOverride : 1; // 0x0130(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_HeightOverride : 1; // 0x0130(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_MinDesiredWidth : 1; // 0x0130(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_MinDesiredHeight : 1; // 0x0130(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_MaxDesiredWidth : 1; // 0x0130(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_MaxDesiredHeight : 1; // 0x0130(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 bOverride_MaxAspectRatio : 1; // 0x0130(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic)) uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float WidthOverride; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HeightOverride; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredWidth; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredHeight; // 0x0140(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDesiredWidth; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDesiredHeight; // 0x0148(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxAspectRatio; // 0x014C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_150[0x10]; // 0x0150(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearHeightOverride(); void ClearMaxAspectRatio(); void ClearMaxDesiredHeight(); void ClearMaxDesiredWidth(); void ClearMinDesiredHeight(); void ClearMinDesiredWidth(); void ClearWidthOverride(); void SetHeightOverride(float InHeightOverride); void SetMaxAspectRatio(float InMaxAspectRatio); void SetMaxDesiredHeight(float InMaxDesiredHeight); void SetMaxDesiredWidth(float InMaxDesiredWidth); void SetMinDesiredHeight(float InMinDesiredHeight); void SetMinDesiredWidth(float InMinDesiredWidth); void SetWidthOverride(float InWidthOverride); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SizeBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SizeBox") } static class USizeBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USizeBox; // Class UMG.Viewport // 0x0028 (0x0158 - 0x0130) class UViewport final : public UContentWidget { public: struct FLinearColor BackgroundColor; // 0x0130(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_140[0x18]; // 0x0140(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetViewLocation(const struct FVector& Location); void SetViewRotation(const struct FRotator& Rotation); class AActor* Spawn(TSubclassOf ActorClass); struct FVector GetViewLocation() const; class UWorld* GetViewportWorld() const; struct FRotator GetViewRotation() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Viewport") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Viewport") } static class UViewport* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UViewport; // Class UMG.GridPanel // 0x0030 (0x0160 - 0x0130) class UGridPanel final : public UPanelWidget { public: TArray ColumnFill; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) TArray RowFill; // 0x0140(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) uint8 Pad_150[0x10]; // 0x0150(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UGridSlot* AddChildToGrid(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("GridPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"GridPanel") } static class UGridPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UGridPanel; // Class UMG.HorizontalBox // 0x0010 (0x0140 - 0x0130) class UHorizontalBox final : public UPanelWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UHorizontalBoxSlot* AddChildToHorizontalBox(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("HorizontalBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"HorizontalBox") } static class UHorizontalBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UHorizontalBox; // Class UMG.Overlay // 0x0010 (0x0140 - 0x0130) class UOverlay final : public UPanelWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UOverlaySlot* AddChildToOverlay(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Overlay") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Overlay") } static class UOverlay* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UOverlay; // Class UMG.ScrollBox // 0x0798 (0x08C8 - 0x0130) class UScrollBox final : public UPanelWidget { public: struct FScrollBoxStyle WidgetStyle; // 0x0130(0x0248)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FScrollBarStyle WidgetBarStyle; // 0x0378(0x0518)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0890(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* BarStyle; // 0x0898(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x08A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ESlateVisibility ScrollBarVisibility; // 0x08A1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EConsumeMouseWheel ConsumeMouseWheel; // 0x08A2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_8A3[0x1]; // 0x08A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D ScrollbarThickness; // 0x08A4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool AlwaysShowScrollbar; // 0x08AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_8AD[0x1B]; // 0x08AD(0x001B)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ScrollToEnd(); void ScrollToStart(); void ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll); void SetScrollOffset(float NewScrollOffset); float GetScrollOffset() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBox") } static class UScrollBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBox; // Class UMG.UniformGridPanel // 0x0028 (0x0158 - 0x0130) class UUniformGridPanel final : public UPanelWidget { public: struct FMargin SlotPadding; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) float MinDesiredSlotWidth; // 0x0140(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinDesiredSlotHeight; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UUniformGridSlot* AddChildToUniformGrid(class UWidget* Content); void SetMinDesiredSlotHeight(float InMinDesiredSlotHeight); void SetMinDesiredSlotWidth(float InMinDesiredSlotWidth); void SetSlotPadding(const struct FMargin& InSlotPadding); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("UniformGridPanel") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"UniformGridPanel") } static class UUniformGridPanel* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UUniformGridPanel; // Class UMG.VerticalBox // 0x0010 (0x0140 - 0x0130) class UVerticalBox final : public UPanelWidget { public: uint8 Pad_130[0x10]; // 0x0130(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UVerticalBoxSlot* AddChildToVerticalBox(class UWidget* Content); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("VerticalBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"VerticalBox") } static class UVerticalBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UVerticalBox; // Class UMG.WidgetSwitcher // 0x0018 (0x0148 - 0x0130) class UWidgetSwitcher final : public UPanelWidget { public: int32 ActiveWidgetIndex; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_134[0x14]; // 0x0134(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetActiveWidget(class UWidget* Widget); void SetActiveWidgetIndex(int32 Index_0); int32 GetActiveWidgetIndex() const; int32 GetNumWidgets() const; class UWidget* GetWidgetAtIndex(int32 Index_0) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetSwitcher") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetSwitcher") } static class UWidgetSwitcher* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetSwitcher; // Class UMG.WrapBox // 0x0018 (0x0148 - 0x0130) class UWrapBox final : public UPanelWidget { public: struct FVector2D InnerSlotPadding; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: class UWrapBoxSlot* AddChildWrapBox(class UWidget* Content); void SetInnerSlotPadding(const struct FVector2D& InPadding); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WrapBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WrapBox") } static class UWrapBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWrapBox; // Class UMG.ProgressBar // 0x0220 (0x0338 - 0x0118) class UProgressBar final : public UWidget { public: struct FProgressBarStyle WidgetStyle; // 0x0118(0x01B8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x02D0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* BackgroundImage; // 0x02D8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* FillImage; // 0x02E0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USlateBrushAsset* MarqueeImage; // 0x02E8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Percent; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EProgressBarFillType BarFillType; // 0x02F4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsMarquee; // 0x02F5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2F6[0x2]; // 0x02F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate PercentDelegate; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor FillColorAndOpacity; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate FillColorAndOpacityDelegate; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_328[0x10]; // 0x0328(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetFillColorAndOpacity(const struct FLinearColor& InColor); void SetIsMarquee(bool InbIsMarquee); void SetPercent(float InPercent); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ProgressBar") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ProgressBar") } static class UProgressBar* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UProgressBar; // Class UMG.ScrollBar // 0x0540 (0x0658 - 0x0118) class UScrollBar final : public UWidget { public: struct FScrollBarStyle WidgetStyle; // 0x0118(0x0518)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0630(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlwaysShowScrollbar; // 0x0638(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0639(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_63A[0x2]; // 0x063A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Thickness; // 0x063C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_644[0x14]; // 0x0644(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetState(float InOffsetFraction, float InThumbSizeFraction); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ScrollBar") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ScrollBar") } static class UScrollBar* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UScrollBar; // Class UMG.Slider // 0x02F8 (0x0410 - 0x0118) class USlider final : public UWidget { public: float Value; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate ValueDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSliderStyle WidgetStyle; // 0x0130(0x0250)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0380(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_381[0x3]; // 0x0381(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor SliderBarColor; // 0x0384(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor SliderHandleColor; // 0x0394(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool IndentHandle; // 0x03A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool Locked; // 0x03A5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_3A6[0x2]; // 0x03A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float StepSize; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x03AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_3AD[0x3]; // 0x03AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnMouseCaptureBegin; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnMouseCaptureEnd; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnControllerCaptureBegin; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnControllerCaptureEnd; // 0x03E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnValueChanged; // 0x03F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_400[0x10]; // 0x0400(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetIndentHandle(bool InValue); void SetLocked(bool InValue); void SetSliderBarColor(const struct FLinearColor& InValue); void SetSliderHandleColor(const struct FLinearColor& InValue); void SetStepSize(float InValue); void SetValue(float InValue); float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Slider") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Slider") } static class USlider* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USlider; // Class UMG.Spacer // 0x0018 (0x0130 - 0x0118) class USpacer final : public UWidget { public: struct FVector2D Size; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSize(const struct FVector2D& InSize); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Spacer") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Spacer") } static class USpacer* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USpacer; // Class UMG.SpinBox // 0x0410 (0x0528 - 0x0118) class USpinBox final : public UWidget { public: float Value; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate ValueDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSpinBoxStyle WidgetStyle; // 0x0130(0x0310)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class USlateWidgetStyleAsset* Style; // 0x0440(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Delta; // 0x0448(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SliderExponent; // 0x044C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0450(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) float MinDesiredWidth; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ClearKeyboardFocusOnCommit; // 0x0494(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) bool SelectAllTextOnCommit; // 0x0495(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_496[0x2]; // 0x0496(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) struct FSlateColor ForegroundColor; // 0x0498(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnValueChanged; // 0x04C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnValueCommitted; // 0x04D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnBeginSliderMovement; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnEndSliderMovement; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 bOverride_MinValue : 1; // 0x0500(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)) uint8 bOverride_MaxValue : 1; // 0x0500(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)) uint8 bOverride_MinSliderValue : 1; // 0x0500(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)) uint8 bOverride_MaxSliderValue : 1; // 0x0500(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)) uint8 Pad_501[0x3]; // 0x0501(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinValue; // 0x0504(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MaxValue; // 0x0508(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MinSliderValue; // 0x050C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float MaxSliderValue; // 0x0510(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_514[0x14]; // 0x0514(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClearMaxSliderValue(); void ClearMaxValue(); void ClearMinSliderValue(); void ClearMinValue(); void SetForegroundColor(const struct FSlateColor& InForegroundColor); void SetMaxSliderValue(float NewValue); void SetMaxValue(float NewValue); void SetMinSliderValue(float NewValue); void SetMinValue(float NewValue); void SetValue(float NewValue); float GetMaxSliderValue() const; float GetMaxValue() const; float GetMinSliderValue() const; float GetMinValue() const; float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SpinBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SpinBox") } static class USpinBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USpinBox; // Class UMG.TableViewBase // 0x0000 (0x0118 - 0x0118) class UTableViewBase : public UWidget { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TableViewBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TableViewBase") } static class UTableViewBase* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTableViewBase; // Class UMG.ListView // 0x0040 (0x0158 - 0x0118) class UListView final : public UTableViewBase { public: float ItemHeight; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray Items; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) ESelectionMode SelectionMode; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnGenerateRowEvent; // 0x0138(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("ListView") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"ListView") } static class UListView* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UListView; // Class UMG.TileView // 0x0040 (0x0158 - 0x0118) class UTileView final : public UTableViewBase { public: float ItemWidth; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ItemHeight; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Items; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) ESelectionMode SelectionMode; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate OnGenerateTileEvent; // 0x0138(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RequestListRefresh(); void SetItemHeight(float Height); void SetItemWidth(float Width); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TileView") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TileView") } static class UTileView* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTileView; // Class UMG.MultiLineEditableText // 0x0208 (0x0348 - 0x0140) class UMultiLineEditableText final : public UTextLayoutWidget { public: class FText Text; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) class FText HintText; // 0x0158(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FTextBlockStyle WidgetStyle; // 0x0180(0x0150)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x02D0(0x0040)(Deprecated, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x0310(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) UMulticastDelegateProperty_ OnTextChanged; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextCommitted; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_338[0x10]; // 0x0338(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetText(const class FText& InText); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MultiLineEditableText") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MultiLineEditableText") } static class UMultiLineEditableText* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMultiLineEditableText; // Class UMG.MultiLineEditableTextBox // 0x0A88 (0x0BC8 - 0x0140) class UMultiLineEditableTextBox final : public UTextLayoutWidget { public: class FText Text; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) class FText HintText; // 0x0158(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate HintTextDelegate; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FEditableTextBoxStyle WidgetStyle; // 0x0180(0x0848)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FTextBlockStyle TextStyle; // 0x09C8(0x0150)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) bool AllowContextMenu; // 0x0B18(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_B19[0x7]; // 0x0B19(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class USlateWidgetStyleAsset* Style; // 0x0B20(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x0B28(0x0040)(Deprecated, NativeAccessSpecifierPublic) struct FLinearColor ForegroundColor; // 0x0B68(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor BackgroundColor; // 0x0B78(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ReadOnlyForegroundColor; // 0x0B88(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextChanged; // 0x0B98(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnTextCommitted; // 0x0BA8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_BB8[0x10]; // 0x0BB8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetError(const class FText& InError); void SetText(const class FText& InText); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MultiLineEditableTextBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MultiLineEditableTextBox") } static class UMultiLineEditableTextBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMultiLineEditableTextBox; // Class UMG.RichTextBlock // 0x01E8 (0x0328 - 0x0140) class URichTextBlock final : public UTextLayoutWidget { public: class FText Text; // 0x0140(0x0018)(Edit, Protected, NativeAccessSpecifierProtected) TDelegate TextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, Protected, NativeAccessSpecifierProtected) struct FSlateFontInfo Font; // 0x0168(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) struct FLinearColor Color; // 0x01A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) TArray Decorators; // 0x01B8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) uint8 Pad_1C8[0x160]; // 0x01C8(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("RichTextBlock") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"RichTextBlock") } static class URichTextBlock* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_URichTextBlock; // Class UMG.TextBlock // 0x00E0 (0x0220 - 0x0140) class UTextBlock final : public UTextLayoutWidget { public: class FText Text; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) TDelegate TextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateColor ColorAndOpacity; // 0x0168(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TDelegate ColorAndOpacityDelegate; // 0x0190(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) struct FSlateFontInfo Font; // 0x01A0(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FVector2D ShadowOffset; // 0x01E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FLinearColor ShadowColorAndOpacity; // 0x01E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) TDelegate ShadowColorAndOpacityDelegate; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) float MinDesiredWidth; // 0x0208(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bWrapWithInvalidationPanel; // 0x020C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_20D[0x13]; // 0x020D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity); void SetFont(const struct FSlateFontInfo& InFontInfo); void SetJustification(ETextJustify InJustification); void SetOpacity(float InOpacity); void SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); void SetShadowOffset(const struct FVector2D& InShadowOffset); void SetText(const class FText& InText); class FText GetText() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("TextBlock") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"TextBlock") } static class UTextBlock* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UTextBlock; // Class UMG.Throbber // 0x00B0 (0x01C8 - 0x0118) class UThrobber final : public UWidget { public: int32 NumberOfPieces; // 0x0118(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnimateHorizontally; // 0x011C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAnimateVertically; // 0x011D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bAnimateOpacity; // 0x011E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11F[0x1]; // 0x011F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) class USlateBrushAsset* PieceImage; // 0x0120(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateBrush Image; // 0x0128(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) uint8 Pad_1B8[0x10]; // 0x01B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAnimateHorizontally(bool bInAnimateHorizontally); void SetAnimateOpacity(bool bInAnimateOpacity); void SetAnimateVertically(bool bInAnimateVertically); void SetNumberOfPieces(int32 InNumberOfPieces); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("Throbber") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"Throbber") } static class UThrobber* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UThrobber; // Class UMG.WidgetTree // 0x0018 (0x0040 - 0x0028) class UWidgetTree final : public UObject { public: class UWidget* RootWidget; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray AllWidgets; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetTree") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetTree") } static class UWidgetTree* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetTree; // Class UMG.WidgetAnimation // 0x0180 (0x01A8 - 0x0028) class UWidgetAnimation final : public UMovieSceneSequence { public: UMulticastDelegateProperty_ OnAnimationStarted; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) UMulticastDelegateProperty_ OnAnimationFinished; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) class UMovieScene* MovieScene; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray AnimationBindings; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) uint8 Pad_60[0x148]; // 0x0060(0x0148)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: float GetEndTime() const; float GetStartTime() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetAnimation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetAnimation") } static class UWidgetAnimation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetAnimation; // Class UMG.WidgetBlueprintGeneratedClass // 0x0040 (0x0330 - 0x02F0) class UWidgetBlueprintGeneratedClass final : public UBlueprintGeneratedClass { public: class UWidgetTree* WidgetTree; // 0x02F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Bindings; // 0x02F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Animations; // 0x0308(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) TArray NamedSlots; // 0x0318(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) uint8 bCanEverTick : 1; // 0x0328(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic)) uint8 bCanEverPaint : 1; // 0x0328(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic)) uint8 Pad_329[0x7]; // 0x0329(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBlueprintGeneratedClass") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBlueprintGeneratedClass") } static class UWidgetBlueprintGeneratedClass* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBlueprintGeneratedClass; // Class UMG.WidgetBlueprintLibrary // 0x0000 (0x0028 - 0x0028) class UWidgetBlueprintLibrary final : public UBlueprintFunctionLibrary { public: static void CancelDragDrop(); static struct FEventReply CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks); static struct FEventReply CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); static struct FEventReply ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers); static class UUserWidget* Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer); static class UDragDropOperation* CreateDragDropOperation(TSubclassOf OperationClass); static struct FEventReply DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); static struct FEventReply DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); static void DismissAllMenus(); static void DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& Size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint); static void DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias); static void DrawLines(struct FPaintContext& Context, const TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias); static void DrawText(struct FPaintContext& Context, const class FString& inString, const struct FVector2D& Position, const struct FLinearColor& Tint); static void DrawTextFormatted(struct FPaintContext& Context, const class FText& Text, const struct FVector2D& Position, class UFont* Font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint); static struct FEventReply EndDragDrop(struct FEventReply& Reply); static void GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly); static void GetAllWidgetsWithInterface(class UObject* WorldContextObject, TSubclassOf Interface, TArray* FoundWidgets, bool TopLevelOnly); static class UObject* GetBrushResource(struct FSlateBrush& Brush); static class UMaterialInterface* GetBrushResourceAsMaterial(struct FSlateBrush& Brush); static class UTexture2D* GetBrushResourceAsTexture2D(struct FSlateBrush& Brush); static class UDragDropOperation* GetDragDroppingContent(); static class UMaterialInstanceDynamic* GetDynamicMaterial(struct FSlateBrush& Brush); static struct FInputEvent GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event); static struct FInputEvent GetInputEventFromControllerEvent(const struct FControllerEvent& Event); static struct FInputEvent GetInputEventFromKeyEvent(const struct FKeyEvent& Event); static struct FInputEvent GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event); static struct FInputEvent GetInputEventFromPointerEvent(const struct FPointerEvent& Event); static struct FKeyEvent GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event); static void GetSafeZonePadding(class UObject* WorldContextObject, struct FVector2D* SafePadding, struct FVector2D* SafePaddingScale, struct FVector2D* SpillOverPadding); static struct FEventReply Handled(); static bool IsDragDropping(); static struct FEventReply LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); static struct FSlateBrush MakeBrushFromAsset(class USlateBrushAsset* BrushAsset); static struct FSlateBrush MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height); static struct FSlateBrush MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height); static struct FSlateBrush NoResourceBrush(); static struct FEventReply ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks); static struct FEventReply ReleaseMouseCapture(struct FEventReply& Reply); static void SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material); static void SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture); static void SetFocusToGameViewport(); static void SetInputMode_GameAndUI(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport, bool bHideCursorDuringCapture); static void SetInputMode_GameAndUIEx(class APlayerController* Target, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture); static void SetInputMode_GameOnly(class APlayerController* Target); static void SetInputMode_UIOnly(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport); static void SetInputMode_UIOnlyEx(class APlayerController* Target, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode); static struct FEventReply SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition); static struct FEventReply SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers); static struct FEventReply Unhandled(); static struct FEventReply UnlockMouse(struct FEventReply& Reply); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetBlueprintLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetBlueprintLibrary") } static class UWidgetBlueprintLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetBlueprintLibrary; // Class UMG.WidgetComponent // 0x0130 (0x0800 - 0x06D0) class UWidgetComponent final : public UMeshComponent { public: EWidgetSpace Space; // 0x06C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_6C9[0x7]; // 0x06C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TSubclassOf WidgetClass; // 0x06D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FIntPoint DrawSize; // 0x06D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bManuallyRedraw; // 0x06E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bRedrawRequested; // 0x06E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_6E2[0x2]; // 0x06E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float RedrawTime; // 0x06E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float LastWidgetRenderTime; // 0x06E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bWindowFocusable; // 0x06EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_6ED[0x3]; // 0x06ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FIntPoint CurrentDrawSize; // 0x06F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bDrawAtDesiredSize; // 0x06F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_6F9[0x3]; // 0x06F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector2D Pivot; // 0x06FC(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_704[0x4]; // 0x0704(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class ULocalPlayer* OwnerPlayer; // 0x0708(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FLinearColor BackgroundColor; // 0x0710(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) struct FLinearColor TintColorAndOpacity; // 0x0720(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) float OpacityFromTexture; // 0x0730(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) EWidgetBlendMode BlendMode; // 0x0734(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bIsOpaque; // 0x0735(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bIsTwoSided; // 0x0736(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_737[0x1]; // 0x0737(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float ParabolaDistortion; // 0x0738(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool TickWhenOffscreen; // 0x073C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_73D[0x3]; // 0x073D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) class UUserWidget* Widget; // 0x0740(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_748[0x20]; // 0x0748(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) class UBodySetup* BodySetup; // 0x0768(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* TranslucentMaterial; // 0x0770(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* TranslucentMaterial_OneSided; // 0x0778(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* OpaqueMaterial; // 0x0780(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* OpaqueMaterial_OneSided; // 0x0788(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* MaskedMaterial; // 0x0790(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInterface* MaskedMaterial_OneSided; // 0x0798(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UTextureRenderTarget2D* RenderTarget; // 0x07A0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UMaterialInstanceDynamic* MaterialInstance; // 0x07A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bUseLegacyRotation; // 0x07B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bAddedToScreen; // 0x07B1(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bEditTimeUsable; // 0x07B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_7B3[0x5]; // 0x07B3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class FName SharedLayerName; // 0x07B8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 LayerZOrder; // 0x07C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_7C4[0x3C]; // 0x07C4(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RequestRedraw(); void SetBackgroundColor(const struct FLinearColor& NewBackgroundColor); void SetDrawSize(const struct FVector2D& Size); void SetOwnerPlayer(class ULocalPlayer* LocalPlayer); void SetWidget(class UUserWidget* Widget_0); struct FVector2D GetDrawSize() const; class UMaterialInstanceDynamic* GetMaterialInstance() const; class ULocalPlayer* GetOwnerPlayer() const; class UTextureRenderTarget2D* GetRenderTarget() const; class UUserWidget* GetUserWidgetObject() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetComponent") } static class UWidgetComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetComponent; // Class UMG.WidgetInteractionComponent // 0x01F0 (0x0480 - 0x0290) class UWidgetInteractionComponent final : public USceneComponent { public: UMulticastDelegateProperty_ OnHoveredWidgetChanged; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_2A0[0x10]; // 0x02A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) int32 VirtualUserIndex; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointerIndex; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InteractionDistance; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EWidgetInteractionSource InteractionSource; // 0x02BC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableHitTesting; // 0x02BD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bShowDebug; // 0x02BE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2BF[0x1]; // 0x02BF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor DebugColor; // 0x02C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_2D0[0x78]; // 0x02D0(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult CustomHitResult; // 0x0348(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) struct FVector2D LocalHitLocation; // 0x03D0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) struct FVector2D LastLocalHitLocation; // 0x03D8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) class UWidgetComponent* HoveredWidgetComponent; // 0x03E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FHitResult LastHitResult; // 0x03E8(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) bool bIsHoveredWidgetInteractable; // 0x0470(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bIsHoveredWidgetFocusable; // 0x0471(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) bool bIsHoveredWidgetHitTestVisible; // 0x0472(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) uint8 Pad_473[0xD]; // 0x0473(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool PressAndReleaseKey(const struct FKey& Key); bool PressKey(const struct FKey& Key, bool bRepeat); void PressPointerKey(const struct FKey& Key); bool ReleaseKey(const struct FKey& Key); void ReleasePointerKey(const struct FKey& Key); void ScrollWheel(float ScrollDelta); bool SendKeyChar(const class FString& Characters, bool bRepeat); void SetCustomHitResult(const struct FHitResult& HitResult); class UWidgetComponent* GetHoveredWidgetComponent() const; const struct FHitResult GetLastHitResult() const; bool IsOverFocusableWidget() const; bool IsOverHitTestVisibleWidget() const; bool IsOverInteractableWidget() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetInteractionComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetInteractionComponent") } static class UWidgetInteractionComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetInteractionComponent; // Class UMG.WidgetLayoutLibrary // 0x0000 (0x0028 - 0x0028) class UWidgetLayoutLibrary final : public UBlueprintFunctionLibrary { public: static bool GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY); static float GetViewportScale(class UObject* WorldContextObject); static struct FVector2D GetViewportSize(class UObject* WorldContextObject); static bool ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition); static void RemoveAllWidgets(class UObject* WorldContextObject); static class UBorderSlot* SlotAsBorderSlot(class UWidget* Widget); static class UCanvasPanelSlot* SlotAsCanvasSlot(class UWidget* Widget); static class UGridSlot* SlotAsGridSlot(class UWidget* Widget); static class UHorizontalBoxSlot* SlotAsHorizontalBoxSlot(class UWidget* Widget); static class UOverlaySlot* SlotAsOverlaySlot(class UWidget* Widget); static class UUniformGridSlot* SlotAsUniformGridSlot(class UWidget* Widget); static class UVerticalBoxSlot* SlotAsVerticalBoxSlot(class UWidget* Widget); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetLayoutLibrary") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetLayoutLibrary") } static class UWidgetLayoutLibrary* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetLayoutLibrary; // Class UMG.WidgetNavigation // 0x0090 (0x00B8 - 0x0028) class UWidgetNavigation final : public UObject { public: struct FWidgetNavigationData Up; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FWidgetNavigationData Down; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FWidgetNavigationData Left; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FWidgetNavigationData Right; // 0x0070(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FWidgetNavigationData Next; // 0x0088(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FWidgetNavigationData Previous; // 0x00A0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("WidgetNavigation") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"WidgetNavigation") } static class UWidgetNavigation* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UWidgetNavigation; }