#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: BP_MainCharacter #include "Basic.hpp" #include "Engine_structs.hpp" #include "S_SpeedModifier_structs.hpp" #include "S_Item_structs.hpp" #include "E_DamageWeapon_structs.hpp" #include "E_WieldableHand_structs.hpp" #include "S_DamageInfo_structs.hpp" #include "S_PreContainerData_structs.hpp" #include "CoreUObject_structs.hpp" #include "EnhancedInput_structs.hpp" #include "InputCore_structs.hpp" #include "S_Voice_structs.hpp" #include "E_InteractionType_0_structs.hpp" #include "E_Direction_structs.hpp" #include "RigLogicModule_structs.hpp" namespace SDK::Params { // Function BP_MainCharacter.BP_MainCharacter_C.IsTalking // 0x0002 (0x0002 - 0x0000) struct BP_MainCharacter_C_IsTalking final { public: bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsTalking_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_IsTalking; // Function BP_MainCharacter.BP_MainCharacter_C.AddFloor // 0x0004 (0x0004 - 0x0000) struct BP_MainCharacter_C_AddFloor final { public: int32 Index_0; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_AddFloor; // Function BP_MainCharacter.BP_MainCharacter_C.IsFloorAvailable // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_IsFloorAvailable final { public: int32 Index_0; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Result; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsFloorAvailable_Result; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_IsFloorAvailable; // Function BP_MainCharacter.BP_MainCharacter_C.IsInSafeZone // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_IsInSafeZone final { public: bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_IsInSafeZone; // Function BP_MainCharacter.BP_MainCharacter_C.IsWieldableActive // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_IsWieldableActive final { public: class UDA_ItemDefinition_C* Definition; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsWieldableActive_Result; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_IsWieldableActive; // Function BP_MainCharacter.BP_MainCharacter_C.GetRemainingAnimationLength // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetRemainingAnimationLength final { public: double Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetRemainingAnimationLength; // Function BP_MainCharacter.BP_MainCharacter_C.GetActiveWieldable // 0x0028 (0x0028 - 0x0000) struct BP_MainCharacter_C_GetActiveWieldable final { public: E_WieldableHand Hand; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool HaveWieldable; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UDA_ItemDefinition_C* Definition; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_WieldableItem_C* CallFunc_GetActiveWieldable_Wieldable; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UDA_ItemDefinition_C* CallFunc_GetDefinition_Result; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetActiveWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.TryUnequipWieldable // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_TryUnequipWieldable final { public: class UDA_ItemDefinition_C* Definition; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) E_WieldableHand WieldableHand; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool EnableDuration; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Result; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TryUnequipWieldable_Result; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_TryUnequipWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.IsWieldableEquipped // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_IsWieldableEquipped final { public: class UDA_ItemDefinition_C* Definition; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsWieldableEquipped_Result; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_IsWieldableEquipped; // Function BP_MainCharacter.BP_MainCharacter_C.TryEquipWieldable // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_TryEquipWieldable final { public: class UDA_ItemDefinition_C* Definition; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) E_WieldableHand WieldableHand; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool EnableDuration; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Result; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TryEquipWieldable_Result; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_TryEquipWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.GetPairedAnimations // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetPairedAnimations final { public: class UBPC_PairedAnimations_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetPairedAnimations; // Function BP_MainCharacter.BP_MainCharacter_C.SetDamageBlockers // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_SetDamageBlockers final { public: int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Result; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Clamp_ReturnValue; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SetDamageBlockers; // Function BP_MainCharacter.BP_MainCharacter_C.PlaySound // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_PlaySound final { public: class USoundWave* Audio; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_PlaySound; // Function BP_MainCharacter.BP_MainCharacter_C.GetRadio // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_GetRadio final { public: class ABP_Radio_C* Radio; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_Radio_C* K2Node_DynamicCast_AsBP_Radio; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetRadio; // Function BP_MainCharacter.BP_MainCharacter_C.GetBattleSystem // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetBattleSystem final { public: class UBPC_BattleSystem_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetBattleSystem; // Function BP_MainCharacter.BP_MainCharacter_C.GetFireHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetFireHandler final { public: class UBPC_FireHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetFireHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetMovementSystem // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetMovementSystem final { public: class UBPC_MovementSystem_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetMovementSystem; // Function BP_MainCharacter.BP_MainCharacter_C.GetLookHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetLookHandler final { public: class UBPC_LookHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetLookHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetWatches // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetWatches final { public: class ABP_Watches_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetWatches; // Function BP_MainCharacter.BP_MainCharacter_C.GetWieldablesViewer // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetWieldablesViewer final { public: class UBPC_WieldablesHolsterViewer_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetWieldablesViewer; // Function BP_MainCharacter.BP_MainCharacter_C.GetInteractionHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetInteractionHandler final { public: class UBPC_InteractionHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetInteractionHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetSafeZoneHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetSafeZoneHandler final { public: class UBPC_SafeZoneHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetSafeZoneHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetHolsterSelector // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetHolsterSelector final { public: class UBPC_HolsterSelector_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetHolsterSelector; // Function BP_MainCharacter.BP_MainCharacter_C.GetQuickMenu // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetQuickMenu final { public: class UBPC_QuickMenu_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetQuickMenu; // Function BP_MainCharacter.BP_MainCharacter_C.GetAimHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetAimHandler final { public: class UBPC_AimHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetAimHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetWieldablesHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetWieldablesHandler final { public: class UBPC_Wieldables_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetWieldablesHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetVoiceHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetVoiceHandler final { public: class UBPC_VoiceHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetVoiceHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetDropHandler // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetDropHandler final { public: class UBPC_ItemDropHandler_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetDropHandler; // Function BP_MainCharacter.BP_MainCharacter_C.GetHUD // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_GetHUD final { public: class UW_FullUI_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetHUD; // Function BP_MainCharacter.BP_MainCharacter_C.GetHealthSystem // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetHealthSystem final { public: class UBPC_HealthSystem_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetHealthSystem; // Function BP_MainCharacter.BP_MainCharacter_C.DamageActorForced // 0x0130 (0x0130 - 0x0000) struct BP_MainCharacter_C_DamageActorForced final { public: struct FS_DamageInfo DamageInfo; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* Causer; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) E_DamageWeapon Weapon; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FHitResult Hit_Result; // 0x0028(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference) bool WasDamaged; // 0x0128(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_DamageActorForced; // Function BP_MainCharacter.BP_MainCharacter_C.GetTeamNumber // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_GetTeamNumber final { public: int32 Result; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetTeamNumber_Result; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetTeamNumber; // Function BP_MainCharacter.BP_MainCharacter_C.ReturnToken // 0x0004 (0x0004 - 0x0000) struct BP_MainCharacter_C_ReturnToken final { public: int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_ReturnToken; // Function BP_MainCharacter.BP_MainCharacter_C.ReserveAttackToken // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_ReserveAttackToken final { public: int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Success; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ReserveToken_Success; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_ReserveAttackToken; // Function BP_MainCharacter.BP_MainCharacter_C.GetIsAttacking // 0x0002 (0x0002 - 0x0000) struct BP_MainCharacter_C_GetIsAttacking final { public: bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsAttacking_Value; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetIsAttacking; // Function BP_MainCharacter.BP_MainCharacter_C.SetMaxHealth // 0x0020 (0x0020 - 0x0000) struct BP_MainCharacter_C_SetMaxHealth final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Result; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GetMaxHealth_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_SetMaxHealth_ModifiedHealth; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SetMaxHealth; // Function BP_MainCharacter.BP_MainCharacter_C.GetCurrentHealth // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_GetCurrentHealth final { public: double Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GetCurrentHealth_Value; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetCurrentHealth; // Function BP_MainCharacter.BP_MainCharacter_C.GetMaxHealth // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_GetMaxHealth final { public: double Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GetMaxHealth_Value; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetMaxHealth; // Function BP_MainCharacter.BP_MainCharacter_C.Heal // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_Heal final { public: double Amount; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double NewHealth; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Heal_NewHealth; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_Heal; // Function BP_MainCharacter.BP_MainCharacter_C.TakeDamage // 0x0140 (0x0140 - 0x0000) struct BP_MainCharacter_C_TakeDamage final { public: struct FS_DamageInfo DamageInfo; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FHitResult Hit_Result; // 0x0018(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference) bool WasDamaged; // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsObjectOfSoftClass_ReturnValue; // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckForReducedDamage_WasDamaged; // 0x011A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_11B[0x5]; // 0x011B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0120(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsObjectOfSoftClass_ReturnValue_1; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0139(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TakeDamage_WasDamaged; // 0x013A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_TakeDamage; // Function BP_MainCharacter.BP_MainCharacter_C.GetIsDead // 0x0002 (0x0002 - 0x0000) struct BP_MainCharacter_C_GetIsDead final { public: bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsDead_Value; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetIsDead; // Function BP_MainCharacter.BP_MainCharacter_C.AddItem // 0x0028 (0x0028 - 0x0000) struct BP_MainCharacter_C_AddItem final { public: struct FS_Item Item; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) int32 Result; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_AddItem_Result; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_AddItem; // Function BP_MainCharacter.BP_MainCharacter_C.RemoveItemsWithID // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_RemoveItemsWithID final { public: int32 ID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Amount; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Result; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_RemoveItemsWithID_Result; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_RemoveItemsWithID; // Function BP_MainCharacter.BP_MainCharacter_C.GetItemsWithIDCount // 0x000C (0x000C - 0x0000) struct BP_MainCharacter_C_GetItemsWithIDCount final { public: int32 ID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Count; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetItemsWithIDCount_Count; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetItemsWithIDCount; // Function BP_MainCharacter.BP_MainCharacter_C.GetItemCountByContainer // 0x0020 (0x0020 - 0x0000) struct BP_MainCharacter_C_GetItemCountByContainer final { public: int32 ID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString ContainerName; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) int32 Count; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetItemCountByContainer_Count; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetItemCountByContainer; // Function BP_MainCharacter.BP_MainCharacter_C.ContainsItemInContainer // 0x0038 (0x0038 - 0x0000) struct BP_MainCharacter_C_ContainsItemInContainer final { public: struct FS_Item Item; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) class FString ContainerName; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) bool Result; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ContainsItemInContainer_Result; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_ContainsItemInContainer; // Function BP_MainCharacter.BP_MainCharacter_C.GetContainerWithName // 0x0020 (0x0020 - 0x0000) struct BP_MainCharacter_C_GetContainerWithName final { public: class FString Name_0; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) class UUO_ItemContainer_C* Container; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UUO_ItemContainer_C* CallFunc_GetContainerByName_Result; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetContainerWithName; // Function BP_MainCharacter.BP_MainCharacter_C.CheckForBatonStagger // 0x000C (0x000C - 0x0000) struct BP_MainCharacter_C_CheckForBatonStagger final { public: int32 Temp_int_Variable; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 CallFunc_Add_IntInt_ReturnValue; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CheckForBatonStagger; // Function BP_MainCharacter.BP_MainCharacter_C.CheckForReducedDamage // 0x0148 (0x0148 - 0x0000) struct BP_MainCharacter_C_CheckForReducedDamage final { public: struct FS_DamageInfo DamageInfo; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FHitResult HitResult; // 0x0018(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference) bool WasDamaged; // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FS_DamageInfo K2Node_SetFieldsInStruct_StructOut; // 0x0128(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_TakeDamage_WasDamaged; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CheckForReducedDamage; // Function BP_MainCharacter.BP_MainCharacter_C.GetIsAimPressed // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_GetIsAimPressed final { public: bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_AimInput_C* K2Node_DynamicCast_AsBP_Aim_Input; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetIsAimPressed; // Function BP_MainCharacter.BP_MainCharacter_C.UpdatedHealthAudio // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_UpdatedHealthAudio final { public: bool CallFunc_IsPlaying_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsPlaying_ReturnValue_1; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsDead_Value; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) double CallFunc_GetCurrentHealth_Value; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_UpdatedHealthAudio; // Function BP_MainCharacter.BP_MainCharacter_C.CheckAngerDamage // 0x0090 (0x0090 - 0x0000) struct BP_MainCharacter_C_CheckAngerDamage final { public: bool CallFunc_Not_PreBool_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class AGameModeBase* CallFunc_GetGameMode_ReturnValue_1; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_GameService_C* CallFunc_GetServiceActor_Result; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator_1; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TScriptInterface K2Node_DynamicCast_AsBPI_Outfit_Manager; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_2; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_GameService_C* CallFunc_GetServiceActor_Result_1; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Chapters_Manager; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_3; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 CallFunc_GetCurrentChapter_Result; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CheckAngerDamage; // Function BP_MainCharacter.BP_MainCharacter_C.CheckGuiltDamage // 0x0048 (0x0048 - 0x0000) struct BP_MainCharacter_C_CheckGuiltDamage final { public: class AActor* Actor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsObjectOfSoftClass_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_GameService_C* CallFunc_GetServiceActor_Result; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_OutfitManager_C* K2Node_DynamicCast_AsBP_Outfit_Manager; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CheckGuiltDamage; // Function BP_MainCharacter.BP_MainCharacter_C.SetCollisionResponseToChannel // 0x0002 (0x0002 - 0x0000) struct BP_MainCharacter_C_SetCollisionResponseToChannel final { public: ECollisionChannel Channel; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) ECollisionResponse ResponseType; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SetCollisionResponseToChannel; // Function BP_MainCharacter.BP_MainCharacter_C.UpdateMovementDelta // 0x0068 (0x0068 - 0x0000) struct BP_MainCharacter_C_UpdateMovementDelta final { public: struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_VSize_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector_NetQuantize CallFunc_MakeVector_NetQuantize_ReturnValue; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_UpdateMovementDelta; // Function BP_MainCharacter.BP_MainCharacter_C.GetRunByDelta // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_GetRunByDelta final { public: bool IsRunning; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) double CallFunc_VSize_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue_1; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetRunByDelta; // Function BP_MainCharacter.BP_MainCharacter_C.InitializeUI // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_InitializeUI final { public: class UW_FullUI_C* CallFunc_Create_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InitializeUI; // Function BP_MainCharacter.BP_MainCharacter_C.GetFlashlightModule // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_GetFlashlightModule final { public: class ABP_Flashlight_C* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_Flashlight_C* K2Node_DynamicCast_AsBP_Flashlight; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_GetFlashlightModule; // Function BP_MainCharacter.BP_MainCharacter_C.OnTriggerLookVertical // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_OnTriggerLookVertical final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_AddControllerPitchInput_Val_ImplicitCast; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_OnTriggerLookVertical; // Function BP_MainCharacter.BP_MainCharacter_C.OnTriggerLookHorizontal // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_OnTriggerLookHorizontal final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_AddControllerYawInput_Val_ImplicitCast; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_OnTriggerLookHorizontal; // Function BP_MainCharacter.BP_MainCharacter_C.OnTriggerVertical // 0x0068 (0x0068 - 0x0000) struct BP_MainCharacter_C_OnTriggerVertical final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor) float CallFunc_BreakRotator_Roll; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Pitch; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Yaw; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_AddMovementInput_ScaleValue_ImplicitCast; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_OnTriggerVertical; // Function BP_MainCharacter.BP_MainCharacter_C.OnTriggerHorizontal // 0x0068 (0x0068 - 0x0000) struct BP_MainCharacter_C_OnTriggerHorizontal final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor) float CallFunc_BreakRotator_Roll; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Pitch; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Yaw; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_GetRightVector_ReturnValue; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_AddMovementInput_ScaleValue_ImplicitCast; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_OnTriggerHorizontal; // Function BP_MainCharacter.BP_MainCharacter_C.InitializeInput // 0x0038 (0x0038 - 0x0000) struct BP_MainCharacter_C_InitializeInput final { public: class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_GameService_C* CallFunc_GetServiceActor_Result; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_InputManager_C* K2Node_DynamicCast_AsBP_Input_Manager; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InitializeInput; // Function BP_MainCharacter.BP_MainCharacter_C.Awake // 0x0038 (0x0038 - 0x0000) struct BP_MainCharacter_C_Awake final { public: TArray Temp_struct_Variable; // 0x0000(0x0010)(ConstParm, ReferenceParm) class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_GameService_C* CallFunc_GetServiceActor_Result; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_Awake; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Escape_K2Node_EnhancedInputActionEvent_37 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Escape_K2Node_EnhancedInputActionEvent_37 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Escape_K2Node_EnhancedInputActionEvent_37; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Back_K2Node_EnhancedInputActionEvent_36 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Back_K2Node_EnhancedInputActionEvent_36 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Back_K2Node_EnhancedInputActionEvent_36; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_35 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_35 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_35; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_34 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_34 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Running_K2Node_EnhancedInputActionEvent_34; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_PoliceTonfa_K2Node_EnhancedInputActionEvent_33 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_PoliceTonfa_K2Node_EnhancedInputActionEvent_33 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_PoliceTonfa_K2Node_EnhancedInputActionEvent_33; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_UI_Move_Horizontal_K2Node_EnhancedInputActionEvent_32 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_UI_Move_Horizontal_K2Node_EnhancedInputActionEvent_32 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_UI_Move_Horizontal_K2Node_EnhancedInputActionEvent_32; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_UI_Move_Vertical_K2Node_EnhancedInputActionEvent_31 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_UI_Move_Vertical_K2Node_EnhancedInputActionEvent_31 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_UI_Move_Vertical_K2Node_EnhancedInputActionEvent_31; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_30 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_30 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_30; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_29 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_29 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_29; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_28 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_28 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_28; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_27 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_27 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Move_K2Node_EnhancedInputActionEvent_27; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_26 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_26 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_26; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_25 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_25 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Look_K2Node_EnhancedInputActionEvent_25; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_24 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_24 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_24; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_23 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_23 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Interact_1_K2Node_EnhancedInputActionEvent_23; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_22 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_22 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_22; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_21 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_21 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Interact_2_K2Node_EnhancedInputActionEvent_21; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Map_K2Node_EnhancedInputActionEvent_20 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Map_K2Node_EnhancedInputActionEvent_20 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Map_K2Node_EnhancedInputActionEvent_20; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Inventory_K2Node_EnhancedInputActionEvent_19 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Inventory_K2Node_EnhancedInputActionEvent_19 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Inventory_K2Node_EnhancedInputActionEvent_19; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Files_K2Node_EnhancedInputActionEvent_18 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Files_K2Node_EnhancedInputActionEvent_18 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Files_K2Node_EnhancedInputActionEvent_18; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Select_Next_K2Node_EnhancedInputActionEvent_17 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Select_Next_K2Node_EnhancedInputActionEvent_17 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Select_Next_K2Node_EnhancedInputActionEvent_17; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Select_Previous_K2Node_EnhancedInputActionEvent_16 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Select_Previous_K2Node_EnhancedInputActionEvent_16 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Select_Previous_K2Node_EnhancedInputActionEvent_16; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Tab_Previous_K2Node_EnhancedInputActionEvent_15 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Tab_Previous_K2Node_EnhancedInputActionEvent_15 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Tab_Previous_K2Node_EnhancedInputActionEvent_15; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Tab_Next_K2Node_EnhancedInputActionEvent_14 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Tab_Next_K2Node_EnhancedInputActionEvent_14 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Tab_Next_K2Node_EnhancedInputActionEvent_14; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Wieldable_1_K2Node_EnhancedInputActionEvent_13 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Wieldable_1_K2Node_EnhancedInputActionEvent_13 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Wieldable_1_K2Node_EnhancedInputActionEvent_13; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Wieldable_2_K2Node_EnhancedInputActionEvent_12 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Wieldable_2_K2Node_EnhancedInputActionEvent_12 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Wieldable_2_K2Node_EnhancedInputActionEvent_12; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Wieldable_3_K2Node_EnhancedInputActionEvent_11 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Wieldable_3_K2Node_EnhancedInputActionEvent_11 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Wieldable_3_K2Node_EnhancedInputActionEvent_11; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Wieldable_4_K2Node_EnhancedInputActionEvent_10 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Wieldable_4_K2Node_EnhancedInputActionEvent_10 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Wieldable_4_K2Node_EnhancedInputActionEvent_10; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Wieldable_MouseWheel_K2Node_EnhancedInputActionEvent_9 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Wieldable_MouseWheel_K2Node_EnhancedInputActionEvent_9 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Wieldable_MouseWheel_K2Node_EnhancedInputActionEvent_9; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_8 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_8 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_8; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_7 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_7 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Aim_K2Node_EnhancedInputActionEvent_7; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Abillities_K2Node_EnhancedInputActionEvent_6 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Abillities_K2Node_EnhancedInputActionEvent_6 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Abillities_K2Node_EnhancedInputActionEvent_6; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_5 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_5 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_5; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_4 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_4 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_QuickMenu_K2Node_EnhancedInputActionEvent_4; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Reload_K2Node_EnhancedInputActionEvent_3 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Reload_K2Node_EnhancedInputActionEvent_3 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Reload_K2Node_EnhancedInputActionEvent_3; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_2 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_2 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_2; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_1 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_1 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Shoot_K2Node_EnhancedInputActionEvent_1; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_IA_Flashlight_K2Node_EnhancedInputActionEvent_0 // 0x0030 (0x0030 - 0x0000) struct BP_MainCharacter_C_InpActEvt_IA_Flashlight_K2Node_EnhancedInputActionEvent_0 final { public: struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_IA_Flashlight_K2Node_EnhancedInputActionEvent_0; // Function BP_MainCharacter.BP_MainCharacter_C.InpActEvt_AnyKey_K2Node_InputKeyEvent_0 // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_InpActEvt_AnyKey_K2Node_InputKeyEvent_0 final { public: struct FKey Key; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_InpActEvt_AnyKey_K2Node_InputKeyEvent_0; // Function BP_MainCharacter.BP_MainCharacter_C.SetRemainingAnimationLength // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_SetRemainingAnimationLength final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SetRemainingAnimationLength; // Function BP_MainCharacter.BP_MainCharacter_C.ForgotTarget // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_ForgotTarget final { public: class AActor* Sender; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_ForgotTarget; // Function BP_MainCharacter.BP_MainCharacter_C.FoundTarget // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_FoundTarget final { public: class AActor* Sender; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_FoundTarget; // Function BP_MainCharacter.BP_MainCharacter_C.BndEvt__BP_MainCharacter_BPC_HealthSystem_K2Node_ComponentBoundEvent_1_OnDamageEvent__DelegateSignature // 0x0118 (0x0118 - 0x0000) struct BP_MainCharacter_C_BndEvt__BP_MainCharacter_BPC_HealthSystem_K2Node_ComponentBoundEvent_1_OnDamageEvent__DelegateSignature final { public: struct FS_DamageInfo Info; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FHitResult Hit_Result; // 0x0018(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference) }; DUMPER7_ASSERTS_BP_MainCharacter_C_BndEvt__BP_MainCharacter_BPC_HealthSystem_K2Node_ComponentBoundEvent_1_OnDamageEvent__DelegateSignature; // Function BP_MainCharacter.BP_MainCharacter_C.TriggerMove // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_TriggerMove final { public: double Horizontal; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Vertical; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_TriggerMove; // Function BP_MainCharacter.BP_MainCharacter_C.TriggerLook // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_TriggerLook final { public: double Horizontal; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Vertical; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_TriggerLook; // Function BP_MainCharacter.BP_MainCharacter_C.StartInteraction // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_StartInteraction final { public: E_InteractionType_0::E_InteractionType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_StartInteraction; // Function BP_MainCharacter.BP_MainCharacter_C.CompleteInteraction // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_CompleteInteraction final { public: E_InteractionType_0::E_InteractionType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CompleteInteraction; // Function BP_MainCharacter.BP_MainCharacter_C.PushMessage // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_PushMessage final { public: class FText Text; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm) class UTexture2D* Icon; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_PushMessage; // Function BP_MainCharacter.BP_MainCharacter_C.PushPickupRejectMessage // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_PushPickupRejectMessage final { public: class FText Input; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm) }; DUMPER7_ASSERTS_BP_MainCharacter_C_PushPickupRejectMessage; // Function BP_MainCharacter.BP_MainCharacter_C.CreateContainers // 0x0018 (0x0018 - 0x0000) struct BP_MainCharacter_C_CreateContainers final { public: TArray PreContainers; // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) bool UseSelf; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_CreateContainers; // Function BP_MainCharacter.BP_MainCharacter_C.DropItemFromSlot // 0x0010 (0x0010 - 0x0000) struct BP_MainCharacter_C_DropItemFromSlot final { public: class UUO_ItemSlot_C* Slot; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool PlayAudio; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_DropItemFromSlot; // Function BP_MainCharacter.BP_MainCharacter_C.SelectByDirection // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_SelectByDirection final { public: E_Direction Direction; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SelectByDirection; // Function BP_MainCharacter.BP_MainCharacter_C.SelectBySlot // 0x0004 (0x0004 - 0x0000) struct BP_MainCharacter_C_SelectBySlot final { public: int32 Index_0; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SelectBySlot; // Function BP_MainCharacter.BP_MainCharacter_C.SubscribeWieldable // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_SubscribeWieldable final { public: class ABP_WieldableItem_C* Item; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_SubscribeWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.AddWieldable // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_AddWieldable final { public: class UUO_ItemSlot_C* Slot; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_AddWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.RemoveWieldable // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_RemoveWieldable final { public: class UDA_ItemDefinition_C* Definition; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_RemoveWieldable; // Function BP_MainCharacter.BP_MainCharacter_C.ReceiveTick // 0x0004 (0x0004 - 0x0000) struct BP_MainCharacter_C_ReceiveTick final { public: float DeltaSeconds; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_ReceiveTick; // Function BP_MainCharacter.BP_MainCharacter_C.PushVoice // 0x0048 (0x0048 - 0x0000) struct BP_MainCharacter_C_PushVoice final { public: struct FS_Voice Audio; // 0x0000(0x0048)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_PushVoice; // Function BP_MainCharacter.BP_MainCharacter_C.Update_FOV // 0x0008 (0x0008 - 0x0000) struct BP_MainCharacter_C_Update_FOV final { public: double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_Update_FOV; // Function BP_MainCharacter.BP_MainCharacter_C.UpdateMovementLag // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_UpdateMovementLag final { public: bool IsEnabled; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_UpdateMovementLag; // Function BP_MainCharacter.BP_MainCharacter_C.UpdateRotationLag // 0x0001 (0x0001 - 0x0000) struct BP_MainCharacter_C_UpdateRotationLag final { public: bool IsEnabled; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_UpdateRotationLag; // Function BP_MainCharacter.BP_MainCharacter_C.ExecuteUbergraph_BP_MainCharacter // 0x11D0 (0x11D0 - 0x0000) struct BP_MainCharacter_C_ExecuteUbergraph_BP_MainCharacter final { public: int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection Temp_byte_Variable; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection Temp_byte_Variable_1; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_1; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection Temp_byte_Variable_2; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection Temp_byte_Variable_3; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_30; // 0x0010(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_30; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_30; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_30; // 0x0038(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_29; // 0x0040(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_29; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_29; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_29; // 0x0068(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_1; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_0; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_2; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_3; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_1_0; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_1_1; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FModifyContextOptions Temp_struct_Variable; // 0x00B8(0x0001)(ConstParm, NoDestructor) uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_28; // 0x00C0(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_28; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_28; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_28; // 0x00E8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Conv_InputActionValueToAxis2D_ReturnValue; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_27; // 0x0100(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_27; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_27; // 0x0124(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_27; // 0x0128(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_1; // 0x0130(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Conv_InputActionValueToAxis2D_ReturnValue_1; // 0x0138(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_4; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_5; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_2_0; // 0x0158(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_3_0; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_3_1; // 0x0168(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_2_1; // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D Temp_struct_Variable_1; // 0x0178(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_26; // 0x0188(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_26; // 0x01A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_26; // 0x01AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_26; // 0x01B0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Conv_InputActionValueToAxis2D_ReturnValue_2; // 0x01B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector2D_X; // 0x01C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector2D_Y; // 0x01D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector_NetQuantize CallFunc_MakeVector_NetQuantize_ReturnValue; // 0x01D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_25; // 0x01F0(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_25; // 0x0210(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_25; // 0x0214(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_25; // 0x0218(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Conv_InputActionValueToAxis2D_ReturnValue_3; // 0x0220(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_2; // 0x0230(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_6; // 0x0238(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_4_0; // 0x0240(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_4_1; // 0x0248(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_7; // 0x0250(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D Temp_struct_Variable_2; // 0x0258(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_5_0; // 0x0268(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector2D_X_1; // 0x0270(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector2D_Y_1; // 0x0278(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_5_1; // 0x0280(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_24; // 0x0288(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_24; // 0x02A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_24; // 0x02AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_24; // 0x02B0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_23; // 0x02B8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_23; // 0x02D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_23; // 0x02DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_23; // 0x02E0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_2; // 0x02E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_3; // 0x02E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EA[0x6]; // 0x02EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_3; // 0x02F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_6_3; // 0x02F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_6_0; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_6_1; // 0x0308(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_7_2; // 0x0310(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_3_2; // 0x0318(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_7_0; // 0x0320(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_7_1; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_22; // 0x0330(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_22; // 0x0350(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_22; // 0x0354(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_22; // 0x0358(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_21; // 0x0360(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_21; // 0x0380(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_21; // 0x0384(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_21; // 0x0388(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_4; // 0x0390(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_5; // 0x0391(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_392[0x6]; // 0x0392(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_4; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_8; // 0x03A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_8_0; // 0x03A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_8_1; // 0x03B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_9; // 0x03B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_4; // 0x03C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C1[0x7]; // 0x03C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_9_0; // 0x03C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_9_1; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_20; // 0x03D8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_20; // 0x03F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_20; // 0x03FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_20; // 0x0400(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_5; // 0x0408(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_6; // 0x0410(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_411[0x7]; // 0x0411(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_10; // 0x0418(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_11; // 0x0420(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_10_0; // 0x0428(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_11_0; // 0x0430(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_5; // 0x0438(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_439[0x7]; // 0x0439(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_19; // 0x0440(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_19; // 0x0460(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_19; // 0x0464(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_19; // 0x0468(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_7; // 0x0470(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_471[0x7]; // 0x0471(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_6; // 0x0478(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_12; // 0x0480(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_12_0; // 0x0488(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_13; // 0x0490(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_6; // 0x0498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_499[0x7]; // 0x0499(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_13_0; // 0x04A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_18; // 0x04A8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_18; // 0x04C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_18; // 0x04CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_18; // 0x04D0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_7; // 0x04D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_8; // 0x04E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_4E1[0x7]; // 0x04E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_14; // 0x04E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_15; // 0x04F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_14_0; // 0x04F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_15_0; // 0x0500(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_7; // 0x0508(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_509[0x7]; // 0x0509(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_17; // 0x0510(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_17; // 0x0530(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_17; // 0x0534(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_17; // 0x0538(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_9; // 0x0540(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_541[0x7]; // 0x0541(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_8; // 0x0548(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_16; // 0x0550(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_16_0; // 0x0558(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_17; // 0x0560(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_8; // 0x0568(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_569[0x7]; // 0x0569(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_17_0; // 0x0570(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_16; // 0x0578(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_16; // 0x0598(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_16; // 0x059C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_16; // 0x05A0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_9; // 0x05A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_10; // 0x05B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_5B1[0x7]; // 0x05B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_18; // 0x05B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_19; // 0x05C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_18_0; // 0x05C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_19_0; // 0x05D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_9; // 0x05D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_5D9[0x7]; // 0x05D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_15; // 0x05E0(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_15; // 0x0600(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_15; // 0x0604(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_15; // 0x0608(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_11; // 0x0610(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_611[0x7]; // 0x0611(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_10; // 0x0618(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_20; // 0x0620(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_20_0; // 0x0628(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_21; // 0x0630(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_10; // 0x0638(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_639[0x7]; // 0x0639(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_21_0; // 0x0640(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_14; // 0x0648(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_14; // 0x0668(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_14; // 0x066C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_14; // 0x0670(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_11; // 0x0678(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_12; // 0x0680(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_681[0x7]; // 0x0681(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_22; // 0x0688(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_23; // 0x0690(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_22_0; // 0x0698(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_23_0; // 0x06A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_11; // 0x06A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_6A9[0x7]; // 0x06A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_13; // 0x06B0(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_13; // 0x06D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_13; // 0x06D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_13; // 0x06D8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_13; // 0x06E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_6E1[0x7]; // 0x06E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_12; // 0x06E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_24; // 0x06F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_24_0; // 0x06F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_25; // 0x0700(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_12; // 0x0708(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_709[0x7]; // 0x0709(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_25_0; // 0x0710(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_12; // 0x0718(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_12; // 0x0738(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_12; // 0x073C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_12; // 0x0740(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_13; // 0x0748(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_14; // 0x0750(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_751[0x7]; // 0x0751(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_26; // 0x0758(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_27; // 0x0760(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_26_0; // 0x0768(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_27_0; // 0x0770(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_13; // 0x0778(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_779[0x7]; // 0x0779(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_11; // 0x0780(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_11; // 0x07A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_11; // 0x07A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_11; // 0x07A8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_15; // 0x07B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_7B1[0x7]; // 0x07B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_14; // 0x07B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_28; // 0x07C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_28_0; // 0x07C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_29; // 0x07D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_14; // 0x07D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_7D9[0x7]; // 0x07D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_29_0; // 0x07E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_10; // 0x07E8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_10; // 0x0808(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_10; // 0x080C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_10; // 0x0810(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_15; // 0x0818(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_16; // 0x0820(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_821[0x7]; // 0x0821(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_30; // 0x0828(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_31; // 0x0830(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_30_0; // 0x0838(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_31_0; // 0x0840(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_15; // 0x0848(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_849[0x7]; // 0x0849(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_9; // 0x0850(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_9; // 0x0870(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_9; // 0x0874(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_9; // 0x0878(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_InputActionValueToAxis1D_ReturnValue; // 0x0880(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_16; // 0x0888(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_32; // 0x0890(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_32_0; // 0x0898(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_33; // 0x08A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_34; // 0x08A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_33_0; // 0x08B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_8; // 0x08B8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_8; // 0x08D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_8; // 0x08DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_8; // 0x08E0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_7; // 0x08E8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_7; // 0x0908(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_7; // 0x090C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_7; // 0x0910(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_17; // 0x0918(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_18; // 0x0919(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_91A[0x6]; // 0x091A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_17; // 0x0920(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_35; // 0x0928(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_35_0; // 0x0930(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_35_1; // 0x0938(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_36; // 0x0940(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_16; // 0x0948(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_949[0x7]; // 0x0949(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_36_0; // 0x0950(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_36_1; // 0x0958(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_6; // 0x0960(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_6; // 0x0980(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_6; // 0x0984(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_6; // 0x0988(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_18; // 0x0990(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_19; // 0x0998(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_999[0x7]; // 0x0999(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_37; // 0x09A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_38; // 0x09A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_37_0; // 0x09B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_38_0; // 0x09B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_17; // 0x09C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_9C1[0x7]; // 0x09C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_5; // 0x09C8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_5; // 0x09E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_5; // 0x09EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_5; // 0x09F0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_20; // 0x09F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_9F9[0x7]; // 0x09F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_4; // 0x0A00(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_4; // 0x0A20(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_4; // 0x0A24(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_4; // 0x0A28(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_19; // 0x0A30(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_21; // 0x0A38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_A39[0x7]; // 0x0A39(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_39; // 0x0A40(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_40; // 0x0A48(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_39_0; // 0x0A50(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_40_0; // 0x0A58(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_40_1; // 0x0A60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_39_1; // 0x0A68(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_18; // 0x0A70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_A71[0x7]; // 0x0A71(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_3; // 0x0A78(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_3; // 0x0A98(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_3; // 0x0A9C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_3; // 0x0AA0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_22; // 0x0AA8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_AA9[0x7]; // 0x0AA9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_20; // 0x0AB0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_41; // 0x0AB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_41_0; // 0x0AC0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_42; // 0x0AC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_19; // 0x0AD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_AD1[0x7]; // 0x0AD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_42_0; // 0x0AD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_2; // 0x0AE0(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_2; // 0x0B00(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_2; // 0x0B04(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_2; // 0x0B08(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_1; // 0x0B10(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_1; // 0x0B30(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_1; // 0x0B34(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_1; // 0x0B38(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_23; // 0x0B40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_24; // 0x0B41(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B42[0x6]; // 0x0B42(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_21; // 0x0B48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_43; // 0x0B50(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_43_0; // 0x0B58(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_43_1; // 0x0B60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_44; // 0x0B68(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_20; // 0x0B70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B71[0x7]; // 0x0B71(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_44_0; // 0x0B78(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_44_1; // 0x0B80(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue; // 0x0B88(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime; // 0x0BA8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime; // 0x0BAC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction; // 0x0BB0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_22; // 0x0BB8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_25; // 0x0BC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_BC1[0x7]; // 0x0BC1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_45; // 0x0BC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_46; // 0x0BD0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_45_0; // 0x0BD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_46_0; // 0x0BE0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_21; // 0x0BE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_BE9[0x7]; // 0x0BE9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FKey K2Node_InputKeyEvent_Key; // 0x0BF0(0x0018)(HasGetValueTypeHash) double K2Node_Event_Value; // 0x0C08(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_47; // 0x0C10(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_48; // 0x0C18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x0C20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_C21[0x7]; // 0x0C21(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_23; // 0x0C28(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x0C30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_C31[0x7]; // 0x0C31(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_32; // 0x0C38(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_32; // 0x0C58(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_32; // 0x0C5C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_32; // 0x0C60(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_48_0; // 0x0C68(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_47_0; // 0x0C70(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_InputActionValueToAxis1D_ReturnValue_1; // 0x0C78(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x0C80(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_C81[0x7]; // 0x0C81(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_49; // 0x0C88(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class ABP_HolsterInput_C* K2Node_DynamicCast_AsBP_Holster_Input; // 0x0C90(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x0C98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x0C99(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection K2Node_Select_Default; // 0x0C9A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_C9B[0x5]; // 0x0C9B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* K2Node_Event_Sender_1; // 0x0CA0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* K2Node_Event_Sender; // 0x0CA8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_50; // 0x0CB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_51; // 0x0CB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FS_DamageInfo K2Node_ComponentBoundEvent_Info; // 0x0CC0(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FHitResult K2Node_ComponentBoundEvent_Hit_Result; // 0x0CD8(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool Temp_bool_Variable_22; // 0x0DD8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DD9[0x7]; // 0x0DD9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UInputAction* Temp_object_Variable_24; // 0x0DE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_52; // 0x0DE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_53; // 0x0DF0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x0DF8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_25; // 0x0E00(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APlayerController* K2Node_DynamicCast_AsPlayer_Controller; // 0x0E08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x0E10(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E11[0x7]; // 0x0E11(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_31; // 0x0E18(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_31; // 0x0E38(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_31; // 0x0E3C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_31; // 0x0E40(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UEnhancedInputLocalPlayerSubsystem* CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue; // 0x0E48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface CallFunc_AddMappingContext_self_CastInput; // 0x0E50(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x0E60(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E61[0x7]; // 0x0E61(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TScriptInterface CallFunc_GetUserSettings_self_CastInput; // 0x0E68(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UEnhancedInputUserSettings* CallFunc_GetUserSettings_ReturnValue; // 0x0E78(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_RegisterInputMappingContext_ReturnValue; // 0x0E80(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsMappingContextRegistered_ReturnValue; // 0x0E81(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E82[0x6]; // 0x0E82(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_51_0; // 0x0E88(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_50_0; // 0x0E90(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_InputActionValueToAxis1D_ReturnValue_2; // 0x0E98(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_4; // 0x0EA0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_5; // 0x0EA1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EA2[0x6]; // 0x0EA2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_33; // 0x0EA8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_33; // 0x0EC8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_33; // 0x0ECC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_33; // 0x0ED0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_6; // 0x0ED8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_ED9[0x7]; // 0x0ED9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_53_0; // 0x0EE0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_52_0; // 0x0EE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_26; // 0x0EF0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_7; // 0x0EF1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_8; // 0x0EF2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_9; // 0x0EF3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_10; // 0x0EF4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_11; // 0x0EF5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_12; // 0x0EF6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EF7[0x1]; // 0x0EF7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) double K2Node_Event_Horizontal_1; // 0x0EF8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_Event_Vertical_1; // 0x0F00(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_Event_Horizontal; // 0x0F08(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_Event_Vertical; // 0x0F10(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) E_InteractionType_0::E_InteractionType K2Node_Event_Type_1; // 0x0F18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) E_InteractionType_0::E_InteractionType K2Node_Event_Type; // 0x0F19(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F1A[0x6]; // 0x0F1A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_Flashlight_C* CallFunc_GetFlashlightModule_Result; // 0x0F20(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_23; // 0x0F28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F29[0x7]; // 0x0F29(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_54; // 0x0F30(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_13; // 0x0F38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F39[0x7]; // 0x0F39(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_55; // 0x0F40(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_14; // 0x0F48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F49[0x7]; // 0x0F49(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText K2Node_Event_Text; // 0x0F50(0x0010)() class UTexture2D* K2Node_Event_Icon; // 0x0F60(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_26; // 0x0F68(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_15; // 0x0F70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F71[0x7]; // 0x0F71(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_34; // 0x0F78(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_34; // 0x0F98(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_34; // 0x0F9C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_34; // 0x0FA0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_16; // 0x0FA8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_FA9[0x7]; // 0x0FA9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_55_0; // 0x0FB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_54_0; // 0x0FB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_27; // 0x0FC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_17; // 0x0FC1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_18; // 0x0FC2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_19; // 0x0FC3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_FC4[0x4]; // 0x0FC4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_35; // 0x0FC8(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_35; // 0x0FE8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_35; // 0x0FEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_35; // 0x0FF0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_55_1; // 0x0FF8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_54_1; // 0x1000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_28; // 0x1008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1009[0x7]; // 0x1009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FText K2Node_Event_Input; // 0x1010(0x0010)() TArray K2Node_Event_PreContainers; // 0x1020(0x0010)(ConstParm, ReferenceParm) bool K2Node_Event_UseSelf; // 0x1030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1031[0x7]; // 0x1031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UUO_ItemSlot_C* K2Node_Event_Slot_1; // 0x1038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_Event_PlayAudio; // 0x1040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_24; // 0x1041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) E_Direction K2Node_Event_Direction; // 0x1042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1043[0x1]; // 0x1043(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) int32 K2Node_Event_Index; // 0x1044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class ABP_WieldableItem_C* K2Node_Event_Item; // 0x1048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UUO_ItemSlot_C* K2Node_Event_Slot; // 0x1050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UDA_ItemDefinition_C* K2Node_Event_Definition; // 0x1058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_56; // 0x1060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_57; // 0x1068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_27; // 0x1070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_36; // 0x1078(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_36; // 0x1098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_36; // 0x109C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_36; // 0x10A0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_57_0; // 0x10A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_56_0; // 0x10B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_29; // 0x10B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_Variable_25; // 0x10B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_10BA[0x6]; // 0x10BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_58; // 0x10C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AGameModeBase* CallFunc_GetGameMode_ReturnValue; // 0x10C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Service_Locator; // 0x10D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_2; // 0x10E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_10E1[0x7]; // 0x10E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class ABP_GameService_C* CallFunc_GetServiceActor_Result; // 0x10E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Input_Manager; // 0x10F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_3; // 0x1100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1101[0x7]; // 0x1101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_59; // 0x1108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UInputAction* Temp_object_Variable_28; // 0x1110(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_37; // 0x1118(0x0020)(NoDestructor) float K2Node_EnhancedInputActionEvent_ElapsedTime_37; // 0x1138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_EnhancedInputActionEvent_TriggeredTime_37; // 0x113C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_37; // 0x1140(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_59_0; // 0x1148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Temp_real_Variable_58_0; // 0x1150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Conv_InputActionValueToBool_ReturnValue_30; // 0x1158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_20; // 0x1159(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_21; // 0x115A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_115B[0x1]; // 0x115B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) float K2Node_Event_DeltaSeconds; // 0x115C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x1160(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FS_Voice K2Node_Event_Audio; // 0x1168(0x0048)(HasGetValueTypeHash) double K2Node_CustomEvent_Value; // 0x11B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_K2_AttachToComponent_ReturnValue; // 0x11B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_11B9[0x7]; // 0x11B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) double Temp_real_Variable_60; // 0x11C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_CustomEvent_IsEnabled_1; // 0x11C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_DoubleDouble_ReturnValue_1; // 0x11C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) EDirection K2Node_Select_Default_1; // 0x11CA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_CustomEvent_IsEnabled; // 0x11CB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_SetFieldOfView_InFieldOfView_ImplicitCast; // 0x11CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; //DUMPER7_ASSERTS_BP_MainCharacter_C_ExecuteUbergraph_BP_MainCharacter; // Function BP_MainCharacter.BP_MainCharacter_C.RemoveSpeedModifier // 0x0050 (0x0050 - 0x0000) struct BP_MainCharacter_C_RemoveSpeedModifier final { public: struct FS_SpeedModifier Modifier; // 0x0000(0x0050)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_RemoveSpeedModifier; // Function BP_MainCharacter.BP_MainCharacter_C.AddSpeedModifier // 0x0050 (0x0050 - 0x0000) struct BP_MainCharacter_C_AddSpeedModifier final { public: struct FS_SpeedModifier Modifier; // 0x0000(0x0050)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; DUMPER7_ASSERTS_BP_MainCharacter_C_AddSpeedModifier; }