#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AkAudio #include "Basic.hpp" #include "AkAudio_structs.hpp" #include "Engine_structs.hpp" #include "Engine_classes.hpp" #include "CoreUObject_structs.hpp" #include "CoreUObject_classes.hpp" #include "MovieScene_structs.hpp" #include "MovieScene_classes.hpp" #include "UMG_classes.hpp" #include "SlateCore_structs.hpp" namespace SDK { // Class AkAudio.AkAndroidInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkAndroidInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAndroidAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAndroidInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAndroidInitializationSettings") } static class UAkAndroidInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAndroidInitializationSettings; // Class AkAudio.AkPS5InitializationSettings // 0x00C8 (0x00F0 - 0x0028) class UAkPS5InitializationSettings : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0090(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkPS5AdvancedInitializationSettings AdvancedSettings; // 0x00B8(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPS5InitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPS5InitializationSettings") } static class UAkPS5InitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPS5InitializationSettings; // Class AkAudio.AkPortalComponent // 0x00C0 (0x02C0 - 0x0200) class UAkPortalComponent final : public USceneComponent { public: bool bDynamic; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAkAcousticPortalState InitialState; // 0x01F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1FA[0x2]; // 0x01FA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float ObstructionRefreshInterval; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel ObstructionCollisionChannel; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_201[0xBF]; // 0x0201(0x00BF)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClosePortal(); void OpenPortal(); EAkAcousticPortalState GetCurrentState() const; class UPrimitiveComponent* GetPrimitiveParent() const; bool PortalPlacementValid() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPortalComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPortalComponent") } static class UAkPortalComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPortalComponent; // Class AkAudio.AkReverbVolume // 0x0038 (0x0290 - 0x0258) class AAkReverbVolume final : public AVolume { public: bool bEnabled; // 0x0258(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAuxBus* AuxBus; // 0x0260(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString AuxBusName; // 0x0268(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SendLevel; // 0x0278(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeRate; // 0x027C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Priority; // 0x0280(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UAkLateReverbComponent* LateReverbComponent; // 0x0288(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkReverbVolume") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkReverbVolume") } static class AAkReverbVolume* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AAkReverbVolume; // Class AkAudio.AkAcousticPortal // 0x0010 (0x0268 - 0x0258) class AAkAcousticPortal final : public AVolume { public: class UAkPortalComponent* Portal; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) EAkAcousticPortalState InitialState; // 0x0260(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bRequiresStateMigration; // 0x0261(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ClosePortal(); void OpenPortal(); EAkAcousticPortalState GetCurrentState() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAcousticPortal") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAcousticPortal") } static class AAkAcousticPortal* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AAkAcousticPortal; // Class AkAudio.AkGameObject // 0x0020 (0x0220 - 0x0200) #pragma pack(push, 0x1) class alignas(0x10) UAkGameObject : public USceneComponent { public: class UAkAudioEvent* AkAudioEvent; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString EventName; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_210[0x8]; // 0x0210(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: int32 PostAkEvent(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources, const class FString& in_EventName); void PostAkEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, int32* PlayingID, int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); int32 PostAssociatedAkEvent(int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources); void PostAssociatedAkEventAsync(const class UObject* WorldContextObject, int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo, int32* PlayingID); void Stop(); void GetRTPCValue(class UAkRtpc* RTPCValue, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, const class FString& RTPC, int32 PlayingID) const; void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, const class FString& RTPC) const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkGameObject") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkGameObject") } static class UAkGameObject* GetDefaultObj() { return GetDefaultObjImpl(); } }; #pragma pack(pop) DUMPER7_ASSERTS_UAkGameObject; // Class AkAudio.AkRoomComponent // 0x0030 (0x0250 - 0x0220) class UAkRoomComponent final : public UAkGameObject { public: bool bEnable; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDynamic; // 0x0219(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21A[0x2]; // 0x021A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float Priority; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WallOcclusion; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AuxSendLevel; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoPost; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_229[0xF]; // 0x0229(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAcousticTextureSetComponent* GeometryComponent; // 0x0238(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetGeometryComponent(class UAkAcousticTextureSetComponent* textureSetComponent); class UPrimitiveComponent* GetPrimitiveParent() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkRoomComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkRoomComponent") } static class UAkRoomComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkRoomComponent; // Class AkAudio.AkAudioType // 0x0018 (0x0040 - 0x0028) class UAkAudioType : public UObject { public: uint32 ShortID; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray UserData; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAudioType") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAudioType") } static class UAkAudioType* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAudioType; // Class AkAudio.AkRtpc // 0x0000 (0x0040 - 0x0040) class UAkRtpc final : public UAkAudioType { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkRtpc") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkRtpc") } static class UAkRtpc* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkRtpc; // Class AkAudio.AkAcousticTexture // 0x0000 (0x0040 - 0x0040) class UAkAcousticTexture final : public UAkAudioType { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAcousticTexture") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAcousticTexture") } static class UAkAcousticTexture* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAcousticTexture; // Class AkAudio.AkSettings // 0x02E8 (0x0310 - 0x0028) class UAkSettings final : public UObject { public: uint8 MaxSimultaneousReverbVolumes; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) struct FFilePath WwiseProjectPath; // 0x0030(0x0010)(Edit, Config, NativeAccessSpecifierPublic) struct FDirectoryPath WwiseSoundDataFolder; // 0x0040(0x0010)(Edit, Config, NativeAccessSpecifierPublic) bool bAutoConnectToWAAPI; // 0x0050(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel DefaultOcclusionCollisionChannel; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) ECollisionChannel DefaultFitToGeometryCollisionChannel; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class FString AuxBusPreviewEvent; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString mGlobalAmbience; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString mGlobalReverb; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap, struct FAkGeometrySurfacePropertiesToMap> AkGeometryMap; // 0x0088(0x0050)(Edit, EditFixedSize, Config, NativeAccessSpecifierPublic) float GlobalDecayAbsorption; // 0x00D8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSoftObjectPtr DefaultReverbAuxBus; // 0x00E0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap> EnvironmentDecayAuxBusMap; // 0x0108(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPublic) class FString HFDampingName; // 0x0158(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DecayEstimateName; // 0x0168(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString TimeToFirstReflectionName; // 0x0178(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr HFDampingRTPC; // 0x0188(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr DecayEstimateRTPC; // 0x01B0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr TimeToFirstReflectionRTPC; // 0x01D8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr AudioInputEvent; // 0x0200(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap AcousticTextureParamsMap; // 0x0228(0x0050)(Config, NativeAccessSpecifierPublic) bool SplitSwitchContainerMedia; // 0x0278(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SplitMediaPerFolder; // 0x0279(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseEventBasedPackaging; // 0x027A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EnableAutomaticAssetSynchronization; // 0x027B(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString CommandletCommitMessage; // 0x0280(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap UnrealCultureToWwiseCulture; // 0x0290(0x0050)(Edit, Config, NativeAccessSpecifierPublic) bool AskedToUseNewAssetManagement; // 0x02E0(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableMultiCoreRendering; // 0x02E1(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool MigratedEnableMultiCoreRendering; // 0x02E2(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool FixupRedirectorsDuringMigration; // 0x02E3(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FDirectoryPath WwiseWindowsInstallationPath; // 0x02E8(0x0010)(Config, Deprecated, NativeAccessSpecifierPublic) struct FFilePath WwiseMacInstallationPath; // 0x02F8(0x0010)(Config, Deprecated, NativeAccessSpecifierPublic) uint8 Pad_308[0x8]; // 0x0308(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSettings") } static class UAkSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSettings; // Class AkAudio.AkAcousticTextureSetComponent // 0x0010 (0x0210 - 0x0200) class UAkAcousticTextureSetComponent : public USceneComponent { public: uint8 Pad_1F8[0x18]; // 0x01F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAcousticTextureSetComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAcousticTextureSetComponent") } static class UAkAcousticTextureSetComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAcousticTextureSetComponent; // Class AkAudio.AkAmbientSound // 0x0040 (0x0260 - 0x0220) class AAkAmbientSound final : public AActor { public: class UAkAudioEvent* AkAudioEvent; // 0x0220(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkComponent* AkComponent; // 0x0228(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool StopWhenOwnerIsDestroyed; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoPost; // 0x0231(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_232[0x2E]; // 0x0232(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void StartAmbientSound(); void StopAmbientSound(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAmbientSound") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAmbientSound") } static class AAkAmbientSound* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AAkAmbientSound; // Class AkAudio.AkPlatformInfo // 0x0048 (0x0070 - 0x0028) class UAkPlatformInfo : public UObject { public: uint8 Pad_28[0x48]; // 0x0028(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPlatformInfo") } static class UAkPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPlatformInfo; // Class AkAudio.AkAndroidPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkAndroidPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAndroidPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAndroidPlatformInfo") } static class UAkAndroidPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAndroidPlatformInfo; // Class AkAudio.AkAssetBase // 0x0010 (0x0050 - 0x0040) class UAkAssetBase : public UAkAudioType { public: class UAkAssetPlatformData* PlatformAssetData; // 0x0040(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetBase") } static class UAkAssetBase* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetBase; // Class AkAudio.AkAssetData // 0x0050 (0x0078 - 0x0028) class UAkAssetData : public UObject { public: uint32 CachedHash; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString BankLanguage; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_40[0x38]; // 0x0040(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetData") } static class UAkAssetData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetData; // Class AkAudio.AkAssetDataWithMedia // 0x0010 (0x0088 - 0x0078) class UAkAssetDataWithMedia : public UAkAssetData { public: TArray MediaList; // 0x0078(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetDataWithMedia") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetDataWithMedia") } static class UAkAssetDataWithMedia* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetDataWithMedia; // Class AkAudio.AkAssetPlatformData // 0x0008 (0x0030 - 0x0028) class UAkAssetPlatformData final : public UObject { public: class UAkAssetData* CurrentAssetData; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetPlatformData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetPlatformData") } static class UAkAssetPlatformData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetPlatformData; // Class AkAudio.AkAssetDataSwitchContainerData // 0x0050 (0x0078 - 0x0028) class UAkAssetDataSwitchContainerData final : public UObject { public: TSoftObjectPtr GroupValue; // 0x0028(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkGroupValue* DefaultGroupValue; // 0x0050(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray MediaList; // 0x0058(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) TArray Children; // 0x0068(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetDataSwitchContainerData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetDataSwitchContainerData") } static class UAkAssetDataSwitchContainerData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetDataSwitchContainerData; // Class AkAudio.AkAssetDataSwitchContainer // 0x0068 (0x00F0 - 0x0088) class UAkAssetDataSwitchContainer : public UAkAssetDataWithMedia { public: TArray SwitchContainers; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) class UAkGroupValue* DefaultGroupValue; // 0x0098(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAssetDataSwitchContainer") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAssetDataSwitchContainer") } static class UAkAssetDataSwitchContainer* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAssetDataSwitchContainer; // Class AkAudio.AkAudioEventData // 0x01A0 (0x0290 - 0x00F0) class UAkAudioEventData final : public UAkAssetDataSwitchContainer { public: float MaxAttenuationRadius; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsInfinite; // 0x00F4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDuration; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaximumDuration; // 0x00FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap LocalizedMedia; // 0x0100(0x0050)(Deprecated, NativeAccessSpecifierPublic) TSet PostedEvents; // 0x0150(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) TSet UserDefinedSends; // 0x01A0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) TSet PostedTriggers; // 0x01F0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) TSet GroupValues; // 0x0240(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAudioEventData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAudioEventData") } static class UAkAudioEventData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAudioEventData; // Class AkAudio.AkAudioBank // 0x00C8 (0x0118 - 0x0050) class UAkAudioBank final : public UAkAssetBase { public: bool AutoLoad; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TMap LocalizedPlatformAssetDataMap; // 0x0058(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) TSet> LinkedAkEvents; // 0x00A8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) class UAkAssetPlatformData* CurrentLocalizedPlatformAssetData; // 0x00F8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAudioBank") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAudioBank") } static class UAkAudioBank* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAudioBank; // Class AkAudio.AkAudioEvent // 0x0080 (0x00D0 - 0x0050) class UAkAudioEvent final : public UAkAssetBase { public: TMap LocalizedPlatformAssetDataMap; // 0x0050(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) class UAkAudioBank* RequiredBank; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAssetPlatformData* CurrentLocalizedPlatformData; // 0x00B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float MaxAttenuationRadius; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool IsInfinite; // 0x00BC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float MinimumDuration; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float MaximumDuration; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool GetIsInfinite() const; float GetMaxAttenuationRadius() const; float GetMaximumDuration() const; float GetMinimumDuration() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAudioEvent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAudioEvent") } static class UAkAudioEvent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAudioEvent; // Class AkAudio.AkComponent // 0x0280 (0x04A0 - 0x0220) #pragma pack(push, 0x1) class alignas(0x10) UAkComponent : public UAkGameObject { public: bool bUseSpatialAudio; // 0x0218(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) ECollisionChannel OcclusionCollisionChannel; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool EnableSpotReflectors; // 0x0221(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_222[0x2]; // 0x0222(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float OuterRadius; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InnerRadius; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22C[0x4]; // 0x022C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAuxBus* EarlyReflectionAuxBus; // 0x0230(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class FString EarlyReflectionAuxBusName; // 0x0238(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 EarlyReflectionOrder; // 0x0248(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float EarlyReflectionBusSendGain; // 0x024C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float EarlyReflectionMaxPathLength; // 0x0250(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float roomReverbAuxBusGain; // 0x0254(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 diffractionMaxEdges; // 0x0258(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 diffractionMaxPaths; // 0x025C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float diffractionMaxPathLength; // 0x0260(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool DrawFirstOrderReflections; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DrawSecondOrderReflections; // 0x0265(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DrawHigherOrderReflections; // 0x0266(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DrawDiffraction; // 0x0267(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool StopWhenOwnerDestroyed; // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float AttenuationScalingFactor; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OcclusionRefreshInterval; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseReverbVolumes; // 0x0274(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseDistanceToPlayer; // 0x0275(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_276[0x2]; // 0x0276(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) int32 VoicePitch; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float VoiceVolumeMultiplier; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mRandomizeStart; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mAutoPost; // 0x0281(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mStopOnWorldReloaded; // 0x0282(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mEnableOcclusion; // 0x0283(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mEnableAuxSends; // 0x0284(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float mDistanceToPlayerUpdateRate; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mDistanceToPlayerUpdateThreshold; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap mSwitches; // 0x0290(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) bool mDebugComponent; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float mInitialCooldown; // 0x02E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMulticastInlineDelegate mOnAudioVolumeTransition; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_2F8[0x1A0]; // 0x02F8(0x01A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void BreakPlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID); void FadeOutPlayingEventByName(const class FString& AudioEvent, float inFadetime, ECurveInterpolation inCurve, int32 PlayingID); void FadeOutPlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID); class AKosmosAudioVolume* GetCurrentAudioVolume(); bool IsEventBeingPlayed(class UAkAudioEvent* AkEvent); void PausePlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID); int32 PostAkEventAndWaitForEnd(class UAkAudioEvent* AkEvent, const class FString& in_EventName, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); void PostAkEventAndWaitForEndAsync(class UAkAudioEvent* AkEvent, int32* PlayingID, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); int32 PostAkEventByName(const class FString& in_EventName); int32 PostAssociatedAkEventAndWaitForEnd(const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); void PostAssociatedAkEventAndWaitForEndAsync(int32* PlayingID, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); int32 PostEventIfNotPlaying(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback); int32 PostEventWithFadeIn(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback, float FadeTime, ECurveInterpolation Curve); int32 PostEventWithFadeInNoRandomise(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback, float FadeTime, ECurveInterpolation Curve); void PostTrigger(class UAkTrigger* TriggerValue, const class FString& Trigger); void ResumePlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID); void SeekOnEvent(class UAkAudioEvent* AkEvent, float SeekTime, bool seekToNearestMarker, bool randomize, const class FString& AudioEvent, int32 PlayingID); void SetAttenuationScalingFactor(float Value); void SetEarlyReflectionsAuxBus(const class FString& AuxBusName); void SetEarlyReflectionsVolume(float SendVolume); void SetEnableAuxSends(bool Enable); void SetEnableOcclusion(bool enableOcclusion); void SetGameObjectRadius(float in_outerRadius, float in_innerRadius); void SetListeners(const TArray& Listeners); void SetListenerToDefault(); void SetOutputBusVolume(float BusVolume); void SetStopWhenOwnerDestroyed(bool bStopWhenOwnerDestroyed); void SetSwitch(class UAkSwitchValue* SwitchValue, const class FString& SwitchGroup, const class FString& SwitchState); void UpdateAudioVolumeOcclusion(bool useFadeRate); void UseEarlyReflections(class UAkAuxBus* AuxBus, int32 Order, float BusSendGain, float MaxPathLength, bool SpotReflectors, const class FString& AuxBusName); void UseReverbVolumes(bool inUseReverbVolumes); float GetAttenuationRadius() const; bool HasActiveEvents() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkComponent") } static class UAkComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; #pragma pack(pop) DUMPER7_ASSERTS_UAkComponent; // Class AkAudio.AkAudioInputComponent // 0x0030 (0x04D0 - 0x04A0) class UAkAudioInputComponent : public UAkComponent { public: uint8 Pad_498[0x38]; // 0x0498(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: int32 PostAssociatedAudioInputEvent(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAudioInputComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAudioInputComponent") } static class UAkAudioInputComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAudioInputComponent; // Class AkAudio.AkAuxBus // 0x0008 (0x0058 - 0x0050) class UAkAuxBus final : public UAkAssetBase { public: class UAkAudioBank* RequiredBank; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkAuxBus") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkAuxBus") } static class UAkAuxBus* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkAuxBus; // Class AkAudio.AkCheckBox // 0x09B0 (0x0AD0 - 0x0120) class UAkCheckBox final : public UContentWidget { public: uint8 Pad_120[0x340]; // 0x0120(0x0340)(Fixing Size After Last Property [ Dumper-7 ]) ECheckBoxState CheckedState; // 0x0460(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_461[0x3]; // 0x0461(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) TDelegate CheckedStateDelegate; // 0x0464(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_474[0x4]; // 0x0474(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FCheckBoxStyle WidgetStyle; // 0x0478(0x0580)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) EHorizontalAlignment HorizontalAlignment; // 0x09F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x09F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_9FA[0x6]; // 0x09FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkBoolPropertyToControl ThePropertyToControl; // 0x0A00(0x0010)(Edit, NativeAccessSpecifierPublic) struct FAkWwiseItemToControl ItemToControl; // 0x0A10(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic) TMulticastInlineDelegate AkOnCheckStateChanged; // 0x0A50(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnItemDropped; // 0x0A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnPropertyDropped; // 0x0A70(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_A80[0x50]; // 0x0A80(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAkBoolProperty(const class FString& ItemProperty); void SetAkItemId(const struct FGuid& ItemId); void SetCheckedState(ECheckBoxState InCheckedState); void SetIsChecked(bool InIsChecked); const struct FGuid GetAkItemId() const; const class FString GetAkProperty() const; ECheckBoxState GetCheckedState() const; bool IsChecked() const; bool IsPressed() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkCheckBox") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkCheckBox") } static class UAkCheckBox* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkCheckBox; // Class AkAudio.DrawPortalComponent // 0x0000 (0x0450 - 0x0450) class UDrawPortalComponent final : public UPrimitiveComponent { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DrawPortalComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DrawPortalComponent") } static class UDrawPortalComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDrawPortalComponent; // Class AkAudio.DrawRoomComponent // 0x0000 (0x0450 - 0x0450) class UDrawRoomComponent final : public UPrimitiveComponent { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("DrawRoomComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"DrawRoomComponent") } static class UDrawRoomComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UDrawRoomComponent; // Class AkAudio.AkFolder // 0x0078 (0x00B8 - 0x0040) class UAkFolder final : public UAkAudioType { public: class FString UnrealFolderPath; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString WwiseFolderPath; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_60[0x58]; // 0x0060(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkFolder") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkFolder") } static class UAkFolder* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkFolder; // Class AkAudio.AkGameplayStatics // 0x0000 (0x0028 - 0x0028) class UAkGameplayStatics final : public UBlueprintFunctionLibrary { public: static void AddOutputCaptureMarker(const class FString& MarkerText); static void CancelEventCallback(const TDelegate& PostEventCallback); static void ClearBanks(); static void ExecuteActionOnEvent(class UAkAudioEvent* AkEvent, EAkActionOnEventType ActionType, class AActor* Actor, int32 TransitionDuration, EAkCurveInterpolation FadeCurve, int32 PlayingID); static void ExecuteActionOnPlayingID(EAkActionOnEventType ActionType, int32 PlayingID, int32 TransitionDuration, EAkCurveInterpolation FadeCurve); static class UObject* GetAkAudioTypeUserData(const class UAkAudioType* Instance, const class UClass* Type); static class UAkComponent* GetAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName, const struct FVector& Location, EAttachLocation LocationType); static class UObject* GetAkMediaAssetUserData(const class UAkMediaAsset* Instance, const class UClass* Type); static TArray GetAvailableAudioCultures(); static class FString GetCurrentAudioCulture(); static float GetOcclusionScalingFactor(); static void GetRTPCValue(class UAkRtpc* RTPCValue, int32 PlayingID, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, class AActor* Actor, class FName RTPC); static void GetSpeakerAngles(TArray* SpeakerAngles, float* HeightAngle, const class FString& DeviceShareset); static bool IsEditor(); static bool IsGame(class UObject* WorldContextObject); static void LoadBank(class UAkAudioBank* Bank, const class FString& BankName, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject); static void LoadBankAsync(class UAkAudioBank* Bank, const TDelegate& BankLoadedCallback); static void LoadBankByName(const class FString& BankName); static void LoadBanks(const TArray& SoundBanks, bool SynchronizeSoundBanks); static void LoadInitBank(); static int32 PostAndWaitForEndOfEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, bool bStopWhenAttachedToDestroyed, const TArray& ExternalSources, const class FString& EventName, const struct FLatentActionInfo& LatentInfo); static void PostAndWaitForEndOfEventAsync(class UAkAudioEvent* AkEvent, class AActor* Actor, int32* PlayingID, bool bStopWhenAttachedToDestroyed, const TArray& ExternalSources, const struct FLatentActionInfo& LatentInfo); static int32 PostEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources, bool bStopWhenAttachedToDestroyed, const class FString& EventName); static int32 PostEventAtLocation(class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, const class FString& EventName, class UObject* WorldContextObject); static void PostEventAtLocationByName(const class FString& EventName, const struct FVector& Location, const struct FRotator& Orientation, class UObject* WorldContextObject); static int32 PostEventAttached(class UAkAudioEvent* AkEvent, class AActor* Actor, class FName AttachPointName, bool bStopWhenAttachedToDestroyed, const class FString& EventName); static void PostEventByName(const class FString& EventName, class AActor* Actor, bool bStopWhenAttachedToDestroyed); static void PostTrigger(class UAkTrigger* TriggerValue, class AActor* Actor, class FName Trigger); static void ReplaceMainOutput(const struct FAkOutputSettings& MainOutputSettings); static void ResetRTPCValue(class UAkRtpc* RTPCValue, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC); static void SetBusConfig(const class FString& BusName, EAkChannelConfiguration ChannelConfiguration); static void SetCurrentAudioCulture(const class FString& AudioCulture, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject); static void SetCurrentAudioCultureAsync(const class FString& AudioCulture, const TDelegate& Completed); static void SetGameObjectToPortalObstruction(class UAkComponent* GameObjectAkComponent, class UAkPortalComponent* PortalComponent, float ObstructionValue); static void SetMultipleChannelEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray& ChannelMasks, const TArray& Positions, EAkMultiPositionType MultiPositionType); static void SetMultipleChannelMaskEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray& ChannelMasks, const TArray& Positions, EAkMultiPositionType MultiPositionType); static void SetMultiplePositions(class UAkComponent* GameObjectAkComponent, const TArray& Positions, EAkMultiPositionType MultiPositionType); static void SetOcclusionRefreshInterval(float RefreshInterval, class AActor* Actor); static void SetOcclusionScalingFactor(float ScalingFactor); static void SetOutputBusVolume(float BusVolume, class AActor* Actor); static void SetPanningRule(EPanningRule PanRule); static void SetPortalObstructionAndOcclusion(class UAkPortalComponent* PortalComponent, float ObstructionValue, float OcclusionValue); static void SetPortalToPortalObstruction(class UAkPortalComponent* PortalComponent0, class UAkPortalComponent* PortalComponent1, float ObstructionValue); static void SetReflectionsOrder(int32 Order, bool RefreshPaths); static void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC); static void SetSpeakerAngles(const TArray& SpeakerAngles, float HeightAngle, const class FString& DeviceShareset); static void SetState(class UAkStateValue* StateValue, class FName StateGroup, class FName State); static void SetSwitch(class UAkSwitchValue* SwitchValue, class AActor* Actor, class FName SwitchGroup, class FName SwitchState); static class UAkComponent* SpawnAkComponentAtLocation(class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, bool AutoPost, const class FString& EventName, bool AutoDestroy); static void StartAllAmbientSounds(class UObject* WorldContextObject); static void StartOutputCapture(const class FString& Filename); static void StartProfilerCapture(const class FString& Filename); static void StopActor(class AActor* Actor); static void StopAll(); static void StopAllAmbientSounds(class UObject* WorldContextObject); static void StopOutputCapture(); static void StopProfilerCapture(); static void UnloadBank(class UAkAudioBank* Bank, const class FString& BankName, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject); static void UnloadBankAsync(class UAkAudioBank* Bank, const TDelegate& BankUnloadedCallback); static void UnloadBankByName(const class FString& BankName); static void UseEarlyReflections(class AActor* Actor, class UAkAuxBus* AuxBus, int32 Order, float BusSendGain, float MaxPathLength, bool SpotReflectors, const class FString& AuxBusName); static void UseReverbVolumes(bool inUseReverbVolumes, class AActor* Actor); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkGameplayStatics") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkGameplayStatics") } static class UAkGameplayStatics* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkGameplayStatics; // Class AkAudio.AkCallbackInfo // 0x0008 (0x0030 - 0x0028) class UAkCallbackInfo : public UObject { public: class UAkComponent* AkComponent; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkCallbackInfo") } static class UAkCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkCallbackInfo; // Class AkAudio.AkEventCallbackInfo // 0x0008 (0x0038 - 0x0030) class UAkEventCallbackInfo : public UAkCallbackInfo { public: int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EventId; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkEventCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkEventCallbackInfo") } static class UAkEventCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkEventCallbackInfo; // Class AkAudio.AkMIDIEventCallbackInfo // 0x0010 (0x0048 - 0x0038) class UAkMIDIEventCallbackInfo final : public UAkEventCallbackInfo { public: uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool GetCc(struct FAkMidiCc* AsCc); uint8 GetChannel(); bool GetChannelAftertouch(struct FAkMidiChannelAftertouch* AsChannelAftertouch); bool GetGeneric(struct FAkMidiGeneric* AsGeneric); bool GetNoteAftertouch(struct FAkMidiNoteAftertouch* AsNoteAftertouch); bool GetNoteOff(struct FAkMidiNoteOnOff* AsNoteOff); bool GetNoteOn(struct FAkMidiNoteOnOff* AsNoteOn); bool GetPitchBend(struct FAkMidiPitchBend* AsPitchBend); bool GetProgramChange(struct FAkMidiProgramChange* AsProgramChange); EAkMidiEventType GetType(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMIDIEventCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMIDIEventCallbackInfo") } static class UAkMIDIEventCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMIDIEventCallbackInfo; // Class AkAudio.AkMarkerCallbackInfo // 0x0018 (0x0050 - 0x0038) class UAkMarkerCallbackInfo final : public UAkEventCallbackInfo { public: int32 Identifier; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Position; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Label; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMarkerCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMarkerCallbackInfo") } static class UAkMarkerCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMarkerCallbackInfo; // Class AkAudio.AkDurationCallbackInfo // 0x0018 (0x0050 - 0x0038) class UAkDurationCallbackInfo final : public UAkEventCallbackInfo { public: float Duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EstimatedDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AudioNodeID; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MediaID; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStreaming; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkDurationCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkDurationCallbackInfo") } static class UAkDurationCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkDurationCallbackInfo; // Class AkAudio.AkMusicSyncCallbackInfo // 0x0040 (0x0070 - 0x0030) class UAkMusicSyncCallbackInfo final : public UAkCallbackInfo { public: int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAkSegmentInfo SegmentInfo; // 0x0034(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) EAkCallbackType MusicSyncType; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString UserCueName; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMusicSyncCallbackInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMusicSyncCallbackInfo") } static class UAkMusicSyncCallbackInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMusicSyncCallbackInfo; // Class AkAudio.AkGeometryComponent // 0x0190 (0x03A0 - 0x0210) class UAkGeometryComponent final : public UAkAcousticTextureSetComponent { public: EAkMeshType MeshType; // 0x0210(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 LOD; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WeldingThreshold; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TMap StaticMeshSurfaceOverride; // 0x0220(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FAkGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x0270(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool bEnableDiffraction; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDiffractionOnBoundaryEdges; // 0x0289(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_28A[0x6]; // 0x028A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* AssociatedRoom; // 0x0290(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_298[0x10]; // 0x0298(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkGeometryData GeometryData; // 0x02A8(0x0050)(NativeAccessSpecifierPrivate) TMap SurfaceAreas; // 0x02F8(0x0050)(NativeAccessSpecifierPrivate) uint8 Pad_348[0x58]; // 0x0348(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void ConvertMesh(); void RemoveGeometry(); void SendGeometry(); void UpdateGeometry(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkGeometryComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkGeometryComponent") } static class UAkGeometryComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkGeometryComponent; // Class AkAudio.AkGroupValue // 0x0028 (0x0068 - 0x0040) class UAkGroupValue : public UAkAudioType { public: TArray> MediaDependencies; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) uint32 GroupShortID; // 0x0050(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_54[0x14]; // 0x0054(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkGroupValue") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkGroupValue") } static class UAkGroupValue* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkGroupValue; // Class AkAudio.AkHololensInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkHololensInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkHololensAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkHololensInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkHololensInitializationSettings") } static class UAkHololensInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkHololensInitializationSettings; // Class AkAudio.AkHololensPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkHololensPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkHololensPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkHololensPlatformInfo") } static class UAkHololensPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkHololensPlatformInfo; // Class AkAudio.AkInitBankAssetData // 0x0010 (0x0098 - 0x0088) class UAkInitBankAssetData final : public UAkAssetDataWithMedia { public: TArray PluginInfos; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkInitBankAssetData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkInitBankAssetData") } static class UAkInitBankAssetData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkInitBankAssetData; // Class AkAudio.AkInitBank // 0x0020 (0x0070 - 0x0050) class UAkInitBank final : public UAkAssetBase { public: TArray AvailableAudioCultures; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) class FString DefaultLanguage; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkInitBank") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkInitBank") } static class UAkInitBank* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkInitBank; // Class AkAudio.AkIOSInitializationSettings // 0x00D8 (0x0100 - 0x0028) class UAkIOSInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAudioSession AudioSession; // 0x0098(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAdvancedInitializationSettings AdvancedSettings; // 0x00D0(0x002C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkIOSInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkIOSInitializationSettings") } static class UAkIOSInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkIOSInitializationSettings; // Class AkAudio.AkIOSPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkIOSPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkIOSPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkIOSPlatformInfo") } static class UAkIOSPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkIOSPlatformInfo; // Class AkAudio.AkItemBoolPropertiesConv // 0x0000 (0x0028 - 0x0028) class UAkItemBoolPropertiesConv final : public UBlueprintFunctionLibrary { public: static class FString Conv_FAkBoolPropertyToControlToString(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl); static class FText Conv_FAkBoolPropertyToControlToText(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkItemBoolPropertiesConv") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkItemBoolPropertiesConv") } static class UAkItemBoolPropertiesConv* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkItemBoolPropertiesConv; // Class AkAudio.AkItemBoolProperties // 0x0040 (0x0148 - 0x0108) class UAkItemBoolProperties final : public UWidget { public: TMulticastInlineDelegate OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnPropertyDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSearchText(const class FString& newText); class FString GetSearchText() const; class FString GetSelectedProperty() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkItemBoolProperties") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkItemBoolProperties") } static class UAkItemBoolProperties* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkItemBoolProperties; // Class AkAudio.AkItemPropertiesConv // 0x0000 (0x0028 - 0x0028) class UAkItemPropertiesConv final : public UBlueprintFunctionLibrary { public: static class FString Conv_FAkPropertyToControlToString(const struct FAkPropertyToControl& INAkPropertyToControl); static class FText Conv_FAkPropertyToControlToText(const struct FAkPropertyToControl& INAkPropertyToControl); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkItemPropertiesConv") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkItemPropertiesConv") } static class UAkItemPropertiesConv* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkItemPropertiesConv; // Class AkAudio.AkItemProperties // 0x0040 (0x0148 - 0x0108) class UAkItemProperties final : public UWidget { public: TMulticastInlineDelegate OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnPropertyDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSearchText(const class FString& newText); class FString GetSearchText() const; class FString GetSelectedProperty() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkItemProperties") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkItemProperties") } static class UAkItemProperties* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkItemProperties; // Class AkAudio.AkLateReverbComponent // 0x0080 (0x0280 - 0x0200) class UAkLateReverbComponent final : public USceneComponent { public: bool bEnable; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1F9[0x3]; // 0x01F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float SendLevel; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeRate; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Priority; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoAssignAuxBus; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAuxBus* AuxBus; // 0x0210(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString AuxBusName; // 0x0218(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAuxBus* AuxBusManual; // 0x0230(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_238[0x48]; // 0x0238(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void AssociateAkTextureSetComponent(class UAkAcousticTextureSetComponent* textureSetComponent); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkLateReverbComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkLateReverbComponent") } static class UAkLateReverbComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkLateReverbComponent; // Class AkAudio.AkLinuxInitializationSettings // 0x00C8 (0x00F0 - 0x0028) class UAkLinuxInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkLinuxInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkLinuxInitializationSettings") } static class UAkLinuxInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkLinuxInitializationSettings; // Class AkAudio.AkLinuxPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkLinuxPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkLinuxPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkLinuxPlatformInfo") } static class UAkLinuxPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkLinuxPlatformInfo; // Class AkAudio.AkMacInitializationSettings // 0x00C8 (0x00F0 - 0x0028) class UAkMacInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMacInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMacInitializationSettings") } static class UAkMacInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMacInitializationSettings; // Class AkAudio.AkMacPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkMacPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMacPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMacPlatformInfo") } static class UAkMacPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMacPlatformInfo; // Class AkAudio.AkMediaAssetData // 0x0050 (0x0078 - 0x0028) class UAkMediaAssetData final : public UObject { public: bool IsStreamed; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseDeviceMemory; // 0x0029(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString Language; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString AssetPlatform; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMediaAssetData") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMediaAssetData") } static class UAkMediaAssetData* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMediaAssetData; // Class AkAudio.AkMediaAsset // 0x0050 (0x0078 - 0x0028) class UAkMediaAsset : public UObject { public: uint32 ID; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString MediaName; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoLoad; // 0x0040(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray UserData; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) class FString Language; // 0x0058(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkMediaAssetData* CurrentMediaAssetData; // 0x0068(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMediaAsset") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMediaAsset") } static class UAkMediaAsset* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMediaAsset; // Class AkAudio.AkLocalizedMediaAsset // 0x0000 (0x0078 - 0x0078) class UAkLocalizedMediaAsset final : public UAkMediaAsset { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkLocalizedMediaAsset") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkLocalizedMediaAsset") } static class UAkLocalizedMediaAsset* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkLocalizedMediaAsset; // Class AkAudio.AkExternalMediaAsset // 0x0060 (0x00D8 - 0x0078) class UAkExternalMediaAsset final : public UAkMediaAsset { public: uint8 Pad_78[0x60]; // 0x0078(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkExternalMediaAsset") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkExternalMediaAsset") } static class UAkExternalMediaAsset* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkExternalMediaAsset; // Class AkAudio.AkPlatformInitialisationSettingsBase // 0x0000 (0x0000 - 0x0000) class IAkPlatformInitialisationSettingsBase final { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPlatformInitialisationSettingsBase") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPlatformInitialisationSettingsBase") } static class IAkPlatformInitialisationSettingsBase* GetDefaultObj() { return GetDefaultObjImpl(); } class UObject* AsUObject() { return reinterpret_cast(this); } const class UObject* AsUObject() const { return reinterpret_cast(this); } }; DUMPER7_ASSERTS_IAkPlatformInitialisationSettingsBase; // Class AkAudio.AkPS4InitializationSettings // 0x00C8 (0x00F0 - 0x0028) class UAkPS4InitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0090(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkPS4AdvancedInitializationSettings AdvancedSettings; // 0x00B8(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPS4InitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPS4InitializationSettings") } static class UAkPS4InitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPS4InitializationSettings; // Class AkAudio.AkPS4PlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkPS4PlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPS4PlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPS4PlatformInfo") } static class UAkPS4PlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPS4PlatformInfo; // Class AkAudio.AkDPXInitializationSettings // 0x0000 (0x00F0 - 0x00F0) class UAkDPXInitializationSettings final : public UAkPS5InitializationSettings { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkDPXInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkDPXInitializationSettings") } static class UAkDPXInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkDPXInitializationSettings; // Class AkAudio.AkPS5PlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkPS5PlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkPS5PlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkPS5PlatformInfo") } static class UAkPS5PlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkPS5PlatformInfo; // Class AkAudio.AkSettingsPerUser // 0x0058 (0x0080 - 0x0028) class UAkSettingsPerUser final : public UObject { public: struct FDirectoryPath WwiseWindowsInstallationPath; // 0x0028(0x0010)(Edit, Config, NativeAccessSpecifierPublic) struct FFilePath WwiseMacInstallationPath; // 0x0038(0x0010)(Edit, Config, NativeAccessSpecifierPublic) bool EnableAutomaticAssetSynchronization; // 0x0048(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class FString WaapiIPAddress; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint32 WaapiPort; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoConnectToWAAPI; // 0x0064(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoSyncSelection; // 0x0065(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SuppressWwiseProjectPathWarnings; // 0x0066(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SoundDataGenerationSkipLanguage; // 0x0067(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSettingsPerUser") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSettingsPerUser") } static class UAkSettingsPerUser* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSettingsPerUser; // Class AkAudio.AkSlider // 0x0428 (0x0530 - 0x0108) class UAkSlider final : public UWidget { public: float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TDelegate ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FSliderStyle WidgetStyle; // 0x0120(0x0340)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) EOrientation Orientation; // 0x0460(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_461[0x3]; // 0x0461(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FLinearColor SliderBarColor; // 0x0464(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor SliderHandleColor; // 0x0474(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IndentHandle; // 0x0484(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Locked; // 0x0485(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_486[0x2]; // 0x0486(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) float StepSize; // 0x0488(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x048C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_48D[0x3]; // 0x048D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkPropertyToControl ThePropertyToControl; // 0x0490(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) struct FAkWwiseItemToControl ItemToControl; // 0x04A0(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnValueChanged; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnItemDropped; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnPropertyDropped; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_510[0x20]; // 0x0510(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetAkSliderItemId(const struct FGuid& ItemId); void SetAkSliderItemProperty(const class FString& ItemProperty); void SetIndentHandle(bool inValue); void SetLocked(bool inValue); void SetSliderBarColor(const struct FLinearColor& inValue); void SetSliderHandleColor(const struct FLinearColor& inValue); void SetStepSize(float inValue); void SetValue(float inValue); const struct FGuid GetAkSliderItemId() const; const class FString GetAkSliderItemProperty() const; float GetValue() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSlider") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSlider") } static class UAkSlider* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSlider; // Class AkAudio.AkSpatialAudioVolume // 0x0018 (0x0270 - 0x0258) class AAkSpatialAudioVolume final : public AVolume { public: class UAkSurfaceReflectorSetComponent* SurfaceReflectorSet; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkLateReverbComponent* LateReverb; // 0x0260(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkRoomComponent* Room; // 0x0268(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSpatialAudioVolume") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSpatialAudioVolume") } static class AAkSpatialAudioVolume* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AAkSpatialAudioVolume; // Class AkAudio.AkSpotReflector // 0x0028 (0x0248 - 0x0220) class AAkSpotReflector final : public AActor { public: class UAkAuxBus* EarlyReflectionAuxBus; // 0x0220(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString EarlyReflectionAuxBusName; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAcousticTexture* AcousticTexture; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DistanceScalingFactor; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Level; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSpotReflector") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSpotReflector") } static class AAkSpotReflector* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AAkSpotReflector; // Class AkAudio.AkStateValue // 0x0000 (0x0068 - 0x0068) class UAkStateValue final : public UAkGroupValue { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkStateValue") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkStateValue") } static class UAkStateValue* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkStateValue; // Class AkAudio.AkSubmixInputComponent // 0x0050 (0x0520 - 0x04D0) class UAkSubmixInputComponent final : public UAkAudioInputComponent { public: class USoundSubmix* SubmixToRecord; // 0x04D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4D8[0x48]; // 0x04D8(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSubmixInputComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSubmixInputComponent") } static class UAkSubmixInputComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSubmixInputComponent; // Class AkAudio.AkSurfaceReflectorSetComponent // 0x0030 (0x0240 - 0x0210) class UAkSurfaceReflectorSetComponent final : public UAkAcousticTextureSetComponent { public: bool bEnableSurfaceReflectors; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) TArray AcousticPolys; // 0x0218(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) bool bEnableDiffraction; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDiffractionOnBoundaryEdges; // 0x0229(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22A[0x6]; // 0x022A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class AActor* AssociatedRoom; // 0x0230(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void RemoveSurfaceReflectorSet(); void SendSurfaceReflectorSet(); void UpdateSurfaceReflectorSet(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSurfaceReflectorSetComponent") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSurfaceReflectorSetComponent") } static class UAkSurfaceReflectorSetComponent* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSurfaceReflectorSetComponent; // Class AkAudio.AkSwitchInitializationSettings // 0x00C8 (0x00F0 - 0x0028) class UAkSwitchInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithCommSelection CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSwitchInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSwitchInitializationSettings") } static class UAkSwitchInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSwitchInitializationSettings; // Class AkAudio.AkSwitchPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkSwitchPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSwitchPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSwitchPlatformInfo") } static class UAkSwitchPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSwitchPlatformInfo; // Class AkAudio.AkSwitchValue // 0x0000 (0x0068 - 0x0068) class UAkSwitchValue final : public UAkGroupValue { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkSwitchValue") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkSwitchValue") } static class UAkSwitchValue* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkSwitchValue; // Class AkAudio.AkTrigger // 0x0000 (0x0040 - 0x0040) class UAkTrigger final : public UAkAudioType { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkTrigger") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkTrigger") } static class UAkTrigger* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkTrigger; // Class AkAudio.AkTVOSInitializationSettings // 0x00D8 (0x0100 - 0x0028) class UAkTVOSInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAudioSession AudioSession; // 0x0098(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkAdvancedInitializationSettings AdvancedSettings; // 0x00D0(0x002C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkTVOSInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkTVOSInitializationSettings") } static class UAkTVOSInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkTVOSInitializationSettings; // Class AkAudio.AkTVOSPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkTVOSPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkTVOSPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkTVOSPlatformInfo") } static class UAkTVOSPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkTVOSPlatformInfo; // Class AkAudio.AkWaapiCalls // 0x0000 (0x0028 - 0x0028) class UAkWaapiCalls final : public UBlueprintFunctionLibrary { public: static struct FAKWaapiJsonObject CallWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiArgs, const struct FAKWaapiJsonObject& WaapiOptions); static class FString Conv_FAkWaapiSubscriptionIdToString(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId); static class FText Conv_FAkWaapiSubscriptionIdToText(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId); static int32 GetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription); static bool RegisterWaapiConnectionLostCallback(const TDelegate& Callback); static bool RegisterWaapiProjectLoadedCallback(const TDelegate& Callback); static void SetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription, int32 ID); static struct FAKWaapiJsonObject SubscribeToWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiOptions, const TDelegate& Callback, struct FAkWaapiSubscriptionId* SubscriptionId, bool* SubscriptionDone); static struct FAKWaapiJsonObject Unsubscribe(const struct FAkWaapiSubscriptionId& SubscriptionId, bool* UnsubscriptionDone); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWaapiCalls") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWaapiCalls") } static class UAkWaapiCalls* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWaapiCalls; // Class AkAudio.SAkWaapiFieldNamesConv // 0x0000 (0x0028 - 0x0028) class USAkWaapiFieldNamesConv final : public UBlueprintFunctionLibrary { public: static class FString Conv_FAkWaapiFieldNamesToString(const struct FAkWaapiFieldNames& INAkWaapiFieldNames); static class FText Conv_FAkWaapiFieldNamesToText(const struct FAkWaapiFieldNames& INAkWaapiFieldNames); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("SAkWaapiFieldNamesConv") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"SAkWaapiFieldNamesConv") } static class USAkWaapiFieldNamesConv* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_USAkWaapiFieldNamesConv; // Class AkAudio.AkWaapiJsonManager // 0x0000 (0x0028 - 0x0028) class UAkWaapiJsonManager final : public UBlueprintFunctionLibrary { public: static class FString Conv_FAKWaapiJsonObjectToString(const struct FAKWaapiJsonObject& INAKWaapiJsonObject); static class FText Conv_FAKWaapiJsonObjectToText(const struct FAKWaapiJsonObject& INAKWaapiJsonObject); static const TArray GetArrayField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static bool GetBoolField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static int32 GetIntegerField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static float GetNumberField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject GetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static class FString GetStringField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetArrayObjectFields(const struct FAkWaapiFieldNames& FieldName, const TArray& FieldObjectValues, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetArrayStringFields(const struct FAkWaapiFieldNames& FieldName, const TArray& FieldStringValues, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetBoolField(const struct FAkWaapiFieldNames& FieldName, bool FieldValue, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetNumberField(const struct FAkWaapiFieldNames& FieldName, float FieldValue, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& FieldValue, const struct FAKWaapiJsonObject& Target); static struct FAKWaapiJsonObject SetStringField(const struct FAkWaapiFieldNames& FieldName, const class FString& FieldValue, const struct FAKWaapiJsonObject& Target); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWaapiJsonManager") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWaapiJsonManager") } static class UAkWaapiJsonManager* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWaapiJsonManager; // Class AkAudio.AkWaapiUriConv // 0x0000 (0x0028 - 0x0028) class UAkWaapiUriConv final : public UBlueprintFunctionLibrary { public: static class FString Conv_FAkWaapiUriToString(const struct FAkWaapiUri& INAkWaapiUri); static class FText Conv_FAkWaapiUriToText(const struct FAkWaapiUri& INAkWaapiUri); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWaapiUriConv") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWaapiUriConv") } static class UAkWaapiUriConv* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWaapiUriConv; // Class AkAudio.AkWindowsInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkWindowsInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkWindowsAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWindowsInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWindowsInitializationSettings") } static class UAkWindowsInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWindowsInitializationSettings; // Class AkAudio.AkWin32PlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkWin32PlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWin32PlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWin32PlatformInfo") } static class UAkWin32PlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWin32PlatformInfo; // Class AkAudio.AkWin64PlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkWin64PlatformInfo : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWin64PlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWin64PlatformInfo") } static class UAkWin64PlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWin64PlatformInfo; // Class AkAudio.AkWindowsPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkWindowsPlatformInfo final : public UAkWin64PlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWindowsPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWindowsPlatformInfo") } static class UAkWindowsPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWindowsPlatformInfo; // Class AkAudio.AkWinGDKInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkWinGDKInitializationSettings : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkWinGDKAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWinGDKInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWinGDKInitializationSettings") } static class UAkWinGDKInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWinGDKInitializationSettings; // Class AkAudio.AkWinAnvilInitializationSettings // 0x0000 (0x00F8 - 0x00F8) class UAkWinAnvilInitializationSettings final : public UAkWinGDKInitializationSettings { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWinAnvilInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWinAnvilInitializationSettings") } static class UAkWinAnvilInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWinAnvilInitializationSettings; // Class AkAudio.AkWinGDKPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkWinGDKPlatformInfo : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWinGDKPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWinGDKPlatformInfo") } static class UAkWinGDKPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWinGDKPlatformInfo; // Class AkAudio.AkWinAnvilPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkWinAnvilPlatformInfo final : public UAkWinGDKPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWinAnvilPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWinAnvilPlatformInfo") } static class UAkWinAnvilPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWinAnvilPlatformInfo; // Class AkAudio.AkWwiseTree // 0x0040 (0x0148 - 0x0108) class UAkWwiseTree final : public UWidget { public: TMulticastInlineDelegate OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnItemDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void SetSearchText(const class FString& newText); class FString GetSearchText() const; struct FAkWwiseObjectDetails GetSelectedItem() const; public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWwiseTree") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWwiseTree") } static class UAkWwiseTree* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWwiseTree; // Class AkAudio.AkWwiseTreeSelector // 0x0060 (0x0168 - 0x0108) class UAkWwiseTreeSelector final : public UWidget { public: TMulticastInlineDelegate OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate OnItemDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_128[0x40]; // 0x0128(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkWwiseTreeSelector") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkWwiseTreeSelector") } static class UAkWwiseTreeSelector* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkWwiseTreeSelector; // Class AkAudio.AkXboxOneGDKInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkXboxOneGDKInitializationSettings : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXboxOneGDKApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXboxOneGDKAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOneGDKInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOneGDKInitializationSettings") } static class UAkXboxOneGDKInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOneGDKInitializationSettings; // Class AkAudio.AkXboxOneAnvilInitializationSettings // 0x0000 (0x00F8 - 0x00F8) class UAkXboxOneAnvilInitializationSettings final : public UAkXboxOneGDKInitializationSettings { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOneAnvilInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOneAnvilInitializationSettings") } static class UAkXboxOneAnvilInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOneAnvilInitializationSettings; // Class AkAudio.AkXB1InitializationSettings // 0x0000 (0x00F8 - 0x00F8) class UAkXB1InitializationSettings final : public UAkXboxOneGDKInitializationSettings { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXB1InitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXB1InitializationSettings") } static class UAkXB1InitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXB1InitializationSettings; // Class AkAudio.AkXboxOneGDKPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkXboxOneGDKPlatformInfo : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOneGDKPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOneGDKPlatformInfo") } static class UAkXboxOneGDKPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOneGDKPlatformInfo; // Class AkAudio.AkXboxOneAnvilPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkXboxOneAnvilPlatformInfo final : public UAkXboxOneGDKPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOneAnvilPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOneAnvilPlatformInfo") } static class UAkXboxOneAnvilPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOneAnvilPlatformInfo; // Class AkAudio.AkXB1PlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkXB1PlatformInfo final : public UAkXboxOneGDKPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXB1PlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXB1PlatformInfo") } static class UAkXB1PlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXB1PlatformInfo; // Class AkAudio.AkXboxOneInitializationSettings // 0x00D0 (0x00F8 - 0x0028) class UAkXboxOneInitializationSettings final : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXboxOneApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXboxOneAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOneInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOneInitializationSettings") } static class UAkXboxOneInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOneInitializationSettings; // Class AkAudio.AkXboxOnePlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkXboxOnePlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXboxOnePlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXboxOnePlatformInfo") } static class UAkXboxOnePlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXboxOnePlatformInfo; // Class AkAudio.AkXSXInitializationSettings // 0x00D8 (0x0100 - 0x0028) class UAkXSXInitializationSettings : public UObject { public: uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXSXApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic) struct FAkXSXAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x003C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void MigrateMultiCoreRendering(bool NewValue); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXSXInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXSXInitializationSettings") } static class UAkXSXInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXSXInitializationSettings; // Class AkAudio.AkMPXInitializationSettings // 0x0000 (0x0100 - 0x0100) class UAkMPXInitializationSettings final : public UAkXSXInitializationSettings { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkMPXInitializationSettings") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkMPXInitializationSettings") } static class UAkMPXInitializationSettings* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkMPXInitializationSettings; // Class AkAudio.AkXSXPlatformInfo // 0x0000 (0x0070 - 0x0070) class UAkXSXPlatformInfo final : public UAkPlatformInfo { public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("AkXSXPlatformInfo") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"AkXSXPlatformInfo") } static class UAkXSXPlatformInfo* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UAkXSXPlatformInfo; // Class AkAudio.KosmosAudioVolume // 0x0258 (0x0478 - 0x0220) class AKosmosAudioVolume final : public AActor { public: float mPriority; // 0x0220(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_224[0x4]; // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TSet mGroups; // 0x0228(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic) bool mMuteWhenOutsideGroup; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mUseCameraAsActivator; // 0x0279(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mDebugVolume; // 0x027A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_27B[0x5]; // 0x027B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) class FString CustomAudioRTPCName; // 0x0280(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CustomAudioRTPCValue; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_294[0x4]; // 0x0294(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString CustomGlobalAmbienceRTPCName; // 0x0298(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CustomGlobalAmbienceRTPCValue; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString CustomVolumeAmbienceRTPCName; // 0x02B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CustomVolumeAmbienceRTPCValue; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mRTPCFadeRate; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray RoomVolumes; // 0x02C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) class UAkAuxBus* mReverbBus; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mReverbSendLevel; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray mLinkedVolumes; // 0x02E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) int32 mMaxReverbLocationUpdateDistance; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mReverbLocationUpdateRate; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* mAudioEvent; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mPreviewAmbience; // 0x0308(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_309[0x3]; // 0x0309(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float mAmbienceVolume; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 mAmbiencePitch; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mGlobalAmbienceVolume; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mAmbienceFadeInRate; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mAmbienceFadeOutRate; // 0x031C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray> mPositionalAmbiences; // 0x0320(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) float mOutsideOcclusionVol; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mOutsideOcclusionLPF; // 0x0334(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mInsideOcclusionVol; // 0x0338(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mInsideOcclusionLPF; // 0x033C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mUseReverbOcclusion; // 0x0340(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_341[0x3]; // 0x0341(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) float mReverbOcclusion; // 0x0344(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray mOcclusionOverride; // 0x0348(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) float mOcclusionFadeRate; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mReverbAttenuationScale; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTarEditableVolumeComponent* mEditableVolumeComponent; // 0x0360(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMulticastInlineDelegate onEnterAudioVolume; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) TMulticastInlineDelegate onExitAudioVolume; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) bool mIsActiveVolume; // 0x0388(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool mIsMuted; // 0x0389(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_38A[0xEE]; // 0x038A(0x00EE)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void MuteVolume(bool useFadeRate); void ResetInitialOcclusionValues(bool useFade); void SetInsideOcclusionLPF(float inInsideOcclusionLPF, bool useFade); void SetInsideOcclusionVol(float inInsideOcclusionVol, bool useFade); void SetOcclusionSettings(const struct FKosmosOcclusionValues& inOcclusionValues, bool useFade); void SetOutsideOcclusionLPF(float inOutsideOcclusionLPF, bool useFade); void SetOutsideOcclusionVol(float inOutsideOcclusionVol, bool useFade); void SetReverbAttenuationScale(float reverbAttenuationScale); void SetReverbOcclusion(float inReverbOcclusion, bool useFade); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("KosmosAudioVolume") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"KosmosAudioVolume") } static class AKosmosAudioVolume* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AKosmosAudioVolume; // Class AkAudio.KosmosAuxSender // 0x0020 (0x0240 - 0x0220) class AKosmosAuxSender final : public AActor { public: bool mActive; // 0x0220(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAuxBus* mAuxBus; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float mSendLevel; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_234[0xC]; // 0x0234(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: void Activate(bool Inactive); void SetListeners(const TArray& inListeners); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("KosmosAuxSender") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"KosmosAuxSender") } static class AKosmosAuxSender* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_AKosmosAuxSender; // Class AkAudio.MovieSceneAkAudioEventSection // 0x00E8 (0x01D0 - 0x00E8) class UMovieSceneAkAudioEventSection final : public UMovieSceneSection { public: uint8 Pad_E8[0x40]; // 0x00E8(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) class UAkAudioEvent* Event; // 0x0128(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool RetriggerEvent; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) int32 ScrubTailLengthMs; // 0x0134(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool StopAtSectionEnd; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool ShouldSeek; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) class FString EventName; // 0x0140(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_150[0x20]; // 0x0150(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) float MaxSourceDuration; // 0x0170(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) class FString MaxDurationSourceID; // 0x0178(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_188[0x48]; // 0x0188(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneAkAudioEventSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneAkAudioEventSection") } static class UMovieSceneAkAudioEventSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneAkAudioEventSection; // Class AkAudio.MovieSceneAkTrack // 0x0018 (0x00A8 - 0x0090) class UMovieSceneAkTrack : public UMovieSceneTrack { public: TArray Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) bool bIsAMasterTrack; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneAkTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneAkTrack") } static class UMovieSceneAkTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneAkTrack; // Class AkAudio.MovieSceneAkAudioEventTrack // 0x0008 (0x00B0 - 0x00A8) class UMovieSceneAkAudioEventTrack final : public UMovieSceneAkTrack { public: uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: bool AddNewEvent(const struct FFrameNumber& Time, class UAkAudioEvent* Event, const class FString& EventName); class UMovieSceneSection* CreateNewSection(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneAkAudioEventTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneAkAudioEventTrack") } static class UMovieSceneAkAudioEventTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneAkAudioEventTrack; // Class AkAudio.MovieSceneAkAudioRTPCSection // 0x0168 (0x0250 - 0x00E8) class UMovieSceneAkAudioRTPCSection final : public UMovieSceneSection { public: class UAkRtpc* RTPC; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FString Name_0; // 0x00F0(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FRichCurve FloatCurve; // 0x0100(0x0080)(Protected, NativeAccessSpecifierProtected) struct FMovieSceneFloatChannelSerializationHelper FloatChannelSerializationHelper; // 0x0180(0x0030)(Protected, NativeAccessSpecifierProtected) struct FMovieSceneFloatChannel RTPCChannel; // 0x01B0(0x00A0)(Protected, NativeAccessSpecifierProtected) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCSection") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCSection") } static class UMovieSceneAkAudioRTPCSection* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCSection; // Class AkAudio.MovieSceneAkAudioRTPCTrack // 0x0008 (0x00B0 - 0x00A8) class UMovieSceneAkAudioRTPCTrack final : public UMovieSceneAkTrack { public: uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCTrack") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCTrack") } static class UMovieSceneAkAudioRTPCTrack* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCTrack; // Class AkAudio.PostEventAsync // 0x0070 (0x00A0 - 0x0030) class UPostEventAsync final : public UBlueprintAsyncActionBase { public: TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_40[0x60]; // 0x0040(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UPostEventAsync* PostEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate& PostEventCallback, const TArray& ExternalSources, bool bStopWhenAttachedToDestroyed); void PollPostEventFuture(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PostEventAsync") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PostEventAsync") } static class UPostEventAsync* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPostEventAsync; // Class AkAudio.PostEventAtLocationAsync // 0x0050 (0x0080 - 0x0030) class UPostEventAtLocationAsync final : public UBlueprintAsyncActionBase { public: TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) public: static class UPostEventAtLocationAsync* PostEventAtLocationAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation); void PollPostEventFuture(); public: static class UClass* StaticClass() { STATIC_CLASS_IMPL("PostEventAtLocationAsync") } static const class FName& StaticName() { STATIC_NAME_IMPL(L"PostEventAtLocationAsync") } static class UPostEventAtLocationAsync* GetDefaultObj() { return GetDefaultObjImpl(); } }; DUMPER7_ASSERTS_UPostEventAtLocationAsync; }