#include "Memory.hpp"; #include "Maths.hpp"; #include "ObfuscateString.h" #include #include #include #include #include // Constants const std::string PLUGIN_NAME = "SwordOfTheSea"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string gameExecutable = "SwordOfTheSea-Win64-Shipping.exe"; // Logger std::shared_ptr logger; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; static bool g_fov_fix_enabled = false; static bool g_DOF_fix_enabled = false; static int g_AdditionalFOVValue = 0; // Shared values static float g_FOV_In = 0; static float g_FOV_Out = 0; // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* DOFaddress = nullptr; // Hooking static SafetyHookMid FOVHook{}; // Prototypes static void FOVFixEnabled(bool fix_enabled); static void DOFFixEnabled(bool fix_enabled); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) { g_fix_enabled = enabled; if (g_fix_enabled && !AOBScanDone) { logger->info("--------------- AOB scan started ---------------"); if (FOVaddress == nullptr) { constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? C5 FA ?? ?? ?? 48"); FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"SwordOfTheSea-Win64-Shipping.exe" + 38922D9 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750] //"SwordOfTheSea-Win64-Shipping.exe" + 38922DF - C5 FA 10 40 30 - vmovss xmm0, [rax + 30] //"SwordOfTheSea-Win64-Shipping.exe" + 38922E4 - 48 83 C4 28 - add rsp, 28 //"SwordOfTheSea-Win64-Shipping.exe" + 38922E8 - C3 - ret //"SwordOfTheSea-Win64-Shipping.exe" + 38922E9 - CC - int 3 if (!FOVaddress) logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); FOVaddress += 0x10; } } if (DOFaddress == nullptr) { constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("75 ?? BF ?? ?? ?? ?? 8B ?? ?? 48 ?? ?? E8"); DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"SwordOfTheSea-Win64-Shipping.exe" + 2359B92 - 75 05 - jne "SwordOfTheSea-Win64-Shipping.exe" + 2359B99 //"SwordOfTheSea-Win64-Shipping.exe" + 2359B94 - BF 04 00 00 00 - mov edi, "Sword Of The Sea._Init_thread_epoch" //"SwordOfTheSea-Win64-Shipping.exe" + 2359B99 - 8B 3C 37 - mov edi, [rdi + rsi] //"SwordOfTheSea-Win64-Shipping.exe" + 2359B9C - 48 8B CB - mov rcx, rbx //"SwordOfTheSea-Win64-Shipping.exe" + 2359B9F - E8 EC ED 61 01 - call "SwordOfTheSea-Win64-Shipping.exe" + 3978990 if (!DOFaddress) logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress)); DOFaddress += 0x7; } } if (FOVaddress && DOFaddress ) { logger->info("All AOB signatures found. Ready to patch..."); AOBScanDone = true; } logger->info("--------------- AOB scan finished ---------------"); } if (g_fix_enabled) { if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled); if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled); } else { if (FOVaddress) FOVFixEnabled(false); if (DOFaddress) DOFFixEnabled(false); logger->info("All fixes disabled."); } } // Setters for Reshade addon call extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) { g_fov_fix_enabled = enabled; if (!init) FOVFixEnabled(g_fov_fix_enabled); } extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init) { g_DOF_fix_enabled = enabled; if (!init) DOFFixEnabled(g_DOF_fix_enabled); } extern "C" __declspec(dllexport) void SetFOV(int fov) { g_AdditionalFOVValue = fov; } // Getters for Reshade addon call extern "C" __declspec(dllexport) float GetFOVIn() { return g_FOV_In; } extern "C" __declspec(dllexport) float GetFOVOut() { return g_FOV_Out; } // Code injection functions static void FOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) { if (!FOVHook) { // Hook only once FOVHook = safetyhook::create_mid(FOVaddress, [](SafetyHookContext& ctx) { g_FOV_In = ctx.xmm0.f32[0]; g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0); }); } else FOVHook.enable(); logger->info("FOV fix enabled"); } if (!fix_enabled) { if (FOVHook) FOVHook.disable(); logger->info("FOV fix disabled"); } } // Memory patch fixes static void DOFFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && DOFaddress) { Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0 logger->info("Depth of field fix enabled"); } if (!fix_enabled && DOFaddress) { Memory::RestoreBytes(DOFaddress); logger->info("Depth of field fix disabled"); } } static void InitializeLogger() { try { std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); if (std::filesystem::exists(log_path)) std::filesystem::remove(log_path); logger = std::make_shared("Sword Of The Sea", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); logger->flush_on(spdlog::level::debug); // Flush automatically } catch (const spdlog::spdlog_ex& ex) { std::string plugin_error_message = "Could not open " + PLUGIN_LOG; MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); } } // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { InitializeLogger(); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) { logger->info("Plugin {} unloaded.", PLUGIN_NAME); spdlog::drop_all(); } return TRUE; }