#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: PlayerHudWidget_BP

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Cronos_classes.hpp"


namespace SDK
{

// WidgetBlueprintGeneratedClass PlayerHudWidget_BP.PlayerHudWidget_BP_C
// 0x0040 (0x0518 - 0x04D8)
class UPlayerHudWidget_BP_C final : public USHGameplayHudWidget
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x04D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UBPW_NoAmmo_C*                          BPW_NoAmmo;                                        // 0x04E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UCronosOverlay*                         CronosOverlay_0;                                   // 0x04E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UKeepAspectZone*                        KeepAspectZone_0;                                  // 0x04F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class USafeZone*                              SafeZone_92;                                       // 0x04F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_QuickCraftHeal_C*                  WBP_QuickCraftHeal;                                // 0x0500(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UMaterialInstanceDynamic*               HudMaterialInstance;                               // 0x0508(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	bool                                          bShuldUseShaderForHUD;                             // 0x0510(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	void Construct();
	void ExecuteUbergraph_PlayerHudWidget_BP(int32 EntryPoint);
	void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("PlayerHudWidget_BP_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"PlayerHudWidget_BP_C")
	}
	static class UPlayerHudWidget_BP_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UPlayerHudWidget_BP_C>();
	}
};
DUMPER7_ASSERTS_UPlayerHudWidget_BP_C;

}

