#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: Dialog

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Dai_structs.hpp"
#include "MovieScene_structs.hpp"
#include "CoreUObject_structs.hpp"


namespace SDK
{

// Enum Dialog.EQuestStatus
// NumValues: 0x0007
enum class EQuestStatus : uint8
{
	UNKNOWN                                  = 0,
	ACTIVE                                   = 1,
	SUCCESS                                  = 2,
	FAILURE                                  = 3,
	CLOSED                                   = 4,
	COUNT                                    = 5,
	EQuestStatus_MAX                         = 6,
};

// Enum Dialog.BTElevenLabsModel
// NumValues: 0x0007
enum class EBTElevenLabsModel : uint8
{
	None                                     = 0,
	eleven_monolingual_v1                    = 1,
	eleven_english_sts_v2                    = 2,
	eleven_multilingual_v1                   = 3,
	eleven_multilingual_v2                   = 4,
	eleven_turbo_v2                          = 5,
	MAX                                      = 6,
};

// Enum Dialog.BTElevenLabsOutputType
// NumValues: 0x000B
enum class EBTElevenLabsOutputType : uint8
{
	None                                     = 0,
	mp3_44100_64                             = 1,
	mp3_44100_96                             = 2,
	mp3_44100_128                            = 3,
	mp3_44100_192                            = 4,
	pcm_16000                                = 5,
	pcm_22050                                = 6,
	pcm_24000                                = 7,
	pcm_44100                                = 8,
	ulaw_8000                                = 9,
	MAX                                      = 10,
};

// Enum Dialog.EQuestResult
// NumValues: 0x0005
enum class EQuestResult : uint8
{
	CLOSED                                   = 0,
	PASSED                                   = 1,
	FAILED                                   = 2,
	COUNT                                    = 3,
	EQuestResult_MAX                         = 4,
};

// Enum Dialog.ERange
// NumValues: 0x0005
enum class ERange : uint8
{
	DEFAULT                                  = 0,
	IGNORED                                  = 1,
	OVERRIDEN                                = 2,
	COUNT                                    = 3,
	ERange_MAX                               = 4,
};

// Enum Dialog.EHubType
// NumValues: 0x0006
enum class EHubType : uint8
{
	MANUAL                                   = 0,
	RANDOM                                   = 1,
	SELECTOR                                 = 2,
	SEQUENCE                                 = 3,
	LOOP                                     = 4,
	EHubType_MAX                             = 5,
};

// Enum Dialog.EActionStopReason
// NumValues: 0x0004
enum class EActionStopReason : uint8
{
	ABORT                                    = 0,
	EXIT                                     = 1,
	SKIP                                     = 2,
	EActionStopReason_MAX                    = 3,
};

// Enum Dialog.EDialogMemberType
// NumValues: 0x0006
enum class EDialogMemberType : uint8
{
	UNKNOWN                                  = 0,
	STRING                                   = 1,
	OBJECT_ID                                = 2,
	OBJECT_LIST                              = 3,
	CONNECTION_LIST                          = 4,
	EDialogMemberType_MAX                    = 5,
};

// Enum Dialog.ETalkState
// NumValues: 0x0008
enum class ETalkState : uint8
{
	INVALID                                  = 0,
	RUNNING                                  = 1,
	COMPLETED                                = 2,
	BREAKED                                  = 3,
	PAUSED                                   = 4,
	PREPARED                                 = 5,
	SUSPENDED                                = 6,
	ETalkState_MAX                           = 7,
};

// Enum Dialog.EVoiceState
// NumValues: 0x0007
enum class EVoiceState : uint8
{
	NONE                                     = 0,
	INVALID                                  = 1,
	LOADING                                  = 2,
	READY                                    = 3,
	PLAYING                                  = 4,
	FINISHED                                 = 5,
	EVoiceState_MAX                          = 6,
};

// Enum Dialog.EDialogTalkBehaviorFlag
// NumValues: 0x0005
enum class EDialogTalkBehaviorFlag : uint8
{
	NONE                                     = 0,
	DONT_PLAY_VOICEOVER                      = 1,
	DONT_APPLY_ACTIONS                       = 2,
	DONT_SHOW_SUBTITLES                      = 4,
	EDialogTalkBehaviorFlag_MAX              = 5,
};

// Enum Dialog.EBTElevenLabsVoicePresetType
// NumValues: 0x0004
enum class EBTElevenLabsVoicePresetType : uint8
{
	None                                     = 0,
	Premade                                  = 1,
	Custom                                   = 2,
	MAX                                      = 3,
};

// Enum Dialog.EBooleanFlowOperation2
// NumValues: 0x0003
enum class EBooleanFlowOperation2 : uint8
{
	Set                                      = 0,
	Negate                                   = 1,
	EBooleanFlowOperation2_MAX               = 2,
};

// Enum Dialog.EIntegerFlowOperation2
// NumValues: 0x0004
enum class EIntegerFlowOperation2 : uint8
{
	Set                                      = 0,
	Increment                                = 1,
	Decrement                                = 2,
	EIntegerFlowOperation2_MAX               = 3,
};

// Enum Dialog.ETagOperation2
// NumValues: 0x0004
enum class ETagOperation2 : uint8
{
	Add                                      = 0,
	Remove                                   = 1,
	Scope                                    = 2,
	ETagOperation2_MAX                       = 3,
};

// Enum Dialog.EBooleanFlowOperation
// NumValues: 0x0003
enum class EBooleanFlowOperation : uint8
{
	IsNotSet                                 = 0,
	IsSet                                    = 1,
	EBooleanFlowOperation_MAX                = 2,
};

// Enum Dialog.EIntegerFlowOperation
// NumValues: 0x0007
enum class EIntegerFlowOperation : uint8
{
	IsEqual                                  = 0,
	IsNotEqual                               = 1,
	IsGreater                                = 2,
	IsGreaterOrEqual                         = 3,
	IsLess                                   = 4,
	IsLessOrEqual                            = 5,
	EIntegerFlowOperation_MAX                = 6,
};

// ScriptStruct Dialog.ReplicaVoice
// 0x0010 (0x0018 - 0x0008)
struct FReplicaVoice final : public FTableRowBase
{
public:
	class FString                                 UUID;                                              // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FReplicaVoice;

// ScriptStruct Dialog.FlowID
// 0x0008 (0x0008 - 0x0000)
struct FFlowID
{
public:
	int32                                         _ObjectID;                                         // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _Type;                                             // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FFlowID;

// ScriptStruct Dialog.FlowObjectID
// 0x0020 (0x0028 - 0x0008)
struct FFlowObjectID : public FFlowID
{
public:
	class UDialogData*                            _DialogData;                                       // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   _Name;                                             // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         _TypeID;                                           // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UFlowItem*                              _FlowItem;                                         // 0x0020(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowObjectID;

// ScriptStruct Dialog.DialogObjectID
// 0x0000 (0x0028 - 0x0028)
struct FDialogObjectID : public FFlowObjectID
{
};
DUMPER7_ASSERTS_FDialogObjectID;

// ScriptStruct Dialog.DialogTalkID
// 0x0000 (0x0028 - 0x0028)
struct FDialogTalkID : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FDialogTalkID;

// ScriptStruct Dialog.DialogLine
// 0x0000 (0x0028 - 0x0028)
struct FDialogLine final : public FDialogTalkID
{
};
DUMPER7_ASSERTS_FDialogLine;

// ScriptStruct Dialog.DialogLineMovieSceneParams
// 0x0030 (0x0030 - 0x0000)
struct FDialogLineMovieSceneParams
{
public:
	struct FDialogLine                            _LineID;                                           // 0x0000(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _LineDuration;                                     // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _OverrideLineDuration;                             // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _FireAndForget;                                    // 0x002D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _Unmanaged;                                        // 0x002E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _CheckMarkers;                                     // 0x002F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogLineMovieSceneParams;

// ScriptStruct Dialog.DialogInfo
// 0x00C0 (0x00C0 - 0x0000)
struct FDialogInfo
{
public:
	bool                                          _IgnoreRange;                                      // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _IgnoreSubtitleRange;                              // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _SingleLine;                                       // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _Interactive;                                      // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _Unmanaged;                                        // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _Priotrity;                                        // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _InterruptPriority;                                // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         _SubtitleRange;                                    // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _DialogRange;                                      // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDaiContext                            _Owner;                                            // 0x0010(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<struct FDaiContext>                    _Speakers;                                         // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x20];                                      // 0x0098(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
	bool                                          _OnlyManualSkip;                                   // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDialogInfo;

// ScriptStruct Dialog.ReferenceID
// 0x0000 (0x0028 - 0x0028)
struct FReferenceID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FReferenceID;

// ScriptStruct Dialog.DialogEntity
// 0x0000 (0x0028 - 0x0028)
struct FDialogEntity final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FDialogEntity;

// ScriptStruct Dialog.DialogLineLocalization
// 0x0088 (0x0088 - 0x0000)
struct FDialogLineLocalization final
{
public:
	TSoftObjectPtr<class UObject>                 _VoiceOver;                                        // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   _Text;                                             // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic)
	class FText                                   _MenuText;                                         // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic)
	class FText                                   _SpeakerName;                                      // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic)
	struct FColor                                 _TextColor;                                        // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FDialogEntity                          _Speaker;                                          // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogLineLocalization;

// ScriptStruct Dialog.DialogConnection
// 0x0060 (0x0060 - 0x0000)
struct FDialogConnection final
{
public:
	int32                                         _PinIndex;                                         // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _Outcome;                                          // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Label;                                            // 0x0018(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Condition;                                        // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogObjectID                        _Target;                                           // 0x0038(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogConnection;

// ScriptStruct Dialog.DialogConnectionGroup
// 0x0010 (0x0010 - 0x0000)
struct FDialogConnectionGroup final
{
public:
	TArray<struct FDialogConnection>              _Connections;                                      // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogConnectionGroup;

// ScriptStruct Dialog.DialogMember
// 0x0070 (0x0070 - 0x0000)
struct FDialogMember final
{
public:
	int32                                         _Type;                                             // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _MemberName;                                       // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _StringValue;                                      // 0x0018(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogObjectID                        _ObjectValue;                                      // 0x0028(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FDialogObjectID>                _ListValue;                                        // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
	TArray<struct FDialogConnectionGroup>         _ConnectionList;                                   // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogMember;

// ScriptStruct Dialog.DialogMembers
// 0x0020 (0x0020 - 0x0000)
struct FDialogMembers final
{
public:
	class FString                                 _Name;                                             // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FDialogMember>                  _Members;                                          // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogMembers;

// ScriptStruct Dialog.QuestID
// 0x0000 (0x0028 - 0x0028)
struct FQuestID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FQuestID;

// ScriptStruct Dialog.DialogEntryID
// 0x0000 (0x0028 - 0x0028)
struct FDialogEntryID final : public FDialogTalkID
{
};
DUMPER7_ASSERTS_FDialogEntryID;

// ScriptStruct Dialog.DialogDialog
// 0x0000 (0x0028 - 0x0028)
struct FDialogDialog final : public FDialogTalkID
{
};
DUMPER7_ASSERTS_FDialogDialog;

// ScriptStruct Dialog.DialogFullInfo
// 0x00B0 (0x0170 - 0x00C0)
struct FDialogFullInfo final : public FDialogInfo
{
public:
	struct FDaiConditions                         _Conditions;                                       // 0x00C0(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FDialogEntryID                         _EntryID;                                          // 0x00F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogDialog                          _DialogID;                                         // 0x0118(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogLine                            _LineID;                                           // 0x0140(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         _MaxPlayCount;                                     // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         _PlayCounter;                                      // 0x016C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogFullInfo;

// ScriptStruct Dialog.JSonText
// 0x0010 (0x0010 - 0x0000)
struct FJSonText final
{
public:
	class FString                                 Text;                                              // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FJSonText;

// ScriptStruct Dialog.DialogHub
// 0x0000 (0x0028 - 0x0028)
struct FDialogHub final : public FDialogTalkID
{
};
DUMPER7_ASSERTS_FDialogHub;

// ScriptStruct Dialog.DialogChoiceSequence
// 0x0050 (0x0050 - 0x0000)
struct FDialogChoiceSequence final
{
public:
	struct FDialogObjectID                        _LineID;                                           // 0x0000(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULevelSequence*                         _Sequence;                                         // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDaiActorName                          _MasterPlayerName;                                 // 0x0030(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDaiActorName                          _PlayerName;                                       // 0x0040(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogChoiceSequence;

// ScriptStruct Dialog.DialogChoiceMovieSceneParams
// 0x0038 (0x0038 - 0x0000)
struct FDialogChoiceMovieSceneParams
{
public:
	struct FDialogHub                             _ChoiceID;                                         // 0x0000(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FDialogChoiceSequence>          _Choices;                                          // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogChoiceMovieSceneParams;

// ScriptStruct Dialog.DialogChoiceMovieSceneSectionTemplateParameters
// 0x0008 (0x0040 - 0x0038)
struct FDialogChoiceMovieSceneSectionTemplateParameters final : public FDialogChoiceMovieSceneParams
{
public:
	float                                         SectionStartTime;                                  // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SectionEndTime;                                    // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogChoiceMovieSceneSectionTemplateParameters;

// ScriptStruct Dialog.DialogChoiceMovieSceneSectionTemplate
// 0x0040 (0x0060 - 0x0020)
struct FDialogChoiceMovieSceneSectionTemplate final : public FMovieSceneEvalTemplate
{
public:
	struct FDialogChoiceMovieSceneSectionTemplateParameters Params;                                  // 0x0020(0x0040)(NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogChoiceMovieSceneSectionTemplate;

// ScriptStruct Dialog.DialogChoiceMovieSceneSharedTrack
// 0x0000 (0x0020 - 0x0020)
struct FDialogChoiceMovieSceneSharedTrack final : public FMovieSceneEvalTemplate
{
};
DUMPER7_ASSERTS_FDialogChoiceMovieSceneSharedTrack;

// ScriptStruct Dialog.JSonLocalization
// 0x0020 (0x0028 - 0x0008)
struct FJSonLocalization final : public FTableRowBase
{
public:
	struct FJSonText                              Source;                                            // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
	struct FJSonText                              Translation;                                       // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FJSonLocalization;

// ScriptStruct Dialog.CsvLocalization
// 0x0048 (0x0050 - 0x0008)
struct FCsvLocalization final : public FTableRowBase
{
public:
	class FString                                 Comment;                                           // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Source;                                            // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Translation;                                       // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Changed;                                           // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 OldSource;                                         // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCsvLocalization;

// ScriptStruct Dialog.FlowEntityCSV
// 0x0040 (0x0048 - 0x0008)
struct FFlowEntityCSV final : public FTableRowBase
{
public:
	class FString                                 ID;                                                // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name;                                              // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Description;                                       // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Template;                                          // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowEntityCSV;

// ScriptStruct Dialog.FlowLineCSV
// 0x0120 (0x0128 - 0x0008)
struct FFlowLineCSV final : public FTableRowBase
{
public:
	class FString                                 ID;                                                // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Dir0;                                              // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Dir1;                                              // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Dir2;                                              // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Dialog;                                            // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Template;                                          // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Tags;                                              // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 speaker;                                           // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 DisplaySpeaker;                                    // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Description;                                       // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Order;                                             // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 DeleteMe;                                          // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 HasVO;                                             // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 HasValidVO;                                        // 0x00E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 VOName;                                            // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 WavePath;                                          // 0x0108(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 CuePath;                                           // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowLineCSV;

// ScriptStruct Dialog.FlowGlobal
// 0x0018 (0x0018 - 0x0000)
struct FFlowGlobal
{
public:
	class UDialogData*                            _DialogData;                                       // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   _Name;                                             // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _TypeID;                                           // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FFlowGlobal;

// ScriptStruct Dialog.FlowBoolean
// 0x0000 (0x0018 - 0x0018)
struct FFlowBoolean final : public FFlowGlobal
{
};
DUMPER7_ASSERTS_FFlowBoolean;

// ScriptStruct Dialog.FlowInteger
// 0x0000 (0x0018 - 0x0018)
struct FFlowInteger final : public FFlowGlobal
{
};
DUMPER7_ASSERTS_FFlowInteger;

// ScriptStruct Dialog.DialogVariable
// 0x0010 (0x0010 - 0x0000)
struct FDialogVariable final
{
public:
	class FName                                   _Name;                                             // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDialogVariableData*                    _Data;                                             // 0x0008(0x0008)(Edit, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogVariable;

// ScriptStruct Dialog.DialogNamespace
// 0x0018 (0x0018 - 0x0000)
struct FDialogNamespace final
{
public:
	class FName                                   _Name;                                             // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FDialogVariable>                _Variables;                                        // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogNamespace;

// ScriptStruct Dialog.DialogGlobals
// 0x0010 (0x0010 - 0x0000)
struct FDialogGlobals final
{
public:
	TArray<struct FDialogNamespace>               _Namespaces;                                       // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogGlobals;

// ScriptStruct Dialog.FlowItemCSV
// 0x0090 (0x0098 - 0x0008)
struct FFlowItemCSV final : public FTableRowBase
{
public:
	class FString                                 Parent;                                            // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Type;                                              // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name;                                              // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Description;                                       // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 speaker;                                           // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Param0;                                            // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Inputs;                                            // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Outputs;                                           // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowItemCSV;

// ScriptStruct Dialog.FlowTraveller
// 0x0060 (0x0060 - 0x0000)
struct FFlowTraveller final
{
public:
	struct FFlowObjectID                          _CurrentRef;                                       // 0x0000(0x0028)(SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
	TArray<struct FFlowObjectID>                  _Connections;                                      // 0x0028(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate)
	TArray<struct FFlowObjectID>                  _History;                                          // 0x0038(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate)
	TArray<struct FFlowObjectID>                  _Hubs;                                             // 0x0048(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate)
	class UObject*                                _Context;                                          // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FFlowTraveller;

// ScriptStruct Dialog.DialogLineMovieSceneSectionTemplateParameters
// 0x0010 (0x0040 - 0x0030)
struct FDialogLineMovieSceneSectionTemplateParameters final : public FDialogLineMovieSceneParams
{
public:
	float                                         _SectionStartTime;                                 // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _SectionEndTime;                                   // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _TickResolution;                                   // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDialogLineMovieSceneSectionTemplateParameters;

// ScriptStruct Dialog.DialogLineMovieSceneSectionTemplate
// 0x0040 (0x0060 - 0x0020)
struct FDialogLineMovieSceneSectionTemplate final : public FMovieSceneEvalTemplate
{
public:
	struct FDialogLineMovieSceneSectionTemplateParameters Params;                                    // 0x0020(0x0040)(NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogLineMovieSceneSectionTemplate;

// ScriptStruct Dialog.DialogLineMovieSceneSharedTrack
// 0x0000 (0x0020 - 0x0020)
struct FDialogLineMovieSceneSharedTrack final : public FMovieSceneEvalTemplate
{
};
DUMPER7_ASSERTS_FDialogLineMovieSceneSharedTrack;

// ScriptStruct Dialog.FlowPrototypeID
// 0x0000 (0x0008 - 0x0008)
struct FFlowPrototypeID final : public FFlowID
{
};
DUMPER7_ASSERTS_FFlowPrototypeID;

// ScriptStruct Dialog.FlowInstanceID
// 0x0000 (0x0008 - 0x0008)
struct FFlowInstanceID final : public FFlowID
{
};
DUMPER7_ASSERTS_FFlowInstanceID;

// ScriptStruct Dialog.ConditionID
// 0x0000 (0x0028 - 0x0028)
struct FConditionID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FConditionID;

// ScriptStruct Dialog.JumpID
// 0x0000 (0x0028 - 0x0028)
struct FJumpID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FJumpID;

// ScriptStruct Dialog.QuestObjectiveID
// 0x0000 (0x0028 - 0x0028)
struct FQuestObjectiveID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FQuestObjectiveID;

// ScriptStruct Dialog.StoryRecapID
// 0x0000 (0x0028 - 0x0028)
struct FStoryRecapID final : public FDialogObjectID
{
};
DUMPER7_ASSERTS_FStoryRecapID;

// ScriptStruct Dialog.FlowPin
// 0x0030 (0x0030 - 0x0000)
struct FFlowPin final
{
public:
	uint8                                         _Index;                                            // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FDialogObjectID                        _Reference;                                        // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowPin;

// ScriptStruct Dialog.UIDisplayDialogContainerData
// 0x0018 (0x0018 - 0x0000)
struct FUIDisplayDialogContainerData final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
	class UFlowDialogLine*                        FlowDialogLine;                                    // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FUIDisplayDialogContainerData;

// ScriptStruct Dialog.DialogTextLocalization
// 0x0070 (0x0078 - 0x0008)
struct FDialogTextLocalization final : public FTableRowBase
{
public:
	class FString                                 _Dialog;                                           // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Speaker;                                          // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Text;                                             // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Translate;                                        // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Directions;                                       // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftObjectPath                        _VO;                                               // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogTextLocalization;

// ScriptStruct Dialog.BlairwitchDialogLineRow
// 0x00B8 (0x00C0 - 0x0008)
struct FBlairwitchDialogLineRow final : public FTableRowBase
{
public:
	class FString                                 _Speaker;                                          // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Text;                                             // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Directions;                                       // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _Loudness;                                         // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _Mastering;                                        // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Note1;                                            // 0x0050(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Note2;                                            // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Note3;                                            // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _WaveName;                                         // 0x0080(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _WavePath;                                         // 0x0090(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftObjectPath                        _WavePreview;                                      // 0x00A0(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBlairwitchDialogLineRow;

// ScriptStruct Dialog.WwiseDialogLineRow
// 0x00C0 (0x00C8 - 0x0008)
struct FWwiseDialogLineRow final : public FTableRowBase
{
public:
	class FString                                 _AudioFile;                                        // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _ObjectPath;                                       // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Event;                                            // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Notes;                                            // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _UsedEvent;                                        // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _IsWwise;                                          // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _Dialog;                                           // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Speaker;                                          // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Text;                                             // 0x0080(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Directions;                                       // 0x0090(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         _Loudness;                                         // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0x7];                                       // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _Mastering;                                        // 0x00A8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _Note;                                             // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWwiseDialogLineRow;

// ScriptStruct Dialog.BTElevenLabsVoice
// 0x0068 (0x0070 - 0x0008)
struct FBTElevenLabsVoice final : public FTableRowBase
{
public:
	EBTElevenLabsVoicePresetType                  VoicePresetType;                                   // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 VoiceID;                                           // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Accent;                                            // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Age;                                               // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Gender;                                            // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Description;                                       // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PreviewUrl;                                        // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBTElevenLabsVoice;

// ScriptStruct Dialog.NameSelector
// 0x0020 (0x0020 - 0x0000)
struct FNameSelector final
{
public:
	class FName                                   _Name;                                             // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           _List;                                             // 0x0008(0x0010)(Edit, ZeroConstructor, Transient, EditConst, NativeAccessSpecifierPublic)
	int32                                         _Index;                                            // 0x0018(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FNameSelector;

// ScriptStruct Dialog.DelayedFlowAction
// 0x0018 (0x0018 - 0x0000)
struct FDelayedFlowAction final
{
public:
	class UFlowAction*                            _Action;                                           // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _WaitForCall;                                      // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UActorComponent*                        _Caller;                                           // 0x0010(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDelayedFlowAction;

// ScriptStruct Dialog.RunningFlowAction
// 0x0010 (0x0010 - 0x0000)
struct FRunningFlowAction final
{
public:
	class UFlowAction*                            _Action;                                           // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UActorComponent*                        _Caller;                                           // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRunningFlowAction;

// ScriptStruct Dialog.DialogVoiceAttenuation
// 0x000C (0x000C - 0x0000)
struct FDialogVoiceAttenuation final
{
public:
	bool                                          _EnableAttenuation;                                // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         _FalloffRadius;                                    // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         _FalloffDistance;                                  // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogVoiceAttenuation;

// ScriptStruct Dialog.ItemState
// 0x0050 (0x0050 - 0x0000)
struct FItemState final
{
public:
	TMap<class FName, int32>                      _Fields;                                           // 0x0000(0x0050)(SaveGame, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FItemState;

// ScriptStruct Dialog.DataState
// 0x0060 (0x0060 - 0x0000)
struct FDataState final
{
public:
	TArray<uint8>                                 _Blob;                                             // 0x0000(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic)
	TMap<int32, struct FItemState>                _ItemStates;                                       // 0x0010(0x0050)(SaveGame, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDataState;

// ScriptStruct Dialog.FlowText
// 0x0038 (0x0038 - 0x0000)
struct FFlowText final
{
public:
	class FString                                 _Text;                                             // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          _Localizable;                                      // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 _Key;                                              // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 _ShortID;                                          // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFlowText;

// ScriptStruct Dialog.QuestObjective
// 0x0030 (0x0030 - 0x0000)
struct FQuestObjective final
{
public:
	int32                                         _ObjectiveID;                                      // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuestStatus                                  _Status;                                           // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   _Name;                                             // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
	class FText                                   _Description;                                      // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
	bool                                          _IsHidden;                                         // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FQuestObjective;

// ScriptStruct Dialog.QuestData
// 0x0048 (0x0048 - 0x0000)
struct FQuestData final
{
public:
	struct FDialogObjectID                        _QuestID;                                          // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuestStatus                                  _Status;                                           // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FQuestObjective>                _Objectives;                                       // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, NativeAccessSpecifierPublic)
	int32                                         _StoryRecap;                                       // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FQuestData;

}

