#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: Cronos

#include "Basic.hpp"

#include "DifficultyAttributes_structs.hpp"
#include "Engine_structs.hpp"
#include "SlateCore_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Spawners_structs.hpp"
#include "Cronos_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "GameBase_structs.hpp"
#include "AIModule_structs.hpp"
#include "GameplayAbilities_structs.hpp"
#include "Dialog_structs.hpp"
#include "AkAudio_structs.hpp"
#include "LevelStreaming_structs.hpp"
#include "EnhancedInput_structs.hpp"
#include "Mai_structs.hpp"
#include "Smort_structs.hpp"
#include "InteractionGeneric_structs.hpp"
#include "ChaosSolverEngine_structs.hpp"
#include "InputCore_structs.hpp"
#include "SimpleSpawnPoints_structs.hpp"


namespace SDK::Params
{

// Function Cronos.SHAnimItemInteractionSubcomp.GetItemInteractionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance final
{
public:
	class USHItemInteractionAnimInstance*         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance;

// Function Cronos.SHAnimItemInteractionSubcomp.ShouldUpdateHandIkAlpha
// 0x0001 (0x0001 - 0x0000)
struct SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha;

// Function Cronos.BTOnInteractBehaviorTrigger.OnItemGrabbed
// 0x0010 (0x0010 - 0x0000)
struct BTOnInteractBehaviorTrigger_OnItemGrabbed final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnInteractBehaviorTrigger_OnItemGrabbed;

// Function Cronos.ISMMergerActor.SetMobility
// 0x0001 (0x0001 - 0x0000)
struct ISMMergerActor_SetMobility final
{
public:
	EComponentMobility                            InMobility;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ISMMergerActor_SetMobility;

// Function Cronos.BTInGameMenuWidget.CallMenuOpen
// 0x0028 (0x0028 - 0x0000)
struct BTInGameMenuWidget_CallMenuOpen final
{
public:
	TSoftClassPtr<class UClass>                   InGameMenuWidgetClass;                             // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuWidget_CallMenuOpen;

// Function Cronos.MultiModeGunAnimInstance.CanEnterAiming
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_CanEnterAiming final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterAiming;

// Function Cronos.MultiModeGunAnimInstance.CanEnterCooldown
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_CanEnterCooldown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterCooldown;

// Function Cronos.MultiModeGunAnimInstance.CanEnterIdle
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_CanEnterIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterIdle;

// Function Cronos.MultiModeGunAnimInstance.CanEnterMelee
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_CanEnterMelee final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterMelee;

// Function Cronos.MultiModeGunAnimInstance.CanEnterState
// 0x0002 (0x0002 - 0x0000)
struct MultiModeGunAnimInstance_CanEnterState final
{
public:
	EGunState                                     State;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterState;

// Function Cronos.MultiModeGunAnimInstance.PlayAimingLoop
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_PlayAimingLoop final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayAimingLoop;

// Function Cronos.MultiModeGunAnimInstance.PlayMeleeLoop
// 0x0001 (0x0001 - 0x0000)
struct MultiModeGunAnimInstance_PlayMeleeLoop final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayMeleeLoop;

// Function Cronos.AbilityTask_CharacterSnap.PlayerInteractionSnap
// 0x0048 (0x0048 - 0x0000)
struct AbilityTask_CharacterSnap_PlayerInteractionSnap final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SnapLocation;                                      // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SnapDuration;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SnapBlendoutThreshold;                             // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         InActorsIgnore;                                    // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         InVerticalOffset;                                  // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreCollisionCheck;                             // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceExactPosition;                               // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreFloor;                                      // 0x003E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3F[0x1];                                       // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class UAbilityTask_CharacterSnap*             ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_CharacterSnap_PlayerInteractionSnap;

// Function Cronos.AbilityTask_CharacterSnap.OnSlideFinished
// 0x0001 (0x0001 - 0x0000)
struct AbilityTask_CharacterSnap_OnSlideFinished final
{
public:
	bool                                          Completed;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_CharacterSnap_OnSlideFinished;

// Function Cronos.BTInteractionWidgetManager.HideRequest
// 0x0001 (0x0001 - 0x0000)
struct BTInteractionWidgetManager_HideRequest final
{
public:
	bool                                          bSuccess;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionWidgetManager_HideRequest;

// Function Cronos.BTInteractionWidgetManager.IsWidgetDisplayed
// 0x0001 (0x0001 - 0x0000)
struct BTInteractionWidgetManager_IsWidgetDisplayed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionWidgetManager_IsWidgetDisplayed;

// Function Cronos.MiniInventoryInteractComponent.DecrementExpectedItemCount
// 0x0004 (0x0004 - 0x0000)
struct MiniInventoryInteractComponent_DecrementExpectedItemCount final
{
public:
	int32                                         InValue;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MiniInventoryInteractComponent_DecrementExpectedItemCount;

// Function Cronos.MiniInventoryInteractComponent.GetExpectedItemCount
// 0x0004 (0x0004 - 0x0000)
struct MiniInventoryInteractComponent_GetExpectedItemCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MiniInventoryInteractComponent_GetExpectedItemCount;

// Function Cronos.MiniInventoryInteractComponent.SetExpectedItemCount
// 0x0004 (0x0004 - 0x0000)
struct MiniInventoryInteractComponent_SetExpectedItemCount final
{
public:
	int32                                         InExpectedItemCount;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MiniInventoryInteractComponent_SetExpectedItemCount;

// Function Cronos.MiniInventoryInteractComponent.TestUseFirstItem
// 0x0001 (0x0001 - 0x0000)
struct MiniInventoryInteractComponent_TestUseFirstItem final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MiniInventoryInteractComponent_TestUseFirstItem;

// Function Cronos.AbsorptionComponent.AddMergedTypes
// 0x0010 (0x0010 - 0x0000)
struct AbsorptionComponent_AddMergedTypes final
{
public:
	TArray<EEnemyArchetype>                       InMonstersTypes;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_AddMergedTypes;

// Function Cronos.AbsorptionComponent.AttachedTentaclesVFXTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_AttachedTentaclesVFXTimelineCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_AttachedTentaclesVFXTimelineCallback;

// Function Cronos.AbsorptionComponent.CommitToAbsorption
// 0x0010 (0x0010 - 0x0000)
struct AbsorptionComponent_CommitToAbsorption final
{
public:
	class UAbsorptionComponent*                   OtherAbsorption;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AbsorptionComponent_CommitToAbsorption;

// Function Cronos.AbsorptionComponent.GetAttributeMask
// 0x0002 (0x0002 - 0x0000)
struct AbsorptionComponent_GetAttributeMask final
{
public:
	bool                                          bNormalize;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAttributeMask;

// Function Cronos.AbsorptionComponent.GetAttributes
// 0x0010 (0x0010 - 0x0000)
struct AbsorptionComponent_GetAttributes final
{
public:
	TArray<EAbsorbedAttribute>                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAttributes;

// Function Cronos.AbsorptionComponent.GetMergedTypes
// 0x0010 (0x0010 - 0x0000)
struct AbsorptionComponent_GetMergedTypes final
{
public:
	TArray<EEnemyArchetype>                       ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetMergedTypes;

// Function Cronos.AbsorptionComponent.GetRank
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_GetRank final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetRank;

// Function Cronos.AbsorptionComponent.HasAttribute
// 0x0002 (0x0002 - 0x0000)
struct AbsorptionComponent_HasAttribute final
{
public:
	EAbsorbedAttribute                            Attribute;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_HasAttribute;

// Function Cronos.AbsorptionComponent.InterruptAbsorption
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_InterruptAbsorption final
{
public:
	bool                                          bForceInterrupt;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_InterruptAbsorption;

// Function Cronos.AbsorptionComponent.OnFireDamage
// 0x0018 (0x0018 - 0x0000)
struct AbsorptionComponent_OnFireDamage final
{
public:
	struct FVector                                ExplosionToEnemyDirection;                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_OnFireDamage;

// Function Cronos.AbsorptionComponent.SetAttributeMask
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_SetAttributeMask final
{
public:
	uint8                                         NewMask;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_SetAttributeMask;

// Function Cronos.AbsorptionComponent.SetAttributes
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_SetAttributes final
{
public:
	uint8                                         NewMask;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_SetAttributes;

// Function Cronos.AbsorptionComponent.SetInitialValues
// 0x0002 (0x0002 - 0x0000)
struct AbsorptionComponent_SetInitialValues final
{
public:
	uint8                                         InitialRank;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         InitialAttributes;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_SetInitialValues;

// Function Cronos.AbsorptionComponent.SetRank
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_SetRank final
{
public:
	int32                                         NewRank;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_SetRank;

// Function Cronos.AbsorptionComponent.CanAbsorb
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_CanAbsorb final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_CanAbsorb;

// Function Cronos.AbsorptionComponent.CanBeAbsorbed
// 0x0010 (0x0010 - 0x0000)
struct AbsorptionComponent_CanBeAbsorbed final
{
public:
	class AActor*                                 Instigator;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AbsorptionComponent_CanBeAbsorbed;

// Function Cronos.AbsorptionComponent.CanDespawn
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_CanDespawn final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_CanDespawn;

// Function Cronos.AbsorptionComponent.ConnectionVFXTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_ConnectionVFXTimelineCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_ConnectionVFXTimelineCallback;

// Function Cronos.AbsorptionComponent.GetAbsorptionAbortDistance
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_GetAbsorptionAbortDistance final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAbortDistance;

// Function Cronos.AbsorptionComponent.GetAbsorptionAcceptDistance
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_GetAbsorptionAcceptDistance final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAcceptDistance;

// Function Cronos.AbsorptionComponent.GetAbsorptionDuration
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_GetAbsorptionDuration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionDuration;

// Function Cronos.AbsorptionComponent.GetAbsorptionPartner
// 0x0008 (0x0008 - 0x0000)
struct AbsorptionComponent_GetAbsorptionPartner final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionPartner;

// Function Cronos.AbsorptionComponent.GetDefaultAttributes
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_GetDefaultAttributes final
{
public:
	uint8                                         ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetDefaultAttributes;

// Function Cronos.AbsorptionComponent.GetMonsterType
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_GetMonsterType final
{
public:
	EEnemyArchetype                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetMonsterType;

// Function Cronos.AbsorptionComponent.GetMorphingAnimLength
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_GetMorphingAnimLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_GetMorphingAnimLength;

// Function Cronos.AbsorptionComponent.IsRankInitialized
// 0x0001 (0x0001 - 0x0000)
struct AbsorptionComponent_IsRankInitialized final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_IsRankInitialized;

// Function Cronos.AbsorptionComponent.ReadyToAbsorbVFXTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback;

// Function Cronos.AbsorptionComponent.ReadyToEatVFXTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct AbsorptionComponent_ReadyToEatVFXTimelineCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbsorptionComponent_ReadyToEatVFXTimelineCallback;

// Function Cronos.AIAimOffsetAnimInstance.CanUseBasicAimOffset
// 0x0001 (0x0001 - 0x0000)
struct AIAimOffsetAnimInstance_CanUseBasicAimOffset final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIAimOffsetAnimInstance_CanUseBasicAimOffset;

// Function Cronos.AIAimOffsetAnimInstance.GetAimOffsetState
// 0x0008 (0x0008 - 0x0000)
struct AIAimOffsetAnimInstance_GetAimOffsetState final
{
public:
	class UAnimInstanceAimOffsetState*            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIAimOffsetAnimInstance_GetAimOffsetState;

// Function Cronos.AIAimOffsetAnimInstance.IsAimOffsetBlocked
// 0x0001 (0x0001 - 0x0000)
struct AIAimOffsetAnimInstance_IsAimOffsetBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIAimOffsetAnimInstance_IsAimOffsetBlocked;

// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneCustomEventFired
// 0x0010 (0x0010 - 0x0000)
struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired final
{
public:
	TWeakObjectPtr<class UGameLevelSequenceDirector> InSequenceDirector;                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InEventName;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired;

// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneFinished
// 0x0001 (0x0001 - 0x0000)
struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished final
{
public:
	bool                                          Skipped;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished;

// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.RebindToCutsceneFinished
// 0x0001 (0x0001 - 0x0000)
struct BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished final
{
public:
	bool                                          Skipped;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished;

// Function Cronos.CronosGameplayAbility.IsPersistentAbility
// 0x0001 (0x0001 - 0x0000)
struct CronosGameplayAbility_IsPersistentAbility final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayAbility_IsPersistentAbility;

// Function Cronos.CenterDotVisualizationWidget.Update
// 0x0008 (0x0008 - 0x0000)
struct CenterDotVisualizationWidget_Update final
{
public:
	struct FCenterDotData                         Data;                                              // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CenterDotVisualizationWidget_Update;

// Function Cronos.AimAbility.NotifyOnFireBehaviorFinished
// 0x0010 (0x0010 - 0x0000)
struct AimAbility_NotifyOnFireBehaviorFinished final
{
public:
	class UBTFireBehavior*                        FireBehavior;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeaponFired;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AimAbility_NotifyOnFireBehaviorFinished;

// Function Cronos.AIMovementAnimInstance.GetRoundedAngle
// 0x0008 (0x0008 - 0x0000)
struct AIMovementAnimInstance_GetRoundedAngle final
{
public:
	float                                         base;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetRoundedAngle;

// Function Cronos.AIMovementAnimInstance.IdleToSecondaryIdle
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IdleToSecondaryIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IdleToSecondaryIdle;

// Function Cronos.AIMovementAnimInstance.SecondaryIdleToIdle
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_SecondaryIdleToIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_SecondaryIdleToIdle;

// Function Cronos.AIMovementAnimInstance.SetForcedAngle
// 0x0004 (0x0004 - 0x0000)
struct AIMovementAnimInstance_SetForcedAngle final
{
public:
	float                                         ForcedAngle;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_SetForcedAngle;

// Function Cronos.AIMovementAnimInstance.StopsIntoIdle
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_StopsIntoIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_StopsIntoIdle;

// Function Cronos.AIMovementAnimInstance.CanEnterState
// 0x0002 (0x0002 - 0x0000)
struct AIMovementAnimInstance_CanEnterState final
{
public:
	EAiMovementState                              State;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterState;

// Function Cronos.AIMovementAnimInstance.CanEnterStop
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_CanEnterStop final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterStop;

// Function Cronos.AIMovementAnimInstance.CanGaitChange
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_CanGaitChange final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_CanGaitChange;

// Function Cronos.AIMovementAnimInstance.GetAngleToTarget
// 0x0004 (0x0004 - 0x0000)
struct AIMovementAnimInstance_GetAngleToTarget final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetAngleToTarget;

// Function Cronos.AIMovementAnimInstance.GetGaitScaledAnimRateScale
// 0x0004 (0x0004 - 0x0000)
struct AIMovementAnimInstance_GetGaitScaledAnimRateScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitScaledAnimRateScale;

// Function Cronos.AIMovementAnimInstance.GetGaitTransitionAnimSequence
// 0x0008 (0x0008 - 0x0000)
struct AIMovementAnimInstance_GetGaitTransitionAnimSequence final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitTransitionAnimSequence;

// Function Cronos.AIMovementAnimInstance.GetMovementState
// 0x0008 (0x0008 - 0x0000)
struct AIMovementAnimInstance_GetMovementState final
{
public:
	class UAnimInstanceMovementState*             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetMovementState;

// Function Cronos.AIMovementAnimInstance.GetRandomIdleAnimSequence
// 0x0008 (0x0008 - 0x0000)
struct AIMovementAnimInstance_GetRandomIdleAnimSequence final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetRandomIdleAnimSequence;

// Function Cronos.AIMovementAnimInstance.GetStopAnim
// 0x0008 (0x0008 - 0x0000)
struct AIMovementAnimInstance_GetStopAnim final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetStopAnim;

// Function Cronos.AIMovementAnimInstance.GetStrafingAngle
// 0x0004 (0x0004 - 0x0000)
struct AIMovementAnimInstance_GetStrafingAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_GetStrafingAngle;

// Function Cronos.AIMovementAnimInstance.IsCenti
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsCenti final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsCenti;

// Function Cronos.AIMovementAnimInstance.IsChubby
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsChubby final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsChubby;

// Function Cronos.AIMovementAnimInstance.IsCorrectlySetuped
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsCorrectlySetuped final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsCorrectlySetuped;

// Function Cronos.AIMovementAnimInstance.IsDoppel
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsDoppel final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsDoppel;

// Function Cronos.AIMovementAnimInstance.IsFear
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsFear final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsFear;

// Function Cronos.AIMovementAnimInstance.IsNotFalling
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsNotFalling final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsNotFalling;

// Function Cronos.AIMovementAnimInstance.IsPathfinder
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsPathfinder final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsPathfinder;

// Function Cronos.AIMovementAnimInstance.IsTerror
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_IsTerror final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_IsTerror;

// Function Cronos.AIMovementAnimInstance.MovementIntoIdle
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_MovementIntoIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_MovementIntoIdle;

// Function Cronos.AIMovementAnimInstance.ShouldStartMovement
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_ShouldStartMovement final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStartMovement;

// Function Cronos.AIMovementAnimInstance.ShouldStopMovement
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_ShouldStopMovement final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStopMovement;

// Function Cronos.AIMovementAnimInstance.ShouldStrafe
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_ShouldStrafe final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStrafe;

// Function Cronos.AIMovementAnimInstance.UseLocomotionInputPose
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_UseLocomotionInputPose final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_UseLocomotionInputPose;

// Function Cronos.AIMovementAnimInstance.WantsToMove
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_WantsToMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToMove;

// Function Cronos.AIMovementAnimInstance.WantsToNotMove
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_WantsToNotMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToNotMove;

// Function Cronos.AIMovementAnimInstance.WantsToStand
// 0x0001 (0x0001 - 0x0000)
struct AIMovementAnimInstance_WantsToStand final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToStand;

// Function Cronos.GameSaveSlotListEntryWidget.GetGameSlotInfo
// 0x0078 (0x0078 - 0x0000)
struct GameSaveSlotListEntryWidget_GetGameSlotInfo final
{
public:
	struct FGameSaveSlotInfo                      ReturnValue;                                       // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameSaveSlotListEntryWidget_GetGameSlotInfo;

// Function Cronos.SHCombatStatesInterface.GetBodyHitDamageMultiplayer
// 0x000C (0x000C - 0x0000)
struct SHCombatStatesInterface_GetBodyHitDamageMultiplayer final
{
public:
	class FName                                   HitBoneName;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatStatesInterface_GetBodyHitDamageMultiplayer;

// Function Cronos.SHCombatStatesInterface.IsKnockedDown
// 0x0001 (0x0001 - 0x0000)
struct SHCombatStatesInterface_IsKnockedDown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatStatesInterface_IsKnockedDown;

// Function Cronos.CronosUserWidgetOnTag.OnGameplayEvent
// 0x00B8 (0x00B8 - 0x0000)
struct CronosUserWidgetOnTag_OnGameplayEvent final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnGameplayEvent;

// Function Cronos.CronosUserWidgetOnTag.OnInputRequest
// 0x0008 (0x0008 - 0x0000)
struct CronosUserWidgetOnTag_OnInputRequest final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnInputRequest;

// Function Cronos.BTNoAmmoWidget.InitAmmo
// 0x0008 (0x0008 - 0x0000)
struct BTNoAmmoWidget_InitAmmo final
{
public:
	class FName                                   InAmmoRowName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNoAmmoWidget_InitAmmo;

// Function Cronos.BTNoAmmoWidget.UpdateDisplayWithNewAmmo
// 0x0004 (0x0004 - 0x0000)
struct BTNoAmmoWidget_UpdateDisplayWithNewAmmo final
{
public:
	int32                                         InWeaponModeContainerIndex;                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNoAmmoWidget_UpdateDisplayWithNewAmmo;

// Function Cronos.AITask_Absorb.AIAbsorb
// 0x0018 (0x0018 - 0x0000)
struct AITask_Absorb_AIAbsorb final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbsorptionComponent*                   TargetToAbsorb;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAITask_Absorb*                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_Absorb_AIAbsorb;

// Function Cronos.AITask_Absorb.BehaviorAbsorb
// 0x0028 (0x0028 - 0x0000)
struct AITask_Absorb_BehaviorAbsorb final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbsorptionComponent*                   TargetToAbsorb;                                    // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAITask_Absorb*                         ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_Absorb_BehaviorAbsorb;

// Function Cronos.AITask_BTMoveTo.AIBTMoveTo
// 0x0068 (0x0068 - 0x0000)
struct AITask_BTMoveTo_AIBTMoveTo final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                GoalLocation;                                      // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0020(0x0020)(Parm, NativeAccessSpecifierPublic)
	class AActor*                                 GoalActor;                                         // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AcceptanceRadius;                                  // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 StopOnOverlap;                                     // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 AcceptPartialPath;                                 // 0x004D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePathfinding;                                   // 0x004E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4F[0x1];                                       // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UNavigationQueryFilter>     FilterClass;                                       // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseContinuousGoalTracking;                        // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 ProjectGoalOnNavigation;                           // 0x005A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIGait                                       ExplicitGate;                                      // 0x005B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOverrideGait;                                     // 0x005C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceMoveToLocation;                              // 0x005D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5E[0x2];                                       // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_BTMoveTo*                       ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_BTMoveTo_AIBTMoveTo;

// Function Cronos.AITask_BTMoveTo.BehaviorMoveTo
// 0x0078 (0x0078 - 0x0000)
struct AITask_BTMoveTo_BehaviorMoveTo final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                GoalLocation;                                      // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0030(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic)
	class AActor*                                 GoalActor;                                         // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AcceptanceRadius;                                  // 0x0058(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 StopOnOverlap;                                     // 0x005C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 AcceptPartialPath;                                 // 0x005D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePathfinding;                                   // 0x005E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5F[0x1];                                       // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UNavigationQueryFilter>     FilterClass;                                       // 0x0060(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x0068(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseContinuousGoalTracking;                        // 0x0069(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIOptionFlag                                 ProjectGoalOnNavigation;                           // 0x006A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIGait                                       ExplicitGate;                                      // 0x006B(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceMoveToLocation;                              // 0x006C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6D[0x3];                                       // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_BTMoveTo*                       ReturnValue;                                       // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_BTMoveTo_BehaviorMoveTo;

// Function Cronos.AITask_BTRunEQS.BehaviorRunEQS
// 0x0028 (0x0028 - 0x0000)
struct AITask_BTRunEQS_BehaviorRunEQS final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USmortGameplayBehavior*                 OwnerBehavior;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UEnvQuery*                              QueryTemplate;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEnvQueryRunMode                              RunMode;                                           // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_BTRunEQS*                       ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_BTRunEQS_BehaviorRunEQS;

// Function Cronos.TaggedNavLinkComponent.IsActorUsingLink
// 0x0010 (0x0010 - 0x0000)
struct TaggedNavLinkComponent_IsActorUsingLink final
{
public:
	class UObject*                                PathFollowing;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TaggedNavLinkComponent_IsActorUsingLink;

// Function Cronos.TaggedNavLinkComponent.OverrideLinkTag
// 0x0008 (0x0008 - 0x0000)
struct TaggedNavLinkComponent_OverrideLinkTag final
{
public:
	struct FGameplayTag                           NewTag;                                            // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TaggedNavLinkComponent_OverrideLinkTag;

// Function Cronos.AITask_EnterWall.AIEnterWall
// 0x00B0 (0x00B0 - 0x0000)
struct AITask_EnterWall_AIEnterWall final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnter;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        TransitionDuration;                                // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PointA;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PointB;                                            // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PointC;                                            // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalA;                                           // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalB;                                           // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalC;                                           // 0x0090(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAITask_EnterWall*                      ReturnValue;                                       // 0x00A8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_EnterWall_AIEnterWall;

// Function Cronos.AITask_Jump.BehaviorJump
// 0x0098 (0x0098 - 0x0000)
struct AITask_Jump_BehaviorJump final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InJumpVelocity;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         GravityOverride;                                   // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                LandingLocation;                                   // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LandingNormal;                                     // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                FocusPoint;                                        // 0x0068(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LandingAnticipationTime;                           // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OrientationDelay;                                  // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OrientationSpeed;                                  // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_Jump*                           ReturnValue;                                       // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_Jump_BehaviorJump;

// Function Cronos.GameSettingsWidget.OnMainSwitcherActiveWidgetChanged
// 0x0010 (0x0010 - 0x0000)
struct GameSettingsWidget_OnMainSwitcherActiveWidgetChanged final
{
public:
	class UWidget*                                ActiveWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ActiveWidgetIndex;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameSettingsWidget_OnMainSwitcherActiveWidgetChanged;

// Function Cronos.SHDoorAttachment.InteractHandle
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAttachment_InteractHandle final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_InteractHandle;

// Function Cronos.SHDoorAttachment.MovementSnapFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_MovementSnapFinished final
{
public:
	bool                                          WasCompleted;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_MovementSnapFinished;

// Function Cronos.SHDoorAttachment.OnActionAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAttachment_OnActionAnimEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAttachment_OnActionAnimEnd;

// Function Cronos.SHDoorAttachment.OnInteractionAnimationEnd
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_OnInteractionAnimationEnd final
{
public:
	ESHAnimEndType                                AnimEndType;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_OnInteractionAnimationEnd;

// Function Cronos.SHDoorAttachment.OnWidgetInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_OnWidgetInteraction final
{
public:
	bool                                          Started;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_OnWidgetInteraction;

// Function Cronos.SHDoorAttachment.PlayInteractionAnimation
// 0x0080 (0x0080 - 0x0000)
struct SHDoorAttachment_PlayInteractionAnimation final
{
public:
	struct FPlayAnimationData                     AnimToPlay;                                        // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAttachment_PlayInteractionAnimation;

// Function Cronos.SHDoorAttachment.ProcessOnLockAnimPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHDoorAttachment_ProcessOnLockAnimPlayed final
{
public:
	class USHDoorAnimationsComponent*             DoorAnimComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessOnLockAnimPlayed;

// Function Cronos.SHDoorAttachment.PutCharacterOnSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_PutCharacterOnSpotFinished final
{
public:
	bool                                          WasCompleted;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_PutCharacterOnSpotFinished;

// Function Cronos.SHDoorAttachment.RegisterDoorActor
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAttachment_RegisterDoorActor final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAttachment_RegisterDoorActor;

// Function Cronos.SHDoorAttachment.SetDoorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_SetDoorFrozen final
{
public:
	bool                                          Inset;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_SetDoorFrozen;

// Function Cronos.BTOnDoorStateChangeBehaviorTrigger.OnDoorStateChanged
// 0x0010 (0x0010 - 0x0000)
struct BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged final
{
public:
	class USHDoorMovementComponent*               DoorMovementComponent;                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHDoorStateEnum                              NewState;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged;

// Function Cronos.AITask_MoveInput.AIMoveInput
// 0x0058 (0x0058 - 0x0000)
struct AITask_MoveInput_AIMoveInput final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsRelativeDirection;                              // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InDuration;                                        // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_MoveInput*                      ReturnValue;                                       // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_MoveInput_AIMoveInput;

// Function Cronos.AITask_MoveInput.BehaviorMoveInput
// 0x0068 (0x0068 - 0x0000)
struct AITask_MoveInput_BehaviorMoveInput final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsRelativeDirection;                              // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x3];                                       // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InDuration;                                        // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_MoveInput*                      ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_MoveInput_BehaviorMoveInput;

// Function Cronos.MiniInventoryWidget.MiniInventoryUseItem
// 0x0010 (0x0010 - 0x0000)
struct MiniInventoryWidget_MiniInventoryUseItem final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MiniInventoryWidget_MiniInventoryUseItem;

// Function Cronos.AITask_RotateTowards.AIRotateTowards
// 0x0048 (0x0048 - 0x0000)
struct AITask_RotateTowards_AIRotateTowards final
{
public:
	class AAIController*                          InController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InTargetActor;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InTargetVector;                                    // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseAsDirection;                                   // 0x0029(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePlanarRotation;                                // 0x002A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2B[0x1];                                       // 0x002B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TimeLimit;                                         // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Acceptance;                                        // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinInitialAngle;                                   // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          PrintDebugAngle;                                   // 0x0038(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_RotateTowards*                  ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_RotateTowards_AIRotateTowards;

// Function Cronos.AITask_RotateTowards.BehaviorRotateTowards
// 0x0050 (0x0050 - 0x0000)
struct AITask_RotateTowards_BehaviorRotateTowards final
{
public:
	class AAIController*                          InController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USmortGameplayBehavior*                 InBehaviorOwner;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InTargetActor;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InTargetVector;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseAsDirection;                                   // 0x0031(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePlanarRotation;                                // 0x0032(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_33[0x1];                                       // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TimeLimit;                                         // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Acceptance;                                        // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinInitialAngle;                                   // 0x003C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          PrintDebugAngle;                                   // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_RotateTowards*                  ReturnValue;                                       // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_RotateTowards_BehaviorRotateTowards;

// Function Cronos.AITask_Steer.AISteer
// 0x00A8 (0x00A8 - 0x0000)
struct AITask_Steer_AISteer final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	struct FSteeringRequest                       InSteerRequest;                                    // 0x0028(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIGait                                       ExplicitGate;                                      // 0x0099(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9A[0x6];                                       // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_Steer*                          ReturnValue;                                       // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_Steer_AISteer;

// Function Cronos.AITask_Steer.BehaviorSteer
// 0x00B8 (0x00B8 - 0x0000)
struct AITask_Steer_BehaviorSteer final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  AddedTags;                                         // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSteeringRequest                       InSteerRequest;                                    // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLockAILogic;                                      // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAIGait                                       ExplicitGate;                                      // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_AA[0x6];                                       // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UAITask_Steer*                          ReturnValue;                                       // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_Steer_BehaviorSteer;

// Function Cronos.InteractionIndicatorVisualizationWidget.OnUpdate
// 0x0008 (0x0008 - 0x0000)
struct InteractionIndicatorVisualizationWidget_OnUpdate final
{
public:
	struct FInteractionIndicatorData              Data;                                              // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractionIndicatorVisualizationWidget_OnUpdate;

// Function Cronos.AITask_UseSmartObject.AIBTUseSmartObject
// 0x0018 (0x0018 - 0x0000)
struct AITask_UseSmartObject_AIBTUseSmartObject final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCronosSmartObject*                     SmartObject;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAITask_UseSmartObject*                 ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_UseSmartObject_AIBTUseSmartObject;

// Function Cronos.AITask_UseSmartObject.BehaviorUseSmartObject
// 0x0028 (0x0028 - 0x0000)
struct AITask_UseSmartObject_BehaviorUseSmartObject final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCronosSmartObject*                     SmartObject;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAITask_UseSmartObject*                 ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_UseSmartObject_BehaviorUseSmartObject;

// Function Cronos.AITask_UseSmartObject.OnSmartObjectInteractionFinished
// 0x0010 (0x0010 - 0x0000)
struct AITask_UseSmartObject_OnSmartObjectInteractionFinished final
{
public:
	class UCronosSmartObject*                     SmartObject;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Controller;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_UseSmartObject_OnSmartObjectInteractionFinished;

// Function Cronos.BTPinPadInteractionWidgetManager.AddDigitToCode
// 0x0004 (0x0004 - 0x0000)
struct BTPinPadInteractionWidgetManager_AddDigitToCode final
{
public:
	int32                                         InDigit;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_AddDigitToCode;

// Function Cronos.BTPinPadInteractionWidgetManager.OverrideCorrectPassword
// 0x0010 (0x0010 - 0x0000)
struct BTPinPadInteractionWidgetManager_OverrideCorrectPassword final
{
public:
	class FString                                 InNewPassword;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_OverrideCorrectPassword;

// Function Cronos.BTPinPadInteractionWidgetManager.RequestUnlockCodeHint
// 0x0008 (0x0008 - 0x0000)
struct BTPinPadInteractionWidgetManager_RequestUnlockCodeHint final
{
public:
	struct FGameplayTag                           InUnlockCodeHintTag;                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_RequestUnlockCodeHint;

// Function Cronos.AlternativeFireModeAbility.FinishFiring
// 0x00B0 (0x00B0 - 0x0000)
struct AlternativeFireModeAbility_FinishFiring final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AlternativeFireModeAbility_FinishFiring;

// Function Cronos.TutorialsVisualizationWidget.Update
// 0x0068 (0x0068 - 0x0000)
struct TutorialsVisualizationWidget_Update final
{
public:
	struct FTutorialsData                         Data;                                              // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TutorialsVisualizationWidget_Update;

// Function Cronos.GeometryCollectionPoolable.GetGeometryCollection
// 0x0008 (0x0008 - 0x0000)
struct GeometryCollectionPoolable_GetGeometryCollection final
{
public:
	class UGeometryCollection*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionPoolable_GetGeometryCollection;

// Function Cronos.GeometryCollectionPoolable.SetGeometryCollection
// 0x0008 (0x0008 - 0x0000)
struct GeometryCollectionPoolable_SetGeometryCollection final
{
public:
	class UGeometryCollection*                    InGeometryCollection;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionPoolable_SetGeometryCollection;

// Function Cronos.FlashlightAnimInstance.GetOwnerMesh
// 0x0008 (0x0008 - 0x0000)
struct FlashlightAnimInstance_GetOwnerMesh final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlashlightAnimInstance_GetOwnerMesh;

// Function Cronos.BTInGameMenuManagerComponent.GetCurrentMenuWidgetOpened
// 0x0010 (0x0010 - 0x0000)
struct BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTInGameMenuWidget*                    ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened;

// Function Cronos.BTInGameMenuManagerComponent.CancelOpenRequest
// 0x0028 (0x0028 - 0x0000)
struct BTInGameMenuManagerComponent_CancelOpenRequest final
{
public:
	TSoftClassPtr<class UClass>                   InGameMenuWidgetClass;                             // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_CancelOpenRequest;

// Function Cronos.BTInGameMenuManagerComponent.OpenMenuAsync
// 0x0030 (0x0030 - 0x0000)
struct BTInGameMenuManagerComponent_OpenMenuAsync final
{
public:
	TSoftClassPtr<class UClass>                   InGameMenuWidgetClass;                             // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateId;                                           // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuAsync;

// Function Cronos.BTInGameMenuManagerComponent.OpenMenuSync
// 0x0018 (0x0018 - 0x0000)
struct BTInGameMenuManagerComponent_OpenMenuSync final
{
public:
	TSubclassOf<class UBTInGameMenuWidget>        InGameMenuWidgetClass;                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateId;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTInGameMenuWidget*                    ReturnValue;                                       // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuSync;

// Function Cronos.BTInGameMenuManagerComponent.SetInstantOpenAndClose
// 0x0001 (0x0001 - 0x0000)
struct BTInGameMenuManagerComponent_SetInstantOpenAndClose final
{
public:
	bool                                          bInInstantOpenAndClose;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_SetInstantOpenAndClose;

// Function Cronos.BTInGameMenuManagerComponent.GetMenuWidgetOpened
// 0x0008 (0x0008 - 0x0000)
struct BTInGameMenuManagerComponent_GetMenuWidgetOpened final
{
public:
	class UBTInGameMenuWidget*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetMenuWidgetOpened;

// Function Cronos.BTInGameMenuManagerComponent.IsInstantOpenAndClose
// 0x0001 (0x0001 - 0x0000)
struct BTInGameMenuManagerComponent_IsInstantOpenAndClose final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInGameMenuManagerComponent_IsInstantOpenAndClose;

// Function Cronos.AnimationComponent.OnMontageBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct AnimationComponent_OnMontageBlendingOut final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationComponent_OnMontageBlendingOut;

// Function Cronos.AnimationComponent.OnMontageEnded
// 0x0010 (0x0010 - 0x0000)
struct AnimationComponent_OnMontageEnded final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationComponent_OnMontageEnded;

// Function Cronos.AnimationComponent.PlayAnimation
// 0x00A8 (0x00A8 - 0x0000)
struct AnimationComponent_PlayAnimation final
{
public:
	struct FPlayAnimationData                     AnimData;                                          // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          StopAllMontages;                                   // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                BlendSpaceInput;                                   // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceNoBlend;                                     // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimMontage*                           ReturnValue;                                       // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationComponent_PlayAnimation;

// Function Cronos.AnimationComponent.SetControlRigAlpha
// 0x0004 (0x0004 - 0x0000)
struct AnimationComponent_SetControlRigAlpha final
{
public:
	float                                         NewAlpha;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationComponent_SetControlRigAlpha;

// Function Cronos.AnimationComponent.GetActionMovementState
// 0x0001 (0x0001 - 0x0000)
struct AnimationComponent_GetActionMovementState final
{
public:
	EAIMovementActionState                        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationComponent_GetActionMovementState;

// Function Cronos.FireWeaponAbility.FinishFiring
// 0x00B0 (0x00B0 - 0x0000)
struct FireWeaponAbility_FinishFiring final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FireWeaponAbility_FinishFiring;

// Function Cronos.FireWeaponAbility.ReceiveOnBurstFired
// 0x0008 (0x0008 - 0x0000)
struct FireWeaponAbility_ReceiveOnBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeLevel;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FireWeaponAbility_ReceiveOnBurstFired;

// Function Cronos.BTPathFollowingComponent.GetCurrentDeviation
// 0x0004 (0x0004 - 0x0000)
struct BTPathFollowingComponent_GetCurrentDeviation final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentDeviation;

// Function Cronos.BTPathFollowingComponent.GetCurrentPathLength
// 0x0004 (0x0004 - 0x0000)
struct BTPathFollowingComponent_GetCurrentPathLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentPathLength;

// Function Cronos.BTPathFollowingComponent.GetPostProcessingDuration
// 0x0004 (0x0004 - 0x0000)
struct BTPathFollowingComponent_GetPostProcessingDuration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPathFollowingComponent_GetPostProcessingDuration;

// Function Cronos.BTOnGameplayTagBehaviorTrigger.GameplayTagCallback
// 0x000C (0x000C - 0x0000)
struct BTOnGameplayTagBehaviorTrigger_GameplayTagCallback final
{
public:
	struct FGameplayTag                           InTag;                                             // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewCount;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnGameplayTagBehaviorTrigger_GameplayTagCallback;

// Function Cronos.GunMorphingActorComponent.Assemble
// 0x0008 (0x0008 - 0x0000)
struct GunMorphingActorComponent_Assemble final
{
public:
	float                                         WithDissolveSpeedMul;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowOnAssemble;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GunMorphingActorComponent_Assemble;

// Function Cronos.GunMorphingActorComponent.Disassemble
// 0x0008 (0x0008 - 0x0000)
struct GunMorphingActorComponent_Disassemble final
{
public:
	float                                         WithDissolveSpeedMul;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHideOnDisassembleEnd;                             // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GunMorphingActorComponent_Disassemble;

// Function Cronos.GunMorphingActorComponent.EnterMeleeMode
// 0x0004 (0x0004 - 0x0000)
struct GunMorphingActorComponent_EnterMeleeMode final
{
public:
	float                                         WithDissolveSpeedMul;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_EnterMeleeMode;

// Function Cronos.GunMorphingActorComponent.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct GunMorphingActorComponent_GetOwnerCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_GetOwnerCharacter;

// Function Cronos.GunMorphingActorComponent.LeaveMeleeMode
// 0x0004 (0x0004 - 0x0000)
struct GunMorphingActorComponent_LeaveMeleeMode final
{
public:
	float                                         WithDissolveSpeedMul;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_LeaveMeleeMode;

// Function Cronos.GunMorphingActorComponent.ShowEmitter
// 0x0001 (0x0001 - 0x0000)
struct GunMorphingActorComponent_ShowEmitter final
{
public:
	bool                                          bShow;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_ShowEmitter;

// Function Cronos.GunMorphingActorComponent.ShowRerouter
// 0x0001 (0x0001 - 0x0000)
struct GunMorphingActorComponent_ShowRerouter final
{
public:
	bool                                          bShow;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_ShowRerouter;

// Function Cronos.GunMorphingActorComponent.ShowScanner
// 0x0001 (0x0001 - 0x0000)
struct GunMorphingActorComponent_ShowScanner final
{
public:
	bool                                          bShow;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GunMorphingActorComponent_ShowScanner;

// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnMiniInventoryEvent
// 0x0008 (0x0008 - 0x0000)
struct BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent;

// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnSlotItemRemovedEvent
// 0x0008 (0x0008 - 0x0000)
struct BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent;

// Function Cronos.CronosWeaponFireComponent.GetChargeRatio
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponFireComponent_GetChargeRatio final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_GetChargeRatio;

// Function Cronos.CronosWeaponFireComponent.IsCharging
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponFireComponent_IsCharging final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_IsCharging;

// Function Cronos.CronosWeaponFireComponent.IsFullyCharged
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponFireComponent_IsFullyCharged final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_IsFullyCharged;

// Function Cronos.CronosWeaponFireComponent.MontageEndUpdateRTPC
// 0x0010 (0x0010 - 0x0000)
struct CronosWeaponFireComponent_MontageEndUpdateRTPC final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_MontageEndUpdateRTPC;

// Function Cronos.CronosWeaponFireComponent.OnFirePerformed
// 0x0018 (0x0018 - 0x0000)
struct CronosWeaponFireComponent_OnFirePerformed final
{
public:
	struct FVector                                ShootEndWorldLoc;                                  // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_OnFirePerformed;

// Function Cronos.CronosWeaponFireComponent.DoesRequireCharging
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponFireComponent_DoesRequireCharging final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_DoesRequireCharging;

// Function Cronos.CronosWeaponFireComponent.GetEndTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct CronosWeaponFireComponent_GetEndTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_GetEndTraceLoc;

// Function Cronos.CronosWeaponFireComponent.GetPerfectShootVector
// 0x0018 (0x0018 - 0x0000)
struct CronosWeaponFireComponent_GetPerfectShootVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_GetPerfectShootVector;

// Function Cronos.CronosWeaponFireComponent.GetStartTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct CronosWeaponFireComponent_GetStartTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_GetStartTraceLoc;

// Function Cronos.CronosWeaponFireComponent.TraceFromBarrel
// 0x0130 (0x0130 - 0x0000)
struct CronosWeaponFireComponent_TraceFromBarrel final
{
public:
	struct FVector                                EndLoc;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DebugType;                                         // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12A[0x6];                                      // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceFromBarrel;

// Function Cronos.CronosWeaponFireComponent.TraceShotFromScreen
// 0x0058 (0x0058 - 0x0000)
struct CronosWeaponFireComponent_TraceShotFromScreen final
{
public:
	struct FVector                                StartLoc;                                          // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndLoc;                                            // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     OutHits;                                           // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DebugType;                                         // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_52[0x6];                                       // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceShotFromScreen;

// Function Cronos.ChargingFireComponent.GotAChargeThisTick
// 0x0008 (0x0008 - 0x0000)
struct ChargingFireComponent_GotAChargeThisTick final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ChargingFireComponent_GotAChargeThisTick;

// Function Cronos.ChargingFireComponent.OnChargeEnded
// 0x0001 (0x0001 - 0x0000)
struct ChargingFireComponent_OnChargeEnded final
{
public:
	bool                                          bWasShotFired;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChargingFireComponent_OnChargeEnded;

// Function Cronos.ChargingFireComponent.GetCurrentChargeStage
// 0x0008 (0x0008 - 0x0000)
struct ChargingFireComponent_GetCurrentChargeStage final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChargingFireComponent_GetCurrentChargeStage;

// Function Cronos.GrenadeLauncherFireComponent.GetProjectileGravityZ
// 0x0004 (0x0004 - 0x0000)
struct GrenadeLauncherFireComponent_GetProjectileGravityZ final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GrenadeLauncherFireComponent_GetProjectileGravityZ;

// Function Cronos.GrenadeLauncherFireComponent.OnDrawProjectilePath
// 0x0004 (0x0004 - 0x0000)
struct GrenadeLauncherFireComponent_OnDrawProjectilePath final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GrenadeLauncherFireComponent_OnDrawProjectilePath;

// Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponAmmoConsumed
// 0x0004 (0x0004 - 0x0000)
struct BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed final
{
public:
	int32                                         Count;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed;

// Function Cronos.LevitatingDebrisCleaningSubsystem.RegisterLevitatingDebris
// 0x0040 (0x0040 - 0x0000)
struct LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris final
{
public:
	TSoftObjectPtr<class AActor>                  InLevitatingDebris;                                // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InOrigin;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris;

// Function Cronos.BTPhylacterySoulsListWidget.OnSoulWidgetAdded
// 0x0008 (0x0008 - 0x0000)
struct BTPhylacterySoulsListWidget_OnSoulWidgetAdded final
{
public:
	class UUserWidget*                            InSoulWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPhylacterySoulsListWidget_OnSoulWidgetAdded;

// Function Cronos.ItemsGridPanel.SetFailedItemUseAudioEvent
// 0x0008 (0x0008 - 0x0000)
struct ItemsGridPanel_SetFailedItemUseAudioEvent final
{
public:
	class UAkAudioEvent*                          InFailedItemUseAudioEvent;                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemsGridPanel_SetFailedItemUseAudioEvent;

// Function Cronos.ItemsGridPanel.SetSuccessfulItemUseAudioEvent
// 0x0008 (0x0008 - 0x0000)
struct ItemsGridPanel_SetSuccessfulItemUseAudioEvent final
{
public:
	class UAkAudioEvent*                          InSuccessfulItemUseAudioEvent;                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemsGridPanel_SetSuccessfulItemUseAudioEvent;

// Function Cronos.SHAkPortalDoorComponent.SetCustomOccObsValue
// 0x0010 (0x0010 - 0x0000)
struct SHAkPortalDoorComponent_SetCustomOccObsValue final
{
public:
	float                                         InValue;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UCurveFloat*                            Curve;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetCustomOccObsValue;

// Function Cronos.SHAkPortalDoorComponent.SetInitialState
// 0x0001 (0x0001 - 0x0000)
struct SHAkPortalDoorComponent_SetInitialState final
{
public:
	EAkAcousticPortalState                        InState;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetInitialState;

// Function Cronos.SHAkPortalDoorComponent.UpdateDoorOcclusionObstruction
// 0x0008 (0x0008 - 0x0000)
struct SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction final
{
public:
	class USHDoorMovementComponent*               DummyComponent;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction;

// Function Cronos.PlaneSideDetectionComponent.CalculateSide
// 0x0028 (0x0028 - 0x0000)
struct PlaneSideDetectionComponent_CalculateSide final
{
public:
	ESHDetectionPlaneType                         Plane;                                             // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Location;                                          // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHDetectionSide                              ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlaneSideDetectionComponent_CalculateSide;

// Function Cronos.BTPredefinedCamerasContainer.GetCamerasByPriority
// 0x0010 (0x0010 - 0x0000)
struct BTPredefinedCamerasContainer_GetCamerasByPriority final
{
public:
	TArray<class UBTCameraControlComponent*>      OutCameras;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPredefinedCamerasContainer_GetCamerasByPriority;

// Function Cronos.PlayMontageAndWaitForEvent.PlayMontageAndWaitForEvent
// 0x0058 (0x0058 - 0x0000)
struct PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TaskInstanceName;                                  // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           MontageToPlay_0;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  EventTags_0;                                       // 0x0018(0x0020)(Parm, NativeAccessSpecifierPublic)
	float                                         Rate_0;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StartSection_0;                                    // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopWhenAbilityEnds_0;                            // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0x3];                                       // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AnimRootMotionTranslationScale_0;                  // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UPlayMontageAndWaitForEvent*            ReturnValue;                                       // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent;

// Function Cronos.SHCharacterPlaySpringArmComponent.OverrideMainCameraProfile
// 0x0002 (0x0002 - 0x0000)
struct SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile final
{
public:
	bool                                          Override;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHCameraProfile                              Profile;                                           // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile;

// Function Cronos.SHCharacterPlaySpringArmComponent.RefreshSpringArmNoLag
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag final
{
public:
	bool                                          bForceRefreshOnTick;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag;

// Function Cronos.SHCharacterPlaySpringArmComponent.SetInstantBlend
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlaySpringArmComponent_SetInstantBlend final
{
public:
	bool                                          bInInstantBlend;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_SetInstantBlend;

// Function Cronos.BTQTE.AddPoints
// 0x0004 (0x0004 - 0x0000)
struct BTQTE_AddPoints final
{
public:
	float                                         InPoints;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_AddPoints;

// Function Cronos.BTQTE.OnEventStopReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTQTE_OnEventStopReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_OnEventStopReceived;

// Function Cronos.BTQTE.OnEventTriggeredReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTQTE_OnEventTriggeredReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_OnEventTriggeredReceived;

// Function Cronos.BTQTE.OnQTEEndedWrapper
// 0x0010 (0x0010 - 0x0000)
struct BTQTE_OnQTEEndedWrapper final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InStopReason;                                      // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_OnQTEEndedWrapper;

// Function Cronos.BTQTE.SetPOIActor
// 0x0008 (0x0008 - 0x0000)
struct BTQTE_SetPOIActor final
{
public:
	class AActor*                                 InPOIActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_SetPOIActor;

// Function Cronos.BTQTE.SetPoints
// 0x0004 (0x0004 - 0x0000)
struct BTQTE_SetPoints final
{
public:
	float                                         InPoints;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_SetPoints;

// Function Cronos.BTQTE.GetInstigator
// 0x0008 (0x0008 - 0x0000)
struct BTQTE_GetInstigator final
{
public:
	class AController*                            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetInstigator;

// Function Cronos.BTQTE.GetPOIActor
// 0x0008 (0x0008 - 0x0000)
struct BTQTE_GetPOIActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetPOIActor;

// Function Cronos.BTQTE.GetPoints
// 0x0004 (0x0004 - 0x0000)
struct BTQTE_GetPoints final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetPoints;

// Function Cronos.BTQTE.GetPointsMax
// 0x0004 (0x0004 - 0x0000)
struct BTQTE_GetPointsMax final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetPointsMax;

// Function Cronos.BTQTE.GetQTEBehaviors
// 0x0010 (0x0010 - 0x0000)
struct BTQTE_GetQTEBehaviors final
{
public:
	TArray<class UBTQTEBehavior*>                 ReturnValue;                                       // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetQTEBehaviors;

// Function Cronos.BTQTE.GetQTEEndType
// 0x0001 (0x0001 - 0x0000)
struct BTQTE_GetQTEEndType final
{
public:
	EQTEEndType                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetQTEEndType;

// Function Cronos.BTQTE.GetStarterObject
// 0x0008 (0x0008 - 0x0000)
struct BTQTE_GetStarterObject final
{
public:
	class UObject*                                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTE_GetStarterObject;

// Function Cronos.BTResourceWidget.OnBackgroundVisibilityChanged
// 0x0001 (0x0001 - 0x0000)
struct BTResourceWidget_OnBackgroundVisibilityChanged final
{
public:
	bool                                          bInShouldShow;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_OnBackgroundVisibilityChanged;

// Function Cronos.BTResourceWidget.OnColorChanged
// 0x0010 (0x0010 - 0x0000)
struct BTResourceWidget_OnColorChanged final
{
public:
	struct FLinearColor                           InNewColor;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_OnColorChanged;

// Function Cronos.BTResourceWidget.SetAmount
// 0x0004 (0x0004 - 0x0000)
struct BTResourceWidget_SetAmount final
{
public:
	int32                                         InNewAmount;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_SetAmount;

// Function Cronos.BTResourceWidget.SetColor
// 0x0010 (0x0010 - 0x0000)
struct BTResourceWidget_SetColor final
{
public:
	struct FLinearColor                           InNewColor;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_SetColor;

// Function Cronos.BTResourceWidget.SetResourceName
// 0x0008 (0x0008 - 0x0000)
struct BTResourceWidget_SetResourceName final
{
public:
	class FName                                   InResourceName;                                    // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_SetResourceName;

// Function Cronos.BTResourceWidget.SetShowBackground
// 0x0001 (0x0001 - 0x0000)
struct BTResourceWidget_SetShowBackground final
{
public:
	bool                                          bInShouldShow;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_SetShowBackground;

// Function Cronos.BTResourceWidget.SetShowMaxAmountBar
// 0x0001 (0x0001 - 0x0000)
struct BTResourceWidget_SetShowMaxAmountBar final
{
public:
	bool                                          bInShouldShow;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_SetShowMaxAmountBar;

// Function Cronos.BTResourceWidget.GetResourceName
// 0x0008 (0x0008 - 0x0000)
struct BTResourceWidget_GetResourceName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceWidget_GetResourceName;

// Function Cronos.ReloadAbility.OnReloadCheckEndNotify
// 0x00B0 (0x00B0 - 0x0000)
struct ReloadAbility_OnReloadCheckEndNotify final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckEndNotify;

// Function Cronos.ReloadAbility.OnReloadCheckLoopNotify
// 0x00B0 (0x00B0 - 0x0000)
struct ReloadAbility_OnReloadCheckLoopNotify final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckLoopNotify;

// Function Cronos.ReloadAbility.OnReloadFinished
// 0x0010 (0x0010 - 0x0000)
struct ReloadAbility_OnReloadFinished final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ReloadAbility_OnReloadFinished;

// Function Cronos.ReloadAbility.OnReloadNotify
// 0x00B0 (0x00B0 - 0x0000)
struct ReloadAbility_OnReloadNotify final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReloadAbility_OnReloadNotify;

// Function Cronos.ReloadAbility.OnReloadPumpNotify
// 0x00B0 (0x00B0 - 0x0000)
struct ReloadAbility_OnReloadPumpNotify final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReloadAbility_OnReloadPumpNotify;

// Function Cronos.BTSoulsMenuWidget.OnButtonNextPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTSoulsMenuWidget_OnButtonNextPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonNextPageFromNavigation;

// Function Cronos.BTSoulsMenuWidget.OnButtonPreviousPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation;

// Function Cronos.BTSoulsMenuWidget.OnDescriptionSet
// 0x0010 (0x0010 - 0x0000)
struct BTSoulsMenuWidget_OnDescriptionSet final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulsMenuWidget_OnDescriptionSet;

// Function Cronos.BTSoulsMenuWidget.OnPanelChanged
// 0x0010 (0x0010 - 0x0000)
struct BTSoulsMenuWidget_OnPanelChanged final
{
public:
	int32                                         InIndex;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                InPanel;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulsMenuWidget_OnPanelChanged;

// Function Cronos.BTSoulsMenuWidget.OnSoulDataChanged
// 0x00B8 (0x00B8 - 0x0000)
struct BTSoulsMenuWidget_OnSoulDataChanged final
{
public:
	struct FSoulData                              InSouLData;                                        // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulsMenuWidget_OnSoulDataChanged;

// Function Cronos.SHCharAnimationInstance.SetFeetIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_SetFeetIKEnabled final
{
public:
	bool                                          NewIsEnabled;                                      // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_SetFeetIKEnabled;

// Function Cronos.SHCharAnimationInstance.GetFlinchBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct SHCharAnimationInstance_GetFlinchBlendWeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetFlinchBlendWeight;

// Function Cronos.SHCharAnimationInstance.GetLookAtBone
// 0x0008 (0x0008 - 0x0000)
struct SHCharAnimationInstance_GetLookAtBone final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetLookAtBone;

// Function Cronos.SHCharAnimationInstance.GetMovementSetup
// 0x0008 (0x0008 - 0x0000)
struct SHCharAnimationInstance_GetMovementSetup final
{
public:
	class UCronosMovementAnimationsPreset*        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetMovementSetup;

// Function Cronos.SHCharAnimationInstance.GetPlayOwner
// 0x0008 (0x0008 - 0x0000)
struct SHCharAnimationInstance_GetPlayOwner final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetPlayOwner;

// Function Cronos.SHCharAnimationInstance.HasVelocity
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_HasVelocity final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_HasVelocity;

// Function Cronos.SHCharAnimationInstance.ShouldUpdatedFeetIK
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_ShouldUpdatedFeetIK final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUpdatedFeetIK;

// Function Cronos.SHCharAnimationInstance.ShouldUseLocomotionLayers
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_ShouldUseLocomotionLayers final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUseLocomotionLayers;

// Function Cronos.BTQTEBehavior.CanGetPoints
// 0x0001 (0x0001 - 0x0000)
struct BTQTEBehavior_CanGetPoints final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_CanGetPoints;

// Function Cronos.BTQTEBehavior.EndBehavior
// 0x000C (0x000C - 0x0000)
struct BTQTEBehavior_EndBehavior final
{
public:
	struct FGameplayTag                           InStopReason;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopImmediately;                                  // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTQTEBehavior_EndBehavior;

// Function Cronos.BTQTEBehavior.GetCharacter
// 0x0008 (0x0008 - 0x0000)
struct BTQTEBehavior_GetCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_GetCharacter;

// Function Cronos.BTQTEBehavior.GetCronosQTE
// 0x0008 (0x0008 - 0x0000)
struct BTQTEBehavior_GetCronosQTE final
{
public:
	class UBTQTE*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_GetCronosQTE;

// Function Cronos.BTQTEBehavior.GetInstigator
// 0x0008 (0x0008 - 0x0000)
struct BTQTEBehavior_GetInstigator final
{
public:
	class AController*                            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_GetInstigator;

// Function Cronos.BTQTEBehavior.GetPOIActor
// 0x0008 (0x0008 - 0x0000)
struct BTQTEBehavior_GetPOIActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_GetPOIActor;

// Function Cronos.BTQTEBehavior.GetStarterObject
// 0x0008 (0x0008 - 0x0000)
struct BTQTEBehavior_GetStarterObject final
{
public:
	class UObject*                                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEBehavior_GetStarterObject;

// Function Cronos.AnimNotify_SHAkEvent.ProcessNotify
// 0x0068 (0x0068 - 0x0000)
struct AnimNotify_SHAkEvent_ProcessNotify final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 AttachName;                                        // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAkAudioEvent*                          AudioEvent;                                        // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFollow;                                           // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCreatedComponentDestroyOnFinish;                  // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5A[0x2];                                       // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CreatedComponentOcclusionRefreshInverval;          // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableCulling;                                    // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotify_SHAkEvent_ProcessNotify;

// Function Cronos.BTBaseWeaponModeComponent.NotifyOnWeaponModeStateChanged
// 0x0002 (0x0002 - 0x0000)
struct BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDontSwapWidget;                                   // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged;

// Function Cronos.BTWeaponModeTraceComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeTraceComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeTraceComponent.NotifyOnWeaponFired
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeTraceComponent_NotifyOnWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnWeaponFired;

// Function Cronos.BTWeaponModeTraceComponent.ReceiveResolveTraceHits
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponModeTraceComponent_ReceiveResolveTraceHits final
{
public:
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_ReceiveResolveTraceHits;

// Function Cronos.BTWeaponModeTraceComponent.GetEndTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponModeTraceComponent_GetEndTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetEndTraceLoc;

// Function Cronos.BTWeaponModeTraceComponent.GetPerfectEndTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponModeTraceComponent_GetPerfectEndTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetPerfectEndTraceLoc;

// Function Cronos.BTWeaponModeTraceComponent.GetScreenMiddleTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc;

// Function Cronos.BTWeaponModeTraceComponent.GetStartTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponModeTraceComponent_GetStartTraceLoc final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetStartTraceLoc;

// Function Cronos.BTWeaponModeTraceComponent.GetWeaponTraceFirstActor
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeTraceComponent_GetWeaponTraceFirstActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetWeaponTraceFirstActor;

// Function Cronos.BTWeaponModeTraceComponent.TraceFromBarrel
// 0x0130 (0x0130 - 0x0000)
struct BTWeaponModeTraceComponent_TraceFromBarrel final
{
public:
	struct FVector                                EndLoc;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DebugType;                                         // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12A[0x6];                                      // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceFromBarrel;

// Function Cronos.BTWeaponModeTraceComponent.TraceShotFromScreen
// 0x0058 (0x0058 - 0x0000)
struct BTWeaponModeTraceComponent_TraceShotFromScreen final
{
public:
	struct FVector                                StartLoc;                                          // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndLoc;                                            // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     OutHits;                                           // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DebugType;                                         // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_52[0x6];                                       // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceShotFromScreen;

// Function Cronos.BTEnergyEmitterTraceComponent.NotifyOnWeaponBurstFired
// 0x0008 (0x0008 - 0x0000)
struct BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired;

// Function Cronos.BTEnergyEmitterTraceComponent.OnBeamNiagaraSystemFinished
// 0x0008 (0x0008 - 0x0000)
struct BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished final
{
public:
	class UNiagaraComponent*                      System;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished;

// Function Cronos.NiagaraVFXVolumeBase.FetchManagedNiagaraComponent
// 0x0008 (0x0008 - 0x0000)
struct NiagaraVFXVolumeBase_FetchManagedNiagaraComponent final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXVolumeBase_FetchManagedNiagaraComponent;

// Function Cronos.NiagaraVFXVolumeBase.GetCalculatedVolumeSize
// 0x0038 (0x0038 - 0x0000)
struct NiagaraVFXVolumeBase_GetCalculatedVolumeSize final
{
public:
	struct FBox                                   ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXVolumeBase_GetCalculatedVolumeSize;

// Function Cronos.NiagaraVFXVolumeBase.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct NiagaraVFXVolumeBase_IsPointWithin final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NiagaraVFXVolumeBase_IsPointWithin;

// Function Cronos.ANS_MultiplyAnimRateScaleNative.SetRateScale
// 0x0004 (0x0004 - 0x0000)
struct ANS_MultiplyAnimRateScaleNative_SetRateScale final
{
public:
	float                                         RateScale;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ANS_MultiplyAnimRateScaleNative_SetRateScale;

// Function Cronos.SHInteractionGenericComponent.GetAbilityActiveTag
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionGenericComponent_GetAbilityActiveTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityActiveTag;

// Function Cronos.SHInteractionGenericComponent.GetAbilityCancelTag
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionGenericComponent_GetAbilityCancelTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityCancelTag;

// Function Cronos.SHInteractionGenericComponent.GetAbilityFinishTag
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionGenericComponent_GetAbilityFinishTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityFinishTag;

// Function Cronos.SHInteractionGenericComponent.OnTagsUpdated
// 0x000C (0x000C - 0x0000)
struct SHInteractionGenericComponent_OnTagsUpdated final
{
public:
	struct FGameplayTag                           InEventTag;                                        // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInTagExists;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_OnTagsUpdated;

// Function Cronos.SHInteractionGenericComponent.SetBlockedByDefault
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_SetBlockedByDefault final
{
public:
	bool                                          bInIsBlockedByDefault;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedByDefault;

// Function Cronos.SHInteractionGenericComponent.SetBlockedBySomething
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_SetBlockedBySomething final
{
public:
	bool                                          bInIsBlockedBySomething;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedBySomething;

// Function Cronos.SHInteractionGenericComponent.GetBehaviour
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_GetBehaviour final
{
public:
	ESHInteractionGenericBehaviour                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBehaviour;

// Function Cronos.SHInteractionGenericComponent.GetBlockedByDefault
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_GetBlockedByDefault final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedByDefault;

// Function Cronos.SHInteractionGenericComponent.GetBlockedBySomething
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_GetBlockedBySomething final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedBySomething;

// Function Cronos.SHInteractionGenericComponent.IsClickable
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsClickable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsClickable;

// Function Cronos.SHInteractionGenericComponent.IsHeldByCharacter
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsHeldByCharacter final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHeldByCharacter;

// Function Cronos.SHInteractionGenericComponent.IsHoldable
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsHoldable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHoldable;

// Function Cronos.SHInteractionGenericComponent.IsUsed
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsUsed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsUsed;

// Function Cronos.BTRecipeUnlockSubsystem.OnItemCollectedByName
// 0x000C (0x000C - 0x0000)
struct BTRecipeUnlockSubsystem_OnItemCollectedByName final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnItemCollectedByName;

// Function Cronos.BTRecipeUnlockSubsystem.OnPossessedPawnChanged
// 0x0010 (0x0010 - 0x0000)
struct BTRecipeUnlockSubsystem_OnPossessedPawnChanged final
{
public:
	class APawn*                                  OldPawn;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APawn*                                  NewPawn;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnPossessedPawnChanged;

// Function Cronos.ParalaxMasterWidget.DoParalax
// 0x0018 (0x0018 - 0x0000)
struct ParalaxMasterWidget_DoParalax final
{
public:
	class UCanvasPanel*                           Panel;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxRadialX;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxRadialY;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SpeedX;                                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SpeedY;                                            // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParalaxMasterWidget_DoParalax;

// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.Evaluate
// 0x0010 (0x0010 - 0x0000)
struct BTObjectivesSystemBehaviorEffectorCondition_Evaluate final
{
public:
	const class UObject*                          InWorldContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_Evaluate;

// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.EvaluateCondition_External
// 0x0010 (0x0010 - 0x0000)
struct BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External final
{
public:
	const class UObject*                          InWorldContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External;

// Function Cronos.BTHasExecutableBeenFinishedCondition.GetExecutableIDToEvaluate
// 0x0010 (0x0010 - 0x0000)
struct BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate;

// Function Cronos.BTQTEExecuteBehavior.OnEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTQTEExecuteBehavior_OnEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnEventReceived;

// Function Cronos.BTQTEExecuteBehavior.OnGameplayTagEvent
// 0x000C (0x000C - 0x0000)
struct BTQTEExecuteBehavior_OnGameplayTagEvent final
{
public:
	struct FGameplayTag                           InGameplay;                                        // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InCount;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnGameplayTagEvent;

// Function Cronos.SHInteractionStarter.TryStartInteraction
// 0x0020 (0x0020 - 0x0000)
struct SHInteractionStarter_TryStartInteraction final
{
public:
	TScriptInterface<class ISHInteraction>        Interaction;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class ISHInteractionSlot>    ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionStarter_TryStartInteraction;

// Function Cronos.SHItem.GetItemDataRef
// 0x0300 (0x0300 - 0x0000)
struct SHItem_GetItemDataRef final
{
public:
	struct FSHItemDataStruct                      OutItemDataStruct;                                 // 0x0000(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x02F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2F9[0x7];                                      // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItem_GetItemDataRef;

// Function Cronos.SHItem.Interact
// 0x0010 (0x0010 - 0x0000)
struct SHItem_Interact final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_Interact;

// Function Cronos.SHItem.InvestigationFlip
// 0x0001 (0x0001 - 0x0000)
struct SHItem_InvestigationFlip final
{
public:
	bool                                          SideB;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_InvestigationFlip;

// Function Cronos.SHItem.OnItemCreated
// 0x0010 (0x0010 - 0x0000)
struct SHItem_OnItemCreated final
{
public:
	struct FDataTableRowHandle                    InItemDataToSet;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_OnItemCreated;

// Function Cronos.SHItem.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHItem_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_ProcessProximityBeginOverlap;

// Function Cronos.SHItem.SetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHItem_SetHighlight final
{
public:
	bool                                          bInHighlightState;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_SetHighlight;

// Function Cronos.SHItem.GetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHItem_GetHighlight final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_GetHighlight;

// Function Cronos.SHItem.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHItem_GetInteractingCharacter final
{
public:
	const class ASHCharacterPlay*                 ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_GetInteractingCharacter;

// Function Cronos.SHItem.GetQuantity
// 0x0004 (0x0004 - 0x0000)
struct SHItem_GetQuantity final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_GetQuantity;

// Function Cronos.SHItem.WasCollected
// 0x0001 (0x0001 - 0x0000)
struct SHItem_WasCollected final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_WasCollected;

// Function Cronos.SHGrenadeProjectile.Explode
// 0x0100 (0x0100 - 0x0000)
struct SHGrenadeProjectile_Explode final
{
public:
	struct FHitResult                             HitResult;                                         // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGrenadeProjectile_Explode;

// Function Cronos.SHGrenadeProjectile.OnGrenadeHit
// 0x0120 (0x0120 - 0x0000)
struct SHGrenadeProjectile_OnGrenadeHit final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGrenadeProjectile_OnGrenadeHit;

// Function Cronos.BTSingleSaveSlotWidget.K2_GetGameSaveSlotInfo
// 0x0078 (0x0078 - 0x0000)
struct BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo final
{
public:
	struct FGameSaveSlotInfo                      ReturnValue;                                       // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo;

// Function Cronos.BTNotifyWidgetBase.OnSetAdditionalMessageText
// 0x0010 (0x0010 - 0x0000)
struct BTNotifyWidgetBase_OnSetAdditionalMessageText final
{
public:
	class FText                                   InAdditionalMessageText;                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNotifyWidgetBase_OnSetAdditionalMessageText;

// Function Cronos.AppearanceConfig.GetElements
// 0x0038 (0x0038 - 0x0000)
struct AppearanceConfig_GetElements final
{
public:
	EEnemyArchetype                               Archetype;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Attributes;                                        // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Rank;                                              // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGenders                                      Gender;                                            // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayTagContainer                  Tags;                                              // 0x0008(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic)
	TArray<TSoftObjectPtr<class UAppearanceElement>> ReturnValue;                                    // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceConfig_GetElements;

// Function Cronos.AppearanceManagerComponent.ApplyElement
// 0x0008 (0x0008 - 0x0000)
struct AppearanceManagerComponent_ApplyElement final
{
public:
	class UAppearanceElement*                     Element;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_ApplyElement;

// Function Cronos.AppearanceManagerComponent.ClearHairMesh
// 0x0004 (0x0004 - 0x0000)
struct AppearanceManagerComponent_ClearHairMesh final
{
public:
	int32                                         HeadNumber;                                        // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_ClearHairMesh;

// Function Cronos.AppearanceManagerComponent.OnClothBurnVFXTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct AppearanceManagerComponent_OnClothBurnVFXTimelineCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_OnClothBurnVFXTimelineCallback;

// Function Cronos.AppearanceManagerComponent.CanSpawnHair
// 0x0001 (0x0001 - 0x0000)
struct AppearanceManagerComponent_CanSpawnHair final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_CanSpawnHair;

// Function Cronos.AppearanceManagerComponent.GetCurrentAppearanceElements
// 0x0010 (0x0010 - 0x0000)
struct AppearanceManagerComponent_GetCurrentAppearanceElements final
{
public:
	TArray<class UAppearanceElement*>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_GetCurrentAppearanceElements;

// Function Cronos.AppearanceManagerComponent.GetJawTentacles
// 0x0008 (0x0008 - 0x0000)
struct AppearanceManagerComponent_GetJawTentacles final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_GetJawTentacles;

// Function Cronos.AppearanceManagerComponent.HideMainMesh
// 0x0001 (0x0001 - 0x0000)
struct AppearanceManagerComponent_HideMainMesh final
{
public:
	bool                                          InHidden;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AppearanceManagerComponent_HideMainMesh;

// Function Cronos.GravityObjectsController.AppendAffectors
// 0x0010 (0x0010 - 0x0000)
struct GravityObjectsController_AppendAffectors final
{
public:
	TArray<class AActor*>                         Affectors;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GravityObjectsController_AppendAffectors;

// Function Cronos.GravityObjectsController.RemoveAffectors
// 0x0010 (0x0010 - 0x0000)
struct GravityObjectsController_RemoveAffectors final
{
public:
	TArray<class AActor*>                         Affectors;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GravityObjectsController_RemoveAffectors;

// Function Cronos.ArmorComponent.ForceEnableArmorSet
// 0x0008 (0x0008 - 0x0000)
struct ArmorComponent_ForceEnableArmorSet final
{
public:
	struct FGameplayTag                           ArmorSetTag;                                       // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArmorComponent_ForceEnableArmorSet;

// Function Cronos.ArmorComponent.GetArmoredBones
// 0x0010 (0x0010 - 0x0000)
struct ArmorComponent_GetArmoredBones final
{
public:
	TArray<EBones>                                ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArmorComponent_GetArmoredBones;

// Function Cronos.NiagaraVFXVolumeCutoutComponent.SetCutOutDisabled
// 0x0010 (0x0010 - 0x0000)
struct NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled final
{
public:
	bool                                          IsDisable;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled;

// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabled
// 0x0001 (0x0001 - 0x0000)
struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled;

// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabledBy
// 0x0010 (0x0010 - 0x0000)
struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy;

// Function Cronos.AttachableEnemyComponent.Init
// 0x0070 (0x0070 - 0x0000)
struct AttachableEnemyComponent_Init final
{
public:
	struct FAttachableEnemyProperties             InProperties;                                      // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AttachableEnemyComponent_Init;

// Function Cronos.AttachmentAnimInstance.GetOwnerMesh
// 0x0008 (0x0008 - 0x0000)
struct AttachmentAnimInstance_GetOwnerMesh final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AttachmentAnimInstance_GetOwnerMesh;

// Function Cronos.BTOnEnemySpawned.OnEnemySpawned
// 0x0008 (0x0008 - 0x0000)
struct BTOnEnemySpawned_OnEnemySpawned final
{
public:
	class AActor*                                 enemy;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnEnemySpawned_OnEnemySpawned;

// Function Cronos.HitReactAbility.OnEarlierFinishEnabled
// 0x00B0 (0x00B0 - 0x0000)
struct HitReactAbility_OnEarlierFinishEnabled final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HitReactAbility_OnEarlierFinishEnabled;

// Function Cronos.HitReactAbility.OnExecuteInputActionRequest
// 0x0008 (0x0008 - 0x0000)
struct HitReactAbility_OnExecuteInputActionRequest final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HitReactAbility_OnExecuteInputActionRequest;

// Function Cronos.HitReactAbility.OnOverrideAvailable
// 0x00B0 (0x00B0 - 0x0000)
struct HitReactAbility_OnOverrideAvailable final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HitReactAbility_OnOverrideAvailable;

// Function Cronos.HitReactAbility.OnReceiveDamageEnd
// 0x0010 (0x0010 - 0x0000)
struct HitReactAbility_OnReceiveDamageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HitReactAbility_OnReceiveDamageEnd;

// Function Cronos.AudioBreathingSubcomponent.CheckIfFootsetsBlocked
// 0x000C (0x000C - 0x0000)
struct AudioBreathingSubcomponent_CheckIfFootsetsBlocked final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TagCount;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioBreathingSubcomponent_CheckIfFootsetsBlocked;

// Function Cronos.NiagaraVFXManager.GetEncompassedVFXVolume
// 0x0020 (0x0020 - 0x0000)
struct NiagaraVFXManager_GetEncompassedVFXVolume final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ANiagaraVFXVolume*                      ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXManager_GetEncompassedVFXVolume;

// Function Cronos.NiagaraVFXManager.GetRegisteredVFVolumes
// 0x0010 (0x0010 - 0x0000)
struct NiagaraVFXManager_GetRegisteredVFVolumes final
{
public:
	TArray<class ANiagaraVFXVolume*>              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFVolumes;

// Function Cronos.NiagaraVFXManager.GetRegisteredVFXActorCount
// 0x0004 (0x0004 - 0x0000)
struct NiagaraVFXManager_GetRegisteredVFXActorCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXActorCount;

// Function Cronos.NiagaraVFXManager.GetRegisteredVFXVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct NiagaraVFXManager_GetRegisteredVFXVolumeCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXVolumeCount;

// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthRTPCValue
// 0x0008 (0x0008 - 0x0000)
struct SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue final
{
public:
	class USHCharacterPlayHealthComponent*        InHealthComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue;

// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthState
// 0x0008 (0x0008 - 0x0000)
struct SHChAudioHealthSubcomponent_UpdateAudioHealthState final
{
public:
	class USHCharacterPlayHealthComponent*        InHealthComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthState;

// Function Cronos.BaseEnemyAnimInstance.OnHit
// 0x0148 (0x0148 - 0x0000)
struct BaseEnemyAnimInstance_OnHit final
{
public:
	struct FDamageInfo                            DamageInfo;                                        // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseEnemyAnimInstance_OnHit;

// Function Cronos.BaseEnemyAnimInstance.ProcFlinch
// 0x0040 (0x0040 - 0x0000)
struct BaseEnemyAnimInstance_ProcFlinch final
{
public:
	float                                         Intensity;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   HitBone;                                           // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ImpactLocation;                                    // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactNormal;                                      // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseEnemyAnimInstance_ProcFlinch;

// Function Cronos.BaseEnemyAnimInstance.CalculateHitIntensity
// 0x0150 (0x0150 - 0x0000)
struct BaseEnemyAnimInstance_CalculateHitIntensity final
{
public:
	struct FDamageInfo                            DamageInfo;                                        // 0x0000(0x0148)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0148(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14C[0x4];                                      // 0x014C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BaseEnemyAnimInstance_CalculateHitIntensity;

// Function Cronos.BaseEnemyAnimInstance.GetCharacterMovementComp
// 0x0008 (0x0008 - 0x0000)
struct BaseEnemyAnimInstance_GetCharacterMovementComp final
{
public:
	class UCharacterMovementComponent*            ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseEnemyAnimInstance_GetCharacterMovementComp;

// Function Cronos.BaseGravityObject.GetController
// 0x0008 (0x0008 - 0x0000)
struct BaseGravityObject_GetController final
{
public:
	class UGravityObjectsController*              ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseGravityObject_GetController;

// Function Cronos.BaseGravityObject.GetGravityObjectMeshComponent
// 0x0008 (0x0008 - 0x0000)
struct BaseGravityObject_GetGravityObjectMeshComponent final
{
public:
	class UStaticMeshComponent*                   ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectMeshComponent;

// Function Cronos.BaseGravityObject.GetGravityObjectNiagaraComponent
// 0x0008 (0x0008 - 0x0000)
struct BaseGravityObject_GetGravityObjectNiagaraComponent final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectNiagaraComponent;

// Function Cronos.PlayerHUDAudioLogWidget.UpdateBindableStopButton
// 0x0008 (0x0008 - 0x0000)
struct PlayerHUDAudioLogWidget_UpdateBindableStopButton final
{
public:
	class UUserWidget*                            InMenuWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerHUDAudioLogWidget_UpdateBindableStopButton;

// Function Cronos.BehaviorTask_Repeat.RepeatAction
// 0x0018 (0x0018 - 0x0000)
struct BehaviorTask_Repeat_RepeatAction final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TimeBetweenActions;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TotalActionCount;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBehaviorTask_Repeat*                   ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_Repeat_RepeatAction;

// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChange
// 0x0060 (0x0060 - 0x0000)
struct BehaviorTask_WaitForAttribute_WaitForAttributeChange final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAttribute                     Attribute;                                         // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           WithSrcTag;                                        // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           WithoutSrcTag;                                     // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          TriggerOnce;                                       // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitForAttribute*         ReturnValue;                                       // 0x0058(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChange;

// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChangeWithComparison
// 0x0068 (0x0068 - 0x0000)
struct BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAttribute                     InAttribute;                                       // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InWithTag;                                         // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InWithoutTag;                                      // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBehaviorWaitAttributeChangeComparison        InComparisonType;                                  // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x3];                                       // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InComparisonValue;                                 // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          TriggerOnce;                                       // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitForAttribute*         ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison;

// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf
// 0x0138 (0x0138 - 0x0000)
struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTargetDataFilterHandle        SourceFilter;                                      // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	struct FGameplayTagRequirements               SourceTagRequirements;                             // 0x0018(0x0088)(Parm, NativeAccessSpecifierPublic)
	struct FGameplayTagRequirements               TargetTagRequirements;                             // 0x00A0(0x0088)(Parm, NativeAccessSpecifierPublic)
	bool                                          TriggerOnce;                                       // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ListenForPeriodicEffect;                           // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12A[0x6];                                      // 0x012A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue;                                      // 0x0130(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf;

// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf_Query
// 0x00B8 (0x00B8 - 0x0000)
struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTargetDataFilterHandle        SourceFilter;                                      // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	struct FGameplayTagQuery                      SourceTagQuery;                                    // 0x0018(0x0048)(Parm, NativeAccessSpecifierPublic)
	struct FGameplayTagQuery                      TargetTagQuery;                                    // 0x0060(0x0048)(Parm, NativeAccessSpecifierPublic)
	bool                                          TriggerOnce;                                       // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ListenForPeriodicEffect;                           // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_AA[0x6];                                       // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue;                                      // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query;

// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.OnApplyGameplayEffectCallback
// 0x02A8 (0x02A8 - 0x0000)
struct BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback final
{
public:
	class UAbilitySystemComponent*                Target;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEffectSpec                    SpecApplied;                                       // 0x0008(0x0298)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FActiveGameplayEffectHandle            ActiveHandle;                                      // 0x02A0(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback;

// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.WaitForGameplayEffectRemoved
// 0x0018 (0x0018 - 0x0000)
struct BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FActiveGameplayEffectHandle            Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBehaviorTask_WaitGameplayEffectRemoved* ReturnValue;                                      // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved;

// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.OnGameplayEffectRemoved
// 0x0028 (0x0028 - 0x0000)
struct BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved final
{
public:
	struct FGameplayEffectRemovalInfo             InGameplayEffectRemovalInfo;                       // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved;

// Function Cronos.BehaviorTask_WaitGameplayEvent.WaitGameplayEvent
// 0x0028 (0x0028 - 0x0000)
struct BehaviorTask_WaitGameplayEvent_WaitGameplayEvent final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           EventTag;                                          // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OptionalExternalTarget_0;                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OnlyTriggerOnce;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OnlyMatchExact;                                    // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitGameplayEvent*        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEvent_WaitGameplayEvent;

// Function Cronos.BTSingleItemBuyWidget.OnUpdateBrowseMarker
// 0x0001 (0x0001 - 0x0000)
struct BTSingleItemBuyWidget_OnUpdateBrowseMarker final
{
public:
	bool                                          bInShouldBeVisible;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSingleItemBuyWidget_OnUpdateBrowseMarker;

// Function Cronos.BehaviorTask_WaitGameplayTag.WaitGameplayTag
// 0x0020 (0x0020 - 0x0000)
struct BehaviorTask_WaitGameplayTag_WaitGameplayTag final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           Tag;                                               // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InOptionalExternalTarget;                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBehaviorTask_WaitGameplayTag*          ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_WaitGameplayTag;

// Function Cronos.BehaviorTask_WaitGameplayTag.GameplayTagCallback
// 0x000C (0x000C - 0x0000)
struct BehaviorTask_WaitGameplayTag_GameplayTagCallback final
{
public:
	struct FGameplayTag                           InTag;                                             // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewCount;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_GameplayTagCallback;

// Function Cronos.BehaviorTask_WaitTrace.WaitForTrace
// 0x0068 (0x0068 - 0x0000)
struct BehaviorTask_WaitTrace_WaitForTrace final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                RelativeStart;                                     // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                RelativeEnd;                                       // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TimeLimit;                                         // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitTrace*                ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitTrace_WaitForTrace;

// Function Cronos.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress final
{
public:
	float                                         ProgressValue;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress;

// Function Cronos.CronosGameplayDialogAbility.PlayGameplayAudioWithAbility
// 0x0238 (0x0238 - 0x0000)
struct CronosGameplayDialogAbility_PlayGameplayAudioWithAbility final
{
public:
	class AActor*                                 InSpeakerActor;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InEventTag;                                        // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     InGameplayEventData;                               // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FDialogDataWrapper                     InDialogDataWrapper;                               // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0230(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_231[0x7];                                      // 0x0231(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosGameplayDialogAbility_PlayGameplayAudioWithAbility;

// Function Cronos.CronosGameplayDialogAbility.OnDialogFinished
// 0x0001 (0x0001 - 0x0000)
struct CronosGameplayDialogAbility_OnDialogFinished final
{
public:
	bool                                          bCompleted;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnDialogFinished;

// Function Cronos.CronosGameplayDialogAbility.OnEventPauseReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosGameplayDialogAbility_OnEventPauseReceived final
{
public:
	struct FGameplayEventData                     InPayload;                                         // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventPauseReceived;

// Function Cronos.CronosGameplayDialogAbility.OnEventResumeReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosGameplayDialogAbility_OnEventResumeReceived final
{
public:
	struct FGameplayEventData                     InPayload;                                         // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventResumeReceived;

// Function Cronos.CronosGameplayDialogAbility.OnEventStopReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosGameplayDialogAbility_OnEventStopReceived final
{
public:
	struct FGameplayEventData                     InPayload;                                         // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventStopReceived;

// Function Cronos.BTSoulLeakAbility.PlaySoulLeakWithAbility
// 0x0250 (0x0250 - 0x0000)
struct BTSoulLeakAbility_PlaySoulLeakWithAbility final
{
public:
	class AActor*                                 InSpeakerActor;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InEventTag;                                        // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     InGameplayEventData;                               // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FDialogDataWrapper                     InDialogDataWrapper;                               // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<TSubclassOf<class UGameplayEffect>>    InGameplayEffects;                                 // 0x0230(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic)
	class UAkAudioEvent*                          InAudioEvent;                                      // 0x0240(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InFadeOutDuration;                                 // 0x0248(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x024C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24D[0x3];                                      // 0x024D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSoulLeakAbility_PlaySoulLeakWithAbility;

// Function Cronos.BTSoulLeakAbility.OnAkEventFinished
// 0x0010 (0x0010 - 0x0000)
struct BTSoulLeakAbility_OnAkEventFinished final
{
public:
	EAkCallbackType                               InCallbackType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAkCallbackInfo*                        InCallbackInfo;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulLeakAbility_OnAkEventFinished;

// Function Cronos.BehaviorTask_WaitVelocityChange.CreateWaitVelocityChange
// 0x0030 (0x0030 - 0x0000)
struct BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange final
{
public:
	class USmortGameplayBehavior*                 InOwningBehavior;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinimumMagnitude;                                  // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UBehaviorTask_WaitVelocityChange*       ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange;

// Function Cronos.BTDialogBoxMenuWidget.AlignButtons
// 0x0001 (0x0001 - 0x0000)
struct BTDialogBoxMenuWidget_AlignButtons final
{
public:
	EHorizontalAlignment                          InAlignment;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDialogBoxMenuWidget_AlignButtons;

// Function Cronos.BTMemoPageWidget.SetPicture
// 0x0028 (0x0028 - 0x0000)
struct BTMemoPageWidget_SetPicture final
{
public:
	TSoftObjectPtr<class UTexture2D>              InImage;                                           // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTMemoPageWidget_SetPicture;

// Function Cronos.BTMemoPageWidget.SetText
// 0x0010 (0x0010 - 0x0000)
struct BTMemoPageWidget_SetText final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTMemoPageWidget_SetText;

// Function Cronos.SteeringComponent.OnActorBump
// 0x0128 (0x0128 - 0x0000)
struct SteeringComponent_OnActorBump final
{
public:
	class AActor*                                 SelfActor;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalImpulse;                                     // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             Hit;                                               // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SteeringComponent_OnActorBump;

// Function Cronos.SteeringComponent.OnNavDataRegistered
// 0x0008 (0x0008 - 0x0000)
struct SteeringComponent_OnNavDataRegistered final
{
public:
	class ANavigationData*                        NavData;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SteeringComponent_OnNavDataRegistered;

// Function Cronos.BT3DNavGrid.OnBeginOverlap
// 0x0010 (0x0010 - 0x0000)
struct BT3DNavGrid_OnBeginOverlap final
{
public:
	class AActor*                                 OverlappedActor;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BT3DNavGrid_OnBeginOverlap;

// Function Cronos.BT3DNavGrid.OnEndOverlap
// 0x0010 (0x0010 - 0x0000)
struct BT3DNavGrid_OnEndOverlap final
{
public:
	class AActor*                                 OverlappedActor;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BT3DNavGrid_OnEndOverlap;

// Function Cronos.SHInteractionManagerComponent.BindProximityDetector
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionManagerComponent_BindProximityDetector final
{
public:
	const class UShapeComponent*                  NewProximityDetector;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetector;

// Function Cronos.SHInteractionManagerComponent.BindProximityDetectors
// 0x0010 (0x0010 - 0x0000)
struct SHInteractionManagerComponent_BindProximityDetectors final
{
public:
	TArray<class UShapeComponent*>                NewProximityDetectors;                             // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetectors;

// Function Cronos.SHInteractionManagerComponent.BindVisibilityDetector
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionManagerComponent_BindVisibilityDetector final
{
public:
	const class USHRaycastDetectableComponent*    NewVisibilityDetector;                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_BindVisibilityDetector;

// Function Cronos.SHInteractionManagerComponent.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHInteractionManagerComponent_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityBeginOverlap;

// Function Cronos.SHInteractionManagerComponent.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHInteractionManagerComponent_ProcessProximityEndOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityEndOverlap;

// Function Cronos.SHInteractionManagerComponent.RegisterGeneric
// 0x0030 (0x0030 - 0x0000)
struct SHInteractionManagerComponent_RegisterGeneric final
{
public:
	const class USHInteractionGenericComponent*   Generic;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USHRaycastDetectableComponent*    Detectable;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USHInteractionIconComponent*      Icon;                                              // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class USHInteractionIconSlotComponent*> Slots;                                            // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_RegisterGeneric;

// Function Cronos.SHInteractionManagerComponent.SetDetectionEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHInteractionManagerComponent_SetDetectionEnabled final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Enabler;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionEnabled;

// Function Cronos.SHInteractionManagerComponent.SetDetectionState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_SetDetectionState final
{
public:
	EDetectionState                               InDetectionState;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionState;

// Function Cronos.SHInteractionManagerComponent.SetObjectDetectionEnabled
// 0x0018 (0x0018 - 0x0000)
struct SHInteractionManagerComponent_SetObjectDetectionEnabled final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Enable;                                            // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Enabler;                                           // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_SetObjectDetectionEnabled;

// Function Cronos.SHInteractionManagerComponent.GetDetectionState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_GetDetectionState final
{
public:
	EDetectionState                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_GetDetectionState;

// Function Cronos.SHInteractionManagerComponent.HasActiveInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_HasActiveInteraction final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_HasActiveInteraction;

// Function Cronos.SHInteractionManagerComponent.HasUsableActorNearby
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_HasUsableActorNearby final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_HasUsableActorNearby;

// Function Cronos.SHInteractionManagerComponent.IsDetectionEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_IsDetectionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_IsDetectionEnabled;

// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapEnd
// 0x0120 (0x0120 - 0x0000)
struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd;

// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapStart
// 0x0120 (0x0120 - 0x0000)
struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart;

// Function Cronos.DestructibleBaseActor.AttachGeometryCollectionComponent
// 0x0008 (0x0008 - 0x0000)
struct DestructibleBaseActor_AttachGeometryCollectionComponent final
{
public:
	class UCronosGeometryCollectionComponent*     ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_AttachGeometryCollectionComponent;

// Function Cronos.DestructibleBaseActor.GetGeometryCollectionComponent
// 0x0008 (0x0008 - 0x0000)
struct DestructibleBaseActor_GetGeometryCollectionComponent final
{
public:
	class UGeometryCollectionComponent*           ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_GetGeometryCollectionComponent;

// Function Cronos.DestructibleBaseActor.GetNumElements
// 0x0004 (0x0004 - 0x0000)
struct DestructibleBaseActor_GetNumElements final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_GetNumElements;

// Function Cronos.DestructibleBaseActor.InternalOnChaosBreakEvent
// 0x0078 (0x0078 - 0x0000)
struct DestructibleBaseActor_InternalOnChaosBreakEvent final
{
public:
	struct FChaosBreakEvent                       BreakEvent;                                        // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosBreakEvent;

// Function Cronos.DestructibleBaseActor.InternalOnChaosPhysicsCollision
// 0x00C0 (0x00C0 - 0x0000)
struct DestructibleBaseActor_InternalOnChaosPhysicsCollision final
{
public:
	struct FChaosPhysicsCollisionInfo             CollisionInfo;                                     // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosPhysicsCollision;

// Function Cronos.DestructibleBaseActor.NativeOnChaosBreakEvent
// 0x0078 (0x0078 - 0x0000)
struct DestructibleBaseActor_NativeOnChaosBreakEvent final
{
public:
	struct FChaosBreakEvent                       BreakEvent;                                        // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosBreakEvent;

// Function Cronos.DestructibleBaseActor.NativeOnChaosPhysicsCollision
// 0x00C0 (0x00C0 - 0x0000)
struct DestructibleBaseActor_NativeOnChaosPhysicsCollision final
{
public:
	struct FChaosPhysicsCollisionInfo             CollisionInfo;                                     // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosPhysicsCollision;

// Function Cronos.SwitchWeaponModeAbility.OnAssembleMontageEnd
// 0x0010 (0x0010 - 0x0000)
struct SwitchWeaponModeAbility_OnAssembleMontageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnAssembleMontageEnd;

// Function Cronos.SwitchWeaponModeAbility.OnDisassembleMontageEnd
// 0x0010 (0x0010 - 0x0000)
struct SwitchWeaponModeAbility_OnDisassembleMontageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnDisassembleMontageEnd;

// Function Cronos.SwitchWeaponModeAbility.GetNewSlot
// 0x0010 (0x0010 - 0x0000)
struct SwitchWeaponModeAbility_GetNewSlot final
{
public:
	const class ASHCharacterPlay*                 CharacterPlay;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SwitchWeaponModeAbility_GetNewSlot;

// Function Cronos.BTScrollableAgreementsPanel.CreateTextWidgets
// 0x0018 (0x0018 - 0x0000)
struct BTScrollableAgreementsPanel_CreateTextWidgets final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSubclassOf<class UTextLayoutWidget>          InWidgetClass;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTScrollableAgreementsPanel_CreateTextWidgets;

// Function Cronos.BTScrollableAgreementsPanel.OnScrollBoxUpDownNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation;

// Function Cronos.BTScrollableAgreementsPanel.OnTextWidgetCreated
// 0x0008 (0x0008 - 0x0000)
struct BTScrollableAgreementsPanel_OnTextWidgetCreated final
{
public:
	class UTextLayoutWidget*                      InTextWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnTextWidgetCreated;

// Function Cronos.BTScrollableAgreementsPanel.OnUserScrolled
// 0x0004 (0x0004 - 0x0000)
struct BTScrollableAgreementsPanel_OnUserScrolled final
{
public:
	float                                         CurrentOffset;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnUserScrolled;

// Function Cronos.DoppelTentaclesManager.AttackTentaclesFadeTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback final
{
public:
	float                                         TimelineValue;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback;

// Function Cronos.DoppelTentaclesManager.IdleTentaclesFadeTimelineCallback
// 0x0004 (0x0004 - 0x0000)
struct DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback final
{
public:
	float                                         TimelineValue;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback;

// Function Cronos.DoppelTentaclesManager.SetActiveAttackTentacles
// 0x0001 (0x0001 - 0x0000)
struct DoppelTentaclesManager_SetActiveAttackTentacles final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveAttackTentacles;

// Function Cronos.DoppelTentaclesManager.SetActiveIdleTentacles
// 0x0001 (0x0001 - 0x0000)
struct DoppelTentaclesManager_SetActiveIdleTentacles final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveIdleTentacles;

// Function Cronos.SHItemInteractionAnimInstance.GetAnimationsPreset
// 0x0008 (0x0008 - 0x0000)
struct SHItemInteractionAnimInstance_GetAnimationsPreset final
{
public:
	class UCronosMovementAnimationsPreset*        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetAnimationsPreset;

// Function Cronos.SHItemInteractionAnimInstance.GetTakeAnimation
// 0x0008 (0x0008 - 0x0000)
struct SHItemInteractionAnimInstance_GetTakeAnimation final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetTakeAnimation;

// Function Cronos.BTInteractionManagerComponent.OnComponentBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct BTInteractionManagerComponent_OnComponentBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentBeginOverlap;

// Function Cronos.BTInteractionManagerComponent.OnComponentEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct BTInteractionManagerComponent_OnComponentEndOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentEndOverlap;

// Function Cronos.BTInteractionManagerComponent.SetInteractionBlocked
// 0x0010 (0x0010 - 0x0000)
struct BTInteractionManagerComponent_SetInteractionBlocked final
{
public:
	class UObject*                                InObject;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bState;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTInteractionManagerComponent_SetInteractionBlocked;

// Function Cronos.BTInteractionManagerComponent.GetMaxDistance
// 0x0004 (0x0004 - 0x0000)
struct BTInteractionManagerComponent_GetMaxDistance final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistance;

// Function Cronos.BTInteractionManagerComponent.GetMaxDistanceOffset
// 0x0004 (0x0004 - 0x0000)
struct BTInteractionManagerComponent_GetMaxDistanceOffset final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistanceOffset;

// Function Cronos.BTAmountModalMenuWidget.ConfirmModalWithAmount
// 0x0010 (0x0010 - 0x0000)
struct BTAmountModalMenuWidget_ConfirmModalWithAmount final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInstant;                                          // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTAmountModalMenuWidget_ConfirmModalWithAmount;

// Function Cronos.FullscreenImageMaterialWidget.GetFullscreenImageMaterialWidget
// 0x0010 (0x0010 - 0x0000)
struct FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UFullscreenImageMaterialWidget*         ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget;

// Function Cronos.FullscreenImageMaterialWidget.Init
// 0x0008 (0x0008 - 0x0000)
struct FullscreenImageMaterialWidget_Init final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImageMaterialWidget_Init;

// Function Cronos.SHLightingChannelsStatics.GetLightingChannelsPack
// 0x0004 (0x0004 - 0x0000)
struct SHLightingChannelsStatics_GetLightingChannelsPack final
{
public:
	ESHLightingChannelsProfile                    Profile;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHLightingChannelsPack                ReturnValue;                                       // 0x0001(0x0003)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLightingChannelsStatics_GetLightingChannelsPack;

// Function Cronos.CronosSpawnPoint.LoadTeleportationArea
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPoint_LoadTeleportationArea final
{
public:
	class UObject*                                InRequester;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EWorldStateRequestActivationMode              ActivationMode;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSpawnPoint_LoadTeleportationArea;

// Function Cronos.CronosSpawnPoint.OnCutsceneFinished
// 0x0001 (0x0001 - 0x0000)
struct CronosSpawnPoint_OnCutsceneFinished final
{
public:
	bool                                          Skipped;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPoint_OnCutsceneFinished;

// Function Cronos.SHGameplayControlEntry.CustomSetup
// 0x0030 (0x0030 - 0x0000)
struct SHGameplayControlEntry_CustomSetup final
{
public:
	struct FSHGameplayControlDataStruct           ControlData;                                       // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayControlEntry_CustomSetup;

// Function Cronos.DatabasePagedDocumentWidget.UpdateNavigation
// 0x0004 (0x0004 - 0x0000)
struct DatabasePagedDocumentWidget_UpdateNavigation final
{
public:
	float                                         InScrollAcceleration;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DatabasePagedDocumentWidget_UpdateNavigation;

// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasConflicts
// 0x0001 (0x0001 - 0x0000)
struct BTEnhancedInputSettingsPanelWidget_HasConflicts final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasConflicts;

// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasEmptyBinds
// 0x0001 (0x0001 - 0x0000)
struct BTEnhancedInputSettingsPanelWidget_HasEmptyBinds final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasEmptyBinds;

// Function Cronos.BTQTEStopBehavior.OnEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTQTEStopBehavior_OnEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEStopBehavior_OnEventReceived;

// Function Cronos.EMInteractionInterface.GetDefaultMovementFilter
// 0x0008 (0x0008 - 0x0000)
struct EMInteractionInterface_GetDefaultMovementFilter final
{
public:
	TSubclassOf<class UNavigationQueryFilter>     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EMInteractionInterface_GetDefaultMovementFilter;

// Function Cronos.EMInteractionInterface.IsExtendedMovementSupported
// 0x0001 (0x0001 - 0x0000)
struct EMInteractionInterface_IsExtendedMovementSupported final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EMInteractionInterface_IsExtendedMovementSupported;

// Function Cronos.BTDisplayableBaseWidget.Init
// 0x0008 (0x0008 - 0x0000)
struct BTDisplayableBaseWidget_Init final
{
public:
	class ASHCharacterPlay*                       InOwnerCharacter;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDisplayableBaseWidget_Init;

// Function Cronos.BTDisplayableBaseWidget.IsDisplayed
// 0x0001 (0x0001 - 0x0000)
struct BTDisplayableBaseWidget_IsDisplayed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDisplayableBaseWidget_IsDisplayed;

// Function Cronos.BTDisplayableWithInputsWidget.OnInputDeviceChanged
// 0x0001 (0x0001 - 0x0000)
struct BTDisplayableWithInputsWidget_OnInputDeviceChanged final
{
public:
	EGameBaseInputDevice                          InNewInputDevice;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_OnInputDeviceChanged;

// Function Cronos.BTDisplayableWithInputsWidget.IsInputBlocked
// 0x0001 (0x0001 - 0x0000)
struct BTDisplayableWithInputsWidget_IsInputBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_IsInputBlocked;

// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemQuantityChanged
// 0x0008 (0x0008 - 0x0000)
struct BTEnergyStoreTabBaseWidget_OnItemQuantityChanged final
{
public:
	class UBTEnergyStoreItemWidget*               InItemWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemQuantityChanged;

// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemSelected
// 0x0008 (0x0008 - 0x0000)
struct BTEnergyStoreTabBaseWidget_OnItemSelected final
{
public:
	class UBTEnergyStoreItemWidget*               InItemWidget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemSelected;

// Function Cronos.BTEnergyStoreTabBaseWidget.OnPerformTransactionHoldEnded
// 0x0001 (0x0001 - 0x0000)
struct BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded final
{
public:
	bool                                          bInIsCompleted;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded;

// Function Cronos.BTAudioLogsSubsystem.AudioLogFinished
// 0x0001 (0x0001 - 0x0000)
struct BTAudioLogsSubsystem_AudioLogFinished final
{
public:
	bool                                          bInIsWasCompleted;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogFinished;

// Function Cronos.BTAudioLogsSubsystem.AudioLogStartedDelegate
// 0x0008 (0x0008 - 0x0000)
struct BTAudioLogsSubsystem_AudioLogStartedDelegate final
{
public:
	class UDialogTalk*                            InDialogTalk;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogStartedDelegate;

// Function Cronos.PatrolPathActor.OccupyPath
// 0x0010 (0x0010 - 0x0000)
struct PatrolPathActor_OccupyPath final
{
public:
	const class APawn*                            OccupyingPawn;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_OccupyPath;

// Function Cronos.PatrolPathActor.ReleasePath
// 0x0010 (0x0010 - 0x0000)
struct PatrolPathActor_ReleasePath final
{
public:
	const class APawn*                            InPawn;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_ReleasePath;

// Function Cronos.PatrolPathActor.SetIsLooping
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_SetIsLooping final
{
public:
	bool                                          bInIsLooping;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_SetIsLooping;

// Function Cronos.PatrolPathActor.StartPathCooldown
// 0x0004 (0x0004 - 0x0000)
struct PatrolPathActor_StartPathCooldown final
{
public:
	float                                         DurationOverride;                                  // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_StartPathCooldown;

// Function Cronos.PatrolPathActor.GetInitialGaitOverride
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_GetInitialGaitOverride final
{
public:
	EAIGait                                       ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetInitialGaitOverride;

// Function Cronos.PatrolPathActor.GetInitiallyEnabledSenses
// 0x0004 (0x0004 - 0x0000)
struct PatrolPathActor_GetInitiallyEnabledSenses final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetInitiallyEnabledSenses;

// Function Cronos.PatrolPathActor.GetNextPointAhead
// 0x0020 (0x0020 - 0x0000)
struct PatrolPathActor_GetNextPointAhead final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPathReversed;                                     // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetNextPointAhead;

// Function Cronos.PatrolPathActor.GetOptimalStartPointAndDirection
// 0x0028 (0x0028 - 0x0000)
struct PatrolPathActor_GetOptimalStartPointAndDirection final
{
public:
	struct FVector                                AILocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutPointIndex;                                     // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutGoForward;                                     // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MinPathLength;                                     // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_GetOptimalStartPointAndDirection;

// Function Cronos.PatrolPathActor.GetPathData
// 0x0068 (0x0068 - 0x0000)
struct PatrolPathActor_GetPathData final
{
public:
	TArray<struct FVector>                        OutLocations;                                      // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TMap<int32, struct FPatrolPathPointAction>    OutInteractions;                                   // 0x0010(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          bOutIsLooping;                                     // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x6];                                       // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_GetPathData;

// Function Cronos.PatrolPathActor.GetRequiredTags
// 0x0020 (0x0020 - 0x0000)
struct PatrolPathActor_GetRequiredTags final
{
public:
	struct FGameplayTagContainer                  ReturnValue;                                       // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetRequiredTags;

// Function Cronos.PatrolPathActor.GetSmartObjectComponentByName
// 0x0018 (0x0018 - 0x0000)
struct PatrolPathActor_GetSmartObjectComponentByName final
{
public:
	class FString                                 InComponentName;                                   // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCronosSmartObject*                     ReturnValue;                                       // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetSmartObjectComponentByName;

// Function Cronos.PatrolPathActor.GetTriggerComponentByName
// 0x0018 (0x0018 - 0x0000)
struct PatrolPathActor_GetTriggerComponentByName final
{
public:
	class FString                                 InComponentName;                                   // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UInteractionGenericBaseTriggerComponent* ReturnValue;                                      // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetTriggerComponentByName;

// Function Cronos.PatrolPathActor.GetWaypointLocations
// 0x0018 (0x0018 - 0x0000)
struct PatrolPathActor_GetWaypointLocations final
{
public:
	bool                                          bPointsValid;                                      // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FVector>                        ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_GetWaypointLocations;

// Function Cronos.PatrolPathActor.IsPathEnabled
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_IsPathEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_IsPathEnabled;

// Function Cronos.PatrolPathActor.IsPathOccupied
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_IsPathOccupied final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_IsPathOccupied;

// Function Cronos.PatrolPathActor.IsPathOnCooldown
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_IsPathOnCooldown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_IsPathOnCooldown;

// Function Cronos.PatrolPathActor.IsPathReachable
// 0x0010 (0x0010 - 0x0000)
struct PatrolPathActor_IsPathReachable final
{
public:
	const class APawn*                            InPawn;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseClosestPoint;                                  // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_IsPathReachable;

// Function Cronos.PatrolPathActor.ShouldStartAtClosestPointAhead
// 0x0001 (0x0001 - 0x0000)
struct PatrolPathActor_ShouldStartAtClosestPointAhead final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PatrolPathActor_ShouldStartAtClosestPointAhead;

// Function Cronos.PatrolPathActor.SupportsAgent
// 0x0010 (0x0010 - 0x0000)
struct PatrolPathActor_SupportsAgent final
{
public:
	const class ANavigationData*                  NavData;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PatrolPathActor_SupportsAgent;

// Function Cronos.ElizaWeakSpotActor.OnPointDamage
// 0x0068 (0x0068 - 0x0000)
struct ElizaWeakSpotActor_OnPointDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Damage;                                            // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            InstigatedBy;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitLocation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ShotFromDirection;                                 // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDamageType*                      DamageType;                                        // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaWeakSpotActor_OnPointDamage;

// Function Cronos.ElizaWeakSpotActor.OnRadialDamage
// 0x0140 (0x0140 - 0x0000)
struct ElizaWeakSpotActor_OnRadialDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Damage;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class AController*                            InstigatedBy;                                      // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaWeakSpotActor_OnRadialDamage;

// Function Cronos.PlayerGlobalAppearance.SetIsHelmetHit
// 0x0001 (0x0001 - 0x0000)
struct PlayerGlobalAppearance_SetIsHelmetHit final
{
public:
	bool                                          bIsHit;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerGlobalAppearance_SetIsHelmetHit;

// Function Cronos.SHCharacterPlaySoulContainerComponent.AddSoul
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_AddSoul final
{
public:
	class FName                                   SoulID;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_AddSoul;

// Function Cronos.SHCharacterPlaySoulContainerComponent.ExperienceSoulLeak
// 0x0030 (0x0030 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak final
{
public:
	struct FDataTableRowHandle                    InSoulLeakDataRow;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bInShouldRemember;                                 // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 InInstigator;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InAbilityTagOverride;                              // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InFadeOutDuration;                                 // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak;

// Function Cronos.SHCharacterPlaySoulContainerComponent.GetAllSoulPerks
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_GetAllSoulPerks final
{
public:
	TArray<struct FSingleSoulPerkData>            ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetAllSoulPerks;

// Function Cronos.SHCharacterPlaySoulContainerComponent.RemoveSoul
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_RemoveSoul final
{
public:
	class FName                                   SoulID;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_RemoveSoul;

// Function Cronos.SHCharacterPlaySoulContainerComponent.GetStoredSouls
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_GetStoredSouls final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetStoredSouls;

// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulActive
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlaySoulContainerComponent_IsSoulActive final
{
public:
	class FName                                   SoulID;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulActive;

// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulContainerFull
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlaySoulContainerComponent_IsSoulContainerFull final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulContainerFull;

// Function Cronos.BTEnergyStoreModifierEffector.AddStoreModifier
// 0x0018 (0x0018 - 0x0000)
struct BTEnergyStoreModifierEffector_AddStoreModifier final
{
public:
	struct FBTEnergyStoreModifier                 InStoreModifier;                                   // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTEnergyStoreModifierEffector_AddStoreModifier;

// Function Cronos.CronosWeaponRecticleWidget.ChangeGravityJumpAvailability
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_ChangeGravityJumpAvailability final
{
public:
	bool                                          bAvailable;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeGravityJumpAvailability;

// Function Cronos.CronosWeaponRecticleWidget.ChangeReticleDotVisibility
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_ChangeReticleDotVisibility final
{
public:
	bool                                          bVisible;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeReticleDotVisibility;

// Function Cronos.CronosWeaponRecticleWidget.IsGravityReticleCurrentlyVisible
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible;

// Function Cronos.CronosWeaponRecticleWidget.OnAmmoChanged
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_OnAmmoChanged final
{
public:
	int32                                         NewAmmoValue;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnAmmoChanged;

// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityJumpAvailability
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability final
{
public:
	bool                                          bAvailable;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability;

// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityReticleVisibility
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility final
{
public:
	bool                                          bVisible;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility;

// Function Cronos.CronosWeaponRecticleWidget.OnPlayerSettingsChanged
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponRecticleWidget_OnPlayerSettingsChanged final
{
public:
	class UPlayerProfile*                         Settings;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnPlayerSettingsChanged;

// Function Cronos.CronosWeaponRecticleWidget.PlayChargeAnimation
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_PlayChargeAnimation final
{
public:
	float                                         ShootLength;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayChargeAnimation;

// Function Cronos.CronosWeaponRecticleWidget.PlayShootAnimation
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponRecticleWidget_PlayShootAnimation final
{
public:
	float                                         ShootLength;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayShootAnimation;

// Function Cronos.CronosWeaponRecticleWidget.SetAutoAimTarget
// 0x0010 (0x0010 - 0x0000)
struct CronosWeaponRecticleWidget_SetAutoAimTarget final
{
public:
	struct FVector2D                              ScreenLocation;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetAutoAimTarget;

// Function Cronos.CronosWeaponRecticleWidget.SetCharge
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponRecticleWidget_SetCharge final
{
public:
	int32                                         ChargeStep;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TotalCharges;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetCharge;

// Function Cronos.CronosWeaponRecticleWidget.SetClipSize
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_SetClipSize final
{
public:
	int32                                         ClipSize;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetClipSize;

// Function Cronos.CronosWeaponRecticleWidget.SetFireBlocked
// 0x0001 (0x0001 - 0x0000)
struct CronosWeaponRecticleWidget_SetFireBlocked final
{
public:
	bool                                          bBlocked;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFireBlocked;

// Function Cronos.CronosWeaponRecticleWidget.SetFocusValueOnReticle
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_SetFocusValueOnReticle final
{
public:
	float                                         FocusValue;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFocusValueOnReticle;

// Function Cronos.CronosWeaponRecticleWidget.SetPercentage
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_SetPercentage final
{
public:
	float                                         Percentage;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetPercentage;

// Function Cronos.CronosWeaponRecticleWidget.TintCrosshair
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_TintCrosshair final
{
public:
	struct FColor                                 TintColor;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_TintCrosshair;

// Function Cronos.CronosWeaponRecticleWidget.UpdateFocus
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponRecticleWidget_UpdateFocus final
{
public:
	float                                         FocusValue;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_UpdateFocus;

// Function Cronos.CronosWeaponRecticleWidget.WeaponShoot
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponRecticleWidget_WeaponShoot final
{
public:
	float                                         ShootLength;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponRecticleWidget_WeaponShoot;

// Function Cronos.BTSingleDialogOptionWidget.OnSetData
// 0x0018 (0x0018 - 0x0000)
struct BTSingleDialogOptionWidget_OnSetData final
{
public:
	struct FUIDisplayDialogContainerData          InUIDisplayDialogContainerData;                    // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSingleDialogOptionWidget_OnSetData;

// Function Cronos.SHInteraction.ProcessInput
// 0x0018 (0x0018 - 0x0000)
struct SHInteraction_ProcessInput final
{
public:
	struct FVector2D                              Input;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameBaseInputDevice                          InputDevice;                                       // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteraction_ProcessInput;

// Function Cronos.SHInteraction.TryStartInteraction
// 0x0018 (0x0018 - 0x0000)
struct SHInteraction_TryStartInteraction final
{
public:
	TScriptInterface<class ISHInteractionSlot>    InteractionSlot;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteraction_TryStartInteraction;

// Function Cronos.SHInteraction.GetCleanupConfig
// 0x0014 (0x0014 - 0x0000)
struct SHInteraction_GetCleanupConfig final
{
public:
	struct FSHManagedInteractionSlotCleanupConfig ReturnValue;                                       // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_GetCleanupConfig;

// Function Cronos.SHInteraction.IsInteractionActive
// 0x0001 (0x0001 - 0x0000)
struct SHInteraction_IsInteractionActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_IsInteractionActive;

// Function Cronos.SHInteraction.IsOverridingCleanupConfig
// 0x0001 (0x0001 - 0x0000)
struct SHInteraction_IsOverridingCleanupConfig final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_IsOverridingCleanupConfig;

// Function Cronos.SHInteractionGeneric.GetGeneric
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionGeneric_GetGeneric final
{
public:
	class USHInteractionGenericComponent*         ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_GetGeneric;

// Function Cronos.SHInteractionGeneric.StopGenericInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGeneric_StopGenericInteraction final
{
public:
	struct FSHInteractionGenericStopData          StopData;                                          // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_StopGenericInteraction;

// Function Cronos.SHInteractionGeneric.GetGenericConfig
// 0x0088 (0x0088 - 0x0000)
struct SHInteractionGeneric_GetGenericConfig final
{
public:
	struct FSHInteractionGenericConfig            ReturnValue;                                       // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_GetGenericConfig;

// Function Cronos.CronosAnimInstance.OnAbsorption
// 0x0010 (0x0010 - 0x0000)
struct CronosAnimInstance_OnAbsorption final
{
public:
	TArray<EAbsorbedAttribute>                    Attributes;                                        // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_OnAbsorption;

// Function Cronos.CronosAnimInstance.ControlledByCharacter
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_ControlledByCharacter final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_ControlledByCharacter;

// Function Cronos.CronosAnimInstance.GetAimOffsetState
// 0x0008 (0x0008 - 0x0000)
struct CronosAnimInstance_GetAimOffsetState final
{
public:
	class UAnimInstanceAimOffsetState*            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_GetAimOffsetState;

// Function Cronos.CronosAnimInstance.GetArchetype
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_GetArchetype final
{
public:
	EEnemyArchetype                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_GetArchetype;

// Function Cronos.CronosAnimInstance.GetMovementActionState
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_GetMovementActionState final
{
public:
	EAIMovementActionState                        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_GetMovementActionState;

// Function Cronos.CronosAnimInstance.GetMovementState
// 0x0008 (0x0008 - 0x0000)
struct CronosAnimInstance_GetMovementState final
{
public:
	class UAnimInstanceMovementState*             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_GetMovementState;

// Function Cronos.CronosAnimInstance.GetOwnerAbilitySystemComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosAnimInstance_GetOwnerAbilitySystemComponent final
{
public:
	class UAbilitySystemComponent*                ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_GetOwnerAbilitySystemComponent;

// Function Cronos.CronosAnimInstance.HasAttribute
// 0x0002 (0x0002 - 0x0000)
struct CronosAnimInstance_HasAttribute final
{
public:
	EAbsorbedAttribute                            Attribute;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_HasAttribute;

// Function Cronos.CronosAnimInstance.HasCentiAttribute
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_HasCentiAttribute final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_HasCentiAttribute;

// Function Cronos.CronosAnimInstance.HasJawAttribute
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_HasJawAttribute final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_HasJawAttribute;

// Function Cronos.CronosAnimInstance.IsLying
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_IsLying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_IsLying;

// Function Cronos.CronosAnimInstance.IsPreviewActor
// 0x0001 (0x0001 - 0x0000)
struct CronosAnimInstance_IsPreviewActor final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAnimInstance_IsPreviewActor;

// Function Cronos.CronosWallWalkingAnimInstance.GetSpineIKPoints
// 0x0010 (0x0010 - 0x0000)
struct CronosWallWalkingAnimInstance_GetSpineIKPoints final
{
public:
	TArray<struct FVector>                        ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWallWalkingAnimInstance_GetSpineIKPoints;

// Function Cronos.FearAnimInstance.AttachedToJumpLoop
// 0x0001 (0x0001 - 0x0000)
struct FearAnimInstance_AttachedToJumpLoop final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FearAnimInstance_AttachedToJumpLoop;

// Function Cronos.FearAnimInstance.AttachedToMovement
// 0x0001 (0x0001 - 0x0000)
struct FearAnimInstance_AttachedToMovement final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FearAnimInstance_AttachedToMovement;

// Function Cronos.FearAnimInstance.JumpLoopToJumpEnd
// 0x0001 (0x0001 - 0x0000)
struct FearAnimInstance_JumpLoopToJumpEnd final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FearAnimInstance_JumpLoopToJumpEnd;

// Function Cronos.FearAnimInstance.UpdateMeshPitch
// 0x0004 (0x0004 - 0x0000)
struct FearAnimInstance_UpdateMeshPitch final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FearAnimInstance_UpdateMeshPitch;

// Function Cronos.FullscreenVisionWidget.GetFullscreenVisionWidget
// 0x0010 (0x0010 - 0x0000)
struct FullscreenVisionWidget_GetFullscreenVisionWidget final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UFullscreenVisionWidget*                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenVisionWidget_GetFullscreenVisionWidget;

// Function Cronos.FullscreenVisionWidget.Init
// 0x0008 (0x0008 - 0x0000)
struct FullscreenVisionWidget_Init final
{
public:
	class ASHCharacterPlay*                       OwnerCharacterPlay;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenVisionWidget_Init;

// Function Cronos.FullscreenVisionWidget.PlayVideo
// 0x0010 (0x0010 - 0x0000)
struct FullscreenVisionWidget_PlayVideo final
{
public:
	class UFileMediaSource*                       MediaSource;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Opacity;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FullscreenVisionWidget_PlayVideo;

// Function Cronos.BTCameraControlComponent.PlayCameraSequence
// 0x0004 (0x0004 - 0x0000)
struct BTCameraControlComponent_PlayCameraSequence final
{
public:
	float                                         PlayRate;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequence;

// Function Cronos.BTCameraControlComponent.PlayCameraSequenceForCharacter
// 0x0010 (0x0010 - 0x0000)
struct BTCameraControlComponent_PlayCameraSequenceForCharacter final
{
public:
	class ACharacter*                             InCharacter;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AdditionalOffset;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PlayRate;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequenceForCharacter;

// Function Cronos.BTCameraControlComponent.SetCameraControlSequence
// 0x0008 (0x0008 - 0x0000)
struct BTCameraControlComponent_SetCameraControlSequence final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraControlComponent_SetCameraControlSequence;

// Function Cronos.BTCameraControlComponent.Stop
// 0x0004 (0x0004 - 0x0000)
struct BTCameraControlComponent_Stop final
{
public:
	float                                         BlendTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraControlComponent_Stop;

// Function Cronos.FarShadowVolume.IsPointInside
// 0x0020 (0x0020 - 0x0000)
struct FarShadowVolume_IsPointInside final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FarShadowVolume_IsPointInside;

// Function Cronos.BTCameraFocusableInterface.GetCameraControlPivot
// 0x0060 (0x0060 - 0x0000)
struct BTCameraFocusableInterface_GetCameraControlPivot final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlPivot;

// Function Cronos.BTCameraFocusableInterface.GetPreviewSkeletalTransform
// 0x0060 (0x0060 - 0x0000)
struct BTCameraFocusableInterface_GetPreviewSkeletalTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraFocusableInterface_GetPreviewSkeletalTransform;

// Function Cronos.BTCameraFocusableInterface.GetCameraControlComponentInterface
// 0x0008 (0x0008 - 0x0000)
struct BTCameraFocusableInterface_GetCameraControlComponentInterface final
{
public:
	class UBTCameraControlComponent*              ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlComponentInterface;

// Function Cronos.FlashlightControlVolume.GetCharacterPlay
// 0x0008 (0x0008 - 0x0000)
struct FlashlightControlVolume_GetCharacterPlay final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlashlightControlVolume_GetCharacterPlay;

// Function Cronos.BTGameplayAudiologAbility.OnAudioLogCanceled
// 0x00B0 (0x00B0 - 0x0000)
struct BTGameplayAudiologAbility_OnAudioLogCanceled final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogCanceled;

// Function Cronos.BTGameplayAudiologAbility.OnAudioLogFinished
// 0x0008 (0x0008 - 0x0000)
struct BTGameplayAudiologAbility_OnAudioLogFinished final
{
public:
	class FName                                   InAudioLogRowName;                                 // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogFinished;

// Function Cronos.GameLevelSequenceDirector.BranchSequenceBasedOnTags
// 0x0070 (0x0070 - 0x0000)
struct GameLevelSequenceDirector_BranchSequenceBasedOnTags final
{
public:
	struct FBTSequencesBranchingData              InBranchingData;                                   // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_BranchSequenceBasedOnTags;

// Function Cronos.GameLevelSequenceDirector.ConditionalJumpToFrameNative
// 0x0020 (0x0020 - 0x0000)
struct GameLevelSequenceDirector_ConditionalJumpToFrameNative final
{
public:
	class FString                                 InMarkedFrame;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTLevelSequenceCondition>  InCondition;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_ConditionalJumpToFrameNative;

// Function Cronos.GameLevelSequenceDirector.DisplayCinematicCardNative
// 0x0028 (0x0028 - 0x0000)
struct GameLevelSequenceDirector_DisplayCinematicCardNative final
{
public:
	class FText                                   CardHeader;                                        // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	class FText                                   CardContents;                                      // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic)
	float                                         CardDurationS;                                     // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_DisplayCinematicCardNative;

// Function Cronos.GameLevelSequenceDirector.ExtractionSequenceStartNative
// 0x0038 (0x0038 - 0x0000)
struct GameLevelSequenceDirector_ExtractionSequenceStartNative final
{
public:
	class FString                                 InEndMarkedFrame;                                  // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTLevelSequenceCondition>  InEndCondition;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InShowWidgetEventName;                             // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InSimpleLoopSequenceName;                          // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSoulToCache;                                     // 0x0030(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_ExtractionSequenceStartNative;

// Function Cronos.GameLevelSequenceDirector.GetEndingTime
// 0x0004 (0x0004 - 0x0000)
struct GameLevelSequenceDirector_GetEndingTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_GetEndingTime;

// Function Cronos.GameLevelSequenceDirector.HidePlayerWeapon
// 0x0001 (0x0001 - 0x0000)
struct GameLevelSequenceDirector_HidePlayerWeapon final
{
public:
	bool                                          bHideWeapon;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_HidePlayerWeapon;

// Function Cronos.GameLevelSequenceDirector.IsSequencerEnding
// 0x0001 (0x0001 - 0x0000)
struct GameLevelSequenceDirector_IsSequencerEnding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_IsSequencerEnding;

// Function Cronos.GameLevelSequenceDirector.JumpToFrameNative
// 0x0010 (0x0010 - 0x0000)
struct GameLevelSequenceDirector_JumpToFrameNative final
{
public:
	class FString                                 MarkedFrame;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_JumpToFrameNative;

// Function Cronos.GameLevelSequenceDirector.OnAnswerAppliedActions
// 0x0008 (0x0008 - 0x0000)
struct GameLevelSequenceDirector_OnAnswerAppliedActions final
{
public:
	class FName                                   Phase;                                             // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_OnAnswerAppliedActions;

// Function Cronos.GameLevelSequenceDirector.OnChoice
// 0x0008 (0x0008 - 0x0000)
struct GameLevelSequenceDirector_OnChoice final
{
public:
	struct FFlowID                                FlowID;                                            // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_OnChoice;

// Function Cronos.GameLevelSequenceDirector.OnDialogBegin
// 0x0028 (0x0028 - 0x0000)
struct GameLevelSequenceDirector_OnDialogBegin final
{
public:
	struct FDialogTalkID                          talkID;                                            // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogBegin;

// Function Cronos.GameLevelSequenceDirector.OnDialogEnd
// 0x0028 (0x0028 - 0x0000)
struct GameLevelSequenceDirector_OnDialogEnd final
{
public:
	struct FDialogTalkID                          talkID;                                            // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogEnd;

// Function Cronos.GameLevelSequenceDirector.RemoveGameplayEffects
// 0x0001 (0x0001 - 0x0000)
struct GameLevelSequenceDirector_RemoveGameplayEffects final
{
public:
	bool                                          bSkipped;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_RemoveGameplayEffects;

// Function Cronos.GameLevelSequenceDirector.SendCustomEventNative
// 0x0008 (0x0008 - 0x0000)
struct GameLevelSequenceDirector_SendCustomEventNative final
{
public:
	class FName                                   InEventName;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_SendCustomEventNative;

// Function Cronos.GameLevelSequenceDirector.ShouldTriggerFade
// 0x0001 (0x0001 - 0x0000)
struct GameLevelSequenceDirector_ShouldTriggerFade final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_ShouldTriggerFade;

// Function Cronos.GameLevelSequenceDirector.ShowDialogOptionsNative
// 0x0248 (0x0248 - 0x0000)
struct GameLevelSequenceDirector_ShowDialogOptionsNative final
{
public:
	struct FCinematicDialogData                   DialogData;                                        // 0x0000(0x0248)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowDialogOptionsNative;

// Function Cronos.GameLevelSequenceDirector.ShowGameplayEffectsNative
// 0x0050 (0x0050 - 0x0000)
struct GameLevelSequenceDirector_ShowGameplayEffectsNative final
{
public:
	struct FCinematicGameplayEffectData           EffectsData;                                       // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowGameplayEffectsNative;

// Function Cronos.GameLevelSequenceDirector.StartSimpleLoopNative
// 0x0030 (0x0030 - 0x0000)
struct GameLevelSequenceDirector_StartSimpleLoopNative final
{
public:
	class FString                                 SimpleLoop_SequenceName;                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PlayNext_MarkedFrame;                              // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTLevelSequenceCondition>  InEndCondition;                                    // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldEvaluateEndConditionEveryFrame;             // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameLevelSequenceDirector_StartSimpleLoopNative;

// Function Cronos.BTCanvasFloatingWidget.AddWidgetToCanvas
// 0x0008 (0x0008 - 0x0000)
struct BTCanvasFloatingWidget_AddWidgetToCanvas final
{
public:
	class UBTFloatingWidget*                      InWidget;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCanvasFloatingWidget_AddWidgetToCanvas;

// Function Cronos.BTCanvasFloatingWidget.RemoveWidgetFromCanvas
// 0x0008 (0x0008 - 0x0000)
struct BTCanvasFloatingWidget_RemoveWidgetFromCanvas final
{
public:
	class UBTFloatingWidget*                      InWidget;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCanvasFloatingWidget_RemoveWidgetFromCanvas;

// Function Cronos.CronosInteractionWidget.SetData
// 0x0300 (0x0300 - 0x0000)
struct CronosInteractionWidget_SetData final
{
public:
	class FName                                   InRowName;                                         // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHItemDataStruct                      InData;                                            // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractionWidget_SetData;

// Function Cronos.BTFabricatorMenuWidget.DiscardFromSlot
// 0x0018 (0x0018 - 0x0000)
struct BTFabricatorMenuWidget_DiscardFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoConfirmModal;                                 // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_DiscardFromSlot;

// Function Cronos.BTFabricatorMenuWidget.FabricatorMenuCraftRecipeBySlotIndex
// 0x0010 (0x0010 - 0x0000)
struct BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInstant;                                          // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex;

// Function Cronos.BTFabricatorMenuWidget.GetInventoryDataFromSlot
// 0x0030 (0x0030 - 0x0000)
struct BTFabricatorMenuWidget_GetInventoryDataFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInventoryItemDataStruct               ItemDataStruct;                                    // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetInventoryDataFromSlot;

// Function Cronos.BTFabricatorMenuWidget.GetItemDataFromSlot
// 0x0310 (0x0310 - 0x0000)
struct BTFabricatorMenuWidget_GetItemDataFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FSHItemDataStruct                      ItemDataStruct;                                    // 0x0010(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0308(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_309[0x7];                                      // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetItemDataFromSlot;

// Function Cronos.BTFabricatorMenuWidget.GetRecipeDataAtSlot
// 0x0100 (0x0100 - 0x0000)
struct BTFabricatorMenuWidget_GetRecipeDataAtSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FFabricationDataStruct                 OutFabricationDataStruct;                          // 0x0010(0x00E8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F9[0x7];                                       // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetRecipeDataAtSlot;

// Function Cronos.BTFabricatorMenuWidget.UseConsumableFromSlot
// 0x0010 (0x0010 - 0x0000)
struct BTFabricatorMenuWidget_UseConsumableFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_UseConsumableFromSlot;

// Function Cronos.BTFabricatorMenuWidget.OnEscapeBlueprintWidget
// 0x0010 (0x0010 - 0x0000)
struct BTFabricatorMenuWidget_OnEscapeBlueprintWidget final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFabricatorMenuWidget_OnEscapeBlueprintWidget;

// Function Cronos.SHItemEq.TransferItem
// 0x0020 (0x0020 - 0x0000)
struct SHItemEq_TransferItem final
{
public:
	class AActor*                                 Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SourceSocket;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TargetSocket;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TransferDuration;                                  // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemEq_TransferItem;

// Function Cronos.SHItemEq.GetMesh
// 0x0008 (0x0008 - 0x0000)
struct SHItemEq_GetMesh final
{
public:
	class UMeshComponent*                         ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEq_GetMesh;

// Function Cronos.SHItemEq.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHItemEq_GetOwnerCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEq_GetOwnerCharacter;

// Function Cronos.SHItemEq.UpdateItemTransfer
// 0x0004 (0x0004 - 0x0000)
struct SHItemEq_UpdateItemTransfer final
{
public:
	float                                         Alpha;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEq_UpdateItemTransfer;

// Function Cronos.Flashlight.BeginsLightAtMonster
// 0x0008 (0x0008 - 0x0000)
struct Flashlight_BeginsLightAtMonster final
{
public:
	class AActor*                                 Monster;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_BeginsLightAtMonster;

// Function Cronos.Flashlight.DisableLookAt
// 0x0008 (0x0008 - 0x0000)
struct Flashlight_DisableLookAt final
{
public:
	bool                                          InstantViewRotation;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AwaitTime;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_DisableLookAt;

// Function Cronos.Flashlight.Flicker
// 0x0018 (0x0018 - 0x0000)
struct Flashlight_Flicker final
{
public:
	bool                                          NewFlickerState;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         duration;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            Curve;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LoopFlickerCurve;                                  // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Flashlight_Flicker;

// Function Cronos.Flashlight.OnGameplayTagAddedToTheOwner
// 0x000C (0x000C - 0x0000)
struct Flashlight_OnGameplayTagAddedToTheOwner final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          TagExists;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Flashlight_OnGameplayTagAddedToTheOwner;

// Function Cronos.Flashlight.OnTurnedOff
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_OnTurnedOff final
{
public:
	bool                                          bInitialState;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_OnTurnedOff;

// Function Cronos.Flashlight.OnTurnedOn
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_OnTurnedOn final
{
public:
	bool                                          bInitialState;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_OnTurnedOn;

// Function Cronos.Flashlight.PlayLightIntensity
// 0x0008 (0x0008 - 0x0000)
struct Flashlight_PlayLightIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_PlayLightIntensity;

// Function Cronos.Flashlight.PlayLightIntensityModAnimation
// 0x0010 (0x0010 - 0x0000)
struct Flashlight_PlayLightIntensityModAnimation final
{
public:
	class UCurveFloat*                            IntensityModCurve;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Flashlight_PlayLightIntensityModAnimation;

// Function Cronos.Flashlight.SetGlowParameter
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_SetGlowParameter final
{
public:
	bool                                          bFlashlightOn;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_SetGlowParameter;

// Function Cronos.Flashlight.SetLightIntensity
// 0x0004 (0x0004 - 0x0000)
struct Flashlight_SetLightIntensity final
{
public:
	float                                         IntensityValue;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_SetLightIntensity;

// Function Cronos.Flashlight.SetLightIntensityProgress
// 0x0004 (0x0004 - 0x0000)
struct Flashlight_SetLightIntensityProgress final
{
public:
	float                                         ProgressValue;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_SetLightIntensityProgress;

// Function Cronos.Flashlight.SetLightOnCharacterChannel
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_SetLightOnCharacterChannel final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_SetLightOnCharacterChannel;

// Function Cronos.Flashlight.SetLookAtActor
// 0x0010 (0x0010 - 0x0000)
struct Flashlight_SetLookAtActor final
{
public:
	class AActor*                                 NewLookAtRef;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InKeepFollow;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Flashlight_SetLookAtActor;

// Function Cronos.Flashlight.SetLookAtComponent
// 0x0010 (0x0010 - 0x0000)
struct Flashlight_SetLookAtComponent final
{
public:
	class USceneComponent*                        NewLookAtRef;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InKeepFollow;                                      // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InSpeed;                                           // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_SetLookAtComponent;

// Function Cronos.Flashlight.TurnFlashlightOnOff
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_TurnFlashlightOnOff final
{
public:
	bool                                          TurnOn;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_TurnFlashlightOnOff;

// Function Cronos.Flashlight.GetCurrentSocketTransform
// 0x0060 (0x0060 - 0x0000)
struct Flashlight_GetCurrentSocketTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_GetCurrentSocketTransform;

// Function Cronos.Flashlight.GetLastSocketTransform
// 0x0060 (0x0060 - 0x0000)
struct Flashlight_GetLastSocketTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_GetLastSocketTransform;

// Function Cronos.Flashlight.GetLightFlickerIntensityMultiplier
// 0x0004 (0x0004 - 0x0000)
struct Flashlight_GetLightFlickerIntensityMultiplier final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_GetLightFlickerIntensityMultiplier;

// Function Cronos.Flashlight.GetViewRotator
// 0x0018 (0x0018 - 0x0000)
struct Flashlight_GetViewRotator final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_GetViewRotator;

// Function Cronos.Flashlight.IsLightFlickering
// 0x0001 (0x0001 - 0x0000)
struct Flashlight_IsLightFlickering final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Flashlight_IsLightFlickering;

// Function Cronos.BTOnGeometryBreakBehaviorTrigger.OnChaosBreak
// 0x0078 (0x0078 - 0x0000)
struct BTOnGeometryBreakBehaviorTrigger_OnChaosBreak final
{
public:
	struct FChaosBreakEvent                       BreakEvent;                                        // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnGeometryBreakBehaviorTrigger_OnChaosBreak;

// Function Cronos.BTOnPlayerHealthChangedBehaviorTrigger.OnHealthChanged
// 0x0004 (0x0004 - 0x0000)
struct BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged final
{
public:
	float                                         Delta;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged;

// Function Cronos.GameplayCueNotify_Actor_DataMosh.GetCueTag
// 0x0008 (0x0008 - 0x0000)
struct GameplayCueNotify_Actor_DataMosh_GetCueTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_GetCueTag;

// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetCurrentCurveTime
// 0x0004 (0x0004 - 0x0000)
struct GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime final
{
public:
	float                                         InCurrentCurveTime;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime;

// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityCurve
// 0x0008 (0x0008 - 0x0000)
struct GameplayCueNotify_Actor_DataMosh_SetIntensityCurve final
{
public:
	class UCurveFloat*                            InIntensityCurve;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityCurve;

// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityFadeOutCurve
// 0x0008 (0x0008 - 0x0000)
struct GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve final
{
public:
	class UCurveFloat*                            InIntensityCurve;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve;

// Function Cronos.BTFlyingPathSpline.DrawFlyingPath
// 0x0148 (0x0148 - 0x0000)
struct BTFlyingPathSpline_DrawFlyingPath final
{
public:
	struct FPredictProjectilePathResult           ProjectilePathResult;                              // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFlyingPathSpline_DrawFlyingPath;

// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct BTCharacterPlayAdaptiveTriggersManager_SetEnabled final
{
public:
	bool                                          InEnable;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                Object;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_SetEnabled;

// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct BTCharacterPlayAdaptiveTriggersManager_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_IsEnabled;

// Function Cronos.InteractionActor.OnWidgetInteraction
// 0x0001 (0x0001 - 0x0000)
struct InteractionActor_OnWidgetInteraction final
{
public:
	bool                                          Started;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractionActor_OnWidgetInteraction;

// Function Cronos.InteractionSlotPlace.OnItemSelected
// 0x0308 (0x0308 - 0x0000)
struct InteractionSlotPlace_OnItemSelected final
{
public:
	struct FDataTableRowHandle                    DataTableRowHandle;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FSHItemDataStruct                      ItemDataStruct;                                    // 0x0010(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractionSlotPlace_OnItemSelected;

// Function Cronos.InteractionSlotPlace.OnMiniInventoryInteractionFinished
// 0x0008 (0x0008 - 0x0000)
struct InteractionSlotPlace_OnMiniInventoryInteractionFinished final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractionSlotPlace_OnMiniInventoryInteractionFinished;

// Function Cronos.InteractionSlotPlace.GetItem
// 0x0008 (0x0008 - 0x0000)
struct InteractionSlotPlace_GetItem final
{
public:
	class ASHItem*                                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractionSlotPlace_GetItem;

// Function Cronos.BTFireBehavior.NotifyFireRequest
// 0x0001 (0x0001 - 0x0000)
struct BTFireBehavior_NotifyFireRequest final
{
public:
	bool                                          bStarted;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFireBehavior_NotifyFireRequest;

// Function Cronos.KillVolume.OnVolumeEntered
// 0x0120 (0x0120 - 0x0000)
struct KillVolume_OnVolumeEntered final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KillVolume_OnVolumeEntered;

// Function Cronos.KillVolume.OnVolumeExited
// 0x0020 (0x0020 - 0x0000)
struct KillVolume_OnVolumeExited final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KillVolume_OnVolumeExited;

// Function Cronos.BTTapFireBehavior.NotifyOnBurstFired
// 0x0008 (0x0008 - 0x0000)
struct BTTapFireBehavior_NotifyOnBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeLevel;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTapFireBehavior_NotifyOnBurstFired;

// Function Cronos.EnemyLODManager.RegisterEnemy
// 0x0008 (0x0008 - 0x0000)
struct EnemyLODManager_RegisterEnemy final
{
public:
	class AActor*                                 EnemyActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyLODManager_RegisterEnemy;

// Function Cronos.EnemyLODManager.UnregisterEnemy
// 0x0010 (0x0010 - 0x0000)
struct EnemyLODManager_UnregisterEnemy final
{
public:
	const class AActor*                           EnemyActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bResetLOD;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnemyLODManager_UnregisterEnemy;

// Function Cronos.BTChargeFireBehavior.IsCharging
// 0x0001 (0x0001 - 0x0000)
struct BTChargeFireBehavior_IsCharging final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTChargeFireBehavior_IsCharging;

// Function Cronos.GameplayEndGameWidget.OnTransitionChanged
// 0x0001 (0x0001 - 0x0000)
struct GameplayEndGameWidget_OnTransitionChanged final
{
public:
	bool                                          bInIsInTransition;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayEndGameWidget_OnTransitionChanged;

// Function Cronos.BTCheatManager.Debug_Cutscene_Enabled
// 0x0001 (0x0001 - 0x0000)
struct BTCheatManager_Debug_Cutscene_Enabled final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_Enabled;

// Function Cronos.BTCheatManager.Debug_Cutscene_LoadingMaxTime
// 0x0001 (0x0001 - 0x0000)
struct BTCheatManager_Debug_Cutscene_LoadingMaxTime final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_LoadingMaxTime;

// Function Cronos.BTCheatManager.Debug_Menu_Enabled
// 0x0001 (0x0001 - 0x0000)
struct BTCheatManager_Debug_Menu_Enabled final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Menu_Enabled;

// Function Cronos.BTCheatManager.Debug_Vignettes_Enabled
// 0x0001 (0x0001 - 0x0000)
struct BTCheatManager_Debug_Vignettes_Enabled final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Vignettes_Enabled;

// Function Cronos.BTCheatManager.GetBTCheatManager
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_GetBTCheatManager final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTCheatManager*                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_GetBTCheatManager;

// Function Cronos.BTCheatManager.GetCombatDebugDraw
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_GetCombatDebugDraw final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTCheatManager_GetCombatDebugDraw;

// Function Cronos.BTCheatManager.ResetCheatManager
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_ResetCheatManager final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_ResetCheatManager;

// Function Cronos.BTCheatManager.BugItGoSP
// 0x0028 (0x0028 - 0x0000)
struct BTCheatManager_BugItGoSP final
{
public:
	float                                         X;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Y;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         pitch;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Yaw;                                               // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Roll;                                              // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 DataShortURL;                                      // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_BugItGoSP;

// Function Cronos.BTCheatManager.Debug_Character_Health_FakeDamage
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Character_Health_FakeDamage final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeDamage;

// Function Cronos.BTCheatManager.Debug_Character_Health_FakeHeal
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Character_Health_FakeHeal final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeHeal;

// Function Cronos.BTCheatManager.Debug_Character_Items_UnlimitedAmmo
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_Debug_Character_Items_UnlimitedAmmo final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_UnlimitedAmmo;

// Function Cronos.BTCheatManager.Debug_GameplayDifficulty_Set
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_GameplayDifficulty_Set final
{
public:
	int32                                         Difficulty;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_GameplayDifficulty_Set;

// Function Cronos.BTCheatManager.Debug_LogMarker
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_LogMarker final
{
public:
	class FString                                 InMarkerText;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_LogMarker;

// Function Cronos.BTCheatManager.Debug_Playthrough_CompleteGame
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Playthrough_CompleteGame final
{
public:
	int32                                         InOnDifficulty;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_CompleteGame;

// Function Cronos.BTCheatManager.Debug_Playthrough_SetDeathsNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Playthrough_SetDeathsNumber final
{
public:
	int32                                         InNumber;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetDeathsNumber;

// Function Cronos.BTCheatManager.Debug_Playthrough_SetEnemiesMergedNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber final
{
public:
	int32                                         InNumber;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber;

// Function Cronos.BTCheatManager.Debug_Playthrough_SetIntroCutsceneRightChoicesNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber final
{
public:
	int32                                         InRightChoicesNumber;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber;

// Function Cronos.BTCheatManager.Debug_Playthrough_SetNewGamePlus
// 0x0002 (0x0002 - 0x0000)
struct BTCheatManager_Debug_Playthrough_SetNewGamePlus final
{
public:
	bool                                          bIsNewGamePlus;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckTransferableData;                            // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetNewGamePlus;

// Function Cronos.BTCheatManager.Debug_Playthrough_SetSaveStationUsesNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber final
{
public:
	int32                                         InNumber;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber;

// Function Cronos.BTCheatManager.Debug_SetWeaponPickUpBehavior
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_SetWeaponPickUpBehavior final
{
public:
	int32                                         InBehaviorIndex;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_SetWeaponPickUpBehavior;

// Function Cronos.BTCheatManager.Debug_StartRecording
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_StartRecording final
{
public:
	class FString                                 InLogName;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_StartRecording;

// Function Cronos.BTCheatManager.Debug_Tutorial_Add
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_Tutorial_Add final
{
public:
	class FString                                 TutorialName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Add;

// Function Cronos.BTCheatManager.Debug_Tutorial_Remove
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_Tutorial_Remove final
{
public:
	class FString                                 TutorialName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Remove;

// Function Cronos.BTCheatManager.Debug_Tutorial_Show
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_Tutorial_Show final
{
public:
	class FString                                 TutorialName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Show;

// Function Cronos.BTCheatManager.AddAchievementCollection
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_AddAchievementCollection final
{
public:
	class FName                                   AchievementName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_AddAchievementCollection;

// Function Cronos.BTCheatManager.AddAchievementCounter
// 0x000C (0x000C - 0x0000)
struct BTCheatManager_AddAchievementCounter final
{
public:
	class FName                                   AchievementName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Delta;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_AddAchievementCounter;

// Function Cronos.BTCheatManager.Debug_Character_Items_AddPurchasable
// 0x0018 (0x0018 - 0x0000)
struct BTCheatManager_Debug_Character_Items_AddPurchasable final
{
public:
	class FString                                 ItemRowName;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_AddPurchasable;

// Function Cronos.BTCheatManager.Debug_Character_Items_Give
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_Character_Items_Give final
{
public:
	class FString                                 ItemRowName;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_Give;

// Function Cronos.BTCheatManager.Debug_Character_Souls_AddSoul
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_Debug_Character_Souls_AddSoul final
{
public:
	class FName                                   SoulID;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_AddSoul;

// Function Cronos.BTCheatManager.Debug_Character_Souls_RemoveSoul
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_Debug_Character_Souls_RemoveSoul final
{
public:
	class FName                                   SoulID;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_RemoveSoul;

// Function Cronos.BTCheatManager.Debug_Custom
// 0x0018 (0x0018 - 0x0000)
struct BTCheatManager_Debug_Custom final
{
public:
	class FString                                 DebugCommand;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Custom;

// Function Cronos.BTCheatManager.Debug_Enemy_Hurt
// 0x0018 (0x0018 - 0x0000)
struct BTCheatManager_Debug_Enemy_Hurt final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 DamageType;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Hurt;

// Function Cronos.BTCheatManager.Debug_Enemy_Kill
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_Debug_Enemy_Kill final
{
public:
	class FString                                 DamageType;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Kill;

// Function Cronos.BTCheatManager.Debug_Enemy_SetHealth
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_Enemy_SetHealth final
{
public:
	float                                         newHealth;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_SetHealth;

// Function Cronos.BTCheatManager.Debug_Enemy_StopMovement
// 0x0001 (0x0001 - 0x0000)
struct BTCheatManager_Debug_Enemy_StopMovement final
{
public:
	bool                                          bStop;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_StopMovement;

// Function Cronos.BTCheatManager.Debug_ImpactPooling_SetPoolSize
// 0x0018 (0x0018 - 0x0000)
struct BTCheatManager_Debug_ImpactPooling_SetPoolSize final
{
public:
	class FString                                 ImpactType;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTCheatManager_Debug_ImpactPooling_SetPoolSize;

// Function Cronos.BTCheatManager.Debug_SpawnEnemy
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_Debug_SpawnEnemy final
{
public:
	int32                                         Number;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_Debug_SpawnEnemy;

// Function Cronos.BTCheatManager.GetLogName
// 0x0010 (0x0010 - 0x0000)
struct BTCheatManager_GetLogName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_GetLogName;

// Function Cronos.BTCheatManager.SetFlashlightIntensity
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_SetFlashlightIntensity final
{
public:
	float                                         Intensity;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_SetFlashlightIntensity;

// Function Cronos.BTCheatManager.TakeDamage
// 0x0004 (0x0004 - 0x0000)
struct BTCheatManager_TakeDamage final
{
public:
	float                                         Amount;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_TakeDamage;

// Function Cronos.BTCheatManager.UnlockAchievement
// 0x0008 (0x0008 - 0x0000)
struct BTCheatManager_UnlockAchievement final
{
public:
	class FName                                   AchievementName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCheatManager_UnlockAchievement;

// Function Cronos.SHNPCAnimInstance.GetAnimComponent
// 0x0008 (0x0008 - 0x0000)
struct SHNPCAnimInstance_GetAnimComponent final
{
public:
	class USHAnimComponent*                       ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetAnimComponent;

// Function Cronos.SHNPCAnimInstance.GetChangeLocomotionSnapshotName
// 0x0008 (0x0008 - 0x0000)
struct SHNPCAnimInstance_GetChangeLocomotionSnapshotName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetChangeLocomotionSnapshotName;

// Function Cronos.SHNPCAnimInstance.GetLocomotionTag
// 0x0008 (0x0008 - 0x0000)
struct SHNPCAnimInstance_GetLocomotionTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionTag;

// Function Cronos.BTDifficultyButtonWidget.OnSetDifficultyName
// 0x0010 (0x0010 - 0x0000)
struct BTDifficultyButtonWidget_OnSetDifficultyName final
{
public:
	class FText                                   InNewDifficultyName;                               // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDifficultyButtonWidget_OnSetDifficultyName;

// Function Cronos.KeyRichTexts.GetKeyDisplayRichText
// 0x0028 (0x0028 - 0x0000)
struct KeyRichTexts_GetKeyDisplayRichText final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KeyRichTexts_GetKeyDisplayRichText;

// Function Cronos.BTItemHighlighterInterface.ShouldActorBeHighlighted
// 0x0010 (0x0010 - 0x0000)
struct BTItemHighlighterInterface_ShouldActorBeHighlighted final
{
public:
	class UBTItemHighlighterComponent*            IntemHighlighterComponent;                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTItemHighlighterInterface_ShouldActorBeHighlighted;

// Function Cronos.BTCompassAbility.OnCompassCloseReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTCompassAbility_OnCompassCloseReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCompassAbility_OnCompassCloseReceived;

// Function Cronos.BTCompassAbility.OnCompassOpenLoopedReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTCompassAbility_OnCompassOpenLoopedReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenLoopedReceived;

// Function Cronos.BTCompassAbility.OnCompassOpenReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTCompassAbility_OnCompassOpenReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenReceived;

// Function Cronos.BTCompassAbility.OnStopMontageEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct BTCompassAbility_OnStopMontageEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCompassAbility_OnStopMontageEventReceived;

// Function Cronos.CronosSpawnPointData.GetAudioLogOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetAudioLogOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetAudioLogOptions;

// Function Cronos.CronosSpawnPointData.GetItemOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetItemOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetItemOptions;

// Function Cronos.CronosSpawnPointData.GetMemoOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetMemoOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetMemoOptions;

// Function Cronos.CronosSpawnPointData.GetObjectiveOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetObjectiveOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetObjectiveOptions;

// Function Cronos.CronosSpawnPointData.GetQuestOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetQuestOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetQuestOptions;

// Function Cronos.CronosSpawnPointData.GetSoulOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetSoulOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetSoulOptions;

// Function Cronos.CronosSpawnPointData.GetTravelLogOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetTravelLogOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetTravelLogOptions;

// Function Cronos.CronosSpawnPointData.GetUpgradePresetOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointData_GetUpgradePresetOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointData_GetUpgradePresetOptions;

// Function Cronos.GameplayCueNotify_Actor_Material.ClearPostProcess
// 0x0001 (0x0001 - 0x0000)
struct GameplayCueNotify_Actor_Material_ClearPostProcess final
{
public:
	bool                                          bIsFullPop;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_ClearPostProcess;

// Function Cronos.GameplayCueNotify_Actor_Material.IsPostProcessMaterialPushAllowed
// 0x00F0 (0x00F0 - 0x0000)
struct GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed final
{
public:
	class AActor*                                 MyTarget;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameplayCueEvent                             EventType;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayCueParameters                 Parameters;                                        // 0x0010(0x00D8)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E9[0x7];                                       // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed;

// Function Cronos.SHItemWeapon.GetMaterialInstanceDynamic
// 0x0008 (0x0008 - 0x0000)
struct SHItemWeapon_GetMaterialInstanceDynamic final
{
public:
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeapon_GetMaterialInstanceDynamic;

// Function Cronos.SHItemWeapon.OnFirePerformed
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeapon_OnFirePerformed final
{
public:
	struct FVector                                ShootEndWorldLoc;                                  // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeapon_OnFirePerformed;

// Function Cronos.SHItemWeapon.IsEnemyKnockedDown
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeapon_IsEnemyKnockedDown final
{
public:
	const class AActor*                           enemy;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemWeapon_IsEnemyKnockedDown;

// Function Cronos.BTContentBundlesManagerComponent.PreloadContentBundles
// 0x0001 (0x0001 - 0x0000)
struct BTContentBundlesManagerComponent_PreloadContentBundles final
{
public:
	EBTPreloadWorld                               InPreloadWorld;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTContentBundlesManagerComponent_PreloadContentBundles;

// Function Cronos.BTContentBundlesManagerComponent.GetAcquiredContentBundlesDescription
// 0x0010 (0x0010 - 0x0000)
struct BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription final
{
public:
	TArray<struct FBTBundleDescription>           OutAcquiredContentDescription;                     // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription;

// Function Cronos.BTItemHighlightActor.OnActivateAndAttach
// 0x0010 (0x0010 - 0x0000)
struct BTItemHighlightActor_OnActivateAndAttach final
{
public:
	class ASHItem*                                Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHItemTypeEnum                               InItemTypeEnum;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTItemHighlightActor_OnActivateAndAttach;

// Function Cronos.BTLevelSequenceFlowObject.GetCharacterPlay
// 0x0010 (0x0010 - 0x0000)
struct BTLevelSequenceFlowObject_GetCharacterPlay final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTLevelSequenceFlowObject_GetCharacterPlay;

// Function Cronos.CronosUtils.DebugFinishObjective
// 0x0018 (0x0018 - 0x0000)
struct CronosUtils_DebugFinishObjective final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   objectiveID;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSuccess;                                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_DebugFinishObjective;

// Function Cronos.CronosUtils.DebugSetCurrentObjective
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_DebugSetCurrentObjective final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   objectiveID;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_DebugSetCurrentObjective;

// Function Cronos.CronosUtils.DebugStartObjective
// 0x0018 (0x0018 - 0x0000)
struct CronosUtils_DebugStartObjective final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   objectiveID;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsQuest;                                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSetCurrent;                                       // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_DebugStartObjective;

// Function Cronos.CronosUtils.EnableRootMotionOnMontage
// 0x0018 (0x0018 - 0x0000)
struct CronosUtils_EnableRootMotionOnMontage final
{
public:
	class ASHCharacterPlay*                       CharacterPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           AnimMontage;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bState;                                            // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_EnableRootMotionOnMontage;

// Function Cronos.CronosUtils.ForceDestroyComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosUtils_ForceDestroyComponent final
{
public:
	class UActorComponent*                        InActorComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_ForceDestroyComponent;

// Function Cronos.CronosUtils.GetAllTags
// 0x0020 (0x0020 - 0x0000)
struct CronosUtils_GetAllTags final
{
public:
	struct FGameplayTagContainer                  InContainer;                                       // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetAllTags;

// Function Cronos.CronosUtils.GetFinalLocationAfterRootAnimation
// 0x00C0 (0x00C0 - 0x0000)
struct CronosUtils_GetFinalLocationAfterRootAnimation final
{
public:
	struct FCorrectionData                        CorrectionData;                                    // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                OutEndLocation;                                    // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_GetFinalLocationAfterRootAnimation;

// Function Cronos.CronosUtils.GetGameStateMenu
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetGameStateMenu final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACronosGameStateMenu*                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetGameStateMenu;

// Function Cronos.CronosUtils.GetGameStatePlay
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetGameStatePlay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACronosGameStatePlay*                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetGameStatePlay;

// Function Cronos.CronosUtils.GetHUDPlay
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetHUDPlay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHHudPlay*                             ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetHUDPlay;

// Function Cronos.CronosUtils.GetInGameMenuManagerComponent
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetInGameMenuManagerComponent final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTInGameMenuManagerComponent*          ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetInGameMenuManagerComponent;

// Function Cronos.CronosUtils.GetLookAtRotationWithUpVectorKept
// 0x0060 (0x0060 - 0x0000)
struct CronosUtils_GetLookAtRotationWithUpVectorKept final
{
public:
	struct FVector                                ActorLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ActorUpVector;                                     // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ActorTargetLocation;                               // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetLookAtRotationWithUpVectorKept;

// Function Cronos.CronosUtils.GetNotificationManagerComponent
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetNotificationManagerComponent final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTNotificationManagerComponent*        ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetNotificationManagerComponent;

// Function Cronos.CronosUtils.GetPlayerController
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetPlayerController final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHPlayerControllerPlay*                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetPlayerController;

// Function Cronos.CronosUtils.GetRealFinalLocationAfterRootAnimation
// 0x00F0 (0x00F0 - 0x0000)
struct CronosUtils_GetRealFinalLocationAfterRootAnimation final
{
public:
	struct FCorrectionData                        CorrectionData;                                    // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                OutFromAnim;                                       // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutEndLocation;                                    // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutDifference;                                     // 0x00D0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E9[0x7];                                       // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_GetRealFinalLocationAfterRootAnimation;

// Function Cronos.CronosUtils.GetSimpleTagName
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetSimpleTagName final
{
public:
	struct FGameplayTag                           InGameplayTag;                                     // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetSimpleTagName;

// Function Cronos.CronosUtils.GetWidgetToFocusFromInterface
// 0x0010 (0x0010 - 0x0000)
struct CronosUtils_GetWidgetToFocusFromInterface final
{
public:
	class UObject*                                InObject;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_GetWidgetToFocusFromInterface;

// Function Cronos.CronosUtils.IsActorClassOf
// 0x0038 (0x0038 - 0x0000)
struct CronosUtils_IsActorClassOf final
{
public:
	const class AActor*                           InActor;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   Class_0;                                           // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeParentClasses;                             // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_IsActorClassOf;

// Function Cronos.CronosUtils.IsBuild
// 0x0001 (0x0001 - 0x0000)
struct CronosUtils_IsBuild final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosUtils_IsBuild;

// Function Cronos.CronosUtils.SetCanEverAffectNavigation
// 0x0018 (0x0018 - 0x0000)
struct CronosUtils_SetCanEverAffectNavigation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    Primitive;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCanAffect;                                        // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_SetCanEverAffectNavigation;

// Function Cronos.CronosUtils.SetTagCount
// 0x0018 (0x0018 - 0x0000)
struct CronosUtils_SetTagCount final
{
public:
	class UAbilitySystemComponent*                InAbilitySystemComponent;                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InTag;                                             // 0x0008(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InCount;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosUtils_SetTagCount;

// Function Cronos.BTCutsceneDebugMenuWidget.OnTagsUpdated
// 0x000C (0x000C - 0x0000)
struct BTCutsceneDebugMenuWidget_OnTagsUpdated final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTagExists;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTCutsceneDebugMenuWidget_OnTagsUpdated;

// Function Cronos.SHGameplayMenuSectionInventoryWidget.Hide
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionInventoryWidget_Hide final
{
public:
	bool                                          bForce;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_Hide;

// Function Cronos.SHGameplayMenuSectionInventoryWidget.RefreshControlsBox
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayMenuSectionInventoryWidget_RefreshControlsBox final
{
public:
	TArray<struct FSHGameplayControlDataStruct>   ControlsData;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_RefreshControlsBox;

// Function Cronos.BTInteractionReadWidget.OnPanelChanged
// 0x0010 (0x0010 - 0x0000)
struct BTInteractionReadWidget_OnPanelChanged final
{
public:
	int32                                         InIndex;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                InPanel;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractionReadWidget_OnPanelChanged;

// Function Cronos.BTInteractionReadWidget.SetReadData
// 0x0308 (0x0308 - 0x0000)
struct BTInteractionReadWidget_SetReadData final
{
public:
	class FName                                   InRowName;                                         // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHItemDataStruct                      InData;                                            // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	ESHItemTypeEnum                               InItemTypeEnum;                                    // 0x0300(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_301[0x7];                                      // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTInteractionReadWidget_SetReadData;

// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonNextPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation;

// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonPreviousPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation;

// Function Cronos.BTDatabaseAudioLogsMenu.OnDatabaseAudioLogsCanBePlayedChanged
// 0x0001 (0x0001 - 0x0000)
struct BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged final
{
public:
	bool                                          bNewCanBePlayed;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged;

// Function Cronos.GameplayTagVolume.OnVolumeEntered
// 0x0120 (0x0120 - 0x0000)
struct GameplayTagVolume_OnVolumeEntered final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeEntered;

// Function Cronos.GameplayTagVolume.OnVolumeExited
// 0x0020 (0x0020 - 0x0000)
struct GameplayTagVolume_OnVolumeExited final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeExited;

// Function Cronos.GameplayTagVolume.ToggleTagVolume
// 0x0001 (0x0001 - 0x0000)
struct GameplayTagVolume_ToggleTagVolume final
{
public:
	bool                                          bActivate;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTagVolume_ToggleTagVolume;

// Function Cronos.GameplayTagVolume.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayTagVolume_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTagVolume_IsEnabled;

// Function Cronos.BTSkinEntryWidget.SetIsEquipped
// 0x0001 (0x0001 - 0x0000)
struct BTSkinEntryWidget_SetIsEquipped final
{
public:
	bool                                          bIsEquipped;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSkinEntryWidget_SetIsEquipped;

// Function Cronos.BTSkinEntryWidget.SetSkin
// 0x0001 (0x0001 - 0x0000)
struct BTSkinEntryWidget_SetSkin final
{
public:
	EPlayerSkin                                   InSkin;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkin;

// Function Cronos.BTSkinEntryWidget.SetSkinName
// 0x0010 (0x0010 - 0x0000)
struct BTSkinEntryWidget_SetSkinName final
{
public:
	class FText                                   InName;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkinName;

// Function Cronos.BTSkinEntryWidget.GetSkinIndex
// 0x0004 (0x0004 - 0x0000)
struct BTSkinEntryWidget_GetSkinIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSkinEntryWidget_GetSkinIndex;

// Function Cronos.SHGameplayMenuSectionsButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionsButton_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionsButton_OnSetHighlight;

// Function Cronos.BTDatabaseCategoryDescriptionWidget.InitCategoryData
// 0x0020 (0x0020 - 0x0000)
struct BTDatabaseCategoryDescriptionWidget_InitCategoryData final
{
public:
	class FText                                   InName;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   InDescription;                                     // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseCategoryDescriptionWidget_InitCategoryData;

// Function Cronos.BTDatabaseDocumentsMenu.OnButtonNextPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation;

// Function Cronos.BTDatabaseDocumentsMenu.OnButtonPreviousPageFromNavigation
// 0x0010 (0x0010 - 0x0000)
struct BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation;

// Function Cronos.SHGameplayHighlightableWidget.IsItemFocused
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayHighlightableWidget_IsItemFocused final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHighlightableWidget_IsItemFocused;

// Function Cronos.SHGameplayHighlightableWidget.OnItemFocused
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayHighlightableWidget_OnItemFocused final
{
public:
	bool                                          isFocused;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHighlightableWidget_OnItemFocused;

// Function Cronos.SHGameplayExpandableArea.AddChildToExpandablePanel
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayExpandableArea_AddChildToExpandablePanel final
{
public:
	const class UWidget*                          InChildWidget;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UVerticalBoxSlot*                       ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayExpandableArea_AddChildToExpandablePanel;

// Function Cronos.SHGameplayExpandableArea.RemoveChild
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayExpandableArea_RemoveChild final
{
public:
	const class UWidget*                          InChildWidget;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChild;

// Function Cronos.SHGameplayExpandableArea.RemoveChildAt
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayExpandableArea_RemoveChildAt final
{
public:
	int32                                         InIndex;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChildAt;

// Function Cronos.SHGameplayExpandableArea.SetIsExpanded
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayExpandableArea_SetIsExpanded final
{
public:
	bool                                          Expand;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayExpandableArea_SetIsExpanded;

// Function Cronos.SHGameplayExpandableArea.GetIsExpanded
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayExpandableArea_GetIsExpanded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayExpandableArea_GetIsExpanded;

// Function Cronos.BTLevelSequenceCondition.Evaluate
// 0x0010 (0x0010 - 0x0000)
struct BTLevelSequenceCondition_Evaluate final
{
public:
	class UGameLevelSequenceDirector*             InLevelSequenceDirector;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTLevelSequenceCondition_Evaluate;

// Function Cronos.BTLevelSequenceCondition.EvaluateCondition_External
// 0x0010 (0x0010 - 0x0000)
struct BTLevelSequenceCondition_EvaluateCondition_External final
{
public:
	class UGameLevelSequenceDirector*             InLevelSequenceDirector;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTLevelSequenceCondition_EvaluateCondition_External;

// Function Cronos.SHSaveSlotsListWidget.OverrideSaveMode
// 0x0001 (0x0001 - 0x0000)
struct SHSaveSlotsListWidget_OverrideSaveMode final
{
public:
	bool                                          bNewSaveMode;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSaveSlotsListWidget_OverrideSaveMode;

// Function Cronos.SHSaveSlotsListWidget.GetLastUsedSaveSlotWidget
// 0x0008 (0x0008 - 0x0000)
struct SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget final
{
public:
	class UGameSaveSlotListEntryWidget*           ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget;

// Function Cronos.BTItemsAmountStateCondition.SetComparisonRule
// 0x0001 (0x0001 - 0x0000)
struct BTItemsAmountStateCondition_SetComparisonRule final
{
public:
	EBItemAmountComparisonRule                    InComparisonRule;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetComparisonRule;

// Function Cronos.BTItemsAmountStateCondition.SetItemData
// 0x0010 (0x0010 - 0x0000)
struct BTItemsAmountStateCondition_SetItemData final
{
public:
	struct FDataTableRowHandle                    InItemDataRow;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemData;

// Function Cronos.BTItemsAmountStateCondition.SetItemQuantity
// 0x0004 (0x0004 - 0x0000)
struct BTItemsAmountStateCondition_SetItemQuantity final
{
public:
	int32                                         InItemQuantity;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemQuantity;

// Function Cronos.BTItemsAmountStateCondition.SetLookupSources
// 0x0050 (0x0050 - 0x0000)
struct BTItemsAmountStateCondition_SetLookupSources final
{
public:
	TSet<EBTModificationConditionLookupSource>    InLookupSources;                                   // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetLookupSources;

// Function Cronos.SHInventorySingleItemWidget.Init
// 0x0028 (0x0028 - 0x0000)
struct SHInventorySingleItemWidget_Init final
{
public:
	struct FInventoryItemDataStruct               ItemInSlot;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UUserWidget*                            ParentWidget;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsPureIcon;                                       // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_Init;

// Function Cronos.SHInventorySingleItemWidget.OnActionPerformed
// 0x0004 (0x0004 - 0x0000)
struct SHInventorySingleItemWidget_OnActionPerformed final
{
public:
	int32                                         Amount;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnActionPerformed;

// Function Cronos.SHInventorySingleItemWidget.OnAnySlotReassigned
// 0x000C (0x000C - 0x0000)
struct SHInventorySingleItemWidget_OnAnySlotReassigned final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InNewWeaponModeContainerIndex;                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InPrevWeaponModeContainerIndex;                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnAnySlotReassigned;

// Function Cronos.SHInventorySingleItemWidget.OnItemFocusedChanged
// 0x0001 (0x0001 - 0x0000)
struct SHInventorySingleItemWidget_OnItemFocusedChanged final
{
public:
	bool                                          isFocused;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemFocusedChanged;

// Function Cronos.SHInventorySingleItemWidget.OnItemInitialized
// 0x0001 (0x0001 - 0x0000)
struct SHInventorySingleItemWidget_OnItemInitialized final
{
public:
	bool                                          PureIcon;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemInitialized;

// Function Cronos.SHInventorySingleItemWidget.OnWeaponSlotChanged
// 0x0004 (0x0004 - 0x0000)
struct SHInventorySingleItemWidget_OnWeaponSlotChanged final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnWeaponSlotChanged;

// Function Cronos.SHInventorySingleItemWidget.SetAvailabilityHighlight
// 0x0002 (0x0002 - 0x0000)
struct SHInventorySingleItemWidget_SetAvailabilityHighlight final
{
public:
	bool                                          Set;                                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetAvailabilityHighlight;

// Function Cronos.SHInventorySingleItemWidget.SetWeaponSlotManually
// 0x0004 (0x0004 - 0x0000)
struct SHInventorySingleItemWidget_SetWeaponSlotManually final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetWeaponSlotManually;

// Function Cronos.SHInventorySingleItemWidget.GetItemRowName
// 0x0008 (0x0008 - 0x0000)
struct SHInventorySingleItemWidget_GetItemRowName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetItemRowName;

// Function Cronos.SHInventorySingleItemWidget.GetOwnerWidget
// 0x0008 (0x0008 - 0x0000)
struct SHInventorySingleItemWidget_GetOwnerWidget final
{
public:
	class UUserWidget*                            ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetOwnerWidget;

// Function Cronos.SHInventorySingleItemWidget.GetUsedItem
// 0x0018 (0x0018 - 0x0000)
struct SHInventorySingleItemWidget_GetUsedItem final
{
public:
	struct FInventoryItemDataStruct               ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUsedItem;

// Function Cronos.SHInventorySingleItemWidget.GetUseItemProgress
// 0x0004 (0x0004 - 0x0000)
struct SHInventorySingleItemWidget_GetUseItemProgress final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUseItemProgress;

// Function Cronos.SHInventorySingleItemWidget.IsEmptySlot
// 0x0001 (0x0001 - 0x0000)
struct SHInventorySingleItemWidget_IsEmptySlot final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsEmptySlot;

// Function Cronos.SHInventorySingleItemWidget.IsItemFocused
// 0x0001 (0x0001 - 0x0000)
struct SHInventorySingleItemWidget_IsItemFocused final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsItemFocused;

// Function Cronos.BTDatabaseSelectionButtonWidget.OnDatabaseEntryBrowsed
// 0x000C (0x000C - 0x0000)
struct BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed final
{
public:
	EBTDatabaseItemCategory                       InBrowsedEntryCategory;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   InBrowsedEntryName;                                // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed;

// Function Cronos.ExtendedMovementAbility.AlignCharacterWithStart
// 0x0170 (0x0170 - 0x0000)
struct ExtendedMovementAbility_AlignCharacterWithStart final
{
public:
	class ACharacter*                             Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AExtendedMovementBase*                  EM;                                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  SceneComponent;                                    // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USplineComponent*                 Spline;                                            // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HeightOffset;                                      // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCorrectionData                        CorrectionData;                                    // 0x0038(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_D8[0x8];                                       // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  SnapRotation;                                      // 0x00E0(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlignView;                                        // 0x0100(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_101[0x3];                                      // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ForwardOffset;                                     // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_108[0x8];                                      // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0110(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedMovementAbility_AlignCharacterWithStart;

// Function Cronos.ExtendedMovementAbility.AlignWithPrediction
// 0x0150 (0x0150 - 0x0000)
struct ExtendedMovementAbility_AlignWithPrediction final
{
public:
	class ACharacter*                             Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  SceneComponent;                                    // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USplineComponent*                 Spline;                                            // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HeightOffset;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FJumpPerformData                       JumpEMData;                                        // 0x0030(0x0014)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCorrectionData                        CorrectionData;                                    // 0x0048(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bAlignView;                                        // 0x00E8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPerformAlign;                                     // 0x00E9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_EA[0x6];                                       // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x00F0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedMovementAbility_AlignWithPrediction;

// Function Cronos.ExtendedMovementAbility.PlayLevelSequence
// 0x0070 (0x0070 - 0x0000)
struct ExtendedMovementAbility_PlayLevelSequence final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             TransformOrigin;                                   // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedMovementAbility_PlayLevelSequence;

// Function Cronos.ExtendedMovementAbility.UpdateCharacterMovement
// 0x0010 (0x0010 - 0x0000)
struct ExtendedMovementAbility_UpdateCharacterMovement final
{
public:
	class ACharacter*                             Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateCharacterMovement;

// Function Cronos.ExtendedMovementAbility.UpdateMovementCamera
// 0x0004 (0x0004 - 0x0000)
struct ExtendedMovementAbility_UpdateMovementCamera final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateMovementCamera;

// Function Cronos.ExtendedMovementAbility.CanCharacterInteractWithEM
// 0x0018 (0x0018 - 0x0000)
struct ExtendedMovementAbility_CanCharacterInteractWithEM final
{
public:
	const class AExtendedMovementBase*            EM;                                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACharacter*                             Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ExtendedMovementAbility_CanCharacterInteractWithEM;

// Function Cronos.ExtendedMovementAbility.IsCharacterDirectionCorrect
// 0x0050 (0x0050 - 0x0000)
struct ExtendedMovementAbility_IsCharacterDirectionCorrect final
{
public:
	class ACharacter*                             Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  SceneComponent;                                    // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USplineComponent*                       Spline;                                            // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  DesiredDirection;                                  // 0x0020(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckInteractionAbove;                            // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckInteractionBelow;                            // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x2];                                       // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         VerticalDistanceMargin;                            // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ExtendedMovementAbility_IsCharacterDirectionCorrect;

// Function Cronos.ExtendedMovementAbility.IsPlayerTryingToMove
// 0x0001 (0x0001 - 0x0000)
struct ExtendedMovementAbility_IsPlayerTryingToMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedMovementAbility_IsPlayerTryingToMove;

// Function Cronos.BTDecorator_RequestCombatToken.RevokeTokenGranted
// 0x0008 (0x0008 - 0x0000)
struct BTDecorator_RequestCombatToken_RevokeTokenGranted final
{
public:
	const class AAIController*                    AIController;                                      // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDecorator_RequestCombatToken_RevokeTokenGranted;

// Function Cronos.BTDialogBehaviorTrigger.OnDialogFinished
// 0x0028 (0x0028 - 0x0000)
struct BTDialogBehaviorTrigger_OnDialogFinished final
{
public:
	struct FDialogTalkID                          talkID;                                            // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDialogBehaviorTrigger_OnDialogFinished;

// Function Cronos.BTDialogOptionsMenuWidget.SetData
// 0x0010 (0x0010 - 0x0000)
struct BTDialogOptionsMenuWidget_SetData final
{
public:
	TArray<struct FUIDisplayDialogContainerData>  InUIDisplayDialogContainerData;                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetData;

// Function Cronos.BTDialogOptionsMenuWidget.SetTimeForChoice
// 0x0004 (0x0004 - 0x0000)
struct BTDialogOptionsMenuWidget_SetTimeForChoice final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetTimeForChoice;

// Function Cronos.BTDynamicMemoContentAsset.GetEvaluatedContent
// 0x0030 (0x0030 - 0x0000)
struct BTDynamicMemoContentAsset_GetEvaluatedContent final
{
public:
	const class UObject*                          InWorldContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBTDynamicMemoContent                  OutEvaluatedContent;                               // 0x0008(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTDynamicMemoContentAsset_GetEvaluatedContent;

// Function Cronos.NiagaraDynamicComponent.GetDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct NiagaraDynamicComponent_GetDynamicMaterialInstance final
{
public:
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraDynamicComponent_GetDynamicMaterialInstance;

// Function Cronos.BTFadeSubsystem.BP_FadeIn
// 0x0110 (0x0110 - 0x0000)
struct BTFadeSubsystem_BP_FadeIn final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFadeData                              FadeInData;                                        // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bClear;                                            // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeIn;

// Function Cronos.BTFadeSubsystem.BP_FadeInAndOut
// 0x0208 (0x0208 - 0x0000)
struct BTFadeSubsystem_BP_FadeInAndOut final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFadeData                              FadeInData;                                        // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FFadeData                              FadeOutData;                                       // 0x0108(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeInAndOut;

// Function Cronos.BTFadeSubsystem.BP_FadeOut
// 0x0110 (0x0110 - 0x0000)
struct BTFadeSubsystem_BP_FadeOut final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFadeData                              FadeOutData;                                       // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bClear;                                            // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeOut;

// Function Cronos.BTFadeSubsystem.Get
// 0x0010 (0x0010 - 0x0000)
struct BTFadeSubsystem_Get final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTFadeSubsystem*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFadeSubsystem_Get;

// Function Cronos.BTFadeSubsystem.OnPawnChanged
// 0x0010 (0x0010 - 0x0000)
struct BTFadeSubsystem_OnPawnChanged final
{
public:
	class APawn*                                  OldPawn;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APawn*                                  NewPawn;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFadeSubsystem_OnPawnChanged;

// Function Cronos.BTFloatingWidget.GetFloatingWidgetData
// 0x0068 (0x0068 - 0x0000)
struct BTFloatingWidget_GetFloatingWidgetData final
{
public:
	struct FFloatingWidgetData                    ReturnValue;                                       // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFloatingWidget_GetFloatingWidgetData;

// Function Cronos.BTFunctionalTestHelperComponent.RunTestQuery
// 0x0010 (0x0010 - 0x0000)
struct BTFunctionalTestHelperComponent_RunTestQuery final
{
public:
	TDelegate<void(bool bResult, const class FString& ResultInfo)> InOnTestBehaviorFinishedBP;       // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_RunTestQuery;

// Function Cronos.BTFunctionalTestHelperComponent.SimpleMoveTo
// 0x0028 (0x0028 - 0x0000)
struct BTFunctionalTestHelperComponent_SimpleMoveTo final
{
public:
	struct FVector                                InTargetLocation;                                  // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void()>                             InOnMovementFinished;                              // 0x0018(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SimpleMoveTo;

// Function Cronos.BTFunctionalTestHelperComponent.SpamInputTag
// 0x000C (0x000C - 0x0000)
struct BTFunctionalTestHelperComponent_SpamInputTag final
{
public:
	struct FGameplayTag                           InTagToSpam;                                       // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InCount;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SpamInputTag;

// Function Cronos.BTGameplayMenuAbility.OnOpenMenuFromMontage
// 0x00B8 (0x00B8 - 0x0000)
struct BTGameplayMenuAbility_OnOpenMenuFromMontage final
{
public:
	struct FGameplayTag                           InEventTag;                                        // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     InEventData;                                       // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTGameplayMenuAbility_OnOpenMenuFromMontage;

// Function Cronos.SHGeometryCollectionActor.GetNumElements
// 0x0004 (0x0004 - 0x0000)
struct SHGeometryCollectionActor_GetNumElements final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGeometryCollectionActor_GetNumElements;

// Function Cronos.BTInteractiveLiftableObstacle.LiftFromSide
// 0x0001 (0x0001 - 0x0000)
struct BTInteractiveLiftableObstacle_LiftFromSide final
{
public:
	EObstacleSide                                 InObstacleSide;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_LiftFromSide;

// Function Cronos.BTInteractiveLiftableObstacle.OnMontageEnded
// 0x0010 (0x0010 - 0x0000)
struct BTInteractiveLiftableObstacle_OnMontageEnded final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_OnMontageEnded;

// Function Cronos.BTInteractiveLiftableObstacle.GetCameraControlComponent
// 0x0010 (0x0010 - 0x0000)
struct BTInteractiveLiftableObstacle_GetCameraControlComponent final
{
public:
	EObstacleSide                                 InObstacleSideB;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBTCameraControlComponent*              ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetCameraControlComponent;

// Function Cronos.BTInteractiveLiftableObstacle.GetInteractionSlot
// 0x0010 (0x0010 - 0x0000)
struct BTInteractiveLiftableObstacle_GetInteractionSlot final
{
public:
	EObstacleSide                                 InObstacleSide;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USHInteractionIconSlotComponent*        ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetInteractionSlot;

// Function Cronos.BTInteractiveLiftableObstacle.GetObstacleAnimation
// 0x0010 (0x0010 - 0x0000)
struct BTInteractiveLiftableObstacle_GetObstacleAnimation final
{
public:
	EObstacleSide                                 InObstacleSide;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimationAsset*                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetObstacleAnimation;

// Function Cronos.BTInteractiveLiftableObstacle.GetPlayerAnimation
// 0x0010 (0x0010 - 0x0000)
struct BTInteractiveLiftableObstacle_GetPlayerAnimation final
{
public:
	EObstacleSide                                 InObstacleSide;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimMontage*                           ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetPlayerAnimation;

// Function Cronos.BTInteractiveLiftableObstacle.GetSideToActivate
// 0x0001 (0x0001 - 0x0000)
struct BTInteractiveLiftableObstacle_GetSideToActivate final
{
public:
	EObstacleSide                                 ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSideToActivate;

// Function Cronos.BTInteractiveLiftableObstacle.GetSkeletalMeshObstacle
// 0x0008 (0x0008 - 0x0000)
struct BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle;

// Function Cronos.BTInteractiveLiftableObstacle.IsSideAvailable
// 0x0002 (0x0002 - 0x0000)
struct BTInteractiveLiftableObstacle_IsSideAvailable final
{
public:
	EObstacleSide                                 InObstacleSide;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_IsSideAvailable;

// Function Cronos.BTInventoryItemProxyComponent.OnItemCollected
// 0x000C (0x000C - 0x0000)
struct BTInventoryItemProxyComponent_OnItemCollected final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemCollected;

// Function Cronos.BTInventoryItemProxyComponent.OnItemRemoved
// 0x0300 (0x0300 - 0x0000)
struct BTInventoryItemProxyComponent_OnItemRemoved final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemRemoved;

// Function Cronos.BTInventorySingleItemWidget.OnWeaponSlotReassigned
// 0x000C (0x000C - 0x0000)
struct BTInventorySingleItemWidget_OnWeaponSlotReassigned final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InNewWeaponModeContainerIndex;                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InPrevWeaponModeContainerIndex;                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTInventorySingleItemWidget_OnWeaponSlotReassigned;

// Function Cronos.BTItemHighlighterComponent.OnItemCollected
// 0x0008 (0x0008 - 0x0000)
struct BTItemHighlighterComponent_OnItemCollected final
{
public:
	class ASHItem*                                Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemHighlighterComponent_OnItemCollected;

// Function Cronos.BTItemWithAmountWidget.OnItemCollectFinished
// 0x000C (0x000C - 0x0000)
struct BTItemWithAmountWidget_OnItemCollectFinished final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTItemWithAmountWidget_OnItemCollectFinished;

// Function Cronos.BTLevelInstanceObjectFinderComponent.GetObject
// 0x0008 (0x0008 - 0x0000)
struct BTLevelInstanceObjectFinderComponent_GetObject final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_GetObject;

// Function Cronos.BTLevelInstanceObjectFinderComponent.IsObjectReady
// 0x0001 (0x0001 - 0x0000)
struct BTLevelInstanceObjectFinderComponent_IsObjectReady final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_IsObjectReady;

// Function Cronos.BTLoadingCutsceneWidget.OnFadeColorSampled
// 0x0010 (0x0010 - 0x0000)
struct BTLoadingCutsceneWidget_OnFadeColorSampled final
{
public:
	struct FLinearColor                           OutFadeColor;                                      // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTLoadingCutsceneWidget_OnFadeColorSampled;

// Function Cronos.SHAnimActionExecutive.Finish
// 0x0001 (0x0001 - 0x0000)
struct SHAnimActionExecutive_Finish final
{
public:
	bool                                          Success;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_Finish;

// Function Cronos.SHAnimActionExecutive.OnTick
// 0x0004 (0x0004 - 0x0000)
struct SHAnimActionExecutive_OnTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_OnTick;

// Function Cronos.SHAnimActionExecutive.GetAnimPlayer
// 0x0008 (0x0008 - 0x0000)
struct SHAnimActionExecutive_GetAnimPlayer final
{
public:
	class USHAnimMontagePlayer*                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_GetAnimPlayer;

// Function Cronos.SHAnimActionExecutive.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHAnimActionExecutive_GetOwnerCharacter final
{
public:
	class ACharacter*                             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_GetOwnerCharacter;

// Function Cronos.SHAnimActionExecutive.WasBreakRequested
// 0x0001 (0x0001 - 0x0000)
struct SHAnimActionExecutive_WasBreakRequested final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_WasBreakRequested;

// Function Cronos.BTMenuDebugCheckboxOverlay.OnCheckStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTMenuDebugCheckboxOverlay_OnCheckStateChanged final
{
public:
	bool                                          bIsChecked;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTMenuDebugCheckboxOverlay_OnCheckStateChanged;

// Function Cronos.BTWeaponModeDamageComponent.NotifyOnWeaponTraceHit
// 0x0070 (0x0070 - 0x0000)
struct BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit final
{
public:
	struct FBTTraceHitsMap                        TraceHitsMap;                                      // 0x0000(0x0050)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                ShootEndWorldLoc;                                  // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTapFire;                                          // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x3];                                       // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeLevel;                                       // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit;

// Function Cronos.BTMenuDebugOverlay.OnCheckBoxInstantButtons
// 0x0001 (0x0001 - 0x0000)
struct BTMenuDebugOverlay_OnCheckBoxInstantButtons final
{
public:
	bool                                          bIsChecked;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTMenuDebugOverlay_OnCheckBoxInstantButtons;

// Function Cronos.BTNavLinkComponent.OnNavLinkActivation
// 0x0028 (0x0028 - 0x0000)
struct BTNavLinkComponent_OnNavLinkActivation final
{
public:
	class UNavLinkCustomComponent*                NavLink;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                PathFollowingComp;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                DestinationPoint;                                  // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNavLinkComponent_OnNavLinkActivation;

// Function Cronos.BTNavLinkComponent.SetNavLinkPoints
// 0x0038 (0x0038 - 0x0000)
struct BTNavLinkComponent_SetNavLinkPoints final
{
public:
	struct FVector                                Start;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ENavLinkDirection                             Direction;                                         // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTNavLinkComponent_SetNavLinkPoints;

// Function Cronos.BTNavLinkOwnerInterface.OnAnimationCompleted
// 0x0028 (0x0028 - 0x0000)
struct BTNavLinkOwnerInterface_OnAnimationCompleted final
{
public:
	class UObject*                                NavLink;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CurrentDestination;                                // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnAnimationCompleted;

// Function Cronos.BTNavLinkOwnerInterface.OnNavLinkActivated
// 0x0028 (0x0028 - 0x0000)
struct BTNavLinkOwnerInterface_OnNavLinkActivated final
{
public:
	class UObject*                                NavLink;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Destination;                                       // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnNavLinkActivated;

// Function Cronos.BTWeaponModeContainer.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeContainer_GetOwnerCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_GetOwnerCharacter;

// Function Cronos.BTWeaponModeContainer.NotifyOnWeaponAimStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponModeContainer_NotifyOnWeaponAimStateChanged final
{
public:
	bool                                          bAiming;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_NotifyOnWeaponAimStateChanged;

// Function Cronos.BTWeaponModeContainer.OnUpgradeItemCollected
// 0x000C (0x000C - 0x0000)
struct BTWeaponModeContainer_OnUpgradeItemCollected final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Quantity;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_OnUpgradeItemCollected;

// Function Cronos.BTWeaponModeContainer.GetAmmoComponent
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeContainer_GetAmmoComponent final
{
public:
	class UBTWeaponModeAmmoComponent*             ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_GetAmmoComponent;

// Function Cronos.BTWeaponModeContainer.GetFireSocketWorldTransform
// 0x0060 (0x0060 - 0x0000)
struct BTWeaponModeContainer_GetFireSocketWorldTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_GetFireSocketWorldTransform;

// Function Cronos.BTWeaponModeContainer.GetPerfectShootVector
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponModeContainer_GetPerfectShootVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_GetPerfectShootVector;

// Function Cronos.BTWeaponModeContainer.GetReticleWidget
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeContainer_GetReticleWidget final
{
public:
	class UCronosWeaponRecticleWidget*            ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeContainer_GetReticleWidget;

// Function Cronos.BTNavLinkProxy.OnNavLinkActivation
// 0x0020 (0x0020 - 0x0000)
struct BTNavLinkProxy_OnNavLinkActivation final
{
public:
	class AActor*                                 MovingActor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                DestinationPoint;                                  // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNavLinkProxy_OnNavLinkActivation;

// Function Cronos.BTNavLinkProxy.OnPlayAnimation
// 0x0008 (0x0008 - 0x0000)
struct BTNavLinkProxy_OnPlayAnimation final
{
public:
	class AActor*                                 MovingActor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNavLinkProxy_OnPlayAnimation;

// Function Cronos.BTNavLinkProxy.SetNavLinkPoints
// 0x0038 (0x0038 - 0x0000)
struct BTNavLinkProxy_SetNavLinkPoints final
{
public:
	struct FVector                                Start;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ENavLinkDirection                             Direction;                                         // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTNavLinkProxy_SetNavLinkPoints;

// Function Cronos.BTNotificationManagerComponent.AddNotify
// 0x0058 (0x0058 - 0x0000)
struct BTNotificationManagerComponent_AddNotify final
{
public:
	struct FBTNotifyLayoutData                    InNotifyLayoutData;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FDataTableRowHandle                    ShortRowHandle;                                    // 0x0010(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	struct FBTNotifyRuntimeData                   InNotifyRuntimeData;                               // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UBTNotifyWidgetBase*                    ReturnValue;                                       // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotify;

// Function Cronos.BTNotificationManagerComponent.ClearNotifies
// 0x0010 (0x0010 - 0x0000)
struct BTNotificationManagerComponent_ClearNotifies final
{
public:
	class UObject*                                InWorld;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifies;

// Function Cronos.BTNotificationManagerComponent.AddNotifyInternal
// 0x0058 (0x0058 - 0x0000)
struct BTNotificationManagerComponent_AddNotifyInternal final
{
public:
	struct FBTNotifyLayoutData                    InNotifyLayoutData;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FDataTableRowHandle                    ShortRowHandle;                                    // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FBTNotifyRuntimeData                   InNotifyRuntimeData;                               // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UBTNotifyWidgetBase*                    ReturnValue;                                       // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotifyInternal;

// Function Cronos.BTNotificationManagerComponent.ClearNotifiesInternal
// 0x0001 (0x0001 - 0x0000)
struct BTNotificationManagerComponent_ClearNotifiesInternal final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifiesInternal;

// Function Cronos.BTNotificationManagerComponent.GetNotifyWidgetBase
// 0x0008 (0x0008 - 0x0000)
struct BTNotificationManagerComponent_GetNotifyWidgetBase final
{
public:
	class UBTNotifyWidgetBase*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTNotificationManagerComponent_GetNotifyWidgetBase;

// Function Cronos.BTObjectiveFloatingMarkerWidget.SetTitleText
// 0x0010 (0x0010 - 0x0000)
struct BTObjectiveFloatingMarkerWidget_SetTitleText final
{
public:
	class FText                                   InNewTitle;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTObjectiveFloatingMarkerWidget_SetTitleText;

// Function Cronos.BTOnBurnableMassStageChangeBehaviorTrigger.OnBurnStageChanged
// 0x0030 (0x0030 - 0x0000)
struct BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged final
{
public:
	EBurnableBurnStage                            NewBurnStage;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TSoftClassPtr<class UClass>                   DamageType;                                        // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged;

// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemCollectedFinished
// 0x000C (0x000C - 0x0000)
struct BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished;

// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemRemoved
// 0x0300 (0x0300 - 0x0000)
struct BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved;

// Function Cronos.BTSoulWidgetBase.SetData
// 0x00C0 (0x00C0 - 0x0000)
struct BTSoulWidgetBase_SetData final
{
public:
	struct FSoulData                              InSouLData;                                        // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSoulWidgetBase_SetData;

// Function Cronos.BTSoulWidgetBase.GetSoulID
// 0x0008 (0x0008 - 0x0000)
struct BTSoulWidgetBase_GetSoulID final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulWidgetBase_GetSoulID;

// Function Cronos.BTPinPadWidget.AddDigitToCode
// 0x0004 (0x0004 - 0x0000)
struct BTPinPadWidget_AddDigitToCode final
{
public:
	int32                                         InDigit;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadWidget_AddDigitToCode;

// Function Cronos.BTPinPadWidget.CheckPassword
// 0x0010 (0x0010 - 0x0000)
struct BTPinPadWidget_CheckPassword final
{
public:
	class FString                                 InCodeString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadWidget_CheckPassword;

// Function Cronos.BTPinPadWidget.SetCorrectCodeString
// 0x0010 (0x0010 - 0x0000)
struct BTPinPadWidget_SetCorrectCodeString final
{
public:
	class FString                                 InCorrectCodeString;                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadWidget_SetCorrectCodeString;

// Function Cronos.BTPinPadWidget.SetCurrentCodeString
// 0x0010 (0x0010 - 0x0000)
struct BTPinPadWidget_SetCurrentCodeString final
{
public:
	class FString                                 InCodeString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadWidget_SetCurrentCodeString;

// Function Cronos.BTPinPadWidget.SetShouldDisplayCorrectCodeHint
// 0x0001 (0x0001 - 0x0000)
struct BTPinPadWidget_SetShouldDisplayCorrectCodeHint final
{
public:
	bool                                          bInShould;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPinPadWidget_SetShouldDisplayCorrectCodeHint;

// Function Cronos.BTPinPadWidget.IsCodeCorrect
// 0x0018 (0x0018 - 0x0000)
struct BTPinPadWidget_IsCodeCorrect final
{
public:
	class FString                                 InCodeString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTPinPadWidget_IsCodeCorrect;

// Function Cronos.BTPlayAkEventBehaviorEffector.OnAkPostEventCallback
// 0x0010 (0x0010 - 0x0000)
struct BTPlayAkEventBehaviorEffector_OnAkPostEventCallback final
{
public:
	EAkCallbackType                               CallbackType;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAkCallbackInfo*                        CallbackInfo;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPlayAkEventBehaviorEffector_OnAkPostEventCallback;

// Function Cronos.BTPlayerHUDTimeRiftWidget.OnTimeRiftStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged final
{
public:
	ETimeRiftState                                NewTimeRiftState;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged;

// Function Cronos.BTQTEAnimationBehavior.OnAnimationEnded
// 0x0010 (0x0010 - 0x0000)
struct BTQTEAnimationBehavior_OnAnimationEnded final
{
public:
	class UAnimMontage*                           InMontage;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInInterrupted;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnAnimationEnded;

// Function Cronos.BTQTEAnimationBehavior.OnQTEEnded
// 0x0010 (0x0010 - 0x0000)
struct BTQTEAnimationBehavior_OnQTEEnded final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InStopReason;                                      // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEnded;

// Function Cronos.BTQTEAnimationBehavior.OnQTEEventPointsChanged
// 0x0008 (0x0008 - 0x0000)
struct BTQTEAnimationBehavior_OnQTEEventPointsChanged final
{
public:
	float                                         InCurrentPoints;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaxPoints;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEventPointsChanged;

// Function Cronos.BTQTEComponent.CreateQTE
// 0x0010 (0x0010 - 0x0000)
struct BTQTEComponent_CreateQTE final
{
public:
	TSubclassOf<class UBTQTE>                     BTQTEClass;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTQTE*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_CreateQTE;

// Function Cronos.BTQTEComponent.EndQTE
// 0x0018 (0x0018 - 0x0000)
struct BTQTEComponent_EndQTE final
{
public:
	class UObject*                                InQTEObjectStoper;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQTEEndType                                   StopType;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayTag                           InStopReason;                                      // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopImmediately;                                  // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTQTEComponent_EndQTE;

// Function Cronos.BTQTEComponent.OnQTEEnded
// 0x0010 (0x0010 - 0x0000)
struct BTQTEComponent_OnQTEEnded final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InStopReason;                                      // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_OnQTEEnded;

// Function Cronos.BTQTEComponent.OnQTEFinished
// 0x0008 (0x0008 - 0x0000)
struct BTQTEComponent_OnQTEFinished final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_OnQTEFinished;

// Function Cronos.BTQTEComponent.StartQTE
// 0x0068 (0x0068 - 0x0000)
struct BTQTEComponent_StartQTE final
{
public:
	class UObject*                                InQTEObjectStarter;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTQTE>                     BTQTEClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(class UBTQTE* InCronosQTE)>    OnInit;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQTEDataWrapper                        InQTEDataWrapper;                                  // 0x0020(0x0030)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class AController*                            InInstigator;                                      // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStartWidget;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBTQTE*                                 ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_StartQTE;

// Function Cronos.BTQTEComponent.GetQTE
// 0x0008 (0x0008 - 0x0000)
struct BTQTEComponent_GetQTE final
{
public:
	class UBTQTE*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_GetQTE;

// Function Cronos.BTQTEComponent.IsDuringQTE
// 0x0001 (0x0001 - 0x0000)
struct BTQTEComponent_IsDuringQTE final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEComponent_IsDuringQTE;

// Function Cronos.BTQTEInterface.QTECanGetPoints
// 0x0001 (0x0001 - 0x0000)
struct BTQTEInterface_QTECanGetPoints final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEInterface_QTECanGetPoints;

// Function Cronos.BTQTEInterface.QTEEnded
// 0x0001 (0x0001 - 0x0000)
struct BTQTEInterface_QTEEnded final
{
public:
	EQTEEndType                                   InQTEEndType;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEInterface_QTEEnded;

// Function Cronos.BTQTEInterface.QTETriggered
// 0x0004 (0x0004 - 0x0000)
struct BTQTEInterface_QTETriggered final
{
public:
	float                                         InValue;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTQTEInterface_QTETriggered;

// Function Cronos.BTResourceSingleCostWidget.OnHasEnoughResourcesUpdated
// 0x0001 (0x0001 - 0x0000)
struct BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated final
{
public:
	bool                                          bInHasEnoughResources;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated;

// Function Cronos.BTResourceSingleCostWidget.GetHasEnoughResources
// 0x0001 (0x0001 - 0x0000)
struct BTResourceSingleCostWidget_GetHasEnoughResources final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResourceSingleCostWidget_GetHasEnoughResources;

// Function Cronos.BTResultScreenEntryWidget.SetResultNameText
// 0x0010 (0x0010 - 0x0000)
struct BTResultScreenEntryWidget_SetResultNameText final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultNameText;

// Function Cronos.BTResultScreenEntryWidget.SetResultValueText
// 0x0010 (0x0010 - 0x0000)
struct BTResultScreenEntryWidget_SetResultValueText final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultValueText;

// Function Cronos.EnemyHitReactionComponent.OnEnemyWasHit
// 0x0010 (0x0010 - 0x0000)
struct EnemyHitReactionComponent_OnEnemyWasHit final
{
public:
	TArray<struct FHitResult>                     HitResult;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyHitReactionComponent_OnEnemyWasHit;

// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestCombatToken
// 0x0018 (0x0018 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken final
{
public:
	class USmortGameplayBehavior*                 InBehavior;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           TokenType;                                         // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken;

// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestToken
// 0x0010 (0x0010 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_BehaviorRequestToken final
{
public:
	class USmortGameplayBehavior*                 InBehavior;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFightDirectorTokenType                       TokenType;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestToken;

// Function Cronos.BTSmortBlueprintFunctionLibrary.DoesMontageHasLoop
// 0x0010 (0x0010 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop;

// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosController
// 0x0018 (0x0018 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_GetCronosController final
{
public:
	class USmortGameplayBehavior*                 InBehavior;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACronosAiController*                    CronosController;                                  // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosController;

// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosEnemyAvatar
// 0x0018 (0x0018 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar final
{
public:
	class USmortGameplayBehavior*                 InBehavior;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACronosBaseEnemyCharacter*              EnemyCharacter;                                    // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar;

// Function Cronos.BTSmortBlueprintFunctionLibrary.SelectMontageToPlayBasedOnMovement
// 0x0020 (0x0020 - 0x0000)
struct BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement final
{
public:
	class USmortGameplayBehavior*                 InBehavior;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           Montage;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESmortNodeResultHelper                        Result;                                            // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRequiresMatch;                                    // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement;

// Function Cronos.BTSoulExtraction.OnExtractionCompleted
// 0x0001 (0x0001 - 0x0000)
struct BTSoulExtraction_OnExtractionCompleted final
{
public:
	ESoulInteractionType                          InSoulInteractionType;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionCompleted;

// Function Cronos.BTSoulExtraction.OnExtractionWidgetFinished
// 0x0001 (0x0001 - 0x0000)
struct BTSoulExtraction_OnExtractionWidgetFinished final
{
public:
	ESoulInteractionType                          InSoulInteractionType;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionWidgetFinished;

// Function Cronos.BTSurfaceNavVolume.ProjectOnSufNav
// 0x0048 (0x0048 - 0x0000)
struct BTSurfaceNavVolume_ProjectOnSufNav final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ProjectedLocation;                                 // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SurfaceMask;                                       // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSurfaceNavVolume_ProjectOnSufNav;

// Function Cronos.BTSurfaceNavVolume.GetParent
// 0x0008 (0x0008 - 0x0000)
struct BTSurfaceNavVolume_GetParent final
{
public:
	class ABTSurfaceNavVolume*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSurfaceNavVolume_GetParent;

// Function Cronos.BTTask_BTMoveTo.OnWallNavCompleted
// 0x0010 (0x0010 - 0x0000)
struct BTTask_BTMoveTo_OnWallNavCompleted final
{
public:
	class UBehaviorTreeComponent*                 BehaviorTree;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFailed;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_BTMoveTo_OnWallNavCompleted;

// Function Cronos.BTTask_BTSurfMoveTo.OnWallNavCompleted
// 0x0010 (0x0010 - 0x0000)
struct BTTask_BTSurfMoveTo_OnWallNavCompleted final
{
public:
	class UBehaviorTreeComponent*                 BrainComponent;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFailed;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_BTSurfMoveTo_OnWallNavCompleted;

// Function Cronos.MiniInventoryInteraface.ShowInteractionFailedMessage
// 0x0010 (0x0010 - 0x0000)
struct MiniInventoryInteraface_ShowInteractionFailedMessage final
{
public:
	class FText                                   Message;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MiniInventoryInteraface_ShowInteractionFailedMessage;

// Function Cronos.BTTask_BTWallMoveTo.OnWallNavCompleted
// 0x0010 (0x0010 - 0x0000)
struct BTTask_BTWallMoveTo_OnWallNavCompleted final
{
public:
	class UBehaviorTreeComponent*                 BrainComponent;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFailed;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_BTWallMoveTo_OnWallNavCompleted;

// Function Cronos.BTTask_ExecuteAction.HandleGameplayEvent
// 0x00B8 (0x00B8 - 0x0000)
struct BTTask_ExecuteAction_HandleGameplayEvent final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTask_ExecuteAction_HandleGameplayEvent;

// Function Cronos.BTTask_ExecuteAction.NotifyOnTaskEndRequested
// 0x0010 (0x0010 - 0x0000)
struct BTTask_ExecuteAction_NotifyOnTaskEndRequested final
{
public:
	class UGameplayTask*                          GameplayTask;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Aborted;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_ExecuteAction_NotifyOnTaskEndRequested;

// Function Cronos.BTTask_ExecuteAction.OnPlayerMontageBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct BTTask_ExecuteAction_OnPlayerMontageBlendingOut final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_ExecuteAction_OnPlayerMontageBlendingOut;

// Function Cronos.BTTask_PerformCombatAction.NotifyOnTaskEndRequested
// 0x0010 (0x0010 - 0x0000)
struct BTTask_PerformCombatAction_NotifyOnTaskEndRequested final
{
public:
	class UGameplayTask*                          GameplayTask;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAborted;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTTask_PerformCombatAction_NotifyOnTaskEndRequested;

// Function Cronos.PlayerHUDFlamethrowerWidget.GetFlamethrowerAmmoCount
// 0x0004 (0x0004 - 0x0000)
struct PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount;

// Function Cronos.PlayerHUDFlamethrowerWidget.GetNormalizedDodgeCooldown
// 0x0004 (0x0004 - 0x0000)
struct PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown;

// Function Cronos.TranscriptionVisualizationWidget.OnUpdate
// 0x0080 (0x0080 - 0x0000)
struct TranscriptionVisualizationWidget_OnUpdate final
{
public:
	struct FTranscriptionData                     Data;                                              // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TranscriptionVisualizationWidget_OnUpdate;

// Function Cronos.PlayerStash.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct PlayerStash_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerStash_ProcessProximityBeginOverlap;

// Function Cronos.BTTextParser.ParseWithinCertainRules
// 0x0030 (0x0030 - 0x0000)
struct BTTextParser_ParseWithinCertainRules final
{
public:
	TArray<class UBTParseRule*>                   InRules;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class FText                                   InText;                                            // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FString>                         OutParsed;                                         // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTextParser_ParseWithinCertainRules;

// Function Cronos.BTTimeRift.OnRequestStateChanged
// 0x0002 (0x0002 - 0x0000)
struct BTTimeRift_OnRequestStateChanged final
{
public:
	EWorldStateRequestState                       InRequestState;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EWorldPartitionStateRequestResponse           InResponse;                                        // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_OnRequestStateChanged;

// Function Cronos.BTTimeRift.OnTimeRiftStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTTimeRift_OnTimeRiftStateChanged final
{
public:
	ETimeRiftState                                NewState;                                          // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChanged;

// Function Cronos.BTTimeRift.OnTimeRiftStateChangedInternal
// 0x0001 (0x0001 - 0x0000)
struct BTTimeRift_OnTimeRiftStateChangedInternal final
{
public:
	ETimeRiftState                                NewTimeRiftState;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChangedInternal;

// Function Cronos.BTTimeRift.OnTimeTravelEnded
// 0x0001 (0x0001 - 0x0000)
struct BTTimeRift_OnTimeTravelEnded final
{
public:
	bool                                          bIsSuccess;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_OnTimeTravelEnded;

// Function Cronos.BTTimeRift.OnUpdateSyncEffectData
// 0x0010 (0x0010 - 0x0000)
struct BTTimeRift_OnUpdateSyncEffectData final
{
public:
	struct FTimeRiftSyncEffectData                NewSyncEffectData;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_OnUpdateSyncEffectData;

// Function Cronos.BTTimeRift.TryInitiateTravel
// 0x0001 (0x0001 - 0x0000)
struct BTTimeRift_TryInitiateTravel final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRift_TryInitiateTravel;

// Function Cronos.BTTimeRiftSubsystem.GetTimeRiftSubsystem
// 0x0010 (0x0010 - 0x0000)
struct BTTimeRiftSubsystem_GetTimeRiftSubsystem final
{
public:
	const class UObject*                          InWorldContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBTTimeRiftSubsystem*                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRiftSubsystem_GetTimeRiftSubsystem;

// Function Cronos.BTTimeRiftSubsystem.RegisterTimeRift
// 0x0008 (0x0008 - 0x0000)
struct BTTimeRiftSubsystem_RegisterTimeRift final
{
public:
	class ABTTimeRift*                            NewTimeRiftActor;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTimeRiftSubsystem_RegisterTimeRift;

// Function Cronos.BTTrapMineAbility.OverrideFire
// 0x00B0 (0x00B0 - 0x0000)
struct BTTrapMineAbility_OverrideFire final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTrapMineAbility_OverrideFire;

// Function Cronos.BTTrapMineAbility.ReceiveOnBurstFired
// 0x0008 (0x0008 - 0x0000)
struct BTTrapMineAbility_ReceiveOnBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeLevel;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTrapMineAbility_ReceiveOnBurstFired;

// Function Cronos.SHMapRenderer.GetRenderTarget
// 0x0008 (0x0008 - 0x0000)
struct SHMapRenderer_GetRenderTarget final
{
public:
	class UTextureRenderTarget2D*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMapRenderer_GetRenderTarget;

// Function Cronos.SHMapRenderer.GetUserWidgetObject
// 0x0008 (0x0008 - 0x0000)
struct SHMapRenderer_GetUserWidgetObject final
{
public:
	class USHGameplayMenuSectionMapWidget*        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMapRenderer_GetUserWidgetObject;

// Function Cronos.BTUpgradeSingleBarWidget.SetShouldBeBoughtNext
// 0x0001 (0x0001 - 0x0000)
struct BTUpgradeSingleBarWidget_SetShouldBeBoughtNext final
{
public:
	bool                                          bShould;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradeSingleBarWidget_SetShouldBeBoughtNext;

// Function Cronos.BTUpgradesSectionMenu.BuyUpgrade
// 0x0018 (0x0018 - 0x0000)
struct BTUpgradesSectionMenu_BuyUpgrade final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InName;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTUpgradesSectionMenu_BuyUpgrade;

// Function Cronos.BTUpgradesSectionMenu.SelectCategory
// 0x0018 (0x0018 - 0x0000)
struct BTUpgradesSectionMenu_SelectCategory final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InName;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTUpgradesSectionMenu_SelectCategory;

// Function Cronos.BTUpgradesSectionMenu.OnEscapeFromUpgradeTreeDelegate
// 0x0010 (0x0010 - 0x0000)
struct BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate;

// Function Cronos.BTUpgradesSectionMenu.OnEscapeToCategory
// 0x0010 (0x0010 - 0x0000)
struct BTUpgradesSectionMenu_OnEscapeToCategory final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToCategory;

// Function Cronos.BTUpgradesSectionMenu.OnEscapeToUpgrades
// 0x0010 (0x0010 - 0x0000)
struct BTUpgradesSectionMenu_OnEscapeToUpgrades final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToUpgrades;

// Function Cronos.ReticleVisualizationWidget.Update
// 0x0014 (0x0014 - 0x0000)
struct ReticleVisualizationWidget_Update final
{
public:
	struct FReticleData                           Data;                                              // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReticleVisualizationWidget_Update;

// Function Cronos.BTUpgradesTabWidget.ActivateTreeByCategory
// 0x0001 (0x0001 - 0x0000)
struct BTUpgradesTabWidget_ActivateTreeByCategory final
{
public:
	EUpgradeStationCategory                       Category;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesTabWidget_ActivateTreeByCategory;

// Function Cronos.BTUpgradesTabWidget.CustomNavigate
// 0x0002 (0x0002 - 0x0000)
struct BTUpgradesTabWidget_CustomNavigate final
{
public:
	EUINavigation                                 Direction;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesTabWidget_CustomNavigate;

// Function Cronos.BTUpgradesTabWidget.RequestSwitchCategory
// 0x0001 (0x0001 - 0x0000)
struct BTUpgradesTabWidget_RequestSwitchCategory final
{
public:
	EUpgradeStationCategory                       RequestedCategory;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesTabWidget_RequestSwitchCategory;

// Function Cronos.BTUpgradesTabWidget.TryPurchasingHighlightedNode
// 0x0001 (0x0001 - 0x0000)
struct BTUpgradesTabWidget_TryPurchasingHighlightedNode final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradesTabWidget_TryPurchasingHighlightedNode;

// Function Cronos.BTUpgradeStationWidget.GetTabWidget
// 0x0010 (0x0010 - 0x0000)
struct BTUpgradeStationWidget_GetTabWidget final
{
public:
	EBTUpgradeStationTabs                         InTab;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBTUpgradeStationTabBaseWidget*         ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradeStationWidget_GetTabWidget;

// Function Cronos.BTUpgradeStationWidget.OnItemCollected
// 0x000C (0x000C - 0x0000)
struct BTUpgradeStationWidget_OnItemCollected final
{
public:
	class FName                                   InItemName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InQuantity;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemCollected;

// Function Cronos.BTUpgradeStationWidget.OnItemRemoved
// 0x0300 (0x0300 - 0x0000)
struct BTUpgradeStationWidget_OnItemRemoved final
{
public:
	struct FSHItemDataStruct                      InItemData;                                        // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         InItemQuantity;                                    // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemRemoved;

// Function Cronos.SHPostprocessingCtrl.SetExternalFadeAmount
// 0x0008 (0x0008 - 0x0000)
struct SHPostprocessingCtrl_SetExternalFadeAmount final
{
public:
	float                                         V;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 Color;                                             // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPostprocessingCtrl_SetExternalFadeAmount;

// Function Cronos.SHOtherStatics.CanDrawLevelDebug
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_CanDrawLevelDebug final
{
public:
	const class AActor*                           InActorContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_CanDrawLevelDebug;

// Function Cronos.SHOtherStatics.DrawDebugArc
// 0x0080 (0x0080 - 0x0000)
struct SHOtherStatics_DrawDebugArc final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinAngle;                                          // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxAngle;                                          // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumSegments;                                       // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                YAxis;                                             // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ZAxis;                                             // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawAxis;                                         // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugArc;

// Function Cronos.SHOtherStatics.DrawDebugVolume
// 0x0030 (0x0030 - 0x0000)
struct SHOtherStatics_DrawDebugVolume final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AVolume*                                InVolume;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseTriangulate;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           Color;                                             // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugVolume;

// Function Cronos.SHOtherStatics.GetShowFlagValue
// 0x0018 (0x0018 - 0x0000)
struct SHOtherStatics_GetShowFlagValue final
{
public:
	class FString                                 InName;                                            // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_GetShowFlagValue;

// Function Cronos.SHOtherStatics.RotatorToQuat
// 0x0040 (0x0040 - 0x0000)
struct SHOtherStatics_RotatorToQuat final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotator;                                           // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_RotatorToQuat;

// Function Cronos.SHOtherStatics.SetGeometryCollectionDamping
// 0x0020 (0x0020 - 0x0000)
struct SHOtherStatics_SetGeometryCollectionDamping final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGeometryCollectionComponent*           GeometryCollectionComponent;                       // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChangeLinearDamping;                              // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearDamping;                                     // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChangeAngularDamping;                             // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularDamping;                                    // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_SetGeometryCollectionDamping;

// Function Cronos.BTWeaponModeAmmoComponent.AddAmmoInMagazine
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_AddAmmoInMagazine final
{
public:
	int32                                         InValueAdd;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_AddAmmoInMagazine;

// Function Cronos.BTWeaponModeAmmoComponent.CanBeReloaded
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponModeAmmoComponent_CanBeReloaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_CanBeReloaded;

// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoCount
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_GetAmmoCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoCount;

// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoInMagazine
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_GetAmmoInMagazine final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoInMagazine;

// Function Cronos.BTWeaponModeAmmoComponent.GetMagazineSize
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_GetMagazineSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetMagazineSize;

// Function Cronos.BTWeaponModeAmmoComponent.MontageEndUpdateRTPC
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponModeAmmoComponent_MontageEndUpdateRTPC final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_MontageEndUpdateRTPC;

// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemCollected
// 0x000C (0x000C - 0x0000)
struct BTWeaponModeAmmoComponent_NotifyOnItemCollected final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemCollected;

// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemRemoved
// 0x0300 (0x0300 - 0x0000)
struct BTWeaponModeAmmoComponent_NotifyOnItemRemoved final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemRemoved;

// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeAmmoConsumed
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed final
{
public:
	int32                                         Count;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed;

// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeFakeAmmoConsumed
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed final
{
public:
	int32                                         Count;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed;

// Function Cronos.BTWeaponModeAmmoComponent.ReceiveOnBurstFired
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeAmmoComponent_ReceiveOnBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeLevel;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_ReceiveOnBurstFired;

// Function Cronos.BTWeaponModeAmmoComponent.SetAmmoInMagazine
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeAmmoComponent_SetAmmoInMagazine final
{
public:
	int32                                         InValue;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLimitMax;                                         // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_SetAmmoInMagazine;

// Function Cronos.GeometryCollectionPoolSubsystem.AcquireItem
// 0x0018 (0x0018 - 0x0000)
struct GeometryCollectionPoolSubsystem_AcquireItem final
{
public:
	const class UGeometryCollection*              DestructibleType;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        InAttachComponent;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACronosGeometryCollectionActor*         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_AcquireItem;

// Function Cronos.GeometryCollectionPoolSubsystem.ReleaseItem
// 0x0008 (0x0008 - 0x0000)
struct GeometryCollectionPoolSubsystem_ReleaseItem final
{
public:
	class ACronosGeometryCollectionActor*         InElement;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_ReleaseItem;

// Function Cronos.BTWeaponModeCameraComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeCameraComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponAimStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged final
{
public:
	bool                                          bIsAiming;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged;

// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeEnded
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded final
{
public:
	int32                                         ChargeStage;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded;

// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeGained
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained final
{
public:
	int32                                         ChargeStage;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained;

// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeStarted
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted final
{
public:
	int32                                         ChargeStage;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted;

// Function Cronos.ItemStashWidget.GetDataFromItemInInventoryFromSlot
// 0x0030 (0x0030 - 0x0000)
struct ItemStashWidget_GetDataFromItemInInventoryFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInventoryItemDataStruct               OutInventoryItemDataStruct;                        // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInInventoryFromSlot;

// Function Cronos.ItemStashWidget.GetDataFromItemInStashFromSlot
// 0x0030 (0x0030 - 0x0000)
struct ItemStashWidget_GetDataFromItemInStashFromSlot final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInventoryItemDataStruct               OutInventoryItemDataStruct;                        // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInStashFromSlot;

// Function Cronos.ItemStashWidget.GetItemInventorySlotByName
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_GetItemInventorySlotByName final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   FName;                                             // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_GetItemInventorySlotByName;

// Function Cronos.ItemStashWidget.GetStashedItemSlotByName
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_GetStashedItemSlotByName final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   FName;                                             // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_GetStashedItemSlotByName;

// Function Cronos.ItemStashWidget.MoveToInventoryByItemName
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_MoveToInventoryByItemName final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   FName;                                             // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoAcceptModal;                                  // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryByItemName;

// Function Cronos.ItemStashWidget.MoveToInventoryBySlotIndex
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_MoveToInventoryBySlotIndex final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoAcceptModal;                                  // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryBySlotIndex;

// Function Cronos.ItemStashWidget.MoveToStashByItemName
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_MoveToStashByItemName final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   FName;                                             // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoAcceptModal;                                  // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_MoveToStashByItemName;

// Function Cronos.ItemStashWidget.MoveToStashBySlotIndex
// 0x0018 (0x0018 - 0x0000)
struct ItemStashWidget_MoveToStashBySlotIndex final
{
public:
	class UObject*                                InWorldContext;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAmount;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoAcceptModal;                                  // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ItemStashWidget_MoveToStashBySlotIndex;

// Function Cronos.ItemStashWidget.OnEscapeInventoryItemList
// 0x0010 (0x0010 - 0x0000)
struct ItemStashWidget_OnEscapeInventoryItemList final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemStashWidget_OnEscapeInventoryItemList;

// Function Cronos.ItemStashWidget.OnEscapeStashItemList
// 0x0010 (0x0010 - 0x0000)
struct ItemStashWidget_OnEscapeStashItemList final
{
public:
	EUINavigation                                 InNavigation;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemStashWidget_OnEscapeStashItemList;

// Function Cronos.ItemStashWidget.GetGeneratedItemsInInventoryCount
// 0x0004 (0x0004 - 0x0000)
struct ItemStashWidget_GetGeneratedItemsInInventoryCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedItemsInInventoryCount;

// Function Cronos.ItemStashWidget.GetGeneratedStashItemCount
// 0x0004 (0x0004 - 0x0000)
struct ItemStashWidget_GetGeneratedStashItemCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedStashItemCount;

// Function Cronos.BTWeaponModeFireRateComponent.NotifyFireRequest
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponModeFireRateComponent_NotifyFireRequest final
{
public:
	bool                                          bStarted;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyFireRequest;

// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnFireBehaviorFinished
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished final
{
public:
	class UBTFireBehavior*                        FireBehavior;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeaponFired;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished;

// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnWeaponBurstFired
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired;

// Function Cronos.SHRadio.OnChanged
// 0x0001 (0x0001 - 0x0000)
struct SHRadio_OnChanged final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRadio_OnChanged;

// Function Cronos.SHRadio.IsTurnOn
// 0x0001 (0x0001 - 0x0000)
struct SHRadio_IsTurnOn final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRadio_IsTurnOn;

// Function Cronos.BTWeaponModeFocusComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeFocusComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponAimStateChanged
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged final
{
public:
	bool                                          bAiming;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged;

// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeEnded
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded final
{
public:
	int32                                         ChargeStage;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded;

// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeStarted
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted final
{
public:
	int32                                         ChargeStage;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted;

// Function Cronos.BTWeaponModeFocusComponent.GetRawFocusValue
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeFocusComponent_GetRawFocusValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetRawFocusValue;

// Function Cronos.BTWeaponModeFocusComponent.GetScaledFocusValue
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeFocusComponent_GetScaledFocusValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetScaledFocusValue;

// Function Cronos.BTWeaponModeProjectileTraceComponent.DrawProjectilePath
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeProjectileTraceComponent_DrawProjectilePath final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_DrawProjectilePath;

// Function Cronos.BTWeaponModeProjectileTraceComponent.GetProjectileGravityZ
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ;

// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnFireBehaviorFinished
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished final
{
public:
	class UBTFireBehavior*                        FireBehavior;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeaponFired;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished;

// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeReticleComponent.NotifyOnPostWeaponFired
// 0x0038 (0x0038 - 0x0000)
struct BTWeaponModeReticleComponent_NotifyOnPostWeaponFired final
{
public:
	bool                                          bTapFire;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChargeStage;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValidPerk;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                EndLoc;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FHitResult>                     TraceHits;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnPostWeaponFired;

// Function Cronos.BTWeaponModeReticleComponent.NotifyOnWeaponChargeCooldown
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown final
{
public:
	bool                                          bStarted;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Time;                                              // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown;

// Function Cronos.BTWeaponPlayerComponent.AssignWeaponModeContainerToSlot
// 0x000C (0x000C - 0x0000)
struct BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InWeaponModeContainerIndex;                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot;

// Function Cronos.BTWeaponPlayerComponent.CanSetActiveWeaponSlot
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_CanSetActiveWeaponSlot final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInForce;                                          // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSetActiveWeaponSlot;

// Function Cronos.BTWeaponPlayerComponent.ChangeWeaponAimState
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_ChangeWeaponAimState final
{
public:
	bool                                          bAiming;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_ChangeWeaponAimState;

// Function Cronos.BTWeaponPlayerComponent.ClearSlot
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_ClearSlot final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_ClearSlot;

// Function Cronos.BTWeaponPlayerComponent.DissolveMaterial
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_DissolveMaterial final
{
public:
	class UMaterialInstanceDynamic*               MaterialInstanceDynamic;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDissolve;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DissolveSpeed;                                     // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_DissolveMaterial;

// Function Cronos.BTWeaponPlayerComponent.FindAlternativeWeaponModeContainer
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer final
{
public:
	int32                                         ModeIdx;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer;

// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainer
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_FindWeaponModeContainer final
{
public:
	int32                                         ModeIdx;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainer;

// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByClass
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_FindWeaponModeContainerByClass final
{
public:
	TSubclassOf<class ABTWeaponModeContainer>     WeaponModeContainerClass;                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByClass;

// Function Cronos.BTWeaponPlayerComponent.GetActiveFireBehavior
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetActiveFireBehavior final
{
public:
	class UBTFireBehavior*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveFireBehavior;

// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeContainer
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer final
{
public:
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer;

// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainer
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetWeaponModeContainer final
{
public:
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainer;

// Function Cronos.BTWeaponPlayerComponent.HideWeapon
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_HideWeapon final
{
public:
	bool                                          bDisassemble;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DissolveSpeed;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_HideWeapon;

// Function Cronos.BTWeaponPlayerComponent.IsFireBehaviorRunning
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_IsFireBehaviorRunning final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsFireBehaviorRunning;

// Function Cronos.BTWeaponPlayerComponent.NotifyOnItemCollected
// 0x000C (0x000C - 0x0000)
struct BTWeaponPlayerComponent_NotifyOnItemCollected final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_NotifyOnItemCollected;

// Function Cronos.BTWeaponPlayerComponent.OnEquipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_OnEquipWeaponEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnEquipWeaponEnd;

// Function Cronos.BTWeaponPlayerComponent.OnInputPressed
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_OnInputPressed final
{
public:
	struct FGameplayTag                           InputTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnInputPressed;

// Function Cronos.BTWeaponPlayerComponent.OnUnequipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_OnUnequipWeaponEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnUnequipWeaponEnd;

// Function Cronos.BTWeaponPlayerComponent.OnWeaponAmmoChanged
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_OnWeaponAmmoChanged final
{
public:
	int32                                         CurrentAmmo;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnWeaponAmmoChanged;

// Function Cronos.BTWeaponPlayerComponent.PlayAlternativeFireAnim
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_PlayAlternativeFireAnim final
{
public:
	bool                                          bStart;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_PlayAlternativeFireAnim;

// Function Cronos.BTWeaponPlayerComponent.RequestEquipWeapon
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_RequestEquipWeapon final
{
public:
	bool                                          Instant;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestEquipWeapon;

// Function Cronos.BTWeaponPlayerComponent.RequestUnequipWeapon
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_RequestUnequipWeapon final
{
public:
	bool                                          Instant;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestUnequipWeapon;

// Function Cronos.BTWeaponPlayerComponent.SetActiveWeaponSlot
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_SetActiveWeaponSlot final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInForce;                                          // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInstant;                                          // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0006(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetActiveWeaponSlot;

// Function Cronos.BTWeaponPlayerComponent.SetAlternativeWeaponMode
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_SetAlternativeWeaponMode final
{
public:
	int32                                         ModeIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInstant;                                          // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetAlternativeWeaponMode;

// Function Cronos.BTWeaponPlayerComponent.ShowWeapon
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_ShowWeapon final
{
public:
	bool                                          bAssemble;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DissolveSpeed;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_ShowWeapon;

// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphIn
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_WeaponMeleeMorphIn final
{
public:
	float                                         MorphSpeedMul;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphIn;

// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphOut
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_WeaponMeleeMorphOut final
{
public:
	float                                         MorphSpeedMul;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphOut;

// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphIn
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_WeaponTrapMineMorphIn final
{
public:
	float                                         MorphSpeedMul;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphIn;

// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphOut
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_WeaponTrapMineMorphOut final
{
public:
	float                                         MorphSpeedMul;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphOut;

// Function Cronos.BTWeaponPlayerComponent.CanSlotBeCleared
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_CanSlotBeCleared final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSlotBeCleared;

// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByPickableItemRow
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow final
{
public:
	class FName                                   InPickableItemName;                                // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow;

// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainersByAmmoUsed
// 0x0018 (0x0018 - 0x0000)
struct BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed final
{
public:
	class FName                                   InAmmoName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class ABTWeaponModeContainer*>         OutContainers;                                     // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed;

// Function Cronos.BTWeaponPlayerComponent.GetActiveWeaponSlot
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_GetActiveWeaponSlot final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveWeaponSlot;

// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeIndex
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex;

// Function Cronos.BTWeaponPlayerComponent.GetCustomWeaponModeContainer
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetCustomWeaponModeContainer final
{
public:
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetCustomWeaponModeContainer;

// Function Cronos.BTWeaponPlayerComponent.GetFlamethrower
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetFlamethrower final
{
public:
	class ACronosItemWeaponFlamethrower*          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetFlamethrower;

// Function Cronos.BTWeaponPlayerComponent.GetMeleeWeapon
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetMeleeWeapon final
{
public:
	class ASHItemWeaponMelee*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetMeleeWeapon;

// Function Cronos.BTWeaponPlayerComponent.GetPreviousWeaponModeIndex
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_GetPreviousWeaponModeIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetPreviousWeaponModeIndex;

// Function Cronos.BTWeaponPlayerComponent.GetRangedWeapon
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetRangedWeapon final
{
public:
	class ASHItemWeaponRangedMultiMode*           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetRangedWeapon;

// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerInSlot
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponPlayerComponent_GetWeaponModeContainerInSlot final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABTWeaponModeContainer*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerInSlot;

// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerSlot
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_GetWeaponModeContainerSlot final
{
public:
	int32                                         InWeaponModeContainerIndex;                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerSlot;

// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeIndex
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_GetWeaponModeIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeIndex;

// Function Cronos.BTWeaponPlayerComponent.HasEquippedWeapon
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_HasEquippedWeapon final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_HasEquippedWeapon;

// Function Cronos.BTWeaponPlayerComponent.IsMorphedIntoMelee
// 0x0001 (0x0001 - 0x0000)
struct BTWeaponPlayerComponent_IsMorphedIntoMelee final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsMorphedIntoMelee;

// Function Cronos.BTWeaponPlayerComponent.IsSlotEmpty
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_IsSlotEmpty final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotEmpty;

// Function Cronos.BTWeaponPlayerComponent.IsSlotStale
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_IsSlotStale final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotStale;

// Function Cronos.BTWeaponPlayerComponent.IsSlotValid
// 0x0008 (0x0008 - 0x0000)
struct BTWeaponPlayerComponent_IsSlotValid final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotValid;

// Function Cronos.BTWeaponPlayerComponent.IsUsingAlternativeFireMode
// 0x0004 (0x0004 - 0x0000)
struct BTWeaponPlayerComponent_IsUsingAlternativeFireMode final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsUsingAlternativeFireMode;

// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot1
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponSlotBindingMenuWidget_GetItemSlot1 final
{
public:
	EUINavigation                                 InUINavigation;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot1;

// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot2
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponSlotBindingMenuWidget_GetItemSlot2 final
{
public:
	EUINavigation                                 InUINavigation;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot2;

// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot3
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponSlotBindingMenuWidget_GetItemSlot3 final
{
public:
	EUINavigation                                 InUINavigation;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot3;

// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot4
// 0x0010 (0x0010 - 0x0000)
struct BTWeaponSlotBindingMenuWidget_GetItemSlot4 final
{
public:
	EUINavigation                                 InUINavigation;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot4;

// Function Cronos.BTWorldStateRequestBehaviorEffector.InternalOnRequestStateChanged
// 0x0002 (0x0002 - 0x0000)
struct BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged final
{
public:
	EWorldStateRequestState                       WorldStateRequestState;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EWorldPartitionStateRequestResponse           WorldPartitionStateRequestResponse;                // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged;

// Function Cronos.BurnableMassBaseActor.OnBurningInstancesUpdated
// 0x0018 (0x0018 - 0x0000)
struct BurnableMassBaseActor_OnBurningInstancesUpdated final
{
public:
	TArray<struct FTransform>                     OutBurningEmitters;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bEmitBurningSound;                                 // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BurnableMassBaseActor_OnBurningInstancesUpdated;

// Function Cronos.BurnableMassBaseActor.OnSpreadStarted
// 0x0008 (0x0008 - 0x0000)
struct BurnableMassBaseActor_OnSpreadStarted final
{
public:
	class UNiagaraComponent*                      InNiagaraComponent;                                // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadStarted;

// Function Cronos.BurnableMassBaseActor.OnSpreadUpdated
// 0x0010 (0x0010 - 0x0000)
struct BurnableMassBaseActor_OnSpreadUpdated final
{
public:
	class UNiagaraComponent*                      InNiagaraComponent;                                // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InSpreadRadius;                                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadUpdated;

// Function Cronos.BTCatInteractionData.GetRandomDialogsNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCatInteractionData_GetRandomDialogsNumber final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCatInteractionData_GetRandomDialogsNumber;

// Function Cronos.BTCatInteractionData.GetTerminalDialogsNumber
// 0x0004 (0x0004 - 0x0000)
struct BTCatInteractionData_GetTerminalDialogsNumber final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTCatInteractionData_GetTerminalDialogsNumber;

// Function Cronos.Cat.GetInitialIdleAnim
// 0x0001 (0x0001 - 0x0000)
struct Cat_GetInitialIdleAnim final
{
public:
	ECatInitialIdleAnim                           ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Cat_GetInitialIdleAnim;

// Function Cronos.Cat.GetUsedSkin
// 0x0001 (0x0001 - 0x0000)
struct Cat_GetUsedSkin final
{
public:
	ECatSkinType                                  ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Cat_GetUsedSkin;

// Function Cronos.Cat.GetMovementBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct Cat_GetMovementBlendWeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Cat_GetMovementBlendWeight;

// Function Cronos.CatAnimInstance.CollectedStandingToSitting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_CollectedStandingToSitting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_CollectedStandingToSitting;

// Function Cronos.CatAnimInstance.EntranceToSit
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_EntranceToSit final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_EntranceToSit;

// Function Cronos.CatAnimInstance.EntranceToStand
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_EntranceToStand final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_EntranceToStand;

// Function Cronos.CatAnimInstance.HasVelocity
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_HasVelocity final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_HasVelocity;

// Function Cronos.CatAnimInstance.IdleRotationNotEnabled
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IdleRotationNotEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IdleRotationNotEnabled;

// Function Cronos.CatAnimInstance.IsLaying
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsLaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsLaying;

// Function Cronos.CatAnimInstance.IsNotCollected
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsNotCollected final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsNotCollected;

// Function Cronos.CatAnimInstance.IsRunning
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsRunning final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsRunning;

// Function Cronos.CatAnimInstance.IsSitting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsSitting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsSitting;

// Function Cronos.CatAnimInstance.IsSleeping
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsSleeping final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsSleeping;

// Function Cronos.CatAnimInstance.IsStanding
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsStanding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsStanding;

// Function Cronos.CatAnimInstance.IsTrotting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_IsTrotting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_IsTrotting;

// Function Cronos.CatAnimInstance.LyingDownToSitting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_LyingDownToSitting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_LyingDownToSitting;

// Function Cronos.CatAnimInstance.LyingDownToStanding
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_LyingDownToStanding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_LyingDownToStanding;

// Function Cronos.CatAnimInstance.MoveToJumpDown
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_MoveToJumpDown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpDown;

// Function Cronos.CatAnimInstance.MoveToJumpOver
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_MoveToJumpOver final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpOver;

// Function Cronos.CatAnimInstance.MoveToJumpUp
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_MoveToJumpUp final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpUp;

// Function Cronos.CatAnimInstance.MoveToStanding
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_MoveToStanding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_MoveToStanding;

// Function Cronos.CatAnimInstance.SittingToLyingDown
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_SittingToLyingDown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_SittingToLyingDown;

// Function Cronos.CatAnimInstance.SittingToStanding
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_SittingToStanding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_SittingToStanding;

// Function Cronos.CatAnimInstance.SitToStanding
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_SitToStanding final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_SitToStanding;

// Function Cronos.CatAnimInstance.SleepingToSitting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_SleepingToSitting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_SleepingToSitting;

// Function Cronos.CatAnimInstance.StandingToLyingDown
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_StandingToLyingDown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_StandingToLyingDown;

// Function Cronos.CatAnimInstance.StandingToMove
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_StandingToMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_StandingToMove;

// Function Cronos.CatAnimInstance.StandingToSitting
// 0x0001 (0x0001 - 0x0000)
struct CatAnimInstance_StandingToSitting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CatAnimInstance_StandingToSitting;

// Function Cronos.CronosCharacterMovementComponent.ActivateWallGrabbing
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_ActivateWallGrabbing final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_ActivateWallGrabbing;

// Function Cronos.CronosCharacterMovementComponent.DetectMovementState
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_DetectMovementState final
{
public:
	bool                                          bInBlockFloorAdjustment;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_DetectMovementState;

// Function Cronos.CronosCharacterMovementComponent.SetGait
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_SetGait final
{
public:
	EAIGait                                       NewGait;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_SetGait;

// Function Cronos.CronosCharacterMovementComponent.TryAttachingToWall
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_TryAttachingToWall final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_TryAttachingToWall;

// Function Cronos.CronosCharacterMovementComponent.ApplyRotationCorrection
// 0x0020 (0x0020 - 0x0000)
struct CronosCharacterMovementComponent_ApplyRotationCorrection final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               DesiredRotation;                                   // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_ApplyRotationCorrection;

// Function Cronos.CronosCharacterMovementComponent.GetAngleToTarget
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterMovementComponent_GetAngleToTarget final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetAngleToTarget;

// Function Cronos.CronosCharacterMovementComponent.GetGait
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_GetGait final
{
public:
	EAIGait                                       ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetGait;

// Function Cronos.CronosCharacterMovementComponent.GetIsWallGrabbing
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_GetIsWallGrabbing final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetIsWallGrabbing;

// Function Cronos.CronosCharacterMovementComponent.GetLyingState
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_GetLyingState final
{
public:
	EAILying                                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetLyingState;

// Function Cronos.CronosCharacterMovementComponent.GetPlaneBaseLocations
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterMovementComponent_GetPlaneBaseLocations final
{
public:
	TArray<struct FVector>                        ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetPlaneBaseLocations;

// Function Cronos.CronosCharacterMovementComponent.GetStrafeOffsetAngle
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterMovementComponent_GetStrafeOffsetAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetStrafeOffsetAngle;

// Function Cronos.CronosCharacterMovementComponent.GetVelocityBasedGait
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterMovementComponent_GetVelocityBasedGait final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetVelocityBasedGait;

// Function Cronos.CronosCharacterMovementComponent.IsLying
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_IsLying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsLying;

// Function Cronos.CronosCharacterMovementComponent.IsUsingVelocityBasedGait
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterMovementComponent_IsUsingVelocityBasedGait final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsUsingVelocityBasedGait;

// Function Cronos.CharacterPlayBodyCarryAbility.GetDeadBodyActor
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayBodyCarryAbility_GetDeadBodyActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBodyCarryAbility_GetDeadBodyActor;

// Function Cronos.SHCharacterPlay.AddInputMapingContext
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlay_AddInputMapingContext final
{
public:
	struct FGameplayTag                           InputContextTag;                                   // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceImmediately;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlay_AddInputMapingContext;

// Function Cronos.SHCharacterPlay.ExecuteInputAction
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlay_ExecuteInputAction final
{
public:
	struct FGameplayTag                           InputTag;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputActionValue                      Value;                                             // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_ExecuteInputAction;

// Function Cronos.SHCharacterPlay.GetAnchorSK
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetAnchorSK final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetAnchorSK;

// Function Cronos.SHCharacterPlay.GetAttachedActorsStruct
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlay_GetAttachedActorsStruct final
{
public:
	struct FAttachedActorsStruct                  ReturnValue;                                       // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetAttachedActorsStruct;

// Function Cronos.SHCharacterPlay.GetInputActionValue
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlay_GetInputActionValue final
{
public:
	struct FGameplayTag                           InputTag;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputActionValue                      Value;                                             // 0x0008(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetInputActionValue;

// Function Cronos.SHCharacterPlay.GetQuickEquipMenuActive
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_GetQuickEquipMenuActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetQuickEquipMenuActive;

// Function Cronos.SHCharacterPlay.GetSoulsContainer
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetSoulsContainer final
{
public:
	class USHCharacterPlaySoulContainerComponent* ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetSoulsContainer;

// Function Cronos.SHCharacterPlay.OnUtilityChanged
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlay_OnUtilityChanged final
{
public:
	int32                                         UtilityId;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_OnUtilityChanged;

// Function Cronos.SHCharacterPlay.RemoveInputMapingContext
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlay_RemoveInputMapingContext final
{
public:
	struct FGameplayTag                           InputContextTag;                                   // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceImmediately;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlay_RemoveInputMapingContext;

// Function Cronos.SHCharacterPlay.RequestModeVisibilityChange
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_RequestModeVisibilityChange final
{
public:
	int32                                         ModeId;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlay_RequestModeVisibilityChange;

// Function Cronos.SHCharacterPlay.RequestWeapondModeChange
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_RequestWeapondModeChange final
{
public:
	int32                                         ModeId;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlay_RequestWeapondModeChange;

// Function Cronos.SHCharacterPlay.SetCharacterPlayVisibility
// 0x0002 (0x0002 - 0x0000)
struct SHCharacterPlay_SetCharacterPlayVisibility final
{
public:
	bool                                          Hide;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SkipFlashlight;                                    // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SetCharacterPlayVisibility;

// Function Cronos.SHCharacterPlay.GetAllAttachedActors
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlay_GetAllAttachedActors final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetAllAttachedActors;

// Function Cronos.SHCharacterPlay.GetCronosAbilitySystemComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetCronosAbilitySystemComponent final
{
public:
	class UCronosAbilitySystemComponent*          ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetCronosAbilitySystemComponent;

// Function Cronos.SHCharacterPlay.GetDefaultMeshRelPosition
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlay_GetDefaultMeshRelPosition final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelPosition;

// Function Cronos.SHCharacterPlay.GetDefaultMeshRelRotation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlay_GetDefaultMeshRelRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelRotation;

// Function Cronos.SHCharacterPlay.GetInteractionManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetInteractionManagerComponent final
{
public:
	class UBTInteractionManagerComponent*         ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetInteractionManagerComponent;

// Function Cronos.SHCharacterPlay.GetItemHighlighterComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetItemHighlighterComponent final
{
public:
	class UBTItemHighlighterComponent*            ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetItemHighlighterComponent;

// Function Cronos.SHCharacterPlay.GetQTEComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlay_GetQTEComponent final
{
public:
	class UBTQTEComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetQTEComponent;

// Function Cronos.SHCharacterPlay.HasInputComponent
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_HasInputComponent final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_HasInputComponent;

// Function Cronos.TimeKnotEndBase.ReportChargeState
// 0x0008 (0x0008 - 0x0000)
struct TimeKnotEndBase_ReportChargeState final
{
public:
	float                                         ChargePercentage;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETimeKnotChargeState                          NewChargeState;                                    // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimeKnotEndBase_ReportChargeState;

// Function Cronos.TimeKnotEndBase.ReportDischargeState
// 0x0008 (0x0008 - 0x0000)
struct TimeKnotEndBase_ReportDischargeState final
{
public:
	float                                         ChargePercentage;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETimeKnotChargeState                          NewChargeState;                                    // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimeKnotEndBase_ReportDischargeState;

// Function Cronos.TimeKnotEndBase.SetUpStartTKState
// 0x0001 (0x0001 - 0x0000)
struct TimeKnotEndBase_SetUpStartTKState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimeKnotEndBase_SetUpStartTKState;

// Function Cronos.CharacterPlayBrainComponent.AddInputMappingContext
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_AddInputMappingContext final
{
public:
	const class UInputMappingContext*             InputContext;                                      // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PriorityValue;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FModifyContextOptions                  Options;                                           // 0x000C(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_AddInputMappingContext;

// Function Cronos.CharacterPlayBrainComponent.ClearControlRotationInterpSpeed
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayBrainComponent_ClearControlRotationInterpSpeed final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_ClearControlRotationInterpSpeed;

// Function Cronos.CharacterPlayBrainComponent.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayBrainComponent_GetOwnerCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetOwnerCharacter;

// Function Cronos.CharacterPlayBrainComponent.IsUpdateControlRotationBlocked
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayBrainComponent_IsUpdateControlRotationBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsUpdateControlRotationBlocked;

// Function Cronos.CharacterPlayBrainComponent.RemoveInputMappingContext
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_RemoveInputMappingContext final
{
public:
	const class UInputMappingContext*             InputContext;                                      // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FModifyContextOptions                  Options;                                           // 0x0008(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_RemoveInputMappingContext;

// Function Cronos.CharacterPlayBrainComponent.SetControlRotationInterpSpeed
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_SetControlRotationInterpSpeed final
{
public:
	float                                         Speed;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetControlRotationInterpSpeed;

// Function Cronos.CharacterPlayBrainComponent.SetGameplayMenuBlocked
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_SetGameplayMenuBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetGameplayMenuBlocked;

// Function Cronos.CharacterPlayBrainComponent.SetMainMenuBlocked
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_SetMainMenuBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetMainMenuBlocked;

// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationBlocked
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_SetUpdateControlRotationBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationBlocked;

// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving final
{
public:
	bool                                          Update;                                            // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving;

// Function Cronos.CharacterPlayBrainComponent.GetMovementInput
// 0x0018 (0x0018 - 0x0000)
struct CharacterPlayBrainComponent_GetMovementInput final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetMovementInput;

// Function Cronos.CharacterPlayBrainComponent.GetRotationInput
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayBrainComponent_GetRotationInput final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetRotationInput;

// Function Cronos.CharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving;

// Function Cronos.CharacterPlayBrainComponent.IsGameplayMenuBlocked
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayBrainComponent_IsGameplayMenuBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsGameplayMenuBlocked;

// Function Cronos.CharacterPlayBrainComponent.IsMainMenuBlocked
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayBrainComponent_IsMainMenuBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsMainMenuBlocked;

// Function Cronos.CharacterPlayBrainComponent.IsSprintHoldPressed
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayBrainComponent_IsSprintHoldPressed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsSprintHoldPressed;

// Function Cronos.UpgradeTreeNodeWidget.GetConfirmationProgress
// 0x0004 (0x0004 - 0x0000)
struct UpgradeTreeNodeWidget_GetConfirmationProgress final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UpgradeTreeNodeWidget_GetConfirmationProgress;

// Function Cronos.UpgradeTreeNodeWidget.IsNodeActivated
// 0x0001 (0x0001 - 0x0000)
struct UpgradeTreeNodeWidget_IsNodeActivated final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsNodeActivated;

// Function Cronos.UpgradeTreeNodeWidget.IsWidgetHovered
// 0x0001 (0x0001 - 0x0000)
struct UpgradeTreeNodeWidget_IsWidgetHovered final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsWidgetHovered;

// Function Cronos.CharacterPlayDLCSkinComponent.ApplySkinMaterials
// 0x02B0 (0x02B0 - 0x0000)
struct CharacterPlayDLCSkinComponent_ApplySkinMaterials final
{
public:
	struct FPlayerSkinSetup                       SkinSetup;                                         // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic)
	bool                                          bOnlyMaterials;                                    // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A9[0x7];                                      // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_ApplySkinMaterials;

// Function Cronos.CharacterPlayDLCSkinComponent.LoadAndApplySkinMaterials
// 0x02B0 (0x02B0 - 0x0000)
struct CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials final
{
public:
	struct FPlayerSkinSetup                       SkinSetup;                                         // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic)
	bool                                          bOnlyMaterials;                                    // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A9[0x7];                                      // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials;

// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityJumpStateChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged final
{
public:
	bool                                          bInNewState;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged;

// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityShoesStateChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged final
{
public:
	bool                                          bInNewState;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged;

// Function Cronos.CharacterPlayDLCSkinComponent.GetCurrentSkin
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayDLCSkinComponent_GetCurrentSkin final
{
public:
	EPlayerSkin                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_GetCurrentSkin;

// Function Cronos.CharacterPlayEnemyDetectionComponent.FindNearbyEnemies
// 0x0018 (0x0018 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_FindNearbyEnemies final
{
public:
	float                                         InRadius;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaxDeltaHeight;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class APawn*>                          ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_FindNearbyEnemies;

// Function Cronos.CharacterPlayEnemyDetectionComponent.GetNearbyEnemies
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_GetNearbyEnemies final
{
public:
	TArray<class APawn*>                          ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetNearbyEnemies;

// Function Cronos.CharacterPlayEnemyDetectionComponent.SetCustomInDanger
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_SetCustomInDanger final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_SetCustomInDanger;

// Function Cronos.CharacterPlayEnemyDetectionComponent.GetCenterEnemy
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_GetCenterEnemy final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetCenterEnemy;

// Function Cronos.CharacterPlayEnemyDetectionComponent.GetDistanceToClosestEnemy
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy;

// Function Cronos.CharacterPlayEnemyDetectionComponent.GetHighestAggroLevel
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel final
{
public:
	EMaiAggroStance                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel;

// Function Cronos.CharacterPlayEnemyDetectionComponent.HasEnemyAggro
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_HasEnemyAggro final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_HasEnemyAggro;

// Function Cronos.CharacterPlayEnemyDetectionComponent.IsInDanger
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayEnemyDetectionComponent_IsInDanger final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_IsInDanger;

// Function Cronos.NiagaraVFXActor.OnNiagaraSystemVFXFinished
// 0x0008 (0x0008 - 0x0000)
struct NiagaraVFXActor_OnNiagaraSystemVFXFinished final
{
public:
	class UNiagaraComponent*                      FinishedComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraVFXActor_OnNiagaraSystemVFXFinished;

// Function Cronos.CharacterPlayEnergyComponent.ConsumeEnergyBar
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayEnergyComponent_ConsumeEnergyBar final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_ConsumeEnergyBar;

// Function Cronos.CharacterPlayEnergyComponent.IncCurrentNumOfBars
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayEnergyComponent_IncCurrentNumOfBars final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_IncCurrentNumOfBars;

// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergy
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayEnergyComponent_GetCurrentEnergy final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergy;

// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergyPercentage
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayEnergyComponent_GetCurrentEnergyPercentage final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergyPercentage;

// Function Cronos.CharacterPlayEnergyComponent.GetCurrentNumOfBars
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayEnergyComponent_GetCurrentNumOfBars final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentNumOfBars;

// Function Cronos.CharacterPlayEnergyComponent.GetMaximumNumOfBars
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayEnergyComponent_GetMaximumNumOfBars final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetMaximumNumOfBars;

// Function Cronos.CharacterPlayHealthScannerComponent.HasScanner
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayHealthScannerComponent_HasScanner final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_HasScanner;

// Function Cronos.CharacterPlayHealthScannerComponent.OnItemCollected
// 0x0300 (0x0300 - 0x0000)
struct CharacterPlayHealthScannerComponent_OnItemCollected final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_OnItemCollected;

// Function Cronos.PlayerMovementConfig.SetDisableRotationUpdate
// 0x0001 (0x0001 - 0x0000)
struct PlayerMovementConfig_SetDisableRotationUpdate final
{
public:
	bool                                          bInDisableRotationUpdate;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerMovementConfig_SetDisableRotationUpdate;

// Function Cronos.CharacterPlayMovementComponent.ClearMovementScale
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_ClearMovementScale final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementScale;

// Function Cronos.CharacterPlayMovementComponent.ClearMovementSpeedConstraint
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_ClearMovementSpeedConstraint final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementSpeedConstraint;

// Function Cronos.CharacterPlayMovementComponent.GetAngleToTarget
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayMovementComponent_GetAngleToTarget final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetAngleToTarget;

// Function Cronos.CharacterPlayMovementComponent.GetExtraMovementScale
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayMovementComponent_GetExtraMovementScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetExtraMovementScale;

// Function Cronos.CharacterPlayMovementComponent.GetFakedVelocity
// 0x0018 (0x0018 - 0x0000)
struct CharacterPlayMovementComponent_GetFakedVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetFakedVelocity;

// Function Cronos.CharacterPlayMovementComponent.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_GetOwnerCharacter final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetOwnerCharacter;

// Function Cronos.CharacterPlayMovementComponent.IsMovementBlocked
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_IsMovementBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsMovementBlocked;

// Function Cronos.CharacterPlayMovementComponent.IsSprintBlocked
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_IsSprintBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprintBlocked;

// Function Cronos.CharacterPlayMovementComponent.MovementSnapAbsolute
// 0x0030 (0x0030 - 0x0000)
struct CharacterPlayMovementComponent_MovementSnapAbsolute final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Timeout;                                           // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHMovementSnapConfig                  Config;                                            // 0x001C(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_MovementSnapAbsolute;

// Function Cronos.CharacterPlayMovementComponent.OnGameplayEvent
// 0x00B8 (0x00B8 - 0x0000)
struct CharacterPlayMovementComponent_OnGameplayEvent final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_OnGameplayEvent;

// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsolute
// 0x0040 (0x0040 - 0x0000)
struct CharacterPlayMovementComponent_RotationSnapAbsolute final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            Curve;                                             // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePlayerRotation;                                // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsolute;

// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsoluteStatic
// 0x0040 (0x0040 - 0x0000)
struct CharacterPlayMovementComponent_RotationSnapAbsoluteStatic final
{
public:
	struct FRotator                               WorldRotation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            Curve;                                             // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUsePlayerRotation;                                // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsoluteStatic;

// Function Cronos.CharacterPlayMovementComponent.SetAlignComponentToFloor
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_SetAlignComponentToFloor final
{
public:
	bool                                          bNewAlignComponentToFloor;                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetAlignComponentToFloor;

// Function Cronos.CharacterPlayMovementComponent.SetComponentDesiredAxisX
// 0x0018 (0x0018 - 0x0000)
struct CharacterPlayMovementComponent_SetComponentDesiredAxisX final
{
public:
	struct FVector                                DesiredAxisX;                                      // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetComponentDesiredAxisX;

// Function Cronos.CharacterPlayMovementComponent.SetCustomMovementProfiles
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_SetCustomMovementProfiles final
{
public:
	class USHMovementProfilesData*                NewMovementProfiles;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetCustomMovementProfiles;

// Function Cronos.CharacterPlayMovementComponent.SetForcedSprint
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_SetForcedSprint final
{
public:
	bool                                          NewVal;                                            // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetForcedSprint;

// Function Cronos.CharacterPlayMovementComponent.SetIsInsideChangingVolume
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_SetIsInsideChangingVolume final
{
public:
	bool                                          bInState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetIsInsideChangingVolume;

// Function Cronos.CharacterPlayMovementComponent.SetMovementBlocked
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_SetMovementBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementBlocked;

// Function Cronos.CharacterPlayMovementComponent.SetMovementScale
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_SetMovementScale final
{
public:
	float                                         Scale;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementScale;

// Function Cronos.CharacterPlayMovementComponent.SetMovementSpeedConstraint
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_SetMovementSpeedConstraint final
{
public:
	float                                         Constraint;                                        // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementSpeedConstraint;

// Function Cronos.CharacterPlayMovementComponent.SetSpeedMultiplier
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayMovementComponent_SetSpeedMultiplier final
{
public:
	float                                         NewSpeedMultiplier;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSpeedMultiplier;

// Function Cronos.CharacterPlayMovementComponent.SetSprintBlocked
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_SetSprintBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSprintBlocked;

// Function Cronos.CharacterPlayMovementComponent.SlideSnapAbsolute
// 0x0058 (0x0058 - 0x0000)
struct CharacterPlayMovementComponent_SlideSnapAbsolute final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         InCollisionIgnoredActors;                          // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	class UCurveFloat*                            Curve;                                             // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAllowVerticalMovement;                            // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InVerticalOffset;                                  // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIgnoreCheckCollision;                           // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInForceExactPosition;                             // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreFloor;                                      // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4B[0x5];                                       // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_SlideSnapAbsolute;

// Function Cronos.CharacterPlayMovementComponent.TeleportAbsolute
// 0x0060 (0x0060 - 0x0000)
struct CharacterPlayMovementComponent_TeleportAbsolute final
{
public:
	struct FTransform                             InTransform;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsolute;

// Function Cronos.CharacterPlayMovementComponent.TeleportAbsoluteWithView
// 0x0080 (0x0080 - 0x0000)
struct CharacterPlayMovementComponent_TeleportAbsoluteWithView final
{
public:
	struct FTransform                             InTransform;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InViewRotation;                                    // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_78[0x8];                                       // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsoluteWithView;

// Function Cronos.CharacterPlayMovementComponent.TeleportRelatively
// 0x00C0 (0x00C0 - 0x0000)
struct CharacterPlayMovementComponent_TeleportRelatively final
{
public:
	struct FTransform                             FirstAnchor;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             SecondAnchor;                                      // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelatively;

// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToActors
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_TeleportRelativelyToActors final
{
public:
	class AActor*                                 FirstAnchor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 SecondAnchor;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToActors;

// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToComponents
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayMovementComponent_TeleportRelativelyToComponents final
{
public:
	class USceneComponent*                        FirstAnchor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        SecondAnchor;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToComponents;

// Function Cronos.CharacterPlayMovementComponent.TelportAbsoluteWithDefaultView
// 0x0060 (0x0060 - 0x0000)
struct CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView final
{
public:
	struct FTransform                             InTransform;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView;

// Function Cronos.CharacterPlayMovementComponent.GetMovementConfig
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_GetMovementConfig final
{
public:
	class UPlayerMovementConfig*                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementConfig;

// Function Cronos.CharacterPlayMovementComponent.GetMovementProfilesData
// 0x0008 (0x0008 - 0x0000)
struct CharacterPlayMovementComponent_GetMovementProfilesData final
{
public:
	class USHMovementProfilesData*                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementProfilesData;

// Function Cronos.CharacterPlayMovementComponent.IsSnapping
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_IsSnapping final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSnapping;

// Function Cronos.CharacterPlayMovementComponent.IsSprinting
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_IsSprinting final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprinting;

// Function Cronos.CharacterPlayMovementComponent.IsUsingCustomMovementProfiles
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayMovementComponent_IsUsingCustomMovementProfiles final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsUsingCustomMovementProfiles;

// Function Cronos.AbilityTask_WallWalkFlightTrajectory.WallWalkFlightTrajectory
// 0x0010 (0x0010 - 0x0000)
struct AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbilityTask_WallWalkFlightTrajectory*  ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory;

// Function Cronos.CharacterPlayWallWalkAbility.LerpQuatsByAlpha
// 0x0070 (0x0070 - 0x0000)
struct CharacterPlayWallWalkAbility_LerpQuatsByAlpha final
{
public:
	struct FQuat                                  QuatA;                                             // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  QuatB;                                             // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0040(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  OutQuat;                                           // 0x0050(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_LerpQuatsByAlpha;

// Function Cronos.CharacterPlayWallWalkAbility.RotateToPlatformOrientation
// 0x0068 (0x0068 - 0x0000)
struct CharacterPlayWallWalkAbility_RotateToPlatformOrientation final
{
public:
	struct FRotator                               CurrentRotation;                                   // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                NewUpVector;                                       // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NewForwardVector;                                  // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseForwardVector;                                 // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               NewRotation;                                       // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_RotateToPlatformOrientation;

// Function Cronos.CharacterPlayWallWalkAbility.UpdateFlightTrajectory
// 0x0004 (0x0004 - 0x0000)
struct CharacterPlayWallWalkAbility_UpdateFlightTrajectory final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_UpdateFlightTrajectory;

// Function Cronos.CharacterPlayWallWalkAbility.IsWallWalkingActive
// 0x0001 (0x0001 - 0x0000)
struct CharacterPlayWallWalkAbility_IsWallWalkingActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_IsWallWalkingActive;

// Function Cronos.CharacterWeatherInterface.GetAmbientDustNiagara
// 0x0008 (0x0008 - 0x0000)
struct CharacterWeatherInterface_GetAmbientDustNiagara final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWeatherInterface_GetAmbientDustNiagara;

// Function Cronos.CharAnimInstanceInterface.SetIsInTraversal
// 0x0001 (0x0001 - 0x0000)
struct CharAnimInstanceInterface_SetIsInTraversal final
{
public:
	bool                                          bState;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharAnimInstanceInterface_SetIsInTraversal;

// Function Cronos.CinematicCardWidget.UpdateText
// 0x0020 (0x0020 - 0x0000)
struct CinematicCardWidget_UpdateText final
{
public:
	class FText                                   CardHeader;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   CardContents;                                      // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CinematicCardWidget_UpdateText;

// Function Cronos.CronosBaseEnemyCharacter.EnablePawnCollision
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_EnablePawnCollision final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnablePawnCollision;

// Function Cronos.CronosBaseEnemyCharacter.EnteringSleep
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_EnteringSleep final
{
public:
	bool                                          bCollisionEnabled;                                 // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnteringSleep;

// Function Cronos.CronosBaseEnemyCharacter.OnAnnihilatorDamage
// 0x0020 (0x0020 - 0x0000)
struct CronosBaseEnemyCharacter_OnAnnihilatorDamage final
{
public:
	struct FVector                                ExplosionToEnemyDirection;                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IsBurn;                                            // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnAnnihilatorDamage;

// Function Cronos.CronosBaseEnemyCharacter.OnDimensionsChanged
// 0x0010 (0x0010 - 0x0000)
struct CronosBaseEnemyCharacter_OnDimensionsChanged final
{
public:
	float                                         InHalfHeight;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CurrentRadius;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeightScale;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RadiusScale;                                       // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDimensionsChanged;

// Function Cronos.CronosBaseEnemyCharacter.OnEnemyHealthChanged
// 0x0004 (0x0004 - 0x0000)
struct CronosBaseEnemyCharacter_OnEnemyHealthChanged final
{
public:
	int32                                         PreviousHealth;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnEnemyHealthChanged;

// Function Cronos.CronosBaseEnemyCharacter.OnGameplayTagUpdated
// 0x000C (0x000C - 0x0000)
struct CronosBaseEnemyCharacter_OnGameplayTagUpdated final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          TagExists;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnGameplayTagUpdated;

// Function Cronos.CronosBaseEnemyCharacter.SetAimAssistColliderState
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_SetAimAssistColliderState final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetAimAssistColliderState;

// Function Cronos.CronosBaseEnemyCharacter.SetLyingState
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_SetLyingState final
{
public:
	EAILying                                      InLying;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetLyingState;

// Function Cronos.CronosBaseEnemyCharacter.ToggleSimplifiedCorpse_BP
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP final
{
public:
	bool                                          bShouldSimplify;                                   // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP;

// Function Cronos.CronosBaseEnemyCharacter.UseNavLink
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_UseNavLink final
{
public:
	struct FGameplayTag                           AreaTag;                                           // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_UseNavLink;

// Function Cronos.CronosBaseEnemyCharacter.BoneCanBeHit
// 0x0040 (0x0040 - 0x0000)
struct CronosBaseEnemyCharacter_BoneCanBeHit final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_BoneCanBeHit;

// Function Cronos.CronosBaseEnemyCharacter.GetAbsorptionComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetAbsorptionComponent final
{
public:
	class UAbsorptionComponent*                   ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetAbsorptionComponent;

// Function Cronos.CronosBaseEnemyCharacter.GetBone
// 0x0020 (0x0020 - 0x0000)
struct CronosBaseEnemyCharacter_GetBone final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetBone;

// Function Cronos.CronosBaseEnemyCharacter.GetCronosAbilitySystemComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent final
{
public:
	class UCronosAbilitySystemComponent*          ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent;

// Function Cronos.CronosBaseEnemyCharacter.GetCronosMovementComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetCronosMovementComponent final
{
public:
	class UCronosCharacterMovementComponent*      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosMovementComponent;

// Function Cronos.CronosBaseEnemyCharacter.GetEnemyArchetype
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_GetEnemyArchetype final
{
public:
	EEnemyArchetype                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyArchetype;

// Function Cronos.CronosBaseEnemyCharacter.GetEnemyOptimizationComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetEnemyOptimizationComponent final
{
public:
	class UEnemyOptimizationComponent*            ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyOptimizationComponent;

// Function Cronos.CronosBaseEnemyCharacter.GetIsUsingNewAI
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_GetIsUsingNewAI final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetIsUsingNewAI;

// Function Cronos.CronosBaseEnemyCharacter.GetLyingType
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_GetLyingType final
{
public:
	EAILying                                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetLyingType;

// Function Cronos.CronosBaseEnemyCharacter.GetOwningEncounterManager
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetOwningEncounterManager final
{
public:
	class ACronosEncounterManager*                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetOwningEncounterManager;

// Function Cronos.CronosBaseEnemyCharacter.GetPhysicalBodyCenter
// 0x0020 (0x0020 - 0x0000)
struct CronosBaseEnemyCharacter_GetPhysicalBodyCenter final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetPhysicalBodyCenter;

// Function Cronos.CronosBaseEnemyCharacter.GetRank
// 0x0004 (0x0004 - 0x0000)
struct CronosBaseEnemyCharacter_GetRank final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetRank;

// Function Cronos.CronosBaseEnemyCharacter.GetSightPointComp
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetSightPointComp final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSightPointComp;

// Function Cronos.CronosBaseEnemyCharacter.GetSoundComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosBaseEnemyCharacter_GetSoundComponent final
{
public:
	class UCronosEnemyAudioComponent*             ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSoundComponent;

// Function Cronos.CronosBaseEnemyCharacter.GetWeakPointsNumber
// 0x000C (0x000C - 0x0000)
struct CronosBaseEnemyCharacter_GetWeakPointsNumber final
{
public:
	int32                                         InPhase;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InRank;                                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetWeakPointsNumber;

// Function Cronos.CronosBaseEnemyCharacter.IsLying
// 0x0001 (0x0001 - 0x0000)
struct CronosBaseEnemyCharacter_IsLying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_IsLying;

// Function Cronos.CronosBaseEnemyCharacter.OnDespawn
// 0x0002 (0x0002 - 0x0000)
struct CronosBaseEnemyCharacter_OnDespawn final
{
public:
	bool                                          bDisableSpawner;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceDestroy;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDespawn;

// Function Cronos.PathfinderCharacter.HandleTeleport
// 0x0002 (0x0002 - 0x0000)
struct PathfinderCharacter_HandleTeleport final
{
public:
	bool                                          bStart;                                            // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseEffects;                                       // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_HandleTeleport;

// Function Cronos.PathfinderCharacter.OnHealthChange
// 0x0004 (0x0004 - 0x0000)
struct PathfinderCharacter_OnHealthChange final
{
public:
	int32                                         prevHealth;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_OnHealthChange;

// Function Cronos.PathfinderCharacter.OnPhaseBegin
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_OnPhaseBegin final
{
public:
	EPathfinderPhases                             Phase;                                             // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseBegin;

// Function Cronos.PathfinderCharacter.OnPhaseEnd
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_OnPhaseEnd final
{
public:
	EPathfinderPhases                             Phase;                                             // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseEnd;

// Function Cronos.PathfinderCharacter.OnTeleportEnd
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_OnTeleportEnd final
{
public:
	bool                                          bUseEffects;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportEnd;

// Function Cronos.PathfinderCharacter.OnTeleportStart
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_OnTeleportStart final
{
public:
	bool                                          bUseEffects;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportStart;

// Function Cronos.PathfinderCharacter.SetCanBeForcedToReact
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_SetCanBeForcedToReact final
{
public:
	bool                                          CanBeForcedToReact;                                // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_SetCanBeForcedToReact;

// Function Cronos.PathfinderCharacter.SetCurrentForceReactType
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_SetCurrentForceReactType final
{
public:
	EHurtType                                     ReactType;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_SetCurrentForceReactType;

// Function Cronos.PathfinderCharacter.SetInvulnerable
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_SetInvulnerable final
{
public:
	bool                                          Set;                                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_SetInvulnerable;

// Function Cronos.PathfinderCharacter.TeleportAround
// 0x0030 (0x0030 - 0x0000)
struct PathfinderCharacter_TeleportAround final
{
public:
	float                                         MinRangeFromTarget;                                // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxRangeFromTarget;                                // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinAngleFromTarget;                                // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxAngleFromTarget;                                // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InSweptArea;                                       // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InUseCameraOrientation;                            // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	const class AActor*                           TargetActor;                                       // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          CheckLoS;                                          // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MinRangeFromPreviousOwnerPosition;                 // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          CheckNavigationToTarget;                           // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AllowedZDiff;                                      // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_TeleportAround;

// Function Cronos.PathfinderCharacter.TeleportStraightLine
// 0x0010 (0x0010 - 0x0000)
struct PathfinderCharacter_TeleportStraightLine final
{
public:
	const class AActor*                           TargetActor;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DistanceFromTarget;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PathfinderCharacter_TeleportStraightLine;

// Function Cronos.PathfinderCharacter.GetArenaSpawnPoints
// 0x0050 (0x0050 - 0x0000)
struct PathfinderCharacter_GetArenaSpawnPoints final
{
public:
	TMap<int32, class ACronosSpawnPoint*>         ReturnValue;                                       // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_GetArenaSpawnPoints;

// Function Cronos.PathfinderCharacter.GetCanBeForcedToReact
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_GetCanBeForcedToReact final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_GetCanBeForcedToReact;

// Function Cronos.PathfinderCharacter.GetCurrentPhase
// 0x0001 (0x0001 - 0x0000)
struct PathfinderCharacter_GetCurrentPhase final
{
public:
	EPathfinderPhases                             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PathfinderCharacter_GetCurrentPhase;

// Function Cronos.DamageHandlingComponent.DissolveAll
// 0x0001 (0x0001 - 0x0000)
struct DamageHandlingComponent_DissolveAll final
{
public:
	bool                                          IsBurning;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_DissolveAll;

// Function Cronos.DamageHandlingComponent.GetBoneName
// 0x000C (0x000C - 0x0000)
struct DamageHandlingComponent_GetBoneName final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_GetBoneName;

// Function Cronos.DamageHandlingComponent.GetReceivedAccumulatedDamage
// 0x000C (0x000C - 0x0000)
struct DamageHandlingComponent_GetReceivedAccumulatedDamage final
{
public:
	class FName                                   InBodyPart;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_GetReceivedAccumulatedDamage;

// Function Cronos.DamageHandlingComponent.HandleDamage
// 0x0128 (0x0128 - 0x0000)
struct DamageHandlingComponent_HandleDamage final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACharacter*                             DamageInstigator;                                  // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_HandleDamage;

// Function Cronos.DamageHandlingComponent.HandleDismemberment
// 0x0108 (0x0108 - 0x0000)
struct DamageHandlingComponent_HandleDismemberment final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitInfo;                                           // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_HandleDismemberment;

// Function Cronos.DamageHandlingComponent.HandleFullDismemberment
// 0x0108 (0x0108 - 0x0000)
struct DamageHandlingComponent_HandleFullDismemberment final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitInfo;                                           // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_HandleFullDismemberment;

// Function Cronos.DamageHandlingComponent.HandleStaggerDamage
// 0x0150 (0x0150 - 0x0000)
struct DamageHandlingComponent_HandleStaggerDamage final
{
public:
	float                                         StaggerDamage;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACharacter*                             DamageInstigator;                                  // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FHitImpulseSetup                       InImpulse;                                         // 0x0128(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_HandleStaggerDamage;

// Function Cronos.DamageHandlingComponent.OnBodyPartsLoaded
// 0x0028 (0x0028 - 0x0000)
struct DamageHandlingComponent_OnBodyPartsLoaded final
{
public:
	TSoftObjectPtr<class UCronosBodyPartsData>    LoadedBodyPartsData;                               // 0x0000(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_OnBodyPartsLoaded;

// Function Cronos.DamageHandlingComponent.OnDetachedBodyPartTakePointDamage
// 0x0068 (0x0068 - 0x0000)
struct DamageHandlingComponent_OnDetachedBodyPartTakePointDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Damage;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            InstigatedBy;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitLocation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    FHitComponent;                                     // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ShotFromDirection;                                 // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDamageType*                      DamageType;                                        // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_OnDetachedBodyPartTakePointDamage;

// Function Cronos.DamageHandlingComponent.SetDamageReduction
// 0x0004 (0x0004 - 0x0000)
struct DamageHandlingComponent_SetDamageReduction final
{
public:
	float                                         InReduction;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_SetDamageReduction;

// Function Cronos.DamageHandlingComponent.GetDamageReduction
// 0x0004 (0x0004 - 0x0000)
struct DamageHandlingComponent_GetDamageReduction final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_GetDamageReduction;

// Function Cronos.DamageHandlingComponent.GetDismemberAllowedBones
// 0x0010 (0x0010 - 0x0000)
struct DamageHandlingComponent_GetDismemberAllowedBones final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageHandlingComponent_GetDismemberAllowedBones;

// Function Cronos.CombatArea.OnVolumeEntered
// 0x0120 (0x0120 - 0x0000)
struct CombatArea_OnVolumeEntered final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatArea_OnVolumeEntered;

// Function Cronos.CombatArea.OnVolumeExited
// 0x0020 (0x0020 - 0x0000)
struct CombatArea_OnVolumeExited final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatArea_OnVolumeExited;

// Function Cronos.CombatArea.ToggleCombatArea
// 0x0001 (0x0001 - 0x0000)
struct CombatArea_ToggleCombatArea final
{
public:
	bool                                          bActivate;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatArea_ToggleCombatArea;

// Function Cronos.CombatArea.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct CombatArea_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatArea_IsEnabled;

// Function Cronos.CombatComponent.ApplyHitReactState
// 0x0258 (0x0258 - 0x0000)
struct CombatComponent_ApplyHitReactState final
{
public:
	struct FHitReaction                           HitReaction;                                       // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FHitReactionParams                     HitReactionParams;                                 // 0x0100(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_ApplyHitReactState;

// Function Cronos.CombatComponent.NotifyOnTaskEndRequested
// 0x0010 (0x0010 - 0x0000)
struct CombatComponent_NotifyOnTaskEndRequested final
{
public:
	class UGameplayTask*                          GameplayTask;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Aborted;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatComponent_NotifyOnTaskEndRequested;

// Function Cronos.CombatComponent.OnHitReactionAnimEnd
// 0x0100 (0x0100 - 0x0000)
struct CombatComponent_OnHitReactionAnimEnd final
{
public:
	struct FHitReaction                           HitReaction;                                       // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_OnHitReactionAnimEnd;

// Function Cronos.CombatComponent.OnHitReactionEnd
// 0x0100 (0x0100 - 0x0000)
struct CombatComponent_OnHitReactionEnd final
{
public:
	struct FHitReaction                           HitReaction;                                       // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_OnHitReactionEnd;

// Function Cronos.CombatComponent.SimulateFlinch
// 0x0002 (0x0002 - 0x0000)
struct CombatComponent_SimulateFlinch final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EHitDirection                                 Direction;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_SimulateFlinch;

// Function Cronos.CombatComponent.SimulateHit
// 0x0003 (0x0003 - 0x0000)
struct CombatComponent_SimulateHit final
{
public:
	EBones                                        bone;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EHurtType                                     HurtType;                                          // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EHitDirection                                 HitDirection;                                      // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_SimulateHit;

// Function Cronos.CombatComponent.SimulateKnockDown
// 0x0001 (0x0001 - 0x0000)
struct CombatComponent_SimulateKnockDown final
{
public:
	EHitDirection                                 Direction;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_SimulateKnockDown;

// Function Cronos.CombatComponent.SimulateLongHit
// 0x0001 (0x0001 - 0x0000)
struct CombatComponent_SimulateLongHit final
{
public:
	EHitDirection                                 Direction;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_SimulateLongHit;

// Function Cronos.CombatComponent.GetCurrentCombatOperation
// 0x0008 (0x0008 - 0x0000)
struct CombatComponent_GetCurrentCombatOperation final
{
public:
	class UAITask_CombatOperation*                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_GetCurrentCombatOperation;

// Function Cronos.CombatComponent.HasCurrentCombatOperation
// 0x0001 (0x0001 - 0x0000)
struct CombatComponent_HasCurrentCombatOperation final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatComponent_HasCurrentCombatOperation;

// Function Cronos.TentacleGrabComponent.OnGrabStateChange
// 0x0001 (0x0001 - 0x0000)
struct TentacleGrabComponent_OnGrabStateChange final
{
public:
	ETentacleGrabState                            NewState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabStateChange;

// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetReady
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady;

// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetShotOut
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut;

// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_Retreact
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact;

// Function Cronos.CombatOperationHitbox.OnActorOverlapped
// 0x0100 (0x0100 - 0x0000)
struct CombatOperationHitbox_OnActorOverlapped final
{
public:
	struct FHitResult                             HitResult;                                         // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperationHitbox_OnActorOverlapped;

// Function Cronos.DebugLightsRootActor.GetAllChildsWithTag
// 0x0020 (0x0020 - 0x0000)
struct DebugLightsRootActor_GetAllChildsWithTag final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromAllRoots;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugLightsRootActor_GetAllChildsWithTag;

// Function Cronos.DebugLightsRootActor.GetAllLightsRoots
// 0x0010 (0x0010 - 0x0000)
struct DebugLightsRootActor_GetAllLightsRoots final
{
public:
	TArray<class ADebugLightsRootActor*>          ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugLightsRootActor_GetAllLightsRoots;

// Function Cronos.CombatOperation_GrabAttack.BehaviorGrab
// 0x0030 (0x0030 - 0x0000)
struct CombatOperation_GrabAttack_BehaviorGrab final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USmortGameplayBehavior*                 OwnerBehavior;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Target;                                            // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGrabAttackConfig*                      InGrabAttackConfig;                                // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTQTE>                     InQTEClassToStart;                                 // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCombatOperation_GrabAttack*            ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabAttack_BehaviorGrab;

// Function Cronos.CombatOperation_GrabAttack.OnMontageBlendOut
// 0x0010 (0x0010 - 0x0000)
struct CombatOperation_GrabAttack_OnMontageBlendOut final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageBlendOut;

// Function Cronos.CombatOperation_GrabAttack.OnMontageEnded
// 0x0010 (0x0010 - 0x0000)
struct CombatOperation_GrabAttack_OnMontageEnded final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageEnded;

// Function Cronos.CombatOperation_GrabAttack.OnNotifyBegin
// 0x0028 (0x0028 - 0x0000)
struct CombatOperation_GrabAttack_OnNotifyBegin final
{
public:
	class FName                                   NotifyName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBranchingPointNotifyPayload           BranchingPointPayload;                             // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnNotifyBegin;

// Function Cronos.CombatOperation_GrabAttack.OnQTEEnded
// 0x0010 (0x0010 - 0x0000)
struct CombatOperation_GrabAttack_OnQTEEnded final
{
public:
	class UBTQTE*                                 InQTE;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InStopReason;                                      // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnQTEEnded;

// Function Cronos.CombatOperation_GrabSyncAttack.BehaviorGrab
// 0x0030 (0x0030 - 0x0000)
struct CombatOperation_GrabSyncAttack_BehaviorGrab final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USmortGameplayBehavior*                 OwnerBehavior;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Target;                                            // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGrabConfig*                            InGrabConfig;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UBTQTE>                     QTEClassToStart;                                   // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCombatOperation_GrabSyncAttack*        ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_BehaviorGrab;

// Function Cronos.CombatOperation_GrabSyncAttack.OnMontageInterrupted
// 0x0010 (0x0010 - 0x0000)
struct CombatOperation_GrabSyncAttack_OnMontageInterrupted final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBInterrupted;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnMontageInterrupted;

// Function Cronos.CombatOperation_GrabSyncAttack.OnNotifyBeginReceived
// 0x0028 (0x0028 - 0x0000)
struct CombatOperation_GrabSyncAttack_OnNotifyBeginReceived final
{
public:
	class FName                                   NotifyName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBranchingPointNotifyPayload           BranchingPointPayload;                             // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnNotifyBeginReceived;

// Function Cronos.CombatOperation_GrabSyncAttack.OnQTEInit
// 0x0008 (0x0008 - 0x0000)
struct CombatOperation_GrabSyncAttack_OnQTEInit final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnQTEInit;

// Function Cronos.TagHolderInterface.GetGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct TagHolderInterface_GetGameplayTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TagHolderInterface_GetGameplayTag;

// Function Cronos.TagHolderInterface.SetGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct TagHolderInterface_SetGameplayTag final
{
public:
	struct FGameplayTag                           NewTag;                                            // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TagHolderInterface_SetGameplayTag;

// Function Cronos.CombatOperation_TentacleGrab.BehaviorTentacleGrab
// 0x0030 (0x0030 - 0x0000)
struct CombatOperation_TentacleGrab_BehaviorTentacleGrab final
{
public:
	TSubclassOf<class UCombatOperation_TentacleGrab> GrabTaskTemplate;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AAIController*                          Controller;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USmortGameplayBehavior*                 OwnerBehavior;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Target;                                            // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTentaclesGrabConfig*                   InGrabConfig_0;                                    // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCombatOperation_TentacleGrab*          ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_TentacleGrab_BehaviorTentacleGrab;

// Function Cronos.CombatOperation_TentacleGrab.ForceStop
// 0x0004 (0x0004 - 0x0000)
struct CombatOperation_TentacleGrab_ForceStop final
{
public:
	float                                         RetractDelay;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_TentacleGrab_ForceStop;

// Function Cronos.CombatOperation_TentacleGrab.GrabMissed
// 0x0001 (0x0001 - 0x0000)
struct CombatOperation_TentacleGrab_GrabMissed final
{
public:
	ETentacleGrabMissReason                       InTentacleGrabMissReason;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_TentacleGrab_GrabMissed;

// Function Cronos.CombatOperation_TentacleGrab.OnChangeGrabState
// 0x0001 (0x0001 - 0x0000)
struct CombatOperation_TentacleGrab_OnChangeGrabState final
{
public:
	ETentacleGrabState                            NewState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatOperation_TentacleGrab_OnChangeGrabState;

// Function Cronos.CompassMarkerOrganizer.OnEffectorDataChanged
// 0x0008 (0x0008 - 0x0000)
struct CompassMarkerOrganizer_OnEffectorDataChanged final
{
public:
	const class UObjectivesSystemBehaviorEffector* Effector;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassMarkerOrganizer_OnEffectorDataChanged;

// Function Cronos.ConfigurableAmountWidget.GetAmount
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableAmountWidget_GetAmount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableAmountWidget_GetAmount;

// Function Cronos.ConfigurableAmountWidget.GetItemData
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableAmountWidget_GetItemData final
{
public:
	struct FInventoryItemDataStruct               ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableAmountWidget_GetItemData;

// Function Cronos.CounterAttacksConfig.SelectCounterAttack
// 0x0168 (0x0168 - 0x0000)
struct CounterAttacksConfig_SelectCounterAttack final
{
public:
	class APawn*                                  Avatar;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitReactionParams                     CausingHitReact;                                   // 0x0008(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class UAnimMontage*                           ReturnValue;                                       // 0x0160(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CounterAttacksConfig_SelectCounterAttack;

// Function Cronos.CronosAbilitySystemComponent.AbilityInputTagPressed
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_AbilityInputTagPressed final
{
public:
	struct FGameplayTag                           InputTag;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_AbilityInputTagPressed;

// Function Cronos.CronosAbilitySystemComponent.AddGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_AddGameplayTag final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddGameplayTag;

// Function Cronos.CronosAbilitySystemComponent.AddUniqueGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_AddUniqueGameplayTag final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddUniqueGameplayTag;

// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByClass
// 0x0010 (0x0010 - 0x0000)
struct CronosAbilitySystemComponent_CanActivateAbilityByClass final
{
public:
	TSubclassOf<class UGameplayAbility>           InGameplayClass;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByClass;

// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTag
// 0x0010 (0x0010 - 0x0000)
struct CronosAbilitySystemComponent_GetAbilityByTag final
{
public:
	struct FGameplayTag                           InTag;                                             // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCronosGameplayAbility*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTag;

// Function Cronos.CronosAbilitySystemComponent.GetActiveAbilityByClass
// 0x0010 (0x0010 - 0x0000)
struct CronosAbilitySystemComponent_GetActiveAbilityByClass final
{
public:
	TSubclassOf<class UGameplayAbility>           InGameplayAbility;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayAbility*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetActiveAbilityByClass;

// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_RemoveGameplayTag final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTag;

// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTagCompletely
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_RemoveGameplayTagCompletely final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTagCompletely;

// Function Cronos.CronosAbilitySystemComponent.SwitchGameplayTag
// 0x000C (0x000C - 0x0000)
struct CronosAbilitySystemComponent_SwitchGameplayTag final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_SwitchGameplayTag;

// Function Cronos.CronosAbilitySystemComponent.TryCancelAbilityByClass
// 0x0008 (0x0008 - 0x0000)
struct CronosAbilitySystemComponent_TryCancelAbilityByClass final
{
public:
	TSubclassOf<class UGameplayAbility>           InAbilityToCancel;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_TryCancelAbilityByClass;

// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTag
// 0x0028 (0x0028 - 0x0000)
struct CronosAbilitySystemComponent_CanActivateAbilityByTag final
{
public:
	struct FGameplayTagContainer                  GameplayTagContainer;                              // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTag;

// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTriggerTag
// 0x000C (0x000C - 0x0000)
struct CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag final
{
public:
	struct FGameplayTag                           InGameplayTag;                                     // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag;

// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTriggerTag
// 0x0018 (0x0018 - 0x0000)
struct CronosAbilitySystemComponent_GetAbilityByTriggerTag final
{
public:
	struct FGameplayTag                           InGameplayTag;                                     // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FGameplayAbilitySpec>           OutMatchingGameplayAbilities;                      // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTriggerTag;

// Function Cronos.CronosAbilitySystemComponent.GetLastAbilityActivationTime
// 0x000C (0x000C - 0x0000)
struct CronosAbilitySystemComponent_GetLastAbilityActivationTime final
{
public:
	struct FGameplayTag                           AbilityTag;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetLastAbilityActivationTime;

// Function Cronos.CronosAbilitySystemComponent.GetRemainingCooldownPercent
// 0x000C (0x000C - 0x0000)
struct CronosAbilitySystemComponent_GetRemainingCooldownPercent final
{
public:
	struct FGameplayTag                           AbilityTag;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetRemainingCooldownPercent;

// Function Cronos.CronosActionPoint.OnPointCompleted
// 0x0008 (0x0008 - 0x0000)
struct CronosActionPoint_OnPointCompleted final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosActionPoint_OnPointCompleted;

// Function Cronos.CronosAiController.ClearFocusPriority
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_ClearFocusPriority final
{
public:
	EFocusCategory                                InCategory;                                        // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_ClearFocusPriority;

// Function Cronos.CronosAiController.ConsumeToken
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_ConsumeToken final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_ConsumeToken;

// Function Cronos.CronosAiController.GetNavBreadcrumbs
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_GetNavBreadcrumbs final
{
public:
	TArray<struct FVector>                        ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetNavBreadcrumbs;

// Function Cronos.CronosAiController.InterruptAwakening
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_InterruptAwakening final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_InterruptAwakening;

// Function Cronos.CronosAiController.OnBehaviorEnded
// 0x0018 (0x0018 - 0x0000)
struct CronosAiController_OnBehaviorEnded final
{
public:
	struct FBehaviorOptionHandle                  BehaviorHandle;                                    // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 BehaviorName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnBehaviorEnded;

// Function Cronos.CronosAiController.OnBehaviorStarted
// 0x0018 (0x0018 - 0x0000)
struct CronosAiController_OnBehaviorStarted final
{
public:
	struct FBehaviorOptionHandle                  BehaviorHandle;                                    // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 BehaviorName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnBehaviorStarted;

// Function Cronos.CronosAiController.OnBehaviorTargetSelected
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_OnBehaviorTargetSelected final
{
public:
	class UObject*                                InTarget;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnBehaviorTargetSelected;

// Function Cronos.CronosAiController.OnCharacterDied
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_OnCharacterDied final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnCharacterDied;

// Function Cronos.CronosAiController.OnControlledCharacterHealthChanged
// 0x0004 (0x0004 - 0x0000)
struct CronosAiController_OnControlledCharacterHealthChanged final
{
public:
	int32                                         PreviousHealth;                                    // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterHealthChanged;

// Function Cronos.CronosAiController.OnControlledCharacterReceivedDamage
// 0x0004 (0x0004 - 0x0000)
struct CronosAiController_OnControlledCharacterReceivedDamage final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterReceivedDamage;

// Function Cronos.CronosAiController.OnPawnGameplayTagUpdated
// 0x000C (0x000C - 0x0000)
struct CronosAiController_OnPawnGameplayTagUpdated final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          TagExists;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_OnPawnGameplayTagUpdated;

// Function Cronos.CronosAiController.OnTargetPerceptionUpdated
// 0x0060 (0x0060 - 0x0000)
struct CronosAiController_OnTargetPerceptionUpdated final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAIStimulus                            Stimulus;                                          // 0x0008(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_OnTargetPerceptionUpdated;

// Function Cronos.CronosAiController.PerformBehaviorsBackwardCompatibility
// 0x0070 (0x0070 - 0x0000)
struct CronosAiController_PerformBehaviorsBackwardCompatibility final
{
public:
	struct FSpawnExtraOptions                     InExtraOptions;                                    // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_PerformBehaviorsBackwardCompatibility;

// Function Cronos.CronosAiController.RemoveBreadcrumb
// 0x0004 (0x0004 - 0x0000)
struct CronosAiController_RemoveBreadcrumb final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_RemoveBreadcrumb;

// Function Cronos.CronosAiController.RequestCombatToken
// 0x000C (0x000C - 0x0000)
struct CronosAiController_RequestCombatToken final
{
public:
	struct FGameplayTag                           Token;                                             // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_RequestCombatToken;

// Function Cronos.CronosAiController.RequestToken
// 0x0002 (0x0002 - 0x0000)
struct CronosAiController_RequestToken final
{
public:
	EFightDirectorTokenType                       Type;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_RequestToken;

// Function Cronos.CronosAiController.SetBodyFocus
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_SetBodyFocus final
{
public:
	struct FFocusTargets                          InFocusTargets;                                    // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetBodyFocus;

// Function Cronos.CronosAiController.SetCinematicMode
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_SetCinematicMode final
{
public:
	bool                                          bInCinematicMode;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetCinematicMode;

// Function Cronos.CronosAiController.SetFocalPointForCategory
// 0x0020 (0x0020 - 0x0000)
struct CronosAiController_SetFocalPointForCategory final
{
public:
	struct FVector                                FP;                                                // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFocusCategory                                InCategory;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_SetFocalPointForCategory;

// Function Cronos.CronosAiController.SetFocusForCategory
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_SetFocusForCategory final
{
public:
	class AActor*                                 FocusActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFocusCategory                                InCategory;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_SetFocusForCategory;

// Function Cronos.CronosAiController.SetLookAtFocus
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_SetLookAtFocus final
{
public:
	struct FFocusTargets                          InFocusTargets;                                    // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetLookAtFocus;

// Function Cronos.CronosAiController.SetSleepBehavior
// 0x0040 (0x0040 - 0x0000)
struct CronosAiController_SetSleepBehavior final
{
public:
	struct FBTSpawnSleepBehavior                  NewSleepBehavior;                                  // 0x0000(0x0040)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetSleepBehavior;

// Function Cronos.CronosAiController.SetSpawnBehavior
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_SetSpawnBehavior final
{
public:
	TSubclassOf<class USpawnBehavior>             InSpawnBehaviorClass;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USpawnBehaviorConfig*                   InSpawnBehData;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetSpawnBehavior;

// Function Cronos.CronosAiController.SetSpawnBehaviorHandle
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_SetSpawnBehaviorHandle final
{
public:
	struct FBehaviorOptionHandle                  InBehaviorOptionHandle;                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetSpawnBehaviorHandle;

// Function Cronos.CronosAiController.SetSpawnSequencerActor
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_SetSpawnSequencerActor final
{
public:
	class ALevelSequenceActor*                    InLevelSequenceActor;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetSpawnSequencerActor;

// Function Cronos.CronosAiController.WakeUpOnDeath
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_WakeUpOnDeath final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_WakeUpOnDeath;

// Function Cronos.CronosAiController.GetCurrentBodyFocus
// 0x0028 (0x0028 - 0x0000)
struct CronosAiController_GetCurrentBodyFocus final
{
public:
	struct FAIFocus                               OutFocus;                                          // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocus;

// Function Cronos.CronosAiController.GetCurrentBodyFocusCategory
// 0x0002 (0x0002 - 0x0000)
struct CronosAiController_GetCurrentBodyFocusCategory final
{
public:
	EFocusCategory                                OutCategory;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocusCategory;

// Function Cronos.CronosAiController.GetCurrentLookAtFocus
// 0x0028 (0x0028 - 0x0000)
struct CronosAiController_GetCurrentLookAtFocus final
{
public:
	struct FAIFocus                               OutFocus;                                          // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocus;

// Function Cronos.CronosAiController.GetCurrentLookAtFocusCategory
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_GetCurrentLookAtFocusCategory final
{
public:
	EFocusCategory                                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocusCategory;

// Function Cronos.CronosAiController.GetFirstValidCategory
// 0x0018 (0x0018 - 0x0000)
struct CronosAiController_GetFirstValidCategory final
{
public:
	struct FFocusTargets                          FocusList;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EFocusCategory                                OutValidCategory;                                  // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_GetFirstValidCategory;

// Function Cronos.CronosAiController.GetFirstValidFocus
// 0x0038 (0x0038 - 0x0000)
struct CronosAiController_GetFirstValidFocus final
{
public:
	struct FFocusTargets                          FocusList;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FAIFocus                               OutFocus;                                          // 0x0010(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocus;

// Function Cronos.CronosAiController.GetFirstValidFocusActor
// 0x0018 (0x0018 - 0x0000)
struct CronosAiController_GetFirstValidFocusActor final
{
public:
	struct FFocusTargets                          FocusList;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusActor;

// Function Cronos.CronosAiController.GetFirstValidFocusPoint
// 0x0028 (0x0028 - 0x0000)
struct CronosAiController_GetFirstValidFocusPoint final
{
public:
	struct FFocusTargets                          FocusList;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusPoint;

// Function Cronos.CronosAiController.GetFocusActorForCategory
// 0x0010 (0x0010 - 0x0000)
struct CronosAiController_GetFocusActorForCategory final
{
public:
	EFocusCategory                                InCategory;                                        // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetFocusActorForCategory;

// Function Cronos.CronosAiController.GetFocusPointForCategory
// 0x0020 (0x0020 - 0x0000)
struct CronosAiController_GetFocusPointForCategory final
{
public:
	EFocusCategory                                InCategory;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetFocusPointForCategory;

// Function Cronos.CronosAiController.GetSpawnScenario
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_GetSpawnScenario final
{
public:
	class ASpawnScenario*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetSpawnScenario;

// Function Cronos.CronosAiController.GetSpawnSequencerActor
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_GetSpawnSequencerActor final
{
public:
	class ALevelSequenceActor*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetSpawnSequencerActor;

// Function Cronos.CronosAiController.GetTargetActor
// 0x0008 (0x0008 - 0x0000)
struct CronosAiController_GetTargetActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_GetTargetActor;

// Function Cronos.CronosAiController.IsCombatTokenAvailable
// 0x000C (0x000C - 0x0000)
struct CronosAiController_IsCombatTokenAvailable final
{
public:
	struct FGameplayTag                           Token;                                             // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAiController_IsCombatTokenAvailable;

// Function Cronos.CronosAiController.IsInCombat
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_IsInCombat final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_IsInCombat;

// Function Cronos.CronosAiController.IsSleeping
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_IsSleeping final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_IsSleeping;

// Function Cronos.CronosAiController.IsTokenAvailable
// 0x0002 (0x0002 - 0x0000)
struct CronosAiController_IsTokenAvailable final
{
public:
	EFightDirectorTokenType                       Type;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_IsTokenAvailable;

// Function Cronos.CronosAiController.SetAllSensesEnabled
// 0x0001 (0x0001 - 0x0000)
struct CronosAiController_SetAllSensesEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetAllSensesEnabled;

// Function Cronos.CronosAiController.SetSensesEnabled
// 0x0004 (0x0004 - 0x0000)
struct CronosAiController_SetSensesEnabled final
{
public:
	bool                                          bEnableSight;                                      // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableHearing;                                    // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDamage;                                     // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableProximity;                                  // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAiController_SetSensesEnabled;

// Function Cronos.CronosAIFunctionLibrary.ApplyEnemyDamage
// 0x0148 (0x0148 - 0x0000)
struct CronosAIFunctionLibrary_ApplyEnemyDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageOverride;                                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitFromDirection;                                  // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class AActor*                                 EventInstigator;                                   // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UDamageType>                DamageTypeClass;                                   // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0140(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_144[0x4];                                      // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_ApplyEnemyDamage;

// Function Cronos.CronosAIFunctionLibrary.BlueprintSuggestProjectileVelocity
// 0x0088 (0x0088 - 0x0000)
struct CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TossVelocity;                                      // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartLocation;                                     // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndLocation;                                       // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LaunchSpeed;                                       // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OverrideGravityZ;                                  // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESuggestProjVelocityTraceOption               TraceOption;                                       // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CollisionRadius;                                   // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFavorHighArc;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawDebug;                                        // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x6];                                       // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bAcceptClosestOnNoSolutions;                       // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         HitAcceptance;                                     // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity;

// Function Cronos.CronosAIFunctionLibrary.ClearPositioningRequest
// 0x0010 (0x0010 - 0x0000)
struct CronosAIFunctionLibrary_ClearPositioningRequest final
{
public:
	class AActor*                                 RequestingActor;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 BusynessOwner;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_ClearPositioningRequest;

// Function Cronos.CronosAIFunctionLibrary.GetNavAgentName
// 0x0010 (0x0010 - 0x0000)
struct CronosAIFunctionLibrary_GetNavAgentName final
{
public:
	const class AAIController*                    Controller;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentName;

// Function Cronos.CronosAIFunctionLibrary.GetNavAgentPropertiesForPawn
// 0x0040 (0x0040 - 0x0000)
struct CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn final
{
public:
	const class APawn*                            Pawn;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FNavAgentProperties                    ReturnValue;                                       // 0x0008(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn;

// Function Cronos.CronosAIFunctionLibrary.GetNavDataForController
// 0x0018 (0x0018 - 0x0000)
struct CronosAIFunctionLibrary_GetNavDataForController final
{
public:
	const class AAIController*                    Controller;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDefaultAsBackup;                                  // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ANavigationData*                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavDataForController;

// Function Cronos.CronosAIFunctionLibrary.GetSchemaFromActor
// 0x0040 (0x0040 - 0x0000)
struct CronosAIFunctionLibrary_GetSchemaFromActor final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FEnemyScheme                           ReturnValue;                                       // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetSchemaFromActor;

// Function Cronos.CronosAIFunctionLibrary.GetTeamAttitude
// 0x0018 (0x0018 - 0x0000)
struct CronosAIFunctionLibrary_GetTeamAttitude final
{
public:
	class AActor*                                 A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETeamAttitude                                 ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetTeamAttitude;

// Function Cronos.CronosAIFunctionLibrary.IsLocationOnNavMesh
// 0x0028 (0x0028 - 0x0000)
struct CronosAIFunctionLibrary_IsLocationOnNavMesh final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class APawn*                            NavAgentPawn;                                      // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         QueryRadius;                                       // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationOnNavMesh;

// Function Cronos.CronosAIFunctionLibrary.IsLocationReachableForEnemy
// 0x0028 (0x0028 - 0x0000)
struct CronosAIFunctionLibrary_IsLocationReachableForEnemy final
{
public:
	class APawn*                                  Pawn;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TestLocation;                                      // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinDistance;                                       // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationReachableForEnemy;

// Function Cronos.CronosAIFunctionLibrary.IsTargetReachableForEnemy
// 0x0018 (0x0018 - 0x0000)
struct CronosAIFunctionLibrary_IsTargetReachableForEnemy final
{
public:
	class APawn*                                  Pawn;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class AActor*                           TargetActor;                                       // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinDistance;                                       // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsTargetReachableForEnemy;

// Function Cronos.CronosAIFunctionLibrary.LockLocationForPositioning
// 0x0028 (0x0028 - 0x0000)
struct CronosAIFunctionLibrary_LockLocationForPositioning final
{
public:
	class AActor*                                 RequestingActor;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 BusynessOwner;                                     // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_LockLocationForPositioning;

// Function Cronos.CronosAIFunctionLibrary.RequestPositioning
// 0x0028 (0x0028 - 0x0000)
struct CronosAIFunctionLibrary_RequestPositioning final
{
public:
	class AActor*                                 RequestingActor;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 GoalActor;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_RequestPositioning;

// Function Cronos.CronosAIFunctionLibrary.ShootProjectile
// 0x0040 (0x0040 - 0x0000)
struct CronosAIFunctionLibrary_ShootProjectile final
{
public:
	class AAIController*                          AIController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TargetLocation;                                    // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UEnemyProjectileDefinition*             InProjectileDefinition;                            // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageOverride;                                    // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UDamageType>                DamageTypeOverride;                                // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AEnemyProjectile*                       ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_ShootProjectile;

// Function Cronos.CronosAIFunctionLibrary.VerifyCharacterMotion
// 0x0028 (0x0028 - 0x0000)
struct CronosAIFunctionLibrary_VerifyCharacterMotion final
{
public:
	const class ACharacter*                       Character;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckNavigation;                                  // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckForPawns;                                    // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DistanceFactor;                                    // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawDebug;                                        // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         VelocityThreshold;                                 // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RadiusFactor;                                      // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HeightFactor;                                      // 0x001C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_VerifyCharacterMotion;

// Function Cronos.CronosAIFunctionLibrary.VLogNavTile
// 0x0008 (0x0008 - 0x0000)
struct CronosAIFunctionLibrary_VLogNavTile final
{
public:
	const class AAIController*                    Controller;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosAIFunctionLibrary_VLogNavTile;

// Function Cronos.GameCutscenePlayer.HasChainedCutscene
// 0x0001 (0x0001 - 0x0000)
struct GameCutscenePlayer_HasChainedCutscene final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameCutscenePlayer_HasChainedCutscene;

// Function Cronos.CronosTranscriptionWidget.SetData
// 0x0020 (0x0020 - 0x0000)
struct CronosTranscriptionWidget_SetData final
{
public:
	class FText                                   First;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   Second;                                            // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosTranscriptionWidget_SetData;

// Function Cronos.WallWalkComponent.GetGravityJumpVelocity
// 0x0018 (0x0018 - 0x0000)
struct WallWalkComponent_GetGravityJumpVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WallWalkComponent_GetGravityJumpVelocity;

// Function Cronos.WallWalkComponent.WallWalkJump
// 0x0001 (0x0001 - 0x0000)
struct WallWalkComponent_WallWalkJump final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WallWalkComponent_WallWalkJump;

// Function Cronos.WallWalkComponent.IsGravityJumpActive
// 0x0001 (0x0001 - 0x0000)
struct WallWalkComponent_IsGravityJumpActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WallWalkComponent_IsGravityJumpActive;

// Function Cronos.WallWalkComponent.IsWallWalkingActive
// 0x0001 (0x0001 - 0x0000)
struct WallWalkComponent_IsWallWalkingActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WallWalkComponent_IsWallWalkingActive;

// Function Cronos.WallWalkComponent.SetIsInsideChangingVolume
// 0x0001 (0x0001 - 0x0000)
struct WallWalkComponent_SetIsInsideChangingVolume final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WallWalkComponent_SetIsInsideChangingVolume;

// Function Cronos.ElizaSpawner.OnElizaEndPlay
// 0x0010 (0x0010 - 0x0000)
struct ElizaSpawner_OnElizaEndPlay final
{
public:
	class AActor*                                 ElizaActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEndPlayReason                                EndPlayReason;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ElizaSpawner_OnElizaEndPlay;

// Function Cronos.ElizaSpawner.SpawnEliza
// 0x0010 (0x0010 - 0x0000)
struct ElizaSpawner_SpawnEliza final
{
public:
	bool                                          bStartBossFight;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaSpawner_SpawnEliza;

// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateModif
// 0x0004 (0x0004 - 0x0000)
struct CronosBodyPartActor_GetBurningSpawnRateModif final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateModif;

// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateOtherModif
// 0x0004 (0x0004 - 0x0000)
struct CronosBodyPartActor_GetBurningSpawnRateOtherModif final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateOtherModif;

// Function Cronos.CronosBodyPartActor.GetDissolveAttachBoneName
// 0x0008 (0x0008 - 0x0000)
struct CronosBodyPartActor_GetDissolveAttachBoneName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveAttachBoneName;

// Function Cronos.CronosBodyPartActor.GetDissolveSpawnRate
// 0x0004 (0x0004 - 0x0000)
struct CronosBodyPartActor_GetDissolveSpawnRate final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveSpawnRate;

// Function Cronos.CronosBodyPartActor.TimelinePrimaryCallback
// 0x0004 (0x0004 - 0x0000)
struct CronosBodyPartActor_TimelinePrimaryCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_TimelinePrimaryCallback;

// Function Cronos.CronosBodyPartActor.TimelineSecondaryCallback
// 0x0004 (0x0004 - 0x0000)
struct CronosBodyPartActor_TimelineSecondaryCallback final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosBodyPartActor_TimelineSecondaryCallback;

// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionCancelEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived;

// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionFinishEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived;

// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived;

// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopped
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnInteractionStopped final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopped;

// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageCancelled
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnMontageCancelled final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageCancelled;

// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageEnded
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnMontageEnded final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageEnded;

// Function Cronos.CronosCharacterPlayInteractAbility.OnRotateFinished
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnRotateFinished final
{
public:
	bool                                          Completed;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnRotateFinished;

// Function Cronos.CronosCharacterPlayInteractAbility.OnSlideFinished
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayInteractAbility_OnSlideFinished final
{
public:
	bool                                          Completed;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnSlideFinished;

// Function Cronos.DeadEnemyMimic.DissolveTimelinePrimaryCallback
// 0x0004 (0x0004 - 0x0000)
struct DeadEnemyMimic_DissolveTimelinePrimaryCallback final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelinePrimaryCallback;

// Function Cronos.DeadEnemyMimic.DissolveTimelineSecondaryCallback
// 0x0004 (0x0004 - 0x0000)
struct DeadEnemyMimic_DissolveTimelineSecondaryCallback final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelineSecondaryCallback;

// Function Cronos.CronosCharacterLongInteractAbility.OnHoldProgress
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterLongInteractAbility_OnHoldProgress final
{
public:
	float                                         InPercent;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterLongInteractAbility_OnHoldProgress;

// Function Cronos.CronosCharacterPlayFlamethrowerAbility.OnFlamethrowerEnd
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd;

// Function Cronos.HealAbilityPayloadObject.SetData
// 0x0010 (0x0010 - 0x0000)
struct HealAbilityPayloadObject_SetData final
{
public:
	struct FDataTableRowHandle                    Data;                                              // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HealAbilityPayloadObject_SetData;

// Function Cronos.CronosCharacterPlayHealAbility.EventReceived
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayHealAbility_EventReceived final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_EventReceived;

// Function Cronos.CronosCharacterPlayHealAbility.OnMontageCancelled
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayHealAbility_OnMontageCancelled final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageCancelled;

// Function Cronos.CronosCharacterPlayHealAbility.OnMontageEnded
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayHealAbility_OnMontageEnded final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageEnded;

// Function Cronos.CronosCharacterPlayHealAbility.GetItem
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayHealAbility_GetItem final
{
public:
	class ASkeletalMeshActor*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItem;

// Function Cronos.CronosCharacterPlayHealAbility.GetItemName
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayHealAbility_GetItemName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItemName;

// Function Cronos.BTSoulLeakCondition.EvaluateCondition
// 0x0010 (0x0010 - 0x0000)
struct BTSoulLeakCondition_EvaluateCondition final
{
public:
	class UWorld*                                 InWorld;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BTSoulLeakCondition_EvaluateCondition;

// Function Cronos.BTSoulLeakCondition.GetCharacterPlay
// 0x0010 (0x0010 - 0x0000)
struct BTSoulLeakCondition_GetCharacterPlay final
{
public:
	class UWorld*                                 InWorld;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTSoulLeakCondition_GetCharacterPlay;

// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorActivatedEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived;

// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorGrabbedEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived;

// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorInstalledEventReceived
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived;

// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnCharacterAligned
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned final
{
public:
	bool                                          bWasCompleted;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned;

// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnTimeRiftStateChanged
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged final
{
public:
	ETimeRiftState                                NewTimeRiftState;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged;

// Function Cronos.AbilityTask_MeleeCharacterPlayRotation.MeleeCharacterPlayRotation
// 0x0010 (0x0010 - 0x0000)
struct AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbilityTask_MeleeCharacterPlayRotation* ReturnValue;                                      // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation;

// Function Cronos.CronosCharacterPlayMeleeAbility.EnableMeleeRotationWindow
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow;

// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboCheck
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayMeleeAbility_OnComboCheck final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboCheck;

// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboWindowStart
// 0x00B0 (0x00B0 - 0x0000)
struct CronosCharacterPlayMeleeAbility_OnComboWindowStart final
{
public:
	struct FGameplayEventData                     Payload;                                           // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboWindowStart;

// Function Cronos.CronosCharacterPlayMeleeAbility.OnMeleeAttackEnd
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd;

// Function Cronos.CronosCharacterPlayMeleeAbility.RequestCombo
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayMeleeAbility_RequestCombo final
{
public:
	bool                                          bRequestCombo;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_RequestCombo;

// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnInputRelease
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterPlayQuickFabricationAbility_OnInputRelease final
{
public:
	float                                         TimeHeld;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnInputRelease;

// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageCancelled
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled;

// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageEnded
// 0x00B8 (0x00B8 - 0x0000)
struct CronosCharacterPlayQuickFabricationAbility_OnMontageEnded final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageEnded;

// Function Cronos.SoulExtractionWidget.ChangeState
// 0x0001 (0x0001 - 0x0000)
struct SoulExtractionWidget_ChangeState final
{
public:
	ESoulExtractionPhase                          NewPhase;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulExtractionWidget_ChangeState;

// Function Cronos.SoulExtractionWidget.OnSoulToDeleteSelected
// 0x000C (0x000C - 0x0000)
struct SoulExtractionWidget_OnSoulToDeleteSelected final
{
public:
	class FName                                   InSoulNameToDelete;                                // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InChoiceIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulExtractionWidget_OnSoulToDeleteSelected;

// Function Cronos.SoulExtractionWidget.OnStateChanged
// 0x0001 (0x0001 - 0x0000)
struct SoulExtractionWidget_OnStateChanged final
{
public:
	ESoulExtractionPhase                          NewState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulExtractionWidget_OnStateChanged;

// Function Cronos.CronosCharacterPlayUIComponent.AddHudNotification
// 0x0310 (0x0310 - 0x0000)
struct CronosCharacterPlayUIComponent_AddHudNotification final
{
public:
	const class UObject*                          InWorldContext;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHItemDataStruct                      InItemData;                                        // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         InQuantity;                                        // 0x0300(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_304[0x4];                                      // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UPlayerHUDCollectInfoWidget> InSpecificWidgetToUse;                            // 0x0308(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_AddHudNotification;

// Function Cronos.CronosCharacterPlayUIComponent.SetQuickEquipMenuActive
// 0x0002 (0x0002 - 0x0000)
struct CronosCharacterPlayUIComponent_SetQuickEquipMenuActive final
{
public:
	bool                                          newVis;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          AlternativeVis;                                    // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_SetQuickEquipMenuActive;

// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameCreditsWidget
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget final
{
public:
	class UGameplayEndGameCreditsWidget*          ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget;

// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameWidget
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowEndGameWidget final
{
public:
	class UGameplayEndGameWidget*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameWidget;

// Function Cronos.CronosCharacterPlayUIComponent.ShowFadeWidget
// 0x0001 (0x0001 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowFadeWidget final
{
public:
	bool                                          Show;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowFadeWidget;

// Function Cronos.CronosCharacterPlayUIComponent.ShowQTETips
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowQTETips final
{
public:
	TArray<class FName>                           Tips;                                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowQTETips;

// Function Cronos.CronosCharacterPlayUIComponent.ShowTips
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowTips final
{
public:
	TArray<class FName>                           Tips;                                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTips;

// Function Cronos.CronosCharacterPlayUIComponent.ShowTipsFromPreset
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowTipsFromPreset final
{
public:
	struct FDataTableRowHandle                    Preset;                                            // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTipsFromPreset;

// Function Cronos.CronosCharacterPlayUIComponent.ShowWeaponWheelForTime
// 0x0004 (0x0004 - 0x0000)
struct CronosCharacterPlayUIComponent_ShowWeaponWheelForTime final
{
public:
	float                                         CustomTimeToShow;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowWeaponWheelForTime;

// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenImagesWidgetBP
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP final
{
public:
	class UFullscreenImagesWidget*                ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP;

// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenVisionWidgetBP
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP final
{
public:
	class UFullscreenVisionWidget*                ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP;

// Function Cronos.CronosCharacterPlayUIComponent.GetGameplayHudWidgetBP
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP final
{
public:
	class USHGameplayHudWidget*                   ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP;

// Function Cronos.CronosCharacterPlayUIComponent.GetSaveMenuWidgetBP
// 0x0008 (0x0008 - 0x0000)
struct CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP final
{
public:
	class USHGameplaySaveMenuWidget*              ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP;

// Function Cronos.CronosCharacterPlayUpgradesComponent.ApplyUpgradePreset
// 0x0018 (0x0018 - 0x0000)
struct CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset final
{
public:
	struct FUpgradePresetData                     UpgradePreset;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset;

// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttribute
// 0x0048 (0x0048 - 0x0000)
struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute final
{
public:
	TSubclassOf<class UGameplayEffect>            UpgradeGE;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ModifierIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayAttribute                     ReturnValue;                                       // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute;

// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttributeByName
// 0x0048 (0x0048 - 0x0000)
struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName final
{
public:
	class FName                                   UpgradeItemName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ModifierIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayAttribute                     ReturnValue;                                       // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName;

// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitude
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude final
{
public:
	TSubclassOf<class UGameplayEffect>            UpgradeGE;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ModifierIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude;

// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitudeByName
// 0x0010 (0x0010 - 0x0000)
struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName final
{
public:
	class FName                                   UpgradeItemName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ModifierIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName;

// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectModifiersNumByName
// 0x000C (0x000C - 0x0000)
struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName final
{
public:
	class FName                                   UpgradeName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName;

// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemCollected
// 0x000C (0x000C - 0x0000)
struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Quantity;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected;

// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemRemoved
// 0x000C (0x000C - 0x0000)
struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Quantity;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved;

// Function Cronos.CronosControlTipsPanel.Show
// 0x0010 (0x0010 - 0x0000)
struct CronosControlTipsPanel_Show final
{
public:
	TArray<class FName>                           wantedTooltips;                                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosControlTipsPanel_Show;

// Function Cronos.CronosControlTipsPanel.ShowTipsFromPreset
// 0x0010 (0x0010 - 0x0000)
struct CronosControlTipsPanel_ShowTipsFromPreset final
{
public:
	struct FDataTableRowHandle                    Preset;                                            // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosControlTipsPanel_ShowTipsFromPreset;

// Function Cronos.CronosDynamicWidgetInterface.GetWidgetRegisterData
// 0x0010 (0x0010 - 0x0000)
struct CronosDynamicWidgetInterface_GetWidgetRegisterData final
{
public:
	struct FWidgetRegisterData                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosDynamicWidgetInterface_GetWidgetRegisterData;

// Function Cronos.CronosEncounterTriggerBox.GetIsEnabled
// 0x0001 (0x0001 - 0x0000)
struct CronosEncounterTriggerBox_GetIsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterTriggerBox_GetIsEnabled;

// Function Cronos.CronosEncounterManager.DebugStartEncounter
// 0x0010 (0x0010 - 0x0000)
struct CronosEncounterManager_DebugStartEncounter final
{
public:
	class FString                                 IDSnippet;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_DebugStartEncounter;

// Function Cronos.CronosEncounterManager.GetEndTriggers
// 0x0050 (0x0050 - 0x0000)
struct CronosEncounterManager_GetEndTriggers final
{
public:
	TSet<TSoftObjectPtr<class ACronosEncounterEndTriggerBox>> ReturnValue;                           // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_GetEndTriggers;

// Function Cronos.CronosEncounterManager.GetSpawnedActors
// 0x0010 (0x0010 - 0x0000)
struct CronosEncounterManager_GetSpawnedActors final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_GetSpawnedActors;

// Function Cronos.CronosEncounterManager.GetStartTriggers
// 0x0050 (0x0050 - 0x0000)
struct CronosEncounterManager_GetStartTriggers final
{
public:
	TSet<TSoftObjectPtr<class ACronosEncounterStartTriggerBox>> ReturnValue;                         // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_GetStartTriggers;

// Function Cronos.CronosEncounterManager.isInChaseArea
// 0x0020 (0x0020 - 0x0000)
struct CronosEncounterManager_isInChaseArea final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Extent;                                            // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosEncounterManager_isInChaseArea;

// Function Cronos.CronosEncounterManager.IsPlayerInTheSpawnArea
// 0x0001 (0x0001 - 0x0000)
struct CronosEncounterManager_IsPlayerInTheSpawnArea final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_IsPlayerInTheSpawnArea;

// Function Cronos.CronosEncounterManager.OnWaveEvent
// 0x0030 (0x0030 - 0x0000)
struct CronosEncounterManager_OnWaveEvent final
{
public:
	struct FInteractionActivationData             EventData;                                         // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_OnWaveEvent;

// Function Cronos.CronosEncounterManager.ValidateEncounterReferences
// 0x0001 (0x0001 - 0x0000)
struct CronosEncounterManager_ValidateEncounterReferences final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_ValidateEncounterReferences;

// Function Cronos.CronosEncounterManager.GetEncounterState
// 0x0001 (0x0001 - 0x0000)
struct CronosEncounterManager_GetEncounterState final
{
public:
	EEncounterState                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_GetEncounterState;

// Function Cronos.CronosEncounterManager.GetIsEnabled
// 0x0001 (0x0001 - 0x0000)
struct CronosEncounterManager_GetIsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEncounterManager_GetIsEnabled;

// Function Cronos.CronosEnemiesAudioSubsystem.IsDebugEnabled
// 0x0001 (0x0001 - 0x0000)
struct CronosEnemiesAudioSubsystem_IsDebugEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_IsDebugEnabled;

// Function Cronos.CronosEnemiesAudioSubsystem.BossFightEnded
// 0x0001 (0x0001 - 0x0000)
struct CronosEnemiesAudioSubsystem_BossFightEnded final
{
public:
	ECronosBosses                                 BossType;                                          // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightEnded;

// Function Cronos.CronosEnemiesAudioSubsystem.BossFightStarted
// 0x0001 (0x0001 - 0x0000)
struct CronosEnemiesAudioSubsystem_BossFightStarted final
{
public:
	ECronosBosses                                 BossType;                                          // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightStarted;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemyDied
// 0x0010 (0x0010 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemyDied final
{
public:
	const class AActor*                           EnemyActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEnemyArchetype                               EnemyType;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnemyRank;                                         // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyDied;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemyJoinedCombat
// 0x0002 (0x0002 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemyJoinedCombat final
{
public:
	EEnemyArchetype                               EnemyType;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnemyRank;                                         // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyJoinedCombat;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemyRankChanged
// 0x0002 (0x0002 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemyRankChanged final
{
public:
	EEnemyArchetype                               EnemyType;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewRank;                                           // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyRankChanged;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemySpawned
// 0x0010 (0x0010 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemySpawned final
{
public:
	const class AActor*                           EnemyActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEnemyArchetype                               EnemyType;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemySpawned;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemyStartedCombat
// 0x0002 (0x0002 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemyStartedCombat final
{
public:
	EEnemyArchetype                               EnemyType;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnemyRank;                                         // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyStartedCombat;

// Function Cronos.CronosEnemiesAudioSubsystem.EnemyWantsToMerge
// 0x0008 (0x0008 - 0x0000)
struct CronosEnemiesAudioSubsystem_EnemyWantsToMerge final
{
public:
	const class AActor*                           EnemyActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyWantsToMerge;

// Function Cronos.CronosEnemiesAudioSubsystem.GetPlayerAudioComponent
// 0x0010 (0x0010 - 0x0000)
struct CronosEnemiesAudioSubsystem_GetPlayerAudioComponent final
{
public:
	bool                                          bIsValid;                                          // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USHAkComponent*                         ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetPlayerAudioComponent;

// Function Cronos.CronosEnemiesAudioSubsystem.GetEnemyTypesInCombat
// 0x0050 (0x0050 - 0x0000)
struct CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat final
{
public:
	TMap<EEnemyArchetype, int32>                  ReturnValue;                                       // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat;

// Function Cronos.CronosEnemiesAudioSubsystem.GetNearbyEnemyCount
// 0x0004 (0x0004 - 0x0000)
struct CronosEnemiesAudioSubsystem_GetNearbyEnemyCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNearbyEnemyCount;

// Function Cronos.CronosEnemiesAudioSubsystem.GetNumberOfEnemiesInCombat
// 0x0004 (0x0004 - 0x0000)
struct CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat;

// Function Cronos.SHAnimTurnInPlaceSubcomp.IsTurning
// 0x0001 (0x0001 - 0x0000)
struct SHAnimTurnInPlaceSubcomp_IsTurning final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_IsTurning;

// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequest
// 0x0004 (0x0004 - 0x0000)
struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest final
{
public:
	float                                         Angle;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest;

// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequestVector
// 0x0018 (0x0018 - 0x0000)
struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector final
{
public:
	struct FVector                                LookAtTarget;                                      // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector;

// Function Cronos.SHAnimTurnInPlaceSubcomp.GetTurningVector
// 0x0018 (0x0018 - 0x0000)
struct SHAnimTurnInPlaceSubcomp_GetTurningVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_GetTurningVector;

// Function Cronos.SHCameraActor.GetSHCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCameraActor_GetSHCameraComponent final
{
public:
	class USHCameraComponent*                     ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraActor_GetSHCameraComponent;

// Function Cronos.CronosEnemyAudioComponent.PlayPlacementSound
// 0x000C (0x000C - 0x0000)
struct CronosEnemyAudioComponent_PlayPlacementSound final
{
public:
	struct FGameplayTag                           CallbackTag;                                       // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewCount;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyAudioComponent_PlayPlacementSound;

// Function Cronos.CronosEnemyDifficultyComponent.FindAttributesForRank
// 0x0040 (0x0040 - 0x0000)
struct CronosEnemyDifficultyComponent_FindAttributesForRank final
{
public:
	struct FBTDifficultyAttribute                 Attribute;                                         // 0x0000(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic)
	int32                                         Rank;                                              // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           Tag;                                               // 0x0034(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3D[0x3];                                       // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosEnemyDifficultyComponent_FindAttributesForRank;

// Function Cronos.CronosEnemyWave.GetSpawnedActors
// 0x0010 (0x0010 - 0x0000)
struct CronosEnemyWave_GetSpawnedActors final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_GetSpawnedActors;

// Function Cronos.CronosEnemyWave.OnActorSpawned
// 0x0008 (0x0008 - 0x0000)
struct CronosEnemyWave_OnActorSpawned final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_OnActorSpawned;

// Function Cronos.CronosEnemyWave.OnEncounterEvent
// 0x0030 (0x0030 - 0x0000)
struct CronosEnemyWave_OnEncounterEvent final
{
public:
	struct FInteractionActivationData             EventData;                                         // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_OnEncounterEvent;

// Function Cronos.CronosEnemyWave.OnEnemyDeathEvent
// 0x0010 (0x0010 - 0x0000)
struct CronosEnemyWave_OnEnemyDeathEvent final
{
public:
	struct FGuid                                  EnemyGuid;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_OnEnemyDeathEvent;

// Function Cronos.CronosEnemyWave.OnSpawnedEnemyDeath
// 0x0008 (0x0008 - 0x0000)
struct CronosEnemyWave_OnSpawnedEnemyDeath final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_OnSpawnedEnemyDeath;

// Function Cronos.CronosEnemyWave.SetEncounterManagerOwner
// 0x0008 (0x0008 - 0x0000)
struct CronosEnemyWave_SetEncounterManagerOwner final
{
public:
	class ACronosEncounterManager*                InEncounterManagerOwner;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_SetEncounterManagerOwner;

// Function Cronos.CronosEnemyWave.SpawnWave
// 0x0001 (0x0001 - 0x0000)
struct CronosEnemyWave_SpawnWave final
{
public:
	bool                                          bAutoSpawnOnly;                                    // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_SpawnWave;

// Function Cronos.CronosEnemyWave.GetEncounterManagerOwner
// 0x0008 (0x0008 - 0x0000)
struct CronosEnemyWave_GetEncounterManagerOwner final
{
public:
	class ACronosEncounterManager*                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_GetEncounterManagerOwner;

// Function Cronos.CronosEnemyWave.GetIsEnabled
// 0x0001 (0x0001 - 0x0000)
struct CronosEnemyWave_GetIsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosEnemyWave_GetIsEnabled;

// Function Cronos.SHBreakableGlassFakeBase.OnBroken
// 0x0100 (0x0100 - 0x0000)
struct SHBreakableGlassFakeBase_OnBroken final
{
public:
	struct FHitResult                             HitInfo;                                           // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassFakeBase_OnBroken;

// Function Cronos.SHBreakableGlassFakeBase.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct SHBreakableGlassFakeBase_IsBroken final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassFakeBase_IsBroken;

// Function Cronos.SHCameraShake.SetOscillationMultiplier
// 0x0004 (0x0004 - 0x0000)
struct SHCameraShake_SetOscillationMultiplier final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraShake_SetOscillationMultiplier;

// Function Cronos.SHCameraShake.StopSHCameraShake
// 0x0001 (0x0001 - 0x0000)
struct SHCameraShake_StopSHCameraShake final
{
public:
	bool                                          immediately;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraShake_StopSHCameraShake;

// Function Cronos.CronosExtendedTutorialWidget.OnTutorialEntryFocused
// 0x0008 (0x0008 - 0x0000)
struct CronosExtendedTutorialWidget_OnTutorialEntryFocused final
{
public:
	class USHGameplayHighlightableWidget*         InFocusedWidget;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosExtendedTutorialWidget_OnTutorialEntryFocused;

// Function Cronos.CronosFabricatorPopupWidget.OnCraftingFailed
// 0x0008 (0x0008 - 0x0000)
struct CronosFabricatorPopupWidget_OnCraftingFailed final
{
public:
	float                                         PopupDuration;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InsufficentResources;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingFailed;

// Function Cronos.CronosFabricatorPopupWidget.OnCraftingSucceded
// 0x0008 (0x0008 - 0x0000)
struct CronosFabricatorPopupWidget_OnCraftingSucceded final
{
public:
	int32                                         CraftedAmount;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PopupDuration;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingSucceded;

// Function Cronos.CronosFabricatorRecipeWidget.SetIsAvailableForCraft
// 0x0001 (0x0001 - 0x0000)
struct CronosFabricatorRecipeWidget_SetIsAvailableForCraft final
{
public:
	bool                                          bInIsAvailable;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosFabricatorRecipeWidget_SetIsAvailableForCraft;

// Function Cronos.CronosFightDirectorSubsystem.OnEncounterEnded
// 0x0008 (0x0008 - 0x0000)
struct CronosFightDirectorSubsystem_OnEncounterEnded final
{
public:
	struct FGameplayTag                           EncounterTag;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterEnded;

// Function Cronos.CronosFightDirectorSubsystem.OnEncounterStarted
// 0x0008 (0x0008 - 0x0000)
struct CronosFightDirectorSubsystem_OnEncounterStarted final
{
public:
	struct FGameplayTag                           EncounterTag;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterStarted;

// Function Cronos.CronosAbilityInterruptRule.ResolveAbilityInterrupt
// 0x0018 (0x0018 - 0x0000)
struct CronosAbilityInterruptRule_ResolveAbilityInterrupt final
{
public:
	const class UCronosGameplayAbility*           CronosAbility;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayAbility*                       InterruptingAbility;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECronosAbilityInterruptResolution             ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosAbilityInterruptRule_ResolveAbilityInterrupt;

// Function Cronos.JumpOnOffNavLinkProxy.StartJump
// 0x0020 (0x0020 - 0x0000)
struct JumpOnOffNavLinkProxy_StartJump final
{
public:
	class AActor*                                 Agent;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Destination;                                       // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JumpOnOffNavLinkProxy_StartJump;

// Function Cronos.CronosGameplayGameOverWidget.OnAnyButtonFocused
// 0x0008 (0x0008 - 0x0000)
struct CronosGameplayGameOverWidget_OnAnyButtonFocused final
{
public:
	class UTextButton*                            InButton;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayGameOverWidget_OnAnyButtonFocused;

// Function Cronos.CronosGameplayGameOverWidget.RequestRestart
// 0x0001 (0x0001 - 0x0000)
struct CronosGameplayGameOverWidget_RequestRestart final
{
public:
	bool                                          bContinue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayGameOverWidget_RequestRestart;

// Function Cronos.CronosGameplayGameOverWidget.IsGameSaveAvailable
// 0x0001 (0x0001 - 0x0000)
struct CronosGameplayGameOverWidget_IsGameSaveAvailable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameplayGameOverWidget_IsGameSaveAvailable;

// Function Cronos.CronosGameStartInfoWidget.GetHideAnimation
// 0x0008 (0x0008 - 0x0000)
struct CronosGameStartInfoWidget_GetHideAnimation final
{
public:
	class UWidgetAnimation*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetHideAnimation;

// Function Cronos.CronosGameStartInfoWidget.GetShowAnimation
// 0x0008 (0x0008 - 0x0000)
struct CronosGameStartInfoWidget_GetShowAnimation final
{
public:
	class UWidgetAnimation*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetShowAnimation;

// Function Cronos.EnergyEmitterHittable.GetSnapWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct EnergyEmitterHittable_GetSnapWorldLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnergyEmitterHittable_GetSnapWorldLocation;

// Function Cronos.EnergyEmitterHittable.ReceiveEnergy
// 0x0008 (0x0008 - 0x0000)
struct EnergyEmitterHittable_ReceiveEnergy final
{
public:
	float                                         EnergyAmountReceived;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnergyEmitterHittable_ReceiveEnergy;

// Function Cronos.CronosGeometryCollectionActor.BreakGC
// 0x0018 (0x0018 - 0x0000)
struct CronosGeometryCollectionActor_BreakGC final
{
public:
	struct FVector                                HitLocation;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosGeometryCollectionActor_BreakGC;

// Function Cronos.CronosInteractableObject.ActivateInteraction
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_ActivateInteraction final
{
public:
	class USHInteractionGenericComponent*         InteractionGenericComponent;                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_ActivateInteraction;

// Function Cronos.CronosInteractableObject.GetInteractionCancelTag
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_GetInteractionCancelTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionCancelTag;

// Function Cronos.CronosInteractableObject.GetInteractionFinishTag
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_GetInteractionFinishTag final
{
public:
	struct FGameplayTag                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionFinishTag;

// Function Cronos.CronosInteractableObject.GetInteractionManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_GetInteractionManagerComponent final
{
public:
	class USHInteractionManagerComponent*         ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionManagerComponent;

// Function Cronos.CronosInteractableObject.GetSnapLocation
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_GetSnapLocation final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_GetSnapLocation;

// Function Cronos.CronosInteractableObject.HoldActivateInteraction
// 0x0008 (0x0008 - 0x0000)
struct CronosInteractableObject_HoldActivateInteraction final
{
public:
	class USHInteractionGenericComponent*         InteractionGenericComponent;                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_HoldActivateInteraction;

// Function Cronos.CronosInteractableObject.StopInteraction
// 0x0001 (0x0001 - 0x0000)
struct CronosInteractableObject_StopInteraction final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractableObject_StopInteraction;

// Function Cronos.CronosIconInteractionHelperInterface.GetDirectionComponent
// 0x0008 (0x0008 - 0x0000)
struct CronosIconInteractionHelperInterface_GetDirectionComponent final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_GetDirectionComponent;

// Function Cronos.CronosIconInteractionHelperInterface.IsInteractionBlocked
// 0x0010 (0x0010 - 0x0000)
struct CronosIconInteractionHelperInterface_IsInteractionBlocked final
{
public:
	class UBTInteractionManagerComponent*         InInteractionManagerComponent;                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_IsInteractionBlocked;

// Function Cronos.CronosInteractionStatics.CancelInteraction
// 0x0010 (0x0010 - 0x0000)
struct CronosInteractionStatics_CancelInteraction final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Owner;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractionStatics_CancelInteraction;

// Function Cronos.CronosInteractionStatics.FinishInteraction
// 0x0010 (0x0010 - 0x0000)
struct CronosInteractionStatics_FinishInteraction final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Owner;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosInteractionStatics_FinishInteraction;

// Function Cronos.EnergyRecticleWidget.SetEnergyCharges
// 0x0008 (0x0008 - 0x0000)
struct EnergyRecticleWidget_SetEnergyCharges final
{
public:
	int32                                         NmbCharges;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxCharges;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnergyRecticleWidget_SetEnergyCharges;

// Function Cronos.EnergyRecticleWidget.SetMaxEnergyCharges
// 0x0004 (0x0004 - 0x0000)
struct EnergyRecticleWidget_SetMaxEnergyCharges final
{
public:
	int32                                         MaxCharges;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnergyRecticleWidget_SetMaxEnergyCharges;

// Function Cronos.SHItemWeaponMelee.GetAttackPrefix
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponMelee_GetAttackPrefix final
{
public:
	class ACharacter*                             AttackCandidate;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_GetAttackPrefix;

// Function Cronos.SHItemWeaponMelee.OnAttackLookAtEnd
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponMelee_OnAttackLookAtEnd final
{
public:
	bool                                          WasSuccess;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_OnAttackLookAtEnd;

// Function Cronos.SHItemWeaponRanged.GetAimMovementData
// 0x0030 (0x0030 - 0x0000)
struct SHItemWeaponRanged_GetAimMovementData final
{
public:
	struct FSHMovementDataStruct                  ReturnValue;                                       // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetAimMovementData;

// Function Cronos.SHItemWeaponRanged.GetFireSocketLocation
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_GetFireSocketLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketLocation;

// Function Cronos.SHItemWeaponRanged.GetFireSocketRotation
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_GetFireSocketRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketRotation;

// Function Cronos.CronosQTEWidget.OnPointsChanged
// 0x0008 (0x0008 - 0x0000)
struct CronosQTEWidget_OnPointsChanged final
{
public:
	float                                         InCurrentValue;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaxValue;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosQTEWidget_OnPointsChanged;

// Function Cronos.CronosQTEWidget.OnPointsQTEChanged
// 0x0008 (0x0008 - 0x0000)
struct CronosQTEWidget_OnPointsQTEChanged final
{
public:
	float                                         InCurrentValue;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaxValue;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosQTEWidget_OnPointsQTEChanged;

// Function Cronos.CronosQTEWidget.OnQTEEnded
// 0x0010 (0x0010 - 0x0000)
struct CronosQTEWidget_OnQTEEnded final
{
public:
	class UBTQTE*                                 InCronosQTE;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTag                           InStopReason;                                      // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosQTEWidget_OnQTEEnded;

// Function Cronos.CronosMathUtils.CirclePlaneIntersection
// 0x00A0 (0x00A0 - 0x0000)
struct CronosMathUtils_CirclePlaneIntersection final
{
public:
	struct FVector                                InCircleCenter;                                    // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InRadius;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InCirclePlaneNormal;                               // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InPlaneBase;                                       // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InPlaneNormal;                                     // 0x0050(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutA;                                              // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutB;                                              // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0098(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9C[0x4];                                       // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosMathUtils_CirclePlaneIntersection;

// Function Cronos.CronosMathUtils.DotToAngle
// 0x0008 (0x0008 - 0x0000)
struct CronosMathUtils_DotToAngle final
{
public:
	float                                         DotProduct;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosMathUtils_DotToAngle;

// Function Cronos.CronosMathUtils.GetManhattanDistance
// 0x0038 (0x0038 - 0x0000)
struct CronosMathUtils_GetManhattanDistance final
{
public:
	struct FVector                                FromLocation;                                      // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ToLocation;                                        // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosMathUtils_GetManhattanDistance;

// Function Cronos.CronosMathUtils.SphereRayIntersection
// 0x0088 (0x0088 - 0x0000)
struct CronosMathUtils_SphereRayIntersection final
{
public:
	struct FVector                                InCircleCenter;                                    // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InRadius;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InRayOrigin;                                       // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InRayDirection;                                    // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutA;                                              // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutB;                                              // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosMathUtils_SphereRayIntersection;

// Function Cronos.EnemyProjectile.OnHit
// 0x0130 (0x0130 - 0x0000)
struct EnemyProjectile_OnHit final
{
public:
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalImpulse;                                     // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             Hit;                                               // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyProjectile_OnHit;

// Function Cronos.CronosPhysicalAnimationComponent.EnterHitReact
// 0x0128 (0x0128 - 0x0000)
struct CronosPhysicalAnimationComponent_EnterHitReact final
{
public:
	struct FHitResult                             InHitInfo;                                         // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FHitImpulseSetup                       InImpulse;                                         // 0x0100(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_EnterHitReact;

// Function Cronos.CronosPhysicalAnimationComponent.PhysicsImpulse
// 0x0128 (0x0128 - 0x0000)
struct CronosPhysicalAnimationComponent_PhysicsImpulse final
{
public:
	struct FHitResult                             InHitInfo;                                         // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FHitImpulseSetup                       InImpulse;                                         // 0x0100(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_PhysicsImpulse;

// Function Cronos.CronosPrimalEncounterManager.GetPrimalEncounterManager
// 0x0010 (0x0010 - 0x0000)
struct CronosPrimalEncounterManager_GetPrimalEncounterManager final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCronosPrimalEncounterManager*          ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosPrimalEncounterManager_GetPrimalEncounterManager;

// Function Cronos.CronosSavePopupWidget.ShowPopup
// 0x0002 (0x0002 - 0x0000)
struct CronosSavePopupWidget_ShowPopup final
{
public:
	ESavePopupType                                PopupType;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowAskDialog;                                    // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSavePopupWidget_ShowPopup;

// Function Cronos.CronosSavePopupWidget.GetCurrentPopupType
// 0x0001 (0x0001 - 0x0000)
struct CronosSavePopupWidget_GetCurrentPopupType final
{
public:
	ESavePopupType                                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSavePopupWidget_GetCurrentPopupType;

// Function Cronos.CronosSequencerUtils.GetTransformFromSequence
// 0x0090 (0x0090 - 0x0000)
struct CronosSequencerUtils_GetTransformFromSequence final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 InClass;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESequencerTransformRetriveType                InSequencerTransformRetriveType;                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0xF];                                       // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutTransform;                                      // 0x0020(0x0060)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0xF];                                       // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformFromSequence;

// Function Cronos.CronosSequencerUtils.GetTransformMultiplied
// 0x0120 (0x0120 - 0x0000)
struct CronosSequencerUtils_GetTransformMultiplied final
{
public:
	struct FTransform                             InTransform;                                       // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             Pivot;                                             // 0x0060(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformMultiplied;

// Function Cronos.AbilityTask_ExtendedMovementCameraTick.ExtendedMovementCameraTick
// 0x0010 (0x0010 - 0x0000)
struct AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbilityTask_ExtendedMovementCameraTick* ReturnValue;                                      // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick;

// Function Cronos.CronosSingleSpawner.NewSpawnerReplacement
// 0x0010 (0x0010 - 0x0000)
struct CronosSingleSpawner_NewSpawnerReplacement final
{
public:
	class ABTEnemySpawner*                        NewSpawner;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ShouldAutoRespawn;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AutoRespawnDelay;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSingleSpawner_NewSpawnerReplacement;

// Function Cronos.CronosSingleSpawner.SetWaveOwner
// 0x0008 (0x0008 - 0x0000)
struct CronosSingleSpawner_SetWaveOwner final
{
public:
	class ACronosEnemyWave*                       InWaveOwner;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSingleSpawner_SetWaveOwner;

// Function Cronos.CronosSingleSpawner.GetSpawnedActorCronosAiController
// 0x0008 (0x0008 - 0x0000)
struct CronosSingleSpawner_GetSpawnedActorCronosAiController final
{
public:
	class ACronosAiController*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSingleSpawner_GetSpawnedActorCronosAiController;

// Function Cronos.CronosSingleSpawner.GetWaveOwner
// 0x0008 (0x0008 - 0x0000)
struct CronosSingleSpawner_GetWaveOwner final
{
public:
	class ACronosEnemyWave*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSingleSpawner_GetWaveOwner;

// Function Cronos.CronosSingleSpawner.IsSpawnedActorSleeping
// 0x0001 (0x0001 - 0x0000)
struct CronosSingleSpawner_IsSpawnedActorSleeping final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSingleSpawner_IsSpawnedActorSleeping;

// Function Cronos.CronosSmartObject.CanBeClaimed
// 0x0010 (0x0010 - 0x0000)
struct CronosSmartObject_CanBeClaimed final
{
public:
	class AAIController*                          ByController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSmartObject_CanBeClaimed;

// Function Cronos.CronosSmartObject.CanBeUsed
// 0x0010 (0x0010 - 0x0000)
struct CronosSmartObject_CanBeUsed final
{
public:
	class AAIController*                          ByController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSmartObject_CanBeUsed;

// Function Cronos.CronosSmartObject.Claim
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_Claim final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_Claim;

// Function Cronos.CronosSmartObject.ExitInteraction
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_ExitInteraction final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_ExitInteraction;

// Function Cronos.CronosSmartObject.FinishInteraction
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_FinishInteraction final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_FinishInteraction;

// Function Cronos.CronosSmartObject.GetCurrentUser
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_GetCurrentUser final
{
public:
	class AAIController*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_GetCurrentUser;

// Function Cronos.CronosSmartObject.OnMontageFinished
// 0x0010 (0x0010 - 0x0000)
struct CronosSmartObject_OnMontageFinished final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          interrupted;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSmartObject_OnMontageFinished;

// Function Cronos.CronosSmartObject.Release
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_Release final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_Release;

// Function Cronos.CronosSmartObject.RequiresRotation
// 0x0028 (0x0028 - 0x0000)
struct CronosSmartObject_RequiresRotation final
{
public:
	bool                                          FaceTarget;                                        // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                RelativeRotateToTarget;                            // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CronosSmartObject_RequiresRotation;

// Function Cronos.CronosSmartObject.StartInteraction
// 0x0008 (0x0008 - 0x0000)
struct CronosSmartObject_StartInteraction final
{
public:
	class AAIController*                          Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_StartInteraction;

// Function Cronos.CronosSmartObject.RequiresApproach
// 0x0001 (0x0001 - 0x0000)
struct CronosSmartObject_RequiresApproach final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_RequiresApproach;

// Function Cronos.CronosSmartObject.SupportsExitBehavior
// 0x0001 (0x0001 - 0x0000)
struct CronosSmartObject_SupportsExitBehavior final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSmartObject_SupportsExitBehavior;

// Function Cronos.FullscreenImagesWidget.GetFullscreenImagesWidget
// 0x0010 (0x0010 - 0x0000)
struct FullscreenImagesWidget_GetFullscreenImagesWidget final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UFullscreenImagesWidget*                ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImagesWidget_GetFullscreenImagesWidget;

// Function Cronos.FullscreenImagesWidget.AddImage
// 0x0068 (0x0068 - 0x0000)
struct FullscreenImagesWidget_AddImage final
{
public:
	struct FFullscreenImageSetup                  Setup;                                             // 0x0000(0x0068)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImagesWidget_AddImage;

// Function Cronos.FullscreenImagesWidget.OnSingleWidgetOutAnimFinished
// 0x0008 (0x0008 - 0x0000)
struct FullscreenImagesWidget_OnSingleWidgetOutAnimFinished final
{
public:
	class USingleFullscreenImageWidget*           Widget;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImagesWidget_OnSingleWidgetOutAnimFinished;

// Function Cronos.FullscreenImagesWidget.RemoveImage
// 0x0008 (0x0008 - 0x0000)
struct FullscreenImagesWidget_RemoveImage final
{
public:
	class UObject*                                Source;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FullscreenImagesWidget_RemoveImage;

// Function Cronos.CronosSpawnCorrectionArea.FindBestLocationToSpawn
// 0x0028 (0x0028 - 0x0000)
struct CronosSpawnCorrectionArea_FindBestLocationToSpawn final
{
public:
	class ACronosSingleSpawner*                   spawner;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESpawnCorrectionType                          SpawnCorrection;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnCorrectionArea_FindBestLocationToSpawn;

// Function Cronos.CronosSpawnPointObjectiveData.GetOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointObjectiveData_GetOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetOptions;

// Function Cronos.CronosSpawnPointObjectiveData.GetSubObjectivesOptions
// 0x0010 (0x0010 - 0x0000)
struct CronosSpawnPointObjectiveData_GetSubObjectivesOptions final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetSubObjectivesOptions;

// Function Cronos.CronosSpawnPointObjectiveData.HasSubObjectives
// 0x0001 (0x0001 - 0x0000)
struct CronosSpawnPointObjectiveData_HasSubObjectives final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_HasSubObjectives;

// Function Cronos.CronosWeaponHUD.SetCharge
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponHUD_SetCharge final
{
public:
	int32                                         ChargeStep;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TotalCharges;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponHUD_SetCharge;

// Function Cronos.CronosWeaponHUD.SetClipSize
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponHUD_SetClipSize final
{
public:
	int32                                         ClipSize;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponHUD_SetClipSize;

// Function Cronos.CronosWeaponHUD.SetEnergyCharges
// 0x0008 (0x0008 - 0x0000)
struct CronosWeaponHUD_SetEnergyCharges final
{
public:
	int32                                         NmbCharges;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxCharges;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponHUD_SetEnergyCharges;

// Function Cronos.CronosWeaponHUD.SetMaxEnergyCharges
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponHUD_SetMaxEnergyCharges final
{
public:
	int32                                         MaxCharges;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponHUD_SetMaxEnergyCharges;

// Function Cronos.CronosWeaponHUD.SetPercentage
// 0x0004 (0x0004 - 0x0000)
struct CronosWeaponHUD_SetPercentage final
{
public:
	float                                         Percentage;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CronosWeaponHUD_SetPercentage;

// Function Cronos.DamageCauserInterface.GetDamageCauserType
// 0x0001 (0x0001 - 0x0000)
struct DamageCauserInterface_GetDamageCauserType final
{
public:
	EDamageCauserType                             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DamageCauserInterface_GetDamageCauserType;

// Function Cronos.DoppelTentaclesInterface.GetHandAttackTentacles
// 0x0008 (0x0008 - 0x0000)
struct DoppelTentaclesInterface_GetHandAttackTentacles final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandAttackTentacles;

// Function Cronos.DoppelTentaclesInterface.GetHandIdleTentacles
// 0x0008 (0x0008 - 0x0000)
struct DoppelTentaclesInterface_GetHandIdleTentacles final
{
public:
	class UNiagaraComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandIdleTentacles;

// Function Cronos.ElizaCharacter.AbsorbRandomCorpse
// 0x0001 (0x0001 - 0x0000)
struct ElizaCharacter_AbsorbRandomCorpse final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_AbsorbRandomCorpse;

// Function Cronos.ElizaCharacter.GetCurrentWeakSpots
// 0x0010 (0x0010 - 0x0000)
struct ElizaCharacter_GetCurrentWeakSpots final
{
public:
	TArray<class AElizaWeakSpotActor*>            ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_GetCurrentWeakSpots;

// Function Cronos.ElizaCharacter.OnCorpseRemoved
// 0x0008 (0x0008 - 0x0000)
struct ElizaCharacter_OnCorpseRemoved final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_OnCorpseRemoved;

// Function Cronos.ElizaCharacter.OnPhaseBegin_BP
// 0x0001 (0x0001 - 0x0000)
struct ElizaCharacter_OnPhaseBegin_BP final
{
public:
	EElizaPhases                                  Phase;                                             // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_OnPhaseBegin_BP;

// Function Cronos.ElizaCharacter.OnPhaseEnd_BP
// 0x0001 (0x0001 - 0x0000)
struct ElizaCharacter_OnPhaseEnd_BP final
{
public:
	EElizaPhases                                  Phase;                                             // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_OnPhaseEnd_BP;

// Function Cronos.ElizaCharacter.OnWeakSpotDestroyed
// 0x0008 (0x0008 - 0x0000)
struct ElizaCharacter_OnWeakSpotDestroyed final
{
public:
	class AElizaWeakSpotActor*                    WeakSpotActor;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_OnWeakSpotDestroyed;

// Function Cronos.ElizaCharacter.SpawnEnemy
// 0x0058 (0x0058 - 0x0000)
struct ElizaCharacter_SpawnEnemy final
{
public:
	TSet<uint8>                                   SpawnerGroupIds;                                   // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic)
	EEnemyArchetype                               EnemyType;                                         // 0x0050(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Rank;                                              // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0052(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_53[0x5];                                       // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ElizaCharacter_SpawnEnemy;

// Function Cronos.ElizaCharacter.GetCronosAbilitySystemComponent
// 0x0008 (0x0008 - 0x0000)
struct ElizaCharacter_GetCronosAbilitySystemComponent final
{
public:
	class UCronosAbilitySystemComponent*          ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_GetCronosAbilitySystemComponent;

// Function Cronos.ElizaCharacter.GetCurrentPhase
// 0x0001 (0x0001 - 0x0000)
struct ElizaCharacter_GetCurrentPhase final
{
public:
	EElizaPhases                                  ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ElizaCharacter_GetCurrentPhase;

// Function Cronos.EnemyBusynessComponent.ClearRequest
// 0x0008 (0x0008 - 0x0000)
struct EnemyBusynessComponent_ClearRequest final
{
public:
	class AActor*                                 RequestingEnemy;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyBusynessComponent_ClearRequest;

// Function Cronos.EnemyBusynessComponent.GetBusynessDirection
// 0x0018 (0x0018 - 0x0000)
struct EnemyBusynessComponent_GetBusynessDirection final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyBusynessComponent_GetBusynessDirection;

// Function Cronos.EnemyBusynessComponent.QueryBusyness
// 0x0038 (0x0038 - 0x0000)
struct EnemyBusynessComponent_QueryBusyness final
{
public:
	struct FEnemyBusynessQuery                    InQuery;                                           // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnemyBusynessComponent_QueryBusyness;

// Function Cronos.EnemyBusynessComponent.RequestPositioning
// 0x0040 (0x0040 - 0x0000)
struct EnemyBusynessComponent_RequestPositioning final
{
public:
	struct FEnemyPositioningRequest               InRequest;                                         // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyBusynessComponent_RequestPositioning;

// Function Cronos.EnemyBusynessComponent.ReservePositioning
// 0x0020 (0x0020 - 0x0000)
struct EnemyBusynessComponent_ReservePositioning final
{
public:
	struct FEnemyPositioningRequest               InRequest;                                         // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnemyBusynessComponent_ReservePositioning;

// Function Cronos.AbilityTask_ExtendedMovementUpdate.ExtendedMovementUpdate
// 0x0010 (0x0010 - 0x0000)
struct AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbilityTask_ExtendedMovementUpdate*    ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate;

// Function Cronos.GameBaseMainMenuWidget.OnPageChanged
// 0x0010 (0x0010 - 0x0000)
struct GameBaseMainMenuWidget_OnPageChanged final
{
public:
	class UWidget*                                InActiveWidget;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InActiveWidgetIndex;                               // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameBaseMainMenuWidget_OnPageChanged;

// Function Cronos.GameBaseMainMenuWidget.OpenMenuPage
// 0x0002 (0x0002 - 0x0000)
struct GameBaseMainMenuWidget_OpenMenuPage final
{
public:
	EMenuPage                                     InNewPage;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldBlockInputOnTransition;                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameBaseMainMenuWidget_OpenMenuPage;

// Function Cronos.GameLoadScreenWidget.OnShowHint
// 0x0001 (0x0001 - 0x0000)
struct GameLoadScreenWidget_OnShowHint final
{
public:
	bool                                          Show;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLoadScreenWidget_OnShowHint;

// Function Cronos.GameplayTask_PlayMontageWithTags.PlayMontageAndWaitForEvent
// 0x0050 (0x0050 - 0x0000)
struct GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent final
{
public:
	class USkeletalMeshComponent*                 InSkeletalMesh;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TaskInstanceName;                                  // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           MontageToPlay_0;                                   // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Rate;                                              // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartMontageAt;                                    // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InitialDelay;                                      // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopWhenAbilityEnds;                              // 0x0034(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   StartSection;                                      // 0x0038(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceStrictAnimation;                             // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendInOverride;                                   // 0x0044(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayTask_PlayMontageWithTags*      ReturnValue;                                       // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent;

// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyBeginReceived
// 0x0028 (0x0028 - 0x0000)
struct GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived final
{
public:
	class FName                                   NotifyName;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBranchingPointNotifyPayload           BranchingPointNotifyPayload;                       // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived;

// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyEndReceived
// 0x0028 (0x0028 - 0x0000)
struct GameplayTask_PlayMontageWithTags_OnNotifyEndReceived final
{
public:
	class FName                                   NotifyName;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBranchingPointNotifyPayload           BranchingPointNotifyPayload;                       // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyEndReceived;

// Function Cronos.HintsVisualizationWidget.OnUpdate
// 0x0088 (0x0088 - 0x0000)
struct HintsVisualizationWidget_OnUpdate final
{
public:
	struct FHintsData                             Data;                                              // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HintsVisualizationWidget_OnUpdate;

// Function Cronos.GravityGunFireComponent.GetRawFocusValue
// 0x0004 (0x0004 - 0x0000)
struct GravityGunFireComponent_GetRawFocusValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GravityGunFireComponent_GetRawFocusValue;

// Function Cronos.GravityGunFireComponent.GetScaledFocusValue
// 0x0004 (0x0004 - 0x0000)
struct GravityGunFireComponent_GetScaledFocusValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GravityGunFireComponent_GetScaledFocusValue;

// Function Cronos.EnergyProjectileFireComponent.SetCurrentWidget
// 0x0008 (0x0008 - 0x0000)
struct EnergyProjectileFireComponent_SetCurrentWidget final
{
public:
	class UEnergyRecticleWidget*                  CurrentWidget;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnergyProjectileFireComponent_SetCurrentWidget;

// Function Cronos.LevitatingDebrisHelpers.InitializeDebris
// 0x0028 (0x0028 - 0x0000)
struct LevitatingDebrisHelpers_InitializeDebris final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InDebrisActor;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InInitialImpulse;                                  // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevitatingDebrisHelpers_InitializeDebris;

// Function Cronos.LevitatingDebrisHelpers.MakeDebrisFall
// 0x0010 (0x0010 - 0x0000)
struct LevitatingDebrisHelpers_MakeDebrisFall final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InDebrisActor;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevitatingDebrisHelpers_MakeDebrisFall;

// Function Cronos.LevitatingDebrisHelpers.SetupDebrisProperties
// 0x0018 (0x0018 - 0x0000)
struct LevitatingDebrisHelpers_SetupDebrisProperties final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InOwner;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInFreezeLocation;                                 // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevitatingDebrisHelpers_SetupDebrisProperties;

// Function Cronos.LevitatingDebrisHelpers.SpawnDebris
// 0x0090 (0x0090 - 0x0000)
struct LevitatingDebrisHelpers_SpawnDebris final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 InClass;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             InTransform;                                       // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 InOwner;                                           // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInFreezeLocation;                                 // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         InIndex;                                           // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UStaticMesh*                            InStaticMesh;                                      // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevitatingDebrisHelpers_SpawnDebris;

// Function Cronos.LevitatingDebrisInterface.GetPrimitveComponent
// 0x0008 (0x0008 - 0x0000)
struct LevitatingDebrisInterface_GetPrimitveComponent final
{
public:
	class UPrimitiveComponent*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevitatingDebrisInterface_GetPrimitveComponent;

// Function Cronos.LocalFogVolumeActor.SetDebugPosition
// 0x0060 (0x0060 - 0x0000)
struct LocalFogVolumeActor_SetDebugPosition final
{
public:
	struct FTransform                             Transform;                                         // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeActor_SetDebugPosition;

// Function Cronos.MeleeAnimInstance.IsInMeleeMode
// 0x0001 (0x0001 - 0x0000)
struct MeleeAnimInstance_IsInMeleeMode final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeAnimInstance_IsInMeleeMode;

// Function Cronos.MonsterRankVFXInterface.GetRankSpecificNiagaraComponents
// 0x0010 (0x0010 - 0x0000)
struct MonsterRankVFXInterface_GetRankSpecificNiagaraComponents final
{
public:
	TArray<class UNiagaraComponent*>              ReturnValue;                                       // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MonsterRankVFXInterface_GetRankSpecificNiagaraComponents;

// Function Cronos.PlayerHUDAmmoWidget.GetAmmoClipSize
// 0x0004 (0x0004 - 0x0000)
struct PlayerHUDAmmoWidget_GetAmmoClipSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoClipSize;

// Function Cronos.PlayerHUDAmmoWidget.GetAmmoCount
// 0x0004 (0x0004 - 0x0000)
struct PlayerHUDAmmoWidget_GetAmmoCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoCount;

// Function Cronos.PostProcessManager.GetPostProcessManager
// 0x0010 (0x0010 - 0x0000)
struct PostProcessManager_GetPostProcessManager final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPostProcessManager*                    ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessManager_GetPostProcessManager;

// Function Cronos.PostProcessManager.ChangeParameter
// 0x0038 (0x0038 - 0x0000)
struct PostProcessManager_ChangeParameter final
{
public:
	struct FGameplayTag                           MaterialTag;                                       // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTextureParamInfo                      ParamInfo;                                         // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessManager_ChangeParameter;

// Function Cronos.PostProcessManager.LoadAndSetTextureParam
// 0x0038 (0x0038 - 0x0000)
struct PostProcessManager_LoadAndSetTextureParam final
{
public:
	class UMaterialInstanceDynamic*               MaterialInstanceDynamic;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTextureParamInfo                      ParamInfo;                                         // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessManager_LoadAndSetTextureParam;

// Function Cronos.PostProcessManager.PopMaterial
// 0x000C (0x000C - 0x0000)
struct PostProcessManager_PopMaterial final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsFullPop;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PostProcessManager_PopMaterial;

// Function Cronos.PostProcessManager.PushMaterial
// 0x00B0 (0x00B0 - 0x0000)
struct PostProcessManager_PushMaterial final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMaterialCueConfig                     MaterialConfig;                                    // 0x0008(0x0098)(Parm, NativeAccessSpecifierPublic)
	class UTexture*                               TextureOverride;                                   // 0x00A0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TextureOverrideParamName;                          // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessManager_PushMaterial;

// Function Cronos.PulseGrenade.OnPulseSphereHitEnemy
// 0x0120 (0x0120 - 0x0000)
struct PulseGrenade_OnPulseSphereHitEnemy final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PulseGrenade_OnPulseSphereHitEnemy;

// Function Cronos.RequestAsyncLoadAssetCustomNode.RequestAsyncLoadAsset
// 0x0038 (0x0038 - 0x0000)
struct RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 Asset;                                             // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class URequestAsyncLoadAssetCustomNode*       ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset;

// Function Cronos.GameAkCharacterAudioComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct GameAkCharacterAudioComponent_FindSubcomponentByClass final
{
public:
	TSubclassOf<class UGameCharacterAudioSubcomponentBase> SubcomponentClass;                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameCharacterAudioSubcomponentBase*    ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameAkCharacterAudioComponent_FindSubcomponentByClass;

// Function Cronos.SHAnimComponent.CreateAnimActionExe
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_CreateAnimActionExe final
{
public:
	TSubclassOf<class USHAnimActionExecutive>     AnimActionExeClass;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimComponent_CreateAnimActionExe;

// Function Cronos.SHAnimComponent.GetBoneRootLocation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetBoneRootLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneRootLocation;

// Function Cronos.SHAnimComponent.GetSkeletonSocketName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetSkeletonSocketName final
{
public:
	ESkeletonSockets                              SocketType;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetSkeletonSocketName;

// Function Cronos.SHAnimComponent.PlayAnimation
// 0x0098 (0x0098 - 0x0000)
struct SHAnimComponent_PlayAnimation final
{
public:
	struct FPlayAnimationData                     AnimData;                                          // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                BlendSpaceInput;                                   // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           ReturnValue;                                       // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_PlayAnimation;

// Function Cronos.SHAnimComponent.SetAnimActionBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_SetAnimActionBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_SetAnimActionBlocked;

// Function Cronos.SHAnimComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_FindSubcomponentByClass final
{
public:
	TSubclassOf<class USHAnimSubcomponentBase>    SubcomponentClass;                                 // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USHAnimSubcomponentBase*                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_FindSubcomponentByClass;

// Function Cronos.SHAnimComponent.GetAnimActionExe
// 0x0008 (0x0008 - 0x0000)
struct SHAnimComponent_GetAnimActionExe final
{
public:
	class USHAnimActionExecutive*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetAnimActionExe;

// Function Cronos.SHAnimComponent.GetBoneFromName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetBoneFromName final
{
public:
	class FName                                   BoneType;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBones                                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneFromName;

// Function Cronos.SHAnimComponent.GetBoneLocation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimComponent_GetBoneLocation final
{
public:
	EBones                                        BoneType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneLocation;

// Function Cronos.SHAnimComponent.GetBoneName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetBoneName final
{
public:
	EBones                                        BoneType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneName;

// Function Cronos.SHAnimComponent.GetBoneRotation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimComponent_GetBoneRotation final
{
public:
	EBones                                        BoneType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERelativeTransformSpace                       TransformSpace;                                    // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x6];                                        // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneRotation;

// Function Cronos.SHAnimComponent.GetBoneTransform
// 0x0070 (0x0070 - 0x0000)
struct SHAnimComponent_GetBoneTransform final
{
public:
	EBones                                        BoneType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERelativeTransformSpace                       Space;                                             // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0xE];                                        // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneTransform;

// Function Cronos.SHAnimComponent.GetCharacterBodyForward
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetCharacterBodyForward final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyForward;

// Function Cronos.SHAnimComponent.GetCharacterBodyRotation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetCharacterBodyRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyRotation;

// Function Cronos.SHAnimComponent.GetHipsForward
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetHipsForward final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetHipsForward;

// Function Cronos.SHAnimComponent.IsAnimActionBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHAnimComponent_IsAnimActionBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_IsAnimActionBlocked;

// Function Cronos.SHAnimComponent.IsInitialized
// 0x0001 (0x0001 - 0x0000)
struct SHAnimComponent_IsInitialized final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_IsInitialized;

// Function Cronos.SHAnimDoorSubcomp.OnActionEnd
// 0x0010 (0x0010 - 0x0000)
struct SHAnimDoorSubcomp_OnActionEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionEnd;

// Function Cronos.SHAnimFootIKSubcomp.SetFeetAllIKEnabled
// 0x0008 (0x0008 - 0x0000)
struct SHAnimFootIKSubcomp_SetFeetAllIKEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Time;                                              // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetAllIKEnabled;

// Function Cronos.SHAnimFootIKSubcomp.SetFootIKEnabled
// 0x000C (0x000C - 0x0000)
struct SHAnimFootIKSubcomp_SetFootIKEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Index_0;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFootIKEnabled;

// Function Cronos.SHAnimFootIKSubcomp.GetFootIK
// 0x00D0 (0x00D0 - 0x0000)
struct SHAnimFootIKSubcomp_GetFootIK final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FFootIKData                            ReturnValue;                                       // 0x0008(0x00C8)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetFootIK;

// Function Cronos.SHAnimFootIKSubcomp.GetIsIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimFootIKSubcomp_GetIsIKEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetIsIKEnabled;

// Function Cronos.SHAnimHandIKSubcomp.SetHandFollowComponent
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHandIKSubcomp_SetHandFollowComponent final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USceneComponent*                        NewComponentToFollow;                              // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandFollowComponent;

// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocation
// 0x0028 (0x0028 - 0x0000)
struct SHAnimHandIKSubcomp_SetHandIKLocation final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InLoc;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SetFullAlpha;                                      // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocation;

// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocationAndRotation
// 0x0040 (0x0040 - 0x0000)
struct SHAnimHandIKSubcomp_SetHandIKLocationAndRotation final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InLoc;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InRot;                                             // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SetFullAlpha;                                      // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3D[0x3];                                       // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocationAndRotation;

// Function Cronos.SHAnimHandIKSubcomp.SetHandIKRotation
// 0x0028 (0x0028 - 0x0000)
struct SHAnimHandIKSubcomp_SetHandIKRotation final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               InRot;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SetFullAlpha;                                      // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKRotation;

// Function Cronos.SHAnimHandIKSubcomp.StopHandFollowComponent
// 0x0001 (0x0001 - 0x0000)
struct SHAnimHandIKSubcomp_StopHandFollowComponent final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandFollowComponent;

// Function Cronos.SHAnimHandIKSubcomp.StopHandIK
// 0x0008 (0x0008 - 0x0000)
struct SHAnimHandIKSubcomp_StopHandIK final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InterpSpeed;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandIK;

// Function Cronos.SHAnimHandIKSubcomp.GetHandData
// 0x0060 (0x0060 - 0x0000)
struct SHAnimHandIKSubcomp_GetHandData final
{
public:
	ESkeletonIKTypes                              HandType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHandIKData                            ReturnValue;                                       // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetHandData;

// Function Cronos.SHAnimHeadRotationSubcomp.LookAtActor
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationSubcomp_LookAtActor final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHCharacterPlayLookAtPriorities              Priority;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendSpeed;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtActor;

// Function Cronos.SHAnimHeadRotationSubcomp.LookAtComponent
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationSubcomp_LookAtComponent final
{
public:
	class USceneComponent*                        TargetComponent;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHCharacterPlayLookAtPriorities              Priority;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendSpeed;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtComponent;

// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtActor
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationSubcomp_StopLookAtActor final
{
public:
	class AActor*                                 Target;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutSpeed;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtActor;

// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtComponent
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationSubcomp_StopLookAtComponent final
{
public:
	class USceneComponent*                        Target;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutSpeed;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtComponent;

// Function Cronos.SHAnimHeadRotationSubcomp.GetCurrentLookAtTarget
// 0x0008 (0x0008 - 0x0000)
struct SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget;

// Function Cronos.SHAnimMontagePlayer.ChangeSectionRequest
// 0x0014 (0x0014 - 0x0000)
struct SHAnimMontagePlayer_ChangeSectionRequest final
{
public:
	class FName                                   NewSectionName;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewSectionBlendInTime;                             // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OldSectionBlendOutTime;                            // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_ChangeSectionRequest;

// Function Cronos.SHAnimMontagePlayer.OnAnyMontageBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHAnimMontagePlayer_OnAnyMontageBlendingOut final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageBlendingOut;

// Function Cronos.SHAnimMontagePlayer.OnAnyMontageEnd
// 0x0010 (0x0010 - 0x0000)
struct SHAnimMontagePlayer_OnAnyMontageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageEnd;

// Function Cronos.SHAnimMontagePlayer.OverwriteRequest
// 0x00A0 (0x00A0 - 0x0000)
struct SHAnimMontagePlayer_OverwriteRequest final
{
public:
	float                                         StopBlendoutTime;                                  // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPlayAnimationData                     AnimData;                                          // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                BlendSpaceInput;                                   // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OverwriteRequest;

// Function Cronos.SHAnimMontagePlayer.PauseRequest
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMontagePlayer_PauseRequest final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PauseRequest;

// Function Cronos.SHAnimMontagePlayer.PlayOrOverwriteRequest
// 0x00A0 (0x00A0 - 0x0000)
struct SHAnimMontagePlayer_PlayOrOverwriteRequest final
{
public:
	float                                         StopBlendoutTime;                                  // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPlayAnimationData                     AnimData;                                          // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                BlendSpaceInput;                                   // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayOrOverwriteRequest;

// Function Cronos.SHAnimMontagePlayer.PlayRequest
// 0x0098 (0x0098 - 0x0000)
struct SHAnimMontagePlayer_PlayRequest final
{
public:
	struct FPlayAnimationData                     AnimData;                                          // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                BlendSpaceInput;                                   // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_91[0x7];                                       // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayRequest;

// Function Cronos.SHAnimMontagePlayer.StopRequest
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_StopRequest final
{
public:
	float                                         StopBlendoutTime;                                  // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_StopRequest;

// Function Cronos.SHAnimMontagePlayer.GetCurrentMontage
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_GetCurrentMontage final
{
public:
	class UAnimMontage*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetCurrentMontage;

// Function Cronos.SHAnimMontagePlayer.GetInputData
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_GetInputData final
{
public:
	class UAnimSequenceBase*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetInputData;

// Function Cronos.SHAnimMontagePlayer.GetPlayAnimationData
// 0x0078 (0x0078 - 0x0000)
struct SHAnimMontagePlayer_GetPlayAnimationData final
{
public:
	struct FPlayAnimationData                     ReturnValue;                                       // 0x0000(0x0078)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPlayAnimationData;

// Function Cronos.SHAnimMontagePlayer.GetPosition
// 0x0004 (0x0004 - 0x0000)
struct SHAnimMontagePlayer_GetPosition final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPosition;

// Function Cronos.SHAnimMontagePlayer.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMontagePlayer_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_IsPlaying;

// Function Cronos.SHAnimMovementSubcomp.CanPlayInvestigationAnim
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_CanPlayInvestigationAnim final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_CanPlayInvestigationAnim;

// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimationState
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_GetLocomotionAnimationState final
{
public:
	ELocomotionState                              ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimationState;

// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMovementSubcomp_GetLocomotionAnimInstance final
{
public:
	class USHLocomotionAnimInstance*              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimInstance;

// Function Cronos.SHAnimMovementSubcomp.GetSecondaryLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance final
{
public:
	class USHLocomotionAnimInstance*              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance;

// Function Cronos.SHAnimMovementSubcomp.HasMovementInput
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_HasMovementInput final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_HasMovementInput;

// Function Cronos.SHAnimMovementSubcomp.IsMoving
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_IsMoving final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_IsMoving;

// Function Cronos.SHAnimMovementSubcomp.ShouldLookOnAimWalk
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_ShouldLookOnAimWalk final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldLookOnAimWalk;

// Function Cronos.SHAnimMovementSubcomp.ShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_ShouldMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldMove;

// Function Cronos.SHAnimNPCMovementSubcomp.SetNewLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance final
{
public:
	TSubclassOf<class USHNPCLocomotionAnimInstance> NewLocomotionInstance;                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance;

// Function Cronos.SHAnimPhysicalSubcomp.AddChildActorPhysicalComponent
// 0x0008 (0x0008 - 0x0000)
struct SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent final
{
public:
	class UPhysicalAnimationComponent*            NewChild;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent;

// Function Cronos.SHAnimPhysicalSubcomp.RagdollUpdate
// 0x0004 (0x0004 - 0x0000)
struct SHAnimPhysicalSubcomp_RagdollUpdate final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RagdollUpdate;

// Function Cronos.SHAnimPhysicalSubcomp.RemoveChildActorPhysicalComponent
// 0x0008 (0x0008 - 0x0000)
struct SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent final
{
public:
	class UPhysicalAnimationComponent*            ChildToRemove;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent;

// Function Cronos.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone
// 0x001C (0x001C - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InActivatePhysicsForParentBodyLevelsAbove;         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHBonePhysicsPhysicsBlendInput        InPhysicsBlendInput;                               // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone;

// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone
// 0x0050 (0x0050 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForceLocation;                                   // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForce;                                           // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InActivatePhysicsForParentBodyLevelsAbove;         // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHBonePhysicsPhysicsBlendInput        InPhysicsBlendInput;                               // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone;

// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren
// 0x0058 (0x0058 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForceLocation;                                   // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForce;                                           // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InChildrenBoneForceMultiplier;                     // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InOnlyApplyForceToDirectChildren;                  // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3D[0x3];                                       // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         InActivatePhysicsForParentBodyLevelsAbove;         // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHBonePhysicsPhysicsBlendInput        InPhysicsBlendInput;                               // 0x0044(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren;

// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone
// 0x0050 (0x0050 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForceLocation;                                   // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InForce;                                           // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InOnlyDirectChildren;                              // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x3];                                       // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FSHBonePhysicsPhysicsBlendInput        InPhysicsBlendInput;                               // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone;

// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrows
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows final
{
public:
	bool                                          InEnableForcesDebug;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows;

// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrowScale
// 0x0004 (0x0004 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale final
{
public:
	float                                         InArrowDrawingScale;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale;

// Function Cronos.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting final
{
public:
	bool                                          InEnableDebugPrint;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting;

// Function Cronos.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics
// 0x000C (0x000C - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics;

// Function Cronos.SHBreakableGlassBase.GetBrokenPiecesCount
// 0x0004 (0x0004 - 0x0000)
struct SHBreakableGlassBase_GetBrokenPiecesCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenPiecesCount;

// Function Cronos.SHBreakableGlassBase.GetIntactPiecesLeft
// 0x0004 (0x0004 - 0x0000)
struct SHBreakableGlassBase_GetIntactPiecesLeft final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_GetIntactPiecesLeft;

// Function Cronos.SHBreakableGlassBase.NotifyBreakNative
// 0x0078 (0x0078 - 0x0000)
struct SHBreakableGlassBase_NotifyBreakNative final
{
public:
	struct FChaosBreakEvent                       Event;                                             // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_NotifyBreakNative;

// Function Cronos.SHBreakableGlassBase.OnBrokenGlassStatus
// 0x0004 (0x0004 - 0x0000)
struct SHBreakableGlassBase_OnBrokenGlassStatus final
{
public:
	float                                         Status;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_OnBrokenGlassStatus;

// Function Cronos.SHBreakableGlassBase.OnTestDebug
// 0x000C (0x000C - 0x0000)
struct SHBreakableGlassBase_OnTestDebug final
{
public:
	float                                         Status;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         breakedPieces;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         totalPieces;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_OnTestDebug;

// Function Cronos.SHBreakableGlassBase.GetBrokenAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHBreakableGlassBase_GetBrokenAlpha final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenAlpha;

// Function Cronos.SHBreakableGlassBase.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct SHBreakableGlassBase_IsBroken final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassBase_IsBroken;

// Function Cronos.SHCameraWorkStatics.CreateAndPlayCameraAnimation
// 0x0088 (0x0088 - 0x0000)
struct SHCameraWorkStatics_CreateAndPlayCameraAnimation final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACharacter*                             Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHCameraAnimationData                 CameraAnimData;                                    // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic)
	class ASHCameraAnimationExecutive*            ReturnValue;                                       // 0x0080(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_CreateAndPlayCameraAnimation;

// Function Cronos.SHCameraWorkStatics.CreateCameraAnimation
// 0x0080 (0x0080 - 0x0000)
struct SHCameraWorkStatics_CreateCameraAnimation final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHCameraAnimationData                 CameraAnimData;                                    // 0x0008(0x0070)(Parm, NativeAccessSpecifierPublic)
	class ASHCameraAnimationExecutive*            ReturnValue;                                       // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_CreateCameraAnimation;

// Function Cronos.SHCameraWorkStatics.PlayCameraAnimation
// 0x0080 (0x0080 - 0x0000)
struct SHCameraWorkStatics_PlayCameraAnimation final
{
public:
	class ASHCameraAnimationExecutive*            CameraAnimExe;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ACharacter*                             Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHCameraAnimationData                 CameraAnimData;                                    // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_PlayCameraAnimation;

// Function Cronos.SHCameraWorkStatics.ValidateCameraAnimData
// 0x0078 (0x0078 - 0x0000)
struct SHCameraWorkStatics_ValidateCameraAnimData final
{
public:
	struct FSHCameraAnimationData                 CameraAnimData;                                    // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCameraWorkStatics_ValidateCameraAnimData;

// Function Cronos.SHCharacterPlayAnimComponent.IKCountFootLocationAndRotation
// 0x0048 (0x0048 - 0x0000)
struct SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FootHeight;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OffsetLocationTarget;                              // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               RotationTarget;                                    // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation;

// Function Cronos.SHCharacterPlayAnimComponent.IKFootLocationTarget
// 0x0068 (0x0068 - 0x0000)
struct SHCharacterPlayAnimComponent_IKFootLocationTarget final
{
public:
	struct FVector                                ImpactLocation;                                    // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactNormal;                                      // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FootHeight;                                        // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                IKFootFloorLocation;                               // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootLocationTarget;

// Function Cronos.SHCharacterPlayAnimComponent.IKFootRotationTarget
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayAnimComponent_IKFootRotationTarget final
{
public:
	struct FVector                                ImpactNormal;                                      // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxAngleX;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxAngleY;                                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootRotationTarget;

// Function Cronos.SHCharacterPlayAnimComponent.GetAimRotation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayAnimComponent_GetAimRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetAimRotation;

// Function Cronos.SHCharacterPlayCombatComponent.GetMeleeWeaponDataRowName
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName;

// Function Cronos.SHCharacterPlayCombatComponent.ReceiveDamage
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayCombatComponent_ReceiveDamage final
{
public:
	float                                         DamageValue;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitDirection;                                      // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UDamageType>                DamageType;                                        // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_ReceiveDamage;

// Function Cronos.SHCharacterPlayCombatComponent.SetAllCombatBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCombatComponent_SetAllCombatBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetAllCombatBlocked;

// Function Cronos.SHCharacterPlayCombatComponent.SetWeaponMeshHidden
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_SetWeaponMeshHidden final
{
public:
	bool                                          bHidden;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetWeaponMeshHidden;

// Function Cronos.SHCharacterPlayCombatComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCombatComponent_FindSubcomponentByClass final
{
public:
	TSubclassOf<class USHCombatSubcomponentBase>  SubcomponentClass;                                 // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USHCombatSubcomponentBase*              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_FindSubcomponentByClass;

// Function Cronos.SHCharacterPlayCombatComponent.GetCombatPose
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_GetCombatPose final
{
public:
	ESHCombatPoseType                             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatPose;

// Function Cronos.SHCharacterPlayCombatComponent.GetItemWeaponData
// 0x0068 (0x0068 - 0x0000)
struct SHCharacterPlayCombatComponent_GetItemWeaponData final
{
public:
	class FName                                   ItemWeaponDataRowName;                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHItemWeaponDataStruct                ReturnValue;                                       // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetItemWeaponData;

// Function Cronos.SHCharacterPlayCombatComponent.IsAllCombatBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_IsAllCombatBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_IsAllCombatBlocked;

// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealBonusHealingMultiplier
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier;

// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealPlayRateMultiplier
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier;

// Function Cronos.SHCharacterPlayHealthComponent.OnMaxHealthChanged
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterPlayHealthComponent_OnMaxHealthChanged final
{
public:
	struct FGameplayAttribute                     Attribute;                                         // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewVal;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OldVal;                                            // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_OnMaxHealthChanged;

// Function Cronos.SHCharacterPlayHealthComponent.ReceiveDamage
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayHealthComponent_ReceiveDamage final
{
public:
	float                                         DamageValue;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveDamage;

// Function Cronos.SHCharacterPlayHealthComponent.ReceiveHeal
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayHealthComponent_ReceiveHeal final
{
public:
	float                                         HealValue;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveHeal;

// Function Cronos.SHCharacterPlayHealthComponent.SetHealthValue
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_SetHealthValue final
{
public:
	float                                         InNewHealth;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SetHealthValue;

// Function Cronos.SHCharacterPlayHealthComponent.ChooseQuickHealItem
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayHealthComponent_ChooseQuickHealItem final
{
public:
	struct FDataTableRowHandle                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ChooseQuickHealItem;

// Function Cronos.SHCharacterPlayHealthComponent.GetHealthState
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_GetHealthState final
{
public:
	ESHHealthStateEnum                            ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthState;

// Function Cronos.SHCharacterPlayHealthComponent.GetHealthValue
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_GetHealthValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthValue;

// Function Cronos.SHCharacterPlayHealthComponent.GetMaximumHealthValue
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_GetMaximumHealthValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMaximumHealthValue;

// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemRowHandle
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayHealthComponent_GetMedicalItemRowHandle final
{
public:
	class FName                                   RowName;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDataTableRowHandle                    ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemRowHandle;

// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemsNames
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayHealthComponent_GetMedicalItemsNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemsNames;

// Function Cronos.SHCharacterPlayHealthComponent.HasAnyHealingItems
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_HasAnyHealingItems final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_HasAnyHealingItems;

// Function Cronos.SHCharacterPlayHealthComponent.IsFullHealth
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_IsFullHealth final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsFullHealth;

// Function Cronos.SHCharacterPlayHealthComponent.IsInLowHealthState
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_IsInLowHealthState final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsInLowHealthState;

// Function Cronos.SHCharacterPlayHitReactionComponent.OnReceiveDamageEnd
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd;

// Function Cronos.SHCharacterPlayItemsComponent.CollectItem
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_CollectItem final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CollectItem;

// Function Cronos.SHCharacterPlayItemsComponent.CountItemsThatCanBeTakenOut
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut final
{
public:
	struct FInventoryItemDataStruct               Item;                                              // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut;

// Function Cronos.SHCharacterPlayItemsComponent.DirectStashItem
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayItemsComponent_DirectStashItem final
{
public:
	struct FInventoryItemDataStruct               Item;                                              // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_DirectStashItem;

// Function Cronos.SHCharacterPlayItemsComponent.FlashlightToggle
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_FlashlightToggle final
{
public:
	bool                                          bOn;                                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_FlashlightToggle;

// Function Cronos.SHCharacterPlayItemsComponent.ForceItemNewSkeletalMesh
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh final
{
public:
	ESkeletalMeshOverrideType                     SkeletalMeshOverrideType;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh;

// Function Cronos.SHCharacterPlayItemsComponent.GetAllAmmoCounts
// 0x0050 (0x0050 - 0x0000)
struct SHCharacterPlayItemsComponent_GetAllAmmoCounts final
{
public:
	TMap<class FName, int32>                      ReturnValue;                                       // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAllAmmoCounts;

// Function Cronos.SHCharacterPlayItemsComponent.GetAmmoCountFromMagazines
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines final
{
public:
	class FName                                   AmmoDataRowName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines;

// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlots
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_GetInventorySlots final
{
public:
	TArray<struct FInventoryItemDataStruct>       ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlots;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemInvestigationExe
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemInvestigationExe final
{
public:
	class ASHItemInvestigationExecutive*          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemInvestigationExe;

// Function Cronos.SHCharacterPlayItemsComponent.GetSmallestItemStack
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetSmallestItemStack final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSmallestItemStack;

// Function Cronos.SHCharacterPlayItemsComponent.GetTotalAmmoCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetTotalAmmoCount final
{
public:
	class FName                                   AmmoDataRowName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetTotalAmmoCount;

// Function Cronos.SHCharacterPlayItemsComponent.LogDatabaseEntry
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayItemsComponent_LogDatabaseEntry final
{
public:
	class FName                                   InItemDataRowName;                                 // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDataTable*                       InDataTable;                                       // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkAsNewForBrowse;                               // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_LogDatabaseEntry;

// Function Cronos.SHCharacterPlayItemsComponent.OnGameplayEvent
// 0x00B8 (0x00B8 - 0x0000)
struct SHCharacterPlayItemsComponent_OnGameplayEvent final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OnGameplayEvent;

// Function Cronos.SHCharacterPlayItemsComponent.OverrideItemSkeletalMesh
// 0x0068 (0x0068 - 0x0000)
struct SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh final
{
public:
	struct FSkeletalMeshOverrideData              SkeletalMeshOverrideStruct;                        // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh;

// Function Cronos.SHCharacterPlayItemsComponent.RemoveAllItemsOfType
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_RemoveAllItemsOfType final
{
public:
	ESHItemTypeEnum                               ItemType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveAllItemsOfType;

// Function Cronos.SHCharacterPlayItemsComponent.RemoveItem
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_RemoveItem final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveItem;

// Function Cronos.SHCharacterPlayItemsComponent.RestoreDefaultItemSkeletalMesh
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh final
{
public:
	ESkeletalMeshOverrideType                     SkeletalMeshOverrideType;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh;

// Function Cronos.SHCharacterPlayItemsComponent.SetUseItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_SetUseItemBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetUseItemBlocked;

// Function Cronos.SHCharacterPlayItemsComponent.SetWeaponPickUpBehavior
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior final
{
public:
	EBTWeaponPickUpBehavior                       InNewBehavior;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior;

// Function Cronos.SHCharacterPlayItemsComponent.StashItem
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayItemsComponent_StashItem final
{
public:
	struct FInventoryItemDataStruct               Item;                                              // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItem;

// Function Cronos.SHCharacterPlayItemsComponent.StashItemFromInventory
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayItemsComponent_StashItemFromInventory final
{
public:
	struct FInventoryItemDataStruct               Item;                                              // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItemFromInventory;

// Function Cronos.SHCharacterPlayItemsComponent.TakeOutItem
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayItemsComponent_TakeOutItem final
{
public:
	struct FInventoryItemDataStruct               Item;                                              // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_TakeOutItem;

// Function Cronos.SHCharacterPlayItemsComponent.CanCollectItem
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_CanCollectItem final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OnlyFullCollect;                                   // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBTCantCollectItemReason                      OutReason;                                         // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanCollectItem;

// Function Cronos.SHCharacterPlayItemsComponent.CanFabricateItem
// 0x00F0 (0x00F0 - 0x0000)
struct SHCharacterPlayItemsComponent_CanFabricateItem final
{
public:
	struct FFabricationDataStruct                 FabricationData;                                   // 0x0000(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          FailedResourceCheck;                               // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00E9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_EA[0x6];                                       // 0x00EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanFabricateItem;

// Function Cronos.SHCharacterPlayItemsComponent.GetCollectedItemsNames
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_GetCollectedItemsNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetCollectedItemsNames;

// Function Cronos.SHCharacterPlayItemsComponent.GetFlashlight
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_GetFlashlight final
{
public:
	class AFlashlight*                            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetFlashlight;

// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotData
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayItemsComponent_GetInventorySlotData final
{
public:
	int32                                         InSlot;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInventoryItemDataStruct               ReturnValue;                                       // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotData;

// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotsRef
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_GetInventorySlotsRef final
{
public:
	TArray<struct FInventoryItemDataStruct>       ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotsRef;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemCount final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemCount;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemDataBP
// 0x0308 (0x0308 - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemDataBP final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSHItemDataStruct                      OutItemData;                                       // 0x0008(0x02F8)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          bOutIsFound;                                       // 0x0300(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_301[0x7];                                      // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemDataBP;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemMaxCount final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxCount;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxStackQuantity
// 0x0300 (0x0300 - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemMaxStackQuantity final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x02F8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxStackQuantity;

// Function Cronos.SHCharacterPlayItemsComponent.GetItemUseCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemUseCount final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemUseCount;

// Function Cronos.SHCharacterPlayItemsComponent.GetMaxInventorySize
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayItemsComponent_GetMaxInventorySize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxInventorySize;

// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughFundsToBuy
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InWithCost;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy;

// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughSpaceToCollect
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect;

// Function Cronos.SHCharacterPlayItemsComponent.GetQuickFabricationPerformTime
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime;

// Function Cronos.SHCharacterPlayItemsComponent.GetRadio
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_GetRadio final
{
public:
	class ASHRadio*                               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetRadio;

// Function Cronos.SHCharacterPlayItemsComponent.GetSavedWeaponAmmoCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount final
{
public:
	class FName                                   WeaponDataRowName;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount;

// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItemQuantity
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetStashedItemQuantity final
{
public:
	class FName                                   InItemDataRowName;                                 // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItemQuantity;

// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItems
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_GetStashedItems final
{
public:
	TArray<struct FInventoryItemDataStruct>       ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItems;

// Function Cronos.SHCharacterPlayItemsComponent.HasItem
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_HasItem final
{
public:
	class FName                                   ItemDataRowName;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItem;

// Function Cronos.SHCharacterPlayItemsComponent.HasItemFromRow
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayItemsComponent_HasItemFromRow final
{
public:
	struct FDataTableRowHandle                    RowHandle;                                         // 0x0000(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItemFromRow;

// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightEquipped
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsFlashlightEquipped final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightEquipped;

// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightTurnOn
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsFlashlightTurnOn final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightTurnOn;

// Function Cronos.SHCharacterPlayItemsComponent.IsInItemInvesigation
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsInItemInvesigation final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsInItemInvesigation;

// Function Cronos.SHCharacterPlayItemsComponent.IsQuickFabricationInProgress
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsQuickFabricationInProgress final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsQuickFabricationInProgress;

// Function Cronos.SHCharacterPlayItemsComponent.IsRadioEquipped
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsRadioEquipped final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioEquipped;

// Function Cronos.SHCharacterPlayItemsComponent.IsRadioTurnOn
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsRadioTurnOn final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioTurnOn;

// Function Cronos.SHCharacterPlayItemsComponent.IsUseItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsUseItemBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsUseItemBlocked;

// Function Cronos.SHCharacterPlayMusicComponent.CollisionSettingsChanged
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayMusicComponent_CollisionSettingsChanged final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_CollisionSettingsChanged;

// Function Cronos.SHCharacterPlayMusicComponent.OnComponentBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHCharacterPlayMusicComponent_OnComponentBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentBeginOverlap;

// Function Cronos.SHCharacterPlayMusicComponent.OnComponentEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayMusicComponent_OnComponentEndOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentEndOverlap;

// Function Cronos.TestSerializableAcctor.SpawnActorOnSameLevel
// 0x0080 (0x0080 - 0x0000)
struct TestSerializableAcctor_SpawnActorOnSameLevel final
{
public:
	class UClass*                                 Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Transform;                                         // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_78[0x8];                                       // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TestSerializableAcctor_SpawnActorOnSameLevel;

// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked;

// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked;

// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked;

// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked;

// Function Cronos.CharacterPlayViewData.GetPitchLimit
// 0x0010 (0x0010 - 0x0000)
struct CharacterPlayViewData_GetPitchLimit final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPlayViewData_GetPitchLimit;

// Function Cronos.SHCharacterPlayViewComponent.AdaptNewLocationAsNewLocation
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseOverridenView;                                 // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InViewLocationOverride;                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation;

// Function Cronos.SHCharacterPlayViewComponent.AddToControlRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayViewComponent_AddToControlRotation final
{
public:
	struct FRotator                               RotationToAdd;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	const class UObject*                          Object;                                            // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AddToControlRotation;

// Function Cronos.SHCharacterPlayViewComponent.ClearRotationScale
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayViewComponent_ClearRotationScale final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ClearRotationScale;

// Function Cronos.SHCharacterPlayViewComponent.GetViewDirection
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewDirection final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewDirection;

// Function Cronos.SHCharacterPlayViewComponent.GetViewLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewLocation;

// Function Cronos.SHCharacterPlayViewComponent.GetViewRotation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewRotation;

// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsolute
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterPlayViewComponent_LookAtLocationAbsolute final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RotateDuration;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            InCurve;                                           // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LookFromBack;                                      // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsolute;

// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsoluteWithDeviation
// 0x0050 (0x0050 - 0x0000)
struct SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RotateDuration;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Deviation;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LookFromBack;                                      // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UCurveFloat*                            InCurve;                                           // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation;

// Function Cronos.SHCharacterPlayViewComponent.LookAtRotationAbsolute
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterPlayViewComponent_LookAtRotationAbsolute final
{
public:
	struct FRotator                               Rotation;                                          // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         RotateDuration;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            InCurve;                                           // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LookFromBack;                                      // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHOperationEvents*                     ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtRotationAbsolute;

// Function Cronos.SHCharacterPlayViewComponent.OverrideControlRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayViewComponent_OverrideControlRotation final
{
public:
	struct FRotator                               NewControlRotation;                                // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	const class UObject*                          Object;                                            // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_OverrideControlRotation;

// Function Cronos.SHCharacterPlayViewComponent.SetCustomCameraRotationLimit
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlayViewComponent_SetCustomCameraRotationLimit final
{
public:
	bool                                          Apply;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              PitchRotationLimits;                               // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              YawRotationLimits;                                 // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetCustomCameraRotationLimit;

// Function Cronos.SHCharacterPlayViewComponent.SetInstantBlend
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayViewComponent_SetInstantBlend final
{
public:
	bool                                          bInInstantBlend;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetInstantBlend;

// Function Cronos.SHCharacterPlayViewComponent.SetRotationBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_SetRotationBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationBlocked;

// Function Cronos.SHCharacterPlayViewComponent.SetRotationScale
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_SetRotationScale final
{
public:
	float                                         Scale;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationScale;

// Function Cronos.SHCharacterPlayViewComponent.SetTemporaryCameraOverride
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_SetTemporaryCameraOverride final
{
public:
	class UCameraComponent*                       NewCam;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Val;                                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetTemporaryCameraOverride;

// Function Cronos.SHCharacterPlayViewComponent.IsRotationBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayViewComponent_IsRotationBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_IsRotationBlocked;

// Function Cronos.SHCharacterPlayWeaponState3DWidgetComponent.OnRangedAimStateChanged
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged final
{
public:
	bool                                          NewState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged;

// Function Cronos.SHCharacterStatics.AssignWeaponModeToSlot
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_AssignWeaponModeToSlot final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InModeIndex;                                       // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_AssignWeaponModeToSlot;

// Function Cronos.SHCharacterStatics.ChangeWeaponSlot
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_ChangeWeaponSlot final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInstant;                                          // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_ChangeWeaponSlot;

// Function Cronos.SHCharacterStatics.CheckIfFabricatingAmmoForSlot
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_CheckIfFabricatingAmmoForSlot final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_CheckIfFabricatingAmmoForSlot;

// Function Cronos.SHCharacterStatics.CheckIfThereIsWeaponInSlot
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_CheckIfThereIsWeaponInSlot final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_CheckIfThereIsWeaponInSlot;

// Function Cronos.SHCharacterStatics.CheckIfWeaponModeAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_CheckIfWeaponModeAvailable final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Mode;                                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponModeAvailable;

// Function Cronos.SHCharacterStatics.CheckIfWeaponSlotActive
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_CheckIfWeaponSlotActive final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSlot;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponSlotActive;

// Function Cronos.SHCharacterStatics.EndTrapMine
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_EndTrapMine final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_EndTrapMine;

// Function Cronos.SHCharacterStatics.GetCharacterPlay
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_GetCharacterPlay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_GetCharacterPlay;

// Function Cronos.SHCharacterStatics.IsFlamethrowerActive
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsFlamethrowerActive final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsFlamethrowerActive;

// Function Cronos.SHCharacterStatics.IsInCutscene
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsInCutscene final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsInCutscene;

// Function Cronos.SHCharacterStatics.IsInRangedAim
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsInRangedAim final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsInRangedAim;

// Function Cronos.SHCharacterStatics.IsInTrapMineAim
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsInTrapMineAim final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsInTrapMineAim;

// Function Cronos.SHCharacterStatics.IsReloading
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsReloading final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsReloading;

// Function Cronos.SHCharacterStatics.MakeAutoSave
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterStatics_MakeAutoSave final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDataTableRowHandle                    SavePointHandle;                                   // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          Flush;                                             // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_MakeAutoSave;

// Function Cronos.SHCharacterStatics.MakeQuickLoad
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_MakeQuickLoad final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_MakeQuickLoad;

// Function Cronos.SHCharacterStatics.SetActorTeam
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterStatics_SetActorTeam final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APawn*                                  PawnActor;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGenericTeamId                         TeamID;                                            // 0x0010(0x0001)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_SetActorTeam;

// Function Cronos.SHCharacterStatics.StartFiring
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StartFiring final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StartFiring;

// Function Cronos.SHCharacterStatics.StartFiringAlternative
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StartFiringAlternative final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StartFiringAlternative;

// Function Cronos.SHCharacterStatics.StartRangedAim
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StartRangedAim final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StartRangedAim;

// Function Cronos.SHCharacterStatics.StartTrapMine
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StartTrapMine final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StartTrapMine;

// Function Cronos.SHCharacterStatics.StopFiring
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StopFiring final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StopFiring;

// Function Cronos.SHCharacterStatics.StopFiringAlternative
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StopFiringAlternative final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StopFiringAlternative;

// Function Cronos.SHCharacterStatics.StopRangedAim
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterStatics_StopRangedAim final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_StopRangedAim;

// Function Cronos.SHCharacterStatics.SwitchCharacterPlay
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterStatics_SwitchCharacterPlay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHSuccessFailureEnum                         Result;                                            // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ASHCharacterPlay*                       Character;                                         // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_SwitchCharacterPlay;

// Function Cronos.UnmergedDifficultyConfig.GetWeakSpotHealth
// 0x0008 (0x0008 - 0x0000)
struct UnmergedDifficultyConfig_GetWeakSpotHealth final
{
public:
	EGameplayDifficulty                           InDifficulty;                                      // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EUnmergedPhases                               InPhase;                                           // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x2];                                        // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UnmergedDifficultyConfig_GetWeakSpotHealth;

// Function Cronos.SHCineCameraActor.GetSHCineCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCineCameraActor_GetSHCineCameraComponent final
{
public:
	class USHCineCameraComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCineCameraActor_GetSHCineCameraComponent;

// Function Cronos.SHCombatSnapInterface.CanSnapOnActor
// 0x0001 (0x0001 - 0x0000)
struct SHCombatSnapInterface_CanSnapOnActor final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSnapInterface_CanSnapOnActor;

// Function Cronos.SHCombatSnapInterface.GetSnapLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCombatSnapInterface_GetSnapLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSnapInterface_GetSnapLocation;

// Function Cronos.SHCombatPushedInterface.PushedBy
// 0x0028 (0x0028 - 0x0000)
struct SHCombatPushedInterface_PushedBy final
{
public:
	class AActor*                                 pusher;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCombatPushedInterface_PushedBy;

// Function Cronos.SHHarvestableInterface.OnHarvestingEnded
// 0x0001 (0x0001 - 0x0000)
struct SHHarvestableInterface_OnHarvestingEnded final
{
public:
	bool                                          interrupted;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHarvestableInterface_OnHarvestingEnded;

// Function Cronos.SHHarvestableInterface.SetAsHarvestTarget
// 0x0001 (0x0001 - 0x0000)
struct SHHarvestableInterface_SetAsHarvestTarget final
{
public:
	bool                                          IsTarget;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHarvestableInterface_SetAsHarvestTarget;

// Function Cronos.SHDoor.GetDoorAttachmentActor
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_GetDoorAttachmentActor final
{
public:
	class ASHDoorAttachment*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_GetDoorAttachmentActor;

// Function Cronos.SHDoor.OnDoorBlockOverlapEnd
// 0x0020 (0x0020 - 0x0000)
struct SHDoor_OnDoorBlockOverlapEnd final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapEnd;

// Function Cronos.SHDoor.OnDoorBlockOverlapStart
// 0x0120 (0x0120 - 0x0000)
struct SHDoor_OnDoorBlockOverlapStart final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapStart;

// Function Cronos.SHDoor.OnDoorFakeMovementComplete
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_OnDoorFakeMovementComplete final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_OnDoorFakeMovementComplete;

// Function Cronos.SHDoor.OnLockStateChanged
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_OnLockStateChanged final
{
public:
	class USHDoorLockComponent*                   LockComponent;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_OnLockStateChanged;

// Function Cronos.SHDoor.OnPushableEndInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_OnPushableEndInteraction final
{
public:
	class USHPushableComponent*                   Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_OnPushableEndInteraction;

// Function Cronos.SHDoor.OnPushableStartInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_OnPushableStartInteraction final
{
public:
	class USHPushableComponent*                   Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_OnPushableStartInteraction;

// Function Cronos.SHDoor.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHDoor_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_ProcessProximityBeginOverlap;

// Function Cronos.SHDoor.ToggleNavLink
// 0x0001 (0x0001 - 0x0000)
struct SHDoor_ToggleNavLink final
{
public:
	bool                                          bShouldEnable;                                     // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_ToggleNavLink;

// Function Cronos.SHDoorAnimationsComponent.MovementSnapFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAnimationsComponent_MovementSnapFinished final
{
public:
	bool                                          WasCompleted;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_MovementSnapFinished;

// Function Cronos.SHDoorAnimationsComponent.OnLockedAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAnimationsComponent_OnLockedAnimEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnLockedAnimEnd;

// Function Cronos.SHDoorAnimationsComponent.PutCharacterOnSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAnimationsComponent_PutCharacterOnSpotFinished final
{
public:
	bool                                          WasCompleted;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_PutCharacterOnSpotFinished;

// Function Cronos.SHDoorAnimationsComponent.SetLockAnimComponents
// 0x0030 (0x0030 - 0x0000)
struct SHDoorAnimationsComponent_SetLockAnimComponents final
{
public:
	struct FSHLockAnimComponentsData              InDataAbove;                                       // 0x0000(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FSHLockAnimComponentsData              InDataBelow;                                       // 0x0018(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_SetLockAnimComponents;

// Function Cronos.SHDoorControlInterface.CanBePushedByDoor
// 0x0001 (0x0001 - 0x0000)
struct SHDoorControlInterface_CanBePushedByDoor final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_CanBePushedByDoor;

// Function Cronos.SHDoorControlInterface.CanPushDoor
// 0x0001 (0x0001 - 0x0000)
struct SHDoorControlInterface_CanPushDoor final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_CanPushDoor;

// Function Cronos.SHDoorControlInterface.GetPushingVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHDoorControlInterface_GetPushingVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_GetPushingVelocity;

// Function Cronos.SHDoorLockComponent.OnInteract
// 0x0018 (0x0018 - 0x0000)
struct SHDoorLockComponent_OnInteract final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorLockComponent_OnInteract;

// Function Cronos.SHDoorLockComponent.OnMiniinventoryClosed
// 0x0008 (0x0008 - 0x0000)
struct SHDoorLockComponent_OnMiniinventoryClosed final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockComponent_OnMiniinventoryClosed;

// Function Cronos.SHDoorLockComponent.PlayLockedAnimation
// 0x0008 (0x0008 - 0x0000)
struct SHDoorLockComponent_PlayLockedAnimation final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockComponent_PlayLockedAnimation;

// Function Cronos.SHDoorLockComponent.SetLocked
// 0x0002 (0x0002 - 0x0000)
struct SHDoorLockComponent_SetLocked final
{
public:
	bool                                          NewLocked;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SkipDetectableManagement;                          // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockComponent_SetLocked;

// Function Cronos.SHDoorLockComponent.Unlock
// 0x0008 (0x0008 - 0x0000)
struct SHDoorLockComponent_Unlock final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockComponent_Unlock;

// Function Cronos.SHDoorLockComponent.IsLocked
// 0x0001 (0x0001 - 0x0000)
struct SHDoorLockComponent_IsLocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockComponent_IsLocked;

// Function Cronos.SHDoorMovementComponent.AddActorToTraceIgnoreActors
// 0x0008 (0x0008 - 0x0000)
struct SHDoorMovementComponent_AddActorToTraceIgnoreActors final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_AddActorToTraceIgnoreActors;

// Function Cronos.SHDoorMovementComponent.AddPhysicForce
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_AddPhysicForce final
{
public:
	float                                         MoveForce;                                         // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_AddPhysicForce;

// Function Cronos.SHDoorMovementComponent.DisableDoorMovement
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_DisableDoorMovement final
{
public:
	bool                                          Disable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_DisableDoorMovement;

// Function Cronos.SHDoorMovementComponent.GetDoorMovementDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_GetDoorMovementDisabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorMovementDisabled;

// Function Cronos.SHDoorMovementComponent.PlayCurveAnim
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementComponent_PlayCurveAnim final
{
public:
	class UCurveFloat*                            InCurve;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InSkipTracing;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementComponent_PlayCurveAnim;

// Function Cronos.SHDoorMovementComponent.ProcessMeshHit
// 0x0130 (0x0130 - 0x0000)
struct SHDoorMovementComponent_ProcessMeshHit final
{
public:
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalImpulse;                                     // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             Hit;                                               // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessMeshHit;

// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap;

// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHDoorMovementComponent_ProcessProximitySHActorEndOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorEndOverlap;

// Function Cronos.SHDoorMovementComponent.RequestCustomFakeMovement
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementComponent_RequestCustomFakeMovement final
{
public:
	float                                         InAngleTarget;                                     // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InSpeed;                                           // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBlendExp;                                        // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InForceMovement;                                   // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000D(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestCustomFakeMovement;

// Function Cronos.SHDoorMovementComponent.RequestFakeClose
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_RequestFakeClose final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeClose;

// Function Cronos.SHDoorMovementComponent.RequestFakeOpen
// 0x0002 (0x0002 - 0x0000)
struct SHDoorMovementComponent_RequestFakeOpen final
{
public:
	bool                                          ToOtherside;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeOpen;

// Function Cronos.SHDoorMovementComponent.SetDoorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_SetDoorFrozen final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_SetDoorFrozen;

// Function Cronos.SHDoorMovementComponent.GetCurrentDoorAngle
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetCurrentDoorAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorAngle;

// Function Cronos.SHDoorMovementComponent.GetCurrentDoorState
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_GetCurrentDoorState final
{
public:
	ESHDoorStateEnum                              ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorState;

// Function Cronos.SHDoorMovementComponent.GetCurrentDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetCurrentDoorVelocity final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorVelocity;

// Function Cronos.SHDoorMovementComponent.GetDoorTraceHalfSize
// 0x0018 (0x0018 - 0x0000)
struct SHDoorMovementComponent_GetDoorTraceHalfSize final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceHalfSize;

// Function Cronos.SHDoorMovementComponent.GetDoorTraceLoc
// 0x0020 (0x0020 - 0x0000)
struct SHDoorMovementComponent_GetDoorTraceLoc final
{
public:
	float                                         DoorTraceAngle;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceLoc;

// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetAngle
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetFakeMovementTargetAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetAngle;

// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetState
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_GetFakeMovementTargetState final
{
public:
	ESHDoorStateEnum                              ReturnValue;                                       // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetState;

// Function Cronos.SHDoorMovementComponent.GetLastDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetLastDoorVelocity final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetLastDoorVelocity;

// Function Cronos.SHDoorMovementComponent.GetMaxDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetMaxDoorVelocity final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetMaxDoorVelocity;

// Function Cronos.SHDoorMovementComponent.HasPhysicForce
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_HasPhysicForce final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_HasPhysicForce;

// Function Cronos.SHDoorMovementComponent.IsDoorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsDoorFrozen final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsDoorFrozen;

// Function Cronos.SHDoorMovementComponent.IsPlayingCurveAnim
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsPlayingCurveAnim final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsPlayingCurveAnim;

// Function Cronos.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay;

// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementComplete
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorFakeMovementComplete final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementComplete;

// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorFakeMovementInterupted final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementInterupted;

// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementStart
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorFakeMovementStart final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementStart;

// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementComplete
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorPhysicMovementComplete final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementComplete;

// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorPhysicMovementInterupted final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementInterupted;

// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementStart
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_OnDoorPhysicMovementStart final
{
public:
	class USHDoorMovementComponent*               Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementStart;

// Function Cronos.SHDoorSoundsComponent.ProcessOnLockAnimPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_ProcessOnLockAnimPlayed final
{
public:
	class USHDoorAnimationsComponent*             DoorAnimComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_ProcessOnLockAnimPlayed;

// Function Cronos.SHDoorSoundsComponent.SetDoorLockStatusSwitch
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_SetDoorLockStatusSwitch final
{
public:
	class USHDoorLockComponent*                   LockComponent;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_SetDoorLockStatusSwitch;

// Function Cronos.SHDoorSoundsComponent.SetVelocityRTPC
// 0x0008 (0x0008 - 0x0000)
struct SHDoorSoundsComponent_SetVelocityRTPC final
{
public:
	class USHDoorMovementComponent*               MovementComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorSoundsComponent_SetVelocityRTPC;

// Function Cronos.SHDoubleDoorSD.GetDoorAttachmentActor
// 0x0008 (0x0008 - 0x0000)
struct SHDoubleDoorSD_GetDoorAttachmentActor final
{
public:
	class ASHDoorAttachment*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_GetDoorAttachmentActor;

// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapEnd
// 0x0020 (0x0020 - 0x0000)
struct SHDoubleDoorSD_OnDoorBlockOverlapEnd final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapEnd;

// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapStart
// 0x0120 (0x0120 - 0x0000)
struct SHDoubleDoorSD_OnDoorBlockOverlapStart final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapStart;

// Function Cronos.SHDoubleDoorSD.OnLockStateChanged
// 0x0008 (0x0008 - 0x0000)
struct SHDoubleDoorSD_OnLockStateChanged final
{
public:
	class USHDoorLockComponent*                   LockComponent;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_OnLockStateChanged;

// Function Cronos.SHDoubleDoorSD.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHDoubleDoorSD_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessProximityBeginOverlap;

// Function Cronos.SHElevatorEngine.AddOrder
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_AddOrder final
{
public:
	int32                                         FloorOrder;                                        // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_AddOrder;

// Function Cronos.SHElevatorEngine.AreDoorsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_AreDoorsBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_AreDoorsBlocked;

// Function Cronos.SHElevatorEngine.IsInteriorReady
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsInteriorReady final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsInteriorReady;

// Function Cronos.SHElevatorEngine.ProcessDoorAlphaChanged
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_ProcessDoorAlphaChanged final
{
public:
	float                                         Alpha;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_ProcessDoorAlphaChanged;

// Function Cronos.SHElevatorEngine.SetCloseDoorsBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_SetCloseDoorsBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_SetCloseDoorsBlocked;

// Function Cronos.SHElevatorEngine.SetReceiveOrdersBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_SetReceiveOrdersBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_SetReceiveOrdersBlocked;

// Function Cronos.SHElevatorEngine.GetActiveOrder
// 0x000C (0x000C - 0x0000)
struct SHElevatorEngine_GetActiveOrder final
{
public:
	struct FSHElevatorOrderData                   ReturnValue;                                       // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetActiveOrder;

// Function Cronos.SHElevatorEngine.GetCurrentDisplayFloor
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_GetCurrentDisplayFloor final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentDisplayFloor;

// Function Cronos.SHElevatorEngine.GetCurrentFloor
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_GetCurrentFloor final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentFloor;

// Function Cronos.SHElevatorEngine.GetOrdersQueue
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_GetOrdersQueue final
{
public:
	TArray<int32>                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetOrdersQueue;

// Function Cronos.SHElevatorEngine.HasActiveOrder
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_HasActiveOrder final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_HasActiveOrder;

// Function Cronos.SHElevatorEngine.IsCloseDoorsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsCloseDoorsBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsCloseDoorsBlocked;

// Function Cronos.SHElevatorEngine.IsReceiveOrdersBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsReceiveOrdersBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsReceiveOrdersBlocked;

// Function Cronos.SHElevatorFloorDoor.HandleDoorAlphaChanged
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorFloorDoor_HandleDoorAlphaChanged final
{
public:
	class ASHElevatorEngine*                      ElevatorEngine;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorAlphaChanged;

// Function Cronos.SHElevatorFloorDoor.HandleInteract
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorFloorDoor_HandleInteract final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleInteract;

// Function Cronos.SHElevatorFloorDoor.ProcessDoorAlphaChanged
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorFloorDoor_ProcessDoorAlphaChanged final
{
public:
	float                                         Alpha;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessDoorAlphaChanged;

// Function Cronos.GameEnvironmentSwitchVolume.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct GameEnvironmentSwitchVolume_SetEnabled final
{
public:
	const class UObject*                          Enabler;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InEnabled;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameEnvironmentSwitchVolume_SetEnabled;

// Function Cronos.SHEvolutionMergeComponent.OnMergingStarted
// 0x0001 (0x0001 - 0x0000)
struct SHEvolutionMergeComponent_OnMergingStarted final
{
public:
	ESHMonsterType                                bodyType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEvolutionMergeComponent_OnMergingStarted;

// Function Cronos.SHFabricatorItemCostWidget.EnoughMaterialToCraft
// 0x0001 (0x0001 - 0x0000)
struct SHFabricatorItemCostWidget_EnoughMaterialToCraft final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFabricatorItemCostWidget_EnoughMaterialToCraft;

// Function Cronos.SHFabricatorItemCostWidget.GetItemRowName
// 0x0008 (0x0008 - 0x0000)
struct SHFabricatorItemCostWidget_GetItemRowName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFabricatorItemCostWidget_GetItemRowName;

// Function Cronos.SHFabricatorItemCostWidget.OnItemInitialized
// 0x0001 (0x0001 - 0x0000)
struct SHFabricatorItemCostWidget_OnItemInitialized final
{
public:
	bool                                          PureIcon;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFabricatorItemCostWidget_OnItemInitialized;

// Function Cronos.SHFabricatorModalCraftingWidget.GetCraftingAmount
// 0x0004 (0x0004 - 0x0000)
struct SHFabricatorModalCraftingWidget_GetCraftingAmount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFabricatorModalCraftingWidget_GetCraftingAmount;

// Function Cronos.SHFakeMirrorComponent.GetRenderFactor
// 0x0004 (0x0004 - 0x0000)
struct SHFakeMirrorComponent_GetRenderFactor final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFakeMirrorComponent_GetRenderFactor;

// Function Cronos.SHFlickeringLightBase.GetAllFlickeringLights
// 0x0010 (0x0010 - 0x0000)
struct SHFlickeringLightBase_GetAllFlickeringLights final
{
public:
	TArray<class ASHFlickeringLightBase*>         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetAllFlickeringLights;

// Function Cronos.SHFlickeringLightBase.GetCullingVisibility
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_GetCullingVisibility final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetCullingVisibility;

// Function Cronos.SHFlickeringLightBase.GetGroupState
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_GetGroupState final
{
public:
	class FName                                   Group;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHFlickerGroupState                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetGroupState;

// Function Cronos.SHFlickeringLightBase.PrepareFlickerGroups
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_PrepareFlickerGroups final
{
public:
	float                                         Temperature;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         IntensityScale;                                    // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ResetGroups;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_PrepareFlickerGroups;

// Function Cronos.SHFlickeringLightBase.SetGroupState
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_SetGroupState final
{
public:
	class FName                                   Group;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHFlickerGroupState                          State;                                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_SetGroupState;

// Function Cronos.SHFlickeringLightBase.SetWantTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_SetWantTickEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_SetWantTickEnabled;

// Function Cronos.SHFlickeringLightBase.StepFlickersInEditor
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_StepFlickersInEditor final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_StepFlickersInEditor;

// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInEditor
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_UpdateInitialStateInEditor final
{
public:
	bool                                          InitialState;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInEditor;

// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInRuntime
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_UpdateInitialStateInRuntime final
{
public:
	bool                                          InitialState;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInRuntime;

// Function Cronos.SHFlickeringLightBase.UpdateNativeFlickers
// 0x0020 (0x0020 - 0x0000)
struct SHFlickeringLightBase_UpdateNativeFlickers final
{
public:
	bool                                          RandomFlickerEnabled;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           EmissionColor;                                     // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          EmissionReplaceMtl;                                // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          EmissionReplaceLgh;                                // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ExternalScaleLight;                                // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ExternalScaleMaterial;                             // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeFlickers;

// Function Cronos.SHFlickeringLightBase.UpdateNativeParameters
// 0x0028 (0x0028 - 0x0000)
struct SHFlickeringLightBase_UpdateNativeParameters final
{
public:
	bool                                          EnableRandomFlicker;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LightIntensityMin;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LightIntensityMax;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlinkingMin;                                       // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlinkingMax;                                       // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ChangeTimeMin;                                     // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ChangeTimeMax;                                     // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ShutdownIntensity;                                 // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         GentleShutdownTime;                                // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ForceGentleShutdown;                               // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          BlinkingIsAbsolute;                                // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_26[0x2];                                       // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeParameters;

// Function Cronos.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity
// 0x0008 (0x0008 - 0x0000)
struct SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity final
{
public:
	float                                         Temperature;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         IntensityScale;                                    // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity;

// Function Cronos.SHFlickeringLightBase.EditModeEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_EditModeEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_EditModeEnabled;

// Function Cronos.SHFlickeringLightBase.GetAverageIntensity
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_GetAverageIntensity final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetAverageIntensity;

// Function Cronos.SHFlickeringLightBase.GetNumberOfBrokenComponents
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_GetNumberOfBrokenComponents final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetNumberOfBrokenComponents;

// Function Cronos.SHFocusableComponent.ConsumeCurrentItem
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_ConsumeCurrentItem final
{
public:
	bool                                          SetPuzzleAsSolved;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ConsumeCurrentItem;

// Function Cronos.SHFocusableComponent.Interact
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_Interact final
{
public:
	class USHInteractionGenericComponent*         Generic;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ASHCharacterPlay*                       Character;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_Interact;

// Function Cronos.SHFocusableComponent.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHFocusableComponent_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ProcessProximityBeginOverlap;

// Function Cronos.SHFocusableComponent.RegisterComponents
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_RegisterComponents final
{
public:
	class UCameraComponent*                       CameraComponent;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USHInteractionGenericComponent*         InteractionGenericComponent;                       // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterComponents;

// Function Cronos.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent final
{
public:
	class UCapsuleComponent*                      InCapsuleComponent;                                // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent;

// Function Cronos.SHFocusableComponent.SetControlTips
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetControlTips final
{
public:
	TArray<struct FDataTableRowHandle>            TipSet;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetControlTips;

// Function Cronos.SHFocusableComponent.SetInputBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetInputBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetInputBlocked;

// Function Cronos.SHFocusableComponent.SetInteractBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetInteractBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetInteractBlocked;

// Function Cronos.SHFocusableComponent.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_GetInteractingCharacter final
{
public:
	class ACharacter*                             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GetInteractingCharacter;

// Function Cronos.SHFocusableComponent.IsCameraRotationAllowed
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsCameraRotationAllowed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsCameraRotationAllowed;

// Function Cronos.SHFocusableComponent.IsInputBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsInputBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsInputBlocked;

// Function Cronos.SHFocusableComponent.IsInteractBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsInteractBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsInteractBlocked;

// Function Cronos.SHFocusableComponent.IsShown
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsShown final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsShown;

// Function Cronos.SHFocusableComponent.IsSolved
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsSolved final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsSolved;

// Function Cronos.SHFogCutoutActor.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHFogCutoutActor_SetEnabled final
{
public:
	const class UObject*                          Enabler;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InEnabled;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFogCutoutActor_SetEnabled;

// Function Cronos.SHFogCutoutActor.UpdateCutoutWithMPC
// 0x0008 (0x0008 - 0x0000)
struct SHFogCutoutActor_UpdateCutoutWithMPC final
{
public:
	class UMaterialParameterCollection*           FogMPCAsset;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFogCutoutActor_UpdateCutoutWithMPC;

// Function Cronos.SHFogCutoutActor.UpdatePlayerPositionWithMPC
// 0x0020 (0x0020 - 0x0000)
struct SHFogCutoutActor_UpdatePlayerPositionWithMPC final
{
public:
	struct FVector                                PlayerPosition;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           FogMPCAsset;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFogCutoutActor_UpdatePlayerPositionWithMPC;

// Function Cronos.SHFogManager.ClearCutoutsWithMPC
// 0x0010 (0x0010 - 0x0000)
struct SHFogManager_ClearCutoutsWithMPC final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           FogMPCAsset;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFogManager_ClearCutoutsWithMPC;

// Function Cronos.SHFogManager.OnRestoreWorldDependentSettingsNative
// 0x0008 (0x0008 - 0x0000)
struct SHFogManager_OnRestoreWorldDependentSettingsNative final
{
public:
	class USHGameInstance*                        OutGameInstance;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFogManager_OnRestoreWorldDependentSettingsNative;

// Function Cronos.SHGameInstance.BeginCustomLevel
// 0x0028 (0x0028 - 0x0000)
struct SHGameInstance_BeginCustomLevel final
{
public:
	struct FStreamableLevelHandle                 LevelHandle;                                       // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameInstance_BeginCustomLevel;

// Function Cronos.SHGameInstance.SetDebugWidgetVisibility
// 0x0001 (0x0001 - 0x0000)
struct SHGameInstance_SetDebugWidgetVisibility final
{
public:
	bool                                          bInNewVisibility;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameInstance_SetDebugWidgetVisibility;

// Function Cronos.SHGameplayHoldControlEntry.AddKeyToTrack
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayHoldControlEntry_AddKeyToTrack final
{
public:
	struct FKey                                   InKey;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHoldControlEntry_AddKeyToTrack;

// Function Cronos.SHGameplayHoldControlEntry.SetActionTagToTrack
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayHoldControlEntry_SetActionTagToTrack final
{
public:
	struct FGameplayTag                           InTag;                                             // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetActionTagToTrack;

// Function Cronos.SHGameplayHoldControlEntry.SetHoldProgressLimit
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayHoldControlEntry_SetHoldProgressLimit final
{
public:
	float                                         InNewValue;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetHoldProgressLimit;

// Function Cronos.SHGameplayHoldControlEntry.GetHoldProgress
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayHoldControlEntry_GetHoldProgress final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHoldControlEntry_GetHoldProgress;

// Function Cronos.SHGameplayFocusSlotButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayFocusSlotButton_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayFocusSlotButton_OnSetHighlight;

// Function Cronos.SHGameplayHudWidget.AddHudNotification
// 0x0310 (0x0310 - 0x0000)
struct SHGameplayHudWidget_AddHudNotification final
{
public:
	struct FSHItemDataStruct                      InItemData;                                        // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         InQuantity;                                        // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UPlayerHUDCollectInfoWidget> InSpecificWidgetToUse;                            // 0x0300(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPlayerHUDCollectInfoWidget*            ReturnValue;                                       // 0x0308(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_AddHudNotification;

// Function Cronos.SHGameplayHudWidget.OnCollectItemFinished
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayHudWidget_OnCollectItemFinished final
{
public:
	class UPlayerHUDCollectInfoWidget*            infoWidget;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnCollectItemFinished;

// Function Cronos.SHGameplayHudWidget.OnDatabaseEntryLogged
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayHudWidget_OnDatabaseEntryLogged final
{
public:
	class FName                                   InItemRowName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDataTable*                       InDataTable;                                       // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnDatabaseEntryLogged;

// Function Cronos.SHGameplayHudWidget.OnFabricationFailed
// 0x0300 (0x0300 - 0x0000)
struct SHGameplayHudWidget_OnFabricationFailed final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Quantity;                                          // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnFabricationFailed;

// Function Cronos.SHGameplayHudWidget.OnItemCollected
// 0x0300 (0x0300 - 0x0000)
struct SHGameplayHudWidget_OnItemCollected final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic)
	int32                                         Quantity;                                          // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2FC[0x4];                                      // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemCollected;

// Function Cronos.SHGameplayHudWidget.OnItemPickupFailed
// 0x0300 (0x0300 - 0x0000)
struct SHGameplayHudWidget_OnItemPickupFailed final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          InventoryItem;                                     // 0x02F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2F9[0x7];                                      // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemPickupFailed;

// Function Cronos.SHGameplayHudWidget.OnItemUseFailed
// 0x02F8 (0x02F8 - 0x0000)
struct SHGameplayHudWidget_OnItemUseFailed final
{
public:
	struct FSHItemDataStruct                      ItemData;                                          // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemUseFailed;

// Function Cronos.SHGameplayHudWidget.OnNewSoulCollected
// 0x000C (0x000C - 0x0000)
struct SHGameplayHudWidget_OnNewSoulCollected final
{
public:
	class FName                                   InSoulID;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESoulInteractionType                          InSoulInteractionType;                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnNewSoulCollected;

// Function Cronos.SHGameplayHudWidget.OnPlayerSettingsChanged
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayHudWidget_OnPlayerSettingsChanged final
{
public:
	class UPlayerProfile*                         Settings;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_OnPlayerSettingsChanged;

// Function Cronos.SHGameplayHudWidget.SetHudTargetOpacity
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayHudWidget_SetHudTargetOpacity final
{
public:
	float                                         InNewOpacity;                                      // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInInstant;                                        // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudTargetOpacity;

// Function Cronos.SHGameplayHudWidget.SetHudVisibility
// 0x0002 (0x0002 - 0x0000)
struct SHGameplayHudWidget_SetHudVisibility final
{
public:
	bool                                          NewVisibility;                                     // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPopNotification;                                  // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudVisibility;

// Function Cronos.SHGameplayHudWidget.GetContainerDynamicWidgets
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayHudWidget_GetContainerDynamicWidgets final
{
public:
	class UCronosContainerDynamicWidgets*         ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayHudWidget_GetContainerDynamicWidgets;

// Function Cronos.SHGameplayMenuInventoryButton.OnSetEqipped
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuInventoryButton_OnSetEqipped final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetEqipped;

// Function Cronos.SHGameplayMenuInventoryButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuInventoryButton_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetHighlight;

// Function Cronos.TakeRecorderPlayAnimComponent.OnMontageEnded
// 0x0010 (0x0010 - 0x0000)
struct TakeRecorderPlayAnimComponent_OnMontageEnded final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TakeRecorderPlayAnimComponent_OnMontageEnded;

// Function Cronos.SHGameplayMenuInventorySubCategory.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuInventorySubCategory_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuInventorySubCategory_OnSetHighlight;

// Function Cronos.SHGameplayMenuMapsButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuMapsButton_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuMapsButton_OnSetHighlight;

// Function Cronos.SHGameplayMenuMemoButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuMemoButton_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuMemoButton_OnSetHighlight;

// Function Cronos.SHGameplayMenuMemoSubCategory.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuMemoSubCategory_OnSetHighlight final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuMemoSubCategory_OnSetHighlight;

// Function Cronos.SHGameplayMenuSectionDatabaseWidget.OnItemSelected
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMenuSectionDatabaseWidget_OnItemSelected final
{
public:
	class UWidget*                                SelectedWidget;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_OnItemSelected;

// Function Cronos.SHGameplayMenuSectionDatabaseWidget.GetFocusedDatabaseCategory
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory final
{
public:
	EBTDatabaseItemCategory                       ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory;

// Function Cronos.SHGameplayMenuSectionDatabaseWidget.IsSelectionScreenActive
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftCurrentSelection
// 0x0002 (0x0002 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection final
{
public:
	bool                                          InsufficentResources;                              // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftItem
// 0x000C (0x000C - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_CanCraftItem final
{
public:
	class FName                                   Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InsufficentResources;                              // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftItem;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.DebugNavigate
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_DebugNavigate final
{
public:
	int32                                         XMove;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         YMove;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_DebugNavigate;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetCraftingProgress
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricatorSelectionData
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetSelectionItemData
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.HideMenu
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_HideMenu final
{
public:
	bool                                          bForce;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_HideMenu;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.IsInFailedCraftingState
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnDiscardChoice
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice final
{
public:
	bool                                          Accepted;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ChosenAmount;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.RefreshControlsBox
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox final
{
public:
	TArray<struct FSHGameplayControlDataStruct>   InDefaultControlsData;                             // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox;

// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricationData_BP
// 0x00F0 (0x00F0 - 0x0000)
struct SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP final
{
public:
	class FName                                   ItemRowName;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFabricationDataStruct                 ReturnValue;                                       // 0x0008(0x00E8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP;

// Function Cronos.SHGameplayMenuSectionSoulsWidget.GetCurrentSelection
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayMenuSectionSoulsWidget_GetCurrentSelection final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_GetCurrentSelection;

// Function Cronos.SHGameplayMenuSectionSoulsWidget.OnSelectionChanged
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayMenuSectionSoulsWidget_OnSelectionChanged final
{
public:
	int32                                         NewSection;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_OnSelectionChanged;

// Function Cronos.SHGameplayMenuWidget.GetCurrentSection
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuWidget_GetCurrentSection final
{
public:
	ESHGameplayMenuSectionEnum                    ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuWidget_GetCurrentSection;

// Function Cronos.SHGameplayMenuWidget.SelectSection
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuWidget_SelectSection final
{
public:
	bool                                          Next;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuWidget_SelectSection;

// Function Cronos.SHGameplayReadingWidget.Hide
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayReadingWidget_Hide final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayReadingWidget_Hide;

// Function Cronos.SHGameplayReadingWidget.HideInstant
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayReadingWidget_HideInstant final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayReadingWidget_HideInstant;

// Function Cronos.SHGameplayReadingWidget.SetText
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayReadingWidget_SetText final
{
public:
	class FText                                   newText;                                           // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayReadingWidget_SetText;

// Function Cronos.SHGameplayReadingWidget.Show
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayReadingWidget_Show final
{
public:
	class FText                                   Transcript;                                        // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayReadingWidget_Show;

// Function Cronos.SHGameplayReadingWidget.IsAvailable
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayReadingWidget_IsAvailable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayReadingWidget_IsAvailable;

// Function Cronos.SHGameplaySaveMenuWidget.HideInstant
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_HideInstant final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_HideInstant;

// Function Cronos.SHGameplaySaveMenuWidget.PlayHide
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_PlayHide final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayHide;

// Function Cronos.SHGameplaySaveMenuWidget.PlaySetup
// 0x0010 (0x0010 - 0x0000)
struct SHGameplaySaveMenuWidget_PlaySetup final
{
public:
	class ASHSavePoint*                           SavePoint;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlaySetup;

// Function Cronos.SHGameplaySaveMenuWidget.PlayShow
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_PlayShow final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayShow;

// Function Cronos.SHGameplaySaveMenuWidget.IsAvailable
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_IsAvailable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_IsAvailable;

// Function Cronos.SHGameplayStatics.AcquireContentBundle
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_AcquireContentBundle final
{
public:
	class UObject*                                InWorldContextObject;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InMainBundleIndex;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSubBundleIndex;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AcquireContentBundle;

// Function Cronos.SHGameplayStatics.AcquiredDefaultStoreItems
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_AcquiredDefaultStoreItems final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AcquiredDefaultStoreItems;

// Function Cronos.SHGameplayStatics.AddFullyUpgradedWeaponToUpgradedList
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ItemName;                                          // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList;

// Function Cronos.SHGameplayStatics.AddItemToContributedValuablesList
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayStatics_AddItemToContributedValuablesList final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGuid                                  InItemID;                                          // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_AddItemToContributedValuablesList;

// Function Cronos.SHGameplayStatics.AddItemToCraftedList
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_AddItemToCraftedList final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ItemName;                                          // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_AddItemToCraftedList;

// Function Cronos.SHGameplayStatics.AddPointAndExtendSpline
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayStatics_AddPointAndExtendSpline final
{
public:
	class USplineComponent*                       Spline;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                position;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AddPointAndExtendSpline;

// Function Cronos.SHGameplayStatics.ApplyEffectWithDurationSetByCaller
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayStatics_ApplyEffectWithDurationSetByCaller final
{
public:
	class UAbilitySystemComponent*                AbilitySystemComponent;                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameplayEffect>            EffectToApply;                                     // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         duration;                                          // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FActiveGameplayEffectHandle            ReturnValue;                                       // 0x0014(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_ApplyEffectWithDurationSetByCaller;

// Function Cronos.SHGameplayStatics.AttachToFlashlight
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_AttachToFlashlight final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AttachToFlashlight;

// Function Cronos.SHGameplayStatics.AttachToHead
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_AttachToHead final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 AttachOwner;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AttachToHead;

// Function Cronos.SHGameplayStatics.CapsuleTraceMultiWithRotation
// 0x00B8 (0x00B8 - 0x0000)
struct SHGameplayStatics_CapsuleTraceMultiWithRotation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               orientation;                                       // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5A[0x6];                                       // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B1[0x7];                                       // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_CapsuleTraceMultiWithRotation;

// Function Cronos.SHGameplayStatics.CheckAngleBetweenVectors
// 0x0038 (0x0038 - 0x0000)
struct SHGameplayStatics_CheckAngleBetweenVectors final
{
public:
	struct FVector                                VectorA;                                           // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                VectorB;                                           // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_CheckAngleBetweenVectors;

// Function Cronos.SHGameplayStatics.CheckNewGamePlusTransferableData
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_CheckNewGamePlusTransferableData final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_CheckNewGamePlusTransferableData;

// Function Cronos.SHGameplayStatics.ClearIntroCutsceneChoice
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_ClearIntroCutsceneChoice final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ClearIntroCutsceneChoice;

// Function Cronos.SHGameplayStatics.ClearUnlockedAdditionalContentBundles
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_ClearUnlockedAdditionalContentBundles final
{
public:
	class UObject*                                InWorldContextObject;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ClearUnlockedAdditionalContentBundles;

// Function Cronos.SHGameplayStatics.DisableTravelerAttachmentsPhysics
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_DisableTravelerAttachmentsPhysics final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_DisableTravelerAttachmentsPhysics;

// Function Cronos.SHGameplayStatics.DrawBoneDebug
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_DrawBoneDebug final
{
public:
	class ACharacter*                             Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBones                                        bone;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DrawRadius;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_DrawBoneDebug;

// Function Cronos.SHGameplayStatics.DrawLineIn3D
// 0x0058 (0x0058 - 0x0000)
struct SHGameplayStatics_DrawLineIn3D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         DepthPriority;                                     // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Thickness;                                         // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Lifetime;                                          // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_DrawLineIn3D;

// Function Cronos.SHGameplayStatics.EnemiesMerged
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_EnemiesMerged final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_EnemiesMerged;

// Function Cronos.SHGameplayStatics.ExtractRootMotionFromSource
// 0x0070 (0x0070 - 0x0000)
struct SHGameplayStatics_ExtractRootMotionFromSource final
{
public:
	class UAnimSequenceBase*                      anim;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ExtractRootMotionFromSource;

// Function Cronos.SHGameplayStatics.FindCurveTime
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_FindCurveTime final
{
public:
	float                                         InAlpha;                                           // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBlendTime;                                       // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UCurveFloat*                      InCurve;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_FindCurveTime;

// Function Cronos.SHGameplayStatics.FInterpToConstantAngle
// 0x0014 (0x0014 - 0x0000)
struct SHGameplayStatics_FInterpToConstantAngle final
{
public:
	float                                         Current;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Target;                                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Speed;                                             // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_FInterpToConstantAngle;

// Function Cronos.SHGameplayStatics.ForceSeparateTranslucencyEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_ForceSeparateTranslucencyEnabled final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          State;                                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_ForceSeparateTranslucencyEnabled;

// Function Cronos.SHGameplayStatics.GameFinished
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GameFinished final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameplayDifficulty                           InOnDifficulty;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GameFinished;

// Function Cronos.SHGameplayStatics.GetAllAnimSequencesFromBlendSpace
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetAllAnimSequencesFromBlendSpace final
{
public:
	class UBlendSpace*                            BlendSpace;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UAnimSequence*>                  AnimationAssets;                                   // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetAllAnimSequencesFromBlendSpace;

// Function Cronos.SHGameplayStatics.GetAnimSlotName
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetAnimSlotName final
{
public:
	const class AActor*                           AnimatedActor;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAnimationSlot                                Slot;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetAnimSlotName;

// Function Cronos.SHGameplayStatics.GetBoneFromName
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetBoneFromName final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   bone;                                              // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBones                                        ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetBoneFromName;

// Function Cronos.SHGameplayStatics.GetBoneName
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetBoneName final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBones                                        bone;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetBoneName;

// Function Cronos.SHGameplayStatics.GetCurrentMachineAndStateIndices
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetCurrentMachineAndStateIndices final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateMachine;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MachineIndex;                                      // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetCurrentMachineAndStateIndices;

// Function Cronos.SHGameplayStatics.GetFirstViewportTransform
// 0x0060 (0x0060 - 0x0000)
struct SHGameplayStatics_GetFirstViewportTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetFirstViewportTransform;

// Function Cronos.SHGameplayStatics.GetGameplayDifficulty
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetGameplayDifficulty final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameplayDifficulty                           ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetGameplayDifficulty;

// Function Cronos.SHGameplayStatics.GetHitDirection
// 0x0118 (0x0118 - 0x0000)
struct SHGameplayStatics_GetHitDirection final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetHitDirection;

// Function Cronos.SHGameplayStatics.GetIntroCutsceneChoicesMask
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetIntroCutsceneChoicesMask final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneChoicesMask;

// Function Cronos.SHGameplayStatics.GetIntroCutsceneRightChoicesNumber
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetIntroCutsceneRightChoicesNumber final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneRightChoicesNumber;

// Function Cronos.SHGameplayStatics.GetLinesCount
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetLinesCount final
{
public:
	class FString                                 String;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetLinesCount;

// Function Cronos.SHGameplayStatics.GetPlayGameMode
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetPlayGameMode final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayGameMode*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetPlayGameMode;

// Function Cronos.SHGameplayStatics.GetRootMotionTranslation
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayStatics_GetRootMotionTranslation final
{
public:
	class UAnimationAsset*                        AnimationAsset;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetRootMotionTranslation;

// Function Cronos.SHGameplayStatics.GetRotatorInterpTo
// 0x0050 (0x0050 - 0x0000)
struct SHGameplayStatics_GetRotatorInterpTo final
{
public:
	struct FRotator                               Current;                                           // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               Target;                                            // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorInterpTo;

// Function Cronos.SHGameplayStatics.GetRotatorsComponentDelta
// 0x000C (0x000C - 0x0000)
struct SHGameplayStatics_GetRotatorsComponentDelta final
{
public:
	float                                         InRot1;                                            // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InRot2;                                            // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsComponentDelta;

// Function Cronos.SHGameplayStatics.GetRotatorsDelta
// 0x0048 (0x0048 - 0x0000)
struct SHGameplayStatics_GetRotatorsDelta final
{
public:
	struct FRotator                               InRot1;                                            // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               InRot2;                                            // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsDelta;

// Function Cronos.SHGameplayStatics.GetSHInputDevice
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetSHInputDevice final
{
public:
	const class UObject*                          WorldContextObjectd;                               // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameBaseInputDevice                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetSHInputDevice;

// Function Cronos.SHGameplayStatics.GetShowFlagValue
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_GetShowFlagValue final
{
public:
	class FString                                 InName;                                            // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetShowFlagValue;

// Function Cronos.SHGameplayStatics.GetYawAngleBetweenActorAndTarget
// 0x0028 (0x0028 - 0x0000)
struct SHGameplayStatics_GetYawAngleBetweenActorAndTarget final
{
public:
	const class AActor*                           Actor;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetYawAngleBetweenActorAndTarget;

// Function Cronos.SHGameplayStatics.HasContentBundleBeenAcquired
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_HasContentBundleBeenAcquired final
{
public:
	class UObject*                                InWorldContextObject;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InMainBundleIndex;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InSubBundleIndex;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_HasContentBundleBeenAcquired;

// Function Cronos.SHGameplayStatics.HasDefaultStoreItemsAcquired
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_HasDefaultStoreItemsAcquired final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_HasDefaultStoreItemsAcquired;

// Function Cronos.SHGameplayStatics.HasEverFinishedGame
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_HasEverFinishedGame final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_HasEverFinishedGame;

// Function Cronos.SHGameplayStatics.HideTips
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_HideTips final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_HideTips;

// Function Cronos.SHGameplayStatics.IsCurrentGameNewGamePlus
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsCurrentGameNewGamePlus final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentGameNewGamePlus;

// Function Cronos.SHGameplayStatics.IsCurrentPlaythroughFirst
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsCurrentPlaythroughFirst final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentPlaythroughFirst;

// Function Cronos.SHGameplayStatics.IsDeluxeBundleAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsDeluxeBundleAvailable final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsDeluxeBundleAvailable;

// Function Cronos.SHGameplayStatics.IsDifficultyAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsDifficultyAvailable final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameplayDifficulty                           InGameplayDifficulty;                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsDifficultyAvailable;

// Function Cronos.SHGameplayStatics.IsInChasingArea
// 0x0028 (0x0028 - 0x0000)
struct SHGameplayStatics_IsInChasingArea final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Extent;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsInChasingArea;

// Function Cronos.SHGameplayStatics.IsItNewGamePlusDifficulty
// 0x0002 (0x0002 - 0x0000)
struct SHGameplayStatics_IsItNewGamePlusDifficulty final
{
public:
	EGameplayDifficulty                           InGameplayDifficulty;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_IsItNewGamePlusDifficulty;

// Function Cronos.SHGameplayStatics.IsNewGamePlusAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsNewGamePlusAvailable final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsNewGamePlusAvailable;

// Function Cronos.SHGameplayStatics.IsPlayerSkinAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsPlayerSkinAvailable final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPlayerSkin                                   PlayerSkin;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsPlayerSkinAvailable;

// Function Cronos.SHGameplayStatics.IsPreOrderBundleAvailable
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsPreOrderBundleAvailable final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsPreOrderBundleAvailable;

// Function Cronos.SHGameplayStatics.IsUsingGamepad
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_IsUsingGamepad final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsUsingGamepad;

// Function Cronos.SHGameplayStatics.LockSkin
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_LockSkin final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPlayerSkin                                   PlayerSkin;                                        // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_LockSkin;

// Function Cronos.SHGameplayStatics.MarkActorDirty
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_MarkActorDirty final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_MarkActorDirty;

// Function Cronos.SHGameplayStatics.NormalizeAngle
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_NormalizeAngle final
{
public:
	float                                         Angle;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_NormalizeAngle;

// Function Cronos.SHGameplayStatics.PlayerDied
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_PlayerDied final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_PlayerDied;

// Function Cronos.SHGameplayStatics.PrintNoFlow
// 0x0038 (0x0038 - 0x0000)
struct SHGameplayStatics_PrintNoFlow final
{
public:
	class FString                                 String;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DisplayTime;                                       // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_PrintNoFlow;

// Function Cronos.SHGameplayStatics.RequestGameplayTagChildren
// 0x0028 (0x0028 - 0x0000)
struct SHGameplayStatics_RequestGameplayTagChildren final
{
public:
	struct FGameplayTag                           GameplayTag;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayTagContainer                  ReturnValue;                                       // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_RequestGameplayTagChildren;

// Function Cronos.SHGameplayStatics.ResetActorGuid
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_ResetActorGuid final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ResetActorGuid;

// Function Cronos.SHGameplayStatics.SaveStationUsed
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_SaveStationUsed final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_SaveStationUsed;

// Function Cronos.SHGameplayStatics.SetGameplayDifficulty
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_SetGameplayDifficulty final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGameplayDifficulty                           InGameplayDifficulty;                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SetGameplayDifficulty;

// Function Cronos.SHGameplayStatics.SetIntroCutsceneChoice
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_SetIntroCutsceneChoice final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InChoiceIndex;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsRightChoice;                                    // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SetIntroCutsceneChoice;

// Function Cronos.SHGameplayStatics.SetIsEditorOnly
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_SetIsEditorOnly final
{
public:
	class UActorComponent*                        Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bValue;                                            // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SetIsEditorOnly;

// Function Cronos.SHGameplayStatics.SetNextMontageSection
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayStatics_SetNextMontageSection final
{
public:
	const class USkeletalMeshComponent*           SkeletalMeshComponent;                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NextSection;                                       // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OptionalSectionName;                               // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_SetNextMontageSection;

// Function Cronos.SHGameplayStatics.SetPlayerSkin
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_SetPlayerSkin final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPlayerSkin                                   PlayerSkin;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SetPlayerSkin;

// Function Cronos.SHGameplayStatics.SetShowFlagValue
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_SetShowFlagValue final
{
public:
	class FString                                 InName;                                            // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSet;                                              // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SetShowFlagValue;

// Function Cronos.SHGameplayStatics.ShowEndGameCreditsWidget
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_ShowEndGameCreditsWidget final
{
public:
	class UObject*                                InWorldContextObject;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayEndGameCreditsWidget*          ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameCreditsWidget;

// Function Cronos.SHGameplayStatics.ShowEndGameWidget
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_ShowEndGameWidget final
{
public:
	class UObject*                                InWorldContextObject;                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayEndGameWidget*                 ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameWidget;

// Function Cronos.SHGameplayStatics.ShowTips
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_ShowTips final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           Tips;                                              // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ShowTips;

// Function Cronos.SHGameplayStatics.ShowTipsFromPreset
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_ShowTipsFromPreset final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDataTableRowHandle                    Preset;                                            // 0x0008(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_ShowTipsFromPreset;

// Function Cronos.SHGameplayStatics.SpawnActorOnSameLevel
// 0x0080 (0x0080 - 0x0000)
struct SHGameplayStatics_SpawnActorOnSameLevel final
{
public:
	class UClass*                                 Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Transform;                                         // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OwningActor;                                       // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_SpawnActorOnSameLevel;

// Function Cronos.SHGameplayStatics.SphereOverlapComponentsByProfile
// 0x0070 (0x0070 - 0x0000)
struct SHGameplayStatics_SphereOverlapComponentsByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SpherePos;                                         // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceColor;                                        // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6D[0x3];                                       // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_SphereOverlapComponentsByProfile;

// Function Cronos.SHGameplayStatics.TakeNewGamePlusTransferableDataSnapshot
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot;

// Function Cronos.SHGameplayStatics.UnlockSkin
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_UnlockSkin final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPlayerSkin                                   PlayerSkin;                                        // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_UnlockSkin;

// Function Cronos.SHGameplayStatics.UnwindAngle
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_UnwindAngle final
{
public:
	float                                         Angle;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_UnwindAngle;

// Function Cronos.SHGameplayWeaponModeWidget.OnActiveSlotChanged
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayWeaponModeWidget_OnActiveSlotChanged final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InPrevSlotIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnActiveSlotChanged;

// Function Cronos.SHGameplayWeaponModeWidget.OnInputDeviceChanged
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayWeaponModeWidget_OnInputDeviceChanged final
{
public:
	EGameBaseInputDevice                          InNewInputDevice;                                  // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnInputDeviceChanged;

// Function Cronos.EnergyGrenadeProjectile.SlowdownEnemy
// 0x0120 (0x0120 - 0x0000)
struct EnergyGrenadeProjectile_SlowdownEnemy final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnergyGrenadeProjectile_SlowdownEnemy;

// Function Cronos.SHHittableObject.OnHit
// 0x0028 (0x0028 - 0x0000)
struct SHHittableObject_OnHit final
{
public:
	class USceneComponent*                        HitComponent;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                hitLoc;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHHitSource                                  hitSource;                                         // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHittableObject_OnHit;

// Function Cronos.SHHudPlay.GetZOrderForDisplayableWidget
// 0x0010 (0x0010 - 0x0000)
struct SHHudPlay_GetZOrderForDisplayableWidget final
{
public:
	const class UObject*                          InWorldContextObject;                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBTDisplayableWidgetLayerType                 InWidgetLayer;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_GetZOrderForDisplayableWidget;

// Function Cronos.SHHudPlay.SetHUDWidget
// 0x0008 (0x0008 - 0x0000)
struct SHHudPlay_SetHUDWidget final
{
public:
	class USHGameplayHudWidget*                   InWidget;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_SetHUDWidget;

// Function Cronos.SHHudPlay.SetSoulExtractionStartingData
// 0x0028 (0x0028 - 0x0000)
struct SHHudPlay_SetSoulExtractionStartingData final
{
public:
	struct FDataTableRowHandle                    InExtractionData;                                  // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	ESoulExtractionPhase                          InBeginningPhase;                                  // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGuid                                  InExtractionSourceGUID;                            // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHudPlay_SetSoulExtractionStartingData;

// Function Cronos.SHHudPlay.GetInGameMenuManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct SHHudPlay_GetInGameMenuManagerComponent final
{
public:
	class UBTInGameMenuManagerComponent*          ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_GetInGameMenuManagerComponent;

// Function Cronos.SHHudPlay.GetNotificationManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct SHHudPlay_GetNotificationManagerComponent final
{
public:
	class UBTNotificationManagerComponent*        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_GetNotificationManagerComponent;

// Function Cronos.SHHudPlay.GetUIAudioDataAsset
// 0x0008 (0x0008 - 0x0000)
struct SHHudPlay_GetUIAudioDataAsset final
{
public:
	class UBTUIAudioDataAsset*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_GetUIAudioDataAsset;

// Function Cronos.SHHudPlay.GetWidgetFloatingManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct SHHudPlay_GetWidgetFloatingManagerComponent final
{
public:
	class UBTWidgetFloatingManagerComponent*      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHudPlay_GetWidgetFloatingManagerComponent;

// Function Cronos.SHInteractionSlot.ProcessInteractionRequest
// 0x0018 (0x0018 - 0x0000)
struct SHInteractionSlot_ProcessInteractionRequest final
{
public:
	TScriptInterface<class ISHInteraction>        Interaction;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionSlot_ProcessInteractionRequest;

// Function Cronos.SHInteractionSlot.HasInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionSlot_HasInteraction final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionSlot_HasInteraction;

// Function Cronos.SHInteractionGenericSlot.ProcessGenericInteractionStop
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericSlot_ProcessGenericInteractionStop final
{
public:
	struct FSHInteractionGenericStopData          StopData;                                          // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericSlot_ProcessGenericInteractionStop;

// Function Cronos.SHInteractionIconComponent.GetCurrentSlot
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconComponent_GetCurrentSlot final
{
public:
	class USHInteractionIconSlotComponent*        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetCurrentSlot;

// Function Cronos.SHInteractionIconComponent.GetDetectionState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconComponent_GetDetectionState final
{
public:
	EDetectionState                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetDetectionState;

// Function Cronos.SHInteractionIconComponent.GetInteractionIconWidget
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconComponent_GetInteractionIconWidget final
{
public:
	class USHInteractionIconWidget*               ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetInteractionIconWidget;

// Function Cronos.SHInteractionIconManagerComponent.AddOpacityMultiplier
// 0x0010 (0x0010 - 0x0000)
struct SHInteractionIconManagerComponent_AddOpacityMultiplier final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Multiplier;                                        // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionIconManagerComponent_AddOpacityMultiplier;

// Function Cronos.SHInteractionIconManagerComponent.RemoveOpacityMultiplier
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconManagerComponent_RemoveOpacityMultiplier final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconManagerComponent_RemoveOpacityMultiplier;

// Function Cronos.WeatherSystemManager.SetAmbientDustSystemDisabled
// 0x0010 (0x0010 - 0x0000)
struct WeatherSystemManager_SetAmbientDustSystemDisabled final
{
public:
	bool                                          IsDisable;                                         // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_SetAmbientDustSystemDisabled;

// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolume
// 0x0028 (0x0028 - 0x0000)
struct WeatherSystemManager_GetEncompassedAmbientDustVolume final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ANiagaraAmbientDustVolume*              ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolume;

// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolumes
// 0x0030 (0x0030 - 0x0000)
struct WeatherSystemManager_GetEncompassedAmbientDustVolumes final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ANiagaraAmbientDustVolume*>      ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolumes;

// Function Cronos.WeatherSystemManager.GetEncompassedDustVolume
// 0x0020 (0x0020 - 0x0000)
struct WeatherSystemManager_GetEncompassedDustVolume final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ANiagaraDustVolume*                     ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedDustVolume;

// Function Cronos.WeatherSystemManager.GetEncompassedSnowVolume
// 0x0020 (0x0020 - 0x0000)
struct WeatherSystemManager_GetEncompassedSnowVolume final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ANiagaraSnowVolume*                     ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedSnowVolume;

// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct WeatherSystemManager_GetRegisteredAmbientDustVolumeCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumeCount;

// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumes
// 0x0010 (0x0010 - 0x0000)
struct WeatherSystemManager_GetRegisteredAmbientDustVolumes final
{
public:
	TArray<class ANiagaraAmbientDustVolume*>      ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumes;

// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct WeatherSystemManager_GetRegisteredDustVolumeCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumeCount;

// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumes
// 0x0010 (0x0010 - 0x0000)
struct WeatherSystemManager_GetRegisteredDustVolumes final
{
public:
	TArray<class ANiagaraDustVolume*>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumes;

// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct WeatherSystemManager_GetRegisteredSnowVolumeCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumeCount;

// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumes
// 0x0010 (0x0010 - 0x0000)
struct WeatherSystemManager_GetRegisteredSnowVolumes final
{
public:
	TArray<class ANiagaraSnowVolume*>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumes;

// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabled
// 0x0001 (0x0001 - 0x0000)
struct WeatherSystemManager_IsAmbientDustSystemDisabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabled;

// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabledBy
// 0x0010 (0x0010 - 0x0000)
struct WeatherSystemManager_IsAmbientDustSystemDisabledBy final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabledBy;

// Function Cronos.SHInteractionIconSlotComponent.SetIsSlotEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconSlotComponent_SetIsSlotEnabled final
{
public:
	bool                                          bInSlotEnabled;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconSlotComponent_SetIsSlotEnabled;

// Function Cronos.SHInteractionIconSlotComponent.IsSlotEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconSlotComponent_IsSlotEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconSlotComponent_IsSlotEnabled;

// Function Cronos.SHInteractionIconWidget.GetCircleProgressState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconWidget_GetCircleProgressState final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconWidget_GetCircleProgressState;

// Function Cronos.SHInteractionIconWidget.GetOwnerActor
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconWidget_GetOwnerActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconWidget_GetOwnerActor;

// Function Cronos.SHInteractionIconWidget.OnPlayerItemChanged
// 0x000C (0x000C - 0x0000)
struct SHInteractionIconWidget_OnPlayerItemChanged final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ItemQuantity;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconWidget_OnPlayerItemChanged;

// Function Cronos.SHInteractionIconWidget.SetCircleProgressState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconWidget_SetCircleProgressState final
{
public:
	bool                                          bState;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconWidget_SetCircleProgressState;

// Function Cronos.SHInteractionIconWidget.SetPercent
// 0x0004 (0x0004 - 0x0000)
struct SHInteractionIconWidget_SetPercent final
{
public:
	float                                         Percent;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconWidget_SetPercent;

// Function Cronos.SHInteriorExteriorVolume.GetCharacterPlay
// 0x0008 (0x0008 - 0x0000)
struct SHInteriorExteriorVolume_GetCharacterPlay final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteriorExteriorVolume_GetCharacterPlay;

// Function Cronos.SHInteriorExteriorVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHInteriorExteriorVolume_IsPointWithin final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteriorExteriorVolume_IsPointWithin;

// Function Cronos.SHInventoryRenderer.GetRenderTarget
// 0x0008 (0x0008 - 0x0000)
struct SHInventoryRenderer_GetRenderTarget final
{
public:
	class UTextureRenderTarget2D*                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryRenderer_GetRenderTarget;

// Function Cronos.SHInventoryRenderer.GetUserWidgetObject
// 0x0008 (0x0008 - 0x0000)
struct SHInventoryRenderer_GetUserWidgetObject final
{
public:
	class USHGameplayMenuSectionInventoryWidget*  ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryRenderer_GetUserWidgetObject;

// Function Cronos.SHInventoryWeaponModesMenuWidget.GetAmmoCount
// 0x000C (0x000C - 0x0000)
struct SHInventoryWeaponModesMenuWidget_GetAmmoCount final
{
public:
	class FName                                   modeName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryWeaponModesMenuWidget_GetAmmoCount;

// Function Cronos.SoulExtractionNestedMenuWidget.IsPhaseAllowedOnBackground
// 0x0002 (0x0002 - 0x0000)
struct SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground final
{
public:
	ESoulExtractionPhase                          InPhase;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground;

// Function Cronos.SHItemInvestigationExecutive.SetAllActionsBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetAllActionsBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetAllActionsBlocked;

// Function Cronos.SHItemInvestigationExecutive.SetCameraAnchor
// 0x0018 (0x0018 - 0x0000)
struct SHItemInvestigationExecutive_SetCameraAnchor final
{
public:
	struct FVector                                InCameraAnchor;                                    // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraAnchor;

// Function Cronos.SHItemInvestigationExecutive.SetCameraDefaultFocialLength
// 0x0004 (0x0004 - 0x0000)
struct SHItemInvestigationExecutive_SetCameraDefaultFocialLength final
{
public:
	float                                         InFocialLength;                                    // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraDefaultFocialLength;

// Function Cronos.SHItemInvestigationExecutive.SetCameraMovementBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetCameraMovementBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraMovementBlocked;

// Function Cronos.SHItemInvestigationExecutive.SetCameraZoomBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetCameraZoomBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraZoomBlocked;

// Function Cronos.SHItemInvestigationExecutive.SetCustomTranscriptData
// 0x0028 (0x0028 - 0x0000)
struct SHItemInvestigationExecutive_SetCustomTranscriptData final
{
public:
	TSoftObjectPtr<class USHTranscriptData>       InCustomTranscriptData;                            // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCustomTranscriptData;

// Function Cronos.SHItemInvestigationExecutive.SetExitBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetExitBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetExitBlocked;

// Function Cronos.SHItemInvestigationExecutive.SetRotateItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetRotateItemBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetRotateItemBlocked;

// Function Cronos.SHItemInvestigationExecutive.SetTranscirptBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetTranscirptBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetTranscirptBlocked;

// Function Cronos.SHItemInvestigationExecutive.GetCameraAnchor
// 0x0018 (0x0018 - 0x0000)
struct SHItemInvestigationExecutive_GetCameraAnchor final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetCameraAnchor;

// Function Cronos.SHItemInvestigationExecutive.GetInvestigatedItemActor
// 0x0008 (0x0008 - 0x0000)
struct SHItemInvestigationExecutive_GetInvestigatedItemActor final
{
public:
	class ASHItem*                                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetInvestigatedItemActor;

// Function Cronos.SHItemInvestigationExecutive.IsAllActionsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsAllActionsBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsAllActionsBlocked;

// Function Cronos.SHItemInvestigationExecutive.IsCameraMovementBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsCameraMovementBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraMovementBlocked;

// Function Cronos.SHItemInvestigationExecutive.IsCameraZoomBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsCameraZoomBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraZoomBlocked;

// Function Cronos.SHItemInvestigationExecutive.IsExitBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsExitBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsExitBlocked;

// Function Cronos.SHItemInvestigationExecutive.IsRotateItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsRotateItemBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsRotateItemBlocked;

// Function Cronos.SHItemInvestigationExecutive.IsTranscirptBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsTranscirptBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsTranscirptBlocked;

// Function Cronos.SHItemWeaponRangedMultiMode.OnPlayerWeaponModeContainerChanged
// 0x0004 (0x0004 - 0x0000)
struct SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged final
{
public:
	int32                                         ModContainerIndex;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged;

// Function Cronos.SHLegacyMergeComponent.GetDamageMultiplier
// 0x0004 (0x0004 - 0x0000)
struct SHLegacyMergeComponent_GetDamageMultiplier final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLegacyMergeComponent_GetDamageMultiplier;

// Function Cronos.SHLegacyMergeComponent.HasChestProtection
// 0x0001 (0x0001 - 0x0000)
struct SHLegacyMergeComponent_HasChestProtection final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLegacyMergeComponent_HasChestProtection;

// Function Cronos.SHLegacyMergeComponent.HasMergedWith
// 0x0002 (0x0002 - 0x0000)
struct SHLegacyMergeComponent_HasMergedWith final
{
public:
	ESHMonsterType                                Type;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLegacyMergeComponent_HasMergedWith;

// Function Cronos.SHLegacyMergeComponent.IsMonsterMerging
// 0x0001 (0x0001 - 0x0000)
struct SHLegacyMergeComponent_IsMonsterMerging final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLegacyMergeComponent_IsMonsterMerging;

// Function Cronos.SHLegacyMergeComponent.OnMergingStarted
// 0x0001 (0x0001 - 0x0000)
struct SHLegacyMergeComponent_OnMergingStarted final
{
public:
	ESHMonsterType                                bodyType;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLegacyMergeComponent_OnMergingStarted;

// Function Cronos.SHLocalFogVolumetricActor.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHLocalFogVolumetricActor_SetEnabled final
{
public:
	bool                                          bInEnabled;                                        // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocalFogVolumetricActor_SetEnabled;

// Function Cronos.SHLocalFogVolumetricActor.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHLocalFogVolumetricActor_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocalFogVolumetricActor_IsEnabled;

// Function Cronos.SHLocomotionAnimInstance.GetMoveAlpha
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionAnimInstance_GetMoveAlpha final
{
public:
	int32                                         PoseIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMoveAlpha;

// Function Cronos.SHLocomotionAnimInstance.GetMovementInputValue
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionAnimInstance_GetMovementInputValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMovementInputValue;

// Function Cronos.SHLocomotionAnimInstance.GetVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHLocomotionAnimInstance_GetVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetVelocity;

// Function Cronos.SHLocomotionAnimInstance.HasMovementInput
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_HasMovementInput final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasMovementInput;

// Function Cronos.SHLocomotionAnimInstance.IsMoving
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsMoving final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsMoving;

// Function Cronos.SHLocomotionAnimInstance.ShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_ShouldMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldMove;

// Function Cronos.SHLocomotionAnimInstance.ShouldNotMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_ShouldNotMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldNotMove;

// Function Cronos.SHLocomotionRangeAnimInstance.GetGaitValue
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetGaitValue final
{
public:
	EPlayGait                                     ForGait;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetGaitValue;

// Function Cronos.SHLocomotionRangeAnimInstance.GetBestStartAnim
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetBestStartAnim final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetBestStartAnim;

// Function Cronos.SHLocomotionRangeAnimInstance.AimingNotReloading
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_AimingNotReloading final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_AimingNotReloading;

// Function Cronos.SHLocomotionRangeAnimInstance.GetDesiredGaitValue
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetDesiredGaitValue final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetDesiredGaitValue;

// Function Cronos.SHLocomotionRangeAnimInstance.GetMoveAimAlpha
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetMoveAimAlpha final
{
public:
	int32                                         PoseIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetMoveAimAlpha;

// Function Cronos.SHLocomotionRangeAnimInstance.GetPlayCharacterOwner
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetPlayCharacterOwner final
{
public:
	class ASHCharacterPlay*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetPlayCharacterOwner;

// Function Cronos.SHLocomotionRangeAnimInstance.GetTurnInPlaceSubcomponent
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent final
{
public:
	class USHAnimTurnInPlaceSubcomp*              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent;

// Function Cronos.SHLocomotionRangeAnimInstance.HasAnyGait
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_HasAnyGait final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasAnyGait;

// Function Cronos.SHLocomotionRangeAnimInstance.hasGameplayTag
// 0x000C (0x000C - 0x0000)
struct SHLocomotionRangeAnimInstance_hasGameplayTag final
{
public:
	struct FGameplayTag                           Tag;                                               // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_hasGameplayTag;

// Function Cronos.SHLocomotionRangeAnimInstance.HasZeroGait
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_HasZeroGait final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasZeroGait;

// Function Cronos.SHLocomotionRangeAnimInstance.IdleToMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IdleToMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToMove;

// Function Cronos.SHLocomotionRangeAnimInstance.IdleToStart
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IdleToStart final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToStart;

// Function Cronos.SHLocomotionRangeAnimInstance.IsIn180ActionDegreeRange
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange;

// Function Cronos.SHLocomotionRangeAnimInstance.IsNotAimTurning
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsNotAimTurning final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsNotAimTurning;

// Function Cronos.SHLocomotionRangeAnimInstance.MoveToIdle
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_MoveToIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToIdle;

// Function Cronos.SHLocomotionRangeAnimInstance.MoveToStops
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_MoveToStops final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToStops;

// Function Cronos.SHLocomotionRangeAnimInstance.StartsToMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_StartsToMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToMove;

// Function Cronos.SHLocomotionRangeAnimInstance.StartsToStops
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_StartsToStops final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToStops;

// Function Cronos.SHLocomotionRangeAnimInstance.StartToIdle
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_StartToIdle final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartToIdle;

// Function Cronos.SHLocomotionRangeAnimInstance.WantTurnInPlace
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_WantTurnInPlace final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_WantTurnInPlace;

// Function Cronos.SHLootManager.ShouldCreateLoot
// 0x0001 (0x0001 - 0x0000)
struct SHLootManager_ShouldCreateLoot final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLootManager_ShouldCreateLoot;

// Function Cronos.SHMainMenuWidget.BeginCustomLevel
// 0x0028 (0x0028 - 0x0000)
struct SHMainMenuWidget_BeginCustomLevel final
{
public:
	struct FStreamableLevelHandle                 LevelHandle;                                       // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginCustomLevel;

// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPoint
// 0x0120 (0x0120 - 0x0000)
struct SHMainMenuWidget_BeginGameFromSpawnPoint final
{
public:
	struct FSpawnPointData                        SpawnPointData;                                    // 0x0000(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UMovieConfig*                           Movie;                                             // 0x0110(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonSkippableLen;                                   // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IsNewGame;                                         // 0x011C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11D[0x3];                                      // 0x011D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPoint;

// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPointHandle
// 0x0030 (0x0030 - 0x0000)
struct SHMainMenuWidget_BeginGameFromSpawnPointHandle final
{
public:
	struct FSpawnPointHandle                      SpawnPointHandle;                                  // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic)
	class UMovieConfig*                           Movie;                                             // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonSkippableLen;                                   // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IsNewGame;                                         // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2E[0x2];                                       // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPointHandle;

// Function Cronos.SHMainMenuWidget.BeginNewGameFromDASpawnpoint
// 0x0008 (0x0008 - 0x0000)
struct SHMainMenuWidget_BeginNewGameFromDASpawnpoint final
{
public:
	int32                                         inx;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IsNewGame;                                         // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromDASpawnpoint;

// Function Cronos.SHMainMenuWidget.BeginNewGameFromSpawnPoint
// 0x0010 (0x0010 - 0x0000)
struct SHMainMenuWidget_BeginNewGameFromSpawnPoint final
{
public:
	class UMovieConfig*                           Movie;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonSkippableLen;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromSpawnPoint;

// Function Cronos.SHNPCLocomotionAnimInstance.ShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHNPCLocomotionAnimInstance_ShouldMove final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldMove;

// Function Cronos.SHNPCLocomotionAnimInstance.ShouldTurnInPlace
// 0x0001 (0x0001 - 0x0000)
struct SHNPCLocomotionAnimInstance_ShouldTurnInPlace final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldTurnInPlace;

// Function Cronos.SHMonsterManagerComponent.AddEnemy
// 0x0008 (0x0008 - 0x0000)
struct SHMonsterManagerComponent_AddEnemy final
{
public:
	class AActor*                                 enemy;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterManagerComponent_AddEnemy;

// Function Cronos.SHMonsterManagerComponent.GetCorpses
// 0x0010 (0x0010 - 0x0000)
struct SHMonsterManagerComponent_GetCorpses final
{
public:
	TArray<class ACronosBaseEnemyCharacter*>      ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterManagerComponent_GetCorpses;

// Function Cronos.SHMonsterManagerComponent.GetEnemies
// 0x0010 (0x0010 - 0x0000)
struct SHMonsterManagerComponent_GetEnemies final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemies;

// Function Cronos.SHMonsterManagerComponent.GetEnemiesAsPawns
// 0x0010 (0x0010 - 0x0000)
struct SHMonsterManagerComponent_GetEnemiesAsPawns final
{
public:
	TArray<class APawn*>                          ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemiesAsPawns;

// Function Cronos.SHMonsterManagerComponent.RemoveEnemy
// 0x0008 (0x0008 - 0x0000)
struct SHMonsterManagerComponent_RemoveEnemy final
{
public:
	class AActor*                                 enemy;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterManagerComponent_RemoveEnemy;

// Function Cronos.SHMonsterSpawner.SetupSpawner
// 0x0010 (0x0010 - 0x0000)
struct SHMonsterSpawner_SetupSpawner final
{
public:
	TSubclassOf<class AActor>                     ActorToSpawn;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class AAIController>              AIController;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterSpawner_SetupSpawner;

// Function Cronos.SHMusicSwitchVolume.SetIsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHMusicSwitchVolume_SetIsEnabled final
{
public:
	bool                                          bInIsEnabled;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMusicSwitchVolume_SetIsEnabled;

// Function Cronos.SHMusicSwitchVolume.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHMusicSwitchVolume_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMusicSwitchVolume_IsEnabled;

// Function Cronos.SHPOVDetectorComponent.SetLinePoints
// 0x0018 (0x0018 - 0x0000)
struct SHPOVDetectorComponent_SetLinePoints final
{
public:
	const class USceneComponent*                  Point0;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  Point1;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  Point2;                                            // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetLinePoints;

// Function Cronos.SHPOVDetectorComponent.SetManyProximityPoints
// 0x0010 (0x0010 - 0x0000)
struct SHPOVDetectorComponent_SetManyProximityPoints final
{
public:
	TArray<class USceneComponent*>                NewPoints;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetManyProximityPoints;

// Function Cronos.SHPOVDetectorComponent.SetProximityPoints
// 0x0010 (0x0010 - 0x0000)
struct SHPOVDetectorComponent_SetProximityPoints final
{
public:
	const class USceneComponent*                  Point0;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class USceneComponent*                  Point1;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetProximityPoints;

// Function Cronos.SHPOVDetectorComponent.ArePointsAligned
// 0x0001 (0x0001 - 0x0000)
struct SHPOVDetectorComponent_ArePointsAligned final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_ArePointsAligned;

// Function Cronos.SHPushableComponent.Initialize
// 0x0018 (0x0018 - 0x0000)
struct SHPushableComponent_Initialize final
{
public:
	class UStaticMeshComponent*                   InMainMesh;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UCapsuleComponent*>              InAnimSpots;                                       // 0x0008(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_Initialize;

// Function Cronos.SHPushableComponent.Interact
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_Interact final
{
public:
	class ASHCharacterPlay*                       InInteractingCharacter;                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_Interact;

// Function Cronos.SHPushableComponent.SetComponentBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHPushableComponent_SetComponentBlocked final
{
public:
	bool                                          Blocked;                                           // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	const class UObject*                          Object;                                            // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_SetComponentBlocked;

// Function Cronos.SHPushableComponent.WillReachMaxDistance
// 0x0020 (0x0020 - 0x0000)
struct SHPushableComponent_WillReachMaxDistance final
{
public:
	struct FVector                                PushVector;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHPushableComponent_WillReachMaxDistance;

// Function Cronos.SHPushableComponent.FindBestAnimSpot
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_FindBestAnimSpot final
{
public:
	class UCapsuleComponent*                      ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_FindBestAnimSpot;

// Function Cronos.SHPushableComponent.GetPushingInput
// 0x0018 (0x0018 - 0x0000)
struct SHPushableComponent_GetPushingInput final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_GetPushingInput;

// Function Cronos.SHPushableComponent.IsComponentBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_IsComponentBlocked final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_IsComponentBlocked;

// Function Cronos.SHPushableComponent.ReachedMaxDistanceLimit
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_ReachedMaxDistanceLimit final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ReachedMaxDistanceLimit;

// Function Cronos.SHPushingObjectAnimInstance.ApplyMovementStopped
// 0x0018 (0x0018 - 0x0000)
struct SHPushingObjectAnimInstance_ApplyMovementStopped final
{
public:
	struct FVector                                StoppedMovementInput;                              // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushingObjectAnimInstance_ApplyMovementStopped;

// Function Cronos.SHPushingObjectAnimInstance.GetBlockedInputValue
// 0x0018 (0x0018 - 0x0000)
struct SHPushingObjectAnimInstance_GetBlockedInputValue final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushingObjectAnimInstance_GetBlockedInputValue;

// Function Cronos.SHSavePoint.ManualInteractRequest
// 0x0010 (0x0010 - 0x0000)
struct SHSavePoint_ManualInteractRequest final
{
public:
	class ASHCharacterPlay*                       Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SkipMoveToSpot;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSavePoint_ManualInteractRequest;

// Function Cronos.SHSavePoint.OnInteractionEnded
// 0x0001 (0x0001 - 0x0000)
struct SHSavePoint_OnInteractionEnded final
{
public:
	bool                                          WasAborted;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_OnInteractionEnded;

// Function Cronos.SHSavePoint.ProcessProximityBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct SHSavePoint_ProcessProximityBeginOverlap final
{
public:
	class UPrimitiveComponent*                    OverlappedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComponent;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          FromSweep;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessProximityBeginOverlap;

// Function Cronos.SHSectionInventoryExamineWidget.GetCurrentItemData
// 0x02F8 (0x02F8 - 0x0000)
struct SHSectionInventoryExamineWidget_GetCurrentItemData final
{
public:
	struct FSHItemDataStruct                      ReturnValue;                                       // 0x0000(0x02F8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSectionInventoryExamineWidget_GetCurrentItemData;

// Function Cronos.SHSettingOptionsPanel.ShowTextVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowTextVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTextVisualization;

// Function Cronos.SHSettingOptionsPanel.GetCenterDotData
// 0x0008 (0x0008 - 0x0000)
struct SHSettingOptionsPanel_GetCenterDotData final
{
public:
	struct FCenterDotData                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetCenterDotData;

// Function Cronos.SHSettingOptionsPanel.GetControlSchemeData
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_GetControlSchemeData final
{
public:
	EControllerIcons                              ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetControlSchemeData;

// Function Cronos.SHSettingOptionsPanel.GetHintsData
// 0x0088 (0x0088 - 0x0000)
struct SHSettingOptionsPanel_GetHintsData final
{
public:
	struct FHintsData                             ReturnValue;                                       // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetHintsData;

// Function Cronos.SHSettingOptionsPanel.GetInteractionIndicatorData
// 0x0008 (0x0008 - 0x0000)
struct SHSettingOptionsPanel_GetInteractionIndicatorData final
{
public:
	struct FInteractionIndicatorData              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetInteractionIndicatorData;

// Function Cronos.SHSettingOptionsPanel.GetReticleData
// 0x0014 (0x0014 - 0x0000)
struct SHSettingOptionsPanel_GetReticleData final
{
public:
	struct FReticleData                           ReturnValue;                                       // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetReticleData;

// Function Cronos.SHSettingOptionsPanel.GetTranscriptionData
// 0x0080 (0x0080 - 0x0000)
struct SHSettingOptionsPanel_GetTranscriptionData final
{
public:
	struct FTranscriptionData                     ReturnValue;                                       // 0x0000(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTranscriptionData;

// Function Cronos.SHSettingOptionsPanel.GetTutorialsData
// 0x0068 (0x0068 - 0x0000)
struct SHSettingOptionsPanel_GetTutorialsData final
{
public:
	struct FTutorialsData                         ReturnValue;                                       // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTutorialsData;

// Function Cronos.SHSettingOptionsPanel.ShowCenterDotVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowCenterDotVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowCenterDotVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowColorVisionDeficiencyVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowControlSchemeVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowControlSchemeVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlSchemeVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowControlTipsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowControlTipsVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlTipsVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowHintsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowHintsVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowHintsVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowInteractionIndicatorVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowInteractionIndicatorVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowInteractionIndicatorVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowReticleVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowReticleVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowReticleVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowTranscriptionVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowTranscriptionVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTranscriptionVisualization;

// Function Cronos.SHSettingOptionsPanel.ShowTutorialsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowTutorialsVisualization final
{
public:
	bool                                          Show_0;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTutorialsVisualization;

// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel
// 0x01C8 (0x01C8 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel final
{
public:
	struct FHitResult                             OutHitResult;                                      // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FRotator                               OutHitRotation;                                    // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHalfHeight;                           // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHeightScalar;                         // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                InWorldContext;                                    // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleRadius;                                   // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleFromHalfHeight;                           // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleToHalfHeight;                             // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_134[0x4];                                      // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InFromLocation;                                    // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InToLocation;                                      // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InFromRotation;                                    // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               InToRotation;                                      // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InRotationPrecisionAngle;                          // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTraceDensity;                                    // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTopTraceHeightScalar;                            // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBottomTraceHeightScalar;                         // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCollisionPullbackTime;                           // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               InTraceChannel;                                    // 0x01AC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InTraceComplex;                                    // 0x01AD(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1AE[0x2];                                      // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         InActorsToIgnore;                                  // 0x01B0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         InDrawDebugDuration;                               // 0x01C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01C4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C5[0x3];                                      // 0x01C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel;

// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent
// 0x0190 (0x0190 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent final
{
public:
	struct FHitResult                             OutHitResult;                                      // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FRotator                               OutHitRotation;                                    // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHalfHeight;                           // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHeightScalar;                         // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCapsuleComponent*                      InCapsuleComponent;                                // 0x0120(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleRadiusIncrease;                           // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleToHalfHeight;                             // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InToLocation;                                      // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InToDeltaRotation;                                 // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InRotationPrecisionAngle;                          // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTraceDensity;                                    // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTopTraceHeightScalar;                            // 0x0168(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBottomTraceHeightScalar;                         // 0x016C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCollisionPullbackTime;                           // 0x0170(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InTraceComplex;                                    // 0x0174(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_175[0x3];                                      // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         InActorsToIgnore;                                  // 0x0178(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         InDrawDebugDuration;                               // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x018C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18D[0x3];                                      // 0x018D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent;

// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile
// 0x01D0 (0x01D0 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile final
{
public:
	struct FHitResult                             OutHitResult;                                      // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FRotator                               OutHitRotation;                                    // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHalfHeight;                           // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHitCapsuleHeightScalar;                         // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                InWorldContext;                                    // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleRadius;                                   // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleFromHalfHeight;                           // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCapsuleToHalfHeight;                             // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_134[0x4];                                      // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InFromLocation;                                    // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InToLocation;                                      // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InFromRotation;                                    // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               InToRotation;                                      // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InRotationPrecisionAngle;                          // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTraceDensity;                                    // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTopTraceHeightScalar;                            // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBottomTraceHeightScalar;                         // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InCollisionPullbackTime;                           // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InCollisionProfileName;                            // 0x01AC(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InTraceComplex;                                    // 0x01B4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1B5[0x3];                                      // 0x01B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         InActorsToIgnore;                                  // 0x01B8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         InDrawDebugDuration;                               // 0x01C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1CD[0x3];                                      // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile;

// Function Cronos.SHTraversalLadder.ActivateInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalLadder_ActivateInteraction final
{
public:
	class USHInteractionGenericComponent*         InteractionGenericComponent;                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ActivateInteraction;

// Function Cronos.SHTraversalLadder.OnTraversalStarted
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_OnTraversalStarted final
{
public:
	ESHDetectionSide                              side;                                              // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalStarted;

// Function Cronos.SHTraversalLadder.ProcessSetupTraversalEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_ProcessSetupTraversalEnd final
{
public:
	bool                                          WasCompleted;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessSetupTraversalEnd;

// Function Cronos.SHTraversalLadder.ProcessStartTraversalMontageEnd
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalLadder_ProcessStartTraversalMontageEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInterrupted;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessStartTraversalMontageEnd;

// Function Cronos.SHTraversalLadderAnimInstance.OnOwnerGameplayEvent
// 0x00B8 (0x00B8 - 0x0000)
struct SHTraversalLadderAnimInstance_OnOwnerGameplayEvent final
{
public:
	struct FGameplayTag                           EventTag;                                          // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayEventData                     EventData;                                         // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_OnOwnerGameplayEvent;

// Function Cronos.SHTraversalLadderAnimInstance.SetIsPlayingCycle
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadderAnimInstance_SetIsPlayingCycle final
{
public:
	bool                                          bNewPlayingCycle;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_SetIsPlayingCycle;

// Function Cronos.SHWeaponManageCmbSubcomp.IsWeaponHidden
// 0x0001 (0x0001 - 0x0000)
struct SHWeaponManageCmbSubcomp_IsWeaponHidden final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_IsWeaponHidden;

// Function Cronos.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnEquipWeaponEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnEquipWeaponEnd;

// Function Cronos.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd;

// Function Cronos.SHWeaponManageCmbSubcomp.RequestEquipWeapon
// 0x000C (0x000C - 0x0000)
struct SHWeaponManageCmbSubcomp_RequestEquipWeapon final
{
public:
	class FName                                   WeaponDataRowName;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Instant;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestEquipWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.RequestUnequipWeapon
// 0x0001 (0x0001 - 0x0000)
struct SHWeaponManageCmbSubcomp_RequestUnequipWeapon final
{
public:
	bool                                          Instant;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestUnequipWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.SpawnAndSetWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_SpawnAndSetWeapon final
{
public:
	class FName                                   WeaponDataRowName;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_SpawnAndSetWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.GetCurrentMeleeWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon final
{
public:
	class ASHItemWeaponMelee*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.GetDefaultMeleeWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon final
{
public:
	class ASHItemWeaponMelee*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetEquippedWeapon final
{
public:
	class ASHItemWeapon*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeapon;

// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeaponName
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetEquippedWeaponName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeaponName;

// Function Cronos.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName;

// Function Cronos.SHWeaponManageCmbSubcomp.HasEquippedWeapon
// 0x0001 (0x0001 - 0x0000)
struct SHWeaponManageCmbSubcomp_HasEquippedWeapon final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_HasEquippedWeapon;

// Function Cronos.SingleStashGridItem.GetItemRowName
// 0x0008 (0x0008 - 0x0000)
struct SingleStashGridItem_GetItemRowName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_GetItemRowName;

// Function Cronos.SingleStashGridItem.Init
// 0x0028 (0x0028 - 0x0000)
struct SingleStashGridItem_Init final
{
public:
	struct FInventoryItemDataStruct               ItemInSlot;                                        // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
	class UUserWidget*                            ParentWidget;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          PureIcon;                                          // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SingleStashGridItem_Init;

// Function Cronos.SingleStashGridItem.IsEmptySlot
// 0x0001 (0x0001 - 0x0000)
struct SingleStashGridItem_IsEmptySlot final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_IsEmptySlot;

// Function Cronos.SingleStashGridItem.IsItemFocused
// 0x0001 (0x0001 - 0x0000)
struct SingleStashGridItem_IsItemFocused final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_IsItemFocused;

// Function Cronos.SingleStashGridItem.OnActionPerformed
// 0x0004 (0x0004 - 0x0000)
struct SingleStashGridItem_OnActionPerformed final
{
public:
	int32                                         Amount;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_OnActionPerformed;

// Function Cronos.SingleStashGridItem.OnAnySlotReassigned
// 0x000C (0x000C - 0x0000)
struct SingleStashGridItem_OnAnySlotReassigned final
{
public:
	int32                                         InSlotIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InNewWeaponModeContainerIndex;                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InPrevWeaponModeContainerIndex;                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_OnAnySlotReassigned;

// Function Cronos.SingleStashGridItem.OnItemInitialized
// 0x0001 (0x0001 - 0x0000)
struct SingleStashGridItem_OnItemInitialized final
{
public:
	bool                                          PureIcon;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_OnItemInitialized;

// Function Cronos.SingleStashGridItem.OnWeaponSlotChanged
// 0x0004 (0x0004 - 0x0000)
struct SingleStashGridItem_OnWeaponSlotChanged final
{
public:
	int32                                         InNewSlotIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_OnWeaponSlotChanged;

// Function Cronos.SingleStashGridItem.SetAvailabilityHighlight
// 0x0002 (0x0002 - 0x0000)
struct SingleStashGridItem_SetAvailabilityHighlight final
{
public:
	bool                                          Set;                                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_SetAvailabilityHighlight;

// Function Cronos.SingleStashGridItem.SetItemFocused
// 0x0001 (0x0001 - 0x0000)
struct SingleStashGridItem_SetItemFocused final
{
public:
	bool                                          Val;                                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SingleStashGridItem_SetItemFocused;

// Function Cronos.SleepingEnemyMimic.InitNiagaraSystems
// 0x0010 (0x0010 - 0x0000)
struct SleepingEnemyMimic_InitNiagaraSystems final
{
public:
	class UNiagaraComponent*                      ArmTentacles;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UNiagaraComponent*                      HeadTentacles;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SleepingEnemyMimic_InitNiagaraSystems;

// Function Cronos.SmartGunFireComponent.StartedOverheat
// 0x0010 (0x0010 - 0x0000)
struct SmartGunFireComponent_StartedOverheat final
{
public:
	class UAnimMontage*                           Montage;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESHAnimEndType                                AnimEndType;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SmartGunFireComponent_StartedOverheat;

// Function Cronos.SoulDeletionConfirmationWidget.SetSelectedSoulToDelete
// 0x0010 (0x0010 - 0x0000)
struct SoulDeletionConfirmationWidget_SetSelectedSoulToDelete final
{
public:
	class FText                                   InSoulName;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulDeletionConfirmationWidget_SetSelectedSoulToDelete;

// Function Cronos.SoulExtractionProgressableWidget.StartProgress
// 0x0004 (0x0004 - 0x0000)
struct SoulExtractionProgressableWidget_StartProgress final
{
public:
	float                                         InForDuration;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoulExtractionProgressableWidget_StartProgress;

// Function Cronos.TentacleGrabVFXManager.OnGrabStateChange
// 0x0001 (0x0001 - 0x0000)
struct TentacleGrabVFXManager_OnGrabStateChange final
{
public:
	ETentacleGrabState                            NewState;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabStateChange;

// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetReady
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady;

// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetShotOut
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut;

// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_Retreact
// 0x0004 (0x0004 - 0x0000)
struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact;

// Function Cronos.TrailerEnemyActor.GetAbsorptionComponent
// 0x0008 (0x0008 - 0x0000)
struct TrailerEnemyActor_GetAbsorptionComponent final
{
public:
	class UAbsorptionComponent*                   ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_GetAbsorptionComponent;

// Function Cronos.TrailerEnemyActor.GetArmorComponentTest
// 0x0008 (0x0008 - 0x0000)
struct TrailerEnemyActor_GetArmorComponentTest final
{
public:
	class UArmorComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_GetArmorComponentTest;

// Function Cronos.TrailerEnemyActor.Mapping_RefreshAppearance
// 0x0004 (0x0004 - 0x0000)
struct TrailerEnemyActor_Mapping_RefreshAppearance final
{
public:
	EEnemyArchetype                               InArchetype;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         InAttributes;                                      // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         InRank;                                            // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EGenders                                      InGender;                                          // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_RefreshAppearance;

// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceConfig
// 0x0008 (0x0008 - 0x0000)
struct TrailerEnemyActor_Mapping_SetAppearanceConfig final
{
public:
	class UAppearanceConfig*                      InConfig;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceConfig;

// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceTags
// 0x0020 (0x0020 - 0x0000)
struct TrailerEnemyActor_Mapping_SetAppearanceTags final
{
public:
	struct FGameplayTagContainer                  InTags;                                            // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceTags;

// Function Cronos.TrailerEnemyActor.TestAbsorb
// 0x0001 (0x0001 - 0x0000)
struct TrailerEnemyActor_TestAbsorb final
{
public:
	uint8                                         InRank;                                            // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_TestAbsorb;

// Function Cronos.TrailerEnemyActor.GetTeethMeshTest
// 0x0008 (0x0008 - 0x0000)
struct TrailerEnemyActor_GetTeethMeshTest final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrailerEnemyActor_GetTeethMeshTest;

}

