#include "Memory.hpp"; #include "Maths.hpp"; #include "ObfuscateString.h" #include #include #include #include // Constants const std::string PLUGIN_NAME = "WuchangFF"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string gameExecutable = "Project_Plague-Win64-Shipping.exe"; const float defaultAspect = 1.777778; // Default aspect that must not be compensated because FOV is already HOR+ // Logger std::shared_ptr logger; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; static float baseAspect = 2.2222223; // Base game aspect ratio // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; static bool g_fov_fix_enabled = false; static bool g_aspect_ratio_fix_enabled = false; static bool g_DOF_fix_enabled = false; static bool g_Vignetting_fix_enabled = false; static bool g_Fog_fix_enabled = false; static int g_AdditionalFOVValue = 0; // Shared values static float g_FOV_In = 0; static float g_Compensated_FOV = 0; static float g_FOV_Out = 0; // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* Aspectaddress_1 = nullptr; static uint8_t* Aspectaddress_2 = nullptr; static uint8_t* DOFaddress = nullptr; static uint8_t* Vignettingaddress = nullptr; static uint8_t* Fogaddress = nullptr; // FOV Addresses uintptr_t t_fov_address_to_patch = 0; uintptr_t t_aspect_address_to_patch = 0; // VEH debugger handles PVOID vehFOVHandle = nullptr; PVOID vehApectHandle_1 = nullptr; PVOID vehApectHandle_2 = nullptr; // Prototypes static void FOVFixEnabled(bool fix_enabled); static void AspectFixEnabled(bool fix_enabled); static void DOFFixEnabled(bool fix_enabled); static void VignettingFixEnabled(bool fix_enabled); static void FogFixEnabled(bool fix_enabled); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) { g_fix_enabled = enabled; if (g_fix_enabled && !AOBScanDone) { logger->info("--------------- AOB scan started ---------------"); if (FOVaddress == nullptr) { constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 0F ?? ?? 8B"); FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 3E1037A - EB 08 - jmp "Project_Plague-Win64-Shipping.exe" + 3E10384 //"Project_Plague-Win64-Shipping.exe" + 3E1037C - F3 0F 10 83 E0 02 00 00 - movss xmm0, [rbx + 000002E0] //"Project_Plague-Win64-Shipping.exe" + 3E10384 - F3 0F 11 47 30 - movss[rdi + 30], xmm0 //"Project_Plague-Win64-Shipping.exe" + 3E10389 - 0F 57 C0 - xorps xmm0, xmm0 //"Project_Plague-Win64-Shipping.exe" + 3E1038C - 8B 83 F0 02 00 00 - mov eax, [rbx + 000002F0] if (!FOVaddress) logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress)); FOVaddress += 0xa; // Offset for the target opcode } } if (Aspectaddress_1 == nullptr) { constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("C3 CC CC CC CC CC CC CC CC 48 89 ?? ?? ?? 57 48 ?? ?? ?? 0F ?? ?? 48 ?? ?? 48 ?? ?? 0F ?? ?? ?? 0F ?? ?? ?? F2 0F"); Aspectaddress_1 = Memory::AOBScan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 10A7443 - 89 41 44 - mov[rcx + 44], eax //"Project_Plague-Win64-Shipping.exe" + 10A7446 - 8B 42 48 - mov eax, [rdx + 48] //"Project_Plague-Win64-Shipping.exe" + 10A7449 - 89 41 48 - mov[rcx + 48], eax //"Project_Plague-Win64-Shipping.exe" + 10A744C - 8B 49 4C - mov ecx, [rcx + 4C] //"Project_Plague-Win64-Shipping.exe" + 10A744F - 33 4A 4C - xor ecx, [rdx + 4C] if (!Aspectaddress_1) logger->warn("Aspect ratio #1 signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Aspect ratio #1 signature found at address: 0x{:X}.", reinterpret_cast(Aspectaddress_1)); Aspectaddress_1 += 0x62; } } if (Aspectaddress_2 == nullptr) { constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("C3 CC CC CC CC CC 48 89 ?? ?? ?? 57 48 ?? ?? ?? 0F ?? ?? 48 ?? ?? 48 ?? ?? 0F ?? ?? ?? 0F ?? ?? ?? F2 0F"); Aspectaddress_2 = Memory::AOBScan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 1914483 - 89 41 44 - mov[rcx + 44], eax //"Project_Plague-Win64-Shipping.exe" + 1914486 - 8B 42 48 - mov eax, [rdx + 48] //"Project_Plague-Win64-Shipping.exe" + 1914489 - 89 41 48 - mov[rcx + 48], eax //"Project_Plague-Win64-Shipping.exe" + 191448C - 8B 49 4C - mov ecx, [rcx + 4C] //"Project_Plague-Win64-Shipping.exe" + 191448F - 33 4A 4C - xor ecx, [rdx + 4C] if (!Aspectaddress_2) logger->warn("Aspect ratio #2 signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Aspect ratio #2 signature found at address: 0x{:X}.", reinterpret_cast(Aspectaddress_2)); Aspectaddress_2 += 0x5F; } } if (DOFaddress == nullptr) { constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("48 ?? ?? 8B ?? ?? E8 ?? ?? ?? ?? 48 ?? ?? 48 6B ?? ?? 48 8D"); DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 2BD06A4 - 48 8B 05 1D 15 9D 05 - mov rax, ["Project_Plague-Win64-Shipping.exe" + 85A1BC8] //"Project_Plague-Win64-Shipping.exe" + 2BD06AB - 48 8B CB - mov rcx, rbx //"Project_Plague-Win64-Shipping.exe" + 2BD06AE - 8B 78 04 - mov edi, [rax + 04] //"Project_Plague-Win64-Shipping.exe" + 2BD06B1 - E8 AA 5F 8A 01 - call "Project_Plague-Win64-Shipping.exe" + 4476660 //"Project_Plague-Win64-Shipping.exe" + 2BD06B6 - 48 63 C8 - movsxd rcx, eax if (!DOFaddress) logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress)); DOFaddress += 0x3; } } if (Vignettingaddress == nullptr) { constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB"); Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 4474088 - C7 83 B0 1F 00 00 00 00 80 3F - mov[rbx + 00001FB0], 3F800000 //"Project_Plague-Win64-Shipping.exe" + 4474092 - 48 8B 05 87 FE 1F 04 - mov rax, ["Project_Plague-Win64-Shipping.exe" + 8673F20] //"Project_Plague-Win64-Shipping.exe" + 4474099 - 8B 08 - mov ecx, [rax] //"Project_Plague-Win64-Shipping.exe" + 447409B - 83 F9 02 - cmp ecx, 02 //"Project_Plague-Win64-Shipping.exe" + 447409E - 7D 08 - jnl "Project_Plague-Win64-Shipping.exe" + 44740A8 if (!Vignettingaddress) logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast(Vignettingaddress)); } } if (Fogaddress == nullptr) { constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 8B"); Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); //"Project_Plague-Win64-Shipping.exe" + 28E27FD - 48 8B 05 54 9A C6 05 - mov rax, ["Project_Plague-Win64-Shipping.exe" + 854C258] //"Project_Plague-Win64-Shipping.exe" + 28E2804 - 83 78 04 01 - cmp dword ptr[rax + 04], 01 //"Project_Plague-Win64-Shipping.exe" + 28E2808 - 75 04 - jne "Project_Plague-Win64-Shipping.exe" + 28E280E //"Project_Plague-Win64-Shipping.exe" + 28E280A - B3 01 - mov bl, 01 //"Project_Plague-Win64-Shipping.exe" + 28E280C - EB 02 - jmp "Project_Plague-Win64-Shipping.exe" + 28E2810 if (!Fogaddress) logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); else { logger->info("Fog signature found at address: 0x{:X}.", reinterpret_cast(Fogaddress)); } } if (FOVaddress && Aspectaddress_1 && Aspectaddress_2 && DOFaddress && Vignettingaddress && Fogaddress) { logger->info("All AOB signatures found. Ready to patch..."); AOBScanDone = true; } logger->info("--------------- AOB scan finished ---------------"); } if (g_fix_enabled) { if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled); if (Aspectaddress_1 && Aspectaddress_2) AspectFixEnabled(g_aspect_ratio_fix_enabled); if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled); if (Vignettingaddress) VignettingFixEnabled(g_Vignetting_fix_enabled); if (Fogaddress) FogFixEnabled(g_Fog_fix_enabled); } else { if (FOVaddress) FOVFixEnabled(false); if (Aspectaddress_1 && Aspectaddress_2) AspectFixEnabled(false); if (DOFaddress) DOFFixEnabled(false); if (Vignettingaddress) VignettingFixEnabled(false); if (Fogaddress) FogFixEnabled(false); logger->info("All fixes disabled."); } } extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) { g_fov_fix_enabled = enabled; if (!init) FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled); // FOV fix must be enabled when aspect ratio is too to compensate FOV } // Setters for Reshade addon call extern "C" __declspec(dllexport) void SetAspectRatioFixEnabled(bool enabled, bool init) { g_aspect_ratio_fix_enabled = enabled; if (!init) AspectFixEnabled(g_aspect_ratio_fix_enabled); } extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init) { g_DOF_fix_enabled = enabled; if (!init) DOFFixEnabled(g_DOF_fix_enabled); } extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init) { g_Vignetting_fix_enabled = enabled; if (!init) VignettingFixEnabled(g_Vignetting_fix_enabled); } extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init) { g_Fog_fix_enabled = enabled; if (!init) FogFixEnabled(g_Fog_fix_enabled); } extern "C" __declspec(dllexport) void SetFOV(int fov) { g_AdditionalFOVValue = fov; } // Getters for Reshade addon call extern "C" __declspec(dllexport) float GetFOVIn() { return g_FOV_In; } extern "C" __declspec(dllexport) float GetCompensatedFOV() { return g_Compensated_FOV; } extern "C" __declspec(dllexport) float GetFOVOut() { return g_FOV_Out; } // VEH debugger breakpoint fixes LONG WINAPI FOVVehHandler(PEXCEPTION_POINTERS ep) { if (!ep || !ep->ContextRecord || !ep->ExceptionRecord) return EXCEPTION_CONTINUE_SEARCH; if (ep->ExceptionRecord->ExceptionCode != EXCEPTION_SINGLE_STEP) return EXCEPTION_CONTINUE_SEARCH; CONTEXT* ctx = ep->ContextRecord; // Check if instruction breakpoint is the one targeted if (ctx->Rip == reinterpret_cast(FOVaddress)) { t_fov_address_to_patch = static_cast(ctx->Rdi) + 0x30; float* xmm0 = reinterpret_cast(&ctx->Xmm0); g_FOV_In = *xmm0; // Calculate compensated FOV if aspect fix is checked if (g_aspect_ratio_fix_enabled && baseAspect > defaultAspect) g_Compensated_FOV = *xmm0 = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio); else g_Compensated_FOV = *xmm0; *xmm0 += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0); g_FOV_Out = *xmm0; *reinterpret_cast(t_fov_address_to_patch) = g_FOV_Out; // Patch new FOV value in memory // Skip original opcode size in bytes otherwise the game will crash ctx->Rip += 5; return EXCEPTION_CONTINUE_EXECUTION; } return EXCEPTION_CONTINUE_SEARCH; } LONG WINAPI AspectVehHandler_1(PEXCEPTION_POINTERS ep) { if (!ep || !ep->ContextRecord || !ep->ExceptionRecord) return EXCEPTION_CONTINUE_SEARCH; if (ep->ExceptionRecord->ExceptionCode != EXCEPTION_SINGLE_STEP) return EXCEPTION_CONTINUE_SEARCH; CONTEXT* ctx = ep->ContextRecord; // Check if instruction breakpoint is the one targeted if (ctx->Rip == reinterpret_cast(Aspectaddress_1)) { // Retrieves the addresse where aspect ratio will be stored t_aspect_address_to_patch = static_cast(ctx->Rcx) + 0x48; // Retrieves where the base aspect ratio is actually stored baseAspect = *reinterpret_cast(&ctx->Rax); *reinterpret_cast(t_aspect_address_to_patch) = baseAspect; // Patch base aspect ratio // Skip original opcode size in bytes otherwise the game will crash ctx->Rip += 3; return EXCEPTION_CONTINUE_EXECUTION; } return EXCEPTION_CONTINUE_SEARCH; } LONG WINAPI AspectVehHandler_2(PEXCEPTION_POINTERS ep) { if (!ep || !ep->ContextRecord || !ep->ExceptionRecord) return EXCEPTION_CONTINUE_SEARCH; if (ep->ExceptionRecord->ExceptionCode != EXCEPTION_SINGLE_STEP) return EXCEPTION_CONTINUE_SEARCH; CONTEXT* ctx = ep->ContextRecord; // Check if instruction breakpoint is the one targeted if (ctx->Rip == reinterpret_cast(Aspectaddress_2)) { // Retrieves the addresse where aspect ratio will be stored t_aspect_address_to_patch = static_cast(ctx->Rcx) + 0x48; *reinterpret_cast(t_aspect_address_to_patch) = aspectRatio; // Patch new aspect ratio value in memory // Skip original opcode size in bytes otherwise the game will crash ctx->Rip += 3; return EXCEPTION_CONTINUE_EXECUTION; } return EXCEPTION_CONTINUE_SEARCH; } // Code injection functions static void FOVFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && FOVaddress) { vehFOVHandle = nullptr; vehFOVHandle = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(FOVaddress), vehFOVHandle ,true, FOVVehHandler, 0); if (vehFOVHandle) logger->info("FOV fix enabled and hardware breakpoint armed"); } if (!fix_enabled && FOVaddress) { if (vehFOVHandle) vehFOVHandle = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(FOVaddress), vehFOVHandle, false, nullptr, 0); if (!vehFOVHandle) logger->info("FOV fix disabled and hardware breakpoint disarmed"); } } static void AspectFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Aspectaddress_1 && Aspectaddress_2) { vehApectHandle_1 = nullptr; vehApectHandle_2 = nullptr; vehApectHandle_1 = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(Aspectaddress_1), vehApectHandle_1, true, AspectVehHandler_1, 1); vehApectHandle_2 = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(Aspectaddress_2), vehApectHandle_2, true, AspectVehHandler_2, 2); if (vehApectHandle_1 && vehApectHandle_2) logger->info("Aspect ratio fix enabled and hardware breakpoint armed"); if (FOVaddress) FOVFixEnabled(true); // Compensate FOV if aspect fix is checked } if (!fix_enabled && Aspectaddress_1) { if (vehApectHandle_1) vehApectHandle_1 = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(Aspectaddress_1), vehApectHandle_1, false, nullptr, 1); if (vehApectHandle_2) vehApectHandle_2 = Memory::SetupOrClearHardwareBreakPointForAllThreads(reinterpret_cast(Aspectaddress_2), vehApectHandle_2, false, nullptr, 2); if (!vehApectHandle_1 && !vehApectHandle_2) logger->info("Aspect ratio fix disabled and hardware breakpoint disarmed"); // When aspect fix is unchecked no more FOV compensation is needed if (FOVaddress && !g_fov_fix_enabled) FOVFixEnabled(false); } } // Memory patch fixes static void DOFFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && DOFaddress) { Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0 logger->info("Depth of field fix enabled"); } if (!fix_enabled && DOFaddress) { Memory::RestoreBytes(DOFaddress); logger->info("Depth of field fix disabled"); } } static void VignettingFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Vignettingaddress) { Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0 logger->info("Vignetting fix enabled"); } if (!fix_enabled && Vignettingaddress) { Memory::RestoreBytes(Vignettingaddress); logger->info("Vignetting fix disabled"); } } static void FogFixEnabled(bool fix_enabled) { if (g_fix_enabled && fix_enabled && Fogaddress) { Memory::PatchBytes(Fogaddress, "\xEB", 1); // jmp "Project_Plague-Win64-Shipping.exe"+28E280E r.Fog = 0 logger->info("Fog fix enabled"); } if (!fix_enabled && Fogaddress) { Memory::RestoreBytes(Fogaddress); logger->info("Fog fix disabled"); } } static void InitializeLogger() { try { std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); if (std::filesystem::exists(log_path)) std::filesystem::remove(log_path); logger = std::make_shared("Wuchang Fallen Feathers", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); logger->flush_on(spdlog::level::debug); // Flush automatically } catch (const spdlog::spdlog_ex& ex) { std::string plugin_error_message = "Could not open " + PLUGIN_LOG; MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); } } // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { InitializeLogger(); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) { logger->info("Plugin {} unloaded.", PLUGIN_NAME); spdlog::drop_all(); } return TRUE; }