#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Awful_SplineMovement #include "Basic.hpp" #include "CoreUObject_structs.hpp" namespace SDK { // ScriptStruct Awful_SplineMovement.KBSplinePoint // 0x0020 (0x0020 - 0x0000) struct FKBSplinePoint final { public: struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Tau; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Beta; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FKBSplinePoint; // ScriptStruct Awful_SplineMovement.KBAnchorPoint // 0x0050 (0x0050 - 0x0000) struct FKBAnchorPoint final { public: struct FKBSplinePoint Point; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FVector MinBound; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector MaxBound; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FKBAnchorPoint; // ScriptStruct Awful_SplineMovement.KBSplineBounds // 0x0010 (0x0010 - 0x0000) struct FKBSplineBounds final { public: TArray Anchors; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FKBSplineBounds; // ScriptStruct Awful_SplineMovement.KBSplineState // 0x00C0 (0x00C0 - 0x0000) struct FKBSplineState final { public: int32 CurrentTraversalSegment; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) TArray PrecomputedCoefficients; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) float Time; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) struct FKBSplinePoint WorkingSet[0x4]; // 0x0020(0x0020)(NoDestructor, NativeAccessSpecifierPublic) bool Valid; // 0x00A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A1[0x1F]; // 0x00A1(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FKBSplineState; // ScriptStruct Awful_SplineMovement.StepSplineStateInputData // 0x0070 (0x0070 - 0x0000) struct alignas(0x08) FStepSplineStateInputData final { public: uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FStepSplineStateInputData; // ScriptStruct Awful_SplineMovement.SplineMovementSampleState // 0x00E0 (0x00E0 - 0x0000) struct alignas(0x08) FSplineMovementSampleState final { public: uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) }; DUMPER7_ASSERTS_FSplineMovementSampleState; // ScriptStruct Awful_SplineMovement.SplineMovementInputCurvatureControl // 0x0010 (0x0010 - 0x0000) struct FSplineMovementInputCurvatureControl final { public: float ContinuationAtNearAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ContinuationAtFarAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ContinuationAngleNear; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ContinuationAngleFar; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; DUMPER7_ASSERTS_FSplineMovementInputCurvatureControl; }