306 lines
25 KiB
C++
306 lines
25 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GSAnimationKeyBlender
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "UMG_structs.hpp"
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#include "SlateCore_structs.hpp"
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#include "MovieScene_structs.hpp"
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#include "Engine_structs.hpp"
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namespace SDK
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{
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// Enum GSAnimationKeyBlender.EGSAnimMarginChannel
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// NumValues: 0x0006
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enum class EGSAnimMarginChannel : uint8
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{
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GSA_MARGIN_MIN = 0,
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GSA_MARGIN_TOP = 1,
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GSA_MARGIN_LEFT = 2,
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GSA_MARGIN_RIGHT = 3,
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GSA_MARGIN_BOTTOM = 4,
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GSA_MARGIN_MAX = 5,
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};
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// Enum GSAnimationKeyBlender.EGSAnimColorChannel
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// NumValues: 0x0006
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enum class EGSAnimColorChannel : uint8
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{
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GSA_COLOR_MIN = 0,
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GSA_COLOR_RED = 1,
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GSA_COLOR_GREEN = 2,
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GSA_COLOR_BLUE = 3,
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GSA_COLOR_ALPHA = 4,
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GSA_COLOR_MAX = 5,
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};
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// Enum GSAnimationKeyBlender.EGSAKBObjType
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// NumValues: 0x0005
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enum class EGSAKBObjType : uint8
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{
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GSA_OBJ_TYPE_MIN = 0,
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GSA_OBJ_TYPE_ACTOR = 1,
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GSA_OBJ_TYPE_WIDGET = 2,
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GSA_OBJ_TYPE_MPC_INST = 3,
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GSA_OBJ_TYPE_MAX = 4,
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};
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// Enum GSAnimationKeyBlender.EGSAnimKBEnumBoolEasing
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// NumValues: 0x0005
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enum class EGSAnimKBEnumBoolEasing : uint8
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{
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GSEnd = 0,
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GSBegin = 1,
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GSCalc = 2,
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GSHalf = 3,
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EGSAnimKBEnumBoolEasing_MAX = 4,
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};
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// ScriptStruct GSAnimationKeyBlender.GSAKMatParamBool
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// 0x0020 (0x0020 - 0x0000)
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struct FGSAKMatParamBool final
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{
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public:
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TArray<class FName> BrushPropertyNamePath; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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int32 ComponentMaterialIndex; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName ParamName; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool Value; // 0x001C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKMatParamBool;
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// ScriptStruct GSAnimationKeyBlender.GSAKMatParamScalar
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// 0x0020 (0x0020 - 0x0000)
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struct FGSAKMatParamScalar final
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{
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public:
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TArray<class FName> BrushPropertyNamePath; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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int32 ComponentMaterialIndex; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName ParamName; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Value; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGSAKMatParamScalar;
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// ScriptStruct GSAnimationKeyBlender.GSAKMatParamVector4
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// 0x0040 (0x0040 - 0x0000)
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struct FGSAKMatParamVector4 final
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{
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public:
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TArray<class FName> BrushPropertyNamePath; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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int32 ComponentMaterialIndex; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName ParamName; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FLinearColor ValueFactor; // 0x001C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FLinearColor Value; // 0x002C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKMatParamVector4;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyFloat
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// 0x0028 (0x0028 - 0x0000)
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struct alignas(0x08) FGSAKPropertyFloat final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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float PropertyValue; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyFloat;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyDouble
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// 0x0030 (0x0030 - 0x0000)
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struct FGSAKPropertyDouble final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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double PropertyValue; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyDouble;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyLinearColor
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// 0x0048 (0x0048 - 0x0000)
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struct alignas(0x08) FGSAKPropertyLinearColor final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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struct FLinearColor PropertyFactor; // 0x0014(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FLinearColor PropertyValue; // 0x0024(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_34[0x14]; // 0x0034(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyLinearColor;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyObjectProperty
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// 0x0030 (0x0030 - 0x0000)
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struct FGSAKPropertyObjectProperty final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UObject* PropertyValue; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyObjectProperty;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyMargin
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// 0x0048 (0x0048 - 0x0000)
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struct alignas(0x08) FGSAKPropertyMargin final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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struct FMargin PropertyFactor; // 0x0014(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FMargin PropertyValue; // 0x0024(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_34[0x14]; // 0x0034(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyMargin;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyVector4
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// 0x0070 (0x0070 - 0x0000)
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struct FGSAKPropertyVector4 final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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int32 VectorDimension; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector4 PropertyFactor; // 0x0020(0x0020)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector4 PropertyValue; // 0x0040(0x0020)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyVector4;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyByte
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// 0x0028 (0x0028 - 0x0000)
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struct alignas(0x08) FGSAKPropertyByte final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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uint8 PropertyValue; // 0x0014(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_15[0x13]; // 0x0015(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyByte;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyInteger
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// 0x0028 (0x0028 - 0x0000)
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struct alignas(0x08) FGSAKPropertyInteger final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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int32 PropertyValue; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyInteger;
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// ScriptStruct GSAnimationKeyBlender.GSAKPropertyBool
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// 0x0028 (0x0028 - 0x0000)
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struct alignas(0x08) FGSAKPropertyBool final
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{
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public:
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struct FMovieScenePropertyBinding PropertyBinding; // 0x0000(0x0014)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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bool PropertyValue; // 0x0014(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_15[0x13]; // 0x0015(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKPropertyBool;
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// ScriptStruct GSAnimationKeyBlender.GSAnimKeyCachedMatParamData
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// 0x00F0 (0x00F0 - 0x0000)
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struct FGSAnimKeyCachedMatParamData
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{
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public:
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TMap<class FString, struct FGSAKMatParamBool> MatParamBoolMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
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TMap<class FString, struct FGSAKMatParamScalar> MatParamScalarMap; // 0x0050(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
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TMap<class FString, struct FGSAKMatParamVector4> MatParamVector4Map; // 0x00A0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGSAnimKeyCachedMatParamData;
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// ScriptStruct GSAnimationKeyBlender.GSAnimKeyStateData
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// 0x0400 (0x04F0 - 0x00F0)
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struct FGSAnimKeyStateData final : public FGSAnimKeyCachedMatParamData
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{
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public:
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class FName StateName; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFrameNumber FrameNumber; // 0x00F8(0x0004)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector2D TranslationFactor; // 0x0100(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AngleFactor; // 0x0110(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector2D ScaleFactor; // 0x0118(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D ShearFactor; // 0x0128(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FWidgetTransform WidgetTransform; // 0x0138(0x0038)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector WorldTranslationFactor; // 0x0170(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector WorldScale3DFactor; // 0x0188(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector WorldRotate3DFactor; // 0x01A0(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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struct FTransform WorldTransform; // 0x01C0(0x0060)(Edit, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyFloat> PropertyFloatMap; // 0x0220(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyDouble> PropertyDoubleMap; // 0x0270(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyByte> PropertyByteMap; // 0x02C0(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyVector4> PropertyVector4Map; // 0x0310(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyInteger> PropertyIntegerMap; // 0x0360(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyBool> PropertyBoolMap; // 0x03B0(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyLinearColor> PropertyLinearColorMap; // 0x0400(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyMargin> PropertyMarginMap; // 0x0450(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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TMap<class FName, struct FGSAKPropertyObjectProperty> PropertyObjectPropertyMap; // 0x04A0(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGSAnimKeyStateData;
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// ScriptStruct GSAnimationKeyBlender.GSAnimKeyObjST
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// 0x0030 (0x0030 - 0x0000)
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struct FGSAnimKeyObjST final
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{
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public:
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class UObject* TargetObject; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EGSAKBObjType ObjType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGuid BindedGuid; // 0x000C(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsSubActor; // 0x001C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FGSAnimKeyStateData> StateKeyDataList; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGSAnimKeyObjST;
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// ScriptStruct GSAnimationKeyBlender.GSAKObjectEasingOneToOneStateData
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// 0x0A00 (0x0A00 - 0x0000)
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struct FGSAKObjectEasingOneToOneStateData final
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{
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public:
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class UObject* TargetObject; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EGSAKBObjType ObjType; // 0x0008(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGuid BindedGuid; // 0x000C(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsSubActor; // 0x001C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGSAnimKeyStateData BeginStateData; // 0x0020(0x04F0)(Edit, EditConst, NativeAccessSpecifierPublic)
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struct FGSAnimKeyStateData EndStateData; // 0x0510(0x04F0)(Edit, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGSAKObjectEasingOneToOneStateData;
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// ScriptStruct GSAnimationKeyBlender.GSAKBStateEasingCfg
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// 0x0018 (0x0018 - 0x0000)
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struct FGSAKBStateEasingCfg final
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{
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public:
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float EasingTime; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DelayEasingTime; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EEasingFunc EasingFunc; // 0x0008(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float EasingBlendExp; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 EasingSteps; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EGSAnimKBEnumBoolEasing EnumValEasingType; // 0x0014(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EGSAnimKBEnumBoolEasing BoolValEasingType; // 0x0015(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FGSAKBStateEasingCfg;
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}
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