Files
ReshadePluginsCore/ClairObscur/SDK/EBattleTurnState_structs.hpp
2026-03-18 18:13:09 +01:00

35 lines
752 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EBattleTurnState
#include "Basic.hpp"
namespace SDK
{
// UserDefinedEnum EBattleTurnState.EBattleTurnState
// NumValues: 0x000A
enum class EBattleTurnState : uint8
{
NewEnumerator3 = 0,
NewEnumerator4 = 1,
NewEnumerator0 = 2,
NewEnumerator2 = 3,
NewEnumerator8 = 4,
NewEnumerator1 = 5,
NewEnumerator5 = 6,
NewEnumerator6 = 7,
NewEnumerator7 = 8,
EBattleTurnState_MAX = 9,
};
}