32 lines
937 B
C++
32 lines
937 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: FEquipmentSlot
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#include "Basic.hpp"
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#include "E_jRPG_ItemType_structs.hpp"
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namespace SDK
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{
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// UserDefinedStruct FEquipmentSlot.FEquipmentSlot
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// 0x0008 (0x0008 - 0x0000)
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struct FFEquipmentSlot final
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{
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public:
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E_jRPG_ItemType ItemType_4_419B69C74E6D605B52FA82A76F128C96; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 SlotIndex_7_4AC21CC043F87846335A25B9212005AB; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FFEquipmentSlot;
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}
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