Files
ReshadePluginsCore/ClairObscur/SDK/FRoutedEventHandle_structs.hpp
2026-03-18 18:13:09 +01:00

31 lines
761 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FRoutedEventHandle
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// UserDefinedStruct FRoutedEventHandle.FRoutedEventHandle
// 0x0020 (0x0020 - 0x0000)
struct FFRoutedEventHandle final
{
public:
struct FGuid GUID_2_DFA374874639D7D56F0B8E8613D03461; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString DebugName_5_D63B100D4FC5622781141188F0888B8E; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FFRoutedEventHandle;
}