Files
ReshadePluginsCore/ClairObscur/SDK/S_InteractiveMusicParameters_structs.hpp
2026-03-18 18:13:09 +01:00

32 lines
1.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_InteractiveMusicParameters
#include "Basic.hpp"
#include "E_InteractiveMusicContext_structs.hpp"
namespace SDK
{
// UserDefinedStruct S_InteractiveMusicParameters.S_InteractiveMusicParameters
// 0x0018 (0x0018 - 0x0000)
struct FS_InteractiveMusicParameters final
{
public:
class USoundBase* Music_2_87A789F742039AA5DF05D0BFE10C5604; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName AudioTrigger_6_94089C9F4FB0CEBFBB7CB5BB0E6C3086; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InteractiveMusicContext Context_9_AC4E800D437EF030BFB25DABDD55BD18; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_InteractiveMusicParameters;
}