Files
ReshadePluginsCore/ClairObscur/SDK/S_ResurrectParameters_structs.hpp
2026-03-18 18:13:09 +01:00

30 lines
988 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_ResurrectParameters
#include "Basic.hpp"
namespace SDK
{
// UserDefinedStruct S_ResurrectParameters.S_ResurrectParameters
// 0x0018 (0x0018 - 0x0000)
struct FS_ResurrectParameters final
{
public:
class UAC_jRPG_CharacterBattleStats_C* TargetCharacter_9_72D2022545E79C284083B4938E31215C; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAC_jRPG_CharacterBattleStats_C* SourceCharacter_7_FF361FF84BB086090F8FCE9467E3746F; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double HPPercentage_6_3E862F8B4E6FCAAF92232E82C9DFABF7; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_ResurrectParameters;
}