Files
ReshadePluginsCore/ClairObscur/SDK/WBP_GM_CharacterMenuContainer_classes.hpp
2026-03-18 18:13:09 +01:00

112 lines
10 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_GM_CharacterMenuContainer
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "SandFall_structs.hpp"
#include "E_GameMenuPage_structs.hpp"
#include "CommonUI_classes.hpp"
#include "UMG_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_GM_CharacterMenuContainer.WBP_GM_CharacterMenuContainer_C
// 0x0150 (0x0580 - 0x0430)
class UWBP_GM_CharacterMenuContainer_C final : public UCommonActivatableWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0430(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anim_Appear; // 0x0438(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UCommonAnimatedSwitcher* CharacterMenuSwitcher; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCommonLazyImage* PanelStatsBackground; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CharacterSelector_C* WBP_CharacterSelector; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_GM_CharacterOverview_C* WBP_GM_CharacterOverview; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_GM_Luminas_Panel_C* WBP_GM_Luminas_Panel; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_GM_SkillsPanel_C* WBP_GM_SkillsPanel; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Panel_CharacterCustomization_C* WBP_Panel_CharacterCustomization; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Panel_Pictos_C* WBP_Panel_Pictos; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Panel_SkillTree_C* WBP_Panel_SkillTree; // 0x0480(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Panel_Stats_C* WBP_Panel_Stats; // 0x0488(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_Panel_Weapon_C* WBP_Panel_Weapon; // 0x0490(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_WidescreenRatioBox_C* WBP_WidescreenRatioBox; // 0x0498(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCommonActivatableWidget* CurrentActiveWidget; // 0x04A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ABP_GameMenuScene_C* GameMenuScene; // 0x04A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
TMulticastInlineDelegate<void()> OnBackPressed; // 0x04B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
TMulticastInlineDelegate<void(class UBP_CharacterData_C* NewCharacter)> OnSelectedCharacterChanged; // 0x04C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
struct FSoundEventDataTableRowHandle SD_OnTabChanged; // 0x04D0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FSoundEventDataTableRowHandle SD_OnBack; // 0x04E0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
bool IsBackAllowed; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool AllowCharacterChanges; // 0x04F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4F2[0x6]; // 0x04F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonActivatableWidget* NextSwitcherTarget; // 0x04F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
TMulticastInlineDelegate<void(E_GameMenuPage InActivePage)> OnActivePageChanged; // 0x0500(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
TMap<class UCommonActivatableWidget*, E_GameMenuPage> MenuPageMap; // 0x0510(0x0050)(Edit, BlueprintVisible, Transient, DisableEditOnInstance, ContainsInstancedReference)
struct FSoundEventDataTableRowHandle SD_OnActivated; // 0x0560(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FSoundEventDataTableRowHandle SD_OnDeactivated; // 0x0570(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
public:
void ActivateCurrentWidgetInSwitcher();
void BackToCharacterOverview();
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_11_OnSkillClicked__DelegateSignature(int32 InSlotIndex);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_12_OnLuminaClicked__DelegateSignature(class FName PassiveEffectID);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_2_OnWardrobeClicked__DelegateSignature();
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_7_OnWeaponClicked__DelegateSignature();
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_CharacterOverview_K2Node_ComponentBoundEvent_9_OnPictoClicked__DelegateSignature(int32 PictoIndex);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_Luminas_Panel_K2Node_ComponentBoundEvent_8_OnGoToPictosButtonClicked__DelegateSignature();
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_SkillsPanel_K2Node_ComponentBoundEvent_3_OnRequestLockCharacterSwitch__DelegateSignature(bool ShouldLock);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_GM_SkillsPanel_K2Node_ComponentBoundEvent_5_OnSkillTreeButtonClicked__DelegateSignature();
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Pictos_K2Node_ComponentBoundEvent_0_OnRequestLockCharacterSwitch__DelegateSignature(bool ShouldLock);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Pictos_K2Node_ComponentBoundEvent_10_OnGoToLuminaButtonClicked__DelegateSignature(class FName PassiveEffectID);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_SkillTree_K2Node_ComponentBoundEvent_6_OnSkillAssignClicked__DelegateSignature(class UBP_DataAsset_Skill_C* SkillData);
void BndEvt__WBP_GM_CharacterMenuContainer_WBP_Panel_Weapon_K2Node_ComponentBoundEvent_4_OnEquippedWeaponChanged__DelegateSignature(class UBP_WeaponViewItem_C* WeaponViewItem);
void BndEvt__WBP_GM_TeamMenu_WBP_CharacterSelector_K2Node_ComponentBoundEvent_1_OnSelectedCharacterChanged__DelegateSignature(class UBP_CharacterData_C* NewCharacter);
void BP_OnActivated();
void BP_OnDeactivated();
bool BP_OnHandleBackAction();
void Construct();
void DeactivateCurrentWidgetInSwitcher();
void ExecuteUbergraph_WBP_GM_CharacterMenuContainer(int32 EntryPoint);
void GetCharacterNotificationStatus(class UBP_CharacterData_C* CharacterData, bool* HasNotification);
void LoadCurrentCharacterWidget();
void OnCharacterChanged();
void OnCharacterLockRequested(bool ShouldLock);
void OnLoaded_7B53D4414B98BB08CA1B05B80518FC55(TSubclassOf<class UObject> Loaded);
void OnNextTick();
void SetActiveWidgetInMenuSwitcher(class UCommonActivatableWidget* InActiveWidget);
void SetAppear();
void SetCharacterChangesAllowed(bool Allowed);
void SetIsBackAllowed(bool IsBackAllowed_0);
bool ShouldShowOnlyCurrentTabNotificationDots();
void UpdateNotificationStatus();
class UWidget* BP_GetDesiredFocusTarget() const;
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_GM_CharacterMenuContainer_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_GM_CharacterMenuContainer_C")
}
static class UWBP_GM_CharacterMenuContainer_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_GM_CharacterMenuContainer_C>();
}
};
DUMPER7_ASSERTS_UWBP_GM_CharacterMenuContainer_C;
}