Files
ReshadePluginsCore/Hogwarts Legacy/SDK/Wind_structs.hpp
2026-03-06 01:33:32 +01:00

131 lines
5.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Wind
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum Wind.EWindSourceEnvelopeTriggerEvent
// NumValues: 0x0003
enum class EWindSourceEnvelopeTriggerEvent : uint8
{
Trigger = 0,
Done = 1,
EWindSourceEnvelopeTriggerEvent_MAX = 2,
};
// Enum Wind.EWindGustSimplexNoiseMode
// NumValues: 0x0005
enum class EWindGustSimplexNoiseMode : uint8
{
Constant = 0,
Simple = 1,
XYPlane = 2,
Full3D = 3,
EWindGustSimplexNoiseMode_MAX = 4,
};
// Enum Wind.EWindDirectionCompass
// NumValues: 0x0009
enum class EWindDirectionCompass : uint8
{
North = 0,
NorthEast = 1,
East = 2,
SouthEast = 3,
South = 4,
SouthWest = 5,
West = 6,
NorthWest = 7,
EWindDirectionCompass_MAX = 8,
};
// Enum Wind.EBeaufortWindScale
// NumValues: 0x000E
enum class EBeaufortWindScale : uint8
{
Calm = 0,
LightAir = 1,
LightBreeze = 2,
GentleBreeze = 3,
ModerateBreeze = 4,
FreshBreeze = 5,
StrongBreeze = 6,
ModerateGale = 7,
FreshGale = 8,
StrongGale = 9,
WholeGale = 10,
Storm = 11,
Hurricane = 12,
EBeaufortWindScale_MAX = 13,
};
// Enum Wind.EWindVortexEnvelopeAffects
// NumValues: 0x0005
enum class EWindVortexEnvelopeAffects : uint8
{
Speed = 0,
Height = 1,
Radius = 2,
Strength = 3,
EWindVortexEnvelopeAffects_MAX = 4,
};
// Enum Wind.EWindPointEnvelopeAffects
// NumValues: 0x0004
enum class EWindPointEnvelopeAffects : uint8
{
Speed = 0,
Radius = 1,
Strength = 2,
EWindPointEnvelopeAffects_MAX = 3,
};
// Enum Wind.EWindDirectionalEnvelopeAffects
// NumValues: 0x0003
enum class EWindDirectionalEnvelopeAffects : uint8
{
Speed = 0,
Strength = 1,
EWindDirectionalEnvelopeAffects_MAX = 2,
};
// ScriptStruct Wind.WindAffectedScale
// 0x0010 (0x0010 - 0x0000)
struct FWindAffectedScale final
{
public:
struct FVector2D ScaleMinMax; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D WindSpeedMinMax; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWindAffectedScale;
// ScriptStruct Wind.WindAffectedScales
// 0x0034 (0x0034 - 0x0000)
struct FWindAffectedScales final
{
public:
struct FWindAffectedScale ScaleX; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FWindAffectedScale ScaleY; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FWindAffectedScale ScaleZ; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 bUseScaleX : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bUseScaleY : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bUseScaleZ : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWindAffectedScales;
}