380 lines
14 KiB
C++
380 lines
14 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AtmosphereUtilities
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#include "Basic.hpp"
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#include "Engine_classes.hpp"
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#include "CoreUObject_classes.hpp"
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#include "AtmosphereUtilities_structs.hpp"
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namespace SDK
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{
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// Class AtmosphereUtilities.AtmoDirectionalLightComponent
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// 0x0000 (0x04C0 - 0x04C0)
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class UAtmoDirectionalLightComponent final : public UDirectionalLightComponent
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{
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public:
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bool bAllowRotationChanges; // 0x04B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4B9[0x3]; // 0x04B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float MinAngleChange; // 0x04BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoDirectionalLightComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoDirectionalLightComponent")
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}
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static class UAtmoDirectionalLightComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmoDirectionalLightComponent>();
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}
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};
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DUMPER7_ASSERTS_UAtmoDirectionalLightComponent;
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// Class AtmosphereUtilities.AtmoDirectionalLight
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// 0x0000 (0x02B8 - 0x02B8)
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class AAtmoDirectionalLight final : public ADirectionalLight
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoDirectionalLight")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoDirectionalLight")
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}
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static class AAtmoDirectionalLight* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmoDirectionalLight>();
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}
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};
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DUMPER7_ASSERTS_AAtmoDirectionalLight;
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// Class AtmosphereUtilities.AtmoExponentialHeightFogComponent
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// 0x0000 (0x0380 - 0x0380)
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class UAtmoExponentialHeightFogComponent final : public UExponentialHeightFogComponent
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoExponentialHeightFogComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoExponentialHeightFogComponent")
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}
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static class UAtmoExponentialHeightFogComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmoExponentialHeightFogComponent>();
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}
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};
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DUMPER7_ASSERTS_UAtmoExponentialHeightFogComponent;
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// Class AtmosphereUtilities.AtmoExponentialHeightFog
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// 0x0000 (0x02B8 - 0x02B8)
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class AAtmoExponentialHeightFog final : public AExponentialHeightFog
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoExponentialHeightFog")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoExponentialHeightFog")
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}
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static class AAtmoExponentialHeightFog* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmoExponentialHeightFog>();
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}
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};
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DUMPER7_ASSERTS_AAtmoExponentialHeightFog;
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// Class AtmosphereUtilities.AtmoSkyLightComponent
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// 0x0000 (0x04C0 - 0x04C0)
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class UAtmoSkyLightComponent final : public USkyLightComponent
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoSkyLightComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoSkyLightComponent")
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}
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static class UAtmoSkyLightComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmoSkyLightComponent>();
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}
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};
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DUMPER7_ASSERTS_UAtmoSkyLightComponent;
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// Class AtmosphereUtilities.AtmoSkyLight
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// 0x0000 (0x02B8 - 0x02B8)
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class AAtmoSkyLight final : public ASkyLight
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmoSkyLight")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmoSkyLight")
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}
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static class AAtmoSkyLight* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmoSkyLight>();
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}
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};
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DUMPER7_ASSERTS_AAtmoSkyLight;
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// Class AtmosphereUtilities.AtmosphereManagerEvaluator
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// 0x0008 (0x0030 - 0x0028)
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class UAtmosphereManagerEvaluator : public UObject
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{
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public:
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TWeakObjectPtr<class UAtmosphereManagerSubsystem> OwnerManager; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereManagerEvaluator")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereManagerEvaluator")
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}
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static class UAtmosphereManagerEvaluator* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmosphereManagerEvaluator>();
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}
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};
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DUMPER7_ASSERTS_UAtmosphereManagerEvaluator;
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// Class AtmosphereUtilities.AtmosphereManagerSubsystem
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// 0x0470 (0x04B0 - 0x0040)
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class UAtmosphereManagerSubsystem final : public UTickableWorldSubsystem
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{
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public:
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uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UAtmosphereManagerEvaluator*> CustomEvaluators; // 0x0080(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
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struct FExponentialHeightFogSettings FinalFogSettings; // 0x0090(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FExponentialHeightFogSettings TempFogSettings; // 0x0148(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FExponentialHeightFogSettings OriginalFogSettings; // 0x0200(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSkyLightSettings FinalSkyLightSettings; // 0x02B8(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSkyLightSettings TempSkyLightSettings; // 0x0318(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSkyLightSettings OriginalSkyLightSettings; // 0x0378(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSunLightSettings FinalSunLightSettings; // 0x03D8(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSunLightSettings TempSunLightSettings; // 0x0420(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FSunLightSettings OriginalSunLightSettings; // 0x0468(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
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public:
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void SetCurrentLocation(const struct FVector& Location);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereManagerSubsystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereManagerSubsystem")
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}
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static class UAtmosphereManagerSubsystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmosphereManagerSubsystem>();
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}
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};
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DUMPER7_ASSERTS_UAtmosphereManagerSubsystem;
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// Class AtmosphereUtilities.AtmosphereManagerInvoker
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// 0x0008 (0x02B0 - 0x02A8)
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class AAtmosphereManagerInvoker final : public AActor
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{
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public:
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class USceneComponent* SceneRootComponent; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereManagerInvoker")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereManagerInvoker")
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}
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static class AAtmosphereManagerInvoker* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmosphereManagerInvoker>();
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}
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};
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DUMPER7_ASSERTS_AAtmosphereManagerInvoker;
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// Class AtmosphereUtilities.AtmosphereManagerEditorProbe
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// 0x0010 (0x02B8 - 0x02A8)
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class AAtmosphereManagerEditorProbe final : public AActor
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{
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public:
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class USceneComponent* SceneRootComponent; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bProbeActive; // 0x02B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereManagerEditorProbe")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereManagerEditorProbe")
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}
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static class AAtmosphereManagerEditorProbe* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmosphereManagerEditorProbe>();
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}
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};
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DUMPER7_ASSERTS_AAtmosphereManagerEditorProbe;
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// Class AtmosphereUtilities.HeightFogSettingsPreset
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// 0x00B8 (0x00E8 - 0x0030)
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class UHeightFogSettingsPreset final : public UDataAsset
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{
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public:
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struct FExponentialHeightFogSettings FogSettings; // 0x0030(0x00B8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("HeightFogSettingsPreset")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"HeightFogSettingsPreset")
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}
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static class UHeightFogSettingsPreset* GetDefaultObj()
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{
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return GetDefaultObjImpl<UHeightFogSettingsPreset>();
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}
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};
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DUMPER7_ASSERTS_UHeightFogSettingsPreset;
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// Class AtmosphereUtilities.SkyLightSettingsPreset
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// 0x00A8 (0x00D8 - 0x0030)
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class USkyLightSettingsPreset final : public UDataAsset
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{
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public:
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struct FSkyLightSettings SkyLightSettings; // 0x0030(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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struct FSunLightSettings SunLightSettings; // 0x0090(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SkyLightSettingsPreset")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SkyLightSettingsPreset")
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}
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static class USkyLightSettingsPreset* GetDefaultObj()
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{
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return GetDefaultObjImpl<USkyLightSettingsPreset>();
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}
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};
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DUMPER7_ASSERTS_USkyLightSettingsPreset;
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// Class AtmosphereUtilities.AtmosphereSettingsPreset
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// 0x0018 (0x0048 - 0x0030)
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class UAtmosphereSettingsPreset final : public UDataAsset
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{
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public:
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class UPostProcessSettingsPreset* PostProcessPreset; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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class UHeightFogSettingsPreset* HeightFogPreset; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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class USkyLightSettingsPreset* SkyLightPreset; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereSettingsPreset")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereSettingsPreset")
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}
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static class UAtmosphereSettingsPreset* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmosphereSettingsPreset>();
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}
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};
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DUMPER7_ASSERTS_UAtmosphereSettingsPreset;
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// Class AtmosphereUtilities.AtmosphereVolumeCustomParams
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// 0x0000 (0x0028 - 0x0028)
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class UAtmosphereVolumeCustomParams : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereVolumeCustomParams")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereVolumeCustomParams")
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}
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static class UAtmosphereVolumeCustomParams* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAtmosphereVolumeCustomParams>();
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}
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};
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DUMPER7_ASSERTS_UAtmosphereVolumeCustomParams;
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// Class AtmosphereUtilities.AtmosphereVolume
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// 0x01A0 (0x0B90 - 0x09F0)
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class AAtmosphereVolume final : public APostProcessVolume
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{
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public:
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class UAtmosphereSettingsPreset* AtmospherePreset; // 0x09F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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struct FExponentialHeightFogSettings FogSettings; // 0x09F8(0x00B8)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
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struct FSkyLightSettings SkyLightSettings; // 0x0AB0(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
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struct FSunLightSettings SunLightSettings; // 0x0B10(0x0048)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
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struct FAtmosphereVolumeCustomParamList CustomParameters; // 0x0B58(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic)
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uint8 Pad_B68[0x28]; // 0x0B68(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void InvalidateCachedPostOverride();
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class UAtmosphereVolumeCustomParams* FindCustomParams(TSubclassOf<class UAtmosphereVolumeCustomParams> paramClass) const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AtmosphereVolume")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AtmosphereVolume")
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}
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static class AAtmosphereVolume* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAtmosphereVolume>();
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}
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};
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DUMPER7_ASSERTS_AAtmosphereVolume;
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}
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