Files
ReshadePluginsCore/Reanimal/SDK/AtmosphereUtilities_classes.hpp
2026-03-06 01:33:02 +01:00

380 lines
14 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AtmosphereUtilities
#include "Basic.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_classes.hpp"
#include "AtmosphereUtilities_structs.hpp"
namespace SDK
{
// Class AtmosphereUtilities.AtmoDirectionalLightComponent
// 0x0000 (0x04C0 - 0x04C0)
class UAtmoDirectionalLightComponent final : public UDirectionalLightComponent
{
public:
bool bAllowRotationChanges; // 0x04B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4B9[0x3]; // 0x04B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float MinAngleChange; // 0x04BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoDirectionalLightComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoDirectionalLightComponent")
}
static class UAtmoDirectionalLightComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmoDirectionalLightComponent>();
}
};
DUMPER7_ASSERTS_UAtmoDirectionalLightComponent;
// Class AtmosphereUtilities.AtmoDirectionalLight
// 0x0000 (0x02B8 - 0x02B8)
class AAtmoDirectionalLight final : public ADirectionalLight
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoDirectionalLight")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoDirectionalLight")
}
static class AAtmoDirectionalLight* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmoDirectionalLight>();
}
};
DUMPER7_ASSERTS_AAtmoDirectionalLight;
// Class AtmosphereUtilities.AtmoExponentialHeightFogComponent
// 0x0000 (0x0380 - 0x0380)
class UAtmoExponentialHeightFogComponent final : public UExponentialHeightFogComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoExponentialHeightFogComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoExponentialHeightFogComponent")
}
static class UAtmoExponentialHeightFogComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmoExponentialHeightFogComponent>();
}
};
DUMPER7_ASSERTS_UAtmoExponentialHeightFogComponent;
// Class AtmosphereUtilities.AtmoExponentialHeightFog
// 0x0000 (0x02B8 - 0x02B8)
class AAtmoExponentialHeightFog final : public AExponentialHeightFog
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoExponentialHeightFog")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoExponentialHeightFog")
}
static class AAtmoExponentialHeightFog* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmoExponentialHeightFog>();
}
};
DUMPER7_ASSERTS_AAtmoExponentialHeightFog;
// Class AtmosphereUtilities.AtmoSkyLightComponent
// 0x0000 (0x04C0 - 0x04C0)
class UAtmoSkyLightComponent final : public USkyLightComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoSkyLightComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoSkyLightComponent")
}
static class UAtmoSkyLightComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmoSkyLightComponent>();
}
};
DUMPER7_ASSERTS_UAtmoSkyLightComponent;
// Class AtmosphereUtilities.AtmoSkyLight
// 0x0000 (0x02B8 - 0x02B8)
class AAtmoSkyLight final : public ASkyLight
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmoSkyLight")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmoSkyLight")
}
static class AAtmoSkyLight* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmoSkyLight>();
}
};
DUMPER7_ASSERTS_AAtmoSkyLight;
// Class AtmosphereUtilities.AtmosphereManagerEvaluator
// 0x0008 (0x0030 - 0x0028)
class UAtmosphereManagerEvaluator : public UObject
{
public:
TWeakObjectPtr<class UAtmosphereManagerSubsystem> OwnerManager; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereManagerEvaluator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereManagerEvaluator")
}
static class UAtmosphereManagerEvaluator* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereManagerEvaluator>();
}
};
DUMPER7_ASSERTS_UAtmosphereManagerEvaluator;
// Class AtmosphereUtilities.AtmosphereManagerSubsystem
// 0x0470 (0x04B0 - 0x0040)
class UAtmosphereManagerSubsystem final : public UTickableWorldSubsystem
{
public:
uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UAtmosphereManagerEvaluator*> CustomEvaluators; // 0x0080(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
struct FExponentialHeightFogSettings FinalFogSettings; // 0x0090(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FExponentialHeightFogSettings TempFogSettings; // 0x0148(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FExponentialHeightFogSettings OriginalFogSettings; // 0x0200(0x00B8)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSkyLightSettings FinalSkyLightSettings; // 0x02B8(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSkyLightSettings TempSkyLightSettings; // 0x0318(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSkyLightSettings OriginalSkyLightSettings; // 0x0378(0x0060)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSunLightSettings FinalSunLightSettings; // 0x03D8(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSunLightSettings TempSunLightSettings; // 0x0420(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSunLightSettings OriginalSunLightSettings; // 0x0468(0x0048)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected)
public:
void SetCurrentLocation(const struct FVector& Location);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereManagerSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereManagerSubsystem")
}
static class UAtmosphereManagerSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereManagerSubsystem>();
}
};
DUMPER7_ASSERTS_UAtmosphereManagerSubsystem;
// Class AtmosphereUtilities.AtmosphereManagerInvoker
// 0x0008 (0x02B0 - 0x02A8)
class AAtmosphereManagerInvoker final : public AActor
{
public:
class USceneComponent* SceneRootComponent; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereManagerInvoker")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereManagerInvoker")
}
static class AAtmosphereManagerInvoker* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereManagerInvoker>();
}
};
DUMPER7_ASSERTS_AAtmosphereManagerInvoker;
// Class AtmosphereUtilities.AtmosphereManagerEditorProbe
// 0x0010 (0x02B8 - 0x02A8)
class AAtmosphereManagerEditorProbe final : public AActor
{
public:
class USceneComponent* SceneRootComponent; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bProbeActive; // 0x02B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereManagerEditorProbe")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereManagerEditorProbe")
}
static class AAtmosphereManagerEditorProbe* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereManagerEditorProbe>();
}
};
DUMPER7_ASSERTS_AAtmosphereManagerEditorProbe;
// Class AtmosphereUtilities.HeightFogSettingsPreset
// 0x00B8 (0x00E8 - 0x0030)
class UHeightFogSettingsPreset final : public UDataAsset
{
public:
struct FExponentialHeightFogSettings FogSettings; // 0x0030(0x00B8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("HeightFogSettingsPreset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"HeightFogSettingsPreset")
}
static class UHeightFogSettingsPreset* GetDefaultObj()
{
return GetDefaultObjImpl<UHeightFogSettingsPreset>();
}
};
DUMPER7_ASSERTS_UHeightFogSettingsPreset;
// Class AtmosphereUtilities.SkyLightSettingsPreset
// 0x00A8 (0x00D8 - 0x0030)
class USkyLightSettingsPreset final : public UDataAsset
{
public:
struct FSkyLightSettings SkyLightSettings; // 0x0030(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSunLightSettings SunLightSettings; // 0x0090(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SkyLightSettingsPreset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SkyLightSettingsPreset")
}
static class USkyLightSettingsPreset* GetDefaultObj()
{
return GetDefaultObjImpl<USkyLightSettingsPreset>();
}
};
DUMPER7_ASSERTS_USkyLightSettingsPreset;
// Class AtmosphereUtilities.AtmosphereSettingsPreset
// 0x0018 (0x0048 - 0x0030)
class UAtmosphereSettingsPreset final : public UDataAsset
{
public:
class UPostProcessSettingsPreset* PostProcessPreset; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
class UHeightFogSettingsPreset* HeightFogPreset; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
class USkyLightSettingsPreset* SkyLightPreset; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereSettingsPreset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereSettingsPreset")
}
static class UAtmosphereSettingsPreset* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereSettingsPreset>();
}
};
DUMPER7_ASSERTS_UAtmosphereSettingsPreset;
// Class AtmosphereUtilities.AtmosphereVolumeCustomParams
// 0x0000 (0x0028 - 0x0028)
class UAtmosphereVolumeCustomParams : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVolumeCustomParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVolumeCustomParams")
}
static class UAtmosphereVolumeCustomParams* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereVolumeCustomParams>();
}
};
DUMPER7_ASSERTS_UAtmosphereVolumeCustomParams;
// Class AtmosphereUtilities.AtmosphereVolume
// 0x01A0 (0x0B90 - 0x09F0)
class AAtmosphereVolume final : public APostProcessVolume
{
public:
class UAtmosphereSettingsPreset* AtmospherePreset; // 0x09F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
struct FExponentialHeightFogSettings FogSettings; // 0x09F8(0x00B8)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyLightSettings SkyLightSettings; // 0x0AB0(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FSunLightSettings SunLightSettings; // 0x0B10(0x0048)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FAtmosphereVolumeCustomParamList CustomParameters; // 0x0B58(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic)
uint8 Pad_B68[0x28]; // 0x0B68(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void InvalidateCachedPostOverride();
class UAtmosphereVolumeCustomParams* FindCustomParams(TSubclassOf<class UAtmosphereVolumeCustomParams> paramClass) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVolume")
}
static class AAtmosphereVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereVolume>();
}
};
DUMPER7_ASSERTS_AAtmosphereVolume;
}