Files
ReshadePluginsCore/Samson/SDK/CJTimeOfDayPreset_classes.hpp

245 lines
7.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CJTimeOfDayPreset
#include "Basic.hpp"
#include "CoreUObject_classes.hpp"
#include "Engine_classes.hpp"
#include "DeveloperSettings_classes.hpp"
#include "CJTimeOfDayPreset_structs.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK
{
// Class CJTimeOfDayPreset.TimeOfDayControlledItem
// 0x0000 (0x0000 - 0x0000)
class ITimeOfDayControlledItem final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayControlledItem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayControlledItem")
}
static class ITimeOfDayControlledItem* GetDefaultObj()
{
return GetDefaultObjImpl<ITimeOfDayControlledItem>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ITimeOfDayControlledItem;
// Class CJTimeOfDayPreset.TimeOfDayPresetManagedComponent
// 0x0000 (0x0000 - 0x0000)
class ITimeOfDayPresetManagedComponent final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetManagedComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetManagedComponent")
}
static class ITimeOfDayPresetManagedComponent* GetDefaultObj()
{
return GetDefaultObjImpl<ITimeOfDayPresetManagedComponent>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ITimeOfDayPresetManagedComponent;
// Class CJTimeOfDayPreset.TimeOfDayControlledSubsystem
// 0x0010 (0x0048 - 0x0038)
class UTimeOfDayControlledSubsystem final : public UWorldSubsystem
{
public:
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayControlledSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayControlledSubsystem")
}
static class UTimeOfDayControlledSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayControlledSubsystem>();
}
};
DUMPER7_ASSERTS_UTimeOfDayControlledSubsystem;
// Class CJTimeOfDayPreset.TimeOfDayPresetComponentExtensionData
// 0x0000 (0x0028 - 0x0028)
class UTimeOfDayPresetComponentExtensionData : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetComponentExtensionData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetComponentExtensionData")
}
static class UTimeOfDayPresetComponentExtensionData* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPresetComponentExtensionData>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPresetComponentExtensionData;
// Class CJTimeOfDayPreset.TimeOfDayPresetObjectBase
// 0x0000 (0x0028 - 0x0028)
class UTimeOfDayPresetObjectBase final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetObjectBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetObjectBase")
}
static class UTimeOfDayPresetObjectBase* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPresetObjectBase>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPresetObjectBase;
// Class CJTimeOfDayPreset.TimeOfDayPresetSettings
// 0x0038 (0x0070 - 0x0038)
class UTimeOfDayPresetSettings final : public UDeveloperSettings
{
public:
TSoftObjectPtr<class UTimeOfDayPreset> DefaultPreset; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTimeOfDayTimePoint> TimePoints; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetSettings")
}
static class UTimeOfDayPresetSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPresetSettings>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPresetSettings;
// Class CJTimeOfDayPreset.TimeOfDayPresetRegistry
// 0x0050 (0x0080 - 0x0030)
class UTimeOfDayPresetRegistry final : public UEngineSubsystem
{
public:
uint8 Pad_30[0x50]; // 0x0030(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetRegistry")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetRegistry")
}
static class UTimeOfDayPresetRegistry* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPresetRegistry>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPresetRegistry;
// Class CJTimeOfDayPreset.TimeOfDayPreset
// 0x00E8 (0x0110 - 0x0028)
class UTimeOfDayPreset final : public UObject
{
public:
struct FGameplayTagContainer Tags; // 0x0028(0x0020)(NativeAccessSpecifierPublic)
class FName TimeTag; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<TSoftClassPtr<class UClass>, class UActorComponent*> SerializedComponents; // 0x0050(0x0050)(ExportObject, Deprecated, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
TMap<TSoftClassPtr<class UClass>, struct FTimeOfDayPresetComponentData> SerializedComponentData; // 0x00A0(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UTimeOfDayPreset> ParentPreset; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F8[0x18]; // 0x00F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPreset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPreset")
}
static class UTimeOfDayPreset* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPreset>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPreset;
// Class CJTimeOfDayPreset.TimeOfDayPresetSubsystem
// 0x0038 (0x0070 - 0x0038)
class UTimeOfDayPresetSubsystem final : public UWorldSubsystem
{
public:
TMulticastInlineDelegate<void(const struct FTimeOfDayPresetUpdateContext& UpdateContext)> OnPresetUpdatedBlueprint; // 0x0038(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_48[0x28]; // 0x0048(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeOfDayPresetSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeOfDayPresetSubsystem")
}
static class UTimeOfDayPresetSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeOfDayPresetSubsystem>();
}
};
DUMPER7_ASSERTS_UTimeOfDayPresetSubsystem;
}