Files
ReshadePluginsCore/SilentHill2Remake/SDK/CinematicCamera_classes.hpp
2026-03-06 01:32:32 +01:00

228 lines
15 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CinematicCamera
#include "Basic.hpp"
#include "CinematicCamera_structs.hpp"
#include "Engine_classes.hpp"
#include "DeveloperSettings_classes.hpp"
namespace SDK
{
// Class CinematicCamera.CineCameraActor
// 0x0080 (0x0A60 - 0x09E0)
class ACineCameraActor : public ACameraActor
{
public:
struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x09E0(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
uint8 Pad_A50[0x10]; // 0x0A50(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class UCineCameraComponent* GetCineCameraComponent() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CineCameraActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CineCameraActor")
}
static class ACineCameraActor* GetDefaultObj()
{
return GetDefaultObjImpl<ACineCameraActor>();
}
};
DUMPER7_ASSERTS_ACineCameraActor;
// Class CinematicCamera.CineCameraSettings
// 0x0078 (0x00B0 - 0x0038)
class UCineCameraSettings final : public UDeveloperSettings
{
public:
class FString DefaultLensPresetName; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DefaultLensFocalLength; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DefaultLensFStop; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedLensPreset> LensPresets; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
class FString DefaultFilmbackPreset; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
class FString DefaultCropPresetName; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedPlateCropPreset> CropPresets; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UCineCameraSettings* GetCineCameraSettings();
bool GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings);
bool GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings);
bool GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings);
void SetCropPresets(const TArray<struct FNamedPlateCropPreset>& InCropPresets);
void SetDefaultCropPresetName(const class FString& InDefaultCropPresetName);
void SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset);
void SetDefaultLensFocalLength(const float InDefaultLensFocalLength);
void SetDefaultLensFStop(const float InDefaultLensFStop);
void SetDefaultLensPresetName(const class FString& InDefaultLensPresetName);
void SetFilmbackPresets(const TArray<struct FNamedFilmbackPreset>& InFilmbackPresets);
void SetLensPresets(const TArray<struct FNamedLensPreset>& InLensPresets);
TArray<class FString> GetCropPresetNames() const;
TArray<class FString> GetFilmbackPresetNames() const;
TArray<class FString> GetLensPresetNames() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CineCameraSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CineCameraSettings")
}
static class UCineCameraSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCineCameraSettings>();
}
};
DUMPER7_ASSERTS_UCineCameraSettings;
// Class CinematicCamera.CineCameraComponent
// 0x0120 (0x0B70 - 0x0A50)
#pragma pack(push, 0x1)
class alignas(0x10) UCineCameraComponent : public UCameraComponent
{
public:
struct FCameraFilmbackSettings FilmbackSettings; // 0x0A50(0x000C)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
struct FCameraFilmbackSettings Filmback; // 0x0A5C(0x000C)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FCameraLensSettings LensSettings; // 0x0A68(0x001C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A84[0x4]; // 0x0A84(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FCameraFocusSettings FocusSettings; // 0x0A88(0x0068)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FPlateCropSettings CropSettings; // 0x0AF0(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float CurrentFocalLength; // 0x0AF4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentAperture; // 0x0AF8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentFocusDistance; // 0x0AFC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_CustomNearClippingPlane : 1; // 0x0B00(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_B01[0x3]; // 0x0B01(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CustomNearClippingPlane; // 0x0B04(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B08[0x8]; // 0x0B08(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0x0B10(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
TArray<struct FNamedLensPreset> LensPresets; // 0x0B20(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
class FString DefaultFilmbackPresetName; // 0x0B30(0x0010)(ZeroConstructor, Config, Deprecated, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString DefaultFilmbackPreset; // 0x0B40(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString DefaultLensPresetName; // 0x0B50(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float DefaultLensFocalLength; // 0x0B60(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float DefaultLensFStop; // 0x0B64(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
static TArray<struct FNamedFilmbackPreset> GetFilmbackPresetsCopy();
static TArray<struct FNamedLensPreset> GetLensPresetsCopy();
void SetCropPresetByName(const class FString& InPresetName);
void SetCropSettings(const struct FPlateCropSettings& NewCropSettings);
void SetCurrentAperture(const float NewCurrentAperture);
void SetCurrentFocalLength(float InFocalLength);
void SetFilmback(const struct FCameraFilmbackSettings& NewFilmback);
void SetFilmbackPresetByName(const class FString& InPresetName);
void SetFocusSettings(const struct FCameraFocusSettings& NewFocusSettings);
void SetLensPresetByName(const class FString& InPresetName);
void SetLensSettings(const struct FCameraLensSettings& NewLensSettings);
class FString GetCropPresetName() const;
class FString GetDefaultFilmbackPresetName() const;
class FString GetFilmbackPresetName() const;
float GetHorizontalFieldOfView() const;
class FString GetLensPresetName() const;
float GetVerticalFieldOfView() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CineCameraComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CineCameraComponent")
}
static class UCineCameraComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UCineCameraComponent>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UCineCameraComponent;
// Class CinematicCamera.CameraRig_Crane
// 0x0030 (0x02E0 - 0x02B0)
class ACameraRig_Crane final : public AActor
{
public:
float CranePitch; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CraneYaw; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CraneArmLength; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockMountPitch; // 0x02BC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockMountYaw; // 0x02BD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2BE[0x2]; // 0x02BE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class USceneComponent* TransformComponent; // 0x02C0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CraneYawControl; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CranePitchControl; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CraneCameraMount; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CameraRig_Crane")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CameraRig_Crane")
}
static class ACameraRig_Crane* GetDefaultObj()
{
return GetDefaultObjImpl<ACameraRig_Crane>();
}
};
DUMPER7_ASSERTS_ACameraRig_Crane;
// Class CinematicCamera.CameraRig_Rail
// 0x0020 (0x02D0 - 0x02B0)
class ACameraRig_Rail final : public AActor
{
public:
float CurrentPositionOnRail; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockOrientationToRail; // 0x02B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class USceneComponent* TransformComponent; // 0x02B8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USplineComponent* RailSplineComponent; // 0x02C0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* RailCameraMount; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
class USplineComponent* GetRailSplineComponent();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CameraRig_Rail")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CameraRig_Rail")
}
static class ACameraRig_Rail* GetDefaultObj()
{
return GetDefaultObjImpl<ACameraRig_Rail>();
}
};
DUMPER7_ASSERTS_ACameraRig_Rail;
}