Files
ReshadePluginsCore/SpongeBogTOTT/SDK/SmartObjectsModule_classes.hpp
2026-03-06 01:31:19 +01:00

768 lines
38 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SmartObjectsModule
#include "Basic.hpp"
#include "SmartObjectsModule_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "AIModule_classes.hpp"
#include "DeveloperSettings_classes.hpp"
#include "Engine_classes.hpp"
#include "GameplayTags_structs.hpp"
#include "WorldConditions_structs.hpp"
#include "WorldConditions_classes.hpp"
namespace SDK
{
// Class SmartObjectsModule.EnvQueryGenerator_SmartObjects
// 0x00F0 (0x0140 - 0x0050)
class UEnvQueryGenerator_SmartObjects final : public UEnvQueryGenerator
{
public:
TSubclassOf<class UEnvQueryContext> QueryOriginContext; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSmartObjectRequestFilter SmartObjectRequestFilter; // 0x0060(0x00C0)(Edit, Protected, NativeAccessSpecifierProtected)
struct FVector QueryBoxExtent; // 0x0120(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bOnlyClaimable; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("EnvQueryGenerator_SmartObjects")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"EnvQueryGenerator_SmartObjects")
}
static class UEnvQueryGenerator_SmartObjects* GetDefaultObj()
{
return GetDefaultObjImpl<UEnvQueryGenerator_SmartObjects>();
}
};
DUMPER7_ASSERTS_UEnvQueryGenerator_SmartObjects;
// Class SmartObjectsModule.EnvQueryItemType_SmartObject
// 0x0000 (0x0030 - 0x0030)
class UEnvQueryItemType_SmartObject final : public UEnvQueryItemType_VectorBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("EnvQueryItemType_SmartObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"EnvQueryItemType_SmartObject")
}
static class UEnvQueryItemType_SmartObject* GetDefaultObj()
{
return GetDefaultObjImpl<UEnvQueryItemType_SmartObject>();
}
};
DUMPER7_ASSERTS_UEnvQueryItemType_SmartObject;
// Class SmartObjectsModule.SmartObjectSettings
// 0x0018 (0x0050 - 0x0038)
class USmartObjectSettings final : public UDeveloperSettings
{
public:
ESmartObjectTagFilteringPolicy DefaultUserTagsFilteringPolicy; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESmartObjectTagMergingPolicy DefaultActivityTagsMergingPolicy; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class USmartObjectWorldConditionSchema> DefaultWorldConditionSchemaClass; // 0x0040(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldExcludePreConditionsOnDedicatedClient; // 0x0048(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSettings")
}
static class USmartObjectSettings* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSettings>();
}
};
DUMPER7_ASSERTS_USmartObjectSettings;
// Class SmartObjectsModule.BlackboardKeyType_SOClaimHandle
// 0x0028 (0x0058 - 0x0030)
class UBlackboardKeyType_SOClaimHandle final : public UBlackboardKeyType
{
public:
struct FSmartObjectClaimHandle Handle; // 0x0030(0x0028)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("BlackboardKeyType_SOClaimHandle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"BlackboardKeyType_SOClaimHandle")
}
static class UBlackboardKeyType_SOClaimHandle* GetDefaultObj()
{
return GetDefaultObjImpl<UBlackboardKeyType_SOClaimHandle>();
}
};
DUMPER7_ASSERTS_UBlackboardKeyType_SOClaimHandle;
// Class SmartObjectsModule.GenericSmartObject
// 0x0008 (0x0328 - 0x0320)
class AGenericSmartObject final : public AActor
{
public:
class USmartObjectComponent* SOComponent; // 0x0320(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GenericSmartObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GenericSmartObject")
}
static class AGenericSmartObject* GetDefaultObj()
{
return GetDefaultObjImpl<AGenericSmartObject>();
}
};
DUMPER7_ASSERTS_AGenericSmartObject;
// Class SmartObjectsModule.SmartObjectBlueprintFunctionLibrary
// 0x0000 (0x0028 - 0x0028)
class USmartObjectBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary
{
public:
static bool AddMultipleSmartObjects(const TArray<class AActor*>& SmartObjectActors);
static bool AddOrRemoveMultipleSmartObjects(const TArray<class AActor*>& SmartObjectActors, const bool bAdd);
static bool AddOrRemoveSmartObject(class AActor* SmartObject, const bool bEnabled);
static bool AddSmartObject(class AActor* SmartObjectActor);
static class FString Conv_SmartObjectClaimHandleToString(const struct FSmartObjectClaimHandle& Result);
static class FString Conv_SmartObjectDefinitionToString(const class USmartObjectDefinition* Definition);
static class FString Conv_SmartObjectHandleToString(const struct FSmartObjectHandle& Handle);
static class FString Conv_SmartObjectRequestResultToString(const struct FSmartObjectRequestResult& Result);
static class FString Conv_SmartObjectSlotHandleToString(const struct FSmartObjectSlotHandle& Handle);
static bool Equal_SmartObjectHandleSmartObjectHandle(const struct FSmartObjectHandle& A, const struct FSmartObjectHandle& B);
static bool Equal_SmartObjectSlotHandleSmartObjectSlotHandle(const struct FSmartObjectSlotHandle& A, const struct FSmartObjectSlotHandle& B);
static bool FindSmartObjectsInActor(const struct FSmartObjectRequestFilter& Filter, class AActor* SearchActor, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor);
static bool FindSmartObjectsInComponent(const struct FSmartObjectRequestFilter& Filter, class USmartObjectComponent* SmartObjectComponent, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor);
static bool FindSmartObjectsInList(class UObject* WorldContextObject, const struct FSmartObjectRequestFilter& Filter, const TArray<class AActor*>& ActorList, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor);
static bool FindSmartObjectsInTargetingRequest(class UObject* WorldContextObject, const struct FSmartObjectRequestFilter& Filter, const struct FTargetingRequestHandle& TargetingHandle, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor);
static struct FSmartObjectClaimHandle GetBlackboardValueAsSOClaimHandle(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key);
static struct FSmartObjectClaimHandle GetValueAsSOClaimHandle(class UBlackboardComponent* BlackboardComponent, const class FName& KeyName);
static bool IsValidSmartObjectClaimHandle(const struct FSmartObjectClaimHandle& Handle);
static bool IsValidSmartObjectHandle(const struct FSmartObjectHandle& Handle);
static bool IsValidSmartObjectSlotHandle(const struct FSmartObjectSlotHandle& Handle);
static struct FSmartObjectClaimHandle MarkSmartObjectSlotAsClaimed(class UObject* WorldContextObject, const struct FSmartObjectSlotHandle& SlotHandle, const class AActor* UserActor, ESmartObjectClaimPriority ClaimPriority);
static bool MarkSmartObjectSlotAsFree(class UObject* WorldContextObject, const struct FSmartObjectClaimHandle& ClaimHandle);
static const class USmartObjectBehaviorDefinition* MarkSmartObjectSlotAsOccupied(class UObject* WorldContextObject, const struct FSmartObjectClaimHandle& ClaimHandle, TSubclassOf<class USmartObjectBehaviorDefinition> DefinitionClass);
static bool NotEqual_SmartObjectHandleSmartObjectHandle(const struct FSmartObjectHandle& A, const struct FSmartObjectHandle& B);
static bool NotEqual_SmartObjectSlotHandleSmartObjectSlotHandle(const struct FSmartObjectSlotHandle& A, const struct FSmartObjectSlotHandle& B);
static bool RemoveMultipleSmartObjects(const TArray<class AActor*>& SmartObjectActors);
static bool RemoveSmartObject(class AActor* SmartObjectActor);
static void SetBlackboardValueAsSOClaimHandle(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, const struct FSmartObjectClaimHandle& Value);
static bool SetMultipleSmartObjectsEnabled(const TArray<class AActor*>& SmartObjectActors, const bool bEnabled);
static bool SetSmartObjectEnabled(class AActor* SmartObjectActor, const bool bEnabled);
static void SetValueAsSOClaimHandle(class UBlackboardComponent* BlackboardComponent, const class FName& KeyName, const struct FSmartObjectClaimHandle& Value);
static struct FSmartObjectClaimHandle SmartObjectClaimHandle_Invalid();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectBlueprintFunctionLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectBlueprintFunctionLibrary")
}
static class USmartObjectBlueprintFunctionLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectBlueprintFunctionLibrary>();
}
};
DUMPER7_ASSERTS_USmartObjectBlueprintFunctionLibrary;
// Class SmartObjectsModule.SmartObjectCollection
// 0x00B0 (0x03D0 - 0x0320)
class ASmartObjectCollection final : public AActor
{
public:
struct FBox Bounds; // 0x0320(0x0038)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<struct FSmartObjectCollectionEntry> CollectionEntries; // 0x0358(0x0010)(Edit, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected)
TMap<struct FSmartObjectHandle, struct FSoftObjectPath> RegisteredIdToObjectMap; // 0x0368(0x0050)(Protected, NativeAccessSpecifierProtected)
TArray<class USmartObjectDefinition*> Definitions; // 0x03B8(0x0010)(Edit, ZeroConstructor, EditConst, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_3C8[0x8]; // 0x03C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectCollection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectCollection")
}
static class ASmartObjectCollection* GetDefaultObj()
{
return GetDefaultObjImpl<ASmartObjectCollection>();
}
};
DUMPER7_ASSERTS_ASmartObjectCollection;
// Class SmartObjectsModule.SmartObjectComponent
// 0x0090 (0x02E0 - 0x0250)
class USmartObjectComponent final : public USceneComponent
{
public:
TMulticastInlineDelegate<void(const struct FSmartObjectEventData& EventData, const class AActor* Interactor)> OnSmartObjectEvent; // 0x0250(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
uint8 Pad_260[0x18]; // 0x0260(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
struct FGuid ComponentGuid; // 0x0278(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSmartObjectDefinitionReference DefinitionRef; // 0x0288(0x0028)(Edit, Net, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSmartObjectHandle RegisteredHandle; // 0x02B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Net, Transient, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2C0[0x9]; // 0x02C0(0x0009)(Fixing Size After Last Property [ Dumper-7 ])
bool bCanBePartOfCollection; // 0x02C9(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2CA[0x6]; // 0x02CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class USmartObjectDefinition* CachedDefinitionAssetVariation; // 0x02D0(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ReceiveOnEvent(const struct FSmartObjectEventData& EventData, const class AActor* Interactor);
void SetDefinition(class USmartObjectDefinition* DefinitionAsset);
const class USmartObjectDefinition* GetDefinition() const;
bool IsBoundToSimulation() const;
bool IsSmartObjectEnabled() const;
bool IsSmartObjectEnabledForReason(const struct FGameplayTag& ReasonTag) const;
bool SetSmartObjectEnabled(const bool bEnable) const;
bool SetSmartObjectEnabledForReason(const struct FGameplayTag& ReasonTag, const bool bEnabled) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectComponent")
}
static class USmartObjectComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectComponent;
// Class SmartObjectsModule.SmartObjectContainerRenderingComponent
// 0x0000 (0x0550 - 0x0550)
class USmartObjectContainerRenderingComponent final : public UPrimitiveComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectContainerRenderingComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectContainerRenderingComponent")
}
static class USmartObjectContainerRenderingComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectContainerRenderingComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectContainerRenderingComponent;
// Class SmartObjectsModule.SmartObjectDebugRenderingComponent
// 0x0000 (0x05B0 - 0x05B0)
class USmartObjectDebugRenderingComponent : public UDebugDrawComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectDebugRenderingComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectDebugRenderingComponent")
}
static class USmartObjectDebugRenderingComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectDebugRenderingComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectDebugRenderingComponent;
// Class SmartObjectsModule.SmartObjectBehaviorDefinition
// 0x0000 (0x0028 - 0x0028)
class USmartObjectBehaviorDefinition : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectBehaviorDefinition")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectBehaviorDefinition")
}
static class USmartObjectBehaviorDefinition* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectBehaviorDefinition>();
}
};
DUMPER7_ASSERTS_USmartObjectBehaviorDefinition;
// Class SmartObjectsModule.SmartObjectDefinition
// 0x01F0 (0x0220 - 0x0030)
class USmartObjectDefinition final : public UDataAsset
{
public:
uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
struct FInstancedPropertyBag Parameters; // 0x0048(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate)
struct FGuid ParametersID; // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid RootID; // 0x0068(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSmartObjectBindingCollection BindingCollection; // 0x0080(0x00E0)(Edit, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate)
TArray<struct FSmartObjectSlotDefinition> Slots; // 0x0160(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<class USmartObjectBehaviorDefinition*> DefaultBehaviorDefinitions; // 0x0170(0x0010)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr)
struct FGameplayTagQuery UserTagFilter; // 0x0180(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate)
struct FWorldConditionQueryDefinition Preconditions; // 0x01C8(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate)
struct FGameplayTagContainer ActivityTags; // 0x01E0(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate)
TArray<struct FSmartObjectDefinitionDataProxy> DefinitionData; // 0x0200(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate)
TSubclassOf<class USmartObjectWorldConditionSchema> WorldConditionSchemaClass; // 0x0210(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ESmartObjectTagMergingPolicy ActivityTagsMergingPolicy; // 0x0218(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ESmartObjectTagFilteringPolicy UserTagsFilteringPolicy; // 0x0219(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_21A[0x6]; // 0x021A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
struct FSmartObjectSlotDefinition GetMutableSlot(const int32 Index_0);
void SetUserTagFilter(const struct FGameplayTagQuery& InUserTagFilter);
const struct FGameplayTagContainer GetActivityTags() const;
struct FBox GetBounds() const;
void GetSlotActivityTags(const int32 SlotIndex, struct FGameplayTagContainer* OutActivityTags) const;
struct FTransform GetSlotWorldTransform(const int32 SlotIndex, const struct FTransform& OwnerTransform) const;
const struct FGameplayTagQuery GetUserTagFilter() const;
ESmartObjectTagFilteringPolicy GetUserTagsFilteringPolicy() const;
bool IsValidSlotIndex(const int32 SlotIndex) const;
const TArray<struct FSmartObjectSlotDefinition> K2_GetSlots() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectDefinition")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectDefinition")
}
static class USmartObjectDefinition* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectDefinition>();
}
};
DUMPER7_ASSERTS_USmartObjectDefinition;
// Class SmartObjectsModule.SmartObjectSpacePartition
// 0x0000 (0x0028 - 0x0028)
class USmartObjectSpacePartition : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSpacePartition")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSpacePartition")
}
static class USmartObjectSpacePartition* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSpacePartition>();
}
};
DUMPER7_ASSERTS_USmartObjectSpacePartition;
// Class SmartObjectsModule.SmartObjectHashGrid
// 0x00A8 (0x00D0 - 0x0028)
class USmartObjectHashGrid final : public USmartObjectSpacePartition
{
public:
uint8 Pad_28[0xA8]; // 0x0028(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectHashGrid")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectHashGrid")
}
static class USmartObjectHashGrid* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectHashGrid>();
}
};
DUMPER7_ASSERTS_USmartObjectHashGrid;
// Class SmartObjectsModule.SmartObjectOctree
// 0x00C8 (0x00F0 - 0x0028)
class USmartObjectOctree final : public USmartObjectSpacePartition
{
public:
uint8 Pad_28[0xC8]; // 0x0028(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectOctree")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectOctree")
}
static class USmartObjectOctree* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectOctree>();
}
};
DUMPER7_ASSERTS_USmartObjectOctree;
// Class SmartObjectsModule.SmartObjectPersistentCollection
// 0x0108 (0x0428 - 0x0320)
class ASmartObjectPersistentCollection final : public AActor
{
public:
struct FSmartObjectContainer SmartObjectContainer; // 0x0320(0x0100)(Edit, EditConst, ContainsInstancedReference, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_420[0x8]; // 0x0420(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectPersistentCollection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectPersistentCollection")
}
static class ASmartObjectPersistentCollection* GetDefaultObj()
{
return GetDefaultObjImpl<ASmartObjectPersistentCollection>();
}
};
DUMPER7_ASSERTS_ASmartObjectPersistentCollection;
// Class SmartObjectsModule.SmartObjectRenderingComponent
// 0x0000 (0x0550 - 0x0550)
class USmartObjectRenderingComponent final : public UPrimitiveComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectRenderingComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectRenderingComponent")
}
static class USmartObjectRenderingComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectRenderingComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectRenderingComponent;
// Class SmartObjectsModule.SmartObjectSubsystem
// 0x01C0 (0x01F0 - 0x0030)
class USmartObjectSubsystem final : public UWorldSubsystem
{
public:
struct FSoftClassPath SpacePartitionClassName; // 0x0030(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSubclassOf<class USmartObjectSpacePartition> SpacePartitionClass; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class USmartObjectSpacePartition* SpacePartition; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
class ASmartObjectSubsystemRenderingActor* RenderingActor; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
struct FSmartObjectContainer SmartObjectContainer; // 0x0068(0x0100)(Transient, ContainsInstancedReference, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_168[0x10]; // 0x0168(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
TMap<struct FSmartObjectHandle, struct FSmartObjectRuntime> RuntimeSmartObjects; // 0x0178(0x0050)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
TArray<class USmartObjectComponent*> RegisteredSOComponents; // 0x01C8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
TArray<class USmartObjectComponent*> PendingSmartObjectRegistration; // 0x01D8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_1E8[0x8]; // 0x01E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void AddTagToInstance(const struct FSmartObjectHandle& Handle, const struct FGameplayTag& Tag);
void AddTagToSlot(const struct FSmartObjectSlotHandle& SlotHandle, const struct FGameplayTag& Tag);
const class USmartObjectBehaviorDefinition* GetBehaviorDefinition(const struct FSmartObjectClaimHandle& ClaimHandle, TSubclassOf<class USmartObjectBehaviorDefinition> DefinitionClass);
const class USmartObjectBehaviorDefinition* GetBehaviorDefinitionByRequestResult(const struct FSmartObjectRequestResult& RequestResult, TSubclassOf<class USmartObjectBehaviorDefinition> DefinitionClass);
bool Release(const struct FSmartObjectClaimHandle& ClaimHandle);
void RemoveTagFromInstance(const struct FSmartObjectHandle& Handle, const struct FGameplayTag& Tag);
bool RemoveTagFromSlot(const struct FSmartObjectSlotHandle& SlotHandle, const struct FGameplayTag& Tag);
bool SetEnabled(const struct FSmartObjectHandle& Handle, const bool bEnabled);
bool SetEnabledForReason(const struct FSmartObjectHandle& Handle, const struct FGameplayTag& ReasonTag, const bool bEnabled);
bool SetSlotEnabled(const struct FSmartObjectSlotHandle& SlotHandle, const bool bEnabled);
struct FSmartObjectRequestResult FindSmartObject(const struct FSmartObjectRequest& Request, const class AActor* UserActor) const;
bool FindSmartObjects(const struct FSmartObjectRequest& Request, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor) const;
bool FindSmartObjects_BP(const struct FSmartObjectRequest& Request, TArray<struct FSmartObjectRequestResult>* OutResults, const class AActor* UserActor) const;
void GetAllSlots(const struct FSmartObjectHandle& Handle, TArray<struct FSmartObjectSlotHandle>* OutSlots) const;
const struct FGameplayTagContainer GetInstanceTags(const struct FSmartObjectHandle& Handle) const;
bool GetSlotLocation(const struct FSmartObjectClaimHandle& ClaimHandle, struct FVector* OutSlotLocation) const;
ESmartObjectSlotState GetSlotState(const struct FSmartObjectSlotHandle& SlotHandle) const;
const struct FGameplayTagContainer GetSlotTags(const struct FSmartObjectSlotHandle& SlotHandle) const;
bool GetSlotTransform(const struct FSmartObjectClaimHandle& ClaimHandle, struct FTransform* OutSlotTransform) const;
bool GetSlotTransformFromRequestResult(const struct FSmartObjectRequestResult& RequestResult, struct FTransform* OutSlotTransform) const;
class USmartObjectComponent* GetSmartObjectComponent(const struct FSmartObjectClaimHandle& ClaimHandle, ETrySpawnActorIfDehydrated TrySpawnActorIfDehydrated) const;
class USmartObjectComponent* GetSmartObjectComponentByRequestResult(const struct FSmartObjectRequestResult& Result, ETrySpawnActorIfDehydrated TrySpawnActorIfDehydrated) const;
bool IsEnabled(const struct FSmartObjectHandle& Handle) const;
bool IsEnabledForReason(const struct FSmartObjectHandle& Handle, const struct FGameplayTag& ReasonTag) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSubsystem")
}
static class USmartObjectSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSubsystem>();
}
};
DUMPER7_ASSERTS_USmartObjectSubsystem;
// Class SmartObjectsModule.SmartObjectSubsystemRenderingComponent
// 0x0000 (0x05B0 - 0x05B0)
class USmartObjectSubsystemRenderingComponent final : public USmartObjectDebugRenderingComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSubsystemRenderingComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSubsystemRenderingComponent")
}
static class USmartObjectSubsystemRenderingComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSubsystemRenderingComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectSubsystemRenderingComponent;
// Class SmartObjectsModule.SmartObjectSubsystemRenderingActor
// 0x0008 (0x0328 - 0x0320)
class ASmartObjectSubsystemRenderingActor final : public AActor
{
public:
class USmartObjectSubsystemRenderingComponent* RenderingComponent; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSubsystemRenderingActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSubsystemRenderingActor")
}
static class ASmartObjectSubsystemRenderingActor* GetDefaultObj()
{
return GetDefaultObjImpl<ASmartObjectSubsystemRenderingActor>();
}
};
DUMPER7_ASSERTS_ASmartObjectSubsystemRenderingActor;
// Class SmartObjectsModule.SmartObjectTest
// 0x0008 (0x0030 - 0x0028)
class USmartObjectTest : public UObject
{
public:
class ASmartObjectTestingActor* SmartObjectTestingActor; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectTest")
}
static class USmartObjectTest* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectTest>();
}
};
DUMPER7_ASSERTS_USmartObjectTest;
// Class SmartObjectsModule.SmartObjectSimpleQueryTest
// 0x0110 (0x0140 - 0x0030)
class USmartObjectSimpleQueryTest final : public USmartObjectTest
{
public:
struct FSmartObjectRequest Request; // 0x0030(0x0100)(Edit, Protected, NativeAccessSpecifierProtected)
TArray<struct FSmartObjectRequestResult> Results; // 0x0130(0x0010)(Edit, ZeroConstructor, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSimpleQueryTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSimpleQueryTest")
}
static class USmartObjectSimpleQueryTest* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSimpleQueryTest>();
}
};
DUMPER7_ASSERTS_USmartObjectSimpleQueryTest;
// Class SmartObjectsModule.SmartObjectTestRenderingComponent
// 0x0000 (0x05B0 - 0x05B0)
class USmartObjectTestRenderingComponent final : public USmartObjectDebugRenderingComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectTestRenderingComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectTestRenderingComponent")
}
static class USmartObjectTestRenderingComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectTestRenderingComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectTestRenderingComponent;
// Class SmartObjectsModule.SmartObjectTestingActor
// 0x0028 (0x0348 - 0x0320)
class ASmartObjectTestingActor final : public AActor
{
public:
TArray<class USmartObjectTest*> Tests; // 0x0320(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
class USmartObjectTestRenderingComponent* RenderingComponent; // 0x0330(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
class USmartObjectSubsystem* SmartObjectSubsystem; // 0x0338(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
bool bRunTestsEachFrame; // 0x0340(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_341[0x7]; // 0x0341(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ResetTests();
void RunTests();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectTestingActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectTestingActor")
}
static class ASmartObjectTestingActor* GetDefaultObj()
{
return GetDefaultObjImpl<ASmartObjectTestingActor>();
}
};
DUMPER7_ASSERTS_ASmartObjectTestingActor;
// Class SmartObjectsModule.SmartObjectSlotValidationFilter
// 0x0108 (0x0130 - 0x0028)
class USmartObjectSlotValidationFilter final : public UObject
{
public:
struct FSmartObjectSlotValidationParams EntryParameters; // 0x0028(0x0080)(Edit, Protected, NativeAccessSpecifierProtected)
bool bUseEntryParametersForExit; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSmartObjectSlotValidationParams ExitParameters; // 0x00B0(0x0080)(Edit, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectSlotValidationFilter")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectSlotValidationFilter")
}
static class USmartObjectSlotValidationFilter* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectSlotValidationFilter>();
}
};
DUMPER7_ASSERTS_USmartObjectSlotValidationFilter;
// Class SmartObjectsModule.SmartObjectUserComponent
// 0x0008 (0x00C8 - 0x00C0)
class USmartObjectUserComponent final : public UActorComponent
{
public:
TSubclassOf<class USmartObjectSlotValidationFilter> ValidationFilter; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectUserComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectUserComponent")
}
static class USmartObjectUserComponent* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectUserComponent>();
}
};
DUMPER7_ASSERTS_USmartObjectUserComponent;
// Class SmartObjectsModule.SmartObjectWorldConditionSchema
// 0x0040 (0x0078 - 0x0038)
class USmartObjectWorldConditionSchema final : public UWorldConditionSchema
{
public:
uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SmartObjectWorldConditionSchema")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SmartObjectWorldConditionSchema")
}
static class USmartObjectWorldConditionSchema* GetDefaultObj()
{
return GetDefaultObjImpl<USmartObjectWorldConditionSchema>();
}
};
DUMPER7_ASSERTS_USmartObjectWorldConditionSchema;
}