Files
ReshadePluginsCore/StyxBladesOfGreed/SDK/UI_PauseMenu_classes.hpp
2026-03-06 01:47:36 +01:00

80 lines
6.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UI_PauseMenu
#include "Basic.hpp"
#include "CyaTools_classes.hpp"
#include "SlateCore_structs.hpp"
#include "UMG_structs.hpp"
#include "Engine_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass UI_PauseMenu.UI_PauseMenu_C
// 0x0090 (0x03D8 - 0x0348)
class UUI_PauseMenu_C final : public UCyaUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0348(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UVerticalBox* VerticalBox_Menu; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InputButton_C* InputButton_C; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Save; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Quit; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Options; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_MainMenu; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Load; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Debug; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_C* Button_Continue; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* BackInput; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCyaMenuWidget* InGameMenu; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FMargin Fixed_Margin; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
struct FMargin Recursive_Margin; // 0x03B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
TMulticastInlineDelegate<void()> ContinueGame; // 0x03C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
public:
void BndEvt__PauseMenu_Button_Save_K2Node_ComponentBoundEvent_0_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_Continue_K2Node_ComponentBoundEvent_5_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_Debug_K2Node_ComponentBoundEvent_9_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_Load_K2Node_ComponentBoundEvent_10_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_MainMenu_K2Node_ComponentBoundEvent_12_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_Options_K2Node_ComponentBoundEvent_8_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__Proto_PauseMenu_Button_Quit_K2Node_ComponentBoundEvent_11_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void CancelQuit();
void ChangeTab();
void Construct();
void CustomEvent(class UUI_NavButton_C* Widget);
void ExecuteUbergraph_UI_PauseMenu(int32 EntryPoint);
struct FEventReply OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent);
void PreConstruct(bool IsDesignTime);
void QuitGame();
void ToggleTab();
void UpdateMenuPadding(const TDelegate<void(class UUI_NavButton_C* Widget)>& Event);
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("UI_PauseMenu_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UI_PauseMenu_C")
}
static class UUI_PauseMenu_C* GetDefaultObj()
{
return GetDefaultObjImpl<UUI_PauseMenu_C>();
}
};
DUMPER7_ASSERTS_UUI_PauseMenu_C;
}