Files
ReshadePluginsCore/StyxBladesOfGreed/SDK/UI_Settings_classes.hpp
2026-03-06 01:47:36 +01:00

137 lines
14 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UI_Settings
#include "Basic.hpp"
#include "UMG_structs.hpp"
#include "Engine_structs.hpp"
#include "CyaTools_classes.hpp"
#include "AkAudio_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass UI_Settings.UI_Settings_C
// 0x0130 (0x04D8 - 0x03A8)
class UUI_Settings_C final : public UCyaMenuWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x03A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UUI_EnhancedActionButton_C* UI_RightTabButton; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_EnhancedActionButton_C* UI_LeftTabButton; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InputButton_Menu_C* UI_InputButton_Back; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* TabsButtonContainer; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_NotFocusable_C* TabButton_Sound; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_NotFocusable_C* TabButton_Game; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_NotFocusable_C* TabButton_Display; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_NotFocusable_C* TabButton_Controls; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_NavButton_NotFocusable_C* TabButton_Accessibility; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_Settings_Tab_Graphics_C* Settings_Graphics; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_Settings_Tab_Game_C* Settings_Game; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_Settings_Tab_Controls_C* Settings_Controls; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_Settings_Tab_Audio_C* Settings_Audio; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_Settings_Tab_Accessibility_C* Settings_Accessibility; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* NavBar; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* Input_ResetDefault; // 0x0428(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* Input_Back; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* Input_AutoDetect; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHorizontalBox* Input_Apply; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InputButton_Menu_C* HoldResetDefault; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InputButton_Menu_C* HoldApply; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UTextBlock* Entry_Description; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOverlay* Description_Holder; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWidgetSwitcher* ContentSwitcher; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UButton* ChevronUp; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UButton* ChevronDown; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UBackgroundBlur* BackgroundBlur; // 0x0480(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Background_MainMenu; // 0x0488(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InGameMenu_Background_C* Background_InGameMenu; // 0x0490(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_InputButton_Menu_C* AutoDetect; // 0x0498(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Amber; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWidgetAnimation* InAnimation; // 0x04A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* ChangeTabAnimation; // 0x04B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
int32 currentIndex; // 0x04B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4BC[0x4]; // 0x04BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UCyaUserWidget*> Tabs; // 0x04C0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference)
bool HasHoldApplyRelease; // 0x04D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasHoldResetRelease; // 0x04D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void AskConfirmation();
void BeginHoldApply();
void BeginHoldReset();
void BndEvt__UI_Settings_AutoDetect_K2Node_ComponentBoundEvent_9_OnClick__DelegateSignature();
void BndEvt__UI_Settings_ChevronDown_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature();
void BndEvt__UI_Settings_ChevronUp_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature();
void BndEvt__UI_Settings_HoldApply_K2Node_ComponentBoundEvent_8_OnHoldEnd__DelegateSignature();
void BndEvt__UI_Settings_HoldResetDefault_K2Node_ComponentBoundEvent_7_OnHoldEnd__DelegateSignature();
void BndEvt__UI_Settings_TabButton_Accessibility_K2Node_ComponentBoundEvent_4_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__UI_Settings_TabButton_Controls_K2Node_ComponentBoundEvent_3_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__UI_Settings_TabButton_Display_K2Node_ComponentBoundEvent_1_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__UI_Settings_TabButton_Game_K2Node_ComponentBoundEvent_0_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void BndEvt__UI_Settings_TabButton_Sound_K2Node_ComponentBoundEvent_2_DispatchOnClicked__DelegateSignature(class UCyaUserWidget* Widget, class UButton* Button);
void CancelHoldApply();
void CancelHoldReset();
void CheckKeyEvent(const struct FKeyEvent& KeyEvent, class UInputAction* Action, bool* Equal);
void Construct();
void ExecuteUbergraph_UI_Settings(int32 EntryPoint);
void GetCurrentTab(class UUI_Settings_Tab_Base_C** Widget);
void GetNavigationTabNum(int32* Count);
void HandleApply();
void HandleAutoDetect();
void HandleClick(bool* Handled);
void HandleReset();
void HaveChanges(bool* Changes);
void HaveChangesFromDefault(bool* Changes);
void NavigationIndex(int32 Index_0);
void NavigationNext();
void NavigationPrev();
void OnApplyCancel();
void OnApplyConfirm();
void OnClickBack();
void OnInitialized();
struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent);
struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent);
void OnNavigationIndexCancel();
void OnNavigationIndexConfirm();
struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent);
bool OnRequestClose();
void OnUserChangeValue();
void OnUserScrolled();
void OnUserSelectEntry(class UUI_Settings_Entry_C* Entry);
void RefreshBackground();
void RefreshChangeButton();
void RefreshCurrentTab();
void RefreshScrollBracket();
void ResetChanges();
void SetCurrentTab(int32 currentIndex_0);
void UpdateCurrentTabTitle();
bool WantHalfBG();
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("UI_Settings_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UI_Settings_C")
}
static class UUI_Settings_C* GetDefaultObj()
{
return GetDefaultObjImpl<UUI_Settings_C>();
}
};
DUMPER7_ASSERTS_UUI_Settings_C;
}