26111 lines
1.6 MiB
26111 lines
1.6 MiB
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: Engine
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "SlateCore_structs.hpp"
|
|
#include "Engine_structs.hpp"
|
|
#include "CoreUObject_structs.hpp"
|
|
#include "CoreUObject_classes.hpp"
|
|
#include "PacketHandler_classes.hpp"
|
|
#include "InputCore_structs.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Class Engine.VectorField
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UVectorField : public UObject
|
|
{
|
|
public:
|
|
struct FBox Bounds; // 0x0028(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorField")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorField")
|
|
}
|
|
static class UVectorField* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorField>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorField;
|
|
|
|
// Class Engine.MaterialExpression
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UMaterialExpression : public UObject
|
|
{
|
|
public:
|
|
class UMaterial* Material; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialFunction* Function; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Desc; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor BorderColor; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bRealtimePreview : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNeedToUpdatePreview : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsParameterExpression : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCommentBubbleVisible : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowOutputNameOnPin : 1; // 0x004C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHidePreviewWindow : 1; // 0x004C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCollapsed : 1; // 0x004C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShaderInputData : 1; // 0x004C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowInputs : 1; // 0x004D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowOutputs : 1; // 0x004D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> MenuCategories; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FExpressionOutput> Outputs; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpression")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpression")
|
|
}
|
|
static class UMaterialExpression* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpression>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpression;
|
|
|
|
// Class Engine.MaterialExpressionDynamicParameter
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UMaterialExpressionDynamicParameter final : public UMaterialExpression
|
|
{
|
|
public:
|
|
TArray<class FString> ParamNames; // 0x0070(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DefaultValue; // 0x0080(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDynamicParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDynamicParameter")
|
|
}
|
|
static class UMaterialExpressionDynamicParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDynamicParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDynamicParameter;
|
|
|
|
// Class Engine.InterpTrack
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UInterpTrack : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UInterpTrack*> SubTracks; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UInterpTrackInst> TrackInstClass; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETrackActiveCondition ActiveCondition; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString TrackTitle; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOnePerGroup : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDirGroupOnly : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableTrack : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bIsSelected : 1; // 0x0068(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bIsAnimControlTrack : 1; // 0x0068(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSubTrackOnly : 1; // 0x0068(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bVisible : 1; // 0x0068(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsRecording : 1; // 0x0068(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrack")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrack")
|
|
}
|
|
static class UInterpTrack* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrack>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrack;
|
|
|
|
// Class Engine.InterpTrackFloatBase
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UInterpTrackFloatBase : public UInterpTrack
|
|
{
|
|
public:
|
|
struct FInterpCurveFloat FloatTrack; // 0x0070(0x0018)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFloatBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFloatBase")
|
|
}
|
|
static class UInterpTrackFloatBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFloatBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFloatBase;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceFadeAmount
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionPerInstanceFadeAmount final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceFadeAmount")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceFadeAmount")
|
|
}
|
|
static class UMaterialExpressionPerInstanceFadeAmount* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceFadeAmount>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceFadeAmount;
|
|
|
|
// Class Engine.ActorComponent
|
|
// 0x00C0 (0x00E8 - 0x0028)
|
|
class UActorComponent : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FActorComponentTickFunction PrimaryComponentTick; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<class FName> ComponentTags; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
uint8 BitPad_A0_0 : 3; // 0x00A0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bReplicates : 1; // 0x00A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bNetAddressable : 1; // 0x00A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_A0_5 : 3; // 0x00A0(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_A1_0 : 7; // 0x00A1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bCreatedByConstructionScript : 1; // 0x00A1(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInstanceComponent : 1; // 0x00A2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAutoActivate : 1; // 0x00A2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsActive : 1; // 0x00A2(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEditableWhenInherited : 1; // 0x00A2(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A2_4 : 1; // 0x00A2(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bCanEverAffectNavigation : 1; // 0x00A2(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_A2_6 : 1; // 0x00A2(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bWantsBeginPlay : 1; // 0x00A2(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A3[0x1]; // 0x00A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EComponentCreationMethod CreationMethod; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A5[0xB]; // 0x00A5(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSimpleMemberReference> UCSModifiedProperties; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
UMulticastDelegateProperty_ OnComponentActivated; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnComponentDeactivated; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Activate(bool bReset);
|
|
void AddTickPrerequisiteActor(class AActor* PrerequisiteActor);
|
|
void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
|
|
void Deactivate();
|
|
void K2_DestroyComponent(class UObject* Object);
|
|
void OnRep_IsActive();
|
|
void ReceiveBeginPlay();
|
|
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
|
|
void ReceiveTick(float DeltaSeconds);
|
|
void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor);
|
|
void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
|
|
void SetActive(bool bNewActive, bool bReset);
|
|
void SetComponentTickEnabled(bool bEnabled);
|
|
void SetComponentTickInterval(float TickInterval);
|
|
void SetIsReplicated(bool ShouldReplicate);
|
|
void SetTickableWhenPaused(bool bTickableWhenPaused);
|
|
void SetTickGroup(ETickingGroup NewTickGroup);
|
|
void ToggleActive();
|
|
|
|
bool ComponentHasTag(class FName Tag) const;
|
|
float GetComponentTickInterval() const;
|
|
class AActor* GetOwner() const;
|
|
bool IsActive() const;
|
|
bool IsBeingDestroyed() const;
|
|
bool IsComponentTickEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorComponent")
|
|
}
|
|
static class UActorComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorComponent;
|
|
|
|
// Class Engine.SceneComponent
|
|
// 0x01A8 (0x0290 - 0x00E8)
|
|
class USceneComponent : public UActorComponent
|
|
{
|
|
public:
|
|
class USceneComponent* AttachParent; // 0x00E8(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class USceneComponent*> AttachChildren; // 0x00F0(0x0010)(ExportObject, Net, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
class FName AttachSocketName; // 0x0100(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 BitPad_108_0 : 1; // 0x0108(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bWorldToComponentUpdated : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bAbsoluteLocation : 1; // 0x0108(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAbsoluteRotation : 1; // 0x0108(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAbsoluteScale : 1; // 0x0108(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bVisible : 1; // 0x0108(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHiddenInGame : 1; // 0x0108(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldUpdatePhysicsVolume : 1; // 0x0108(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bBoundsChangeTriggersStreamingDataRebuild : 1; // 0x0109(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseAttachParentBound : 1; // 0x0109(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_109_2 : 2; // 0x0109(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAbsoluteTranslation : 1; // 0x0109(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_10A[0x2]; // 0x010A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class APhysicsVolume> PhysicsVolume; // 0x010C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_114[0x6C]; // 0x0114(0x006C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RelativeLocation; // 0x0180(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x018C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_198[0x28]; // 0x0198(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RelativeScale3D; // 0x01C0(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeTranslation; // 0x01CC(0x000C)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EComponentMobility Mobility; // 0x01D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDetailMode DetailMode; // 0x01D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1DA[0x16]; // 0x01DA(0x0016)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ComponentVelocity; // 0x01F0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ PhysicsVolumeChangedDelegate; // 0x0200(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_210[0x80]; // 0x0210(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DetachFromParent(bool bMaintainWorldPosition, bool bCallModify);
|
|
void K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies);
|
|
bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
|
|
void K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify);
|
|
void K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void OnRep_AttachParent();
|
|
void OnRep_AttachSocketName();
|
|
void OnRep_Transform();
|
|
void OnRep_Visibility(bool OldValue);
|
|
void ResetRelativeTransform();
|
|
void SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale);
|
|
void SetHiddenInGame(bool NewHidden, bool bPropagateToChildren);
|
|
void SetRelativeScale3D(const struct FVector& NewScale3D);
|
|
void SetVisibility(bool bNewVisibility, bool bPropagateToChildren);
|
|
void SetWorldScale3D(const struct FVector& NewScale);
|
|
bool SnapTo(class USceneComponent* InParent, class FName InSocketName);
|
|
void ToggleVisibility(bool bPropagateToChildren);
|
|
|
|
bool DoesSocketExist(class FName InSocketName) const;
|
|
TArray<class FName> GetAllSocketNames() const;
|
|
class USceneComponent* GetAttachParent() const;
|
|
class FName GetAttachSocketName() const;
|
|
class USceneComponent* GetChildComponent(int32 ChildIndex) const;
|
|
void GetChildrenComponents(bool bIncludeAllDescendants, TArray<class USceneComponent*>* Children) const;
|
|
struct FVector GetComponentVelocity() const;
|
|
struct FVector GetForwardVector() const;
|
|
int32 GetNumChildrenComponents() const;
|
|
void GetParentComponents(TArray<class USceneComponent*>* Parents) const;
|
|
class APhysicsVolume* GetPhysicsVolume() const;
|
|
struct FTransform GetRelativeTransform() const;
|
|
struct FVector GetRightVector() const;
|
|
struct FVector GetSocketLocation(class FName InSocketName) const;
|
|
struct FQuat GetSocketQuaternion(class FName InSocketName) const;
|
|
struct FRotator GetSocketRotation(class FName InSocketName) const;
|
|
struct FTransform GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const;
|
|
struct FVector GetUpVector() const;
|
|
bool IsAnySimulatingPhysics() const;
|
|
bool IsSimulatingPhysics(class FName BoneName) const;
|
|
bool IsVisible() const;
|
|
struct FVector K2_GetComponentLocation() const;
|
|
struct FRotator K2_GetComponentRotation() const;
|
|
struct FVector K2_GetComponentScale() const;
|
|
struct FTransform K2_GetComponentToWorld() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneComponent")
|
|
}
|
|
static class USceneComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneComponent;
|
|
|
|
// Class Engine.InterpFilter
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInterpFilter : public UObject
|
|
{
|
|
public:
|
|
class FString Caption; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpFilter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpFilter")
|
|
}
|
|
static class UInterpFilter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpFilter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpFilter;
|
|
|
|
// Class Engine.InterpFilter_Custom
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UInterpFilter_Custom final : public UInterpFilter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpFilter_Custom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpFilter_Custom")
|
|
}
|
|
static class UInterpFilter_Custom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpFilter_Custom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpFilter_Custom;
|
|
|
|
// Class Engine.Actor
|
|
// 0x0358 (0x0380 - 0x0028)
|
|
class AActor : public UObject
|
|
{
|
|
public:
|
|
struct FActorTickFunction PrimaryActorTick; // 0x0028(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
float CustomTimeDilation; // 0x0078(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHidden : 1; // 0x007C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Interp, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetTemporary : 1; // 0x007C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetStartup : 1; // 0x007C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyRelevantToOwner : 1; // 0x007C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAlwaysRelevant : 1; // 0x007C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bReplicateMovement : 1; // 0x007C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTearOff : 1; // 0x007C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bExchangedRoles : 1; // 0x007C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPendingNetUpdate : 1; // 0x007D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetLoadOnClient : 1; // 0x007D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetUseOwnerRelevancy : 1; // 0x007D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bBlockInput : 1; // 0x007D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_7D_4 : 1; // 0x007D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAllowTickBeforeBeginPlay : 1; // 0x007D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_7D_6 : 2; // 0x007D(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bActorEnableCollision : 1; // 0x007E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_7E_1 : 1; // 0x007E(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bReplicates : 1; // 0x007E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_7F[0x1]; // 0x007F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName NetDriverName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ENetRole RemoteRole; // 0x0088(0x0001)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Owner; // 0x0090(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FRepMovement ReplicatedMovement; // 0x0098(0x0034)(Edit, Net, DisableEditOnInstance, RepNotify, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRepAttachment AttachmentReplication; // 0x00D0(0x0040)(Net, Transient, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
ENetRole Role; // 0x0110(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x1]; // 0x0111(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAutoReceiveInput AutoReceiveInput; // 0x0112(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_113[0x1]; // 0x0113(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InputPriority; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputComponent* InputComponent; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EInputConsumeOptions InputConsumeOption; // 0x0120(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NetCullDistanceSquared; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NetTag; // 0x0128(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetUpdateTime; // 0x012C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetUpdateFrequency; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinNetUpdateFrequency; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetPriority; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastNetUpdateTime; // 0x013C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoDestroyWhenFinished : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCanBeDamaged : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Net, SaveGame, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bActorIsBeingDestroyed : 1; // 0x0140(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bCollideWhenPlacing : 1; // 0x0140(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFindCameraComponentWhenViewTarget : 1; // 0x0140(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bRelevantForNetworkReplays : 1; // 0x0140(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateOverlapEventsDuringLevelStreaming : 1; // 0x0140(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingMethod; // 0x0141(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_142[0x6]; // 0x0142(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APawn* Instigator; // 0x0148(0x0008)(BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> Children; // 0x0150(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class USceneComponent* RootComponent; // 0x0160(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<class AMatineeActor*> ControllingMatineeActors; // 0x0168(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
float InitialLifeSpan; // 0x0178(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_17C[0xC]; // 0x017C(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> Layers; // 0x0188(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class AActor> ParentComponentActor; // 0x0198(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TWeakObjectPtr<class UChildActorComponent> ParentComponent; // 0x01A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 bAllowReceiveTickEventOnDedicatedServer : 1; // 0x01A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_1A8_1 : 3; // 0x01A8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bActorSeamlessTraveled : 1; // 0x01A8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoresOriginShifting : 1; // 0x01A8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableAutoLODGeneration : 1; // 0x01A8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> Tags; // 0x01B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint64 HiddenEditorViews; // 0x01C0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnTakeAnyDamage; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnTakePointDamage; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnActorBeginOverlap; // 0x01E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnActorEndOverlap; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnBeginCursorOver; // 0x0208(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnEndCursorOver; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnClicked; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnReleased; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchBegin; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchEnd; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchEnter; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchLeave; // 0x0278(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnActorHit; // 0x0288(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnDestroyed; // 0x0298(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnEndPlay; // 0x02A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B8[0xA0]; // 0x02B8(0x00A0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UActorComponent*> BlueprintCreatedComponents; // 0x0358(0x0010)(ExportObject, ZeroConstructor, NonTransactional, ContainsInstancedReference, TextExportTransient, NativeAccessSpecifierPublic)
|
|
TArray<class UActorComponent*> InstanceComponents; // 0x0368(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_378[0x8]; // 0x0378(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UActorComponent* AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext);
|
|
void AddTickPrerequisiteActor(class AActor* PrerequisiteActor);
|
|
void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
|
|
void DetachRootComponentFromParent(bool bMaintainWorldPosition);
|
|
void DisableInput(class APlayerController* PlayerController);
|
|
void EnableInput(class APlayerController* PlayerController);
|
|
void FlushNetDormancy();
|
|
void ForceNetUpdate();
|
|
float GetGameTimeSinceCreation();
|
|
bool GetTickableWhenPaused();
|
|
void K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies);
|
|
void K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies);
|
|
void K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
|
|
void K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
|
|
void K2_DestroyActor();
|
|
void K2_DestroyComponent(class UActorComponent* Component);
|
|
void K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule);
|
|
void K2_OnBecomeViewTarget(class APlayerController* PC);
|
|
void K2_OnEndViewTarget(class APlayerController* PC);
|
|
void K2_OnReset();
|
|
bool K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics);
|
|
bool K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation);
|
|
class UMaterialInstanceDynamic* MakeMIDForMaterial(class UMaterialInterface* Parent);
|
|
void MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag);
|
|
void OnRep_AttachmentReplication();
|
|
void OnRep_Instigator();
|
|
void OnRep_Owner();
|
|
void OnRep_ReplicatedMovement();
|
|
void OnRep_ReplicateMovement();
|
|
void ReceiveActorBeginCursorOver();
|
|
void ReceiveActorBeginOverlap(class AActor* OtherActor);
|
|
void ReceiveActorEndCursorOver();
|
|
void ReceiveActorEndOverlap(class AActor* OtherActor);
|
|
void ReceiveActorOnClicked(const struct FKey& ButtonPressed);
|
|
void ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnReleased(const struct FKey& ButtonReleased);
|
|
void ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser);
|
|
void ReceiveBeginPlay();
|
|
void ReceiveDestroyed();
|
|
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
|
|
void ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit);
|
|
void ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser);
|
|
void ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser);
|
|
void ReceiveTick(float DeltaSeconds);
|
|
void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor);
|
|
void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
|
|
void SetActorEnableCollision(bool bNewActorEnableCollision);
|
|
void SetActorHiddenInGame(bool bNewHidden);
|
|
void SetActorRelativeScale3D(const struct FVector& NewRelativeScale);
|
|
void SetActorScale3D(const struct FVector& NewScale3D);
|
|
void SetActorTickEnabled(bool bEnabled);
|
|
void SetActorTickInterval(float TickInterval);
|
|
void SetLifeSpan(float InLifespan);
|
|
void SetOwner(class AActor* NewOwner);
|
|
void SetReplicateMovement(bool bInReplicateMovement);
|
|
void SetReplicates(bool bInReplicates);
|
|
void SetTickableWhenPaused(bool bTickableWhenPaused);
|
|
void SetTickGroup(ETickingGroup NewTickGroup);
|
|
void SnapRootComponentTo(class AActor* InParentActor, class FName InSocketName);
|
|
void TearOff();
|
|
void UserConstructionScript();
|
|
|
|
bool ActorHasTag(class FName Tag) const;
|
|
void GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent) const;
|
|
bool GetActorEnableCollision() const;
|
|
void GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const;
|
|
struct FVector GetActorForwardVector() const;
|
|
struct FVector GetActorRelativeScale3D() const;
|
|
struct FVector GetActorRightVector() const;
|
|
struct FVector GetActorScale3D() const;
|
|
float GetActorTickInterval() const;
|
|
float GetActorTimeDilation() const;
|
|
struct FVector GetActorUpVector() const;
|
|
void GetAllChildActors(TArray<class AActor*>* ChildActors, bool bIncludeDescendants) const;
|
|
void GetAttachedActors(TArray<class AActor*>* OutActors) const;
|
|
class UActorComponent* GetComponentByClass(TSubclassOf<class UActorComponent> ComponentClass) const;
|
|
TArray<class UActorComponent*> GetComponentsByClass(TSubclassOf<class UActorComponent> ComponentClass) const;
|
|
TArray<class UActorComponent*> GetComponentsByTag(TSubclassOf<class UActorComponent> ComponentClass, class FName Tag) const;
|
|
float GetDistanceTo(const class AActor* OtherActor) const;
|
|
float GetDotProductTo(const class AActor* OtherActor) const;
|
|
float GetHorizontalDistanceTo(const class AActor* OtherActor) const;
|
|
float GetHorizontalDotProductTo(const class AActor* OtherActor) const;
|
|
float GetInputAxisKeyValue(const struct FKey& InputAxisKey) const;
|
|
float GetInputAxisValue(const class FName InputAxisName) const;
|
|
struct FVector GetInputVectorAxisValue(const struct FKey& InputAxisKey) const;
|
|
class APawn* GetInstigator() const;
|
|
class AController* GetInstigatorController() const;
|
|
float GetLifeSpan() const;
|
|
void GetOverlappingActors(TArray<class AActor*>* OverlappingActors, TSubclassOf<class AActor> ClassFilter) const;
|
|
void GetOverlappingComponents(TArray<class UPrimitiveComponent*>* OverlappingComponents) const;
|
|
class AActor* GetOwner() const;
|
|
class AActor* GetParentActor() const;
|
|
class UChildActorComponent* GetParentComponent() const;
|
|
ENetRole GetRemoteRole() const;
|
|
float GetSquaredDistanceTo(const class AActor* OtherActor) const;
|
|
struct FTransform GetTransform() const;
|
|
struct FVector GetVelocity() const;
|
|
float GetVerticalDistanceTo(const class AActor* OtherActor) const;
|
|
bool HasAuthority() const;
|
|
bool IsActorBeingDestroyed() const;
|
|
bool IsActorTickEnabled() const;
|
|
bool IsChildActor() const;
|
|
bool IsOverlappingActor(const class AActor* Other) const;
|
|
struct FVector K2_GetActorLocation() const;
|
|
struct FRotator K2_GetActorRotation() const;
|
|
class USceneComponent* K2_GetRootComponent() const;
|
|
bool WasRecentlyRendered(float Tolerance) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Actor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Actor")
|
|
}
|
|
static class AActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AActor;
|
|
|
|
// Class Engine.Info
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class AInfo : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Info")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Info")
|
|
}
|
|
static class AInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AInfo;
|
|
|
|
// Class Engine.PlayerState
|
|
// 0x0090 (0x0410 - 0x0380)
|
|
class APlayerState : public AInfo
|
|
{
|
|
public:
|
|
float Score; // 0x0380(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Ping; // 0x0384(0x0001)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_385[0x3]; // 0x0385(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PlayerName; // 0x0388(0x0010)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_398[0x10]; // 0x0398(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PlayerId; // 0x03A8(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsSpectator : 1; // 0x03AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOnlySpectator : 1; // 0x03AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsABot : 1; // 0x03AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_3AC_3 : 1; // 0x03AC(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bIsInactive : 1; // 0x03AC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFromPreviousLevel : 1; // 0x03AC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3AD[0x3]; // 0x03AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StartTime; // 0x03B0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B4[0x4]; // 0x03B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class ULocalMessage> EngineMessageClass; // 0x03B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C0[0x8]; // 0x03C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SavedNetworkAddress; // 0x03C8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FUniqueNetIdRepl UniqueId; // 0x03D8(0x0018)(Net, RepNotify, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F0[0x20]; // 0x03F0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bIsInactive();
|
|
void OnRep_PlayerName();
|
|
void OnRep_Score();
|
|
void OnRep_UniqueId();
|
|
void ReceiveCopyProperties(class APlayerState* NewPlayerState);
|
|
void ReceiveOverrideWith(class APlayerState* OldPlayerState);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerState")
|
|
}
|
|
static class APlayerState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerState;
|
|
|
|
// Class Engine.PostProcessComponent
|
|
// 0x03C0 (0x0650 - 0x0290)
|
|
class UPostProcessComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_290[0x8]; // 0x0290(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings Settings; // 0x0298(0x03A0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0638(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendRadius; // 0x063C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendWeight; // 0x0640(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0644(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUnbound : 1; // 0x0644(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_645[0xB]; // 0x0645(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostProcessComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostProcessComponent")
|
|
}
|
|
static class UPostProcessComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPostProcessComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPostProcessComponent;
|
|
|
|
// Class Engine.MaterialParameterCollectionInstance
|
|
// 0x00C0 (0x00E8 - 0x0028)
|
|
class UMaterialParameterCollectionInstance final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialParameterCollection* Collection; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UWorld* World; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_40[0xA8]; // 0x0040(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialParameterCollectionInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialParameterCollectionInstance")
|
|
}
|
|
static class UMaterialParameterCollectionInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialParameterCollectionInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialParameterCollectionInstance;
|
|
|
|
// Class Engine.Commandlet
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UCommandlet : public UObject
|
|
{
|
|
public:
|
|
class FString HelpDescription; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString HelpUsage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString HelpWebLink; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HelpParamNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HelpParamDescriptions; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 IsServer : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 IsClient : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 IsEditor : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 LogToConsole : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 ShowErrorCount : 1; // 0x0078(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Commandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Commandlet")
|
|
}
|
|
static class UCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCommandlet;
|
|
|
|
// Class Engine.SmokeTestCommandlet
|
|
// 0x0000 (0x0080 - 0x0080)
|
|
class USmokeTestCommandlet final : public UCommandlet
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SmokeTestCommandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SmokeTestCommandlet")
|
|
}
|
|
static class USmokeTestCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USmokeTestCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USmokeTestCommandlet;
|
|
|
|
// Class Engine.Pawn
|
|
// 0x0060 (0x03E0 - 0x0380)
|
|
class APawn : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseControllerRotationPitch : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseControllerRotationYaw : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseControllerRotationRoll : 1; // 0x0388(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCanAffectNavigationGeneration : 1; // 0x0388(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x3]; // 0x0389(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BaseEyeHeight; // 0x038C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAutoReceiveInput AutoPossessPlayer; // 0x0390(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAutoPossessAI AutoPossessAI; // 0x0391(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_392[0x6]; // 0x0392(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class AController> AIControllerClass; // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APlayerState* PlayerState; // 0x03A0(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 RemoteViewPitch; // 0x03A8(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A9[0x7]; // 0x03A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AController* LastHitBy; // 0x03B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AController* Controller; // 0x03B8(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C0[0x8]; // 0x03C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ControlInputVector; // 0x03C8(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector LastControlInputVector; // 0x03D4(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class AActor* GetMovementBaseActor(const class APawn* Pawn);
|
|
|
|
void AddControllerPitchInput(float Val);
|
|
void AddControllerRollInput(float Val);
|
|
void AddControllerYawInput(float Val);
|
|
void AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce);
|
|
struct FVector ConsumeMovementInputVector();
|
|
void DetachFromControllerPendingDestroy();
|
|
void LaunchPawn(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride);
|
|
void OnRep_Controller();
|
|
void OnRep_PlayerState();
|
|
void PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker);
|
|
void ReceivePossessed(class AController* NewController);
|
|
void ReceiveUnpossessed(class AController* OldController);
|
|
void SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate);
|
|
void SpawnDefaultController();
|
|
|
|
struct FRotator GetBaseAimRotation() const;
|
|
class AController* GetController() const;
|
|
struct FRotator GetControlRotation() const;
|
|
struct FVector GetLastMovementInputVector() const;
|
|
class UPawnMovementComponent* GetMovementComponent() const;
|
|
struct FVector GetNavAgentLocation() const;
|
|
struct FVector GetPendingMovementInputVector() const;
|
|
bool IsControlled() const;
|
|
bool IsLocallyControlled() const;
|
|
bool IsMoveInputIgnored() const;
|
|
bool IsPlayerControlled() const;
|
|
struct FVector K2_GetMovementInputVector() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Pawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Pawn")
|
|
}
|
|
static class APawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APawn;
|
|
|
|
// Class Engine.Character
|
|
// 0x03C0 (0x07A0 - 0x03E0)
|
|
class ACharacter : public APawn
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* Mesh; // 0x03E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCharacterMovementComponent* CharacterMovement; // 0x03E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCapsuleComponent* CapsuleComponent; // 0x03F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FBasedMovementInfo BasedMovement; // 0x03F8(0x0030)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
struct FBasedMovementInfo ReplicatedBasedMovement; // 0x0428(0x0030)(Net, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
float AnimRootMotionTranslationScale; // 0x0458(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector BaseTranslationOffset; // 0x045C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FQuat BaseRotationOffset; // 0x0470(0x0010)(IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
float ReplicatedServerLastTransformUpdateTimeStamp; // 0x0480(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 ReplicatedMovementMode; // 0x0484(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bInBaseReplication; // 0x0485(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_486[0x2]; // 0x0486(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CrouchedEyeHeight; // 0x0488(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsCrouched : 1; // 0x048C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bReplayHasRootMotionSources : 1; // 0x048C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPressedJump : 1; // 0x048C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClientUpdating : 1; // 0x048C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClientWasFalling : 1; // 0x048C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClientResimulateRootMotion : 1; // 0x048C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClientResimulateRootMotionSources : 1; // 0x048C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSimGravityDisabled : 1; // 0x048C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClientCheckEncroachmentOnNetUpdate : 1; // 0x048D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bServerMoveIgnoreRootMotion : 1; // 0x048D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_48E[0x2]; // 0x048E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float JumpKeyHoldTime; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpMaxHoldTime; // 0x0494(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 JumpMaxCount; // 0x0498(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 JumpCurrentCount; // 0x049C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bJumpMaxCountExceeded : 1; // 0x04A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4A1[0x7]; // 0x04A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnReachedJumpApex; // 0x04A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4B8[0x20]; // 0x04B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnCharacterMovementUpdated; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
struct FRootMotionSourceGroup SavedRootMotion; // 0x04E8(0x0100)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5E8[0x8]; // 0x05E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRootMotionMovementParams ClientRootMotionParams; // 0x05F0(0x0040)(Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FSimulatedRootMotionReplicatedMove> RootMotionRepMoves; // 0x0630(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRepRootMotionMontage RepRootMotion; // 0x0640(0x0160)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void ClientCheatFly();
|
|
void ClientCheatGhost();
|
|
void ClientCheatWalk();
|
|
void Crouch(bool bClientSimulation);
|
|
class UAnimMontage* GetCurrentMontage();
|
|
void Jump();
|
|
void K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust);
|
|
void K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode);
|
|
void K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust);
|
|
void K2_UpdateCustomMovement(float DeltaTime);
|
|
void LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride);
|
|
void OnJumped();
|
|
void OnLanded(const struct FHitResult& Hit);
|
|
void OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride);
|
|
void OnRep_IsCrouched();
|
|
void OnRep_ReplicatedBasedMovement();
|
|
void OnRep_RootMotion();
|
|
void OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta);
|
|
float PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName);
|
|
void SetReplicateMovement(bool bInReplicateMovement);
|
|
void StopAnimMontage(class UAnimMontage* AnimMontage);
|
|
void StopJumping();
|
|
void UnCrouch(bool bClientSimulation);
|
|
|
|
bool CanJump() const;
|
|
bool CanJumpInternal() const;
|
|
float GetAnimRootMotionTranslationScale() const;
|
|
bool IsJumpProvidingForce() const;
|
|
bool IsPlayingNetworkedRootMotionMontage() const;
|
|
bool IsPlayingRootMotion() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Character")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Character")
|
|
}
|
|
static class ACharacter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACharacter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACharacter;
|
|
|
|
// Class Engine.LightComponentBase
|
|
// 0x0028 (0x02B8 - 0x0290)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x08) ULightComponentBase : public USceneComponent
|
|
{
|
|
public:
|
|
struct FGuid LightGuid; // 0x0290(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Brightness; // 0x02A0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor LightColor; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bAffectsWorld : 1; // 0x02AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 CastShadows : 1; // 0x02AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 CastStaticShadows : 1; // 0x02AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 CastDynamicShadows : 1; // 0x02AC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAffectTranslucentLighting : 1; // 0x02AC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bPrecomputedLightingIsValid : 1; // 0x02AC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2AD[0x3]; // 0x02AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IndirectLightingIntensity; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B4[0x4]; // 0x02B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetCastShadows(bool bNewValue);
|
|
|
|
struct FLinearColor GetLightColor() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightComponentBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightComponentBase")
|
|
}
|
|
static class ULightComponentBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightComponentBase>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ULightComponentBase;
|
|
|
|
// Class Engine.LightComponent
|
|
// 0x0160 (0x0418 - 0x02B8)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x08) ULightComponent : public ULightComponentBase
|
|
{
|
|
public:
|
|
float Temperature; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDrawDistance; // 0x02BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistanceFadeRange; // 0x02C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseTemperature : 1; // 0x02C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2C5[0x3]; // 0x02C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ShadowMapChannel; // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2CC[0x4]; // 0x02CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinRoughness; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowBias; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowSharpen; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactShadowLength; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InverseSquaredFalloff : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 CastTranslucentShadows : 1; // 0x02E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowsFromCinematicObjectsOnly : 1; // 0x02E0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAffectDynamicIndirectLighting : 1; // 0x02E0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightingChannels LightingChannels; // 0x02E4(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E7[0x1]; // 0x02E7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInterface* LightFunctionMaterial; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LightFunctionScale; // 0x02F0(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureLightProfile* IESTexture; // 0x0300(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseIESBrightness : 1; // 0x0308(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_309[0x3]; // 0x0309(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IESBrightnessScale; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightFunctionFadeDistance; // 0x0310(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisabledBrightness; // 0x0314(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableLightShaftBloom : 1; // 0x0318(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BloomScale; // 0x031C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomThreshold; // 0x0320(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor BloomTint; // 0x0324(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bUseRayTracedDistanceFieldShadows; // 0x0328(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_329[0x3]; // 0x0329(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RayStartOffsetDepthScale; // 0x032C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_330[0xE8]; // 0x0330(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAffectDynamicIndirectLighting(bool bNewValue);
|
|
void SetAffectTranslucentLighting(bool bNewValue);
|
|
void SetBloomScale(float NewValue);
|
|
void SetBloomThreshold(float NewValue);
|
|
void SetBloomTint(const struct FColor& NewValue);
|
|
void SetEnableLightShaftBloom(bool bNewValue);
|
|
void SetIESTexture(class UTextureLightProfile* NewValue);
|
|
void SetIndirectLightingIntensity(float NewIntensity);
|
|
void SetIntensity(float NewIntensity);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB);
|
|
void SetLightFunctionDisabledBrightness(float NewValue);
|
|
void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance);
|
|
void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial);
|
|
void SetLightFunctionScale(const struct FVector& NewLightFunctionScale);
|
|
void SetTemperature(float NewTemperature);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightComponent")
|
|
}
|
|
static class ULightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ULightComponent;
|
|
|
|
// Class Engine.PointLightComponent
|
|
// 0x0028 (0x0440 - 0x0418)
|
|
class UPointLightComponent : public ULightComponent
|
|
{
|
|
public:
|
|
float Radius; // 0x0418(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttenuationRadius; // 0x041C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseInverseSquaredFalloff : 1; // 0x0420(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_421[0x3]; // 0x0421(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LightFalloffExponent; // 0x0424(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceRadius; // 0x0428(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceLength; // 0x042C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightmassPointLightSettings LightmassSettings; // 0x0430(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
uint8 Pad_43C[0x4]; // 0x043C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAttenuationRadius(float NewRadius);
|
|
void SetLightFalloffExponent(float NewLightFalloffExponent);
|
|
void SetSourceLength(float NewValue);
|
|
void SetSourceRadius(float bNewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PointLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PointLightComponent")
|
|
}
|
|
static class UPointLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPointLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPointLightComponent;
|
|
|
|
// Class Engine.MaterialExpressionVertexNormalWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionVertexNormalWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexNormalWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexNormalWS")
|
|
}
|
|
static class UMaterialExpressionVertexNormalWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexNormalWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexNormalWS;
|
|
|
|
// Class Engine.CameraActor
|
|
// 0x03D0 (0x0750 - 0x0380)
|
|
class ACameraActor : public AActor
|
|
{
|
|
public:
|
|
EAutoReceiveInput AutoActivateForPlayer; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCameraComponent* CameraComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USceneComponent* SceneComponent; // 0x0390(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_398[0x8]; // 0x0398(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bConstrainAspectRatio : 1; // 0x03A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_3A1[0x3]; // 0x03A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AspectRatio; // 0x03A4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float FOVAngle; // 0x03A8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float PostProcessBlendWeight; // 0x03AC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FPostProcessSettings PostProcessSettings; // 0x03B0(0x03A0)(Deprecated, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
int32 GetAutoActivatePlayerIndex() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraActor")
|
|
}
|
|
static class ACameraActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACameraActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACameraActor;
|
|
|
|
// Class Engine.PrimitiveComponent
|
|
// 0x0380 (0x0610 - 0x0290)
|
|
class UPrimitiveComponent : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_290[0x8]; // 0x0290(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinDrawDistance; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LDMaxDrawDistance; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CachedMaxDrawDistance; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneDepthPriorityGroup DepthPriorityGroup; // 0x02A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneDepthPriorityGroup ViewOwnerDepthPriorityGroup; // 0x02A5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A6[0x2]; // 0x02A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bAlwaysCreatePhysicsState : 1; // 0x02A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateOverlapEvents : 1; // 0x02A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bMultiBodyOverlap : 1; // 0x02A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCheckAsyncSceneOnMove : 1; // 0x02A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bTraceComplexOnMove : 1; // 0x02A8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bReturnMaterialOnMove : 1; // 0x02A8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseViewOwnerDepthPriorityGroup : 1; // 0x02A8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowCullDistanceVolume : 1; // 0x02A8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bHasMotionBlurVelocityMeshes : 1; // 0x02A9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInMainPass : 1; // 0x02A9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bReceivesDecals : 1; // 0x02A9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOwnerNoSee : 1; // 0x02A9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyOwnerSee : 1; // 0x02A9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bTreatAsBackgroundForOcclusion : 1; // 0x02A9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseAsOccluder : 1; // 0x02A9(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bSelectable : 1; // 0x02A9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceMipStreaming : 1; // 0x02AA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bHasPerInstanceHitProxies : 1; // 0x02AA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 CastShadow : 1; // 0x02AA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAffectDynamicIndirectLighting : 1; // 0x02AA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAffectDistanceFieldLighting : 1; // 0x02AA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastDynamicShadow : 1; // 0x02AA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastStaticShadow : 1; // 0x02AA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideShadowCulling : 1; // 0x02AA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastVolumetricTranslucentShadow : 1; // 0x02AB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bSelfShadowOnly : 1; // 0x02AB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastFarShadow : 1; // 0x02AB(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastInsetShadow : 1; // 0x02AB(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastCinematicShadow : 1; // 0x02AB(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastHiddenShadow : 1; // 0x02AB(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowAsTwoSided : 1; // 0x02AB(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bLightAsIfStatic : 1; // 0x02AB(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bLightAttachmentsAsGroup : 1; // 0x02AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2AD[0x3]; // 0x02AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EIndirectLightingCacheQuality IndirectLightingCacheQuality; // 0x02B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bReceiveCombinedCSMAndStaticShadowsFromStationaryLights : 1; // 0x02B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bSingleSampleShadowFromStationaryLights : 1; // 0x02B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightingChannels LightingChannels; // 0x02B8(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bHasCachedStaticLighting; // 0x02BB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bStaticLightingBuildEnqueued; // 0x02BC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2BD[0x3]; // 0x02BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bIgnoreRadialImpulse : 1; // 0x02C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreRadialForce : 1; // 0x02C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 AlwaysLoadOnClient : 1; // 0x02C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 AlwaysLoadOnServer : 1; // 0x02C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseEditorCompositing : 1; // 0x02C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRenderCustomDepth : 1; // 0x02C0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CustomDepthStencilValue; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TranslucencySortPriority; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VisibilityId; // 0x02CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D0[0x4]; // 0x02D0(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LpvBiasMultiplier; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBodyInstance BodyInstance; // 0x02E0(0x01B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
uint8 Pad_490[0x8]; // 0x0490(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x0498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_499[0x3]; // 0x0499(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BoundsScale; // 0x049C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastSubmitTime; // 0x04A0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastRenderTime; // 0x04A4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastRenderTimeOnScreen; // 0x04A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECanBeCharacterBase CanBeCharacterBase; // 0x04AC(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4AD[0x1]; // 0x04AD(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ECanBeCharacterBase CanCharacterStepUpOn; // 0x04AE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4AF[0x1]; // 0x04AF(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> MoveIgnoreActors; // 0x04B0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C0[0x10]; // 0x04C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnComponentHit; // 0x04D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnComponentBeginOverlap; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnComponentEndOverlap; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnComponentWake; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnComponentSleep; // 0x0510(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnBeginCursorOver; // 0x0520(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnEndCursorOver; // 0x0530(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnClicked; // 0x0540(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnReleased; // 0x0550(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchBegin; // 0x0560(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchEnd; // 0x0570(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchEnter; // 0x0580(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInputTouchLeave; // 0x0590(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A0[0x18]; // 0x05A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPrimitiveComponent* LODParentPrimitive; // 0x05B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FPrimitiveComponentPostPhysicsTickFunction PostPhysicsComponentTick; // 0x05C0(0x0050)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void AddAngularImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange);
|
|
void AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange);
|
|
void AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName);
|
|
void AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange);
|
|
void AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName);
|
|
void AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange);
|
|
void AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange);
|
|
void AddTorque(const struct FVector& Torque, class FName BoneName, bool bAccelChange);
|
|
void ClearMoveIgnoreActors();
|
|
TArray<class AActor*> CopyArrayOfMoveIgnoreActors();
|
|
class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamic(int32 ElementIndex);
|
|
class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent);
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial);
|
|
struct FVector GetCenterOfMass(class FName BoneName);
|
|
class FName GetCollisionProfileName();
|
|
struct FVector GetPhysicsAngularVelocity(class FName BoneName);
|
|
struct FVector GetPhysicsLinearVelocity(class FName BoneName);
|
|
struct FVector GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName);
|
|
void IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore);
|
|
bool K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName);
|
|
void PutRigidBodyToSleep(class FName BoneName);
|
|
void SetAllMassScale(float InMassScale);
|
|
void SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent);
|
|
void SetAngularDamping(float InDamping);
|
|
void SetBoundsScale(float NewBoundsScale);
|
|
void SetCastShadow(bool NewCastShadow);
|
|
void SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName);
|
|
void SetCollisionEnabled(ECollisionEnabled NewType);
|
|
void SetCollisionObjectType(ECollisionChannel Channel);
|
|
void SetCollisionProfileName(class FName InCollisionProfileName);
|
|
void SetCollisionResponseToAllChannels(ECollisionResponse NewResponse);
|
|
void SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse);
|
|
void SetConstraintMode(EDOFMode ConstraintMode);
|
|
void SetCullDistance(float NewCullDistance);
|
|
void SetCustomDepthStencilValue(int32 Value);
|
|
void SetEnableGravity(bool bGravityEnabled);
|
|
void SetLinearDamping(float InDamping);
|
|
void SetLockedAxis(EDOFMode LockedAxis);
|
|
void SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass);
|
|
void SetMassScale(class FName BoneName, float InMassScale);
|
|
void SetMaterial(int32 ElementIndex, class UMaterialInterface* Material);
|
|
void SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision);
|
|
void SetOnlyOwnerSee(bool bNewOnlyOwnerSee);
|
|
void SetOwnerNoSee(bool bNewOwnerNoSee);
|
|
void SetPhysicsAngularVelocity(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsMaxAngularVelocity(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial);
|
|
void SetRenderCustomDepth(bool bValue);
|
|
void SetRenderInMainPass(bool bValue);
|
|
void SetSimulatePhysics(bool bSimulate);
|
|
void SetTranslucentSortPriority(int32 NewTranslucentSortPriority);
|
|
void SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride);
|
|
void WakeAllRigidBodies();
|
|
void WakeRigidBody(class FName BoneName);
|
|
|
|
bool CanCharacterStepUp(class APawn* Pawn) const;
|
|
float GetAngularDamping() const;
|
|
float GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const;
|
|
ECollisionEnabled GetCollisionEnabled() const;
|
|
ECollisionChannel GetCollisionObjectType() const;
|
|
ECollisionResponse GetCollisionResponseToChannel(ECollisionChannel Channel) const;
|
|
struct FVector GetInertiaTensor(class FName BoneName) const;
|
|
float GetLinearDamping() const;
|
|
float GetMass() const;
|
|
float GetMassScale(class FName BoneName) const;
|
|
class UMaterialInterface* GetMaterial(int32 ElementIndex) const;
|
|
int32 GetNumMaterials() const;
|
|
const TArray<struct FOverlapInfo> GetOverlapInfos() const;
|
|
void GetOverlappingActors(TArray<class AActor*>* OverlappingActors, TSubclassOf<class AActor> ClassFilter) const;
|
|
void GetOverlappingComponents(TArray<class UPrimitiveComponent*>* InOverlappingComponents) const;
|
|
const struct FWalkableSlopeOverride GetWalkableSlopeOverride() const;
|
|
bool IsGravityEnabled() const;
|
|
bool IsOverlappingActor(const class AActor* Other) const;
|
|
bool IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const;
|
|
bool K2_IsCollisionEnabled() const;
|
|
bool K2_IsPhysicsCollisionEnabled() const;
|
|
bool K2_IsQueryCollisionEnabled() const;
|
|
struct FVector ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrimitiveComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrimitiveComponent")
|
|
}
|
|
static class UPrimitiveComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPrimitiveComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPrimitiveComponent;
|
|
|
|
// Class Engine.MeshComponent
|
|
// 0x00C0 (0x06D0 - 0x0610)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UMeshComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> OverrideMaterials; // 0x0610(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_620[0xA8]; // 0x0620(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue);
|
|
void SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue);
|
|
|
|
TArray<class UMaterialInterface*> GetMaterials() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshComponent")
|
|
}
|
|
static class UMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UMeshComponent;
|
|
|
|
// Class Engine.StaticMeshComponent
|
|
// 0x0080 (0x0750 - 0x06D0)
|
|
class UStaticMeshComponent : public UMeshComponent
|
|
{
|
|
public:
|
|
int32 ForcedLodModel; // 0x06C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PreviousLODLevel; // 0x06CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideMinLOD; // 0x06D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D1[0x3]; // 0x06D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MinLOD; // 0x06D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStaticMesh* StaticMesh; // 0x06D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideWireframeColor; // 0x06E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6E1[0x3]; // 0x06E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor WireframeColorOverride; // 0x06E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideNavigationExport : 1; // 0x06E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceNavigationObstacle : 1; // 0x06E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisallowMeshPaintPerInstance : 1; // 0x06E8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreInstanceForTextureStreaming : 1; // 0x06E8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideLightMapRes : 1; // 0x06E8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6E9[0x3]; // 0x06E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 OverriddenLightMapRes; // 0x06EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StreamingDistanceMultiplier; // 0x06F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubDivisionStepSize; // 0x06F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseSubDivisions : 1; // 0x06F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6F9[0x7]; // 0x06F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGuid> IrrelevantLights; // 0x0700(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FStaticMeshComponentLODInfo> LODData; // 0x0710(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FStreamingTextureBuildInfo> StreamingTextureData; // 0x0720(0x0010)(ZeroConstructor, DuplicateTransient, NonTransactional, NativeAccessSpecifierPublic)
|
|
bool bUseDefaultCollision; // 0x0730(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_731[0x3]; // 0x0731(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightmassPrimitiveSettings LightmassSettings; // 0x0734(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74C[0x4]; // 0x074C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_StaticMesh(class UStaticMesh* OldStaticMesh);
|
|
void SetForcedLodModel(int32 NewForcedLodModel);
|
|
bool SetStaticMesh(class UStaticMesh* NewMesh);
|
|
|
|
void GetLocalBounds(struct FVector* Min, struct FVector* Max) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshComponent")
|
|
}
|
|
static class UStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMeshComponent;
|
|
|
|
// Class Engine.InstancedStaticMeshComponent
|
|
// 0x00A0 (0x07F0 - 0x0750)
|
|
class UInstancedStaticMeshComponent : public UStaticMeshComponent
|
|
{
|
|
public:
|
|
TArray<struct FInstancedStaticMeshInstanceData> PerInstanceSMData; // 0x0750(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 InstancingRandomSeed; // 0x0760(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InstanceStartCullDistance; // 0x0764(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InstanceEndCullDistance; // 0x0768(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_76C[0x4]; // 0x076C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> InstanceReorderTable; // 0x0770(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<int32> RemovedInstances; // 0x0780(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_790[0x40]; // 0x0790(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsSerializer* PhysicsSerializer; // 0x07D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumPendingLightmaps; // 0x07D8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_7DC[0x4]; // 0x07DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInstancedStaticMeshMappingInfo> CachedMappings; // 0x07E0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, Protected, TextExportTransient, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
int32 AddInstance(const struct FTransform& InstanceTransform);
|
|
int32 AddInstanceWorldSpace(const struct FTransform& WorldTransform);
|
|
void ClearInstances();
|
|
bool RemoveInstance(int32 InstanceIndex);
|
|
void SetCullDistances(int32 StartCullDistance, int32 EndCullDistance);
|
|
bool UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport);
|
|
|
|
int32 GetInstanceCount() const;
|
|
TArray<int32> GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const;
|
|
TArray<int32> GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const;
|
|
bool GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InstancedStaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InstancedStaticMeshComponent")
|
|
}
|
|
static class UInstancedStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInstancedStaticMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInstancedStaticMeshComponent;
|
|
|
|
// Class Engine.CheatManager
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UCheatManager : public UObject
|
|
{
|
|
public:
|
|
class ADebugCameraController* DebugCameraControllerRef; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ADebugCameraController> DebugCameraControllerClass; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BugIt(const class FString& ScreenShotDescription);
|
|
void BugItGo(float X, float Y, float Z, float Pitch, float Yaw, float Roll);
|
|
void BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString);
|
|
void ChangeSize(float F);
|
|
void CheatScript(const class FString& ScriptName);
|
|
void DamageTarget(float DamageAmount);
|
|
void DebugCapsuleSweep();
|
|
void DebugCapsuleSweepCapture();
|
|
void DebugCapsuleSweepChannel(ECollisionChannel Channel);
|
|
void DebugCapsuleSweepClear();
|
|
void DebugCapsuleSweepComplex(bool bTraceComplex);
|
|
void DebugCapsuleSweepPawn();
|
|
void DebugCapsuleSweepSize(float HalfHeight, float Radius);
|
|
void DestroyAll(TSubclassOf<class AActor> aClass);
|
|
void DestroyAllPawnsExceptTarget();
|
|
void DestroyPawns(TSubclassOf<class APawn> aClass);
|
|
void DestroyTarget();
|
|
void DumpChatState();
|
|
void DumpOnlineSessionState();
|
|
void DumpPartyState();
|
|
void DumpVoiceMutingState();
|
|
void FlushLog();
|
|
void Fly();
|
|
void FreezeFrame(float Delay);
|
|
void Ghost();
|
|
void God();
|
|
void InvertMouse();
|
|
void LogLoc();
|
|
void OnlyLoadLevel(class FName PackageName);
|
|
void PlayersOnly();
|
|
void RebuildNavigation();
|
|
void ReceiveInitCheatManager();
|
|
void ServerToggleAILogging();
|
|
void SetMouseSensitivityToDefault();
|
|
void SetNavDrawDistance(float DrawDistance);
|
|
void SetWorldOrigin();
|
|
void Slomo(float NewTimeDilation);
|
|
void StreamLevelIn(class FName PackageName);
|
|
void StreamLevelOut(class FName PackageName);
|
|
void Summon(const class FString& ClassName);
|
|
void Teleport();
|
|
void TestCollisionDistance();
|
|
void ToggleAILogging();
|
|
void ToggleDebugCamera();
|
|
void ViewActor(class FName ActorName);
|
|
void ViewClass(TSubclassOf<class AActor> DesiredClass);
|
|
void ViewPlayer(const class FString& S);
|
|
void ViewSelf();
|
|
void Walk();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CheatManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CheatManager")
|
|
}
|
|
static class UCheatManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCheatManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCheatManager;
|
|
|
|
// Class Engine.MaterialExpressionClamp
|
|
// 0x00B8 (0x0128 - 0x0070)
|
|
class UMaterialExpressionClamp final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Min; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Max; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
EClampMode ClampMode; // 0x0118(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinDefault; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDefault; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionClamp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionClamp")
|
|
}
|
|
static class UMaterialExpressionClamp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionClamp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionClamp;
|
|
|
|
// Class Engine.TextureLODSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UTextureLODSettings : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FTextureLODGroup> TextureLODGroups; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureLODSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureLODSettings")
|
|
}
|
|
static class UTextureLODSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureLODSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureLODSettings;
|
|
|
|
// Class Engine.Brush
|
|
// 0x0038 (0x03B8 - 0x0380)
|
|
class ABrush : public AActor
|
|
{
|
|
public:
|
|
EBrushType BrushType; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_381[0x3]; // 0x0381(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor BrushColor; // 0x0384(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 PolyFlags; // 0x0388(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bColored : 1; // 0x038C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSolidWhenSelected : 1; // 0x038C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPlaceableFromClassBrowser : 1; // 0x038C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNotForClientOrServer : 1; // 0x038C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_38D[0x3]; // 0x038D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UModel* Brush; // 0x0390(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBrushComponent* BrushComponent; // 0x0398(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bInManipulation : 1; // 0x03A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGeomSelection> SavedSelections; // 0x03A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Brush")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Brush")
|
|
}
|
|
static class ABrush* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABrush>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABrush;
|
|
|
|
// Class Engine.Volume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class AVolume : public ABrush
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Volume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Volume")
|
|
}
|
|
static class AVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVolume;
|
|
|
|
// Class Engine.LevelStreamingVolume
|
|
// 0x0018 (0x03D0 - 0x03B8)
|
|
class ALevelStreamingVolume final : public AVolume
|
|
{
|
|
public:
|
|
TArray<class FName> StreamingLevelNames; // 0x03B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
uint8 bEditorPreVisOnly : 1; // 0x03C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisabled : 1; // 0x03C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C9[0x3]; // 0x03C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EStreamingVolumeUsage StreamingUsage; // 0x03CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3CD[0x3]; // 0x03CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingVolume")
|
|
}
|
|
static class ALevelStreamingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelStreamingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelStreamingVolume;
|
|
|
|
// Class Engine.SplineMeshComponent
|
|
// 0x00A0 (0x07F0 - 0x0750)
|
|
class USplineMeshComponent final : public UStaticMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_750[0x8]; // 0x0750(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSplineMeshParams SplineParams; // 0x0758(0x0058)(Edit, NativeAccessSpecifierPublic)
|
|
struct FVector SplineUpDir; // 0x07B0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bAllowSplineEditingPerInstance : 1; // 0x07BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSmoothInterpRollScale : 1; // 0x07BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7BD[0x3]; // 0x07BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ESplineMeshAxis ForwardAxis; // 0x07C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C1[0x3]; // 0x07C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SplineBoundaryMin; // 0x07C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SplineBoundaryMax; // 0x07C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7CC[0x4]; // 0x07CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x07D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid CachedMeshBodySetupGuid; // 0x07D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bMeshDirty : 1; // 0x07E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7E9[0x7]; // 0x07E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh);
|
|
void SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh);
|
|
void SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh);
|
|
void SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh);
|
|
void SetEndRoll(float EndRoll, bool bUpdateMesh);
|
|
void SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh);
|
|
void SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh);
|
|
void SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh);
|
|
void SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh);
|
|
void SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh);
|
|
void SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh);
|
|
void SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh);
|
|
void SetStartRoll(float StartRoll, bool bUpdateMesh);
|
|
void SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh);
|
|
void SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh);
|
|
void UpdateMesh();
|
|
|
|
float GetBoundaryMax() const;
|
|
float GetBoundaryMin() const;
|
|
struct FVector2D GetEndOffset() const;
|
|
struct FVector GetEndPosition() const;
|
|
float GetEndRoll() const;
|
|
struct FVector2D GetEndScale() const;
|
|
struct FVector GetEndTangent() const;
|
|
ESplineMeshAxis GetForwardAxis() const;
|
|
struct FVector GetSplineUpDir() const;
|
|
struct FVector2D GetStartOffset() const;
|
|
struct FVector GetStartPosition() const;
|
|
float GetStartRoll() const;
|
|
struct FVector2D GetStartScale() const;
|
|
struct FVector GetStartTangent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineMeshComponent")
|
|
}
|
|
static class USplineMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USplineMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USplineMeshComponent;
|
|
|
|
// Class Engine.VectorFieldStatic
|
|
// 0x0088 (0x00D0 - 0x0048)
|
|
class UVectorFieldStatic : public UVectorField
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0048(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x004C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeZ; // 0x0050(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x7C]; // 0x0054(0x007C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldStatic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldStatic")
|
|
}
|
|
static class UVectorFieldStatic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldStatic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldStatic;
|
|
|
|
// Class Engine.Model
|
|
// 0x0550 (0x0578 - 0x0028)
|
|
class UModel final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x550]; // 0x0028(0x0550)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Model")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Model")
|
|
}
|
|
static class UModel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UModel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UModel;
|
|
|
|
// Class Engine.AnimCompress
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UAnimCompress : public UObject
|
|
{
|
|
public:
|
|
class FString Description; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bNeedsSkeleton : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAnimationCompressionFormat TranslationCompressionFormat; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat RotationCompressionFormat; // 0x003D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat ScaleCompressionFormat; // 0x003E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress")
|
|
}
|
|
static class UAnimCompress* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress;
|
|
|
|
// Class Engine.AnimCompress_RemoveTrivialKeys
|
|
// 0x0010 (0x0050 - 0x0040)
|
|
class UAnimCompress_RemoveTrivialKeys final : public UAnimCompress
|
|
{
|
|
public:
|
|
float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveTrivialKeys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveTrivialKeys")
|
|
}
|
|
static class UAnimCompress_RemoveTrivialKeys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveTrivialKeys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveTrivialKeys;
|
|
|
|
// Class Engine.NetworkPredictionInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INetworkPredictionInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkPredictionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkPredictionInterface")
|
|
}
|
|
static class INetworkPredictionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INetworkPredictionInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INetworkPredictionInterface;
|
|
|
|
// Class Engine.Controller
|
|
// 0x0068 (0x03E8 - 0x0380)
|
|
class AController : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APawn* Pawn; // 0x0388(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_390[0x8]; // 0x0390(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACharacter* Character; // 0x0398(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class APlayerState* PlayerState; // 0x03A0(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USceneComponent* TransformComponent; // 0x03A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator ControlRotation; // 0x03B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 bAttachToPawn : 1; // 0x03BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bIsPlayerController : 1; // 0x03BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_3BD[0x13]; // 0x03BD(0x0013)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName StateName; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInstigatedAnyDamage; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
class APlayerController* CastToPlayerController();
|
|
void ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera);
|
|
void OnRep_Pawn();
|
|
void OnRep_PlayerState();
|
|
void Possess(class APawn* InPawn);
|
|
void ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser);
|
|
void ResetIgnoreInputFlags();
|
|
void ResetIgnoreLookInput();
|
|
void ResetIgnoreMoveInput();
|
|
void SetControlRotation(const struct FRotator& NewRotation);
|
|
void SetIgnoreLookInput(bool bNewLookInput);
|
|
void SetIgnoreMoveInput(bool bNewMoveInput);
|
|
void SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void StopMovement();
|
|
void UnPossess();
|
|
|
|
struct FRotator GetControlRotation() const;
|
|
struct FRotator GetDesiredRotation() const;
|
|
class AActor* GetViewTarget() const;
|
|
bool IsLocalController() const;
|
|
bool IsLocalPlayerController() const;
|
|
bool IsLookInputIgnored() const;
|
|
bool IsMoveInputIgnored() const;
|
|
bool IsPlayerController() const;
|
|
class APawn* K2_GetPawn() const;
|
|
bool LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Controller")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Controller")
|
|
}
|
|
static class AController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AController;
|
|
|
|
// Class Engine.MaterialExpressionFontSample
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionFontSample : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UFont* Font; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FontTexturePage; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFontSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFontSample")
|
|
}
|
|
static class UMaterialExpressionFontSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFontSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFontSample;
|
|
|
|
// Class Engine.MaterialExpressionFontSampleParameter
|
|
// 0x0020 (0x00A0 - 0x0080)
|
|
class UMaterialExpressionFontSampleParameter final : public UMaterialExpressionFontSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFontSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFontSampleParameter")
|
|
}
|
|
static class UMaterialExpressionFontSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFontSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFontSampleParameter;
|
|
|
|
// Class Engine.SplineComponent
|
|
// 0x00F0 (0x0700 - 0x0610)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) USplineComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
struct FSplineCurves SplineCurves; // 0x0610(0x0060)(Edit, NativeAccessSpecifierPublic)
|
|
struct FInterpCurveVector SplineInfo; // 0x0670(0x0018)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
struct FInterpCurveQuat SplineRotInfo; // 0x0688(0x0018)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
struct FInterpCurveVector SplineScaleInfo; // 0x06A0(0x0018)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
struct FInterpCurveFloat SplineReparamTable; // 0x06B8(0x0018)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
bool bAllowSplineEditingPerInstance; // 0x06D0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D1[0x3]; // 0x06D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReparamStepsPerSegment; // 0x06D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x06D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStationaryEndpoints; // 0x06DC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bSplineHasBeenEdited; // 0x06DD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bModifiedByConstructionScript; // 0x06DE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bInputSplinePointsToConstructionScript; // 0x06DF(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDrawDebug; // 0x06E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bClosedLoop; // 0x06E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
bool bLoopPositionOverride; // 0x06E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_6E3[0x1]; // 0x06E3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LoopPosition; // 0x06E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector DefaultUpVector; // 0x06E8(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6F4[0x4]; // 0x06F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline);
|
|
void AddPoints(const TArray<struct FSplinePoint>& Points, bool bUpdateSpline);
|
|
void AddSplineLocalPoint(const struct FVector& Position);
|
|
void AddSplinePoint(const struct FVector& Position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void AddSplinePointAtIndex(const struct FVector& Position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void AddSplineWorldPoint(const struct FVector& Position);
|
|
void ClearSplinePoints(bool bUpdateSpline);
|
|
void RemoveSplinePoint(int32 Index_0, bool bUpdateSpline);
|
|
void SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline);
|
|
void SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline);
|
|
void SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace);
|
|
void SetDrawDebug(bool bShow);
|
|
void SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor);
|
|
void SetSplineLocalPoints(const TArray<struct FVector>& Points);
|
|
void SetSplinePoints(const TArray<struct FVector>& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline);
|
|
void SetSplineWorldPoints(const TArray<struct FVector>& Points);
|
|
void SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor);
|
|
void SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation);
|
|
void UpdateSpline();
|
|
|
|
struct FVector FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const;
|
|
struct FVector FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const;
|
|
struct FVector FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FTransform FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FVector FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const;
|
|
float GetInputKeyAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
void GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const;
|
|
void GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
int32 GetNumberOfSplinePoints() const;
|
|
struct FVector GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FRotator GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FVector GetScaleAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetScaleAtSplinePoint(int32 PointIndex) const;
|
|
struct FVector GetScaleAtTime(float Time, bool bUseConstantVelocity) const;
|
|
float GetSplineLength() const;
|
|
ESplinePointType GetSplinePointType(int32 PointIndex) const;
|
|
struct FVector GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FTransform GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FTransform GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FTransform GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const;
|
|
struct FVector GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FVector GetWorldDirectionAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FVector GetWorldLocationAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetWorldLocationAtSplinePoint(int32 PointIndex) const;
|
|
struct FVector GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FRotator GetWorldRotationAtDistanceAlongSpline(float Distance) const;
|
|
struct FRotator GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FVector GetWorldTangentAtDistanceAlongSpline(float Distance) const;
|
|
bool IsClosedLoop() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineComponent")
|
|
}
|
|
static class USplineComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USplineComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_USplineComponent;
|
|
|
|
// Class Engine.CameraComponent
|
|
// 0x0420 (0x06B0 - 0x0290)
|
|
class UCameraComponent : public USceneComponent
|
|
{
|
|
public:
|
|
float FieldOfView; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoWidth; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoNearClipPlane; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoFarClipPlane; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AspectRatio; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bConstrainAspectRatio : 1; // 0x02A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseFieldOfViewForLOD : 1; // 0x02A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bLockToHmd : 1; // 0x02A4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsePawnControlRotation : 1; // 0x02A4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A5[0x3]; // 0x02A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ECameraProjectionMode ProjectionMode; // 0x02A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A9[0x3]; // 0x02A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PostProcessBlendWeight; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPostProcessSettings PostProcessSettings; // 0x02B0(0x03A0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
uint8 Pad_650[0x58]; // 0x0650(0x0058)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseControllerViewRotation : 1; // 0x06A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6A9[0x7]; // 0x06A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
void GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView);
|
|
void SetAspectRatio(float InAspectRatio);
|
|
void SetConstraintAspectRatio(bool bInConstrainAspectRatio);
|
|
void SetFieldOfView(float InFieldOfView);
|
|
void SetOrthoFarClipPlane(float InOrthoFarClipPlane);
|
|
void SetOrthoNearClipPlane(float InOrthoNearClipPlane);
|
|
void SetOrthoWidth(float InOrthoWidth);
|
|
void SetPostProcessBlendWeight(float InPostProcessBlendWeight);
|
|
void SetProjectionMode(ECameraProjectionMode InProjectionMode);
|
|
void SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraComponent")
|
|
}
|
|
static class UCameraComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraComponent;
|
|
|
|
// Class Engine.VectorFieldVolume
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class AVectorFieldVolume final : public AActor
|
|
{
|
|
public:
|
|
class UVectorFieldComponent* VectorFieldComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldVolume")
|
|
}
|
|
static class AVectorFieldVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVectorFieldVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVectorFieldVolume;
|
|
|
|
// Class Engine.BlueprintCore
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UBlueprintCore : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> SkeletonGeneratedClass; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UObject> GeneratedClass; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLegacyNeedToPurgeSkelRefs; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bLegacyGeneratedClassIsAuthoritative; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid BlueprintGuid; // 0x003C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintCore")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintCore")
|
|
}
|
|
static class UBlueprintCore* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintCore>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintCore;
|
|
|
|
// Class Engine.Blueprint
|
|
// 0x0140 (0x0190 - 0x0050)
|
|
class UBlueprint : public UBlueprintCore
|
|
{
|
|
public:
|
|
uint8 bRecompileOnLoad : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UObject> ParentClass; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* PRIVATE_InnermostPreviousCDO; // 0x0060(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasBeenRegenerated : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsRegeneratingOnLoad : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USimpleConstructionScript* SimpleConstructionScript; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UActorComponent*> ComponentTemplates; // 0x0078(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UTimelineTemplate*> Timelines; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UInheritableComponentHandler* InheritableComponentHandler; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlueprintType BlueprintType; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BlueprintSystemVersion; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A8[0xE8]; // 0x00A8(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Blueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Blueprint")
|
|
}
|
|
static class UBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprint;
|
|
|
|
// Class Engine.ApplicationLifecycleComponent
|
|
// 0x0050 (0x0138 - 0x00E8)
|
|
class UApplicationLifecycleComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
UMulticastDelegateProperty_ ApplicationWillDeactivateDelegate; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationHasReactivatedDelegate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationWillEnterBackgroundDelegate; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationHasEnteredForegroundDelegate; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationWillTerminateDelegate; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ApplicationLifecycleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ApplicationLifecycleComponent")
|
|
}
|
|
static class UApplicationLifecycleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UApplicationLifecycleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UApplicationLifecycleComponent;
|
|
|
|
// Class Engine.MaterialExpressionSceneTexelSize
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionSceneTexelSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneTexelSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneTexelSize")
|
|
}
|
|
static class UMaterialExpressionSceneTexelSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneTexelSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneTexelSize;
|
|
|
|
// Class Engine.TriggerBase
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class ATriggerBase : public AActor
|
|
{
|
|
public:
|
|
class UShapeComponent* CollisionComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UBillboardComponent* SpriteComponent; // 0x0388(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerBase")
|
|
}
|
|
static class ATriggerBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerBase;
|
|
|
|
// Class Engine.AnimNotify
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnimNotify : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class FString GetNotifyName() const;
|
|
bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify")
|
|
}
|
|
static class UAnimNotify* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify;
|
|
|
|
// Class Engine.MovementComponent
|
|
// 0x0048 (0x0130 - 0x00E8)
|
|
class UMovementComponent : public UActorComponent
|
|
{
|
|
public:
|
|
class USceneComponent* UpdatedComponent; // 0x00E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPrimitiveComponent* UpdatedPrimitive; // 0x00F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F8[0x4]; // 0x00F8(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Velocity; // 0x00FC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bConstrainToPlane : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSnapToPlaneAtStart : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPlaneConstraintAxisSetting PlaneConstraintAxisSetting; // 0x010C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector PlaneConstraintNormal; // 0x0110(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector PlaneConstraintOrigin; // 0x011C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 bUpdateOnlyIfRendered : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAutoUpdateTickRegistration : 1; // 0x0128(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTickBeforeOwner : 1; // 0x0128(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAutoRegisterUpdatedComponent : 1; // 0x0128(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport);
|
|
void PhysicsVolumeChanged(class APhysicsVolume* NewVolume);
|
|
void SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting);
|
|
void SetPlaneConstraintEnabled(bool bEnabled);
|
|
void SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up);
|
|
void SetPlaneConstraintNormal(const struct FVector& PlaneNormal);
|
|
void SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin);
|
|
void SetUpdatedComponent(class USceneComponent* NewUpdatedComponent);
|
|
void SnapUpdatedComponentToPlane();
|
|
void StopMovementImmediately();
|
|
|
|
struct FVector ConstrainDirectionToPlane(const struct FVector& Direction) const;
|
|
struct FVector ConstrainLocationToPlane(const struct FVector& Location) const;
|
|
struct FVector ConstrainNormalToPlane(const struct FVector& Normal) const;
|
|
float GetGravityZ() const;
|
|
float GetMaxSpeed() const;
|
|
class APhysicsVolume* GetPhysicsVolume() const;
|
|
EPlaneConstraintAxisSetting GetPlaneConstraintAxisSetting() const;
|
|
const struct FVector GetPlaneConstraintNormal() const;
|
|
const struct FVector GetPlaneConstraintOrigin() const;
|
|
bool IsExceedingMaxSpeed(float MaxSpeed) const;
|
|
float K2_GetMaxSpeedModifier() const;
|
|
float K2_GetModifiedMaxSpeed() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovementComponent")
|
|
}
|
|
static class UMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovementComponent;
|
|
|
|
// Class Engine.RotatingMovementComponent
|
|
// 0x0020 (0x0150 - 0x0130)
|
|
class URotatingMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
struct FRotator RotationRate; // 0x0130(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector PivotTranslation; // 0x013C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bRotationInLocalSpace : 1; // 0x0148(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RotatingMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RotatingMovementComponent")
|
|
}
|
|
static class URotatingMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URotatingMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URotatingMovementComponent;
|
|
|
|
// Class Engine.AnimNotifyState
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAnimNotifyState : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class FString GetNotifyName() const;
|
|
bool Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration) const;
|
|
bool Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
|
|
bool Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState")
|
|
}
|
|
static class UAnimNotifyState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState;
|
|
|
|
// Class Engine.NavigationObjectBase
|
|
// 0x0028 (0x03A8 - 0x0380)
|
|
class ANavigationObjectBase : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCapsuleComponent* CapsuleComponent; // 0x0388(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBillboardComponent* GoodSprite; // 0x0390(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBillboardComponent* BadSprite; // 0x0398(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsPIEPlayerStart : 1; // 0x03A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationObjectBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationObjectBase")
|
|
}
|
|
static class ANavigationObjectBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationObjectBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationObjectBase;
|
|
|
|
// Class Engine.PlayerStart
|
|
// 0x0008 (0x03B0 - 0x03A8)
|
|
class APlayerStart : public ANavigationObjectBase
|
|
{
|
|
public:
|
|
class FName PlayerStartTag; // 0x03A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerStart")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerStart")
|
|
}
|
|
static class APlayerStart* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerStart>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerStart;
|
|
|
|
// Class Engine.PlayerStartPIE
|
|
// 0x0000 (0x03B0 - 0x03B0)
|
|
class APlayerStartPIE final : public APlayerStart
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerStartPIE")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerStartPIE")
|
|
}
|
|
static class APlayerStartPIE* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerStartPIE>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerStartPIE;
|
|
|
|
// Class Engine.AnimStateMachineTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimStateMachineTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimStateMachineTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimStateMachineTypes")
|
|
}
|
|
static class UAnimStateMachineTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimStateMachineTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimStateMachineTypes;
|
|
|
|
// Class Engine.BlueprintFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintFunctionLibrary : public UObject
|
|
{
|
|
public:
|
|
static struct FStringAssetReference MakeStringAssetReference(const class FString& AssetLongPathname);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintFunctionLibrary")
|
|
}
|
|
static class UBlueprintFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintFunctionLibrary;
|
|
|
|
// Class Engine.Interface_CollisionDataProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_CollisionDataProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_CollisionDataProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_CollisionDataProvider")
|
|
}
|
|
static class IInterface_CollisionDataProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_CollisionDataProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_CollisionDataProvider;
|
|
|
|
// Class Engine.DamageType
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UDamageType : public UObject
|
|
{
|
|
public:
|
|
uint8 bCausedByWorld : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bScaleMomentumByMass : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DamageImpulse; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRadialDamageVelChange : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DestructibleImpulse; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleDamageSpreadScale; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DamageFalloff; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DamageType")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DamageType")
|
|
}
|
|
static class UDamageType* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDamageType>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDamageType;
|
|
|
|
// Class Engine.Layer
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class ULayer final : public UObject
|
|
{
|
|
public:
|
|
class FName LayerName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FLayerActorStats> ActorStats; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Layer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Layer")
|
|
}
|
|
static class ULayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULayer;
|
|
|
|
// Class Engine.Player
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UPlayer : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerController* PlayerController; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentNetSpeed; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConfiguredInternetSpeed; // 0x003C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConfiguredLanSpeed; // 0x0040(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Player")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Player")
|
|
}
|
|
static class UPlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlayer;
|
|
|
|
// Class Engine.DeveloperSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UDeveloperSettings : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeveloperSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeveloperSettings")
|
|
}
|
|
static class UDeveloperSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeveloperSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeveloperSettings;
|
|
|
|
// Class Engine.NetworkSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UNetworkSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bVerifyPeer : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkSettings")
|
|
}
|
|
static class UNetworkSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkSettings;
|
|
|
|
// Class Engine.InterpTrackInst
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInterpTrackInst : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInst")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInst")
|
|
}
|
|
static class UInterpTrackInst* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInst>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInst;
|
|
|
|
// Class Engine.InterpTrackInstSlomo
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstSlomo final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float OldTimeDilation; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstSlomo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstSlomo")
|
|
}
|
|
static class UInterpTrackInstSlomo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstSlomo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstSlomo;
|
|
|
|
// Class Engine.PluginCommandlet
|
|
// 0x0020 (0x00A0 - 0x0080)
|
|
class UPluginCommandlet final : public UCommandlet
|
|
{
|
|
public:
|
|
uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PluginCommandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PluginCommandlet")
|
|
}
|
|
static class UPluginCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPluginCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPluginCommandlet;
|
|
|
|
// Class Engine.ParticleModule
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UParticleModule : public UObject
|
|
{
|
|
public:
|
|
uint8 bSpawnModule : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFinalUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateForGPUEmitter : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCurvesAsColor : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 b3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupported3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEditable : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 LODDuplicate : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsRandomSeed : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRequiresLoopingNotification : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 LODValidity; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModule")
|
|
}
|
|
static class UParticleModule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModule;
|
|
|
|
// Class Engine.ParticleModuleSpawnBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleSpawnBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bProcessSpawnRate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bProcessBurstList : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawnBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawnBase")
|
|
}
|
|
static class UParticleModuleSpawnBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawnBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawnBase;
|
|
|
|
// Class Engine.ParticleModuleSpawn
|
|
// 0x00C8 (0x0100 - 0x0038)
|
|
class UParticleModuleSpawn final : public UParticleModuleSpawnBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Rate; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat RateScale; // 0x0070(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleBurstMethod ParticleBurstMethod; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FParticleBurst> BurstList; // 0x00B0(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat BurstScale; // 0x00C0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bApplyGlobalSpawnRateScale : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawn")
|
|
}
|
|
static class UParticleModuleSpawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawn;
|
|
|
|
// Class Engine.GameInstance
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class UGameInstance : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ULocalPlayer*> LocalPlayers; // 0x0038(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
class UOnlineSession* OnlineSession; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_50[0x90]; // 0x0050(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DebugCreatePlayer(int32 ControllerId);
|
|
void DebugRemovePlayer(int32 ControllerId);
|
|
void HandleNetworkError(ENetworkFailure FailureType, bool bIsServer);
|
|
void HandleTravelError(ETravelFailure FailureType);
|
|
void ReceiveInit();
|
|
void ReceiveShutdown();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameInstance")
|
|
}
|
|
static class UGameInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameInstance;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Base
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHapticFeedbackEffect_Base : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Base")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Base")
|
|
}
|
|
static class UHapticFeedbackEffect_Base* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Base>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Base;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Buffer
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UHapticFeedbackEffect_Buffer final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
TArray<uint8> Amplitudes; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 SampleRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x2C]; // 0x003C(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Buffer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Buffer")
|
|
}
|
|
static class UHapticFeedbackEffect_Buffer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Buffer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Buffer;
|
|
|
|
// Class Engine.MaterialExpressionStaticSwitch
|
|
// 0x00B0 (0x0120 - 0x0070)
|
|
class UMaterialExpressionStaticSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 DefaultValue : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput A; // 0x0078(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00B0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Value; // 0x00E8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitch")
|
|
}
|
|
static class UMaterialExpressionStaticSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticSwitch;
|
|
|
|
// Class Engine.NavMovementComponent
|
|
// 0x0038 (0x0168 - 0x0130)
|
|
class UNavMovementComponent : public UMovementComponent
|
|
{
|
|
public:
|
|
struct FNavAgentProperties NavAgentProps; // 0x0130(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float FixedPathBrakingDistance; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bUpdateNavAgentWithOwnersCollision : 1; // 0x0154(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bUseAccelerationForPaths : 1; // 0x0154(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bUseFixedBrakingDistanceForPaths : 1; // 0x0154(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMovementProperties MovementState; // 0x0158(0x0004)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_15C[0xC]; // 0x015C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void StopActiveMovement();
|
|
void StopMovementKeepPathing();
|
|
|
|
bool IsCrouching() const;
|
|
bool IsFalling() const;
|
|
bool IsFlying() const;
|
|
bool IsMovingOnGround() const;
|
|
bool IsSwimming() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavMovementComponent")
|
|
}
|
|
static class UNavMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavMovementComponent;
|
|
|
|
// Class Engine.InterpTrackInstProperty
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInterpTrackInstProperty : public UInterpTrackInst
|
|
{
|
|
public:
|
|
class UProperty* InterpProperty; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* PropertyOuterObjectInst; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstProperty")
|
|
}
|
|
static class UInterpTrackInstProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstProperty;
|
|
|
|
// Class Engine.InterpTrackInstColorProp
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UInterpTrackInstColorProp final : public UInterpTrackInstProperty
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor ResetColor; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstColorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstColorProp")
|
|
}
|
|
static class UInterpTrackInstColorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstColorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstColorProp;
|
|
|
|
// Class Engine.SaveGame
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USaveGame : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SaveGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SaveGame")
|
|
}
|
|
static class USaveGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USaveGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USaveGame;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Curve
|
|
// 0x0100 (0x0128 - 0x0028)
|
|
class UHapticFeedbackEffect_Curve final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
struct FHapticFeedbackDetails_Curve HapticDetails; // 0x0028(0x0100)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Curve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Curve")
|
|
}
|
|
static class UHapticFeedbackEffect_Curve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Curve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Curve;
|
|
|
|
// Class Engine.WorldSettings
|
|
// 0x01B8 (0x0538 - 0x0380)
|
|
class AWorldSettings : public AInfo
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEnableWorldBoundsChecks : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableNavigationSystem : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableWorldComposition : 1; // 0x0388(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableWorldOriginRebasing : 1; // 0x0388(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bWorldGravitySet : 1; // 0x0388(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGlobalGravitySet : 1; // 0x0388(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x3]; // 0x0389(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float KillZ; // 0x038C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UDamageType> KillZDamageType; // 0x0390(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WorldGravityZ; // 0x0398(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalGravityZ; // 0x039C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ADefaultPhysicsVolume> DefaultPhysicsVolumeClass; // 0x03A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UPhysicsCollisionHandler> PhysicsCollisionHandlerClass; // 0x03A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameMode> DefaultGameMode; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameModePrefix> DefaultMapPrefixes; // 0x03B8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameNetworkManager> GameNetworkManagerClass; // 0x03C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PackedLightAndShadowMapTextureSize; // 0x03D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMinimizeBSPSections : 1; // 0x03D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D5[0x3]; // 0x03D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector DefaultColorScale; // 0x03D8(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float DefaultMaxDistanceFieldOcclusionDistance; // 0x03E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalDistanceFieldViewDistance; // 0x03E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPrecomputeVisibility : 1; // 0x03EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPlaceCellsOnlyAlongCameraTracks : 1; // 0x03EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3ED[0x3]; // 0x03ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 VisibilityCellSize; // 0x03F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVisibilityAggressiveness VisibilityAggressiveness; // 0x03F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F5[0x3]; // 0x03F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bForceNoPrecomputedLighting : 1; // 0x03F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3F9[0x3]; // 0x03F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightmassWorldInfoSettings LightmassSettings; // 0x03FC(0x0044)(Edit, NativeAccessSpecifierPublic)
|
|
ELightingBuildQuality LevelLightingQuality; // 0x0440(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_441[0x7]; // 0x0441(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FReverbSettings DefaultReverbSettings; // 0x0448(0x0018)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FInteriorSettings DefaultAmbientZoneSettings; // 0x0460(0x0024)(Edit, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_484[0x4]; // 0x0484(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundMix* DefaultBaseSoundMix; // 0x0488(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WorldToMeters; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_494[0x4]; // 0x0494(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBookMark* BookMarks[0xA]; // 0x0498(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeDilation; // 0x04E8(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MatineeTimeDilation; // 0x04EC(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DemoPlayTimeDilation; // 0x04F0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinGlobalTimeDilation; // 0x04F4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxGlobalTimeDilation; // 0x04F8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinUndilatedFrameTime; // 0x04FC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxUndilatedFrameTime; // 0x0500(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_504[0x4]; // 0x0504(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerState* Pauser; // 0x0508(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHighPriorityLoading : 1; // 0x0510(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHighPriorityLoadingLocal : 1; // 0x0510(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_511[0x7]; // 0x0511(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNetViewer> ReplicationViewers; // 0x0518(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0528(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void OnRep_WorldGravityZ();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldSettings")
|
|
}
|
|
static class AWorldSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldSettings;
|
|
|
|
// Class Engine.AnimCompress_BitwiseCompressOnly
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UAnimCompress_BitwiseCompressOnly final : public UAnimCompress
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_BitwiseCompressOnly")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_BitwiseCompressOnly")
|
|
}
|
|
static class UAnimCompress_BitwiseCompressOnly* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_BitwiseCompressOnly>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_BitwiseCompressOnly;
|
|
|
|
// Class Engine.GameMode
|
|
// 0x00D8 (0x0458 - 0x0380)
|
|
class AGameMode : public AInfo
|
|
{
|
|
public:
|
|
class FName MatchState; // 0x0380(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bUseSeamlessTravel : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPauseable : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bStartPlayersAsSpectators : 1; // 0x0388(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDelayedStart : 1; // 0x0388(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString OptionsString; // 0x0390(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APawn> DefaultPawnClass; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AHUD> HUDClass; // 0x03A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumSpectators; // 0x03B0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumPlayers; // 0x03B4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumBots; // 0x03B8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRespawnDelay; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameSession* GameSession; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumTravellingPlayers; // 0x03C8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText DefaultPlayerName; // 0x03D0(0x0018)(Edit, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ULocalMessage> EngineMessageClass; // 0x03E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerController> PlayerControllerClass; // 0x03F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ASpectatorPawn> SpectatorClass; // 0x03F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerController> ReplaySpectatorPlayerControllerClass; // 0x0400(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerState> PlayerStateClass; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameState> GameStateClass; // 0x0410(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameState* GameState; // 0x0418(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class APlayerState*> InactivePlayerArray; // 0x0420(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_430[0x10]; // 0x0430(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGameClassShortName> GameModeClassAliases; // 0x0440(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
float InactivePlayerStateLifeSpan; // 0x0450(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bHandleDedicatedServerReplays; // 0x0454(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_455[0x3]; // 0x0455(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AbortMatch();
|
|
bool CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget);
|
|
void ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange);
|
|
class AActor* ChoosePlayerStart(class AController* Player);
|
|
void EndMatch();
|
|
class AActor* FindPlayerStart(class AController* Player, const class FString& IncomingName);
|
|
class UClass* GetDefaultPawnClassForController(class AController* InController);
|
|
int32 GetNumPlayers();
|
|
void InitStartSpot(class AActor* StartSpot, class AController* NewPlayer);
|
|
class AActor* K2_FindPlayerStart(class AController* Player);
|
|
void K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange);
|
|
void K2_OnLogout(class AController* ExitingController);
|
|
void K2_OnRestartPlayer(class AController* NewPlayer);
|
|
void K2_OnSetMatchState(class FName NewState);
|
|
void K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC);
|
|
void K2_PostLogin(class APlayerController* NewPlayer);
|
|
bool PlayerCanRestart(class APlayerController* Player);
|
|
bool ReadyToEndMatch();
|
|
bool ReadyToStartMatch();
|
|
void ResetLevel();
|
|
void RestartGame();
|
|
void ReturnToMainMenuHost();
|
|
void SetBandwidthLimit(float AsyncIOBandwidthLimit);
|
|
bool ShouldReset(class AActor* ActorToReset);
|
|
class APawn* SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot);
|
|
void StartMatch();
|
|
void StartPlay();
|
|
|
|
class FName GetMatchState() const;
|
|
bool HasMatchEnded() const;
|
|
bool HasMatchStarted() const;
|
|
bool IsMatchInProgress() const;
|
|
bool MustSpectate(class APlayerController* NewPlayerController) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameMode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameMode")
|
|
}
|
|
static class AGameMode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameMode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameMode;
|
|
|
|
// Class Engine.SoundConcurrency
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class USoundConcurrency final : public UObject
|
|
{
|
|
public:
|
|
struct FSoundConcurrencySettings Concurrency; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundConcurrency")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundConcurrency")
|
|
}
|
|
static class USoundConcurrency* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundConcurrency>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundConcurrency;
|
|
|
|
// Class Engine.PawnMovementComponent
|
|
// 0x0008 (0x0170 - 0x0168)
|
|
class UPawnMovementComponent : public UNavMovementComponent
|
|
{
|
|
public:
|
|
class APawn* PawnOwner; // 0x0168(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void AddInputVector(const struct FVector& WorldVector, bool bForce);
|
|
struct FVector ConsumeInputVector();
|
|
|
|
struct FVector GetLastInputVector() const;
|
|
class APawn* GetPawnOwner() const;
|
|
struct FVector GetPendingInputVector() const;
|
|
bool IsMoveInputIgnored() const;
|
|
struct FVector K2_GetInputVector() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PawnMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PawnMovementComponent")
|
|
}
|
|
static class UPawnMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPawnMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPawnMovementComponent;
|
|
|
|
// Class Engine.CharacterMovementComponent
|
|
// 0x0580 (0x06F0 - 0x0170)
|
|
class UCharacterMovementComponent : public UPawnMovementComponent
|
|
{
|
|
public:
|
|
uint8 Pad_170[0x10]; // 0x0170(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACharacter* CharacterOwner; // 0x0180(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float GravityScale; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxStepHeight; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpZVelocity; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpOffJumpZFactor; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WalkableFloorAngle; // 0x0198(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float WalkableFloorZ; // 0x019C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
EMovementMode MovementMode; // 0x01A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CustomMovementMode; // 0x01A1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A2[0x1E]; // 0x01A2(0x001E)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GroundFriction; // 0x01C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxWalkSpeed; // 0x01C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxWalkSpeedCrouched; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSwimSpeed; // 0x01CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFlySpeed; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCustomMovementSpeed; // 0x01D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAcceleration; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingFrictionFactor; // 0x01DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingFriction; // 0x01E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseSeparateBrakingFriction : 1; // 0x01E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1E5[0x3]; // 0x01E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BrakingDecelerationWalking; // 0x01E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationFalling; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationSwimming; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationFlying; // 0x01F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControl; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControlBoostMultiplier; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControlBoostVelocityThreshold; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FallingLateralFriction; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CrouchedHalfHeight; // 0x0208(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Buoyancy; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerchRadiusThreshold; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerchAdditionalHeight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationRate; // 0x0218(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseControllerDesiredRotation : 1; // 0x0224(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOrientRotationToMovement : 1; // 0x0224(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bMovementInProgress : 1; // 0x0224(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bEnableScopedMovementUpdates : 1; // 0x0224(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bForceMaxAccel : 1; // 0x0224(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRunPhysicsWithNoController : 1; // 0x0224(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bForceNextFloorCheck : 1; // 0x0224(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bShrinkProxyCapsule : 1; // 0x0224(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCanWalkOffLedges : 1; // 0x0225(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCanWalkOffLedgesWhenCrouching : 1; // 0x0225(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_225_2 : 1; // 0x0225(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bDeferUpdateMoveComponent : 1; // 0x0225(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_226[0x2]; // 0x0226(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USceneComponent* DeferredUpdatedMoveComponent; // 0x0228(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOutOfWaterStepHeight; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutofWaterZ; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Mass; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnablePhysicsInteraction; // 0x023C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bTouchForceScaledToMass; // 0x023D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bPushForceScaledToMass; // 0x023E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bPushForceUsingZOffset; // 0x023F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bScalePushForceToVelocity; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StandingDownwardForceScale; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialPushForceFactor; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PushForceFactor; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PushForcePointZOffsetFactor; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TouchForceFactor; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinTouchForce; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxTouchForce; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RepulsionForce; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bForceBraking : 1; // 0x0264(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CrouchedSpeedMultiplier; // 0x0268(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UpperImpactNormalScale; // 0x026C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Acceleration; // 0x0270(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector LastUpdateLocation; // 0x027C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FQuat LastUpdateRotation; // 0x0290(0x0010)(IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector LastUpdateVelocity; // 0x02A0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
float ServerLastTransformUpdateTimeStamp; // 0x02AC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector PendingImpulseToApply; // 0x02B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector PendingForceToApply; // 0x02BC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
float AnalogInputModifier; // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2CC[0x8]; // 0x02CC(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxSimulationTimeStep; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimulationIterations; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDepenetrationWithGeometry; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDepenetrationWithGeometryAsProxy; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDepenetrationWithPawn; // 0x02E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDepenetrationWithPawnAsProxy; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetworkSimulatedSmoothLocationTime; // 0x02EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetworkSimulatedSmoothRotationTime; // 0x02F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ListenServerNetworkSimulatedSmoothLocationTime; // 0x02F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ListenServerNetworkSimulatedSmoothRotationTime; // 0x02F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetworkMaxSmoothUpdateDistance; // 0x02FC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NetworkNoSmoothUpdateDistance; // 0x0300(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENetworkSmoothingMode NetworkSmoothingMode; // 0x0304(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_305[0x3]; // 0x0305(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LedgeCheckThreshold; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpOutOfWaterPitch; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFindFloorResult CurrentFloor; // 0x0310(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EMovementMode DefaultLandMovementMode; // 0x03A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMovementMode DefaultWaterMovementMode; // 0x03A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMovementMode GroundMovementMode; // 0x03AA(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3AB[0x1]; // 0x03AB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bMaintainHorizontalGroundVelocity : 1; // 0x03AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bImpartBaseVelocityX : 1; // 0x03AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bImpartBaseVelocityY : 1; // 0x03AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bImpartBaseVelocityZ : 1; // 0x03AC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bImpartBaseAngularVelocity : 1; // 0x03AC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bJustTeleported : 1; // 0x03AC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetworkUpdateReceived : 1; // 0x03AC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNetworkMovementModeChanged : 1; // 0x03AC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreClientMovementErrorChecksAndCorrection : 1; // 0x03AD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNotifyApex : 1; // 0x03AD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCheatFlying : 1; // 0x03AD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bWantsToCrouch : 1; // 0x03AD(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCrouchMaintainsBaseLocation : 1; // 0x03AD(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreBaseRotation : 1; // 0x03AD(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFastAttachedMove : 1; // 0x03AD(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAlwaysCheckFloor : 1; // 0x03AD(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseFlatBaseForFloorChecks : 1; // 0x03AE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bPerformingJumpOff : 1; // 0x03AE(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bWantsToLeaveNavWalking : 1; // 0x03AE(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseRVOAvoidance : 1; // 0x03AE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRequestedMoveUseAcceleration : 1; // 0x03AE(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_3AE_5 : 1; // 0x03AE(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bHasRequestedVelocity : 1; // 0x03AE(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bRequestedMoveWithMaxSpeed : 1; // 0x03AE(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bWasAvoidanceUpdated : 1; // 0x03AF(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_3AF_1 : 2; // 0x03AF(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bProjectNavMeshWalking : 1; // 0x03AF(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bProjectNavMeshOnBothWorldChannels : 1; // 0x03AF(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_3B0[0x10]; // 0x03B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AvoidanceConsiderationRadius; // 0x03C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RequestedVelocity; // 0x03C4(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 AvoidanceUID; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask AvoidanceGroup; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask GroupsToAvoid; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask GroupsToIgnore; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float AvoidanceWeight; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PendingLaunchVelocity; // 0x03E4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F0[0xA0]; // 0x03F0(0x00A0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NavMeshProjectionInterval; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavMeshProjectionTimer; // 0x0494(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavMeshProjectionInterpSpeed; // 0x0498(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavMeshProjectionHeightScaleUp; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavMeshProjectionHeightScaleDown; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavWalkingFloorDistTolerance; // 0x04A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCharacterMovementComponentPostPhysicsTickFunction PostPhysicsTickFunction; // 0x04A8(0x0050)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_4F8[0x10]; // 0x04F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinTimeBetweenTimeStampResets; // 0x0508(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50C[0x4]; // 0x050C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRootMotionSourceGroup CurrentRootMotion; // 0x0510(0x0100)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_610[0x90]; // 0x0610(0x0090)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRootMotionMovementParams RootMotionParams; // 0x06A0(0x0040)(Transient, NativeAccessSpecifierPublic)
|
|
struct FVector AnimRootMotionVelocity; // 0x06E0(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bWasSimulatingRootMotion; // 0x06EC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6ED[0x3]; // 0x06ED(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddForce(const struct FVector& Force);
|
|
void AddImpulse(const struct FVector& Impulse, bool bVelocityChange);
|
|
void CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration);
|
|
void CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult);
|
|
void ClientAckGoodMove(float TimeStamp);
|
|
void ClientAdjustPosition(float TimeStamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientAdjustRootMotionPosition(float TimeStamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientAdjustRootMotionSourcePosition(float TimeStamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientVeryShortAdjustPosition(float TimeStamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void DisableMovement();
|
|
void ServerMove(float TimeStamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float TimeStamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float TimeStamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags);
|
|
void SetAvoidanceEnabled(bool bEnable);
|
|
void SetAvoidanceGroup(int32 GroupFlags);
|
|
void SetGroupsToAvoid(int32 GroupFlags);
|
|
void SetGroupsToIgnore(int32 GroupFlags);
|
|
void SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode);
|
|
void SetWalkableFloorAngle(float InWalkableFloorAngle);
|
|
void SetWalkableFloorZ(float InWalkableFloorZ);
|
|
|
|
float GetAnalogInputModifier() const;
|
|
class ACharacter* GetCharacterOwner() const;
|
|
struct FVector GetCurrentAcceleration() const;
|
|
struct FVector GetImpartedMovementBaseVelocity() const;
|
|
float GetMaxAcceleration() const;
|
|
float GetMaxJumpHeight() const;
|
|
class UPrimitiveComponent* GetMovementBase() const;
|
|
float GetPerchRadiusThreshold() const;
|
|
float GetValidPerchRadius() const;
|
|
bool IsWalkable(const struct FHitResult& Hit) const;
|
|
bool IsWalking() const;
|
|
float K2_GetModifiedMaxAcceleration() const;
|
|
float K2_GetWalkableFloorAngle() const;
|
|
float K2_GetWalkableFloorZ() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CharacterMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CharacterMovementComponent")
|
|
}
|
|
static class UCharacterMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCharacterMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCharacterMovementComponent;
|
|
|
|
// Class Engine.LocalMessage
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULocalMessage : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalMessage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalMessage")
|
|
}
|
|
static class ULocalMessage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalMessage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalMessage;
|
|
|
|
// Class Engine.EngineMessage
|
|
// 0x0080 (0x00A8 - 0x0028)
|
|
class UEngineMessage final : public ULocalMessage
|
|
{
|
|
public:
|
|
class FString FailedPlaceMessage; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MaxedOutMessage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString EnteredMessage; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LeftMessage; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString GlobalNameChange; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString SpecEnteredMessage; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NewPlayerMessage; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NewSpecMessage; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineMessage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineMessage")
|
|
}
|
|
static class UEngineMessage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineMessage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineMessage;
|
|
|
|
// Class Engine.DialogueWave
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UDialogueWave final : public UObject
|
|
{
|
|
public:
|
|
uint8 bMature : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SubtitleOverride : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SpokenText; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString SubtitleOverride; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDialogueContextMapping> ContextMappings; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid LocalizationGUID; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueWave")
|
|
}
|
|
static class UDialogueWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueWave;
|
|
|
|
// Class Engine.CurveBase
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCurveBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GetTimeRange(float* MinTime, float* MaxTime) const;
|
|
void GetValueRange(float* MinValue, float* MaxValue) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveBase")
|
|
}
|
|
static class UCurveBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveBase;
|
|
|
|
// Class Engine.CurveLinearColor
|
|
// 0x01E0 (0x0210 - 0x0030)
|
|
class UCurveLinearColor final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurves[0x4]; // 0x0030(0x0078)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
struct FLinearColor GetLinearColorValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveLinearColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveLinearColor")
|
|
}
|
|
static class UCurveLinearColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveLinearColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveLinearColor;
|
|
|
|
// Class Engine.ParticleModuleTypeDataBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleTypeDataBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataBase")
|
|
}
|
|
static class UParticleModuleTypeDataBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataBase;
|
|
|
|
// Class Engine.GameState
|
|
// 0x0060 (0x03E0 - 0x0380)
|
|
class AGameState : public AInfo
|
|
{
|
|
public:
|
|
TSubclassOf<class AGameMode> GameModeClass; // 0x0380(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameMode* AuthorityGameMode; // 0x0388(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ASpectatorPawn> SpectatorClass; // 0x0390(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MatchState; // 0x0398(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class FName PreviousMatchState; // 0x03A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 ElapsedTime; // 0x03A8(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class APlayerState*> PlayerArray; // 0x03B0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float ReplicatedWorldTimeSeconds; // 0x03C0(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ServerWorldTimeSecondsDelta; // 0x03C4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ServerWorldTimeSecondsUpdateFrequency; // 0x03C8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3CC[0x14]; // 0x03CC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_ElapsedTime();
|
|
void OnRep_GameModeClass();
|
|
void OnRep_MatchState();
|
|
void OnRep_ReplicatedWorldTimeSeconds();
|
|
void OnRep_SpectatorClass();
|
|
|
|
float GetServerWorldTimeSeconds() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameState")
|
|
}
|
|
static class AGameState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameState;
|
|
|
|
// Class Engine.Interface_AssetUserData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_AssetUserData final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_AssetUserData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_AssetUserData")
|
|
}
|
|
static class IInterface_AssetUserData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_AssetUserData>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_AssetUserData;
|
|
|
|
// Class Engine.PlayerInput
|
|
// 0x0370 (0x0398 - 0x0028)
|
|
class UPlayerInput final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0xF8]; // 0x0028(0x00F8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FKeyBind> DebugExecBindings; // 0x0120(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_130[0x30]; // 0x0130(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> InvertedAxis; // 0x0160(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_170[0x228]; // 0x0170(0x0228)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ClearSmoothing();
|
|
void InvertAxis(const class FName AxisName);
|
|
void InvertAxisKey(const struct FKey& AxisKey);
|
|
void SetBind(class FName BindName, const class FString& Command);
|
|
void SetMouseSensitivity(const float Sensitivity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerInput")
|
|
}
|
|
static class UPlayerInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlayerInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlayerInput;
|
|
|
|
// Class Engine.AnimInstance
|
|
// 0x0450 (0x0478 - 0x0028)
|
|
class UAnimInstance : public UObject
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0028(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* CurrentSkeleton; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ERootMotionMode RootMotionMode; // 0x0078(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRunUpdatesInWorkerThreads; // 0x0079(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bCanUseParallelUpdateAnimation; // 0x007A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bWarnAboutBlueprintUsage; // 0x007B(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnMontageBlendingOut; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnMontageStarted; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnMontageEnded; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B0[0x70]; // 0x00B0(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bQueueMontageEvents; // 0x0120(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_121[0x16F]; // 0x0121(0x016F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAnimNotifyEvent> ActiveAnimNotifyState; // 0x0290(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A0[0x1D8]; // 0x02A0(0x01D8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static float GetAnimAssetPlayerLength(class UAnimationAsset* AnimAsset);
|
|
static float GetAnimAssetPlayerTimeFraction(class UAnimationAsset* AnimAsset, float CurrentTime);
|
|
static float GetAnimAssetPlayerTimeFromEndFraction(class UAnimationAsset* AnimAsset, float CurrentTime);
|
|
|
|
void BlueprintInitializeAnimation();
|
|
void BlueprintPostEvaluateAnimation();
|
|
void BlueprintUpdateAnimation(float DeltaTimeX);
|
|
float CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation);
|
|
void ClearMorphTargets();
|
|
float GetAnimAssetPlayerTimeFromEnd(class UAnimationAsset* AnimAsset, float CurrentTime);
|
|
float GetCurrentStateElapsedTime(int32 MachineIndex);
|
|
class FName GetCurrentStateName(int32 MachineIndex);
|
|
float GetCurveValue(class FName CurveName);
|
|
float GetInstanceAssetPlayerLength(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTime(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex);
|
|
float GetInstanceCurrentStateElapsedTime(int32 MachineIndex);
|
|
float GetInstanceMachineWeight(int32 MachineIndex);
|
|
float GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex);
|
|
float GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex);
|
|
float GetStateWeight(int32 MachineIndex, int32 StateIndex);
|
|
void LockAIResources(bool bLockMovement, bool LockAILogic);
|
|
void Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage);
|
|
void Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage);
|
|
void Montage_Pause(const class UAnimMontage* Montage);
|
|
float Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType);
|
|
void Montage_Resume(const class UAnimMontage* Montage);
|
|
void Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage);
|
|
void Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate);
|
|
void Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage);
|
|
float PlaySlotAnimation(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount);
|
|
class UAnimMontage* PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime);
|
|
void SetMorphTarget(class FName MorphTargetName, float Value);
|
|
void SetRootMotionMode(ERootMotionMode Value);
|
|
void StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName);
|
|
void UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic);
|
|
|
|
class AActor* GetOwningActor() const;
|
|
class USkeletalMeshComponent* GetOwningComponent() const;
|
|
struct FMarkerSyncAnimPosition GetSyncGroupPosition(class FName InSyncGroupName) const;
|
|
bool GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const;
|
|
bool HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const;
|
|
bool IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const;
|
|
bool IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const;
|
|
class FName Montage_GetCurrentSection(const class UAnimMontage* Montage) const;
|
|
bool Montage_IsActive(const class UAnimMontage* Montage) const;
|
|
bool Montage_IsPlaying(const class UAnimMontage* Montage) const;
|
|
class APawn* TryGetPawnOwner() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimInstance")
|
|
}
|
|
static class UAnimInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimInstance;
|
|
|
|
// Class Engine.MaterialExpressionAppendVector
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionAppendVector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAppendVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAppendVector")
|
|
}
|
|
static class UMaterialExpressionAppendVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAppendVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAppendVector;
|
|
|
|
// Class Engine.AudioSettings
|
|
// 0x0070 (0x00A8 - 0x0038)
|
|
class UAudioSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
struct FStringAssetReference DefaultSoundClassName; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultSoundConcurrencyName; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultBaseSoundMix; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference VoiPSoundClass; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
float LowPassFilterResonance; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaximumConcurrentStreams; // 0x007C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioQualitySettings> QualityLevels; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 bAllowVirtualizedSounds : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DialogueFilenameFormat; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioSettings")
|
|
}
|
|
static class UAudioSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioSettings;
|
|
|
|
// Class Engine.AISystemBase
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UAISystemBase : public UObject
|
|
{
|
|
public:
|
|
struct FStringClassReference AISystemClassName; // 0x0028(0x0010)(ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPrivate)
|
|
class FName AISystemModuleName; // 0x0038(0x0008)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bInstantiateAISystemOnClient; // 0x0040(0x0001)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AISystemBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AISystemBase")
|
|
}
|
|
static class UAISystemBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAISystemBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAISystemBase;
|
|
|
|
// Class Engine.SceneCaptureComponent
|
|
// 0x0090 (0x0320 - 0x0290)
|
|
class USceneCaptureComponent : public USceneComponent
|
|
{
|
|
public:
|
|
TArray<TWeakObjectPtr<class UPrimitiveComponent>> HiddenComponents; // 0x0290(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> HiddenActors; // 0x02A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<TWeakObjectPtr<class UPrimitiveComponent>> ShowOnlyComponents; // 0x02B0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> ShowOnlyActors; // 0x02C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bCaptureEveryFrame; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bCaptureOnMovement; // 0x02D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D2[0x2]; // 0x02D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxViewDistanceOverride; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FEngineShowFlagsSetting> ShowFlagSettings; // 0x02D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E8[0x38]; // 0x02E8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void HideActorComponents(class AActor* InActor);
|
|
void HideComponent(class UPrimitiveComponent* InComponent);
|
|
void ShowOnlyActorComponents(class AActor* InActor);
|
|
void ShowOnlyComponent(class UPrimitiveComponent* InComponent);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponent")
|
|
}
|
|
static class USceneCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponent;
|
|
|
|
// Class Engine.SceneCaptureComponentCube
|
|
// 0x0010 (0x0330 - 0x0320)
|
|
class USceneCaptureComponentCube final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
class UTextureRenderTargetCube* TextureTarget; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void CaptureScene();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponentCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponentCube")
|
|
}
|
|
static class USceneCaptureComponentCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponentCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponentCube;
|
|
|
|
// Class Engine.PlayerController
|
|
// 0x02C8 (0x06B0 - 0x03E8)
|
|
class APlayerController : public AController
|
|
{
|
|
public:
|
|
class UPlayer* Player; // 0x03E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F0[0x8]; // 0x03F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APawn* AcknowledgedPawn; // 0x03F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInterpTrackInstDirector* ControllingDirTrackInst; // 0x0400(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AHUD* MyHUD; // 0x0410(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APlayerCameraManager* PlayerCameraManager; // 0x0418(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerCameraManager> PlayerCameraManagerClass; // 0x0420(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoManageActiveCameraTarget; // 0x0428(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_429[0x3]; // 0x0429(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator TargetViewRotation; // 0x042C(0x000C)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_438[0xC]; // 0x0438(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SmoothTargetViewRotationSpeed; // 0x0444(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> HiddenActors; // 0x0448(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float LastSpectatorStateSynchTime; // 0x0458(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LastSpectatorSyncLocation; // 0x045C(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator LastSpectatorSyncRotation; // 0x0468(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ClientCap; // 0x0474(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCheatManager* CheatManager; // 0x0478(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UCheatManager> CheatClass; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPlayerInput* PlayerInput; // 0x0488(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FActiveForceFeedbackEffect> ActiveForceFeedbackEffects; // 0x0490(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4A0[0x80]; // 0x04A0(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_520_0 : 3; // 0x0520(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bPlayerIsWaiting : 1; // 0x0520(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_521[0x3]; // 0x0521(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 NetPlayerIndex; // 0x0524(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_525[0x3B]; // 0x0525(0x003B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetConnection* PendingSwapConnection; // 0x0560(0x0008)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNetConnection* NetConnection; // 0x0568(0x0008)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_570[0xC]; // 0x0570(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InputYawScale; // 0x057C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InputPitchScale; // 0x0580(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InputRollScale; // 0x0584(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShowMouseCursor : 1; // 0x0588(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableClickEvents : 1; // 0x0588(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableTouchEvents : 1; // 0x0588(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMouseOverEvents : 1; // 0x0588(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableTouchOverEvents : 1; // 0x0588(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceFeedbackEnabled : 1; // 0x0588(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_589[0x7]; // 0x0589(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FKey> ClickEventKeys; // 0x0590(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EMouseCursor DefaultMouseCursor; // 0x05A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMouseCursor CurrentMouseCursor; // 0x05A1(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel DefaultClickTraceChannel; // 0x05A2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel CurrentClickTraceChannel; // 0x05A3(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HitResultTraceDistance; // 0x05A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A8[0x80]; // 0x05A8(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UInputComponent* InactiveStateInputComponent; // 0x0628(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_630[0x18]; // 0x0630(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTouchInterface* CurrentTouchInterface; // 0x0648(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_650[0x40]; // 0x0650(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ASpectatorPawn* SpectatorPawn; // 0x0690(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector SpawnLocation; // 0x0698(0x000C)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_6A4[0x4]; // 0x06A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bIsLocalPlayerController; // 0x06A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_6A9[0x1]; // 0x06A9(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint16 SeamlessTravelCount; // 0x06AA(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint16 LastCompletedSeamlessTravelCount; // 0x06AC(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6AE[0x2]; // 0x06AE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ActivateTouchInterface(class UTouchInterface* NewTouchInterface);
|
|
void AddPitchInput(float Val);
|
|
void AddRollInput(float Val);
|
|
void AddYawInput(float Val);
|
|
void Camera(class FName NewMode);
|
|
void ClearAudioListenerOverride();
|
|
void ClientAddTextureStreamingLoc(const struct FVector& InLoc, float Duration, bool bOverrideLocation);
|
|
void ClientCancelPendingMapChange();
|
|
void ClientCapBandwidth(int32 Cap);
|
|
void ClientClearCameraLensEffects();
|
|
void ClientCommitMapChange();
|
|
void ClientEnableNetworkVoice(bool bEnable);
|
|
void ClientEndOnlineSession();
|
|
void ClientFlushLevelStreaming();
|
|
void ClientForceGarbageCollection();
|
|
void ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner);
|
|
void ClientGotoState(class FName NewState);
|
|
void ClientIgnoreLookInput(bool bIgnore);
|
|
void ClientIgnoreMoveInput(bool bIgnore);
|
|
void ClientMessage(const class FString& S, class FName Type, float MsgLifeTime);
|
|
void ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId);
|
|
void ClientPlayCameraAnim(class UCameraAnim* AnimToPlay, float Scale, float Rate, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, ECameraAnimPlaySpace Space, const struct FRotator& CustomPlaySpace);
|
|
void ClientPlayCameraShake(TSubclassOf<class UCameraShake> Shake, float Scale, ECameraAnimPlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
void ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, bool bLooping, class FName Tag);
|
|
void ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier);
|
|
void ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier);
|
|
void ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast);
|
|
void ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups);
|
|
void ClientReceiveLocalizedMessage(TSubclassOf<class ULocalMessage> Message, int32 Switch, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject);
|
|
void ClientRepObjRef(class UObject* Object);
|
|
void ClientReset();
|
|
void ClientRestart(class APawn* NewPawn);
|
|
void ClientRetryClientRestart(class APawn* NewPawn);
|
|
void ClientReturnToMainMenu(const class FString& ReturnReason);
|
|
void ClientSetBlockOnAsyncLoading();
|
|
void ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio);
|
|
void ClientSetCameraMode(class FName NewCamMode);
|
|
void ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD);
|
|
void ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups);
|
|
void ClientSetHUD(TSubclassOf<class AHUD> NewHUDClass);
|
|
void ClientSetSpectatorWaiting(bool bWaiting);
|
|
void ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams);
|
|
void ClientSpawnCameraLensEffect(TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass);
|
|
void ClientStartOnlineSession();
|
|
void ClientStopCameraAnim(class UCameraAnim* AnimToStop);
|
|
void ClientStopCameraShake(TSubclassOf<class UCameraShake> Shake, bool bImmediately);
|
|
void ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag);
|
|
void ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime);
|
|
void ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid);
|
|
void ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid);
|
|
void ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId);
|
|
void ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex);
|
|
void ClientVoiceHandshakeComplete();
|
|
void ClientWasKicked(const class FText& KickReason);
|
|
void ConsoleKey(const struct FKey& Key);
|
|
void EnableCheats();
|
|
void FOV(float NewFOV);
|
|
void LocalTravel(const class FString& URL);
|
|
void OnServerStartedVisualLogger(bool bIsLogging);
|
|
void Pause();
|
|
void PlayDynamicForceFeedback(float Intensity, float Duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction Action, const struct FLatentActionInfo& LatentInfo);
|
|
void PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop);
|
|
void RestartLevel();
|
|
void SendToConsole(const class FString& Command);
|
|
void ServerAcknowledgePossession(class APawn* P);
|
|
void ServerCamera(class FName NewMode);
|
|
void ServerChangeName(const class FString& S);
|
|
void ServerCheckClientPossession();
|
|
void ServerCheckClientPossessionReliable();
|
|
void ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId);
|
|
void ServerNotifyLoadedWorld(class FName WorldPackageName);
|
|
void ServerPause();
|
|
void ServerRestartPlayer();
|
|
void ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot);
|
|
void ServerSetSpectatorWaiting(bool bWaiting);
|
|
void ServerShortTimeout();
|
|
void ServerToggleAILogging();
|
|
void ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId);
|
|
void ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw);
|
|
void ServerUpdateLevelVisibility(class FName PackageName, bool bIsVisible);
|
|
void ServerVerifyViewTarget();
|
|
void ServerViewNextPlayer();
|
|
void ServerViewPrevPlayer();
|
|
void ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams);
|
|
void SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation);
|
|
void SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning);
|
|
void SetControllerLightColor(const struct FColor& Color);
|
|
void SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand);
|
|
void SetName(const class FString& S);
|
|
void SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing);
|
|
void SetVirtualJoystickVisibility(bool bVisible);
|
|
void StartFire(uint8 FireModeNum);
|
|
void StopHapticEffect(EControllerHand Hand);
|
|
void SwitchLevel(const class FString& URL);
|
|
void ToggleSpeaking(bool bInSpeaking);
|
|
|
|
bool DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const;
|
|
bool DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const;
|
|
struct FVector GetFocalLocation() const;
|
|
bool GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
bool GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
bool GetHitResultUnderCursorForObjects(const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
bool GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
bool GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
bool GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const;
|
|
class AHUD* GetHUD() const;
|
|
float GetInputAnalogKeyState(const struct FKey& Key) const;
|
|
void GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const;
|
|
float GetInputKeyTimeDown(const struct FKey& Key) const;
|
|
void GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const;
|
|
void GetInputMouseDelta(float* DeltaX, float* DeltaY) const;
|
|
void GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const;
|
|
struct FVector GetInputVectorKeyState(const struct FKey& Key) const;
|
|
bool GetMousePosition(float* LocationX, float* LocationY) const;
|
|
class ASpectatorPawn* GetSpectatorPawn() const;
|
|
void GetViewportSize(int32* SizeX, int32* SizeY) const;
|
|
bool IsInputKeyDown(const struct FKey& Key) const;
|
|
bool ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation) const;
|
|
bool WasInputKeyJustPressed(const struct FKey& Key) const;
|
|
bool WasInputKeyJustReleased(const struct FKey& Key) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerController")
|
|
}
|
|
static class APlayerController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerController;
|
|
|
|
// Class Engine.MatineeActor
|
|
// 0x00D0 (0x0450 - 0x0380)
|
|
class AMatineeActor : public AActor
|
|
{
|
|
public:
|
|
class UInterpData* MatineeData; // 0x0380(0x0008)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MatineeControllerName; // 0x0388(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayRate; // 0x0390(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPlayOnLevelLoad : 1; // 0x0394(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceStartPos : 1; // 0x0394(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_395[0x3]; // 0x0395(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ForceStartPosition; // 0x0398(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLooping : 1; // 0x039C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRewindOnPlay : 1; // 0x039C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNoResetOnRewind : 1; // 0x039C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRewindIfAlreadyPlaying : 1; // 0x039C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableRadioFilter : 1; // 0x039C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bClientSideOnly : 1; // 0x039C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bSkipUpdateIfNotVisible : 1; // 0x039C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsSkippable : 1; // 0x039C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39D[0x3]; // 0x039D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PreferredSplitScreenNum; // 0x03A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableMovementInput : 1; // 0x03A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableLookAtInput : 1; // 0x03A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHidePlayer : 1; // 0x03A4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHideHud : 1; // 0x03A4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A5[0x3]; // 0x03A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInterpGroupActorInfo> GroupActorInfos; // 0x03A8(0x0010)(Net, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bShouldShowGore : 1; // 0x03B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UInterpGroupInst*> GroupInst; // 0x03C0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FCameraCutInfo> CameraCuts; // 0x03D0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
int32 OldCut; // 0x03E0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkeletalMeshesGlobalClothBlendWeight; // 0x03E4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SavedSkeletalMeshCollisionProfile; // 0x03E8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<bool> SavedSkeletalMeshEnableCollision; // 0x03F8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 bIsPlaying : 1; // 0x0408(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bReversePlayback : 1; // 0x0408(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPaused : 1; // 0x0408(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPendingStop : 1; // 0x0408(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Net, Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_409[0x3]; // 0x0409(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InterpPosition; // 0x040C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_410[0x4]; // 0x0410(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 ReplicationForceIsPlaying; // 0x0414(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_415[0x3]; // 0x0415(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnPlay; // 0x0418(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnStop; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnPause; // 0x0438(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_448[0x8]; // 0x0448(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ChangePlaybackDirection();
|
|
void EnableGroupByName(const class FString& GroupName, bool bEnable);
|
|
void Pause();
|
|
void Play();
|
|
void Reverse();
|
|
void SetLoopingState(bool bNewLooping);
|
|
void SetPosition(float NewPosition, bool bJump);
|
|
void Stop();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MatineeActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MatineeActor")
|
|
}
|
|
static class AMatineeActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMatineeActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMatineeActor;
|
|
|
|
// Class Engine.Polys
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPolys final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Polys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Polys")
|
|
}
|
|
static class UPolys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPolys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPolys;
|
|
|
|
// Class Engine.LevelStreaming
|
|
// 0x0138 (0x0160 - 0x0028)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) ULevelStreaming : public UObject
|
|
{
|
|
public:
|
|
class FName PackageName; // 0x0028(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UWorld> WorldAsset; // 0x0030(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName PackageNameToLoad; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> LODPackageNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform LevelTransform; // 0x0080(0x0030)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 BitPad_B0_0 : 3; // 0x00B0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bShouldBeVisibleInEditor : 1; // 0x00B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLocked : 1; // 0x00B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBeLoaded : 1; // 0x00B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBeVisible : 1; // 0x00B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBlockOnLoad : 1; // 0x00B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LevelLODIndex; // 0x00B4(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableDistanceStreaming : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_B8_1 : 1; // 0x00B8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bDrawOnLevelStatusMap : 1; // 0x00B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor DrawColor; // 0x00BC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LevelColor; // 0x00C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<class ALevelStreamingVolume*> EditorStreamingVolumes; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float MinTimeBetweenVolumeUnloadRequests; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> Keywords; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnLevelLoaded; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnLevelUnloaded; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnLevelShown; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnLevelHidden; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
class ULevel* LoadedLevel; // 0x0138(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class ULevel* PendingUnloadLevel; // 0x0140(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class ULevelStreaming* CreateInstance(const class FString& UniqueInstanceName);
|
|
class ALevelScriptActor* GetLevelScriptActor();
|
|
|
|
bool IsLevelLoaded() const;
|
|
bool IsLevelVisible() const;
|
|
bool IsStreamingStatePending() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreaming")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreaming")
|
|
}
|
|
static class ULevelStreaming* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreaming>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ULevelStreaming;
|
|
|
|
// Class Engine.LocalPlayer
|
|
// 0x0148 (0x0190 - 0x0048)
|
|
class ULocalPlayer : public UPlayer
|
|
{
|
|
public:
|
|
uint8 Pad_48[0x10]; // 0x0048(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UGameViewportClient* ViewportClient; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x1C]; // 0x0060(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x007C(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class APlayerController> PendingLevelPlayerControllerClass; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSentSplitJoin : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x107]; // 0x0089(0x0107)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalPlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalPlayer")
|
|
}
|
|
static class ULocalPlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalPlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalPlayer;
|
|
|
|
// Class Engine.Canvas
|
|
// 0x0288 (0x02B0 - 0x0028)
|
|
class UCanvas final : public UObject
|
|
{
|
|
public:
|
|
float OrgX; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrgY; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClipX; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClipY; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DrawColor; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bCenterX : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCenterY : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNoSmooth : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SizeX; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPlane ColorModulate; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GradientTexture0; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UReporterGraph* ReporterGraph; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x238]; // 0x0078(0x0238)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection);
|
|
void K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize);
|
|
void K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness);
|
|
void K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor);
|
|
void K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint);
|
|
void K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray<struct FCanvasUVTri>& Triangles);
|
|
void K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor);
|
|
void K2_DrawText(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& ShadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor);
|
|
void K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint);
|
|
void K2_DrawTriangle(class UTexture* RenderTexture, const TArray<struct FCanvasUVTri>& Triangles);
|
|
struct FVector K2_Project(const struct FVector& WorldLocation);
|
|
struct FVector2D K2_StrLen(class UFont* RenderFont, const class FString& RenderText);
|
|
struct FVector2D K2_TextSize(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Canvas")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Canvas")
|
|
}
|
|
static class UCanvas* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCanvas>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCanvas;
|
|
|
|
// Class Engine.Engine
|
|
// 0x0C40 (0x0C68 - 0x0028)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x08) UEngine : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFont* TinyFont; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FStringAssetReference TinyFontName; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UFont* SmallFont; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FStringAssetReference SmallFontName; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UFont* MediumFont; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FStringAssetReference MediumFontName; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UFont* LargeFont; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FStringAssetReference LargeFontName; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UFont* SubtitleFont; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FStringAssetReference SubtitleFontName; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TArray<class UFont*> AdditionalFonts; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> AdditionalFontNames; // 0x00C0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UConsole> ConsoleClass; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference ConsoleClassName; // 0x00D8(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameViewportClient> GameViewportClientClass; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference GameViewportClientClassName; // 0x00F0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ULocalPlayer> LocalPlayerClass; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference LocalPlayerClassName; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AWorldSettings> WorldSettingsClass; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference WorldSettingsClassName; // 0x0120(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference NavigationSystemClassName; // 0x0130(0x0010)(ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationSystem> NavigationSystemClass; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference AvoidanceManagerClassName; // 0x0148(0x0010)(ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAvoidanceManager> AvoidanceManagerClass; // 0x0158(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UPhysicsCollisionHandler> PhysicsCollisionHandlerClass; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference PhysicsCollisionHandlerClassName; // 0x0168(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference GameUserSettingsClassName; // 0x0178(0x0010)(ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameUserSettings> GameUserSettingsClass; // 0x0188(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference AIControllerClassName; // 0x0190(0x0010)(ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
class UGameUserSettings* GameUserSettings; // 0x01A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ALevelScriptActor> LevelScriptActorClass; // 0x01A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference LevelScriptActorClassName; // 0x01B0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference DefaultBlueprintBaseClassName; // 0x01C0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference GameSingletonClassName; // 0x01D0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
class UObject* GameSingleton; // 0x01E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTireType* DefaultTireType; // 0x01E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultTireTypeName; // 0x01F0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
class FString PlayOnConsoleSaveDir; // 0x0200(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture; // 0x0210(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultTextureName; // 0x0218(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture* DefaultDiffuseTexture; // 0x0228(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultDiffuseTextureName; // 0x0230(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultBSPVertexTexture; // 0x0240(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultBSPVertexTextureName; // 0x0248(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture2D* HighFrequencyNoiseTexture; // 0x0258(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference HighFrequencyNoiseTextureName; // 0x0260(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultBokehTexture; // 0x0270(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultBokehTextureName; // 0x0278(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UMaterial* WireframeMaterial; // 0x0288(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString WireframeMaterialName; // 0x0290(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* DebugMeshMaterial; // 0x02A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DebugMeshMaterialName; // 0x02A8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UMaterial* LevelColorationLitMaterial; // 0x02B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LevelColorationLitMaterialName; // 0x02C0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* LevelColorationUnlitMaterial; // 0x02D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LevelColorationUnlitMaterialName; // 0x02D8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* LightingTexelDensityMaterial; // 0x02E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LightingTexelDensityName; // 0x02F0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* ShadedLevelColorationLitMaterial; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ShadedLevelColorationLitMaterialName; // 0x0308(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* ShadedLevelColorationUnlitMaterial; // 0x0318(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ShadedLevelColorationUnlitMaterialName; // 0x0320(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* RemoveSurfaceMaterial; // 0x0330(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference RemoveSurfaceMaterialName; // 0x0338(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorMaterial; // 0x0348(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorMaterialName; // 0x0350(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_ColorOnly; // 0x0360(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_ColorOnly; // 0x0368(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_AlphaAsColor; // 0x0378(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_AlphaAsColor; // 0x0380(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_RedOnly; // 0x0390(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_RedOnly; // 0x0398(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_GreenOnly; // 0x03A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_GreenOnly; // 0x03B0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_BlueOnly; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_BlueOnly; // 0x03C8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* ConstraintLimitMaterial; // 0x03D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialX; // 0x03E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialXAxis; // 0x03E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialY; // 0x03F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialYAxis; // 0x03F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialZ; // 0x0400(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialZAxis; // 0x0408(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialPrismatic; // 0x0410(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* InvalidLightmapSettingsMaterial; // 0x0418(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference InvalidLightmapSettingsMaterialName; // 0x0420(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UMaterial* PreviewShadowsIndicatorMaterial; // 0x0430(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference PreviewShadowsIndicatorMaterialName; // 0x0438(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UMaterial* ArrowMaterial; // 0x0448(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference ArrowMaterialName; // 0x0450(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightingOnlyBrightness; // 0x0460(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> ShaderComplexityColors; // 0x0470(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> QuadComplexityColors; // 0x0480(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> LightComplexityColors; // 0x0490(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> StationaryLightOverlapColors; // 0x04A0(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> LODColorationColors; // 0x04B0(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> HLODColorationColors; // 0x04C0(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> StreamingAccuracyColors; // 0x04D0(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
float MaxPixelShaderAdditiveComplexityCount; // 0x04E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxES2PixelShaderAdditiveComplexityCount; // 0x04E4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinLightMapDensity; // 0x04E8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IdealLightMapDensity; // 0x04EC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxLightMapDensity; // 0x04F0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRenderLightMapDensityGrayscale : 1; // 0x04F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4F5[0x3]; // 0x04F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RenderLightMapDensityGrayscaleScale; // 0x04F8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RenderLightMapDensityColorScale; // 0x04FC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightMapDensityVertexMappedColor; // 0x0500(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightMapDensitySelectedColor; // 0x0510(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FStatColorMapping> StatColorMappings; // 0x0520(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterial* DefaultPhysMaterial; // 0x0530(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference DefaultPhysMaterialName; // 0x0538(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameNameRedirect> ActiveGameNameRedirects; // 0x0548(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FClassRedirect> ActiveClassRedirects; // 0x0558(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FPluginRedirect> ActivePluginRedirects; // 0x0568(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FStructRedirect> ActiveStructRedirects; // 0x0578(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
class UTexture2D* PreIntegratedSkinBRDFTexture; // 0x0588(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference PreIntegratedSkinBRDFTextureName; // 0x0590(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture2D* MiniFontTexture; // 0x05A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference MiniFontTextureName; // 0x05A8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture* WeightMapPlaceholderTexture; // 0x05B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference WeightMapPlaceholderTextureName; // 0x05C0(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UTexture2D* LightMapDensityTexture; // 0x05D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStringAssetReference LightMapDensityTextureName; // 0x05D8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5E8[0x8]; // 0x05E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UGameViewportClient* GameViewport; // 0x05F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> DeferredCommands; // 0x05F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 TickCycles; // 0x0608(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 GameCycles; // 0x060C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ClientCycles; // 0x0610(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NearClipPlane; // 0x0614(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHardwareSurveyEnabled : 1; // 0x0618(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSubtitlesEnabled : 1; // 0x0618(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSubtitlesForcedOff : 1; // 0x0618(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_619[0x3]; // 0x0619(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaximumLoopIterationCount; // 0x061C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCanBlueprintsTickByDefault : 1; // 0x0620(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOptimizeAnimBlueprintMemberVariableAccess : 1; // 0x0620(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableEditorPSysRealtimeLOD : 1; // 0x0620(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_620_3 : 1; // 0x0620(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bSmoothFrameRate : 1; // 0x0620(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseFixedFrameRate : 1; // 0x0620(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_621[0x3]; // 0x0621(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FixedFrameRate; // 0x0624(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange SmoothedFrameRateRange; // 0x0628(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bCheckForMultiplePawnsSpawnedInAFrame : 1; // 0x0638(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_639[0x3]; // 0x0639(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumPawnsAllowedToBeSpawnedInAFrame; // 0x063C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShouldGenerateLowQualityLightmaps : 1; // 0x0640(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_641[0x3]; // 0x0641(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor C_WorldBox; // 0x0644(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_BrushWire; // 0x0648(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_AddWire; // 0x064C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_SubtractWire; // 0x0650(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_SemiSolidWire; // 0x0654(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_NonSolidWire; // 0x0658(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_WireBackground; // 0x065C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_ScaleBoxHi; // 0x0660(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_VolumeCollision; // 0x0664(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_BSPCollision; // 0x0668(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_OrthoBackground; // 0x066C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_Volume; // 0x0670(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor C_BrushShape; // 0x0674(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float StreamingDistanceFactor; // 0x0678(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETransitionType TransitionType; // 0x067C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_67D[0x3]; // 0x067D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString TransitionDescription; // 0x0680(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TransitionGameMode; // 0x0690(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MeshLODRange; // 0x06A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowMatureLanguage : 1; // 0x06A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6A5[0x3]; // 0x06A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CameraRotationThreshold; // 0x06A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraTranslationThreshold; // 0x06AC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrimitiveProbablyVisibleTime; // 0x06B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOcclusionPixelsFraction; // 0x06B4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPauseOnLossOfFocus : 1; // 0x06B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6B9[0x3]; // 0x06B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxParticleResize; // 0x06BC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxParticleResizeWarn; // 0x06C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C4[0x4]; // 0x06C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDropNoteInfo> PendingDroppedNotes; // 0x06C8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FRigidBodyErrorCorrection PhysicErrorCorrection; // 0x06D8(0x001C)(Config, NativeAccessSpecifierPublic)
|
|
float NetClientTicksPerSecond; // 0x06F4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisplayGamma; // 0x06F8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDesiredFrameRate; // 0x06FC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DefaultSelectedMaterialColor; // 0x0700(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectedMaterialColor; // 0x0710(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectionOutlineColor; // 0x0720(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SubduedSelectionOutlineColor; // 0x0730(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectedMaterialColorOverride; // 0x0740(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
bool bIsOverridingSelectedColor; // 0x0750(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_751[0x3]; // 0x0751(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEnableOnScreenDebugMessages : 1; // 0x0754(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableOnScreenDebugMessagesDisplay : 1; // 0x0754(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSuppressMapWarnings : 1; // 0x0754(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCookSeparateSharedMPGameContent : 1; // 0x0754(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableAILogging : 1; // 0x0754(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_755[0x3]; // 0x0755(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 bEnableVisualLogRecordingOnStart; // 0x0758(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_75C[0x4]; // 0x075C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ScreenSaverInhibitorSemaphore; // 0x0760(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bLockReadOnlyLevels : 1; // 0x0764(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_765[0x3]; // 0x0765(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ParticleEventManagerClassPath; // 0x0768(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_778[0x10]; // 0x0778(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SelectionHighlightIntensity; // 0x0788(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BSPSelectionHighlightIntensity; // 0x078C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoverHighlightIntensity; // 0x0790(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelectionHighlightIntensityBillboards; // 0x0794(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_798[0x3B8]; // 0x0798(0x03B8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNetDriverDefinition> NetDriverDefinitions; // 0x0B50(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> ServerActors; // 0x0B60(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> RuntimeServerActors; // 0x0B70(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bStartedLoadMapMovie : 1; // 0x0B80(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B81[0x17]; // 0x0B81(0x0017)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NextWorldContextHandle; // 0x0B98(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_B9C[0xCC]; // 0x0B9C(0x00CC)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UEngine* GetEngine();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Engine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Engine")
|
|
}
|
|
static class UEngine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngine>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UEngine;
|
|
|
|
// Class Engine.GameEngine
|
|
// 0x0058 (0x0CC0 - 0x0C68)
|
|
class UGameEngine : public UEngine
|
|
{
|
|
public:
|
|
float MaxDeltaTime; // 0x0C68(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerFlushLogInterval; // 0x0C6C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UGameInstance* GameInstance; // 0x0C70(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C78[0x48]; // 0x0C78(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UGameEngine* GetEngine();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameEngine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameEngine")
|
|
}
|
|
static class UGameEngine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameEngine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameEngine;
|
|
|
|
// Class Engine.InterpTrackVectorBase
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UInterpTrackVectorBase : public UInterpTrack
|
|
{
|
|
public:
|
|
struct FInterpCurveVector VectorTrack; // 0x0070(0x0018)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackVectorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackVectorBase")
|
|
}
|
|
static class UInterpTrackVectorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackVectorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackVectorBase;
|
|
|
|
// Class Engine.InterpTrackSound
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UInterpTrackSound final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
TArray<struct FSoundTrackKey> Sounds; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bPlayOnReverse : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bContinueSoundOnMatineeEnd : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSuppressSubtitles : 1; // 0x00A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTreatAsDialogue : 1; // 0x00A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAttach : 1; // 0x00A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackSound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackSound")
|
|
}
|
|
static class UInterpTrackSound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackSound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackSound;
|
|
|
|
// Class Engine.KismetNodeHelperLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetNodeHelperLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool BitIsMarked(int32 Data, int32 Index_0);
|
|
static void ClearAllBits(int32* Data);
|
|
static void ClearBit(int32* Data, int32 Index_0);
|
|
static class FName GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static class FString GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static uint8 GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex);
|
|
static int32 GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits);
|
|
static int32 GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits);
|
|
static int32 GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom);
|
|
static uint8 GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static bool HasMarkedBit(int32 Data, int32 NumBits);
|
|
static bool HasUnmarkedBit(int32 Data, int32 NumBits);
|
|
static void MarkBit(int32* Data, int32 Index_0);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetNodeHelperLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetNodeHelperLibrary")
|
|
}
|
|
static class UKismetNodeHelperLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetNodeHelperLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetNodeHelperLibrary;
|
|
|
|
// Class Engine.GameSession
|
|
// 0x0018 (0x0398 - 0x0380)
|
|
class AGameSession : public AInfo
|
|
{
|
|
public:
|
|
int32 MaxSpectators; // 0x0380(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPlayers; // 0x0384(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPartySize; // 0x0388(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 MaxSplitscreensPerConnection; // 0x038C(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRequiresPushToTalk; // 0x038D(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38E[0x2]; // 0x038E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SessionName; // 0x0390(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameSession")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameSession")
|
|
}
|
|
static class AGameSession* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameSession>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameSession;
|
|
|
|
// Class Engine.BlueprintGeneratedClass
|
|
// 0x00D0 (0x02F0 - 0x0220)
|
|
class UBlueprintGeneratedClass : public UClass
|
|
{
|
|
public:
|
|
int32 NumReplicatedProperties; // 0x0220(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_224[0x4]; // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UDynamicBlueprintBinding*> DynamicBindingObjects; // 0x0228(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UActorComponent*> ComponentTemplates; // 0x0238(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UTimelineTemplate*> Timelines; // 0x0248(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USimpleConstructionScript* SimpleConstructionScript; // 0x0258(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInheritableComponentHandler* InheritableComponentHandler; // 0x0260(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStructProperty* UberGraphFramePointerProperty; // 0x0268(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFunction* UberGraphFunction; // 0x0270(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FEventGraphFastCallPair> FastCallPairs; // 0x0278(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
bool bHasInstrumentation; // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_289[0x7]; // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, struct FBlueprintCookedComponentInstancingData> CookedComponentInstancingData; // 0x0290(0x0050)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E0[0x10]; // 0x02E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintGeneratedClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintGeneratedClass")
|
|
}
|
|
static class UBlueprintGeneratedClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintGeneratedClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintGeneratedClass;
|
|
|
|
// Class Engine.Distribution
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UDistribution : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Distribution")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Distribution")
|
|
}
|
|
static class UDistribution* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistribution>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistribution;
|
|
|
|
// Class Engine.DistributionFloat
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UDistributionFloat : public UDistribution
|
|
{
|
|
public:
|
|
uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_30_1 : 1; // 0x0030(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloat")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloat")
|
|
}
|
|
static class UDistributionFloat* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloat>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloat;
|
|
|
|
// Class Engine.DistributionFloatUniformCurve
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UDistributionFloatUniformCurve final : public UDistributionFloat
|
|
{
|
|
public:
|
|
struct FInterpCurveVector2D ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatUniformCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatUniformCurve")
|
|
}
|
|
static class UDistributionFloatUniformCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatUniformCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatUniformCurve;
|
|
|
|
// Class Engine.MaterialExpressionPanner
|
|
// 0x00B8 (0x0128 - 0x0070)
|
|
class UMaterialExpressionPanner final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Time; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Speed; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
float SpeedX; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedY; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFractionalPart; // 0x0124(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPanner")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPanner")
|
|
}
|
|
static class UMaterialExpressionPanner* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPanner>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPanner;
|
|
|
|
// Class Engine.ScriptViewportClient
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UScriptViewportClient : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ScriptViewportClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ScriptViewportClient")
|
|
}
|
|
static class UScriptViewportClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UScriptViewportClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UScriptViewportClient;
|
|
|
|
// Class Engine.InterpGroupInst
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UInterpGroupInst : public UObject
|
|
{
|
|
public:
|
|
class UInterpGroup* Group; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* GroupActor; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UInterpTrackInst*> TrackInst; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroupInst")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroupInst")
|
|
}
|
|
static class UInterpGroupInst* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroupInst>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroupInst;
|
|
|
|
// Class Engine.InterpGroupInstDirector
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class UInterpGroupInstDirector final : public UInterpGroupInst
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroupInstDirector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroupInstDirector")
|
|
}
|
|
static class UInterpGroupInstDirector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroupInstDirector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroupInstDirector;
|
|
|
|
// Class Engine.GameViewportClient
|
|
// 0x0420 (0x0450 - 0x0030)
|
|
class UGameViewportClient : public UScriptViewportClient
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UConsole* ViewportConsole; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDebugDisplayProperty> DebugProperties; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* World; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UGameInstance* GameInstance; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_90[0x3C0]; // 0x0090(0x03C0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetConsoleTarget(int32 PlayerIndex);
|
|
void ShowTitleSafeArea();
|
|
void SSSwapControllers();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameViewportClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameViewportClient")
|
|
}
|
|
static class UGameViewportClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameViewportClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameViewportClient;
|
|
|
|
// Class Engine.AudioVolume
|
|
// 0x0048 (0x0400 - 0x03B8)
|
|
class AAudioVolume final : public AVolume
|
|
{
|
|
public:
|
|
float Priority; // 0x03B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bEnabled : 1; // 0x03BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_3BD[0x3]; // 0x03BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FReverbSettings Settings; // 0x03C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate)
|
|
struct FInteriorSettings AmbientZoneSettings; // 0x03D8(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3FC[0x4]; // 0x03FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
void SetEnabled(bool bNewEnabled);
|
|
void SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings);
|
|
void SetPriority(float NewPriority);
|
|
void SetReverbSettings(const struct FReverbSettings& NewReverbSettings);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioVolume")
|
|
}
|
|
static class AAudioVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAudioVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAudioVolume;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleVectorFieldBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldBase")
|
|
}
|
|
static class UParticleModuleVectorFieldBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldBase;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldLocal
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleVectorFieldLocal final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UVectorField* VectorField; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeTranslation; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x0044(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale3D; // 0x0050(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Tightness; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreComponentTransform : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTileX : 1; // 0x0064(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTileY : 1; // 0x0064(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTileZ : 1; // 0x0064(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseFixDT : 1; // 0x0064(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldLocal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldLocal")
|
|
}
|
|
static class UParticleModuleVectorFieldLocal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldLocal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldLocal;
|
|
|
|
// Class Engine.ShapeComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class UShapeComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
struct FColor ShapeColor; // 0x0610(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_614[0x4]; // 0x0614(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* ShapeBodySetup; // 0x0618(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDrawOnlyIfSelected : 1; // 0x0620(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldCollideWhenPlacing : 1; // 0x0620(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDynamicObstacle : 1; // 0x0620(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_621[0x7]; // 0x0621(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UNavArea> AreaClass; // 0x0628(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ShapeComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ShapeComponent")
|
|
}
|
|
static class UShapeComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UShapeComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UShapeComponent;
|
|
|
|
// Class Engine.HLODMeshCullingVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class AHLODMeshCullingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODMeshCullingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODMeshCullingVolume")
|
|
}
|
|
static class AHLODMeshCullingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AHLODMeshCullingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AHLODMeshCullingVolume;
|
|
|
|
// Class Engine.MaterialExpressionTransformPosition
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionTransformPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
EMaterialPositionTransformSource TransformSourceType; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialPositionTransformSource TransformType; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTransformPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTransformPosition")
|
|
}
|
|
static class UMaterialExpressionTransformPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTransformPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTransformPosition;
|
|
|
|
// Class Engine.BoxComponent
|
|
// 0x0010 (0x0640 - 0x0630)
|
|
class UBoxComponent : public UShapeComponent
|
|
{
|
|
public:
|
|
struct FVector BoxExtent; // 0x0630(0x000C)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_63C[0x4]; // 0x063C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps);
|
|
|
|
struct FVector GetScaledBoxExtent() const;
|
|
struct FVector GetUnscaledBoxExtent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxComponent")
|
|
}
|
|
static class UBoxComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoxComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoxComponent;
|
|
|
|
// Class Engine.InterpTrackVisibility
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UInterpTrackVisibility final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FVisibilityTrackKey> VisibilityTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackVisibility")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackVisibility")
|
|
}
|
|
static class UInterpTrackVisibility* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackVisibility>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackVisibility;
|
|
|
|
// Class Engine.Texture
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UTexture : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid LightingGuid; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
int32 LODBias; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumCinematicMipLevels; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SRGB : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 NeverStream : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bNoTiling : 1; // 0x0048(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseCinematicMipLevels : 1; // 0x0048(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0050(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
int32 CachedCombinedLODBias; // 0x0060(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bAsyncResourceReleaseHasBeenStarted : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureCompressionSettings CompressionSettings; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureFilter Filter; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureGroup LODGroup; // 0x006A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6B[0x5D]; // 0x006B(0x005D)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture")
|
|
}
|
|
static class UTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture;
|
|
|
|
// Class Engine.Texture2D
|
|
// 0x0048 (0x0110 - 0x00C8)
|
|
class UTexture2D : public UTexture
|
|
{
|
|
public:
|
|
int32 RequestedMips; // 0x00C8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResidentMips; // 0x00CC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 StreamingIndex; // 0x00D0(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 LevelIndex; // 0x00D4(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FirstResourceMemMip; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntPoint ImportedSize; // 0x00DC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
double ForceMipLevelsToBeResidentTimestamp; // 0x00E8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bTemporarilyDisableStreaming : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bIsStreamable : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NonTransactional, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasCancelationPending : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NonTransactional, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceMiplevelsToBeResident : 1; // 0x00F0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGlobalForceMipLevelsToBeResident : 1; // 0x00F0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureAddress AddressX; // 0x00F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x00F5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F6[0x1A]; // 0x00F6(0x001A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
int32 Blueprint_GetSizeX() const;
|
|
int32 Blueprint_GetSizeY() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture2D")
|
|
}
|
|
static class UTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture2D;
|
|
|
|
// Class Engine.LightMapTexture2D
|
|
// 0x0008 (0x0118 - 0x0110)
|
|
class ULightMapTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightMapTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightMapTexture2D")
|
|
}
|
|
static class ULightMapTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightMapTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightMapTexture2D;
|
|
|
|
// Class Engine.NavArea
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UNavArea : public UObject
|
|
{
|
|
public:
|
|
float DefaultCost; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FixedAreaEnteringCost; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FColor DrawColor; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNavAgentSelector SupportedAgents; // 0x0034(0x0004)(Edit, Config, NativeAccessSpecifierPublic)
|
|
uint8 bSupportsAgent0 : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent1 : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent2 : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent3 : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent4 : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent5 : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent6 : 1; // 0x0038(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent7 : 1; // 0x0038(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent8 : 1; // 0x0039(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent9 : 1; // 0x0039(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent10 : 1; // 0x0039(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent11 : 1; // 0x0039(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent12 : 1; // 0x0039(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent13 : 1; // 0x0039(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent14 : 1; // 0x0039(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsAgent15 : 1; // 0x0039(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavArea")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavArea")
|
|
}
|
|
static class UNavArea* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavArea>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavArea;
|
|
|
|
// Class Engine.HUD
|
|
// 0x00E8 (0x0468 - 0x0380)
|
|
class AHUD : public AActor
|
|
{
|
|
public:
|
|
class APlayerController* PlayerOwner; // 0x0380(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLostFocusPaused : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowHUD : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowDebugInfo : 1; // 0x0388(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowHitBoxDebugInfo : 1; // 0x0388(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowOverlays : 1; // 0x0388(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableDebugTextShadow : 1; // 0x0388(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> PostRenderedActors; // 0x0390(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A0[0x8]; // 0x03A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> DebugDisplay; // 0x03A8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<class FName> ToggledDebugCategories; // 0x03B8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UCanvas* Canvas; // 0x03C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UCanvas* DebugCanvas; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FDebugTextInfo> DebugTextList; // 0x03D8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class AActor> ShowDebugTargetDesiredClass; // 0x03E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AActor* ShowDebugTargetActor; // 0x03F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3F8[0x70]; // 0x03F8(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddDebugText(const class FString& DebugText, class AActor* SrcActor, float Duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class UFont* InFont, float FontScale, bool bDrawShadow);
|
|
void AddHitBox(const struct FVector2D& Position, const struct FVector2D& Size, class FName InName, bool bConsumesInput, int32 Priority);
|
|
void DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness);
|
|
void DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot);
|
|
void DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition);
|
|
void DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color);
|
|
void DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH);
|
|
void DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class UFont* Font, float Scale, bool bScalePosition);
|
|
void DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot);
|
|
void DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition);
|
|
void GetActorsInSelectionRectangle(TSubclassOf<class AActor> ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray<class AActor*>* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed);
|
|
void ReceiveDrawHUD(int32 SizeX, int32 SizeY);
|
|
void ReceiveHitBoxBeginCursorOver(const class FName BoxName);
|
|
void ReceiveHitBoxClick(const class FName BoxName);
|
|
void ReceiveHitBoxEndCursorOver(const class FName BoxName);
|
|
void ReceiveHitBoxRelease(const class FName BoxName);
|
|
void RemoveAllDebugStrings();
|
|
void RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText);
|
|
void ShowDebug(class FName DebugType);
|
|
void ShowDebugForReticleTargetToggle(TSubclassOf<class AActor> DesiredClass);
|
|
void ShowDebugToggleSubCategory(class FName Category);
|
|
void ShowHUD();
|
|
|
|
void Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const;
|
|
class APawn* GetOwningPawn() const;
|
|
class APlayerController* GetOwningPlayerController() const;
|
|
void GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class UFont* Font, float Scale) const;
|
|
struct FVector Project(const struct FVector& Location) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HUD")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HUD")
|
|
}
|
|
static class AHUD* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AHUD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AHUD;
|
|
|
|
// Class Engine.NavMeshBoundsVolume
|
|
// 0x0008 (0x03C0 - 0x03B8)
|
|
class ANavMeshBoundsVolume final : public AVolume
|
|
{
|
|
public:
|
|
struct FNavAgentSelector SupportedAgents; // 0x03B8(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavMeshBoundsVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavMeshBoundsVolume")
|
|
}
|
|
static class ANavMeshBoundsVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavMeshBoundsVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavMeshBoundsVolume;
|
|
|
|
// Class Engine.LevelScriptActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ALevelScriptActor : public AActor
|
|
{
|
|
public:
|
|
uint8 bInputEnabled : 1; // 0x0380(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void LevelReset();
|
|
bool RemoteEvent(class FName EventName);
|
|
void SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning);
|
|
void WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelScriptActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelScriptActor")
|
|
}
|
|
static class ALevelScriptActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelScriptActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelScriptActor;
|
|
|
|
// Class Engine.BrushBuilder
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UBrushBuilder final : public UObject
|
|
{
|
|
public:
|
|
class FString BitmapFilename; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NotifyBadParams : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FVector> Vertices; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FBuilderPoly> Polys; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
class FName Layer; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 MergeCoplanars : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushBuilder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushBuilder")
|
|
}
|
|
static class UBrushBuilder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBrushBuilder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBrushBuilder;
|
|
|
|
// Class Engine.InterpTrackVectorProp
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UInterpTrackVectorProp final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackVectorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackVectorProp")
|
|
}
|
|
static class UInterpTrackVectorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackVectorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackVectorProp;
|
|
|
|
// Class Engine.OnlineSession
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UOnlineSession : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineSession")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineSession")
|
|
}
|
|
static class UOnlineSession* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineSession>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineSession;
|
|
|
|
// Class Engine.PhysicsAsset
|
|
// 0x00E8 (0x0110 - 0x0028)
|
|
class UPhysicsAsset final : public UObject
|
|
{
|
|
public:
|
|
TArray<int32> BoundsBodies; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class USkeletalBodySetup*> SkeletalBodySetups; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicsConstraintTemplate*> ConstraintSetup; // 0x0048(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bUseAsyncScene : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0xA7]; // 0x0059(0x00A7)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UBodySetup*> BodySetup; // 0x0100(0x0010)(ExportObject, ZeroConstructor, Deprecated, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsAsset")
|
|
}
|
|
static class UPhysicsAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsAsset;
|
|
|
|
// Class Engine.InterpTrackInstFade
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInterpTrackInstFade final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstFade")
|
|
}
|
|
static class UInterpTrackInstFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstFade;
|
|
|
|
// Class Engine.StaticMeshActor
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class AStaticMeshActor : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* StaticMeshComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStaticMeshReplicateMovement; // 0x0388(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
ENavDataGatheringMode NavigationGeometryGatheringMode; // 0x0389(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38A[0x6]; // 0x038A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshActor")
|
|
}
|
|
static class AStaticMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AStaticMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AStaticMeshActor;
|
|
|
|
// Class Engine.CameraAnim
|
|
// 0x03D8 (0x0400 - 0x0028)
|
|
class UCameraAnim final : public UObject
|
|
{
|
|
public:
|
|
class UInterpGroup* CameraInterpGroup; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLength; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBox BoundingBox; // 0x0034(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bRelativeToInitialTransform : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRelativeToInitialFOV : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BaseFOV; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPostProcessSettings BasePostProcessSettings; // 0x0058(0x03A0)(NativeAccessSpecifierPublic)
|
|
float BasePostProcessBlendWeight; // 0x03F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3FC[0x4]; // 0x03FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraAnim")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraAnim")
|
|
}
|
|
static class UCameraAnim* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraAnim>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraAnim;
|
|
|
|
// Class Engine.MaterialInterface
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UMaterialInterface : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightmassMaterialInterfaceSettings LightmassSettings; // 0x0040(0x0014)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UMaterial* GetBaseMaterial();
|
|
|
|
class UPhysicalMaterial* GetPhysicalMaterial() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInterface")
|
|
}
|
|
static class UMaterialInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInterface;
|
|
|
|
// Class Engine.MaterialInstance
|
|
// 0x0150 (0x01A8 - 0x0058)
|
|
class UMaterialInstance : public UMaterialInterface
|
|
{
|
|
public:
|
|
class UPhysicalMaterial* PhysMaterial; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* Parent; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasStaticPermutationResource : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_68_1 : 1; // 0x0068(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bOverrideSubsurfaceProfile : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid ParentLightingGuid; // 0x006C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFontParameterValue> FontParameterValues; // 0x0080(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FScalarParameterValue> ScalarParameterValues; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextureParameterValue> TextureParameterValues; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVectorParameterValue> VectorParameterValues; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bOverrideBaseProperties; // 0x00C0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMaterialInstanceBasePropertyOverrides BasePropertyOverrides; // 0x00C4(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D8[0xD0]; // 0x00D8(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstance")
|
|
}
|
|
static class UMaterialInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstance;
|
|
|
|
// Class Engine.MaterialInstanceConstant
|
|
// 0x0000 (0x01A8 - 0x01A8)
|
|
class UMaterialInstanceConstant : public UMaterialInstance
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceConstant")
|
|
}
|
|
static class UMaterialInstanceConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstanceConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstanceConstant;
|
|
|
|
// Class Engine.NavigationInvokerComponent
|
|
// 0x0008 (0x00F0 - 0x00E8)
|
|
class UNavigationInvokerComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
float TileGenerationRadius; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float TileRemovalRadius; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationInvokerComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationInvokerComponent")
|
|
}
|
|
static class UNavigationInvokerComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationInvokerComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationInvokerComponent;
|
|
|
|
// Class Engine.PhysicsSerializer
|
|
// 0x00A8 (0x00D0 - 0x0028)
|
|
class UPhysicsSerializer final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0xA8]; // 0x0028(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsSerializer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsSerializer")
|
|
}
|
|
static class UPhysicsSerializer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsSerializer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsSerializer;
|
|
|
|
// Class Engine.InterpTrackInstVectorProp
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UInterpTrackInstVectorProp final : public UInterpTrackInstProperty
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ResetVector; // 0x0040(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstVectorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstVectorProp")
|
|
}
|
|
static class UInterpTrackInstVectorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstVectorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstVectorProp;
|
|
|
|
// Class Engine.PlayerCameraManager
|
|
// 0x1128 (0x14A8 - 0x0380)
|
|
class APlayerCameraManager : public AActor
|
|
{
|
|
public:
|
|
class APlayerController* PCOwner; // 0x0380(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USceneComponent* TransformComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_390[0x8]; // 0x0390(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultFOV; // 0x0398(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39C[0x4]; // 0x039C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultOrthoWidth; // 0x03A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A4[0x4]; // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultAspectRatio; // 0x03A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3AC[0x44]; // 0x03AC(0x0044)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCameraCacheEntry CameraCache; // 0x03F0(0x03E0)(Transient, NativeAccessSpecifierPublic)
|
|
struct FCameraCacheEntry LastFrameCameraCache; // 0x07D0(0x03E0)(Transient, NativeAccessSpecifierPublic)
|
|
struct FTViewTarget ViewTarget; // 0x0BB0(0x03E8)(Transient, NativeAccessSpecifierPublic)
|
|
struct FTViewTarget PendingViewTarget; // 0x0F98(0x03E8)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1380[0x18]; // 0x1380(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UCameraModifier*> ModifierList; // 0x1398(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
TArray<TSubclassOf<class UCameraModifier>> DefaultModifiers; // 0x13A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float FreeCamDistance; // 0x13B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector FreeCamOffset; // 0x13BC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector ViewTargetOffset; // 0x13C8(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13D4[0x14]; // 0x13D4(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AEmitterCameraLensEffectBase*> CameraLensEffects; // 0x13E8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
class UCameraModifier_CameraShake* CachedCameraShakeMod; // 0x13F8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UCameraAnimInst* AnimInstPool[0x8]; // 0x1400(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FPostProcessSettings> PostProcessBlendCache; // 0x1440(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_1450[0x10]; // 0x1450(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UCameraAnimInst*> ActiveAnims; // 0x1460(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<class UCameraAnimInst*> FreeAnims; // 0x1470(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
class ACameraActor* AnimCameraActor; // 0x1480(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bIsOrthographic : 1; // 0x1488(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1488_1 : 5; // 0x1488(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bUseClientSideCameraUpdates : 1; // 0x1488(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1489[0x3]; // 0x1489(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ViewPitchMin; // 0x148C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewPitchMax; // 0x1490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewYawMin; // 0x1494(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewYawMax; // 0x1498(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewRollMin; // 0x149C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewRollMax; // 0x14A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14A4[0x4]; // 0x14A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class AEmitterCameraLensEffectBase* AddCameraLensEffect(TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass);
|
|
class UCameraModifier* AddNewCameraModifier(TSubclassOf<class UCameraModifier> ModifierClass);
|
|
bool BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV);
|
|
void ClearCameraLensEffects();
|
|
class UCameraModifier* FindCameraModifierByClass(TSubclassOf<class UCameraModifier> ModifierClass);
|
|
class UCameraAnimInst* PlayCameraAnim(class UCameraAnim* Anim, float Rate, float Scale, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, float Duration, ECameraAnimPlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
class UCameraShake* PlayCameraShake(TSubclassOf<class UCameraShake> ShakeClass, float Scale, ECameraAnimPlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
void RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter);
|
|
bool RemoveCameraModifier(class UCameraModifier* ModifierToRemove);
|
|
void SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio);
|
|
void StartCameraFade(float FromAlpha, float ToAlpha, float Duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished);
|
|
void StopAllCameraAnims(bool bImmediate);
|
|
void StopAllCameraShakes(bool bImmediately);
|
|
void StopAllInstancesOfCameraAnim(class UCameraAnim* Anim, bool bImmediate);
|
|
void StopAllInstancesOfCameraShake(TSubclassOf<class UCameraShake> Shake, bool bImmediately);
|
|
void StopCameraAnimInst(class UCameraAnimInst* AnimInst, bool bImmediate);
|
|
void StopCameraFade();
|
|
void StopCameraShake(class UCameraShake* ShakeInstance, bool bImmediately);
|
|
|
|
struct FVector GetCameraLocation() const;
|
|
struct FRotator GetCameraRotation() const;
|
|
float GetFOVAngle() const;
|
|
class APlayerController* GetOwningPlayerController() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerCameraManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerCameraManager")
|
|
}
|
|
static class APlayerCameraManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerCameraManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerCameraManager;
|
|
|
|
// Class Engine.HierarchicalInstancedStaticMeshComponent
|
|
// 0x0120 (0x0910 - 0x07F0)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UHierarchicalInstancedStaticMeshComponent : public UInstancedStaticMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_7F0[0x68]; // 0x07F0(0x0068)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SortedInstances; // 0x0858(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 NumBuiltInstances; // 0x0868(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_86C[0x4]; // 0x086C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBox BuiltInstanceBounds; // 0x0870(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBox UnbuiltInstanceBounds; // 0x088C(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBox> UnbuiltInstanceBoundsList; // 0x08A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEnableDensityScaling : 1; // 0x08B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8B9[0x27]; // 0x08B9(0x0027)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 OcclusionLayerNumNodes; // 0x08E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8E4[0x3]; // 0x08E4(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bDisableCollision; // 0x08E7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8E8[0x20]; // 0x08E8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool RemoveInstances(const TArray<int32>& InstancesToRemove);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HierarchicalInstancedStaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HierarchicalInstancedStaticMeshComponent")
|
|
}
|
|
static class UHierarchicalInstancedStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHierarchicalInstancedStaticMeshComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UHierarchicalInstancedStaticMeshComponent;
|
|
|
|
// Class Engine.AutomationTestSettings
|
|
// 0x02F0 (0x0318 - 0x0028)
|
|
class UAutomationTestSettings final : public UObject
|
|
{
|
|
public:
|
|
struct FFilePath AutomationTestmap; // 0x0028(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FEditorMapPerformanceTestDefinition> EditorPerformanceTestMaps; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FBuildPromotionTestSettings BuildPromotionTest; // 0x0048(0x01F0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FMaterialEditorPromotionSettings MaterialEditorPromotionTest; // 0x0238(0x0030)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FParticleEditorPromotionSettings ParticleEditorPromotionTest; // 0x0268(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FBlueprintEditorPromotionSettings BlueprintEditorPromotionTest; // 0x0278(0x0030)(Edit, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> EngineTestModules; // 0x02A8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> EditorTestModules; // 0x02B8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> TestLevelFolders; // 0x02C8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FOpenTestAsset> TestAssetsToOpen; // 0x02D8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FExternalToolDefinition> ExternalTools; // 0x02E8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FEditorImportExportTestDefinition> ImportExportTestDefinitions; // 0x02F8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FLaunchOnTestSettings> LaunchOnSettings; // 0x0308(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutomationTestSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutomationTestSettings")
|
|
}
|
|
static class UAutomationTestSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutomationTestSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutomationTestSettings;
|
|
|
|
// Class Engine.AnimationAsset
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UAnimationAsset : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x0030(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAnimMetaData*> MetaData; // 0x0048(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0058(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationAsset")
|
|
}
|
|
static class UAnimationAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationAsset;
|
|
|
|
// Class Engine.PoseAsset
|
|
// 0x0118 (0x0180 - 0x0068)
|
|
class UPoseAsset final : public UAnimationAsset
|
|
{
|
|
public:
|
|
struct FPoseDataContainer PoseContainer; // 0x0068(0x0090)(NativeAccessSpecifierPrivate)
|
|
bool bAdditivePose; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BasePoseIndex; // 0x00FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName RetargetSource; // 0x0100(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_108[0x78]; // 0x0108(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseAsset")
|
|
}
|
|
static class UPoseAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseAsset;
|
|
|
|
// Class Engine.MaterialExpressionCustomOutput
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionCustomOutput : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCustomOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCustomOutput")
|
|
}
|
|
static class UMaterialExpressionCustomOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCustomOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCustomOutput;
|
|
|
|
// Class Engine.SoundNode
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class USoundNode : public UObject
|
|
{
|
|
public:
|
|
TArray<class USoundNode*> ChildNodes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNode")
|
|
}
|
|
static class USoundNode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNode;
|
|
|
|
// Class Engine.SoundNodeDialoguePlayer
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class USoundNodeDialoguePlayer final : public USoundNode
|
|
{
|
|
public:
|
|
struct FDialogueWaveParameter DialogueWaveParameter; // 0x0038(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bLooping : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDialoguePlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDialoguePlayer")
|
|
}
|
|
static class USoundNodeDialoguePlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDialoguePlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDialoguePlayer;
|
|
|
|
// Class Engine.Light
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class ALight : public AActor
|
|
{
|
|
public:
|
|
class ULightComponent* LightComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
void SetAffectTranslucentLighting(bool bNewValue);
|
|
void SetBrightness(float NewBrightness);
|
|
void SetCastShadows(bool bNewValue);
|
|
void SetEnabled(bool bSetEnabled);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance);
|
|
void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial);
|
|
void SetLightFunctionScale(const struct FVector& NewLightFunctionScale);
|
|
void ToggleEnabled();
|
|
|
|
float GetBrightness() const;
|
|
struct FLinearColor GetLightColor() const;
|
|
bool IsEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Light")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Light")
|
|
}
|
|
static class ALight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALight;
|
|
|
|
// Class Engine.DirectionalLight
|
|
// 0x0000 (0x0390 - 0x0390)
|
|
class ADirectionalLight final : public ALight
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DirectionalLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DirectionalLight")
|
|
}
|
|
static class ADirectionalLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADirectionalLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADirectionalLight;
|
|
|
|
// Class Engine.BlueprintAsyncActionBase
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintAsyncActionBase : public UObject
|
|
{
|
|
public:
|
|
void Activate();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintAsyncActionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintAsyncActionBase")
|
|
}
|
|
static class UBlueprintAsyncActionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintAsyncActionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintAsyncActionBase;
|
|
|
|
// Class Engine.MaterialExpressionParameter
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UMaterialExpressionParameter : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x0078(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParameter")
|
|
}
|
|
static class UMaterialExpressionParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParameter;
|
|
|
|
// Class Engine.MaterialExpressionStaticBoolParameter
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UMaterialExpressionStaticBoolParameter : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
uint8 DefaultValue : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticBoolParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticBoolParameter")
|
|
}
|
|
static class UMaterialExpressionStaticBoolParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticBoolParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticBoolParameter;
|
|
|
|
// Class Engine.UserDefinedStruct
|
|
// 0x0010 (0x00A8 - 0x0098)
|
|
class UUserDefinedStruct : public UScriptStruct
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0098(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UserDefinedStruct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UserDefinedStruct")
|
|
}
|
|
static class UUserDefinedStruct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUserDefinedStruct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUserDefinedStruct;
|
|
|
|
// Class Engine.AnimSequenceBase
|
|
// 0x0028 (0x0090 - 0x0068)
|
|
class UAnimSequenceBase : public UAnimationAsset
|
|
{
|
|
public:
|
|
TArray<struct FAnimNotifyEvent> Notifies; // 0x0068(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float SequenceLength; // 0x0078(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RateScale; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawCurveTracks RawCurveData; // 0x0080(0x0010)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
float GetPlayLength();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSequenceBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSequenceBase")
|
|
}
|
|
static class UAnimSequenceBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSequenceBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSequenceBase;
|
|
|
|
// Class Engine.AnimCompositeBase
|
|
// 0x0000 (0x0090 - 0x0090)
|
|
class UAnimCompositeBase : public UAnimSequenceBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompositeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompositeBase")
|
|
}
|
|
static class UAnimCompositeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompositeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompositeBase;
|
|
|
|
// Class Engine.AnimComposite
|
|
// 0x0010 (0x00A0 - 0x0090)
|
|
class UAnimComposite final : public UAnimCompositeBase
|
|
{
|
|
public:
|
|
struct FAnimTrack AnimationTrack; // 0x0090(0x0010)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimComposite")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimComposite")
|
|
}
|
|
static class UAnimComposite* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimComposite>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimComposite;
|
|
|
|
// Class Engine.DataAsset
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDataAsset : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataAsset")
|
|
}
|
|
static class UDataAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataAsset;
|
|
|
|
// Class Engine.NavigationQueryFilter
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UNavigationQueryFilter : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FNavigationFilterArea> Areas; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FNavigationFilterFlags IncludeFlags; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNavigationFilterFlags ExcludeFlags; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationQueryFilter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationQueryFilter")
|
|
}
|
|
static class UNavigationQueryFilter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationQueryFilter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationQueryFilter;
|
|
|
|
// Class Engine.InterpTrackFloatMaterialParam
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UInterpTrackFloatMaterialParam final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> TargetMaterials; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFloatMaterialParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFloatMaterialParam")
|
|
}
|
|
static class UInterpTrackFloatMaterialParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFloatMaterialParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFloatMaterialParam;
|
|
|
|
// Class Engine.ParticleModuleRotationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleRotationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationBase")
|
|
}
|
|
static class UParticleModuleRotationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationBase;
|
|
|
|
// Class Engine.ParticleModuleRotationOverLifetime
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleRotationOverLifetime final : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat RotationOverLife; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Scale : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationOverLifetime")
|
|
}
|
|
static class UParticleModuleRotationOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationOverLifetime;
|
|
|
|
// Class Engine.OnlineBlueprintCallProxyBase
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UOnlineBlueprintCallProxyBase : public UObject
|
|
{
|
|
public:
|
|
void Activate();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineBlueprintCallProxyBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineBlueprintCallProxyBase")
|
|
}
|
|
static class UOnlineBlueprintCallProxyBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineBlueprintCallProxyBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineBlueprintCallProxyBase;
|
|
|
|
// Class Engine.ParticleModuleLocationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLocationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationBase")
|
|
}
|
|
static class UParticleModuleLocationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationBase;
|
|
|
|
// Class Engine.ParticleModuleLocation
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleLocation : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartLocation; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float DistributeOverNPoints; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistributeThreshold; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocation")
|
|
}
|
|
static class UParticleModuleLocation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocation;
|
|
|
|
// Class Engine.EngineBaseTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineBaseTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineBaseTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineBaseTypes")
|
|
}
|
|
static class UEngineBaseTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineBaseTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineBaseTypes;
|
|
|
|
// Class Engine.NavigationSystem
|
|
// 0x0438 (0x0460 - 0x0028)
|
|
class UNavigationSystem final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
class ANavigationData* MainNavData; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANavigationData* AbstractNavData; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoCreateNavigationData : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bAllowClientSideNavigation : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bSupportRebuilding : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bInitialBuildingLocked : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_38_4 : 1; // 0x0038(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bSkipAgentHeightCheckWhenPickingNavData : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ENavDataGatheringModeConfig DataGatheringMode; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bGenerateNavigationOnlyAroundNavigationInvokers : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ActiveTilesUpdateInterval; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FNavDataConfig> SupportedAgents; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
float DirtyAreasUpdateFreq; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ANavigationData*> NavDataSet; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class ANavigationData*> NavDataRegistrationQueue; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_80[0x60]; // 0x0080(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnNavDataRegisteredEvent; // 0x00E0(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnNavigationGenerationFinishedDelegate; // 0x00F0(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_100[0x124]; // 0x0100(0x0124)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EFNavigationSystemRunMode OperationMode; // 0x0224(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_225[0x23B]; // 0x0225(0x023B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UNavigationPath* FindPathToActorSynchronously(class UObject* WorldContext, const struct FVector& PathStart, class AActor* GoalActor, float TetherDistance, class AActor* PathfindingContext, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static class UNavigationPath* FindPathToLocationSynchronously(class UObject* WorldContext, const struct FVector& PathStart, const struct FVector& PathEnd, class AActor* PathfindingContext, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static class UNavigationSystem* GetNavigationSystem(class UObject* WorldContext);
|
|
static ENavigationQueryResult GetPathCost(class UObject* WorldContext, const struct FVector& PathStart, const struct FVector& PathEnd, float* PathCost, class ANavigationData* NavData, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static ENavigationQueryResult GetPathLength(class UObject* WorldContext, const struct FVector& PathStart, const struct FVector& PathEnd, float* PathLength, class ANavigationData* NavData, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static struct FVector GetRandomPointInNavigableRadius(class UObject* WorldContext, const struct FVector& Origin, float Radius, class ANavigationData* NavData, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static struct FVector GetRandomReachablePointInRadius(class UObject* WorldContext, const struct FVector& Origin, float Radius, class ANavigationData* NavData, TSubclassOf<class UNavigationQueryFilter> FilterClass);
|
|
static bool IsNavigationBeingBuilt(class UObject* WorldContext);
|
|
static bool IsNavigationBeingBuiltOrLocked(class UObject* WorldContext);
|
|
static bool NavigationRaycast(class UObject* WorldContext, const struct FVector& RayStart, const struct FVector& RayEnd, struct FVector* HitLocation, TSubclassOf<class UNavigationQueryFilter> FilterClass, class AController* Querier);
|
|
static struct FVector ProjectPointToNavigation(class UObject* WorldContext, const struct FVector& Point, class ANavigationData* NavData, TSubclassOf<class UNavigationQueryFilter> FilterClass, const struct FVector& QueryExtent);
|
|
static void SimpleMoveToActor(class AController* Controller, const class AActor* Goal);
|
|
static void SimpleMoveToLocation(class AController* Controller, const struct FVector& Goal);
|
|
|
|
void OnNavigationBoundsUpdated(class ANavMeshBoundsVolume* NavVolume);
|
|
void RegisterNavigationInvoker(class AActor* Invoker, float TileGenerationRadius, float TileRemovalRadius);
|
|
void ResetMaxSimultaneousTileGenerationJobsCount();
|
|
void SetGeometryGatheringMode(ENavDataGatheringModeConfig NewMode);
|
|
void SetMaxSimultaneousTileGenerationJobsCount(int32 MaxNumberOfJobs);
|
|
void UnregisterNavigationInvoker(class AActor* Invoker);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationSystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationSystem")
|
|
}
|
|
static class UNavigationSystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationSystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationSystem;
|
|
|
|
// Class Engine.EngineTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineTypes")
|
|
}
|
|
static class UEngineTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineTypes;
|
|
|
|
// Class Engine.ParticleModuleTypeDataMesh
|
|
// 0x0088 (0x00B8 - 0x0030)
|
|
class UParticleModuleTypeDataMesh final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
class UStaticMesh* Mesh; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CastShadows : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 DoCollisions : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMeshScreenAlignment MeshAlignment; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bOverrideMaterial : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideDefaultMotionBlurSettings : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMotionBlur : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Pitch; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Roll; // 0x0048(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Yaw; // 0x004C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector RollPitchYawRange; // 0x0050(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleAxisLock AxisLockOption; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bCameraFacing : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMeshCameraFacingUpAxis CameraFacingUpAxisOption; // 0x00B0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMeshCameraFacingOptions CameraFacingOption; // 0x00B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B2[0x2]; // 0x00B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bApplyParticleRotationAsSpin : 1; // 0x00B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFaceCameraDirectionRatherThanPosition : 1; // 0x00B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCollisionsConsiderPartilceSize : 1; // 0x00B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataMesh")
|
|
}
|
|
static class UParticleModuleTypeDataMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataMesh;
|
|
|
|
// Class Engine.EdGraphNode
|
|
// 0x0078 (0x00A0 - 0x0028)
|
|
class UEdGraphNode : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UEdGraphPin_Deprecated*> DeprecatedPins; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 NodePosX; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodePosY; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodeWidth; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodeHeight; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasCompilerMessage : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString NodeComment; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCommentBubblePinned; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bCommentBubbleVisible; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ErrorType; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ErrorMsg; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid NodeGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ENodeAdvancedPins AdvancedPinDisplay; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENodeEnabledState EnabledState; // 0x0099(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUserSetEnabledState; // 0x009A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bIsNodeEnabled; // 0x009B(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphNode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphNode")
|
|
}
|
|
static class UEdGraphNode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphNode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphNode;
|
|
|
|
// Class Engine.EdGraphPin_Deprecated
|
|
// 0x00E8 (0x0110 - 0x0028)
|
|
class UEdGraphPin_Deprecated final : public UObject
|
|
{
|
|
public:
|
|
class FString PinName; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString PinToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEdGraphPinDirection Direction; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FEdGraphPinType PinType; // 0x0050(0x0050)(NativeAccessSpecifierPublic)
|
|
class FString DefaultValue; // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString AutogeneratedDefaultValue; // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* DefaultObject; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText DefaultTextValue; // 0x00C8(0x0018)(NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphPin_Deprecated*> LinkedTo; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphPin_Deprecated*> SubPins; // 0x00F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UEdGraphPin_Deprecated* ParentPin; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEdGraphPin_Deprecated* ReferencePassThroughConnection; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphPin_Deprecated")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphPin_Deprecated")
|
|
}
|
|
static class UEdGraphPin_Deprecated* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphPin_Deprecated>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphPin_Deprecated;
|
|
|
|
// Class Engine.TargetPoint
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class ATargetPoint final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TargetPoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TargetPoint")
|
|
}
|
|
static class ATargetPoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATargetPoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATargetPoint;
|
|
|
|
// Class Engine.SoundNodeAssetReferencer
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class USoundNodeAssetReferencer : public USoundNode
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeAssetReferencer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeAssetReferencer")
|
|
}
|
|
static class USoundNodeAssetReferencer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeAssetReferencer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeAssetReferencer;
|
|
|
|
// Class Engine.Level
|
|
// 0x02B8 (0x02E0 - 0x0028)
|
|
class ULevel final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class TArray<class AActor*> Actors; // 0x00A0(0x0010)(THIS IS THE ARRAY YOU'RE LOOKING FOR! [NOT AUTO-GENERATED PROPERTY])
|
|
class UWorld* OwningWorld; // 0x00B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UModel* Model; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UModelComponent*> ModelComponents; // 0x00C0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class ALevelScriptActor* LevelScriptActor; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANavigationObjectBase* NavListStart; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANavigationObjectBase* NavListEnd; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNavigationDataChunk*> NavDataChunks; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float LightmapTotalSize; // 0x00F8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowmapTotalSize; // 0x00FC(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> StaticNavigableGeometry; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> StreamingTextureGuids; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_120[0x90]; // 0x0120(0x0090)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_1B0_0 : 2; // 0x01B0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bTextureStreamingRotationChanged : 1; // 0x01B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsVisible : 1; // 0x01B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLocked : 1; // 0x01B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1B1[0xFF]; // 0x01B1(0x00FF)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AWorldSettings* WorldSettings; // 0x02B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x02B8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2C8[0x18]; // 0x02C8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Level")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Level")
|
|
}
|
|
static class ULevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevel;
|
|
|
|
// Class Engine.ArrowComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class UArrowComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
struct FColor ArrowColor; // 0x0610(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ArrowSize; // 0x0614(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsScreenSizeScaled; // 0x0618(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_619[0x3]; // 0x0619(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ScreenSize; // 0x061C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTreatAsASprite : 1; // 0x0620(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_621[0xF]; // 0x0621(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetArrowColor_DEPRECATED(const struct FColor& NewColor);
|
|
void SetArrowColor_New(const struct FLinearColor& NewColor);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ArrowComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ArrowComponent")
|
|
}
|
|
static class UArrowComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UArrowComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UArrowComponent;
|
|
|
|
// Class Engine.AmbientSound
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class AAmbientSound final : public AActor
|
|
{
|
|
public:
|
|
class UAudioComponent* AudioComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel);
|
|
void FadeIn(float FadeInDuration, float FadeVolumeLevel);
|
|
void FadeOut(float FadeOutDuration, float FadeVolumeLevel);
|
|
void Play(float StartTime);
|
|
void Stop();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AmbientSound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AmbientSound")
|
|
}
|
|
static class AAmbientSound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAmbientSound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAmbientSound;
|
|
|
|
// Class Engine.DynamicBlueprintBinding
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDynamicBlueprintBinding : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DynamicBlueprintBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DynamicBlueprintBinding")
|
|
}
|
|
static class UDynamicBlueprintBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDynamicBlueprintBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDynamicBlueprintBinding;
|
|
|
|
// Class Engine.InputDelegateBinding
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInputDelegateBinding : public UDynamicBlueprintBinding
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDelegateBinding")
|
|
}
|
|
static class UInputDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDelegateBinding;
|
|
|
|
// Class Engine.BrushShape
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ABrushShape final : public ABrush
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushShape")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushShape")
|
|
}
|
|
static class ABrushShape* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABrushShape>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABrushShape;
|
|
|
|
// Class Engine.BlockingVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ABlockingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlockingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlockingVolume")
|
|
}
|
|
static class ABlockingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABlockingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABlockingVolume;
|
|
|
|
// Class Engine.ParticleModuleTrailBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleTrailBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTrailBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTrailBase")
|
|
}
|
|
static class UParticleModuleTrailBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTrailBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTrailBase;
|
|
|
|
// Class Engine.CameraBlockingVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ACameraBlockingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraBlockingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraBlockingVolume")
|
|
}
|
|
static class ACameraBlockingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACameraBlockingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACameraBlockingVolume;
|
|
|
|
// Class Engine.FloatingPawnMovement
|
|
// 0x0018 (0x0188 - 0x0170)
|
|
class UFloatingPawnMovement : public UPawnMovementComponent
|
|
{
|
|
public:
|
|
float MaxSpeed; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Acceleration; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Deceleration; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TurningBoost; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPositionCorrected : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FloatingPawnMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FloatingPawnMovement")
|
|
}
|
|
static class UFloatingPawnMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFloatingPawnMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFloatingPawnMovement;
|
|
|
|
// Class Engine.SpectatorPawnMovement
|
|
// 0x0008 (0x0190 - 0x0188)
|
|
class USpectatorPawnMovement final : public UFloatingPawnMovement
|
|
{
|
|
public:
|
|
uint8 bIgnoreTimeDilation : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpectatorPawnMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpectatorPawnMovement")
|
|
}
|
|
static class USpectatorPawnMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpectatorPawnMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpectatorPawnMovement;
|
|
|
|
// Class Engine.CullDistanceVolume
|
|
// 0x0018 (0x03D0 - 0x03B8)
|
|
class ACullDistanceVolume final : public AVolume
|
|
{
|
|
public:
|
|
TArray<struct FCullDistanceSizePair> CullDistances; // 0x03B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x03C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CullDistanceVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CullDistanceVolume")
|
|
}
|
|
static class ACullDistanceVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACullDistanceVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACullDistanceVolume;
|
|
|
|
// Class Engine.LightmassCharacterIndirectDetailVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ALightmassCharacterIndirectDetailVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassCharacterIndirectDetailVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassCharacterIndirectDetailVolume")
|
|
}
|
|
static class ALightmassCharacterIndirectDetailVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassCharacterIndirectDetailVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassCharacterIndirectDetailVolume;
|
|
|
|
// Class Engine.EdGraphNode_Documentation
|
|
// 0x0020 (0x00C0 - 0x00A0)
|
|
class UEdGraphNode_Documentation final : public UEdGraphNode
|
|
{
|
|
public:
|
|
class FString Link; // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Excerpt; // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphNode_Documentation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphNode_Documentation")
|
|
}
|
|
static class UEdGraphNode_Documentation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphNode_Documentation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphNode_Documentation;
|
|
|
|
// Class Engine.PhysicsHandleComponent
|
|
// 0x00A8 (0x0190 - 0x00E8)
|
|
class UPhysicsHandleComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* GrabbedComponent; // 0x00E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LinearDamping; // 0x0100(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearStiffness; // 0x0104(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDamping; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularStiffness; // 0x010C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_110[0x60]; // 0x0110(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InterpolationSpeed; // 0x0170(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_174[0x1C]; // 0x0174(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation);
|
|
void ReleaseComponent();
|
|
void SetAngularDamping(float NewAngularDamping);
|
|
void SetAngularStiffness(float NewAngularStiffness);
|
|
void SetInterpolationSpeed(float NewInterpolationSpeed);
|
|
void SetLinearDamping(float NewLinearDamping);
|
|
void SetLinearStiffness(float NewLinearStiffness);
|
|
void SetTargetLocation(const struct FVector& NewLocation);
|
|
void SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void SetTargetRotation(const struct FRotator& NewRotation);
|
|
|
|
void GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsHandleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsHandleComponent")
|
|
}
|
|
static class UPhysicsHandleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsHandleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsHandleComponent;
|
|
|
|
// Class Engine.LightmassImportanceVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ALightmassImportanceVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassImportanceVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassImportanceVolume")
|
|
}
|
|
static class ALightmassImportanceVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassImportanceVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassImportanceVolume;
|
|
|
|
// Class Engine.NavigationTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UNavigationTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationTypes")
|
|
}
|
|
static class UNavigationTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationTypes;
|
|
|
|
// Class Engine.NavRelevantInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavRelevantInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavRelevantInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavRelevantInterface")
|
|
}
|
|
static class INavRelevantInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavRelevantInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavRelevantInterface;
|
|
|
|
// Class Engine.NavRelevantComponent
|
|
// 0x0030 (0x0118 - 0x00E8)
|
|
class UNavRelevantComponent : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_E8[0x24]; // 0x00E8(0x0024)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bAttachToOwnersRoot : 1; // 0x010C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* CachedNavParent; // 0x0110(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void SetNavigationRelevancy(bool bRelevant);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavRelevantComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavRelevantComponent")
|
|
}
|
|
static class UNavRelevantComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavRelevantComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavRelevantComponent;
|
|
|
|
// Class Engine.NavLinkCustomComponent
|
|
// 0x0118 (0x0230 - 0x0118)
|
|
class UNavLinkCustomComponent final : public UNavRelevantComponent
|
|
{
|
|
public:
|
|
uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 NavLinkUserId; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UNavArea> EnabledAreaClass; // 0x0128(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class UNavArea> DisabledAreaClass; // 0x0130(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector LinkRelativeStart; // 0x0138(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector LinkRelativeEnd; // 0x0144(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
ENavLinkDirection LinkDirection; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_151[0x3]; // 0x0151(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bLinkEnabled : 1; // 0x0154(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bNotifyWhenEnabled : 1; // 0x0154(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bNotifyWhenDisabled : 1; // 0x0154(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bCreateBoxObstacle : 1; // 0x0154(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ObstacleOffset; // 0x0158(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector ObstacleExtent; // 0x0164(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class UNavArea> ObstacleAreaClass; // 0x0170(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float BroadcastRadius; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float BroadcastInterval; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ECollisionChannel BroadcastChannel; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_181[0xAF]; // 0x0181(0x00AF)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkCustomComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkCustomComponent")
|
|
}
|
|
static class UNavLinkCustomComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavLinkCustomComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavLinkCustomComponent;
|
|
|
|
// Class Engine.NavModifierVolume
|
|
// 0x0010 (0x03C8 - 0x03B8)
|
|
class ANavModifierVolume final : public AVolume
|
|
{
|
|
public:
|
|
uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UNavArea> AreaClass; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void SetAreaClass(TSubclassOf<class UNavArea> NewAreaClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavModifierVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavModifierVolume")
|
|
}
|
|
static class ANavModifierVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavModifierVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavModifierVolume;
|
|
|
|
// Class Engine.ParticleModuleLocationEmitter
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UParticleModuleLocationEmitter final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELocationEmitterSelectionMethod SelectionMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 InheritSourceVelocity : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritSourceVelocityScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bInheritSourceRotation : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritSourceRotationScale; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationEmitter")
|
|
}
|
|
static class UParticleModuleLocationEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationEmitter;
|
|
|
|
// Class Engine.PhysicsVolume
|
|
// 0x0010 (0x03C8 - 0x03B8)
|
|
class APhysicsVolume : public AVolume
|
|
{
|
|
public:
|
|
float TerminalVelocity; // 0x03B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x03BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FluidFriction; // 0x03C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bWaterVolume : 1; // 0x03C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPhysicsOnContact : 1; // 0x03C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C5[0x3]; // 0x03C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsVolume")
|
|
}
|
|
static class APhysicsVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsVolume;
|
|
|
|
// Class Engine.DefaultPhysicsVolume
|
|
// 0x0000 (0x03C8 - 0x03C8)
|
|
class ADefaultPhysicsVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DefaultPhysicsVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DefaultPhysicsVolume")
|
|
}
|
|
static class ADefaultPhysicsVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADefaultPhysicsVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADefaultPhysicsVolume;
|
|
|
|
// Class Engine.InterpTrackAnimControl
|
|
// 0x0020 (0x00B0 - 0x0090)
|
|
class UInterpTrackAnimControl final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
class FName SlotName; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimControlTrackKey> AnimSeqs; // 0x0098(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bSkipAnimNotifiers : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackAnimControl")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackAnimControl")
|
|
}
|
|
static class UInterpTrackAnimControl* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackAnimControl>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackAnimControl;
|
|
|
|
// Class Engine.KillZVolume
|
|
// 0x0000 (0x03C8 - 0x03C8)
|
|
class AKillZVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KillZVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KillZVolume")
|
|
}
|
|
static class AKillZVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AKillZVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AKillZVolume;
|
|
|
|
// Class Engine.DirectionalLightComponent
|
|
// 0x0068 (0x0480 - 0x0418)
|
|
class UDirectionalLightComponent final : public ULightComponent
|
|
{
|
|
public:
|
|
uint8 bEnableLightShaftOcclusion : 1; // 0x0418(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_419[0x3]; // 0x0419(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OcclusionMaskDarkness; // 0x041C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OcclusionDepthRange; // 0x0420(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LightShaftOverrideDirection; // 0x0424(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float WholeSceneDynamicShadowRadius; // 0x0430(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicShadowDistanceMovableLight; // 0x0434(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicShadowDistanceStationaryLight; // 0x0438(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DynamicShadowCascades; // 0x043C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CascadeDistributionExponent; // 0x0440(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CascadeTransitionFraction; // 0x0444(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowDistanceFadeoutFraction; // 0x0448(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseInsetShadowsForMovableObjects : 1; // 0x044C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_44D[0x3]; // 0x044D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 FarShadowCascadeCount; // 0x0450(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarShadowDistance; // 0x0454(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldShadowDistance; // 0x0458(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightSourceAngle; // 0x045C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceDistance; // 0x0460(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightmassDirectionalLightSettings LightmassSettings; // 0x0464(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
uint8 bCastModulatedShadows : 1; // 0x0474(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_475[0x3]; // 0x0475(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor ModulatedShadowColor; // 0x0478(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 bUsedAsAtmosphereSunLight : 1; // 0x047C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_47D[0x3]; // 0x047D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetCascadeDistributionExponent(float NewValue);
|
|
void SetCascadeTransitionFraction(float NewValue);
|
|
void SetDynamicShadowCascades(int32 NewValue);
|
|
void SetDynamicShadowDistanceMovableLight(float NewValue);
|
|
void SetDynamicShadowDistanceStationaryLight(float NewValue);
|
|
void SetEnableLightShaftOcclusion(bool bNewValue);
|
|
void SetLightShaftOverrideDirection(const struct FVector& NewValue);
|
|
void SetOcclusionMaskDarkness(float NewValue);
|
|
void SetShadowDistanceFadeoutFraction(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DirectionalLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DirectionalLightComponent")
|
|
}
|
|
static class UDirectionalLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDirectionalLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDirectionalLightComponent;
|
|
|
|
// Class Engine.PainCausingVolume
|
|
// 0x0028 (0x03F0 - 0x03C8)
|
|
class APainCausingVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
uint8 bPainCausing : 1; // 0x03C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C9[0x3]; // 0x03C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DamagePerSec; // 0x03CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UDamageType> DamageType; // 0x03D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PainInterval; // 0x03D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEntryPain : 1; // 0x03DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BACKUP_bPainCausing : 1; // 0x03DC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3DD[0x3]; // 0x03DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AController* DamageInstigator; // 0x03E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E8[0x8]; // 0x03E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PainCausingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PainCausingVolume")
|
|
}
|
|
static class APainCausingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APainCausingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APainCausingVolume;
|
|
|
|
// Class Engine.DistributionVector
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UDistributionVector : public UDistribution
|
|
{
|
|
public:
|
|
uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsDirty : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVector")
|
|
}
|
|
static class UDistributionVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVector;
|
|
|
|
// Class Engine.BlendableInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IBlendableInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendableInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendableInterface")
|
|
}
|
|
static class IBlendableInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IBlendableInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IBlendableInterface;
|
|
|
|
// Class Engine.Scene
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UScene final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Scene")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Scene")
|
|
}
|
|
static class UScene* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UScene>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UScene;
|
|
|
|
// Class Engine.ParticleModuleLocationBoneSocket
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleLocationBoneSocket final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
ELocationBoneSocketSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UniversalOffset; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FLocationBoneSocketInfo> SourceLocations; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
ELocationBoneSocketSelectionMethod SelectionMethod; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUpdatePositionEachFrame : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOrientMeshEmitters : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritBoneVelocity : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritVelocityScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SkelMeshActorParamName; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumPreSelectedIndices; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationBoneSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationBoneSocket")
|
|
}
|
|
static class UParticleModuleLocationBoneSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationBoneSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationBoneSocket;
|
|
|
|
// Class Engine.Interface_PostProcessVolume
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_PostProcessVolume final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_PostProcessVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_PostProcessVolume")
|
|
}
|
|
static class IInterface_PostProcessVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_PostProcessVolume>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_PostProcessVolume;
|
|
|
|
// Class Engine.AnimCompress_Automatic
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UAnimCompress_Automatic final : public UAnimCompress
|
|
{
|
|
public:
|
|
float MaxEndEffectorError; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTryFixedBitwiseCompression : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTryPerTrackBitwiseCompression : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTryLinearKeyRemovalCompression : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTryIntervalKeyRemoval : 1; // 0x0044(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRunCurrentDefaultCompressor : 1; // 0x0044(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAutoReplaceIfExistingErrorTooGreat : 1; // 0x0044(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRaiseMaxErrorToExisting : 1; // 0x0044(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_Automatic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_Automatic")
|
|
}
|
|
static class UAnimCompress_Automatic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_Automatic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_Automatic;
|
|
|
|
// Class Engine.PostProcessVolume
|
|
// 0x03B8 (0x0770 - 0x03B8)
|
|
class APostProcessVolume final : public AVolume
|
|
{
|
|
public:
|
|
uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings Settings; // 0x03C0(0x03A0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0760(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendRadius; // 0x0764(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendWeight; // 0x0768(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x076C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUnbound : 1; // 0x076C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_76D[0x3]; // 0x076D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostProcessVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostProcessVolume")
|
|
}
|
|
static class APostProcessVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APostProcessVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APostProcessVolume;
|
|
|
|
// Class Engine.ParticleModuleLocationSkelVertSurface
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleLocationSkelVertSurface final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
ELocationSkelVertSurfaceSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UniversalOffset; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUpdatePositionEachFrame : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOrientMeshEmitters : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritBoneVelocity : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SkelMeshActorParamName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> ValidAssociatedBones; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEnforceNormalCheck : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NormalToCompare; // 0x0064(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float NormalCheckToleranceDegrees; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalCheckTolerance; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> ValidMaterialIndices; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bInheritVertexColor : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationSkelVertSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationSkelVertSurface")
|
|
}
|
|
static class UParticleModuleLocationSkelVertSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationSkelVertSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationSkelVertSurface;
|
|
|
|
// Class Engine.PrecomputedVisibilityOverrideVolume
|
|
// 0x0030 (0x03E8 - 0x03B8)
|
|
class APrecomputedVisibilityOverrideVolume final : public AVolume
|
|
{
|
|
public:
|
|
TArray<class AActor*> OverrideVisibleActors; // 0x03B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> OverrideInvisibleActors; // 0x03C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> OverrideInvisibleLevels; // 0x03D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrecomputedVisibilityOverrideVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrecomputedVisibilityOverrideVolume")
|
|
}
|
|
static class APrecomputedVisibilityOverrideVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APrecomputedVisibilityOverrideVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APrecomputedVisibilityOverrideVolume;
|
|
|
|
// Class Engine.PrecomputedVisibilityVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class APrecomputedVisibilityVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrecomputedVisibilityVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrecomputedVisibilityVolume")
|
|
}
|
|
static class APrecomputedVisibilityVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APrecomputedVisibilityVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APrecomputedVisibilityVolume;
|
|
|
|
// Class Engine.TriggerCapsule
|
|
// 0x0000 (0x0390 - 0x0390)
|
|
class ATriggerCapsule final : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerCapsule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerCapsule")
|
|
}
|
|
static class ATriggerCapsule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerCapsule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerCapsule;
|
|
|
|
// Class Engine.ParticleModuleRotationRateBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleRotationRateBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRateBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRateBase")
|
|
}
|
|
static class UParticleModuleRotationRateBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRateBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRateBase;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRate
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UParticleModuleMeshRotationRate : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartRotationRate; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate")
|
|
}
|
|
static class UParticleModuleMeshRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRate;
|
|
|
|
// Class Engine.PreCullTrianglesVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class APreCullTrianglesVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PreCullTrianglesVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PreCullTrianglesVolume")
|
|
}
|
|
static class APreCullTrianglesVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APreCullTrianglesVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APreCullTrianglesVolume;
|
|
|
|
// Class Engine.PhysicsThrusterComponent
|
|
// 0x0010 (0x02A0 - 0x0290)
|
|
class UPhysicsThrusterComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float ThrustStrength; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_294[0xC]; // 0x0294(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsThrusterComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsThrusterComponent")
|
|
}
|
|
static class UPhysicsThrusterComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsThrusterComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsThrusterComponent;
|
|
|
|
// Class Engine.TriggerVolume
|
|
// 0x0000 (0x03B8 - 0x03B8)
|
|
class ATriggerVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerVolume")
|
|
}
|
|
static class ATriggerVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerVolume;
|
|
|
|
// Class Engine.NavAgentInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavAgentInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavAgentInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavAgentInterface")
|
|
}
|
|
static class INavAgentInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavAgentInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavAgentInterface;
|
|
|
|
// Class Engine.CameraShake
|
|
// 0x0138 (0x0160 - 0x0028)
|
|
class UCameraShake final : public UObject
|
|
{
|
|
public:
|
|
uint8 bSingleInstance : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OscillationDuration; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OscillationBlendInTime; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OscillationBlendOutTime; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FROscillator RotOscillation; // 0x0038(0x0024)(Edit, NativeAccessSpecifierPublic)
|
|
struct FVOscillator LocOscillation; // 0x005C(0x0024)(Edit, NativeAccessSpecifierPublic)
|
|
struct FFOscillator FOVOscillation; // 0x0080(0x000C)(Edit, NativeAccessSpecifierPublic)
|
|
float AnimPlayRate; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimScale; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimBlendInTime; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimBlendOutTime; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomAnimSegmentDuration; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCameraAnim* Anim; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRandomAnimSegment : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x17]; // 0x00A9(0x0017)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerCameraManager* CameraOwner; // 0x00C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_C8[0x80]; // 0x00C8(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ShakeScale; // 0x0148(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OscillatorTimeRemaining; // 0x014C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCameraAnimInst* AnimInst; // 0x0150(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BlueprintUpdateCameraShake(float DeltaTime, float Alpha, const struct FMinimalViewInfo& POV, struct FMinimalViewInfo* ModifiedPOV);
|
|
void ReceivePlayShake(float Scale);
|
|
void ReceiveStopShake(bool bImmediately);
|
|
|
|
bool ReceiveIsFinished() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraShake")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraShake")
|
|
}
|
|
static class UCameraShake* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraShake>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraShake;
|
|
|
|
// Class Engine.DecalComponent
|
|
// 0x0040 (0x02D0 - 0x0290)
|
|
class UDecalComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class UMaterialInterface* DecalMaterial; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortOrder; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeScreenSize; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeStartDelay; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeDuration; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDestroyOwnerAfterFade : 1; // 0x02A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A9[0x3]; // 0x02A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector DecalSize; // 0x02AC(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B8[0x18]; // 0x02B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance();
|
|
void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial);
|
|
void SetFadeOut(float StartDelay, float Duration, bool DestroyOwnerAfterFade);
|
|
void SetSortOrder(int32 Value);
|
|
|
|
class UMaterialInterface* GetDecalMaterial() const;
|
|
float GetFadeDuration() const;
|
|
float GetFadeStartDelay() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DecalComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DecalComponent")
|
|
}
|
|
static class UDecalComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDecalComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDecalComponent;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveBase
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleLocationPrimitiveBase : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
uint8 Positive_X : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Y : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Z : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_X : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Y : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Z : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 SurfaceOnly : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Velocity : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat VelocityScale; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector StartLocation; // 0x0070(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveBase")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveBase;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveSphere
|
|
// 0x0038 (0x00F8 - 0x00C0)
|
|
class UParticleModuleLocationPrimitiveSphere : public UParticleModuleLocationPrimitiveBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRadius; // 0x00C0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveSphere* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveSphere>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveSphere_Seeded
|
|
// 0x0020 (0x0118 - 0x00F8)
|
|
class UParticleModuleLocationPrimitiveSphere_Seeded final : public UParticleModuleLocationPrimitiveSphere
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00F8(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere_Seeded")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveSphere_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveSphere_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere_Seeded;
|
|
|
|
// Class Engine.InputComponent
|
|
// 0x0078 (0x0160 - 0x00E8)
|
|
class UInputComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_E8[0x78]; // 0x00E8(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetControllerAnalogKeyState(const struct FKey& Key) const;
|
|
void GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const;
|
|
float GetControllerKeyTimeDown(const struct FKey& Key) const;
|
|
void GetControllerMouseDelta(float* DeltaX, float* DeltaY) const;
|
|
struct FVector GetControllerVectorKeyState(const struct FKey& Key) const;
|
|
void GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const;
|
|
bool IsControllerKeyDown(const struct FKey& Key) const;
|
|
bool WasControllerKeyJustPressed(const struct FKey& Key) const;
|
|
bool WasControllerKeyJustReleased(const struct FKey& Key) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputComponent")
|
|
}
|
|
static class UInputComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputComponent;
|
|
|
|
// Class Engine.InterpTrackInstVisibility
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstVisibility final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
EVisibilityTrackAction Action; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LastUpdatePosition; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstVisibility")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstVisibility")
|
|
}
|
|
static class UInterpTrackInstVisibility* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstVisibility>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstVisibility;
|
|
|
|
// Class Engine.CurveVector
|
|
// 0x0168 (0x0198 - 0x0030)
|
|
class UCurveVector final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurves[0x3]; // 0x0030(0x0078)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
struct FVector GetVectorValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveVector")
|
|
}
|
|
static class UCurveVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveVector;
|
|
|
|
// Class Engine.PlatformInterfaceWebResponse
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class UPlatformInterfaceWebResponse final : public UObject
|
|
{
|
|
public:
|
|
class FString OriginalURL; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResponseCode; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Tag; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString StringResponse; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<uint8> BinaryResponse; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value);
|
|
class FString GetHeaderValue(const class FString& HeaderName);
|
|
int32 GetNumHeaders();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformInterfaceWebResponse")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformInterfaceWebResponse")
|
|
}
|
|
static class UPlatformInterfaceWebResponse* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformInterfaceWebResponse>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformInterfaceWebResponse;
|
|
|
|
// Class Engine.CurveFloat
|
|
// 0x0080 (0x00B0 - 0x0030)
|
|
class UCurveFloat final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurve; // 0x0030(0x0078)(NativeAccessSpecifierPublic)
|
|
bool bIsEventCurve; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetFloatValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveFloat")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveFloat")
|
|
}
|
|
static class UCurveFloat* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveFloat>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveFloat;
|
|
|
|
// Class Engine.ForceFeedbackEffect
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UForceFeedbackEffect final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FForceFeedbackChannelDetails> ChannelDetails; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ForceFeedbackEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ForceFeedbackEffect")
|
|
}
|
|
static class UForceFeedbackEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UForceFeedbackEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UForceFeedbackEffect;
|
|
|
|
// Class Engine.StereoLayerComponent
|
|
// 0x0080 (0x0310 - 0x0290)
|
|
class UStereoLayerComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 bLiveTexture : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bNoAlphaChannel : 1; // 0x0290(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_291[0x7]; // 0x0291(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* Texture; // 0x0298(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bQuadPreserveTextureRatio : 1; // 0x02A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A1[0x3]; // 0x02A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D QuadSize; // 0x02A4(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FBox2D UVRect; // 0x02AC(0x0014)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
EStereoLayerType StereoLayerType; // 0x02C0(0x0001)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Priority; // 0x02C4(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2C8[0x48]; // 0x02C8(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MarkTextureForUpdate();
|
|
void SetPriority(int32 InPriority);
|
|
void SetQuadSize(const struct FVector2D& InQuadSize);
|
|
void SetTexture(class UTexture* InTexture);
|
|
void SetUVRect(const struct FBox2D& InUVRect);
|
|
|
|
int32 GetPriority() const;
|
|
struct FVector2D GetQuadSize() const;
|
|
class UTexture* GetTexture() const;
|
|
struct FBox2D GetUVRect() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerComponent")
|
|
}
|
|
static class UStereoLayerComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerComponent;
|
|
|
|
// Class Engine.SoundBase
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class USoundBase : public UObject
|
|
{
|
|
public:
|
|
class USoundClass* SoundClassObject; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bDebug : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideConcurrency : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreFocus : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundConcurrency* SoundConcurrencySettings; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoundConcurrencySettings ConcurrencyOverrides; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EMaxConcurrentResolutionRule MaxConcurrentResolutionRule; // 0x0050(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxConcurrentPlayCount; // 0x0054(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundAttenuation* AttenuationSettings; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundBase")
|
|
}
|
|
static class USoundBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundBase;
|
|
|
|
// Class Engine.SoundWave
|
|
// 0x01C8 (0x0238 - 0x0070)
|
|
class USoundWave : public USoundBase
|
|
{
|
|
public:
|
|
int32 CompressionQuality; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLooping : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bStreaming : 1; // 0x0074(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StreamingPriority; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 BitPad_7C_0 : 3; // 0x007C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bMature : 1; // 0x007C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 bManualWordWrap : 1; // 0x007C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSingleLine : 1; // 0x007C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bVirtualizeWhenSilent : 1; // 0x007C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ESoundGroup SoundGroup; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SpokenText; // 0x0088(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SubtitlePriority; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Volume; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pitch; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumChannels; // 0x00A4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SampleRate; // 0x00A8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RawPCMDataSize; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSubtitleCue> Subtitles; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FLocalizedSubtitle> LocalizedSubtitles; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D0[0x168]; // 0x00D0(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundWave")
|
|
}
|
|
static class USoundWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundWave;
|
|
|
|
// Class Engine.SoundWaveProcedural
|
|
// 0x0088 (0x02C0 - 0x0238)
|
|
class USoundWaveProcedural final : public USoundWave
|
|
{
|
|
public:
|
|
uint8 Pad_238[0x88]; // 0x0238(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundWaveProcedural")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundWaveProcedural")
|
|
}
|
|
static class USoundWaveProcedural* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundWaveProcedural>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundWaveProcedural;
|
|
|
|
// Class Engine.DebugCameraController
|
|
// 0x0048 (0x06F8 - 0x06B0)
|
|
class ADebugCameraController final : public APlayerController
|
|
{
|
|
public:
|
|
uint8 bShowSelectedInfo : 1; // 0x06B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsFrozenRendering : 1; // 0x06B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6B1[0x7]; // 0x06B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDrawFrustumComponent* DrawFrustum; // 0x06B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C0[0x20]; // 0x06C0(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpeedScale; // 0x06E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialMaxSpeed; // 0x06E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialAccel; // 0x06E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialDecel; // 0x06EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6F0[0x8]; // 0x06F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ReceiveOnActivate(class APlayerController* OriginalPC);
|
|
void ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit);
|
|
void ReceiveOnDeactivate(class APlayerController* RestoredPC);
|
|
void ShowDebugSelectedInfo();
|
|
void ToggleDisplay();
|
|
|
|
class AActor* GetSelectedActor() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugCameraController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugCameraController")
|
|
}
|
|
static class ADebugCameraController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADebugCameraController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADebugCameraController;
|
|
|
|
// Class Engine.BlendProfile
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UBlendProfile final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* OwningSkeleton; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FBlendProfileBoneEntry> ProfileEntries; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendProfile")
|
|
}
|
|
static class UBlendProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendProfile;
|
|
|
|
// Class Engine.DecalActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ADecalActor final : public AActor
|
|
{
|
|
public:
|
|
class UDecalComponent* Decal; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance();
|
|
void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial);
|
|
|
|
class UMaterialInterface* GetDecalMaterial() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DecalActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DecalActor")
|
|
}
|
|
static class ADecalActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADecalActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADecalActor;
|
|
|
|
// Class Engine.SkeletalMeshSocket
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class USkeletalMeshSocket final : public UObject
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeLocation; // 0x0038(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x0044(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale; // 0x0050(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bForceAlwaysAnimated; // 0x005C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void InitializeSocketFromLocation(const class USkeletalMeshComponent* SkelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal);
|
|
|
|
struct FVector GetSocketLocation(const class USkeletalMeshComponent* SkelComp) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshSocket")
|
|
}
|
|
static class USkeletalMeshSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshSocket;
|
|
|
|
// Class Engine.DestructibleActor
|
|
// 0x0020 (0x03A0 - 0x0380)
|
|
class ADestructibleActor final : public AActor
|
|
{
|
|
public:
|
|
class UDestructibleComponent* DestructibleComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAffectNavigation : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnActorFracture; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DestructibleActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DestructibleActor")
|
|
}
|
|
static class ADestructibleActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADestructibleActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADestructibleActor;
|
|
|
|
// Class Engine.DocumentationActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ADocumentationActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DocumentationActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DocumentationActor")
|
|
}
|
|
static class ADocumentationActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADocumentationActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADocumentationActor;
|
|
|
|
// Class Engine.AnimNotify_PlayParticleEffect
|
|
// 0x0048 (0x0080 - 0x0038)
|
|
class UAnimNotify_PlayParticleEffect final : public UAnimNotify
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x18]; // 0x0058(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 Attached : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SocketName; // 0x0078(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_PlayParticleEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_PlayParticleEffect")
|
|
}
|
|
static class UAnimNotify_PlayParticleEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_PlayParticleEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_PlayParticleEffect;
|
|
|
|
// Class Engine.PlatformInterfaceBase
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPlatformInterfaceBase : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FDelegateArray> AllDelegates; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformInterfaceBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformInterfaceBase")
|
|
}
|
|
static class UPlatformInterfaceBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformInterfaceBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformInterfaceBase;
|
|
|
|
// Class Engine.MicroTransactionBase
|
|
// 0x0030 (0x0068 - 0x0038)
|
|
class UMicroTransactionBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
TArray<struct FPurchaseInfo> AvailableProducts; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FString LastError; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LastErrorSolution; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MicroTransactionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MicroTransactionBase")
|
|
}
|
|
static class UMicroTransactionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMicroTransactionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMicroTransactionBase;
|
|
|
|
// Class Engine.Emitter
|
|
// 0x0050 (0x03D0 - 0x0380)
|
|
class AEmitter : public AActor
|
|
{
|
|
public:
|
|
class UParticleSystemComponent* ParticleSystemComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDestroyOnSystemFinish : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPostUpdateTickGroup : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCurrentlyActive : 1; // 0x0388(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnParticleSpawn; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleBurst; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleDeath; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleCollide; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void Activate();
|
|
void Deactivate();
|
|
void OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent);
|
|
void OnRep_bCurrentlyActive();
|
|
void SetActorParameter(class FName ParameterName, class AActor* Param);
|
|
void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param);
|
|
void SetFloatParameter(class FName ParameterName, float Param);
|
|
void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param);
|
|
void SetTemplate(class UParticleSystem* NewTemplate);
|
|
void SetVectorParameter(class FName ParameterName, const struct FVector& Param);
|
|
void ToggleActive();
|
|
|
|
bool IsActive() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Emitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Emitter")
|
|
}
|
|
static class AEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AEmitter;
|
|
|
|
// Class Engine.InterpTrackInstVectorMaterialParam
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UInterpTrackInstVectorMaterialParam final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
TArray<class UMaterialInstanceDynamic*> MaterialInstances; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> ResetVectors; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FPrimitiveMaterialRef> PrimitiveMaterialRefs; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class UInterpTrackVectorMaterialParam* InstancedTrack; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstVectorMaterialParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstVectorMaterialParam")
|
|
}
|
|
static class UInterpTrackInstVectorMaterialParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstVectorMaterialParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstVectorMaterialParam;
|
|
|
|
// Class Engine.EmitterCameraLensEffectBase
|
|
// 0x0070 (0x0440 - 0x03D0)
|
|
class AEmitterCameraLensEffectBase final : public AEmitter
|
|
{
|
|
public:
|
|
class UParticleSystem* PS_CameraEffect; // 0x03D0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UParticleSystem* PS_CameraEffectNonExtremeContent; // 0x03D8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class APlayerCameraManager* BaseCamera; // 0x03E0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3E8[0x8]; // 0x03E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform RelativeTransform; // 0x03F0(0x0030)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
float BaseFOV; // 0x0420(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowMultipleInstances : 1; // 0x0424(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_425[0x3]; // 0x0425(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSubclassOf<class AEmitterCameraLensEffectBase>> EmittersToTreatAsSame; // 0x0428(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float DistFromCamera; // 0x0438(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_43C[0x4]; // 0x043C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EmitterCameraLensEffectBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EmitterCameraLensEffectBase")
|
|
}
|
|
static class AEmitterCameraLensEffectBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AEmitterCameraLensEffectBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AEmitterCameraLensEffectBase;
|
|
|
|
// Class Engine.LightmassPrimitiveSettingsObject
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class ULightmassPrimitiveSettingsObject final : public UObject
|
|
{
|
|
public:
|
|
struct FLightmassPrimitiveSettings LightmassSettings; // 0x0028(0x0018)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPrimitiveSettingsObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPrimitiveSettingsObject")
|
|
}
|
|
static class ULightmassPrimitiveSettingsObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmassPrimitiveSettingsObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmassPrimitiveSettingsObject;
|
|
|
|
// Class Engine.StreamingSettings
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UStreamingSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 AsyncLoadingThreadEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 WarnIfTimeLimitExceeded : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TimeLimitExceededMultiplier; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float TimeLimitExceededMinTime; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MinBulkDataSizeForAsyncLoading; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float AsyncIOBandwidthLimit; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 UseBackgroundLevelStreaming : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 AsyncLoadingUseFullTimeLimit : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AsyncLoadingTimeLimit; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float PriorityAsyncLoadingExtraTime; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LevelStreamingActorsUpdateTimeLimit; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LevelStreamingComponentsRegistrationGranularity; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StreamingSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StreamingSettings")
|
|
}
|
|
static class UStreamingSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStreamingSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStreamingSettings;
|
|
|
|
// Class Engine.SCS_Node
|
|
// 0x0108 (0x0130 - 0x0028)
|
|
class USCS_Node final : public UObject
|
|
{
|
|
public:
|
|
class UActorComponent* ComponentTemplate; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0030(0x0050)(NativeAccessSpecifierPublic)
|
|
class FName VariableName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AttachToName; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParentComponentOrVariableName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParentComponentOwnerClassName; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsParentComponentNative; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USCS_Node*> ChildNodes; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPVariableMetaDataEntry> MetaDataArray; // 0x00B8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid VariableGuid; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bIsFalseRoot; // 0x00D8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bIsNative; // 0x00D9(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName NativeComponentName; // 0x00E0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bVariableNameAutoGenerated; // 0x00E8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E9[0x47]; // 0x00E9(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SCS_Node")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SCS_Node")
|
|
}
|
|
static class USCS_Node* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USCS_Node>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USCS_Node;
|
|
|
|
// Class Engine.DebugCameraHUD
|
|
// 0x0000 (0x0468 - 0x0468)
|
|
class ADebugCameraHUD final : public AHUD
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugCameraHUD")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugCameraHUD")
|
|
}
|
|
static class ADebugCameraHUD* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADebugCameraHUD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADebugCameraHUD;
|
|
|
|
// Class Engine.AtmosphericFog
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class AAtmosphericFog final : public AInfo
|
|
{
|
|
public:
|
|
class UAtmosphericFogComponent* AtmosphericFogComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AtmosphericFog")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AtmosphericFog")
|
|
}
|
|
static class AAtmosphericFog* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAtmosphericFog>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAtmosphericFog;
|
|
|
|
// Class Engine.BlendSpaceBase
|
|
// 0x00C8 (0x0130 - 0x0068)
|
|
class UBlendSpaceBase : public UAnimationAsset
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBlendParameter BlendParameters[0x3]; // 0x0070(0x0020)(Protected, NativeAccessSpecifierProtected)
|
|
struct FInterpolationParameter InterpolationParam[0x3]; // 0x00D0(0x0008)(Edit, Protected, NativeAccessSpecifierProtected)
|
|
float TargetWeightInterpolationSpeedPerSec; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ENotifyTriggerMode NotifyTriggerMode; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bRotationBlendInMeshSpace; // 0x00ED(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EE[0x2]; // 0x00EE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumOfDimension; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLength; // 0x00F4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPerBoneInterpolation> PerBoneBlend; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBlendSample> SampleData; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FEditorElement> GridSamples; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendSpaceBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendSpaceBase")
|
|
}
|
|
static class UBlendSpaceBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendSpaceBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendSpaceBase;
|
|
|
|
// Class Engine.SoundNodeConcatenator
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class USoundNodeConcatenator final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> InputVolume; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeConcatenator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeConcatenator")
|
|
}
|
|
static class USoundNodeConcatenator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeConcatenator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeConcatenator;
|
|
|
|
// Class Engine.ExponentialHeightFog
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class AExponentialHeightFog final : public AInfo
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* Component; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExponentialHeightFog")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExponentialHeightFog")
|
|
}
|
|
static class AExponentialHeightFog* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AExponentialHeightFog>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AExponentialHeightFog;
|
|
|
|
// Class Engine.ParticleEmitter
|
|
// 0x0138 (0x0160 - 0x0028)
|
|
class UParticleEmitter : public UObject
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubUVDataOffset; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEmitterRenderMode EmitterRenderMode; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UParticleLODLevel*> LODLevels; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 ConvertedModules : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PeakActiveParticles; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InitialAllocationCount; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MediumDetailSpawnRateScale; // 0x0054(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float QualityLevelSpawnRateScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDetailMode DetailMode; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bIsSoloing : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCookedOut : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisabledLODsKeepEmitterAlive : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableWhenInsignficant : 1; // 0x0060(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSignificanceLevel SignificanceLevel; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0xFB]; // 0x0065(0x00FB)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleEmitter")
|
|
}
|
|
static class UParticleEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleEmitter;
|
|
|
|
// Class Engine.SoundMix
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class USoundMix final : public UObject
|
|
{
|
|
public:
|
|
uint8 bApplyEQ : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EQPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAudioEQEffect EQSettings; // 0x0030(0x0038)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundClassAdjuster> SoundClassEffects; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float InitialDelay; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeInTime; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeOutTime; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundMix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundMix")
|
|
}
|
|
static class USoundMix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundMix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundMix;
|
|
|
|
// Class Engine.GameNetworkManager
|
|
// 0x0078 (0x03F8 - 0x0380)
|
|
class AGameNetworkManager final : public AInfo
|
|
{
|
|
public:
|
|
int32 AdjustedNetSpeed; // 0x0380(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastNetSpeedUpdateTime; // 0x0384(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TotalNetBandwidth; // 0x0388(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinDynamicBandwidth; // 0x038C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxDynamicBandwidth; // 0x0390(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsStandbyCheckingEnabled : 1; // 0x0394(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasStandbyCheatTriggered : 1; // 0x0394(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_395[0x3]; // 0x0395(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StandbyRxCheatTime; // 0x0398(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StandbyTxCheatTime; // 0x039C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BadPingThreshold; // 0x03A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentMissingForRxStandby; // 0x03A4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentMissingForTxStandby; // 0x03A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentForBadPing; // 0x03AC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JoinInProgressStandbyWaitTime; // 0x03B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MoveRepSize; // 0x03B4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXPOSITIONERRORSQUARED; // 0x03B8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXNEARZEROVELOCITYSQUARED; // 0x03BC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CLIENTADJUSTUPDATECOST; // 0x03C0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXCLIENTUPDATEINTERVAL; // 0x03C4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxMoveDeltaTime; // 0x03C8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ClientAuthorativePosition; // 0x03CC(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3CD[0x3]; // 0x03CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ClientErrorUpdateRateLimit; // 0x03D0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyDetection; // 0x03D4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyResolution; // 0x03D5(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D6[0x2]; // 0x03D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MovementTimeDiscrepancyMaxTimeMargin; // 0x03D8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyMinTimeMargin; // 0x03DC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyResolutionRate; // 0x03E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyDriftAllowance; // 0x03E4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyForceCorrectionsDuringResolution; // 0x03E8(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bUseDistanceBasedRelevancy; // 0x03E9(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3EA[0xE]; // 0x03EA(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameNetworkManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameNetworkManager")
|
|
}
|
|
static class AGameNetworkManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameNetworkManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameNetworkManager;
|
|
|
|
// Class Engine.NavEdgeProviderInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavEdgeProviderInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavEdgeProviderInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavEdgeProviderInterface")
|
|
}
|
|
static class INavEdgeProviderInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavEdgeProviderInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavEdgeProviderInterface;
|
|
|
|
// Class Engine.Rig
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class URig final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FTransformBase> TransformBases; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<struct FNode> Nodes; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Rig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Rig")
|
|
}
|
|
static class URig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URig;
|
|
|
|
// Class Engine.SkyLight
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class ASkyLight final : public AInfo
|
|
{
|
|
public:
|
|
class USkyLightComponent* LightComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyLight")
|
|
}
|
|
static class ASkyLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASkyLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASkyLight;
|
|
|
|
// Class Engine.LightmappedSurfaceCollection
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class ULightmappedSurfaceCollection final : public UObject
|
|
{
|
|
public:
|
|
class UModel* SourceModel; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Surfaces; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmappedSurfaceCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmappedSurfaceCollection")
|
|
}
|
|
static class ULightmappedSurfaceCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmappedSurfaceCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmappedSurfaceCollection;
|
|
|
|
// Class Engine.WindDirectionalSource
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class AWindDirectionalSource final : public AInfo
|
|
{
|
|
public:
|
|
class UWindDirectionalSourceComponent* Component; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WindDirectionalSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WindDirectionalSource")
|
|
}
|
|
static class AWindDirectionalSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWindDirectionalSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWindDirectionalSource;
|
|
|
|
// Class Engine.MaterialExpressionBlackBody
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionBlackBody final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Temp; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBlackBody")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBlackBody")
|
|
}
|
|
static class UMaterialExpressionBlackBody* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBlackBody>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBlackBody;
|
|
|
|
// Class Engine.DeviceProfileManager
|
|
// 0x0098 (0x00C0 - 0x0028)
|
|
class UDeviceProfileManager final : public UObject
|
|
{
|
|
public:
|
|
TArray<class UObject*> Profiles; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x88]; // 0x0038(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeviceProfileManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeviceProfileManager")
|
|
}
|
|
static class UDeviceProfileManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeviceProfileManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeviceProfileManager;
|
|
|
|
// Class Engine.LevelBounds
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ALevelBounds final : public AActor
|
|
{
|
|
public:
|
|
bool bAutoUpdateBounds; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelBounds")
|
|
}
|
|
static class ALevelBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelBounds;
|
|
|
|
// Class Engine.InterpTrackInstToggle
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInterpTrackInstToggle final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
ETrackToggleAction Action; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LastUpdatePosition; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSavedActiveState : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstToggle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstToggle")
|
|
}
|
|
static class UInterpTrackInstToggle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstToggle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstToggle;
|
|
|
|
// Class Engine.Channel
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UChannel : public UObject
|
|
{
|
|
public:
|
|
class UNetConnection* Connection; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Channel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Channel")
|
|
}
|
|
static class UChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChannel;
|
|
|
|
// Class Engine.SoundNodeLooping
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeLooping final : public USoundNode
|
|
{
|
|
public:
|
|
int32 LoopCount; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoopIndefinitely : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeLooping")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeLooping")
|
|
}
|
|
static class USoundNodeLooping* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeLooping>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeLooping;
|
|
|
|
// Class Engine.RadialForceComponent
|
|
// 0x0030 (0x02C0 - 0x0290)
|
|
class URadialForceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float Radius; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERadialImpulseFalloff Falloff; // 0x0294(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_295[0x3]; // 0x0295(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ImpulseStrength; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bImpulseVelChange : 1; // 0x029C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreOwningActor : 1; // 0x029C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29D[0x3]; // 0x029D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ForceStrength; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleDamage; // 0x02A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypesToAffect; // 0x02A8(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddObjectTypeToAffect(EObjectTypeQuery ObjectType);
|
|
void FireImpulse();
|
|
void RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RadialForceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RadialForceComponent")
|
|
}
|
|
static class URadialForceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URadialForceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URadialForceComponent;
|
|
|
|
// Class Engine.PointLight
|
|
// 0x0008 (0x0398 - 0x0390)
|
|
class APointLight final : public ALight
|
|
{
|
|
public:
|
|
class UPointLightComponent* PointLightComponent; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetLightFalloffExponent(float NewLightFalloffExponent);
|
|
void SetRadius(float NewRadius);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PointLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PointLight")
|
|
}
|
|
static class APointLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APointLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APointLight;
|
|
|
|
// Class Engine.DataTableFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDataTableFunctionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString);
|
|
static bool GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow);
|
|
static void GetDataTableRowNames(class UDataTable* Table, TArray<class FName>* OutRowNames);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataTableFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataTableFunctionLibrary")
|
|
}
|
|
static class UDataTableFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataTableFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataTableFunctionLibrary;
|
|
|
|
// Class Engine.SpotLight
|
|
// 0x0008 (0x0398 - 0x0390)
|
|
class ASpotLight : public ALight
|
|
{
|
|
public:
|
|
class USpotLightComponent* SpotLightComponent; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetInnerConeAngle(float NewInnerConeAngle);
|
|
void SetOuterConeAngle(float NewOuterConeAngle);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpotLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpotLight")
|
|
}
|
|
static class ASpotLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASpotLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASpotLight;
|
|
|
|
// Class Engine.MaterialExpressionAtmosphericFogColor
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionAtmosphericFogColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAtmosphericFogColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericFogColor")
|
|
}
|
|
static class UMaterialExpressionAtmosphericFogColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAtmosphericFogColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAtmosphericFogColor;
|
|
|
|
// Class Engine.GeneratedMeshAreaLight
|
|
// 0x0000 (0x0398 - 0x0398)
|
|
class AGeneratedMeshAreaLight final : public ASpotLight
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GeneratedMeshAreaLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GeneratedMeshAreaLight")
|
|
}
|
|
static class AGeneratedMeshAreaLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGeneratedMeshAreaLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGeneratedMeshAreaLight;
|
|
|
|
// Class Engine.MaterialExpressionComment
|
|
// 0x0028 (0x0098 - 0x0070)
|
|
class UMaterialExpressionComment final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Text; // 0x0078(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor CommentColor; // 0x0088(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionComment")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionComment")
|
|
}
|
|
static class UMaterialExpressionComment* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionComment>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionComment;
|
|
|
|
// Class Engine.HeadMountedDisplayFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHeadMountedDisplayFunctionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool EnableHMD(bool bEnable);
|
|
static void EnableLowPersistenceMode(bool bEnable);
|
|
static class FName GetHMDDeviceName();
|
|
static int32 GetNumOfTrackingSensors();
|
|
static void GetOrientationAndPosition(struct FRotator* DeviceRotation, struct FVector* DevicePosition);
|
|
static void GetPositionalTrackingCameraParameters(struct FVector* CameraOrigin, struct FRotator* CameraRotation, float* HFOV, float* VFOV, float* CameraDistance, float* NearPlane, float* FarPlane);
|
|
static float GetScreenPercentage();
|
|
static EHMDTrackingOrigin GetTrackingOrigin();
|
|
static void GetTrackingSensorParameters(struct FVector* Origin, struct FRotator* Rotation, float* HFOV, float* VFOV, float* Distance, float* NearPlane, float* FarPlane, bool* IsActive, int32 Index_0);
|
|
static void GetVRFocusState(bool* bUseFocus, bool* bHasFocus);
|
|
static float GetWorldToMetersScale(class UObject* WorldContext);
|
|
static bool HasValidTrackingPosition();
|
|
static bool IsHeadMountedDisplayEnabled();
|
|
static bool IsInLowPersistenceMode();
|
|
static void ResetOrientationAndPosition(float Yaw, EOrientPositionSelector Options);
|
|
static void SetClippingPlanes(float Near, float Far);
|
|
static void SetTrackingOrigin(EHMDTrackingOrigin Origin);
|
|
static void SetWorldToMetersScale(class UObject* WorldContext, float NewScale);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HeadMountedDisplayFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HeadMountedDisplayFunctionLibrary")
|
|
}
|
|
static class UHeadMountedDisplayFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHeadMountedDisplayFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHeadMountedDisplayFunctionLibrary;
|
|
|
|
// Class Engine.InterpTrackInstSound
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInterpTrackInstSound final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAudioComponent* PlayAudioComp; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstSound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstSound")
|
|
}
|
|
static class UInterpTrackInstSound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstSound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstSound;
|
|
|
|
// Class Engine.LightmassPortal
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ALightmassPortal final : public AActor
|
|
{
|
|
public:
|
|
class ULightmassPortalComponent* PortalComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPortal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPortal")
|
|
}
|
|
static class ALightmassPortal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassPortal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassPortal;
|
|
|
|
// Class Engine.LevelStreamingPersistent
|
|
// 0x0000 (0x0160 - 0x0160)
|
|
class ULevelStreamingPersistent final : public ULevelStreaming
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingPersistent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingPersistent")
|
|
}
|
|
static class ULevelStreamingPersistent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingPersistent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingPersistent;
|
|
|
|
// Class Engine.LODActor
|
|
// 0x0038 (0x03B8 - 0x0380)
|
|
class ALODActor final : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* StaticMeshComponent; // 0x0380(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> SubActors; // 0x0388(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
float LODDrawDistance; // 0x0398(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LODLevel; // 0x039C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> SubObjects; // 0x03A0(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B0[0x8]; // 0x03B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LODActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LODActor")
|
|
}
|
|
static class ALODActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALODActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALODActor;
|
|
|
|
// Class Engine.Console
|
|
// 0x0108 (0x0130 - 0x0028)
|
|
class UConsole final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULocalPlayer* ConsoleTargetPlayer; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture_Black; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture_White; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> HistoryBuffer; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0xB8]; // 0x0078(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Console")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Console")
|
|
}
|
|
static class UConsole* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UConsole>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UConsole;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldRotationRate
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleVectorFieldRotationRate final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
struct FVector RotationRate; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotationRate")
|
|
}
|
|
static class UParticleModuleVectorFieldRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldRotationRate;
|
|
|
|
// Class Engine.MaterialInstanceActor
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class AMaterialInstanceActor final : public AActor
|
|
{
|
|
public:
|
|
TArray<class AActor*> TargetActors; // 0x0380(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceActor")
|
|
}
|
|
static class AMaterialInstanceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMaterialInstanceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMaterialInstanceActor;
|
|
|
|
// Class Engine.SoundNodeMixer
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class USoundNodeMixer final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> InputVolume; // 0x0038(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeMixer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeMixer")
|
|
}
|
|
static class USoundNodeMixer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeMixer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeMixer;
|
|
|
|
// Class Engine.MatineeActorCameraAnim
|
|
// 0x0008 (0x0458 - 0x0450)
|
|
class AMatineeActorCameraAnim final : public AMatineeActor
|
|
{
|
|
public:
|
|
class UCameraAnim* CameraAnim; // 0x0450(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MatineeActorCameraAnim")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MatineeActorCameraAnim")
|
|
}
|
|
static class AMatineeActorCameraAnim* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMatineeActorCameraAnim>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMatineeActorCameraAnim;
|
|
|
|
// Class Engine.NavigationData
|
|
// 0x01A0 (0x0520 - 0x0380)
|
|
class ANavigationData : public AActor
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* RenderingComp; // 0x0380(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNavDataConfig NavDataConfig; // 0x0388(0x0050)(Protected, NativeAccessSpecifierProtected)
|
|
uint8 bEnableDrawing : 1; // 0x03D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bForceRebuildOnLoad : 1; // 0x03D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bCanBeMainNavData : 1; // 0x03D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, EditConst, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bCanSpawnOnRebuild : 1; // 0x03D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, EditConst, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bRebuildAtRuntime : 1; // 0x03D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, Deprecated, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_3D9[0x3]; // 0x03D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ERuntimeGenerationType RuntimeGeneration; // 0x03DC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3DD[0x3]; // 0x03DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ObservedPathsTickInterval; // 0x03E0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 DataVersion; // 0x03E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3E8[0xD0]; // 0x03E8(0x00D0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSupportedAreaData> SupportedAreas; // 0x04B8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_4C8[0x58]; // 0x04C8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationData")
|
|
}
|
|
static class ANavigationData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationData;
|
|
|
|
// Class Engine.TextRenderComponent
|
|
// 0x0050 (0x0660 - 0x0610)
|
|
class UTextRenderComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class FText Text; // 0x0610(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* TextMaterial; // 0x0628(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* Font; // 0x0630(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHorizTextAligment HorizontalAlignment; // 0x0638(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVerticalTextAligment VerticalAlignment; // 0x0639(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_63A[0x2]; // 0x063A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor TextRenderColor; // 0x063C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float XScale; // 0x0640(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YScale; // 0x0644(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WorldSize; // 0x0648(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InvDefaultSize; // 0x064C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HorizSpacingAdjust; // 0x0650(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VertSpacingAdjust; // 0x0654(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAlwaysRenderAsText : 1; // 0x0658(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_659[0x7]; // 0x0659(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void K2_SetText(const class FText& Value);
|
|
void SetFont(class UFont* Value);
|
|
void SetHorizontalAlignment(EHorizTextAligment Value);
|
|
void SetHorizSpacingAdjust(float Value);
|
|
void SetText(const class FString& Value);
|
|
void SetTextMaterial(class UMaterialInterface* Material);
|
|
void SetTextRenderColor(const struct FColor& Value);
|
|
void SetVerticalAlignment(EVerticalTextAligment Value);
|
|
void SetVertSpacingAdjust(float Value);
|
|
void SetWorldSize(float Value);
|
|
void SetXScale(float Value);
|
|
void SetYScale(float Value);
|
|
|
|
struct FVector GetTextLocalSize() const;
|
|
struct FVector GetTextWorldSize() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextRenderComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextRenderComponent")
|
|
}
|
|
static class UTextRenderComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextRenderComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextRenderComponent;
|
|
|
|
// Class Engine.AbstractNavData
|
|
// 0x0000 (0x0520 - 0x0520)
|
|
class AAbstractNavData final : public ANavigationData
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AbstractNavData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AbstractNavData")
|
|
}
|
|
static class AAbstractNavData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAbstractNavData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAbstractNavData;
|
|
|
|
// Class Engine.MaterialExpressionCollectionParameter
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UMaterialExpressionCollectionParameter final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UMaterialParameterCollection* Collection; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ParameterId; // 0x0080(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCollectionParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCollectionParameter")
|
|
}
|
|
static class UMaterialExpressionCollectionParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCollectionParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCollectionParameter;
|
|
|
|
// Class Engine.ReflectionCaptureComponent
|
|
// 0x0078 (0x0308 - 0x0290)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x08) UReflectionCaptureComponent : public USceneComponent
|
|
{
|
|
public:
|
|
class UBillboardComponent* CaptureOffsetComponent; // 0x0290(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EReflectionSourceType ReflectionSourceType; // 0x0298(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* Cubemap; // 0x02A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceCubemapAngle; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Brightness; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CaptureOffset; // 0x02B0(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2BC[0x10]; // 0x02BC(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid StateId; // 0x02CC(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2DC[0x2C]; // 0x02DC(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReflectionCaptureComponent")
|
|
}
|
|
static class UReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UReflectionCaptureComponent;
|
|
|
|
// Class Engine.SphereReflectionCaptureComponent
|
|
// 0x0018 (0x0320 - 0x0308)
|
|
class USphereReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float InfluenceRadius; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CaptureDistanceScale; // 0x030C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDrawSphereComponent* PreviewInfluenceRadius; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereReflectionCaptureComponent")
|
|
}
|
|
static class USphereReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USphereReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USphereReflectionCaptureComponent;
|
|
|
|
// Class Engine.NavigationGraph
|
|
// 0x0000 (0x0520 - 0x0520)
|
|
class ANavigationGraph final : public ANavigationData
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationGraph")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationGraph")
|
|
}
|
|
static class ANavigationGraph* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationGraph>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationGraph;
|
|
|
|
// Class Engine.SoundNodeEnveloper
|
|
// 0x0138 (0x0170 - 0x0038)
|
|
class USoundNodeEnveloper final : public USoundNode
|
|
{
|
|
public:
|
|
float LoopStart; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LoopEnd; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationAfterLoop; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LoopCount; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoopIndefinitely : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLoop : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDistributionFloatConstantCurve* VolumeInterpCurve; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDistributionFloatConstantCurve* PitchInterpCurve; // 0x0058(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve VolumeCurve; // 0x0060(0x0080)(Edit, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve PitchCurve; // 0x00E0(0x0080)(Edit, NativeAccessSpecifierPublic)
|
|
float PitchMin; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMax; // 0x0164(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMin; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMax; // 0x016C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeEnveloper")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeEnveloper")
|
|
}
|
|
static class USoundNodeEnveloper* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeEnveloper>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeEnveloper;
|
|
|
|
// Class Engine.NavLinkDefinition
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UNavLinkDefinition : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FNavigationLink> Links; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNavigationSegmentLink> SegmentLinks; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkDefinition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkDefinition")
|
|
}
|
|
static class UNavLinkDefinition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavLinkDefinition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavLinkDefinition;
|
|
|
|
// Class Engine.RecastNavMesh
|
|
// 0x0180 (0x06A0 - 0x0520)
|
|
class ARecastNavMesh final : public ANavigationData
|
|
{
|
|
public:
|
|
uint8 bDrawTriangleEdges : 1; // 0x0520(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawPolyEdges : 1; // 0x0520(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawFilledPolys : 1; // 0x0520(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawNavMeshEdges : 1; // 0x0520(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawTileBounds : 1; // 0x0520(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawPathCollidingGeometry : 1; // 0x0520(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawTileLabels : 1; // 0x0520(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawPolygonLabels : 1; // 0x0520(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawDefaultPolygonCost : 1; // 0x0521(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawLabelsOnPathNodes : 1; // 0x0521(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawNavLinks : 1; // 0x0521(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawFailedNavLinks : 1; // 0x0521(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawClusters : 1; // 0x0521(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawOctree : 1; // 0x0521(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDistinctlyDrawTilesBeingBuilt : 1; // 0x0521(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawNavMesh : 1; // 0x0521(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_522[0x2]; // 0x0522(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DrawOffset; // 0x0524(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFixedTilePoolSize : 1; // 0x0528(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_529[0x3]; // 0x0529(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TilePoolSize; // 0x052C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TileSizeUU; // 0x0530(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CellSize; // 0x0534(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CellHeight; // 0x0538(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AgentRadius; // 0x053C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AgentHeight; // 0x0540(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AgentMaxHeight; // 0x0544(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AgentMaxSlope; // 0x0548(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AgentMaxStepHeight; // 0x054C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRegionArea; // 0x0550(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MergeRegionSize; // 0x0554(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSimplificationError; // 0x0558(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimultaneousTileGenerationJobsCount; // 0x055C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TileNumberHardLimit; // 0x0560(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PolyRefTileBits; // 0x0564(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PolyRefNavPolyBits; // 0x0568(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PolyRefSaltBits; // 0x056C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool GenerateAutoOffMeshLink; // 0x0570(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_571[0x7]; // 0x0571(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStringClassReference LowWallNavLinkAreaClass; // 0x0578(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference HighWallNavLinkAreaClass; // 0x0588(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference LongJumpNavLinkAreaClass; // 0x0598(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool EightNeighborhoodTiles; // 0x05A8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A9[0x3]; // 0x05A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CollisionTestStepSpace; // 0x05AC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbMinHeight; // 0x05B0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbMidHeight; // 0x05B4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbMaxHeight; // 0x05B8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbMaxDist; // 0x05BC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpMaxHeight; // 0x05C0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpMaxDist; // 0x05C4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOnlyDrop; // 0x05C8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C9[0x3]; // 0x05C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultDrawDistance; // 0x05CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultMaxSearchNodes; // 0x05D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultMaxHierarchicalSearchNodes; // 0x05D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERecastPartitioning RegionPartitioning; // 0x05D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERecastPartitioning LayerPartitioning; // 0x05D9(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5DA[0x2]; // 0x05DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RegionChunkSplits; // 0x05DC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LayerChunkSplits; // 0x05E0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSortNavigationAreasByCost : 1; // 0x05E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPerformVoxelFiltering : 1; // 0x05E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bMarkLowHeightAreas : 1; // 0x05E4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bDoFullyAsyncNavDataGathering : 1; // 0x05E4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseBetterOffsetsFromCorners : 1; // 0x05E4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseVirtualFilters : 1; // 0x05E4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseVoxelCache : 1; // 0x05E4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_5E5[0x3]; // 0x05E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TileSetUpdateInterval; // 0x05E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float HeuristicScale; // 0x05EC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalDeviationFromGroundCompensation; // 0x05F0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5F4[0xAC]; // 0x05F4(0x00AC)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RecastNavMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RecastNavMesh")
|
|
}
|
|
static class ARecastNavMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARecastNavMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARecastNavMesh;
|
|
|
|
// Class Engine.AnimSet
|
|
// 0x00C8 (0x00F0 - 0x0028)
|
|
class UAnimSet final : public UObject
|
|
{
|
|
public:
|
|
uint8 bAnimRotationOnly : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> TrackBoneNames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimSetMeshLinkup> LinkupCache; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<uint8> BoneUseAnimTranslation; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<uint8> ForceUseMeshTranslation; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> UseTranslationBoneNames; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> ForceMeshTranslationBoneNames; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
class FName PreviewSkelMeshName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BestRatioSkelMeshName; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSet")
|
|
}
|
|
static class UAnimSet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSet;
|
|
|
|
// Class Engine.NavigationGraphNode
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class ANavigationGraphNode final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationGraphNode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationGraphNode")
|
|
}
|
|
static class ANavigationGraphNode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationGraphNode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationGraphNode;
|
|
|
|
// Class Engine.ParticleModuleLocationWorldOffset
|
|
// 0x0000 (0x0088 - 0x0088)
|
|
class UParticleModuleLocationWorldOffset : public UParticleModuleLocation
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset")
|
|
}
|
|
static class UParticleModuleLocationWorldOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationWorldOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset;
|
|
|
|
// Class Engine.NavPathObserverInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavPathObserverInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavPathObserverInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavPathObserverInterface")
|
|
}
|
|
static class INavPathObserverInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavPathObserverInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavPathObserverInterface;
|
|
|
|
// Class Engine.NavigationTestingActor
|
|
// 0x0110 (0x0490 - 0x0380)
|
|
class ANavigationTestingActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x10]; // 0x0380(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCapsuleComponent* CapsuleComponent; // 0x0390(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNavigationInvokerComponent* InvokerComponent; // 0x0398(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bActAsNavigationInvoker : 1; // 0x03A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNavAgentProperties NavAgentProps; // 0x03A8(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
struct FVector QueryingExtent; // 0x03C8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANavigationData* MyNavData; // 0x03D8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ProjectedLocation; // 0x03E0(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bProjectedLocationValid : 1; // 0x03EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSearchStart : 1; // 0x03EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseHierarchicalPathfinding : 1; // 0x03EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGatherDetailedInfo : 1; // 0x03EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDrawDistanceToWall : 1; // 0x03EC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowNodePool : 1; // 0x03EC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowBestPath : 1; // 0x03EC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowDiffWithPreviousStep : 1; // 0x03EC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBeVisibleInGame : 1; // 0x03ED(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3EE[0x2]; // 0x03EE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ENavCostDisplay CostDisplayMode; // 0x03F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F1[0x3]; // 0x03F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D TextCanvasOffset; // 0x03F4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bPathExist : 1; // 0x03FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPathIsPartial : 1; // 0x03FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bPathSearchOutOfNodes : 1; // 0x03FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3FD[0x3]; // 0x03FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PathfindingTime; // 0x0400(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PathCost; // 0x0404(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PathfindingSteps; // 0x0408(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40C[0x4]; // 0x040C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANavigationTestingActor* OtherActor; // 0x0410(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0418(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ShowStepIndex; // 0x0420(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetFromCornersDistance; // 0x0424(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_428[0x68]; // 0x0428(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationTestingActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationTestingActor")
|
|
}
|
|
static class ANavigationTestingActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationTestingActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationTestingActor;
|
|
|
|
// Class Engine.InterpToMovementComponent
|
|
// 0x00A0 (0x01D0 - 0x0130)
|
|
class UInterpToMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
float Duration; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPauseOnImpact : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EInterpToBehaviourType BehaviourType; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bForceSubStepping : 1; // 0x013C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_13D[0x3]; // 0x013D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnInterpToReverse; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnInterpToStop; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnWaitBeginDelegate; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnWaitEndDelegate; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnResetDelegate; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
float MaxSimulationTimeStep; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimulationIterations; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FInterpControlPoint> ControlPoints; // 0x0198(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A8[0x28]; // 0x01A8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void FinaliseControlPoints();
|
|
void RestartMovement(float InitialDirection);
|
|
void StopSimulating(const struct FHitResult& HitResult);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpToMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpToMovementComponent")
|
|
}
|
|
static class UInterpToMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpToMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpToMovementComponent;
|
|
|
|
// Class Engine.SoundNodeDistanceCrossFade
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class USoundNodeDistanceCrossFade : public USoundNode
|
|
{
|
|
public:
|
|
TArray<struct FDistanceDatum> CrossFadeInput; // 0x0038(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDistanceCrossFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDistanceCrossFade")
|
|
}
|
|
static class USoundNodeDistanceCrossFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDistanceCrossFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDistanceCrossFade;
|
|
|
|
// Class Engine.SoundNodeParamCrossFade
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeParamCrossFade final : public USoundNodeDistanceCrossFade
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeParamCrossFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeParamCrossFade")
|
|
}
|
|
static class USoundNodeParamCrossFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeParamCrossFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeParamCrossFade;
|
|
|
|
// Class Engine.NavLinkHostInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavLinkHostInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkHostInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkHostInterface")
|
|
}
|
|
static class INavLinkHostInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavLinkHostInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavLinkHostInterface;
|
|
|
|
// Class Engine.TimelineComponent
|
|
// 0x00E8 (0x01D0 - 0x00E8)
|
|
class UTimelineComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTimeline TheTimeline; // 0x00F0(0x00E0)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnRep_Timeline();
|
|
void Play();
|
|
void PlayFromStart();
|
|
void Reverse();
|
|
void ReverseFromEnd();
|
|
void SetLooping(bool bNewLooping);
|
|
void SetNewTime(float NewTime);
|
|
void SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate);
|
|
void SetPlayRate(float NewRate);
|
|
void SetTimelineLength(float NewLength);
|
|
void SetTimelineLengthMode(ETimelineLengthMode NewLengthMode);
|
|
void Stop();
|
|
|
|
float GetPlaybackPosition() const;
|
|
float GetPlayRate() const;
|
|
float GetTimelineLength() const;
|
|
bool IsLooping() const;
|
|
bool IsPlaying() const;
|
|
bool IsReversing() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TimelineComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TimelineComponent")
|
|
}
|
|
static class UTimelineComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTimelineComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTimelineComponent;
|
|
|
|
// Class Engine.NavLinkProxy
|
|
// 0x0050 (0x03D0 - 0x0380)
|
|
class ANavLinkProxy final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x10]; // 0x0380(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNavigationLink> PointLinks; // 0x0390(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNavigationSegmentLink> SegmentLinks; // 0x03A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UNavLinkCustomComponent* SmartLinkComp; // 0x03B0(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSmartLinkIsRelevant; // 0x03B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnSmartLinkReached; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void ReceiveSmartLinkReached(class AActor* Agent, const struct FVector& Destination);
|
|
void ResumePathFollowing(class AActor* Agent);
|
|
void SetSmartLinkEnabled(bool bEnabled);
|
|
|
|
bool HasMovingAgents() const;
|
|
bool IsSmartLinkEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkProxy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkProxy")
|
|
}
|
|
static class ANavLinkProxy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavLinkProxy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavLinkProxy;
|
|
|
|
// Class Engine.SoundNodeQualityLevel
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class USoundNodeQualityLevel final : public USoundNode
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeQualityLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeQualityLevel")
|
|
}
|
|
static class USoundNodeQualityLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeQualityLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeQualityLevel;
|
|
|
|
// Class Engine.Note
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class ANote final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Note")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Note")
|
|
}
|
|
static class ANote* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANote>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANote;
|
|
|
|
// Class Engine.ParticleEventManager
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class AParticleEventManager final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleEventManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleEventManager")
|
|
}
|
|
static class AParticleEventManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AParticleEventManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AParticleEventManager;
|
|
|
|
// Class Engine.LevelScriptBlueprint
|
|
// 0x0000 (0x0190 - 0x0190)
|
|
class ULevelScriptBlueprint final : public UBlueprint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelScriptBlueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelScriptBlueprint")
|
|
}
|
|
static class ULevelScriptBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelScriptBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelScriptBlueprint;
|
|
|
|
// Class Engine.ParticleModuleSourceMovement
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UParticleModuleSourceMovement final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector SourceMovementScale; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSourceMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSourceMovement")
|
|
}
|
|
static class UParticleModuleSourceMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSourceMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSourceMovement;
|
|
|
|
// Class Engine.Skeleton
|
|
// 0x02A8 (0x02D0 - 0x0028)
|
|
class USkeleton final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FBoneNode> BoneTree; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FTransform> RefLocalPoses; // 0x0038(0x0010)(ZeroConstructor, Deprecated, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_48[0x80]; // 0x0048(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSkeletonToMeshLinkup> LinkupCache; // 0x00C8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<class USkeletalMeshSocket*> Sockets; // 0x00D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E8[0x50]; // 0x00E8(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSmartNameContainer SmartNames; // 0x0138(0x0050)(Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UBlendProfile*> BlendProfiles; // 0x0198(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimSlotGroup> SlotGroups; // 0x01A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1B8[0x118]; // 0x01B8(0x0118)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Skeleton")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Skeleton")
|
|
}
|
|
static class USkeleton* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeleton>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeleton;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveCylinder
|
|
// 0x0080 (0x0140 - 0x00C0)
|
|
class UParticleModuleLocationPrimitiveCylinder : public UParticleModuleLocationPrimitiveBase
|
|
{
|
|
public:
|
|
uint8 RadialVelocity : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat StartRadius; // 0x00C8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartHeight; // 0x0100(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
ECylinderHeightAxis HeightAxis; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveCylinder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveCylinder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveCylinder_Seeded
|
|
// 0x0020 (0x0160 - 0x0140)
|
|
class UParticleModuleLocationPrimitiveCylinder_Seeded final : public UParticleModuleLocationPrimitiveCylinder
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0140(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder_Seeded")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveCylinder_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveCylinder_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder_Seeded;
|
|
|
|
// Class Engine.SkeletalMesh
|
|
// 0x0218 (0x0240 - 0x0028)
|
|
class USkeletalMesh : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBoxSphereBounds ImportedBounds; // 0x0050(0x001C)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FBoxSphereBounds ExtendedBounds; // 0x006C(0x001C)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FVector PositiveBoundsExtension; // 0x0088(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FVector NegativeBoundsExtension; // 0x0094(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FSkeletalMaterial> Materials; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<struct FBoneMirrorInfo> SkelMirrorTable; // 0x00B0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EAxis SkelMirrorAxis; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAxis SkelMirrorFlipAxis; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSkeletalMeshLODInfo> LODInfo; // 0x00C8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseFullPrecisionUVs : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasBeenSimplified : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasVertexColors : 1; // 0x00D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePerPolyCollision : 1; // 0x00D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x00E0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* PhysicsAsset; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* ShadowPhysicsAsset; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StreamingDistanceMultiplier; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMorphTarget*> MorphTargets; // 0x0100(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_110[0xD8]; // 0x0110(0x00D8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FClothingAssetData> ClothingAssets; // 0x01E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x01F8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_208[0x18]; // 0x0208(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USkeletalMeshSocket*> Sockets; // 0x0220(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_230[0x10]; // 0x0230(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FBoxSphereBounds GetBounds();
|
|
struct FBoxSphereBounds GetImportedBounds();
|
|
|
|
class USkeletalMeshSocket* FindSocket(class FName InSocketName) const;
|
|
class USkeletalMeshSocket* FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const;
|
|
class USkeletalMeshSocket* GetSocketByIndex(int32 Index_0) const;
|
|
bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const;
|
|
int32 NumSockets() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMesh")
|
|
}
|
|
static class USkeletalMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMesh;
|
|
|
|
// Class Engine.WheeledVehicleMovementComponent
|
|
// 0x0148 (0x02B8 - 0x0170)
|
|
class UWheeledVehicleMovementComponent : public UPawnMovementComponent
|
|
{
|
|
public:
|
|
uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FWheelSetup> WheelSetups; // 0x0178(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float Mass; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DragCoefficient; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ChassisWidth; // 0x0190(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ChassisHeight; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DragArea; // 0x0198(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EstimatedMaxEngineSpeed; // 0x019C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxEngineRPM; // 0x01A0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugDragMagnitude; // 0x01A4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InertiaTensorScale; // 0x01A8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float MinNormalizedTireLoad; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinNormalizedTireLoadFiltered; // 0x01B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxNormalizedTireLoad; // 0x01BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxNormalizedTireLoadFiltered; // 0x01C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ThresholdLongitudinalSpeed; // 0x01C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LowForwardSpeedSubStepCount; // 0x01C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HighForwardSpeedSubStepCount; // 0x01CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UVehicleWheel*> Wheels; // 0x01D0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E0[0x18]; // 0x01E0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseRVOAvoidance : 1; // 0x01F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1F9[0x3]; // 0x01F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RVOAvoidanceRadius; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RVOAvoidanceHeight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AvoidanceConsiderationRadius; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RVOSteeringStep; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RVOThrottleStep; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AvoidanceUID; // 0x0210(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask AvoidanceGroup; // 0x0214(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask GroupsToAvoid; // 0x0218(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FNavAvoidanceMask GroupsToIgnore; // 0x021C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float AvoidanceWeight; // 0x0220(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PendingLaunchVelocity; // 0x0224(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FReplicatedVehicleState ReplicatedState; // 0x0230(0x0014)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RawSteeringInput; // 0x0248(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float RawThrottleInput; // 0x024C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bRawHandbrakeInput : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bRawGearUpInput : 1; // 0x0250(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 bRawGearDownInput : 1; // 0x0250(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SteeringInput; // 0x0254(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ThrottleInput; // 0x0258(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float BrakeInput; // 0x025C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float HandbrakeInput; // 0x0260(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float IdleBrakeInput; // 0x0264(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float StopThreshold; // 0x0268(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float WrongDirectionThreshold; // 0x026C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVehicleInputRate ThrottleInputRate; // 0x0270(0x0008)(Edit, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
struct FVehicleInputRate BrakeInputRate; // 0x0278(0x0008)(Edit, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
struct FVehicleInputRate HandbrakeInputRate; // 0x0280(0x0008)(Edit, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
struct FVehicleInputRate SteeringInputRate; // 0x0288(0x0008)(Edit, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
uint8 bWasAvoidanceUpdated : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_291[0x27]; // 0x0291(0x0027)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ServerUpdateState(float InSteeringInput, float InThrottleInput, float InBrakeInput, float InHandbrakeInput, int32 CurrentGear);
|
|
void SetAvoidanceEnabled(bool bEnable);
|
|
void SetAvoidanceGroup(int32 GroupFlags);
|
|
void SetGearDown(bool bNewGearDown);
|
|
void SetGearUp(bool bNewGearUp);
|
|
void SetGroupsToAvoid(int32 GroupFlags);
|
|
void SetGroupsToIgnore(int32 GroupFlags);
|
|
void SetHandbrakeInput(bool bNewHandbrake);
|
|
void SetSteeringInput(float Steering);
|
|
void SetTargetGear(int32 GearNum, bool bImmediate);
|
|
void SetThrottleInput(float Throttle);
|
|
void SetUseAutoGears(bool bUseAuto);
|
|
|
|
int32 GetCurrentGear() const;
|
|
float GetEngineMaxRotationSpeed() const;
|
|
float GetEngineRotationSpeed() const;
|
|
float GetForwardSpeed() const;
|
|
int32 GetTargetGear() const;
|
|
bool GetUseAutoGears() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WheeledVehicleMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WheeledVehicleMovementComponent")
|
|
}
|
|
static class UWheeledVehicleMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWheeledVehicleMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWheeledVehicleMovementComponent;
|
|
|
|
// Class Engine.WheeledVehicleMovementComponent4W
|
|
// 0x0170 (0x0428 - 0x02B8)
|
|
class UWheeledVehicleMovementComponent4W final : public UWheeledVehicleMovementComponent
|
|
{
|
|
public:
|
|
struct FVehicleEngineData EngineSetup; // 0x02B8(0x0098)(Edit, NativeAccessSpecifierPublic)
|
|
struct FVehicleDifferential4WData DifferentialSetup; // 0x0350(0x001C)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_36C[0x4]; // 0x036C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVehicleTransmissionData TransmissionSetup; // 0x0370(0x0030)(Edit, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve SteeringCurve; // 0x03A0(0x0080)(Edit, NativeAccessSpecifierPublic)
|
|
float AckermannAccuracy; // 0x0420(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_424[0x4]; // 0x0424(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WheeledVehicleMovementComponent4W")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WheeledVehicleMovementComponent4W")
|
|
}
|
|
static class UWheeledVehicleMovementComponent4W* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWheeledVehicleMovementComponent4W>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWheeledVehicleMovementComponent4W;
|
|
|
|
// Class Engine.SoundNodeModulatorContinuous
|
|
// 0x0040 (0x0078 - 0x0038)
|
|
class USoundNodeModulatorContinuous final : public USoundNode
|
|
{
|
|
public:
|
|
struct FModulatorContinuousParams PitchModulationParams; // 0x0038(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
struct FModulatorContinuousParams VolumeModulationParams; // 0x0058(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeModulatorContinuous")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeModulatorContinuous")
|
|
}
|
|
static class USoundNodeModulatorContinuous* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeModulatorContinuous>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeModulatorContinuous;
|
|
|
|
// Class Engine.DefaultPawn
|
|
// 0x0028 (0x0408 - 0x03E0)
|
|
class ADefaultPawn : public APawn
|
|
{
|
|
public:
|
|
float BaseTurnRate; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BaseLookUpRate; // 0x03E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPawnMovementComponent* MovementComponent; // 0x03E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USphereComponent* CollisionComponent; // 0x03F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStaticMeshComponent* MeshComponent; // 0x03F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAddDefaultMovementBindings : 1; // 0x0400(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_401[0x7]; // 0x0401(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void LookUp(float Val);
|
|
void LookUpAtRate(float Rate);
|
|
void MoveForward(float Val);
|
|
void MoveRight(float Val);
|
|
void MoveUp_World(float Val);
|
|
void Turn(float Val);
|
|
void TurnAtRate(float Rate);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DefaultPawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DefaultPawn")
|
|
}
|
|
static class ADefaultPawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADefaultPawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADefaultPawn;
|
|
|
|
// Class Engine.BlendSpace
|
|
// 0x0008 (0x0138 - 0x0130)
|
|
class UBlendSpace : public UBlendSpaceBase
|
|
{
|
|
public:
|
|
EBlendSpaceAxis AxisToScaleAnimation; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendSpace")
|
|
}
|
|
static class UBlendSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendSpace;
|
|
|
|
// Class Engine.AimOffsetBlendSpace
|
|
// 0x0000 (0x0138 - 0x0138)
|
|
class UAimOffsetBlendSpace final : public UBlendSpace
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AimOffsetBlendSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AimOffsetBlendSpace")
|
|
}
|
|
static class UAimOffsetBlendSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAimOffsetBlendSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAimOffsetBlendSpace;
|
|
|
|
// Class Engine.SpectatorPawn
|
|
// 0x0000 (0x0408 - 0x0408)
|
|
class ASpectatorPawn final : public ADefaultPawn
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpectatorPawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpectatorPawn")
|
|
}
|
|
static class ASpectatorPawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASpectatorPawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASpectatorPawn;
|
|
|
|
// Class Engine.ParticleModuleVelocityBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleVelocityBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bApplyOwnerScale : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityBase")
|
|
}
|
|
static class UParticleModuleVelocityBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityBase;
|
|
|
|
// Class Engine.ParticleModuleVelocityCone
|
|
// 0x0080 (0x00B8 - 0x0038)
|
|
class UParticleModuleVelocityCone final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Angle; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Velocity; // 0x0070(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x00A8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityCone")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityCone")
|
|
}
|
|
static class UParticleModuleVelocityCone* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityCone>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityCone;
|
|
|
|
// Class Engine.WheeledVehicle
|
|
// 0x0010 (0x03F0 - 0x03E0)
|
|
class AWheeledVehicle final : public APawn
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* Mesh; // 0x03E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UWheeledVehicleMovementComponent* VehicleMovement; // 0x03E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WheeledVehicle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WheeledVehicle")
|
|
}
|
|
static class AWheeledVehicle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWheeledVehicle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWheeledVehicle;
|
|
|
|
// Class Engine.ReflectionCapture
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class AReflectionCapture : public AActor
|
|
{
|
|
public:
|
|
class UReflectionCaptureComponent* CaptureComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReflectionCapture")
|
|
}
|
|
static class AReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AReflectionCapture;
|
|
|
|
// Class Engine.CapsuleComponent
|
|
// 0x0010 (0x0640 - 0x0630)
|
|
class UCapsuleComponent final : public UShapeComponent
|
|
{
|
|
public:
|
|
float CapsuleHalfHeight; // 0x0630(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float CapsuleRadius; // 0x0634(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float CapsuleHeight; // 0x0638(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_63C[0x4]; // 0x063C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps);
|
|
void SetCapsuleRadius(float Radius, bool bUpdateOverlaps);
|
|
void SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps);
|
|
|
|
float GetScaledCapsuleHalfHeight() const;
|
|
float GetScaledCapsuleHalfHeight_WithoutHemisphere() const;
|
|
float GetScaledCapsuleRadius() const;
|
|
void GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const;
|
|
void GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const;
|
|
float GetShapeScale() const;
|
|
float GetUnscaledCapsuleHalfHeight() const;
|
|
float GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const;
|
|
float GetUnscaledCapsuleRadius() const;
|
|
void GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const;
|
|
void GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CapsuleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CapsuleComponent")
|
|
}
|
|
static class UCapsuleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCapsuleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCapsuleComponent;
|
|
|
|
// Class Engine.ParticleModuleRequired
|
|
// 0x0108 (0x0138 - 0x0030)
|
|
class UParticleModuleRequired final : public UParticleModule
|
|
{
|
|
public:
|
|
class UMaterialInterface* Material; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector EmitterOrigin; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator EmitterRotation; // 0x0044(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EParticleScreenAlignment ScreenAlignment; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseLocalSpace : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bKillOnDeactivate : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bKillOnCompleted : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSortMode SortMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseLegacyEmitterTime : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EmitterDuration; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EmitterDurationLow; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEmitterDurationUseRange : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDurationRecalcEachLoop : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EmitterLoops; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SpawnRate; // 0x0070(0x0038)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleBurstMethod ParticleBurstMethod; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FParticleBurst> BurstList; // 0x00B0(0x0010)(ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic)
|
|
float EmitterDelay; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EmitterDelayLow; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEmitterDelayUseRange : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDelayFirstLoopOnly : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSubUVInterpMethod InterpolationMethod; // 0x00CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SubImages_Horizontal; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Vertical; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bScaleUV : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RandomImageTime; // 0x00DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RandomImageChanges; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideSystemMacroUV : 1; // 0x00E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector MacroUVPosition; // 0x00E8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float MacroUVRadius; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseMaxDrawCount : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxDrawCount; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEmitterNormalsMode EmitterNormalsMode; // 0x0100(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NormalsSphereCenter; // 0x0104(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector NormalsCylinderDirection; // 0x0110(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bOrbitModuleAffectsVelocityAlignment : 1; // 0x011C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleUVFlipMode UVFlippingMode; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> NamedMaterialOverrides; // 0x0128(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRequired")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRequired")
|
|
}
|
|
static class UParticleModuleRequired* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRequired>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRequired;
|
|
|
|
// Class Engine.BoxReflectionCapture
|
|
// 0x0000 (0x0388 - 0x0388)
|
|
class ABoxReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxReflectionCapture")
|
|
}
|
|
static class ABoxReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABoxReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABoxReflectionCapture;
|
|
|
|
// Class Engine.AnimCompress_RemoveLinearKeys
|
|
// 0x0020 (0x0060 - 0x0040)
|
|
class UAnimCompress_RemoveLinearKeys : public UAnimCompress
|
|
{
|
|
public:
|
|
float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxEffectorDiff; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinEffectorDiff; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EffectorDiffSocket; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentKeyScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRetarget : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bActuallyFilterLinearKeys : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveLinearKeys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveLinearKeys")
|
|
}
|
|
static class UAnimCompress_RemoveLinearKeys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveLinearKeys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveLinearKeys;
|
|
|
|
// Class Engine.PlaneReflectionCapture
|
|
// 0x0000 (0x0388 - 0x0388)
|
|
class APlaneReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlaneReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlaneReflectionCapture")
|
|
}
|
|
static class APlaneReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlaneReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlaneReflectionCapture;
|
|
|
|
// Class Engine.ParticleModuleMaterialBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleMaterialBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMaterialBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMaterialBase")
|
|
}
|
|
static class UParticleModuleMaterialBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMaterialBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMaterialBase;
|
|
|
|
// Class Engine.ParticleModuleMeshMaterial
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleMeshMaterial final : public UParticleModuleMaterialBase
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> MeshMaterials; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshMaterial")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshMaterial")
|
|
}
|
|
static class UParticleModuleMeshMaterial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshMaterial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshMaterial;
|
|
|
|
// Class Engine.SphereReflectionCapture
|
|
// 0x0008 (0x0390 - 0x0388)
|
|
class ASphereReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
class UDrawSphereComponent* DrawCaptureRadius; // 0x0388(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereReflectionCapture")
|
|
}
|
|
static class ASphereReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASphereReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASphereReflectionCapture;
|
|
|
|
// Class Engine.RigidBodyBase
|
|
// 0x0000 (0x0380 - 0x0380)
|
|
class ARigidBodyBase : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RigidBodyBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RigidBodyBase")
|
|
}
|
|
static class ARigidBodyBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARigidBodyBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARigidBodyBase;
|
|
|
|
// Class Engine.PawnNoiseEmitterComponent
|
|
// 0x0028 (0x0110 - 0x00E8)
|
|
class UPawnNoiseEmitterComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 bAIPerceptionSystemCompatibilityMode : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LastRemoteNoisePosition; // 0x00EC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float NoiseLifetime; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastRemoteNoiseVolume; // 0x00FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastRemoteNoiseTime; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastLocalNoiseVolume; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastLocalNoiseTime; // 0x0108(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PawnNoiseEmitterComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PawnNoiseEmitterComponent")
|
|
}
|
|
static class UPawnNoiseEmitterComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPawnNoiseEmitterComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPawnNoiseEmitterComponent;
|
|
|
|
// Class Engine.ParticleModuleVelocity
|
|
// 0x0088 (0x00C0 - 0x0038)
|
|
class UParticleModuleVelocity : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartVelocity; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartVelocityRadial; // 0x0088(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocity")
|
|
}
|
|
static class UParticleModuleVelocity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocity;
|
|
|
|
// Class Engine.PhysicsConstraintActor
|
|
// 0x0020 (0x03A0 - 0x0380)
|
|
class APhysicsConstraintActor final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class UPhysicsConstraintComponent* ConstraintComp; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ConstraintActor1; // 0x0388(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ConstraintActor2; // 0x0390(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableCollision : 1; // 0x0398(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintActor")
|
|
}
|
|
static class APhysicsConstraintActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsConstraintActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsConstraintActor;
|
|
|
|
// Class Engine.ControlChannel
|
|
// 0x0018 (0x0080 - 0x0068)
|
|
class UControlChannel final : public UChannel
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ControlChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ControlChannel")
|
|
}
|
|
static class UControlChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UControlChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UControlChannel;
|
|
|
|
// Class Engine.PhysicsThruster
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class APhysicsThruster final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class UPhysicsThrusterComponent* ThrusterComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsThruster")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsThruster")
|
|
}
|
|
static class APhysicsThruster* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsThruster>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsThruster;
|
|
|
|
// Class Engine.PhysicsCollisionHandler
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UPhysicsCollisionHandler final : public UObject
|
|
{
|
|
public:
|
|
float ImpactThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ImpactReFireDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundBase* DefaultImpactSound; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastImpactSoundTime; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsCollisionHandler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsCollisionHandler")
|
|
}
|
|
static class UPhysicsCollisionHandler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsCollisionHandler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsCollisionHandler;
|
|
|
|
// Class Engine.RadialForceActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ARadialForceActor final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class URadialForceComponent* ForceComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void DisableForce();
|
|
void EnableForce();
|
|
void FireImpulse();
|
|
void ToggleForce();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RadialForceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RadialForceActor")
|
|
}
|
|
static class ARadialForceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARadialForceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARadialForceActor;
|
|
|
|
// Class Engine.SceneCapture
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ASceneCapture : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* MeshComp; // 0x0380(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCapture")
|
|
}
|
|
static class ASceneCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCapture;
|
|
|
|
// Class Engine.BoxReflectionCaptureComponent
|
|
// 0x0018 (0x0320 - 0x0308)
|
|
class UBoxReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float BoxTransitionDistance; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBoxComponent* PreviewInfluenceBox; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBoxComponent* PreviewCaptureBox; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxReflectionCaptureComponent")
|
|
}
|
|
static class UBoxReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoxReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoxReflectionCaptureComponent;
|
|
|
|
// Class Engine.DestructibleMesh
|
|
// 0x00A0 (0x02E0 - 0x0240)
|
|
class UDestructibleMesh final : public USkeletalMesh
|
|
{
|
|
public:
|
|
struct FDestructibleParameters DefaultDestructibleParameters; // 0x0240(0x0088)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FFractureEffect> FractureEffects; // 0x02C8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DestructibleMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DestructibleMesh")
|
|
}
|
|
static class UDestructibleMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDestructibleMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDestructibleMesh;
|
|
|
|
// Class Engine.PlanarReflection
|
|
// 0x0010 (0x0398 - 0x0388)
|
|
class APlanarReflection final : public ASceneCapture
|
|
{
|
|
public:
|
|
class UPlanarReflectionComponent* PlanarReflectionComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowPreviewPlane; // 0x0390(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlanarReflection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlanarReflection")
|
|
}
|
|
static class APlanarReflection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlanarReflection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlanarReflection;
|
|
|
|
// Class Engine.AnimNotifyState_TimedParticleEffect
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UAnimNotifyState_TimedParticleEffect final : public UAnimNotifyState
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDestroyAtEnd; // 0x0058(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState_TimedParticleEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState_TimedParticleEffect")
|
|
}
|
|
static class UAnimNotifyState_TimedParticleEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState_TimedParticleEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState_TimedParticleEffect;
|
|
|
|
// Class Engine.SceneCapture2D
|
|
// 0x0010 (0x0398 - 0x0388)
|
|
class ASceneCapture2D final : public ASceneCapture
|
|
{
|
|
public:
|
|
class USceneCaptureComponent2D* CaptureComponent2D; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDrawFrustumComponent* DrawFrustum; // 0x0390(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCapture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCapture2D")
|
|
}
|
|
static class ASceneCapture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCapture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCapture2D;
|
|
|
|
// Class Engine.ParticleModuleMeshRotation
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleMeshRotation : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartRotation; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bInheritParent : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotation")
|
|
}
|
|
static class UParticleModuleMeshRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotation;
|
|
|
|
// Class Engine.SceneCaptureCube
|
|
// 0x0010 (0x0398 - 0x0388)
|
|
class ASceneCaptureCube final : public ASceneCapture
|
|
{
|
|
public:
|
|
class USceneCaptureComponentCube* CaptureComponentCube; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDrawFrustumComponent* DrawFrustum; // 0x0390(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureCube")
|
|
}
|
|
static class ASceneCaptureCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCaptureCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCaptureCube;
|
|
|
|
// Class Engine.SkinnedMeshComponent
|
|
// 0x0160 (0x0830 - 0x06D0)
|
|
class USkinnedMeshComponent : public UMeshComponent
|
|
{
|
|
public:
|
|
class USkeletalMesh* SkeletalMesh; // 0x06C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USkinnedMeshComponent> MasterPoseComponent; // 0x06D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D8[0x54]; // 0x06D8(0x0054)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseBoundsFromMasterPoseComponent : 1; // 0x072C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_72D[0x23]; // 0x072D(0x0023)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsAsset* PhysicsAssetOverride; // 0x0750(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForcedLodModel; // 0x0758(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinLodModel; // 0x075C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_760[0x10]; // 0x0760(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSkelMeshComponentLODInfo> LODInfo; // 0x0770(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
float StreamingDistanceMultiplier; // 0x0780(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor WireframeColor; // 0x0784(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 bForceWireframe : 1; // 0x0788(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisplayBones : 1; // 0x0788(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableMorphTarget : 1; // 0x0788(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bHideSkin : 1; // 0x0788(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_788_4 : 4; // 0x0788(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_789[0x17]; // 0x0789(0x0017)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bPerBoneMotionBlur : 1; // 0x07A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bComponentUseFixedSkelBounds : 1; // 0x07A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bConsiderAllBodiesForBounds : 1; // 0x07A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7A1[0x3]; // 0x07A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMeshComponentUpdateFlag MeshComponentUpdateFlag; // 0x07A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7A5[0x3]; // 0x07A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bForceMeshObjectUpdate : 1; // 0x07A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_7A8_1 : 1; // 0x07A8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bCanHighlightSelectedSections : 1; // 0x07A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRecentlyRendered : 1; // 0x07A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7A9[0x3]; // 0x07A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 CustomSortAlternateIndexMode; // 0x07AC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7AD[0x3]; // 0x07AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bCastCapsuleDirectShadow : 1; // 0x07B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bCastCapsuleIndirectShadow : 1; // 0x07B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7B1[0x13]; // 0x07B1(0x0013)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBoxSphereBounds CachedLocalBounds; // 0x07C4(0x001C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
bool bCachedLocalBoundsUpToDate; // 0x07E0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
bool bEnableUpdateRateOptimizations; // 0x07E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bDisplayDebugUpdateRateOptimizations; // 0x07E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7E3[0x4D]; // 0x07E3(0x004D)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption);
|
|
bool IsBoneHiddenByName(class FName BoneName);
|
|
void SetForcedLOD(int32 InNewForcedLOD);
|
|
void SetMasterPoseComponent(class USkinnedMeshComponent* NewMasterBoneComponent);
|
|
void SetMinLOD(int32 InNewMinLOD);
|
|
void SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit);
|
|
void SetSkeletalMesh(class USkeletalMesh* NewMesh, bool bReinitPose);
|
|
void TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation);
|
|
void UnHideBoneByName(class FName BoneName);
|
|
|
|
bool BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const;
|
|
class FName FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const;
|
|
int32 GetBoneIndex(class FName BoneName) const;
|
|
class FName GetBoneName(int32 BoneIndex) const;
|
|
int32 GetNumBones() const;
|
|
class FName GetParentBone(class FName BoneName) const;
|
|
class FName GetSocketBoneName(class FName InSocketName) const;
|
|
void TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkinnedMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkinnedMeshComponent")
|
|
}
|
|
static class USkinnedMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkinnedMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkinnedMeshComponent;
|
|
|
|
// Class Engine.AnimCompress_LeastDestructive
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UAnimCompress_LeastDestructive final : public UAnimCompress
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_LeastDestructive")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_LeastDestructive")
|
|
}
|
|
static class UAnimCompress_LeastDestructive* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_LeastDestructive>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_LeastDestructive;
|
|
|
|
// Class Engine.PhysicalMaterial
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UPhysicalMaterial final : public UObject
|
|
{
|
|
public:
|
|
float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFrictionCombineMode FrictionCombineMode; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideFrictionCombineMode; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Restitution; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFrictionCombineMode RestitutionCombineMode; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideRestitutionCombineMode; // 0x0035(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Density; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RaiseMassToPower; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleDamageThresholdScale; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicalMaterialPropertyBase* PhysicalMaterialProperty; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicalSurface SurfaceType; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TireFrictionScale; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FTireFrictionScalePair> TireFrictionScales; // 0x0058(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicalMaterial")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicalMaterial")
|
|
}
|
|
static class UPhysicalMaterial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicalMaterial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicalMaterial;
|
|
|
|
// Class Engine.SkeletalMeshComponent
|
|
// 0x0570 (0x0DA0 - 0x0830)
|
|
class USkeletalMeshComponent final : public USkinnedMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_830[0x8]; // 0x0830(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAnimationMode AnimationMode; // 0x0838(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_839[0x7]; // 0x0839(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* AnimBlueprintGeneratedClass; // 0x0840(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAnimInstance> AnimClass; // 0x0848(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimInstance* AnimScriptInstance; // 0x0850(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimInstance*> SubInstances; // 0x0858(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FSingleAnimationPlayData AnimationData; // 0x0868(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Pad_880[0x10]; // 0x0880(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransform> CachedBoneSpaceTransforms; // 0x0890(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransform> CachedComponentSpaceTransforms; // 0x08A0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8B0[0x20]; // 0x08B0(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GlobalAnimRateScale; // 0x08D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasValidBodies : 1; // 0x08D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8D5[0x3]; // 0x08D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EKinematicBonesUpdateToPhysics KinematicBonesUpdateType; // 0x08D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicsTransformUpdateMode PhysicsTransformUpdateMode; // 0x08D9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8DA[0x2]; // 0x08DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bBlendPhysics : 1; // 0x08DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePhysicsOnDedicatedServer : 1; // 0x08DC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateJointsFromAnimation : 1; // 0x08DC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bDisableClothSimulation : 1; // 0x08DC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCollideWithEnvironment : 1; // 0x08DC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCollideWithAttachedChildren : 1; // 0x08DC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLocalSpaceSimulation : 1; // 0x08DC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClothMorphTarget : 1; // 0x08DC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bResetAfterTeleport : 1; // 0x08DD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8DE[0x2]; // 0x08DE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TeleportDistanceThreshold; // 0x08E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TeleportRotationThreshold; // 0x08E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClothBlendWeight; // 0x08E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8EC[0x4]; // 0x08EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RootBoneTranslation; // 0x08F0(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bNoSkeletonUpdate : 1; // 0x08FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bPauseAnims : 1; // 0x08FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8FD[0x3]; // 0x08FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bUseRefPoseOnInitAnim; // 0x0900(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_901[0x3]; // 0x0901(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEnablePerPolyCollision : 1; // 0x0904(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_905[0x3]; // 0x0905(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x0908(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutonomousTickPose : 1; // 0x0910(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceRefpose : 1; // 0x0910(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOldForceRefPose : 1; // 0x0910(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowPrePhysBones : 1; // 0x0910(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRequiredBonesUpToDate : 1; // 0x0910(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAnimTreeInitialised : 1; // 0x0910(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIncludeComponentLocationIntoBounds : 1; // 0x0910(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableLineCheckWithBounds : 1; // 0x0910(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_911[0x3]; // 0x0911(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LineCheckBoundsScale; // 0x0914(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 RagdollAggregateThreshold; // 0x0920(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_924[0x4]; // 0x0924(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnConstraintBroken; // 0x0928(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_938[0xE0]; // 0x0938(0x00E0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector CyaClothWind; // 0x0A18(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float CyaWrinkleStrength; // 0x0A24(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A28[0x2D0]; // 0x0A28(0x02D0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* SequenceToPlay; // 0x0CF8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAnimationAsset* AnimToPlay; // 0x0D00(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bDefaultLooping : 1; // 0x0D08(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bDefaultPlaying : 1; // 0x0D08(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_D09[0x3]; // 0x0D09(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultPosition; // 0x0D0C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float DefaultPlayRate; // 0x0D10(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_D14[0x14]; // 0x0D14(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LastPoseTickTime; // 0x0D28(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D2C[0x74]; // 0x0D2C(0x0074)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType);
|
|
void AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf);
|
|
void AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf);
|
|
void BindClothToMasterPoseComponent();
|
|
void BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName);
|
|
void ClearMorphTargets();
|
|
void ForceClothNextUpdateTeleport();
|
|
void ForceClothNextUpdateTeleportAndReset();
|
|
float GetClothMaxDistanceScale();
|
|
void GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle);
|
|
bool IsBodyGravityEnabled(class FName BoneName);
|
|
void Play(bool bLooping);
|
|
void PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping);
|
|
void ResetAllBodiesSimulatePhysics();
|
|
void ResetClothTeleportMode();
|
|
void SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf);
|
|
void SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf);
|
|
void SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType);
|
|
void SetAllBodiesSimulatePhysics(bool bNewSimulate);
|
|
void SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType);
|
|
void SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType);
|
|
void SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType);
|
|
void SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle);
|
|
void SetAnimation(class UAnimationAsset* NewAnimToPlay);
|
|
void SetAnimationMode(EAnimationMode InAnimationMode);
|
|
void SetAnimInstanceClass(class UClass* NewClass);
|
|
void SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName);
|
|
void SetClothMaxDistanceScale(float Scale);
|
|
void SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound);
|
|
void SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound);
|
|
void SetEnableBodyGravity(bool bEnableGravity, class FName BoneName);
|
|
void SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf);
|
|
void SetEnablePhysicsBlending(bool bNewBlendPhysics);
|
|
void SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight);
|
|
void SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf);
|
|
void SetPhysicsBlendWeight(float PhysicsBlendWeight);
|
|
void SetPlayRate(float Rate);
|
|
void SetPosition(float InPos, bool bFireNotifies);
|
|
void Stop();
|
|
void UnbindClothFromMasterPoseComponent(bool bRestoreSimulationSpace);
|
|
|
|
EAnimationMode GetAnimationMode() const;
|
|
class UAnimInstance* GetAnimInstance() const;
|
|
float GetMorphTarget(class FName MorphTargetName) const;
|
|
float GetPlayRate() const;
|
|
float GetPosition() const;
|
|
bool IsPlaying() const;
|
|
bool K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* Normal, class FName* BoneName, float* Distance) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshComponent")
|
|
}
|
|
static class USkeletalMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshComponent;
|
|
|
|
// Class Engine.MatineeAnimInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IMatineeAnimInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MatineeAnimInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MatineeAnimInterface")
|
|
}
|
|
static class IMatineeAnimInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IMatineeAnimInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IMatineeAnimInterface;
|
|
|
|
// Class Engine.SkeletalMeshActor
|
|
// 0x0098 (0x0418 - 0x0380)
|
|
class ASkeletalMeshActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bShouldDoAnimNotifies : 1; // 0x0388(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bWakeOnLevelStart : 1; // 0x0388(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0390(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* ReplicatedMesh; // 0x0398(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* ReplicatedPhysAsset; // 0x03A0(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* ReplicatedMaterial0; // 0x03A8(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* ReplicatedMaterial1; // 0x03B0(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B8[0x60]; // 0x03B8(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_ReplicatedMaterial0();
|
|
void OnRep_ReplicatedMaterial1();
|
|
void OnRep_ReplicatedMesh();
|
|
void OnRep_ReplicatedPhysAsset();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshActor")
|
|
}
|
|
static class ASkeletalMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASkeletalMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASkeletalMeshActor;
|
|
|
|
// Class Engine.SplineMeshActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ASplineMeshActor final : public AActor
|
|
{
|
|
public:
|
|
class USplineMeshComponent* SplineMeshComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineMeshActor")
|
|
}
|
|
static class ASplineMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASplineMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASplineMeshActor;
|
|
|
|
// Class Engine.SubDSurfaceActor
|
|
// 0x0010 (0x0390 - 0x0380)
|
|
class ASubDSurfaceActor final : public AActor
|
|
{
|
|
public:
|
|
class USubDSurfaceComponent* SubDSurface; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UStaticMeshComponent* DisplayMeshComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubDSurfaceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubDSurfaceActor")
|
|
}
|
|
static class ASubDSurfaceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASubDSurfaceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASubDSurfaceActor;
|
|
|
|
// Class Engine.TextRenderActor
|
|
// 0x0008 (0x0388 - 0x0380)
|
|
class ATextRenderActor final : public AActor
|
|
{
|
|
public:
|
|
class UTextRenderComponent* TextRender; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextRenderActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextRenderActor")
|
|
}
|
|
static class ATextRenderActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATextRenderActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATextRenderActor;
|
|
|
|
// Class Engine.TriggerBox
|
|
// 0x0000 (0x0390 - 0x0390)
|
|
class ATriggerBox final : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerBox")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerBox")
|
|
}
|
|
static class ATriggerBox* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerBox>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerBox;
|
|
|
|
// Class Engine.TriggerSphere
|
|
// 0x0000 (0x0390 - 0x0390)
|
|
class ATriggerSphere final : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerSphere")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerSphere")
|
|
}
|
|
static class ATriggerSphere* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerSphere>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerSphere;
|
|
|
|
// Class Engine.World
|
|
// 0x0928 (0x0950 - 0x0028)
|
|
class UWorld final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULevel* PersistentLevel; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNetDriver* NetDriver; // 0x0038(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* LineBatcher; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* PersistentLineBatcher; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* ForegroundLineBatcher; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameState* GameState; // 0x0058(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameNetworkManager* NetworkManager; // 0x0060(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsCollisionHandler* PhysicsCollisionHandler; // 0x0068(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> ExtraReferencedObjects; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> PerModuleDataObjects; // 0x0080(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<class ULevelStreaming*> StreamingLevels; // 0x0090(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class FString StreamingLevelsPrefix; // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULevel* CurrentLevelPendingVisibility; // 0x00B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDemoNetDriver* DemoNetDriver; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AParticleEventManager* MyParticleEventManager; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APhysicsVolume* DefaultPhysicsVolume; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_D0[0x18]; // 0x00D0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNavigationSystem* NavigationSystem; // 0x00E8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AGameMode* AuthorityGameMode; // 0x00F0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAISystemBase* AISystem; // 0x00F8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAvoidanceManager* AvoidanceManager; // 0x0100(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class ULevel*> Levels; // 0x0108(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
class ULevel* CurrentLevel; // 0x0118(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UGameInstance* OwningGameInstance; // 0x0120(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UMaterialParameterCollectionInstance*> ParameterCollectionInstances; // 0x0128(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
class UCanvas* CanvasForRenderingToTarget; // 0x0138(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCanvas* CanvasForDrawMaterialToRenderTarget; // 0x0140(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_148[0x7A8]; // 0x0148(0x07A8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorldComposition* WorldComposition; // 0x08F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8F8[0x3D]; // 0x08F8(0x003D)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_935_0 : 7; // 0x0935(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAreConstraintsDirty : 1; // 0x0935(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_936[0x1A]; // 0x0936(0x001A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UWorld* GetWorld();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"World")
|
|
}
|
|
static class UWorld* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorld>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorld;
|
|
|
|
// Class Engine.RVOAvoidanceInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IRVOAvoidanceInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RVOAvoidanceInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RVOAvoidanceInterface")
|
|
}
|
|
static class IRVOAvoidanceInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IRVOAvoidanceInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IRVOAvoidanceInterface;
|
|
|
|
// Class Engine.ProjectileMovementComponent
|
|
// 0x0068 (0x0198 - 0x0130)
|
|
class UProjectileMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
float InitialSpeed; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSpeed; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRotationFollowsVelocity : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBounce : 1; // 0x0138(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInitialVelocityInLocalSpace : 1; // 0x0138(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceSubStepping : 1; // 0x0138(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsHomingProjectile : 1; // 0x0138(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bBounceAngleAffectsFriction : 1; // 0x0138(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsSliding : 1; // 0x0138(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PreviousHitTime; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PreviousHitNormal; // 0x0140(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ProjectileGravityScale; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Buoyancy; // 0x0150(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Bounciness; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Friction; // 0x0158(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BounceVelocityStopSimulatingThreshold; // 0x015C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnProjectileBounce; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnProjectileStop; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
float HomingAccelerationMagnitude; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USceneComponent> HomingTargetComponent; // 0x0184(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float MaxSimulationTimeStep; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimulationIterations; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetVelocityInLocalSpace(const struct FVector& NewVelocity);
|
|
void StopSimulating(const struct FHitResult& HitResult);
|
|
|
|
struct FVector LimitVelocity(const struct FVector& NewVelocity) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ProjectileMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ProjectileMovementComponent")
|
|
}
|
|
static class UProjectileMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UProjectileMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UProjectileMovementComponent;
|
|
|
|
// Class Engine.NavLinkCustomInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavLinkCustomInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkCustomInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkCustomInterface")
|
|
}
|
|
static class INavLinkCustomInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavLinkCustomInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavLinkCustomInterface;
|
|
|
|
// Class Engine.NavModifierComponent
|
|
// 0x0028 (0x0140 - 0x0118)
|
|
class UNavModifierComponent final : public UNavRelevantComponent
|
|
{
|
|
public:
|
|
TSubclassOf<class UNavArea> AreaClass; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector FailsafeExtent; // 0x0120(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12C[0x14]; // 0x012C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAreaClass(TSubclassOf<class UNavArea> NewAreaClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavModifierComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavModifierComponent")
|
|
}
|
|
static class UNavModifierComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavModifierComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavModifierComponent;
|
|
|
|
// Class Engine.PhysicalAnimationComponent
|
|
// 0x0038 (0x0120 - 0x00E8)
|
|
class UPhysicalAnimationComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
float StrengthMultiplyer; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMeshComponent* SkeletalMeshComponent; // 0x00F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_F8[0x28]; // 0x00F8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound);
|
|
void ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData);
|
|
void ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf);
|
|
void SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent);
|
|
void SetStrengthMultiplyer(float InStrengthMultiplyer);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicalAnimationComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicalAnimationComponent")
|
|
}
|
|
static class UPhysicalAnimationComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicalAnimationComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicalAnimationComponent;
|
|
|
|
// Class Engine.PlatformEventsComponent
|
|
// 0x0020 (0x0108 - 0x00E8)
|
|
class UPlatformEventsComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
UMulticastDelegateProperty_ PlatformChangedToLaptopModeDelegate; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ PlatformChangedToTabletModeDelegate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
bool IsInLaptopMode();
|
|
bool IsInTabletMode();
|
|
bool SupportsConvertibleLaptops();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformEventsComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformEventsComponent")
|
|
}
|
|
static class UPlatformEventsComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformEventsComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformEventsComponent;
|
|
|
|
// Class Engine.AtmosphericFogComponent
|
|
// 0x01E0 (0x0470 - 0x0290)
|
|
class UAtmosphericFogComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float SunMultiplier; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogMultiplier; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DensityMultiplier; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DensityOffset; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceScale; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AltitudeScale; // 0x02A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceOffset; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GroundOffset; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartDistance; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SunDiscScale; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultBrightness; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DefaultLightColor; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bDisableSunDisk : 1; // 0x02C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableGroundScattering : 1; // 0x02C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAtmospherePrecomputeParameters PrecomputeParams; // 0x02C4(0x002C)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected)
|
|
class UTexture2D* TransmittanceTexture; // 0x02F0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* IrradianceTexture; // 0x02F8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_300[0x170]; // 0x0300(0x0170)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DisableGroundScattering(bool NewGroundScattering);
|
|
void DisableSunDisk(bool NewSunDisk);
|
|
void SetAltitudeScale(float NewAltitudeScale);
|
|
void SetDefaultBrightness(float NewBrightness);
|
|
void SetDefaultLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetDensityMultiplier(float NewDensityMultiplier);
|
|
void SetDensityOffset(float NewDensityOffset);
|
|
void SetDistanceOffset(float NewDistanceOffset);
|
|
void SetDistanceScale(float NewDistanceScale);
|
|
void SetFogMultiplier(float NewFogMultiplier);
|
|
void SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum);
|
|
void SetStartDistance(float NewStartDistance);
|
|
void SetSunMultiplier(float NewSunMultiplier);
|
|
void StartPrecompute();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AtmosphericFogComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AtmosphericFogComponent")
|
|
}
|
|
static class UAtmosphericFogComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAtmosphericFogComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAtmosphericFogComponent;
|
|
|
|
// Class Engine.SoundAttenuation
|
|
// 0x00F8 (0x0120 - 0x0028)
|
|
class USoundAttenuation final : public UObject
|
|
{
|
|
public:
|
|
struct FAttenuationSettings Attenuation; // 0x0028(0x00F8)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundAttenuation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundAttenuation")
|
|
}
|
|
static class USoundAttenuation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundAttenuation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundAttenuation;
|
|
|
|
// Class Engine.AudioComponent
|
|
// 0x0210 (0x04A0 - 0x0290)
|
|
class UAudioComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class USoundBase* Sound; // 0x0290(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioComponentParam> InstanceParameters; // 0x0298(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
class USoundClass* SoundClassOverride; // 0x02A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoDestroy : 1; // 0x02B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bStopWhenOwnerDestroyed : 1; // 0x02B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShouldRemainActiveIfDropped : 1; // 0x02B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowSpatialization : 1; // 0x02B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideAttenuation : 1; // 0x02B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsUISound : 1; // 0x02B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableLowPassFilter : 1; // 0x02B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverridePriority : 1; // 0x02B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PitchModulationMin; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchModulationMax; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeModulationMin; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeModulationMax; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeWeightedPriorityScale; // 0x02CC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighFrequencyGainMultiplier; // 0x02D4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowPassFilterFrequency; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundAttenuation* AttenuationSettings; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAttenuationSettings AttenuationOverrides; // 0x02E8(0x00F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class USoundConcurrency* ConcurrencySettings; // 0x03E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E8[0x8]; // 0x03E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnAudioFinished; // 0x03F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_400[0x70]; // 0x0400(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TDelegate<void(const TArray<struct FSubtitleCue>& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x0470(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_480[0x20]; // 0x0480(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AdjustAttenuation(const struct FAttenuationSettings& InAttenuationSettings);
|
|
void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel);
|
|
bool BP_GetAttenuationSettingsToApply(struct FAttenuationSettings* OutAttenuationSettings);
|
|
void FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime);
|
|
void FadeOut(float FadeOutDuration, float FadeVolumeLevel);
|
|
void Play(float StartTime);
|
|
void SetBoolParameter(class FName InName, bool InBool);
|
|
void SetFloatParameter(class FName InName, float InFloat);
|
|
void SetIntParameter(class FName InName, int32 inInt);
|
|
void SetPitchMultiplier(float NewPitchMultiplier);
|
|
void SetSound(class USoundBase* NewSound);
|
|
void SetUISound(bool bInUISound);
|
|
void SetVolumeMultiplier(float NewVolumeMultiplier);
|
|
void SetWaveParameter(class FName InName, class USoundWave* InWave);
|
|
void Stop();
|
|
|
|
bool IsPlaying() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioComponent")
|
|
}
|
|
static class UAudioComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioComponent;
|
|
|
|
// Class Engine.ChildActorComponent
|
|
// 0x0020 (0x02B0 - 0x0290)
|
|
class UChildActorComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> ChildActorClass; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AActor* ChildActor; // 0x0298(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, TextExportTransient, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2A0[0x10]; // 0x02A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetChildActorClass(TSubclassOf<class AActor> InClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChildActorComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChildActorComponent")
|
|
}
|
|
static class UChildActorComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChildActorComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChildActorComponent;
|
|
|
|
// Class Engine.ExponentialHeightFogComponent
|
|
// 0x0040 (0x02D0 - 0x0290)
|
|
class UExponentialHeightFogComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float FogDensity; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogInscatteringColor; // 0x0294(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
float DirectionalInscatteringExponent; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalInscatteringStartDistance; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DirectionalInscatteringColor; // 0x02AC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
float FogHeightFalloff; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogMaxOpacity; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartDistance; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetDirectionalInscatteringColor(const struct FLinearColor& Value);
|
|
void SetDirectionalInscatteringExponent(float Value);
|
|
void SetDirectionalInscatteringStartDistance(float Value);
|
|
void SetFogDensity(float Value);
|
|
void SetFogHeightFalloff(float Value);
|
|
void SetFogInscatteringColor(const struct FLinearColor& Value);
|
|
void SetFogMaxOpacity(float Value);
|
|
void SetStartDistance(float Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExponentialHeightFogComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExponentialHeightFogComponent")
|
|
}
|
|
static class UExponentialHeightFogComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExponentialHeightFogComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExponentialHeightFogComponent;
|
|
|
|
// Class Engine.SpotLightComponent
|
|
// 0x0010 (0x0450 - 0x0440)
|
|
class USpotLightComponent final : public UPointLightComponent
|
|
{
|
|
public:
|
|
float InnerConeAngle; // 0x0440(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OuterConeAngle; // 0x0444(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightShaftConeAngle; // 0x0448(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44C[0x4]; // 0x044C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetInnerConeAngle(float NewInnerConeAngle);
|
|
void SetOuterConeAngle(float NewOuterConeAngle);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpotLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpotLightComponent")
|
|
}
|
|
static class USpotLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpotLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpotLightComponent;
|
|
|
|
// Class Engine.SkyLightComponent
|
|
// 0x01B8 (0x0470 - 0x02B8)
|
|
class USkyLightComponent final : public ULightComponentBase
|
|
{
|
|
public:
|
|
ESkyLightSourceType SourceType; // 0x02B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B9[0x7]; // 0x02B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* Cubemap; // 0x02C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceCubemapAngle; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CubemapResolution; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkyDistanceThreshold; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLowerHemisphereIsBlack; // 0x02D4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D5[0x3]; // 0x02D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor LowerHemisphereColor; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float OcclusionMaxDistance; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Contrast; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinOcclusion; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor OcclusionTint; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F8[0xB0]; // 0x02F8(0x00B0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* BlendDestinationCubemap; // 0x03A8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3B0[0xC0]; // 0x03B0(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void RecaptureSky();
|
|
void SetCubemap(class UTextureCube* NewCubemap);
|
|
void SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction);
|
|
void SetIndirectLightingIntensity(float NewIntensity);
|
|
void SetIntensity(float NewIntensity);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetMinOcclusion(float InMinOcclusion);
|
|
void SetOcclusionTint(const struct FColor& InTint);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyLightComponent")
|
|
}
|
|
static class USkyLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkyLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkyLightComponent;
|
|
|
|
// Class Engine.LightmassPortalComponent
|
|
// 0x0010 (0x02A0 - 0x0290)
|
|
class ULightmassPortalComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class UBoxComponent* PreviewBox; // 0x0290(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_298[0x8]; // 0x0298(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPortalComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPortalComponent")
|
|
}
|
|
static class ULightmassPortalComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmassPortalComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmassPortalComponent;
|
|
|
|
// Class Engine.NavigationGraphNodeComponent
|
|
// 0x0030 (0x02C0 - 0x0290)
|
|
class UNavigationGraphNodeComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
struct FNavGraphNode Node; // 0x0290(0x0018)(NativeAccessSpecifierPublic)
|
|
class UNavigationGraphNodeComponent* NextNodeComponent; // 0x02A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNavigationGraphNodeComponent* PrevNodeComponent; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationGraphNodeComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationGraphNodeComponent")
|
|
}
|
|
static class UNavigationGraphNodeComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationGraphNodeComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationGraphNodeComponent;
|
|
|
|
// Class Engine.PhysicsConstraintComponent
|
|
// 0x0240 (0x04D0 - 0x0290)
|
|
class UPhysicsConstraintComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class AActor* ConstraintActor1; // 0x0290(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FConstrainComponentPropName ComponentName1; // 0x0298(0x0008)(Edit, NativeAccessSpecifierPublic)
|
|
class AActor* ConstraintActor2; // 0x02A0(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FConstrainComponentPropName ComponentName2; // 0x02A8(0x0008)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B0[0x10]; // 0x02B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsConstraintTemplate* ConstraintSetup; // 0x02C0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnConstraintBroken; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FConstraintInstance ConstraintInstance; // 0x02E0(0x01F0)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void BreakConstraint();
|
|
void GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce);
|
|
void SetAngularDriveParams(float InSpring, float InDamping, float InForceLimit);
|
|
void SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive);
|
|
void SetAngularOrientationTarget(const struct FRotator& InPosTarget);
|
|
void SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle);
|
|
void SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle);
|
|
void SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle);
|
|
void SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive);
|
|
void SetAngularVelocityTarget(const struct FVector& InVelTarget);
|
|
void SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2);
|
|
void SetConstraintReferenceFrame(EConstraintFrame Frame, const struct FTransform& RefFrame);
|
|
void SetConstraintReferenceOrientation(EConstraintFrame Frame, const struct FVector& PriAxis, const struct FVector& SecAxis);
|
|
void SetConstraintReferencePosition(EConstraintFrame Frame, const struct FVector& RefPosition);
|
|
void SetDisableCollision(bool bDisableCollision);
|
|
void SetLinearDriveParams(float InSpring, float InDamping, float InForceLimit);
|
|
void SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
void SetLinearPositionTarget(const struct FVector& InPosTarget);
|
|
void SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
void SetLinearVelocityTarget(const struct FVector& InVelTarget);
|
|
void SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
void SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
void SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
|
|
float GetCurrentSwing1() const;
|
|
float GetCurrentSwing2() const;
|
|
float GetCurrentTwist() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintComponent")
|
|
}
|
|
static class UPhysicsConstraintComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsConstraintComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsConstraintComponent;
|
|
|
|
// Class Engine.PhysicsSpringComponent
|
|
// 0x0030 (0x02C0 - 0x0290)
|
|
class UPhysicsSpringComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float SpringStiffness; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringDamping; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringLengthAtRest; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringRadius; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel SpringChannel; // 0x02A0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x02A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A2[0x2]; // 0x02A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpringCompression; // 0x02A4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A8[0x18]; // 0x02A8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetNormalizedCompressionScalar() const;
|
|
struct FVector GetSpringCurrentEndPoint() const;
|
|
struct FVector GetSpringDirection() const;
|
|
struct FVector GetSpringRestingPoint() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsSpringComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsSpringComponent")
|
|
}
|
|
static class UPhysicsSpringComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsSpringComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsSpringComponent;
|
|
|
|
// Class Engine.BillboardComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class UBillboardComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UTexture2D* Sprite; // 0x0610(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsScreenSizeScaled : 1; // 0x0618(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_619[0x3]; // 0x0619(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ScreenSize; // 0x061C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float U; // 0x0620(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UL; // 0x0624(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float V; // 0x0628(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VL; // 0x062C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetSprite(class UTexture2D* NewSprite);
|
|
void SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL);
|
|
void SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BillboardComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BillboardComponent")
|
|
}
|
|
static class UBillboardComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBillboardComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBillboardComponent;
|
|
|
|
// Class Engine.BrushComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class UBrushComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UModel* Brush; // 0x0610(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBodySetup* BrushBodySetup; // 0x0618(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PrePivot; // 0x0620(0x000C)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_62C[0x4]; // 0x062C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushComponent")
|
|
}
|
|
static class UBrushComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBrushComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBrushComponent;
|
|
|
|
// Class Engine.DrawFrustumComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class UDrawFrustumComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
struct FColor FrustumColor; // 0x0610(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float FrustumAngle; // 0x0614(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumAspectRatio; // 0x0618(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumStartDist; // 0x061C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumEndDist; // 0x0620(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_624[0x4]; // 0x0624(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* Texture; // 0x0628(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawFrustumComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawFrustumComponent")
|
|
}
|
|
static class UDrawFrustumComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawFrustumComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawFrustumComponent;
|
|
|
|
// Class Engine.LineBatchComponent
|
|
// 0x0040 (0x0650 - 0x0610)
|
|
class ULineBatchComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_610[0x40]; // 0x0610(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LineBatchComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LineBatchComponent")
|
|
}
|
|
static class ULineBatchComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULineBatchComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULineBatchComponent;
|
|
|
|
// Class Engine.MaterialBillboardComponent
|
|
// 0x0010 (0x0620 - 0x0610)
|
|
class UMaterialBillboardComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
TArray<struct FMaterialSpriteElement> Elements; // 0x0610(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve);
|
|
void SetElements(const TArray<struct FMaterialSpriteElement>& NewElements);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialBillboardComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialBillboardComponent")
|
|
}
|
|
static class UMaterialBillboardComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialBillboardComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialBillboardComponent;
|
|
|
|
// Class Engine.DestructibleComponent
|
|
// 0x00D0 (0x0900 - 0x0830)
|
|
class UDestructibleComponent final : public USkinnedMeshComponent
|
|
{
|
|
public:
|
|
uint8 bFractureEffectOverride : 1; // 0x0830(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_831[0x7]; // 0x0831(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFractureEffect> FractureEffects; // 0x0838(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bEnableHardSleeping; // 0x0848(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_849[0x3]; // 0x0849(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LargeChunkThreshold; // 0x084C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_850[0x10]; // 0x0850(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnComponentFracture; // 0x0860(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_870[0x90]; // 0x0870(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ApplyDamage(float DamageAmount, const struct FVector& HitLocation, const struct FVector& ImpulseDir, float ImpulseStrength);
|
|
void ApplyRadiusDamage(float BaseDamage, const struct FVector& HurtOrigin, float DamageRadius, float ImpulseStrength, bool bFullDamage);
|
|
class UDestructibleMesh* GetDestructibleMesh();
|
|
void SetDestructibleMesh(class UDestructibleMesh* NewMesh);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DestructibleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DestructibleComponent")
|
|
}
|
|
static class UDestructibleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDestructibleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDestructibleComponent;
|
|
|
|
// Class Engine.PoseableMeshComponent
|
|
// 0x00D0 (0x0900 - 0x0830)
|
|
class UPoseableMeshComponent final : public USkinnedMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_830[0xD0]; // 0x0830(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void CopyPoseFromSkeletalComponent(const class USkeletalMeshComponent* InComponentToCopy);
|
|
struct FVector GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FRotator GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FVector GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FTransform GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
void ResetBoneTransformByName(class FName BoneName);
|
|
void SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace);
|
|
void SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace);
|
|
void SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace);
|
|
void SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseableMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseableMeshComponent")
|
|
}
|
|
static class UPoseableMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseableMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseableMeshComponent;
|
|
|
|
// Class Engine.ModelComponent
|
|
// 0x0040 (0x0650 - 0x0610)
|
|
class UModelComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_610[0x18]; // 0x0610(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* ModelBodySetup; // 0x0628(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_630[0x20]; // 0x0630(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ModelComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ModelComponent")
|
|
}
|
|
static class UModelComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UModelComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UModelComponent;
|
|
|
|
// Class Engine.NavLinkRenderingComponent
|
|
// 0x0000 (0x0610 - 0x0610)
|
|
class UNavLinkRenderingComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkRenderingComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkRenderingComponent")
|
|
}
|
|
static class UNavLinkRenderingComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavLinkRenderingComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavLinkRenderingComponent;
|
|
|
|
// Class Engine.NavMeshRenderingComponent
|
|
// 0x0010 (0x0620 - 0x0610)
|
|
class UNavMeshRenderingComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_610[0x10]; // 0x0610(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavMeshRenderingComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavMeshRenderingComponent")
|
|
}
|
|
static class UNavMeshRenderingComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavMeshRenderingComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavMeshRenderingComponent;
|
|
|
|
// Class Engine.NavTestRenderingComponent
|
|
// 0x0000 (0x0610 - 0x0610)
|
|
class UNavTestRenderingComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavTestRenderingComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavTestRenderingComponent")
|
|
}
|
|
static class UNavTestRenderingComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavTestRenderingComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavTestRenderingComponent;
|
|
|
|
// Class Engine.ParticleSystem
|
|
// 0x0110 (0x0138 - 0x0028)
|
|
class UParticleSystem final : public UObject
|
|
{
|
|
public:
|
|
EParticleSystemUpdateMode SystemUpdateMode; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float UpdateTime_FPS; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UpdateTime_Delta; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTime; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTickRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UParticleEmitter*> Emitters; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class UParticleSystemComponent* PreviewComponent; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInterpCurveEdSetup* CurveEdSetup; // 0x0058(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOrientZAxisTowardCamera : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LODDistanceCheckTime; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemLODMethod LODMethod; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<float> LODDistances; // 0x0070(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bRegenerateLODDuplicate : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FParticleSystemLOD> LODSettings; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseFixedRelativeBoundingBox : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBox FixedRelativeBoundingBox; // 0x009C(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float SecondsBeforeInactive; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShouldResetPeakCounts : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasPhysics : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseRealtimeThumbnail : 1; // 0x00BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 ThumbnailImageOutOfDate : 1; // 0x00BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Delay; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayLow; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseDelayRange : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bAutoDeactivate; // 0x00CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 MinTimeBetweenTicks; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemInsignificanceReaction InsignificantReaction; // 0x00D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InsignificanceDelay; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSignificanceLevel MaxSignificanceLevel; // 0x00DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector MacroUVPosition; // 0x00E0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float MacroUVRadius; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemOcclusionBoundsMethod OcclusionBoundsMethod; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBox CustomOcclusionBounds; // 0x00F4(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FLODSoloTrack> SoloTracking; // 0x0110(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FNamedEmitterMaterial> NamedMaterialSlots; // 0x0120(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool ContainsEmitterType(class UClass* TypeData);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystem")
|
|
}
|
|
static class UParticleSystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystem;
|
|
|
|
// Class Engine.ParticleSystemComponent
|
|
// 0x0280 (0x0890 - 0x0610)
|
|
class UParticleSystemComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UParticleSystem* Template; // 0x0610(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialInterface*> EmitterMaterials; // 0x0618(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<class USkeletalMeshComponent*> SkelMeshComponents; // 0x0628(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 BitPad_638_0 : 7; // 0x0638(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bResetOnDetach : 1; // 0x0638(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateOnDedicatedServer : 1; // 0x0639(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_639_1 : 2; // 0x0639(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAllowRecycling : 1; // 0x0639(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAutoManageAttachment : 1; // 0x0639(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_63A[0x2]; // 0x063A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSignificanceLevel RequiredSignificance; // 0x063C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_63D[0xB]; // 0x063D(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FParticleSysParam> InstanceParameters; // 0x0648(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleSpawn; // 0x0658(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleBurst; // 0x0668(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleDeath; // 0x0678(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ OnParticleCollide; // 0x0688(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
struct FVector OldPosition; // 0x0698(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector PartSysVelocity; // 0x06A4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float WarmupTime; // 0x06B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTickRate; // 0x06B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bWarmingUp : 1; // 0x06B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6B9[0xB]; // 0x06B9(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SecondsBeforeInactive; // 0x06C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C8[0x8]; // 0x06C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxTimeBeforeForceUpdateTransform; // 0x06D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D4[0x4]; // 0x06D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bOverrideLODMethod : 1; // 0x06D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6D9[0x3]; // 0x06D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSystemLODMethod LODMethod; // 0x06DC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6DD[0x3]; // 0x06DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bSkipUpdateDynamicDataDuringTick : 1; // 0x06E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6E1[0x1F]; // 0x06E1(0x001F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UParticleSystemReplay*> ReplayClips; // 0x0700(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_710[0x60]; // 0x0710(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomTimeDilation; // 0x0770(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_774[0x4]; // 0x0774(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnSystemFinished; // 0x0778(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USceneComponent> AutoAttachParent; // 0x0788(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class FName AutoAttachSocketName; // 0x0790(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachLocation AutoAttachLocationType; // 0x0798(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachLocationRule; // 0x0799(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachRotationRule; // 0x079A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachScaleRule; // 0x079B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79C[0xF4]; // 0x079C(0x00F4)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth);
|
|
class UMaterialInstanceDynamic* CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial);
|
|
void EndTrails();
|
|
void GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity);
|
|
void SetActorParameter(class FName ParameterName, class AActor* Param);
|
|
void SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule);
|
|
void SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType);
|
|
void SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint);
|
|
void SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex);
|
|
void SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex);
|
|
void SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex);
|
|
void SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex);
|
|
void SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex);
|
|
void SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex);
|
|
void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param);
|
|
void SetEmitterEnable(class FName EmitterName, bool bNewEnableState);
|
|
void SetFloatParameter(class FName ParameterName, float Param);
|
|
void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param);
|
|
void SetTemplate(class UParticleSystem* NewTemplate);
|
|
void SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth);
|
|
void SetVectorParameter(class FName ParameterName, const struct FVector& Param);
|
|
|
|
bool GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const;
|
|
bool GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const;
|
|
bool GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const;
|
|
bool GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const;
|
|
bool GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const;
|
|
bool GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const;
|
|
bool GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const;
|
|
class UMaterialInterface* GetNamedMaterial(class FName InName) const;
|
|
int32 GetNumActiveParticles() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystemComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystemComponent")
|
|
}
|
|
static class UParticleSystemComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystemComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystemComponent;
|
|
|
|
// Class Engine.SphereComponent
|
|
// 0x0010 (0x0640 - 0x0630)
|
|
class USphereComponent : public UShapeComponent
|
|
{
|
|
public:
|
|
float SphereRadius; // 0x0630(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_634[0xC]; // 0x0634(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps);
|
|
|
|
float GetScaledSphereRadius() const;
|
|
float GetShapeScale() const;
|
|
float GetUnscaledSphereRadius() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereComponent")
|
|
}
|
|
static class USphereComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USphereComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USphereComponent;
|
|
|
|
// Class Engine.DrawSphereComponent
|
|
// 0x0000 (0x0640 - 0x0640)
|
|
class UDrawSphereComponent final : public USphereComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawSphereComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawSphereComponent")
|
|
}
|
|
static class UDrawSphereComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawSphereComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawSphereComponent;
|
|
|
|
// Class Engine.SubDSurfaceComponent
|
|
// 0x0020 (0x0630 - 0x0610)
|
|
class USubDSurfaceComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class USubDSurface* Mesh; // 0x0610(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 DebugLevel; // 0x0618(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61C[0x4]; // 0x061C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UStaticMeshComponent* DisplayMeshComponent; // 0x0620(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_628[0x8]; // 0x0628(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool SetMesh(class USubDSurface* NewMesh);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubDSurfaceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubDSurfaceComponent")
|
|
}
|
|
static class USubDSurfaceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubDSurfaceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubDSurfaceComponent;
|
|
|
|
// Class Engine.VectorFieldComponent
|
|
// 0x0030 (0x0640 - 0x0610)
|
|
class UVectorFieldComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UVectorField* VectorField; // 0x0610(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0618(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Tightness; // 0x061C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPreviewVectorField : 1; // 0x0620(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_621[0x1F]; // 0x0621(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetIntensity(float NewIntensity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldComponent")
|
|
}
|
|
static class UVectorFieldComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldComponent;
|
|
|
|
// Class Engine.PlaneReflectionCaptureComponent
|
|
// 0x0018 (0x0320 - 0x0308)
|
|
class UPlaneReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float InfluenceRadiusScale; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDrawSphereComponent* PreviewInfluenceRadius; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBoxComponent* PreviewCaptureBox; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlaneReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlaneReflectionCaptureComponent")
|
|
}
|
|
static class UPlaneReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlaneReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlaneReflectionCaptureComponent;
|
|
|
|
// Class Engine.PlanarReflectionComponent
|
|
// 0x00A0 (0x03C0 - 0x0320)
|
|
class UPlanarReflectionComponent final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
class UBoxComponent* PreviewBox; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalDistortionStrength; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefilterRoughness; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefilterRoughnessDistance; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ScreenPercentage; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExtraFOV; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeStart; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeEnd; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleFromPlaneFadeStart; // 0x0344(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleFromPlaneFadeEnd; // 0x0348(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRenderSceneTwoSided; // 0x034C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34D[0x73]; // 0x034D(0x0073)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlanarReflectionComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlanarReflectionComponent")
|
|
}
|
|
static class UPlanarReflectionComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlanarReflectionComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlanarReflectionComponent;
|
|
|
|
// Class Engine.SceneCaptureComponent2D
|
|
// 0x03D0 (0x06F0 - 0x0320)
|
|
class USceneCaptureComponent2D final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
ECameraProjectionMode ProjectionType; // 0x0320(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FOVAngle; // 0x0324(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoWidth; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32C[0x4]; // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureRenderTarget2D* TextureTarget; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneCaptureSource CaptureSource; // 0x0338(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneCaptureCompositeMode CompositeMode; // 0x0339(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33A[0x6]; // 0x033A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0340(0x03A0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float PostProcessBlendWeight; // 0x06E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6E4[0xC]; // 0x06E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
void CaptureScene();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponent2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponent2D")
|
|
}
|
|
static class USceneCaptureComponent2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponent2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponent2D;
|
|
|
|
// Class Engine.SpringArmComponent
|
|
// 0x0090 (0x0320 - 0x0290)
|
|
class USpringArmComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float TargetArmLength; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SocketOffset; // 0x0294(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector TargetOffset; // 0x02A0(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ProbeSize; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel ProbeChannel; // 0x02B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDoCollisionTest : 1; // 0x02B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsePawnControlRotation : 1; // 0x02B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritPitch : 1; // 0x02B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritYaw : 1; // 0x02B4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritRoll : 1; // 0x02B4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableCameraLag : 1; // 0x02B4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableCameraRotationLag : 1; // 0x02B4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseCameraLagSubstepping : 1; // 0x02B4(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bDrawDebugLagMarkers : 1; // 0x02B5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2B6[0x2]; // 0x02B6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CameraLagSpeed; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraRotationLagSpeed; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraLagMaxTimeStep; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraLagMaxDistance; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C8[0x58]; // 0x02C8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpringArmComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpringArmComponent")
|
|
}
|
|
static class USpringArmComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpringArmComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpringArmComponent;
|
|
|
|
// Class Engine.WindDirectionalSourceComponent
|
|
// 0x0020 (0x02B0 - 0x0290)
|
|
class UWindDirectionalSourceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float Strength; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinGustAmount; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxGustAmount; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPointWind : 1; // 0x02A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A5[0xB]; // 0x02A5(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WindDirectionalSourceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WindDirectionalSourceComponent")
|
|
}
|
|
static class UWindDirectionalSourceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWindDirectionalSourceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWindDirectionalSourceComponent;
|
|
|
|
// Class Engine.AnimMontage
|
|
// 0x0108 (0x0198 - 0x0090)
|
|
class UAnimMontage final : public UAnimCompositeBase
|
|
{
|
|
public:
|
|
struct FAlphaBlend BlendIn; // 0x0090(0x0038)(Edit, NativeAccessSpecifierPublic)
|
|
float BlendInTime; // 0x00C8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAlphaBlend BlendOut; // 0x00D0(0x0038)(Edit, NativeAccessSpecifierPublic)
|
|
float BlendOutTime; // 0x0108(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendOutTriggerTime; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SyncGroup; // 0x0110(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SyncSlotIndex; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMarkerSyncData MarkerData; // 0x0120(0x0020)(NativeAccessSpecifierPublic)
|
|
TArray<struct FCompositeSection> CompositeSections; // 0x0140(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FSlotAnimationTrack> SlotAnimTracks; // 0x0150(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBranchingPoint> BranchingPoints; // 0x0160(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotionTranslation; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotionRotation; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ERootMotionRootLock RootMotionRootLock; // 0x0172(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_173[0x5]; // 0x0173(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBranchingPointMarker> BranchingPointMarkers; // 0x0178(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<int32> BranchingPointStateNotifyIndices; // 0x0188(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimMontage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimMontage")
|
|
}
|
|
static class UAnimMontage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimMontage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimMontage;
|
|
|
|
// Class Engine.AnimSequence
|
|
// 0x00F8 (0x0188 - 0x0090)
|
|
class UAnimSequence final : public UAnimSequenceBase
|
|
{
|
|
public:
|
|
int32 NumFrames; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTrackToSkeletonMap> TrackToSkeletonMapTable; // 0x0098(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A8[0x90]; // 0x00A8(0x0090)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAdditiveAnimationType AdditiveAnimType; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAdditiveBasePoseType RefPoseType; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* RefPoseSeq; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RefFrameIndex; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EncodingPkgVersion; // 0x014C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RetargetSource; // 0x0150(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimInterpolationType Interpolation; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotion; // 0x0159(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic)
|
|
ERootMotionRootLock RootMotionRootLock; // 0x015A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceRootLock; // 0x015B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bRootMotionSettingsCopiedFromMontage; // 0x015C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAnimSyncMarker> AuthoredSyncMarkers; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_170[0x18]; // 0x0170(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSequence")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSequence")
|
|
}
|
|
static class UAnimSequence* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSequence>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSequence;
|
|
|
|
// Class Engine.BlendSpace1D
|
|
// 0x0008 (0x0138 - 0x0130)
|
|
class UBlendSpace1D : public UBlendSpaceBase
|
|
{
|
|
public:
|
|
bool bScaleAnimation; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendSpace1D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendSpace1D")
|
|
}
|
|
static class UBlendSpace1D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendSpace1D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendSpace1D;
|
|
|
|
// Class Engine.AimOffsetBlendSpace1D
|
|
// 0x0000 (0x0138 - 0x0138)
|
|
class UAimOffsetBlendSpace1D final : public UBlendSpace1D
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AimOffsetBlendSpace1D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AimOffsetBlendSpace1D")
|
|
}
|
|
static class UAimOffsetBlendSpace1D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAimOffsetBlendSpace1D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAimOffsetBlendSpace1D;
|
|
|
|
// Class Engine.AnimClassInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAnimClassInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimClassInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimClassInterface")
|
|
}
|
|
static class IAnimClassInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAnimClassInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAnimClassInterface;
|
|
|
|
// Class Engine.AnimClassData
|
|
// 0x0070 (0x0098 - 0x0028)
|
|
class UAnimClassData final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBakedAnimationStateMachine> BakedStateMachines; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USkeleton* TargetSkeleton; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNotifyEvent> AnimNotifies; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 RootAnimNodeIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> OrderedSavedPoseIndices; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UStructProperty* RootAnimNodeProperty; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UStructProperty*> AnimNodeProperties; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SyncGroupNames; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimClassData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimClassData")
|
|
}
|
|
static class UAnimClassData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimClassData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimClassData;
|
|
|
|
// Class Engine.AnimCompress_RemoveEverySecondKey
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UAnimCompress_RemoveEverySecondKey final : public UAnimCompress
|
|
{
|
|
public:
|
|
int32 MinKeys; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bStartAtSecondKey : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveEverySecondKey")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveEverySecondKey")
|
|
}
|
|
static class UAnimCompress_RemoveEverySecondKey* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveEverySecondKey>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveEverySecondKey;
|
|
|
|
// Class Engine.AnimCompress_PerTrackCompression
|
|
// 0x0080 (0x00E0 - 0x0060)
|
|
class UAnimCompress_PerTrackCompression final : public UAnimCompress_RemoveLinearKeys
|
|
{
|
|
public:
|
|
float MaxZeroingThreshold; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPosDiffBitwise; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiffBitwise; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiffBitwise; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedRotationFormats; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedTranslationFormats; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedScaleFormats; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bResampleAnimation : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ResampledFramerate; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinKeysForResampling; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseAdaptiveError : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseOverrideForEndEffectors : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TrackHeightBias; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentingDivisor; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentingDivisorExponent; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseAdaptiveError2 : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RotationErrorSourceRatio; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslationErrorSourceRatio; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleErrorSourceRatio; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxErrorPerTrackRatio; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerturbationProbeSize; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0xC]; // 0x00D4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_PerTrackCompression")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_PerTrackCompression")
|
|
}
|
|
static class UAnimCompress_PerTrackCompression* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_PerTrackCompression>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_PerTrackCompression;
|
|
|
|
// Class Engine.AnimSingleNodeInstance
|
|
// 0x00E8 (0x0560 - 0x0478)
|
|
class UAnimSingleNodeInstance final : public UAnimInstance
|
|
{
|
|
public:
|
|
class UAnimationAsset* CurrentAsset; // 0x0478(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_480[0xC8]; // 0x0480(0x00C8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TDelegate<void()> PostEvaluateAnimEvent; // 0x0548(0x0010)(ZeroConstructor, Transient, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_558[0x8]; // 0x0558(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetLength();
|
|
void PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition);
|
|
void SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate);
|
|
void SetBlendSpaceInput(const struct FVector& InBlendInput);
|
|
void SetLooping(bool bIsLooping);
|
|
void SetPlaying(bool bIsPlaying);
|
|
void SetPlayRate(float InPlayRate);
|
|
void SetPosition(float InPosition, bool bFireNotifies);
|
|
void SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies);
|
|
void SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero);
|
|
void SetReverse(bool bInReverse);
|
|
void StopAnim();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSingleNodeInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSingleNodeInstance")
|
|
}
|
|
static class UAnimSingleNodeInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSingleNodeInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSingleNodeInstance;
|
|
|
|
// Class Engine.VehicleAnimInstance
|
|
// 0x0000 (0x0478 - 0x0478)
|
|
class UVehicleAnimInstance final : public UAnimInstance
|
|
{
|
|
public:
|
|
class AWheeledVehicle* GetVehicle();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VehicleAnimInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VehicleAnimInstance")
|
|
}
|
|
static class UVehicleAnimInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVehicleAnimInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVehicleAnimInstance;
|
|
|
|
// Class Engine.AnimMetaData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimMetaData final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimMetaData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimMetaData")
|
|
}
|
|
static class UAnimMetaData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimMetaData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimMetaData;
|
|
|
|
// Class Engine.AnimNotify_PlaySound
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UAnimNotify_PlaySound final : public UAnimNotify
|
|
{
|
|
public:
|
|
class USoundBase* Sound; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x0040(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x0044(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFollow : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachName; // 0x0050(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_PlaySound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_PlaySound")
|
|
}
|
|
static class UAnimNotify_PlaySound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_PlaySound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_PlaySound;
|
|
|
|
// Class Engine.AnimNotifyState_Trail
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UAnimNotifyState_Trail final : public UAnimNotifyState
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName FirstSocketName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SecondSocketName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETrailWidthMode WidthScaleMode; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName WidthScaleCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRecycleSpawnedSystems : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UParticleSystem* OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState_Trail")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState_Trail")
|
|
}
|
|
static class UAnimNotifyState_Trail* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState_Trail>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState_Trail;
|
|
|
|
// Class Engine.AssetImportData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAssetImportData final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetImportData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetImportData")
|
|
}
|
|
static class UAssetImportData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetImportData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetImportData;
|
|
|
|
// Class Engine.AssetUserData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAssetUserData final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetUserData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetUserData")
|
|
}
|
|
static class UAssetUserData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetUserData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetUserData;
|
|
|
|
// Class Engine.AvoidanceManager
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class UAvoidanceManager final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultTimeToLive; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockTimeAfterAvoid; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockTimeAfterClean; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaTimeToPredict; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ArtificialRadiusExpansion; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TestHeightDifference; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightCheckMargin; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x94]; // 0x004C(0x0094)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool EnableMovementComponent(class UMovementComponent* MovementComp, bool bEnable);
|
|
struct FVector GetAvoidanceVelocity(const struct FNavAvoidanceData& AvoidanceData, float DeltaTime);
|
|
struct FVector GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp);
|
|
struct FVector GetAvoidanceVelocityIgnoringUID(const struct FNavAvoidanceData& AvoidanceData, float DeltaTime, int32 IgnoreThisUID);
|
|
int32 GetNewAvoidanceUID();
|
|
int32 GetObjectCount();
|
|
bool RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AvoidanceManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AvoidanceManager")
|
|
}
|
|
static class UAvoidanceManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAvoidanceManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAvoidanceManager;
|
|
|
|
// Class Engine.AnimBlueprint
|
|
// 0x0020 (0x01B0 - 0x0190)
|
|
class UAnimBlueprint final : public UBlueprint
|
|
{
|
|
public:
|
|
class USkeleton* TargetSkeleton; // 0x0190(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimGroupInfo> Groups; // 0x0198(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprint")
|
|
}
|
|
static class UAnimBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprint;
|
|
|
|
// Class Engine.PlatformGameInstance
|
|
// 0x00B0 (0x0190 - 0x00E0)
|
|
class UPlatformGameInstance final : public UGameInstance
|
|
{
|
|
public:
|
|
UMulticastDelegateProperty_ ApplicationWillDeactivateDelegate; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationHasReactivatedDelegate; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationWillEnterBackgroundDelegate; // 0x0100(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationHasEnteredForegroundDelegate; // 0x0110(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationWillTerminateDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationRegisteredForRemoteNotificationsDelegate; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationRegisteredForUserNotificationsDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationFailedToRegisterForRemoteNotificationsDelegate; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationReceivedRemoteNotificationDelegate; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationReceivedLocalNotificationDelegate; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
UMulticastDelegateProperty_ ApplicationReceivedScreenOrientationChangedNotificationDelegate; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformGameInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformGameInstance")
|
|
}
|
|
static class UPlatformGameInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformGameInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformGameInstance;
|
|
|
|
// Class Engine.BlueprintPlatformLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintPlatformLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void ClearAllLocalNotifications();
|
|
static void GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate);
|
|
static void ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent);
|
|
static void ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintPlatformLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintPlatformLibrary")
|
|
}
|
|
static class UBlueprintPlatformLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintPlatformLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintPlatformLibrary;
|
|
|
|
// Class Engine.DataTable
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UDataTable final : public UObject
|
|
{
|
|
public:
|
|
class UScriptStruct* RowStruct; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FName, uint8*> RowMap; // 0x0030(0x0050)(So, here's a RowMap. Good luck with it.)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataTable")
|
|
}
|
|
static class UDataTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataTable;
|
|
|
|
// Class Engine.DebugDrawService
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDebugDrawService final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugDrawService")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugDrawService")
|
|
}
|
|
static class UDebugDrawService* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDebugDrawService>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDebugDrawService;
|
|
|
|
// Class Engine.MaterialExpressionCameraVectorWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionCameraVectorWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCameraVectorWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCameraVectorWS")
|
|
}
|
|
static class UMaterialExpressionCameraVectorWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCameraVectorWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCameraVectorWS;
|
|
|
|
// Class Engine.CollisionProfile
|
|
// 0x0120 (0x0158 - 0x0038)
|
|
class UCollisionProfile final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
TArray<struct FCollisionResponseTemplate> Profiles; // 0x0038(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FCustomChannelSetup> DefaultChannelResponses; // 0x0048(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FCustomProfile> EditProfiles; // 0x0058(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FRedirector> ProfileRedirects; // 0x0068(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FRedirector> CollisionChannelRedirects; // 0x0078(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_88[0xD0]; // 0x0088(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CollisionProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CollisionProfile")
|
|
}
|
|
static class UCollisionProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCollisionProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCollisionProfile;
|
|
|
|
// Class Engine.InterpTrackLinearColorBase
|
|
// 0x0020 (0x0090 - 0x0070)
|
|
class UInterpTrackLinearColorBase : public UInterpTrack
|
|
{
|
|
public:
|
|
struct FInterpCurveLinearColor LinearColorTrack; // 0x0070(0x0018)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackLinearColorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackLinearColorBase")
|
|
}
|
|
static class UInterpTrackLinearColorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackLinearColorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackLinearColorBase;
|
|
|
|
// Class Engine.KismetSystemLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetSystemLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static struct FDebugFloatHistory AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory);
|
|
static bool BoxOverlapActors_DEPRECATED(class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, EOverlapFilterOption Filter, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool BoxOverlapActors_NEW(class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool BoxOverlapComponents_DEPRECATED(class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, EOverlapFilterOption Filter, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool BoxOverlapComponents_NEW(class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool BoxTraceMulti(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool BoxTraceMultiForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool BoxTraceSingle(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool BoxTraceSingleForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool CanLaunchURL(const class FString& URL);
|
|
static bool CapsuleOverlapActors_DEPRECATED(class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, EOverlapFilterOption Filter, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool CapsuleOverlapActors_NEW(class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool CapsuleOverlapComponents_DEPRECATED(class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, EOverlapFilterOption Filter, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool CapsuleOverlapComponents_NEW(class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool CapsuleTraceMulti_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool CapsuleTraceMulti_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool CapsuleTraceMultiByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool CapsuleTraceMultiForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool CapsuleTraceSingle_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool CapsuleTraceSingle_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool CapsuleTraceSingleByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool CapsuleTraceSingleForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static void CollectGarbage();
|
|
static bool ComponentOverlapActors_DEPRECATED(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, EOverlapFilterOption Filter, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool ComponentOverlapActors_NEW(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool ComponentOverlapComponents_DEPRECATED(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, EOverlapFilterOption Filter, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool ComponentOverlapComponents_NEW(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static void ControlScreensaver(bool bAllowScreenSaver);
|
|
static TSubclassOf<class UObject> Conv_AssetClassToClass(const TSoftClassPtr<class UClass>& AssetClass);
|
|
static class UObject* Conv_AssetToObject(const TSoftObjectPtr<class UObject>& Asset);
|
|
static class UObject* Conv_InterfaceToObject(const TScriptInterface<class IInterface>& Interface);
|
|
static void CreateCopyForUndoBuffer(class UObject* ObjectToModify);
|
|
static void Delay(class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo);
|
|
static bool DoesImplementInterface(class UObject* TestObject, TSubclassOf<class IInterface> Interface);
|
|
static void DrawDebugArrow(class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugBox(class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float Duration, float Thickness);
|
|
static void DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float Duration);
|
|
static void DrawDebugCapsule(class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugCircle(class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float Duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis);
|
|
static void DrawDebugCone(class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugConeInDegrees(class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugCoordinateSystem(class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float Duration, float Thickness);
|
|
static void DrawDebugCylinder(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugFloatHistoryLocation(class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration);
|
|
static void DrawDebugFloatHistoryTransform(class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration);
|
|
static void DrawDebugFrustum(class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float Duration, float Thickness);
|
|
static void DrawDebugLine(class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugPlane(class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float Size, const struct FLinearColor& PlaneColor, float Duration);
|
|
static void DrawDebugPoint(class UObject* WorldContextObject, const struct FVector& Position, float Size, const struct FLinearColor& PointColor, float Duration);
|
|
static void DrawDebugSphere(class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness);
|
|
static void DrawDebugString(class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float Duration);
|
|
static void ExecuteConsoleCommand(class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer);
|
|
static void FlushDebugStrings(class UObject* WorldContextObject);
|
|
static void FlushPersistentDebugLines(class UObject* WorldContextObject);
|
|
static void ForceCloseAdBanner();
|
|
static void GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent);
|
|
static void GetActorListFromComponentList(const TArray<class UPrimitiveComponent*>& ComponentList, class UClass* ActorClassFilter, TArray<class AActor*>* OutActorList);
|
|
static int32 GetAdIDCount();
|
|
static class FString GetClassDisplayName(class UClass* Class_0);
|
|
static void GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius);
|
|
static class FString GetDisplayName(const class UObject* Object);
|
|
static class FString GetEngineVersion();
|
|
static class FString GetGameBundleId();
|
|
static class FString GetGameName();
|
|
static float GetGameTimeInSeconds(class UObject* WorldContextObject);
|
|
static class FString GetLocalCurrencyCode();
|
|
static class FString GetLocalCurrencySymbol();
|
|
static int32 GetMinYResolutionFor3DView();
|
|
static int32 GetMinYResolutionForUI();
|
|
static class FString GetObjectName(const class UObject* Object);
|
|
static class FString GetPathName(const class UObject* Object);
|
|
static class FString GetPlatformUserName();
|
|
static TArray<class FString> GetPreferredLanguages();
|
|
static int32 GetRenderingDetailMode();
|
|
static int32 GetRenderingMaterialQualityLevel();
|
|
static bool GetSupportedFullscreenResolutions(TArray<struct FIntPoint>* Resolutions);
|
|
static class FString GetUniqueDeviceId();
|
|
static bool GetVolumeButtonsHandledBySystem();
|
|
static void HideAdBanner();
|
|
static bool IsControllerAssignedToGamepad(int32 ControllerId);
|
|
static bool IsDedicatedServer(class UObject* WorldContextObject);
|
|
static bool IsLoggedIn(class APlayerController* SpecificPlayer);
|
|
static bool IsPackagedForDistribution();
|
|
static bool IsServer(class UObject* WorldContextObject);
|
|
static bool IsValid(const class UObject* Object);
|
|
static bool IsValidClass(class UClass* Class_0);
|
|
static void K2_ClearAndInvalidateTimerHandle(class UObject* WorldContextObject, struct FTimerHandle& Handle);
|
|
static void K2_ClearTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_ClearTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_ClearTimerHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static float K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName);
|
|
static float K2_GetTimerElapsedTimeDelegate(TDelegate<void()> Delegate);
|
|
static float K2_GetTimerElapsedTimeHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static float K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName);
|
|
static float K2_GetTimerRemainingTimeDelegate(TDelegate<void()> Delegate);
|
|
static float K2_GetTimerRemainingTimeHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static struct FTimerHandle K2_InvalidateTimerHandle(struct FTimerHandle& Handle);
|
|
static bool K2_IsTimerActive(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_IsTimerActiveDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_IsTimerActiveHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static bool K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_IsTimerPausedDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_IsTimerPausedHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static bool K2_IsValidTimerHandle(const struct FTimerHandle& Handle);
|
|
static void K2_PauseTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_PauseTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_PauseTimerHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static struct FTimerHandle K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping);
|
|
static struct FTimerHandle K2_SetTimerDelegate(TDelegate<void()> Delegate, float Time, bool bLooping);
|
|
static bool K2_TimerExists(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_TimerExistsDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_TimerExistsHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static void K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_UnPauseTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_UnPauseTimerHandle(class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static void LaunchURL(const class FString& URL);
|
|
static bool LineTraceMulti_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceMulti_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceMultiByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceMultiForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingle_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingle_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingleByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingleForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static void LoadAsset(class UObject* WorldContextObject, const TSoftObjectPtr<class UObject>& Asset, TDelegate<void(class UObject* Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo);
|
|
static void LoadAssetClass(class UObject* WorldContextObject, const TSoftClassPtr<class UClass>& AssetClass, TDelegate<void(TSubclassOf<class UObject> Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo);
|
|
static bool MakeLiteralBool(bool Value);
|
|
static uint8 MakeLiteralByte(uint8 Value);
|
|
static float MakeLiteralFloat(float Value);
|
|
static int32 MakeLiteralInt(int32 Value);
|
|
static class FName MakeLiteralName(class FName Value);
|
|
static class FString MakeLiteralString(const class FString& Value);
|
|
static class FText MakeLiteralText(const class FText& Value);
|
|
static void MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo);
|
|
static void PrintString(class UObject* WorldContextObject, const class FString& inString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration);
|
|
static void PrintText(class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration);
|
|
static void PrintWarning(const class FString& inString);
|
|
static void QuitGame(class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference);
|
|
static void RegisterForRemoteNotifications();
|
|
static void ResetGamepadAssignments();
|
|
static void ResetGamepadAssignmentToController(int32 ControllerId);
|
|
static void RetriggerableDelay(class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo);
|
|
static void SetAssetClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr<class UClass>& Value);
|
|
static void SetAssetPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr<class UObject>& Value);
|
|
static void SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value);
|
|
static void SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value);
|
|
static void SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf<class UObject> Value);
|
|
static void SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value);
|
|
static void SetFloatPropertyByName(class UObject* Object, class FName PropertyName, float Value);
|
|
static void SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface<class IInterface>& Value);
|
|
static void SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value);
|
|
static void SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value);
|
|
static void SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value);
|
|
static void SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value);
|
|
static void SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value);
|
|
static void SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value);
|
|
static void SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value);
|
|
static void SetSuppressViewportTransitionMessage(class UObject* WorldContextObject, bool bState);
|
|
static void SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value);
|
|
static void SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value);
|
|
static void SetUserActivity(const struct FUserActivity& UserActivity);
|
|
static void SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value);
|
|
static void SetVolumeButtonsHandledBySystem(bool bEnabled);
|
|
static void SetWindowTitle(const class FText& Title);
|
|
static void ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen);
|
|
static void ShowPlatformSpecificAchievementsScreen(class APlayerController* SpecificPlayer);
|
|
static void ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName);
|
|
static bool SphereOverlapActors_DEPRECATED(class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, EOverlapFilterOption Filter, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool SphereOverlapActors_NEW(class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool SphereOverlapComponents_DEPRECATED(class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, EOverlapFilterOption Filter, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool SphereOverlapComponents_NEW(class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool SphereTraceMulti_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool SphereTraceMulti_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool SphereTraceMultiByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool SphereTraceMultiForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf);
|
|
static bool SphereTraceSingle_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool SphereTraceSingle_NEW(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool SphereTraceSingleByObject_DEPRECATED(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<ECollisionChannel>& ObjectsToTrace, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static bool SphereTraceSingleForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf);
|
|
static void StackTrace();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetSystemLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetSystemLibrary")
|
|
}
|
|
static class UKismetSystemLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetSystemLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetSystemLibrary;
|
|
|
|
// Class Engine.GameplayStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UGameplayStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void ActivateReverbEffect(class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime);
|
|
static void ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf<class UDamageType> DamageTypeClass);
|
|
static void ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf<class UDamageType> DamageTypeClass);
|
|
static bool ApplyRadialDamage(class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf<class UDamageType> DamageTypeClass, const TArray<class AActor*>& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel);
|
|
static bool ApplyRadialDamageWithFalloff(class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf<class UDamageType> DamageTypeClass, const TArray<class AActor*>& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel);
|
|
static bool AreAnyListenersWithinRange(class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange);
|
|
static bool AreSubtitlesEnabled();
|
|
static class AActor* BeginDeferredActorSpawnFromClass(class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner);
|
|
static class AActor* BeginSpawningActorFromBlueprint(class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail);
|
|
static class AActor* BeginSpawningActorFromClass(class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, const struct FTransform& SpawnTransform, bool bNoCollisionFail, class AActor* Owner);
|
|
static bool BlueprintSuggestProjectileVelocity(class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug);
|
|
static void BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* Normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, int32* HitItem, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd);
|
|
static void CancelAsyncLoading();
|
|
static void ClearSoundMixClassOverride(class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime);
|
|
static void ClearSoundMixModifiers(class UObject* WorldContextObject);
|
|
static class APlayerController* CreatePlayer(class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPawn);
|
|
static class USaveGame* CreateSaveGameObject(TSubclassOf<class USaveGame> SaveGameClass);
|
|
static class USaveGame* CreateSaveGameObjectFromBlueprint(class UBlueprint* SaveGameBlueprint);
|
|
static class UAudioComponent* CreateSound2D(class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings);
|
|
static void DeactivateReverbEffect(class UObject* WorldContextObject, class FName TagName);
|
|
static bool DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex);
|
|
static bool DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection);
|
|
static bool DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex);
|
|
static void EnableLiveStreaming(bool Enable);
|
|
static bool FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV);
|
|
static class AActor* FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform);
|
|
static void FlushLevelStreaming(class UObject* WorldContextObject);
|
|
static void GetAccurateRealTime(class UObject* WorldContextObject, int32* Seconds, float* PartialSeconds);
|
|
static struct FVector GetActorArrayAverageLocation(const TArray<class AActor*>& Actors);
|
|
static void GetActorArrayBounds(const TArray<class AActor*>& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent);
|
|
static void GetAllActorsOfClass(class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, TArray<class AActor*>* OutActors);
|
|
static void GetAllActorsWithInterface(class UObject* WorldContextObject, TSubclassOf<class IInterface> Interface, TArray<class AActor*>* OutActors);
|
|
static void GetAllActorsWithTag(class UObject* WorldContextObject, class FName Tag, TArray<class AActor*>* OutActors);
|
|
static float GetAudioTimeSeconds(class UObject* WorldContextObject);
|
|
static class FString GetCurrentLevelName(class UObject* WorldContextObject, bool bRemovePrefixString);
|
|
static class UReverbEffect* GetCurrentReverbEffect(class UObject* WorldContextObject);
|
|
static class UGameInstance* GetGameInstance(class UObject* WorldContextObject);
|
|
static class AGameMode* GetGameMode(class UObject* WorldContextObject);
|
|
static class AGameState* GetGameState(class UObject* WorldContextObject);
|
|
static float GetGlobalTimeDilation(class UObject* WorldContextObject);
|
|
static int32 GetIntOption(const class FString& Options, const class FString& Key, int32 DefaultValue);
|
|
static void GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value);
|
|
static class UClass* GetObjectClass(const class UObject* Object);
|
|
static class FString GetPlatformName();
|
|
static class APlayerCameraManager* GetPlayerCameraManager(class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class ACharacter* GetPlayerCharacter(class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class APlayerController* GetPlayerController(class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static int32 GetPlayerControllerID(class APlayerController* Player);
|
|
static class APawn* GetPlayerPawn(class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static float GetRealTimeSeconds(class UObject* WorldContextObject);
|
|
static class ULevelStreaming* GetStreamingLevel(class UObject* WorldContextObject, class FName PackageName);
|
|
static EPhysicalSurface GetSurfaceType(const struct FHitResult& Hit);
|
|
static float GetWorldDeltaSeconds(class UObject* WorldContextObject);
|
|
static struct FIntVector GetWorldOriginLocation(class UObject* WorldContextObject);
|
|
static int32 GrassOverlappingSphereCount(class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius);
|
|
static bool HasOption(const class FString& Options, const class FString& InKey);
|
|
static bool IsGamePaused(class UObject* WorldContextObject);
|
|
static class USaveGame* LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex);
|
|
static void LoadStreamLevel(class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo);
|
|
static struct FHitResult MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& Normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, int32 HitItem, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd);
|
|
static void OpenLevel(class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& Options);
|
|
static class FString ParseOption(const class FString& Options, const class FString& Key);
|
|
static void PlayDialogue2D(class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime);
|
|
static void PlayDialogueAtLocation(class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings);
|
|
static void PlaySound2D(class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings);
|
|
static void PlaySoundAtLocation(class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings);
|
|
static void PlayWorldCameraShake(class UObject* WorldContextObject, TSubclassOf<class UCameraShake> Shake, const struct FVector& Epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter);
|
|
static void PopSoundMixModifier(class UObject* WorldContextObject, class USoundMix* InSoundMixModifier);
|
|
static bool PredictProjectilePath(class UObject* WorldContextObject, struct FHitResult* OutHit, TArray<struct FVector>* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ);
|
|
static bool ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition);
|
|
static void PushSoundMixModifier(class UObject* WorldContextObject, class USoundMix* InSoundMixModifier);
|
|
static void RemovePlayer(class APlayerController* Player, bool bDestroyPawn);
|
|
static bool SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex);
|
|
static void SetBaseSoundMix(class UObject* WorldContextObject, class USoundMix* InSoundMix);
|
|
static bool SetGamePaused(class UObject* WorldContextObject, bool bPaused);
|
|
static void SetGlobalListenerFocusParameters(class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale);
|
|
static void SetGlobalPitchModulation(class UObject* WorldContextObject, float PitchModulation, float TimeSec);
|
|
static void SetGlobalTimeDilation(class UObject* WorldContextObject, float TimeDilation);
|
|
static void SetPlayerControllerID(class APlayerController* Player, int32 ControllerId);
|
|
static void SetSoundMixClassOverride(class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float Pitch, float FadeInTime, bool bApplyToChildren);
|
|
static void SetSubtitlesEnabled(bool bEnabled);
|
|
static void SetWorldOriginLocation(class UObject* WorldContextObject, const struct FIntVector& NewLocation);
|
|
static class UDecalComponent* SpawnDecalAtLocation(class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan);
|
|
static class UDecalComponent* SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan);
|
|
static class UAudioComponent* SpawnDialogue2D(class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime);
|
|
static class UAudioComponent* SpawnDialogueAtLocation(class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings);
|
|
static class UAudioComponent* SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings);
|
|
static class UParticleSystemComponent* SpawnEmitterAtLocation(class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, bool bAutoDestroy);
|
|
static class UParticleSystemComponent* SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bAutoDestroy);
|
|
static class UObject* SpawnObject(TSubclassOf<class UObject> ObjectClass, class UObject* Outer_0);
|
|
static class UAudioComponent* SpawnSound2D(class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings);
|
|
static class UAudioComponent* SpawnSoundAtLocation(class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings);
|
|
static class UAudioComponent* SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings);
|
|
static bool SuggestProjectileVelocity_CustomArc(class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam);
|
|
static void UnloadStreamLevel(class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameplayStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameplayStatics")
|
|
}
|
|
static class UGameplayStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameplayStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameplayStatics;
|
|
|
|
// Class Engine.KismetArrayLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetArrayLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static int32 Array_Add(const TArray<int32>& TargetArray, const int32& NewItem);
|
|
static int32 Array_AddUnique(const TArray<int32>& TargetArray, const int32& NewItem);
|
|
static void Array_Append(const TArray<int32>& TargetArray, const TArray<int32>& SourceArray);
|
|
static void Array_Clear(const TArray<int32>& TargetArray);
|
|
static bool Array_Contains(const TArray<int32>& TargetArray, const int32& ItemToFind);
|
|
static int32 Array_Find(const TArray<int32>& TargetArray, const int32& ItemToFind);
|
|
static void Array_Get(const TArray<int32>& TargetArray, int32 Index_0, int32* Item);
|
|
static void Array_Insert(const TArray<int32>& TargetArray, const int32& NewItem, int32 Index_0);
|
|
static bool Array_IsValidIndex(const TArray<int32>& TargetArray, int32 IndexToTest);
|
|
static int32 Array_LastIndex(const TArray<int32>& TargetArray);
|
|
static int32 Array_Length(const TArray<int32>& TargetArray);
|
|
static void Array_Remove(const TArray<int32>& TargetArray, int32 IndexToRemove);
|
|
static bool Array_RemoveItem(const TArray<int32>& TargetArray, const int32& Item);
|
|
static void Array_Resize(const TArray<int32>& TargetArray, int32 Size);
|
|
static void Array_Set(const TArray<int32>& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit);
|
|
static void Array_Shuffle(const TArray<int32>& TargetArray);
|
|
static void FilterArray(const TArray<class AActor*>& TargetArray, TSubclassOf<class AActor> FilterClass, TArray<class AActor*>* FilteredArray);
|
|
static void SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray<int32>& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetArrayLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetArrayLibrary")
|
|
}
|
|
static class UKismetArrayLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetArrayLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetArrayLibrary;
|
|
|
|
// Class Engine.MaterialExpressionBumpOffset
|
|
// 0x00B8 (0x0128 - 0x0070)
|
|
class UMaterialExpressionBumpOffset final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Height; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput HeightRatioInput; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
float HeightRatio; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReferencePlane; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBumpOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBumpOffset")
|
|
}
|
|
static class UMaterialExpressionBumpOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBumpOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBumpOffset;
|
|
|
|
// Class Engine.KismetGuidLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetGuidLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FString Conv_GuidToString(const struct FGuid& InGuid);
|
|
static bool EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B);
|
|
static void Invalidate_Guid(struct FGuid& InGuid);
|
|
static bool IsValid_Guid(const struct FGuid& InGuid);
|
|
static struct FGuid NewGuid();
|
|
static bool NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B);
|
|
static void Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetGuidLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetGuidLibrary")
|
|
}
|
|
static class UKismetGuidLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetGuidLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetGuidLibrary;
|
|
|
|
// Class Engine.KismetInputLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetInputLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void CalibrateTilt();
|
|
static float ControllerEvent_GetAnalogValue(const struct FControllerEvent& Input);
|
|
static struct FKey ControllerEvent_GetEffectingButton(const struct FControllerEvent& Input);
|
|
static int32 ControllerEvent_GetUserIndex(const struct FControllerEvent& Input);
|
|
static bool EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& B);
|
|
static bool EqualEqual_KeyKey(const struct FKey& A, const struct FKey& B);
|
|
static float GetAnalogValue(const struct FAnalogInputEvent& Input);
|
|
static struct FKey GetKey(const struct FKeyEvent& Input);
|
|
static int32 GetUserIndex(const struct FKeyEvent& Input);
|
|
static bool InputEvent_IsAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftShiftDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRepeat(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightShiftDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsShiftDown(const struct FInputEvent& Input);
|
|
static class FText Key_GetDisplayName(const struct FKey& Key);
|
|
static bool Key_IsFloatAxis(const struct FKey& Key);
|
|
static bool Key_IsGamepadKey(const struct FKey& Key);
|
|
static bool Key_IsKeyboardKey(const struct FKey& Key);
|
|
static bool Key_IsModifierKey(const struct FKey& Key);
|
|
static bool Key_IsMouseButton(const struct FKey& Key);
|
|
static bool Key_IsVectorAxis(const struct FKey& Key);
|
|
static struct FVector2D PointerEvent_GetCursorDelta(const struct FPointerEvent& Input);
|
|
static struct FKey PointerEvent_GetEffectingButton(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetGestureDelta(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetPointerIndex(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetUserIndex(const struct FPointerEvent& Input);
|
|
static float PointerEvent_GetWheelDelta(const struct FPointerEvent& Input);
|
|
static bool PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton);
|
|
static bool PointerEvent_IsTouchEvent(const struct FPointerEvent& Input);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetInputLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetInputLibrary")
|
|
}
|
|
static class UKismetInputLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetInputLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetInputLibrary;
|
|
|
|
// Class Engine.InterpTrackMoveAxis
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UInterpTrackMoveAxis final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
EInterpMoveAxis MoveAxis; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FInterpLookupTrack LookupTrack; // 0x0098(0x0010)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackMoveAxis")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackMoveAxis")
|
|
}
|
|
static class UInterpTrackMoveAxis* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackMoveAxis>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackMoveAxis;
|
|
|
|
// Class Engine.KismetMaterialLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetMaterialLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent);
|
|
static float GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName);
|
|
static struct FLinearColor GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName);
|
|
static void SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue);
|
|
static void SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetMaterialLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetMaterialLibrary")
|
|
}
|
|
static class UKismetMaterialLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetMaterialLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetMaterialLibrary;
|
|
|
|
// Class Engine.KismetMathLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetMathLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static float Abs(float A);
|
|
static int32 Abs_Int(int32 A);
|
|
static float Acos(float A);
|
|
static uint8 Add_ByteByte(uint8 A, uint8 B);
|
|
static struct FDateTime Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B);
|
|
static float Add_FloatFloat(float A, float B);
|
|
static int32 Add_IntInt(int32 A, int32 B);
|
|
static struct FTimespan Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector2D Add_Vector2DFloat(const struct FVector2D& A, float B);
|
|
static struct FVector2D Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector Add_VectorFloat(const struct FVector& A, float B);
|
|
static struct FVector Add_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Add_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static int32 And_IntInt(int32 A, int32 B);
|
|
static float Asin(float A);
|
|
static float Atan(float A);
|
|
static float Atan2(float A, float B);
|
|
static uint8 BMax(uint8 A, uint8 B);
|
|
static uint8 BMin(uint8 A, uint8 B);
|
|
static bool BooleanAND(bool A, bool B);
|
|
static bool BooleanNAND(bool A, bool B);
|
|
static bool BooleanNOR(bool A, bool B);
|
|
static bool BooleanOR(bool A, bool B);
|
|
static bool BooleanXOR(bool A, bool B);
|
|
static void BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* B, float* A);
|
|
static void BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond);
|
|
static void BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed);
|
|
static void BreakRotator(const struct FRotator& InRot, float* Roll, float* Pitch, float* Yaw);
|
|
static void BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static void BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds);
|
|
static void BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale);
|
|
static void BreakVector(const struct FVector& InVec, float* X, float* Y, float* Z);
|
|
static void BreakVector2D(const struct FVector2D& InVec, float* X, float* Y);
|
|
static struct FLinearColor CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed);
|
|
static int32 Clamp(int32 Value, int32 Min_0, int32 Max_0);
|
|
static float ClampAngle(float AngleDegrees, float MinAngleDegrees, float MaxAngleDegrees);
|
|
static float ClampAxis(float Angle);
|
|
static struct FVector ClampVectorSize(const struct FVector& A, float Min_0, float Max_0);
|
|
static bool ClassIsChildOf(TSubclassOf<class UObject> TestClass, TSubclassOf<class UObject> ParentClass);
|
|
static struct FRotator ComposeRotators(const struct FRotator& A, const struct FRotator& B);
|
|
static struct FTransform ComposeTransforms(const struct FTransform& A, const struct FTransform& B);
|
|
static uint8 Conv_BoolToByte(bool InBool);
|
|
static float Conv_BoolToFloat(bool InBool);
|
|
static int32 Conv_BoolToInt(bool InBool);
|
|
static float Conv_ByteToFloat(uint8 InByte);
|
|
static int32 Conv_ByteToInt(uint8 InByte);
|
|
static struct FLinearColor Conv_ColorToLinearColor(const struct FColor& InColor);
|
|
static struct FLinearColor Conv_FloatToLinearColor(float InFloat);
|
|
static struct FVector Conv_FloatToVector(float InFloat);
|
|
static bool Conv_IntToBool(int32 inInt);
|
|
static uint8 Conv_IntToByte(int32 inInt);
|
|
static float Conv_IntToFloat(int32 inInt);
|
|
static struct FColor Conv_LinearColorToColor(const struct FLinearColor& InLinearColor);
|
|
static struct FVector Conv_LinearColorToVector(const struct FLinearColor& InLinearColor);
|
|
static struct FVector Conv_RotatorToVector(const struct FRotator& InRot);
|
|
static struct FVector Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z);
|
|
static struct FLinearColor Conv_VectorToLinearColor(const struct FVector& InVec);
|
|
static struct FRotator Conv_VectorToRotator(const struct FVector& InVec);
|
|
static struct FTransform Conv_VectorToTransform(const struct FVector& InLocation);
|
|
static struct FVector2D Conv_VectorToVector2D(const struct FVector& InVector);
|
|
static struct FTransform ConvertTransformToRelative(const struct FTransform& Transform, const struct FTransform& ParentTransform);
|
|
static float Cos(float A);
|
|
static struct FVector CreateVectorFromYawPitch(float Yaw, float Pitch, float Length);
|
|
static struct FVector Cross_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static float CrossProduct2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static bool DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result);
|
|
static bool DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result);
|
|
static struct FDateTime DateTimeMaxValue();
|
|
static struct FDateTime DateTimeMinValue();
|
|
static int32 DaysInMonth(int32 Year, int32 Month);
|
|
static int32 DaysInYear(int32 Year);
|
|
static float DegAcos(float A);
|
|
static float DegAsin(float A);
|
|
static float DegAtan(float A);
|
|
static float DegAtan2(float A, float B);
|
|
static float DegCos(float A);
|
|
static float DegreesToRadians(float A);
|
|
static float DegSin(float A);
|
|
static float DegTan(float A);
|
|
static uint8 Divide_ByteByte(uint8 A, uint8 B);
|
|
static float Divide_FloatFloat(float A, float B);
|
|
static int32 Divide_IntInt(int32 A, int32 B);
|
|
static struct FVector2D Divide_Vector2DFloat(const struct FVector2D& A, float B);
|
|
static struct FVector Divide_VectorFloat(const struct FVector& A, float B);
|
|
static struct FVector Divide_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Divide_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static float Dot_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static float DotProduct2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static float Ease(float A, float B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static bool EqualEqual_BoolBool(bool A, bool B);
|
|
static bool EqualEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool EqualEqual_ClassClass(class UClass* A, class UClass* B);
|
|
static bool EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool EqualEqual_FloatFloat(float A, float B);
|
|
static bool EqualEqual_IntInt(int32 A, int32 B);
|
|
static bool EqualEqual_NameName(class FName A, class FName B);
|
|
static bool EqualEqual_ObjectObject(class UObject* A, class UObject* B);
|
|
static bool EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance);
|
|
static bool EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B);
|
|
static bool EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance);
|
|
static bool EqualEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance);
|
|
static float Exp(float A);
|
|
static int32 FCeil(float A);
|
|
static float FClamp(float Value, float Min_0, float Max_0);
|
|
static int32 FFloor(float A);
|
|
static struct FVector FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection);
|
|
static struct FVector FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd);
|
|
static struct FRotator FindLookAtRotation(const struct FVector& Start, const struct FVector& Target);
|
|
static void FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point);
|
|
static float FInterpEaseInOut(float A, float B, float Alpha, float Exponent);
|
|
static float FInterpTo(float Current, float Target, float DeltaTime, float InterpSpeed);
|
|
static float FInterpTo_Constant(float Current, float Target, float DeltaTime, float InterpSpeed);
|
|
static float FixedTurn(float InCurrent, float InDesired, float InDeltaRate);
|
|
static float FMax(float A, float B);
|
|
static float FMin(float A, float B);
|
|
static int32 FMod(float Dividend, float Divisor, float* Remainder);
|
|
static float Fraction(float A);
|
|
static struct FTimespan FromDays(float Days);
|
|
static struct FTimespan FromHours(float Hours);
|
|
static struct FTimespan FromMilliseconds(float Milliseconds);
|
|
static struct FTimespan FromMinutes(float Minutes);
|
|
static struct FTimespan FromSeconds(float Seconds);
|
|
static int32 FTrunc(float A);
|
|
static void GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static struct FDateTime GetDate(const struct FDateTime& A);
|
|
static int32 GetDay(const struct FDateTime& A);
|
|
static int32 GetDayOfYear(const struct FDateTime& A);
|
|
static int32 GetDays(const struct FTimespan& A);
|
|
static struct FVector GetDirectionVector(const struct FVector& From, const struct FVector& To);
|
|
static struct FTimespan GetDuration(const struct FTimespan& A);
|
|
static struct FVector GetForwardVector(const struct FRotator& InRot);
|
|
static int32 GetHour(const struct FDateTime& A);
|
|
static int32 GetHour12(const struct FDateTime& A);
|
|
static int32 GetHours(const struct FTimespan& A);
|
|
static float GetMaxElement(const struct FVector& A);
|
|
static int32 GetMillisecond(const struct FDateTime& A);
|
|
static int32 GetMilliseconds(const struct FTimespan& A);
|
|
static float GetMinElement(const struct FVector& A);
|
|
static int32 GetMinute(const struct FDateTime& A);
|
|
static int32 GetMinutes(const struct FTimespan& A);
|
|
static int32 GetMonth(const struct FDateTime& A);
|
|
static float GetPI();
|
|
static float GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection);
|
|
static float GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd);
|
|
static struct FVector GetRightVector(const struct FRotator& InRot);
|
|
static int32 GetSecond(const struct FDateTime& A);
|
|
static int32 GetSeconds(const struct FTimespan& A);
|
|
static float GetTAU();
|
|
static struct FTimespan GetTimeOfDay(const struct FDateTime& A);
|
|
static float GetTotalDays(const struct FTimespan& A);
|
|
static float GetTotalHours(const struct FTimespan& A);
|
|
static float GetTotalMilliseconds(const struct FTimespan& A);
|
|
static float GetTotalMinutes(const struct FTimespan& A);
|
|
static float GetTotalSeconds(const struct FTimespan& A);
|
|
static struct FVector GetUpVector(const struct FRotator& InRot);
|
|
static struct FVector GetVectorArrayAverage(const TArray<struct FVector>& Vectors);
|
|
static void GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* Pitch);
|
|
static int32 GetYear(const struct FDateTime& A);
|
|
static bool Greater_ByteByte(uint8 A, uint8 B);
|
|
static bool Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool Greater_FloatFloat(float A, float B);
|
|
static bool Greater_IntInt(int32 A, int32 B);
|
|
static bool Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool GreaterEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool GreaterEqual_FloatFloat(float A, float B);
|
|
static bool GreaterEqual_IntInt(int32 A, int32 B);
|
|
static bool GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& B);
|
|
static float GridSnap_Float(float Location, float GridSize);
|
|
static struct FLinearColor HSVToRGB(float H, float S, float V, float A);
|
|
static void HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB);
|
|
static float Hypotenuse(float Width, float Height);
|
|
static bool InRange_FloatFloat(float Value, float Min_0, float Max_0, bool InclusiveMin, bool InclusiveMax);
|
|
static float InverseLerp(float A, float B, float Value);
|
|
static struct FVector InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction);
|
|
static struct FVector InverseTransformLocation(const struct FTransform& T, const struct FVector& Location);
|
|
static struct FTransform InvertTransform(const struct FTransform& T);
|
|
static bool IsAfternoon(const struct FDateTime& A);
|
|
static bool IsLeapYear(int32 Year);
|
|
static bool IsMorning(const struct FDateTime& A);
|
|
static float Lerp(float A, float B, float Alpha);
|
|
static bool Less_ByteByte(uint8 A, uint8 B);
|
|
static bool Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool Less_FloatFloat(float A, float B);
|
|
static bool Less_IntInt(int32 A, int32 B);
|
|
static bool Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool LessEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool LessEqual_FloatFloat(float A, float B);
|
|
static bool LessEqual_IntInt(int32 A, int32 B);
|
|
static bool LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector LessLess_VectorRotator(const struct FVector& A, const struct FRotator& B);
|
|
static struct FLinearColor LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha);
|
|
static struct FLinearColor LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha);
|
|
static bool LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection);
|
|
static bool LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection);
|
|
static float Loge(float A);
|
|
static struct FLinearColor MakeColor(float R, float G, float B, float A);
|
|
static struct FDateTime MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond);
|
|
static struct FPlane MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& Normal_0);
|
|
static float MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase);
|
|
static struct FRandomStream MakeRandomStream(int32 InitialSeed);
|
|
static struct FRotator MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up);
|
|
static struct FRotator MakeRotator(float Roll, float Pitch, float Yaw);
|
|
static struct FRotator MakeRotFromX(const struct FVector& X);
|
|
static struct FRotator MakeRotFromXY(const struct FVector& X, const struct FVector& Y);
|
|
static struct FRotator MakeRotFromXZ(const struct FVector& X, const struct FVector& Z);
|
|
static struct FRotator MakeRotFromY(const struct FVector& Y);
|
|
static struct FRotator MakeRotFromYX(const struct FVector& Y, const struct FVector& X);
|
|
static struct FRotator MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z);
|
|
static struct FRotator MakeRotFromZ(const struct FVector& Z);
|
|
static struct FRotator MakeRotFromZX(const struct FVector& Z, const struct FVector& X);
|
|
static struct FRotator MakeRotFromZY(const struct FVector& Z, const struct FVector& Y);
|
|
static struct FTimespan MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds);
|
|
static struct FTransform MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale);
|
|
static struct FVector MakeVector(float X, float Y, float Z);
|
|
static struct FVector2D MakeVector2D(float X, float Y);
|
|
static float MapRangeClamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB);
|
|
static float MapRangeUnclamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB);
|
|
static int32 Max(int32 A, int32 B);
|
|
static void MaxOfByteArray(const TArray<uint8>& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue);
|
|
static void MaxOfFloatArray(const TArray<float>& FloatArray, int32* IndexOfMaxValue, float* MaxValue);
|
|
static void MaxOfIntArray(const TArray<int32>& IntArray, int32* IndexOfMaxValue, int32* MaxValue);
|
|
static int32 Min(int32 A, int32 B);
|
|
static void MinimumAreaRectangle(class UObject* WorldContextObject, const TArray<struct FVector>& InVerts, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutSideLengthX, float* OutSideLengthY, bool bDebugDraw);
|
|
static void MinOfByteArray(const TArray<uint8>& ByteArray, int32* IndexOfMinValue, uint8* MinValue);
|
|
static void MinOfFloatArray(const TArray<float>& FloatArray, int32* IndexOfMinValue, float* MinValue);
|
|
static void MinOfIntArray(const TArray<int32>& IntArray, int32* IndexOfMinValue, int32* MinValue);
|
|
static struct FVector MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal);
|
|
static uint8 Multiply_ByteByte(uint8 A, uint8 B);
|
|
static float Multiply_FloatFloat(float A, float B);
|
|
static float Multiply_IntFloat(int32 A, float B);
|
|
static int32 Multiply_IntInt(int32 A, int32 B);
|
|
static struct FLinearColor Multiply_LinearColorFloat(const struct FLinearColor& A, float B);
|
|
static struct FLinearColor Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static struct FRotator Multiply_RotatorFloat(const struct FRotator& A, float B);
|
|
static struct FRotator Multiply_RotatorInt(const struct FRotator& A, int32 B);
|
|
static struct FTimespan Multiply_TimespanFloat(const struct FTimespan& A, float Scalar);
|
|
static struct FVector2D Multiply_Vector2DFloat(const struct FVector2D& A, float B);
|
|
static struct FVector2D Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector Multiply_VectorFloat(const struct FVector& A, float B);
|
|
static struct FVector Multiply_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Multiply_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static float MultiplyByPi(float Value);
|
|
static float MultiplyMultiply_FloatFloat(float Base, float Exp);
|
|
static bool NearlyEqual_FloatFloat(float A, float B, float ErrorTolerance);
|
|
static bool NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B, float LocationTolerance, float RotationTolerance, float Scale3DTolerance);
|
|
static struct FRotator NegateRotator(const struct FRotator& A);
|
|
static struct FVector NegateVector(const struct FVector& A);
|
|
static struct FVector Normal(const struct FVector& A);
|
|
static struct FVector2D Normal2D(const struct FVector2D& A);
|
|
static float NormalizeAxis(float Angle);
|
|
static struct FRotator NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& B);
|
|
static float NormalizeToRange(float Value, float RangeMin, float RangeMax);
|
|
static int32 Not_Int(int32 A);
|
|
static bool Not_PreBool(bool A);
|
|
static bool NotEqual_BoolBool(bool A, bool B);
|
|
static bool NotEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool NotEqual_ClassClass(class UClass* A, class UClass* B);
|
|
static bool NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool NotEqual_FloatFloat(float A, float B);
|
|
static bool NotEqual_IntInt(int32 A, int32 B);
|
|
static bool NotEqual_NameName(class FName A, class FName B);
|
|
static bool NotEqual_ObjectObject(class UObject* A, class UObject* B);
|
|
static bool NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance);
|
|
static bool NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance);
|
|
static bool NotEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance);
|
|
static struct FDateTime Now();
|
|
static int32 Or_IntInt(int32 A, int32 B);
|
|
static uint8 Percent_ByteByte(uint8 A, uint8 B);
|
|
static float Percent_FloatFloat(float A, float B);
|
|
static int32 Percent_IntInt(int32 A, int32 B);
|
|
static bool PointsAreCoplanar(const TArray<struct FVector>& Points, float Tolerance);
|
|
static struct FVector ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal);
|
|
static struct FVector ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal);
|
|
static struct FVector ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target);
|
|
static float RadiansToDegrees(float A);
|
|
static bool RandomBool();
|
|
static bool RandomBoolFromStream(const struct FRandomStream& Stream);
|
|
static bool RandomBoolWithWeight(float Weight);
|
|
static bool RandomBoolWithWeightFromStream(float Weight, const struct FRandomStream& RandomStream);
|
|
static float RandomFloat();
|
|
static float RandomFloatFromStream(const struct FRandomStream& Stream);
|
|
static float RandomFloatInRange(float Min, float Max);
|
|
static float RandomFloatInRangeFromStream(float Min, float Max, const struct FRandomStream& Stream);
|
|
static int32 RandomInteger(int32 Max);
|
|
static int32 RandomIntegerFromStream(int32 Max, const struct FRandomStream& Stream);
|
|
static int32 RandomIntegerInRange(int32 Min, int32 Max);
|
|
static int32 RandomIntegerInRangeFromStream(int32 Min, int32 Max, const struct FRandomStream& Stream);
|
|
static struct FVector RandomPointInBoundingBox(const struct FVector& Origin, const struct FVector& BoxExtent);
|
|
static struct FRotator RandomRotator(bool bRoll);
|
|
static struct FRotator RandomRotatorFromStream(bool bRoll, const struct FRandomStream& Stream);
|
|
static struct FVector RandomUnitVector();
|
|
static struct FVector RandomUnitVectorFromStream(const struct FRandomStream& Stream);
|
|
static struct FVector RandomUnitVectorInCone(const struct FVector& ConeDir, float ConeHalfAngle);
|
|
static struct FVector RandomUnitVectorInConeWithYawAndPitch(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees);
|
|
static struct FRotator REase(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static void ResetRandomStream(const struct FRandomStream& Stream);
|
|
static void RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A);
|
|
static void RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV);
|
|
static struct FRotator RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FRotator RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FRotator RLerp(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath);
|
|
static struct FVector RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis);
|
|
static struct FRotator RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle);
|
|
static int32 Round(float A);
|
|
static void SeedRandomStream(struct FRandomStream& Stream);
|
|
static class UClass* SelectClass(class UClass* A, class UClass* B, bool bSelectA);
|
|
static struct FLinearColor SelectColor(const struct FLinearColor& A, const struct FLinearColor& B, bool bPickA);
|
|
static float SelectFloat(float A, float B, bool bPickA);
|
|
static int32 SelectInt(int32 A, int32 B, bool bPickA);
|
|
static class UObject* SelectObject(class UObject* A, class UObject* B, bool bSelectA);
|
|
static struct FRotator SelectRotator(const struct FRotator& A, const struct FRotator& B, bool bPickA);
|
|
static class FString SelectString(const class FString& A, const class FString& B, bool bPickA);
|
|
static struct FTransform SelectTransform(const struct FTransform& A, const struct FTransform& B, bool bPickA);
|
|
static struct FVector SelectVector(const struct FVector& A, const struct FVector& B, bool bPickA);
|
|
static void SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed);
|
|
static float SignOfFloat(float A);
|
|
static int32 SignOfInteger(int32 A);
|
|
static float Sin(float A);
|
|
static float Sqrt(float A);
|
|
static float Square(float A);
|
|
static uint8 Subtract_ByteByte(uint8 A, uint8 B);
|
|
static struct FTimespan Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static struct FDateTime Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B);
|
|
static float Subtract_FloatFloat(float A, float B);
|
|
static int32 Subtract_IntInt(int32 A, int32 B);
|
|
static struct FTimespan Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector2D Subtract_Vector2DFloat(const struct FVector2D& A, float B);
|
|
static struct FVector2D Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector Subtract_VectorFloat(const struct FVector& A, float B);
|
|
static struct FVector Subtract_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Subtract_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static float Tan(float A);
|
|
static struct FTransform TEase(const struct FTransform& A, const struct FTransform& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static bool TimespanFromString(const class FString& TimespanString, struct FTimespan* Result);
|
|
static struct FTimespan TimespanMaxValue();
|
|
static struct FTimespan TimespanMinValue();
|
|
static float TimespanRatio(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FTimespan TimespanZeroValue();
|
|
static struct FTransform TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FTransform TLerp(const struct FTransform& A, const struct FTransform& B, float Alpha, ELerpInterpolationMode InterpMode);
|
|
static struct FDateTime Today();
|
|
static struct FVector TransformDirection(const struct FTransform& T, const struct FVector& Direction);
|
|
static struct FVector TransformLocation(const struct FTransform& T, const struct FVector& Location);
|
|
static struct FDateTime UtcNow();
|
|
static struct FVector VEase(const struct FVector& A, const struct FVector& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static struct FVector2D Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector2D Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector VLerp(const struct FVector& A, const struct FVector& B, float Alpha);
|
|
static float VSize(const struct FVector& A);
|
|
static float VSize2D(const struct FVector2D& A);
|
|
static float VSize2DSquared(const struct FVector2D& A);
|
|
static float VSizeSquared(const struct FVector& A);
|
|
static int32 Xor_IntInt(int32 A, int32 B);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetMathLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetMathLibrary")
|
|
}
|
|
static class UKismetMathLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetMathLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetMathLibrary;
|
|
|
|
// Class Engine.KismetRenderingLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetRenderingLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* Size, struct FDrawToRenderTargetContext* Context);
|
|
static void ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor);
|
|
static class UTextureRenderTarget2D* CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height);
|
|
static void DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material);
|
|
static void EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context);
|
|
static void ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& FileName);
|
|
static void ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& FileName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetRenderingLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetRenderingLibrary")
|
|
}
|
|
static class UKismetRenderingLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetRenderingLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetRenderingLibrary;
|
|
|
|
// Class Engine.InterpTrackParticleReplay
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UInterpTrackParticleReplay final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FParticleReplayTrackKey> TrackKeys; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackParticleReplay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackParticleReplay")
|
|
}
|
|
static class UInterpTrackParticleReplay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackParticleReplay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackParticleReplay;
|
|
|
|
// Class Engine.KismetStringLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetStringLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FString BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix);
|
|
static class FString BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix);
|
|
static class FString BuildString_Float(const class FString& AppendTo, const class FString& Prefix, float InFloat, const class FString& Suffix);
|
|
static class FString BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix);
|
|
static class FString BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix);
|
|
static class FString BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix);
|
|
static class FString BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix);
|
|
static class FString BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix);
|
|
static class FString BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix);
|
|
static class FString Concat_StrStr(const class FString& A, const class FString& B);
|
|
static bool Contains(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd);
|
|
static class FString Conv_BoolToString(bool InBool);
|
|
static class FString Conv_ByteToString(uint8 InByte);
|
|
static class FString Conv_ColorToString(const struct FLinearColor& InColor);
|
|
static class FString Conv_FloatToString(float InFloat);
|
|
static class FString Conv_IntToString(int32 inInt);
|
|
static class FString Conv_NameToString(class FName InName);
|
|
static class FString Conv_ObjectToString(class UObject* InObj);
|
|
static class FString Conv_RotatorToString(const struct FRotator& InRot);
|
|
static void Conv_StringToColor(const class FString& inString, struct FLinearColor* OutConvertedColor, bool* OutIsValid);
|
|
static float Conv_StringToFloat(const class FString& inString);
|
|
static int32 Conv_StringToInt(const class FString& inString);
|
|
static class FName Conv_StringToName(const class FString& inString);
|
|
static void Conv_StringToRotator(const class FString& inString, struct FRotator* OutConvertedRotator, bool* OutIsValid);
|
|
static void Conv_StringToVector(const class FString& inString, struct FVector* OutConvertedVector, bool* OutIsValid);
|
|
static void Conv_StringToVector2D(const class FString& inString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid);
|
|
static class FString Conv_TransformToString(const struct FTransform& InTrans);
|
|
static class FString Conv_Vector2dToString(const struct FVector2D& InVec);
|
|
static class FString Conv_VectorToString(const struct FVector& InVec);
|
|
static int32 CullArray(const class FString& SourceString, TArray<class FString>* inArray);
|
|
static bool EndsWith(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase);
|
|
static bool EqualEqual_StriStri(const class FString& A, const class FString& B);
|
|
static bool EqualEqual_StrStr(const class FString& A, const class FString& B);
|
|
static int32 FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition);
|
|
static TArray<class FString> GetCharacterArrayFromString(const class FString& SourceString);
|
|
static int32 GetCharacterAsNumber(const class FString& SourceString, int32 Index_0);
|
|
static class FString GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length);
|
|
static bool IsNumeric(const class FString& SourceString);
|
|
static class FString JoinStringArray(const TArray<class FString>& SourceArray, const class FString& Separator);
|
|
static class FString Left(const class FString& SourceString, int32 Count);
|
|
static class FString LeftChop(const class FString& SourceString, int32 Count);
|
|
static class FString LeftPad(const class FString& SourceString, int32 ChCount);
|
|
static int32 Len(const class FString& S);
|
|
static bool MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase);
|
|
static class FString Mid(const class FString& SourceString, int32 Start, int32 Count);
|
|
static bool NotEqual_StriStri(const class FString& A, const class FString& B);
|
|
static bool NotEqual_StrStr(const class FString& A, const class FString& B);
|
|
static TArray<class FString> ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings);
|
|
static class FString Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase);
|
|
static int32 ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase);
|
|
static class FString Reverse(const class FString& SourceString);
|
|
static class FString Right(const class FString& SourceString, int32 Count);
|
|
static class FString RightChop(const class FString& SourceString, int32 Count);
|
|
static class FString RightPad(const class FString& SourceString, int32 ChCount);
|
|
static bool Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir);
|
|
static bool StartsWith(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase);
|
|
static class FString TimeSecondsToString(float InSeconds);
|
|
static class FString ToLower(const class FString& SourceString);
|
|
static class FString ToUpper(const class FString& SourceString);
|
|
static class FString Trim(const class FString& SourceString);
|
|
static class FString TrimTrailing(const class FString& SourceString);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetStringLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetStringLibrary")
|
|
}
|
|
static class UKismetStringLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetStringLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetStringLibrary;
|
|
|
|
// Class Engine.KismetTextLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetTextLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FText AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode);
|
|
static class FText AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode);
|
|
static class FText AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode);
|
|
static class FText AsDate_DateTime(const struct FDateTime& InDateTime);
|
|
static class FText AsDateTime_DateTime(const struct FDateTime& In);
|
|
static class FText AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits);
|
|
static class FText AsTime_DateTime(const struct FDateTime& In);
|
|
static class FText AsTimespan_Timespan(const struct FTimespan& InTimespan);
|
|
static class FText Conv_BoolToText(bool InBool);
|
|
static class FText Conv_ByteToText(uint8 Value);
|
|
static class FText Conv_ColorToText(const struct FLinearColor& InColor);
|
|
static class FText Conv_FloatToText(float Value, ERoundingMode RoundingMode, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits);
|
|
static class FText Conv_IntToText(int32 Value, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits);
|
|
static class FText Conv_NameToText(class FName InName);
|
|
static class FText Conv_ObjectToText(class UObject* InObj);
|
|
static class FText Conv_RotatorToText(const struct FRotator& InRot);
|
|
static class FText Conv_StringToText(const class FString& inString);
|
|
static class FString Conv_TextToString(const class FText& InText);
|
|
static class FText Conv_TransformToText(const struct FTransform& InTrans);
|
|
static class FText Conv_Vector2dToText(const struct FVector2D& InVec);
|
|
static class FText Conv_VectorToText(const struct FVector& InVec);
|
|
static bool EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& B);
|
|
static bool EqualEqual_TextText(const class FText& A, const class FText& B);
|
|
static bool FindTextInLocalizationTable(const class FString& Namespace, const class FString& Key, class FText* OutText);
|
|
static class FText Format(const class FText& InPattern, const TArray<struct FFormatArgumentData>& InArgs);
|
|
static class FText GetEmptyText();
|
|
static bool NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& B);
|
|
static bool NotEqual_TextText(const class FText& A, const class FText& B);
|
|
static bool TextIsCultureInvariant(const class FText& InText);
|
|
static bool TextIsEmpty(const class FText& InText);
|
|
static bool TextIsTransient(const class FText& InText);
|
|
static class FText TextTrimPreceding(const class FText& InText);
|
|
static class FText TextTrimPrecedingAndTrailing(const class FText& InText);
|
|
static class FText TextTrimTrailing(const class FText& InText);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetTextLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetTextLibrary")
|
|
}
|
|
static class UKismetTextLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetTextLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetTextLibrary;
|
|
|
|
// Class Engine.InterpTrackFloatProp
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UInterpTrackFloatProp final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFloatProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFloatProp")
|
|
}
|
|
static class UInterpTrackFloatProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFloatProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFloatProp;
|
|
|
|
// Class Engine.MeshVertexPainterKismetLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMeshVertexPainterKismetLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB);
|
|
static void PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB);
|
|
static void RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshVertexPainterKismetLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshVertexPainterKismetLibrary")
|
|
}
|
|
static class UMeshVertexPainterKismetLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshVertexPainterKismetLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshVertexPainterKismetLibrary;
|
|
|
|
// Class Engine.VisualLoggerKismetLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVisualLoggerKismetLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory);
|
|
static void LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory);
|
|
static void LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerKismetLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerKismetLibrary")
|
|
}
|
|
static class UVisualLoggerKismetLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVisualLoggerKismetLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVisualLoggerKismetLibrary;
|
|
|
|
// Class Engine.InterpTrackColorProp
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UInterpTrackColorProp final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackColorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackColorProp")
|
|
}
|
|
static class UInterpTrackColorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackColorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackColorProp;
|
|
|
|
// Class Engine.PoseWatch
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPoseWatch final : public UObject
|
|
{
|
|
public:
|
|
class UEdGraphNode* Node; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor PoseWatchColour; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseWatch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseWatch")
|
|
}
|
|
static class UPoseWatch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseWatch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseWatch;
|
|
|
|
// Class Engine.AnimBlueprintGeneratedClass
|
|
// 0x0070 (0x0360 - 0x02F0)
|
|
class UAnimBlueprintGeneratedClass final : public UBlueprintGeneratedClass
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBakedAnimationStateMachine> BakedStateMachines; // 0x02F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USkeleton* TargetSkeleton; // 0x0308(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNotifyEvent> AnimNotifies; // 0x0310(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 RootAnimNodeIndex; // 0x0320(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_324[0x4]; // 0x0324(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> OrderedSavedPoseIndices; // 0x0328(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_338[0x18]; // 0x0338(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> SyncGroupNames; // 0x0350(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprintGeneratedClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprintGeneratedClass")
|
|
}
|
|
static class UAnimBlueprintGeneratedClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprintGeneratedClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprintGeneratedClass;
|
|
|
|
// Class Engine.InterpTrackInstDirector
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstDirector final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
class AActor* OldViewTarget; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstDirector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstDirector")
|
|
}
|
|
static class UInterpTrackInstDirector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstDirector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstDirector;
|
|
|
|
// Class Engine.BodySetup
|
|
// 0x02E8 (0x0310 - 0x0028)
|
|
class UBodySetup : public UObject
|
|
{
|
|
public:
|
|
struct FKAggregateGeom AggGeom; // 0x0028(0x0048)(Edit, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0070(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicsType PhysicsType; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bAlwaysFullAnimWeight : 1; // 0x007C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bConsiderForBounds : 1; // 0x007C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bMeshCollideAll : 1; // 0x007C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDoubleSidedGeometry : 1; // 0x007C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateNonMirroredCollision : 1; // 0x007C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSharedCookedData : 1; // 0x007C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateMirroredCollision : 1; // 0x007C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicalMaterial* PhysMaterial; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBodyCollisionResponse CollisionReponse; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionTraceFlag CollisionTraceFlag; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBodyInstance DefaultInstance; // 0x0090(0x01B0)(Edit, NativeAccessSpecifierPublic)
|
|
struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x0240(0x0008)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
float BuildScale; // 0x0248(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector BuildScale3D; // 0x024C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_258[0xB8]; // 0x0258(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BodySetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BodySetup")
|
|
}
|
|
static class UBodySetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBodySetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBodySetup;
|
|
|
|
// Class Engine.BodySetup2D
|
|
// 0x0030 (0x0340 - 0x0310)
|
|
class UBodySetup2D final : public UBodySetup
|
|
{
|
|
public:
|
|
struct FAggregateGeometry2D AggGeom2D; // 0x0310(0x0030)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BodySetup2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BodySetup2D")
|
|
}
|
|
static class UBodySetup2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBodySetup2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBodySetup2D;
|
|
|
|
// Class Engine.SkeletalBodySetup
|
|
// 0x0010 (0x0320 - 0x0310)
|
|
class USkeletalBodySetup final : public UBodySetup
|
|
{
|
|
public:
|
|
TArray<struct FPhysicalAnimationProfile> PhysicalAnimationData; // 0x0310(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalBodySetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalBodySetup")
|
|
}
|
|
static class USkeletalBodySetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalBodySetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalBodySetup;
|
|
|
|
// Class Engine.BoneMaskFilter
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UBoneMaskFilter final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FInputBlendPose> BlendPoses; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoneMaskFilter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoneMaskFilter")
|
|
}
|
|
static class UBoneMaskFilter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoneMaskFilter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoneMaskFilter;
|
|
|
|
// Class Engine.BookMark
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UBookMark final : public UObject
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0028(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HiddenLevels; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BookMark")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BookMark")
|
|
}
|
|
static class UBookMark* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBookMark>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBookMark;
|
|
|
|
// Class Engine.InterpTrackInstAudioMaster
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInterpTrackInstAudioMaster final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstAudioMaster")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstAudioMaster")
|
|
}
|
|
static class UInterpTrackInstAudioMaster* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstAudioMaster>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstAudioMaster;
|
|
|
|
// Class Engine.BookMark2D
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UBookMark2D final : public UObject
|
|
{
|
|
public:
|
|
float Zoom2D; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntPoint Location; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BookMark2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BookMark2D")
|
|
}
|
|
static class UBookMark2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBookMark2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBookMark2D;
|
|
|
|
// Class Engine.Breakpoint
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UBreakpoint final : public UObject
|
|
{
|
|
public:
|
|
uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UEdGraphNode* Node; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bStepOnce : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bStepOnce_WasPreviouslyDisabled : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 bStepOnce_RemoveAfterHit : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Breakpoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Breakpoint")
|
|
}
|
|
static class UBreakpoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBreakpoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBreakpoint;
|
|
|
|
// Class Engine.ButtonStyleAsset
|
|
// 0x02A8 (0x02D0 - 0x0028)
|
|
class UButtonStyleAsset final : public UObject
|
|
{
|
|
public:
|
|
struct FButtonStyle ButtonStyle; // 0x0028(0x02A8)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ButtonStyleAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ButtonStyleAsset")
|
|
}
|
|
static class UButtonStyleAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UButtonStyleAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UButtonStyleAsset;
|
|
|
|
// Class Engine.CameraAnimInst
|
|
// 0x00E8 (0x0110 - 0x0028)
|
|
class UCameraAnimInst final : public UObject
|
|
{
|
|
public:
|
|
class UCameraAnim* CamAnim; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInterpGroupInst* InterpGroupInst; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PlayRate; // 0x0050(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x14]; // 0x0054(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UInterpTrackMove* MoveTrack; // 0x0068(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInterpTrackInstMove* MoveInst; // 0x0070(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECameraAnimPlaySpace PlaySpace; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x97]; // 0x0079(0x0097)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetDuration(float NewDuration);
|
|
void SetScale(float NewDuration);
|
|
void Stop(bool bImmediate);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraAnimInst")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraAnimInst")
|
|
}
|
|
static class UCameraAnimInst* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraAnimInst>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraAnimInst;
|
|
|
|
// Class Engine.CameraModifier
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UCameraModifier : public UObject
|
|
{
|
|
public:
|
|
uint8 bDebug : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bExclusive : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 Priority; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerCameraManager* CameraOwner; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float AlphaInTime; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float AlphaOutTime; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float Alpha; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV);
|
|
void BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings);
|
|
void DisableModifier(bool bImmediate);
|
|
void EnableModifier();
|
|
|
|
class AActor* GetViewTarget() const;
|
|
bool IsDisabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraModifier")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraModifier")
|
|
}
|
|
static class UCameraModifier* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraModifier>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraModifier;
|
|
|
|
// Class Engine.CameraModifier_CameraShake
|
|
// 0x0018 (0x0060 - 0x0048)
|
|
class UCameraModifier_CameraShake final : public UCameraModifier
|
|
{
|
|
public:
|
|
TArray<class UCameraShake*> ActiveShakes; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float SplitScreenShakeScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraModifier_CameraShake")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraModifier_CameraShake")
|
|
}
|
|
static class UCameraModifier_CameraShake* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraModifier_CameraShake>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraModifier_CameraShake;
|
|
|
|
// Class Engine.PendingNetGame
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UPendingNetGame : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetDriver* NetDriver; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDemoNetDriver* DemoNetDriver; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x88]; // 0x0040(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PendingNetGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PendingNetGame")
|
|
}
|
|
static class UPendingNetGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPendingNetGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPendingNetGame;
|
|
|
|
// Class Engine.ActorChannel
|
|
// 0x01C8 (0x0230 - 0x0068)
|
|
class UActorChannel final : public UChannel
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0x1C0]; // 0x0070(0x01C0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorChannel")
|
|
}
|
|
static class UActorChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorChannel;
|
|
|
|
// Class Engine.VoiceChannel
|
|
// 0x0010 (0x0078 - 0x0068)
|
|
class UVoiceChannel final : public UChannel
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VoiceChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VoiceChannel")
|
|
}
|
|
static class UVoiceChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVoiceChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVoiceChannel;
|
|
|
|
// Class Engine.CheckBoxStyleAsset
|
|
// 0x05E0 (0x0608 - 0x0028)
|
|
class UCheckBoxStyleAsset final : public UObject
|
|
{
|
|
public:
|
|
struct FCheckBoxStyle CheckBoxStyle; // 0x0028(0x05E0)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CheckBoxStyleAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CheckBoxStyleAsset")
|
|
}
|
|
static class UCheckBoxStyleAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCheckBoxStyleAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCheckBoxStyleAsset;
|
|
|
|
// Class Engine.CurveEdPresetCurve
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCurveEdPresetCurve final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveEdPresetCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveEdPresetCurve")
|
|
}
|
|
static class UCurveEdPresetCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveEdPresetCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveEdPresetCurve;
|
|
|
|
// Class Engine.InterpTrackInstLinearColorProp
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UInterpTrackInstLinearColorProp final : public UInterpTrackInstProperty
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor ResetColor; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstLinearColorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstLinearColorProp")
|
|
}
|
|
static class UInterpTrackInstLinearColorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstLinearColorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstLinearColorProp;
|
|
|
|
// Class Engine.CurveTable
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UCurveTable final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveTable")
|
|
}
|
|
static class UCurveTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveTable;
|
|
|
|
// Class Engine.TireType
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UTireType final : public UDataAsset
|
|
{
|
|
public:
|
|
float FrictionScale; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TireType")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TireType")
|
|
}
|
|
static class UTireType* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTireType>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTireType;
|
|
|
|
// Class Engine.LevelStreamingAlwaysLoaded
|
|
// 0x0000 (0x0160 - 0x0160)
|
|
class ULevelStreamingAlwaysLoaded final : public ULevelStreaming
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingAlwaysLoaded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingAlwaysLoaded")
|
|
}
|
|
static class ULevelStreamingAlwaysLoaded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingAlwaysLoaded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingAlwaysLoaded;
|
|
|
|
// Class Engine.DestructibleFractureSettings
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class UDestructibleFractureSettings final : public UObject
|
|
{
|
|
public:
|
|
int32 CellSiteCount; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFractureMaterial FractureMaterialDesc; // 0x002C(0x0024)(Edit, Transient, NativeAccessSpecifierPublic)
|
|
int32 RandomSeed; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FVector> VoronoiSites; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 OriginalSubmeshCount; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialInterface*> Materials; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FDestructibleChunkParameters> ChunkParameters; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_90[0x28]; // 0x0090(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DestructibleFractureSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DestructibleFractureSettings")
|
|
}
|
|
static class UDestructibleFractureSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDestructibleFractureSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDestructibleFractureSettings;
|
|
|
|
// Class Engine.AnimationSettings
|
|
// 0x0038 (0x0070 - 0x0038)
|
|
class UAnimationSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
int32 CompressCommandletVersion; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> KeyEndEffectorsMatchNameArray; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAnimCompress> DefaultCompressionAlgorithm; // 0x0050(0x0008)(Edit, ZeroConstructor, Config, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat RotationCompressionFormat; // 0x0058(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat TranslationCompressionFormat; // 0x0059(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AlternativeCompressionThreshold; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ForceRecompression; // 0x0060(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bOnlyCheckForMissingSkeletalMeshes; // 0x0061(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bForceBelowThreshold; // 0x0062(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bFirstRecompressUsingCurrentOrDefault; // 0x0063(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bRaiseMaxErrorToExisting; // 0x0064(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bTryFixedBitwiseCompression; // 0x0065(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bTryPerTrackBitwiseCompression; // 0x0066(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bTryLinearKeyRemovalCompression; // 0x0067(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bTryIntervalKeyRemoval; // 0x0068(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bEnablePerformanceLog; // 0x0069(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationSettings")
|
|
}
|
|
static class UAnimationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationSettings;
|
|
|
|
// Class Engine.UserInterfaceSettings
|
|
// 0x0130 (0x0168 - 0x0038)
|
|
class UUserInterfaceSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
ERenderFocusRule RenderFocusRule; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStringClassReference DefaultCursor; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference TextEditBeamCursor; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference CrosshairsCursor; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference HandCursor; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference GrabHandCursor; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference GrabHandClosedCursor; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FStringClassReference SlashedCircleCursor; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
float ApplicationScale; // 0x00B0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EUIScalingRule UIScaleRule; // 0x00B4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStringClassReference CustomScalingRuleClass; // 0x00B8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve UIScaleCurve; // 0x00C8(0x0080)(Edit, Config, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> CursorClasses; // 0x0148(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
class UClass* CustomScalingRuleClassInstance; // 0x0158(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UDPICustomScalingRule* CustomScalingRule; // 0x0160(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UserInterfaceSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UserInterfaceSettings")
|
|
}
|
|
static class UUserInterfaceSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUserInterfaceSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUserInterfaceSettings;
|
|
|
|
// Class Engine.GarbageCollectionSettings
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UGarbageCollectionSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
float TimeBetweenPurgingPendingKillObjects; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 FlushStreamingOnGC : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 AllowParallelGC : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 CreateGCClusters : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 MergeGCClusters : 1; // 0x003C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumRetriesBeforeForcingGC; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsNotConsideredByGC; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 SizeOfPermanentObjectPool; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsInGame; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsInEditor; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GarbageCollectionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GarbageCollectionSettings")
|
|
}
|
|
static class UGarbageCollectionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGarbageCollectionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGarbageCollectionSettings;
|
|
|
|
// Class Engine.PhysicsSettings
|
|
// 0x0070 (0x00A8 - 0x0038)
|
|
class UPhysicsSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
float DefaultGravityZ; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultTerminalVelocity; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultFluidFriction; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SimulateScratchMemorySize; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RagdollAggregateThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriangleMeshTriangleMinAreaThreshold; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableAsyncScene; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bEnableShapeSharing; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bEnablePCM; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bWarnMissingLocks; // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bEnable2DPhysics; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ESettingsLockedAxis LockedAxis; // 0x0055(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESettingsDOF DefaultDegreesOfFreedom; // 0x0056(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BounceThresholdVelocity; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFrictionCombineMode FrictionCombineMode; // 0x005C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFrictionCombineMode RestitutionCombineMode; // 0x005D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxAngularVelocity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDepenetrationVelocity; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactOffsetMultiplier; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinContactOffset; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxContactOffset; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSimulateSkeletalMeshOnDedicatedServer; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ECollisionTraceFlag DefaultShapeComplexity; // 0x0075(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDefaultHasComplexCollision; // 0x0076(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bSuppressFaceRemapTable; // 0x0077(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bSupportUVFromHitResults; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDisableActiveTransforms; // 0x0079(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDisableCCD; // 0x007A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7B[0x1]; // 0x007B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxPhysicsDeltaTime; // 0x007C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSubstepping; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bSubsteppingAsync; // 0x0081(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxSubstepDeltaTime; // 0x0084(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSubsteps; // 0x0088(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SyncSceneSmoothingFactor; // 0x008C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AsyncSceneSmoothingFactor; // 0x0090(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialAverageFrameRate; // 0x0094(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPhysicalSurfaceName> PhysicalSurfaces; // 0x0098(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsSettings")
|
|
}
|
|
static class UPhysicsSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsSettings;
|
|
|
|
// Class Engine.MaterialExpressionActorPositionWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionActorPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionActorPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionActorPositionWS")
|
|
}
|
|
static class UMaterialExpressionActorPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionActorPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionActorPositionWS;
|
|
|
|
// Class Engine.RendererSettings
|
|
// 0x00F8 (0x0130 - 0x0038)
|
|
class URendererSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bMobileHDR : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 MobileNumDynamicPointLights; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMobileDynamicPointLightsUseStaticBranch : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bMobileEnableStaticAndCSMShadowReceivers : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDiscardUnusedQualityLevels : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOcclusionCulling : 1; // 0x0040(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinScreenRadiusForLights; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinScreenRadiusForEarlyZPass; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinScreenRadiusForCSMdepth; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPrecomputedVisibilityWarning : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTextureStreaming : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseDXT5NormalMaps : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClearCoatEnableSecondNormal : 1; // 0x0050(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReflectionCaptureResolution; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bForwardShading : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowStaticLighting : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseNormalMapsForStaticLighting : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateMeshDistanceFields : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateLandscapeGIData : 1; // 0x0058(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TessellationAdaptivePixelsPerTriangle; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSeparateTranslucency : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETranslucentSortPolicy TranslucentSortPolicy; // 0x0064(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TranslucentSortAxis; // 0x0068(0x000C)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ECustomDepthStencil CustomDepthStencil; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDefaultFeatureBloom : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDefaultFeatureAmbientOcclusion : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDefaultFeatureAmbientOcclusionStaticFraction : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDefaultFeatureAutoExposure : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAutoExposureMethodUI DefaultFeatureAutoExposure; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDefaultFeatureMotionBlur : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDefaultFeatureLensFlare : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAntiAliasingMethodUI DefaultFeatureAntiAliasing; // 0x0084(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bStencilForLODDither : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EEarlyZPass EarlyZPass; // 0x008C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEarlyZPassMovable : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDBuffer : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EClearSceneOptions ClearSceneMethod; // 0x0094(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bBasePassOutputsVelocity : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSelectiveBasePassOutputs : 1; // 0x0098(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGlobalClipPlane : 1; // 0x0098(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EGBufferFormat GBufferFormat; // 0x009C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseGPUMorphTargets : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInstancedStereo : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bMultiView : 1; // 0x00A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WireframeCullThreshold; // 0x00A4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSupportStationarySkylight : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportLowQualityLightmaps : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportPointLightWholeSceneShadows : 1; // 0x00A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSupportAtmosphericFog : 1; // 0x00A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EUIScalingRule UIScaleRule; // 0x00AC(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRuntimeFloatCurve UIScaleCurve; // 0x00B0(0x0080)(Config, Deprecated, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RendererSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RendererSettings")
|
|
}
|
|
static class URendererSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URendererSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URendererSettings;
|
|
|
|
// Class Engine.RendererOverrideSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class URendererOverrideSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bSupportAllShaderPermutations : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RendererOverrideSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RendererOverrideSettings")
|
|
}
|
|
static class URendererOverrideSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URendererOverrideSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URendererOverrideSettings;
|
|
|
|
// Class Engine.DeviceProfile
|
|
// 0x0088 (0x00C0 - 0x0038)
|
|
class UDeviceProfile final : public UTextureLODSettings
|
|
{
|
|
public:
|
|
class FString DeviceType; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString BaseProfileName; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* Parent; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> CVars; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x48]; // 0x0078(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeviceProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeviceProfile")
|
|
}
|
|
static class UDeviceProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeviceProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeviceProfile;
|
|
|
|
// Class Engine.DialogueVoice
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UDialogueVoice final : public UObject
|
|
{
|
|
public:
|
|
EGrammaticalGender Gender; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGrammaticalNumber Plurality; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid LocalizationGUID; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueVoice")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueVoice")
|
|
}
|
|
static class UDialogueVoice* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueVoice>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueVoice;
|
|
|
|
// Class Engine.DistributionFloatConstant
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UDistributionFloatConstant : public UDistributionFloat
|
|
{
|
|
public:
|
|
float Constant; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatConstant")
|
|
}
|
|
static class UDistributionFloatConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatConstant;
|
|
|
|
// Class Engine.MaterialExpressionConstantBiasScale
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionConstantBiasScale final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float Bias; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstantBiasScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstantBiasScale")
|
|
}
|
|
static class UMaterialExpressionConstantBiasScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstantBiasScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstantBiasScale;
|
|
|
|
// Class Engine.DistributionFloatParameterBase
|
|
// 0x0020 (0x0060 - 0x0040)
|
|
class UDistributionFloatParameterBase : public UDistributionFloatConstant
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinInput; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxInput; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinOutput; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOutput; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionParamMode ParamMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatParameterBase")
|
|
}
|
|
static class UDistributionFloatParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatParameterBase;
|
|
|
|
// Class Engine.DistributionFloatParticleParameter
|
|
// 0x0000 (0x0060 - 0x0060)
|
|
class UDistributionFloatParticleParameter final : public UDistributionFloatParameterBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatParticleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatParticleParameter")
|
|
}
|
|
static class UDistributionFloatParticleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatParticleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatParticleParameter;
|
|
|
|
// Class Engine.DistributionFloatConstantCurve
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UDistributionFloatConstantCurve final : public UDistributionFloat
|
|
{
|
|
public:
|
|
struct FInterpCurveFloat ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatConstantCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatConstantCurve")
|
|
}
|
|
static class UDistributionFloatConstantCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatConstantCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatConstantCurve;
|
|
|
|
// Class Engine.DistributionFloatUniform
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UDistributionFloatUniform final : public UDistributionFloat
|
|
{
|
|
public:
|
|
float Min; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Max; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatUniform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatUniform")
|
|
}
|
|
static class UDistributionFloatUniform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatUniform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatUniform;
|
|
|
|
// Class Engine.MaterialExpressionConstant3Vector
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionConstant3Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FLinearColor Constant; // 0x0070(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant3Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant3Vector")
|
|
}
|
|
static class UMaterialExpressionConstant3Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant3Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant3Vector;
|
|
|
|
// Class Engine.DistributionVectorConstant
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UDistributionVectorConstant : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FVector Constant; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorConstant")
|
|
}
|
|
static class UDistributionVectorConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorConstant;
|
|
|
|
// Class Engine.DistributionVectorParameterBase
|
|
// 0x0040 (0x0090 - 0x0050)
|
|
class UDistributionVectorParameterBase : public UDistributionVectorConstant
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MinInput; // 0x0058(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector MaxInput; // 0x0064(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector MinOutput; // 0x0070(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector MaxOutput; // 0x007C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EDistributionParamMode ParamModes[0x3]; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8B[0x5]; // 0x008B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorParameterBase")
|
|
}
|
|
static class UDistributionVectorParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorParameterBase;
|
|
|
|
// Class Engine.MaterialExpressionDecalDerivative
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionDecalDerivative final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalDerivative")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalDerivative")
|
|
}
|
|
static class UMaterialExpressionDecalDerivative* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalDerivative>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalDerivative;
|
|
|
|
// Class Engine.DistributionVectorParticleParameter
|
|
// 0x0000 (0x0090 - 0x0090)
|
|
class UDistributionVectorParticleParameter final : public UDistributionVectorParameterBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorParticleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorParticleParameter")
|
|
}
|
|
static class UDistributionVectorParticleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorParticleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorParticleParameter;
|
|
|
|
// Class Engine.DistributionVectorConstantCurve
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UDistributionVectorConstantCurve final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FInterpCurveVector ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorConstantCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorConstantCurve")
|
|
}
|
|
static class UDistributionVectorConstantCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorConstantCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorConstantCurve;
|
|
|
|
// Class Engine.MaterialExpressionCrossProduct
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionCrossProduct final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCrossProduct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCrossProduct")
|
|
}
|
|
static class UMaterialExpressionCrossProduct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCrossProduct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCrossProduct;
|
|
|
|
// Class Engine.DistributionVectorUniform
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UDistributionVectorUniform final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FVector Max; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Min; // 0x0044(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0055(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseExtremes : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorUniform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorUniform")
|
|
}
|
|
static class UDistributionVectorUniform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorUniform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorUniform;
|
|
|
|
// Class Engine.DistributionVectorUniformCurve
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UDistributionVectorUniformCurve final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FInterpCurveTwoVectors ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes1 : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLockAxes2 : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes[0x2]; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0056(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseExtremes : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorUniformCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorUniformCurve")
|
|
}
|
|
static class UDistributionVectorUniformCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorUniformCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorUniformCurve;
|
|
|
|
// Class Engine.MaterialExpressionConstant
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionConstant final : public UMaterialExpression
|
|
{
|
|
public:
|
|
float R; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant")
|
|
}
|
|
static class UMaterialExpressionConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant;
|
|
|
|
// Class Engine.DPICustomScalingRule
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDPICustomScalingRule final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DPICustomScalingRule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DPICustomScalingRule")
|
|
}
|
|
static class UDPICustomScalingRule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDPICustomScalingRule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDPICustomScalingRule;
|
|
|
|
// Class Engine.MaterialExpressionDDX
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionDDX final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Value; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDDX")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDDX")
|
|
}
|
|
static class UMaterialExpressionDDX* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDDX>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDDX;
|
|
|
|
// Class Engine.ComponentDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UComponentDelegateBinding final : public UDynamicBlueprintBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintComponentDelegateBinding> ComponentDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentDelegateBinding")
|
|
}
|
|
static class UComponentDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentDelegateBinding;
|
|
|
|
// Class Engine.ParticleModuleRotationRate
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleRotationRate : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRotationRate; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRate")
|
|
}
|
|
static class UParticleModuleRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRate;
|
|
|
|
// Class Engine.ParticleModuleRotationRate_Seeded
|
|
// 0x0020 (0x0088 - 0x0068)
|
|
class UParticleModuleRotationRate_Seeded final : public UParticleModuleRotationRate
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRate_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRate_Seeded")
|
|
}
|
|
static class UParticleModuleRotationRate_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRate_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRate_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionDistanceCullFade
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionDistanceCullFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceCullFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceCullFade")
|
|
}
|
|
static class UMaterialExpressionDistanceCullFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceCullFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceCullFade;
|
|
|
|
// Class Engine.InputActionDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputActionDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputActionDelegateBinding> InputActionDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputActionDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputActionDelegateBinding")
|
|
}
|
|
static class UInputActionDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputActionDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputActionDelegateBinding;
|
|
|
|
// Class Engine.InputAxisDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputAxisDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputAxisDelegateBinding> InputAxisDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputAxisDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputAxisDelegateBinding")
|
|
}
|
|
static class UInputAxisDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputAxisDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputAxisDelegateBinding;
|
|
|
|
// Class Engine.MaterialExpressionDecalMipmapLevel
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionDecalMipmapLevel final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput TextureSize; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstWidth; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstHeight; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalMipmapLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalMipmapLevel")
|
|
}
|
|
static class UMaterialExpressionDecalMipmapLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalMipmapLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalMipmapLevel;
|
|
|
|
// Class Engine.InputAxisKeyDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputAxisKeyDelegateBinding : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputAxisKeyDelegateBinding> InputAxisKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputAxisKeyDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputAxisKeyDelegateBinding")
|
|
}
|
|
static class UInputAxisKeyDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputAxisKeyDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputAxisKeyDelegateBinding;
|
|
|
|
// Class Engine.InputVectorAxisDelegateBinding
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UInputVectorAxisDelegateBinding final : public UInputAxisKeyDelegateBinding
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputVectorAxisDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputVectorAxisDelegateBinding")
|
|
}
|
|
static class UInputVectorAxisDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputVectorAxisDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputVectorAxisDelegateBinding;
|
|
|
|
// Class Engine.MaterialExpressionClearCoatNormalCustomOutput
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionClearCoatNormalCustomOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionClearCoatNormalCustomOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionClearCoatNormalCustomOutput")
|
|
}
|
|
static class UMaterialExpressionClearCoatNormalCustomOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionClearCoatNormalCustomOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionClearCoatNormalCustomOutput;
|
|
|
|
// Class Engine.InputKeyDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputKeyDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputKeyDelegateBinding> InputKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputKeyDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputKeyDelegateBinding")
|
|
}
|
|
static class UInputKeyDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputKeyDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputKeyDelegateBinding;
|
|
|
|
// Class Engine.InputTouchDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputTouchDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputTouchDelegateBinding> InputTouchDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputTouchDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputTouchDelegateBinding")
|
|
}
|
|
static class UInputTouchDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputTouchDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputTouchDelegateBinding;
|
|
|
|
// Class Engine.MaterialExpressionDesaturation
|
|
// 0x0080 (0x00F0 - 0x0070)
|
|
class UMaterialExpressionDesaturation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Fraction; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FLinearColor LuminanceFactors; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDesaturation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDesaturation")
|
|
}
|
|
static class UMaterialExpressionDesaturation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDesaturation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDesaturation;
|
|
|
|
// Class Engine.EdGraph
|
|
// 0x0098 (0x00C0 - 0x0028)
|
|
class UEdGraph final : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UEdGraphSchema> Schema; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphNode*> Nodes; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEditable : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowDeletion : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowRenaming : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x7F]; // 0x0041(0x007F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraph")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraph")
|
|
}
|
|
static class UEdGraph* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraph>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraph;
|
|
|
|
// Class Engine.EdGraphSchema
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEdGraphSchema final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphSchema")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphSchema")
|
|
}
|
|
static class UEdGraphSchema* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphSchema>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphSchema;
|
|
|
|
// Class Engine.ImportantToggleSettingInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IImportantToggleSettingInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ImportantToggleSettingInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ImportantToggleSettingInterface")
|
|
}
|
|
static class IImportantToggleSettingInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IImportantToggleSettingInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IImportantToggleSettingInterface;
|
|
|
|
// Class Engine.MaterialExpressionDistanceToNearestSurface
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionDistanceToNearestSurface final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceToNearestSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceToNearestSurface")
|
|
}
|
|
static class UMaterialExpressionDistanceToNearestSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceToNearestSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceToNearestSurface;
|
|
|
|
// Class Engine.EndUserSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UEndUserSettings final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bSendAnonymousUsageDataToEpic; // 0x0030(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bSendMeanTimeBetweenFailureDataToEpic; // 0x0031(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bAllowUserIdInUsageData; // 0x0032(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EndUserSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EndUserSettings")
|
|
}
|
|
static class UEndUserSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEndUserSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEndUserSettings;
|
|
|
|
// Class Engine.EngineHandlerComponentFactory
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineHandlerComponentFactory final : public UHandlerComponentFactory
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineHandlerComponentFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineHandlerComponentFactory")
|
|
}
|
|
static class UEngineHandlerComponentFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineHandlerComponentFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineHandlerComponentFactory;
|
|
|
|
// Class Engine.MaterialExpressionDepthOfFieldFunction
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionDepthOfFieldFunction final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EDepthOfFieldFunctionValue FunctionValue; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Depth; // 0x0078(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDepthOfFieldFunction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDepthOfFieldFunction")
|
|
}
|
|
static class UMaterialExpressionDepthOfFieldFunction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDepthOfFieldFunction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDepthOfFieldFunction;
|
|
|
|
// Class Engine.Exporter
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UExporter final : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> SupportedClass; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* ExportRootScope; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> FormatExtension; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> FormatDescription; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 PreferredFormatIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TextIndent; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bText : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSelectedOnly : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bForceFileOperations : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Exporter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Exporter")
|
|
}
|
|
static class UExporter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExporter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExporter;
|
|
|
|
// Class Engine.FontImportOptions
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class UFontImportOptions final : public UObject
|
|
{
|
|
public:
|
|
struct FFontImportOptionsData Data; // 0x0028(0x00B0)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FontImportOptions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FontImportOptions")
|
|
}
|
|
static class UFontImportOptions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFontImportOptions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFontImportOptions;
|
|
|
|
// Class Engine.InterpTrackInstMove
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UInterpTrackInstMove final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
struct FVector ResetLocation; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator ResetRotation; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstMove")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstMove")
|
|
}
|
|
static class UInterpTrackInstMove* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstMove>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstMove;
|
|
|
|
// Class Engine.Font
|
|
// 0x0198 (0x01C0 - 0x0028)
|
|
class UFont final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EFontCacheType FontCacheType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFontCharacter> Characters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UTexture2D*> Textures; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 IsRemapped; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EmScale; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Ascent; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Descent; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Leading; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Kerning; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFontImportOptionsData ImportOptions; // 0x0070(0x00B0)(Edit, NativeAccessSpecifierPublic)
|
|
int32 NumCharacters; // 0x0120(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> MaxCharHeight; // 0x0128(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
float ScalingFactor; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LegacyFontSize; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LegacyFontName; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCompositeFont CompositeFont; // 0x0148(0x0028)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_170[0x50]; // 0x0170(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Font")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Font")
|
|
}
|
|
static class UFont* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFont>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFont;
|
|
|
|
// Class Engine.GameUserSettings
|
|
// 0x00E0 (0x0108 - 0x0028)
|
|
class UGameUserSettings final : public UObject
|
|
{
|
|
public:
|
|
bool bUseVSync; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x4F]; // 0x0029(0x004F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 ResolutionSizeX; // 0x0078(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 ResolutionSizeY; // 0x007C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 LastUserConfirmedResolutionSizeX; // 0x0080(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 LastUserConfirmedResolutionSizeY; // 0x0084(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 WindowPosX; // 0x0088(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 WindowPosY; // 0x008C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseDesktopResolutionForFullscreen; // 0x0090(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 FullscreenMode; // 0x0094(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastConfirmedFullscreenMode; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 PreferredFullscreenMode; // 0x009C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 Version; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 AudioQualityLevel; // 0x00A4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float FrameRateLimit; // 0x00A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DesiredScreenWidth; // 0x00B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseDesiredScreenHeight; // 0x00B4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DesiredScreenHeight; // 0x00B8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastRecommendedScreenWidth; // 0x00BC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastRecommendedScreenHeight; // 0x00C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastCPUBenchmarkResult; // 0x00C4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastGPUBenchmarkResult; // 0x00C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<float> LastCPUBenchmarkSteps; // 0x00D0(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
TArray<float> LastGPUBenchmarkSteps; // 0x00E0(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
float LastGPUBenchmarkMultiplier; // 0x00F0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
UMulticastDelegateProperty_ OnGameUserSettingsUINeedsUpdate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static struct FIntPoint GetDefaultResolution();
|
|
static EWindowMode GetDefaultWindowMode();
|
|
static struct FIntPoint GetDefaultWindowPosition();
|
|
static class UGameUserSettings* GetGameUserSettings();
|
|
|
|
void ApplyHardwareBenchmarkResults();
|
|
void ApplyNonResolutionSettings();
|
|
void ApplyResolutionSettings(bool bCheckForCommandLineOverrides);
|
|
void ApplySettings(bool bCheckForCommandLineOverrides);
|
|
void ConfirmVideoMode();
|
|
float GetDefaultResolutionScale();
|
|
void LoadSettings(bool bForceReload);
|
|
void ResetToCurrentSettings();
|
|
void RevertVideoMode();
|
|
void RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier);
|
|
void SaveSettings();
|
|
void SetAntiAliasingQuality(int32 Value);
|
|
void SetAudioQualityLevel(int32 QualityLevel);
|
|
void SetBenchmarkFallbackValues();
|
|
void SetFoliageQuality(int32 Value);
|
|
void SetFrameRateLimit(float NewLimit);
|
|
void SetFullscreenMode(EWindowMode InFullscreenMode);
|
|
void SetOverallScalabilityLevel(int32 Value);
|
|
void SetPostProcessingQuality(int32 Value);
|
|
void SetResolutionScaleNormalized(float NewScaleNormalized);
|
|
void SetResolutionScaleValue(int32 NewScaleValue);
|
|
void SetResolutionScaleValueEx(float NewScaleValue);
|
|
void SetScreenResolution(const struct FIntPoint& Resolution);
|
|
void SetShadowQuality(int32 Value);
|
|
void SetTextureQuality(int32 Value);
|
|
void SetToDefaults();
|
|
void SetViewDistanceQuality(int32 Value);
|
|
void SetVisualEffectQuality(int32 Value);
|
|
void SetVSyncEnabled(bool bEnable);
|
|
void ValidateSettings();
|
|
|
|
int32 GetAntiAliasingQuality() const;
|
|
int32 GetAudioQualityLevel() const;
|
|
struct FIntPoint GetDesktopResolution() const;
|
|
int32 GetFoliageQuality() const;
|
|
float GetFrameRateLimit() const;
|
|
EWindowMode GetFullscreenMode() const;
|
|
EWindowMode GetLastConfirmedFullscreenMode() const;
|
|
struct FIntPoint GetLastConfirmedScreenResolution() const;
|
|
int32 GetOverallScalabilityLevel() const;
|
|
int32 GetPostProcessingQuality() const;
|
|
void GetResolutionScaleInformation(float* CurrentScaleNormalized, int32* CurrentScaleValue, int32* MinScaleValue, int32* MaxScaleValue) const;
|
|
void GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const;
|
|
struct FIntPoint GetScreenResolution() const;
|
|
int32 GetShadowQuality() const;
|
|
int32 GetTextureQuality() const;
|
|
int32 GetViewDistanceQuality() const;
|
|
int32 GetVisualEffectQuality() const;
|
|
bool IsDirty() const;
|
|
bool IsFullscreenModeDirty() const;
|
|
bool IsScreenResolutionDirty() const;
|
|
bool IsVSyncDirty() const;
|
|
bool IsVSyncEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameUserSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameUserSettings")
|
|
}
|
|
static class UGameUserSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameUserSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameUserSettings;
|
|
|
|
// Class Engine.InterpTrackInstFloatMaterialParam
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UInterpTrackInstFloatMaterialParam final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
TArray<class UMaterialInstanceDynamic*> MaterialInstances; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<float> ResetFloats; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FPrimitiveMaterialRef> PrimitiveMaterialRefs; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class UInterpTrackFloatMaterialParam* InstancedTrack; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstFloatMaterialParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstFloatMaterialParam")
|
|
}
|
|
static class UInterpTrackInstFloatMaterialParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstFloatMaterialParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstFloatMaterialParam;
|
|
|
|
// Class Engine.SoundGroups
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class USoundGroups final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FSoundGroup> SoundGroupProfiles; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundGroups")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundGroups")
|
|
}
|
|
static class USoundGroups* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundGroups>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundGroups;
|
|
|
|
// Class Engine.HapticFeedbackEffect_SoundWave
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UHapticFeedbackEffect_SoundWave final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
class USoundWave* SoundWave; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x30]; // 0x0030(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_SoundWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_SoundWave")
|
|
}
|
|
static class UHapticFeedbackEffect_SoundWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_SoundWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_SoundWave;
|
|
|
|
// Class Engine.InheritableComponentHandler
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInheritableComponentHandler final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FComponentOverrideRecord> Records; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InheritableComponentHandler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InheritableComponentHandler")
|
|
}
|
|
static class UInheritableComponentHandler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInheritableComponentHandler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInheritableComponentHandler;
|
|
|
|
// Class Engine.InputSettings
|
|
// 0x0080 (0x00A8 - 0x0028)
|
|
class UInputSettings final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FInputAxisConfigEntry> AxisConfig; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 bAltEnterTogglesFullscreen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseMouseForTouch : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMouseSmoothing : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableFOVScaling : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FOVScale; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DoubleClickTime; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCaptureMouseOnLaunch; // 0x0044(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EMouseCaptureMode DefaultViewportMouseCaptureMode; // 0x0045(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDefaultViewportMouseLock; // 0x0046(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EMouseLockMode DefaultViewportMouseLockMode; // 0x0047(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FInputActionKeyMapping> ActionMappings; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FInputAxisKeyMapping> AxisMappings; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool bAlwaysShowTouchInterface; // 0x0068(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bShowConsoleOnFourFingerTap; // 0x0069(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStringAssetReference DefaultTouchInterface; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FKey ConsoleKey; // 0x0080(0x0018)(Config, Deprecated, NativeAccessSpecifierPublic)
|
|
TArray<struct FKey> ConsoleKeys; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputSettings")
|
|
}
|
|
static class UInputSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputSettings;
|
|
|
|
// Class Engine.InterpCurveEdSetup
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UInterpCurveEdSetup final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FCurveEdTab> Tabs; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 ActiveTab; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpCurveEdSetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpCurveEdSetup")
|
|
}
|
|
static class UInterpCurveEdSetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpCurveEdSetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpCurveEdSetup;
|
|
|
|
// Class Engine.InterpData
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UInterpData final : public UObject
|
|
{
|
|
public:
|
|
float InterpLength; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PathBuildTime; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UInterpGroup*> InterpGroups; // 0x0030(0x0010)(ExportObject, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UInterpCurveEdSetup* CurveEdSetup; // 0x0040(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EdSectionStart; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EdSectionEnd; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShouldBakeAndPrune : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UInterpGroupDirector* CachedDirectorGroup; // 0x0058(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> AllEventNames; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpData")
|
|
}
|
|
static class UInterpData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpData;
|
|
|
|
// Class Engine.InterpFilter_Classes
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UInterpFilter_Classes final : public UInterpFilter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpFilter_Classes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpFilter_Classes")
|
|
}
|
|
static class UInterpFilter_Classes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpFilter_Classes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpFilter_Classes;
|
|
|
|
// Class Engine.InterpGroup
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UInterpGroup : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UInterpTrack*> InterpTracks; // 0x0030(0x0010)(ExportObject, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName GroupName; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor GroupColor; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bCollapsed : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bVisible : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsFolder : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsParented : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsSelected : 1; // 0x004C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroup")
|
|
}
|
|
static class UInterpGroup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroup;
|
|
|
|
// Class Engine.InterpGroupCamera
|
|
// 0x0010 (0x0060 - 0x0050)
|
|
class UInterpGroupCamera final : public UInterpGroup
|
|
{
|
|
public:
|
|
class UCameraAnim* CameraAnimInst; // 0x0050(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CompressTolerance; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroupCamera")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroupCamera")
|
|
}
|
|
static class UInterpGroupCamera* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroupCamera>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroupCamera;
|
|
|
|
// Class Engine.InterpGroupDirector
|
|
// 0x0000 (0x0050 - 0x0050)
|
|
class UInterpGroupDirector final : public UInterpGroup
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroupDirector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroupDirector")
|
|
}
|
|
static class UInterpGroupDirector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroupDirector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroupDirector;
|
|
|
|
// Class Engine.InterpGroupInstCamera
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class UInterpGroupInstCamera final : public UInterpGroupInst
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpGroupInstCamera")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpGroupInstCamera")
|
|
}
|
|
static class UInterpGroupInstCamera* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpGroupInstCamera>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpGroupInstCamera;
|
|
|
|
// Class Engine.InterpTrackBoolProp
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UInterpTrackBoolProp final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FBoolTrackKey> BoolTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName PropertyName; // 0x0080(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackBoolProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackBoolProp")
|
|
}
|
|
static class UInterpTrackBoolProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackBoolProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackBoolProp;
|
|
|
|
// Class Engine.InterpTrackDirector
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UInterpTrackDirector final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FDirectorTrackCut> CutTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bSimulateCameraCutsOnClients : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackDirector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackDirector")
|
|
}
|
|
static class UInterpTrackDirector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackDirector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackDirector;
|
|
|
|
// Class Engine.InterpTrackEvent
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UInterpTrackEvent final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FEventTrackKey> EventTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseCustomEventName : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackEvent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackEvent")
|
|
}
|
|
static class UInterpTrackEvent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackEvent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackEvent;
|
|
|
|
// Class Engine.InterpTrackFade
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UInterpTrackFade final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
uint8 bPersistFade : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFadeAudio : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor FadeColor; // 0x0094(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFade")
|
|
}
|
|
static class UInterpTrackFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFade;
|
|
|
|
// Class Engine.InterpTrackFloatAnimBPParam
|
|
// 0x0020 (0x00B0 - 0x0090)
|
|
class UInterpTrackFloatAnimBPParam final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
class UClass* AnimBlueprintClass; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAnimInstance> AnimClass; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFloatAnimBPParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFloatAnimBPParam")
|
|
}
|
|
static class UInterpTrackFloatAnimBPParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFloatAnimBPParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFloatAnimBPParam;
|
|
|
|
// Class Engine.InterpTrackFloatParticleParam
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UInterpTrackFloatParticleParam final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackFloatParticleParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackFloatParticleParam")
|
|
}
|
|
static class UInterpTrackFloatParticleParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackFloatParticleParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackFloatParticleParam;
|
|
|
|
// Class Engine.InterpTrackMove
|
|
// 0x0058 (0x00C8 - 0x0070)
|
|
class UInterpTrackMove final : public UInterpTrack
|
|
{
|
|
public:
|
|
struct FInterpCurveVector PosTrack; // 0x0070(0x0018)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FInterpCurveVector EulerTrack; // 0x0088(0x0018)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FInterpLookupTrack LookupTrack; // 0x00A0(0x0010)(NativeAccessSpecifierPublic)
|
|
class FName LookAtGroupName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinCurveTension; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngCurveTension; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseQuatInterpolation : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowArrowAtKeys : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDisableMovement : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowTranslationOnCurveEd : 1; // 0x00C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bShowRotationOnCurveEd : 1; // 0x00C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHide3DTrack : 1; // 0x00C0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EInterpTrackMoveRotMode RotMode; // 0x00C4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackMove")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackMove")
|
|
}
|
|
static class UInterpTrackMove* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackMove>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackMove;
|
|
|
|
// Class Engine.InterpTrackSlomo
|
|
// 0x0000 (0x0090 - 0x0090)
|
|
class UInterpTrackSlomo final : public UInterpTrackFloatBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackSlomo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackSlomo")
|
|
}
|
|
static class UInterpTrackSlomo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackSlomo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackSlomo;
|
|
|
|
// Class Engine.InterpTrackLinearColorProp
|
|
// 0x0008 (0x0098 - 0x0090)
|
|
class UInterpTrackLinearColorProp final : public UInterpTrackLinearColorBase
|
|
{
|
|
public:
|
|
class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackLinearColorProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackLinearColorProp")
|
|
}
|
|
static class UInterpTrackLinearColorProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackLinearColorProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackLinearColorProp;
|
|
|
|
// Class Engine.InterpTrackToggle
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UInterpTrackToggle final : public UInterpTrack
|
|
{
|
|
public:
|
|
TArray<struct FToggleTrackKey> ToggleTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bActivateSystemEachUpdate : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bActivateWithJustAttachedFlag : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackToggle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackToggle")
|
|
}
|
|
static class UInterpTrackToggle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackToggle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackToggle;
|
|
|
|
// Class Engine.InterpTrackAudioMaster
|
|
// 0x0000 (0x0090 - 0x0090)
|
|
class UInterpTrackAudioMaster final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackAudioMaster")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackAudioMaster")
|
|
}
|
|
static class UInterpTrackAudioMaster* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackAudioMaster>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackAudioMaster;
|
|
|
|
// Class Engine.InterpTrackColorScale
|
|
// 0x0000 (0x0090 - 0x0090)
|
|
class UInterpTrackColorScale final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackColorScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackColorScale")
|
|
}
|
|
static class UInterpTrackColorScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackColorScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackColorScale;
|
|
|
|
// Class Engine.InterpTrackVectorMaterialParam
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UInterpTrackVectorMaterialParam final : public UInterpTrackVectorBase
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> TargetMaterials; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackVectorMaterialParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackVectorMaterialParam")
|
|
}
|
|
static class UInterpTrackVectorMaterialParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackVectorMaterialParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackVectorMaterialParam;
|
|
|
|
// Class Engine.SoundNodeSoundClass
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeSoundClass final : public USoundNode
|
|
{
|
|
public:
|
|
class USoundClass* SoundClassOverride; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeSoundClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeSoundClass")
|
|
}
|
|
static class USoundNodeSoundClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeSoundClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeSoundClass;
|
|
|
|
// Class Engine.InterpTrackInstAnimControl
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstAnimControl final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstAnimControl")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstAnimControl")
|
|
}
|
|
static class UInterpTrackInstAnimControl* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstAnimControl>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstAnimControl;
|
|
|
|
// Class Engine.InterpTrackInstColorScale
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInterpTrackInstColorScale final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstColorScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstColorScale")
|
|
}
|
|
static class UInterpTrackInstColorScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstColorScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstColorScale;
|
|
|
|
// Class Engine.StaticMeshSocket
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UStaticMeshSocket final : public UObject
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeLocation; // 0x0030(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x003C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale; // 0x0048(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Tag; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshSocket")
|
|
}
|
|
static class UStaticMeshSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMeshSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMeshSocket;
|
|
|
|
// Class Engine.InterpTrackInstEvent
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstEvent final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstEvent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstEvent")
|
|
}
|
|
static class UInterpTrackInstEvent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstEvent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstEvent;
|
|
|
|
// Class Engine.InterpTrackInstFloatAnimBPParam
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UInterpTrackInstFloatAnimBPParam final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
class UAnimInstance* AnimScriptInstance; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ResetFloat; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstFloatAnimBPParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstFloatAnimBPParam")
|
|
}
|
|
static class UInterpTrackInstFloatAnimBPParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstFloatAnimBPParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstFloatAnimBPParam;
|
|
|
|
// Class Engine.TextPropertyTestObject
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UTextPropertyTestObject final : public UObject
|
|
{
|
|
public:
|
|
class FText DefaultedText; // 0x0028(0x0018)(NativeAccessSpecifierPublic)
|
|
class FText UndefaultedText; // 0x0040(0x0018)(NativeAccessSpecifierPublic)
|
|
class FText TransientText; // 0x0058(0x0018)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextPropertyTestObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextPropertyTestObject")
|
|
}
|
|
static class UTextPropertyTestObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextPropertyTestObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextPropertyTestObject;
|
|
|
|
// Class Engine.InterpTrackInstFloatParticleParam
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstFloatParticleParam final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float ResetFloat; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstFloatParticleParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstFloatParticleParam")
|
|
}
|
|
static class UInterpTrackInstFloatParticleParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstFloatParticleParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstFloatParticleParam;
|
|
|
|
// Class Engine.InterpTrackInstParticleReplay
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInterpTrackInstParticleReplay final : public UInterpTrackInst
|
|
{
|
|
public:
|
|
float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstParticleReplay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstParticleReplay")
|
|
}
|
|
static class UInterpTrackInstParticleReplay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstParticleReplay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstParticleReplay;
|
|
|
|
// Class Engine.TextureLightProfile
|
|
// 0x0008 (0x0118 - 0x0110)
|
|
class UTextureLightProfile final : public UTexture2D
|
|
{
|
|
public:
|
|
float Brightness; // 0x0110(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TextureMultiplier; // 0x0114(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureLightProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureLightProfile")
|
|
}
|
|
static class UTextureLightProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureLightProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureLightProfile;
|
|
|
|
// Class Engine.InterpTrackInstBoolProp
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UInterpTrackInstBoolProp final : public UInterpTrackInstProperty
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBoolProperty* BoolProperty; // 0x0040(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ResetBool; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstBoolProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstBoolProp")
|
|
}
|
|
static class UInterpTrackInstBoolProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstBoolProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstBoolProp;
|
|
|
|
// Class Engine.InterpTrackInstFloatProp
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UInterpTrackInstFloatProp final : public UInterpTrackInstProperty
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ResetFloat; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpTrackInstFloatProp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpTrackInstFloatProp")
|
|
}
|
|
static class UInterpTrackInstFloatProp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpTrackInstFloatProp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpTrackInstFloatProp;
|
|
|
|
// Class Engine.IntSerialization
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UIntSerialization final : public UObject
|
|
{
|
|
public:
|
|
uint16 UnsignedInt16Variable; // 0x0028(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 UnsignedInt32Variable; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint64 UnsignedInt64Variable; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 SignedInt8Variable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x1]; // 0x0039(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int16 SignedInt16Variable; // 0x003A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int64 SignedInt64Variable; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UnsignedInt8Variable; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SignedInt32Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("IntSerialization")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"IntSerialization")
|
|
}
|
|
static class UIntSerialization* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UIntSerialization>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UIntSerialization;
|
|
|
|
// Class Engine.LevelStreamingKismet
|
|
// 0x0000 (0x0160 - 0x0160)
|
|
class ULevelStreamingKismet final : public ULevelStreaming
|
|
{
|
|
public:
|
|
uint8 bInitiallyLoaded : 1; // 0x0158(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInitiallyVisible : 1; // 0x0158(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class ULevelStreamingKismet* LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingKismet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingKismet")
|
|
}
|
|
static class ULevelStreamingKismet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingKismet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingKismet;
|
|
|
|
// Class Engine.MaterialExpressionAbs
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionAbs final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAbs")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAbs")
|
|
}
|
|
static class UMaterialExpressionAbs* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAbs>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAbs;
|
|
|
|
// Class Engine.MaterialExpressionAdd
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionAdd final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAdd")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAdd")
|
|
}
|
|
static class UMaterialExpressionAdd* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAdd>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAdd;
|
|
|
|
// Class Engine.MaterialExpressionBreakMaterialAttributes
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionBreakMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Struct; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x00A8(0x0040)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBreakMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBreakMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionBreakMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBreakMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBreakMaterialAttributes;
|
|
|
|
// Class Engine.MaterialExpressionCameraPositionWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionCameraPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCameraPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCameraPositionWS")
|
|
}
|
|
static class UMaterialExpressionCameraPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCameraPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCameraPositionWS;
|
|
|
|
// Class Engine.MaterialExpressionCeil
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionCeil final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCeil")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCeil")
|
|
}
|
|
static class UMaterialExpressionCeil* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCeil>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCeil;
|
|
|
|
// Class Engine.MaterialExpressionComponentMask
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionComponentMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
uint8 R : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 G : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 B : 1; // 0x00A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 A : 1; // 0x00A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionComponentMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionComponentMask")
|
|
}
|
|
static class UMaterialExpressionComponentMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionComponentMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionComponentMask;
|
|
|
|
// Class Engine.MaterialExpressionConstant2Vector
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionConstant2Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
float R; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float G; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant2Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant2Vector")
|
|
}
|
|
static class UMaterialExpressionConstant2Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant2Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant2Vector;
|
|
|
|
// Class Engine.MaterialExpressionConstant4Vector
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionConstant4Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FLinearColor Constant; // 0x0070(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant4Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant4Vector")
|
|
}
|
|
static class UMaterialExpressionConstant4Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant4Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant4Vector;
|
|
|
|
// Class Engine.MaterialExpressionCosine
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionCosine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float Period; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCosine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCosine")
|
|
}
|
|
static class UMaterialExpressionCosine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCosine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCosine;
|
|
|
|
// Class Engine.MaterialExpressionCustom
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionCustom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FString Code; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECustomMaterialOutputType OutputType; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Description; // 0x0088(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCustomInput> Inputs; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCustom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCustom")
|
|
}
|
|
static class UMaterialExpressionCustom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCustom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCustom;
|
|
|
|
// Class Engine.MaterialExpressionTangentOutput
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionTangentOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTangentOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTangentOutput")
|
|
}
|
|
static class UMaterialExpressionTangentOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTangentOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTangentOutput;
|
|
|
|
// Class Engine.MaterialExpressionDDY
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionDDY final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Value; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDDY")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDDY")
|
|
}
|
|
static class UMaterialExpressionDDY* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDDY>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDDY;
|
|
|
|
// Class Engine.MaterialExpressionDecalLifetimeOpacity
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionDecalLifetimeOpacity final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalLifetimeOpacity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalLifetimeOpacity")
|
|
}
|
|
static class UMaterialExpressionDecalLifetimeOpacity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalLifetimeOpacity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalLifetimeOpacity;
|
|
|
|
// Class Engine.MaterialExpressionDepthFade
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionDepthFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InOpacity; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FadeDistance; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float OpacityDefault; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeDistanceDefault; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDepthFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDepthFade")
|
|
}
|
|
static class UMaterialExpressionDepthFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDepthFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDepthFade;
|
|
|
|
// Class Engine.MaterialExpressionDeriveNormalZ
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionDeriveNormalZ final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InXY; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDeriveNormalZ")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDeriveNormalZ")
|
|
}
|
|
static class UMaterialExpressionDeriveNormalZ* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDeriveNormalZ>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDeriveNormalZ;
|
|
|
|
// Class Engine.MaterialExpressionDistance
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionDistance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistance")
|
|
}
|
|
static class UMaterialExpressionDistance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistance;
|
|
|
|
// Class Engine.MaterialExpressionDistanceFieldGradient
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionDistanceFieldGradient final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldGradient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldGradient")
|
|
}
|
|
static class UMaterialExpressionDistanceFieldGradient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceFieldGradient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldGradient;
|
|
|
|
// Class Engine.MaterialExpressionDivide
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionDivide final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDivide")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDivide")
|
|
}
|
|
static class UMaterialExpressionDivide* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDivide>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDivide;
|
|
|
|
// Class Engine.ParticleModuleSizeBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleSizeBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeBase")
|
|
}
|
|
static class UParticleModuleSizeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeBase;
|
|
|
|
// Class Engine.ParticleModuleSize
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UParticleModuleSize : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartSize; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSize")
|
|
}
|
|
static class UParticleModuleSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSize;
|
|
|
|
// Class Engine.ParticleModuleSize_Seeded
|
|
// 0x0020 (0x00A0 - 0x0080)
|
|
class UParticleModuleSize_Seeded final : public UParticleModuleSize
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSize_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSize_Seeded")
|
|
}
|
|
static class UParticleModuleSize_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSize_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSize_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionDotProduct
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionDotProduct final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDotProduct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDotProduct")
|
|
}
|
|
static class UMaterialExpressionDotProduct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDotProduct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDotProduct;
|
|
|
|
// Class Engine.MaterialExpressionEyeAdaptation
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionEyeAdaptation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptation")
|
|
}
|
|
static class UMaterialExpressionEyeAdaptation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionEyeAdaptation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptation;
|
|
|
|
// Class Engine.MaterialExpressionFeatureLevelSwitch
|
|
// 0x0118 (0x0188 - 0x0070)
|
|
class UMaterialExpressionFeatureLevelSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Inputs[0x4]; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFeatureLevelSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFeatureLevelSwitch")
|
|
}
|
|
static class UMaterialExpressionFeatureLevelSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFeatureLevelSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFeatureLevelSwitch;
|
|
|
|
// Class Engine.MaterialExpressionFloor
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionFloor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFloor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFloor")
|
|
}
|
|
static class UMaterialExpressionFloor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFloor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFloor;
|
|
|
|
// Class Engine.MaterialExpressionFmod
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionFmod final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFmod")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFmod")
|
|
}
|
|
static class UMaterialExpressionFmod* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFmod>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFmod;
|
|
|
|
// Class Engine.MaterialExpressionFrac
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionFrac final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFrac")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFrac")
|
|
}
|
|
static class UMaterialExpressionFrac* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFrac>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFrac;
|
|
|
|
// Class Engine.TextureRenderTarget
|
|
// 0x0008 (0x00D0 - 0x00C8)
|
|
class UTextureRenderTarget : public UTexture
|
|
{
|
|
public:
|
|
float TargetGamma; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTarget")
|
|
}
|
|
static class UTextureRenderTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTarget;
|
|
|
|
// Class Engine.TextureRenderTarget2D
|
|
// 0x0028 (0x00F8 - 0x00D0)
|
|
class UTextureRenderTarget2D : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x00D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x00D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressX; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x00E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EA[0x2]; // 0x00EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bForceLinearGamma : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHDR : 1; // 0x00EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 bGPUSharedFlag : 1; // 0x00EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAutoGenerateMips : 1; // 0x00EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPixelFormat OverrideFormat; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTarget2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTarget2D")
|
|
}
|
|
static class UTextureRenderTarget2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTarget2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTarget2D;
|
|
|
|
// Class Engine.MaterialExpressionFresnel
|
|
// 0x00B8 (0x0128 - 0x0070)
|
|
class UMaterialExpressionFresnel final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput ExponentIn; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float Exponent; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput BaseReflectFractionIn; // 0x00B0(0x0038)(NativeAccessSpecifierPublic)
|
|
float BaseReflectFraction; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Normal; // 0x00F0(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFresnel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFresnel")
|
|
}
|
|
static class UMaterialExpressionFresnel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFresnel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFresnel;
|
|
|
|
// Class Engine.MaterialExpressionFunctionInput
|
|
// 0x0090 (0x0100 - 0x0070)
|
|
class UMaterialExpressionFunctionInput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Preview; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
class FString InputName; // 0x00A8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Description; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ID; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EFunctionInputType InputType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4 PreviewValue; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUsePreviewValueAsDefault : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SortPriority; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCompilingFunctionPreview : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFunctionInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFunctionInput")
|
|
}
|
|
static class UMaterialExpressionFunctionInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFunctionInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFunctionInput;
|
|
|
|
// Class Engine.MaterialExpressionFunctionOutput
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionFunctionOutput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FString OutputName; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Description; // 0x0080(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput A; // 0x0098(0x0038)(NativeAccessSpecifierPublic)
|
|
uint8 bLastPreviewed : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid ID; // 0x00D4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFunctionOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFunctionOutput")
|
|
}
|
|
static class UMaterialExpressionFunctionOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFunctionOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFunctionOutput;
|
|
|
|
// Class Engine.MaterialExpressionGIReplace
|
|
// 0x00A8 (0x0118 - 0x0070)
|
|
class UMaterialExpressionGIReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput StaticIndirect; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput DynamicIndirect; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionGIReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionGIReplace")
|
|
}
|
|
static class UMaterialExpressionGIReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionGIReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionGIReplace;
|
|
|
|
// Class Engine.TimelineTemplate
|
|
// 0x0070 (0x0098 - 0x0028)
|
|
class UTimelineTemplate final : public UObject
|
|
{
|
|
public:
|
|
float TimelineLength; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETimelineLengthMode LengthMode; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bAutoPlay : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLoop : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bReplicated : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bValidatedAsWired : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTTEventTrack> EventTracks; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTFloatTrack> FloatTracks; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTVectorTrack> VectorTracks; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTLinearColorTrack> LinearColorTracks; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPVariableMetaDataEntry> MetaDataArray; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid TimelineGuid; // 0x0088(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TimelineTemplate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TimelineTemplate")
|
|
}
|
|
static class UTimelineTemplate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTimelineTemplate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTimelineTemplate;
|
|
|
|
// Class Engine.MaterialExpressionIf
|
|
// 0x0128 (0x0198 - 0x0070)
|
|
class UMaterialExpressionIf final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AGreaterThanB; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AEqualsB; // 0x0118(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ALessThanB; // 0x0150(0x0038)(NativeAccessSpecifierPublic)
|
|
float EqualsThreshold; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstAEqualsB; // 0x0190(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionIf")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionIf")
|
|
}
|
|
static class UMaterialExpressionIf* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionIf>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionIf;
|
|
|
|
// Class Engine.MaterialExpressionLightmapUVs
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionLightmapUVs final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightmapUVs")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightmapUVs")
|
|
}
|
|
static class UMaterialExpressionLightmapUVs* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightmapUVs>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightmapUVs;
|
|
|
|
// Class Engine.MaterialExpressionLightmassReplace
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionLightmassReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Realtime; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Lightmass; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightmassReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightmassReplace")
|
|
}
|
|
static class UMaterialExpressionLightmassReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightmassReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightmassReplace;
|
|
|
|
// Class Engine.MaterialExpressionLightVector
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionLightVector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightVector")
|
|
}
|
|
static class UMaterialExpressionLightVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightVector;
|
|
|
|
// Class Engine.VehicleWheel
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class UVehicleWheel final : public UObject
|
|
{
|
|
public:
|
|
class UStaticMesh* CollisionMesh; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDontCreateShape; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bAutoAdjustCollisionSize; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Offset; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ShapeRadius; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShapeWidth; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Mass; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DampingRate; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SteerAngle; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAffectedByHandbrake; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTireType* TireType; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LatStiffMaxLoad; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LatStiffValue; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LongStiffValue; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuspensionForceOffset; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuspensionMaxRaise; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuspensionMaxDrop; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuspensionNaturalFrequency; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuspensionDampingRatio; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxBrakeTorque; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxHandBrakeTorque; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UWheeledVehicleMovementComponent* VehicleSim; // 0x0088(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 WheelIndex; // 0x0090(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugLongSlip; // 0x0094(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugLatSlip; // 0x0098(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugNormalizedTireLoad; // 0x009C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugWheelTorque; // 0x00A0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugLongForce; // 0x00A4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DebugLatForce; // 0x00A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x00AC(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector OldLocation; // 0x00B8(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Velocity; // 0x00C4(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetRotationAngle();
|
|
float GetSteerAngle();
|
|
float GetSuspensionOffset();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VehicleWheel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VehicleWheel")
|
|
}
|
|
static class UVehicleWheel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVehicleWheel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVehicleWheel;
|
|
|
|
// Class Engine.MaterialExpressionLinearInterpolate
|
|
// 0x00B8 (0x0128 - 0x0070)
|
|
class UMaterialExpressionLinearInterpolate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Alpha; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstAlpha; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLinearInterpolate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLinearInterpolate")
|
|
}
|
|
static class UMaterialExpressionLinearInterpolate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLinearInterpolate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLinearInterpolate;
|
|
|
|
// Class Engine.MaterialExpressionLogarithm2
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionLogarithm2 final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput X; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLogarithm2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLogarithm2")
|
|
}
|
|
static class UMaterialExpressionLogarithm2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLogarithm2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLogarithm2;
|
|
|
|
// Class Engine.MaterialExpressionMakeMaterialAttributes
|
|
// 0x0578 (0x05E8 - 0x0070)
|
|
class UMaterialExpressionMakeMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Metallic; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0118(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0150(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x0188(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput OpacityMask; // 0x01C0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x01F8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WorldPositionOffset; // 0x0230(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WorldDisplacement; // 0x0268(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TessellationMultiplier; // 0x02A0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SubsurfaceColor; // 0x02D8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoat; // 0x0310(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatRoughness; // 0x0348(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AmbientOcclusion; // 0x0380(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Refraction; // 0x03B8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CustomizedUVs[0x8]; // 0x03F0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PixelDepthOffset; // 0x05B0(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMakeMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMakeMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionMakeMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMakeMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMakeMaterialAttributes;
|
|
|
|
// Class Engine.MaterialExpressionMaterialFunctionCall
|
|
// 0x0028 (0x0098 - 0x0070)
|
|
class UMaterialExpressionMaterialFunctionCall final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UMaterialFunction* MaterialFunction; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFunctionExpressionInput> FunctionInputs; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFunctionExpressionOutput> FunctionOutputs; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialFunctionCall")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialFunctionCall")
|
|
}
|
|
static class UMaterialExpressionMaterialFunctionCall* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialFunctionCall>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialFunctionCall;
|
|
|
|
// Class Engine.MaterialExpressionMaterialProxyReplace
|
|
// 0x0070 (0x00E0 - 0x0070)
|
|
class UMaterialExpressionMaterialProxyReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Realtime; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MaterialProxy; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialProxyReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialProxyReplace")
|
|
}
|
|
static class UMaterialExpressionMaterialProxyReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialProxyReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialProxyReplace;
|
|
|
|
// Class Engine.MaterialExpressionMax
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionMax final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMax")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMax")
|
|
}
|
|
static class UMaterialExpressionMax* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMax>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMax;
|
|
|
|
// Class Engine.MaterialExpressionMin
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionMin final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMin")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMin")
|
|
}
|
|
static class UMaterialExpressionMin* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMin>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMin;
|
|
|
|
// Class Engine.MaterialExpressionMultiply
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionMultiply final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMultiply")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMultiply")
|
|
}
|
|
static class UMaterialExpressionMultiply* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMultiply>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMultiply;
|
|
|
|
// Class Engine.MaterialExpressionNoise
|
|
// 0x0098 (0x0108 - 0x0070)
|
|
class UMaterialExpressionNoise final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FilterWidth; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float Scale; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quality; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoiseFunction NoiseFunction; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bTurbulence : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Levels; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutputMin; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutputMax; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LevelScale; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTiling : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 RepeatSize; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNoise")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNoise")
|
|
}
|
|
static class UMaterialExpressionNoise* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNoise>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNoise;
|
|
|
|
// Class Engine.MaterialExpressionNormalize
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionNormalize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput VectorInput; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNormalize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNormalize")
|
|
}
|
|
static class UMaterialExpressionNormalize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNormalize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNormalize;
|
|
|
|
// Class Engine.MaterialExpressionObjectBounds
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionObjectBounds final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectBounds")
|
|
}
|
|
static class UMaterialExpressionObjectBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectBounds;
|
|
|
|
// Class Engine.MaterialExpressionObjectOrientation
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionObjectOrientation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectOrientation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectOrientation")
|
|
}
|
|
static class UMaterialExpressionObjectOrientation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectOrientation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectOrientation;
|
|
|
|
// Class Engine.MaterialExpressionObjectPositionWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionObjectPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectPositionWS")
|
|
}
|
|
static class UMaterialExpressionObjectPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectPositionWS;
|
|
|
|
// Class Engine.MaterialExpressionObjectRadius
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionObjectRadius final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectRadius")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectRadius")
|
|
}
|
|
static class UMaterialExpressionObjectRadius* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectRadius>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectRadius;
|
|
|
|
// Class Engine.MaterialExpressionOneMinus
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionOneMinus final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionOneMinus")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionOneMinus")
|
|
}
|
|
static class UMaterialExpressionOneMinus* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionOneMinus>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionOneMinus;
|
|
|
|
// Class Engine.MaterialExpressionScalarParameter
|
|
// 0x0010 (0x00A0 - 0x0090)
|
|
class UMaterialExpressionScalarParameter final : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
float DefaultValue; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SliderMin; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SliderMax; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionScalarParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionScalarParameter")
|
|
}
|
|
static class UMaterialExpressionScalarParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionScalarParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionScalarParameter;
|
|
|
|
// Class Engine.MaterialExpressionStaticSwitchParameter
|
|
// 0x0070 (0x0108 - 0x0098)
|
|
class UMaterialExpressionStaticSwitchParameter final : public UMaterialExpressionStaticBoolParameter
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0098(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D0(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticSwitchParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitchParameter")
|
|
}
|
|
static class UMaterialExpressionStaticSwitchParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticSwitchParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticSwitchParameter;
|
|
|
|
// Class Engine.MaterialExpressionStaticComponentMaskParameter
|
|
// 0x0040 (0x00D0 - 0x0090)
|
|
class UMaterialExpressionStaticComponentMaskParameter final : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0090(0x0038)(NativeAccessSpecifierPublic)
|
|
uint8 DefaultR : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 DefaultG : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 DefaultB : 1; // 0x00C8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 DefaultA : 1; // 0x00C8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticComponentMaskParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticComponentMaskParameter")
|
|
}
|
|
static class UMaterialExpressionStaticComponentMaskParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticComponentMaskParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticComponentMaskParameter;
|
|
|
|
// Class Engine.MaterialExpressionVectorParameter
|
|
// 0x0010 (0x00A0 - 0x0090)
|
|
class UMaterialExpressionVectorParameter final : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
struct FLinearColor DefaultValue; // 0x0090(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVectorParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVectorParameter")
|
|
}
|
|
static class UMaterialExpressionVectorParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVectorParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVectorParameter;
|
|
|
|
// Class Engine.MaterialExpressionParticleColor
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleColor")
|
|
}
|
|
static class UMaterialExpressionParticleColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleColor;
|
|
|
|
// Class Engine.MaterialExpressionParticleDirection
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleDirection final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleDirection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleDirection")
|
|
}
|
|
static class UMaterialExpressionParticleDirection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleDirection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleDirection;
|
|
|
|
// Class Engine.MaterialExpressionParticleMacroUV
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleMacroUV final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleMacroUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleMacroUV")
|
|
}
|
|
static class UMaterialExpressionParticleMacroUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleMacroUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleMacroUV;
|
|
|
|
// Class Engine.MaterialExpressionParticleMotionBlurFade
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleMotionBlurFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleMotionBlurFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleMotionBlurFade")
|
|
}
|
|
static class UMaterialExpressionParticleMotionBlurFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleMotionBlurFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleMotionBlurFade;
|
|
|
|
// Class Engine.MaterialExpressionParticlePositionWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticlePositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticlePositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticlePositionWS")
|
|
}
|
|
static class UMaterialExpressionParticlePositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticlePositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticlePositionWS;
|
|
|
|
// Class Engine.ParticleModuleParameterBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleParameterBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterBase")
|
|
}
|
|
static class UParticleModuleParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterBase;
|
|
|
|
// Class Engine.MaterialExpressionParticleRadius
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleRadius final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRadius")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRadius")
|
|
}
|
|
static class UMaterialExpressionParticleRadius* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRadius>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRadius;
|
|
|
|
// Class Engine.MaterialExpressionParticleRandom
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleRandom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRandom")
|
|
}
|
|
static class UMaterialExpressionParticleRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRandom;
|
|
|
|
// Class Engine.MaterialExpressionParticleRelativeTime
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleRelativeTime final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRelativeTime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRelativeTime")
|
|
}
|
|
static class UMaterialExpressionParticleRelativeTime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRelativeTime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRelativeTime;
|
|
|
|
// Class Engine.MaterialExpressionParticleSize
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSize")
|
|
}
|
|
static class UMaterialExpressionParticleSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSize;
|
|
|
|
// Class Engine.MaterialExpressionParticleSpeed
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionParticleSpeed final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSpeed")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSpeed")
|
|
}
|
|
static class UMaterialExpressionParticleSpeed* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSpeed>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSpeed;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceRandom
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionPerInstanceRandom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceRandom")
|
|
}
|
|
static class UMaterialExpressionPerInstanceRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceRandom;
|
|
|
|
// Class Engine.MaterialExpressionPixelDepth
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionPixelDepth final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPixelDepth")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPixelDepth")
|
|
}
|
|
static class UMaterialExpressionPixelDepth* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPixelDepth>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPixelDepth;
|
|
|
|
// Class Engine.ParticleModuleRotation
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleRotation : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRotation; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotation")
|
|
}
|
|
static class UParticleModuleRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotation;
|
|
|
|
// Class Engine.ParticleModuleRotation_Seeded
|
|
// 0x0020 (0x0088 - 0x0068)
|
|
class UParticleModuleRotation_Seeded final : public UParticleModuleRotation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotation_Seeded")
|
|
}
|
|
static class UParticleModuleRotation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotation_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionPixelNormalWS
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionPixelNormalWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPixelNormalWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPixelNormalWS")
|
|
}
|
|
static class UMaterialExpressionPixelNormalWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPixelNormalWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPixelNormalWS;
|
|
|
|
// Class Engine.MaterialExpressionPower
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionPower final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Base; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Exponent; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstExponent; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPower")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPower")
|
|
}
|
|
static class UMaterialExpressionPower* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPower>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPower;
|
|
|
|
// Class Engine.MaterialExpressionPrecomputedAOMask
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionPrecomputedAOMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPrecomputedAOMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPrecomputedAOMask")
|
|
}
|
|
static class UMaterialExpressionPrecomputedAOMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPrecomputedAOMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPrecomputedAOMask;
|
|
|
|
// Class Engine.MaterialExpressionQualitySwitch
|
|
// 0x00E0 (0x0150 - 0x0070)
|
|
class UMaterialExpressionQualitySwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Inputs[0x3]; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionQualitySwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionQualitySwitch")
|
|
}
|
|
static class UMaterialExpressionQualitySwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionQualitySwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionQualitySwitch;
|
|
|
|
// Class Engine.SkeletalMeshReductionSettings
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class USkeletalMeshReductionSettings final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FSkeletalMeshLODGroupSettings> Settings; // 0x0028(0x0010)(ZeroConstructor, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshReductionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshReductionSettings")
|
|
}
|
|
static class USkeletalMeshReductionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshReductionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshReductionSettings;
|
|
|
|
// Class Engine.MaterialExpressionReflectionVectorWS
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionReflectionVectorWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput CustomWorldNormal; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
uint8 bNormalizeCustomWorldNormal : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionReflectionVectorWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionReflectionVectorWS")
|
|
}
|
|
static class UMaterialExpressionReflectionVectorWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionReflectionVectorWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionReflectionVectorWS;
|
|
|
|
// Class Engine.MaterialExpressionRotateAboutAxis
|
|
// 0x00E8 (0x0158 - 0x0070)
|
|
class UMaterialExpressionRotateAboutAxis final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput NormalizedRotationAxis; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput RotationAngle; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PivotPoint; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Position; // 0x0118(0x0038)(NativeAccessSpecifierPublic)
|
|
float Period; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRotateAboutAxis")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRotateAboutAxis")
|
|
}
|
|
static class UMaterialExpressionRotateAboutAxis* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRotateAboutAxis>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRotateAboutAxis;
|
|
|
|
// Class Engine.MaterialExpressionRotator
|
|
// 0x0080 (0x00F0 - 0x0070)
|
|
class UMaterialExpressionRotator final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Time; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float CenterX; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterY; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRotator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRotator")
|
|
}
|
|
static class UMaterialExpressionRotator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRotator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRotator;
|
|
|
|
// Class Engine.MaterialExpressionSceneColor
|
|
// 0x0080 (0x00F0 - 0x0070)
|
|
class UMaterialExpressionSceneColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialSceneAttributeInputMode InputMode; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x0078(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput OffsetFraction; // 0x00B0(0x0038)(Deprecated, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConstInput; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneColor")
|
|
}
|
|
static class UMaterialExpressionSceneColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneColor;
|
|
|
|
// Class Engine.SlateTextureAtlasInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISlateTextureAtlasInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SlateTextureAtlasInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SlateTextureAtlasInterface")
|
|
}
|
|
static class ISlateTextureAtlasInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISlateTextureAtlasInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISlateTextureAtlasInterface;
|
|
|
|
// Class Engine.MaterialExpressionSceneDepth
|
|
// 0x0080 (0x00F0 - 0x0070)
|
|
class UMaterialExpressionSceneDepth final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialSceneAttributeInputMode InputMode; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x0078(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0038)(Deprecated, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConstInput; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneDepth")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneDepth")
|
|
}
|
|
static class UMaterialExpressionSceneDepth* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneDepth>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneDepth;
|
|
|
|
// Class Engine.MaterialExpressionSceneTexture
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionSceneTexture final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
ESceneTextureId SceneTextureId; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClampUVs; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bFiltered; // 0x00AA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AB[0x5]; // 0x00AB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneTexture")
|
|
}
|
|
static class UMaterialExpressionSceneTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneTexture;
|
|
|
|
// Class Engine.MaterialExpressionScreenPosition
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionScreenPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialExpressionScreenPositionMapping Mapping; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionScreenPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionScreenPosition")
|
|
}
|
|
static class UMaterialExpressionScreenPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionScreenPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionScreenPosition;
|
|
|
|
// Class Engine.SoundClass
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class USoundClass final : public UObject
|
|
{
|
|
public:
|
|
struct FSoundClassProperties Properties; // 0x0028(0x0024)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USoundClass*> ChildClasses; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FPassiveSoundMixModifier> PassiveSoundMixModifiers; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USoundClass* ParentClass; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundClass")
|
|
}
|
|
static class USoundClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundClass;
|
|
|
|
// Class Engine.MaterialExpressionSine
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionSine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float Period; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSine")
|
|
}
|
|
static class UMaterialExpressionSine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSine;
|
|
|
|
// Class Engine.MaterialExpressionSpeedTree
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionSpeedTree final : public UMaterialExpression
|
|
{
|
|
public:
|
|
ESpeedTreeGeometryType GeometryType; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpeedTreeWindType WindType; // 0x0071(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpeedTreeLODType LODType; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_73[0x1]; // 0x0073(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BillboardThreshold; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAccurateWindVelocities; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSpeedTree")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSpeedTree")
|
|
}
|
|
static class UMaterialExpressionSpeedTree* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSpeedTree>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSpeedTree;
|
|
|
|
// Class Engine.MaterialExpressionSphereMask
|
|
// 0x00E8 (0x0158 - 0x0070)
|
|
class UMaterialExpressionSphereMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Radius; // 0x00E0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Hardness; // 0x0118(0x0038)(NativeAccessSpecifierPublic)
|
|
float AttenuationRadius; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HardnessPercent; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSphereMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSphereMask")
|
|
}
|
|
static class UMaterialExpressionSphereMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSphereMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSphereMask;
|
|
|
|
// Class Engine.MaterialExpressionSphericalParticleOpacity
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionSphericalParticleOpacity final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Density; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstantDensity; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSphericalParticleOpacity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSphericalParticleOpacity")
|
|
}
|
|
static class UMaterialExpressionSphericalParticleOpacity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSphericalParticleOpacity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSphericalParticleOpacity;
|
|
|
|
// Class Engine.SoundNodeWavePlayer
|
|
// 0x0030 (0x0068 - 0x0038)
|
|
class USoundNodeWavePlayer final : public USoundNodeAssetReferencer
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class USoundWave> SoundWaveAssetPtr; // 0x0038(0x0020)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USoundWave* SoundWave; // 0x0058(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 BitPad_60_0 : 1; // 0x0060(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bLooping : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeWavePlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeWavePlayer")
|
|
}
|
|
static class USoundNodeWavePlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeWavePlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeWavePlayer;
|
|
|
|
// Class Engine.MaterialExpressionSquareRoot
|
|
// 0x0038 (0x00A8 - 0x0070)
|
|
class UMaterialExpressionSquareRoot final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSquareRoot")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSquareRoot")
|
|
}
|
|
static class UMaterialExpressionSquareRoot* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSquareRoot>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSquareRoot;
|
|
|
|
// Class Engine.MaterialExpressionStaticBool
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionStaticBool final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 Value : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticBool")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticBool")
|
|
}
|
|
static class UMaterialExpressionStaticBool* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticBool>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticBool;
|
|
|
|
// Class Engine.MaterialExpressionSubtract
|
|
// 0x0078 (0x00E8 - 0x0070)
|
|
class UMaterialExpressionSubtract final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00A8(0x0038)(NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubtract")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubtract")
|
|
}
|
|
static class UMaterialExpressionSubtract* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubtract>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubtract;
|
|
|
|
// Class Engine.SubUVAnimation
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class USubUVAnimation final : public UObject
|
|
{
|
|
public:
|
|
class UTexture2D* SubUVTexture; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Horizontal; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Vertical; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESubUVBoundingVertexCount BoundingMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EOpacitySourceMode OpacitySourceMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AlphaThreshold; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubUVAnimation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubUVAnimation")
|
|
}
|
|
static class USubUVAnimation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubUVAnimation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubUVAnimation;
|
|
|
|
// Class Engine.MaterialExpressionTextureBase
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionTextureBase : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UTexture* Texture; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialSamplerType SamplerType; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 IsDefaultMeshpaintTexture : 1; // 0x007C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureBase")
|
|
}
|
|
static class UMaterialExpressionTextureBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureBase;
|
|
|
|
// Class Engine.MaterialExpressionTextureObject
|
|
// 0x0000 (0x0080 - 0x0080)
|
|
class UMaterialExpressionTextureObject final : public UMaterialExpressionTextureBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureObject")
|
|
}
|
|
static class UMaterialExpressionTextureObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureObject;
|
|
|
|
// Class Engine.MaterialExpressionTextureSample
|
|
// 0x0128 (0x01A8 - 0x0080)
|
|
class UMaterialExpressionTextureSample : public UMaterialExpressionTextureBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x0080(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TextureObject; // 0x00B8(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MipValue; // 0x00F0(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDX; // 0x0128(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDY; // 0x0160(0x0038)(NativeAccessSpecifierPublic)
|
|
ETextureMipValueMode MipValueMode; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESamplerSourceMode SamplerSource; // 0x0199(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19A[0x2]; // 0x019A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 ConstCoordinate; // 0x019C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConstMipValue; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSample")
|
|
}
|
|
static class UMaterialExpressionTextureSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSample;
|
|
|
|
// Class Engine.MaterialExpressionParticleSubUV
|
|
// 0x0008 (0x01B0 - 0x01A8)
|
|
class UMaterialExpressionParticleSubUV final : public UMaterialExpressionTextureSample
|
|
{
|
|
public:
|
|
uint8 bBlend : 1; // 0x01A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUV")
|
|
}
|
|
static class UMaterialExpressionParticleSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSubUV;
|
|
|
|
// Class Engine.ParticleModuleTrailSource
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleTrailSource final : public UParticleModuleTrailBase
|
|
{
|
|
public:
|
|
ETrail2SourceMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SourceName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SourceStrength; // 0x0040(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceStength : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SourceOffsetCount; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> SourceOffsetDefaults; // 0x0080(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EParticleSourceSelectionMethod SelectionMethod; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bInheritRotation : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTrailSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTrailSource")
|
|
}
|
|
static class UParticleModuleTrailSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTrailSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTrailSource;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameter
|
|
// 0x0020 (0x01C8 - 0x01A8)
|
|
class UMaterialExpressionTextureSampleParameter : public UMaterialExpressionTextureSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x01A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x01B0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x01C0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter;
|
|
|
|
// Class Engine.MaterialExpressionTextureObjectParameter
|
|
// 0x0000 (0x01C8 - 0x01C8)
|
|
class UMaterialExpressionTextureObjectParameter final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureObjectParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectParameter")
|
|
}
|
|
static class UMaterialExpressionTextureObjectParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureObjectParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureObjectParameter;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameter2D
|
|
// 0x0000 (0x01C8 - 0x01C8)
|
|
class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2D")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameter2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameter2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2D;
|
|
|
|
// Class Engine.MaterialExpressionAntialiasedTextureMask
|
|
// 0x0008 (0x01D0 - 0x01C8)
|
|
class UMaterialExpressionAntialiasedTextureMask final : public UMaterialExpressionTextureSampleParameter2D
|
|
{
|
|
public:
|
|
float Threshold; // 0x01C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureColorChannel Channel; // 0x01CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAntialiasedTextureMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAntialiasedTextureMask")
|
|
}
|
|
static class UMaterialExpressionAntialiasedTextureMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAntialiasedTextureMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAntialiasedTextureMask;
|
|
|
|
// Class Engine.ParticleModuleTypeDataGpu
|
|
// 0x0410 (0x0440 - 0x0030)
|
|
class UParticleModuleTypeDataGpu final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
struct FGPUSpriteEmitterInfo EmitterInfo; // 0x0030(0x02B0)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FGPUSpriteResourceData ResourceData; // 0x02E0(0x0150)(NativeAccessSpecifierPublic)
|
|
float CameraMotionBlurAmount; // 0x0430(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bClearExistingParticlesOnInit : 1; // 0x0434(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_435[0xB]; // 0x0435(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataGpu")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataGpu")
|
|
}
|
|
static class UParticleModuleTypeDataGpu* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataGpu>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataGpu;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterSubUV
|
|
// 0x0008 (0x01D0 - 0x01C8)
|
|
class UMaterialExpressionTextureSampleParameterSubUV final : public UMaterialExpressionTextureSampleParameter2D
|
|
{
|
|
public:
|
|
uint8 bBlend : 1; // 0x01C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterSubUV")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterSubUV;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterCube
|
|
// 0x0000 (0x01C8 - 0x01C8)
|
|
class UMaterialExpressionTextureSampleParameterCube final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCube")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCube;
|
|
|
|
// Class Engine.MaterialExpressionTextureCoordinate
|
|
// 0x0010 (0x0080 - 0x0070)
|
|
class UMaterialExpressionTextureCoordinate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 CoordinateIndex; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UTiling; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VTiling; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UnMirrorU : 1; // 0x007C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 UnMirrorV : 1; // 0x007C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureCoordinate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureCoordinate")
|
|
}
|
|
static class UMaterialExpressionTextureCoordinate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureCoordinate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureCoordinate;
|
|
|
|
// Class Engine.MaterialExpressionTextureProperty
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionTextureProperty final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput TextureObject; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
EMaterialExposedTextureProperty Property; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureProperty")
|
|
}
|
|
static class UMaterialExpressionTextureProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureProperty;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldGlobal
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleVectorFieldGlobal final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
uint8 bOverrideGlobalVectorFieldTightness : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GlobalVectorFieldScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalVectorFieldTightness; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldGlobal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldGlobal")
|
|
}
|
|
static class UParticleModuleVectorFieldGlobal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldGlobal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldGlobal;
|
|
|
|
// Class Engine.MaterialExpressionTime
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionTime final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 bIgnorePause : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Period : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTime")
|
|
}
|
|
static class UMaterialExpressionTime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTime;
|
|
|
|
// Class Engine.MaterialExpressionTransform
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UMaterialExpressionTransform final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x0070(0x0038)(NativeAccessSpecifierPublic)
|
|
EMaterialVectorCoordTransformSource TransformSourceType; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialVectorCoordTransform TransformType; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTransform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTransform")
|
|
}
|
|
static class UMaterialExpressionTransform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTransform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTransform;
|
|
|
|
// Class Engine.MaterialExpressionTwoSidedSign
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionTwoSidedSign final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTwoSidedSign")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTwoSidedSign")
|
|
}
|
|
static class UMaterialExpressionTwoSidedSign* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTwoSidedSign>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTwoSidedSign;
|
|
|
|
// Class Engine.ParticleModuleLocation_Seeded
|
|
// 0x0020 (0x00A8 - 0x0088)
|
|
class UParticleModuleLocation_Seeded final : public UParticleModuleLocation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocation_Seeded")
|
|
}
|
|
static class UParticleModuleLocation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocation_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionVertexColor
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionVertexColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexColor")
|
|
}
|
|
static class UMaterialExpressionVertexColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexColor;
|
|
|
|
// Class Engine.MaterialExpressionViewProperty
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionViewProperty final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialExposedViewProperty Property; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionViewProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionViewProperty")
|
|
}
|
|
static class UMaterialExpressionViewProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionViewProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionViewProperty;
|
|
|
|
// Class Engine.MaterialExpressionViewSize
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UMaterialExpressionViewSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionViewSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionViewSize")
|
|
}
|
|
static class UMaterialExpressionViewSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionViewSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionViewSize;
|
|
|
|
// Class Engine.ParticleModuleLocationDirect
|
|
// 0x0140 (0x0170 - 0x0030)
|
|
class UParticleModuleLocationDirect final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Location; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector LocationOffset; // 0x0080(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector ScaleFactor; // 0x00D0(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector Direction; // 0x0120(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationDirect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationDirect")
|
|
}
|
|
static class UParticleModuleLocationDirect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationDirect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationDirect;
|
|
|
|
// Class Engine.MaterialExpressionWorldPosition
|
|
// 0x0008 (0x0078 - 0x0070)
|
|
class UMaterialExpressionWorldPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EWorldPositionIncludedOffsets WorldPositionShaderOffset; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionWorldPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionWorldPosition")
|
|
}
|
|
static class UMaterialExpressionWorldPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionWorldPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionWorldPosition;
|
|
|
|
// Class Engine.MaterialFunction
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UMaterialFunction final : public UObject
|
|
{
|
|
public:
|
|
struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FString Description; // 0x0038(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bExposeToLibrary : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialExpression*> FunctionExpressions; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bReentrantFlag : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunction")
|
|
}
|
|
static class UMaterialFunction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunction;
|
|
|
|
// Class Engine.Material
|
|
// 0x0918 (0x0970 - 0x0058)
|
|
class UMaterial final : public UMaterialInterface
|
|
{
|
|
public:
|
|
class UPhysicalMaterial* PhysMaterial; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput DiffuseColor; // 0x0060(0x0040)(Deprecated, NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput SpecularColor; // 0x00A0(0x0040)(Deprecated, NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput BaseColor; // 0x00E0(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Metallic; // 0x0120(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Specular; // 0x0160(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Roughness; // 0x01A0(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FVectorMaterialInput Normal; // 0x01E0(0x0048)(NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput EmissiveColor; // 0x0228(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Opacity; // 0x0268(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput OpacityMask; // 0x02A8(0x0040)(NativeAccessSpecifierPublic)
|
|
EMaterialDomain MaterialDomain; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendMode BlendMode; // 0x02E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDecalBlendMode DecalBlendMode; // 0x02EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialDecalResponse MaterialDecalResponse; // 0x02EB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialShadingModel ShadingModel; // 0x02EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2ED[0x3]; // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OpacityMaskClipValue; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVectorMaterialInput WorldPositionOffset; // 0x02F8(0x0048)(NativeAccessSpecifierPublic)
|
|
struct FVectorMaterialInput WorldDisplacement; // 0x0340(0x0048)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput TessellationMultiplier; // 0x0388(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput SubsurfaceColor; // 0x03C8(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput ClearCoat; // 0x0408(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput ClearCoatRoughness; // 0x0448(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput AmbientOcclusion; // 0x0488(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Refraction; // 0x04C8(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FVector2MaterialInput CustomizedUVs[0x8]; // 0x0508(0x0048)(NativeAccessSpecifierPublic)
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x0748(0x0040)(NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput PixelDepthOffset; // 0x0788(0x0040)(NativeAccessSpecifierPublic)
|
|
uint8 bEnableSeparateTranslucency : 1; // 0x07C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMobileSeparateTranslucency : 1; // 0x07C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bEnableResponsiveAA : 1; // 0x07C8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bScreenSpaceReflections : 1; // 0x07C8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 TwoSided : 1; // 0x07C8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 DitheredLODTransition : 1; // 0x07C8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 DitherOpacityMask : 1; // 0x07C8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bAllowNegativeEmissiveColor : 1; // 0x07C8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7C9[0x3]; // 0x07C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumCustomizedUVs; // 0x07CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETranslucencyLightingMode TranslucencyLightingMode; // 0x07D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7D1[0x3]; // 0x07D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TranslucencyDirectionalLightingIntensity; // 0x07D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentShadowDensityScale; // 0x07D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowDensityScale; // 0x07DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowSecondDensityScale; // 0x07E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowSecondOpacity; // 0x07E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentBackscatteringExponent; // 0x07E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TranslucentMultipleScatteringExtinction; // 0x07EC(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float TranslucentShadowStartOffset; // 0x07FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableDepthTest : 1; // 0x0800(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateSphericalParticleNormals : 1; // 0x0800(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bTangentSpaceNormal : 1; // 0x0800(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseEmissiveForDynamicAreaLighting : 1; // 0x0800(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bBlockGI : 1; // 0x0800(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUsedAsSpecialEngineMaterial : 1; // 0x0800(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (DuplicateTransient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithSkeletalMesh : 1; // 0x0800(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithEditorCompositing : 1; // 0x0800(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithParticleSprites : 1; // 0x0801(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithBeamTrails : 1; // 0x0801(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithMeshParticles : 1; // 0x0801(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithStaticLighting : 1; // 0x0801(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithMorphTargets : 1; // 0x0801(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithSplineMeshes : 1; // 0x0801(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithInstancedStaticMeshes : 1; // 0x0801(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsesDistortion : 1; // 0x0801(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithClothing : 1; // 0x0802(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithUI : 1; // 0x0802(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAutomaticallySetUsageInEditor : 1; // 0x0802(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bFullyRough : 1; // 0x0802(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bUseFullPrecision : 1; // 0x0802(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseLightmapDirectionality : 1; // 0x0802(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseHQForwardReflections : 1; // 0x0802(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsePlanarForwardReflections : 1; // 0x0802(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_803[0x1]; // 0x0803(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMaterialTessellationMode D3D11TessellationMode; // 0x0804(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_805[0x3]; // 0x0805(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEnableCrackFreeDisplacement : 1; // 0x0808(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnableAdaptiveTessellation : 1; // 0x0808(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_809[0x3]; // 0x0809(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxDisplacement; // 0x080C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Wireframe : 1; // 0x0810(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bOutputVelocityOnBasePass : 1; // 0x0810(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_811[0x3]; // 0x0811(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EditorX; // 0x0814(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EditorY; // 0x0818(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EditorPitch; // 0x081C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EditorYaw; // 0x0820(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_824[0x4]; // 0x0824(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialExpression*> Expressions; // 0x0828(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FMaterialFunctionInfo> MaterialFunctionInfos; // 0x0838(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FMaterialParameterCollectionInfo> MaterialParameterCollectionInfos; // 0x0848(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bCanMaskedBeAssumedOpaque : 1; // 0x0858(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsMasked : 1; // 0x0858(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsPreviewMaterial : 1; // 0x0858(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseMaterialAttributes : 1; // 0x0858(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseTranslucencyVertexFog : 1; // 0x0858(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAllowDevelopmentShaderCompile : 1; // 0x0858(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIsMaterialEditorStatsMaterial : 1; // 0x0858(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_859[0x3]; // 0x0859(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 UsageFlagWarnings; // 0x085C(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendableLocation BlendableLocation; // 0x0860(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_861[0x3]; // 0x0861(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BlendablePriority; // 0x0864(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERefractionMode RefractionMode; // 0x0868(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_869[0x3]; // 0x0869(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RefractionDepthBias; // 0x086C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid StateId; // 0x0870(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_880[0xE0]; // 0x0880(0x00E0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UTexture*> ExpressionTextureReferences; // 0x0960(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Material")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Material")
|
|
}
|
|
static class UMaterial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterial;
|
|
|
|
// Class Engine.MaterialInstanceDynamic
|
|
// 0x0000 (0x01A8 - 0x01A8)
|
|
class UMaterialInstanceDynamic final : public UMaterialInstance
|
|
{
|
|
public:
|
|
void CopyInterpParameters(class UMaterialInstance* Source);
|
|
void CopyParameterOverrides(class UMaterialInstance* MaterialInstance);
|
|
void K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source);
|
|
float K2_GetScalarParameterValue(class FName ParameterName);
|
|
class UTexture* K2_GetTextureParameterValue(class FName ParameterName);
|
|
struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName);
|
|
void K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha);
|
|
void SetScalarParameterValue(class FName ParameterName, float Value);
|
|
void SetTextureParameterValue(class FName ParameterName, class UTexture* Value);
|
|
void SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceDynamic")
|
|
}
|
|
static class UMaterialInstanceDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstanceDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstanceDynamic;
|
|
|
|
// Class Engine.MaterialParameterCollection
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UMaterialParameterCollection final : public UObject
|
|
{
|
|
public:
|
|
struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCollectionScalarParameter> ScalarParameters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCollectionVectorParameter> VectorParameters; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialParameterCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialParameterCollection")
|
|
}
|
|
static class UMaterialParameterCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialParameterCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialParameterCollection;
|
|
|
|
// Class Engine.MatineeInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IMatineeInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MatineeInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MatineeInterface")
|
|
}
|
|
static class IMatineeInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IMatineeInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IMatineeInterface;
|
|
|
|
// Class Engine.MorphTarget
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UMorphTarget final : public UObject
|
|
{
|
|
public:
|
|
class USkeletalMesh* BaseSkelMesh; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MorphTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MorphTarget")
|
|
}
|
|
static class UMorphTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMorphTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMorphTarget;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveTriangle
|
|
// 0x00F8 (0x0128 - 0x0030)
|
|
class UParticleModuleLocationPrimitiveTriangle final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartOffset; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Height; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Angle; // 0x00B8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Thickness; // 0x00F0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveTriangle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveTriangle")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveTriangle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveTriangle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveTriangle;
|
|
|
|
// Class Engine.NavArea_Default
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UNavArea_Default final : public UNavArea
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavArea_Default")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavArea_Default")
|
|
}
|
|
static class UNavArea_Default* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavArea_Default>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavArea_Default;
|
|
|
|
// Class Engine.NavArea_LowHeight
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UNavArea_LowHeight final : public UNavArea
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavArea_LowHeight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavArea_LowHeight")
|
|
}
|
|
static class UNavArea_LowHeight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavArea_LowHeight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavArea_LowHeight;
|
|
|
|
// Class Engine.NavArea_Null
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UNavArea_Null final : public UNavArea
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavArea_Null")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavArea_Null")
|
|
}
|
|
static class UNavArea_Null* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavArea_Null>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavArea_Null;
|
|
|
|
// Class Engine.NavArea_Obstacle
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UNavArea_Obstacle : public UNavArea
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavArea_Obstacle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavArea_Obstacle")
|
|
}
|
|
static class UNavArea_Obstacle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavArea_Obstacle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavArea_Obstacle;
|
|
|
|
// Class Engine.NavAreaMeta
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UNavAreaMeta : public UNavArea
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavAreaMeta")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavAreaMeta")
|
|
}
|
|
static class UNavAreaMeta* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavAreaMeta>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavAreaMeta;
|
|
|
|
// Class Engine.NavAreaMeta_SwitchByAgent
|
|
// 0x0080 (0x00C0 - 0x0040)
|
|
class UNavAreaMeta_SwitchByAgent final : public UNavAreaMeta
|
|
{
|
|
public:
|
|
TSubclassOf<class UNavArea> Agent0Area; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent1Area; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent2Area; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent3Area; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent4Area; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent5Area; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent6Area; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent7Area; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent8Area; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent9Area; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent10Area; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent11Area; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent12Area; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent13Area; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent14Area; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> Agent15Area; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavAreaMeta_SwitchByAgent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavAreaMeta_SwitchByAgent")
|
|
}
|
|
static class UNavAreaMeta_SwitchByAgent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavAreaMeta_SwitchByAgent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavAreaMeta_SwitchByAgent;
|
|
|
|
// Class Engine.NavCollision
|
|
// 0x00E8 (0x0110 - 0x0028)
|
|
class UNavCollision final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNavCollisionCylinder> CylinderCollision; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNavCollisionBox> BoxCollision; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavArea> AreaClass; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsDynamicObstacle : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bGatherConvexGeometry : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x6F]; // 0x00A1(0x006F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavCollision")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavCollision")
|
|
}
|
|
static class UNavCollision* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavCollision>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavCollision;
|
|
|
|
// Class Engine.NavigationDataChunk
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UNavigationDataChunk : public UObject
|
|
{
|
|
public:
|
|
class FName NavigationDataName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationDataChunk")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationDataChunk")
|
|
}
|
|
static class UNavigationDataChunk* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationDataChunk>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationDataChunk;
|
|
|
|
// Class Engine.TwitterIntegrationBase
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UTwitterIntegrationBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
bool AuthorizeAccounts();
|
|
bool CanShowTweetUI();
|
|
class FString GetAccountName(int32 AccountIndex);
|
|
int32 GetNumAccounts();
|
|
void Init();
|
|
bool ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture);
|
|
bool TwitterRequest(const class FString& URL, const TArray<class FString>& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TwitterIntegrationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TwitterIntegrationBase")
|
|
}
|
|
static class UTwitterIntegrationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTwitterIntegrationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTwitterIntegrationBase;
|
|
|
|
// Class Engine.RecastNavMeshDataChunk
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class URecastNavMeshDataChunk final : public UNavigationDataChunk
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RecastNavMeshDataChunk")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RecastNavMeshDataChunk")
|
|
}
|
|
static class URecastNavMeshDataChunk* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URecastNavMeshDataChunk>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URecastNavMeshDataChunk;
|
|
|
|
// Class Engine.NavigationPath
|
|
// 0x0098 (0x00C0 - 0x0028)
|
|
class UNavigationPath final : public UObject
|
|
{
|
|
public:
|
|
UMulticastDelegateProperty_ PathUpdatedNotifier; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> PathPoints; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
ENavigationOptionFlag RecalculateOnInvalidation; // 0x0048(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x77]; // 0x0049(0x0077)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void EnableDebugDrawing(bool bShouldDrawDebugData, const struct FLinearColor& PathColor);
|
|
void EnableRecalculationOnInvalidation(ENavigationOptionFlag DoRecalculation);
|
|
|
|
class FString GetDebugString() const;
|
|
float GetPathCost() const;
|
|
float GetPathLength() const;
|
|
bool IsPartial() const;
|
|
bool IsStringPulled() const;
|
|
bool IsValid() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationPath")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationPath")
|
|
}
|
|
static class UNavigationPath* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationPath>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationPath;
|
|
|
|
// Class Engine.NavigationPathGenerator
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavigationPathGenerator final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationPathGenerator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationPathGenerator")
|
|
}
|
|
static class INavigationPathGenerator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavigationPathGenerator>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavigationPathGenerator;
|
|
|
|
// Class Engine.RecastFilter_UseDefaultArea
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class URecastFilter_UseDefaultArea final : public UNavigationQueryFilter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RecastFilter_UseDefaultArea")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RecastFilter_UseDefaultArea")
|
|
}
|
|
static class URecastFilter_UseDefaultArea* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URecastFilter_UseDefaultArea>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URecastFilter_UseDefaultArea;
|
|
|
|
// Class Engine.ReporterBase
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UReporterBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReporterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReporterBase")
|
|
}
|
|
static class UReporterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReporterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReporterBase;
|
|
|
|
// Class Engine.NavLinkTrivial
|
|
// 0x0000 (0x0050 - 0x0050)
|
|
class UNavLinkTrivial final : public UNavLinkDefinition
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkTrivial")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkTrivial")
|
|
}
|
|
static class UNavLinkTrivial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavLinkTrivial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavLinkTrivial;
|
|
|
|
// Class Engine.NavNodeInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavNodeInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavNodeInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavNodeInterface")
|
|
}
|
|
static class INavNodeInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavNodeInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavNodeInterface;
|
|
|
|
// Class Engine.NetDriver
|
|
// 0x0338 (0x0360 - 0x0028)
|
|
class UNetDriver : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString NetConnectionClassName; // 0x0030(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxDownloadSize; // 0x0040(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bClampListenServerTickRate : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NetServerMaxTickRate; // 0x0048(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxInternetClientRate; // 0x004C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxClientRate; // 0x0050(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerTravelPause; // 0x0054(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpawnPrioritySeconds; // 0x0058(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RelevantTimeout; // 0x005C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KeepAliveTime; // 0x0060(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialConnectTimeout; // 0x0064(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConnectionTimeout; // 0x0068(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bNoTimeouts; // 0x006C(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetConnection* ServerConnection; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNetConnection*> ClientConnections; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* World; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A8[0x20]; // 0x00A8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* NetConnectionClass; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UProperty* RoleProperty; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UProperty* RemoteRoleProperty; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName NetDriverName; // 0x00E0(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Time; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F4[0x26C]; // 0x00F4(0x026C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetDriver")
|
|
}
|
|
static class UNetDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetDriver;
|
|
|
|
// Class Engine.PackageMapClient
|
|
// 0x0240 (0x0290 - 0x0050)
|
|
class UPackageMapClient final : public UPackageMap
|
|
{
|
|
public:
|
|
uint8 Pad_50[0x240]; // 0x0050(0x0240)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PackageMapClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PackageMapClient")
|
|
}
|
|
static class UPackageMapClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPackageMapClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPackageMapClient;
|
|
|
|
// Class Engine.SimpleConstructionScript
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class USimpleConstructionScript final : public UObject
|
|
{
|
|
public:
|
|
TArray<class USCS_Node*> RootNodes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<class USCS_Node*> AllNodes; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
class USCS_Node* DefaultSceneRootNode; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USCS_Node* RootNode; // 0x0050(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class USCS_Node*> ActorComponentNodes; // 0x0058(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_68[0x50]; // 0x0068(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SimpleConstructionScript")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SimpleConstructionScript")
|
|
}
|
|
static class USimpleConstructionScript* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USimpleConstructionScript>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USimpleConstructionScript;
|
|
|
|
// Class Engine.NetConnection
|
|
// 0x33680 (0x336C8 - 0x0048)
|
|
class UNetConnection : public UPlayer
|
|
{
|
|
public:
|
|
TArray<class UChildConnection*> Children; // 0x0048(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class UNetDriver* Driver; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPackageMap* PackageMap; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UChannel*> OpenChannels; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> SentTemporaries; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class AActor* ViewTarget; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OwningActor; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPacket; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InternalAck : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9D[0xB3]; // 0x009D(0x00B3)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FUniqueNetIdRepl PlayerId; // 0x0150(0x0018)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_168[0x68]; // 0x0168(0x0068)(Fixing Size After Last Property [ Dumper-7 ])
|
|
double LastReceiveTime; // 0x01D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D8[0x334D0]; // 0x01D8(0x334D0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UChannel*> ChannelsToTick; // 0x336A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_336B8[0x10]; // 0x336B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetConnection")
|
|
}
|
|
static class UNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetConnection;
|
|
|
|
// Class Engine.DemoNetConnection
|
|
// 0x0020 (0x336E8 - 0x336C8)
|
|
class UDemoNetConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
uint8 Pad_336C8[0x20]; // 0x336C8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoNetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoNetConnection")
|
|
}
|
|
static class UDemoNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoNetConnection;
|
|
|
|
// Class Engine.DemoNetDriver
|
|
// 0x0400 (0x0760 - 0x0360)
|
|
class UDemoNetDriver final : public UNetDriver
|
|
{
|
|
public:
|
|
uint8 Pad_360[0x400]; // 0x0360(0x0400)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoNetDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoNetDriver")
|
|
}
|
|
static class UDemoNetDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoNetDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoNetDriver;
|
|
|
|
// Class Engine.ObjectLibrary
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UObjectLibrary final : public UObject
|
|
{
|
|
public:
|
|
class UClass* ObjectBaseClass; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasBlueprintClasses; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> Objects; // 0x0038(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<TWeakObjectPtr<class UObject>> WeakObjects; // 0x0048(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
bool bUseWeakReferences; // 0x0058(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
bool bIsFullyLoaded; // 0x0059(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_5A[0x1E]; // 0x005A(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectLibrary")
|
|
}
|
|
static class UObjectLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectLibrary;
|
|
|
|
// Class Engine.ObjectReferencer
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UObjectReferencer final : public UObject
|
|
{
|
|
public:
|
|
TArray<class UObject*> ReferencedObjects; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectReferencer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectReferencer")
|
|
}
|
|
static class UObjectReferencer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectReferencer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectReferencer;
|
|
|
|
// Class Engine.OnlineEngineInterface
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UOnlineEngineInterface : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineEngineInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineEngineInterface")
|
|
}
|
|
static class UOnlineEngineInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineEngineInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineEngineInterface;
|
|
|
|
// Class Engine.ParticleSpriteEmitter
|
|
// 0x0000 (0x0160 - 0x0160)
|
|
class UParticleSpriteEmitter final : public UParticleEmitter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSpriteEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSpriteEmitter")
|
|
}
|
|
static class UParticleSpriteEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSpriteEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSpriteEmitter;
|
|
|
|
// Class Engine.ParticleModuleOrientationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleOrientationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrientationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrientationBase")
|
|
}
|
|
static class UParticleModuleOrientationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrientationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrientationBase;
|
|
|
|
// Class Engine.ParticleModuleOrientationAxisLock
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleOrientationAxisLock final : public UParticleModuleOrientationBase
|
|
{
|
|
public:
|
|
EParticleAxisLock LockAxisFlags; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrientationAxisLock")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrientationAxisLock")
|
|
}
|
|
static class UParticleModuleOrientationAxisLock* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrientationAxisLock>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrientationAxisLock;
|
|
|
|
// Class Engine.ParticleLODLevel
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class UParticleLODLevel final : public UObject
|
|
{
|
|
public:
|
|
int32 Level; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UParticleModuleRequired* RequiredModule; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> Modules; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class UParticleModuleTypeDataBase* TypeDataModule; // 0x0048(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UParticleModuleSpawn* SpawnModule; // 0x0050(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UParticleModuleEventGenerator* EventGenerator; // 0x0058(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleSpawnBase*> SpawningModules; // 0x0060(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> SpawnModules; // 0x0070(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> UpdateModules; // 0x0080(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleOrbit*> OrbitModules; // 0x0090(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleEventReceiverBase*> EventReceiverModules; // 0x00A0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
uint8 ConvertedModules : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PeakActiveParticles; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleLODLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleLODLevel")
|
|
}
|
|
static class UParticleLODLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleLODLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleLODLevel;
|
|
|
|
// Class Engine.ParticleModuleAccelerationBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleAccelerationBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bAlwaysInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationBase")
|
|
}
|
|
static class UParticleModuleAccelerationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationBase;
|
|
|
|
// Class Engine.ParticleModuleAcceleration
|
|
// 0x0058 (0x0090 - 0x0038)
|
|
class UParticleModuleAcceleration final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Acceleration; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bApplyOwnerScale : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAcceleration")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAcceleration")
|
|
}
|
|
static class UParticleModuleAcceleration* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAcceleration>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAcceleration;
|
|
|
|
// Class Engine.ParticleModuleAccelerationConstant
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UParticleModuleAccelerationConstant final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FVector Acceleration; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationConstant")
|
|
}
|
|
static class UParticleModuleAccelerationConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationConstant;
|
|
|
|
// Class Engine.ParticleModuleAccelerationDrag
|
|
// 0x0040 (0x0078 - 0x0038)
|
|
class UParticleModuleAccelerationDrag final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* DragCoefficient; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat DragCoefficientRaw; // 0x0040(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationDrag")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationDrag")
|
|
}
|
|
static class UParticleModuleAccelerationDrag* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationDrag>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationDrag;
|
|
|
|
// Class Engine.ParticleModuleAccelerationDragScaleOverLife
|
|
// 0x0040 (0x0078 - 0x0038)
|
|
class UParticleModuleAccelerationDragScaleOverLife final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* DragScale; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat DragScaleRaw; // 0x0040(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationDragScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationDragScaleOverLife")
|
|
}
|
|
static class UParticleModuleAccelerationDragScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationDragScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationDragScaleOverLife;
|
|
|
|
// Class Engine.ParticleModuleAccelerationOverLifetime
|
|
// 0x0050 (0x0088 - 0x0038)
|
|
class UParticleModuleAccelerationOverLifetime final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector AccelOverLife; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationOverLifetime")
|
|
}
|
|
static class UParticleModuleAccelerationOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationOverLifetime;
|
|
|
|
// Class Engine.ParticleModuleAttractorBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleAttractorBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorBase")
|
|
}
|
|
static class UParticleModuleAttractorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorBase;
|
|
|
|
// Class Engine.ParticleModuleAttractorLine
|
|
// 0x0088 (0x00B8 - 0x0030)
|
|
class UParticleModuleAttractorLine final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FVector EndPoint0; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector EndPoint1; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0048(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorLine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorLine")
|
|
}
|
|
static class UParticleModuleAttractorLine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorLine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorLine;
|
|
|
|
// Class Engine.ParticleModuleAttractorParticle
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleAttractorParticle final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bStrengthByDistance : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat Strength; // 0x0078(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAffectBaseVelocity : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAttractorParticleSelectionMethod SelectionMethod; // 0x00B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bRenewSource : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritSourceVel : 1; // 0x00B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LastSelIndex; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorParticle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorParticle")
|
|
}
|
|
static class UParticleModuleAttractorParticle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorParticle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorParticle;
|
|
|
|
// Class Engine.SoundNodeDelay
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeDelay final : public USoundNode
|
|
{
|
|
public:
|
|
float DelayMin; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayMax; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDelay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDelay")
|
|
}
|
|
static class USoundNodeDelay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDelay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDelay;
|
|
|
|
// Class Engine.ParticleModuleAttractorPoint
|
|
// 0x00C8 (0x00F8 - 0x0030)
|
|
class UParticleModuleAttractorPoint final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Position; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x00B8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 StrengthByDistance : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAffectBaseVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUseWorldSpacePosition : 1; // 0x00F0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Positive_X : 1; // 0x00F0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Y : 1; // 0x00F0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Z : 1; // 0x00F0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_X : 1; // 0x00F0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Y : 1; // 0x00F1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Z : 1; // 0x00F1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorPoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorPoint")
|
|
}
|
|
static class UParticleModuleAttractorPoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorPoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorPoint;
|
|
|
|
// Class Engine.ParticleModuleAttractorPointGravity
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UParticleModuleAttractorPointGravity final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FVector Position; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDistributionFloat* Strength; // 0x0040(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StrengthRaw; // 0x0048(0x0038)(Edit, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorPointGravity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorPointGravity")
|
|
}
|
|
static class UParticleModuleAttractorPointGravity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorPointGravity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorPointGravity;
|
|
|
|
// Class Engine.ParticleModuleBeamBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleBeamBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamBase")
|
|
}
|
|
static class UParticleModuleBeamBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamBase;
|
|
|
|
// Class Engine.ParticleModuleBeamModifier
|
|
// 0x00F0 (0x0120 - 0x0030)
|
|
class UParticleModuleBeamModifier final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeamModifierType ModifierType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBeamModifierOptions PositionOptions; // 0x0034(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector Position; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FBeamModifierOptions TangentOptions; // 0x0088(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector Tangent; // 0x0090(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsoluteTangent : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBeamModifierOptions StrengthOptions; // 0x00E4(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x00E8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamModifier")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamModifier")
|
|
}
|
|
static class UParticleModuleBeamModifier* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamModifier>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamModifier;
|
|
|
|
// Class Engine.SoundNodeDoppler
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeDoppler final : public USoundNode
|
|
{
|
|
public:
|
|
float DopplerIntensity; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDoppler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDoppler")
|
|
}
|
|
static class USoundNodeDoppler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDoppler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDoppler;
|
|
|
|
// Class Engine.ParticleModuleBeamNoise
|
|
// 0x0188 (0x01B8 - 0x0030)
|
|
class UParticleModuleBeamNoise final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
uint8 bLowFreq_Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Frequency; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Frequency_LowRange; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector NoiseRange; // 0x0040(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat NoiseRangeScale; // 0x0090(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bNRScaleEmitterTime : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector NoiseSpeed; // 0x00D0(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bSmooth : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NoiseLockRadius; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bNoiseLock : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOscillate : 1; // 0x0128(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NoiseLockTime; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseTension; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseNoiseTangents : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat NoiseTangentStrength; // 0x0138(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 NoiseTessellation; // 0x0170(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTargetNoise : 1; // 0x0174(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_175[0x3]; // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FrequencyDistance; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bApplyNoiseScale : 1; // 0x017C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat NoiseScale; // 0x0180(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamNoise")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamNoise")
|
|
}
|
|
static class UParticleModuleBeamNoise* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamNoise>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamNoise;
|
|
|
|
// Class Engine.ParticleModuleBeamSource
|
|
// 0x0108 (0x0138 - 0x0030)
|
|
class UParticleModuleBeamSource final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeam2SourceTargetMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SourceName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSourceAbsolute : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector Source; // 0x0048(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSource : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBeam2SourceTargetTangentMethod SourceTangentMethod; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector SourceTangent; // 0x00A0(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceTangent : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SourceStrength; // 0x00F8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceStength : 1; // 0x0130(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamSource")
|
|
}
|
|
static class UParticleModuleBeamSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamSource;
|
|
|
|
// Class Engine.ParticleModuleBeamTarget
|
|
// 0x0108 (0x0138 - 0x0030)
|
|
class UParticleModuleBeamTarget final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeam2SourceTargetMethod TargetMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName TargetName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector Target; // 0x0040(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bTargetAbsolute : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bLockTarget : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBeam2SourceTargetTangentMethod TargetTangentMethod; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector TargetTangent; // 0x0098(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockTargetTangent : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat TargetStrength; // 0x00F0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockTargetStength : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LockRadius; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamTarget")
|
|
}
|
|
static class UParticleModuleBeamTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamTarget;
|
|
|
|
// Class Engine.ParticleModuleCameraBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleCameraBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCameraBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCameraBase")
|
|
}
|
|
static class UParticleModuleCameraBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCameraBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCameraBase;
|
|
|
|
// Class Engine.SoundNodeMature
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class USoundNodeMature final : public USoundNode
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeMature")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeMature")
|
|
}
|
|
static class USoundNodeMature* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeMature>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeMature;
|
|
|
|
// Class Engine.ParticleModuleCameraOffset
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleCameraOffset final : public UParticleModuleCameraBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat CameraOffset; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bSpawnTimeOnly : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleCameraOffsetUpdateMethod UpdateMethod; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCameraOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCameraOffset")
|
|
}
|
|
static class UParticleModuleCameraOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCameraOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCameraOffset;
|
|
|
|
// Class Engine.ParticleModuleCollisionBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleCollisionBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollisionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollisionBase")
|
|
}
|
|
static class UParticleModuleCollisionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollisionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollisionBase;
|
|
|
|
// Class Engine.ParticleModuleCollision
|
|
// 0x0188 (0x01B8 - 0x0030)
|
|
class UParticleModuleCollision final : public UParticleModuleCollisionBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector DampingFactor; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector DampingFactorRotation; // 0x0080(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat MaxCollisions; // 0x00D0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleCollisionComplete CollisionCompletionOption; // 0x0108(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EObjectTypeQuery> CollisionTypes; // 0x0110(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_120[0x8]; // 0x0120(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bApplyPhysics : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreTriggerVolumes : 1; // 0x0128(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat ParticleMass; // 0x0130(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float DirScalar; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPawnsDoNotDecrementCount : 1; // 0x016C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyVerticalNormalsDecrementCount : 1; // 0x016C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VerticalFudgeFactor; // 0x0170(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat DelayAmount; // 0x0178(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bDropDetail : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bCollideOnlyIfVisible : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreSourceActor : 1; // 0x01B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1B1[0x3]; // 0x01B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxCollisionDistance; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollision")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollision")
|
|
}
|
|
static class UParticleModuleCollision* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollision>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollision;
|
|
|
|
// Class Engine.ParticleModuleCollisionGPU
|
|
// 0x0080 (0x00B0 - 0x0030)
|
|
class UParticleModuleCollisionGPU final : public UParticleModuleCollisionBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Resilience; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat ResilienceScaleOverLife; // 0x0068(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float Friction; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiusScale; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiusBias; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleCollisionResponse Response; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleCollisionMode CollisionMode; // 0x00AD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AE[0x2]; // 0x00AE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollisionGPU")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollisionGPU")
|
|
}
|
|
static class UParticleModuleCollisionGPU* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollisionGPU>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollisionGPU;
|
|
|
|
// Class Engine.SoundNodeOscillator
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class USoundNodeOscillator final : public USoundNode
|
|
{
|
|
public:
|
|
uint8 bModulateVolume : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bModulatePitch : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AmplitudeMin; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmplitudeMax; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrequencyMin; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrequencyMax; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetMin; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetMax; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterMin; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterMax; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeOscillator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeOscillator")
|
|
}
|
|
static class USoundNodeOscillator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeOscillator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeOscillator;
|
|
|
|
// Class Engine.ParticleModuleColorBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleColorBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorBase")
|
|
}
|
|
static class UParticleModuleColorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorBase;
|
|
|
|
// Class Engine.ParticleModuleColor
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleColor : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartColor; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartAlpha; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bClampAlpha : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColor")
|
|
}
|
|
static class UParticleModuleColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColor;
|
|
|
|
// Class Engine.ParticleModuleColor_Seeded
|
|
// 0x0020 (0x00E0 - 0x00C0)
|
|
class UParticleModuleColor_Seeded final : public UParticleModuleColor
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C0(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColor_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColor_Seeded")
|
|
}
|
|
static class UParticleModuleColor_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColor_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColor_Seeded;
|
|
|
|
// Class Engine.ParticleModuleColorOverLife
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleColorOverLife final : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector ColorOverLife; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat AlphaOverLife; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bClampAlpha : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorOverLife")
|
|
}
|
|
static class UParticleModuleColorOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorOverLife;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldScale
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleVectorFieldScale final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* VectorFieldScale; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat VectorFieldScaleRaw; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScale")
|
|
}
|
|
static class UParticleModuleVectorFieldScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldScale;
|
|
|
|
// Class Engine.ParticleModuleColorScaleOverLife
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleColorScaleOverLife final : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector ColorScaleOverLife; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat AlphaScaleOverLife; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bEmitterTime : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorScaleOverLife")
|
|
}
|
|
static class UParticleModuleColorScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorScaleOverLife;
|
|
|
|
// Class Engine.ParticleModuleEventBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleEventBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventBase")
|
|
}
|
|
static class UParticleModuleEventBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventBase;
|
|
|
|
// Class Engine.ParticleModuleEventGenerator
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleEventGenerator final : public UParticleModuleEventBase
|
|
{
|
|
public:
|
|
TArray<struct FParticleEvent_GenerateInfo> Events; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventGenerator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventGenerator")
|
|
}
|
|
static class UParticleModuleEventGenerator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventGenerator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventGenerator;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverBase
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleEventReceiverBase : public UParticleModuleEventBase
|
|
{
|
|
public:
|
|
EParticleEventType EventGeneratorType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName EventName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverBase")
|
|
}
|
|
static class UParticleModuleEventReceiverBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverBase;
|
|
|
|
// Class Engine.ParticleModuleVelocity_Seeded
|
|
// 0x0020 (0x00E0 - 0x00C0)
|
|
class UParticleModuleVelocity_Seeded final : public UParticleModuleVelocity
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C0(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocity_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocity_Seeded")
|
|
}
|
|
static class UParticleModuleVelocity_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocity_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocity_Seeded;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverKillParticles
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UParticleModuleEventReceiverKillParticles final : public UParticleModuleEventReceiverBase
|
|
{
|
|
public:
|
|
uint8 bStopSpawning : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverKillParticles")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverKillParticles")
|
|
}
|
|
static class UParticleModuleEventReceiverKillParticles* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverKillParticles>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverKillParticles;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverSpawn
|
|
// 0x00A8 (0x00E8 - 0x0040)
|
|
class UParticleModuleEventReceiverSpawn final : public UParticleModuleEventReceiverBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat SpawnCount; // 0x0040(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bUseParticleTime : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bUsePSysLocation : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bInheritVelocity : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector InheritVelocityScale; // 0x0080(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicalMaterial*> PhysicalMaterials; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bBanPhysicalMaterials : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverSpawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverSpawn")
|
|
}
|
|
static class UParticleModuleEventReceiverSpawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverSpawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverSpawn;
|
|
|
|
// Class Engine.ParticleModuleKillBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleKillBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillBase")
|
|
}
|
|
static class UParticleModuleKillBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillBase;
|
|
|
|
// Class Engine.ParticleModuleKillBox
|
|
// 0x00A8 (0x00D8 - 0x0030)
|
|
class UParticleModuleKillBox final : public UParticleModuleKillBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LowerLeftCorner; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector UpperRightCorner; // 0x0080(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsolute : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bKillInside : 1; // 0x00D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bAxisAlignedAndFixedSize : 1; // 0x00D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillBox")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillBox")
|
|
}
|
|
static class UParticleModuleKillBox* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillBox>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillBox;
|
|
|
|
// Class Engine.ParticleModuleEventSendToGame
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UParticleModuleEventSendToGame final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventSendToGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventSendToGame")
|
|
}
|
|
static class UParticleModuleEventSendToGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventSendToGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventSendToGame;
|
|
|
|
// Class Engine.ParticleModuleKillHeight
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleKillHeight final : public UParticleModuleKillBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Height; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsolute : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bFloor : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bApplyPSysScale : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillHeight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillHeight")
|
|
}
|
|
static class UParticleModuleKillHeight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillHeight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillHeight;
|
|
|
|
// Class Engine.ParticleModuleLifetimeBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLifetimeBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetimeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetimeBase")
|
|
}
|
|
static class UParticleModuleLifetimeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetimeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetimeBase;
|
|
|
|
// Class Engine.ParticleModuleLifetime
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleLifetime : public UParticleModuleLifetimeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Lifetime; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetime")
|
|
}
|
|
static class UParticleModuleLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetime;
|
|
|
|
// Class Engine.ParticleModuleLifetime_Seeded
|
|
// 0x0020 (0x0088 - 0x0068)
|
|
class UParticleModuleLifetime_Seeded final : public UParticleModuleLifetime
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetime_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetime_Seeded")
|
|
}
|
|
static class UParticleModuleLifetime_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetime_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetime_Seeded;
|
|
|
|
// Class Engine.PhysicalMaterialPropertyBase
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPhysicalMaterialPropertyBase final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicalMaterialPropertyBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicalMaterialPropertyBase")
|
|
}
|
|
static class UPhysicalMaterialPropertyBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicalMaterialPropertyBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicalMaterialPropertyBase;
|
|
|
|
// Class Engine.ParticleModuleLightBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLightBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLightBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLightBase")
|
|
}
|
|
static class UParticleModuleLightBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLightBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLightBase;
|
|
|
|
// Class Engine.ParticleModuleLight
|
|
// 0x0108 (0x0138 - 0x0030)
|
|
class UParticleModuleLight : public UParticleModuleLightBase
|
|
{
|
|
public:
|
|
bool bUseInverseSquaredFalloff; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bAffectsTranslucency; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bPreviewLightRadius; // 0x0032(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpawnFraction; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector ColorScaleOverLife; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat BrightnessOverLife; // 0x0088(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat RadiusScale; // 0x00C0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat LightExponent; // 0x00F8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bHighQualityLights; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bShadowCastingLights; // 0x0131(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_132[0x6]; // 0x0132(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLight")
|
|
}
|
|
static class UParticleModuleLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLight;
|
|
|
|
// Class Engine.ParticleModuleLight_Seeded
|
|
// 0x0020 (0x0158 - 0x0138)
|
|
class UParticleModuleLight_Seeded final : public UParticleModuleLight
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0138(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLight_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLight_Seeded")
|
|
}
|
|
static class UParticleModuleLight_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLight_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLight_Seeded;
|
|
|
|
// Class Engine.ParticleModuleLocationWorldOffset_Seeded
|
|
// 0x0020 (0x00A8 - 0x0088)
|
|
class UParticleModuleLocationWorldOffset_Seeded final : public UParticleModuleLocationWorldOffset
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset_Seeded")
|
|
}
|
|
static class UParticleModuleLocationWorldOffset_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationWorldOffset_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset_Seeded;
|
|
|
|
// Class Engine.ParticleModuleLocationEmitterDirect
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleLocationEmitterDirect final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationEmitterDirect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationEmitterDirect")
|
|
}
|
|
static class UParticleModuleLocationEmitterDirect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationEmitterDirect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationEmitterDirect;
|
|
|
|
// Class Engine.ParticleModulePivotOffset
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModulePivotOffset final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FVector2D PivotOffset; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModulePivotOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModulePivotOffset")
|
|
}
|
|
static class UParticleModulePivotOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModulePivotOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModulePivotOffset;
|
|
|
|
// Class Engine.ParticleModuleOrbitBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleOrbitBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bUseEmitterTime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrbitBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrbitBase")
|
|
}
|
|
static class UParticleModuleOrbitBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrbitBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrbitBase;
|
|
|
|
// Class Engine.ParticleModuleOrbit
|
|
// 0x0110 (0x0148 - 0x0038)
|
|
class UParticleModuleOrbit final : public UParticleModuleOrbitBase
|
|
{
|
|
public:
|
|
EOrbitChainMode ChainMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector OffsetAmount; // 0x0040(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions OffsetOptions; // 0x0090(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector RotationAmount; // 0x0098(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions RotationOptions; // 0x00E8(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector RotationRateAmount; // 0x00F0(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions RotationRateOptions; // 0x0140(0x0004)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrbit")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrbit")
|
|
}
|
|
static class UParticleModuleOrbit* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrbit>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrbit;
|
|
|
|
// Class Engine.ParticleModuleParameterDynamic
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleParameterDynamic : public UParticleModuleParameterBase
|
|
{
|
|
public:
|
|
TArray<struct FEmitterDynamicParameter> DynamicParams; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 UpdateFlags; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUsesVelocity : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic")
|
|
}
|
|
static class UParticleModuleParameterDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterDynamic;
|
|
|
|
// Class Engine.ParticleModuleParameterDynamic_Seeded
|
|
// 0x0020 (0x0068 - 0x0048)
|
|
class UParticleModuleParameterDynamic_Seeded final : public UParticleModuleParameterDynamic
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterDynamic_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic_Seeded")
|
|
}
|
|
static class UParticleModuleParameterDynamic_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterDynamic_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterDynamic_Seeded;
|
|
|
|
// Class Engine.ParticleModuleMeshRotation_Seeded
|
|
// 0x0020 (0x00A8 - 0x0088)
|
|
class UParticleModuleMeshRotation_Seeded final : public UParticleModuleMeshRotation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotation_Seeded")
|
|
}
|
|
static class UParticleModuleMeshRotation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotation_Seeded;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRate_Seeded
|
|
// 0x0020 (0x00A0 - 0x0080)
|
|
class UParticleModuleMeshRotationRate_Seeded final : public UParticleModuleMeshRotationRate
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate_Seeded")
|
|
}
|
|
static class UParticleModuleMeshRotationRate_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRate_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRate_Seeded;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRateMultiplyLife
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UParticleModuleMeshRotationRateMultiplyLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateMultiplyLife")
|
|
}
|
|
static class UParticleModuleMeshRotationRateMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRateMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRateMultiplyLife;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRateOverLife
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleMeshRotationRateOverLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector RotRate; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bScaleRotRate : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateOverLife")
|
|
}
|
|
static class UParticleModuleMeshRotationRateOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRateOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRateOverLife;
|
|
|
|
// Class Engine.ParticleModuleRotationRateMultiplyLife
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleRotationRateMultiplyLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat LifeMultiplier; // 0x0030(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRateMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRateMultiplyLife")
|
|
}
|
|
static class UParticleModuleRotationRateMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRateMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRateMultiplyLife;
|
|
|
|
// Class Engine.ParticleModuleSizeMultiplyLife
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleSizeMultiplyLife final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 MultiplyX : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 MultiplyY : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 MultiplyZ : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeMultiplyLife")
|
|
}
|
|
static class UParticleModuleSizeMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeMultiplyLife;
|
|
|
|
// Class Engine.ParticleModuleSizeScale
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleSizeScale final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector SizeScale; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 EnableX : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 EnableY : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 EnableZ : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeScale")
|
|
}
|
|
static class UParticleModuleSizeScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeScale;
|
|
|
|
// Class Engine.ParticleModuleSizeScaleBySpeed
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleSizeScaleBySpeed final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FVector2D SpeedScale; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D MaxScale; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeScaleBySpeed")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeScaleBySpeed")
|
|
}
|
|
static class UParticleModuleSizeScaleBySpeed* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeScaleBySpeed>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeScaleBySpeed;
|
|
|
|
// Class Engine.ParticleModuleSpawnPerUnit
|
|
// 0x0050 (0x0088 - 0x0038)
|
|
class UParticleModuleSpawnPerUnit final : public UParticleModuleSpawnBase
|
|
{
|
|
public:
|
|
float UnitScalar; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SpawnPerUnit; // 0x0040(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreSpawnRateWhenMoving : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MovementTolerance; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFrameDistance; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreMovementAlongX : 1; // 0x0084(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMovementAlongY : 1; // 0x0084(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMovementAlongZ : 1; // 0x0084(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawnPerUnit")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawnPerUnit")
|
|
}
|
|
static class UParticleModuleSpawnPerUnit* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawnPerUnit>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawnPerUnit;
|
|
|
|
// Class Engine.ParticleModuleSubUVBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleSubUVBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUVBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUVBase")
|
|
}
|
|
static class UParticleModuleSubUVBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUVBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUVBase;
|
|
|
|
// Class Engine.ParticleModuleSubUV
|
|
// 0x0048 (0x0078 - 0x0030)
|
|
class UParticleModuleSubUV : public UParticleModuleSubUVBase
|
|
{
|
|
public:
|
|
class USubUVAnimation* Animation; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SubImageIndex; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bUseRealTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUV")
|
|
}
|
|
static class UParticleModuleSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUV;
|
|
|
|
// Class Engine.ParticleModuleSubUVMovie
|
|
// 0x0048 (0x00C0 - 0x0078)
|
|
class UParticleModuleSubUVMovie final : public UParticleModuleSubUV
|
|
{
|
|
public:
|
|
uint8 bUseEmitterTime : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat FrameRate; // 0x0080(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 StartingFrame; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUVMovie")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUVMovie")
|
|
}
|
|
static class UParticleModuleSubUVMovie* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUVMovie>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUVMovie;
|
|
|
|
// Class Engine.ParticleModuleTypeDataAnimTrail
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleTypeDataAnimTrail final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
uint8 bDeadTrailsOnDeactivate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePreviousTangentRecalculation : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTangentRecalculationEveryFrame : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TilingDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceTessellationStepSize; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TangentTessellationStepSize; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WidthTessellationStepSize; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataAnimTrail")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataAnimTrail")
|
|
}
|
|
static class UParticleModuleTypeDataAnimTrail* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataAnimTrail>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataAnimTrail;
|
|
|
|
// Class Engine.ParticleModuleTypeDataBeam2
|
|
// 0x0138 (0x0168 - 0x0030)
|
|
class UParticleModuleTypeDataBeam2 final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
EBeam2Method BeamMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TextureTile; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TextureTileDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Sheets; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxBeamCount; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InterpolationPoints; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAlwaysOn : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UpVectorStepSize; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName BranchParentName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Distance; // 0x0060(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EBeamTaperMethod TaperMethod; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat TaperFactor; // 0x00A0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat TaperScale; // 0x00D8(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 RenderGeometry : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 RenderDirectLine : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 RenderLines : 1; // 0x0110(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 RenderTessellation : 1; // 0x0110(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_111[0x57]; // 0x0111(0x0057)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataBeam2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataBeam2")
|
|
}
|
|
static class UParticleModuleTypeDataBeam2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataBeam2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataBeam2;
|
|
|
|
// Class Engine.ParticleModuleTypeDataRibbon
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleTypeDataRibbon final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
int32 MaxTessellationBetweenParticles; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SheetsPerTrail; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTrailCount; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxParticleInTrailCount; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDeadTrailsOnDeactivate : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bDeadTrailsOnSourceLoss : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bClipSourceSegement : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePreviousTangentRecalculation : 1; // 0x0040(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bTangentRecalculationEveryFrame : 1; // 0x0040(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bSpawnInitialParticle : 1; // 0x0040(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETrailsRenderAxisOption RenderAxis; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TangentSpawningScalar; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRenderGeometry : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRenderSpawnPoints : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRenderTangents : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bRenderTessellation : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TilingDistance; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceTessellationStepSize; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableTangentDiffInterpScale : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TangentTessellationScalar; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataRibbon")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataRibbon")
|
|
}
|
|
static class UParticleModuleTypeDataRibbon* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataRibbon>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataRibbon;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldRotation
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleVectorFieldRotation final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
struct FVector MinInitialRotation; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector MaxInitialRotation; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotation")
|
|
}
|
|
static class UParticleModuleVectorFieldRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldRotation;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldScaleOverLife
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleVectorFieldScaleOverLife final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* VectorFieldScaleOverLife; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat VectorFieldScaleOverLifeRaw; // 0x0038(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScaleOverLife")
|
|
}
|
|
static class UParticleModuleVectorFieldScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldScaleOverLife;
|
|
|
|
// Class Engine.ParticleModuleVelocityInheritParent
|
|
// 0x0050 (0x0088 - 0x0038)
|
|
class UParticleModuleVelocityInheritParent final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Scale; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityInheritParent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityInheritParent")
|
|
}
|
|
static class UParticleModuleVelocityInheritParent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityInheritParent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityInheritParent;
|
|
|
|
// Class Engine.ParticleModuleVelocityOverLifetime
|
|
// 0x0058 (0x0090 - 0x0038)
|
|
class UParticleModuleVelocityOverLifetime final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector VelOverLife; // 0x0038(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Absolute : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, ExportObject, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityOverLifetime")
|
|
}
|
|
static class UParticleModuleVelocityOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityOverLifetime;
|
|
|
|
// Class Engine.ParticleSystemReplay
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UParticleSystemReplay final : public UObject
|
|
{
|
|
public:
|
|
int32 ClipIDNumber; // 0x0028(0x0004)(Edit, ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x14]; // 0x002C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystemReplay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystemReplay")
|
|
}
|
|
static class UParticleSystemReplay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystemReplay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystemReplay;
|
|
|
|
// Class Engine.DemoPendingNetGame
|
|
// 0x0000 (0x00C8 - 0x00C8)
|
|
class UDemoPendingNetGame final : public UPendingNetGame
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoPendingNetGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoPendingNetGame")
|
|
}
|
|
static class UDemoPendingNetGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoPendingNetGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoPendingNetGame;
|
|
|
|
// Class Engine.PhysicsConstraintTemplate
|
|
// 0x0318 (0x0340 - 0x0028)
|
|
class UPhysicsConstraintTemplate final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FConstraintInstance DefaultInstance; // 0x0030(0x01F0)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FPhysicsConstraintProfileHandle> ProfileHandles; // 0x0220(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FConstraintProfileProperties DefaultProfile; // 0x0230(0x0104)(Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_334[0xC]; // 0x0334(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintTemplate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintTemplate")
|
|
}
|
|
static class UPhysicsConstraintTemplate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsConstraintTemplate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsConstraintTemplate;
|
|
|
|
// Class Engine.CloudStorageBase
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UCloudStorageBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
TArray<class FString> LocalCloudFiles; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bSuppressDelegateCalls : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CloudStorageBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CloudStorageBase")
|
|
}
|
|
static class UCloudStorageBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCloudStorageBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCloudStorageBase;
|
|
|
|
// Class Engine.InGameAdManager
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UInGameAdManager final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
uint8 bShouldPauseWhileAdOpen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TDelegate<void()>> ClickedBannerDelegates; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<TDelegate<void()>> ClosedAdDelegates; // 0x0050(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InGameAdManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InGameAdManager")
|
|
}
|
|
static class UInGameAdManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInGameAdManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInGameAdManager;
|
|
|
|
// Class Engine.ChildConnection
|
|
// 0x0008 (0x336D0 - 0x336C8)
|
|
class UChildConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
class UNetConnection* Parent; // 0x336C8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChildConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChildConnection")
|
|
}
|
|
static class UChildConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChildConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChildConnection;
|
|
|
|
// Class Engine.ReporterGraph
|
|
// 0x0078 (0x00A8 - 0x0030)
|
|
class UReporterGraph final : public UReporterBase
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x78]; // 0x0030(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReporterGraph")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReporterGraph")
|
|
}
|
|
static class UReporterGraph* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReporterGraph>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReporterGraph;
|
|
|
|
// Class Engine.ReverbEffect
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UReverbEffect final : public UObject
|
|
{
|
|
public:
|
|
float Density; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Diffusion; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Gain; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GainHF; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecayTime; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecayHFRatio; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionsGain; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionsDelay; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LateGain; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LateDelay; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirAbsorptionGainHF; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RoomRolloffFactor; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReverbEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReverbEffect")
|
|
}
|
|
static class UReverbEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReverbEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReverbEffect;
|
|
|
|
// Class Engine.Selection
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class USelection final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x30]; // 0x0028(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Selection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Selection")
|
|
}
|
|
static class USelection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USelection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USelection;
|
|
|
|
// Class Engine.SlateBrushAsset
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class USlateBrushAsset final : public UObject
|
|
{
|
|
public:
|
|
struct FSlateBrush Brush; // 0x0028(0x0090)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SlateBrushAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SlateBrushAsset")
|
|
}
|
|
static class USlateBrushAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USlateBrushAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USlateBrushAsset;
|
|
|
|
// Class Engine.DialogueSoundWaveProxy
|
|
// 0x0018 (0x0088 - 0x0070)
|
|
class UDialogueSoundWaveProxy final : public USoundBase
|
|
{
|
|
public:
|
|
uint8 Pad_70[0x18]; // 0x0070(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueSoundWaveProxy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueSoundWaveProxy")
|
|
}
|
|
static class UDialogueSoundWaveProxy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueSoundWaveProxy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueSoundWaveProxy;
|
|
|
|
// Class Engine.SoundCue
|
|
// 0x0120 (0x0190 - 0x0070)
|
|
class USoundCue final : public USoundBase
|
|
{
|
|
public:
|
|
uint8 bOverrideAttenuation : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundNode* FirstNode; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAttenuationSettings AttenuationOverrides; // 0x0088(0x00F8)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundCue")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundCue")
|
|
}
|
|
static class USoundCue* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundCue>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundCue;
|
|
|
|
// Class Engine.SoundNodeAttenuation
|
|
// 0x0108 (0x0140 - 0x0038)
|
|
class USoundNodeAttenuation final : public USoundNode
|
|
{
|
|
public:
|
|
class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAttenuationSettings AttenuationOverrides; // 0x0040(0x00F8)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideAttenuation : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeAttenuation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeAttenuation")
|
|
}
|
|
static class USoundNodeAttenuation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeAttenuation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeAttenuation;
|
|
|
|
// Class Engine.SoundNodeBranch
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeBranch final : public USoundNode
|
|
{
|
|
public:
|
|
class FName BoolParameterName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeBranch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeBranch")
|
|
}
|
|
static class USoundNodeBranch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeBranch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeBranch;
|
|
|
|
// Class Engine.SoundNodeGroupControl
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class USoundNodeGroupControl final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<int32> GroupSizes; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeGroupControl")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeGroupControl")
|
|
}
|
|
static class USoundNodeGroupControl* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeGroupControl>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeGroupControl;
|
|
|
|
// Class Engine.SoundNodeModulator
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class USoundNodeModulator final : public USoundNode
|
|
{
|
|
public:
|
|
float PitchMin; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMax; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMin; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMax; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeModulator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeModulator")
|
|
}
|
|
static class USoundNodeModulator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeModulator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeModulator;
|
|
|
|
// Class Engine.SoundNodeRandom
|
|
// 0x0030 (0x0068 - 0x0038)
|
|
class USoundNodeRandom final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> Weights; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 PreselectAtLevelLoad; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRandomizeWithoutReplacement : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<bool> HasBeenUsed; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
int32 NumRandomUsed; // 0x0060(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeRandom")
|
|
}
|
|
static class USoundNodeRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeRandom;
|
|
|
|
// Class Engine.SoundNodeSwitch
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeSwitch final : public USoundNode
|
|
{
|
|
public:
|
|
class FName IntParameterName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeSwitch")
|
|
}
|
|
static class USoundNodeSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeSwitch;
|
|
|
|
// Class Engine.SoundNodeWaveParam
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USoundNodeWaveParam final : public USoundNode
|
|
{
|
|
public:
|
|
class FName WaveParameterName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeWaveParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeWaveParam")
|
|
}
|
|
static class USoundNodeWaveParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeWaveParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeWaveParam;
|
|
|
|
// Class Engine.StaticMesh
|
|
// 0x00F8 (0x0120 - 0x0028)
|
|
class UStaticMesh final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MinLOD; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialInterface*> Materials; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 LightMapResolution; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LightMapCoordinateIndex; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBodySetup* BodySetup; // 0x0060(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LODForCollision; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseMaximumStreamingTexelRatio : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 bStripComplexCollisionForConsole : 1; // 0x006C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 bHasNavigationData : 1; // 0x006C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StreamingDistanceMultiplier; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LpvBiasMultiplier; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowCPUAccess; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x37]; // 0x0079(0x0037)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UStaticMeshSocket*> Sockets; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0[0x10]; // 0x00C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector PositiveBoundsExtension; // 0x00D0(0x000C)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FVector NegativeBoundsExtension; // 0x00DC(0x000C)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FBoxSphereBounds ExtendedBounds; // 0x00E8(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ElementToIgnoreForTexFactor; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0108(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
class UNavCollision* NavCollision; // 0x0118(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
struct FBox GetBoundingBox() const;
|
|
struct FBoxSphereBounds GetBounds() const;
|
|
int32 GetNumLODs() const;
|
|
int32 GetNumSections(int32 InLOD) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMesh")
|
|
}
|
|
static class UStaticMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMesh;
|
|
|
|
// Class Engine.VertexAttributeStream
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UVertexAttributeStream final : public UObject
|
|
{
|
|
public:
|
|
class FName Usage; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVertexAttributeStreamType AttributeType; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<uint8> Data; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VertexAttributeStream")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VertexAttributeStream")
|
|
}
|
|
static class UVertexAttributeStream* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVertexAttributeStream>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVertexAttributeStream;
|
|
|
|
// Class Engine.SubDSurface
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class USubDSurface final : public UObject
|
|
{
|
|
public:
|
|
TArray<uint32> VertexCountPerFace; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<uint32> IndicesPerFace; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UVertexAttributeStream*> VertexAttributeStreams; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialInterface*> Materials; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubDSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubDSurface")
|
|
}
|
|
static class USubDSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubDSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubDSurface;
|
|
|
|
// Class Engine.SubsurfaceProfile
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class USubsurfaceProfile final : public UObject
|
|
{
|
|
public:
|
|
struct FSubsurfaceProfileStruct Settings; // 0x0028(0x0024)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubsurfaceProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubsurfaceProfile")
|
|
}
|
|
static class USubsurfaceProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubsurfaceProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubsurfaceProfile;
|
|
|
|
// Class Engine.ShadowMapTexture2D
|
|
// 0x0008 (0x0118 - 0x0110)
|
|
class UShadowMapTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
EShadowMapFlags ShadowmapFlags; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ShadowMapTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ShadowMapTexture2D")
|
|
}
|
|
static class UShadowMapTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UShadowMapTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UShadowMapTexture2D;
|
|
|
|
// Class Engine.Texture2DDynamic
|
|
// 0x0018 (0x00E0 - 0x00C8)
|
|
class UTexture2DDynamic final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPixelFormat Format; // 0x00D0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D1[0xF]; // 0x00D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture2DDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture2DDynamic")
|
|
}
|
|
static class UTexture2DDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture2DDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture2DDynamic;
|
|
|
|
// Class Engine.TextureCube
|
|
// 0x0058 (0x0120 - 0x00C8)
|
|
class UTextureCube final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_C8[0x58]; // 0x00C8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureCube")
|
|
}
|
|
static class UTextureCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureCube;
|
|
|
|
// Class Engine.CanvasRenderTarget2D
|
|
// 0x0020 (0x0118 - 0x00F8)
|
|
class UCanvasRenderTarget2D final : public UTextureRenderTarget2D
|
|
{
|
|
public:
|
|
UMulticastDelegateProperty_ OnCanvasRenderTargetUpdate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UWorld> World; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
bool bShouldClearRenderTargetOnReceiveUpdate; // 0x0110(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UCanvasRenderTarget2D* CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf<class UCanvasRenderTarget2D> CanvasRenderTarget2DClass, int32 Width, int32 Height);
|
|
|
|
void GetSize(int32* Width, int32* Height);
|
|
void ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height);
|
|
void UpdateResource();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CanvasRenderTarget2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CanvasRenderTarget2D")
|
|
}
|
|
static class UCanvasRenderTarget2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCanvasRenderTarget2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCanvasRenderTarget2D;
|
|
|
|
// Class Engine.TextureRenderTargetCube
|
|
// 0x0020 (0x00F0 - 0x00D0)
|
|
class UTextureRenderTargetCube final : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x00D4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EPixelFormat OverrideFormat; // 0x00E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bHDR : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPublic))
|
|
uint8 bForceLinearGamma : 1; // 0x00E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTargetCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTargetCube")
|
|
}
|
|
static class UTextureRenderTargetCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTargetCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTargetCube;
|
|
|
|
// Class Engine.ThumbnailInfo
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UThumbnailInfo final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ThumbnailInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ThumbnailInfo")
|
|
}
|
|
static class UThumbnailInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UThumbnailInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UThumbnailInfo;
|
|
|
|
// Class Engine.TouchInterface
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UTouchInterface final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FTouchInputControl> Controls; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float ActiveOpacity; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InactiveOpacity; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeUntilDeactive; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeUntilReset; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivationDelay; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPreventRecenter; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StartupDelay; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TouchInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TouchInterface")
|
|
}
|
|
static class UTouchInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTouchInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTouchInterface;
|
|
|
|
// Class Engine.UserDefinedEnum
|
|
// 0x0010 (0x0068 - 0x0058)
|
|
class UUserDefinedEnum final : public UEnum
|
|
{
|
|
public:
|
|
TArray<class FText> DisplayNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UserDefinedEnum")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UserDefinedEnum")
|
|
}
|
|
static class UUserDefinedEnum* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUserDefinedEnum>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUserDefinedEnum;
|
|
|
|
// Class Engine.VectorFieldAnimated
|
|
// 0x0040 (0x0088 - 0x0048)
|
|
class UVectorFieldAnimated final : public UVectorField
|
|
{
|
|
public:
|
|
class UTexture2D* Texture; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVectorFieldConstructionOp ConstructionOp; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 VolumeSizeX; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VolumeSizeY; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VolumeSizeZ; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImagesX; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImagesY; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FrameCount; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FramesPerSecond; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoop : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVectorFieldStatic* NoiseField; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseScale; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseMax; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldAnimated")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldAnimated")
|
|
}
|
|
static class UVectorFieldAnimated* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldAnimated>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldAnimated;
|
|
|
|
// Class Engine.VisualLoggerAutomationTests
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVisualLoggerAutomationTests final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerAutomationTests")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerAutomationTests")
|
|
}
|
|
static class UVisualLoggerAutomationTests* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVisualLoggerAutomationTests>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVisualLoggerAutomationTests;
|
|
|
|
// Class Engine.VisualLoggerDebugSnapshotInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IVisualLoggerDebugSnapshotInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerDebugSnapshotInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerDebugSnapshotInterface")
|
|
}
|
|
static class IVisualLoggerDebugSnapshotInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IVisualLoggerDebugSnapshotInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IVisualLoggerDebugSnapshotInterface;
|
|
|
|
// Class Engine.WorldComposition
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UWorldComposition final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ULevelStreaming*> TilesStreaming; // 0x0048(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
double TilesStreamingTimeThreshold; // 0x0058(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLoadAllTilesDuringCinematic; // 0x0060(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bRebaseOriginIn3DSpace; // 0x0061(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RebaseOriginDistance; // 0x0064(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldComposition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldComposition")
|
|
}
|
|
static class UWorldComposition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldComposition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldComposition;
|
|
|
|
}
|
|
|