Files
ReshadePluginsCore/WuchangFF/SDK/F_StoredItem_structs.hpp
2026-03-12 15:00:32 +01:00

33 lines
1.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: F_StoredItem
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// UserDefinedStruct F_StoredItem.F_StoredItem
// 0x0020 (0x0020 - 0x0000)
struct FF_StoredItem final
{
public:
struct FGuid Id_14_053D433B49C6A6BD4B72C8A74C0D15E1; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UClass* ItemClass_16_E67FF99648B9BF12F03D168B0BA4D3B4; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Amount_4_F8900AFF4C6FA2962A77BA8203C1A94D; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 SortId_19_2C37C8864CD6454C468872A3B004FF52; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FF_StoredItem;
}