41418 lines
2.5 MiB
41418 lines
2.5 MiB
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Engine
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#include "Basic.hpp"
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#include "IrisCore_classes.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "ClothingSystemRuntimeInterface_structs.hpp"
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#include "Engine_structs.hpp"
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#include "DeveloperSettings_structs.hpp"
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#include "DeveloperSettings_classes.hpp"
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#include "Chaos_structs.hpp"
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#include "PhysicsCore_structs.hpp"
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#include "PhysicsCore_classes.hpp"
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#include "AudioExtensions_structs.hpp"
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#include "AudioExtensions_classes.hpp"
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#include "FieldNotification_structs.hpp"
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#include "InputCore_structs.hpp"
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#include "AudioPlatformConfiguration_structs.hpp"
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#include "MeshDescription_classes.hpp"
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#include "SlateCore_structs.hpp"
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#include "NetCore_structs.hpp"
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#include "NetCore_classes.hpp"
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#include "PacketHandler_classes.hpp"
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namespace SDK
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{
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// Class Engine.MaterialExpression
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// 0x0088 (0x00B0 - 0x0028)
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class UMaterialExpression : public UObject
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{
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public:
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int32 MaterialExpressionEditorX; // 0x0028(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MaterialExpressionEditorY; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UEdGraphNode* GraphNode; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UMaterialExpression* SubgraphExpression; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGuid MaterialExpressionGuid; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UMaterial* Material; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UMaterialFunction* Function; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString Desc; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_80[0x4]; // 0x0080(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bRealtimePreview : 1; // 0x0084(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNeedToUpdatePreview : 1; // 0x0084(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 BitPad_84_2 : 6; // 0x0084(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
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uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bIsParameterExpression : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 BitPad_88_1 : 7; // 0x0088(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
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uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bCommentBubbleVisible : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShowOutputNameOnPin : 1; // 0x008C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShowMaskColorsOnPin : 1; // 0x008C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bHidePreviewWindow : 1; // 0x008C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCollapsed : 1; // 0x008C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShaderInputData : 1; // 0x008C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShowInputs : 1; // 0x008C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShowOutputs : 1; // 0x008C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class FText> MenuCategories; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FExpressionOutput> Outputs; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("MaterialExpression")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"MaterialExpression")
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}
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static class UMaterialExpression* GetDefaultObj()
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{
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return GetDefaultObjImpl<UMaterialExpression>();
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}
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};
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DUMPER7_ASSERTS_UMaterialExpression;
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// Class Engine.MaterialExpressionFresnel
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// 0x0088 (0x0138 - 0x00B0)
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class UMaterialExpressionFresnel final : public UMaterialExpression
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{
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public:
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struct FExpressionInput ExponentIn; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
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float Exponent; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FExpressionInput BaseReflectFractionIn; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
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float BaseReflectFraction; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FExpressionInput Normal; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("MaterialExpressionFresnel")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"MaterialExpressionFresnel")
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}
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static class UMaterialExpressionFresnel* GetDefaultObj()
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{
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return GetDefaultObjImpl<UMaterialExpressionFresnel>();
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}
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};
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DUMPER7_ASSERTS_UMaterialExpressionFresnel;
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// Class Engine.ReporterBase
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// 0x0008 (0x0030 - 0x0028)
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class UReporterBase : public UObject
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{
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public:
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uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ReporterBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ReporterBase")
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}
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static class UReporterBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UReporterBase>();
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}
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};
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DUMPER7_ASSERTS_UReporterBase;
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// Class Engine.ReporterGraph
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// 0x0098 (0x00C8 - 0x0030)
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class UReporterGraph final : public UReporterBase
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{
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public:
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uint8 Pad_30[0x98]; // 0x0030(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ReporterGraph")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ReporterGraph")
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}
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static class UReporterGraph* GetDefaultObj()
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{
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return GetDefaultObjImpl<UReporterGraph>();
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}
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};
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DUMPER7_ASSERTS_UReporterGraph;
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// Class Engine.ActorComponent
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// 0x0080 (0x00A8 - 0x0028)
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class UActorComponent : public UObject
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{
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public:
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uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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struct FActorComponentTickFunction PrimaryComponentTick; // 0x0030(0x0030)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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TArray<class FName> ComponentTags; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<class UAssetUserData*> AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
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uint8 Pad_80[0x4]; // 0x0080(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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int32 UCSSerializationIndex; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 BitPad_88_0 : 4; // 0x0088(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bNetAddressable : 1; // 0x0088(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bReplicateUsingRegisteredSubObjectList : 1; // 0x0088(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bReplicates : 1; // 0x0088(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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uint8 BitPad_88_7 : 1; // 0x0088(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
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uint8 Pad_89[0x1]; // 0x0089(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 BitPad_8A_0 : 2; // 0x008A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bAutoActivate : 1; // 0x008A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bIsActive : 1; // 0x008A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Net, Transient, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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uint8 bEditableWhenInherited : 1; // 0x008A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 BitPad_8A_5 : 1; // 0x008A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bCanEverAffectNavigation : 1; // 0x008A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 BitPad_8A_7 : 1; // 0x008A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
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uint8 bIsEditorOnly : 1; // 0x008B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_8C[0x1]; // 0x008C(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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EComponentCreationMethod CreationMethod; // 0x008D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EComponentPropertySaveGameBehavior ComponentPropertySaveGameBehavior; // 0x008E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnComponentActivated; // 0x008F(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnComponentDeactivated; // 0x0090(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_91[0x17]; // 0x0091(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void Activate(bool bReset);
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void AddTickPrerequisiteActor(class AActor* PrerequisiteActor);
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void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
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void Deactivate();
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void HandleActorBeginPlay(class AActor* pActor);
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void K2_DestroyComponent(class UObject* Object);
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void OnRep_IsActive();
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void ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds);
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void ReceiveBeginPlay();
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void ReceiveEndPlay(EEndPlayReason EndPlayReason);
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void ReceivePostActorBeginPlay();
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void ReceiveTick(float DeltaSeconds);
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void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor);
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void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
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void SetActive(bool bNewActive, bool bReset);
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void SetAutoActivate(bool bNewAutoActivate);
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void SetComponentTickEnabled(bool bEnabled);
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void SetComponentTickInterval(float TickInterval);
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void SetComponentTickIntervalAndCooldown(float TickInterval);
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void SetIsReplicated(bool ShouldReplicate);
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void SetTickableWhenPaused(bool bTickableWhenPaused);
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void SetTickGroup(ETickingGroup NewTickGroup);
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void ToggleActive();
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bool ComponentHasTag(class FName Tag) const;
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float GetComponentTickInterval() const;
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class AActor* GetOwner() const;
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bool IsActive() const;
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bool IsBeingDestroyed() const;
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bool IsComponentTickEnabled() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ActorComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ActorComponent")
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}
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static class UActorComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UActorComponent>();
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}
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};
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DUMPER7_ASSERTS_UActorComponent;
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// Class Engine.MaterialExpressionUIntToFloat
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// 0x0028 (0x00D8 - 0x00B0)
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class UMaterialExpressionUIntToFloat final : public UMaterialExpression
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{
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public:
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struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("MaterialExpressionUIntToFloat")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"MaterialExpressionUIntToFloat")
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}
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static class UMaterialExpressionUIntToFloat* GetDefaultObj()
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{
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return GetDefaultObjImpl<UMaterialExpressionUIntToFloat>();
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}
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};
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DUMPER7_ASSERTS_UMaterialExpressionUIntToFloat;
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// Class Engine.Font
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// 0x01B0 (0x01D8 - 0x0028)
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class UFont final : public UObject
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{
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public:
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uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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EFontCacheType FontCacheType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FFontCharacter> Characters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<class UTexture2D*> Textures; // 0x0048(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
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int32 IsRemapped; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float EmScale; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Ascent; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Descent; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Leading; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 Kerning; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFontImportOptionsData ImportOptions; // 0x0070(0x00B0)(Edit, NativeAccessSpecifierPublic)
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int32 NumCharacters; // 0x0120(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<int32> MaxCharHeight; // 0x0128(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
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float ScalingFactor; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 LegacyFontSize; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName LegacyFontName; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FCompositeFont CompositeFont; // 0x0148(0x0040)(Edit, NativeAccessSpecifierPublic)
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uint8 Pad_188[0x50]; // 0x0188(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("Font")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"Font")
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}
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static class UFont* GetDefaultObj()
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{
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return GetDefaultObjImpl<UFont>();
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}
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};
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DUMPER7_ASSERTS_UFont;
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// Class Engine.WorldPartitionHLODProvider
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// 0x0000 (0x0000 - 0x0000)
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class IWorldPartitionHLODProvider final
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("WorldPartitionHLODProvider")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"WorldPartitionHLODProvider")
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}
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static class IWorldPartitionHLODProvider* GetDefaultObj()
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{
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return GetDefaultObjImpl<IWorldPartitionHLODProvider>();
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}
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class UObject* AsUObject()
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{
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return reinterpret_cast<UObject*>(this);
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}
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const class UObject* AsUObject() const
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{
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return reinterpret_cast<const UObject*>(this);
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}
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};
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DUMPER7_ASSERTS_IWorldPartitionHLODProvider;
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// Class Engine.ParticleModule
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// 0x0008 (0x0030 - 0x0028)
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class UParticleModule : public UObject
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{
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public:
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uint8 bSpawnModule : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bFinalUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUpdateForGPUEmitter : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCurvesAsColor : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 b3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupported3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEditable : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 LODDuplicate : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsRandomSeed : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRequiresLoopingNotification : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 LODValidity; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModule")
|
|
}
|
|
static class UParticleModule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModule;
|
|
|
|
// Class Engine.ParticleModuleRotationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleRotationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationBase")
|
|
}
|
|
static class UParticleModuleRotationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationBase;
|
|
|
|
// Class Engine.ParticleModuleRotationOverLifetime
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleRotationOverLifetime final : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat RotationOverLife; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Scale : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationOverLifetime")
|
|
}
|
|
static class UParticleModuleRotationOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationOverLifetime;
|
|
|
|
// Class Engine.SoundBase
|
|
// 0x0140 (0x0168 - 0x0028)
|
|
class USoundBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundClass* SoundClassObject; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDebug : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideConcurrency : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableBusSends : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableBaseSubmix : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableSubmixSends : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasDelayNode : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasConcatenatorNode : 1; // 0x0038(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bBypassVolumeScaleForPriority : 1; // 0x0038(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EVirtualizationMode VirtualizationMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x56]; // 0x003A(0x0056)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSet<class USoundConcurrency*> ConcurrencySet; // 0x0090(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FSoundConcurrencySettings ConcurrencyOverrides; // 0x00E0(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
float duration; // 0x0100(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0104(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TotalSamples; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x010C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundAttenuation* AttenuationSettings; // 0x0110(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundSubmixBase* SoundSubmixObject; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundSubmixSendInfo> SoundSubmixSends; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundSourceBusSendInfo> BusSends; // 0x0138(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundSourceBusSendInfo> PreEffectBusSends; // 0x0148(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0158(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
bool IsAttenuationSettingsEditable() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundBase")
|
|
}
|
|
static class USoundBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundBase;
|
|
|
|
// Class Engine.SoundWave
|
|
// 0x0288 (0x03F0 - 0x0168)
|
|
class USoundWave : public USoundBase
|
|
{
|
|
public:
|
|
uint8 Pad_168[0x10]; // 0x0168(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompressionQuality; // 0x0178(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 StreamingPriority; // 0x017C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESoundwaveSampleRateSettings SampleRateQuality; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_181[0x1]; // 0x0181(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ESoundGroup SoundGroup; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLooping : 1; // 0x0183(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStreaming : 1; // 0x0183(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSeekableStreaming : 1; // 0x0183(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bUseBinkAudio : 1; // 0x0183(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
ESoundAssetCompressionType SoundAssetCompressionType; // 0x0184(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_185[0x13]; // 0x0185(0x0013)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoundModulationDefaultRoutingSettings ModulationSettings; // 0x0198(0x0168)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<float> FrequenciesToAnalyze; // 0x0300(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundWaveSpectralTimeData> CookedSpectralTimeData; // 0x0310(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundWaveEnvelopeTimeData> CookedEnvelopeTimeData; // 0x0320(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_330[0x1C]; // 0x0330(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_34C_0 : 5; // 0x034C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bMature : 1; // 0x034C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bManualWordWrap : 1; // 0x034C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSingleLine : 1; // 0x034C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsAmbisonics : 1; // 0x034D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ESoundWaveLoadingBehavior LoadingBehavior; // 0x034E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34F[0x1]; // 0x034F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SpokenText; // 0x0350(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SubtitlePriority; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Volume; // 0x0364(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pitch; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumChannels; // 0x036C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SampleRate; // 0x0370(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_374[0xC]; // 0x0374(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSubtitleCue> Subtitles; // 0x0380(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UCurveTable* Curves; // 0x0390(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UCurveTable* InternalCurves; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3A0[0x50]; // 0x03A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetSoundAssetCompressionType(ESoundAssetCompressionType InSoundAssetCompressionType, bool bMarkDirty);
|
|
|
|
TArray<struct FSoundWaveCuePoint> GetCuePoints() const;
|
|
TArray<struct FSoundWaveCuePoint> GetLoopRegions() const;
|
|
ESoundAssetCompressionType GetSoundAssetCompressionType() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundWave")
|
|
}
|
|
static class USoundWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundWave;
|
|
|
|
// Class Engine.SoundWaveProcedural
|
|
// 0x0050 (0x0440 - 0x03F0)
|
|
class USoundWaveProcedural : public USoundWave
|
|
{
|
|
public:
|
|
uint8 Pad_3F0[0x50]; // 0x03F0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundWaveProcedural")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundWaveProcedural")
|
|
}
|
|
static class USoundWaveProcedural* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundWaveProcedural>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundWaveProcedural;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceCustomData
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionPerInstanceCustomData final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput DefaultValue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstDefaultValue; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 DataIndex; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceCustomData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceCustomData")
|
|
}
|
|
static class UMaterialExpressionPerInstanceCustomData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceCustomData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceCustomData;
|
|
|
|
// Class Engine.Subsystem
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USubsystem : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Subsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Subsystem")
|
|
}
|
|
static class USubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubsystem;
|
|
|
|
// Class Engine.DynamicSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UDynamicSubsystem : public USubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DynamicSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DynamicSubsystem")
|
|
}
|
|
static class UDynamicSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDynamicSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDynamicSubsystem;
|
|
|
|
// Class Engine.SceneComponent
|
|
// 0x0198 (0x0240 - 0x00A8)
|
|
class alignas(0x10) USceneComponent : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class APhysicsVolume> PhysicsVolume; // 0x00B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USceneComponent* AttachParent; // 0x00B8(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName AttachSocketName; // 0x00C0(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USceneComponent*> AttachChildren; // 0x00D0(0x0010)(ExportObject, Net, ZeroConstructor, Transient, RepNotify, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class USceneComponent*> ClientAttachedChildren; // 0x00E0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_F0[0x40]; // 0x00F0(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RelativeLocation; // 0x0130(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FRotator RelativeRotation; // 0x0148(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FVector RelativeScale3D; // 0x0160(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector ComponentVelocity; // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bComponentToWorldUpdated : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_190_1 : 1; // 0x0190(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAbsoluteLocation : 1; // 0x0190(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bAbsoluteRotation : 1; // 0x0190(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bAbsoluteScale : 1; // 0x0190(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bVisible : 1; // 0x0190(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldBeAttached : 1; // 0x0190(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldSnapLocationWhenAttached : 1; // 0x0190(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldSnapRotationWhenAttached : 1; // 0x0191(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldSnapScaleWhenAttached : 1; // 0x0191(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldUpdatePhysicsVolume : 1; // 0x0191(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bHiddenInGame : 1; // 0x0191(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bBoundsChangeTriggersStreamingDataRebuild : 1; // 0x0191(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseAttachParentBound : 1; // 0x0191(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComputeFastLocalBounds : 1; // 0x0191(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComputeBoundsOnceForGame : 1; // 0x0191(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComputedBoundsOnceForGame : 1; // 0x0192(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsNotRenderAttachmentRoot : 1; // 0x0192(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EComponentMobility Mobility; // 0x0193(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDetailMode DetailMode; // 0x0194(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ PhysicsVolumeChangedDelegate; // 0x0195(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_196[0xAA]; // 0x0196(0x00AA)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DetachFromParent(bool bMaintainWorldPosition, bool bCallModify);
|
|
void K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies);
|
|
bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
|
|
void K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify);
|
|
void K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void OnRep_AttachChildren();
|
|
void OnRep_AttachParent();
|
|
void OnRep_AttachSocketName();
|
|
void OnRep_Transform();
|
|
void OnRep_Visibility(bool OldValue);
|
|
void ResetRelativeTransform();
|
|
void SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale);
|
|
void SetHiddenInGame(bool NewHidden, bool bPropagateToChildren);
|
|
void SetMobility(EComponentMobility NewMobility);
|
|
void SetRelativeScale3D(const struct FVector& NewScale3D);
|
|
void SetShouldUpdatePhysicsVolume(bool bInShouldUpdatePhysicsVolume);
|
|
void SetVisibility(bool bNewVisibility, bool bPropagateToChildren);
|
|
void SetWorldScale3D(const struct FVector& NewScale);
|
|
void ToggleVisibility(bool bPropagateToChildren);
|
|
|
|
bool DoesSocketExist(class FName InSocketName) const;
|
|
TArray<class FName> GetAllSocketNames() const;
|
|
class USceneComponent* GetAttachParent() const;
|
|
class FName GetAttachSocketName() const;
|
|
class USceneComponent* GetChildComponent(int32 ChildIndex) const;
|
|
void GetChildrenComponents(bool bIncludeAllDescendants, TArray<class USceneComponent*>* Children) const;
|
|
struct FVector GetComponentVelocity() const;
|
|
struct FVector GetForwardVector() const;
|
|
int32 GetNumChildrenComponents() const;
|
|
void GetParentComponents(TArray<class USceneComponent*>* Parents) const;
|
|
class APhysicsVolume* GetPhysicsVolume() const;
|
|
struct FTransform GetRelativeTransform() const;
|
|
struct FVector GetRightVector() const;
|
|
bool GetShouldUpdatePhysicsVolume() const;
|
|
struct FVector GetSocketLocation(class FName InSocketName) const;
|
|
struct FQuat GetSocketQuaternion(class FName InSocketName) const;
|
|
struct FRotator GetSocketRotation(class FName InSocketName) const;
|
|
struct FTransform GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const;
|
|
struct FVector GetUpVector() const;
|
|
bool HasTeleportedThisFrame() const;
|
|
bool IsAnySimulatingPhysics() const;
|
|
bool IsSimulatingPhysics(class FName BoneName) const;
|
|
bool IsVisible() const;
|
|
struct FVector K2_GetComponentLocation() const;
|
|
struct FRotator K2_GetComponentRotation() const;
|
|
struct FVector K2_GetComponentScale() const;
|
|
struct FTransform K2_GetComponentToWorld() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneComponent")
|
|
}
|
|
static class USceneComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneComponent;
|
|
|
|
// Class Engine.PrimitiveComponent
|
|
// 0x02C0 (0x0500 - 0x0240)
|
|
class UPrimitiveComponent : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_240[0x18]; // 0x0240(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinDrawDistance; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LDMaxDrawDistance; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CachedMaxDrawDistance; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneDepthPriorityGroup DepthPriorityGroup; // 0x0264(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneDepthPriorityGroup ViewOwnerDepthPriorityGroup; // 0x0265(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EIndirectLightingCacheQuality IndirectLightingCacheQuality; // 0x0266(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELightmapType LightmapType; // 0x0267(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHLODBatchingPolicy HLODBatchingPolicy; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EShadowCacheInvalidationBehavior ShadowCacheInvalidationBehavior; // 0x0269(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableAutoLODGeneration : 1; // 0x026A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsActorTextureStreamingBuiltData : 1; // 0x026A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsValidTextureStreamingBuiltData : 1; // 0x026A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNeverDistanceCull : 1; // 0x026A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_26A_4 : 4; // 0x026A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_26B_0 : 2; // 0x026B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAlwaysCreatePhysicsState : 1; // 0x026B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateOverlapEvents : 1; // 0x026B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bMultiBodyOverlap : 1; // 0x026B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTraceComplexOnMove : 1; // 0x026B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReturnMaterialOnMove : 1; // 0x026B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseViewOwnerDepthPriorityGroup : 1; // 0x026B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowCullDistanceVolume : 1; // 0x026C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVisibleInReflectionCaptures : 1; // 0x026C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVisibleInRealTimeSkyCaptures : 1; // 0x026C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVisibleInRayTracing : 1; // 0x026C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInMainPass : 1; // 0x026C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInDepthPass : 1; // 0x026C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReceivesDecals : 1; // 0x026C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHoldout : 1; // 0x026C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOwnerNoSee : 1; // 0x026D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyOwnerSee : 1; // 0x026D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTreatAsBackgroundForOcclusion : 1; // 0x026D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseAsOccluder : 1; // 0x026D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSelectable : 1; // 0x026D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bWantsEditorEffects : 1; // 0x026D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceMipStreaming : 1; // 0x026D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasPerInstanceHitProxies : 1; // 0x026D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastShadow : 1; // 0x026E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEmissiveLightSource : 1; // 0x026E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectDynamicIndirectLighting : 1; // 0x026E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectIndirectLightingWhileHidden : 1; // 0x026E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectDistanceFieldLighting : 1; // 0x026E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastDynamicShadow : 1; // 0x026E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastStaticShadow : 1; // 0x026E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastVolumetricTranslucentShadow : 1; // 0x026E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastContactShadow : 1; // 0x026F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSelfShadowOnly : 1; // 0x026F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastFarShadow : 1; // 0x026F(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastInsetShadow : 1; // 0x026F(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastCinematicShadow : 1; // 0x026F(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastHiddenShadow : 1; // 0x026F(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowAsTwoSided : 1; // 0x026F(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLightAsIfStatic : 1; // 0x026F(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLightAttachmentsAsGroup : 1; // 0x0270(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bExcludeFromLightAttachmentGroup : 1; // 0x0270(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReceiveMobileCSMShadows : 1; // 0x0270(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSingleSampleShadowFromStationaryLights : 1; // 0x0270(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreRadialImpulse : 1; // 0x0270(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreRadialForce : 1; // 0x0270(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bApplyImpulseOnDamage : 1; // 0x0270(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReplicatePhysicsToAutonomousProxy : 1; // 0x0270(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFillCollisionUnderneathForNavmesh : 1; // 0x0271(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 AlwaysLoadOnClient : 1; // 0x0271(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 AlwaysLoadOnServer : 1; // 0x0271(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseEditorCompositing : 1; // 0x0271(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsBeingMovedByEditor : 1; // 0x0271(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderCustomDepth : 1; // 0x0271(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVisibleInSceneCaptureOnly : 1; // 0x0271(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHiddenInSceneCapture : 1; // 0x0271(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRayTracingFarField : 1; // 0x0272(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EFirstPersonPrimitiveType FirstPersonPrimitiveType; // 0x0273(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableDepthPrepass : 1; // 0x0274(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_274_1 : 1; // 0x0274(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bHasNoStreamableTextures : 1; // 0x0274(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bStaticWhenNotMoveable : 1; // 0x0274(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x0275(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_276[0x1]; // 0x0276(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ECanBeCharacterBase CanCharacterStepUpOn; // 0x0277(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightingChannels LightingChannels; // 0x0278(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_279[0x20]; // 0x0279(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ERayTracingGroupCullingPriority RayTracingGroupCullingPriority; // 0x0299(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERendererStencilMask CustomDepthStencilWriteMask; // 0x029A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ExcludeFromHLODLevels; // 0x029B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 RayTracingGroupId; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VisibilityId; // 0x02A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CustomDepthStencilValue; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERendererPostDepthRenderMode PostDepthRenderMode; // 0x02A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCustomPrimitiveData CustomPrimitiveData; // 0x02B0(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
struct FCustomPrimitiveData CustomPrimitiveDataInternal; // 0x02C0(0x0010)(Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TranslucencySortPriority; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucencySortDistanceOffset; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class URuntimeVirtualTexture*> RuntimeVirtualTextures; // 0x02E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
int8 VirtualTextureLodBias; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 VirtualTextureCullMips; // 0x02F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 VirtualTextureMinCoverage; // 0x02F2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType; // 0x02F3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F4[0x8]; // 0x02F4(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BoundsScale; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_300[0x30]; // 0x0300(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> MoveIgnoreActors; // 0x0330(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UPrimitiveComponent*> MoveIgnoreComponents; // 0x0340(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBodyInstance BodyInstance; // 0x0360(0x0178)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnComponentHit; // 0x04D8(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnComponentBeginOverlap; // 0x04D9(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnComponentEndOverlap; // 0x04DA(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnComponentWake; // 0x04DB(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnComponentSleep; // 0x04DC(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4DD[0x1]; // 0x04DD(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
FMulticastSparseDelegateProperty_ OnComponentPhysicsStateChanged; // 0x04DE(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, TextExportTransient, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x04DF(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x04E0(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnClicked; // 0x04E1(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnReleased; // 0x04E2(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x04E3(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x04E4(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x04E5(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x04E6(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4E7[0x11]; // 0x04E7(0x0011)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPrimitiveComponent* LODParentPrimitive; // 0x04F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void AddAngularImpulseInDegrees(const struct FVector& Impulse, class FName BoneName, bool bVelChange);
|
|
void AddAngularImpulseInRadians(const struct FVector& Impulse, class FName BoneName, bool bVelChange);
|
|
void AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange);
|
|
void AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName);
|
|
void AddForceAtLocationLocal(const struct FVector& Force, const struct FVector& Location, class FName BoneName);
|
|
void AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange);
|
|
void AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName);
|
|
void AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange);
|
|
void AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange);
|
|
void AddTorqueInDegrees(const struct FVector& Torque, class FName BoneName, bool bAccelChange);
|
|
void AddTorqueInRadians(const struct FVector& Torque, class FName BoneName, bool bAccelChange);
|
|
void AddVelocityChangeImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName);
|
|
void ClearMoveIgnoreActors();
|
|
void ClearMoveIgnoreComponents();
|
|
TArray<class AActor*> CopyArrayOfMoveIgnoreActors();
|
|
TArray<class UPrimitiveComponent*> CopyArrayOfMoveIgnoreComponents();
|
|
class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamic(int32 ElementIndex);
|
|
class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent);
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial, class FName OptionalName);
|
|
float GetMaxDepenetrationVelocity(class FName BoneName);
|
|
struct FVector GetPhysicsLinearVelocity(class FName BoneName);
|
|
struct FVector GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName);
|
|
void IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore);
|
|
void IgnoreComponentWhenMoving(class UPrimitiveComponent* Component, bool bShouldIgnore);
|
|
void InvalidateLumenSurfaceCache();
|
|
bool IsAnyRigidBodyAwake();
|
|
bool K2_BoxOverlapComponent(const struct FVector& InBoxCentre, const struct FBox& InBox, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit);
|
|
bool K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit);
|
|
bool K2_SphereOverlapComponent(const struct FVector& InSphereCentre, float InSphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit);
|
|
bool K2_SphereTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, float SphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit);
|
|
void PutRigidBodyToSleep(class FName BoneName);
|
|
void SetAffectDistanceFieldLighting(bool NewAffectDistanceFieldLighting);
|
|
void SetAffectDynamicIndirectLighting(bool bNewAffectDynamicIndirectLighting);
|
|
void SetAffectIndirectLightingWhileHidden(bool bNewAffectIndirectLightingWhileHidden);
|
|
void SetAllMassScale(float InMassScale);
|
|
void SetAllPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent);
|
|
void SetAllPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent);
|
|
void SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent);
|
|
void SetAllUseCCD(bool InUseCCD);
|
|
void SetAllUseMACD(bool InUseMACD);
|
|
void SetAngularDamping(float InDamping);
|
|
void SetBoundsScale(float NewBoundsScale);
|
|
void SetCastContactShadow(bool bInCastContactShadow);
|
|
void SetCastHiddenShadow(bool NewCastHiddenShadow);
|
|
void SetCastInsetShadow(bool bInCastInsetShadow);
|
|
void SetCastShadow(bool NewCastShadow);
|
|
void SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName);
|
|
void SetCollisionEnabled(ECollisionEnabled NewType);
|
|
void SetCollisionObjectType(ECollisionChannel Channel);
|
|
void SetCollisionProfileName(class FName InCollisionProfileName, bool bUpdateOverlaps);
|
|
void SetCollisionResponseToAllChannels(ECollisionResponse NewResponse);
|
|
void SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse);
|
|
void SetConstraintMode(EDOFMode ConstraintMode);
|
|
void SetCullDistance(float NewCullDistance);
|
|
void SetCustomDepthStencilValue(int32 Value);
|
|
void SetCustomDepthStencilWriteMask(ERendererStencilMask WriteMaskBit);
|
|
void SetCustomPrimitiveDataFloat(int32 DataIndex, float Value);
|
|
void SetCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value);
|
|
void SetCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value);
|
|
void SetCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value);
|
|
void SetDefaultCustomPrimitiveDataFloat(int32 DataIndex, float Value);
|
|
void SetDefaultCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value);
|
|
void SetDefaultCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value);
|
|
void SetDefaultCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value);
|
|
void SetEmissiveLightSource(bool NewEmissiveLightSource);
|
|
void SetEnableGravity(bool bGravityEnabled);
|
|
void SetExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel, bool bExcluded);
|
|
void SetExcludeForSpecificHLODLevels(const TArray<int32>& InExcludeForSpecificHLODLevels);
|
|
void SetExcludeFromLightAttachmentGroup(bool bInExcludeFromLightAttachmentGroup);
|
|
void SetFirstPersonPrimitiveType(EFirstPersonPrimitiveType Value);
|
|
void SetGenerateOverlapEvents(bool bInGenerateOverlapEvents);
|
|
void SetHiddenInSceneCapture(bool bValue);
|
|
void SetHoldout(bool bNewHoldout);
|
|
void SetIgnoreBoundsForEditorFocus(bool bIgnore);
|
|
void SetLightAttachmentsAsGroup(bool bInLightAttachmentsAsGroup);
|
|
void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2);
|
|
void SetLinearDamping(float InDamping);
|
|
void SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass);
|
|
void SetMassScale(class FName BoneName, float InMassScale);
|
|
void SetMaterial(int32 ElementIndex, class UMaterialInterface* Material);
|
|
void SetMaterialByName(class FName MaterialSlotName, class UMaterialInterface* Material);
|
|
void SetMaxDepenetrationVelocity(class FName BoneName, float InMaxDepenetrationVelocity);
|
|
void SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision);
|
|
void SetOnlyOwnerSee(bool bNewOnlyOwnerSee);
|
|
void SetOwnerNoSee(bool bNewOwnerNoSee);
|
|
void SetPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsMaxAngularVelocityInDegrees(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysicsMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName);
|
|
void SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial);
|
|
void SetReceivesDecals(bool bNewReceivesDecals);
|
|
void SetRenderCustomDepth(bool bValue);
|
|
void SetRenderInDepthPass(bool bValue);
|
|
void SetRenderInMainPass(bool bValue);
|
|
void SetScalarParameterForCustomPrimitiveData(class FName ParameterName, float Value);
|
|
void SetScalarParameterForDefaultCustomPrimitiveData(class FName ParameterName, float Value);
|
|
void SetSimulatePhysics(bool bSimulate);
|
|
void SetSingleSampleShadowFromStationaryLights(bool bNewSingleSampleShadowFromStationaryLights);
|
|
void SetStaticWhenNotMoveable(bool bInStaticWhenNotMoveable);
|
|
void SetTranslucencySortDistanceOffset(float NewTranslucencySortDistanceOffset);
|
|
void SetTranslucentSortPriority(int32 NewTranslucentSortPriority);
|
|
void SetUpdateKinematicFromSimulation(bool bUpdateKinematicFromSimulation);
|
|
void SetUseCCD(bool InUseCCD, class FName BoneName);
|
|
void SetUseMACD(bool InUseMACD, class FName BoneName);
|
|
void SetVectorParameterForCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value);
|
|
void SetVectorParameterForDefaultCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value);
|
|
void SetVisibleInRayTracing(bool bNewVisibleInRayTracing);
|
|
void SetVisibleInSceneCaptureOnly(bool bValue);
|
|
void SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride);
|
|
void WakeAllRigidBodies();
|
|
void WakeRigidBody(class FName BoneName);
|
|
|
|
bool AllowHLODLevelsExclusion() const;
|
|
bool CanCharacterStepUp(class APawn* Pawn) const;
|
|
float GetAngularDamping() const;
|
|
struct FBodyInstanceAsyncPhysicsTickHandle GetBodyInstanceAsyncPhysicsTickHandle(class FName BoneName, bool bGetWelded, int32 Index_0) const;
|
|
struct FVector GetCenterOfMass(class FName BoneName) const;
|
|
float GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const;
|
|
ECollisionEnabled GetCollisionEnabled() const;
|
|
ECollisionChannel GetCollisionObjectType() const;
|
|
class FName GetCollisionProfileName() const;
|
|
ECollisionResponse GetCollisionResponseToChannel(ECollisionChannel Channel) const;
|
|
int32 GetCustomPrimitiveDataIndexForScalarParameter(class FName ParameterName) const;
|
|
int32 GetCustomPrimitiveDataIndexForVectorParameter(class FName ParameterName) const;
|
|
TArray<int32> GetExcludeForSpecificHLODLevels() const;
|
|
bool GetGenerateOverlapEvents() const;
|
|
bool GetIgnoreBoundsForEditorFocus() const;
|
|
struct FVector GetInertiaTensor(class FName BoneName) const;
|
|
float GetLinearDamping() const;
|
|
float GetMass() const;
|
|
float GetMassScale(class FName BoneName) const;
|
|
class UMaterialInterface* GetMaterial(int32 ElementIndex) const;
|
|
class UMaterialInterface* GetMaterialByName(class FName MaterialSlotName) const;
|
|
class UMaterialInterface* GetMaterialFromCollisionFaceIndex(int32 FaceIndex, int32* SectionIndex) const;
|
|
int32 GetMaterialIndex(class FName MaterialSlotName) const;
|
|
TArray<class FName> GetMaterialSlotNames() const;
|
|
int32 GetNumMaterials() const;
|
|
void GetOverlappingActors(TArray<class AActor*>* OverlappingActors, TSubclassOf<class AActor> ClassFilter) const;
|
|
void GetOverlappingComponents(TArray<class UPrimitiveComponent*>* OutOverlappingComponents) const;
|
|
struct FVector GetPhysicsAngularVelocityInDegrees(class FName BoneName) const;
|
|
struct FVector GetPhysicsAngularVelocityInRadians(class FName BoneName) const;
|
|
bool GetStaticWhenNotMoveable() const;
|
|
bool GetUpdateKinematicFromSimulation() const;
|
|
const struct FWalkableSlopeOverride GetWalkableSlopeOverride() const;
|
|
bool IsExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel) const;
|
|
bool IsGravityEnabled() const;
|
|
bool IsMaterialSlotNameValid(class FName MaterialSlotName) const;
|
|
bool IsOverlappingActor(const class AActor* Other) const;
|
|
bool IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const;
|
|
bool K2_IsCollisionEnabled() const;
|
|
bool K2_IsPhysicsCollisionEnabled() const;
|
|
bool K2_IsQueryCollisionEnabled() const;
|
|
struct FVector ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const;
|
|
bool WasRecentlyRendered(float Tolerance) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrimitiveComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrimitiveComponent")
|
|
}
|
|
static class UPrimitiveComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPrimitiveComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPrimitiveComponent;
|
|
|
|
// Class Engine.VectorFieldComponent
|
|
// 0x0030 (0x0530 - 0x0500)
|
|
class UVectorFieldComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UVectorField* VectorField; // 0x0500(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Tightness; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPreviewVectorField : 1; // 0x0510(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_511[0x1F]; // 0x0511(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetIntensity(float NewIntensity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldComponent")
|
|
}
|
|
static class UVectorFieldComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldComponent;
|
|
|
|
// Class Engine.MaterialExpressionBinaryOp
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionBinaryOp : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBinaryOp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBinaryOp")
|
|
}
|
|
static class UMaterialExpressionBinaryOp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBinaryOp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBinaryOp;
|
|
|
|
// Class Engine.DataDrivenConsoleVariableSettings
|
|
// 0x0038 (0x0070 - 0x0038)
|
|
class UDataDrivenConsoleVariableSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDataDrivenConsoleVariable> CVarsArray; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataDrivenConsoleVariableSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataDrivenConsoleVariableSettings")
|
|
}
|
|
static class UDataDrivenConsoleVariableSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataDrivenConsoleVariableSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataDrivenConsoleVariableSettings;
|
|
|
|
// Class Engine.BlueprintFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintFunctionLibrary : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintFunctionLibrary")
|
|
}
|
|
static class UBlueprintFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintFunctionLibrary;
|
|
|
|
// Class Engine.PhysicsComponent
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IPhysicsComponent final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsComponent")
|
|
}
|
|
static class IPhysicsComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IPhysicsComponent>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IPhysicsComponent;
|
|
|
|
// Class Engine.TypedElementCommonActions
|
|
// 0x0800 (0x0828 - 0x0028)
|
|
class UTypedElementCommonActions final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x800]; // 0x0028(0x0800)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool CopyNormalizedElements(const struct FScriptTypedElementListProxy& ElementList);
|
|
bool CopyNormalizedElementsToString(const struct FScriptTypedElementListProxy& ElementList, class FString* OutputString);
|
|
bool CopySelectedElements(class UTypedElementSelectionSet* SelectionSet);
|
|
bool CopySelectedElementsToString(class UTypedElementSelectionSet* SelectionSet, class FString* OutputString);
|
|
bool DeleteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& DeletionOptions);
|
|
bool DeleteSelectedElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementDeletionOptions& DeletionOptions);
|
|
TArray<struct FScriptTypedElementHandle> DuplicateNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FVector& LocationOffset);
|
|
TArray<struct FScriptTypedElementHandle> K2_DuplicateSelectedElements(const class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FVector& LocationOffset);
|
|
TArray<struct FScriptTypedElementHandle> K2_PasteElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption);
|
|
TArray<struct FScriptTypedElementHandle> K2_PasteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption);
|
|
TArray<struct FScriptTypedElementHandle> PasteElementsFromString(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString);
|
|
TArray<struct FScriptTypedElementHandle> PasteNormalizedElementsFromString(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TypedElementCommonActions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TypedElementCommonActions")
|
|
}
|
|
static class UTypedElementCommonActions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTypedElementCommonActions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTypedElementCommonActions;
|
|
|
|
// Class Engine.AnimBlueprintClassSubsystem_PropertyAccess
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimBlueprintClassSubsystem_PropertyAccess final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprintClassSubsystem_PropertyAccess")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprintClassSubsystem_PropertyAccess")
|
|
}
|
|
static class UAnimBlueprintClassSubsystem_PropertyAccess* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprintClassSubsystem_PropertyAccess>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprintClassSubsystem_PropertyAccess;
|
|
|
|
// Class Engine.BlueprintAsyncActionBase
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UBlueprintAsyncActionBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Activate();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintAsyncActionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintAsyncActionBase")
|
|
}
|
|
static class UBlueprintAsyncActionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintAsyncActionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintAsyncActionBase;
|
|
|
|
// Class Engine.ParticleModuleAttractorBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleAttractorBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorBase")
|
|
}
|
|
static class UParticleModuleAttractorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorBase;
|
|
|
|
// Class Engine.MaterialExpressionParticleMotionBlurFade
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleMotionBlurFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleMotionBlurFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleMotionBlurFade")
|
|
}
|
|
static class UMaterialExpressionParticleMotionBlurFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleMotionBlurFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleMotionBlurFade;
|
|
|
|
// Class Engine.MaterialExpressionFunctionInput
|
|
// 0x00B0 (0x0160 - 0x00B0)
|
|
class UMaterialExpressionFunctionInput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Preview; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName InputName; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Description; // 0x00E0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ID; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFunctionInputType InputType; // 0x0100(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_101[0xF]; // 0x0101(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4f PreviewValue; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUsePreviewValueAsDefault : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SortPriority; // 0x0124(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCompilingFunctionPreview : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x37]; // 0x0129(0x0037)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFunctionInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFunctionInput")
|
|
}
|
|
static class UMaterialExpressionFunctionInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFunctionInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFunctionInput;
|
|
|
|
// Class Engine.MaterialExpressionSRGBColorToWorkingColorSpace
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionSRGBColorToWorkingColorSpace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSRGBColorToWorkingColorSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSRGBColorToWorkingColorSpace")
|
|
}
|
|
static class UMaterialExpressionSRGBColorToWorkingColorSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSRGBColorToWorkingColorSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSRGBColorToWorkingColorSpace;
|
|
|
|
// Class Engine.TimelineComponent
|
|
// 0x00A0 (0x0148 - 0x00A8)
|
|
class UTimelineComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
struct FTimeline TheTimeline; // 0x00A8(0x0098)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
uint8 bIgnoreTimeDilation : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddEvent(float Time, TDelegate<void()> EventFunc);
|
|
void AddInterpFloat(class UCurveFloat* FloatCurve, TDelegate<void(float Output)> InterpFunc, class FName PropertyName, class FName TrackName);
|
|
void AddInterpLinearColor(class UCurveLinearColor* LinearColorCurve, TDelegate<void(const struct FLinearColor& Output)> InterpFunc, class FName PropertyName, class FName TrackName);
|
|
void AddInterpVector(class UCurveVector* VectorCurve, TDelegate<void(const struct FVector& Output)> InterpFunc, class FName PropertyName, class FName TrackName);
|
|
void OnRep_Timeline(struct FTimeline* OldTimeline);
|
|
void Play();
|
|
void PlayFromStart();
|
|
void Reverse();
|
|
void ReverseFromEnd();
|
|
void SetFloatCurve(class UCurveFloat* NewFloatCurve, class FName FloatTrackName);
|
|
void SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation);
|
|
void SetLinearColorCurve(class UCurveLinearColor* NewLinearColorCurve, class FName LinearColorTrackName);
|
|
void SetLooping(bool bNewLooping);
|
|
void SetNewTime(float NewTime);
|
|
void SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate);
|
|
void SetPlayRate(float NewRate);
|
|
void SetTimelineFinishedFunc(TDelegate<void()> NewTimelineFinishedFunc);
|
|
void SetTimelineLength(float NewLength);
|
|
void SetTimelineLengthMode(ETimelineLengthMode NewLengthMode);
|
|
void SetTimelinePostUpdateFunc(TDelegate<void()> NewTimelinePostUpdateFunc);
|
|
void SetVectorCurve(class UCurveVector* NewVectorCurve, class FName VectorTrackName);
|
|
void Stop();
|
|
|
|
bool GetIgnoreTimeDilation() const;
|
|
float GetPlaybackPosition() const;
|
|
float GetPlayRate() const;
|
|
float GetScaledTimelineLength() const;
|
|
float GetTimelineLength() const;
|
|
bool IsLooping() const;
|
|
bool IsPlaying() const;
|
|
bool IsReversing() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TimelineComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TimelineComponent")
|
|
}
|
|
static class UTimelineComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTimelineComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTimelineComponent;
|
|
|
|
// Class Engine.BlueprintCore
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UBlueprintCore : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> SkeletonGeneratedClass; // 0x0028(0x0008)(ZeroConstructor, Transient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UObject> GeneratedClass; // 0x0030(0x0008)(ZeroConstructor, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLegacyNeedToPurgeSkelRefs; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid BlueprintGuid; // 0x003C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintCore")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintCore")
|
|
}
|
|
static class UBlueprintCore* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintCore>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintCore;
|
|
|
|
// Class Engine.Blueprint
|
|
// 0x0058 (0x00A8 - 0x0050)
|
|
class UBlueprint : public UBlueprintCore
|
|
{
|
|
public:
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UObject> ParentClass; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlueprintType BlueprintType; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRecompileOnLoad : 1; // 0x0061(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasBeenRegenerated : 1; // 0x0061(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsRegeneratingOnLoad : 1; // 0x0061(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BlueprintSystemVersion; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USimpleConstructionScript* SimpleConstructionScript; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UActorComponent*> ComponentTemplates; // 0x0070(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UTimelineTemplate*> Timelines; // 0x0080(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPComponentClassOverride> ComponentClassOverrides; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UInheritableComponentHandler* InheritableComponentHandler; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Blueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Blueprint")
|
|
}
|
|
static class UBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprint;
|
|
|
|
// Class Engine.MaterialExpressionFunctionOutput
|
|
// 0x0060 (0x0110 - 0x00B0)
|
|
class UMaterialExpressionFunctionOutput : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FName OutputName; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Description; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput A; // 0x00D0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bLastPreviewed : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid ID; // 0x00FC(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFunctionOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFunctionOutput")
|
|
}
|
|
static class UMaterialExpressionFunctionOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFunctionOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFunctionOutput;
|
|
|
|
// Class Engine.Actor
|
|
// 0x02C8 (0x02F0 - 0x0028)
|
|
class AActor : public UObject
|
|
{
|
|
public:
|
|
EActorPropertySaveGameBehavior PropertySaveGameBehavior; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FTrackedDynamicMaterialInstance> TrackedDynamicMaterialInstances; // 0x0030(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
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struct FActorTickFunction PrimaryActorTick; // 0x0040(0x0030)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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|
uint8 bNetTemporary : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 BitPad_70_1 : 1; // 0x0070(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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|
uint8 bOnlyRelevantToOwner : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAlwaysRelevant : 1; // 0x0070(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bReplicateMovement : 1; // 0x0070(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bCallPreReplication : 1; // 0x0070(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bCallPreReplicationForReplay : 1; // 0x0070(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bHidden : 1; // 0x0070(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bTearOff : 1; // 0x0071(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bForceNetAddressable : 1; // 0x0071(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bExchangedRoles : 1; // 0x0071(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bNetLoadOnClient : 1; // 0x0071(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bNetUseOwnerRelevancy : 1; // 0x0071(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bRelevantForNetworkReplays : 1; // 0x0071(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bRelevantForLevelBounds : 1; // 0x0071(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bReplayRewindable : 1; // 0x0071(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bAllowTickBeforeBeginPlay : 1; // 0x0072(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bAutoDestroyWhenFinished : 1; // 0x0072(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bCanBeDamaged : 1; // 0x0072(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bBlockInput : 1; // 0x0072(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bCollideWhenPlacing : 1; // 0x0072(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bFindCameraComponentWhenViewTarget : 1; // 0x0072(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bGenerateOverlapEventsDuringLevelStreaming : 1; // 0x0072(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bIgnoresOriginShifting : 1; // 0x0072(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bEnableAutoLODGeneration : 1; // 0x0073(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 bIsEditorOnlyActor : 1; // 0x0073(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
uint8 BitPad_73_2 : 1; // 0x0073(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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|
uint8 bReplicates : 1; // 0x0073(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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|
uint8 bCanBeInCluster : 1; // 0x0073(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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|
uint8 bAllowReceiveTickEventOnDedicatedServer : 1; // 0x0073(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_73_6 : 1; // 0x0073(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bReplicateUsingRegisteredSubObjectList : 1; // 0x0073(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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|
uint8 BitPad_74_0 : 7; // 0x0074(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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|
uint8 bActorEnableCollision : 1; // 0x0074(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 bActorIsBeingDestroyed : 1; // 0x0075(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
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|
uint8 BitPad_75_1 : 4; // 0x0075(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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|
uint8 bAsyncPhysicsTickEnabled : 1; // 0x0075(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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|
EActorUpdateOverlapsMethod UpdateOverlapsMethodDuringLevelStreaming; // 0x0076(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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EActorUpdateOverlapsMethod DefaultUpdateOverlapsMethodDuringLevelStreaming; // 0x0077(0x0001)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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ENetRole RemoteRole; // 0x0078(0x0001)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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|
float InitialLifeSpan; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
float CustomTimeDilation; // 0x0080(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
int32 RayTracingGroupId; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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|
struct FRepAttachment AttachmentReplication; // 0x0088(0x0060)(Net, Transient, RepNotify, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
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|
struct FRepMovement ReplicatedMovement; // 0x00E8(0x0088)(Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPrivate)
|
|
class AActor* Owner; // 0x0170(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class FName NetDriverName; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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|
ENetRole Role; // 0x0180(0x0001)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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|
ENetDormancy NetDormancy; // 0x0181(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingMethod; // 0x0182(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAutoReceiveInput AutoReceiveInput; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 InputPriority; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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class UInputComponent* InputComponent; // 0x0190(0x0008)(ExportObject, ZeroConstructor, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 NetTag; // 0x0198(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetCullDistanceSquared; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetUpdateFrequency; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MinNetUpdateFrequency; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetPriority; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EPhysicsReplicationMode PhysicsReplicationMode; // 0x01AC(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_1AD[0xB]; // 0x01AD(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
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class APawn* Instigator; // 0x01B8(0x0008)(BlueprintVisible, Net, ZeroConstructor, RepNotify, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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TArray<class AActor*> Children; // 0x01C0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
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class USceneComponent* RootComponent; // 0x01D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_1D8[0x8]; // 0x01D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class FName> Layers; // 0x01E0(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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TWeakObjectPtr<class UChildActorComponent> ParentComponent; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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TArray<class FName> Tags; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnTakeAnyDamage; // 0x0208(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnTakePointDamage; // 0x0209(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnTakeRadialDamage; // 0x020A(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnActorBeginOverlap; // 0x020B(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnActorEndOverlap; // 0x020C(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x020D(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x020E(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnClicked; // 0x020F(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnReleased; // 0x0210(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x0211(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x0212(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x0213(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x0214(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnActorHit; // 0x0215(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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FMulticastSparseDelegateProperty_ OnDestroyed; // 0x0216(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_217[0x19]; // 0x0217(0x0019)(Fixing Size After Last Property [ Dumper-7 ])
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FMulticastSparseDelegateProperty_ OnEndPlay; // 0x0230(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TMulticastInlineDelegate<void(class AActor* Actor)> OnBeginPlay; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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uint8 Pad_248[0x80]; // 0x0248(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UActorComponent*> InstanceComponents; // 0x02C8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
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TArray<class UActorComponent*> BlueprintCreatedComponents; // 0x02D8(0x0010)(ExportObject, ZeroConstructor, NonTransactional, ContainsInstancedReference, TextExportTransient, UObjectWrapper, NativeAccessSpecifierPublic)
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uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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|
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|
public:
|
|
class UActorComponent* AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext, bool bDeferredFinish);
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|
class UActorComponent* AddComponentByClass(TSubclassOf<class UActorComponent> Class_0, bool bManualAttachment, const struct FTransform& RelativeTransform, bool bDeferredFinish);
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|
void AddTickPrerequisiteActor(class AActor* PrerequisiteActor);
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|
void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
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|
void CreateInputComponent(TSubclassOf<class UInputComponent> InputComponentToCreate);
|
|
void DetachRootComponentFromParent(bool bMaintainWorldPosition);
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|
void DisableInput(class APlayerController* PlayerController);
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|
void EnableInput(class APlayerController* PlayerController);
|
|
void FinishAddComponent(class UActorComponent* Component, bool bManualAttachment, const struct FTransform& RelativeTransform);
|
|
void FlushNetDormancy();
|
|
void ForceNetUpdate();
|
|
EPhysicsReplicationMode GetPhysicsReplicationMode();
|
|
void K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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|
void K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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|
void K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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|
void K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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|
void K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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void K2_AddActorWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
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|
void K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies);
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void K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies);
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|
bool K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
|
|
bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies);
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|
void K2_DestroyActor();
|
|
void K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule);
|
|
void K2_OnBecomeViewTarget(class APlayerController* PC);
|
|
void K2_OnEndViewTarget(class APlayerController* PC);
|
|
void K2_OnReset();
|
|
bool K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
void K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics);
|
|
bool K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport);
|
|
bool K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation);
|
|
void MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag);
|
|
void OnRep_AttachmentReplication();
|
|
void OnRep_Instigator();
|
|
void OnRep_Owner();
|
|
void OnRep_ReplicatedMovement();
|
|
void OnRep_ReplicateMovement();
|
|
void PrestreamTextures(float Seconds, bool bEnableStreaming, int32 CinematicTextureGroups);
|
|
void ReceiveActorBeginCursorOver();
|
|
void ReceiveActorBeginOverlap(class AActor* OtherActor);
|
|
void ReceiveActorEndCursorOver();
|
|
void ReceiveActorEndOverlap(class AActor* OtherActor);
|
|
void ReceiveActorOnClicked(const struct FKey& ButtonPressed);
|
|
void ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex);
|
|
void ReceiveActorOnReleased(const struct FKey& ButtonReleased);
|
|
void ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser);
|
|
void ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds);
|
|
void ReceiveBeginPlay();
|
|
void ReceiveDestroyed();
|
|
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
|
|
void ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit);
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|
void ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser, const struct FHitResult& HitInfo);
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|
void ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser);
|
|
void ReceiveTick(float DeltaSeconds);
|
|
void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor);
|
|
void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent);
|
|
void SetActorEnableCollision(bool bNewActorEnableCollision);
|
|
void SetActorHiddenInGame(bool bNewHidden);
|
|
void SetActorRelativeScale3D(const struct FVector& NewRelativeScale);
|
|
void SetActorScale3D(const struct FVector& NewScale3D);
|
|
void SetActorTickEnabled(bool bEnabled);
|
|
void SetActorTickInterval(float TickInterval);
|
|
void SetAutoDestroyWhenFinished(bool bVal);
|
|
void SetLifeSpan(float InLifespan);
|
|
void SetMinNetUpdateFrequency(float MinFrequency);
|
|
void SetNetCullDistanceSquared(float DistanceSq);
|
|
void SetNetDormancy(ENetDormancy NewDormancy);
|
|
void SetNetUpdateFrequency(float Frequency);
|
|
void SetOwner(class AActor* NewOwner);
|
|
void SetPhysicsReplicationMode(const EPhysicsReplicationMode ReplicationMode);
|
|
void SetRayTracingGroupId(int32 InRaytracingGroupId);
|
|
void SetReplicateMovement(bool bInReplicateMovement);
|
|
void SetReplicates(bool bInReplicates);
|
|
void SetTickableWhenPaused(bool bTickableWhenPaused);
|
|
void SetTickGroup(ETickingGroup NewTickGroup);
|
|
void TearOff();
|
|
void UserConstructionScript();
|
|
|
|
bool ActorHasTag(class FName Tag) const;
|
|
bool CanTriggerResimulation() const;
|
|
class UActorComponent* FindComponentByTag(TSubclassOf<class UActorComponent> ComponentClass, class FName Tag) const;
|
|
void GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent, bool bIncludeFromChildActors) const;
|
|
bool GetActorEnableCollision() const;
|
|
void GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const;
|
|
struct FVector GetActorForwardVector() const;
|
|
struct FVector GetActorRelativeScale3D() const;
|
|
struct FVector GetActorRightVector() const;
|
|
struct FVector GetActorScale3D() const;
|
|
float GetActorTickInterval() const;
|
|
float GetActorTimeDilation() const;
|
|
struct FVector GetActorUpVector() const;
|
|
void GetAllChildActors(TArray<class AActor*>* ChildActors, bool bIncludeDescendants) const;
|
|
void GetAttachedActors(TArray<class AActor*>* OutActors, bool bResetArray, bool bRecursivelyIncludeAttachedActors) const;
|
|
class AActor* GetAttachParentActor() const;
|
|
class USceneComponent* GetAttachParentComponent() const;
|
|
class FName GetAttachParentSocketName() const;
|
|
class UActorComponent* GetComponentByClass(TSubclassOf<class UActorComponent> ComponentClass) const;
|
|
TArray<class UActorComponent*> GetComponentsByInterface(TSubclassOf<class IInterface> Interface) const;
|
|
TArray<class UActorComponent*> GetComponentsByTag(TSubclassOf<class UActorComponent> ComponentClass, class FName Tag) const;
|
|
float GetDistanceTo(const class AActor* OtherActor) const;
|
|
float GetDotProductTo(const class AActor* OtherActor) const;
|
|
float GetGameTimeSinceCreation() const;
|
|
float GetHorizontalDistanceTo(const class AActor* OtherActor) const;
|
|
float GetHorizontalDotProductTo(const class AActor* OtherActor) const;
|
|
float GetInputAxisKeyValue(const struct FKey& InputAxisKey) const;
|
|
float GetInputAxisValue(const class FName InputAxisName) const;
|
|
struct FVector GetInputVectorAxisValue(const struct FKey& InputAxisKey) const;
|
|
class APawn* GetInstigator() const;
|
|
class AController* GetInstigatorController() const;
|
|
class ULevel* GetLevel() const;
|
|
struct FTransform GetLevelTransform() const;
|
|
float GetLifeSpan() const;
|
|
ENetRole GetLocalRole() const;
|
|
float GetMinNetUpdateFrequency() const;
|
|
float GetNetCullDistanceSquared() const;
|
|
float GetNetUpdateFrequency() const;
|
|
void GetOverlappingActors(TArray<class AActor*>* OverlappingActors, TSubclassOf<class AActor> ClassFilter) const;
|
|
void GetOverlappingComponents(TArray<class UPrimitiveComponent*>* OverlappingComponents) const;
|
|
class AActor* GetOwner() const;
|
|
class AActor* GetParentActor() const;
|
|
class UChildActorComponent* GetParentComponent() const;
|
|
int32 GetRayTracingGroupId() const;
|
|
ENetRole GetRemoteRole() const;
|
|
float GetResimulationThreshold() const;
|
|
float GetSquaredDistanceTo(const class AActor* OtherActor) const;
|
|
float GetSquaredHorizontalDistanceTo(const class AActor* OtherActor) const;
|
|
bool GetTickableWhenPaused() const;
|
|
const struct FTransform GetTransform() const;
|
|
struct FVector GetVelocity() const;
|
|
float GetVerticalDistanceTo(const class AActor* OtherActor) const;
|
|
bool HasAuthority() const;
|
|
bool IsActorBeingDestroyed() const;
|
|
bool IsActorTickEnabled() const;
|
|
bool IsChildActor() const;
|
|
bool IsClient() const;
|
|
bool IsOverlappingActor(const class AActor* Other) const;
|
|
bool IsServer() const;
|
|
struct FVector K2_GetActorLocation() const;
|
|
struct FRotator K2_GetActorRotation() const;
|
|
TArray<class UActorComponent*> K2_GetComponentsByClass(TSubclassOf<class UActorComponent> ComponentClass) const;
|
|
class USceneComponent* K2_GetRootComponent() const;
|
|
bool WasRecentlyRendered(float Tolerance) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Actor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Actor")
|
|
}
|
|
static class AActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AActor;
|
|
|
|
// Class Engine.Brush
|
|
// 0x0038 (0x0328 - 0x02F0)
|
|
class ABrush : public AActor
|
|
{
|
|
public:
|
|
EBrushType BrushType; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor BrushColor; // 0x02F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PolyFlags; // 0x02F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bColored : 1; // 0x02FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSolidWhenSelected : 1; // 0x02FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPlaceableFromClassBrowser : 1; // 0x02FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNotForClientOrServer : 1; // 0x02FC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2FD[0x3]; // 0x02FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UModel* Brush; // 0x0300(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBrushComponent* BrushComponent; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bInManipulation : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGeomSelection> SavedSelections; // 0x0318(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Brush")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Brush")
|
|
}
|
|
static class ABrush* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABrush>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABrush;
|
|
|
|
// Class Engine.Volume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class AVolume : public ABrush
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Volume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Volume")
|
|
}
|
|
static class AVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVolume;
|
|
|
|
// Class Engine.TriggerVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ATriggerVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerVolume")
|
|
}
|
|
static class ATriggerVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerVolume;
|
|
|
|
// Class Engine.DataAsset
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UDataAsset : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UDataAsset> NativeClass; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataAsset")
|
|
}
|
|
static class UDataAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataAsset;
|
|
|
|
// Class Engine.PrimaryDataAsset
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UPrimaryDataAsset : public UDataAsset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrimaryDataAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrimaryDataAsset")
|
|
}
|
|
static class UPrimaryDataAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPrimaryDataAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPrimaryDataAsset;
|
|
|
|
// Class Engine.MaterialExpressionParticleRandom
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleRandom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRandom")
|
|
}
|
|
static class UMaterialExpressionParticleRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRandom;
|
|
|
|
// Class Engine.StereoLayerShape
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UStereoLayerShape : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerShape")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerShape")
|
|
}
|
|
static class UStereoLayerShape* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerShape>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerShape;
|
|
|
|
// Class Engine.StereoLayerShapeCylinder
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UStereoLayerShapeCylinder final : public UStereoLayerShape
|
|
{
|
|
public:
|
|
float Radius; // 0x0028(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverlayArc; // 0x002C(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Height; // 0x0030(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetHeight(int32 InHeight);
|
|
void SetOverlayArc(float InOverlayArc);
|
|
void SetRadius(float InRadius);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerShapeCylinder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerShapeCylinder")
|
|
}
|
|
static class UStereoLayerShapeCylinder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerShapeCylinder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerShapeCylinder;
|
|
|
|
// Class Engine.MaterialExpressionParticleRelativeTime
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleRelativeTime final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRelativeTime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRelativeTime")
|
|
}
|
|
static class UMaterialExpressionParticleRelativeTime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRelativeTime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRelativeTime;
|
|
|
|
// Class Engine.Info
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class AInfo : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Info")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Info")
|
|
}
|
|
static class AInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AInfo;
|
|
|
|
// Class Engine.MaterialExpressionGetLocal
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionGetLocal final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FName LocalName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionGetLocal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionGetLocal")
|
|
}
|
|
static class UMaterialExpressionGetLocal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionGetLocal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionGetLocal;
|
|
|
|
// Class Engine.SoundEffectPreset
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class USoundEffectPreset : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x40]; // 0x0028(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundEffectPreset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundEffectPreset")
|
|
}
|
|
static class USoundEffectPreset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundEffectPreset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundEffectPreset;
|
|
|
|
// Class Engine.SoundEffectSubmixPreset
|
|
// 0x0000 (0x0068 - 0x0068)
|
|
class USoundEffectSubmixPreset : public USoundEffectPreset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundEffectSubmixPreset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundEffectSubmixPreset")
|
|
}
|
|
static class USoundEffectSubmixPreset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundEffectSubmixPreset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundEffectSubmixPreset;
|
|
|
|
// Class Engine.ParticleModuleParameterBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleParameterBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterBase")
|
|
}
|
|
static class UParticleModuleParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterBase;
|
|
|
|
// Class Engine.ParticleModuleParameterDynamic
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleParameterDynamic : public UParticleModuleParameterBase
|
|
{
|
|
public:
|
|
TArray<struct FEmitterDynamicParameter> DynamicParams; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 UpdateFlags; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUsesVelocity : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic")
|
|
}
|
|
static class UParticleModuleParameterDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterDynamic;
|
|
|
|
// Class Engine.ParticleModuleParameterDynamic_Seeded
|
|
// 0x0020 (0x0068 - 0x0048)
|
|
class UParticleModuleParameterDynamic_Seeded final : public UParticleModuleParameterDynamic
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleParameterDynamic_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic_Seeded")
|
|
}
|
|
static class UParticleModuleParameterDynamic_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleParameterDynamic_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleParameterDynamic_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionObjectPositionWS
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionObjectPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectPositionWS")
|
|
}
|
|
static class UMaterialExpressionObjectPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectPositionWS;
|
|
|
|
// Class Engine.UniversalObjectLocatorScriptingExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UUniversalObjectLocatorScriptingExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool IsEmpty(const struct FUniversalObjectLocator& Locator);
|
|
static struct FUniversalObjectLocator MakeUniversalObjectLocator(class UObject* Object, class UObject* Context);
|
|
static class UObject* SyncFind(const struct FUniversalObjectLocator& Locator, class UObject* Context);
|
|
static class UObject* SyncLoad(const struct FUniversalObjectLocator& Locator, class UObject* Context);
|
|
static void SyncUnload(const struct FUniversalObjectLocator& Locator, class UObject* Context);
|
|
static class FString ToString(const struct FUniversalObjectLocator& Locator);
|
|
static struct FUniversalObjectLocator UniversalObjectLocatorFromString(const class FString& InString);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UniversalObjectLocatorScriptingExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UniversalObjectLocatorScriptingExtensions")
|
|
}
|
|
static class UUniversalObjectLocatorScriptingExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUniversalObjectLocatorScriptingExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUniversalObjectLocatorScriptingExtensions;
|
|
|
|
// Class Engine.MeshComponent
|
|
// 0x0030 (0x0530 - 0x0500)
|
|
class UMeshComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> OverrideMaterials; // 0x0500(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* OverlayMaterial; // 0x0510(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverlayMaterialMaxDrawDistance; // 0x0518(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableMaterialParameterCaching : 1; // 0x051C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_51D[0x13]; // 0x051D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool PrestreamMeshLODs(float Seconds);
|
|
void PrestreamTextures(float Seconds, bool bPrioritizeCharacterTextures, int32 CinematicTextureGroups);
|
|
void SetColorParameterValueOnMaterials(const class FName ParameterName, const struct FLinearColor& ParameterValue, const int32 MaterialIndex);
|
|
void SetDoubleVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector4& ParameterValue, const int32 MaterialIndex);
|
|
void SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial);
|
|
void SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance);
|
|
void SetRuntimeTextureParameterValueOnMaterials(const class FName ParameterName, class UTexture* ParameterValue, const int32 MaterialIndex);
|
|
void SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue, const int32 MaterialIndex);
|
|
void SetTextureParameterValueOnMaterials(const class FName ParameterName, const TSoftObjectPtr<class UTexture>& ParameterValue, const int32 MaterialIndex);
|
|
void SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue, const int32 MaterialIndex);
|
|
|
|
TArray<class UMaterialInterface*> GetMaterials() const;
|
|
class UMaterialInterface* GetOverlayMaterial() const;
|
|
float GetOverlayMaterialMaxDrawDistance() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshComponent")
|
|
}
|
|
static class UMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshComponent;
|
|
|
|
// Class Engine.AnimNotify
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnimNotify : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetDefaultTriggerWeightThreshold() const;
|
|
class FString GetNotifyName() const;
|
|
bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify")
|
|
}
|
|
static class UAnimNotify* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify;
|
|
|
|
// Class Engine.MaterialExpressionSparseVolumeTextureBase
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionSparseVolumeTextureBase : public UMaterialExpression
|
|
{
|
|
public:
|
|
class USparseVolumeTexture* SparseVolumeTexture; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureBase")
|
|
}
|
|
static class UMaterialExpressionSparseVolumeTextureBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSparseVolumeTextureBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureBase;
|
|
|
|
// Class Engine.MaterialExpressionSparseVolumeTextureSample
|
|
// 0x00D0 (0x0188 - 0x00B8)
|
|
class UMaterialExpressionSparseVolumeTextureSample : public UMaterialExpressionSparseVolumeTextureBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TextureObject; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MipValue; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDX; // 0x0130(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDY; // 0x0158(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ETextureMipValueMode MipValueMode; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESamplerSourceMode SamplerSource; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_182[0x2]; // 0x0182(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ConstMipValue; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureSample")
|
|
}
|
|
static class UMaterialExpressionSparseVolumeTextureSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSparseVolumeTextureSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureSample;
|
|
|
|
// Class Engine.MaterialExpressionSparseVolumeTextureSampleParameter
|
|
// 0x0028 (0x01B0 - 0x0188)
|
|
class UMaterialExpressionSparseVolumeTextureSampleParameter : public UMaterialExpressionSparseVolumeTextureSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0188(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x0190(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x01A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureSampleParameter")
|
|
}
|
|
static class UMaterialExpressionSparseVolumeTextureSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSparseVolumeTextureSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureSampleParameter;
|
|
|
|
// Class Engine.MaterialExpressionSparseVolumeTextureObjectParameter
|
|
// 0x0000 (0x01B0 - 0x01B0)
|
|
class UMaterialExpressionSparseVolumeTextureObjectParameter final : public UMaterialExpressionSparseVolumeTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureObjectParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureObjectParameter")
|
|
}
|
|
static class UMaterialExpressionSparseVolumeTextureObjectParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSparseVolumeTextureObjectParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureObjectParameter;
|
|
|
|
// Class Engine.StaticMeshComponent
|
|
// 0x00B0 (0x05E0 - 0x0530)
|
|
class UStaticMeshComponent : public UMeshComponent
|
|
{
|
|
public:
|
|
int32 ForcedLodModel; // 0x0530(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinLOD; // 0x0534(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldMipBias; // 0x0538(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubDivisionStepSize; // 0x053C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor WireframeColorOverride; // 0x0540(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_544[0x4]; // 0x0544(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UStaticMesh* StaticMesh; // 0x0548(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 WorldPositionOffsetDisableDistance; // 0x0550(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bForceNaniteForMasked : 1; // 0x0554(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisallowNanite : 1; // 0x0554(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceDisableNanite : 1; // 0x0554(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEvaluateWorldPositionOffset : 1; // 0x0554(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bWorldPositionOffsetWritesVelocity : 1; // 0x0554(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEvaluateWorldPositionOffsetInRayTracing : 1; // 0x0554(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_555[0x3]; // 0x0555(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 VSMInvalidationDisableDistance; // 0x0558(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 BitPad_55C_0 : 3; // 0x055C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bOverrideWireframeColor : 1; // 0x055C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideMinLOD : 1; // 0x055C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideNavigationExport : 1; // 0x055C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceNavigationObstacle : 1; // 0x055C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisallowMeshPaintPerInstance : 1; // 0x055C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreInstanceForTextureStreaming : 1; // 0x055D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideLightMapRes : 1; // 0x055D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastDistanceFieldIndirectShadow : 1; // 0x055D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideDistanceFieldSelfShadowBias : 1; // 0x055D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseSubDivisions : 1; // 0x055D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseDefaultCollision : 1; // 0x055D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSortTriangles : 1; // 0x055D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReverseCulling : 1; // 0x055D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableVertexColorMeshPainting : 1; // 0x055E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableTextureColorMeshPainting : 1; // 0x055E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideMeshPaintTextureCoordinateIndex : 1; // 0x055E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideMeshPaintTextureResolution : 1; // 0x055E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55F[0x1]; // 0x055F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 OverriddenMeshPaintTextureCoordinateIndex; // 0x0560(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OverriddenMeshPaintTextureResolution; // 0x0564(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OverriddenLightMapRes; // 0x0568(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_56C[0x4]; // 0x056C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* MeshPaintTextureCooked; // 0x0570(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture* MeshPaintTextureOverride; // 0x0578(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldIndirectShadowMinVisibility; // 0x0580(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldSelfShadowBias; // 0x0584(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StreamingDistanceMultiplier; // 0x0588(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NanitePixelProgrammableDistance; // 0x058C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FStaticMeshComponentLODInfo> LODData; // 0x0590(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FStreamingTextureBuildInfo> StreamingTextureData; // 0x05A0(0x0010)(ZeroConstructor, NonTransactional, NativeAccessSpecifierPublic)
|
|
struct FLightmassPrimitiveSettings LightmassSettings; // 0x05B0(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C8[0x18]; // 0x05C8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool GetInitialEvaluateWorldPositionOffset();
|
|
void OnRep_StaticMesh(class UStaticMesh* OldStaticMesh);
|
|
void SetDistanceFieldSelfShadowBias(float NewValue);
|
|
void SetEvaluateWorldPositionOffset(bool NewValue);
|
|
void SetEvaluateWorldPositionOffsetInRayTracing(bool NewValue);
|
|
void SetForceDisableNanite(bool bInForceDisableNanite);
|
|
void SetForcedLodModel(int32 NewForcedLodModel);
|
|
void SetReverseCulling(bool ReverseCulling);
|
|
bool SetStaticMesh(class UStaticMesh* NewMesh);
|
|
void SetWorldPositionOffsetDisableDistance(int32 NewValue);
|
|
void UpdateInitialEvaluateWorldPositionOffset();
|
|
|
|
void GetLocalBounds(struct FVector* Min, struct FVector* Max) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshComponent")
|
|
}
|
|
static class UStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMeshComponent;
|
|
|
|
// Class Engine.MaterialExpressionGenericConstant
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionGenericConstant : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionGenericConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionGenericConstant")
|
|
}
|
|
static class UMaterialExpressionGenericConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionGenericConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionGenericConstant;
|
|
|
|
// Class Engine.MaterialExpressionVertexTangentWS
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionVertexTangentWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexTangentWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexTangentWS")
|
|
}
|
|
static class UMaterialExpressionVertexTangentWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexTangentWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexTangentWS;
|
|
|
|
// Class Engine.AnimCurveCompressionSettings
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAnimCurveCompressionSettings final : public UObject
|
|
{
|
|
public:
|
|
class UAnimCurveCompressionCodec* Codec; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveCompressionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveCompressionSettings")
|
|
}
|
|
static class UAnimCurveCompressionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveCompressionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveCompressionSettings;
|
|
|
|
// Class Engine.MaterialExpressionSpeedTree
|
|
// 0x00B0 (0x0160 - 0x00B0)
|
|
class UMaterialExpressionSpeedTree final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput GeometryInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WindInput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput LODInput; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ExtraBendWS; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ESpeedTreeGeometryType GeometryType; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpeedTreeWindType WindType; // 0x0151(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpeedTreeLODType LODType; // 0x0152(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_153[0x1]; // 0x0153(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BillboardThreshold; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAccurateWindVelocities; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSpeedTree")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSpeedTree")
|
|
}
|
|
static class UMaterialExpressionSpeedTree* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSpeedTree>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSpeedTree;
|
|
|
|
// Class Engine.TextRenderComponent
|
|
// 0x0050 (0x0550 - 0x0500)
|
|
class UTextRenderComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class FText Text; // 0x0500(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* TextMaterial; // 0x0510(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* Font; // 0x0518(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHorizTextAligment HorizontalAlignment; // 0x0520(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVerticalTextAligment VerticalAlignment; // 0x0521(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_522[0x2]; // 0x0522(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor TextRenderColor; // 0x0524(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float XScale; // 0x0528(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YScale; // 0x052C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WorldSize; // 0x0530(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InvDefaultSize; // 0x0534(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HorizSpacingAdjust; // 0x0538(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VertSpacingAdjust; // 0x053C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAlwaysRenderAsText : 1; // 0x0540(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_541[0xF]; // 0x0541(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void K2_SetText(const class FText& Value);
|
|
void SetFont(class UFont* Value);
|
|
void SetHorizontalAlignment(EHorizTextAligment Value);
|
|
void SetHorizSpacingAdjust(float Value);
|
|
void SetText(const class FText& Value);
|
|
void SetTextMaterial(class UMaterialInterface* Material);
|
|
void SetTextRenderColor(const struct FColor& Value);
|
|
void SetVerticalAlignment(EVerticalTextAligment Value);
|
|
void SetVertSpacingAdjust(float Value);
|
|
void SetWorldSize(float Value);
|
|
void SetXScale(float Value);
|
|
void SetYScale(float Value);
|
|
|
|
struct FVector GetTextLocalSize() const;
|
|
struct FVector GetTextWorldSize() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextRenderComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextRenderComponent")
|
|
}
|
|
static class UTextRenderComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextRenderComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextRenderComponent;
|
|
|
|
// Class Engine.InstancedStaticMeshComponent
|
|
// 0x0350 (0x0930 - 0x05E0)
|
|
class UInstancedStaticMeshComponent : public UStaticMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_5E0[0x8]; // 0x05E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInstancedStaticMeshInstanceData> PerInstanceSMData; // 0x05E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FMatrix> PerInstancePrevTransform; // 0x05F8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FBox NavigationBounds; // 0x0608(0x0038)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FTransform PreviousComponentTransform; // 0x0640(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumCustomDataFloats; // 0x06A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InstancingRandomSeed; // 0x06A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<float> PerInstanceSMCustomData; // 0x06A8(0x0010)(Edit, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TArray<struct FInstancedStaticMeshRandomSeed> AdditionalRandomSeeds; // 0x06B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float InstanceLODDistanceScale; // 0x06C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InstanceStartCullDistance; // 0x06CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InstanceEndCullDistance; // 0x06D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseGpuLodSelection : 1; // 0x06D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritPerInstanceData : 1; // 0x06D4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableCollision : 1; // 0x06D4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6D5[0x3]; // 0x06D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> InstanceReorderTable; // 0x06D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6E8[0xB0]; // 0x06E8(0x00B0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumPendingLightmaps; // 0x0798(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_79C[0x184]; // 0x079C(0x0184)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInstancedStaticMeshMappingInfo> CachedMappings; // 0x0920(0x0010)(ZeroConstructor, Transient, DuplicateTransient, Protected, TextExportTransient, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
int32 AddInstance(const struct FTransform& InstanceTransform, bool bWorldSpace);
|
|
TArray<int32> AddInstances(const TArray<struct FTransform>& InstanceTransforms, bool bShouldReturnIndices, bool bWorldSpace, bool bUpdateNavigation);
|
|
int32 AddInstanceWorldSpace(const struct FTransform& WorldTransform);
|
|
bool BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, const struct FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport);
|
|
bool BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray<struct FTransform>& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport);
|
|
void ClearInstances();
|
|
bool RemoveInstance(int32 InstanceIndex);
|
|
bool RemoveInstances(const TArray<int32>& InstancesToRemove);
|
|
void SetCullDistances(int32 StartCullDistance, int32 EndCullDistance);
|
|
bool SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty);
|
|
void SetLODDistanceScale(float InLODDistanceScale);
|
|
void SetNumCustomDataFloats(int32 InNumCustomDataFloats);
|
|
bool UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport);
|
|
|
|
void GetCullDistances(int32* OutStartCullDistance, int32* OutEndCullDistance) const;
|
|
int32 GetInstanceCount() const;
|
|
TArray<int32> GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const;
|
|
TArray<int32> GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const;
|
|
bool GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const;
|
|
float GetLODDistanceScale() const;
|
|
bool IsValidInstance(int32 InstanceIndex) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InstancedStaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InstancedStaticMeshComponent")
|
|
}
|
|
static class UInstancedStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInstancedStaticMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInstancedStaticMeshComponent;
|
|
|
|
// Class Engine.MaterialExpressionViewProperty
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionViewProperty final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialExposedViewProperty Property; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionViewProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionViewProperty")
|
|
}
|
|
static class UMaterialExpressionViewProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionViewProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionViewProperty;
|
|
|
|
// Class Engine.MaterialExpressionCustomOutput
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionCustomOutput : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCustomOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCustomOutput")
|
|
}
|
|
static class UMaterialExpressionCustomOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCustomOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCustomOutput;
|
|
|
|
// Class Engine.MaterialExpressionSphereMask
|
|
// 0x00A8 (0x0158 - 0x00B0)
|
|
class UMaterialExpressionSphereMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Radius; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Hardness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float AttenuationRadius; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HardnessPercent; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSphereMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSphereMask")
|
|
}
|
|
static class UMaterialExpressionSphereMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSphereMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSphereMask;
|
|
|
|
// Class Engine.HierarchicalInstancedStaticMeshComponent
|
|
// 0x01A0 (0x0AD0 - 0x0930)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UHierarchicalInstancedStaticMeshComponent : public UInstancedStaticMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_930[0x10]; // 0x0930(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseTranslatedInstanceSpace : 1; // 0x0940(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_941[0x7]; // 0x0941(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TranslatedInstanceSpaceOrigin; // 0x0948(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SortedInstances; // 0x0960(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 NumBuiltInstances; // 0x0970(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_974[0x4]; // 0x0974(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBox BuiltInstanceBounds; // 0x0978(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBox UnbuiltInstanceBounds; // 0x09B0(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBox> UnbuiltInstanceBoundsList; // 0x09E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEnableDensityScaling : 1; // 0x09F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9F9[0x7]; // 0x09F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 OcclusionLayerNumNodes; // 0x0A00(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A04[0x4]; // 0x0A04(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBoxSphereBounds CacheMeshExtendedBounds; // 0x0A08(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 InstanceCountToRender; // 0x0A40(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A44[0x84]; // 0x0A44(0x0084)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HierarchicalInstancedStaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HierarchicalInstancedStaticMeshComponent")
|
|
}
|
|
static class UHierarchicalInstancedStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHierarchicalInstancedStaticMeshComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UHierarchicalInstancedStaticMeshComponent;
|
|
|
|
// Class Engine.MaterialExpressionInverseLinearInterpolate
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionInverseLinearInterpolate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Value; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstValue; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClampResult; // 0x0134(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionInverseLinearInterpolate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionInverseLinearInterpolate")
|
|
}
|
|
static class UMaterialExpressionInverseLinearInterpolate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionInverseLinearInterpolate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionInverseLinearInterpolate;
|
|
|
|
// Class Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput ContainsMatter; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput")
|
|
}
|
|
static class UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleVectorFieldBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldBase")
|
|
}
|
|
static class UParticleModuleVectorFieldBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldBase;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldGlobal
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleVectorFieldGlobal final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
uint8 bOverrideGlobalVectorFieldTightness : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GlobalVectorFieldScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalVectorFieldTightness; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldGlobal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldGlobal")
|
|
}
|
|
static class UParticleModuleVectorFieldGlobal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldGlobal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldGlobal;
|
|
|
|
// Class Engine.HLODBuilder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHLODBuilder : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODBuilder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODBuilder")
|
|
}
|
|
static class UHLODBuilder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODBuilder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODBuilder;
|
|
|
|
// Class Engine.MaterialExpressionParameter
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionParameter : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x00C8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParameter")
|
|
}
|
|
static class UMaterialExpressionParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParameter;
|
|
|
|
// Class Engine.MaterialExpressionStaticComponentMaskParameter
|
|
// 0x0030 (0x0108 - 0x00D8)
|
|
class UMaterialExpressionStaticComponentMaskParameter final : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 DefaultR : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DefaultG : 1; // 0x0100(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DefaultB : 1; // 0x0100(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DefaultA : 1; // 0x0100(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticComponentMaskParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticComponentMaskParameter")
|
|
}
|
|
static class UMaterialExpressionStaticComponentMaskParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticComponentMaskParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticComponentMaskParameter;
|
|
|
|
// Class Engine.PartitionActor
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class APartitionActor : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PartitionActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PartitionActor")
|
|
}
|
|
static class APartitionActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APartitionActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APartitionActor;
|
|
|
|
// Class Engine.MaterialExpressionIf
|
|
// 0x00D8 (0x0188 - 0x00B0)
|
|
class UMaterialExpressionIf final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AGreaterThanB; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AEqualsB; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ALessThanB; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float EqualsThreshold; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstAEqualsB; // 0x0180(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionIf")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionIf")
|
|
}
|
|
static class UMaterialExpressionIf* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionIf>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionIf;
|
|
|
|
// Class Engine.MaterialExpressionStaticSwitch
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionStaticSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 DefaultValue : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput A; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Value; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitch")
|
|
}
|
|
static class UMaterialExpressionStaticSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticSwitch;
|
|
|
|
// Class Engine.TriggerBase
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ATriggerBase : public AActor
|
|
{
|
|
public:
|
|
class UShapeComponent* CollisionComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerBase")
|
|
}
|
|
static class ATriggerBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerBase;
|
|
|
|
// Class Engine.TriggerSphere
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class ATriggerSphere : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerSphere")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerSphere")
|
|
}
|
|
static class ATriggerSphere* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerSphere>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerSphere;
|
|
|
|
// Class Engine.ISMPartitionActor
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class AISMPartitionActor : public APartitionActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x10]; // 0x02F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ISMPartitionActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ISMPartitionActor")
|
|
}
|
|
static class AISMPartitionActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AISMPartitionActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AISMPartitionActor;
|
|
|
|
// Class Engine.WorldPartitionHLOD
|
|
// 0x0018 (0x0308 - 0x02F0)
|
|
class AWorldPartitionHLOD final : public AActor
|
|
{
|
|
public:
|
|
uint32 LODLevel; // 0x02F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bRequireWarmup; // 0x02F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2F5[0x3]; // 0x02F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid SourceCellGuid; // 0x02F8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLOD")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLOD")
|
|
}
|
|
static class AWorldPartitionHLOD* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldPartitionHLOD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldPartitionHLOD;
|
|
|
|
// Class Engine.MaterialExpressionRerouteBase
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionRerouteBase : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRerouteBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRerouteBase")
|
|
}
|
|
static class UMaterialExpressionRerouteBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRerouteBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRerouteBase;
|
|
|
|
// Class Engine.MaterialExpressionReroute
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionReroute final : public UMaterialExpressionRerouteBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionReroute")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionReroute")
|
|
}
|
|
static class UMaterialExpressionReroute* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionReroute>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionReroute;
|
|
|
|
// Class Engine.MapBuildDataRegistry
|
|
// 0x0288 (0x02B0 - 0x0028)
|
|
class UMapBuildDataRegistry final : public UObject
|
|
{
|
|
public:
|
|
ELightingBuildQuality LevelLightingQuality; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x287]; // 0x0029(0x0287)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MapBuildDataRegistry")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MapBuildDataRegistry")
|
|
}
|
|
static class UMapBuildDataRegistry* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMapBuildDataRegistry>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMapBuildDataRegistry;
|
|
|
|
// Class Engine.StaticMeshActor
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class AStaticMeshActor : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* StaticMeshComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bStaticMeshReplicateMovement; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicsReplicationMode StaticMeshPhysicsReplicationMode; // 0x02F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENavDataGatheringMode NavigationGeometryGatheringMode; // 0x02FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2FB[0x5]; // 0x02FB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetMobility(EComponentMobility InMobility);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshActor")
|
|
}
|
|
static class AStaticMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AStaticMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AStaticMeshActor;
|
|
|
|
// Class Engine.WorldSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UWorldSubsystem : public USubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldSubsystem")
|
|
}
|
|
static class UWorldSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldSubsystem;
|
|
|
|
// Class Engine.TickableWorldSubsystem
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UTickableWorldSubsystem : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TickableWorldSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TickableWorldSubsystem")
|
|
}
|
|
static class UTickableWorldSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTickableWorldSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTickableWorldSubsystem;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateBSDF
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionSubstrateBSDF : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateBSDF;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateVolumetricFogCloudBSDF
|
|
// 0x00A8 (0x0158 - 0x00B0)
|
|
class UMaterialExpressionSubstrateVolumetricFogCloudBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Albedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Extinction; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AmbientOcclusion; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bEmissiveOnly : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateVolumetricFogCloudBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateVolumetricFogCloudBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateVolumetricFogCloudBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateVolumetricFogCloudBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateVolumetricFogCloudBSDF;
|
|
|
|
// Class Engine.MaterialExpressionLinearInterpolate
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionLinearInterpolate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Alpha; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstAlpha; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLinearInterpolate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLinearInterpolate")
|
|
}
|
|
static class UMaterialExpressionLinearInterpolate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLinearInterpolate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLinearInterpolate;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateUnlitBSDF
|
|
// 0x0078 (0x0128 - 0x00B0)
|
|
class UMaterialExpressionSubstrateUnlitBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput EmissiveColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TransmittanceColor; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateUnlitBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUnlitBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateUnlitBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateUnlitBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateUnlitBSDF;
|
|
|
|
// Class Engine.AnimationAsset
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UAnimationAsset : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAnimMetaData*> MetaData; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
class UAnimMetaData* FindMetaDataByClass(const TSubclassOf<class UAnimMetaData> MetaDataClass) const;
|
|
float GetPlayLength() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationAsset")
|
|
}
|
|
static class UAnimationAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationAsset;
|
|
|
|
// Class Engine.AnimSequenceBase
|
|
// 0x0030 (0x00B0 - 0x0080)
|
|
class UAnimSequenceBase : public UAnimationAsset
|
|
{
|
|
public:
|
|
TArray<struct FAnimNotifyEvent> Notifies; // 0x0080(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float SequenceLength; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawCurveTracks RawCurveData; // 0x0098(0x0010)(Protected, NativeAccessSpecifierProtected)
|
|
float RateScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLoop; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSequenceBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSequenceBase")
|
|
}
|
|
static class UAnimSequenceBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSequenceBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSequenceBase;
|
|
|
|
// Class Engine.AnimSequence
|
|
// 0x0140 (0x01F0 - 0x00B0)
|
|
class UAnimSequence final : public UAnimSequenceBase
|
|
{
|
|
public:
|
|
class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0[0x80]; // 0x00C0(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVariableFrameStrippingSettings* VariableFrameStrippingSettings; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAdditiveAnimationType AdditiveAnimType; // 0x0148(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAdditiveBasePoseType RefPoseType; // 0x0149(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14A[0x2]; // 0x014A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RefFrameIndex; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RefPoseSeq; // 0x0150(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RetargetSource; // 0x0158(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransform> RetargetSourceAssetReferencePose; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EAnimInterpolationType Interpolation; // 0x0170(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotion; // 0x0171(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERootMotionRootLock RootMotionRootLock; // 0x0172(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceRootLock; // 0x0173(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseNormalizedRootMotionScale; // 0x0174(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRootMotionSettingsCopiedFromMontage; // 0x0175(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EStripAnimDataOnDedicatedServerSettings StripAnimDataOnDedicatedServer; // 0x0176(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_177[0x1]; // 0x0177(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAnimSyncMarker> AuthoredSyncMarkers; // 0x0178(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerPlatformFrameRate PlatformTargetFrameRate; // 0x0198(0x0008)(Edit, EditConst, NoDestructor, AssetRegistrySearchable, Protected, NativeAccessSpecifierProtected)
|
|
TMap<struct FAnimationAttributeIdentifier, struct FAttributeCurve> AttributeCurves; // 0x01A0(0x0050)(Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSequence")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSequence")
|
|
}
|
|
static class UAnimSequence* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSequence>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSequence;
|
|
|
|
// Class Engine.HLODProxy
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class UHLODProxy final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FHLODProxyMesh> ProxyMeshes; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
|
|
TMap<class UHLODProxyDesc*, struct FHLODProxyMesh> HLODActors; // 0x0038(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODProxy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODProxy")
|
|
}
|
|
static class UHLODProxy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODProxy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODProxy;
|
|
|
|
// Class Engine.StreamableRenderAsset
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UStreamableRenderAsset : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
double ForceMipLevelsToBeResidentTimestamp; // 0x0040(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 NumCinematicMipLevels; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerQualityLevelInt NoRefStreamingLODBias; // 0x0050(0x0068)(Protected, NativeAccessSpecifierProtected)
|
|
int32 StreamingIndex; // 0x00B8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 NeverStream : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGlobalForceMipLevelsToBeResident : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasStreamingUpdatePending : 1; // 0x00BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceMiplevelsToBeResident : 1; // 0x00BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreStreamingMipBias : 1; // 0x00BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseCinematicMipLevels : 1; // 0x00BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_BD[0xB]; // 0x00BD(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetForceMipLevelsToBeResident(float Seconds, int32 CinematicLODGroupMask);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StreamableRenderAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StreamableRenderAsset")
|
|
}
|
|
static class UStreamableRenderAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStreamableRenderAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStreamableRenderAsset;
|
|
|
|
// Class Engine.ScriptViewportClient
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UScriptViewportClient : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ScriptViewportClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ScriptViewportClient")
|
|
}
|
|
static class UScriptViewportClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UScriptViewportClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UScriptViewportClient;
|
|
|
|
// Class Engine.WorldPartitionHLODSourceActors
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionHLODSourceActors : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLODSourceActors")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActors")
|
|
}
|
|
static class UWorldPartitionHLODSourceActors* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionHLODSourceActors>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionHLODSourceActors;
|
|
|
|
// Class Engine.WorldPartitionHLODSourceActorsFromLevel
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionHLODSourceActorsFromLevel final : public UWorldPartitionHLODSourceActors
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLODSourceActorsFromLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActorsFromLevel")
|
|
}
|
|
static class UWorldPartitionHLODSourceActorsFromLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionHLODSourceActorsFromLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionHLODSourceActorsFromLevel;
|
|
|
|
// Class Engine.Channel
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UChannel : public UObject
|
|
{
|
|
public:
|
|
class UNetConnection* Connection; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Channel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Channel")
|
|
}
|
|
static class UChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChannel;
|
|
|
|
// Class Engine.MaterialExpressionNoise
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionNoise final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput FilterWidth; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quality; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoiseFunction NoiseFunction; // 0x0110(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bTurbulence : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Levels; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutputMin; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutputMax; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LevelScale; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTiling : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 RepeatSize; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNoise")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNoise")
|
|
}
|
|
static class UMaterialExpressionNoise* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNoise>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNoise;
|
|
|
|
// Class Engine.MaterialExpressionAtmosphericLightColor
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionAtmosphericLightColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightColor")
|
|
}
|
|
static class UMaterialExpressionAtmosphericLightColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAtmosphericLightColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightColor;
|
|
|
|
// Class Engine.AudioEngineSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UAudioEngineSubsystem : public UDynamicSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioEngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioEngineSubsystem")
|
|
}
|
|
static class UAudioEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioEngineSubsystem;
|
|
|
|
// Class Engine.AssetMappingTable
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAssetMappingTable final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FAssetMapping> MappedAssets; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetMappingTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetMappingTable")
|
|
}
|
|
static class UAssetMappingTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetMappingTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetMappingTable;
|
|
|
|
// Class Engine.MaterialExpressionClamp
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionClamp final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Min; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Max; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EClampMode ClampMode; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinDefault; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDefault; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionClamp")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionClamp")
|
|
}
|
|
static class UMaterialExpressionClamp* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionClamp>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionClamp;
|
|
|
|
// Class Engine.EngineSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UEngineSubsystem : public UDynamicSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineSubsystem")
|
|
}
|
|
static class UEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineSubsystem;
|
|
|
|
// Class Engine.MaterialExpressionParticleSpeed
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleSpeed final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSpeed")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSpeed")
|
|
}
|
|
static class UMaterialExpressionParticleSpeed* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSpeed>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSpeed;
|
|
|
|
// Class Engine.MaterialExpressionConstant2Vector
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionConstant2Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
float R; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float G; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant2Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant2Vector")
|
|
}
|
|
static class UMaterialExpressionConstant2Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant2Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant2Vector;
|
|
|
|
// Class Engine.MaterialInterface
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UMaterialInterface : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class USubsurfaceProfile*> SubsurfaceProfiles; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class USpecularProfile*> SpecularProfiles; // 0x0050(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UNeuralProfile* NeuralProfile; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x20]; // 0x0068(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLightmassMaterialInterfaceSettings LightmassSettings; // 0x0088(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FMaterialTextureInfo> TextureStreamingData; // 0x0098(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x00A8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_B8[0x4]; // 0x00B8(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bIncludedInBaseGame : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BD[0xB]; // 0x00BD(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UMaterial* GetBaseMaterial();
|
|
void SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse);
|
|
|
|
EBlendMode GetBlendMode() const;
|
|
class UMaterialInterface* GetNaniteOverideMaterial() const;
|
|
struct FMaterialParameterInfo GetParameterInfo(EMaterialParameterAssociation Association, class FName ParameterName, class UMaterialFunctionInterface* LayerFunction) const;
|
|
class UPhysicalMaterial* GetPhysicalMaterial() const;
|
|
class UPhysicalMaterial* GetPhysicalMaterialFromMap(int32 Index_0) const;
|
|
class UPhysicalMaterialMask* GetPhysicalMaterialMask() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInterface")
|
|
}
|
|
static class UMaterialInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInterface;
|
|
|
|
// Class Engine.AnimationAssetExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimationAssetExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationAssetExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationAssetExtensions")
|
|
}
|
|
static class UAnimationAssetExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationAssetExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationAssetExtensions;
|
|
|
|
// Class Engine.MaterialExpressionParticleSpriteRotation
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleSpriteRotation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSpriteRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSpriteRotation")
|
|
}
|
|
static class UMaterialExpressionParticleSpriteRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSpriteRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSpriteRotation;
|
|
|
|
// Class Engine.PhysicsThreadLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPhysicsThreadLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void AddForce(const struct FBodyInstanceAsyncPhysicsTickHandle& Handle, const struct FVector& Force, bool bAccelChange);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsThreadLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsThreadLibrary")
|
|
}
|
|
static class UPhysicsThreadLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsThreadLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsThreadLibrary;
|
|
|
|
// Class Engine.KismetMathLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetMathLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static double abs(double A);
|
|
static int32 Abs_Int(int32 A);
|
|
static int64 Abs_Int64(int64 A);
|
|
static double acos(double A);
|
|
static uint8 Add_ByteByte(uint8 A, uint8 B);
|
|
static struct FDateTime Add_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static struct FDateTime Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B);
|
|
static double Add_DoubleDouble(double A, double B);
|
|
static int64 Add_Int64Int64(int64 A, int64 B);
|
|
static int32 Add_IntInt(int32 A, int32 B);
|
|
static struct FIntPoint Add_IntPointInt(const struct FIntPoint& A, int32 B);
|
|
static struct FIntPoint Add_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static struct FLinearColor Add_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static struct FMatrix Add_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B);
|
|
static struct FQuat Add_QuatQuat(const struct FQuat& A, const struct FQuat& B);
|
|
static struct FTimespan Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector2D Add_Vector2DFloat(const struct FVector2D& A, double B);
|
|
static struct FVector2D Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector4 Add_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static struct FVector Add_VectorFloat(const struct FVector& A, double B);
|
|
static struct FVector Add_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Add_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static int64 And_Int64Int64(int64 A, int64 B);
|
|
static int32 And_IntInt(int32 A, int32 B);
|
|
static double asin(double A);
|
|
static double atan(double A);
|
|
static double Atan2(double Y, double X);
|
|
static void AverageOfIntArray(const TArray<int32>& IntArray, float* AverageValue);
|
|
static uint8 BMax(uint8 A, uint8 B);
|
|
static uint8 BMin(uint8 A, uint8 B);
|
|
static bool BooleanAND(bool A, bool B);
|
|
static bool BooleanNAND(bool A, bool B);
|
|
static bool BooleanNOR(bool A, bool B);
|
|
static bool BooleanOR(bool A, bool B);
|
|
static bool BooleanXOR(bool A, bool B);
|
|
static struct FBox Box_ExpandBy(const struct FBox& Box, const struct FVector& Negative, const struct FVector& Positive);
|
|
static struct FVector Box_GetClosestPointTo(const struct FBox& Box, const struct FVector& Point);
|
|
static bool Box_Intersects(const struct FBox& A, const struct FBox& B);
|
|
static bool Box_IsInside(const struct FBox& InnerTest, const struct FBox& OuterTest);
|
|
static bool Box_IsInsideOrOn(const struct FBox& InnerTest, const struct FBox& OuterTest);
|
|
static bool Box_IsPointInside(const struct FBox& Box, const struct FVector& Point);
|
|
static struct FBox Box_Overlap(const struct FBox& A, const struct FBox& B);
|
|
static void BreakBoxSphereBounds(const struct FBoxSphereBounds& InBoxSphereBounds, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius);
|
|
static void BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* B, float* A);
|
|
static void BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond);
|
|
static void BreakFrameRate(const struct FFrameRate& InFrameRate, int32* Numerator, int32* Denominator);
|
|
static void BreakQualifiedFrameTime(const struct FQualifiedFrameTime& InFrameTime, struct FFrameNumber* Frame, struct FFrameRate* FrameRate, float* SubFrame);
|
|
static void BreakQuat(const struct FQuat& InQuat, float* X, float* Y, float* Z, float* W);
|
|
static void BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed);
|
|
static void BreakRotator(const struct FRotator& InRot, float* Roll, float* Pitch, float* Yaw);
|
|
static void BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static void BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds);
|
|
static void BreakTimespan2(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* FractionNano);
|
|
static void BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale);
|
|
static void BreakVector(const struct FVector& InVec, double* X, double* Y, double* Z);
|
|
static void BreakVector2D(const struct FVector2D& InVec, double* X, double* Y);
|
|
static void BreakVector4(const struct FVector4& InVec, double* X, double* Y, double* Z, double* W);
|
|
static void BreakVector_NetQuantize(const struct FVector_NetQuantize& InVec, double* X, double* Y, double* Z);
|
|
static void BreakVector_NetQuantize10(const struct FVector_NetQuantize10& InVec, double* X, double* Y, double* Z);
|
|
static void BreakVector_NetQuantize100(const struct FVector_NetQuantize100& InVec, double* X, double* Y, double* Z);
|
|
static void BreakVector_NetQuantizeNormal(const struct FVector_NetQuantizeNormal& InVec, double* X, double* Y, double* Z);
|
|
static struct FLinearColor CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed);
|
|
static int32 clamp(int32 Value, int32 Min_0, int32 Max_0);
|
|
static double ClampAngle(double AngleDegrees, double MinAngleDegrees, double MaxAngleDegrees);
|
|
static struct FVector2D ClampAxes2D(const struct FVector2D& A, double MinAxisVal, double MaxAxisVal);
|
|
static float ClampAxis(float Angle);
|
|
static int64 ClampInt64(int64 Value, int64 Min_0, int64 Max_0);
|
|
static struct FVector ClampVectorSize(const struct FVector& A, double Min_0, double Max_0);
|
|
static bool ClassIsChildOf(TSubclassOf<class UObject> TestClass, TSubclassOf<class UObject> ParentClass);
|
|
static struct FRotator ComposeRotators(const struct FRotator& A, const struct FRotator& B);
|
|
static struct FTransform ComposeTransforms(const struct FTransform& A, const struct FTransform& B);
|
|
static uint8 Conv_BoolToByte(bool InBool);
|
|
static double Conv_BoolToDouble(bool InBool);
|
|
static int32 Conv_BoolToInt(bool InBool);
|
|
static double Conv_ByteToDouble(uint8 InByte);
|
|
static int32 Conv_ByteToInt(uint8 InByte);
|
|
static int64 Conv_ByteToInt64(uint8 InByte);
|
|
static struct FLinearColor Conv_ColorToLinearColor(const struct FColor& InColor);
|
|
static float Conv_DoubleToFloat(double InDouble);
|
|
static int64 Conv_DoubleToInt64(double InDouble);
|
|
static struct FLinearColor Conv_DoubleToLinearColor(double InDouble);
|
|
static struct FVector Conv_DoubleToVector(double InDouble);
|
|
static struct FVector2D Conv_DoubleToVector2D(double InDouble);
|
|
static double Conv_FloatToDouble(float InFloat);
|
|
static uint8 Conv_Int64ToByte(int64 inInt);
|
|
static double Conv_Int64ToDouble(int64 inInt);
|
|
static int32 Conv_Int64ToInt(int64 inInt);
|
|
static struct FVector2D Conv_IntPointToVector2D(const struct FIntPoint& InIntPoint);
|
|
static bool Conv_IntToBool(int32 inInt);
|
|
static uint8 Conv_IntToByte(int32 inInt);
|
|
static double Conv_IntToDouble(int32 inInt);
|
|
static int64 Conv_IntToInt64(int32 inInt);
|
|
static struct FIntVector Conv_IntToIntVector(int32 inInt);
|
|
static struct FVector Conv_IntToVector(int32 inInt);
|
|
static struct FVector Conv_IntVectorToVector(const struct FIntVector& InIntVector);
|
|
static struct FColor Conv_LinearColorToColor(const struct FLinearColor& InLinearColor, bool InUseSRGB);
|
|
static struct FVector Conv_LinearColorToVector(const struct FLinearColor& InLinearColor);
|
|
static struct FRotator Conv_MatrixToRotator(const struct FMatrix& InMatrix);
|
|
static struct FTransform Conv_MatrixToTransform(const struct FMatrix& InMatrix);
|
|
static struct FQuat Conv_RotatorToQuaternion(const struct FRotator& InRot);
|
|
static struct FTransform Conv_RotatorToTransform(const struct FRotator& InRotator);
|
|
static struct FVector Conv_RotatorToVector(const struct FRotator& InRot);
|
|
static struct FMatrix Conv_TransformToMatrix(const struct FTransform& Transform);
|
|
static struct FIntPoint Conv_Vector2DToIntPoint(const struct FVector2D& InVector2D);
|
|
static struct FVector Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z);
|
|
static struct FQuat Conv_Vector4ToQuaternion(const struct FVector4& InVec);
|
|
static struct FRotator Conv_Vector4ToRotator(const struct FVector4& InVec);
|
|
static struct FVector Conv_Vector4ToVector(const struct FVector4& InVector4);
|
|
static struct FLinearColor Conv_VectorToLinearColor(const struct FVector& InVec);
|
|
static struct FQuat Conv_VectorToQuaternion(const struct FVector& InVec);
|
|
static struct FRotator Conv_VectorToRotator(const struct FVector& InVec);
|
|
static struct FTransform Conv_VectorToTransform(const struct FVector& InLocation);
|
|
static struct FVector2D Conv_VectorToVector2D(const struct FVector& InVector);
|
|
static struct FIntPoint Convert1DTo2D(int32 Index1D, int32 XSize);
|
|
static struct FIntVector Convert1DTo3D(int32 Index1D, int32 XSize, int32 YSize);
|
|
static int32 Convert2DTo1D(const struct FIntPoint& Index2D, int32 XSize);
|
|
static int32 Convert3DTo1D(const struct FIntVector& Index3D, int32 XSize, int32 YSize);
|
|
static double cos(double A);
|
|
static struct FVector CreateVectorFromYawPitch(float Yaw, float Pitch, float Length);
|
|
static struct FVector Cross_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double CrossProduct2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static bool DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result);
|
|
static bool DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result);
|
|
static struct FDateTime DateTimeMaxValue();
|
|
static struct FDateTime DateTimeMinValue();
|
|
static int32 DaysInMonth(int32 Year, int32 Month);
|
|
static int32 DaysInYear(int32 Year);
|
|
static double DegAcos(double A);
|
|
static double DegAsin(double A);
|
|
static double DegAtan(double A);
|
|
static double DegAtan2(double Y, double X);
|
|
static double DegCos(double A);
|
|
static double DegreesToRadians(double A);
|
|
static double DegSin(double A);
|
|
static double DegTan(double A);
|
|
static double Distance2D(const struct FVector2D& v1, const struct FVector2D& v2);
|
|
static double DistanceSquared2D(const struct FVector2D& v1, const struct FVector2D& v2);
|
|
static uint8 Divide_ByteByte(uint8 A, uint8 B);
|
|
static double Divide_DoubleDouble(double A, double B);
|
|
static int64 Divide_Int64Int64(int64 A, int64 B);
|
|
static int32 Divide_IntInt(int32 A, int32 B);
|
|
static struct FIntPoint Divide_IntPointInt(const struct FIntPoint& A, int32 B);
|
|
static struct FIntPoint Divide_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static struct FLinearColor Divide_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static struct FTimespan Divide_TimespanFloat(const struct FTimespan& A, float Scalar);
|
|
static struct FVector2D Divide_Vector2DFloat(const struct FVector2D& A, double B);
|
|
static struct FVector2D Divide_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector4 Divide_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static struct FVector Divide_VectorFloat(const struct FVector& A, double B);
|
|
static struct FVector Divide_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Divide_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double Dot_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double DotProduct2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static float DynamicWeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float MaxDistance, float MinWeight, float MaxWeight);
|
|
static struct FRotator DynamicWeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight);
|
|
static struct FVector DynamicWeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight);
|
|
static double Ease(double A, double B, double Alpha, EEasingFunc EasingFunc, double BlendExp, int32 Steps);
|
|
static bool Equal_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static bool EqualEqual_BoolBool(bool A, bool B);
|
|
static bool EqualEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool EqualEqual_ClassClass(class UClass* A, class UClass* B);
|
|
static bool EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool EqualEqual_DoubleDouble(double A, double B);
|
|
static bool EqualEqual_Int64Int64(int64 A, int64 B);
|
|
static bool EqualEqual_IntInt(int32 A, int32 B);
|
|
static bool EqualEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static bool EqualEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance);
|
|
static bool EqualEqual_NameName(class FName A, class FName B);
|
|
static bool EqualEqual_ObjectObject(class UObject* A, class UObject* B);
|
|
static bool EqualEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float Tolerance);
|
|
static bool EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance);
|
|
static bool EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B);
|
|
static bool EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance);
|
|
static bool EqualEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance);
|
|
static bool EqualEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance);
|
|
static bool EqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static bool EqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static bool EqualExactly_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double exp(double A);
|
|
static int32 FCeil(double A);
|
|
static int64 FCeil64(double A);
|
|
static double FClamp(double Value, double Min_0, double Max_0);
|
|
static int32 FFloor(double A);
|
|
static int64 FFloor64(double A);
|
|
static struct FVector FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection);
|
|
static struct FVector FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd);
|
|
static struct FRotator FindLookAtRotation(const struct FVector& Start, const struct FVector& Target);
|
|
static void FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point);
|
|
static struct FRotator FindRelativeLookAtRotation(const struct FTransform& StartTransform, const struct FVector& TargetLocation);
|
|
static double FInterpEaseInOut(double A, double B, double Alpha, double Exponent);
|
|
static double FInterpTo(double Current, double Target, double DeltaTime, double InterpSpeed);
|
|
static double FInterpTo_Constant(double Current, double Target, double DeltaTime, double InterpSpeed);
|
|
static float FixedTurn(float InCurrent, float InDesired, float InDeltaRate);
|
|
static float FloatSpringInterp(float Current, float Target, struct FFloatSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, float MinValue, float MaxValue, bool bInitializeFromTarget);
|
|
static double FMax(double A, double B);
|
|
static double FMin(double A, double B);
|
|
static int32 FMod(double Dividend, double Divisor, double* Remainder);
|
|
static int64 FMod64(double Dividend, double Divisor, double* Remainder);
|
|
static double Fraction(double A);
|
|
static struct FTimespan FromDays(float Days);
|
|
static struct FTimespan FromHours(float Hours);
|
|
static struct FTimespan FromMilliseconds(float Milliseconds);
|
|
static struct FTimespan FromMinutes(float Minutes);
|
|
static struct FTimespan FromSeconds(float Seconds);
|
|
static struct FDateTime FromUnixTimestamp(const int64 UnixTime);
|
|
static int32 FTrunc(double A);
|
|
static int64 FTrunc64(double A);
|
|
static struct FIntVector FTruncVector(const struct FVector& InVector);
|
|
static double FWrap(double Value, double Min_0, double Max_0);
|
|
static struct FVector2D GetAbs2D(const struct FVector2D& A);
|
|
static double GetAbsMax2D(const struct FVector2D& A);
|
|
static void GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static void GetAzimuthAndElevation(const struct FVector& InDirection, const struct FTransform& ReferenceFrame, float* Azimuth, float* Elevation);
|
|
static struct FVector GetBoxCenter(const struct FBox& InBox);
|
|
static struct FVector GetBoxSize(const struct FBox& InBox);
|
|
static double GetBoxVolume(const struct FBox& InBox);
|
|
static struct FDateTime GetDate(const struct FDateTime& A);
|
|
static int32 GetDay(const struct FDateTime& A);
|
|
static int32 GetDayOfYear(const struct FDateTime& A);
|
|
static int32 GetDays(const struct FTimespan& A);
|
|
static struct FVector GetDirectionUnitVector(const struct FVector& From, const struct FVector& To);
|
|
static struct FTimespan GetDuration(const struct FTimespan& A);
|
|
static struct FVector GetForwardVector(const struct FRotator& InRot);
|
|
static int32 GetHour(const struct FDateTime& A);
|
|
static int32 GetHour12(const struct FDateTime& A);
|
|
static int32 GetHours(const struct FTimespan& A);
|
|
static double GetMax2D(const struct FVector2D& A);
|
|
static double GetMaxElement(const struct FVector& A);
|
|
static void GetMidi(bool GetB, float* X, float* Y, float* Z, float* W, struct FVector2D* XY, struct FVector* XYZ, struct FVector4* XYZW);
|
|
static int32 GetMillisecond(const struct FDateTime& A);
|
|
static int32 GetMilliseconds(const struct FTimespan& A);
|
|
static double GetMin2D(const struct FVector2D& A);
|
|
static double GetMinElement(const struct FVector& A);
|
|
static int32 GetMinute(const struct FDateTime& A);
|
|
static int32 GetMinutes(const struct FTimespan& A);
|
|
static int32 GetMonth(const struct FDateTime& A);
|
|
static double GetPI();
|
|
static float GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection);
|
|
static float GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd);
|
|
static struct FVector GetReflectionVector(const struct FVector& Direction, const struct FVector& SurfaceNormal);
|
|
static struct FVector GetRightVector(const struct FRotator& InRot);
|
|
static struct FVector2D GetRotated2D(const struct FVector2D& A, float AngleDeg);
|
|
static float GetRuntimeFloatCurveValue(const struct FRuntimeFloatCurve& Curve, const float InTime, const float InDefaultValue);
|
|
static int32 GetSecond(const struct FDateTime& A);
|
|
static int32 GetSeconds(const struct FTimespan& A);
|
|
static void GetSlopeDegreeAngles(const struct FVector& MyRightYAxis, const struct FVector& FloorNormal, const struct FVector& UpVector, float* OutSlopePitchDegreeAngle, float* OutSlopeRollDegreeAngle);
|
|
static double GetTAU();
|
|
static struct FTimespan GetTimeOfDay(const struct FDateTime& A);
|
|
static float GetTotalDays(const struct FTimespan& A);
|
|
static float GetTotalHours(const struct FTimespan& A);
|
|
static float GetTotalMilliseconds(const struct FTimespan& A);
|
|
static float GetTotalMinutes(const struct FTimespan& A);
|
|
static float GetTotalSeconds(const struct FTimespan& A);
|
|
static struct FVector GetUpVector(const struct FRotator& InRot);
|
|
static struct FVector GetVectorArrayAverage(const TArray<struct FVector>& Vectors);
|
|
static void GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* Pitch);
|
|
static int32 GetYear(const struct FDateTime& A);
|
|
static bool Greater_ByteByte(uint8 A, uint8 B);
|
|
static bool Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool Greater_DoubleDouble(double A, double B);
|
|
static bool Greater_Int64Int64(int64 A, int64 B);
|
|
static bool Greater_IntInt(int32 A, int32 B);
|
|
static bool Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool GreaterEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool GreaterEqual_DoubleDouble(double A, double B);
|
|
static bool GreaterEqual_Int64Int64(int64 A, int64 B);
|
|
static bool GreaterEqual_IntInt(int32 A, int32 B);
|
|
static bool GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& B);
|
|
static double GridSnap_Float(double Location, double GridSize);
|
|
static struct FLinearColor HSVToRGB(float H, float S, float V, float A);
|
|
static void HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB);
|
|
static struct FLinearColor HSVToRGBLinear(const struct FLinearColor& HSV);
|
|
static double Hypotenuse(double Width, double Height);
|
|
static bool InRange_FloatFloat(double Value, double Min_0, double Max_0, bool InclusiveMin, bool InclusiveMax);
|
|
static bool InRange_Int64Int64(int64 Value, int64 Min_0, int64 Max_0, bool InclusiveMin, bool InclusiveMax);
|
|
static bool InRange_IntInt(int32 Value, int32 Min_0, int32 Max_0, bool InclusiveMin, bool InclusiveMax);
|
|
static struct FIntPoint IntPoint_Down();
|
|
static struct FIntPoint IntPoint_Left();
|
|
static struct FIntPoint IntPoint_One();
|
|
static struct FIntPoint IntPoint_Right();
|
|
static struct FIntPoint IntPoint_Up();
|
|
static struct FIntPoint IntPoint_Zero();
|
|
static struct FVector InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction);
|
|
static struct FVector InverseTransformLocation(const struct FTransform& T, const struct FVector& Location);
|
|
static struct FRotator InverseTransformRotation(const struct FTransform& T, const struct FRotator& Rotation);
|
|
static struct FTransform InvertTransform(const struct FTransform& T);
|
|
static bool IsAfternoon(const struct FDateTime& A);
|
|
static bool IsLeapYear(int32 Year);
|
|
static bool IsMorning(const struct FDateTime& A);
|
|
static bool IsNearlyZero2D(const struct FVector2D& A, float Tolerance);
|
|
static bool IsPointInBox(const struct FVector& Point, const struct FVector& BoxOrigin, const struct FVector& BoxExtent);
|
|
static bool IsPointInBox_Box(const struct FVector& Point, const struct FBox& Box);
|
|
static bool IsPointInBoxWithTransform(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FVector& BoxExtent);
|
|
static bool IsPointInBoxWithTransform_Box(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FBox& BoxExtent);
|
|
static bool IsZero2D(const struct FVector2D& A);
|
|
static double Lerp(double A, double B, double Alpha);
|
|
static bool Less_ByteByte(uint8 A, uint8 B);
|
|
static bool Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool Less_DoubleDouble(double A, double B);
|
|
static bool Less_Int64Int64(int64 A, int64 B);
|
|
static bool Less_IntInt(int32 A, int32 B);
|
|
static bool Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool LessEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool LessEqual_DoubleDouble(double A, double B);
|
|
static bool LessEqual_Int64Int64(int64 A, int64 B);
|
|
static bool LessEqual_IntInt(int32 A, int32 B);
|
|
static bool LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector LessLess_VectorRotator(const struct FVector& A, const struct FRotator& B);
|
|
static struct FLinearColor LinearColor_Black();
|
|
static struct FLinearColor LinearColor_Blue();
|
|
static struct FLinearColor LinearColor_Desaturated(const struct FLinearColor& InColor, float InDesaturation);
|
|
static float LinearColor_Distance(const struct FLinearColor& C1, const struct FLinearColor& C2);
|
|
static float LinearColor_GetLuminance(const struct FLinearColor& InColor);
|
|
static float LinearColor_GetMax(const struct FLinearColor& InColor);
|
|
static float LinearColor_GetMin(const struct FLinearColor& InColor);
|
|
static struct FLinearColor LinearColor_Gray();
|
|
static struct FLinearColor LinearColor_Green();
|
|
static bool LinearColor_IsNearEqual(const struct FLinearColor& A, const struct FLinearColor& B, float Tolerance);
|
|
static struct FColor LinearColor_Quantize(const struct FLinearColor& InColor);
|
|
static struct FColor LinearColor_QuantizeRound(const struct FLinearColor& InColor);
|
|
static struct FLinearColor LinearColor_Red();
|
|
static void LinearColor_Set(struct FLinearColor& InOutColor, const struct FLinearColor& InColor);
|
|
static void LinearColor_SetFromHSV(struct FLinearColor& InOutColor, float H, float S, float V, float A);
|
|
static void LinearColor_SetFromPow22(struct FLinearColor& InOutColor, const struct FColor& InColor);
|
|
static void LinearColor_SetFromSRGB(struct FLinearColor& InOutColor, const struct FColor& InSRGB);
|
|
static void LinearColor_SetRandomHue(struct FLinearColor& InOutColor);
|
|
static void LinearColor_SetRGBA(struct FLinearColor& InOutColor, float R, float G, float B, float A);
|
|
static void LinearColor_SetTemperature(struct FLinearColor& InOutColor, float InTemperature);
|
|
static struct FLinearColor LinearColor_ToNewOpacity(const struct FLinearColor& InColor, float InOpacity);
|
|
static struct FColor LinearColor_ToRGBE(const struct FLinearColor& InLinearColor);
|
|
static struct FLinearColor LinearColor_Transparent();
|
|
static struct FLinearColor LinearColor_White();
|
|
static struct FLinearColor LinearColor_Yellow();
|
|
static struct FLinearColor LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha);
|
|
static struct FLinearColor LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha);
|
|
static bool LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection);
|
|
static bool LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection);
|
|
static double log(double A, double base);
|
|
static double Loge(double A);
|
|
static struct FBox MakeBox(const struct FVector& Min_0, const struct FVector& Max_0);
|
|
static struct FBox2D MakeBox2D(const struct FVector2D& Min_0, const struct FVector2D& Max_0);
|
|
static struct FBoxSphereBounds MakeBoxSphereBounds(const struct FVector& Origin, const struct FVector& BoxExtent, float SphereRadius);
|
|
static struct FBox MakeBoxWithOrigin(const struct FVector& Origin, const struct FVector& Extent);
|
|
static struct FLinearColor MakeColor(float R, float G, float B, float A);
|
|
static struct FDateTime MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond);
|
|
static struct FFrameRate MakeFrameRate(int32 Numerator, int32 Denominator);
|
|
static struct FPlane MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& Normal_0);
|
|
static float MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase);
|
|
static struct FQualifiedFrameTime MakeQualifiedFrameTime(const struct FFrameNumber& Frame, const struct FFrameRate& FrameRate, float SubFrame);
|
|
static struct FQuat MakeQuat(float X, float Y, float Z, float W);
|
|
static struct FRandomStream MakeRandomStream(int32 InitialSeed);
|
|
static struct FTransform MakeRelativeTransform(const struct FTransform& A, const struct FTransform& RelativeTo);
|
|
static struct FRotator MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up);
|
|
static struct FRotator MakeRotator(float Roll, float Pitch, float Yaw);
|
|
static struct FRotator MakeRotFromX(const struct FVector& X);
|
|
static struct FRotator MakeRotFromXY(const struct FVector& X, const struct FVector& Y);
|
|
static struct FRotator MakeRotFromXZ(const struct FVector& X, const struct FVector& Z);
|
|
static struct FRotator MakeRotFromY(const struct FVector& Y);
|
|
static struct FRotator MakeRotFromYX(const struct FVector& Y, const struct FVector& X);
|
|
static struct FRotator MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z);
|
|
static struct FRotator MakeRotFromZ(const struct FVector& Z);
|
|
static struct FRotator MakeRotFromZX(const struct FVector& Z, const struct FVector& X);
|
|
static struct FRotator MakeRotFromZY(const struct FVector& Z, const struct FVector& Y);
|
|
static struct FTimespan MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds);
|
|
static struct FTimespan MakeTimespan2(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 FractionNano);
|
|
static struct FTransform MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale);
|
|
static struct FVector MakeVector(double X, double Y, double Z);
|
|
static struct FVector2D MakeVector2D(double X, double Y);
|
|
static struct FVector4 MakeVector4(double X, double Y, double Z, double W);
|
|
static struct FVector_NetQuantize MakeVector_NetQuantize(double X, double Y, double Z);
|
|
static struct FVector_NetQuantize10 MakeVector_NetQuantize10(double X, double Y, double Z);
|
|
static struct FVector_NetQuantize100 MakeVector_NetQuantize100(double X, double Y, double Z);
|
|
static struct FVector_NetQuantizeNormal MakeVector_NetQuantizeNormal(double X, double Y, double Z);
|
|
static double MapRangeClamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB);
|
|
static double MapRangeUnclamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB);
|
|
static struct FMatrix Matrix_ApplyScale(const struct FMatrix& M, float Scale);
|
|
static struct FMatrix Matrix_ConcatenateTranslation(const struct FMatrix& M, const struct FVector& Translation);
|
|
static bool Matrix_ContainsNaN(const struct FMatrix& M);
|
|
static struct FVector Matrix_GetColumn(const struct FMatrix& M, EMatrixColumns Column);
|
|
static float Matrix_GetDeterminant(const struct FMatrix& M);
|
|
static bool Matrix_GetFrustumBottomPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static bool Matrix_GetFrustumFarPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static bool Matrix_GetFrustumLeftPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static bool Matrix_GetFrustumNearPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static bool Matrix_GetFrustumRightPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static bool Matrix_GetFrustumTopPlane(const struct FMatrix& M, struct FPlane* OutPlane);
|
|
static struct FMatrix Matrix_GetInverse(const struct FMatrix& M);
|
|
static struct FMatrix Matrix_GetMatrixWithoutScale(const struct FMatrix& M, float Tolerance);
|
|
static float Matrix_GetMaximumAxisScale(const struct FMatrix& M);
|
|
static struct FVector Matrix_GetOrigin(const struct FMatrix& InMatrix);
|
|
static struct FRotator Matrix_GetRotator(const struct FMatrix& M);
|
|
static float Matrix_GetRotDeterminant(const struct FMatrix& M);
|
|
static void Matrix_GetScaledAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static struct FVector Matrix_GetScaledAxis(const struct FMatrix& M, EAxis Axis);
|
|
static struct FVector Matrix_GetScaleVector(const struct FMatrix& M, float Tolerance);
|
|
static struct FMatrix Matrix_GetTransposeAdjoint(const struct FMatrix& M);
|
|
static struct FMatrix Matrix_GetTransposed(const struct FMatrix& M);
|
|
static void Matrix_GetUnitAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z);
|
|
static struct FVector Matrix_GetUnitAxis(const struct FMatrix& M, EAxis Axis);
|
|
static struct FMatrix Matrix_Identity();
|
|
static struct FVector Matrix_InverseTransformPosition(const struct FMatrix& M, const struct FVector& V);
|
|
static struct FVector Matrix_InverseTransformVector(const struct FMatrix& M, const struct FVector& V);
|
|
static struct FMatrix Matrix_Mirror(const struct FMatrix& M, EAxis MirrorAxis, EAxis FlipAxis);
|
|
static void Matrix_RemoveScaling(struct FMatrix& M, float Tolerance);
|
|
static struct FMatrix Matrix_RemoveTranslation(const struct FMatrix& M);
|
|
static struct FMatrix Matrix_ScaleTranslation(const struct FMatrix& M, const struct FVector& Scale3D);
|
|
static void Matrix_SetAxis(struct FMatrix& M, EAxis Axis, const struct FVector& AxisVector);
|
|
static void Matrix_SetColumn(struct FMatrix& M, EMatrixColumns Column, const struct FVector& Value);
|
|
static void Matrix_SetOrigin(struct FMatrix& M, const struct FVector& NewOrigin);
|
|
static struct FQuat Matrix_ToQuat(const struct FMatrix& M);
|
|
static struct FVector4 Matrix_TransformPosition(const struct FMatrix& M, const struct FVector& V);
|
|
static struct FVector4 Matrix_TransformVector(const struct FMatrix& M, const struct FVector& V);
|
|
static struct FVector4 Matrix_TransformVector4(const struct FMatrix& M, const struct FVector4& V);
|
|
static int32 Max(int32 A, int32 B);
|
|
static int64 MaxInt64(int64 A, int64 B);
|
|
static void MaxOfByteArray(const TArray<uint8>& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue);
|
|
static void MaxOfFloatArray(const TArray<float>& FloatArray, int32* IndexOfMaxValue, float* MaxValue);
|
|
static void MaxOfIntArray(const TArray<int32>& IntArray, int32* IndexOfMaxValue, int32* MaxValue);
|
|
static void MedianOfIntArray(const TArray<int32>& IntArray, float* MedianValue);
|
|
static int32 Min(int32 A, int32 B);
|
|
static void MinAreaRectangle(class UObject* WorldContextObject, const TArray<struct FVector>& InPoints, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutRectLengthX, float* OutRectLengthY, bool bDebugDraw);
|
|
static int64 MinInt64(int64 A, int64 B);
|
|
static void MinOfByteArray(const TArray<uint8>& ByteArray, int32* IndexOfMinValue, uint8* MinValue);
|
|
static void MinOfFloatArray(const TArray<float>& FloatArray, int32* IndexOfMinValue, float* MinValue);
|
|
static void MinOfIntArray(const TArray<int32>& IntArray, int32* IndexOfMinValue, int32* MinValue);
|
|
static struct FVector MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal);
|
|
static uint8 Multiply_ByteByte(uint8 A, uint8 B);
|
|
static double Multiply_DoubleDouble(double A, double B);
|
|
static int64 Multiply_Int64Int64(int64 A, int64 B);
|
|
static double Multiply_IntFloat(int32 A, double B);
|
|
static int32 Multiply_IntInt(int32 A, int32 B);
|
|
static struct FIntPoint Multiply_IntPointInt(const struct FIntPoint& A, int32 B);
|
|
static struct FIntPoint Multiply_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static struct FLinearColor Multiply_LinearColorFloat(const struct FLinearColor& A, float B);
|
|
static struct FLinearColor Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static struct FMatrix Multiply_MatrixFloat(const struct FMatrix& A, double B);
|
|
static struct FMatrix Multiply_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B);
|
|
static struct FQuat Multiply_QuatQuat(const struct FQuat& A, const struct FQuat& B);
|
|
static struct FRotator Multiply_RotatorFloat(const struct FRotator& A, float B);
|
|
static struct FRotator Multiply_RotatorInt(const struct FRotator& A, int32 B);
|
|
static struct FTimespan Multiply_TimespanFloat(const struct FTimespan& A, float Scalar);
|
|
static struct FVector2D Multiply_Vector2DFloat(const struct FVector2D& A, double B);
|
|
static struct FVector2D Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector4 Multiply_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static struct FVector Multiply_VectorFloat(const struct FVector& A, double B);
|
|
static struct FVector Multiply_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Multiply_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double MultiplyByPi(double Value);
|
|
static double MultiplyMultiply_FloatFloat(double base, double exp);
|
|
static bool NearlyEqual_FloatFloat(double A, double B, double ErrorTolerance);
|
|
static bool NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B, float LocationTolerance, float RotationTolerance, float Scale3DTolerance);
|
|
static struct FVector2D Negated2D(const struct FVector2D& A);
|
|
static struct FRotator NegateRotator(const struct FRotator& A);
|
|
static struct FVector NegateVector(const struct FVector& A);
|
|
static struct FVector Normal(const struct FVector& A, float Tolerance);
|
|
static struct FVector2D Normal2D(const struct FVector2D& A);
|
|
static void Normalize2D(struct FVector2D& A, float Tolerance);
|
|
static float NormalizeAxis(float Angle);
|
|
static struct FRotator NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& B);
|
|
static double NormalizeToRange(double Value, double RangeMin, double RangeMax);
|
|
static struct FVector2D NormalSafe2D(const struct FVector2D& A, float Tolerance);
|
|
static int32 Not_Int(int32 A);
|
|
static int64 Not_Int64(int64 A);
|
|
static bool Not_PreBool(bool A);
|
|
static bool NotEqual_BoolBool(bool A, bool B);
|
|
static bool NotEqual_ByteByte(uint8 A, uint8 B);
|
|
static bool NotEqual_ClassClass(class UClass* A, class UClass* B);
|
|
static bool NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static bool NotEqual_DoubleDouble(double A, double B);
|
|
static bool NotEqual_Int64Int64(int64 A, int64 B);
|
|
static bool NotEqual_IntInt(int32 A, int32 B);
|
|
static bool NotEqual_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static bool NotEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static bool NotEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance);
|
|
static bool NotEqual_NameName(class FName A, class FName B);
|
|
static bool NotEqual_ObjectObject(class UObject* A, class UObject* B);
|
|
static bool NotEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float ErrorTolerance);
|
|
static bool NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance);
|
|
static bool NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static bool NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance);
|
|
static bool NotEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance);
|
|
static bool NotEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance);
|
|
static bool NotEqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static bool NotEqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static bool NotEqualExactly_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static struct FDateTime Now();
|
|
static int64 Or_Int64Int64(int64 A, int64 B);
|
|
static int32 Or_IntInt(int32 A, int32 B);
|
|
static uint8 Percent_ByteByte(uint8 A, uint8 B);
|
|
static double Percent_FloatFloat(double A, double B);
|
|
static int64 Percent_Int64Int64(int64 A, int64 B);
|
|
static int32 Percent_IntInt(int32 A, int32 B);
|
|
static float PerlinNoise1D(const float Value);
|
|
static bool PointsAreCoplanar(const TArray<struct FVector>& Points, float Tolerance);
|
|
static struct FVector ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal);
|
|
static struct FVector ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal);
|
|
static struct FVector ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target);
|
|
static float Quat_AngularDistance(const struct FQuat& A, const struct FQuat& B);
|
|
static void Quat_EnforceShortestArcWith(struct FQuat& A, const struct FQuat& B);
|
|
static struct FVector Quat_Euler(const struct FQuat& Q);
|
|
static struct FQuat Quat_Exp(const struct FQuat& Q);
|
|
static struct FQuat Quat_FindBetweenNormals(const struct FVector& StartNormal, const struct FVector& EndNormal);
|
|
static struct FQuat Quat_FindBetweenVectors(const struct FVector& Start, const struct FVector& End);
|
|
static float Quat_GetAngle(const struct FQuat& Q);
|
|
static struct FVector Quat_GetAxisX(const struct FQuat& Q);
|
|
static struct FVector Quat_GetAxisY(const struct FQuat& Q);
|
|
static struct FVector Quat_GetAxisZ(const struct FQuat& Q);
|
|
static struct FVector Quat_GetRotationAxis(const struct FQuat& Q);
|
|
static struct FQuat Quat_Identity();
|
|
static struct FQuat Quat_Inversed(const struct FQuat& Q);
|
|
static bool Quat_IsFinite(const struct FQuat& Q);
|
|
static bool Quat_IsIdentity(const struct FQuat& Q, float Tolerance);
|
|
static bool Quat_IsNonFinite(const struct FQuat& Q);
|
|
static bool Quat_IsNormalized(const struct FQuat& Q);
|
|
static struct FQuat Quat_Log(const struct FQuat& Q);
|
|
static struct FQuat Quat_MakeFromEuler(const struct FVector& Euler);
|
|
static void Quat_Normalize(struct FQuat& Q, float Tolerance);
|
|
static struct FQuat Quat_Normalized(const struct FQuat& Q, float Tolerance);
|
|
static struct FVector Quat_RotateVector(const struct FQuat& Q, const struct FVector& V);
|
|
static struct FRotator Quat_Rotator(const struct FQuat& Q);
|
|
static void Quat_SetComponents(struct FQuat& Q, float X, float Y, float Z, float W);
|
|
static void Quat_SetFromEuler(struct FQuat& Q, const struct FVector& Euler);
|
|
static float Quat_Size(const struct FQuat& Q);
|
|
static float Quat_SizeSquared(const struct FQuat& Q);
|
|
static struct FQuat Quat_Slerp(const struct FQuat& A, const struct FQuat& B, double Alpha);
|
|
static struct FVector Quat_UnrotateVector(const struct FQuat& Q, const struct FVector& V);
|
|
static struct FVector Quat_VectorForward(const struct FQuat& Q);
|
|
static struct FVector Quat_VectorRight(const struct FQuat& Q);
|
|
static struct FVector Quat_VectorUp(const struct FQuat& Q);
|
|
static struct FQuat QuaternionSpringInterp(const struct FQuat& Current, const struct FQuat& Target, struct FQuaternionSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bInitializeFromTarget);
|
|
static double RadiansToDegrees(double A);
|
|
static bool RandomBool();
|
|
static bool RandomBoolFromStream(const struct FRandomStream& Stream);
|
|
static bool RandomBoolWithWeight(float Weight);
|
|
static bool RandomBoolWithWeightFromStream(const struct FRandomStream& RandomStream, float Weight);
|
|
static double RandomFloat();
|
|
static float RandomFloatFromStream(const struct FRandomStream& Stream);
|
|
static double RandomFloatInRange(double Min, double Max);
|
|
static float RandomFloatInRangeFromStream(const struct FRandomStream& Stream, float Min, float Max);
|
|
static int32 RandomInteger(int32 Max);
|
|
static int64 RandomInteger64(int64 Max);
|
|
static int64 RandomInteger64InRange(int64 Min, int64 Max);
|
|
static int32 RandomIntegerFromStream(const struct FRandomStream& Stream, int32 Max);
|
|
static int32 RandomIntegerInRange(int32 Min, int32 Max);
|
|
static int32 RandomIntegerInRangeFromStream(const struct FRandomStream& Stream, int32 Min, int32 Max);
|
|
static struct FVector RandomPointInBoundingBox(const struct FVector& Center, const struct FVector& HalfSize);
|
|
static struct FVector RandomPointInBoundingBox_Box(const struct FBox& Box);
|
|
static struct FVector RandomPointInBoundingBoxFromStream(const struct FRandomStream& Stream, const struct FVector& Center, const struct FVector& HalfSize);
|
|
static struct FVector RandomPointInBoundingBoxFromStream_Box(const struct FRandomStream& Stream, const struct FBox& Box);
|
|
static struct FRotator RandomRotator(bool bRoll);
|
|
static struct FRotator RandomRotatorFromStream(const struct FRandomStream& Stream, bool bRoll);
|
|
static struct FVector RandomUnitVector();
|
|
static struct FVector RandomUnitVectorFromStream(const struct FRandomStream& Stream);
|
|
static struct FVector RandomUnitVectorInConeInDegrees(const struct FVector& ConeDir, float ConeHalfAngleInDegrees);
|
|
static struct FVector RandomUnitVectorInConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInDegrees);
|
|
static struct FVector RandomUnitVectorInConeInRadians(const struct FVector& ConeDir, float ConeHalfAngleInRadians);
|
|
static struct FVector RandomUnitVectorInConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInRadians);
|
|
static struct FVector RandomUnitVectorInEllipticalConeInDegrees(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees);
|
|
static struct FVector RandomUnitVectorInEllipticalConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees);
|
|
static struct FVector RandomUnitVectorInEllipticalConeInRadians(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians);
|
|
static struct FVector RandomUnitVectorInEllipticalConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians);
|
|
static struct FRotator REase(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static void ResetFloatSpringState(struct FFloatSpringState& SpringState);
|
|
static void ResetQuaternionSpringState(struct FQuaternionSpringState& SpringState);
|
|
static void ResetRandomStream(const struct FRandomStream& Stream);
|
|
static void ResetVectorSpringState(struct FVectorSpringState& SpringState);
|
|
static struct FLinearColor RGBLinearToHSV(const struct FLinearColor& RGB);
|
|
static void RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A);
|
|
static void RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV);
|
|
static struct FRotator RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FRotator RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FRotator RLerp(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath);
|
|
static struct FVector RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis);
|
|
static struct FRotator RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle);
|
|
static int32 round(double A);
|
|
static int64 Round64(double A);
|
|
static double SafeDivide(double A, double B);
|
|
static void SeedRandomStream(struct FRandomStream& Stream);
|
|
static class UClass* SelectClass(class UClass* A, class UClass* B, bool bSelectA);
|
|
static struct FLinearColor SelectColor(const struct FLinearColor& A, const struct FLinearColor& B, bool bPickA);
|
|
static double SelectFloat(double A, double B, bool bPickA);
|
|
static int32 SelectInt(int32 A, int32 B, bool bPickA);
|
|
static class FName SelectName(const class FName A, const class FName B, bool bPickA);
|
|
static class UObject* SelectObject(class UObject* A, class UObject* B, bool bSelectA);
|
|
static struct FRotator SelectRotator(const struct FRotator& A, const struct FRotator& B, bool bPickA);
|
|
static class FString SelectString(const class FString& A, const class FString& B, bool bPickA);
|
|
static class FText SelectText(const class FText& A, const class FText& B, bool bPickA);
|
|
static struct FTransform SelectTransform(const struct FTransform& A, const struct FTransform& B, bool bPickA);
|
|
static struct FVector SelectVector(const struct FVector& A, const struct FVector& B, bool bPickA);
|
|
static void Set2D(struct FVector2D& A, double X, double Y);
|
|
static void SetFloatSpringStateVelocity(struct FFloatSpringState& SpringState, float Velocity);
|
|
static void SetQuaternionSpringStateAngularVelocity(struct FQuaternionSpringState& SpringState, const struct FVector& AngularVelocity);
|
|
static void SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed);
|
|
static void SetVectorSpringStateVelocity(struct FVectorSpringState& SpringState, const struct FVector& Velocity);
|
|
static double SignOfFloat(double A);
|
|
static int32 SignOfInteger(int32 A);
|
|
static int64 SignOfInteger64(int64 A);
|
|
static double sin(double A);
|
|
static struct FVector Spherical2DToUnitCartesian(const struct FVector2D& A);
|
|
static double sqrt(double A);
|
|
static double Square(double A);
|
|
static uint8 Subtract_ByteByte(uint8 A, uint8 B);
|
|
static struct FTimespan Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B);
|
|
static struct FDateTime Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B);
|
|
static double Subtract_DoubleDouble(double A, double B);
|
|
static int64 Subtract_Int64Int64(int64 A, int64 B);
|
|
static int32 Subtract_IntInt(int32 A, int32 B);
|
|
static struct FIntPoint Subtract_IntPointInt(const struct FIntPoint& A, int32 B);
|
|
static struct FIntPoint Subtract_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B);
|
|
static struct FLinearColor Subtract_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B);
|
|
static struct FQuat Subtract_QuatQuat(const struct FQuat& A, const struct FQuat& B);
|
|
static struct FTimespan Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FVector2D Subtract_Vector2DFloat(const struct FVector2D& A, double B);
|
|
static struct FVector2D Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B);
|
|
static struct FVector4 Subtract_Vector4Vector4(const struct FVector4& A, const struct FVector4& B);
|
|
static struct FVector Subtract_VectorFloat(const struct FVector& A, double B);
|
|
static struct FVector Subtract_VectorInt(const struct FVector& A, int32 B);
|
|
static struct FVector Subtract_VectorVector(const struct FVector& A, const struct FVector& B);
|
|
static double tan(double A);
|
|
static struct FTransform TEase(const struct FTransform& A, const struct FTransform& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static bool TimespanFromString(const class FString& TimespanString, struct FTimespan* Result);
|
|
static struct FTimespan TimespanMaxValue();
|
|
static struct FTimespan TimespanMinValue();
|
|
static float TimespanRatio(const struct FTimespan& A, const struct FTimespan& B);
|
|
static struct FTimespan TimespanZeroValue();
|
|
static struct FTransform TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FTransform TLerp(const struct FTransform& A, const struct FTransform& B, float Alpha, ELerpInterpolationMode InterpMode);
|
|
static struct FDateTime Today();
|
|
static void ToDirectionAndLength2D(const struct FVector2D& A, struct FVector2D* OutDir, double* OutLength);
|
|
static class FString ToHex_LinearColor(const struct FLinearColor& InColor);
|
|
static struct FVector2D ToRounded2D(const struct FVector2D& A);
|
|
static struct FVector2D ToSign2D(const struct FVector2D& A);
|
|
static int64 ToUnixTimestamp(const struct FDateTime& Time);
|
|
static double ToUnixTimestampDouble(const struct FDateTime& Time);
|
|
static float Transform_Determinant(const struct FTransform& Transform);
|
|
static struct FVector TransformDirection(const struct FTransform& T, const struct FVector& Direction);
|
|
static struct FVector TransformLocation(const struct FTransform& T, const struct FVector& Location);
|
|
static struct FRotator TransformRotation(const struct FTransform& T, const struct FRotator& Rotation);
|
|
static struct FVector4 TransformVector4(const struct FMatrix& Matrix, const struct FVector4& Vec4);
|
|
static struct FDateTime UtcNow();
|
|
static struct FVector VEase(const struct FVector& A, const struct FVector& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps);
|
|
static struct FVector2D Vector2D_One();
|
|
static struct FVector2D Vector2D_Unit45Deg();
|
|
static struct FVector2D Vector2D_Zero();
|
|
static struct FVector2D Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector2D Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed);
|
|
static void Vector4_Assign(struct FVector4& A, const struct FVector4& InVector);
|
|
static struct FVector4 Vector4_CrossProduct3(const struct FVector4& A, const struct FVector4& B);
|
|
static double Vector4_DotProduct(const struct FVector4& A, const struct FVector4& B);
|
|
static double Vector4_DotProduct3(const struct FVector4& A, const struct FVector4& B);
|
|
static bool Vector4_IsNAN(const struct FVector4& A);
|
|
static bool Vector4_IsNearlyZero3(const struct FVector4& A, float Tolerance);
|
|
static bool Vector4_IsNormal3(const struct FVector4& A);
|
|
static bool Vector4_IsUnit3(const struct FVector4& A, float SquaredLenthTolerance);
|
|
static bool Vector4_IsZero(const struct FVector4& A);
|
|
static struct FVector4 Vector4_MirrorByVector3(const struct FVector4& Direction, const struct FVector4& SurfaceNormal);
|
|
static struct FVector4 Vector4_Negated(const struct FVector4& A);
|
|
static struct FVector4 Vector4_Normal3(const struct FVector4& A, float Tolerance);
|
|
static void Vector4_Normalize3(struct FVector4& A, float Tolerance);
|
|
static struct FVector4 Vector4_NormalUnsafe3(const struct FVector4& A);
|
|
static void Vector4_Set(struct FVector4& A, double X, double Y, double Z, double W);
|
|
static double Vector4_Size(const struct FVector4& A);
|
|
static double Vector4_Size3(const struct FVector4& A);
|
|
static double Vector4_SizeSquared(const struct FVector4& A);
|
|
static double Vector4_SizeSquared3(const struct FVector4& A);
|
|
static struct FVector4 Vector4_Zero();
|
|
static void Vector_AddBounded(struct FVector& A, const struct FVector& InAddVect, float InRadius);
|
|
static void Vector_Assign(struct FVector& A, const struct FVector& InVector);
|
|
static struct FVector Vector_Backward();
|
|
static struct FVector Vector_BoundedToBox(const struct FVector& InVect, const struct FVector& InBoxMin, const struct FVector& InBoxMax);
|
|
static struct FVector Vector_BoundedToCube(const struct FVector& InVect, float InRadius);
|
|
static struct FVector Vector_ClampSize2D(const struct FVector& A, double Min, double Max);
|
|
static struct FVector Vector_ClampSizeMax(const struct FVector& A, double Max);
|
|
static struct FVector Vector_ClampSizeMax2D(const struct FVector& A, double Max);
|
|
static struct FVector Vector_ComponentMax(const struct FVector& A, const struct FVector& B);
|
|
static struct FVector Vector_ComponentMin(const struct FVector& A, const struct FVector& B);
|
|
static double Vector_CosineAngle2D(const struct FVector& A, const struct FVector& B);
|
|
static double Vector_Distance(const struct FVector& v1, const struct FVector& v2);
|
|
static double Vector_Distance2D(const struct FVector& v1, const struct FVector& v2);
|
|
static double Vector_Distance2DSquared(const struct FVector& v1, const struct FVector& v2);
|
|
static double Vector_DistanceSquared(const struct FVector& v1, const struct FVector& v2);
|
|
static struct FVector Vector_Down();
|
|
static struct FVector Vector_Forward();
|
|
static struct FVector Vector_GetAbs(const struct FVector& A);
|
|
static double Vector_GetAbsMax(const struct FVector& A);
|
|
static double Vector_GetAbsMin(const struct FVector& A);
|
|
static struct FVector Vector_GetProjection(const struct FVector& A);
|
|
static struct FVector Vector_GetSignVector(const struct FVector& A);
|
|
static double Vector_HeadingAngle(const struct FVector& A);
|
|
static bool Vector_IsNAN(const struct FVector& A);
|
|
static bool Vector_IsNearlyZero(const struct FVector& A, float Tolerance);
|
|
static bool Vector_IsNormal(const struct FVector& A);
|
|
static bool Vector_IsUniform(const struct FVector& A, float Tolerance);
|
|
static bool Vector_IsUnit(const struct FVector& A, float SquaredLenthTolerance);
|
|
static bool Vector_IsZero(const struct FVector& A);
|
|
static struct FVector Vector_Left();
|
|
static struct FVector Vector_MirrorByPlane(const struct FVector& A, const struct FPlane& InPlane);
|
|
static struct FVector Vector_Normal2D(const struct FVector& A, float Tolerance);
|
|
static void Vector_Normalize(struct FVector& A, float Tolerance);
|
|
static struct FVector Vector_NormalUnsafe(const struct FVector& A);
|
|
static struct FVector Vector_One();
|
|
static struct FVector Vector_ProjectOnToNormal(const struct FVector& V, const struct FVector& InNormal);
|
|
static struct FVector Vector_Reciprocal(const struct FVector& A);
|
|
static struct FVector Vector_Right();
|
|
static void Vector_Set(struct FVector& A, double X, double Y, double Z);
|
|
static struct FVector Vector_SlerpNormals(const struct FVector& NormalA, const struct FVector& NormalB, double Alpha);
|
|
static struct FVector Vector_SlerpVectorToDirection(const struct FVector& Vector, const struct FVector& Direction, double Alpha);
|
|
static struct FVector Vector_SnappedToGrid(const struct FVector& InVect, float InGridSize);
|
|
static struct FVector Vector_ToDegrees(const struct FVector& A);
|
|
static struct FVector Vector_ToRadians(const struct FVector& A);
|
|
static struct FVector2D Vector_UnitCartesianToSpherical(const struct FVector& A);
|
|
static void Vector_UnwindEuler(struct FVector& A);
|
|
static struct FVector Vector_Up();
|
|
static struct FVector Vector_Zero();
|
|
static struct FVector VectorSpringInterp(const struct FVector& Current, const struct FVector& Target, struct FVectorSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, const struct FVector& MinValue, const struct FVector& MaxValue, bool bInitializeFromTarget);
|
|
static struct FVector VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed);
|
|
static struct FVector VLerp(const struct FVector& A, const struct FVector& B, float Alpha);
|
|
static double VSize(const struct FVector& A);
|
|
static double VSize2D(const struct FVector2D& A);
|
|
static double VSize2DSquared(const struct FVector2D& A);
|
|
static double VSizeSquared(const struct FVector& A);
|
|
static double VSizeXY(const struct FVector& A);
|
|
static double VSizeXYSquared(const struct FVector& A);
|
|
static float WeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float Weight);
|
|
static struct FRotator WeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float Weight);
|
|
static struct FVector WeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float Weight);
|
|
static int32 Wrap(int32 Value, int32 Min, int32 Max);
|
|
static int64 Xor_Int64Int64(int64 A, int64 B);
|
|
static int32 Xor_IntInt(int32 A, int32 B);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetMathLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetMathLibrary")
|
|
}
|
|
static class UKismetMathLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetMathLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetMathLibrary;
|
|
|
|
// Class Engine.MaterialInstance
|
|
// 0x01F8 (0x02C0 - 0x00C8)
|
|
class UMaterialInstance : public UMaterialInterface
|
|
{
|
|
public:
|
|
class UPhysicalMaterial* PhysMaterial; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* Parent; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMaterialOverrideNanite NaniteOverrideMaterial; // 0x0118(0x0038)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bHasStaticPermutationResource : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideSubsurfaceProfile : 1; // 0x0150(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideBlendableLocation : 1; // 0x0150(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideBlendablePriority : 1; // 0x0150(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_151[0x2]; // 0x0151(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBlendableLocation BlendableLocationOverride; // 0x0153(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BlendablePriorityOverride; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_158[0x20]; // 0x0158(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FScalarParameterValue> ScalarParameterValues; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVectorParameterValue> VectorParameterValues; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FDoubleVectorParameterValue> DoubleVectorParameterValues; // 0x0198(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextureParameterValue> TextureParameterValues; // 0x01A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextureCollectionParameterValue> TextureCollectionParameterValues; // 0x01B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FRuntimeVirtualTextureParameterValue> RuntimeVirtualTextureParameterValues; // 0x01C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSparseVolumeTextureParameterValue> SparseVolumeTextureParameterValues; // 0x01D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFontParameterValue> FontParameterValues; // 0x01E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FUserSceneTextureOverride> UserSceneTextureOverrides; // 0x01F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FMaterialInstanceBasePropertyOverrides BasePropertyOverrides; // 0x0208(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStaticParameterSetRuntimeData StaticParametersRuntime; // 0x0230(0x0060)(NativeAccessSpecifierPrivate)
|
|
uint8 Pad_290[0x30]; // 0x0290(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstance")
|
|
}
|
|
static class UMaterialInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstance;
|
|
|
|
// Class Engine.CameraShakeBase
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UCameraShakeBase : public UObject
|
|
{
|
|
public:
|
|
bool bSingleInstance; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ShakeScale; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCameraShakePattern* RootShakePattern; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class APlayerCameraManager* CameraManager; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_40[0x98]; // 0x0040(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetRootShakePattern(class UCameraShakePattern* InPattern);
|
|
|
|
class UCameraShakePattern* GetRootShakePattern() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraShakeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraShakeBase")
|
|
}
|
|
static class UCameraShakeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraShakeBase>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UCameraShakeBase;
|
|
|
|
// Class Engine.SlateTextureAtlasInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISlateTextureAtlasInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SlateTextureAtlasInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SlateTextureAtlasInterface")
|
|
}
|
|
static class ISlateTextureAtlasInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISlateTextureAtlasInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISlateTextureAtlasInterface;
|
|
|
|
// Class Engine.MaterialExpressionTextureBase
|
|
// 0x0010 (0x00C0 - 0x00B0)
|
|
class UMaterialExpressionTextureBase : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UTexture* Texture; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialSamplerType SamplerType; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsDefaultMeshpaintTexture : 1; // 0x00B9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureBase")
|
|
}
|
|
static class UMaterialExpressionTextureBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureBase;
|
|
|
|
// Class Engine.MaterialExpressionTextureSample
|
|
// 0x00F8 (0x01B8 - 0x00C0)
|
|
class UMaterialExpressionTextureSample : public UMaterialExpressionTextureBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TextureObject; // 0x00E8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MipValue; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDX; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CoordinatesDY; // 0x0160(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AutomaticViewMipBiasValue; // 0x0188(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ETextureMipValueMode MipValueMode; // 0x01B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESamplerSourceMode SamplerSource; // 0x01B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AutomaticViewMipBias : 1; // 0x01B2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ConstCoordinate; // 0x01B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConstMipValue; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSample")
|
|
}
|
|
static class UMaterialExpressionTextureSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSample;
|
|
|
|
// Class Engine.MaterialExpressionParticleSubUV
|
|
// 0x0008 (0x01C0 - 0x01B8)
|
|
class UMaterialExpressionParticleSubUV final : public UMaterialExpressionTextureSample
|
|
{
|
|
public:
|
|
uint8 bBlend : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUV")
|
|
}
|
|
static class UMaterialExpressionParticleSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSubUV;
|
|
|
|
// Class Engine.IntSerialization
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UIntSerialization final : public UObject
|
|
{
|
|
public:
|
|
uint16 UnsignedInt16Variable; // 0x0028(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 UnsignedInt32Variable; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint64 UnsignedInt64Variable; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 SignedInt8Variable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x1]; // 0x0039(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int16 SignedInt16Variable; // 0x003A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int64 SignedInt64Variable; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UnsignedInt8Variable; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SignedInt32Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("IntSerialization")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"IntSerialization")
|
|
}
|
|
static class UIntSerialization* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UIntSerialization>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UIntSerialization;
|
|
|
|
// Class Engine.MaterialExpressionCloudSampleAttribute
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionCloudSampleAttribute final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCloudSampleAttribute")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCloudSampleAttribute")
|
|
}
|
|
static class UMaterialExpressionCloudSampleAttribute* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCloudSampleAttribute>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCloudSampleAttribute;
|
|
|
|
// Class Engine.MaterialInstanceConstant
|
|
// 0x0008 (0x02C8 - 0x02C0)
|
|
class UMaterialInstanceConstant : public UMaterialInstance
|
|
{
|
|
public:
|
|
class UPhysicalMaterialMask* PhysMaterialMask; // 0x02C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
float K2_GetScalarParameterValue(class FName ParameterName);
|
|
class UTexture* K2_GetTextureParameterValue(class FName ParameterName);
|
|
struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceConstant")
|
|
}
|
|
static class UMaterialInstanceConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstanceConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstanceConstant;
|
|
|
|
// Class Engine.MaterialExpressionVertexInterpolator
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionVertexInterpolator final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexInterpolator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexInterpolator")
|
|
}
|
|
static class UMaterialExpressionVertexInterpolator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexInterpolator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexInterpolator;
|
|
|
|
// Class Engine.Distribution
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UDistribution : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Distribution")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Distribution")
|
|
}
|
|
static class UDistribution* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistribution>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistribution;
|
|
|
|
// Class Engine.DistributionFloat
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UDistributionFloat : public UDistribution
|
|
{
|
|
public:
|
|
uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_30_1 : 1; // 0x0030(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloat")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloat")
|
|
}
|
|
static class UDistributionFloat* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloat>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloat;
|
|
|
|
// Class Engine.ParticleModuleKillBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleKillBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillBase")
|
|
}
|
|
static class UParticleModuleKillBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillBase;
|
|
|
|
// Class Engine.ParticleModuleKillHeight
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleKillHeight final : public UParticleModuleKillBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Height; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsolute : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFloor : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bApplyPSysScale : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillHeight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillHeight")
|
|
}
|
|
static class UParticleModuleKillHeight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillHeight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillHeight;
|
|
|
|
// Class Engine.AnimInstance
|
|
// 0x0398 (0x03C0 - 0x0028)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UAnimInstance : public UObject
|
|
{
|
|
public:
|
|
class USkeleton* CurrentSkeleton; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERootMotionMode RootMotionMode; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseMultiThreadedAnimationUpdate : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsingCopyPoseFromMesh : 1; // 0x0031(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_31_2 : 2; // 0x0031(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bReceiveNotifiesFromLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPropagateNotifiesToLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseMainInstanceMontageEvaluationData : 1; // 0x0031(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_31_7 : 1; // 0x0031(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_32[0x1]; // 0x0032(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bQueueMontageEvents : 1; // 0x0033(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class UAnimMontage* Montage, bool bInterrupted)> OnMontageBlendingOut; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UAnimMontage* Montage)> OnMontageBlendedIn; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UAnimMontage* Montage)> OnMontageStarted; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UAnimMontage* Montage, bool bInterrupted)> OnMontageEnded; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnAllMontageInstancesEnded; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0xB0]; // 0x0088(0x00B0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, struct FInertializationRequest> SlotGroupInertializationRequestDataMap; // 0x0138(0x0050)(Transient, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_188[0x38]; // 0x0188(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAnimNotifyQueue NotifyQueue; // 0x01C0(0x0070)(Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNotifyEvent> ActiveAnimNotifyState; // 0x0230(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNotifyEventReference> ActiveAnimNotifyEventReference; // 0x0240(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_250[0x168]; // 0x0250(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BlueprintBeginPlay();
|
|
void BlueprintInitializeAnimation();
|
|
void BlueprintLinkedAnimationLayersInitialized();
|
|
void BlueprintPostEvaluateAnimation();
|
|
void BlueprintThreadSafeUpdateAnimation(float DeltaTime);
|
|
void BlueprintUpdateAnimation(float DeltaTimeX);
|
|
void ClearAllTransitionEvents();
|
|
void ClearMorphTargets();
|
|
void ClearTransitionEvents(const class FName EventName);
|
|
class FName GetCurrentStateName(int32 MachineIndex);
|
|
bool GetCurveValueWithDefault(class FName CurveName, float DefaultValue, float* OutValue);
|
|
float GetInstanceAssetPlayerLength(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTime(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex);
|
|
float GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex);
|
|
float GetInstanceCurrentStateElapsedTime(int32 MachineIndex);
|
|
float GetInstanceMachineWeight(int32 MachineIndex);
|
|
float GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex);
|
|
float GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex);
|
|
float GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex);
|
|
float GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex);
|
|
void LinkAnimClassLayers(TSubclassOf<class UAnimInstance> InClass);
|
|
void LinkAnimGraphByTag(class FName InTag, TSubclassOf<class UAnimInstance> InClass);
|
|
void LockAIResources(bool bLockMovement, bool LockAILogic);
|
|
void Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage);
|
|
void Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage);
|
|
void Montage_Pause(const class UAnimMontage* Montage);
|
|
float Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages);
|
|
float Montage_PlayWithBlendIn(class UAnimMontage* MontageToPlay, const struct FAlphaBlendArgs& BlendIn, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages);
|
|
float Montage_PlayWithBlendSettings(class UAnimMontage* MontageToPlay, const struct FMontageBlendSettings& BlendInSettings, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages);
|
|
void Montage_Resume(const class UAnimMontage* Montage);
|
|
void Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage);
|
|
void Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate);
|
|
void Montage_SetPosition(const class UAnimMontage* Montage, float NewPosition);
|
|
void Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage);
|
|
void Montage_StopGroupByName(float InBlendOutTime, class FName GroupName);
|
|
void Montage_StopWithBlendOut(const struct FAlphaBlendArgs& BlendOut, const class UAnimMontage* Montage);
|
|
void Montage_StopWithBlendSettings(const struct FMontageBlendSettings& BlendOutSettings, const class UAnimMontage* Montage);
|
|
void MontageSync_Follow(const class UAnimMontage* MontageFollower, const class UAnimInstance* OtherAnimInstance, const class UAnimMontage* MontageLeader);
|
|
void MontageSync_StopFollowing(const class UAnimMontage* MontageFollower);
|
|
class UAnimMontage* PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt);
|
|
class UAnimMontage* PlaySlotAnimationAsDynamicMontage_WithBlendArgs(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FAlphaBlendArgs& BlendIn, const struct FAlphaBlendArgs& BlendOut, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt);
|
|
class UAnimMontage* PlaySlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt);
|
|
bool QueryAndMarkTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName);
|
|
bool QueryTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName);
|
|
void RemovePoseSnapshot(class FName SnapshotName);
|
|
void RequestSlotGroupInertialization(class FName InSlotGroupName, float duration, const class UBlendProfile* BlendProfile);
|
|
bool RequestTransitionEvent(const class FName EventName, const double RequestTimeout, const ETransitionRequestQueueMode QueueMode, const ETransitionRequestOverwriteMode OverwriteMode);
|
|
void ResetDynamics(ETeleportType InTeleportType);
|
|
void SavePoseSnapshot(class FName SnapshotName);
|
|
void SetMorphTarget(class FName MorphTargetName, float Value);
|
|
void SetPropagateNotifiesToLinkedInstances(bool bSet);
|
|
void SetReceiveNotifiesFromLinkedInstances(bool bSet);
|
|
void SetRootMotionMode(ERootMotionMode Value);
|
|
void SetUseMainInstanceMontageEvaluationData(bool bSet);
|
|
void SnapshotPose(struct FPoseSnapshot& Snapshot);
|
|
void StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName);
|
|
void UnlinkAnimClassLayers(TSubclassOf<class UAnimInstance> InClass);
|
|
void UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic);
|
|
bool WasAnimNotifyNameTriggeredInAnyState(class FName NotifyName);
|
|
bool WasAnimNotifyNameTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, class FName NotifyName);
|
|
bool WasAnimNotifyNameTriggeredInStateMachine(int32 MachineIndex, class FName NotifyName);
|
|
bool WasAnimNotifyStateActiveInAnyState(TSubclassOf<class UAnimNotifyState> AnimNotifyStateType);
|
|
bool WasAnimNotifyStateActiveInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf<class UAnimNotifyState> AnimNotifyStateType);
|
|
bool WasAnimNotifyStateActiveInStateMachine(int32 MachineIndex, TSubclassOf<class UAnimNotifyState> AnimNotifyStateType);
|
|
bool WasAnimNotifyTriggeredInAnyState(TSubclassOf<class UAnimNotify> AnimNotifyType);
|
|
bool WasAnimNotifyTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf<class UAnimNotify> AnimNotifyType);
|
|
bool WasAnimNotifyTriggeredInStateMachine(int32 MachineIndex, TSubclassOf<class UAnimNotify> AnimNotifyType);
|
|
|
|
class UAnimInstance* Blueprint_GetMainAnimInstance() const;
|
|
float Blueprint_GetSlotMontageLocalWeight(class FName SlotNodeName) const;
|
|
float CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation) const;
|
|
bool DynamicMontage_IsPlayingFrom(const class UAnimSequenceBase* Animation) const;
|
|
void GetActiveCurveNames(EAnimCurveType CurveType, TArray<class FName>* OutNames) const;
|
|
void GetAllCurveNames(TArray<class FName>* OutNames) const;
|
|
const class UBlendProfile* GetBlendProfileByName(class FName InBlendProfileName) const;
|
|
class UAnimMontage* GetCurrentActiveMontage() const;
|
|
float GetCurveValue(class FName CurveName) const;
|
|
float GetDeltaSeconds() const;
|
|
class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const;
|
|
void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray<class UAnimInstance*>* OutLinkedInstances) const;
|
|
class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf<class UAnimInstance> InClass, bool bCheckForChildClass) const;
|
|
class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const;
|
|
class UAnimInstance* GetLinkedAnimLayerInstanceByGroupAndClass(class FName InGroup, TSubclassOf<class UAnimInstance> InClass) const;
|
|
void GetLinkedAnimLayerInstancesByGroup(class FName InGroup, TArray<class UAnimInstance*>* OutLinkedInstances) const;
|
|
class AActor* GetOwningActor() const;
|
|
class USkeletalMeshComponent* GetOwningComponent() const;
|
|
bool GetPropagateNotifiesToLinkedInstances() const;
|
|
bool GetReceiveNotifiesFromLinkedInstances() const;
|
|
struct FMarkerSyncAnimPosition GetSyncGroupPosition(class FName InSyncGroupName) const;
|
|
bool GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const;
|
|
bool HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const;
|
|
bool IsAnyMontagePlaying() const;
|
|
bool IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const;
|
|
bool IsSlotActive(class FName SlotNodeName) const;
|
|
bool IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const;
|
|
bool IsUsingMainInstanceMontageEvaluationData() const;
|
|
float Montage_GetBlendTime(const class UAnimMontage* Montage) const;
|
|
class FName Montage_GetCurrentSection(const class UAnimMontage* Montage) const;
|
|
float Montage_GetEffectivePlayRate(const class UAnimMontage* Montage) const;
|
|
bool Montage_GetIsStopped(const class UAnimMontage* Montage) const;
|
|
float Montage_GetPlayRate(const class UAnimMontage* Montage) const;
|
|
float Montage_GetPosition(const class UAnimMontage* Montage) const;
|
|
bool Montage_IsActive(const class UAnimMontage* Montage) const;
|
|
bool Montage_IsPlaying(const class UAnimMontage* Montage) const;
|
|
class APawn* TryGetPawnOwner() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimInstance")
|
|
}
|
|
static class UAnimInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimInstance>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UAnimInstance;
|
|
|
|
// Class Engine.AssetUserData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAssetUserData : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetUserData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetUserData")
|
|
}
|
|
static class UAssetUserData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetUserData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetUserData;
|
|
|
|
// Class Engine.ParticleModuleSizeBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleSizeBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeBase")
|
|
}
|
|
static class UParticleModuleSizeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeBase;
|
|
|
|
// Class Engine.ParticleModuleSizeScaleBySpeed
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UParticleModuleSizeScaleBySpeed final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FVector2D SpeedScale; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D MaxScale; // 0x0040(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeScaleBySpeed")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeScaleBySpeed")
|
|
}
|
|
static class UParticleModuleSizeScaleBySpeed* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeScaleBySpeed>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeScaleBySpeed;
|
|
|
|
// Class Engine.ParticleModuleLocationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLocationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationBase")
|
|
}
|
|
static class UParticleModuleLocationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationBase;
|
|
|
|
// Class Engine.ParticleModuleLocationStaticVertSurface
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleLocationStaticVertSurface final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
ELocationStaticVertSurfaceSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UniversalOffset; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUpdatePositionEachFrame : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrientMeshEmitters : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritMeshVelocity : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName StaticMeshActorParamName; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnforceNormalCheck : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NormalToCompare; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalCheckToleranceDegrees; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalCheckTolerance; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> ValidMaterialIndices; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bInheritVertexColor : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationStaticVertSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationStaticVertSurface")
|
|
}
|
|
static class UParticleModuleLocationStaticVertSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationStaticVertSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationStaticVertSurface;
|
|
|
|
// Class Engine.Interface_AnimCurveMetaData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_AnimCurveMetaData final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_AnimCurveMetaData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_AnimCurveMetaData")
|
|
}
|
|
static class IInterface_AnimCurveMetaData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_AnimCurveMetaData>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_AnimCurveMetaData;
|
|
|
|
// Class Engine.MaterialExpressionShaderStageSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionShaderStageSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput PixelShader; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput VertexShader; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionShaderStageSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionShaderStageSwitch")
|
|
}
|
|
static class UMaterialExpressionShaderStageSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionShaderStageSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionShaderStageSwitch;
|
|
|
|
// Class Engine.TextureMipDataProviderFactory
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UTextureMipDataProviderFactory : public UAssetUserData
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureMipDataProviderFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureMipDataProviderFactory")
|
|
}
|
|
static class UTextureMipDataProviderFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureMipDataProviderFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureMipDataProviderFactory;
|
|
|
|
// Class Engine.AnimBoneCompressionCodec
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnimBoneCompressionCodec : public UObject
|
|
{
|
|
public:
|
|
class FString Description; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBoneCompressionCodec")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBoneCompressionCodec")
|
|
}
|
|
static class UAnimBoneCompressionCodec* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBoneCompressionCodec>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBoneCompressionCodec;
|
|
|
|
// Class Engine.AnimCompress
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UAnimCompress : public UAnimBoneCompressionCodec
|
|
{
|
|
public:
|
|
uint8 bNeedsSkeleton : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAnimationCompressionFormat TranslationCompressionFormat; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat RotationCompressionFormat; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationCompressionFormat ScaleCompressionFormat; // 0x003E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress")
|
|
}
|
|
static class UAnimCompress* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress;
|
|
|
|
// Class Engine.AnimCompress_BitwiseCompressOnly
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UAnimCompress_BitwiseCompressOnly : public UAnimCompress
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_BitwiseCompressOnly")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_BitwiseCompressOnly")
|
|
}
|
|
static class UAnimCompress_BitwiseCompressOnly* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_BitwiseCompressOnly>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_BitwiseCompressOnly;
|
|
|
|
// Class Engine.MaterialExpressionRuntimeVirtualTextureReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionRuntimeVirtualTextureReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput VirtualTextureOutput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureReplace")
|
|
}
|
|
static class UMaterialExpressionRuntimeVirtualTextureReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRuntimeVirtualTextureReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureReplace;
|
|
|
|
// Class Engine.MaterialExpressionExecBegin
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionExecBegin final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionExecOutput Exec; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionExecBegin")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionExecBegin")
|
|
}
|
|
static class UMaterialExpressionExecBegin* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionExecBegin>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionExecBegin;
|
|
|
|
// Class Engine.TextureAllMipDataProviderFactory
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UTextureAllMipDataProviderFactory : public UTextureMipDataProviderFactory
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureAllMipDataProviderFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureAllMipDataProviderFactory")
|
|
}
|
|
static class UTextureAllMipDataProviderFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureAllMipDataProviderFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureAllMipDataProviderFactory;
|
|
|
|
// Class Engine.MaterialExpressionSamplePhysicsScalarField
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSamplePhysicsScalarField final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFieldScalarType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsScalarField")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsScalarField")
|
|
}
|
|
static class UMaterialExpressionSamplePhysicsScalarField* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSamplePhysicsScalarField>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsScalarField;
|
|
|
|
// Class Engine.EngineCustomTimeStep
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineCustomTimeStep : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineCustomTimeStep")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineCustomTimeStep")
|
|
}
|
|
static class UEngineCustomTimeStep* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineCustomTimeStep>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineCustomTimeStep;
|
|
|
|
// Class Engine.MaterialExpressionDeriveNormalZ
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionDeriveNormalZ final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InXY; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDeriveNormalZ")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDeriveNormalZ")
|
|
}
|
|
static class UMaterialExpressionDeriveNormalZ* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDeriveNormalZ>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDeriveNormalZ;
|
|
|
|
// Class Engine.MaterialExpressionObjectLocalBounds
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionObjectLocalBounds final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectLocalBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectLocalBounds")
|
|
}
|
|
static class UMaterialExpressionObjectLocalBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectLocalBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectLocalBounds;
|
|
|
|
// Class Engine.SparseVolumeTexture
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USparseVolumeTexture : public UObject
|
|
{
|
|
public:
|
|
struct FTransform GetFrameTransform() const;
|
|
int32 GetNumFrames() const;
|
|
int32 GetNumMipLevels() const;
|
|
int32 GetSizeX() const;
|
|
int32 GetSizeY() const;
|
|
int32 GetSizeZ() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SparseVolumeTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SparseVolumeTexture")
|
|
}
|
|
static class USparseVolumeTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USparseVolumeTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USparseVolumeTexture;
|
|
|
|
// Class Engine.TimecodeProvider
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UTimecodeProvider : public UObject
|
|
{
|
|
public:
|
|
float FrameDelay; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void FetchAndUpdate();
|
|
bool FetchTimecode(struct FQualifiedFrameTime* OutFrameTime);
|
|
|
|
struct FQualifiedFrameTime GetDelayedQualifiedFrameTime() const;
|
|
struct FTimecode GetDelayedTimecode() const;
|
|
struct FFrameRate GetFrameRate() const;
|
|
struct FQualifiedFrameTime GetQualifiedFrameTime() const;
|
|
ETimecodeProviderSynchronizationState GetSynchronizationState() const;
|
|
struct FTimecode GetTimecode() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TimecodeProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TimecodeProvider")
|
|
}
|
|
static class UTimecodeProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTimecodeProvider>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTimecodeProvider;
|
|
|
|
// Class Engine.MaterialFunctionInterfaceEditorOnlyData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMaterialFunctionInterfaceEditorOnlyData : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionInterfaceEditorOnlyData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionInterfaceEditorOnlyData")
|
|
}
|
|
static class UMaterialFunctionInterfaceEditorOnlyData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionInterfaceEditorOnlyData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionInterfaceEditorOnlyData;
|
|
|
|
// Class Engine.MaterialFunctionEditorOnlyData
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UMaterialFunctionEditorOnlyData final : public UMaterialFunctionInterfaceEditorOnlyData
|
|
{
|
|
public:
|
|
struct FMaterialExpressionCollection ExpressionCollection; // 0x0028(0x0030)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionEditorOnlyData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionEditorOnlyData")
|
|
}
|
|
static class UMaterialFunctionEditorOnlyData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionEditorOnlyData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionEditorOnlyData;
|
|
|
|
// Class Engine.ParticleModuleLocationEmitter
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UParticleModuleLocationEmitter final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELocationEmitterSelectionMethod SelectionMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 InheritSourceVelocity : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritSourceVelocityScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bInheritSourceRotation : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritSourceRotationScale; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationEmitter")
|
|
}
|
|
static class UParticleModuleLocationEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationEmitter;
|
|
|
|
// Class Engine.SkinnedMeshComponent
|
|
// 0x0380 (0x08B0 - 0x0530)
|
|
class USkinnedMeshComponent : public UMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_530[0x8]; // 0x0530(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMesh* SkeletalMesh; // 0x0538(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkinnedAsset* SkinnedAsset; // 0x0540(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TWeakObjectPtr<class USkinnedMeshComponent> LeaderPoseComponent; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<ESkinCacheUsage> SkinCacheUsage; // 0x0550(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bSetMeshDeformer; // 0x0560(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_561[0x7]; // 0x0561(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMeshDeformer* MeshDeformer; // 0x0568(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bAlwaysUseMeshDeformer; // 0x0570(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_571[0x7]; // 0x0571(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMeshDeformerInstanceSettings* MeshDeformerInstanceSettings; // 0x0578(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FMeshDeformerInstanceSet MeshDeformerInstances; // 0x0580(0x0020)(Transient, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_5A0[0x180]; // 0x05A0(0x0180)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsAsset* PhysicsAssetOverride; // 0x0720(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForcedLodModel; // 0x0728(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_72C[0x4]; // 0x072C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MinLodModel; // 0x0730(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_734[0x8]; // 0x0734(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StreamingDistanceMultiplier; // 0x073C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_740[0x8]; // 0x0740(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSkelMeshComponentLODInfo> LODInfo; // 0x0748(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_758[0x24]; // 0x0758(0x0024)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EVisibilityBasedAnimTickOption VisibilityBasedAnimTickOption; // 0x077C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_77D[0x1]; // 0x077D(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_77E_0 : 3; // 0x077E(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bOverrideMinLOD : 1; // 0x077E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseBoundsFromLeaderPoseComponent : 1; // 0x077E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIncludeComponentLocationIntoBounds : 1; // 0x077E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceWireframe : 1; // 0x077E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableMorphTarget : 1; // 0x077E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHideSkin : 1; // 0x077F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPerBoneMotionBlur : 1; // 0x077F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComponentUseFixedSkelBounds : 1; // 0x077F(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bConsiderAllBodiesForBounds : 1; // 0x077F(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSyncAttachParentLOD : 1; // 0x077F(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCanHighlightSelectedSections : 1; // 0x077F(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRecentlyRendered : 1; // 0x077F(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastCapsuleDirectShadow : 1; // 0x077F(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastCapsuleIndirectShadow : 1; // 0x0780(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCPUSkinning : 1; // 0x0780(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseScreenRenderStateForUpdate : 1; // 0x0780(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableUpdateRateOptimizations : 1; // 0x0780(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisplayDebugUpdateRateOptimizations : 1; // 0x0780(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderStatic : 1; // 0x0780(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreLeaderPoseComponentLOD : 1; // 0x0780(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_780_7 : 1; // 0x0780(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_781_0 : 1; // 0x0781(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bCachedLocalBoundsUpToDate : 1; // 0x0781(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bCachedWorldSpaceBoundsUpToDate : 1; // 0x0781(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_781_3 : 1; // 0x0781(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bForceMeshObjectUpdate : 1; // 0x0781(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_781_5 : 3; // 0x0781(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_782_0 : 2; // 0x0782(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bFollowerShouldTickPose : 1; // 0x0782(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_783[0x1]; // 0x0783(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CapsuleIndirectShadowMinVisibility; // 0x0784(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_788[0x48]; // 0x0788(0x0048)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBoxSphereBounds CachedWorldOrLocalSpaceBounds; // 0x07D0(0x0038)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_808[0x8]; // 0x0808(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMatrix CachedWorldToLocalTransform; // 0x0810(0x0080)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_890[0x20]; // 0x0890(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ClearAllSkinWeightProfiles();
|
|
void ClearSkinWeightOverride(int32 LODIndex);
|
|
void ClearSkinWeightProfile(ESkinWeightProfileLayer InLayer);
|
|
void ClearVertexColorOverride(int32 LODIndex);
|
|
void HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption);
|
|
bool IsBoneHiddenByName(class FName BoneName);
|
|
bool IsMaterialSectionShown(int32 MaterialID, int32 LODIndex);
|
|
void OverrideMinLOD(int32 InNewMinLOD);
|
|
void SetAlwaysUseMeshDeformer(bool bShouldAlwaysUseMeshDeformer);
|
|
void SetCapsuleIndirectShadowMinVisibility(float NewValue);
|
|
void SetCastCapsuleDirectShadow(bool bNewValue);
|
|
void SetCastCapsuleIndirectShadow(bool bNewValue);
|
|
void SetForcedLOD(int32 InNewForcedLOD);
|
|
void SetLeaderPoseComponent(class USkinnedMeshComponent* NewLeaderBoneComponent, bool bForceUpdate, bool bInFollowerShouldTickPose);
|
|
void SetMeshDeformer(class UMeshDeformer* InMeshDeformer);
|
|
void SetMinLOD(int32 InNewMinLOD);
|
|
void SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit);
|
|
void SetRenderStatic(bool bNewValue);
|
|
void SetSkinnedAssetAndUpdate(class USkinnedAsset* NewMesh, bool bReinitPose);
|
|
void SetSkinWeightOverride(int32 LODIndex, const TArray<struct FSkelMeshSkinWeightInfo>& SkinWeights);
|
|
bool SetSkinWeightProfile(class FName InProfileName, ESkinWeightProfileLayer InLayer);
|
|
void SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray<struct FLinearColor>& VertexColors);
|
|
void ShowAllMaterialSections(int32 LODIndex);
|
|
void ShowMaterialSection(int32 MaterialID, int32 SectionIndex, bool bShow, int32 LODIndex);
|
|
void TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation);
|
|
void UnHideBoneByName(class FName BoneName);
|
|
void UnloadSkinWeightProfile(class FName InProfileName);
|
|
void UnsetMeshDeformer();
|
|
|
|
bool BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const;
|
|
class FName FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const;
|
|
bool GetAlwaysUseMeshDeformer() const;
|
|
int32 GetBoneIndex(class FName BoneName) const;
|
|
class FName GetBoneName(int32 BoneIndex) const;
|
|
struct FTransform GetBoneTransform(class FName InBoneName, ERelativeTransformSpace TransformSpace) const;
|
|
TArray<class FName> GetCurrentSkinWeightProfileLayerNames() const;
|
|
class FName GetCurrentSkinWeightProfileName(ESkinWeightProfileLayer InLayer) const;
|
|
struct FTransform GetDeltaTransformFromRefPose(class FName BoneName, class FName BaseName) const;
|
|
int32 GetForcedLOD() const;
|
|
class UMeshDeformerInstance* GetMeshDeformerInstance() const;
|
|
int32 GetNumBones() const;
|
|
int32 GetNumLODs() const;
|
|
class FName GetParentBone(class FName BoneName) const;
|
|
int32 GetPredictedLODLevel() const;
|
|
struct FVector GetRefPosePosition(int32 BoneIndex) const;
|
|
struct FTransform GetRefPoseTransform(int32 BoneIndex) const;
|
|
class USkeletalMesh* GetSkeletalMesh_DEPRECATED() const;
|
|
class USkinnedAsset* GetSkinnedAsset() const;
|
|
class FName GetSocketBoneName(class FName InSocketName) const;
|
|
bool GetTwistAndSwingAngleOfDeltaRotationFromRefPose(class FName BoneName, float* OutTwistAngle, float* OutSwingAngle) const;
|
|
bool IsUsingSkinWeightProfile() const;
|
|
void TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkinnedMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkinnedMeshComponent")
|
|
}
|
|
static class USkinnedMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkinnedMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkinnedMeshComponent;
|
|
|
|
// Class Engine.EdGraphNode
|
|
// 0x0070 (0x0098 - 0x0028)
|
|
class UEdGraphNode : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UEdGraphPin_Deprecated*> DeprecatedPins; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
int32 NodePosX; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodePosY; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodeWidth; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NodeHeight; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENodeAdvancedPins AdvancedPinDisplay; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENodeEnabledState EnabledState; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_5A[0x1]; // 0x005A(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_5B_0 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bDisplayAsDisabled : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bUserSetEnabledState : 1; // 0x005B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bIsIntermediateNode : 1; // 0x005B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bHasCompilerMessage : 1; // 0x005B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString NodeComment; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ErrorType; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ErrorMsg; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid NodeGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphNode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphNode")
|
|
}
|
|
static class UEdGraphNode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphNode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphNode;
|
|
|
|
// Class Engine.EngineBaseTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineBaseTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineBaseTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineBaseTypes")
|
|
}
|
|
static class UEngineBaseTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineBaseTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineBaseTypes;
|
|
|
|
// Class Engine.MovementComponent
|
|
// 0x0068 (0x0110 - 0x00A8)
|
|
class UMovementComponent : public UActorComponent
|
|
{
|
|
public:
|
|
class USceneComponent* UpdatedComponent; // 0x00A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPrimitiveComponent* UpdatedPrimitive; // 0x00B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Velocity; // 0x00C0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PlaneConstraintNormal; // 0x00D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector PlaneConstraintOrigin; // 0x00F0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bUpdateOnlyIfRendered : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoUpdateTickRegistration : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTickBeforeOwner : 1; // 0x0108(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoRegisterUpdatedComponent : 1; // 0x0108(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bConstrainToPlane : 1; // 0x0108(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSnapToPlaneAtStart : 1; // 0x0108(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoRegisterPhysicsVolumeUpdates : 1; // 0x0108(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComponentShouldUpdatePhysicsVolume : 1; // 0x0108(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_109[0x2]; // 0x0109(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPlaneConstraintAxisSetting PlaneConstraintAxisSetting; // 0x010B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport);
|
|
void PhysicsVolumeChanged(class APhysicsVolume* NewVolume);
|
|
void SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting);
|
|
void SetPlaneConstraintEnabled(bool bEnabled);
|
|
void SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up);
|
|
void SetPlaneConstraintNormal(const struct FVector& PlaneNormal);
|
|
void SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin);
|
|
void SetUpdatedComponent(class USceneComponent* NewUpdatedComponent);
|
|
void SnapUpdatedComponentToPlane();
|
|
void StopMovementImmediately();
|
|
|
|
struct FVector ConstrainDirectionToPlane(const struct FVector& Direction) const;
|
|
struct FVector ConstrainLocationToPlane(const struct FVector& Location) const;
|
|
struct FVector ConstrainNormalToPlane(const struct FVector& Normal) const;
|
|
float GetGravityZ() const;
|
|
float GetMaxSpeed() const;
|
|
class APhysicsVolume* GetPhysicsVolume() const;
|
|
EPlaneConstraintAxisSetting GetPlaneConstraintAxisSetting() const;
|
|
const struct FVector GetPlaneConstraintNormal() const;
|
|
const struct FVector GetPlaneConstraintOrigin() const;
|
|
bool IsExceedingMaxSpeed(float MaxSpeed) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovementComponent")
|
|
}
|
|
static class UMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovementComponent;
|
|
|
|
// Class Engine.NavMovementComponent
|
|
// 0x0060 (0x0170 - 0x0110)
|
|
class UNavMovementComponent : public UMovementComponent
|
|
{
|
|
public:
|
|
uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FixedPathBrakingDistance; // 0x0118(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bUpdateNavAgentWithOwnersCollision : 1; // 0x011C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bUseAccelerationForPaths : 1; // 0x011C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bUseFixedBrakingDistanceForPaths : 1; // 0x011C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNavMovementProperties NavMovementProperties; // 0x0120(0x0008)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FNavAgentProperties NavAgentProps; // 0x0128(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMovementProperties MovementState; // 0x0160(0x0001)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_161[0x7]; // 0x0161(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* PathFollowingComp; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
struct FVector GetVelocityForNavMovement() const;
|
|
bool IsCrouching() const;
|
|
bool IsFalling() const;
|
|
bool IsFlying() const;
|
|
bool IsMovingOnGround() const;
|
|
bool IsSwimming() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavMovementComponent")
|
|
}
|
|
static class UNavMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavMovementComponent;
|
|
|
|
// Class Engine.PawnMovementComponent
|
|
// 0x0008 (0x0178 - 0x0170)
|
|
class UPawnMovementComponent : public UNavMovementComponent
|
|
{
|
|
public:
|
|
class APawn* PawnOwner; // 0x0170(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void AddInputVector(const struct FVector& WorldVector, bool bForce);
|
|
struct FVector ConsumeInputVector();
|
|
void MulticastAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition);
|
|
void ServerAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition);
|
|
|
|
struct FVector GetLastInputVector() const;
|
|
class APawn* GetPawnOwner() const;
|
|
struct FVector GetPendingInputVector() const;
|
|
bool IsMoveInputIgnored() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PawnMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PawnMovementComponent")
|
|
}
|
|
static class UPawnMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPawnMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPawnMovementComponent;
|
|
|
|
// Class Engine.FloatingPawnMovement
|
|
// 0x0018 (0x0190 - 0x0178)
|
|
class UFloatingPawnMovement : public UPawnMovementComponent
|
|
{
|
|
public:
|
|
float MaxSpeed; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Acceleration; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Deceleration; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TurningBoost; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPositionCorrected : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FloatingPawnMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FloatingPawnMovement")
|
|
}
|
|
static class UFloatingPawnMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFloatingPawnMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFloatingPawnMovement;
|
|
|
|
// Class Engine.DynamicBlueprintBinding
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDynamicBlueprintBinding : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DynamicBlueprintBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DynamicBlueprintBinding")
|
|
}
|
|
static class UDynamicBlueprintBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDynamicBlueprintBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDynamicBlueprintBinding;
|
|
|
|
// Class Engine.NavigationSystemBase
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UNavigationSystemBase : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationSystemBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationSystemBase")
|
|
}
|
|
static class UNavigationSystemBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationSystemBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationSystemBase;
|
|
|
|
// Class Engine.SoundAttenuation
|
|
// 0x03D0 (0x03F8 - 0x0028)
|
|
class USoundAttenuation final : public UObject
|
|
{
|
|
public:
|
|
struct FSoundAttenuationSettings Attenuation; // 0x0028(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundAttenuation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundAttenuation")
|
|
}
|
|
static class USoundAttenuation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundAttenuation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundAttenuation;
|
|
|
|
// Class Engine.EdGraph
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UEdGraph : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UEdGraphSchema> Schema; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphNode*> Nodes; // 0x0030(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 bEditable : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowDeletion : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowRenaming : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x1F]; // 0x0041(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraph")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraph")
|
|
}
|
|
static class UEdGraph* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraph>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraph;
|
|
|
|
// Class Engine.DebugDrawComponent
|
|
// 0x0050 (0x0550 - 0x0500)
|
|
class UDebugDrawComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_500[0x50]; // 0x0500(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugDrawComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugDrawComponent")
|
|
}
|
|
static class UDebugDrawComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDebugDrawComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDebugDrawComponent;
|
|
|
|
// Class Engine.MaterialExpressionTangent
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionTangent final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTangent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTangent")
|
|
}
|
|
static class UMaterialExpressionTangent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTangent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTangent;
|
|
|
|
// Class Engine.AnimNotifyState
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnimNotifyState : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetDefaultTriggerWeightThreshold() const;
|
|
class FString GetNotifyName() const;
|
|
bool Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration, const struct FAnimNotifyEventReference& EventReference) const;
|
|
bool Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const;
|
|
bool Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime, const struct FAnimNotifyEventReference& EventReference) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState")
|
|
}
|
|
static class UAnimNotifyState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState;
|
|
|
|
// Class Engine.SkeletalMeshComponent
|
|
// 0x06B0 (0x0F60 - 0x08B0)
|
|
class USkeletalMeshComponent final : public USkinnedMeshComponent
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> AnimBlueprintGeneratedClass; // 0x08B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAnimInstance> AnimClass; // 0x08B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimInstance* AnimScriptInstance; // 0x08C0(0x0008)(ZeroConstructor, Transient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAnimInstance> OverridePostProcessAnimBP; // 0x08C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimInstance* PostProcessAnimInstance; // 0x08D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSingleAnimationPlayData AnimationData; // 0x08D8(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8F0[0x10]; // 0x08F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RootBoneTranslation; // 0x0900(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LineCheckBoundsScale; // 0x0918(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_930[0x20]; // 0x0930(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAnimInstance*> LinkedInstances; // 0x0950(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_960[0x10]; // 0x0960(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransform> CachedBoneSpaceTransforms; // 0x0970(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<struct FTransform> CachedComponentSpaceTransforms; // 0x0980(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_990[0xA0]; // 0x0990(0x00A0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GlobalAnimRateScale; // 0x0A30(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EKinematicBonesUpdateToPhysics KinematicBonesUpdateType; // 0x0A34(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicsTransformUpdateMode PhysicsTransformUpdateMode; // 0x0A35(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EClothingTeleportMode ClothTeleportMode; // 0x0A36(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimationMode AnimationMode; // 0x0A37(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_A38[0x1]; // 0x0A38(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDisablePostProcessBlueprint : 1; // 0x0A39(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_A39_1 : 1; // 0x0A39(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bUpdateOverlapsOnAnimationFinalize : 1; // 0x0A39(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A39_3 : 1; // 0x0A39(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bHasValidBodies : 1; // 0x0A39(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bBlendPhysics : 1; // 0x0A39(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePhysicsOnDedicatedServer : 1; // 0x0A39(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateMeshWhenKinematic : 1; // 0x0A39(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateJointsFromAnimation : 1; // 0x0A3A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowClothActors : 1; // 0x0A3A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableClothSimulation : 1; // 0x0A3A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A3A_3 : 5; // 0x0A3A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_A3B[0x5]; // 0x0A3B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDisableRigidBodyAnimNode : 1; // 0x0A40(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bAllowAnimCurveEvaluation : 1; // 0x0A40(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_A40_2 : 3; // 0x0A40(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bCollideWithEnvironment : 1; // 0x0A40(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCollideWithAttachedChildren : 1; // 0x0A40(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceCollisionUpdate : 1; // 0x0A40(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A41[0x3]; // 0x0A41(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ClothVelocityScale; // 0x0A44(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bResetAfterTeleport : 1; // 0x0A48(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A48_1 : 1; // 0x0A48(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bDeferKinematicBoneUpdate : 1; // 0x0A48(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNoSkeletonUpdate : 1; // 0x0A48(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPauseAnims : 1; // 0x0A48(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableAnimation : 1; // 0x0A48(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseRefPoseOnInitAnim : 1; // 0x0A48(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePerPolyCollision : 1; // 0x0A48(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceRefpose : 1; // 0x0A49(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyAllowAutonomousTickPose : 1; // 0x0A49(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsAutonomousTickPose : 1; // 0x0A49(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOldForceRefPose : 1; // 0x0A49(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShowPrePhysBones : 1; // 0x0A49(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRequiredBonesUpToDate : 1; // 0x0A49(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAnimTreeInitialised : 1; // 0x0A49(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableLineCheckWithBounds : 1; // 0x0A49(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPropagateCurvesToFollowers : 1; // 0x0A4A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSkipKinematicUpdateWhenInterpolating : 1; // 0x0A4A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSkipBoundsUpdateWhenInterpolating : 1; // 0x0A4A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A4A_3 : 2; // 0x0A4A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bNeedsQueuedAnimEventsDispatched : 1; // 0x0A4A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_A4B[0x3]; // 0x0A4B(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint16 CachedAnimCurveUidVersion; // 0x0A4E(0x0002)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClothBlendWeight; // 0x0A50(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWaitForParallelClothTask; // 0x0A54(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFilteredAnimCurvesIsAllowList; // 0x0A55(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint16 CachedMeshCurveMetaDataVersion; // 0x0A56(0x0002)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> FilteredAnimCurves; // 0x0A58(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
class UBodySetup* BodySetup; // 0x0A68(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A70[0x4]; // 0x0A70(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ClothMaxDistanceScale; // 0x0A74(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClothGeometryScale; // 0x0A78(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PostProcessAnimBPLODThreshold; // 0x0A7C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TMulticastInlineDelegate<void(int32 ConstraintIndex)> OnConstraintBroken; // 0x0A80(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(int32 ConstraintIndex)> OnPlasticDeformation; // 0x0A90(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UClothingSimulationFactory> ClothingSimulationFactory; // 0x0AA0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AA8[0xF8]; // 0x0AA8(0x00F8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TeleportDistanceThreshold; // 0x0BA0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float TeleportRotationThreshold; // 0x0BA4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_BA8[0x98]; // 0x0BA8(0x0098)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClothingSimulationInteractor* ClothingInteractor; // 0x0C40(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_C48[0xB8]; // 0x0C48(0x00B8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void()> OnAnimInitialized; // 0x0D00(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D10[0x240]; // 0x0D10(0x0240)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 LastPoseTickFrame; // 0x0F50(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_F54[0xC]; // 0x0F54(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType);
|
|
void AddClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset);
|
|
void AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf);
|
|
void AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf);
|
|
void AllowAnimCurveEvaluation(class FName NameOfCurve, bool bAllow);
|
|
void BindClothToLeaderPoseComponent();
|
|
void BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName);
|
|
void ClearMorphTargets();
|
|
class FName FindConstraintBoneName(int32 ConstraintIndex);
|
|
void ForceClothNextUpdateTeleport();
|
|
void ForceClothNextUpdateTeleportAndReset();
|
|
class UClass* GetAnimClass();
|
|
struct FVector GetBoneLinearVelocity(const class FName& InBoneName);
|
|
struct FConstraintInstanceAccessor GetConstraintByName(class FName ConstraintName, bool bIncludesTerminated);
|
|
void GetConstraints(bool bIncludesTerminated, TArray<struct FConstraintInstanceAccessor>* OutConstraints);
|
|
void GetConstraintsFromBody(class FName BodyName, bool bParentConstraints, bool bChildConstraints, bool bIncludesTerminated, TArray<struct FConstraintInstanceAccessor>* OutConstraints);
|
|
void GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle);
|
|
bool GetFloatAttribute(const class FName& BoneName, const class FName& AttributeName, float DefaultValue, float* OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetFloatAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, float& OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetIntegerAttribute(const class FName& BoneName, const class FName& AttributeName, int32 DefaultValue, int32* OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetIntegerAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, int32& OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetStringAttribute(const class FName& BoneName, const class FName& AttributeName, const class FString& DefaultValue, class FString* OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetStringAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, class FString& OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetTransformAttribute(const class FName& BoneName, const class FName& AttributeName, const struct FTransform& DefaultValue, struct FTransform* OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool GetTransformAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, struct FTransform& OutValue, ECustomBoneAttributeLookup LookupType);
|
|
bool IsBodyGravityEnabled(class FName BoneName);
|
|
void LinkAnimClassLayers(TSubclassOf<class UAnimInstance> InClass);
|
|
void LinkAnimGraphByTag(class FName InTag, TSubclassOf<class UAnimInstance> InClass);
|
|
void OverrideAnimationData(class UAnimationAsset* InAnimToPlay, bool bIsLooping, bool bIsPlaying, float Position, float PlayRate);
|
|
void Play(bool bLooping);
|
|
void PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping);
|
|
void RecreateClothingActors();
|
|
void RemoveClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset);
|
|
void RemoveClothCollisionSources(class USkeletalMeshComponent* InSourceComponent);
|
|
void ResetAllBodiesSimulatePhysics();
|
|
void ResetAllowedAnimCurveEvaluation();
|
|
void ResetAnimInstanceDynamics(ETeleportType InTeleportType);
|
|
void ResetClothCollisionSources();
|
|
void ResetClothTeleportMode();
|
|
void ResumeClothingSimulation();
|
|
void SetAllBodiesBelowLinearVelocity(const class FName& InBoneName, const struct FVector& LinearVelocity, bool bIncludeSelf);
|
|
void SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf);
|
|
void SetAllBodiesBelowPhysicsDisabled(const class FName& InBoneName, bool bDisabled, bool bIncludeSelf);
|
|
void SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf);
|
|
void SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType);
|
|
void SetAllBodiesSimulatePhysics(bool bNewSimulate);
|
|
void SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType);
|
|
void SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType);
|
|
void SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType);
|
|
void SetAllowAnimCurveEvaluation(bool bInAllow);
|
|
void SetAllowClothActors(bool bInAllow);
|
|
void SetAllowedAnimCurvesEvaluation(const TArray<class FName>& List, bool bAllow);
|
|
void SetAllowRigidBodyAnimNode(bool bInAllow, bool bReinitAnim);
|
|
void SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle);
|
|
void SetAnimation(class UAnimationAsset* NewAnimToPlay);
|
|
void SetAnimationMode(EAnimationMode InAnimationMode, bool bForceInitAnimScriptInstance);
|
|
void SetAnimInstanceClass(class UClass* NewClass);
|
|
void SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName);
|
|
void SetBodySimulatePhysics(const class FName& InBoneName, bool bSimulate);
|
|
void SetClothMaxDistanceScale(float Scale);
|
|
void SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound);
|
|
void SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound);
|
|
void SetDisableAnimCurves(bool bInDisableAnimCurves);
|
|
void SetDisablePostProcessBlueprint(bool bInDisablePostProcess);
|
|
void SetEnableBodyGravity(bool bEnableGravity, class FName BoneName);
|
|
void SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf);
|
|
void SetEnablePhysicsBlending(bool bNewBlendPhysics);
|
|
void SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight);
|
|
void SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf);
|
|
void SetOverridePostProcessAnimBP(TSubclassOf<class UAnimInstance> InPostProcessAnimBlueprint, bool ReinitAnimInstances);
|
|
void SetPhysicsBlendWeight(float PhysicsBlendWeight);
|
|
void SetPlayRate(float Rate);
|
|
void SetPosition(float InPos, bool bFireNotifies);
|
|
void SetSkeletalMeshAsset(class USkeletalMesh* NewMesh);
|
|
void SetTeleportDistanceThreshold(float Threshold);
|
|
void SetTeleportRotationThreshold(float Threshold);
|
|
void SetUpdateAnimationInEditor(const bool NewUpdateState);
|
|
void SetUpdateClothInEditor(const bool NewUpdateState);
|
|
void SnapshotPose(struct FPoseSnapshot& Snapshot);
|
|
void Stop();
|
|
void SuspendClothingSimulation();
|
|
void TermBodiesBelow(class FName ParentBoneName);
|
|
void ToggleDisablePostProcessBlueprint();
|
|
void UnbindClothFromLeaderPoseComponent(bool bRestoreSimulationSpace);
|
|
void UnlinkAnimClassLayers(TSubclassOf<class UAnimInstance> InClass);
|
|
|
|
bool GetAllowClothActors() const;
|
|
bool GetAllowedAnimCurveEvaluate() const;
|
|
bool GetAllowRigidBodyAnimNode() const;
|
|
EAnimationMode GetAnimationMode() const;
|
|
class UAnimInstance* GetAnimInstance() const;
|
|
float GetBoneMass(class FName BoneName, bool bScaleMass) const;
|
|
class UClothingSimulationInteractor* GetClothingSimulationInteractor() const;
|
|
float GetClothMaxDistanceScale() const;
|
|
bool GetDisableAnimCurves() const;
|
|
bool GetDisablePostProcessBlueprint() const;
|
|
class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const;
|
|
void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray<class UAnimInstance*>* OutLinkedInstances) const;
|
|
class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf<class UAnimInstance> InClass) const;
|
|
class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const;
|
|
float GetMorphTarget(class FName MorphTargetName) const;
|
|
float GetPlayRate() const;
|
|
float GetPosition() const;
|
|
class UAnimInstance* GetPostProcessInstance() const;
|
|
struct FVector GetSkeletalCenterOfMass() const;
|
|
class USkeletalMesh* GetSkeletalMeshAsset() const;
|
|
float GetTeleportDistanceThreshold() const;
|
|
float GetTeleportRotationThreshold() const;
|
|
bool HasValidAnimationInstance() const;
|
|
bool IsClothingSimulationSuspended() const;
|
|
bool IsPlaying() const;
|
|
bool K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* Normal, class FName* BoneName, float* Distance) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshComponent")
|
|
}
|
|
static class USkeletalMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshComponent;
|
|
|
|
// Class Engine.ActorElementWorldInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementWorldInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementWorldInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementWorldInterface")
|
|
}
|
|
static class UActorElementWorldInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementWorldInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementWorldInterface;
|
|
|
|
// Class Engine.AnimationDataModelNotifiesExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimationDataModelNotifiesExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationDataModelNotifiesExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationDataModelNotifiesExtensions")
|
|
}
|
|
static class UAnimationDataModelNotifiesExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationDataModelNotifiesExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationDataModelNotifiesExtensions;
|
|
|
|
// Class Engine.SoundGroups
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class USoundGroups final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FSoundGroup> SoundGroupProfiles; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundGroups")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundGroups")
|
|
}
|
|
static class USoundGroups* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundGroups>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundGroups;
|
|
|
|
// Class Engine.BlueprintGeneratedClass
|
|
// 0x0160 (0x0360 - 0x0200)
|
|
class UBlueprintGeneratedClass : public UClass
|
|
{
|
|
public:
|
|
uint8 Pad_200[0x8]; // 0x0200(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumReplicatedProperties; // 0x0208(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasCookedComponentInstancingData : 1; // 0x020C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UDynamicBlueprintBinding*> DynamicBindingObjects; // 0x0210(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UActorComponent*> ComponentTemplates; // 0x0220(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UTimelineTemplate*> Timelines; // 0x0230(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPComponentClassOverride> ComponentClassOverrides; // 0x0240(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFieldNotificationId> FieldNotifies; // 0x0250(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_260[0x8]; // 0x0260(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USimpleConstructionScript* SimpleConstructionScript; // 0x0268(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInheritableComponentHandler* InheritableComponentHandler; // 0x0270(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFunction* UberGraphFunction; // 0x0280(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FGuid> CookedPropertyGuids; // 0x0288(0x0050)(NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FBlueprintCookedComponentInstancingData> CookedComponentInstancingData; // 0x02D8(0x0050)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_328[0x38]; // 0x0328(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintGeneratedClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintGeneratedClass")
|
|
}
|
|
static class UBlueprintGeneratedClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintGeneratedClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintGeneratedClass;
|
|
|
|
// Class Engine.MaterialExpressionDistanceCullFade
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionDistanceCullFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceCullFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceCullFade")
|
|
}
|
|
static class UMaterialExpressionDistanceCullFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceCullFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceCullFade;
|
|
|
|
// Class Engine.Texture
|
|
// 0x0070 (0x0138 - 0x00C8)
|
|
class UTexture : public UStreamableRenderAsset
|
|
{
|
|
public:
|
|
uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid LightingGuid; // 0x00D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 LevelIndex; // 0x00E8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LODBias; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureCompressionSettings CompressionSettings; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureFilter Filter; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureMipLoadOptions MipLoadOptions; // 0x00F2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureCookPlatformTilingSettings CookPlatformTilingSettings; // 0x00F3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOodlePreserveExtremes; // 0x00F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureGroup LODGroup; // 0x00F5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F6[0x2]; // 0x00F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerPlatformFloat Downscale; // 0x00F8(0x0004)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
ETextureDownscaleOptions DownscaleOptions; // 0x00FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAvailability Availability; // 0x00FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SRGB : 1; // 0x00FE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_FE_1 : 7; // 0x00FE(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_FF[0x1]; // 0x00FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 InitiallyRequestAllMips : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_100_1 : 7; // 0x0100(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bNoTiling : 1; // 0x0104(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 VirtualTextureStreaming : 1; // 0x0104(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CompressionYCoCg : 1; // 0x0104(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNotOfflineProcessed : 1; // 0x0104(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAsyncResourceReleaseHasBeenStarted : 1; // 0x0104(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0108(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_118[0x20]; // 0x0118(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool Blueprint_GetTextureSourceIdString(class FString* OutTextureSourceId);
|
|
|
|
bool AreDownscalePropertiesEditable() const;
|
|
int64 Blueprint_GetMemorySize() const;
|
|
void Blueprint_GetTextureSourceDiskAndMemorySize(int64* OutDiskSize, int64* OutMemorySize) const;
|
|
bool ComputeTextureSourceChannelMinMax(struct FLinearColor* OutColorMin, struct FLinearColor* OutColorMax) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture")
|
|
}
|
|
static class UTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveBase
|
|
// 0x0098 (0x00C8 - 0x0030)
|
|
class UParticleModuleLocationPrimitiveBase : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
uint8 Positive_X : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Y : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Z : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_X : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Y : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Z : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SurfaceOnly : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Velocity : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat VelocityScale; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector StartLocation; // 0x0068(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveBase")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveBase;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveCylinder
|
|
// 0x00D8 (0x01A0 - 0x00C8)
|
|
class UParticleModuleLocationPrimitiveCylinder : public UParticleModuleLocationPrimitiveBase
|
|
{
|
|
public:
|
|
uint8 RadialVelocity : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat StartRadius; // 0x00D0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartHeight; // 0x0100(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
ECylinderHeightAxis HeightAxis; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 SequentialRadialSpawn : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SequentialRadialSpawnCellCount; // 0x0138(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SequentialRadialSpawnJitterAmount; // 0x0168(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveCylinder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveCylinder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder;
|
|
|
|
// Class Engine.CameraActor
|
|
// 0x0750 (0x0A40 - 0x02F0)
|
|
class ACameraActor : public AActor
|
|
{
|
|
public:
|
|
EAutoReceiveInput AutoActivateForPlayer; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCameraComponent* CameraComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USceneComponent* SceneComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bConstrainAspectRatio : 1; // 0x0308(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_309[0x3]; // 0x0309(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AspectRatio; // 0x030C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float FOVAngle; // 0x0310(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float PostProcessBlendWeight; // 0x0314(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0320(0x0720)(Deprecated, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
int32 GetAutoActivatePlayerIndex() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraActor")
|
|
}
|
|
static class ACameraActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACameraActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACameraActor;
|
|
|
|
// Class Engine.MaterialExpressionDynamicParameter
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionDynamicParameter final : public UMaterialExpression
|
|
{
|
|
public:
|
|
TArray<class FString> ParamNames; // 0x00B0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DefaultValue; // 0x00C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ParameterIndex; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDynamicParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDynamicParameter")
|
|
}
|
|
static class UMaterialExpressionDynamicParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDynamicParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDynamicParameter;
|
|
|
|
// Class Engine.MaterialExpressionDesaturation
|
|
// 0x0060 (0x0110 - 0x00B0)
|
|
class UMaterialExpressionDesaturation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Fraction; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LuminanceFactors; // 0x0100(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDesaturation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDesaturation")
|
|
}
|
|
static class UMaterialExpressionDesaturation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDesaturation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDesaturation;
|
|
|
|
// Class Engine.SplineMeshComponent
|
|
// 0x0140 (0x0720 - 0x05E0)
|
|
class USplineMeshComponent final : public UStaticMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_5E0[0x8]; // 0x05E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSplineMeshParams SplineParams; // 0x05E8(0x00B0)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector SplineUpDir; // 0x0698(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SplineBoundaryMin; // 0x06B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid CachedMeshBodySetupGuid; // 0x06B4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VirtualTextureMainPassMaxDrawDistance; // 0x06C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C8[0x38]; // 0x06C8(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x0700(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SplineBoundaryMax; // 0x0708(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESplineMeshAxis ForwardAxis; // 0x070C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowSplineEditingPerInstance : 1; // 0x070D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSmoothInterpRollScale : 1; // 0x070D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMeshDirty : 1; // 0x070D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_70D_3 : 5; // 0x070D(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_70E[0x2]; // 0x070E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bConsiderCollisionMeshAsDeformable : 1; // 0x0710(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_710_1 : 7; // 0x0710(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_711[0x3]; // 0x0711(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bNeverNeedsCookedCollisionData : 1; // 0x0714(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_715[0xB]; // 0x0715(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh);
|
|
void SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh);
|
|
void SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh);
|
|
void SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh);
|
|
void SetEndRoll(float EndRoll, bool bUpdateMesh);
|
|
void SetEndRollDegrees(float EndRollDegrees, bool bUpdateMesh);
|
|
void SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh);
|
|
void SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh);
|
|
void SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh);
|
|
void SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh);
|
|
void SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh);
|
|
void SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh);
|
|
void SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh);
|
|
void SetStartRoll(float StartRoll, bool bUpdateMesh);
|
|
void SetStartRollDegrees(float StartRollDegrees, bool bUpdateMesh);
|
|
void SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh);
|
|
void SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh);
|
|
void UpdateMesh();
|
|
|
|
float GetBoundaryMax() const;
|
|
float GetBoundaryMin() const;
|
|
struct FVector2D GetEndOffset() const;
|
|
struct FVector GetEndPosition() const;
|
|
float GetEndRoll() const;
|
|
struct FVector2D GetEndScale() const;
|
|
struct FVector GetEndTangent() const;
|
|
ESplineMeshAxis GetForwardAxis() const;
|
|
struct FVector GetSplineUpDir() const;
|
|
struct FVector2D GetStartOffset() const;
|
|
struct FVector GetStartPosition() const;
|
|
float GetStartRoll() const;
|
|
struct FVector2D GetStartScale() const;
|
|
struct FVector GetStartTangent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineMeshComponent")
|
|
}
|
|
static class USplineMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USplineMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USplineMeshComponent;
|
|
|
|
// Class Engine.CameraComponent
|
|
// 0x07F0 (0x0A30 - 0x0240)
|
|
class UCameraComponent : public USceneComponent
|
|
{
|
|
public:
|
|
float FieldOfView; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstPersonFieldOfView; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstPersonScale; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoWidth; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoCalculateOrthoPlanes; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoPlaneShift; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoNearClipPlane; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoFarClipPlane; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUpdateOrthoPlanes; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCameraHeightAsViewTarget; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_262[0x2]; // 0x0262(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AspectRatio; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bConstrainAspectRatio : 1; // 0x0269(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideAspectRatioAxisConstraint : 1; // 0x0269(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseFieldOfViewForLOD : 1; // 0x0269(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_26A[0x2]; // 0x026A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Overscan; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bScaleResolutionWithOverscan; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCropOverscan; // 0x0271(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockToHmd : 1; // 0x0272(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsePawnControlRotation : 1; // 0x0272(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableFirstPersonFieldOfView : 1; // 0x0272(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableFirstPersonScale : 1; // 0x0272(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ECameraProjectionMode ProjectionMode; // 0x0273(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_274[0x6C]; // 0x0274(0x006C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PostProcessBlendWeight; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E4[0x2C]; // 0x02E4(0x002C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0310(0x0720)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
void GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView);
|
|
void OnCameraMeshHiddenChanged();
|
|
void RemoveBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject);
|
|
void SetAspectRatio(float InAspectRatio);
|
|
void SetAspectRatioAxisConstraint(EAspectRatioAxisConstraint InAspectRatioAxisConstraint);
|
|
void SetAutoCalculateOrthoPlanes(bool bAutoCalculate);
|
|
void SetAutoPlaneShift(float InAutoPlaneShift);
|
|
void SetConstraintAspectRatio(bool bInConstrainAspectRatio);
|
|
void SetCropOverscan(bool bInCropOverscan);
|
|
void SetEnableFirstPersonFieldOfView(bool bInEnableFirstPersonFieldOfView);
|
|
void SetEnableFirstPersonScale(bool bInEnableFirstPersonScale);
|
|
void SetFieldOfView(float InFieldOfView);
|
|
void SetFirstPersonFieldOfView(float InFirstPersonFieldOfView);
|
|
void SetFirstPersonScale(float InFirstPersonScale);
|
|
void SetOrthoFarClipPlane(float InOrthoFarClipPlane);
|
|
void SetOrthoNearClipPlane(float InOrthoNearClipPlane);
|
|
void SetOrthoWidth(float InOrthoWidth);
|
|
void SetOverscan(float InOverscan);
|
|
void SetPostProcessBlendWeight(float InPostProcessBlendWeight);
|
|
void SetProjectionMode(ECameraProjectionMode InProjectionMode);
|
|
void SetScaleResolutionWithOverscan(bool bInScaleResolutionWithOverscan);
|
|
void SetUpdateOrthoPlanes(bool bInUpdateOrthoPlanes);
|
|
void SetUseCameraHeightAsViewTarget(bool bInUseCameraHeightAsViewTarget);
|
|
void SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraComponent")
|
|
}
|
|
static class UCameraComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraComponent;
|
|
|
|
// Class Engine.ParticleModuleSize
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleSize : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartSize; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSize")
|
|
}
|
|
static class UParticleModuleSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSize;
|
|
|
|
// Class Engine.KismetSystemLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetSystemLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static struct FDebugFloatHistory AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory);
|
|
static int32 BeginTransaction(const class FString& Context, const class FText& Description, class UObject* PrimaryObject);
|
|
static bool BoxOverlapActors(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool BoxOverlapComponents(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool BoxTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool BoxTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool BoxTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool BoxTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool BoxTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool BoxTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static void BreakARFilter(const struct FARFilter& InARFilter, TArray<class FName>* PackageNames, TArray<class FName>* PackagePaths, TArray<struct FSoftObjectPath>* SoftObjectPaths, TArray<struct FTopLevelAssetPath>* ClassPaths, TSet<struct FTopLevelAssetPath>* RecursiveClassPathsExclusionSet, TArray<class FName>* ClassNames, TSet<class FName>* RecursiveClassesExclusionSet, bool* bRecursivePaths, bool* bRecursiveClasses, bool* bIncludeOnlyOnDiskAssets);
|
|
static void BreakSoftClassPath(const struct FSoftClassPath& InSoftClassPath, class FString* PathString);
|
|
static void BreakSoftObjectPath(const struct FSoftObjectPath& InSoftObjectPath, class FString* PathString);
|
|
static void BreakTopLevelAssetPath(const struct FTopLevelAssetPath& TopLevelAssetPath, class FString* PathString);
|
|
static void CancelTransaction(const int32 Index_0);
|
|
static bool CanLaunchURL(const class FString& URL);
|
|
static bool CapsuleOverlapActors(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool CapsuleOverlapComponents(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool CapsuleTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool CapsuleTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool CapsuleTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool CapsuleTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool CapsuleTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool CapsuleTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static void CollectGarbage();
|
|
static bool ComponentOverlapActors(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool ComponentOverlapComponents(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static void ControlScreensaver(bool bAllowScreenSaver);
|
|
static TSoftClassPtr<class UClass> Conv_ClassToSoftClassReference(const TSubclassOf<class UObject>& Class_0);
|
|
static struct FSoftComponentReference Conv_ComponentReferenceToSoftComponentReference(const struct FComponentReference& ComponentReference);
|
|
static class UObject* Conv_InterfaceToObject(const TScriptInterface<class IInterface>& Interface);
|
|
static class UClass* Conv_ObjectToClass(class UObject* Object, TSubclassOf<class UObject> Class_0);
|
|
static TSoftObjectPtr<class UObject> Conv_ObjectToSoftObjectReference(class UObject* Object);
|
|
static class FString Conv_PrimaryAssetIdToString(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static class FString Conv_PrimaryAssetTypeToString(const struct FPrimaryAssetType& PrimaryAssetType);
|
|
static TSoftClassPtr<class UClass> Conv_SoftClassPathToSoftClassRef(const struct FSoftClassPath& SoftClassPath);
|
|
static TSubclassOf<class UObject> Conv_SoftClassReferenceToClass(const TSoftClassPtr<class UClass>& SoftClass);
|
|
static class FString Conv_SoftClassReferenceToString(const TSoftClassPtr<class UClass>& SoftClassReference);
|
|
static class UObject* Conv_SoftObjectReferenceToObject(const TSoftObjectPtr<class UObject>& SoftObject);
|
|
static class FString Conv_SoftObjectReferenceToString(const TSoftObjectPtr<class UObject>& SoftObjectReference);
|
|
static TSoftObjectPtr<class UObject> Conv_SoftObjPathToSoftObjRef(const struct FSoftObjectPath& SoftObjectPath);
|
|
static struct FSoftClassPath Conv_SoftObjRefToSoftClassPath(TSoftClassPtr<class UClass> SoftClassReference);
|
|
static struct FSoftObjectPath Conv_SoftObjRefToSoftObjPath(TSoftObjectPtr<class UObject> SoftObjectReference);
|
|
static class FString ConvertToAbsolutePath(const class FString& Filename);
|
|
static class FString ConvertToRelativePath(const class FString& Filename);
|
|
static void CreateCopyForUndoBuffer(class UObject* ObjectToModify);
|
|
static void Delay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo);
|
|
static void DelayUntilNextTick(const class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo);
|
|
static bool DoesClassImplementInterface(const class UClass* TestClass, TSubclassOf<class IInterface> Interface);
|
|
static bool DoesImplementInterface(const class UObject* TestObject, TSubclassOf<class IInterface> Interface);
|
|
static void DrawDebugArrow(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugBox(const class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float duration, float Thickness);
|
|
static void DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float duration);
|
|
static void DrawDebugCapsule(const class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugCircle(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis);
|
|
static void DrawDebugCone(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugConeInDegrees(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugCoordinateSystem(const class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float duration, float Thickness);
|
|
static void DrawDebugCylinder(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugFloatHistoryLocation(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration);
|
|
static void DrawDebugFloatHistoryTransform(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration);
|
|
static void DrawDebugFrustum(const class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float duration, float Thickness);
|
|
static void DrawDebugLine(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugPlane(const class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float Size, const struct FLinearColor& PlaneColor, float duration);
|
|
static void DrawDebugPoint(const class UObject* WorldContextObject, const struct FVector& Position, float Size, const struct FLinearColor& PointColor, float duration);
|
|
static void DrawDebugSphere(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness);
|
|
static void DrawDebugString(const class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float duration);
|
|
static int32 EndTransaction();
|
|
static bool EqualEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B);
|
|
static bool EqualEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B);
|
|
static bool EqualEqual_SoftClassReference(const TSoftClassPtr<class UClass>& A, const TSoftClassPtr<class UClass>& B);
|
|
static bool EqualEqual_SoftObjectReference(const TSoftObjectPtr<class UObject>& A, const TSoftObjectPtr<class UObject>& B);
|
|
static void ExecuteConsoleCommand(const class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer);
|
|
static void FlushDebugStrings(const class UObject* WorldContextObject);
|
|
static void FlushPersistentDebugLines(const class UObject* WorldContextObject);
|
|
static void ForceCloseAdBanner();
|
|
static void GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent);
|
|
static void GetActorListFromComponentList(const TArray<class UPrimitiveComponent*>& ComponentList, class UClass* ActorClassFilter, TArray<class AActor*>* OutActorList);
|
|
static int32 GetAdIDCount();
|
|
static class FString GetBuildConfiguration();
|
|
static class FString GetBuildVersion();
|
|
static class FString GetClassDisplayName(const class UClass* Class_0);
|
|
static TSubclassOf<class UObject> GetClassFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static struct FTopLevelAssetPath GetClassTopLevelAssetPath(const class UClass* Class_0);
|
|
static class FString GetCommandLine();
|
|
static void GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius);
|
|
static bool GetConsoleVariableBoolValue(const class FString& VariableName);
|
|
static float GetConsoleVariableFloatValue(const class FString& VariableName);
|
|
static int32 GetConsoleVariableIntValue(const class FString& VariableName);
|
|
static class FString GetConsoleVariableStringValue(const class FString& VariableName);
|
|
static bool GetConvenientWindowedResolutions(TArray<struct FIntPoint>* Resolutions);
|
|
static bool GetCurrentBundleState(const struct FPrimaryAssetId& PrimaryAssetId, bool bForceCurrentState, TArray<class FName>* OutBundles);
|
|
static class FString GetDefaultLanguage();
|
|
static class FString GetDefaultLocale();
|
|
static class FString GetDeviceId();
|
|
static class FString GetDisplayName(const class UObject* Object);
|
|
static class FString GetEngineVersion();
|
|
static struct FTopLevelAssetPath GetEnumTopLevelAssetPath(const class UEnum* Enum);
|
|
static int64 GetFrameCount();
|
|
static class FString GetGameBundleId();
|
|
static class FString GetGameName();
|
|
static class UTexture2D* GetGamepadButtonGlyph(const class FString& ButtonKey, int32 ControllerIndex);
|
|
static class FString GetGamepadControllerName(int32 ControllerId);
|
|
static double GetGameTimeInSeconds(const class UObject* WorldContextObject);
|
|
static class FString GetLocalCurrencyCode();
|
|
static class FString GetLocalCurrencySymbol();
|
|
static int32 GetMinYResolutionFor3DView();
|
|
static int32 GetMinYResolutionForUI();
|
|
static class UObject* GetObjectFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static class FString GetObjectName(const class UObject* Object);
|
|
static class UObject* GetOuterObject(const class UObject* Object);
|
|
static class FString GetPathName(const class UObject* Object);
|
|
static class FString GetPlatformUserDir();
|
|
static class FString GetPlatformUserName();
|
|
static TArray<class FString> GetPreferredLanguages();
|
|
static struct FPrimaryAssetId GetPrimaryAssetIdFromClass(TSubclassOf<class UObject> Class_0);
|
|
static struct FPrimaryAssetId GetPrimaryAssetIdFromObject(class UObject* Object);
|
|
static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftClassReference(TSoftClassPtr<class UClass> SoftClassReference);
|
|
static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftObjectReference(TSoftObjectPtr<class UObject> SoftObjectReference);
|
|
static void GetPrimaryAssetIdList(const struct FPrimaryAssetType& PrimaryAssetType, TArray<struct FPrimaryAssetId>* OutPrimaryAssetIdList);
|
|
static void GetPrimaryAssetsWithBundleState(const TArray<class FName>& RequiredBundles, const TArray<class FName>& ExcludedBundles, const TArray<struct FPrimaryAssetType>& ValidTypes, bool bForceCurrentState, TArray<struct FPrimaryAssetId>* OutPrimaryAssetIdList);
|
|
static class FString GetProjectContentDirectory();
|
|
static class FString GetProjectDirectory();
|
|
static class FString GetProjectSavedDirectory();
|
|
static int32 GetRenderingDetailMode();
|
|
static int32 GetRenderingMaterialQualityLevel();
|
|
static struct FSoftClassPath GetSoftClassPath(const class UClass* Class_0);
|
|
static TSoftClassPtr<class UClass> GetSoftClassReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static struct FTopLevelAssetPath GetSoftClassTopLevelAssetPath(TSoftClassPtr<class UClass> SoftClassReference);
|
|
static struct FSoftObjectPath GetSoftObjectPath(const class UObject* Object);
|
|
static TSoftObjectPtr<class UObject> GetSoftObjectReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static struct FTopLevelAssetPath GetStructTopLevelAssetPath(const class UScriptStruct* Struct);
|
|
static bool GetSupportedFullscreenResolutions(TArray<struct FIntPoint>* Resolutions);
|
|
static class FString GetSystemPath(const class UObject* Object);
|
|
static class FString GetUniqueDeviceId();
|
|
static bool GetVolumeButtonsHandledBySystem();
|
|
static bool HasMultipleLocalPlayers(const class UObject* WorldContextObject);
|
|
static void HideAdBanner();
|
|
static bool IsControllerAssignedToGamepad(int32 ControllerId);
|
|
static bool IsDedicatedServer(const class UObject* WorldContextObject);
|
|
static bool IsInterstitialAdAvailable();
|
|
static bool IsInterstitialAdRequested();
|
|
static bool IsLoggedIn(const class APlayerController* SpecificPlayer);
|
|
static bool IsObjectOfSoftClass(const class UObject* Object, TSoftClassPtr<class UClass> SoftClass);
|
|
static bool IsPackagedForDistribution();
|
|
static bool IsScreensaverEnabled();
|
|
static bool IsServer(const class UObject* WorldContextObject);
|
|
static bool IsSplitScreen(const class UObject* WorldContextObject);
|
|
static bool IsStandalone(const class UObject* WorldContextObject);
|
|
static bool IsUnattended();
|
|
static bool IsValid(const class UObject* Object);
|
|
static bool IsValidClass(class UClass* Class_0);
|
|
static bool IsValidInterface(const TScriptInterface<class IInterface>& Interface);
|
|
static bool IsValidPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static bool IsValidPrimaryAssetType(const struct FPrimaryAssetType& PrimaryAssetType);
|
|
static bool IsValidSoftClassReference(const TSoftClassPtr<class UClass>& SoftClassReference);
|
|
static bool IsValidSoftObjectReference(const TSoftObjectPtr<class UObject>& SoftObjectReference);
|
|
static void K2_ClearAndInvalidateTimerHandle(const class UObject* WorldContextObject, struct FTimerHandle& Handle);
|
|
static void K2_ClearTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_ClearTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_ClearTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static float K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName);
|
|
static float K2_GetTimerElapsedTimeDelegate(TDelegate<void()> Delegate);
|
|
static float K2_GetTimerElapsedTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static float K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName);
|
|
static float K2_GetTimerRemainingTimeDelegate(TDelegate<void()> Delegate);
|
|
static float K2_GetTimerRemainingTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static struct FTimerHandle K2_InvalidateTimerHandle(struct FTimerHandle& Handle);
|
|
static bool K2_IsTimerActive(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_IsTimerActiveDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_IsTimerActiveHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static bool K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_IsTimerPausedDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_IsTimerPausedHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static bool K2_IsValidTimerHandle(const struct FTimerHandle& Handle);
|
|
static void K2_PauseTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_PauseTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_PauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static struct FTimerHandle K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance);
|
|
static struct FTimerHandle K2_SetTimerDelegate(TDelegate<void()> Delegate, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance);
|
|
static struct FTimerHandle K2_SetTimerForNextTick(class UObject* Object, const class FString& FunctionName);
|
|
static struct FTimerHandle K2_SetTimerForNextTickDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_TimerExists(class UObject* Object, const class FString& FunctionName);
|
|
static bool K2_TimerExistsDelegate(TDelegate<void()> Delegate);
|
|
static bool K2_TimerExistsHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static void K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName);
|
|
static void K2_UnPauseTimerDelegate(TDelegate<void()> Delegate);
|
|
static void K2_UnPauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle);
|
|
static void LaunchExternalUrl(const TArray<class FString>& InDomainStrings, const class FString& URL);
|
|
static void LaunchURL(const class FString& URL);
|
|
static bool LineTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool LineTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static void LoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr<class UObject> Asset, TDelegate<void(class UObject* Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo);
|
|
static class UObject* LoadAsset_Blocking(TSoftObjectPtr<class UObject> Asset);
|
|
static void LoadAssetClass(const class UObject* WorldContextObject, TSoftClassPtr<class UClass> AssetClass, TDelegate<void(TSubclassOf<class UObject> Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo);
|
|
static class UClass* LoadClassAsset_Blocking(TSoftClassPtr<class UClass> AssetClass);
|
|
static void LoadInterstitialAd(int32 AdIdIndex);
|
|
static void LogString(const class FString& InString, bool bPrintToLog);
|
|
static struct FARFilter MakeARFilter(const TArray<class FName>& PackageNames, const TArray<class FName>& PackagePaths, const TArray<struct FSoftObjectPath>& SoftObjectPaths, const TArray<struct FTopLevelAssetPath>& ClassPaths, const TSet<struct FTopLevelAssetPath>& RecursiveClassPathsExclusionSet, const TArray<class FName>& ClassNames, const TSet<class FName>& RecursiveClassesExclusionSet, const bool bRecursivePaths, const bool bRecursiveClasses, const bool bIncludeOnlyOnDiskAssets);
|
|
static bool MakeLiteralBool(bool Value);
|
|
static uint8 MakeLiteralByte(uint8 Value);
|
|
static double MakeLiteralDouble(double Value);
|
|
static int32 MakeLiteralInt(int32 Value);
|
|
static int64 MakeLiteralInt64(int64 Value);
|
|
static class FName MakeLiteralName(class FName Value);
|
|
static class FString MakeLiteralString(const class FString& Value);
|
|
static class FText MakeLiteralText(const class FText& Value);
|
|
static struct FSoftClassPath MakeSoftClassPath(const class FString& PathString);
|
|
static struct FSoftObjectPath MakeSoftObjectPath(const class FString& PathString);
|
|
static struct FTopLevelAssetPath MakeTopLevelAssetPath(const class FString& PackageName, const class FString& AssetName);
|
|
static void MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo);
|
|
static class FString NormalizeFilename(const class FString& InFilename);
|
|
static bool NotEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B);
|
|
static bool NotEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B);
|
|
static bool NotEqual_SoftClassReference(const TSoftClassPtr<class UClass>& A, const TSoftClassPtr<class UClass>& B);
|
|
static bool NotEqual_SoftObjectReference(const TSoftObjectPtr<class UObject>& A, const TSoftObjectPtr<class UObject>& B);
|
|
static void ParseCommandLine(const class FString& InCmdLine, TArray<class FString>* OutTokens, TArray<class FString>* OutSwitches, TMap<class FString, class FString>* OutParams);
|
|
static bool ParseParam(const class FString& InString, const class FString& InParam);
|
|
static bool ParseParamValue(const class FString& InString, const class FString& InParam, class FString* OutValue);
|
|
static void PrintString(const class UObject* WorldContextObject, const class FString& InString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key);
|
|
static void PrintText(const class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key);
|
|
static void PrintWarning(const class FString& InString);
|
|
static void QuitGame(const class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference, bool bIgnorePlatformRestrictions);
|
|
static void RegisterForRemoteNotifications();
|
|
static void ResetGamepadAssignments();
|
|
static void ResetGamepadAssignmentToController(int32 ControllerId);
|
|
static void RetriggerableDelay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo);
|
|
static void SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value);
|
|
static void SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value);
|
|
static void SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf<class UObject> Value);
|
|
static void SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value);
|
|
static void SetColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FColor& Value);
|
|
static void SetDoublePropertyByName(class UObject* Object, class FName PropertyName, double Value);
|
|
static void SetFieldPathPropertyByName(class UObject* Object, class FName PropertyName, const TFieldPath<class FField>& Value);
|
|
static void SetGamepadsBlockDeviceFeedback(bool bBlock);
|
|
static void SetInt64PropertyByName(class UObject* Object, class FName PropertyName, int64 Value);
|
|
static void SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface<class IInterface>& Value);
|
|
static void SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value);
|
|
static void SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value);
|
|
static void SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value);
|
|
static void SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value);
|
|
static void SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value);
|
|
static void SetSoftClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr<class UClass>& Value);
|
|
static void SetSoftObjectPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr<class UObject>& Value);
|
|
static void SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value);
|
|
static void SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value);
|
|
static void SetSuppressViewportTransitionMessage(const class UObject* WorldContextObject, bool bState);
|
|
static void SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value);
|
|
static void SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value);
|
|
static void SetUserActivity(const struct FUserActivity& UserActivity);
|
|
static void SetVector3fPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector3f& Value);
|
|
static void SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value);
|
|
static void SetVolumeButtonsHandledBySystem(bool bEnabled);
|
|
static void SetWindowTitle(const class FText& Title);
|
|
static void ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen);
|
|
static void ShowInterstitialAd();
|
|
static void ShowPlatformSpecificAchievementsScreen(const class APlayerController* SpecificPlayer);
|
|
static void ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName);
|
|
static void SnapshotObject(class UObject* Object);
|
|
static bool SphereOverlapActors(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ActorClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class AActor*>* OutActors);
|
|
static bool SphereOverlapComponents(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray<EObjectTypeQuery>& ObjectTypes, class UClass* ComponentClassFilter, const TArray<class AActor*>& ActorsToIgnore, TArray<class UPrimitiveComponent*>* OutComponents);
|
|
static bool SphereTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool SphereTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool SphereTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool SphereTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool SphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static bool SphereTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
|
|
static void StackTrace();
|
|
static void TransactObject(class UObject* Object);
|
|
static void UnloadPrimaryAsset(const struct FPrimaryAssetId& PrimaryAssetId);
|
|
static void UnloadPrimaryAssetList(const TArray<struct FPrimaryAssetId>& PrimaryAssetIdList);
|
|
static void UnregisterForRemoteNotifications();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetSystemLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetSystemLibrary")
|
|
}
|
|
static class UKismetSystemLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetSystemLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetSystemLibrary;
|
|
|
|
// Class Engine.LevelStreaming
|
|
// 0x0188 (0x01B0 - 0x0028)
|
|
class ULevelStreaming : public UObject
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UWorld> WorldAsset; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 StreamingPriority; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class FName PackageNameToLoad; // 0x0054(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> LODPackageNames; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform LevelTransform; // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClientOnlyVisible; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LevelLODIndex; // 0x00E4(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 BitPad_E8_0 : 3; // 0x00E8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bShouldBeVisible : 1; // 0x00E8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bShouldBeLoaded : 1; // 0x00E8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 BitPad_E8_5 : 3; // 0x00E8(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_E9[0x19]; // 0x00E9(0x0019)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bLocked : 1; // 0x0102(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsStatic : 1; // 0x0102(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBlockOnLoad : 1; // 0x0102(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBlockOnUnload : 1; // 0x0102(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableDistanceStreaming : 1; // 0x0102(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDrawOnLevelStatusMap : 1; // 0x0102(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_103[0x1]; // 0x0103(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor LevelColor; // 0x0104(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ALevelStreamingVolume*> EditorStreamingVolumes; // 0x0118(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float MinTimeBetweenVolumeUnloadRequests; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void()> OnLevelLoaded; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnLevelUnloaded; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnLevelShown; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnLevelHidden; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
class ULevel* LoadedLevel; // 0x0170(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class ULevel* PendingUnloadLevel; // 0x0178(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_180[0x30]; // 0x0180(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class ULevelStreaming* CreateInstance(const class FString& UniqueInstanceName);
|
|
class ALevelScriptActor* GetLevelScriptActor();
|
|
void SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval);
|
|
void SetLevelLODIndex(int32 LODIndex);
|
|
void SetPriority(int32 NewPriority);
|
|
void SetShouldBeLoaded(bool bInShouldBeLoaded);
|
|
void SetShouldBeVisible(bool bInShouldBeVisible);
|
|
|
|
bool GetIsRequestingUnloadAndRemoval() const;
|
|
class ULevel* GetLoadedLevel() const;
|
|
class FName GetWorldAssetPackageFName() const;
|
|
bool IsLevelLoaded() const;
|
|
bool IsLevelVisible() const;
|
|
bool IsStreamingStatePending() const;
|
|
bool ShouldBeLoaded() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreaming")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreaming")
|
|
}
|
|
static class ULevelStreaming* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreaming>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreaming;
|
|
|
|
// Class Engine.LevelStreamingDynamic
|
|
// 0x0010 (0x01C0 - 0x01B0)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) ULevelStreamingDynamic : public ULevelStreaming
|
|
{
|
|
public:
|
|
uint8 bInitiallyLoaded : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInitiallyVisible : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class ULevelStreamingDynamic* LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf<class ULevelStreamingDynamic> OptionalLevelStreamingClass, bool bLoadAsTempPackage);
|
|
static class ULevelStreamingDynamic* LoadLevelInstanceBySoftObjectPtr(class UObject* WorldContextObject, TSoftObjectPtr<class UWorld> Level, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf<class ULevelStreamingDynamic> OptionalLevelStreamingClass, bool bLoadAsTempPackage);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingDynamic")
|
|
}
|
|
static class ULevelStreamingDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingDynamic>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ULevelStreamingDynamic;
|
|
|
|
// Class Engine.ActiveSoundUpdateInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IActiveSoundUpdateInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActiveSoundUpdateInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActiveSoundUpdateInterface")
|
|
}
|
|
static class IActiveSoundUpdateInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IActiveSoundUpdateInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IActiveSoundUpdateInterface;
|
|
|
|
// Class Engine.LightComponentBase
|
|
// 0x0050 (0x0290 - 0x0240)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) ULightComponentBase : public USceneComponent
|
|
{
|
|
public:
|
|
struct FGuid OriginalLightGuid; // 0x0240(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid LightGuid; // 0x0250(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Brightness; // 0x0260(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0264(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor LightColor; // 0x0268(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAffectsWorld : 1; // 0x026C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastShadows : 1; // 0x026C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastStaticShadows : 1; // 0x026C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastDynamicShadows : 1; // 0x026C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectTranslucentLighting : 1; // 0x026C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTransmission : 1; // 0x026C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastVolumetricShadow : 1; // 0x026C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastDeepShadow : 1; // 0x026C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastRaytracedShadow : 1; // 0x026D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_26E[0x2]; // 0x026E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ECastRayTracedShadow CastRaytracedShadow; // 0x0270(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bAffectReflection : 1; // 0x0274(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectGlobalIllumination : 1; // 0x0274(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DeepShadowLayerDistribution; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IndirectLightingIntensity; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricScatteringIntensity; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SamplesPerPixel; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetAffectGlobalIllumination(bool bNewValue);
|
|
void SetAffectReflection(bool bNewValue);
|
|
void SetCastDeepShadow(bool bNewValue);
|
|
void SetCastRaytracedShadow(bool bNewValue);
|
|
void SetCastRaytracedShadows(ECastRayTracedShadow bNewValue);
|
|
void SetCastShadows(bool bNewValue);
|
|
void SetCastVolumetricShadow(bool bNewValue);
|
|
void SetSamplesPerPixel(int32 NewValue);
|
|
|
|
struct FLinearColor GetLightColor() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightComponentBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightComponentBase")
|
|
}
|
|
static class ULightComponentBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightComponentBase>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ULightComponentBase;
|
|
|
|
// Class Engine.SkyLightComponent
|
|
// 0x01D0 (0x0460 - 0x0290)
|
|
class USkyLightComponent final : public ULightComponentBase
|
|
{
|
|
public:
|
|
bool bRealTimeCapture; // 0x0288(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESkyLightSourceType SourceType; // 0x0289(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28A[0x6]; // 0x028A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* Cubemap; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceCubemapAngle; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CubemapResolution; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkyDistanceThreshold; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCaptureEmissiveOnly; // 0x02A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLowerHemisphereIsBlack; // 0x02A5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A6[0x2]; // 0x02A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor LowerHemisphereColor; // 0x02A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OcclusionMaxDistance; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Contrast; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OcclusionExponent; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinOcclusion; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor OcclusionTint; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCloudAmbientOcclusion : 1; // 0x02CC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2CD[0x3]; // 0x02CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CloudAmbientOcclusionStrength; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudAmbientOcclusionExtent; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudAmbientOcclusionMapResolutionScale; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudAmbientOcclusionApertureScale; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EOcclusionCombineMode OcclusionCombineMode; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E1[0xA7]; // 0x02E1(0x00A7)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* BlendDestinationCubemap; // 0x0388(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_390[0xD0]; // 0x0390(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void RecaptureSky();
|
|
void SetCubemap(class UTextureCube* NewCubemap);
|
|
void SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction);
|
|
void SetIndirectLightingIntensity(float NewIntensity);
|
|
void SetIntensity(float NewIntensity);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetLowerHemisphereColor(const struct FLinearColor& InLowerHemisphereColor);
|
|
void SetMinOcclusion(float InMinOcclusion);
|
|
void SetOcclusionContrast(float InOcclusionContrast);
|
|
void SetOcclusionExponent(float InOcclusionExponent);
|
|
void SetOcclusionTint(const struct FColor& InTint);
|
|
void SetRealTimeCapture(bool bInRealTimeCapture);
|
|
void SetSourceCubemapAngle(float NewValue);
|
|
void SetVolumetricScatteringIntensity(float NewIntensity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyLightComponent")
|
|
}
|
|
static class USkyLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkyLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkyLightComponent;
|
|
|
|
// Class Engine.ActorChannel
|
|
// 0x0230 (0x0298 - 0x0068)
|
|
class UActorChannel final : public UChannel
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0xF0]; // 0x0070(0x00F0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> CreateSubObjects; // 0x0160(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_170[0x128]; // 0x0170(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorChannel")
|
|
}
|
|
static class UActorChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorChannel;
|
|
|
|
// Class Engine.SoundNode
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class USoundNode : public UObject
|
|
{
|
|
public:
|
|
TArray<class USoundNode*> ChildNodes; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNode")
|
|
}
|
|
static class USoundNode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNode;
|
|
|
|
// Class Engine.SoundNodeModulatorContinuous
|
|
// 0x0040 (0x0088 - 0x0048)
|
|
class USoundNodeModulatorContinuous final : public USoundNode
|
|
{
|
|
public:
|
|
struct FModulatorContinuousParams PitchModulationParams; // 0x0048(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FModulatorContinuousParams VolumeModulationParams; // 0x0068(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeModulatorContinuous")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeModulatorContinuous")
|
|
}
|
|
static class USoundNodeModulatorContinuous* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeModulatorContinuous>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeModulatorContinuous;
|
|
|
|
// Class Engine.LightmassPortal
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ALightmassPortal final : public AActor
|
|
{
|
|
public:
|
|
class ULightmassPortalComponent* PortalComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPortal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPortal")
|
|
}
|
|
static class ALightmassPortal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassPortal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassPortal;
|
|
|
|
// Class Engine.ActorInstanceManagerInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IActorInstanceManagerInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorInstanceManagerInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorInstanceManagerInterface")
|
|
}
|
|
static class IActorInstanceManagerInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IActorInstanceManagerInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IActorInstanceManagerInterface;
|
|
|
|
// Class Engine.AnimCurveMetaData
|
|
// 0x0078 (0x00A0 - 0x0028)
|
|
class UAnimCurveMetaData final : public UAssetUserData
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, struct FCurveMetaData> CurveMetaData; // 0x0030(0x0050)(NativeAccessSpecifierPrivate)
|
|
uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveMetaData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveMetaData")
|
|
}
|
|
static class UAnimCurveMetaData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveMetaData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveMetaData;
|
|
|
|
// Class Engine.ControlChannel
|
|
// 0x0018 (0x0080 - 0x0068)
|
|
class UControlChannel final : public UChannel
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ControlChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ControlChannel")
|
|
}
|
|
static class UControlChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UControlChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UControlChannel;
|
|
|
|
// Class Engine.InputDelegateBinding
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInputDelegateBinding : public UDynamicBlueprintBinding
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDelegateBinding")
|
|
}
|
|
static class UInputDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDelegateBinding;
|
|
|
|
// Class Engine.BoneReferenceSkeletonProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IBoneReferenceSkeletonProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoneReferenceSkeletonProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoneReferenceSkeletonProvider")
|
|
}
|
|
static class IBoneReferenceSkeletonProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IBoneReferenceSkeletonProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IBoneReferenceSkeletonProvider;
|
|
|
|
// Class Engine.AnimLayerInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAnimLayerInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimLayerInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimLayerInterface")
|
|
}
|
|
static class IAnimLayerInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAnimLayerInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAnimLayerInterface;
|
|
|
|
// Class Engine.ParticleModuleVelocityBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleVelocityBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bApplyOwnerScale : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityBase")
|
|
}
|
|
static class UParticleModuleVelocityBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityBase;
|
|
|
|
// Class Engine.ParticleModuleVelocityInheritParent
|
|
// 0x0060 (0x0098 - 0x0038)
|
|
class UParticleModuleVelocityInheritParent final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Scale; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityInheritParent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityInheritParent")
|
|
}
|
|
static class UParticleModuleVelocityInheritParent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityInheritParent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityInheritParent;
|
|
|
|
// Class Engine.DataLayerInstance
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UDataLayerInstance : public UObject
|
|
{
|
|
public:
|
|
EDataLayerRuntimeState InitialRuntimeState; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDataLayerInstance* Parent; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UDataLayerInstance*> Children; // 0x0038(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
const class UDataLayerAsset* GetAsset() const;
|
|
class FString GetDataLayerFullName() const;
|
|
class FString GetDataLayerShortName() const;
|
|
struct FColor GetDebugColor() const;
|
|
EDataLayerRuntimeState GetInitialRuntimeState() const;
|
|
EDataLayerType GetType() const;
|
|
bool IsClientOnly() const;
|
|
bool IsEffectiveVisible() const;
|
|
bool IsInitiallyVisible() const;
|
|
bool IsRuntime() const;
|
|
bool IsServerOnly() const;
|
|
bool IsVisible() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerInstance")
|
|
}
|
|
static class UDataLayerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerInstance;
|
|
|
|
// Class Engine.ParticleModuleOrbitBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleOrbitBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bUseEmitterTime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrbitBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrbitBase")
|
|
}
|
|
static class UParticleModuleOrbitBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrbitBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrbitBase;
|
|
|
|
// Class Engine.RawAnimSequenceTrackExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class URawAnimSequenceTrackExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static TArray<struct FVector> GetPositionalKeys(const struct FRawAnimSequenceTrack& Track);
|
|
static TArray<struct FQuat> GetRotationalKeys(const struct FRawAnimSequenceTrack& Track);
|
|
static TArray<struct FVector> GetScaleKeys(const struct FRawAnimSequenceTrack& Track);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RawAnimSequenceTrackExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RawAnimSequenceTrackExtensions")
|
|
}
|
|
static class URawAnimSequenceTrackExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URawAnimSequenceTrackExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URawAnimSequenceTrackExtensions;
|
|
|
|
// Class Engine.LevelInstanceEditorPivotInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ILevelInstanceEditorPivotInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceEditorPivotInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceEditorPivotInterface")
|
|
}
|
|
static class ILevelInstanceEditorPivotInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ILevelInstanceEditorPivotInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ILevelInstanceEditorPivotInterface;
|
|
|
|
// Class Engine.SMInstanceElementIdMapTransactor
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USMInstanceElementIdMapTransactor final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementIdMapTransactor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementIdMapTransactor")
|
|
}
|
|
static class USMInstanceElementIdMapTransactor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementIdMapTransactor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementIdMapTransactor;
|
|
|
|
// Class Engine.AssetExportTask
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UAssetExportTask final : public UObject
|
|
{
|
|
public:
|
|
class UObject* Object; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExporter* Exporter; // 0x0030(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Filename; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSelected; // 0x0048(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bReplaceIdentical; // 0x0049(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPrompt; // 0x004A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutomated; // 0x004B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseFileArchive; // 0x004C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWriteEmptyFiles; // 0x004D(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> IgnoreObjectList; // 0x0050(0x0010)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UObject* Options; // 0x0060(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> Errors; // 0x0068(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetExportTask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetExportTask")
|
|
}
|
|
static class UAssetExportTask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetExportTask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetExportTask;
|
|
|
|
// Class Engine.ParticleModuleRotationRateBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleRotationRateBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRateBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRateBase")
|
|
}
|
|
static class UParticleModuleRotationRateBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRateBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRateBase;
|
|
|
|
// Class Engine.AssetManagerSettings
|
|
// 0x00C8 (0x0100 - 0x0038)
|
|
class UAssetManagerSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
TArray<struct FPrimaryAssetTypeInfo> PrimaryAssetTypesToScan; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FDirectoryPath> DirectoriesToExclude; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FPrimaryAssetRulesOverride> PrimaryAssetRules; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FPrimaryAssetRulesCustomOverride> CustomPrimaryAssetRules; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool bOnlyCookProductionAssets; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldManagerDetermineTypeAndName; // 0x0079(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldGuessTypeAndNameInEditor; // 0x007A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldAcquireMissingChunksOnLoad; // 0x007B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldWarnAboutInvalidAssets; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAssetManagerRedirect> PrimaryAssetIdRedirects; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FAssetManagerRedirect> PrimaryAssetTypeRedirects; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FAssetManagerRedirect> AssetPathRedirects; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TSet<class FName> MetaDataTagsForAssetRegistry; // 0x00B0(0x0050)(Edit, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetManagerSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetManagerSettings")
|
|
}
|
|
static class UAssetManagerSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetManagerSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetManagerSettings;
|
|
|
|
// Class Engine.AsyncLoadingTests_Shared
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UAsyncLoadingTests_Shared final : public UObject
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UObject> SoftReference; // 0x0028(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* HardReference; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncLoadingTests_Shared")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncLoadingTests_Shared")
|
|
}
|
|
static class UAsyncLoadingTests_Shared* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncLoadingTests_Shared>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncLoadingTests_Shared;
|
|
|
|
// Class Engine.DeviceProfileFragment
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UDeviceProfileFragment final : public UObject
|
|
{
|
|
public:
|
|
TArray<class FString> CVars; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeviceProfileFragment")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeviceProfileFragment")
|
|
}
|
|
static class UDeviceProfileFragment* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeviceProfileFragment>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeviceProfileFragment;
|
|
|
|
// Class Engine.AsyncPhysicsData
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAsyncPhysicsData final : public UObject
|
|
{
|
|
public:
|
|
int32 ServerFrame; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 ReplicationRedundancy; // 0x002C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncPhysicsData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncPhysicsData")
|
|
}
|
|
static class UAsyncPhysicsData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncPhysicsData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncPhysicsData;
|
|
|
|
// Class Engine.ParticleModuleVelocity
|
|
// 0x0090 (0x00C8 - 0x0038)
|
|
class UParticleModuleVelocity : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartVelocity; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartVelocityRadial; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocity")
|
|
}
|
|
static class UParticleModuleVelocity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocity;
|
|
|
|
// Class Engine.InstancedPlacemenClientSettings
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInstancedPlacemenClientSettings final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InstancedPlacemenClientSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InstancedPlacemenClientSettings")
|
|
}
|
|
static class UInstancedPlacemenClientSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInstancedPlacemenClientSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInstancedPlacemenClientSettings;
|
|
|
|
// Class Engine.MaterialExpressionVectorParameter
|
|
// 0x0058 (0x0130 - 0x00D8)
|
|
class UMaterialExpressionVectorParameter : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
struct FLinearColor DefaultValue; // 0x00D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomPrimitiveData; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 PrimitiveDataIndex; // 0x00E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FParameterChannelNames ChannelNames; // 0x00F0(0x0040)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVectorParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVectorParameter")
|
|
}
|
|
static class UMaterialExpressionVectorParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVectorParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVectorParameter;
|
|
|
|
// Class Engine.AudioPanelWidgetInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAudioPanelWidgetInterface final
|
|
{
|
|
public:
|
|
class FText GetEditorName();
|
|
class FName GetIconBrushName();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioPanelWidgetInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioPanelWidgetInterface")
|
|
}
|
|
static class IAudioPanelWidgetInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAudioPanelWidgetInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAudioPanelWidgetInterface;
|
|
|
|
// Class Engine.AutoRTFMTestActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AAutoRTFMTestActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestActor")
|
|
}
|
|
static class AAutoRTFMTestActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAutoRTFMTestActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAutoRTFMTestActor;
|
|
|
|
// Class Engine.PhysicsObjectBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPhysicsObjectBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void ApplyRadialImpulse(class UPrimitiveComponent* Component, const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bApplyStrain, float Strain, bool bVelChange, float MinValue, float MaxValue);
|
|
static bool ExtractClosestPhysicsObjectResults(const struct FClosestPhysicsObjectResult& Result, class FName* OutName);
|
|
static struct FClosestPhysicsObjectResult GetClosestPhysicsObjectFromWorldLocation(class UPrimitiveComponent* Component, const struct FVector& WorldLocation);
|
|
static struct FTransform GetPhysicsObjectWorldTransform(class UPrimitiveComponent* Component, class FName BoneName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsObjectBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsObjectBlueprintLibrary")
|
|
}
|
|
static class UPhysicsObjectBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsObjectBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsObjectBlueprintLibrary;
|
|
|
|
// Class Engine.Light
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class ALight : public AActor
|
|
{
|
|
public:
|
|
class ULightComponent* LightComponent; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bEnabled : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
void SetAffectTranslucentLighting(bool bNewValue);
|
|
void SetBrightness(float NewBrightness);
|
|
void SetCastShadows(bool bNewValue);
|
|
void SetEnabled(bool bSetEnabled);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance);
|
|
void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial);
|
|
void SetLightFunctionScale(const struct FVector& NewLightFunctionScale);
|
|
void ToggleEnabled();
|
|
|
|
float GetBrightness() const;
|
|
struct FLinearColor GetLightColor() const;
|
|
bool IsEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Light")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Light")
|
|
}
|
|
static class ALight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALight;
|
|
|
|
// Class Engine.SpotLight
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class ASpotLight : public ALight
|
|
{
|
|
public:
|
|
class USpotLightComponent* SpotLightComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetInnerConeAngle(float NewInnerConeAngle);
|
|
void SetOuterConeAngle(float NewOuterConeAngle);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpotLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpotLight")
|
|
}
|
|
static class ASpotLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASpotLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASpotLight;
|
|
|
|
// Class Engine.AutoRTFMTestAnotherActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AAutoRTFMTestAnotherActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestAnotherActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestAnotherActor")
|
|
}
|
|
static class AAutoRTFMTestAnotherActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAutoRTFMTestAnotherActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAutoRTFMTestAnotherActor;
|
|
|
|
// Class Engine.RigidBodyBase
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class ARigidBodyBase : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RigidBodyBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RigidBodyBase")
|
|
}
|
|
static class ARigidBodyBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARigidBodyBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARigidBodyBase;
|
|
|
|
// Class Engine.BodySetup
|
|
// 0x02C8 (0x0300 - 0x0038)
|
|
class UBodySetup : public UBodySetupCore
|
|
{
|
|
public:
|
|
struct FKAggregateGeom AggGeom; // 0x0038(0x0080)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bAlwaysFullAnimWeight : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bConsiderForBounds : 1; // 0x00B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMeshCollideAll : 1; // 0x00B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoubleSidedGeometry : 1; // 0x00B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateNonMirroredCollision : 1; // 0x00B8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSharedCookedData : 1; // 0x00B8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateMirroredCollision : 1; // 0x00B8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportUVsAndFaceRemap : 1; // 0x00B8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_B9_0 : 3; // 0x00B9(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bNeverNeedsCookedCollisionData : 1; // 0x00B9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicalMaterial* PhysMaterial; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x00C8(0x0010)(Edit, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D8[0x70]; // 0x00D8(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBodyInstance DefaultInstance; // 0x0148(0x0178)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector BuildScale3D; // 0x02C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E0[0x20]; // 0x02E0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BodySetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BodySetup")
|
|
}
|
|
static class UBodySetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBodySetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBodySetup;
|
|
|
|
// Class Engine.KismetNodeHelperLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetNodeHelperLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool BitIsMarked(int32 Data, int32 Index_0);
|
|
static void ClearAllBits(int32* Data);
|
|
static void ClearBit(int32* Data, int32 Index_0);
|
|
static class FName GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static class FString GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static uint8 GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex);
|
|
static int32 GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits);
|
|
static int32 GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits);
|
|
static int32 GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom);
|
|
static uint8 GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue);
|
|
static bool HasMarkedBit(int32 Data, int32 NumBits);
|
|
static bool HasUnmarkedBit(int32 Data, int32 NumBits);
|
|
static void MarkBit(int32* Data, int32 Index_0);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetNodeHelperLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetNodeHelperLibrary")
|
|
}
|
|
static class UKismetNodeHelperLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetNodeHelperLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetNodeHelperLibrary;
|
|
|
|
// Class Engine.LevelInstanceSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class ULevelInstanceSettings final : public UObject
|
|
{
|
|
public:
|
|
class FString PropertyOverridePolicyClass; // 0x0028(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceSettings")
|
|
}
|
|
static class ULevelInstanceSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstanceSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstanceSettings;
|
|
|
|
// Class Engine.AutoRTFMTestBodySetup
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class UAutoRTFMTestBodySetup final : public UBodySetup
|
|
{
|
|
public:
|
|
uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestBodySetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestBodySetup")
|
|
}
|
|
static class UAutoRTFMTestBodySetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoRTFMTestBodySetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoRTFMTestBodySetup;
|
|
|
|
// Class Engine.ParticleModuleOrientationBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleOrientationBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrientationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrientationBase")
|
|
}
|
|
static class UParticleModuleOrientationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrientationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrientationBase;
|
|
|
|
// Class Engine.ChildActorComponent
|
|
// 0x0050 (0x0290 - 0x0240)
|
|
class UChildActorComponent : public USceneComponent
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> ChildActorClass; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AActor* ChildActor; // 0x0248(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, TextExportTransient, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AActor* ChildActorTemplate; // 0x0250(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_258[0x18]; // 0x0258(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bChildActorIsTransient : 1; // 0x0270(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_271[0x1F]; // 0x0271(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnChildActorDestroyed(class AActor* Actor);
|
|
void OnRep_ChildActor();
|
|
void SetChildActorClass(TSubclassOf<class AActor> InClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChildActorComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChildActorComponent")
|
|
}
|
|
static class UChildActorComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChildActorComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChildActorComponent;
|
|
|
|
// Class Engine.AutoRTFMTestChildActorComponent
|
|
// 0x0000 (0x0290 - 0x0290)
|
|
class UAutoRTFMTestChildActorComponent final : public UChildActorComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestChildActorComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestChildActorComponent")
|
|
}
|
|
static class UAutoRTFMTestChildActorComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoRTFMTestChildActorComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoRTFMTestChildActorComponent;
|
|
|
|
// Class Engine.ActorDescContainerInstance
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UActorDescContainerInstance : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorDescContainerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorDescContainerInstance")
|
|
}
|
|
static class UActorDescContainerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorDescContainerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorDescContainerInstance;
|
|
|
|
// Class Engine.Level
|
|
// 0x02F8 (0x0320 - 0x0028)
|
|
class ULevel : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class TArray<class AActor*> Actors; // 0x00A0(0x0010)(THIS IS THE ARRAY YOU'RE LOOKING FOR! [NOT AUTO-GENERATED PROPERTY])
|
|
uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* OwningWorld; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UModel* Model; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UModelComponent*> ModelComponents; // 0x00D0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class ULevelActorContainer* ActorCluster; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumTextureStreamingUnbuiltComponents; // 0x00E8(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumTextureStreamingDirtyResources; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ALevelScriptActor* LevelScriptActor; // 0x00F0(0x0008)(ZeroConstructor, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANavigationObjectBase* NavListStart; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANavigationObjectBase* NavListEnd; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNavigationDataChunk*> NavDataChunks; // 0x0108(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float LightmapTotalSize; // 0x0118(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowmapTotalSize; // 0x011C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> StaticNavigableGeometry; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> StreamingTextureGuids; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> StreamingTextures; // 0x0140(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint32 PackedTextureStreamingQualityLevelFeatureLevel; // 0x0150(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_154[0xBC]; // 0x0154(0x00BC)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid LevelBuildDataId; // 0x0210(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMapBuildDataRegistry* MapBuildData; // 0x0220(0x0008)(ZeroConstructor, NoDestructor, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntVector LightBuildLevelOffset; // 0x0228(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_234[0xC]; // 0x0234(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bIsLightingScenario : 1; // 0x0240(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_240_1 : 2; // 0x0240(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bTextureStreamingRotationChanged : 1; // 0x0240(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStaticComponentsRegisteredInStreamingManager : 1; // 0x0240(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsVisible : 1; // 0x0240(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_240_6 : 2; // 0x0240(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_241[0x1]; // 0x0241(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_242_0 : 7; // 0x0242(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bIsPartitioned : 1; // 0x0242(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_243[0x65]; // 0x0243(0x0065)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AWorldSettings* WorldSettings; // 0x02A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AWorldDataLayers* WorldDataLayers; // 0x02B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSoftObjectPtr<class UWorldPartitionRuntimeCell> WorldPartitionRuntimeCell; // 0x02B8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x02E8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2F8[0x10]; // 0x02F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FReplicatedStaticActorDestructionInfo> DestroyedReplicatedStaticActors; // 0x0308(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Level")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Level")
|
|
}
|
|
static class ULevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevel;
|
|
|
|
// Class Engine.ParticleSystemReplay
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UParticleSystemReplay final : public UObject
|
|
{
|
|
public:
|
|
int32 ClipIDNumber; // 0x0028(0x0004)(Edit, ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x14]; // 0x002C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystemReplay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystemReplay")
|
|
}
|
|
static class UParticleSystemReplay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystemReplay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystemReplay;
|
|
|
|
// Class Engine.MaterialExpressionTextureCoordinate
|
|
// 0x0010 (0x00C0 - 0x00B0)
|
|
class UMaterialExpressionTextureCoordinate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 CoordinateIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UTiling; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VTiling; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UnMirrorU : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 UnMirrorV : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureCoordinate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureCoordinate")
|
|
}
|
|
static class UMaterialExpressionTextureCoordinate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureCoordinate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureCoordinate;
|
|
|
|
// Class Engine.AutoRTFMTestLevel
|
|
// 0x0008 (0x0328 - 0x0320)
|
|
class UAutoRTFMTestLevel final : public ULevel
|
|
{
|
|
public:
|
|
uint8 Pad_320[0x8]; // 0x0320(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestLevel")
|
|
}
|
|
static class UAutoRTFMTestLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoRTFMTestLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoRTFMTestLevel;
|
|
|
|
// Class Engine.AutoRTFMTestObject
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAutoRTFMTestObject final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnComponentPhysicsStateChanged(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestObject")
|
|
}
|
|
static class UAutoRTFMTestObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoRTFMTestObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoRTFMTestObject;
|
|
|
|
// Class Engine.InputDeviceProperty
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UInputDeviceProperty : public UObject
|
|
{
|
|
public:
|
|
float PropertyDuration; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ApplyDeviceProperty(const struct FPlatformUserId& UserId, const struct FInputDeviceId& DeviceID);
|
|
void EvaluateDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, const float DeltaTime, const float duration);
|
|
void ResetDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, bool bForceReset);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceProperty")
|
|
}
|
|
static class UInputDeviceProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceProperty;
|
|
|
|
// Class Engine.ColorInputDeviceCurveProperty
|
|
// 0x0070 (0x00A0 - 0x0030)
|
|
class UColorInputDeviceCurveProperty final : public UInputDeviceProperty
|
|
{
|
|
public:
|
|
struct FDeviceColorCurveData ColorData; // 0x0030(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TMap<class FName, struct FDeviceColorCurveData> DeviceOverrideData; // 0x0040(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ColorInputDeviceCurveProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ColorInputDeviceCurveProperty")
|
|
}
|
|
static class UColorInputDeviceCurveProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UColorInputDeviceCurveProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UColorInputDeviceCurveProperty;
|
|
|
|
// Class Engine.MaterialExpressionSwitch
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FString Description; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SwitchValue; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstSwitchValue; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Default; // 0x00F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstDefault; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSwitchCustomInput> Inputs; // 0x0120(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSwitch")
|
|
}
|
|
static class UMaterialExpressionSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSwitch;
|
|
|
|
// Class Engine.AutoRTFMTestPrimitiveComponent
|
|
// 0x0010 (0x0510 - 0x0500)
|
|
class UAutoRTFMTestPrimitiveComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_500[0x10]; // 0x0500(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoRTFMTestPrimitiveComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoRTFMTestPrimitiveComponent")
|
|
}
|
|
static class UAutoRTFMTestPrimitiveComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoRTFMTestPrimitiveComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoRTFMTestPrimitiveComponent;
|
|
|
|
// Class Engine.BlendableInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IBlendableInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendableInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendableInterface")
|
|
}
|
|
static class IBlendableInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IBlendableInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IBlendableInterface;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateUtilityBase
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionSubstrateUtilityBase : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateUtilityBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUtilityBase")
|
|
}
|
|
static class UMaterialExpressionSubstrateUtilityBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateUtilityBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateUtilityBase;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateTransmittanceToMFP
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstrateTransmittanceToMFP final : public UMaterialExpressionSubstrateUtilityBase
|
|
{
|
|
public:
|
|
struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Thickness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateTransmittanceToMFP")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateTransmittanceToMFP")
|
|
}
|
|
static class UMaterialExpressionSubstrateTransmittanceToMFP* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateTransmittanceToMFP>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateTransmittanceToMFP;
|
|
|
|
// Class Engine.AnalysisProperties
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnalysisProperties final : public UObject
|
|
{
|
|
public:
|
|
class FString Function; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnalysisProperties")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnalysisProperties")
|
|
}
|
|
static class UAnalysisProperties* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnalysisProperties>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnalysisProperties;
|
|
|
|
// Class Engine.InputDeviceTriggerEffect
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UInputDeviceTriggerEffect : public UInputDeviceProperty
|
|
{
|
|
public:
|
|
struct FDeviceTriggerBaseData BaseTriggerData; // 0x0030(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0xE]; // 0x0032(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceTriggerEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceTriggerEffect")
|
|
}
|
|
static class UInputDeviceTriggerEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceTriggerEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceTriggerEffect;
|
|
|
|
// Class Engine.InputDeviceTriggerVibrationProperty
|
|
// 0x0080 (0x00C0 - 0x0040)
|
|
class UInputDeviceTriggerVibrationProperty final : public UInputDeviceTriggerEffect
|
|
{
|
|
public:
|
|
struct FDeviceTriggerTriggerVibrationData TriggerData; // 0x0040(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FDeviceTriggerTriggerVibrationData> DeviceOverrideData; // 0x0058(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A8[0x18]; // 0x00A8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceTriggerVibrationProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceTriggerVibrationProperty")
|
|
}
|
|
static class UInputDeviceTriggerVibrationProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceTriggerVibrationProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceTriggerVibrationProperty;
|
|
|
|
// Class Engine.BlendSpace
|
|
// 0x0140 (0x01C0 - 0x0080)
|
|
class UBlendSpace : public UAnimationAsset
|
|
{
|
|
public:
|
|
uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bContainsRotationOffsetMeshSpaceSamples; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FInterpolationParameter InterpolationParam[0x3]; // 0x008C(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
float TargetWeightInterpolationSpeedPerSec; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTargetWeightInterpolationEaseInOut; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowMeshSpaceBlending; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLoop; // 0x00C2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowMarkerBasedSync; // 0x00C3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLength; // 0x00C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENotifyTriggerMode NotifyTriggerMode; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInterpolateUsingGrid; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPreferredTriangulationDirection PreferredTriangulationDirection; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendSpacePerBoneBlendMode PerBoneBlendMode; // 0x00CB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FPerBoneInterpolation> ManualPerBoneOverrides; // 0x00D0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FBlendSpaceBlendProfile PerBoneBlendProfile; // 0x00E0(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SampleIndexWithMarkers; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBlendSample> SampleData; // 0x0108(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FEditorElement> GridSamples; // 0x0118(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FBlendSpaceData BlendSpaceData; // 0x0128(0x0020)(Protected, NativeAccessSpecifierProtected)
|
|
struct FBlendParameter BlendParameters[0x3]; // 0x0148(0x0020)(Edit, Protected, NativeAccessSpecifierProtected)
|
|
EBlendSpaceAxis AxisToScaleAnimation; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> DimensionIndices; // 0x01B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendSpace")
|
|
}
|
|
static class UBlendSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendSpace;
|
|
|
|
// Class Engine.NetworkMetricsBaseListener
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UNetworkMetricsBaseListener : public UObject
|
|
{
|
|
public:
|
|
double IntervalSeconds; // 0x0028(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsBaseListener")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsBaseListener")
|
|
}
|
|
static class UNetworkMetricsBaseListener* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsBaseListener>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsBaseListener;
|
|
|
|
// Class Engine.NetworkMetricsCSV
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UNetworkMetricsCSV : public UNetworkMetricsBaseListener
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsCSV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsCSV")
|
|
}
|
|
static class UNetworkMetricsCSV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsCSV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsCSV;
|
|
|
|
// Class Engine.NetworkMetricsCSV_Replication
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UNetworkMetricsCSV_Replication final : public UNetworkMetricsCSV
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsCSV_Replication")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsCSV_Replication")
|
|
}
|
|
static class UNetworkMetricsCSV_Replication* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsCSV_Replication>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsCSV_Replication;
|
|
|
|
// Class Engine.MaterialExpressionTextureCollection
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionTextureCollection : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UTextureCollection* TextureCollection; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureCollection")
|
|
}
|
|
static class UMaterialExpressionTextureCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureCollection;
|
|
|
|
// Class Engine.Breakpoint
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBreakpoint final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Breakpoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Breakpoint")
|
|
}
|
|
static class UBreakpoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBreakpoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBreakpoint;
|
|
|
|
// Class Engine.BlueprintExtension
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintExtension final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintExtension")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintExtension")
|
|
}
|
|
static class UBlueprintExtension* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintExtension>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintExtension;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameter
|
|
// 0x0068 (0x0220 - 0x01B8)
|
|
class UMaterialExpressionTextureSampleParameter : public UMaterialExpressionTextureSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x01B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x01C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x01D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x01D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1DC[0x4]; // 0x01DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FParameterChannelNames ChannelNames; // 0x01E0(0x0040)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameter2D
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2D")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameter2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameter2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2D;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterSubUV
|
|
// 0x0008 (0x0228 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameterSubUV final : public UMaterialExpressionTextureSampleParameter2D
|
|
{
|
|
public:
|
|
uint8 bBlend : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterSubUV")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterSubUV;
|
|
|
|
// Class Engine.BookmarkBase
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBookmarkBase : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BookmarkBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BookmarkBase")
|
|
}
|
|
static class UBookmarkBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBookmarkBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBookmarkBase;
|
|
|
|
// Class Engine.SaveGame
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USaveGame : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SaveGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SaveGame")
|
|
}
|
|
static class USaveGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USaveGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USaveGame;
|
|
|
|
// Class Engine.BookMark2D
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UBookMark2D final : public UBookmarkBase
|
|
{
|
|
public:
|
|
float Zoom2D; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntPoint Location; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BookMark2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BookMark2D")
|
|
}
|
|
static class UBookMark2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBookMark2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBookMark2D;
|
|
|
|
// Class Engine.MaterialExpressionTextureObjectFromCollection
|
|
// 0x0060 (0x0110 - 0x00B0)
|
|
class UMaterialExpressionTextureObjectFromCollection final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput TextureCollection; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class UTextureCollection* TextureCollectionObject; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CollectionIndex; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ConstCollectionIndex; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureCollectionMemberType TextureType; // 0x010C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureObjectFromCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectFromCollection")
|
|
}
|
|
static class UMaterialExpressionTextureObjectFromCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureObjectFromCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureObjectFromCollection;
|
|
|
|
// Class Engine.ReflectionCapture
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AReflectionCapture : public AActor
|
|
{
|
|
public:
|
|
class UReflectionCaptureComponent* CaptureComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReflectionCapture")
|
|
}
|
|
static class AReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AReflectionCapture;
|
|
|
|
// Class Engine.BoxReflectionCapture
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class ABoxReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxReflectionCapture")
|
|
}
|
|
static class ABoxReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABoxReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABoxReflectionCapture;
|
|
|
|
// Class Engine.NetPushModelHelpers
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UNetPushModelHelpers final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void MarkPropertyDirty(class UObject* Object, class FName PropertyName);
|
|
static void MarkPropertyDirtyFromRepIndex(class UObject* Object, int32 RepIndex, class FName PropertyName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetPushModelHelpers")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetPushModelHelpers")
|
|
}
|
|
static class UNetPushModelHelpers* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetPushModelHelpers>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetPushModelHelpers;
|
|
|
|
// Class Engine.MaterialExpressionTangentOutput
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionTangentOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTangentOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTangentOutput")
|
|
}
|
|
static class UMaterialExpressionTangentOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTangentOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTangentOutput;
|
|
|
|
// Class Engine.ReflectionCaptureComponent
|
|
// 0x0070 (0x02B0 - 0x0240)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UReflectionCaptureComponent : public USceneComponent
|
|
{
|
|
public:
|
|
class UBillboardComponent* CaptureOffsetComponent; // 0x0240(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EReflectionSourceType ReflectionSourceType; // 0x0248(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* Cubemap; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceCubemapAngle; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Brightness; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CaptureOffset; // 0x0260(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid MapBuildDataId; // 0x0278(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_288[0x20]; // 0x0288(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReflectionCaptureComponent")
|
|
}
|
|
static class UReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UReflectionCaptureComponent;
|
|
|
|
// Class Engine.GameInstance
|
|
// 0x0198 (0x01C0 - 0x0028)
|
|
class UGameInstance : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ULocalPlayer*> LocalPlayers; // 0x0038(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
class UOnlineSession* OnlineSession; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<class UObject*> ReferencedObjects; // 0x0050(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class APawn* Pawn, class AController* Controller)> OnPawnControllerChangedDelegates; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(EInputDeviceConnectionState NewConnectionState, const struct FPlatformUserId& PlatformUserId, const struct FInputDeviceId& InputDeviceId)> OnInputDeviceConnectionChange; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FInputDeviceId& InputDeviceId, const struct FPlatformUserId& NewUserPlatformId, const struct FPlatformUserId& OldUserPlatformId)> OnUserInputDevicePairingChange; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0[0x100]; // 0x00C0(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DebugCreatePlayer(int32 ControllerId);
|
|
void DebugRemovePlayer(int32 ControllerId);
|
|
void HandleNetworkError(ENetworkFailure FailureType, bool bIsServer);
|
|
void HandleTravelError(ETravelFailure FailureType);
|
|
void ReceiveInit();
|
|
void ReceiveShutdown();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameInstance")
|
|
}
|
|
static class UGameInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameInstance;
|
|
|
|
// Class Engine.BoxReflectionCaptureComponent
|
|
// 0x0010 (0x02C0 - 0x02B0)
|
|
class UBoxReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float BoxTransitionDistance; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBoxComponent* PreviewInfluenceBox; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBoxComponent* PreviewCaptureBox; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxReflectionCaptureComponent")
|
|
}
|
|
static class UBoxReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoxReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoxReflectionCaptureComponent;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterCube
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameterCube final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCube")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCube;
|
|
|
|
// Class Engine.BuiltInAttributesExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBuiltInAttributesExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BuiltInAttributesExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BuiltInAttributesExtensions")
|
|
}
|
|
static class UBuiltInAttributesExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBuiltInAttributesExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBuiltInAttributesExtensions;
|
|
|
|
// Class Engine.ChaosBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UChaosBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static const class UChaosEventRelay* GetEventRelayFromContext(class UObject* ContextObject);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChaosBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChaosBlueprintLibrary")
|
|
}
|
|
static class UChaosBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChaosBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChaosBlueprintLibrary;
|
|
|
|
// Class Engine.MaterialExpressionTwoSidedSign
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionTwoSidedSign final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTwoSidedSign")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTwoSidedSign")
|
|
}
|
|
static class UMaterialExpressionTwoSidedSign* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTwoSidedSign>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTwoSidedSign;
|
|
|
|
// Class Engine.ChaosEventRelay
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UChaosEventRelay final : public UObject
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const TArray<struct FCollisionChaosEvent>& CollisionEvents)> OnCollisionEvent; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<struct FChaosBreakEvent>& BreakEvents)> OnBreakEvent; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<struct FChaosRemovalEvent>& RemovalEvents)> OnRemovalEvent; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<struct FChaosCrumblingEvent>& CrumblingEvents)> OnCrumblingEvent; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChaosEventRelay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChaosEventRelay")
|
|
}
|
|
static class UChaosEventRelay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChaosEventRelay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChaosEventRelay;
|
|
|
|
// Class Engine.Player
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UPlayer : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerController* PlayerController; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentNetSpeed; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConfiguredInternetSpeed; // 0x003C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConfiguredLanSpeed; // 0x0040(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Player")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Player")
|
|
}
|
|
static class UPlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlayer;
|
|
|
|
// Class Engine.DPICustomScalingRule
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDPICustomScalingRule final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DPICustomScalingRule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DPICustomScalingRule")
|
|
}
|
|
static class UDPICustomScalingRule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDPICustomScalingRule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDPICustomScalingRule;
|
|
|
|
// Class Engine.MaterialExpressionThinTranslucentMaterialOutput
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionThinTranslucentMaterialOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SurfaceCoverage; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionThinTranslucentMaterialOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionThinTranslucentMaterialOutput")
|
|
}
|
|
static class UMaterialExpressionThinTranslucentMaterialOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionThinTranslucentMaterialOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionThinTranslucentMaterialOutput;
|
|
|
|
// Class Engine.NetConnection
|
|
// 0x1D98 (0x1DE0 - 0x0048)
|
|
class UNetConnection : public UPlayer
|
|
{
|
|
public:
|
|
TArray<class UChildConnection*> Children; // 0x0048(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UNetDriver* Driver; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UPackageMap> PackageMapClass; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPackageMap* PackageMap; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UChannel*> OpenChannels; // 0x0070(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> SentTemporaries; // 0x0080(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class AActor* ViewTarget; // 0x0090(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OwningActor; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPacket; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InternalAck : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_A5[0xBB]; // 0x00A5(0x00BB)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FUniqueNetIdRepl PlayerId; // 0x0160(0x0030)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_190[0x48]; // 0x0190(0x0048)(Fixing Size After Last Property [ Dumper-7 ])
|
|
double LastReceiveTime; // 0x01D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E0[0x1208]; // 0x01E0(0x1208)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DefaultMaxChannelSize; // 0x13E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13EC[0x2DC]; // 0x13EC(0x02DC)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UChannel*> ChannelsToTick; // 0x16C8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_16D8[0x708]; // 0x16D8(0x0708)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetConnection")
|
|
}
|
|
static class UNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetConnection;
|
|
|
|
// Class Engine.ChildConnection
|
|
// 0x0008 (0x1DE8 - 0x1DE0)
|
|
class UChildConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
class UNetConnection* Parent; // 0x1DE0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ChildConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ChildConnection")
|
|
}
|
|
static class UChildConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UChildConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UChildConnection;
|
|
|
|
// Class Engine.MaterialExpressionTextureProperty
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionTextureProperty final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput TextureObject; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialExposedTextureProperty Property; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureProperty")
|
|
}
|
|
static class UMaterialExpressionTextureProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureProperty;
|
|
|
|
// Class Engine.PlatformInterfaceBase
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPlatformInterfaceBase : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FDelegateArray> AllDelegates; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformInterfaceBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformInterfaceBase")
|
|
}
|
|
static class UPlatformInterfaceBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformInterfaceBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformInterfaceBase;
|
|
|
|
// Class Engine.CloudStorageBase
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UCloudStorageBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
TArray<class FString> LocalCloudFiles; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bSuppressDelegateCalls : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CloudStorageBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CloudStorageBase")
|
|
}
|
|
static class UCloudStorageBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCloudStorageBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCloudStorageBase;
|
|
|
|
// Class Engine.ActorElementAssetDataInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementAssetDataInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementAssetDataInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementAssetDataInterface")
|
|
}
|
|
static class UActorElementAssetDataInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementAssetDataInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementAssetDataInterface;
|
|
|
|
// Class Engine.SoundNodeAssetReferencer
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class USoundNodeAssetReferencer : public USoundNode
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeAssetReferencer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeAssetReferencer")
|
|
}
|
|
static class USoundNodeAssetReferencer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeAssetReferencer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeAssetReferencer;
|
|
|
|
// Class Engine.MaterialExpressionTruncate
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionTruncate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTruncate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTruncate")
|
|
}
|
|
static class UMaterialExpressionTruncate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTruncate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTruncate;
|
|
|
|
// Class Engine.ContentBundleTypeFactory
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UContentBundleTypeFactory final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleTypeFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleTypeFactory")
|
|
}
|
|
static class UContentBundleTypeFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleTypeFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleTypeFactory;
|
|
|
|
// Class Engine.WorldPartition
|
|
// 0x00D8 (0x0100 - 0x0028)
|
|
class alignas(0x10) UWorldPartition final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorldPartitionRuntimeHash* RuntimeHash; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableStreaming; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EWorldPartitionServerStreamingMode ServerStreamingMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EWorldPartitionServerStreamingOutMode ServerStreamingOutMode; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EWorldPartitionDataLayersLogicOperator DataLayersLogicOperator; // 0x003B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bDisableContentBundles : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_3D[0x93]; // 0x003D(0x0093)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDataLayerManager* DataLayerManager; // 0x00D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UExternalDataLayerManager* ExternalDataLayerManager; // 0x00D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UWorldPartitionStreamingPolicy* StreamingPolicy; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_E8[0x18]; // 0x00E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartition")
|
|
}
|
|
static class UWorldPartition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartition;
|
|
|
|
// Class Engine.DataLayerManager
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class UDataLayerManager final : public UObject
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const class UDataLayerInstance* DataLayer, EDataLayerRuntimeState State)> OnDataLayerInstanceRuntimeStateChanged; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TSet<class UObject*> ReferencedObjects; // 0x0038(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_88[0x50]; // 0x0088(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool SetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance, EDataLayerRuntimeState InState, bool bInIsRecursive);
|
|
bool SetDataLayerRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive);
|
|
|
|
EDataLayerRuntimeState GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const;
|
|
const class UDataLayerInstance* GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const;
|
|
const class UDataLayerInstance* GetDataLayerInstanceFromName(const class FName& InDataLayerInstanceName) const;
|
|
EDataLayerRuntimeState GetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const;
|
|
TArray<class UDataLayerInstance*> GetDataLayerInstances() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerManager")
|
|
}
|
|
static class UDataLayerManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerManager;
|
|
|
|
// Class Engine.ActorElementSelectionInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementSelectionInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementSelectionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementSelectionInterface")
|
|
}
|
|
static class UActorElementSelectionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementSelectionInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementSelectionInterface;
|
|
|
|
// Class Engine.DebugGarbageCollectionGraph
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UDebugGarbageCollectionGraph final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugGarbageCollectionGraph")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugGarbageCollectionGraph")
|
|
}
|
|
static class UDebugGarbageCollectionGraph* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDebugGarbageCollectionGraph>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDebugGarbageCollectionGraph;
|
|
|
|
// Class Engine.DeletedObjectPlaceholder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDeletedObjectPlaceholder final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeletedObjectPlaceholder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeletedObjectPlaceholder")
|
|
}
|
|
static class UDeletedObjectPlaceholder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeletedObjectPlaceholder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeletedObjectPlaceholder;
|
|
|
|
// Class Engine.SoundNodeDistanceCrossFade
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeDistanceCrossFade : public USoundNode
|
|
{
|
|
public:
|
|
TArray<struct FDistanceDatum> CrossFadeInput; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDistanceCrossFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDistanceCrossFade")
|
|
}
|
|
static class USoundNodeDistanceCrossFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDistanceCrossFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDistanceCrossFade;
|
|
|
|
// Class Engine.MaterialExpressionTransform
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionTransform final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialVectorCoordTransformSource TransformSourceType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialVectorCoordTransform TransformType; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTransform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTransform")
|
|
}
|
|
static class UMaterialExpressionTransform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTransform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTransform;
|
|
|
|
// Class Engine.DemoNetConnection
|
|
// 0x0050 (0x1E30 - 0x1DE0)
|
|
class UDemoNetConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
uint8 Pad_1DE0[0x50]; // 0x1DE0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoNetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoNetConnection")
|
|
}
|
|
static class UDemoNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoNetConnection;
|
|
|
|
// Class Engine.PendingNetGame
|
|
// 0x0098 (0x00C0 - 0x0028)
|
|
class UPendingNetGame : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetDriver* NetDriver; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDemoNetDriver* DemoNetDriver; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_40[0x80]; // 0x0040(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PendingNetGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PendingNetGame")
|
|
}
|
|
static class UPendingNetGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPendingNetGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPendingNetGame;
|
|
|
|
// Class Engine.ComponentElementObjectInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UComponentElementObjectInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentElementObjectInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentElementObjectInterface")
|
|
}
|
|
static class UComponentElementObjectInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentElementObjectInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentElementObjectInterface;
|
|
|
|
// Class Engine.DemoPendingNetGame
|
|
// 0x0000 (0x00C0 - 0x00C0)
|
|
class UDemoPendingNetGame final : public UPendingNetGame
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoPendingNetGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoPendingNetGame")
|
|
}
|
|
static class UDemoPendingNetGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoPendingNetGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoPendingNetGame;
|
|
|
|
// Class Engine.DialogueSoundWaveProxy
|
|
// 0x0018 (0x0180 - 0x0168)
|
|
class UDialogueSoundWaveProxy final : public USoundBase
|
|
{
|
|
public:
|
|
uint8 Pad_168[0x18]; // 0x0168(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueSoundWaveProxy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueSoundWaveProxy")
|
|
}
|
|
static class UDialogueSoundWaveProxy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueSoundWaveProxy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueSoundWaveProxy;
|
|
|
|
// Class Engine.RotatingMovementComponent
|
|
// 0x0038 (0x0148 - 0x0110)
|
|
class URotatingMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
struct FRotator RotationRate; // 0x0110(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector PivotTranslation; // 0x0128(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRotationInLocalSpace : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RotatingMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RotatingMovementComponent")
|
|
}
|
|
static class URotatingMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URotatingMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URotatingMovementComponent;
|
|
|
|
// Class Engine.MaterialExpressionVolumetricAdvancedMaterialInput
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionVolumetricAdvancedMaterialInput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialInput")
|
|
}
|
|
static class UMaterialExpressionVolumetricAdvancedMaterialInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVolumetricAdvancedMaterialInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialInput;
|
|
|
|
// Class Engine.AnimNotifyLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimNotifyLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static float GetCurrentAnimationNotifyStateTime(const struct FAnimNotifyEventReference& EventReference);
|
|
static float GetCurrentAnimationNotifyStateTimeRatio(const struct FAnimNotifyEventReference& EventReference);
|
|
static float GetCurrentAnimationTime(const struct FAnimNotifyEventReference& EventReference);
|
|
static float GetCurrentAnimationTimeRatio(const struct FAnimNotifyEventReference& EventReference);
|
|
static bool IsBlendingOut(const struct FAnimNotifyEventReference& EventReference);
|
|
static bool NotifyStateReachedEnd(const struct FAnimNotifyEventReference& EventReference);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyLibrary")
|
|
}
|
|
static class UAnimNotifyLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyLibrary;
|
|
|
|
// Class Engine.DirectionalLight
|
|
// 0x0000 (0x0300 - 0x0300)
|
|
class ADirectionalLight final : public ALight
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DirectionalLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DirectionalLight")
|
|
}
|
|
static class ADirectionalLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADirectionalLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADirectionalLight;
|
|
|
|
// Class Engine.DistributionFloatConstant
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UDistributionFloatConstant : public UDistributionFloat
|
|
{
|
|
public:
|
|
float Constant; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatConstant")
|
|
}
|
|
static class UDistributionFloatConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatConstant;
|
|
|
|
// Class Engine.SplineComponent
|
|
// 0x0140 (0x0640 - 0x0500)
|
|
class USplineComponent : public UPrimitiveComponent
|
|
{
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|
public:
|
|
struct FSplineCurves SplineCurves; // 0x0500(0x0080)(Edit, Net, NativeAccessSpecifierPublic)
|
|
int32 ReparamStepsPerSegment; // 0x0580(0x0004)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float duration; // 0x0584(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStationaryEndpoints; // 0x0588(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSplineHasBeenEdited; // 0x0589(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bModifiedByConstructionScript; // 0x058A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInputSplinePointsToConstructionScript; // 0x058B(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSplinePointAngularDistance; // 0x058C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDrawDebug; // 0x0590(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_591[0x3]; // 0x0591(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DebugDrawLineThickness; // 0x0594(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DebugDrawLineColor; // 0x0598(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClosedLoop; // 0x05A8(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bLoopPositionOverride; // 0x05A9(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_5AA[0x2]; // 0x05AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LoopPosition; // 0x05AC(0x0004)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector DefaultUpVector; // 0x05B0(0x0018)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C8[0x78]; // 0x05C8(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline);
|
|
void AddPoints(const TArray<struct FSplinePoint>& Points, bool bUpdateSpline);
|
|
void AddSplineLocalPoint(const struct FVector& Position);
|
|
void AddSplinePoint(const struct FVector& Position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void AddSplinePointAtIndex(const struct FVector& Position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void AddSplineWorldPoint(const struct FVector& Position);
|
|
void ClearSplinePoints(bool bUpdateSpline);
|
|
void RemoveSplinePoint(int32 Index_0, bool bUpdateSpline);
|
|
void SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline);
|
|
void SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline);
|
|
void SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace);
|
|
void SetDrawDebug(bool bShow);
|
|
void SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetOverrideConstructionScript(bool InOverride);
|
|
void SetRotationAtSplinePoint(int32 PointIndex, const struct FRotator& InRotation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetScaleAtSplinePoint(int32 PointIndex, const struct FVector& InScaleVector, bool bUpdateSpline);
|
|
void SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor);
|
|
void SetSplineLocalPoints(const TArray<struct FVector>& Points);
|
|
void SetSplinePoints(const TArray<struct FVector>& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline);
|
|
void SetSplineWorldPoints(const TArray<struct FVector>& Points);
|
|
void SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetTangentColor(const struct FLinearColor& TangentColor);
|
|
void SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor);
|
|
void SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline);
|
|
void SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation);
|
|
void UpdateSpline();
|
|
|
|
bool ConvertSplineSegmentToPolyLine(int32 SplinePointStartIndex, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray<struct FVector>* OutPoints) const;
|
|
bool ConvertSplineToPolyLine(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray<struct FVector>* OutPoints) const;
|
|
bool ConvertSplineToPolyline_InDistanceRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartDistAlongSpline, float EndDistAlongSpline, TArray<struct FVector>* OutPoints, TArray<double>* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const;
|
|
bool ConvertSplineToPolyline_InTimeRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartTimeAlongSpline, float EndTimeAlongSpline, bool bUseConstantVelocity, TArray<struct FVector>* OutPoints, TArray<double>* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const;
|
|
bool ConvertSplineToPolyLineWithDistances(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray<struct FVector>* OutPoints, TArray<double>* OutDistancesAlongSpline) const;
|
|
bool DivideSplineIntoPolylineRecursive(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray<struct FVector>* OutPoints) const;
|
|
bool DivideSplineIntoPolylineRecursiveWithDistances(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray<struct FVector>* OutPoints, TArray<double>* OutDistancesAlongSpline) const;
|
|
struct FVector FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float FindDistanceClosestToWorldLocation(const struct FVector& WorldLocation) const;
|
|
float FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const;
|
|
struct FVector FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const;
|
|
struct FVector FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FTransform FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FVector FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetDistanceAlongSplineAtLocation(const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetDistanceAlongSplineAtSplineInputKey(float InKey) const;
|
|
float GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const;
|
|
float GetFloatPropertyAtSplineInputKey(float InKey, class FName PropertyName) const;
|
|
float GetFloatPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const;
|
|
float GetInputKeyAtDistanceAlongSpline(float Distance) const;
|
|
float GetInputKeyValueAtDistanceAlongSpline(float Distance) const;
|
|
float GetInputKeyValueAtSplinePoint(int32 PointIndex) const;
|
|
struct FVector GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
void GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const;
|
|
void GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetMaxInputKey() const;
|
|
int32 GetNumberOfSplinePoints() const;
|
|
int32 GetNumberOfSplineSegments() const;
|
|
struct FVector GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetRightVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetRollAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
float GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FRotator GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator GetRotationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FRotator GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FVector GetScaleAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetScaleAtSplineInputKey(float InKey) const;
|
|
struct FVector GetScaleAtSplinePoint(int32 PointIndex) const;
|
|
struct FVector GetScaleAtTime(float Time, bool bUseConstantVelocity) const;
|
|
float GetSplineLength() const;
|
|
struct FSplinePoint GetSplinePointAt(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
ESplinePointType GetSplinePointType(int32 PointIndex) const;
|
|
struct FVector GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetTangentAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
float GetTimeAtDistanceAlongSpline(float Distance) const;
|
|
struct FTransform GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FTransform GetTransformAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FTransform GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const;
|
|
struct FTransform GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const;
|
|
struct FVector GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetUpVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const;
|
|
struct FVector GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const;
|
|
struct FVector GetVectorPropertyAtSplineInputKey(float InKey, class FName PropertyName) const;
|
|
struct FVector GetVectorPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const;
|
|
struct FVector GetWorldDirectionAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FVector GetWorldLocationAtDistanceAlongSpline(float Distance) const;
|
|
struct FVector GetWorldLocationAtSplinePoint(int32 PointIndex) const;
|
|
struct FVector GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FRotator GetWorldRotationAtDistanceAlongSpline(float Distance) const;
|
|
struct FRotator GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const;
|
|
struct FVector GetWorldTangentAtDistanceAlongSpline(float Distance) const;
|
|
bool IsClosedLoop() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineComponent")
|
|
}
|
|
static class USplineComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USplineComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USplineComponent;
|
|
|
|
// Class Engine.PhysicalAnimationComponent
|
|
// 0x0040 (0x00E8 - 0x00A8)
|
|
class UPhysicalAnimationComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
float StrengthMultiplyer; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMeshComponent* SkeletalMeshComponent; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B8[0x30]; // 0x00B8(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound);
|
|
void ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData);
|
|
void ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf);
|
|
void SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent);
|
|
void SetStrengthMultiplyer(float InStrengthMultiplyer);
|
|
|
|
struct FTransform GetBodyTargetTransform(class FName BodyName) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicalAnimationComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicalAnimationComponent")
|
|
}
|
|
static class UPhysicalAnimationComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicalAnimationComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicalAnimationComponent;
|
|
|
|
// Class Engine.MaterialExpressionWhileLoop
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionWhileLoop final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionExecOutput LoopBody; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionExecOutput Completed; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Condition; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionWhileLoop")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionWhileLoop")
|
|
}
|
|
static class UMaterialExpressionWhileLoop* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionWhileLoop>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionWhileLoop;
|
|
|
|
// Class Engine.AnimNotifyState_TimedParticleEffect
|
|
// 0x0048 (0x0080 - 0x0038)
|
|
class UAnimNotifyState_TimedParticleEffect final : public UAnimNotifyState
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0040(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocationOffset; // 0x0048(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x0060(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDestroyAtEnd; // 0x0078(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState_TimedParticleEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState_TimedParticleEffect")
|
|
}
|
|
static class UAnimNotifyState_TimedParticleEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState_TimedParticleEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState_TimedParticleEffect;
|
|
|
|
// Class Engine.DistributionFloatConstantCurve
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UDistributionFloatConstantCurve final : public UDistributionFloat
|
|
{
|
|
public:
|
|
struct FInterpCurveFloat ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatConstantCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatConstantCurve")
|
|
}
|
|
static class UDistributionFloatConstantCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatConstantCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatConstantCurve;
|
|
|
|
// Class Engine.DistributionFloatParameterBase
|
|
// 0x0020 (0x0060 - 0x0040)
|
|
class UDistributionFloatParameterBase : public UDistributionFloatConstant
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinInput; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxInput; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinOutput; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOutput; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionParamMode ParamMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatParameterBase")
|
|
}
|
|
static class UDistributionFloatParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatParameterBase;
|
|
|
|
// Class Engine.DistributionFloatParticleParameter
|
|
// 0x0000 (0x0060 - 0x0060)
|
|
class UDistributionFloatParticleParameter final : public UDistributionFloatParameterBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatParticleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatParticleParameter")
|
|
}
|
|
static class UDistributionFloatParticleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatParticleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatParticleParameter;
|
|
|
|
// Class Engine.DistributionFloatUniform
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UDistributionFloatUniform final : public UDistributionFloat
|
|
{
|
|
public:
|
|
float Min; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Max; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatUniform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatUniform")
|
|
}
|
|
static class UDistributionFloatUniform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatUniform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatUniform;
|
|
|
|
// Class Engine.VolumetricCloud
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AVolumetricCloud final : public AInfo
|
|
{
|
|
public:
|
|
class UVolumetricCloudComponent* VolumetricCloudComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VolumetricCloud")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VolumetricCloud")
|
|
}
|
|
static class AVolumetricCloud* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVolumetricCloud>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVolumetricCloud;
|
|
|
|
// Class Engine.DistributionFloatUniformCurve
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UDistributionFloatUniformCurve final : public UDistributionFloat
|
|
{
|
|
public:
|
|
struct FInterpCurveVector2D ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionFloatUniformCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionFloatUniformCurve")
|
|
}
|
|
static class UDistributionFloatUniformCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionFloatUniformCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionFloatUniformCurve;
|
|
|
|
// Class Engine.DistributionVector
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UDistributionVector : public UDistribution
|
|
{
|
|
public:
|
|
uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsDirty : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVector")
|
|
}
|
|
static class UDistributionVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVector;
|
|
|
|
// Class Engine.PhysicsConstraintTemplate
|
|
// 0x03F8 (0x0420 - 0x0028)
|
|
class UPhysicsConstraintTemplate final : public UObject
|
|
{
|
|
public:
|
|
struct FConstraintInstance DefaultInstance; // 0x0028(0x0288)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FPhysicsConstraintProfileHandle> ProfileHandles; // 0x02B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FConstraintProfileProperties DefaultProfile; // 0x02C0(0x0160)(Transient, NoDestructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintTemplate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintTemplate")
|
|
}
|
|
static class UPhysicsConstraintTemplate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsConstraintTemplate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsConstraintTemplate;
|
|
|
|
// Class Engine.MaterialExpressionVolumetricAdvancedMaterialOutput
|
|
// 0x0140 (0x01F0 - 0x00B0)
|
|
class UMaterialExpressionVolumetricAdvancedMaterialOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput PhaseG; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PhaseG2; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PhaseBlend; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MultiScatteringContribution; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MultiScatteringOcclusion; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MultiScatteringEccentricity; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ConservativeDensity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstPhaseG; // 0x01C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstPhaseG2; // 0x01CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstPhaseBlend; // 0x01D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool PerSamplePhaseEvaluation; // 0x01D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D5[0x3]; // 0x01D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 MultiScatteringApproximationOctaveCount; // 0x01D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstMultiScatteringContribution; // 0x01DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstMultiScatteringOcclusion; // 0x01E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstMultiScatteringEccentricity; // 0x01E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bGroundContribution; // 0x01E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bGrayScaleMaterial; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRayMarchVolumeShadow; // 0x01EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClampMultiScatteringContribution; // 0x01EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialOutput")
|
|
}
|
|
static class UMaterialExpressionVolumetricAdvancedMaterialOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVolumetricAdvancedMaterialOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialOutput;
|
|
|
|
// Class Engine.DistributionVectorConstant
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UDistributionVectorConstant : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FVector Constant; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorConstant")
|
|
}
|
|
static class UDistributionVectorConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorConstant;
|
|
|
|
// Class Engine.DistributionVectorConstantCurve
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UDistributionVectorConstantCurve final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FInterpCurveVector ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorConstantCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorConstantCurve")
|
|
}
|
|
static class UDistributionVectorConstantCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorConstantCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorConstantCurve;
|
|
|
|
// Class Engine.DataTable
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class UDataTable : public UObject
|
|
{
|
|
public:
|
|
class UScriptStruct* RowStruct; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FName, uint8*> RowMap; // 0x0030(0x0050)(So, here's a RowMap. Good luck with it.)
|
|
uint8 bStripFromClientBuilds : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreExtraFields : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMissingFields : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPreserveExistingValues : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ImportKeyField; // 0x0088(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_98[0x18]; // 0x0098(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataTable")
|
|
}
|
|
static class UDataTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataTable;
|
|
|
|
// Class Engine.CompositeDataTable
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UCompositeDataTable final : public UDataTable
|
|
{
|
|
public:
|
|
TArray<class UDataTable*> ParentTables; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<class UDataTable*> OldParentTables; // 0x00C0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CompositeDataTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CompositeDataTable")
|
|
}
|
|
static class UCompositeDataTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCompositeDataTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCompositeDataTable;
|
|
|
|
// Class Engine.DistributionVectorParameterBase
|
|
// 0x0070 (0x00C8 - 0x0058)
|
|
class UDistributionVectorParameterBase : public UDistributionVectorConstant
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MinInput; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MaxInput; // 0x0078(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MinOutput; // 0x0090(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MaxOutput; // 0x00A8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionParamMode ParamModes[0x3]; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C3[0x5]; // 0x00C3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorParameterBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorParameterBase")
|
|
}
|
|
static class UDistributionVectorParameterBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorParameterBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorParameterBase;
|
|
|
|
// Class Engine.DistributionVectorParticleParameter
|
|
// 0x0000 (0x00C8 - 0x00C8)
|
|
class UDistributionVectorParticleParameter final : public UDistributionVectorParameterBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorParticleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorParticleParameter")
|
|
}
|
|
static class UDistributionVectorParticleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorParticleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorParticleParameter;
|
|
|
|
// Class Engine.DistributionVectorUniform
|
|
// 0x0040 (0x0078 - 0x0038)
|
|
class UDistributionVectorUniform final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FVector Max; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Min; // 0x0050(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x006D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseExtremes : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorUniform")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorUniform")
|
|
}
|
|
static class UDistributionVectorUniform* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorUniform>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorUniform;
|
|
|
|
// Class Engine.DistributionVectorUniformCurve
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UDistributionVectorUniformCurve final : public UDistributionVector
|
|
{
|
|
public:
|
|
struct FInterpCurveTwoVectors ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockAxes1 : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLockAxes2 : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDistributionVectorLockFlags LockedAxes[0x2]; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0056(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseExtremes : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DistributionVectorUniformCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DistributionVectorUniformCurve")
|
|
}
|
|
static class UDistributionVectorUniformCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDistributionVectorUniformCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDistributionVectorUniformCurve;
|
|
|
|
// Class Engine.LODSyncInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ILODSyncInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LODSyncInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LODSyncInterface")
|
|
}
|
|
static class ILODSyncInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ILODSyncInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ILODSyncInterface;
|
|
|
|
// Class Engine.GraphNodeContextMenuContext
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UGraphNodeContextMenuContext final : public UObject
|
|
{
|
|
public:
|
|
class UBlueprint* Blueprint; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEdGraph* Graph; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEdGraphNode* Node; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bIsDebugging; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GraphNodeContextMenuContext")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GraphNodeContextMenuContext")
|
|
}
|
|
static class UGraphNodeContextMenuContext* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGraphNodeContextMenuContext>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGraphNodeContextMenuContext;
|
|
|
|
// Class Engine.EdGraphPin_Deprecated
|
|
// 0x00E8 (0x0110 - 0x0028)
|
|
class UEdGraphPin_Deprecated final : public UObject
|
|
{
|
|
public:
|
|
class FString PinName; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString PinToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEdGraphPinDirection Direction; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FEdGraphPinType PinType; // 0x0050(0x0058)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class FString DefaultValue; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString AutogeneratedDefaultValue; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* DefaultObject; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText DefaultTextValue; // 0x00D0(0x0010)(NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphPin_Deprecated*> LinkedTo; // 0x00E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UEdGraphPin_Deprecated*> SubPins; // 0x00F0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UEdGraphPin_Deprecated* ParentPin; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEdGraphPin_Deprecated* ReferencePassThroughConnection; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphPin_Deprecated")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphPin_Deprecated")
|
|
}
|
|
static class UEdGraphPin_Deprecated* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphPin_Deprecated>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphPin_Deprecated;
|
|
|
|
// Class Engine.EdGraphSchema
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEdGraphSchema final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphSchema")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphSchema")
|
|
}
|
|
static class UEdGraphSchema* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphSchema>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphSchema;
|
|
|
|
// Class Engine.Emitter
|
|
// 0x0050 (0x0340 - 0x02F0)
|
|
class AEmitter : public AActor
|
|
{
|
|
public:
|
|
class UParticleSystemComponent* ParticleSystemComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bDestroyOnSystemFinish : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPostUpdateTickGroup : 1; // 0x02F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCurrentlyActive : 1; // 0x02F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, const struct FVector& Location, const struct FVector& Velocity)> OnParticleSpawn; // 0x0300(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleCount)> OnParticleBurst; // 0x0310(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleTime, const struct FVector& Location, const struct FVector& Velocity, const struct FVector& Direction)> OnParticleDeath; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleTime, const struct FVector& Location, const struct FVector& Velocity, const struct FVector& Direction, const struct FVector& Normal, class FName BoneName, class UPhysicalMaterial* PhysMat)> OnParticleCollide; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void Activate();
|
|
void Deactivate();
|
|
void OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent);
|
|
void OnRep_bCurrentlyActive();
|
|
void SetActorParameter(class FName ParameterName, class AActor* Param);
|
|
void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param);
|
|
void SetFloatParameter(class FName ParameterName, float Param);
|
|
void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param);
|
|
void SetTemplate(class UParticleSystem* NewTemplate);
|
|
void SetVectorParameter(class FName ParameterName, const struct FVector& Param);
|
|
void ToggleActive();
|
|
|
|
bool IsActive() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Emitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Emitter")
|
|
}
|
|
static class AEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AEmitter;
|
|
|
|
// Class Engine.PoseWatch
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPoseWatch final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseWatch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseWatch")
|
|
}
|
|
static class UPoseWatch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseWatch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseWatch;
|
|
|
|
// Class Engine.EmitterCameraLensEffectBase
|
|
// 0x00A0 (0x03E0 - 0x0340)
|
|
class AEmitterCameraLensEffectBase final : public AEmitter
|
|
{
|
|
public:
|
|
uint8 Pad_340[0x8]; // 0x0340(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UParticleSystem* PS_CameraEffect; // 0x0348(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class APlayerCameraManager* BaseCamera; // 0x0350(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_358[0x8]; // 0x0358(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform RelativeTransform; // 0x0360(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float BaseFOV; // 0x03C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowMultipleInstances : 1; // 0x03C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bResetWhenRetriggered : 1; // 0x03C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C5[0x3]; // 0x03C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSubclassOf<class AActor>> EmittersToTreatAsSame; // 0x03C8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float DistFromCamera; // 0x03D8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3DC[0x4]; // 0x03DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EmitterCameraLensEffectBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EmitterCameraLensEffectBase")
|
|
}
|
|
static class AEmitterCameraLensEffectBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AEmitterCameraLensEffectBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AEmitterCameraLensEffectBase;
|
|
|
|
// Class Engine.Engine
|
|
// 0x11E0 (0x1208 - 0x0028)
|
|
class UEngine : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFont* TinyFont; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath TinyFontName; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* SmallFont; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath SmallFontName; // 0x0060(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* MediumFont; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath MediumFontName; // 0x0088(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* LargeFont; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath LargeFontName; // 0x00B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFont* SubtitleFont; // 0x00D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath SubtitleFontName; // 0x00D8(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UFont*> AdditionalFonts; // 0x00F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class FString> AdditionalFontNames; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UConsole> ConsoleClass; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath ConsoleClassName; // 0x0120(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameViewportClient> GameViewportClientClass; // 0x0140(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath GameViewportClientClassName; // 0x0148(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ULocalPlayer> LocalPlayerClass; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath LocalPlayerClassName; // 0x0170(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AWorldSettings> WorldSettingsClass; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath WorldSettingsClassName; // 0x0198(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath NavigationSystemClassName; // 0x01B8(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationSystemBase> NavigationSystemClass; // 0x01D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath NavigationSystemConfigClassName; // 0x01E0(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationSystemConfig> NavigationSystemConfigClass; // 0x0200(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath AvoidanceManagerClassName; // 0x0208(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAvoidanceManager> AvoidanceManagerClass; // 0x0228(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath AIControllerClassName; // 0x0230(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UPhysicsCollisionHandler> PhysicsCollisionHandlerClass; // 0x0250(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath PhysicsCollisionHandlerClassName; // 0x0258(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath GameUserSettingsClassName; // 0x0278(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameUserSettings> GameUserSettingsClass; // 0x0298(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UGameUserSettings* GameUserSettings; // 0x02A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ALevelScriptActor> LevelScriptActorClass; // 0x02A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath LevelScriptActorClassName; // 0x02B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath DefaultBlueprintBaseClassName; // 0x02D0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath GameSingletonClassName; // 0x02F0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* GameSingleton; // 0x0310(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath AssetManagerClassName; // 0x0318(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAssetManager* AssetManager; // 0x0338(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture; // 0x0340(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultTextureName; // 0x0348(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture* DefaultDiffuseTexture; // 0x0368(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultDiffuseTextureName; // 0x0370(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultBSPVertexTexture; // 0x0390(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultBSPVertexTextureName; // 0x0398(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UTexture2D* HighFrequencyNoiseTexture; // 0x03B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath HighFrequencyNoiseTextureName; // 0x03C0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UTexture2D* DefaultBokehTexture; // 0x03E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath DefaultBokehTextureName; // 0x03E8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UTexture2D* DefaultBloomKernelTexture; // 0x0408(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath DefaultBloomKernelTextureName; // 0x0410(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UTexture2D* DefaultFilmGrainTexture; // 0x0430(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
struct FSoftObjectPath DefaultFilmGrainTextureName; // 0x0438(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* WireframeMaterial; // 0x0458(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class FString WireframeMaterialName; // 0x0460(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* DebugMeshMaterial; // 0x0470(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DebugMeshMaterialName; // 0x0478(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* NaniteHiddenSectionMaterial; // 0x0498(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class FString NaniteHiddenSectionMaterialName; // 0x04A0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* EmissiveMeshMaterial; // 0x04B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
struct FSoftObjectPath EmissiveMeshMaterialName; // 0x04B8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UMaterial* LevelColorationLitMaterial; // 0x04D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LevelColorationLitMaterialName; // 0x04E0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* LevelColorationUnlitMaterial; // 0x04F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LevelColorationUnlitMaterialName; // 0x04F8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* LightingTexelDensityMaterial; // 0x0508(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class FString LightingTexelDensityName; // 0x0510(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* ShadedLevelColorationLitMaterial; // 0x0520(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class FString ShadedLevelColorationLitMaterialName; // 0x0528(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* ShadedLevelColorationUnlitMaterial; // 0x0538(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ShadedLevelColorationUnlitMaterialName; // 0x0540(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* RemoveSurfaceMaterial; // 0x0550(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath RemoveSurfaceMaterialName; // 0x0558(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorMaterial; // 0x0578(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorMaterialName; // 0x0580(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* VertexColorViewModeMaterial_ColorOnly; // 0x0590(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_ColorOnly; // 0x0598(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_AlphaAsColor; // 0x05A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_AlphaAsColor; // 0x05B0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* VertexColorViewModeMaterial_RedOnly; // 0x05C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_RedOnly; // 0x05C8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* VertexColorViewModeMaterial_GreenOnly; // 0x05D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_GreenOnly; // 0x05E0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
class UMaterial* VertexColorViewModeMaterial_BlueOnly; // 0x05F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString VertexColorViewModeMaterialName_BlueOnly; // 0x05F8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* TextureColorViewModeMaterial; // 0x0608(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TextureColorViewModeMaterialName; // 0x0610(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DebugEditorMaterialName; // 0x0620(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* ConstraintLimitMaterial; // 0x0640(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialX; // 0x0648(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialXAxis; // 0x0650(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialY; // 0x0658(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialYAxis; // 0x0660(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialZ; // 0x0668(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialZAxis; // 0x0670(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ConstraintLimitMaterialPrismatic; // 0x0678(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* InvalidLightmapSettingsMaterial; // 0x0680(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
struct FSoftObjectPath InvalidLightmapSettingsMaterialName; // 0x0688(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* PreviewShadowsIndicatorMaterial; // 0x06A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
struct FSoftObjectPath PreviewShadowsIndicatorMaterialName; // 0x06B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* ArrowMaterial; // 0x06D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* ArrowMaterialYellow; // 0x06D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath ArrowMaterialName; // 0x06E0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightingOnlyBrightness; // 0x0700(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> ShaderComplexityColors; // 0x0710(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> QuadComplexityColors; // 0x0720(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> LightComplexityColors; // 0x0730(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> StationaryLightOverlapColors; // 0x0740(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> LODColorationColors; // 0x0750(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
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|
TArray<struct FLinearColor> HLODColorationColors; // 0x0760(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> StreamingAccuracyColors; // 0x0770(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationExcludedColor; // 0x0780(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationIncludedColor; // 0x0790(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationRecomputeTangentsColor; // 0x07A0(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
float GPUSkinCacheVisualizationLowMemoryThresholdInMB; // 0x07B0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GPUSkinCacheVisualizationHighMemoryThresholdInMB; // 0x07B4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationLowMemoryColor; // 0x07B8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationMidMemoryColor; // 0x07C8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor GPUSkinCacheVisualizationHighMemoryColor; // 0x07D8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLinearColor> GPUSkinCacheVisualizationRayTracingLODOffsetColors; // 0x07E8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
float MaxPixelShaderAdditiveComplexityCount; // 0x07F8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxES3PixelShaderAdditiveComplexityCount; // 0x07FC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinLightMapDensity; // 0x0800(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IdealLightMapDensity; // 0x0804(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxLightMapDensity; // 0x0808(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRenderLightMapDensityGrayscale : 1; // 0x080C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_80D[0x3]; // 0x080D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RenderLightMapDensityGrayscaleScale; // 0x0810(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RenderLightMapDensityColorScale; // 0x0814(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightMapDensityVertexMappedColor; // 0x0818(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightMapDensitySelectedColor; // 0x0828(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FStatColorMapping> StatColorMappings; // 0x0838(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterial* DefaultPhysMaterial; // 0x0848(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultPhysMaterialName; // 0x0850(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterial* DefaultDestructiblePhysMaterial; // 0x0870(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultDestructiblePhysMaterialName; // 0x0878(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameNameRedirect> ActiveGameNameRedirects; // 0x0898(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FClassRedirect> ActiveClassRedirects; // 0x08A8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FPluginRedirect> ActivePluginRedirects; // 0x08B8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FStructRedirect> ActiveStructRedirects; // 0x08C8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
class UTexture2D* PreIntegratedSkinBRDFTexture; // 0x08D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath PreIntegratedSkinBRDFTextureName; // 0x08E0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* BlueNoiseScalarTexture; // 0x0900(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* BlueNoiseVec2Texture; // 0x0908(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath BlueNoiseScalarTextureName; // 0x0910(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath BlueNoiseVec2TextureName; // 0x0930(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GGXLTCAmpTexture; // 0x0950(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GGXLTCAmpTextureName; // 0x0958(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GGXLTCMatTexture; // 0x0978(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GGXLTCMatTextureName; // 0x0980(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* SheenLTCTexture; // 0x09A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SheenLTCTextureName; // 0x09A8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GGXReflectionEnergyTexture; // 0x09C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GGXReflectionEnergyTextureName; // 0x09D0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GGXTransmissionEnergyTexture; // 0x09F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GGXTransmissionEnergyTextureName; // 0x09F8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* SheenEnergyTexture; // 0x0A18(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SheenLegacyEnergyTextureName; // 0x0A20(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SheenEnergyTextureName; // 0x0A40(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DiffuseEnergyTexture; // 0x0A60(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DiffuseEnergyTextureName; // 0x0A68(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2DArray* GlintTexture; // 0x0A88(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2DArray* GlintTexture2; // 0x0A90(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GlintTextureName; // 0x0A98(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath GlintTexture2Name; // 0x0AB8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UVolumeTexture* SimpleVolumeTexture; // 0x0AD8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SimpleVolumeTextureName; // 0x0AE0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UVolumeTexture* SimpleVolumeEnvTexture; // 0x0B00(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SimpleVolumeEnvTextureName; // 0x0B08(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* MiniFontTexture; // 0x0B28(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath MiniFontTextureName; // 0x0B30(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture* WeightMapPlaceholderTexture; // 0x0B50(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture* WeightMapArrayPlaceholderTexture; // 0x0B58(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath WeightMapPlaceholderTextureName; // 0x0B60(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath WeightMapArrayPlaceholderTextureName; // 0x0B80(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* LightMapDensityTexture; // 0x0BA0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath LightMapDensityTextureName; // 0x0BA8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC8[0x8]; // 0x0BC8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UGameViewportClient* GameViewport; // 0x0BD0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> DeferredCommands; // 0x0BD8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float NearClipPlane; // 0x0BE8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSubtitlesEnabled : 1; // 0x0BEC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSubtitlesForcedOff : 1; // 0x0BEC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BED[0x3]; // 0x0BED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaximumLoopIterationCount; // 0x0BF0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCanBlueprintsTickByDefault : 1; // 0x0BF4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOptimizeAnimBlueprintMemberVariableAccess : 1; // 0x0BF4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowMultiThreadedAnimationUpdate : 1; // 0x0BF4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableEditorPSysRealtimeLOD : 1; // 0x0BF4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_BF4_4 : 1; // 0x0BF4(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bSmoothFrameRate : 1; // 0x0BF4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseFixedFrameRate : 1; // 0x0BF4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BF5[0x3]; // 0x0BF5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FixedFrameRate; // 0x0BF8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange SmoothedFrameRateRange; // 0x0BFC(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0C[0x4]; // 0x0C0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UEngineCustomTimeStep* CustomTimeStep; // 0x0C10(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_C18[0x20]; // 0x0C18(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftClassPath CustomTimeStepClassName; // 0x0C38(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTimecodeProvider* TimecodeProvider; // 0x0C58(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_C60[0x20]; // 0x0C60(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftClassPath TimecodeProviderClassName; // 0x0C80(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bGenerateDefaultTimecode; // 0x0CA0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CA1[0x3]; // 0x0CA1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFrameRate GenerateDefaultTimecodeFrameRate; // 0x0CA4(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GenerateDefaultTimecodeFrameDelay; // 0x0CAC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCheckForMultiplePawnsSpawnedInAFrame : 1; // 0x0CB0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_CB1[0x3]; // 0x0CB1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumPawnsAllowedToBeSpawnedInAFrame; // 0x0CB4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShouldGenerateLowQualityLightmaps : 1; // 0x0CB8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_CB9[0x3]; // 0x0CB9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor C_WorldBox; // 0x0CBC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_BrushWire; // 0x0CC0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_AddWire; // 0x0CC4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_SubtractWire; // 0x0CC8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_SemiSolidWire; // 0x0CCC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_NonSolidWire; // 0x0CD0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_WireBackground; // 0x0CD4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_ScaleBoxHi; // 0x0CD8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_VolumeCollision; // 0x0CDC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_BSPCollision; // 0x0CE0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_OrthoBackground; // 0x0CE4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_Volume; // 0x0CE8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor C_BrushShape; // 0x0CEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CF0[0x8]; // 0x0CF0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDirectoryPath GameScreenshotSaveDirectory; // 0x0CF8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseStaticMeshMinLODPerQualityLevels; // 0x0D08(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseSkeletalMeshMinLODPerQualityLevels; // 0x0D09(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseClothAssetMinLODPerQualityLevels; // 0x0D0A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseGrassVarityPerQualityLevels; // 0x0D0B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETransitionType TransitionType; // 0x0D0C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D0D[0x3]; // 0x0D0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString TransitionDescription; // 0x0D10(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TransitionGameMode; // 0x0D20(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowMatureLanguage : 1; // 0x0D30(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D31[0x3]; // 0x0D31(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CameraRotationThreshold; // 0x0D34(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraTranslationThreshold; // 0x0D38(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrimitiveProbablyVisibleTime; // 0x0D3C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOcclusionPixelsFraction; // 0x0D40(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPauseOnLossOfFocus : 1; // 0x0D44(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D45[0x3]; // 0x0D45(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxParticleResize; // 0x0D48(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxParticleResizeWarn; // 0x0D4C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDropNoteInfo> PendingDroppedNotes; // 0x0D50(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
float NetClientTicksPerSecond; // 0x0D60(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisplayGamma; // 0x0D64(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDesiredFrameRate; // 0x0D68(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DefaultSelectedMaterialColor; // 0x0D6C(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectedMaterialColor; // 0x0D7C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectionOutlineColor; // 0x0D8C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SubduedSelectionOutlineColor; // 0x0D9C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor SelectedMaterialColorOverride; // 0x0DAC(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bIsOverridingSelectedColor; // 0x0DBC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_DBD[0x3]; // 0x0DBD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bEnableOnScreenDebugMessages : 1; // 0x0DC0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableOnScreenDebugMessagesDisplay : 1; // 0x0DC0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSuppressMapWarnings : 1; // 0x0DC0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableAILogging : 1; // 0x0DC0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_DC1[0x3]; // 0x0DC1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 bEnableVisualLogRecordingOnStart; // 0x0DC4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ScreenSaverInhibitorSemaphore; // 0x0DC8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bLockReadOnlyLevels : 1; // 0x0DCC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_DCD[0x3]; // 0x0DCD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ParticleEventManagerClassPath; // 0x0DD0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelectionHighlightIntensity; // 0x0DE0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BSPSelectionHighlightIntensity; // 0x0DE4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelectionHighlightIntensityBillboards; // 0x0DE8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DEC[0x2AC]; // 0x0DEC(0x02AC)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 GlobalNetTravelCount; // 0x1098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_109C[0x4]; // 0x109C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNetDriverDefinition> NetDriverDefinitions; // 0x10A0(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FIrisNetDriverConfig> IrisNetDriverConfigs; // 0x10B0(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> ServerActors; // 0x10C0(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> RuntimeServerActors; // 0x10D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float NetErrorLogInterval; // 0x10E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bStartedLoadMapMovie : 1; // 0x10E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_10E5[0x3B]; // 0x10E5(0x003B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NextWorldContextHandle; // 0x1120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_1124[0xE4]; // 0x1124(0x00E4)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UEngine* GetEngine();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Engine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Engine")
|
|
}
|
|
static class UEngine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngine;
|
|
|
|
// Class Engine.MaterialExpressionSubsurfaceMediumMaterialOutput
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubsurfaceMediumMaterialOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput MeanFreePath; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ScatteringDistribution; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubsurfaceMediumMaterialOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubsurfaceMediumMaterialOutput")
|
|
}
|
|
static class UMaterialExpressionSubsurfaceMediumMaterialOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubsurfaceMediumMaterialOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubsurfaceMediumMaterialOutput;
|
|
|
|
// Class Engine.ViewModeUtils
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UViewModeUtils final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ViewModeUtils")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ViewModeUtils")
|
|
}
|
|
static class UViewModeUtils* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UViewModeUtils>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UViewModeUtils;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateWeight
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstrateWeight final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Weight; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateWeight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateWeight")
|
|
}
|
|
static class UMaterialExpressionSubstrateWeight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateWeight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateWeight;
|
|
|
|
// Class Engine.EngineTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineTypes")
|
|
}
|
|
static class UEngineTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineTypes;
|
|
|
|
// Class Engine.ExponentialHeightFog
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class AExponentialHeightFog final : public AInfo
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* Component; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bEnabled : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExponentialHeightFog")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExponentialHeightFog")
|
|
}
|
|
static class AExponentialHeightFog* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AExponentialHeightFog>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AExponentialHeightFog;
|
|
|
|
// Class Engine.ExponentialHeightFogComponent
|
|
// 0x00E0 (0x0320 - 0x0240)
|
|
class UExponentialHeightFogComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float FogDensity; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogHeightFalloff; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExponentialHeightFogData SecondFogData; // 0x0248(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogInscatteringColor; // 0x0254(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogInscatteringLuminance; // 0x0264(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor SkyAtmosphereAmbientContributionColorScale; // 0x0274(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureCube* InscatteringColorCubemap; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InscatteringColorCubemapAngle; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InscatteringTextureTint; // 0x0294(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FullyDirectionalInscatteringColorDistance; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NonDirectionalInscatteringColorDistance; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalInscatteringExponent; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalInscatteringStartDistance; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DirectionalInscatteringColor; // 0x02B4(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DirectionalInscatteringLuminance; // 0x02C4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogMaxOpacity; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartDistance; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndDistance; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogCutoffDistance; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableVolumetricFog; // 0x02E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VolumetricFogScatteringDistribution; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor VolumetricFogAlbedo; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor VolumetricFogEmissive; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricFogExtinctionScale; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricFogDistance; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricFogStartDistance; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricFogNearFadeInDistance; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricFogStaticLightingScatteringIntensity; // 0x0310(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideLightColorsWithFogInscatteringColors; // 0x0314(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHoldout : 1; // 0x0315(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInMainPass : 1; // 0x0315(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_316[0xA]; // 0x0316(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetDirectionalInscatteringColor(const struct FLinearColor& Value);
|
|
void SetDirectionalInscatteringExponent(float Value);
|
|
void SetDirectionalInscatteringStartDistance(float Value);
|
|
void SetEndDistance(float Value);
|
|
void SetFogCutoffDistance(float Value);
|
|
void SetFogDensity(float Value);
|
|
void SetFogHeightFalloff(float Value);
|
|
void SetFogInscatteringColor(const struct FLinearColor& Value);
|
|
void SetFogMaxOpacity(float Value);
|
|
void SetFullyDirectionalInscatteringColorDistance(float Value);
|
|
void SetHoldout(bool bNewHoldout);
|
|
void SetInscatteringColorCubemap(class UTextureCube* Value);
|
|
void SetInscatteringColorCubemapAngle(float Value);
|
|
void SetInscatteringTextureTint(const struct FLinearColor& Value);
|
|
void SetNonDirectionalInscatteringColorDistance(float Value);
|
|
void SetRenderInMainPass(bool bValue);
|
|
void SetSecondFogData(const struct FExponentialHeightFogData& NewValue);
|
|
void SetSecondFogDensity(float Value);
|
|
void SetSecondFogHeightFalloff(float Value);
|
|
void SetSecondFogHeightOffset(float Value);
|
|
void SetStartDistance(float Value);
|
|
void SetVolumetricFog(bool bNewValue);
|
|
void SetVolumetricFogAlbedo(const struct FColor& NewValue);
|
|
void SetVolumetricFogDistance(float NewValue);
|
|
void SetVolumetricFogEmissive(const struct FLinearColor& NewValue);
|
|
void SetVolumetricFogExtinctionScale(float NewValue);
|
|
void SetVolumetricFogNearFadeInDistance(float NewValue);
|
|
void SetVolumetricFogScatteringDistribution(float NewValue);
|
|
void SetVolumetricFogStartDistance(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExponentialHeightFogComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExponentialHeightFogComponent")
|
|
}
|
|
static class UExponentialHeightFogComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExponentialHeightFogComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExponentialHeightFogComponent;
|
|
|
|
// Class Engine.Exporter
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UExporter final : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> SupportedClass; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* ExportRootScope; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> FormatExtension; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> FormatDescription; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 PreferredFormatIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TextIndent; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bText : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSelectedOnly : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceFileOperations : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAssetExportTask* ExportTask; // 0x0068(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static bool RunAssetExportTask(class UAssetExportTask* Task);
|
|
static bool RunAssetExportTasks(const TArray<class UAssetExportTask*>& ExportTasks);
|
|
|
|
bool ScriptRunAssetExportTask(class UAssetExportTask* Task);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Exporter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Exporter")
|
|
}
|
|
static class UExporter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExporter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExporter;
|
|
|
|
// Class Engine.AsyncActionHandleSaveGame
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UAsyncActionHandleSaveGame final : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(class USaveGame* SaveGame, bool bSuccess)> Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USaveGame* SaveGameObject; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UAsyncActionHandleSaveGame* AsyncLoadGameFromSlot(class UObject* WorldContextObject, const class FString& SlotName, const int32 UserIndex);
|
|
static class UAsyncActionHandleSaveGame* AsyncSaveGameToSlot(class UObject* WorldContextObject, class USaveGame* SaveGameObject_0, const class FString& SlotName, const int32 UserIndex);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionHandleSaveGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionHandleSaveGame")
|
|
}
|
|
static class UAsyncActionHandleSaveGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionHandleSaveGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionHandleSaveGame;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateHazinessToSecondaryRoughness
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstrateHazinessToSecondaryRoughness final : public UMaterialExpressionSubstrateUtilityBase
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseRoughness; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Haziness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateHazinessToSecondaryRoughness")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHazinessToSecondaryRoughness")
|
|
}
|
|
static class UMaterialExpressionSubstrateHazinessToSecondaryRoughness* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateHazinessToSecondaryRoughness>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateHazinessToSecondaryRoughness;
|
|
|
|
// Class Engine.DataLayerAsset
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UDataLayerAsset : public UDataAsset
|
|
{
|
|
public:
|
|
EDataLayerType DataLayerType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bSupportsActorFilters; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor DebugColor; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
EDataLayerLoadFilter LoadFilter; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FColor GetDebugColor() const;
|
|
EDataLayerType GetType() const;
|
|
bool IsClientOnly() const;
|
|
bool IsRuntime() const;
|
|
bool IsServerOnly() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerAsset")
|
|
}
|
|
static class UDataLayerAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerAsset;
|
|
|
|
// Class Engine.ExternalDataLayerAsset
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UExternalDataLayerAsset final : public UDataLayerAsset
|
|
{
|
|
public:
|
|
struct FExternalDataLayerUID UID; // 0x0040(0x0004)(Edit, EditConst, DuplicateTransient, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExternalDataLayerAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExternalDataLayerAsset")
|
|
}
|
|
static class UExternalDataLayerAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExternalDataLayerAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExternalDataLayerAsset;
|
|
|
|
// Class Engine.LevelInstanceEditorInstanceActor
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class ALevelInstanceEditorInstanceActor final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceEditorInstanceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceEditorInstanceActor")
|
|
}
|
|
static class ALevelInstanceEditorInstanceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelInstanceEditorInstanceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelInstanceEditorInstanceActor;
|
|
|
|
// Class Engine.ExternalDataLayerEngineSubsystem
|
|
// 0x0070 (0x00A0 - 0x0030)
|
|
class UExternalDataLayerEngineSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x70]; // 0x0030(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExternalDataLayerEngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExternalDataLayerEngineSubsystem")
|
|
}
|
|
static class UExternalDataLayerEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExternalDataLayerEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExternalDataLayerEngineSubsystem;
|
|
|
|
// Class Engine.ExternalDataLayerInjectionPolicy
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UExternalDataLayerInjectionPolicy final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExternalDataLayerInjectionPolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExternalDataLayerInjectionPolicy")
|
|
}
|
|
static class UExternalDataLayerInjectionPolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExternalDataLayerInjectionPolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExternalDataLayerInjectionPolicy;
|
|
|
|
// Class Engine.DataLayerInstanceWithAsset
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class UDataLayerInstanceWithAsset : public UDataLayerInstance
|
|
{
|
|
public:
|
|
class UDataLayerAsset* DataLayerAsset; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerInstanceWithAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerInstanceWithAsset")
|
|
}
|
|
static class UDataLayerInstanceWithAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerInstanceWithAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerInstanceWithAsset;
|
|
|
|
// Class Engine.LevelStreamingLevelInstanceEditorPropertyOverride
|
|
// 0x0000 (0x01C0 - 0x01C0)
|
|
class ULevelStreamingLevelInstanceEditorPropertyOverride final : public ULevelStreamingDynamic
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingLevelInstanceEditorPropertyOverride")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingLevelInstanceEditorPropertyOverride")
|
|
}
|
|
static class ULevelStreamingLevelInstanceEditorPropertyOverride* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingLevelInstanceEditorPropertyOverride>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingLevelInstanceEditorPropertyOverride;
|
|
|
|
// Class Engine.ExternalDataLayerInstance
|
|
// 0x0000 (0x0050 - 0x0050)
|
|
class UExternalDataLayerInstance final : public UDataLayerInstanceWithAsset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExternalDataLayerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExternalDataLayerInstance")
|
|
}
|
|
static class UExternalDataLayerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExternalDataLayerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExternalDataLayerInstance;
|
|
|
|
// Class Engine.ExternalDataLayerManager
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UExternalDataLayerManager final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class UExternalDataLayerAsset*, class URuntimeHashExternalStreamingObjectBase*> ExternalStreamingObjects; // 0x0030(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ExternalDataLayerManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ExternalDataLayerManager")
|
|
}
|
|
static class UExternalDataLayerManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UExternalDataLayerManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UExternalDataLayerManager;
|
|
|
|
// Class Engine.FieldNotificationLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UFieldNotificationLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void BroadcastFieldsValueChanged(class UObject* Object, const TArray<struct FFieldNotificationId>& FieldIds);
|
|
static void BroadcastFieldValueChanged(class UObject* Object, const struct FFieldNotificationId& FieldId);
|
|
static bool SetPropertyValueAndBroadcast(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty);
|
|
static bool SetPropertyValueAndBroadcastFields(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty, const TArray<struct FFieldNotificationId>& ExtraFieldIds);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FieldNotificationLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FieldNotificationLibrary")
|
|
}
|
|
static class UFieldNotificationLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFieldNotificationLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFieldNotificationLibrary;
|
|
|
|
// Class Engine.FontImportOptions
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class UFontImportOptions final : public UObject
|
|
{
|
|
public:
|
|
struct FFontImportOptionsData Data; // 0x0028(0x00B0)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FontImportOptions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FontImportOptions")
|
|
}
|
|
static class UFontImportOptions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFontImportOptions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFontImportOptions;
|
|
|
|
// Class Engine.LevelScriptActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ALevelScriptActor : public AActor
|
|
{
|
|
public:
|
|
uint8 bInputEnabled : 1; // 0x02F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void LevelReset();
|
|
bool RemoteEvent(class FName EventName);
|
|
void SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning);
|
|
void WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelScriptActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelScriptActor")
|
|
}
|
|
static class ALevelScriptActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelScriptActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelScriptActor;
|
|
|
|
// Class Engine.ForceFeedbackAttenuation
|
|
// 0x00C0 (0x00E8 - 0x0028)
|
|
class UForceFeedbackAttenuation final : public UObject
|
|
{
|
|
public:
|
|
struct FForceFeedbackAttenuationSettings Attenuation; // 0x0028(0x00C0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ForceFeedbackAttenuation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ForceFeedbackAttenuation")
|
|
}
|
|
static class UForceFeedbackAttenuation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UForceFeedbackAttenuation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UForceFeedbackAttenuation;
|
|
|
|
// Class Engine.GameNetworkManager
|
|
// 0x00A8 (0x0398 - 0x02F0)
|
|
class AGameNetworkManager final : public AInfo
|
|
{
|
|
public:
|
|
float BadPacketLossThreshold; // 0x02F0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SeverePacketLossThreshold; // 0x02F4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BadPingThreshold; // 0x02F8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SeverePingThreshold; // 0x02FC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AdjustedNetSpeed; // 0x0300(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastNetSpeedUpdateTime; // 0x0304(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TotalNetBandwidth; // 0x0308(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinDynamicBandwidth; // 0x030C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxDynamicBandwidth; // 0x0310(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsStandbyCheckingEnabled : 1; // 0x0314(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasStandbyCheatTriggered : 1; // 0x0314(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_315[0x3]; // 0x0315(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StandbyRxCheatTime; // 0x0318(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StandbyTxCheatTime; // 0x031C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentMissingForRxStandby; // 0x0320(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentMissingForTxStandby; // 0x0324(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PercentForBadPing; // 0x0328(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JoinInProgressStandbyWaitTime; // 0x032C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MoveRepSize; // 0x0330(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXPOSITIONERRORSQUARED; // 0x0334(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXNEARZEROVELOCITYSQUARED; // 0x0338(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CLIENTADJUSTUPDATECOST; // 0x033C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MAXCLIENTUPDATEINTERVAL; // 0x0340(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxClientForcedUpdateDuration; // 0x0344(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerForcedUpdateHitchThreshold; // 0x0348(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerForcedUpdateHitchCooldown; // 0x034C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxMoveDeltaTime; // 0x0350(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxClientSmoothingDeltaTime; // 0x0354(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientNetSendMoveDeltaTime; // 0x0358(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientNetSendMoveDeltaTimeThrottled; // 0x035C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientNetSendMoveDeltaTimeStationary; // 0x0360(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ClientNetSendMoveThrottleAtNetSpeed; // 0x0364(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ClientNetSendMoveThrottleOverPlayerCount; // 0x0368(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientErrorUpdateRateLimit; // 0x036C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientNetCamUpdateDeltaTime; // 0x0370(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClientNetCamUpdatePositionLimit; // 0x0374(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ClientAuthorativePosition; // 0x0378(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyDetection; // 0x0379(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyResolution; // 0x037A(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_37B[0x1]; // 0x037B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MovementTimeDiscrepancyMaxTimeMargin; // 0x037C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyMinTimeMargin; // 0x0380(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyResolutionRate; // 0x0384(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTimeDiscrepancyDriftAllowance; // 0x0388(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMovementTimeDiscrepancyForceCorrectionsDuringResolution; // 0x038C(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseDistanceBasedRelevancy; // 0x038D(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38E[0xA]; // 0x038E(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameNetworkManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameNetworkManager")
|
|
}
|
|
static class AGameNetworkManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameNetworkManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameNetworkManager;
|
|
|
|
// Class Engine.GeneratedMeshAreaLight
|
|
// 0x0000 (0x0308 - 0x0308)
|
|
class AGeneratedMeshAreaLight final : public ASpotLight
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GeneratedMeshAreaLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GeneratedMeshAreaLight")
|
|
}
|
|
static class AGeneratedMeshAreaLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGeneratedMeshAreaLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGeneratedMeshAreaLight;
|
|
|
|
// Class Engine.LightmassImportanceVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ALightmassImportanceVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassImportanceVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassImportanceVolume")
|
|
}
|
|
static class ALightmassImportanceVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassImportanceVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassImportanceVolume;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Base
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHapticFeedbackEffect_Base : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Base")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Base")
|
|
}
|
|
static class UHapticFeedbackEffect_Base* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Base>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Base;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Buffer
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UHapticFeedbackEffect_Buffer final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
TArray<uint8> Amplitudes; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 SampleRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Buffer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Buffer")
|
|
}
|
|
static class UHapticFeedbackEffect_Buffer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Buffer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Buffer;
|
|
|
|
// Class Engine.HapticFeedbackEffect_Curve
|
|
// 0x0110 (0x0138 - 0x0028)
|
|
class UHapticFeedbackEffect_Curve final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
struct FHapticFeedbackDetails_Curve HapticDetails; // 0x0028(0x0110)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_Curve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_Curve")
|
|
}
|
|
static class UHapticFeedbackEffect_Curve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_Curve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_Curve;
|
|
|
|
// Class Engine.HapticFeedbackEffect_SoundWave
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UHapticFeedbackEffect_SoundWave final : public UHapticFeedbackEffect_Base
|
|
{
|
|
public:
|
|
class USoundWave* SoundWave; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseStereo; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x17]; // 0x0031(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HapticFeedbackEffect_SoundWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HapticFeedbackEffect_SoundWave")
|
|
}
|
|
static class UHapticFeedbackEffect_SoundWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHapticFeedbackEffect_SoundWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHapticFeedbackEffect_SoundWave;
|
|
|
|
// Class Engine.Controller
|
|
// 0x0098 (0x0388 - 0x02F0)
|
|
class AController : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerState* PlayerState; // 0x02F8(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser)> OnInstigatedAnyDamage; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class APawn* OldPawn, class APawn* NewPawn)> OnPossessedPawnChanged; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
class FName StateName; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APawn* Pawn; // 0x0330(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACharacter* Character; // 0x0340(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USceneComponent* TransformComponent; // 0x0348(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_350[0x18]; // 0x0350(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator ControlRotation; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 bAttachToPawn : 1; // 0x0380(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera);
|
|
void OnRep_Pawn();
|
|
void OnRep_PlayerState();
|
|
void Possess(class APawn* InPawn);
|
|
void ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser);
|
|
void ReceivePossess(class APawn* PossessedPawn);
|
|
void ReceiveUnPossess(class APawn* UnpossessedPawn);
|
|
void ResetIgnoreInputFlags();
|
|
void ResetIgnoreLookInput();
|
|
void ResetIgnoreMoveInput();
|
|
void SetControlRotation(const struct FRotator& NewRotation);
|
|
void SetIgnoreLookInput(bool bNewLookInput);
|
|
void SetIgnoreMoveInput(bool bNewMoveInput);
|
|
void SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void StopMovement();
|
|
void UnPossess();
|
|
|
|
struct FRotator GetControlRotation() const;
|
|
struct FRotator GetDesiredRotation() const;
|
|
void GetPlayerViewPoint(struct FVector* Location, struct FRotator* Rotation) const;
|
|
class AActor* GetViewTarget() const;
|
|
bool IsLocalController() const;
|
|
bool IsLocalPlayerController() const;
|
|
bool IsLookInputIgnored() const;
|
|
bool IsMoveInputIgnored() const;
|
|
bool IsPlayerController() const;
|
|
class APawn* K2_GetPawn() const;
|
|
bool LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Controller")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Controller")
|
|
}
|
|
static class AController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AController;
|
|
|
|
// Class Engine.GameSession
|
|
// 0x0028 (0x0318 - 0x02F0)
|
|
class AGameSession final : public AInfo
|
|
{
|
|
public:
|
|
int32 MaxSpectators; // 0x02F0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPlayers; // 0x02F4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPartySize; // 0x02F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 MaxSplitscreensPerConnection; // 0x02FC(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRequiresPushToTalk; // 0x02FD(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2FE[0x2]; // 0x02FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SessionName; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameSession")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameSession")
|
|
}
|
|
static class AGameSession* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameSession>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameSession;
|
|
|
|
// Class Engine.HLODInstancedStaticMeshComponent
|
|
// 0x0000 (0x0930 - 0x0930)
|
|
class UHLODInstancedStaticMeshComponent final : public UInstancedStaticMeshComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODInstancedStaticMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODInstancedStaticMeshComponent")
|
|
}
|
|
static class UHLODInstancedStaticMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODInstancedStaticMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODInstancedStaticMeshComponent;
|
|
|
|
// Class Engine.HierarchicalLODSetup
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UHierarchicalLODSetup final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FHierarchicalSimplification> HierarchicalLODSetup; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UMaterialInterface> OverrideBaseMaterial; // 0x0038(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HierarchicalLODSetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HierarchicalLODSetup")
|
|
}
|
|
static class UHierarchicalLODSetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHierarchicalLODSetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHierarchicalLODSetup;
|
|
|
|
// Class Engine.WorldPartitionHLODSourceActorsFromCell
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionHLODSourceActorsFromCell final : public UWorldPartitionHLODSourceActors
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLODSourceActorsFromCell")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActorsFromCell")
|
|
}
|
|
static class UWorldPartitionHLODSourceActorsFromCell* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionHLODSourceActorsFromCell>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionHLODSourceActorsFromCell;
|
|
|
|
// Class Engine.CollisionProfile
|
|
// 0x0138 (0x0170 - 0x0038)
|
|
class UCollisionProfile final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
TArray<struct FCollisionResponseTemplate> Profiles; // 0x0038(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FCustomChannelSetup> DefaultChannelResponses; // 0x0048(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FCustomProfile> EditProfiles; // 0x0058(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FRedirector> ProfileRedirects; // 0x0068(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
TArray<struct FRedirector> CollisionChannelRedirects; // 0x0078(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_88[0xE8]; // 0x0088(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CollisionProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CollisionProfile")
|
|
}
|
|
static class UCollisionProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCollisionProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCollisionProfile;
|
|
|
|
// Class Engine.AnimationDataController
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAnimationDataController final
|
|
{
|
|
public:
|
|
bool AddAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact);
|
|
bool AddBoneCurve(class FName BoneName, bool bShouldTransact);
|
|
int32 AddBoneTrack(class FName BoneName, bool bShouldTransact);
|
|
bool AddCurve(const struct FAnimationCurveIdentifier& CurveId, int32 CurveFlags, bool bShouldTransact);
|
|
void CloseBracket(bool bShouldTransact);
|
|
bool DuplicateAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, const struct FAnimationAttributeIdentifier& NewAttributeIdentifier, bool bShouldTransact);
|
|
bool DuplicateCurve(const struct FAnimationCurveIdentifier& CopyCurveId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact);
|
|
void FindOrAddCurveNamesOnSkeleton(class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact);
|
|
int32 InsertBoneTrack(class FName BoneName, int32 DesiredIndex, bool bShouldTransact);
|
|
void OpenBracket(const class FText& InTitle, bool bShouldTransact);
|
|
int32 RemoveAllAttributes(bool bShouldTransact);
|
|
int32 RemoveAllAttributesForBone(const class FName& BoneName, bool bShouldTransact);
|
|
void RemoveAllBoneTracks(bool bShouldTransact);
|
|
void RemoveAllCurvesOfType(ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact);
|
|
bool RemoveAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact);
|
|
bool RemoveAttributeKey(const struct FAnimationAttributeIdentifier& AttributeIdentifier, float Time, bool bShouldTransact);
|
|
bool RemoveBoneTrack(class FName BoneName, bool bShouldTransact);
|
|
bool RemoveCurve(const struct FAnimationCurveIdentifier& CurveId, bool bShouldTransact);
|
|
bool RemoveCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact);
|
|
bool RemoveTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact);
|
|
bool RenameCurve(const struct FAnimationCurveIdentifier& CurveToRenameId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact);
|
|
void Resize(float Length, float T0, float T1, bool bShouldTransact);
|
|
void ResizeInFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact);
|
|
void ResizeNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact);
|
|
void ResizePlayLength(float NewLength, float T0, float T1, bool bShouldTransact);
|
|
bool ScaleCurve(const struct FAnimationCurveIdentifier& CurveId, float Origin, float Factor, bool bShouldTransact);
|
|
bool SetBoneTrackKeys(class FName BoneName, const TArray<struct FVector>& PositionalKeys, const TArray<struct FQuat>& RotationalKeys, const TArray<struct FVector>& ScalingKeys, bool bShouldTransact);
|
|
bool SetCurveColor(const struct FAnimationCurveIdentifier& CurveId, const struct FLinearColor& Color, bool bShouldTransact);
|
|
bool SetCurveComment(const struct FAnimationCurveIdentifier& CurveId, const class FString& Comment, bool bShouldTransact);
|
|
bool SetCurveFlag(const struct FAnimationCurveIdentifier& CurveId, EAnimAssetCurveFlags Flag, bool bState, bool bShouldTransact);
|
|
bool SetCurveFlags(const struct FAnimationCurveIdentifier& CurveId, int32 Flags_0, bool bShouldTransact);
|
|
bool SetCurveKey(const struct FAnimationCurveIdentifier& CurveId, const struct FRichCurveKey& Key, bool bShouldTransact);
|
|
bool SetCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray<struct FRichCurveKey>& CurveKeys, bool bShouldTransact);
|
|
void SetFrameRate(const struct FFrameRate& FrameRate, bool bShouldTransact);
|
|
void SetModel(TScriptInterface<class IAnimationDataModel> InModel);
|
|
void SetNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, bool bShouldTransact);
|
|
void SetPlayLength(float Length, bool bShouldTransact);
|
|
bool SetTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, const struct FTransform& Value, bool bShouldTransact);
|
|
bool SetTransformCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray<struct FTransform>& TransformValues, const TArray<float>& TimeKeys, bool bShouldTransact);
|
|
void UpdateCurveNamesFromSkeleton(const class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact);
|
|
|
|
TScriptInterface<class IAnimationDataModel> GetModelInterface() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationDataController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationDataController")
|
|
}
|
|
static class IAnimationDataController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAnimationDataController>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAnimationDataController;
|
|
|
|
// Class Engine.AnimationDataModel
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAnimationDataModel final
|
|
{
|
|
public:
|
|
class UAnimSequence* GetAnimationSequence() const;
|
|
const TArray<struct FBoneAnimationTrack> GetBoneAnimationTracks() const;
|
|
const struct FBoneAnimationTrack GetBoneTrackByIndex(int32 TrackIndex) const;
|
|
const struct FBoneAnimationTrack GetBoneTrackByName(class FName TrackName) const;
|
|
int32 GetBoneTrackIndex(const struct FBoneAnimationTrack& Track) const;
|
|
int32 GetBoneTrackIndexByName(class FName TrackName) const;
|
|
void GetBoneTrackNames(TArray<class FName>* OutNames) const;
|
|
struct FFrameRate GetFrameRate() const;
|
|
int32 GetNumberOfFloatCurves() const;
|
|
int32 GetNumberOfFrames() const;
|
|
int32 GetNumberOfKeys() const;
|
|
int32 GetNumberOfTransformCurves() const;
|
|
int32 GetNumBoneTracks() const;
|
|
double GetPlayLength() const;
|
|
bool IsValidBoneTrackIndex(int32 TrackIndex) const;
|
|
bool IsValidBoneTrackName(const class FName& TrackName) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationDataModel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationDataModel")
|
|
}
|
|
static class IAnimationDataModel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAnimationDataModel>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAnimationDataModel;
|
|
|
|
// Class Engine.AssetRegistryTagProviderInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAssetRegistryTagProviderInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetRegistryTagProviderInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetRegistryTagProviderInterface")
|
|
}
|
|
static class IAssetRegistryTagProviderInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAssetRegistryTagProviderInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAssetRegistryTagProviderInterface;
|
|
|
|
// Class Engine.ComponentDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UComponentDelegateBinding final : public UDynamicBlueprintBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintComponentDelegateBinding> ComponentDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentDelegateBinding")
|
|
}
|
|
static class UComponentDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentDelegateBinding;
|
|
|
|
// Class Engine.HLODEngineSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UHLODEngineSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODEngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODEngineSubsystem")
|
|
}
|
|
static class UHLODEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODEngineSubsystem;
|
|
|
|
// Class Engine.InGameAdManager
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UInGameAdManager final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
uint8 bShouldPauseWhileAdOpen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TDelegate<void()>> ClickedBannerDelegates; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<TDelegate<void()>> ClosedAdDelegates; // 0x0050(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InGameAdManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InGameAdManager")
|
|
}
|
|
static class UInGameAdManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInGameAdManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInGameAdManager;
|
|
|
|
// Class Engine.Interface_ActorSubobject
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_ActorSubobject final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_ActorSubobject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_ActorSubobject")
|
|
}
|
|
static class IInterface_ActorSubobject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_ActorSubobject>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_ActorSubobject;
|
|
|
|
// Class Engine.Interface_AssetUserData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_AssetUserData final
|
|
{
|
|
public:
|
|
bool AddAssetUserDataOfClass(TSubclassOf<class UAssetUserData> InUserDataClass);
|
|
class UAssetUserData* GetAssetUserDataOfClass(TSubclassOf<class UAssetUserData> InUserDataClass);
|
|
bool HasAssetUserDataOfClass(TSubclassOf<class UAssetUserData> InUserDataClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_AssetUserData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_AssetUserData")
|
|
}
|
|
static class IInterface_AssetUserData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_AssetUserData>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_AssetUserData;
|
|
|
|
// Class Engine.Interface_AsyncCompilation
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_AsyncCompilation final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_AsyncCompilation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_AsyncCompilation")
|
|
}
|
|
static class IInterface_AsyncCompilation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_AsyncCompilation>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_AsyncCompilation;
|
|
|
|
// Class Engine.AudioComponent
|
|
// 0x09F0 (0x0C30 - 0x0240)
|
|
class UAudioComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_240[0x1B8]; // 0x0240(0x01B8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundBase* Sound; // 0x03F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioParameter> DefaultParameters; // 0x0400(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioParameter> InstanceParameters; // 0x0410(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class USoundClass* SoundClassOverride; // 0x0420(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoDestroy : 1; // 0x0428(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStopWhenOwnerDestroyed : 1; // 0x0428(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldRemainActiveIfDropped : 1; // 0x0428(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowSpatialization : 1; // 0x0428(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideAttenuation : 1; // 0x0428(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideSubtitlePriority : 1; // 0x0428(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsUISound : 1; // 0x0428(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableLowPassFilter : 1; // 0x0428(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableHighPassFilter : 1; // 0x0429(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverridePriority : 1; // 0x0429(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSuppressSubtitles : 1; // 0x0429(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCanPlayMultipleInstances : 1; // 0x0429(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableParameterUpdatesWhilePlaying : 1; // 0x0429(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_429_5 : 3; // 0x0429(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_42A_0 : 7; // 0x042A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAutoManageAttachment : 1; // 0x042A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_42B[0x5]; // 0x042B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AudioComponentUserID; // 0x0430(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchModulationMin; // 0x0438(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchModulationMax; // 0x043C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeModulationMin; // 0x0440(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeModulationMax; // 0x0444(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x0448(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EnvelopeFollowerAttackTime; // 0x044C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EnvelopeFollowerReleaseTime; // 0x0450(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0454(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SubtitlePriority; // 0x0458(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_45C[0x4]; // 0x045C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x0468(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowPassFilterFrequency; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighPassFilterFrequency; // 0x0470(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_474[0x4]; // 0x0474(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundAttenuation* AttenuationSettings; // 0x0478(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoundAttenuationSettings AttenuationOverrides; // 0x0480(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class USoundConcurrency* ConcurrencySettings; // 0x0850(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<class USoundConcurrency*> ConcurrencySet; // 0x0858(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8A8[0xC]; // 0x08A8(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAttachmentRule AutoAttachLocationRule; // 0x08B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachRotationRule; // 0x08B5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachScaleRule; // 0x08B6(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8B7[0x1]; // 0x08B7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoundModulationDefaultRoutingSettings ModulationRouting; // 0x08B8(0x0168)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(EAudioComponentPlayState PlayState)> OnAudioPlayStateChanged; // 0x0A20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A30[0x18]; // 0x0A30(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(bool bIsVirtualized)> OnAudioVirtualizationChanged; // 0x0A48(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A58[0x18]; // 0x0A58(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void()> OnAudioFinished; // 0x0A70(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A80[0x18]; // 0x0A80(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(const class USoundWave* PlayingSoundWave, const float PlaybackPercent)> OnAudioPlaybackPercent; // 0x0A98(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AA8[0x18]; // 0x0AA8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(const class USoundWave* PlayingSoundWave, const float EnvelopeValue)> OnAudioSingleEnvelopeValue; // 0x0AC0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AD0[0x18]; // 0x0AD0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(const float AverageEnvelopeValue, const float MaxEnvelope, const int32 NumWaveInstances)> OnAudioMultiEnvelopeValue; // 0x0AE8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AF8[0x18]; // 0x0AF8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TDelegate<void(const TArray<struct FSubtitleCue>& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x0B10(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B20[0x10]; // 0x0B20(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class USceneComponent> AutoAttachParent; // 0x0B30(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AutoAttachSocketName; // 0x0B38(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B40[0xF0]; // 0x0B40(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddModulationRouting(const TSet<class USoundModulatorBase*>& Modulators, const EModulationDestination Destination);
|
|
void AdjustAttenuation(const struct FSoundAttenuationSettings& InAttenuationSettings);
|
|
void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel, const EAudioFaderCurve FadeCurve);
|
|
bool BP_GetAttenuationSettingsToApply(struct FSoundAttenuationSettings* OutAttenuationSettings);
|
|
void FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime, const EAudioFaderCurve FadeCurve);
|
|
void FadeOut(float FadeOutDuration, float FadeVolumeLevel, const EAudioFaderCurve FadeCurve);
|
|
bool GetCookedEnvelopeData(float* OutEnvelopeData);
|
|
bool GetCookedEnvelopeDataForAllPlayingSounds(TArray<struct FSoundWaveEnvelopeDataPerSound>* OutEnvelopeData);
|
|
bool GetCookedFFTData(const TArray<float>& FrequenciesToGet, TArray<struct FSoundWaveSpectralData>* OutSoundWaveSpectralData);
|
|
bool GetCookedFFTDataForAllPlayingSounds(TArray<struct FSoundWaveSpectralDataPerSound>* OutSoundWaveSpectralData);
|
|
TSet<class USoundModulatorBase*> GetModulators(const EModulationDestination Destination);
|
|
void Play(float StartTime);
|
|
void PlayQuantized(const class UObject* WorldContextObject, class UQuartzClockHandle*& InClockHandle, struct FQuartzQuantizationBoundary& InQuantizationBoundary, const TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name)>& InDelegate, float InStartTime, float InFadeInDuration, float InFadeVolumeLevel, EAudioFaderCurve InFadeCurve);
|
|
void RemoveModulationRouting(const TSet<class USoundModulatorBase*>& Modulators, const EModulationDestination Destination);
|
|
void SetAttenuationOverrides(const struct FSoundAttenuationSettings& InAttenuationOverrides);
|
|
void SetAttenuationSettings(class USoundAttenuation* InAttenuationSettings);
|
|
void SetAudioBusSendPostEffect(class UAudioBus* AudioBus, float AudioBusSendLevel);
|
|
void SetAudioBusSendPreEffect(class UAudioBus* AudioBus, float AudioBusSendLevel);
|
|
void SetBoolParameter(class FName InName, bool InBool);
|
|
void SetFloatParameter(class FName InName, float InFloat);
|
|
void SetHighPassFilterEnabled(bool InHighPassFilterEnabled);
|
|
void SetHighPassFilterFrequency(float InHighPassFilterFrequency);
|
|
void SetIntParameter(class FName InName, int32 inInt);
|
|
void SetLowPassFilterEnabled(bool InLowPassFilterEnabled);
|
|
void SetLowPassFilterFrequency(float InLowPassFilterFrequency);
|
|
void SetModulationRouting(const TSet<class USoundModulatorBase*>& Modulators, const EModulationDestination Destination, const EModulationRouting RoutingMethod);
|
|
void SetOutputToBusOnly(bool bInOutputToBusOnly);
|
|
void SetOverrideAttenuation(bool bInOverrideAttenuation);
|
|
void SetPaused(bool bPause);
|
|
void SetPitchMultiplier(float NewPitchMultiplier);
|
|
void SetSound(class USoundBase* NewSound);
|
|
void SetSourceBusSendPostEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel);
|
|
void SetSourceBusSendPreEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel);
|
|
void SetSubmixSend(class USoundSubmixBase* Submix, float SendLevel);
|
|
void SetUISound(bool bInUISound);
|
|
void SetVolumeMultiplier(float NewVolumeMultiplier);
|
|
void SetWaveParameter(class FName InName, class USoundWave* InWave);
|
|
void Stop();
|
|
void StopDelayed(float DelayTime);
|
|
|
|
EAudioComponentPlayState GetPlayState() const;
|
|
bool HasCookedAmplitudeEnvelopeData() const;
|
|
bool HasCookedFFTData() const;
|
|
bool IsPlaying() const;
|
|
bool IsVirtualized() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioComponent")
|
|
}
|
|
static class UAudioComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioComponent;
|
|
|
|
// Class Engine.Interface_CollisionDataProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_CollisionDataProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_CollisionDataProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_CollisionDataProvider")
|
|
}
|
|
static class IInterface_CollisionDataProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_CollisionDataProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_CollisionDataProvider;
|
|
|
|
// Class Engine.Interface_PostProcessVolume
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_PostProcessVolume final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_PostProcessVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_PostProcessVolume")
|
|
}
|
|
static class IInterface_PostProcessVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_PostProcessVolume>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_PostProcessVolume;
|
|
|
|
// Class Engine.Interface_PreviewMeshProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IInterface_PreviewMeshProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Interface_PreviewMeshProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Interface_PreviewMeshProvider")
|
|
}
|
|
static class IInterface_PreviewMeshProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IInterface_PreviewMeshProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IInterface_PreviewMeshProvider;
|
|
|
|
// Class Engine.ISMPartitionInstanceManager
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IISMPartitionInstanceManager final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ISMPartitionInstanceManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ISMPartitionInstanceManager")
|
|
}
|
|
static class IISMPartitionInstanceManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IISMPartitionInstanceManager>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IISMPartitionInstanceManager;
|
|
|
|
// Class Engine.ISMPartitionInstanceManagerProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IISMPartitionInstanceManagerProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ISMPartitionInstanceManagerProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ISMPartitionInstanceManagerProvider")
|
|
}
|
|
static class IISMPartitionInstanceManagerProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IISMPartitionInstanceManagerProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IISMPartitionInstanceManagerProvider;
|
|
|
|
// Class Engine.ViewportSelectableObject
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IViewportSelectableObject final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ViewportSelectableObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ViewportSelectableObject")
|
|
}
|
|
static class IViewportSelectableObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IViewportSelectableObject>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IViewportSelectableObject;
|
|
|
|
// Class Engine.WorldPartitionObjectResolver
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IWorldPartitionObjectResolver final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionObjectResolver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionObjectResolver")
|
|
}
|
|
static class IWorldPartitionObjectResolver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IWorldPartitionObjectResolver>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IWorldPartitionObjectResolver;
|
|
|
|
// Class Engine.ObjectElementObjectInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UObjectElementObjectInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectElementObjectInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectElementObjectInterface")
|
|
}
|
|
static class UObjectElementObjectInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectElementObjectInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectElementObjectInterface;
|
|
|
|
// Class Engine.KismetTextLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetTextLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FText AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode);
|
|
static class FText AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode);
|
|
static class FText AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode);
|
|
static class FText AsDate_DateTime(const struct FDateTime& InDateTime, EDateTimeStyle InDateStyle);
|
|
static class FText AsDateTime_DateTime(const struct FDateTime& In, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle);
|
|
static class FText AsMemory(int64 NumBytes, EMemoryUnitStandard UnitStandard, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits);
|
|
static class FText AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits);
|
|
static class FText AsTime_DateTime(const struct FDateTime& In, EDateTimeStyle InTimeStyle);
|
|
static class FText AsTimespan_Timespan(const struct FTimespan& InTimespan);
|
|
static class FText AsTimeZoneDate_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle);
|
|
static class FText AsTimeZoneDateTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle);
|
|
static class FText AsTimeZoneTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InTimeStyle);
|
|
static class FText Conv_BoolToText(bool InBool);
|
|
static class FText Conv_ByteToText(uint8 Value);
|
|
static class FText Conv_ColorToText(const struct FLinearColor& InColor);
|
|
static class FText Conv_DoubleToText(double Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits);
|
|
static class FText Conv_Int64ToText(int64 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits);
|
|
static class FText Conv_IntToText(int32 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits);
|
|
static class FText Conv_NameToText(class FName InName);
|
|
static class FText Conv_NumericPropertyToText(const int32& Value);
|
|
static class FText Conv_ObjectToText(class UObject* InObj);
|
|
static class FText Conv_RotatorToText(const struct FRotator& InRot);
|
|
static class FText Conv_StringToText(const class FString& InString);
|
|
static class FString Conv_TextToString(const class FText& InText);
|
|
static class FText Conv_TransformToText(const struct FTransform& InTrans);
|
|
static class FText Conv_Vector2dToText(const struct FVector2D& InVec);
|
|
static class FText Conv_VectorToText(const struct FVector& InVec);
|
|
static bool EditTextSourceString(class UObject* TextOwner, class FText& Text, const class FString& SourceString);
|
|
static bool EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& B);
|
|
static bool EqualEqual_TextText(const class FText& A, const class FText& B);
|
|
static bool FindTextInLocalizationTable(const class FString& NameSpace, const class FString& Key, class FText* OutText, const class FString& SourceString);
|
|
static class FText Format(const class FText& InPattern, const TArray<struct FFormatArgumentData>& InArgs);
|
|
static class FText GetEmptyText();
|
|
static bool GetTextId(const class FText& Text, class FString* OutNamespace, class FString* OutKey);
|
|
static class FString GetTextSourceString(const class FText& Text);
|
|
static void IsPolyglotDataValid(const struct FPolyglotTextData& PolyglotData, bool* IsValid, class FText* ErrorMessage);
|
|
static class FText MakeInvariantText(const class FString& InString);
|
|
static bool NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& B);
|
|
static bool NotEqual_TextText(const class FText& A, const class FText& B);
|
|
static class FText PolyglotDataToText(const struct FPolyglotTextData& PolyglotData);
|
|
static bool StringTableIdAndKeyFromText(const class FText& Text, class FName* OutTableId, class FString* OutKey);
|
|
static class FText TextFromStringTable(const class FName TableId, const class FString& Key);
|
|
static bool TextIsCultureInvariant(const class FText& InText);
|
|
static bool TextIsEmpty(const class FText& InText);
|
|
static bool TextIsFromStringTable(const class FText& Text);
|
|
static bool TextIsTransient(const class FText& InText);
|
|
static class FText TextToLower(const class FText& InText);
|
|
static class FText TextToUpper(const class FText& InText);
|
|
static class FText TextTrimPreceding(const class FText& InText);
|
|
static class FText TextTrimPrecedingAndTrailing(const class FText& InText);
|
|
static class FText TextTrimTrailing(const class FText& InText);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetTextLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetTextLibrary")
|
|
}
|
|
static class UKismetTextLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetTextLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetTextLibrary;
|
|
|
|
// Class Engine.LevelInstanceContainerInstance
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstanceContainerInstance final : public UActorDescContainerInstance
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceContainerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceContainerInstance")
|
|
}
|
|
static class ULevelInstanceContainerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstanceContainerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstanceContainerInstance;
|
|
|
|
// Class Engine.WorldPartitionPropertyOverride
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionPropertyOverride : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionPropertyOverride")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionPropertyOverride")
|
|
}
|
|
static class UWorldPartitionPropertyOverride* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionPropertyOverride>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionPropertyOverride;
|
|
|
|
// Class Engine.LevelInstancePropertyOverrideAsset
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstancePropertyOverrideAsset final : public UWorldPartitionPropertyOverride
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstancePropertyOverrideAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideAsset")
|
|
}
|
|
static class ULevelInstancePropertyOverrideAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstancePropertyOverrideAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstancePropertyOverrideAsset;
|
|
|
|
// Class Engine.ActorDescContainer
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UActorDescContainer : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorDescContainer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorDescContainer")
|
|
}
|
|
static class UActorDescContainer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorDescContainer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorDescContainer;
|
|
|
|
// Class Engine.LevelInstancePropertyOverrideContainer
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstancePropertyOverrideContainer final : public UActorDescContainer
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstancePropertyOverrideContainer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideContainer")
|
|
}
|
|
static class ULevelInstancePropertyOverrideContainer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstancePropertyOverrideContainer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstancePropertyOverrideContainer;
|
|
|
|
// Class Engine.LocalMessage
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULocalMessage : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalMessage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalMessage")
|
|
}
|
|
static class ULocalMessage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalMessage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalMessage;
|
|
|
|
// Class Engine.WorldPartitionPropertyOverridePolicy
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionPropertyOverridePolicy : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionPropertyOverridePolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionPropertyOverridePolicy")
|
|
}
|
|
static class UWorldPartitionPropertyOverridePolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionPropertyOverridePolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionPropertyOverridePolicy;
|
|
|
|
// Class Engine.LevelInstancePropertyOverridePolicy
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstancePropertyOverridePolicy : public UWorldPartitionPropertyOverridePolicy
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstancePropertyOverridePolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstancePropertyOverridePolicy")
|
|
}
|
|
static class ULevelInstancePropertyOverridePolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstancePropertyOverridePolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstancePropertyOverridePolicy;
|
|
|
|
// Class Engine.LevelInstancePropertyOverrideSamplePolicy
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstancePropertyOverrideSamplePolicy final : public ULevelInstancePropertyOverridePolicy
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstancePropertyOverrideSamplePolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideSamplePolicy")
|
|
}
|
|
static class ULevelInstancePropertyOverrideSamplePolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstancePropertyOverrideSamplePolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstancePropertyOverrideSamplePolicy;
|
|
|
|
// Class Engine.World
|
|
// 0x08E0 (0x0908 - 0x0028)
|
|
class UWorld final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULevel* PersistentLevel; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNetDriver* NetDriver; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* LineBatcher; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* PersistentLineBatcher; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULineBatchComponent* ForegroundLineBatcher; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameNetworkManager* NetworkManager; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsCollisionHandler* PhysicsCollisionHandler; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> ExtraReferencedObjects; // 0x0068(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> PerModuleDataObjects; // 0x0078(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class ULevelStreaming*> StreamingLevels; // 0x0088(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
struct FStreamingLevelsToConsider StreamingLevelsToConsider; // 0x0098(0x0028)(Transient, DuplicateTransient, NativeAccessSpecifierPrivate)
|
|
class AServerStreamingLevelsVisibility* ServerStreamingLevelsVisibility; // 0x00C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FString StreamingLevelsPrefix; // 0x00C8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULevel* CurrentLevelPendingVisibility; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class ULevel* CurrentLevelPendingInvisibility; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UDemoNetDriver* DemoNetDriver; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AParticleEventManager* MyParticleEventManager; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APhysicsVolume* DefaultPhysicsVolume; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_108[0x36]; // 0x0108(0x0036)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_13E_0 : 2; // 0x013E(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAreConstraintsDirty : 1; // 0x013E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_13F[0x11]; // 0x013F(0x0011)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNavigationSystemBase* NavigationSystem; // 0x0150(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AGameModeBase* AuthorityGameMode; // 0x0158(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AGameStateBase* GameState; // 0x0160(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAISystemBase* AISystem; // 0x0168(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAvoidanceManager* AvoidanceManager; // 0x0170(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class ULevel*> Levels; // 0x0178(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<struct FLevelCollection> LevelCollections; // 0x0188(0x0010)(ZeroConstructor, Transient, NonTransactional, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_198[0x40]; // 0x0198(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UGameInstance* OwningGameInstance; // 0x01D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UMaterialParameterCollectionInstance*> ParameterCollectionInstances; // 0x01E0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
class UCanvas* CanvasForRenderingToTarget; // 0x01F0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCanvas* CanvasForDrawMaterialToRenderTarget; // 0x01F8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_200[0x70]; // 0x0200(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsFieldComponent* PhysicsField; // 0x0270(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<class UActorComponent*> ComponentsThatNeedPreEndOfFrameSync; // 0x0278(0x0050)(ExportObject, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UActorComponent*> ComponentsThatNeedEndOfFrameUpdate; // 0x02C8(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UActorComponent*> ComponentsThatNeedEndOfFrameUpdate_OnGameThread; // 0x02D8(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2E8[0x438]; // 0x02E8(0x0438)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorldComposition* WorldComposition; // 0x0720(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UContentBundleManager* ContentBundleManager; // 0x0728(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_730[0xC0]; // 0x0730(0x00C0)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FWorldPSCPool PSCPool; // 0x07F0(0x0058)(ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_848[0xC0]; // 0x0848(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UWorld* GetWorld();
|
|
|
|
void HandleTimelineScrubbed();
|
|
class AWorldSettings* K2_GetWorldSettings();
|
|
|
|
class UDataLayerManager* GetDataLayerManager() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"World")
|
|
}
|
|
static class UWorld* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorld>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorld;
|
|
|
|
// Class Engine.LevelStreamingAlwaysLoaded
|
|
// 0x0000 (0x01B0 - 0x01B0)
|
|
class ULevelStreamingAlwaysLoaded : public ULevelStreaming
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingAlwaysLoaded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingAlwaysLoaded")
|
|
}
|
|
static class ULevelStreamingAlwaysLoaded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingAlwaysLoaded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingAlwaysLoaded;
|
|
|
|
// Class Engine.LevelStreamingPersistent
|
|
// 0x0000 (0x01B0 - 0x01B0)
|
|
class ULevelStreamingPersistent final : public ULevelStreaming
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingPersistent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingPersistent")
|
|
}
|
|
static class ULevelStreamingPersistent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingPersistent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingPersistent;
|
|
|
|
// Class Engine.LevelStreamingVolume
|
|
// 0x0018 (0x0340 - 0x0328)
|
|
class ALevelStreamingVolume final : public AVolume
|
|
{
|
|
public:
|
|
TArray<class FName> StreamingLevelNames; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
uint8 bEditorPreVisOnly : 1; // 0x0338(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisabled : 1; // 0x0338(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_339[0x3]; // 0x0339(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EStreamingVolumeUsage StreamingUsage; // 0x033C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33D[0x3]; // 0x033D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingVolume")
|
|
}
|
|
static class ALevelStreamingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelStreamingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelStreamingVolume;
|
|
|
|
// Class Engine.BlueprintTypeConversions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintTypeConversions final : public UObject
|
|
{
|
|
public:
|
|
static TArray<int32> ConvertArrayType(const TArray<int32>& inArray);
|
|
static int32 ConvertFBox2dToFBox2f(int32 InFromData);
|
|
static int32 ConvertFBox2fToFBox2d(int32 InFromData);
|
|
static int32 ConvertFMatrix44dToFMatrix44f(int32 InFromData);
|
|
static int32 ConvertFMatrix44fToFMatrix44d(int32 InFromData);
|
|
static int32 ConvertFPlane4dToFPlane4f(int32 InFromData);
|
|
static int32 ConvertFPlane4fToFPlane4d(int32 InFromData);
|
|
static int32 ConvertFQuat4dToFQuat4f(int32 InFromData);
|
|
static int32 ConvertFQuat4fToFQuat4d(int32 InFromData);
|
|
static int32 ConvertFRotator3dToFRotator3f(int32 InFromData);
|
|
static int32 ConvertFRotator3fToFRotator3d(int32 InFromData);
|
|
static int32 ConvertFTransform3dToFTransform3f(int32 InFromData);
|
|
static int32 ConvertFTransform3fToFTransform3d(int32 InFromData);
|
|
static int32 ConvertFVector2dToFVector2f(int32 InFromData);
|
|
static int32 ConvertFVector2fToFVector2d(int32 InFromData);
|
|
static int32 ConvertFVector3dToFVector3f(int32 InFromData);
|
|
static int32 ConvertFVector3fToFVector3d(int32 InFromData);
|
|
static int32 ConvertFVector4dToFVector4f(int32 InFromData);
|
|
static int32 ConvertFVector4fToFVector4d(int32 InFromData);
|
|
static TMap<int32, int32> ConvertMapType(const TMap<int32, int32>& InMap);
|
|
static TSet<int32> ConvertSetType(const TSet<int32>& Inset);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintTypeConversions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintTypeConversions")
|
|
}
|
|
static class UBlueprintTypeConversions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintTypeConversions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintTypeConversions;
|
|
|
|
// Class Engine.Texture2D
|
|
// 0x0020 (0x0158 - 0x0138)
|
|
class UTexture2D : public UTexture
|
|
{
|
|
public:
|
|
int32 FirstResourceMemMip; // 0x0138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTemporarilyDisableStreaming : 1; // 0x013C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
ETextureAddress AddressX; // 0x013D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x013E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13F[0x1]; // 0x013F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FIntPoint ImportedSize; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FSharedImageConstRefBlueprint Blueprint_GetCPUCopy() const;
|
|
int32 Blueprint_GetSizeX() const;
|
|
int32 Blueprint_GetSizeY() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture2D")
|
|
}
|
|
static class UTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture2D;
|
|
|
|
// Class Engine.LightMapTexture2D
|
|
// 0x0008 (0x0160 - 0x0158)
|
|
class ULightMapTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightMapTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightMapTexture2D")
|
|
}
|
|
static class ULightMapTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightMapTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightMapTexture2D;
|
|
|
|
// Class Engine.LightmassPortalComponent
|
|
// 0x0010 (0x0250 - 0x0240)
|
|
class ULightmassPortalComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class UBoxComponent* PreviewBox; // 0x0240(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPortalComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPortalComponent")
|
|
}
|
|
static class ULightmassPortalComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmassPortalComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmassPortalComponent;
|
|
|
|
// Class Engine.LevelActorContainer
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class ULevelActorContainer final : public UObject
|
|
{
|
|
public:
|
|
TArray<class AActor*> Actors; // 0x0028(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelActorContainer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelActorContainer")
|
|
}
|
|
static class ULevelActorContainer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelActorContainer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelActorContainer;
|
|
|
|
// Class Engine.LocalFogVolume
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ALocalFogVolume final : public AInfo
|
|
{
|
|
public:
|
|
class ULocalFogVolumeComponent* LocalFogVolumeVolume; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalFogVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalFogVolume")
|
|
}
|
|
static class ALocalFogVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALocalFogVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALocalFogVolume;
|
|
|
|
// Class Engine.LumenVirtualLight
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ALumenVirtualLight final : public AActor
|
|
{
|
|
public:
|
|
class ULumenVirtualLightComponent* LightComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LumenVirtualLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LumenVirtualLight")
|
|
}
|
|
static class ALumenVirtualLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALumenVirtualLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALumenVirtualLight;
|
|
|
|
// Class Engine.LumenVirtualLightComponent
|
|
// 0x0060 (0x02A0 - 0x0240)
|
|
class ULumenVirtualLightComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
ELumenVirtualLightShape LightShape; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Intensity; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LightColor; // 0x0248(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricScatteringIntensity; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AspectRatio; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttenuationRadius; // 0x0264(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAffectsWorld : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastShadows : 1; // 0x0268(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ReverseDirectionShadows : 1; // 0x0268(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ELumenVirtualLightAnimType AnimType; // 0x026C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AnimSpeed; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimSharpness; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D AnimIntensityRange; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PriorityOffset; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimPhase; // 0x028C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_290[0x10]; // 0x0290(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAffectsWorld(bool bNewValue);
|
|
void SetCastShadows(bool bNewValue);
|
|
void SetIntensity(float NewIntensity);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB);
|
|
void SetVolumetricScatteringIntensity(float NewIntensity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LumenVirtualLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LumenVirtualLightComponent")
|
|
}
|
|
static class ULumenVirtualLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULumenVirtualLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULumenVirtualLightComponent;
|
|
|
|
// Class Engine.MapBuildDataActor
|
|
// 0x0068 (0x0358 - 0x02F0)
|
|
class AMapBuildDataActor final : public AActor
|
|
{
|
|
public:
|
|
class UMapBuildDataRegistry* BuildData; // 0x02F0(0x0008)(ZeroConstructor, NoDestructor, Protected, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class AActor* ForceLinkToActor; // 0x02F8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FBox ActorBounds; // 0x0300(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
class FName CellPackage; // 0x0338(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FGuid LevelBuildDataId; // 0x0340(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_350[0x8]; // 0x0350(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MapBuildDataActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MapBuildDataActor")
|
|
}
|
|
static class AMapBuildDataActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMapBuildDataActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMapBuildDataActor;
|
|
|
|
// Class Engine.BrushShape
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ABrushShape final : public ABrush
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushShape")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushShape")
|
|
}
|
|
static class ABrushShape* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABrushShape>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABrushShape;
|
|
|
|
// Class Engine.MaterialExpressionAbs
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionAbs final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAbs")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAbs")
|
|
}
|
|
static class UMaterialExpressionAbs* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAbs>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAbs;
|
|
|
|
// Class Engine.MaterialExpressionMin
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionMin final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMin")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMin")
|
|
}
|
|
static class UMaterialExpressionMin* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMin>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMin;
|
|
|
|
// Class Engine.MaterialExpressionAbsorptionMediumMaterialOutput
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionAbsorptionMediumMaterialOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAbsorptionMediumMaterialOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAbsorptionMediumMaterialOutput")
|
|
}
|
|
static class UMaterialExpressionAbsorptionMediumMaterialOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAbsorptionMediumMaterialOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAbsorptionMediumMaterialOutput;
|
|
|
|
// Class Engine.MaterialExpressionActorPositionWS
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionActorPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionActorPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionActorPositionWS")
|
|
}
|
|
static class UMaterialExpressionActorPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionActorPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionActorPositionWS;
|
|
|
|
// Class Engine.CameraLensEffectInterfaceClassSupportLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCameraLensEffectInterfaceClassSupportLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static TSubclassOf<class AActor> GetInterfaceClass(const struct FCameraLensInterfaceClassSupport& CameraLens);
|
|
static void IsInterfaceClassValid(const struct FCameraLensInterfaceClassSupport& CameraLens, EInterfaceValidResult* Result);
|
|
static void IsInterfaceValid(const TScriptInterface<class ICameraLensEffectInterface>& CameraLens, EInterfaceValidResult* Result);
|
|
static void SetInterfaceClass(TSubclassOf<class AActor> Class_0, struct FCameraLensInterfaceClassSupport& Var, EInterfaceValidResult* Result);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraLensEffectInterfaceClassSupportLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraLensEffectInterfaceClassSupportLibrary")
|
|
}
|
|
static class UCameraLensEffectInterfaceClassSupportLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraLensEffectInterfaceClassSupportLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraLensEffectInterfaceClassSupportLibrary;
|
|
|
|
// Class Engine.MaterialExpressionRound
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionRound final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRound")
|
|
}
|
|
static class UMaterialExpressionRound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRound;
|
|
|
|
// Class Engine.MaterialExpressionAdd
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionAdd final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAdd")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAdd")
|
|
}
|
|
static class UMaterialExpressionAdd* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAdd>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAdd;
|
|
|
|
// Class Engine.VirtualTexture
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVirtualTexture : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VirtualTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VirtualTexture")
|
|
}
|
|
static class UVirtualTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVirtualTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVirtualTexture;
|
|
|
|
// Class Engine.MaterialExpressionReflectionVectorWS
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionReflectionVectorWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput CustomWorldNormal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bNormalizeCustomWorldNormal : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionReflectionVectorWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionReflectionVectorWS")
|
|
}
|
|
static class UMaterialExpressionReflectionVectorWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionReflectionVectorWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionReflectionVectorWS;
|
|
|
|
// Class Engine.CameraShakePattern
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCameraShakePattern : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraShakePattern")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraShakePattern")
|
|
}
|
|
static class UCameraShakePattern* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraShakePattern>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraShakePattern;
|
|
|
|
// Class Engine.DataLayer
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UDataLayer final : public UObject
|
|
{
|
|
public:
|
|
class FName DataLayerLabel; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bIsRuntime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EDataLayerRuntimeState InitialRuntimeState; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor DebugColor; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDataLayer* Parent; // 0x0040(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UDataLayer*> Children; // 0x0048(0x0010)(ZeroConstructor, Transient, Deprecated, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
bool Equals(const struct FActorDataLayer& ActorDataLayer) const;
|
|
class FName GetDataLayerLabel() const;
|
|
struct FColor GetDebugColor() const;
|
|
EDataLayerRuntimeState GetInitialRuntimeState() const;
|
|
EDataLayerState GetInitialState() const;
|
|
bool IsDynamicallyLoaded() const;
|
|
bool IsEffectiveVisible() const;
|
|
bool IsInitiallyActive() const;
|
|
bool IsInitiallyVisible() const;
|
|
bool IsRuntime() const;
|
|
bool IsVisible() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayer")
|
|
}
|
|
static class UDataLayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayer;
|
|
|
|
// Class Engine.MaterialExpressionMeshPaintTextureReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionMeshPaintTextureReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MeshPaintTexture; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureReplace")
|
|
}
|
|
static class UMaterialExpressionMeshPaintTextureReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMeshPaintTextureReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureReplace;
|
|
|
|
// Class Engine.MaterialExpressionAntialiasedTextureMask
|
|
// 0x0008 (0x0228 - 0x0220)
|
|
class UMaterialExpressionAntialiasedTextureMask final : public UMaterialExpressionTextureSampleParameter2D
|
|
{
|
|
public:
|
|
float Threshold; // 0x0220(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureColorChannel Channel; // 0x0224(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_225[0x3]; // 0x0225(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAntialiasedTextureMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAntialiasedTextureMask")
|
|
}
|
|
static class UMaterialExpressionAntialiasedTextureMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAntialiasedTextureMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAntialiasedTextureMask;
|
|
|
|
// Class Engine.MaterialExpressionNeuralNetworkInput
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionNeuralNetworkInput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Input0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Mask; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ENeuralIndexType NeuralIndexType; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNeuralNetworkInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNeuralNetworkInput")
|
|
}
|
|
static class UMaterialExpressionNeuralNetworkInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNeuralNetworkInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNeuralNetworkInput;
|
|
|
|
// Class Engine.MaterialExpressionAppendVector
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionAppendVector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAppendVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAppendVector")
|
|
}
|
|
static class UMaterialExpressionAppendVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAppendVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAppendVector;
|
|
|
|
// Class Engine.MaterialExpressionArccosine
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArccosine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArccosine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArccosine")
|
|
}
|
|
static class UMaterialExpressionArccosine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArccosine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArccosine;
|
|
|
|
// Class Engine.TextureRenderTarget
|
|
// 0x0008 (0x0140 - 0x0138)
|
|
class UTextureRenderTarget : public UTexture
|
|
{
|
|
public:
|
|
float TargetGamma; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTarget")
|
|
}
|
|
static class UTextureRenderTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTarget;
|
|
|
|
// Class Engine.TextureRenderTarget2D
|
|
// 0x0028 (0x0168 - 0x0140)
|
|
class UTextureRenderTarget2D : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0140(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x0148(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressX; // 0x0158(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x0159(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bForceLinearGamma : 1; // 0x015A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_15A_1 : 1; // 0x015A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bHDR : 1; // 0x015A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGPUSharedFlag : 1; // 0x015A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ETextureRenderTargetFormat RenderTargetFormat; // 0x015B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSupportsUAV : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoGenerateMips : 1; // 0x015C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ETextureFilter MipsSamplerFilter; // 0x015D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress MipsAddressU; // 0x015E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress MipsAddressV; // 0x015F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat OverrideFormat; // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_161[0x7]; // 0x0161(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTarget2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTarget2D")
|
|
}
|
|
static class UTextureRenderTarget2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTarget2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTarget2D;
|
|
|
|
// Class Engine.MaterialExpressionMultiply
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionMultiply final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMultiply")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMultiply")
|
|
}
|
|
static class UMaterialExpressionMultiply* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMultiply>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMultiply;
|
|
|
|
// Class Engine.MaterialExpressionArccosineFast
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArccosineFast final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArccosineFast")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArccosineFast")
|
|
}
|
|
static class UMaterialExpressionArccosineFast* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArccosineFast>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArccosineFast;
|
|
|
|
// Class Engine.MaterialExpressionArcsine
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArcsine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArcsine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArcsine")
|
|
}
|
|
static class UMaterialExpressionArcsine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArcsine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArcsine;
|
|
|
|
// Class Engine.WorldPartitionDestructibleHLODComponent
|
|
// 0x0010 (0x0250 - 0x0240)
|
|
class UWorldPartitionDestructibleHLODComponent : public USceneComponent
|
|
{
|
|
public:
|
|
TArray<class FName> DestructibleActors; // 0x0240(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionDestructibleHLODComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionDestructibleHLODComponent")
|
|
}
|
|
static class UWorldPartitionDestructibleHLODComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionDestructibleHLODComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionDestructibleHLODComponent;
|
|
|
|
// Class Engine.MaterialExpressionMeshPaintTextureCoordinateIndex
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionMeshPaintTextureCoordinateIndex final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureCoordinateIndex")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureCoordinateIndex")
|
|
}
|
|
static class UMaterialExpressionMeshPaintTextureCoordinateIndex* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMeshPaintTextureCoordinateIndex>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureCoordinateIndex;
|
|
|
|
// Class Engine.MaterialExpressionArcsineFast
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArcsineFast final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArcsineFast")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArcsineFast")
|
|
}
|
|
static class UMaterialExpressionArcsineFast* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArcsineFast>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArcsineFast;
|
|
|
|
// Class Engine.MaterialExpressionArctangent
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArctangent final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArctangent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArctangent")
|
|
}
|
|
static class UMaterialExpressionArctangent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArctangent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArctangent;
|
|
|
|
// Class Engine.CurveEdPresetCurve
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCurveEdPresetCurve final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveEdPresetCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveEdPresetCurve")
|
|
}
|
|
static class UCurveEdPresetCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveEdPresetCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveEdPresetCurve;
|
|
|
|
// Class Engine.WorldPartitionStreamingPolicy
|
|
// 0x03D0 (0x03F8 - 0x0028)
|
|
class UWorldPartitionStreamingPolicy : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FWorldPartitionUpdateStreamingCurrentState CurrentState; // 0x0030(0x0100)(Transient, NativeAccessSpecifierPrivate)
|
|
EWorldPartitionStreamingPerformance CurrentStreamingPerformance; // 0x0130(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FWorldPartitionUpdateStreamingTargetState TargetState; // 0x0138(0x0048)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FWorldPartitionUpdateStreamingCurrentState AsyncTaskCurrentState; // 0x0180(0x0100)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FWorldPartitionUpdateStreamingTargetState AsyncTaskTargetState; // 0x0280(0x0048)(Transient, NativeAccessSpecifierPrivate)
|
|
bool bShouldMergeStreamingSourceInfo; // 0x02C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2C9[0x12F]; // 0x02C9(0x012F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionStreamingPolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionStreamingPolicy")
|
|
}
|
|
static class UWorldPartitionStreamingPolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionStreamingPolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionStreamingPolicy;
|
|
|
|
// Class Engine.WorldPartitionLevelStreamingPolicy
|
|
// 0x0118 (0x0510 - 0x03F8)
|
|
class UWorldPartitionLevelStreamingPolicy final : public UWorldPartitionStreamingPolicy
|
|
{
|
|
public:
|
|
struct FTopLevelAssetPath SourceWorldAssetPath; // 0x03F8(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, class FName> SubObjectsToCellRemapping; // 0x0408(0x0050)(NativeAccessSpecifierPrivate)
|
|
struct FWorldPartitionRuntimeContainerResolver ContainerResolver; // 0x0458(0x0058)(NativeAccessSpecifierPrivate)
|
|
TArray<TWeakObjectPtr<class URuntimeHashExternalStreamingObjectBase>> ExternalStreamingObjects; // 0x04B0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, TWeakObjectPtr<class URuntimeHashExternalStreamingObjectBase>> SubObjectsToExternalStreamingObjectsRemapping; // 0x04C0(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionLevelStreamingPolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionLevelStreamingPolicy")
|
|
}
|
|
static class UWorldPartitionLevelStreamingPolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionLevelStreamingPolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionLevelStreamingPolicy;
|
|
|
|
// Class Engine.MaterialExpressionNamedRerouteBase
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionNamedRerouteBase : public UMaterialExpressionRerouteBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteBase")
|
|
}
|
|
static class UMaterialExpressionNamedRerouteBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNamedRerouteBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteBase;
|
|
|
|
// Class Engine.MaterialExpressionNamedRerouteUsage
|
|
// 0x0018 (0x00C8 - 0x00B0)
|
|
class UMaterialExpressionNamedRerouteUsage final : public UMaterialExpressionNamedRerouteBase
|
|
{
|
|
public:
|
|
class UMaterialExpressionNamedRerouteDeclaration* Declaration; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid DeclarationGuid; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteUsage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteUsage")
|
|
}
|
|
static class UMaterialExpressionNamedRerouteUsage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNamedRerouteUsage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteUsage;
|
|
|
|
// Class Engine.MaterialExpressionArctangent2
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionArctangent2 final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArctangent2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArctangent2")
|
|
}
|
|
static class UMaterialExpressionArctangent2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArctangent2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArctangent2;
|
|
|
|
// Class Engine.MaterialExpressionArctangent2Fast
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionArctangent2Fast final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArctangent2Fast")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArctangent2Fast")
|
|
}
|
|
static class UMaterialExpressionArctangent2Fast* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArctangent2Fast>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArctangent2Fast;
|
|
|
|
// Class Engine.MaterialExpressionObjectRadius
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionObjectRadius final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectRadius")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectRadius")
|
|
}
|
|
static class UMaterialExpressionObjectRadius* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectRadius>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectRadius;
|
|
|
|
// Class Engine.MaterialExpressionArctangentFast
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionArctangentFast final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionArctangentFast")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionArctangentFast")
|
|
}
|
|
static class UMaterialExpressionArctangentFast* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionArctangentFast>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionArctangentFast;
|
|
|
|
// Class Engine.MaterialExpressionAtmosphericFogColor
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionAtmosphericFogColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAtmosphericFogColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericFogColor")
|
|
}
|
|
static class UMaterialExpressionAtmosphericFogColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAtmosphericFogColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAtmosphericFogColor;
|
|
|
|
// Class Engine.CurveBase
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCurveBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GetTimeRange(float* MinTime, float* MaxTime) const;
|
|
void GetValueRange(float* MinValue, float* MaxValue) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveBase")
|
|
}
|
|
static class UCurveBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveBase;
|
|
|
|
// Class Engine.CurveVector
|
|
// 0x0180 (0x01B0 - 0x0030)
|
|
class UCurveVector final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurves[0x3]; // 0x0030(0x0080)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
struct FVector GetVectorValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveVector")
|
|
}
|
|
static class UCurveVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveVector;
|
|
|
|
// Class Engine.MaterialExpressionAtmosphericLightVector
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionAtmosphericLightVector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightVector")
|
|
}
|
|
static class UMaterialExpressionAtmosphericLightVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionAtmosphericLightVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightVector;
|
|
|
|
// Class Engine.WorldPartitionCookPackageObject
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IWorldPartitionCookPackageObject final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionCookPackageObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionCookPackageObject")
|
|
}
|
|
static class IWorldPartitionCookPackageObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IWorldPartitionCookPackageObject>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IWorldPartitionCookPackageObject;
|
|
|
|
// Class Engine.MaterialExpressionBentNormalCustomOutput
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionBentNormalCustomOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBentNormalCustomOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBentNormalCustomOutput")
|
|
}
|
|
static class UMaterialExpressionBentNormalCustomOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBentNormalCustomOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBentNormalCustomOutput;
|
|
|
|
// Class Engine.TransactionDiffingTestObject
|
|
// 0x0070 (0x0098 - 0x0028)
|
|
class UTransactionDiffingTestObject final : public UObject
|
|
{
|
|
public:
|
|
TArray<class FName> NamesArray; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName AdditionalName; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> ObjectsArray; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UObject* AdditionalObject; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class UObject>> SoftObjectsArray; // 0x0058(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UObject> AdditionalSoftObject; // 0x0068(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PropertyData; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TransactionDiffingTestObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TransactionDiffingTestObject")
|
|
}
|
|
static class UTransactionDiffingTestObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTransactionDiffingTestObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTransactionDiffingTestObject;
|
|
|
|
// Class Engine.MaterialExpressionObjectOrientation
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionObjectOrientation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectOrientation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectOrientation")
|
|
}
|
|
static class UMaterialExpressionObjectOrientation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectOrientation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectOrientation;
|
|
|
|
// Class Engine.MaterialExpressionLess
|
|
// 0x0000 (0x0108 - 0x0108)
|
|
class UMaterialExpressionLess final : public UMaterialExpressionBinaryOp
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLess")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLess")
|
|
}
|
|
static class UMaterialExpressionLess* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLess>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLess;
|
|
|
|
// Class Engine.MaterialExpressionBindlessSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionBindlessSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Bindless; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBindlessSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBindlessSwitch")
|
|
}
|
|
static class UMaterialExpressionBindlessSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBindlessSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBindlessSwitch;
|
|
|
|
// Class Engine.MaterialExpressionParticleRadius
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleRadius final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleRadius")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleRadius")
|
|
}
|
|
static class UMaterialExpressionParticleRadius* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleRadius>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleRadius;
|
|
|
|
// Class Engine.MaterialExpressionBlackBody
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionBlackBody final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Temp; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBlackBody")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBlackBody")
|
|
}
|
|
static class UMaterialExpressionBlackBody* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBlackBody>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBlackBody;
|
|
|
|
// Class Engine.MaterialExpressionBlendMaterialAttributes
|
|
// 0x0090 (0x0140 - 0x00B0)
|
|
class UMaterialExpressionBlendMaterialAttributes : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FMaterialAttributesInput A; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FMaterialAttributesInput B; // 0x00E0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Alpha; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialAttributeBlend PixelAttributeBlendType; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialAttributeBlend VertexAttributeBlendType; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBlendMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBlendMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionBlendMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBlendMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBlendMaterialAttributes;
|
|
|
|
// Class Engine.HUD
|
|
// 0x00F0 (0x03E0 - 0x02F0)
|
|
class AHUD : public AActor
|
|
{
|
|
public:
|
|
class APlayerController* PlayerOwner; // 0x02F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLostFocusPaused : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShowHUD : 1; // 0x02F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShowDebugInfo : 1; // 0x02F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CurrentTargetIndex; // 0x02FC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShowHitBoxDebugInfo : 1; // 0x0300(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShowOverlays : 1; // 0x0300(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableDebugTextShadow : 1; // 0x0300(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> PostRenderedActors; // 0x0308(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> DebugDisplay; // 0x0320(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
TArray<class FName> ToggledDebugCategories; // 0x0330(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
|
|
class UCanvas* Canvas; // 0x0340(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UCanvas* DebugCanvas; // 0x0348(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FDebugTextInfo> DebugTextList; // 0x0350(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class AActor> ShowDebugTargetDesiredClass; // 0x0360(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class AActor* ShowDebugTargetActor; // 0x0368(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_370[0x70]; // 0x0370(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddDebugText(const class FString& DebugText, class AActor* SrcActor, float duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class UFont* InFont, float FontScale, bool bDrawShadow);
|
|
void AddHitBox(const struct FVector2D& Position, const struct FVector2D& Size, class FName InName, bool bConsumesInput, int32 Priority);
|
|
void DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness);
|
|
void DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot);
|
|
void DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition);
|
|
void DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color);
|
|
void DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH);
|
|
void DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class UFont* Font, float Scale, bool bScalePosition);
|
|
void DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot);
|
|
void DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition);
|
|
void GetActorsInSelectionRectangle(TSubclassOf<class AActor> ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray<class AActor*>* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed);
|
|
void NextDebugTarget();
|
|
void PreviousDebugTarget();
|
|
void ReceiveDrawHUD(int32 SizeX, int32 SizeY);
|
|
void ReceiveHitBoxBeginCursorOver(const class FName BoxName);
|
|
void ReceiveHitBoxClick(const class FName BoxName);
|
|
void ReceiveHitBoxEndCursorOver(const class FName BoxName);
|
|
void ReceiveHitBoxRelease(const class FName BoxName);
|
|
void RemoveAllDebugStrings();
|
|
void RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText);
|
|
void ShowDebug(class FName DebugType);
|
|
void ShowDebugForReticleTargetToggle(TSubclassOf<class AActor> DesiredClass);
|
|
void ShowDebugToggleSubCategory(class FName Category);
|
|
void ShowHUD();
|
|
|
|
void Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const;
|
|
class APawn* GetOwningPawn() const;
|
|
class APlayerController* GetOwningPlayerController() const;
|
|
void GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class UFont* Font, float Scale) const;
|
|
struct FVector Project(const struct FVector& Location, bool bClampToZeroPlane) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HUD")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HUD")
|
|
}
|
|
static class AHUD* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AHUD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AHUD;
|
|
|
|
// Class Engine.MaterialExpressionPanner
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionPanner final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Time; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Speed; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float SpeedX; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedY; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFractionalPart; // 0x0134(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPanner")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPanner")
|
|
}
|
|
static class UMaterialExpressionPanner* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPanner>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPanner;
|
|
|
|
// Class Engine.MaterialExpressionLegacyBlendMaterialAttributes
|
|
// 0x00A8 (0x01E8 - 0x0140)
|
|
class UMaterialExpressionLegacyBlendMaterialAttributes final : public UMaterialExpressionBlendMaterialAttributes
|
|
{
|
|
public:
|
|
struct FExpressionInput VertexAttribute_UseA; // 0x0140(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput VertexAttribute_UseB; // 0x0168(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PixelAttribute_UseA; // 0x0190(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PixelAttribute_UseB; // 0x01B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialAttributeBlendFunction BlendFunctionType; // 0x01E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E1[0x7]; // 0x01E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLegacyBlendMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLegacyBlendMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionLegacyBlendMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLegacyBlendMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLegacyBlendMaterialAttributes;
|
|
|
|
// Class Engine.MaterialExpressionBounds
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionBounds final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialExpressionBoundsType Type; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBounds")
|
|
}
|
|
static class UMaterialExpressionBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBounds;
|
|
|
|
// Class Engine.WorldPartitionLevelStreamingDynamic
|
|
// 0x0030 (0x01F0 - 0x01C0)
|
|
class UWorldPartitionLevelStreamingDynamic final : public ULevelStreamingDynamic
|
|
{
|
|
public:
|
|
bool bShouldBeAlwaysLoaded; // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1B9[0x3]; // 0x01B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class UWorldPartitionRuntimeLevelStreamingCell> StreamingCell; // 0x01BC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1C4[0x4]; // 0x01C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UWorldPartition> OuterWorldPartition; // 0x01C8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionLevelStreamingDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionLevelStreamingDynamic")
|
|
}
|
|
static class UWorldPartitionLevelStreamingDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionLevelStreamingDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionLevelStreamingDynamic;
|
|
|
|
// Class Engine.MaterialExpressionObjectBounds
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionObjectBounds final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionObjectBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionObjectBounds")
|
|
}
|
|
static class UMaterialExpressionObjectBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionObjectBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionObjectBounds;
|
|
|
|
// Class Engine.MaterialExpressionBreakMaterialAttributes
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionBreakMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBreakMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBreakMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionBreakMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBreakMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBreakMaterialAttributes;
|
|
|
|
// Class Engine.MaterialExpressionBumpOffset
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionBumpOffset final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Height; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput HeightRatioInput; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float HeightRatio; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReferencePlane; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionBumpOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionBumpOffset")
|
|
}
|
|
static class UMaterialExpressionBumpOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionBumpOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionBumpOffset;
|
|
|
|
// Class Engine.ShapeComponent
|
|
// 0x0020 (0x0520 - 0x0500)
|
|
class UShapeComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UBodySetup* ShapeBodySetup; // 0x0500(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor ShapeColor; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDrawOnlyIfSelected : 1; // 0x050C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldCollideWhenPlacing : 1; // 0x050C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDynamicObstacle : 1; // 0x050C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseSystemDefaultObstacleAreaClass : 1; // 0x050C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_50D[0x3]; // 0x050D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UNavAreaBase> AreaClassOverride; // 0x0510(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LineThickness; // 0x0518(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_51C[0x4]; // 0x051C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetLineThickness(float Thickness);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ShapeComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ShapeComponent")
|
|
}
|
|
static class UShapeComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UShapeComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UShapeComponent;
|
|
|
|
// Class Engine.BoxComponent
|
|
// 0x0020 (0x0540 - 0x0520)
|
|
class UBoxComponent : public UShapeComponent
|
|
{
|
|
public:
|
|
struct FVector BoxExtent; // 0x0520(0x0018)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_538[0x8]; // 0x0538(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps);
|
|
|
|
struct FVector GetScaledBoxExtent() const;
|
|
struct FVector GetUnscaledBoxExtent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoxComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoxComponent")
|
|
}
|
|
static class UBoxComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoxComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoxComponent;
|
|
|
|
// Class Engine.InputDeviceLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UInputDeviceLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool EqualEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B);
|
|
static bool EqualEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B);
|
|
static int32 GetAllActiveUsers(TArray<struct FPlatformUserId>* OutUsers);
|
|
static int32 GetAllConnectedInputDevices(TArray<struct FInputDeviceId>* OutInputDevices);
|
|
static int32 GetAllInputDevices(TArray<struct FInputDeviceId>* OutInputDevices);
|
|
static int32 GetAllInputDevicesForUser(const struct FPlatformUserId& UserId, TArray<struct FInputDeviceId>* OutInputDevices);
|
|
static struct FInputDeviceId GetDefaultInputDevice();
|
|
static EInputDeviceConnectionState GetInputDeviceConnectionState(const struct FInputDeviceId& DeviceID);
|
|
static class APlayerController* GetPlayerControllerFromInputDevice(const struct FInputDeviceId& DeviceID);
|
|
static class APlayerController* GetPlayerControllerFromPlatformUser(const struct FPlatformUserId& UserId);
|
|
static struct FInputDeviceId GetPrimaryInputDeviceForUser(const struct FPlatformUserId& UserId);
|
|
static struct FPlatformUserId GetPrimaryPlatformUser();
|
|
static struct FPlatformUserId GetUserForInputDevice(const struct FInputDeviceId& DeviceID);
|
|
static struct FPlatformUserId GetUserForUnpairedInputDevices();
|
|
static struct FInputDeviceId InputDeviceId_None();
|
|
static bool IsDevicePropertyHandleValid(const struct FInputDevicePropertyHandle& InHandle);
|
|
static bool IsInputDeviceMappedToUnpairedUser(const struct FInputDeviceId& InputDevice);
|
|
static bool IsUnpairedUserId(const struct FPlatformUserId& PlatformId);
|
|
static bool IsValidInputDevice(const struct FInputDeviceId& DeviceID);
|
|
static bool IsValidPlatformId(const struct FPlatformUserId& UserId);
|
|
static bool NotEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B);
|
|
static bool NotEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B);
|
|
static struct FPlatformUserId PlatformUserId_None();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceLibrary")
|
|
}
|
|
static class UInputDeviceLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceLibrary;
|
|
|
|
// Class Engine.MaterialExpressionCameraPositionWS
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionCameraPositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCameraPositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCameraPositionWS")
|
|
}
|
|
static class UMaterialExpressionCameraPositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCameraPositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCameraPositionWS;
|
|
|
|
// Class Engine.MaterialExpressionCameraVectorWS
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionCameraVectorWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCameraVectorWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCameraVectorWS")
|
|
}
|
|
static class UMaterialExpressionCameraVectorWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCameraVectorWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCameraVectorWS;
|
|
|
|
// Class Engine.MaterialExpressionPathTracingBufferTexture
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionPathTracingBufferTexture final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPathTracingBufferTextureId PathTracingBufferTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPathTracingBufferTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPathTracingBufferTexture")
|
|
}
|
|
static class UMaterialExpressionPathTracingBufferTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPathTracingBufferTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPathTracingBufferTexture;
|
|
|
|
// Class Engine.MaterialExpressionCeil
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionCeil final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCeil")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCeil")
|
|
}
|
|
static class UMaterialExpressionCeil* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCeil>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCeil;
|
|
|
|
// Class Engine.MaterialExpressionChannelMaskParameter
|
|
// 0x0030 (0x0160 - 0x0130)
|
|
class UMaterialExpressionChannelMaskParameter final : public UMaterialExpressionVectorParameter
|
|
{
|
|
public:
|
|
EChannelMaskParameterColor MaskChannel; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionChannelMaskParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionChannelMaskParameter")
|
|
}
|
|
static class UMaterialExpressionChannelMaskParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionChannelMaskParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionChannelMaskParameter;
|
|
|
|
// Class Engine.MaterialExpressionClearCoatNormalCustomOutput
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionClearCoatNormalCustomOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionClearCoatNormalCustomOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionClearCoatNormalCustomOutput")
|
|
}
|
|
static class UMaterialExpressionClearCoatNormalCustomOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionClearCoatNormalCustomOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionClearCoatNormalCustomOutput;
|
|
|
|
// Class Engine.LightComponent
|
|
// 0x0120 (0x03B0 - 0x0290)
|
|
class ULightComponent : public ULightComponentBase
|
|
{
|
|
public:
|
|
float Temperature; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDrawDistance; // 0x028C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistanceFadeRange; // 0x0290(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseTemperature : 1; // 0x0294(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_295[0x3]; // 0x0295(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ShadowMapChannel; // 0x0298(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PreviewShadowMapChannel; // 0x029C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRoughness; // 0x02A0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpecularScale; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DiffuseScale; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowResolutionScale; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowBias; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowSlopeBias; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowSharpen; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactShadowLength; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ContactShadowLengthInWS : 1; // 0x02C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ContactShadowCastingIntensity; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactShadowNonCastingIntensity; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InverseSquaredFalloff : 1; // 0x02CC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastTranslucentShadows : 1; // 0x02CC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowsFromCinematicObjectsOnly : 1; // 0x02CC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceCachedShadowsForMovablePrimitives : 1; // 0x02CC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowMegaLights : 1; // 0x02CC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2CD[0x3]; // 0x02CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMegaLightsShadowMethod MegaLightsShadowMethod; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FComponentReference> NonShadowingComponents; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FLightingChannels LightingChannels; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInterface* LightFunctionMaterial; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LightFunctionScale; // 0x02F8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTextureLightProfile* IESTexture; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseIESBrightness : 1; // 0x0318(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IESBrightnessScale; // 0x031C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightFunctionFadeDistance; // 0x0320(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisabledBrightness; // 0x0324(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableLightShaftBloom : 1; // 0x0328(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_329[0x3]; // 0x0329(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BloomScale; // 0x032C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomThreshold; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomMaxBrightness; // 0x0334(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor BloomTint; // 0x0338(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseRayTracedDistanceFieldShadows; // 0x033C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33D[0x3]; // 0x033D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RayStartOffsetDepthScale; // 0x0340(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_344[0x6C]; // 0x0344(0x006C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddNonShadowingComponent(class UPrimitiveComponent* Component);
|
|
void RemoveNonShadowingComponent(class UPrimitiveComponent* Component);
|
|
void SetAffectTranslucentLighting(bool bNewValue);
|
|
void SetBloomMaxBrightness(float NewValue);
|
|
void SetBloomScale(float NewValue);
|
|
void SetBloomThreshold(float NewValue);
|
|
void SetBloomTint(const struct FColor& NewValue);
|
|
void SetDiffuseScale(float NewValue);
|
|
void SetEnableLightShaftBloom(bool bNewValue);
|
|
void SetForceCachedShadowsForMovablePrimitives(bool bNewValue);
|
|
void SetIESBrightnessScale(float NewValue);
|
|
void SetIESTexture(class UTextureLightProfile* NewValue);
|
|
void SetIndirectLightingIntensity(float NewIntensity);
|
|
void SetIntensity(float NewIntensity);
|
|
void SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB);
|
|
void SetLightFColor(const struct FColor& NewLightColor);
|
|
void SetLightFunctionDisabledBrightness(float NewValue);
|
|
void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance);
|
|
void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial);
|
|
void SetLightFunctionScale(const struct FVector& NewLightFunctionScale);
|
|
void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2);
|
|
void SetShadowBias(float NewValue);
|
|
void SetShadowSlopeBias(float NewValue);
|
|
void SetSpecularScale(float NewValue);
|
|
void SetTemperature(float NewTemperature);
|
|
void SetTransmission(bool bNewValue);
|
|
void SetUseIESBrightness(bool bNewValue);
|
|
void SetUseRayTracedDistanceFieldShadows(bool bNewValue);
|
|
void SetUseTemperature(bool bNewValue);
|
|
void SetVolumetricScatteringIntensity(float NewIntensity);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightComponent")
|
|
}
|
|
static class ULightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightComponent;
|
|
|
|
// Class Engine.MaterialExpressionCollectionParameter
|
|
// 0x0020 (0x00D0 - 0x00B0)
|
|
class UMaterialExpressionCollectionParameter final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UMaterialParameterCollection* Collection; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ParameterId; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCollectionParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCollectionParameter")
|
|
}
|
|
static class UMaterialExpressionCollectionParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCollectionParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCollectionParameter;
|
|
|
|
// Class Engine.MaterialExpressionPixelDepth
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPixelDepth final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPixelDepth")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPixelDepth")
|
|
}
|
|
static class UMaterialExpressionPixelDepth* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPixelDepth>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPixelDepth;
|
|
|
|
// Class Engine.MaterialExpressionComment
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionComment final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Text; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor CommentColor; // 0x00C8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FontSize; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCommentBubbleVisible_InDetailsPanel : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bColorCommentBubble : 1; // 0x00DC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bGroupMode; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionComment")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionComment")
|
|
}
|
|
static class UMaterialExpressionComment* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionComment>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionComment;
|
|
|
|
// Class Engine.MaterialExpressionComponentMask
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionComponentMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 R : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 G : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 B : 1; // 0x00D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 A : 1; // 0x00D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionComponentMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionComponentMask")
|
|
}
|
|
static class UMaterialExpressionComponentMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionComponentMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionComponentMask;
|
|
|
|
// Class Engine.SphereComponent
|
|
// 0x0010 (0x0530 - 0x0520)
|
|
class USphereComponent : public UShapeComponent
|
|
{
|
|
public:
|
|
float SphereRadius; // 0x0520(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_524[0xC]; // 0x0524(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps);
|
|
|
|
float GetScaledSphereRadius() const;
|
|
float GetShapeScale() const;
|
|
float GetUnscaledSphereRadius() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereComponent")
|
|
}
|
|
static class USphereComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USphereComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USphereComponent;
|
|
|
|
// Class Engine.DrawSphereComponent
|
|
// 0x0000 (0x0530 - 0x0530)
|
|
class UDrawSphereComponent final : public USphereComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawSphereComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawSphereComponent")
|
|
}
|
|
static class UDrawSphereComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawSphereComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawSphereComponent;
|
|
|
|
// Class Engine.MaterialExpressionPathTracingRayTypeSwitch
|
|
// 0x00C8 (0x0178 - 0x00B0)
|
|
class UMaterialExpressionPathTracingRayTypeSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Main; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Shadow; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IndirectDiffuse; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IndirectSpecular; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IndirectVolume; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPathTracingRayTypeSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPathTracingRayTypeSwitch")
|
|
}
|
|
static class UMaterialExpressionPathTracingRayTypeSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPathTracingRayTypeSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPathTracingRayTypeSwitch;
|
|
|
|
// Class Engine.KismetInputLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetInputLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void CalibrateTilt();
|
|
static bool EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& B);
|
|
static bool EqualEqual_KeyKey(const struct FKey& A, const struct FKey& B);
|
|
static float GetAnalogValue(const struct FAnalogInputEvent& Input);
|
|
static struct FKey GetKey(const struct FKeyEvent& Input);
|
|
static struct FSlateModifierKeysState GetModifierKeysState();
|
|
static int32 GetUserIndex(const struct FKeyEvent& Input);
|
|
static class FText InputChord_GetDisplayName(const struct FInputChord& Key);
|
|
static bool InputEvent_IsAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsLeftShiftDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRepeat(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightAltDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightCommandDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightControlDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsRightShiftDown(const struct FInputEvent& Input);
|
|
static bool InputEvent_IsShiftDown(const struct FInputEvent& Input);
|
|
static class FText Key_GetDisplayName(const struct FKey& Key, bool bLongDisplayName);
|
|
static EUINavigationAction Key_GetNavigationAction(const struct FKey& InKey);
|
|
static EUINavigationAction Key_GetNavigationActionFromKey(const struct FKeyEvent& InKeyEvent);
|
|
static EUINavigation Key_GetNavigationDirectionFromAnalog(const struct FAnalogInputEvent& InAnalogEvent);
|
|
static EUINavigation Key_GetNavigationDirectionFromKey(const struct FKeyEvent& InKeyEvent);
|
|
static bool Key_IsAnalog(const struct FKey& Key);
|
|
static bool Key_IsAxis1D(const struct FKey& Key);
|
|
static bool Key_IsAxis2D(const struct FKey& Key);
|
|
static bool Key_IsAxis3D(const struct FKey& Key);
|
|
static bool Key_IsButtonAxis(const struct FKey& Key);
|
|
static bool Key_IsDigital(const struct FKey& Key);
|
|
static bool Key_IsGamepadKey(const struct FKey& Key);
|
|
static bool Key_IsKeyboardKey(const struct FKey& Key);
|
|
static bool Key_IsModifierKey(const struct FKey& Key);
|
|
static bool Key_IsMouseButton(const struct FKey& Key);
|
|
static bool Key_IsValid(const struct FKey& Key);
|
|
static bool Key_IsVectorAxis(const struct FKey& Key);
|
|
static bool ModifierKeysState_IsAltDown(const struct FSlateModifierKeysState& KeysState);
|
|
static bool ModifierKeysState_IsCommandDown(const struct FSlateModifierKeysState& KeysState);
|
|
static bool ModifierKeysState_IsControlDown(const struct FSlateModifierKeysState& KeysState);
|
|
static bool ModifierKeysState_IsShiftDown(const struct FSlateModifierKeysState& KeysState);
|
|
static struct FVector2D PointerEvent_GetCursorDelta(const struct FPointerEvent& Input);
|
|
static struct FKey PointerEvent_GetEffectingButton(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetGestureDelta(const struct FPointerEvent& Input);
|
|
static ESlateGesture PointerEvent_GetGestureType(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetPointerIndex(const struct FPointerEvent& Input);
|
|
static struct FVector2D PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input);
|
|
static int32 PointerEvent_GetUserIndex(const struct FPointerEvent& Input);
|
|
static float PointerEvent_GetWheelDelta(const struct FPointerEvent& Input);
|
|
static bool PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton);
|
|
static bool PointerEvent_IsTouchEvent(const struct FPointerEvent& Input);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetInputLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetInputLibrary")
|
|
}
|
|
static class UKismetInputLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetInputLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetInputLibrary;
|
|
|
|
// Class Engine.MaterialExpressionComposite
|
|
// 0x0020 (0x00D0 - 0x00B0)
|
|
class UMaterialExpressionComposite final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FString SubgraphName; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialExpressionPinBase* InputExpressions; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialExpressionPinBase* OutputExpressions; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionComposite")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionComposite")
|
|
}
|
|
static class UMaterialExpressionComposite* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionComposite>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionComposite;
|
|
|
|
// Class Engine.MaterialExpressionConstant
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionConstant final : public UMaterialExpression
|
|
{
|
|
public:
|
|
float R; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant")
|
|
}
|
|
static class UMaterialExpressionConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant;
|
|
|
|
// Class Engine.MaterialExpressionConstant3Vector
|
|
// 0x0010 (0x00C0 - 0x00B0)
|
|
class UMaterialExpressionConstant3Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FLinearColor Constant; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant3Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant3Vector")
|
|
}
|
|
static class UMaterialExpressionConstant3Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant3Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant3Vector;
|
|
|
|
// Class Engine.AtmosphericFog
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AAtmosphericFog final : public AInfo
|
|
{
|
|
public:
|
|
class UAtmosphericFogComponent* AtmosphericFogComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AtmosphericFog")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AtmosphericFog")
|
|
}
|
|
static class AAtmosphericFog* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAtmosphericFog>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAtmosphericFog;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceRandom
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPerInstanceRandom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceRandom")
|
|
}
|
|
static class UMaterialExpressionPerInstanceRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceRandom;
|
|
|
|
// Class Engine.MaterialExpressionConstant4Vector
|
|
// 0x0010 (0x00C0 - 0x00B0)
|
|
class UMaterialExpressionConstant4Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FLinearColor Constant; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstant4Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstant4Vector")
|
|
}
|
|
static class UMaterialExpressionConstant4Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstant4Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstant4Vector;
|
|
|
|
// Class Engine.MaterialExpressionConstantBiasScale
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionConstantBiasScale final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Bias; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstantBiasScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstantBiasScale")
|
|
}
|
|
static class UMaterialExpressionConstantBiasScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstantBiasScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstantBiasScale;
|
|
|
|
// Class Engine.MaterialExpressionPreviousFrameSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionPreviousFrameSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput CurrentFrame; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PreviousFrame; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPreviousFrameSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPreviousFrameSwitch")
|
|
}
|
|
static class UMaterialExpressionPreviousFrameSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPreviousFrameSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPreviousFrameSwitch;
|
|
|
|
// Class Engine.MaterialExpressionCosine
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionCosine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCosine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCosine")
|
|
}
|
|
static class UMaterialExpressionCosine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCosine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCosine;
|
|
|
|
// Class Engine.MaterialExpressionCrossProduct
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionCrossProduct final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCrossProduct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCrossProduct")
|
|
}
|
|
static class UMaterialExpressionCrossProduct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCrossProduct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCrossProduct;
|
|
|
|
// Class Engine.AudioSettings
|
|
// 0x01B0 (0x01E8 - 0x0038)
|
|
class UAudioSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
struct FSoftObjectPath DefaultSoundClassName; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultMediaSoundClassName; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultSoundConcurrencyName; // 0x0078(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath DefaultBaseSoundMix; // 0x0098(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath VoiPSoundClass; // 0x00B8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath MasterSubmix; // 0x00D8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath BaseDefaultSubmix; // 0x00F8(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath ReverbSubmix; // 0x0118(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath EQSubmix; // 0x0138(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVoiceSampleRate VoiPSampleRate; // 0x0158(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDefaultAudioCompressionType DefaultAudioCompressionType; // 0x015C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DefaultCompressionQuality; // 0x0160(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultReverbSendLevel; // 0x0164(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaximumConcurrentStreams; // 0x0168(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalMinPitchScale; // 0x016C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalMaxPitchScale; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAudioQualitySettings> QualityLevels; // 0x0178(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 bAllowPlayWhenSilent : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableMasterEQ : 1; // 0x0188(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowCenterChannel3DPanning : 1; // 0x0188(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 NumStoppingSources; // 0x018C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPanningMethod PanningMethod; // 0x0190(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMonoChannelUpmixMethod MonoChannelUpmixMethod; // 0x0191(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_192[0x6]; // 0x0192(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DialogueFilenameFormat; // 0x0198(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundDebugEntry> DebugSounds; // 0x01A8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FDefaultAudioBusSettings> DefaultAudioBuses; // 0x01B8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
class USoundClass* DefaultSoundClass; // 0x01C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USoundClass* DefaultMediaSoundClass; // 0x01D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USoundConcurrency* DefaultSoundConcurrency; // 0x01D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1E0[0x8]; // 0x01E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioSettings")
|
|
}
|
|
static class UAudioSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioSettings;
|
|
|
|
// Class Engine.MaterialExpressionPostVolumeUserFlagTest
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionPostVolumeUserFlagTest final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput BitIndex; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ConstBitIndex; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPostVolumeUserFlagTest")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPostVolumeUserFlagTest")
|
|
}
|
|
static class UMaterialExpressionPostVolumeUserFlagTest* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPostVolumeUserFlagTest>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPostVolumeUserFlagTest;
|
|
|
|
// Class Engine.MaterialExpressionScalarParameter
|
|
// 0x0010 (0x00E8 - 0x00D8)
|
|
class UMaterialExpressionScalarParameter : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
float DefaultValue; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomPrimitiveData; // 0x00DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 PrimitiveDataIndex; // 0x00DD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DE[0x2]; // 0x00DE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SliderMin; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SliderMax; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionScalarParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionScalarParameter")
|
|
}
|
|
static class UMaterialExpressionScalarParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionScalarParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionScalarParameter;
|
|
|
|
// Class Engine.MaterialExpressionCurveAtlasRowParameter
|
|
// 0x0038 (0x0120 - 0x00E8)
|
|
class UMaterialExpressionCurveAtlasRowParameter final : public UMaterialExpressionScalarParameter
|
|
{
|
|
public:
|
|
class UCurveLinearColor* Curve; // 0x00E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColorAtlas* Atlas; // 0x00F0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput InputTime; // 0x00F8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCurveAtlasRowParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCurveAtlasRowParameter")
|
|
}
|
|
static class UMaterialExpressionCurveAtlasRowParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCurveAtlasRowParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCurveAtlasRowParameter;
|
|
|
|
// Class Engine.CheckBoxStyleAsset
|
|
// 0x0958 (0x0980 - 0x0028)
|
|
class UCheckBoxStyleAsset final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCheckBoxStyle CheckBoxStyle; // 0x0030(0x0950)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CheckBoxStyleAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CheckBoxStyleAsset")
|
|
}
|
|
static class UCheckBoxStyleAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCheckBoxStyleAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCheckBoxStyleAsset;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceCustomData3Vector
|
|
// 0x0040 (0x00F0 - 0x00B0)
|
|
class UMaterialExpressionPerInstanceCustomData3Vector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput DefaultValue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ConstDefaultValue; // 0x00D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 DataIndex; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceCustomData3Vector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceCustomData3Vector")
|
|
}
|
|
static class UMaterialExpressionPerInstanceCustomData3Vector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceCustomData3Vector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceCustomData3Vector;
|
|
|
|
// Class Engine.MaterialExpressionCustom
|
|
// 0x0070 (0x0120 - 0x00B0)
|
|
class UMaterialExpressionCustom final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class FString Code; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECustomMaterialOutputType OutputType; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Description; // 0x00C8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCustomInput> Inputs; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCustomOutput> AdditionalOutputs; // 0x00E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCustomDefine> AdditionalDefines; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> IncludeFilePaths; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool ShowCode; // 0x0118(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionCustom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionCustom")
|
|
}
|
|
static class UMaterialExpressionCustom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionCustom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionCustom;
|
|
|
|
// Class Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch
|
|
// 0x0068 (0x0118 - 0x00B0)
|
|
class UMaterialExpressionDataDrivenShaderPlatformInfoSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InputTrue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput InputFalse; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FDataDrivenShaderPlatformInfoInput> DDSPIPropertyNames; // 0x0100(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bContainsInvalidProperty : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
TArray<class FString> GetNameOptions() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDataDrivenShaderPlatformInfoSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDataDrivenShaderPlatformInfoSwitch")
|
|
}
|
|
static class UMaterialExpressionDataDrivenShaderPlatformInfoSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDataDrivenShaderPlatformInfoSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDataDrivenShaderPlatformInfoSwitch;
|
|
|
|
// Class Engine.SoundParameterControllerInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISoundParameterControllerInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundParameterControllerInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundParameterControllerInterface")
|
|
}
|
|
static class ISoundParameterControllerInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISoundParameterControllerInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISoundParameterControllerInterface;
|
|
|
|
// Class Engine.RuntimeVirtualTextureStreamingProxy
|
|
// 0x0000 (0x0158 - 0x0158)
|
|
class URuntimeVirtualTextureStreamingProxy final : public UTexture2D
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeVirtualTextureStreamingProxy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeVirtualTextureStreamingProxy")
|
|
}
|
|
static class URuntimeVirtualTextureStreamingProxy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeVirtualTextureStreamingProxy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeVirtualTextureStreamingProxy;
|
|
|
|
// Class Engine.MaterialExpressionPreSkinnedNormal
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPreSkinnedNormal final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedNormal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedNormal")
|
|
}
|
|
static class UMaterialExpressionPreSkinnedNormal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPreSkinnedNormal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedNormal;
|
|
|
|
// Class Engine.MaterialExpressionDBufferTexture
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionDBufferTexture final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EDBufferTextureId DBufferTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDBufferTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDBufferTexture")
|
|
}
|
|
static class UMaterialExpressionDBufferTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDBufferTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDBufferTexture;
|
|
|
|
// Class Engine.MaterialExpressionDDX
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionDDX final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Value; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDDX")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDDX")
|
|
}
|
|
static class UMaterialExpressionDDX* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDDX>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDDX;
|
|
|
|
// Class Engine.MaterialExpressionRotateAboutAxis
|
|
// 0x00A8 (0x0158 - 0x00B0)
|
|
class UMaterialExpressionRotateAboutAxis final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput NormalizedRotationAxis; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput RotationAngle; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PivotPoint; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Position; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Period; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRotateAboutAxis")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRotateAboutAxis")
|
|
}
|
|
static class UMaterialExpressionRotateAboutAxis* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRotateAboutAxis>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRotateAboutAxis;
|
|
|
|
// Class Engine.MaterialExpressionDDY
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionDDY final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Value; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDDY")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDDY")
|
|
}
|
|
static class UMaterialExpressionDDY* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDDY>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDDY;
|
|
|
|
// Class Engine.MaterialExpressionDecalColor
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionDecalColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalColor")
|
|
}
|
|
static class UMaterialExpressionDecalColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalColor;
|
|
|
|
// Class Engine.BlueprintMapLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintMapLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void Map_Add(const TMap<int32, int32>& TargetMap, const int32& Key, const int32& Value);
|
|
static void Map_Clear(const TMap<int32, int32>& TargetMap);
|
|
static bool Map_Contains(const TMap<int32, int32>& TargetMap, const int32& Key);
|
|
static bool Map_Find(const TMap<int32, int32>& TargetMap, const int32& Key, int32* Value);
|
|
static bool Map_IsEmpty(const TMap<int32, int32>& TargetMap);
|
|
static bool Map_IsNotEmpty(const TMap<int32, int32>& TargetMap);
|
|
static void Map_Keys(const TMap<int32, int32>& TargetMap, TArray<int32>* Keys);
|
|
static int32 Map_Length(const TMap<int32, int32>& TargetMap);
|
|
static bool Map_Remove(const TMap<int32, int32>& TargetMap, const int32& Key);
|
|
static void Map_Values(const TMap<int32, int32>& TargetMap, TArray<int32>* Values);
|
|
static void SetMapPropertyByName(class UObject* Object, class FName PropertyName, const TMap<int32, int32>& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintMapLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintMapLibrary")
|
|
}
|
|
static class UBlueprintMapLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintMapLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintMapLibrary;
|
|
|
|
// Class Engine.MaterialExpressionRayTracingQualitySwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionRayTracingQualitySwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput RayTraced; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRayTracingQualitySwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRayTracingQualitySwitch")
|
|
}
|
|
static class UMaterialExpressionRayTracingQualitySwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRayTracingQualitySwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRayTracingQualitySwitch;
|
|
|
|
// Class Engine.MaterialExpressionDecalDerivative
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionDecalDerivative final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalDerivative")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalDerivative")
|
|
}
|
|
static class UMaterialExpressionDecalDerivative* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalDerivative>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalDerivative;
|
|
|
|
// Class Engine.MaterialExpressionDecalLifetimeOpacity
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionDecalLifetimeOpacity final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalLifetimeOpacity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalLifetimeOpacity")
|
|
}
|
|
static class UMaterialExpressionDecalLifetimeOpacity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalLifetimeOpacity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalLifetimeOpacity;
|
|
|
|
// Class Engine.MaterialExpressionPrecomputedAOMask
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPrecomputedAOMask final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPrecomputedAOMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPrecomputedAOMask")
|
|
}
|
|
static class UMaterialExpressionPrecomputedAOMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPrecomputedAOMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPrecomputedAOMask;
|
|
|
|
// Class Engine.MaterialExpressionDecalMipmapLevel
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionDecalMipmapLevel final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput TextureSize; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstWidth; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstHeight; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDecalMipmapLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDecalMipmapLevel")
|
|
}
|
|
static class UMaterialExpressionDecalMipmapLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDecalMipmapLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDecalMipmapLevel;
|
|
|
|
// Class Engine.MaterialExpressionDeltaTime
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionDeltaTime final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDeltaTime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDeltaTime")
|
|
}
|
|
static class UMaterialExpressionDeltaTime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDeltaTime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDeltaTime;
|
|
|
|
// Class Engine.RuntimeVirtualTextureComponent
|
|
// 0x00A0 (0x02E0 - 0x0240)
|
|
class URuntimeVirtualTextureComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class AActor> BoundsAlignActor; // 0x0240(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bSetBoundsButton; // 0x0268(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bSnapBoundsToLandscape; // 0x0269(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_26A[0x2]; // 0x026A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ExpandBounds; // 0x026C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class URuntimeVirtualTexture* VirtualTexture; // 0x0270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, TextExportTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FPerPlatformBool EnableInGamePerPlatform; // 0x0278(0x0001)(Edit, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
|
bool bEnableForNaniteOnly; // 0x0279(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseMinMaterialQuality; // 0x027A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ERuntimeVirtualTextureMaterialQuality MinInGameMaterialQuality; // 0x027B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bEnableScalability; // 0x027C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_27D[0x3]; // 0x027D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 ScalabilityGroup; // 0x0280(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bHidePrimitives; // 0x0284(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVirtualTextureBuilder* StreamingTexture; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 StreamLowMips; // 0x0290(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bBuildStreamingMipsButton; // 0x0294(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ETextureLossyCompressionAmount LossyCompressionAmount; // 0x0295(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseStreamingMipsFixedColor; // 0x0296(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_297[0x1]; // 0x0297(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor StreamingMipsFixedColor; // 0x0298(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseStreamingMipsOnly; // 0x02A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseStreamingMipsInEditor; // 0x02A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2AA[0x36]; // 0x02AA(0x0036)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Invalidate(const struct FBoxSphereBounds& WorldBounds);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeVirtualTextureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeVirtualTextureComponent")
|
|
}
|
|
static class URuntimeVirtualTextureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeVirtualTextureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeVirtualTextureComponent;
|
|
|
|
// Class Engine.MaterialExpressionSubstratePostProcess
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstratePostProcess final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstratePostProcess")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstratePostProcess")
|
|
}
|
|
static class UMaterialExpressionSubstratePostProcess* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstratePostProcess>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstratePostProcess;
|
|
|
|
// Class Engine.MaterialExpressionDepthFade
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionDepthFade final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InOpacity; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FadeDistance; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float OpacityDefault; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeDistanceDefault; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDepthFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDepthFade")
|
|
}
|
|
static class UMaterialExpressionDepthFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDepthFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDepthFade;
|
|
|
|
// Class Engine.MaterialExpressionDepthOfFieldFunction
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionDepthOfFieldFunction final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EDepthOfFieldFunctionValue FunctionValue; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Depth; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDepthOfFieldFunction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDepthOfFieldFunction")
|
|
}
|
|
static class UMaterialExpressionDepthOfFieldFunction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDepthOfFieldFunction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDepthOfFieldFunction;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateHorizontalMixing
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionSubstrateHorizontalMixing final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Background; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Foreground; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Mix; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseParameterBlending : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateHorizontalMixing")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHorizontalMixing")
|
|
}
|
|
static class UMaterialExpressionSubstrateHorizontalMixing* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateHorizontalMixing>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateHorizontalMixing;
|
|
|
|
// Class Engine.MaterialExpressionDistance
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionDistance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistance")
|
|
}
|
|
static class UMaterialExpressionDistance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistance;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateSingleLayerWaterBSDF
|
|
// 0x01B8 (0x0268 - 0x00B0)
|
|
class UMaterialExpressionSubstrateSingleLayerWaterBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TopMaterialOpacity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterAlbedo; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterExtinction; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterPhaseG; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ColorScaleBehindWater; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateSingleLayerWaterBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSingleLayerWaterBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateSingleLayerWaterBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateSingleLayerWaterBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateSingleLayerWaterBSDF;
|
|
|
|
// Class Engine.MaterialExpressionDistanceFieldApproxAO
|
|
// 0x00C0 (0x0170 - 0x00B0)
|
|
class UMaterialExpressionDistanceFieldApproxAO final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Normal; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput BaseDistance; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float BaseDistanceDefault; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Radius; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float RadiusDefault; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumSteps; // 0x0164(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StepScaleDefault; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldApproxAO")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldApproxAO")
|
|
}
|
|
static class UMaterialExpressionDistanceFieldApproxAO* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceFieldApproxAO>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldApproxAO;
|
|
|
|
// Class Engine.MaterialExpressionDistanceFieldGradient
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionDistanceFieldGradient final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldGradient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldGradient")
|
|
}
|
|
static class UMaterialExpressionDistanceFieldGradient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceFieldGradient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldGradient;
|
|
|
|
// Class Engine.WorldPartitionStreamingSourceComponent
|
|
// 0x0060 (0x0108 - 0x00A8)
|
|
class UWorldPartitionStreamingSourceComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EStreamingSourceTargetBehavior TargetBehavior; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> TargetGrids; // 0x00B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName TargetGrid; // 0x00C8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DebugColor; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UHLODLayer*> TargetHLODLayers; // 0x00D8(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UHLODLayer* TargetHLODLayer; // 0x00E8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FStreamingSourceShape> Shapes; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EStreamingSourcePriority Priority; // 0x0100(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStreamingSourceEnabled; // 0x0101(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
EStreamingSourceTargetState TargetState; // 0x0102(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_103[0x5]; // 0x0103(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DisableStreamingSource();
|
|
void EnableStreamingSource();
|
|
|
|
bool IsStreamingCompleted() const;
|
|
bool IsStreamingSourceEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionStreamingSourceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionStreamingSourceComponent")
|
|
}
|
|
static class UWorldPartitionStreamingSourceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionStreamingSourceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionStreamingSourceComponent;
|
|
|
|
// Class Engine.MaterialExpressionRuntimeVirtualTextureSample
|
|
// 0x00D8 (0x0188 - 0x00B0)
|
|
class UMaterialExpressionRuntimeVirtualTextureSample : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WorldPosition; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MipValue; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput DDX; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput DDY; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class URuntimeVirtualTexture* VirtualTexture; // 0x0178(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERuntimeVirtualTextureMaterialType MaterialType; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSinglePhysicalSpace; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAdaptive; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERuntimeVirtualTextureTextureAddressMode TextureAddressMode; // 0x0184(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERuntimeVirtualTextureMipValueMode MipValueMode; // 0x0185(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableFeedback; // 0x0186(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_187[0x1]; // 0x0187(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSample")
|
|
}
|
|
static class UMaterialExpressionRuntimeVirtualTextureSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRuntimeVirtualTextureSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSample;
|
|
|
|
// Class Engine.MaterialExpressionRuntimeVirtualTextureSampleParameter
|
|
// 0x0028 (0x01B0 - 0x0188)
|
|
class UMaterialExpressionRuntimeVirtualTextureSampleParameter final : public UMaterialExpressionRuntimeVirtualTextureSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0188(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x0190(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x01A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSampleParameter")
|
|
}
|
|
static class UMaterialExpressionRuntimeVirtualTextureSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRuntimeVirtualTextureSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSampleParameter;
|
|
|
|
// Class Engine.MaterialExpressionDistanceFieldsRenderingSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionDistanceFieldsRenderingSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput No; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Yes; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldsRenderingSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldsRenderingSwitch")
|
|
}
|
|
static class UMaterialExpressionDistanceFieldsRenderingSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceFieldsRenderingSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldsRenderingSwitch;
|
|
|
|
// Class Engine.MaterialExpressionDistanceToNearestSurface
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionDistanceToNearestSurface final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDistanceToNearestSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDistanceToNearestSurface")
|
|
}
|
|
static class UMaterialExpressionDistanceToNearestSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDistanceToNearestSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDistanceToNearestSurface;
|
|
|
|
// Class Engine.MaterialExpressionScreenPosition
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionScreenPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionScreenPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionScreenPosition")
|
|
}
|
|
static class UMaterialExpressionScreenPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionScreenPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionScreenPosition;
|
|
|
|
// Class Engine.MaterialExpressionDivide
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionDivide final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDivide")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDivide")
|
|
}
|
|
static class UMaterialExpressionDivide* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDivide>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDivide;
|
|
|
|
// Class Engine.MaterialExpressionDotProduct
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionDotProduct final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDotProduct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDotProduct")
|
|
}
|
|
static class UMaterialExpressionDotProduct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDotProduct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDotProduct;
|
|
|
|
// Class Engine.StreamingSettings
|
|
// 0x0038 (0x0070 - 0x0038)
|
|
class UStreamingSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 AsyncLoadingThreadEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 WarnIfTimeLimitExceeded : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TimeLimitExceededMultiplier; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float TimeLimitExceededMinTime; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MinBulkDataSizeForAsyncLoading; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 UseBackgroundLevelStreaming : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 AsyncLoadingUseFullTimeLimit : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AsyncLoadingTimeLimit; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float PriorityAsyncLoadingExtraTime; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LevelStreamingActorsUpdateTimeLimit; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float PriorityLevelStreamingActorsUpdateExtraTime; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LevelStreamingComponentsRegistrationGranularity; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LevelStreamingAddPrimitiveGranularity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LevelStreamingUnregisterComponentsTimeLimit; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LevelStreamingComponentsUnregistrationGranularity; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 FlushStreamingOnExit : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 EventDrivenLoaderEnabled : 1; // 0x006C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StreamingSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StreamingSettings")
|
|
}
|
|
static class UStreamingSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStreamingSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStreamingSettings;
|
|
|
|
// Class Engine.MaterialExpressionSaturate
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionSaturate final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSaturate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSaturate")
|
|
}
|
|
static class UMaterialExpressionSaturate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSaturate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSaturate;
|
|
|
|
// Class Engine.MaterialExpressionDoubleVectorParameter
|
|
// 0x0028 (0x0100 - 0x00D8)
|
|
class UMaterialExpressionDoubleVectorParameter final : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4d DefaultValue; // 0x00E0(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionDoubleVectorParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionDoubleVectorParameter")
|
|
}
|
|
static class UMaterialExpressionDoubleVectorParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionDoubleVectorParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionDoubleVectorParameter;
|
|
|
|
// Class Engine.MaterialExpressionExecEnd
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionExecEnd final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionExecEnd")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionExecEnd")
|
|
}
|
|
static class UMaterialExpressionExecEnd* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionExecEnd>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionExecEnd;
|
|
|
|
// Class Engine.PoseWatchFolder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPoseWatchFolder final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseWatchFolder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseWatchFolder")
|
|
}
|
|
static class UPoseWatchFolder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseWatchFolder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseWatchFolder;
|
|
|
|
// Class Engine.MaterialExpressionSceneTexelSize
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionSceneTexelSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneTexelSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneTexelSize")
|
|
}
|
|
static class UMaterialExpressionSceneTexelSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneTexelSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneTexelSize;
|
|
|
|
// Class Engine.MaterialExpressionExponential
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionExponential final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionExponential")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionExponential")
|
|
}
|
|
static class UMaterialExpressionExponential* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionExponential>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionExponential;
|
|
|
|
// Class Engine.MaterialExpressionExponential2
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionExponential2 final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionExponential2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionExponential2")
|
|
}
|
|
static class UMaterialExpressionExponential2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionExponential2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionExponential2;
|
|
|
|
// Class Engine.MaterialExpressionSine
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSine final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSine")
|
|
}
|
|
static class UMaterialExpressionSine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSine;
|
|
|
|
// Class Engine.ParticleModuleRotationRate
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleRotationRate : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRotationRate; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRate")
|
|
}
|
|
static class UParticleModuleRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRate;
|
|
|
|
// Class Engine.ParticleModuleRotationRate_Seeded
|
|
// 0x0020 (0x0080 - 0x0060)
|
|
class UParticleModuleRotationRate_Seeded final : public UParticleModuleRotationRate
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRate_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRate_Seeded")
|
|
}
|
|
static class UParticleModuleRotationRate_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRate_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRate_Seeded;
|
|
|
|
// Class Engine.MaterialExpressionEyeAdaptation
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionEyeAdaptation final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptation")
|
|
}
|
|
static class UMaterialExpressionEyeAdaptation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionEyeAdaptation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptation;
|
|
|
|
// Class Engine.MaterialExpressionEyeAdaptationInverse
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionEyeAdaptationInverse final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput LightValueInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AlphaInput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptationInverse")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptationInverse")
|
|
}
|
|
static class UMaterialExpressionEyeAdaptationInverse* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionEyeAdaptationInverse>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptationInverse;
|
|
|
|
// Class Engine.ServerStatReplicator
|
|
// 0x00C8 (0x03B8 - 0x02F0)
|
|
class AServerStatReplicator final : public AInfo
|
|
{
|
|
public:
|
|
bool bUpdateStatNet; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverwriteClientStats; // 0x02F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F2[0x2]; // 0x02F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 Channels; // 0x02F4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InRate; // 0x02F8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutRate; // 0x02FC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_300[0x4]; // 0x0300(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 MaxPacketOverhead; // 0x0304(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InRateClientMax; // 0x0308(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InRateClientMin; // 0x030C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InRateClientAvg; // 0x0310(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InPacketsClientMax; // 0x0314(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InPacketsClientMin; // 0x0318(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InPacketsClientAvg; // 0x031C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutRateClientMax; // 0x0320(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutRateClientMin; // 0x0324(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutRateClientAvg; // 0x0328(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutPacketsClientMax; // 0x032C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutPacketsClientMin; // 0x0330(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutPacketsClientAvg; // 0x0334(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NetNumClients; // 0x0338(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InPackets; // 0x033C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutPackets; // 0x0340(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InBunches; // 0x0344(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutBunches; // 0x0348(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 OutLoss; // 0x034C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 InLoss; // 0x0350(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VoiceBytesSent; // 0x0354(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VoiceBytesRecv; // 0x0358(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VoicePacketsSent; // 0x035C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VoicePacketsRecv; // 0x0360(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 PercentInVoice; // 0x0364(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 PercentOutVoice; // 0x0368(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumActorChannels; // 0x036C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumConsideredActors; // 0x0370(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 PrioritizedActors; // 0x0374(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumRelevantActors; // 0x0378(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumRelevantDeletedActors; // 0x037C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumReplicatedActorAttempts; // 0x0380(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumReplicatedActors; // 0x0384(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumActors; // 0x0388(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumNetActors; // 0x038C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumDormantActors; // 0x0390(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumInitiallyDormantActors; // 0x0394(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumNetGUIDsAckd; // 0x0398(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumNetGUIDsPending; // 0x039C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NumNetGUIDsUnAckd; // 0x03A0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ObjPathBytes; // 0x03A4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NetGUIDOutRate; // 0x03A8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NetGUIDInRate; // 0x03AC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 NetSaturated; // 0x03B0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B4[0x4]; // 0x03B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ServerStatReplicator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ServerStatReplicator")
|
|
}
|
|
static class AServerStatReplicator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AServerStatReplicator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AServerStatReplicator;
|
|
|
|
// Class Engine.MaterialExpressionSetMaterialAttributes
|
|
// 0x0020 (0x00D0 - 0x00B0)
|
|
class UMaterialExpressionSetMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
TArray<struct FExpressionInput> Inputs; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> AttributeSetTypes; // 0x00C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSetMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSetMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionSetMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSetMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSetMaterialAttributes;
|
|
|
|
// Class Engine.MaterialExpressionFeatureLevelSwitch
|
|
// 0x00F0 (0x01A0 - 0x00B0)
|
|
class UMaterialExpressionFeatureLevelSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Inputs[0x5]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFeatureLevelSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFeatureLevelSwitch")
|
|
}
|
|
static class UMaterialExpressionFeatureLevelSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFeatureLevelSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFeatureLevelSwitch;
|
|
|
|
// Class Engine.MaterialExpressionFirstPersonOutput
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionFirstPersonOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput FirstPersonInterpolationAlpha; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstFirstPersonInterpolationAlpha; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFirstPersonOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFirstPersonOutput")
|
|
}
|
|
static class UMaterialExpressionFirstPersonOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFirstPersonOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFirstPersonOutput;
|
|
|
|
// Class Engine.MaterialExpressionSceneDepth
|
|
// 0x0068 (0x0118 - 0x00B0)
|
|
class UMaterialExpressionSceneDepth final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Coordinates; // 0x00E0(0x0028)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConstInput; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneDepth")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneDepth")
|
|
}
|
|
static class UMaterialExpressionSceneDepth* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneDepth>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneDepth;
|
|
|
|
// Class Engine.MaterialExpressionFloatToUInt
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionFloatToUInt final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EFloatToIntMode Mode; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFloatToUInt")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFloatToUInt")
|
|
}
|
|
static class UMaterialExpressionFloatToUInt* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFloatToUInt>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFloatToUInt;
|
|
|
|
// Class Engine.WorldPartitionHLODRuntimeSubsystem
|
|
// 0x00E8 (0x0118 - 0x0030)
|
|
class UWorldPartitionHLODRuntimeSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLODRuntimeSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLODRuntimeSubsystem")
|
|
}
|
|
static class UWorldPartitionHLODRuntimeSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionHLODRuntimeSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionHLODRuntimeSubsystem;
|
|
|
|
// Class Engine.MaterialExpressionShadowReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionShadowReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Shadow; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionShadowReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionShadowReplace")
|
|
}
|
|
static class UMaterialExpressionShadowReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionShadowReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionShadowReplace;
|
|
|
|
// Class Engine.MaterialExpressionFloor
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionFloor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFloor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFloor")
|
|
}
|
|
static class UMaterialExpressionFloor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFloor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFloor;
|
|
|
|
// Class Engine.MaterialExpressionFmod
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionFmod final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFmod")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFmod")
|
|
}
|
|
static class UMaterialExpressionFmod* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFmod>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFmod;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereViewLuminance
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereViewLuminance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereViewLuminance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereViewLuminance")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereViewLuminance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereViewLuminance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereViewLuminance;
|
|
|
|
// Class Engine.ParticleModuleSourceMovement
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleSourceMovement final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector SourceMovementScale; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSourceMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSourceMovement")
|
|
}
|
|
static class UParticleModuleSourceMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSourceMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSourceMovement;
|
|
|
|
// Class Engine.MaterialExpressionFontSample
|
|
// 0x0010 (0x00C0 - 0x00B0)
|
|
class UMaterialExpressionFontSample : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UFont* Font; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FontTexturePage; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFontSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFontSample")
|
|
}
|
|
static class UMaterialExpressionFontSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFontSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFontSample;
|
|
|
|
// Class Engine.MaterialExpressionFontSampleParameter
|
|
// 0x0028 (0x00E8 - 0x00C0)
|
|
class UMaterialExpressionFontSampleParameter final : public UMaterialExpressionFontSample
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x00C0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFontSampleParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFontSampleParameter")
|
|
}
|
|
static class UMaterialExpressionFontSampleParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFontSampleParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFontSampleParameter;
|
|
|
|
// Class Engine.ForceFeedbackEffect
|
|
// 0x0078 (0x00A0 - 0x0028)
|
|
class UForceFeedbackEffect final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FForceFeedbackChannelDetails> ChannelDetails; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FForceFeedbackEffectOverridenChannelDetails> PerDeviceOverrides; // 0x0038(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class UInputDeviceProperty*> DeviceProperties; // 0x0088(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float duration; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ForceFeedbackEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ForceFeedbackEffect")
|
|
}
|
|
static class UForceFeedbackEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UForceFeedbackEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UForceFeedbackEffect;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereLightDirection
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereLightDirection final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDirection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDirection")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereLightDirection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereLightDirection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDirection;
|
|
|
|
// Class Engine.MaterialExpressionFontSignedDistance
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionFontSignedDistance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFontSignedDistance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFontSignedDistance")
|
|
}
|
|
static class UMaterialExpressionFontSignedDistance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFontSignedDistance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFontSignedDistance;
|
|
|
|
// Class Engine.MaterialExpressionForLoop
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionForLoop final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionExecOutput LoopBody; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionExecOutput Completed; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput StartIndex; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EndIndex; // 0x00E8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IndexStep; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionForLoop")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionForLoop")
|
|
}
|
|
static class UMaterialExpressionForLoop* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionForLoop>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionForLoop;
|
|
|
|
// Class Engine.MaterialExpressionShadingModel
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionShadingModel final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialShadingModel ShadingModel; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionShadingModel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionShadingModel")
|
|
}
|
|
static class UMaterialExpressionShadingModel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionShadingModel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionShadingModel;
|
|
|
|
// Class Engine.ParticleModuleRotation
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleRotation : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRotation; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotation")
|
|
}
|
|
static class UParticleModuleRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotation;
|
|
|
|
// Class Engine.MaterialExpressionFrac
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionFrac final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionFrac")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionFrac")
|
|
}
|
|
static class UMaterialExpressionFrac* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionFrac>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionFrac;
|
|
|
|
// Class Engine.MaterialExpressionConstantDouble
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionConstantDouble final : public UMaterialExpressionGenericConstant
|
|
{
|
|
public:
|
|
double Value; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionConstantDouble")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionConstantDouble")
|
|
}
|
|
static class UMaterialExpressionConstantDouble* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionConstantDouble>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionConstantDouble;
|
|
|
|
// Class Engine.PhysicsVolume
|
|
// 0x0010 (0x0338 - 0x0328)
|
|
class APhysicsVolume : public AVolume
|
|
{
|
|
public:
|
|
float TerminalVelocity; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x032C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FluidFriction; // 0x0330(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bWaterVolume : 1; // 0x0334(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPhysicsOnContact : 1; // 0x0334(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_335[0x3]; // 0x0335(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsVolume")
|
|
}
|
|
static class APhysicsVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsVolume;
|
|
|
|
// Class Engine.DefaultPhysicsVolume
|
|
// 0x0000 (0x0338 - 0x0338)
|
|
class ADefaultPhysicsVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DefaultPhysicsVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DefaultPhysicsVolume")
|
|
}
|
|
static class ADefaultPhysicsVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADefaultPhysicsVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADefaultPhysicsVolume;
|
|
|
|
// Class Engine.MaterialExpressionGetMaterialAttributes
|
|
// 0x0040 (0x00F0 - 0x00B0)
|
|
class UMaterialExpressionGetMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> AttributeGetTypes; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionGetMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionGetMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionGetMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionGetMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionGetMaterialAttributes;
|
|
|
|
// Class Engine.AsyncLoadingTests_ConvertFromType_V1
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UAsyncLoadingTests_ConvertFromType_V1 final : public UObject
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UObject> Reference; // 0x0028(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncLoadingTests_ConvertFromType_V1")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncLoadingTests_ConvertFromType_V1")
|
|
}
|
|
static class UAsyncLoadingTests_ConvertFromType_V1* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncLoadingTests_ConvertFromType_V1>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncLoadingTests_ConvertFromType_V1;
|
|
|
|
// Class Engine.MaterialExpressionParticleDirection
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleDirection final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleDirection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleDirection")
|
|
}
|
|
static class UMaterialExpressionParticleDirection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleDirection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleDirection;
|
|
|
|
// Class Engine.MaterialExpressionGIReplace
|
|
// 0x0078 (0x0128 - 0x00B0)
|
|
class UMaterialExpressionGIReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput StaticIndirect; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput DynamicIndirect; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionGIReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionGIReplace")
|
|
}
|
|
static class UMaterialExpressionGIReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionGIReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionGIReplace;
|
|
|
|
// Class Engine.MaterialExpressionHairAttributes
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionHairAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 bUseTangentSpace : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionHairAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionHairAttributes")
|
|
}
|
|
static class UMaterialExpressionHairAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionHairAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionHairAttributes;
|
|
|
|
// Class Engine.DestructibleInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IDestructibleInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DestructibleInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DestructibleInterface")
|
|
}
|
|
static class IDestructibleInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IDestructibleInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IDestructibleInterface;
|
|
|
|
// Class Engine.PlayerInput
|
|
// 0x0470 (0x0498 - 0x0028)
|
|
class UPlayerInput : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x178]; // 0x0028(0x0178)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FKeyBind> DebugExecBindings; // 0x01A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B0[0x30]; // 0x01B0(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> InvertedAxis; // 0x01E0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1F0[0x2A8]; // 0x01F0(0x02A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ClearSmoothing();
|
|
void InvertAxis(const class FName AxisName);
|
|
void InvertAxisKey(const struct FKey& AxisKey);
|
|
void SetBind(class FName BindName, const class FString& Command);
|
|
void SetMouseSensitivity(const float Sensitivity);
|
|
|
|
class APlayerController* GetOuterAPlayerController() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerInput")
|
|
}
|
|
static class UPlayerInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlayerInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlayerInput;
|
|
|
|
// Class Engine.MaterialExpressionHairColor
|
|
// 0x0078 (0x0128 - 0x00B0)
|
|
class UMaterialExpressionHairColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Melanin; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Redness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput DyeColor; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionHairColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionHairColor")
|
|
}
|
|
static class UMaterialExpressionHairColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionHairColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionHairColor;
|
|
|
|
// Class Engine.MaterialExpressionHsvToRgb
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionHsvToRgb final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionHsvToRgb")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionHsvToRgb")
|
|
}
|
|
static class UMaterialExpressionHsvToRgb* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionHsvToRgb>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionHsvToRgb;
|
|
|
|
// Class Engine.MaterialExpressionIfThenElse
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionIfThenElse final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionExecOutput Then; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionExecOutput Else; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Condition; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionIfThenElse")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionIfThenElse")
|
|
}
|
|
static class UMaterialExpressionIfThenElse* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionIfThenElse>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionIfThenElse;
|
|
|
|
// Class Engine.DialogueVoice
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UDialogueVoice final : public UObject
|
|
{
|
|
public:
|
|
EGrammaticalGender Gender; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGrammaticalNumber Plurality; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid LocalizationGUID; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueVoice")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueVoice")
|
|
}
|
|
static class UDialogueVoice* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueVoice>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueVoice;
|
|
|
|
// Class Engine.MaterialExpressionIsOrthographic
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionIsOrthographic final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionIsOrthographic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionIsOrthographic")
|
|
}
|
|
static class UMaterialExpressionIsOrthographic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionIsOrthographic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionIsOrthographic;
|
|
|
|
// Class Engine.MaterialExpressionLength
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionLength final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLength")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLength")
|
|
}
|
|
static class UMaterialExpressionLength* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLength>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLength;
|
|
|
|
// Class Engine.MaterialExpressionLightmapUVs
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionLightmapUVs final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightmapUVs")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightmapUVs")
|
|
}
|
|
static class UMaterialExpressionLightmapUVs* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightmapUVs>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightmapUVs;
|
|
|
|
// Class Engine.InputComponent
|
|
// 0x0088 (0x0130 - 0x00A8)
|
|
class UInputComponent : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 Pad_A8[0x70]; // 0x00A8(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FCachedKeyToActionInfo> CachedKeyToActionInfo; // 0x0118(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnInputOwnerEndPlayed(class AActor* InOwner, EEndPlayReason EndPlayReason);
|
|
|
|
float GetControllerAnalogKeyState(const struct FKey& Key) const;
|
|
void GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const;
|
|
float GetControllerKeyTimeDown(const struct FKey& Key) const;
|
|
void GetControllerMouseDelta(float* DeltaX, float* DeltaY) const;
|
|
struct FVector GetControllerVectorKeyState(const struct FKey& Key) const;
|
|
void GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const;
|
|
bool IsControllerKeyDown(const struct FKey& Key) const;
|
|
bool WasControllerKeyJustPressed(const struct FKey& Key) const;
|
|
bool WasControllerKeyJustReleased(const struct FKey& Key) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputComponent")
|
|
}
|
|
static class UInputComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputComponent;
|
|
|
|
// Class Engine.MaterialExpressionStaticBool
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionStaticBool final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 Value : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticBool")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticBool")
|
|
}
|
|
static class UMaterialExpressionStaticBool* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticBool>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticBool;
|
|
|
|
// Class Engine.MaterialExpressionLightmassReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionLightmassReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Realtime; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Lightmass; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightmassReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightmassReplace")
|
|
}
|
|
static class UMaterialExpressionLightmassReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightmassReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightmassReplace;
|
|
|
|
// Class Engine.MaterialExpressionLightVector
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionLightVector final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLightVector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLightVector")
|
|
}
|
|
static class UMaterialExpressionLightVector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLightVector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLightVector;
|
|
|
|
// Class Engine.MaterialExpressionLocalPosition
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionLocalPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EPositionIncludedOffsets IncludedOffsets; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELocalPositionOrigin LocalOrigin; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLocalPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLocalPosition")
|
|
}
|
|
static class UMaterialExpressionLocalPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLocalPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLocalPosition;
|
|
|
|
// Class Engine.LocalLightComponent
|
|
// 0x0020 (0x03D0 - 0x03B0)
|
|
class ULocalLightComponent : public ULightComponent
|
|
{
|
|
public:
|
|
ELightUnits IntensityUnits; // 0x03B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B1[0x3]; // 0x03B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InverseExposureBlend; // 0x03B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x03B8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttenuationRadius; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightmassPointLightSettings LightmassSettings; // 0x03C0(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static float GetUnitsConversionFactor(ELightUnits SrcUnits, ELightUnits TargetUnits, float CosHalfConeAngle);
|
|
|
|
void SetAttenuationRadius(float NewRadius);
|
|
void SetIntensityUnits(ELightUnits NewIntensityUnits);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalLightComponent")
|
|
}
|
|
static class ULocalLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalLightComponent;
|
|
|
|
// Class Engine.MaterialExpressionStaticBoolParameter
|
|
// 0x0008 (0x00E0 - 0x00D8)
|
|
class UMaterialExpressionStaticBoolParameter : public UMaterialExpressionParameter
|
|
{
|
|
public:
|
|
uint8 DefaultValue : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DynamicBranch : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticBoolParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticBoolParameter")
|
|
}
|
|
static class UMaterialExpressionStaticBoolParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticBoolParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticBoolParameter;
|
|
|
|
// Class Engine.MaterialExpressionStaticSwitchParameter
|
|
// 0x0050 (0x0130 - 0x00E0)
|
|
class UMaterialExpressionStaticSwitchParameter final : public UMaterialExpressionStaticBoolParameter
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStaticSwitchParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitchParameter")
|
|
}
|
|
static class UMaterialExpressionStaticSwitchParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStaticSwitchParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStaticSwitchParameter;
|
|
|
|
// Class Engine.MaterialExpressionLogarithm
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionLogarithm final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLogarithm")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLogarithm")
|
|
}
|
|
static class UMaterialExpressionLogarithm* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLogarithm>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLogarithm;
|
|
|
|
// Class Engine.MaterialExpressionLogarithm10
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionLogarithm10 final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput X; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLogarithm10")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLogarithm10")
|
|
}
|
|
static class UMaterialExpressionLogarithm10* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLogarithm10>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLogarithm10;
|
|
|
|
// Class Engine.InputSettings
|
|
// 0x0118 (0x0140 - 0x0028)
|
|
class UInputSettings final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FInputAxisConfigEntry> AxisConfig; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformSettings PlatformSettings; // 0x0038(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAltEnterTogglesFullscreen : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bF11TogglesFullscreen : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseMouseForTouch : 1; // 0x0048(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMouseSmoothing : 1; // 0x0048(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableFOVScaling : 1; // 0x0048(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCaptureMouseOnLaunch : 1; // 0x0048(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableLegacyInputScales : 1; // 0x0048(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMotionControls : 1; // 0x0048(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFilterInputByPlatformUser : 1; // 0x0049(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableInputDeviceSubsystem : 1; // 0x0049(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldFlushPressedKeysOnViewportFocusLost : 1; // 0x0049(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableDynamicComponentInputBinding : 1; // 0x0049(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAlwaysShowTouchInterface : 1; // 0x0049(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShowConsoleOnFourFingerTap : 1; // 0x0049(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableGestureRecognizer : 1; // 0x0049(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseAutocorrect : 1; // 0x0049(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> ExcludedAutocorrectOS; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TArray<class FString> ExcludedAutocorrectCultures; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
TArray<class FString> ExcludedAutocorrectDeviceModels; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
EMouseCaptureMode DefaultViewportMouseCaptureMode; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMouseLockMode DefaultViewportMouseLockMode; // 0x0081(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FOVScale; // 0x0084(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DoubleClickTime; // 0x0088(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInputActionKeyMapping> ActionMappings; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
TArray<struct FInputAxisKeyMapping> AxisMappings; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
TArray<struct FInputActionSpeechMapping> SpeechMappings; // 0x00B0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
TSoftClassPtr<class UClass> DefaultPlayerInputClass; // 0x00C0(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSoftClassPtr<class UClass> DefaultInputComponentClass; // 0x00E8(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSoftObjectPath DefaultTouchInterface; // 0x0110(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FKey> ConsoleKeys; // 0x0130(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UInputSettings* GetInputSettings();
|
|
|
|
void AddActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps);
|
|
void AddAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps);
|
|
void ForceRebuildKeymaps();
|
|
void RemoveActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps);
|
|
void RemoveAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps);
|
|
void SaveKeyMappings();
|
|
|
|
void GetActionMappingByName(const class FName InActionName, TArray<struct FInputActionKeyMapping>* OutMappings) const;
|
|
void GetActionNames(TArray<class FName>* ActionNames) const;
|
|
void GetAxisMappingByName(const class FName InAxisName, TArray<struct FInputAxisKeyMapping>* OutMappings) const;
|
|
void GetAxisNames(TArray<class FName>* AxisNames) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputSettings")
|
|
}
|
|
static class UInputSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputSettings;
|
|
|
|
// Class Engine.MaterialExpressionSquareRoot
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionSquareRoot final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSquareRoot")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSquareRoot")
|
|
}
|
|
static class UMaterialExpressionSquareRoot* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSquareRoot>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSquareRoot;
|
|
|
|
// Class Engine.MaterialExpressionLogarithm2
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionLogarithm2 final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput X; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionLogarithm2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionLogarithm2")
|
|
}
|
|
static class UMaterialExpressionLogarithm2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionLogarithm2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionLogarithm2;
|
|
|
|
// Class Engine.MaterialExpressionMakeMaterialAttributes
|
|
// 0x0438 (0x04E8 - 0x00B0)
|
|
class UMaterialExpressionMakeMaterialAttributes final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput OpacityMask; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Tangent; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WorldPositionOffset; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SubsurfaceColor; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoat; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatRoughness; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AmbientOcclusion; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Refraction; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CustomizedUVs[0x8]; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PixelDepthOffset; // 0x0470(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ShadingModel; // 0x0498(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Displacement; // 0x04C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMakeMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMakeMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionMakeMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMakeMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMakeMaterialAttributes;
|
|
|
|
// Class Engine.PawnNoiseEmitterComponent
|
|
// 0x0038 (0x00E0 - 0x00A8)
|
|
class UPawnNoiseEmitterComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
uint8 bAIPerceptionSystemCompatibilityMode : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LastRemoteNoisePosition; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseLifetime; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastRemoteNoiseVolume; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastRemoteNoiseTime; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastLocalNoiseVolume; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LastLocalNoiseTime; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PawnNoiseEmitterComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PawnNoiseEmitterComponent")
|
|
}
|
|
static class UPawnNoiseEmitterComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPawnNoiseEmitterComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPawnNoiseEmitterComponent;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateSlabBSDF
|
|
// 0x02E8 (0x0398 - 0x00B0)
|
|
class UMaterialExpressionSubstrateSlabBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput DiffuseAlbedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput F90; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Tangent; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SSSMFP; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SSSMFPScale; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SSSPhaseAnisotropy; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SecondRoughness; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SecondRoughnessWeight; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FuzzRoughness; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FuzzAmount; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput FuzzColor; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput GlintValue; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput GlintUV; // 0x0358(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x0380(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USpecularProfile* SpecularProfile; // 0x0388(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseSSSDiffusion : 1; // 0x0390(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateSlabBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSlabBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateSlabBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateSlabBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateSlabBSDF;
|
|
|
|
// Class Engine.MaterialExpressionMapARPassthroughCameraUV
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionMapARPassthroughCameraUV final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMapARPassthroughCameraUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMapARPassthroughCameraUV")
|
|
}
|
|
static class UMaterialExpressionMapARPassthroughCameraUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMapARPassthroughCameraUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMapARPassthroughCameraUV;
|
|
|
|
// Class Engine.MaterialExpressionMaterialAttributeLayers
|
|
// 0x01A0 (0x0250 - 0x00B0)
|
|
class UMaterialExpressionMaterialAttributeLayers final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FMaterialAttributesInput Input; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FMaterialLayersFunctions DefaultLayers; // 0x00E0(0x0128)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialExpressionMaterialFunctionCall*> LayerCallers; // 0x0208(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
int32 NumActiveLayerCallers; // 0x0218(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialExpressionMaterialFunctionCall*> BlendCallers; // 0x0220(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
int32 NumActiveBlendCallers; // 0x0230(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialExpressionMaterialFunctionCall* OutputCaller; // 0x0238(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsLayerGraphBuilt; // 0x0240(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0xF]; // 0x0241(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialAttributeLayers")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialAttributeLayers")
|
|
}
|
|
static class UMaterialExpressionMaterialAttributeLayers* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialAttributeLayers>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialAttributeLayers;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateConvertToDecal
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstrateConvertToDecal final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput DecalMaterial; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Coverage; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateConvertToDecal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateConvertToDecal")
|
|
}
|
|
static class UMaterialExpressionSubstrateConvertToDecal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateConvertToDecal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateConvertToDecal;
|
|
|
|
// Class Engine.MaterialExpressionMaterialFunctionCall
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionMaterialFunctionCall final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UMaterialFunctionInterface* MaterialFunction; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFunctionExpressionInput> FunctionInputs; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFunctionExpressionOutput> FunctionOutputs; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FMaterialParameterInfo FunctionParameterInfo; // 0x00D8(0x0010)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialFunctionCall")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialFunctionCall")
|
|
}
|
|
static class UMaterialExpressionMaterialFunctionCall* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialFunctionCall>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialFunctionCall;
|
|
|
|
// Class Engine.MaterialExpressionMaterialLayerOutput
|
|
// 0x0000 (0x0110 - 0x0110)
|
|
class UMaterialExpressionMaterialLayerOutput final : public UMaterialExpressionFunctionOutput
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialLayerOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialLayerOutput")
|
|
}
|
|
static class UMaterialExpressionMaterialLayerOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialLayerOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialLayerOutput;
|
|
|
|
// Class Engine.PostProcessComponent
|
|
// 0x0740 (0x0980 - 0x0240)
|
|
class UPostProcessComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings Settings; // 0x0250(0x0720)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0970(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendRadius; // 0x0974(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendWeight; // 0x0978(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x097C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUnbound : 1; // 0x097C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_97D[0x3]; // 0x097D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostProcessComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostProcessComponent")
|
|
}
|
|
static class UPostProcessComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPostProcessComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPostProcessComponent;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateHairBSDF
|
|
// 0x0118 (0x01C8 - 0x00B0)
|
|
class UMaterialExpressionSubstrateHairBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Scatter; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Backlit; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Tangent; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateHairBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHairBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateHairBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateHairBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateHairBSDF;
|
|
|
|
// Class Engine.MaterialExpressionMaterialProxyReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionMaterialProxyReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Realtime; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput MaterialProxy; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialProxyReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialProxyReplace")
|
|
}
|
|
static class UMaterialExpressionMaterialProxyReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialProxyReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialProxyReplace;
|
|
|
|
// Class Engine.MaterialExpressionMaterialSample
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionMaterialSample final : public UMaterialExpression
|
|
{
|
|
public:
|
|
class UMaterialInterface* MaterialReference; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMaterialSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMaterialSample")
|
|
}
|
|
static class UMaterialExpressionMaterialSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMaterialSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMaterialSample;
|
|
|
|
// Class Engine.MaterialExpressionMax
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionMax final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMax")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMax")
|
|
}
|
|
static class UMaterialExpressionMax* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMax>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMax;
|
|
|
|
// Class Engine.MaterialExpressionMeshPaintTextureObject
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionMeshPaintTextureObject final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureObject")
|
|
}
|
|
static class UMaterialExpressionMeshPaintTextureObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMeshPaintTextureObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureObject;
|
|
|
|
// Class Engine.WorldPartitionRuntimeHash
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UWorldPartitionRuntimeHash : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeHash")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeHash")
|
|
}
|
|
static class UWorldPartitionRuntimeHash* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeHash>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeHash;
|
|
|
|
// Class Engine.WorldPartitionRuntimeHashSet
|
|
// 0x00D0 (0x0148 - 0x0078)
|
|
class UWorldPartitionRuntimeHashSet final : public UWorldPartitionRuntimeHash
|
|
{
|
|
public:
|
|
TArray<struct FRuntimePartitionDesc> RuntimePartitions; // 0x0078(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
TArray<struct FRuntimePartitionStreamingData> RuntimeStreamingData; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TMap<struct FGuid, class URuntimeHashSetExternalStreamingObject*> WorldAssetStreamingObjects; // 0x0098(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_E8[0x60]; // 0x00E8(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeHashSet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeHashSet")
|
|
}
|
|
static class UWorldPartitionRuntimeHashSet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeHashSet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeHashSet;
|
|
|
|
// Class Engine.MaterialExpressionMidi
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionMidi final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 bMidiB : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionMidi")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionMidi")
|
|
}
|
|
static class UMaterialExpressionMidi* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionMidi>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionMidi;
|
|
|
|
// Class Engine.MaterialExpressionModulo
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionModulo final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionModulo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionModulo")
|
|
}
|
|
static class UMaterialExpressionModulo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionModulo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionModulo;
|
|
|
|
// Class Engine.ActorFolder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UActorFolder final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorFolder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorFolder")
|
|
}
|
|
static class UActorFolder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorFolder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorFolder;
|
|
|
|
// Class Engine.MaterialExpressionNamedRerouteDeclaration
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionNamedRerouteDeclaration final : public UMaterialExpressionNamedRerouteBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName Name_0; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor NodeColor; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid VariableGUID; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteDeclaration")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteDeclaration")
|
|
}
|
|
static class UMaterialExpressionNamedRerouteDeclaration* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNamedRerouteDeclaration>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteDeclaration;
|
|
|
|
// Class Engine.NavigationSystemConfig
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UNavigationSystemConfig : public UObject
|
|
{
|
|
public:
|
|
struct FSoftClassPath NavigationSystemClass; // 0x0028(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNavAgentSelector SupportedAgentsMask; // 0x0048(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName DefaultAgentName; // 0x004C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsOverriden : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationSystemConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationSystemConfig")
|
|
}
|
|
static class UNavigationSystemConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationSystemConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationSystemConfig;
|
|
|
|
// Class Engine.MaterialExpressionNaniteReplace
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionNaniteReplace final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Nanite; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNaniteReplace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNaniteReplace")
|
|
}
|
|
static class UMaterialExpressionNaniteReplace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNaniteReplace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNaniteReplace;
|
|
|
|
// Class Engine.MaterialExpressionNeuralNetworkOutput
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionNeuralNetworkOutput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ENeuralIndexType NeuralIndexType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNeuralNetworkOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNeuralNetworkOutput")
|
|
}
|
|
static class UMaterialExpressionNeuralNetworkOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNeuralNetworkOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNeuralNetworkOutput;
|
|
|
|
// Class Engine.NavigationDataChunk
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UNavigationDataChunk : public UObject
|
|
{
|
|
public:
|
|
class FName NavigationDataName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationDataChunk")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationDataChunk")
|
|
}
|
|
static class UNavigationDataChunk* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavigationDataChunk>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavigationDataChunk;
|
|
|
|
// Class Engine.MaterialExpressionNormalize
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionNormalize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput VectorInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionNormalize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionNormalize")
|
|
}
|
|
static class UMaterialExpressionNormalize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionNormalize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionNormalize;
|
|
|
|
// Class Engine.MaterialExpressionOneMinus
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionOneMinus final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionOneMinus")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionOneMinus")
|
|
}
|
|
static class UMaterialExpressionOneMinus* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionOneMinus>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionOneMinus;
|
|
|
|
// Class Engine.StreamableSparseVolumeTexture
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class UStreamableSparseVolumeTexture : public USparseVolumeTexture
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FIntVector VolumeResolution; // 0x0030(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumMipLevels; // 0x003C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumFrames; // 0x0040(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat FormatA; // 0x0044(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat FormatB; // 0x0045(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_46[0xA]; // 0x0046(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4f FallbackValueA; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4f FallbackValueB; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressX; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressZ; // 0x0072(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLocalDDCOnly; // 0x0073(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StreamingPoolSizeFactor; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumberOfPrefetchFrames; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefetchPercentageStepSize; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefetchPercentageBias; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0088(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class USparseVolumeTextureFrame*> Frames; // 0x0098(0x0010)(ExportObject, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StreamableSparseVolumeTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StreamableSparseVolumeTexture")
|
|
}
|
|
static class UStreamableSparseVolumeTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStreamableSparseVolumeTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStreamableSparseVolumeTexture;
|
|
|
|
// Class Engine.AnimatedSparseVolumeTexture
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UAnimatedSparseVolumeTexture final : public UStreamableSparseVolumeTexture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimatedSparseVolumeTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimatedSparseVolumeTexture")
|
|
}
|
|
static class UAnimatedSparseVolumeTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimatedSparseVolumeTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimatedSparseVolumeTexture;
|
|
|
|
// Class Engine.MaterialExpressionParticleColor
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleColor")
|
|
}
|
|
static class UMaterialExpressionParticleColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleColor;
|
|
|
|
// Class Engine.MaterialExpressionParticleMacroUV
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleMacroUV final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleMacroUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleMacroUV")
|
|
}
|
|
static class UMaterialExpressionParticleMacroUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleMacroUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleMacroUV;
|
|
|
|
// Class Engine.StaticMeshSocket
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class UStaticMeshSocket final : public UObject
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeLocation; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Tag; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshSocket")
|
|
}
|
|
static class UStaticMeshSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMeshSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMeshSocket;
|
|
|
|
// Class Engine.MaterialExpressionParticlePositionWS
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionParticlePositionWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticlePositionWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticlePositionWS")
|
|
}
|
|
static class UMaterialExpressionParticlePositionWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticlePositionWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticlePositionWS;
|
|
|
|
// Class Engine.MaterialExpressionParticleSize
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSize")
|
|
}
|
|
static class UMaterialExpressionParticleSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSize;
|
|
|
|
// Class Engine.MaterialExpressionParticleSubUVProperties
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionParticleSubUVProperties final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionParticleSubUVProperties")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUVProperties")
|
|
}
|
|
static class UMaterialExpressionParticleSubUVProperties* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionParticleSubUVProperties>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionParticleSubUVProperties;
|
|
|
|
// Class Engine.MaterialExpressionPathTracingQualitySwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionPathTracingQualitySwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PathTraced; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPathTracingQualitySwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPathTracingQualitySwitch")
|
|
}
|
|
static class UMaterialExpressionPathTracingQualitySwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPathTracingQualitySwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPathTracingQualitySwitch;
|
|
|
|
// Class Engine.SceneCapture
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class ASceneCapture : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* MeshComp; // 0x02F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USceneComponent* SceneComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
class UStaticMeshComponent* GetMeshComp() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCapture")
|
|
}
|
|
static class ASceneCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCapture;
|
|
|
|
// Class Engine.PlanarReflection
|
|
// 0x0010 (0x0310 - 0x0300)
|
|
class APlanarReflection final : public ASceneCapture
|
|
{
|
|
public:
|
|
class UPlanarReflectionComponent* PlanarReflectionComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bShowPreviewPlane; // 0x0308(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlanarReflection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlanarReflection")
|
|
}
|
|
static class APlanarReflection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlanarReflection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlanarReflection;
|
|
|
|
// Class Engine.MaterialExpressionPerInstanceFadeAmount
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPerInstanceFadeAmount final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPerInstanceFadeAmount")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceFadeAmount")
|
|
}
|
|
static class UMaterialExpressionPerInstanceFadeAmount* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPerInstanceFadeAmount>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPerInstanceFadeAmount;
|
|
|
|
// Class Engine.PlaneReflectionCaptureComponent
|
|
// 0x0010 (0x02C0 - 0x02B0)
|
|
class UPlaneReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float InfluenceRadiusScale; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBoxComponent* PreviewCaptureBox; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlaneReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlaneReflectionCaptureComponent")
|
|
}
|
|
static class UPlaneReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlaneReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlaneReflectionCaptureComponent;
|
|
|
|
// Class Engine.MaterialExpressionPinBase
|
|
// 0x0018 (0x00C8 - 0x00B0)
|
|
class UMaterialExpressionPinBase final : public UMaterialExpression
|
|
{
|
|
public:
|
|
TArray<struct FCompositeReroute> ReroutePins; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EEdGraphPinDirection PinDirection; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPinBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPinBase")
|
|
}
|
|
static class UMaterialExpressionPinBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPinBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPinBase;
|
|
|
|
// Class Engine.MaterialExpressionPixelNormalWS
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPixelNormalWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPixelNormalWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPixelNormalWS")
|
|
}
|
|
static class UMaterialExpressionPixelNormalWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPixelNormalWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPixelNormalWS;
|
|
|
|
// Class Engine.PointLight
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class APointLight final : public ALight
|
|
{
|
|
public:
|
|
class UPointLightComponent* PointLightComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetLightFalloffExponent(float NewLightFalloffExponent);
|
|
void SetRadius(float NewRadius);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PointLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PointLight")
|
|
}
|
|
static class APointLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APointLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APointLight;
|
|
|
|
// Class Engine.MaterialExpressionPower
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionPower final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput base; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Exponent; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstExponent; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPower")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPower")
|
|
}
|
|
static class UMaterialExpressionPower* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPower>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPower;
|
|
|
|
// Class Engine.MaterialExpressionPreSkinnedLocalBounds
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPreSkinnedLocalBounds final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedLocalBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedLocalBounds")
|
|
}
|
|
static class UMaterialExpressionPreSkinnedLocalBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPreSkinnedLocalBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedLocalBounds;
|
|
|
|
// Class Engine.VectorField
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UVectorField : public UObject
|
|
{
|
|
public:
|
|
struct FBox Bounds; // 0x0028(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorField")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorField")
|
|
}
|
|
static class UVectorField* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorField>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorField;
|
|
|
|
// Class Engine.MaterialExpressionPreSkinnedPosition
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionPreSkinnedPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedPosition")
|
|
}
|
|
static class UMaterialExpressionPreSkinnedPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionPreSkinnedPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedPosition;
|
|
|
|
// Class Engine.MaterialExpressionQualitySwitch
|
|
// 0x00C8 (0x0178 - 0x00B0)
|
|
class UMaterialExpressionQualitySwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Inputs[0x4]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionQualitySwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionQualitySwitch")
|
|
}
|
|
static class UMaterialExpressionQualitySwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionQualitySwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionQualitySwitch;
|
|
|
|
// Class Engine.VisualLoggerDebugSnapshotInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IVisualLoggerDebugSnapshotInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerDebugSnapshotInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerDebugSnapshotInterface")
|
|
}
|
|
static class IVisualLoggerDebugSnapshotInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IVisualLoggerDebugSnapshotInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IVisualLoggerDebugSnapshotInterface;
|
|
|
|
// Class Engine.MaterialExpressionReflectionCapturePassSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionReflectionCapturePassSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Reflection; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionReflectionCapturePassSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionReflectionCapturePassSwitch")
|
|
}
|
|
static class UMaterialExpressionReflectionCapturePassSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionReflectionCapturePassSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionReflectionCapturePassSwitch;
|
|
|
|
// Class Engine.MaterialExpressionRequiredSamplersSwitch
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionRequiredSamplersSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput InputTrue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput InputFalse; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint32 RequiredSamplers; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRequiredSamplersSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRequiredSamplersSwitch")
|
|
}
|
|
static class UMaterialExpressionRequiredSamplersSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRequiredSamplersSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRequiredSamplersSwitch;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCell
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class UWorldPartitionRuntimeCell : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bIsAlwaysLoaded; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDataLayerInstanceNames DataLayers; // 0x0040(0x0018)(NativeAccessSpecifierPrivate)
|
|
bool bClientOnlyVisible; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bIsHLOD; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bBlockOnSlowLoading; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_5B[0x1]; // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid ContentBundleID; // 0x005C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FLinearColor CellDebugColor; // 0x006C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FGuid CellGuid; // 0x007C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FGuid SourceCellGuid; // 0x008C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_9C[0xC]; // 0x009C(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorldPartitionRuntimeCellData* RuntimeCellData; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCell")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCell")
|
|
}
|
|
static class UWorldPartitionRuntimeCell* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCell>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCell;
|
|
|
|
// Class Engine.MaterialExpressionRgbToHsv
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionRgbToHsv final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRgbToHsv")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRgbToHsv")
|
|
}
|
|
static class UMaterialExpressionRgbToHsv* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRgbToHsv>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRgbToHsv;
|
|
|
|
// Class Engine.MaterialExpressionRotator
|
|
// 0x0060 (0x0110 - 0x00B0)
|
|
class UMaterialExpressionRotator final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Time; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float CenterX; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterY; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 ConstCoordinate; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRotator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRotator")
|
|
}
|
|
static class UMaterialExpressionRotator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRotator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRotator;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellTransformer
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionRuntimeCellTransformer : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformer")
|
|
}
|
|
static class UWorldPartitionRuntimeCellTransformer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellTransformer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformer;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellTransformerLog
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionRuntimeCellTransformerLog final : public UWorldPartitionRuntimeCellTransformer
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformerLog")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformerLog")
|
|
}
|
|
static class UWorldPartitionRuntimeCellTransformerLog* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellTransformerLog>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformerLog;
|
|
|
|
// Class Engine.MaterialExpressionRuntimeVirtualTextureOutput
|
|
// 0x0168 (0x0218 - 0x00B0)
|
|
class UMaterialExpressionRuntimeVirtualTextureOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WorldHeight; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Mask; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Displacement; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Mask4; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureOutput")
|
|
}
|
|
static class UMaterialExpressionRuntimeVirtualTextureOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionRuntimeVirtualTextureOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureOutput;
|
|
|
|
// Class Engine.CurveSourceInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ICurveSourceInterface final
|
|
{
|
|
public:
|
|
class FName GetBindingName() const;
|
|
void GetCurves(TArray<struct FNamedCurveValue>* OutValues) const;
|
|
float GetCurveValue(class FName CurveName) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveSourceInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveSourceInterface")
|
|
}
|
|
static class ICurveSourceInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ICurveSourceInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ICurveSourceInterface;
|
|
|
|
// Class Engine.MaterialExpressionSamplePhysicsVectorField
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSamplePhysicsVectorField final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFieldVectorType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsVectorField")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsVectorField")
|
|
}
|
|
static class UMaterialExpressionSamplePhysicsVectorField* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSamplePhysicsVectorField>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsVectorField;
|
|
|
|
// Class Engine.MaterialExpressionSamplePhysicsIntegerField
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSamplePhysicsIntegerField final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFieldIntegerType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsIntegerField")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsIntegerField")
|
|
}
|
|
static class UMaterialExpressionSamplePhysicsIntegerField* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSamplePhysicsIntegerField>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsIntegerField;
|
|
|
|
// Class Engine.NodeMappingProviderInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INodeMappingProviderInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NodeMappingProviderInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NodeMappingProviderInterface")
|
|
}
|
|
static class INodeMappingProviderInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INodeMappingProviderInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INodeMappingProviderInterface;
|
|
|
|
// Class Engine.MaterialExpressionSceneColor
|
|
// 0x0068 (0x0118 - 0x00B0)
|
|
class UMaterialExpressionSceneColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput OffsetFraction; // 0x00E0(0x0028)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConstInput; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneColor")
|
|
}
|
|
static class UMaterialExpressionSceneColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneColor;
|
|
|
|
// Class Engine.MaterialExpressionSceneDepthWithoutWater
|
|
// 0x0048 (0x00F8 - 0x00B0)
|
|
class UMaterialExpressionSceneDepthWithoutWater final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConstInput; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FallbackDepth; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneDepthWithoutWater")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneDepthWithoutWater")
|
|
}
|
|
static class UMaterialExpressionSceneDepthWithoutWater* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneDepthWithoutWater>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneDepthWithoutWater;
|
|
|
|
// Class Engine.SkeletalMeshActor
|
|
// 0x0080 (0x0370 - 0x02F0)
|
|
class ASkeletalMeshActor : public AActor
|
|
{
|
|
public:
|
|
uint8 bShouldDoAnimNotifies : 1; // 0x02F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMeshComponent* SkeletalMeshComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USkeletalMesh* ReplicatedMesh; // 0x0300(0x0008)(Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* ReplicatedPhysAsset; // 0x0308(0x0008)(Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* ReplicatedMaterial0; // 0x0310(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* ReplicatedMaterial1; // 0x0318(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_320[0x50]; // 0x0320(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_ReplicatedMaterial0();
|
|
void OnRep_ReplicatedMaterial1();
|
|
void OnRep_ReplicatedMesh();
|
|
void OnRep_ReplicatedPhysAsset();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshActor")
|
|
}
|
|
static class ASkeletalMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASkeletalMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASkeletalMeshActor;
|
|
|
|
// Class Engine.MaterialExpressionSceneTexture
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSceneTexture final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
ESceneTextureId SceneTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFiltered; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSceneTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSceneTexture")
|
|
}
|
|
static class UMaterialExpressionSceneTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSceneTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSceneTexture;
|
|
|
|
// Class Engine.MaterialExpressionSetLocal
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionSetLocal final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionExecOutput Exec; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Value; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName LocalName; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSetLocal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSetLocal")
|
|
}
|
|
static class UMaterialExpressionSetLocal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSetLocal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSetLocal;
|
|
|
|
// Class Engine.AsyncActionLoadPrimaryAssetBase
|
|
// 0x0048 (0x0078 - 0x0030)
|
|
class UAsyncActionLoadPrimaryAssetBase : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x48]; // 0x0030(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetBase")
|
|
}
|
|
static class UAsyncActionLoadPrimaryAssetBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionLoadPrimaryAssetBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetBase;
|
|
|
|
// Class Engine.AsyncActionLoadPrimaryAsset
|
|
// 0x0010 (0x0088 - 0x0078)
|
|
class UAsyncActionLoadPrimaryAsset final : public UAsyncActionLoadPrimaryAssetBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(class UObject* Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAsyncActionLoadPrimaryAsset* AsyncLoadPrimaryAsset(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray<class FName>& LoadBundles);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAsset")
|
|
}
|
|
static class UAsyncActionLoadPrimaryAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionLoadPrimaryAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAsset;
|
|
|
|
// Class Engine.MaterialExpressionShadingPathSwitch
|
|
// 0x00A0 (0x0150 - 0x00B0)
|
|
class UMaterialExpressionShadingPathSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Inputs[0x3]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionShadingPathSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionShadingPathSwitch")
|
|
}
|
|
static class UMaterialExpressionShadingPathSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionShadingPathSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionShadingPathSwitch;
|
|
|
|
// Class Engine.BlendSpace1D
|
|
// 0x0008 (0x01C8 - 0x01C0)
|
|
class UBlendSpace1D : public UBlendSpace
|
|
{
|
|
public:
|
|
bool bScaleAnimation; // 0x01C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendSpace1D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendSpace1D")
|
|
}
|
|
static class UBlendSpace1D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendSpace1D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendSpace1D;
|
|
|
|
// Class Engine.AimOffsetBlendSpace1D
|
|
// 0x0000 (0x01C8 - 0x01C8)
|
|
class UAimOffsetBlendSpace1D final : public UBlendSpace1D
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AimOffsetBlendSpace1D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AimOffsetBlendSpace1D")
|
|
}
|
|
static class UAimOffsetBlendSpace1D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAimOffsetBlendSpace1D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAimOffsetBlendSpace1D;
|
|
|
|
// Class Engine.MaterialExpressionSign
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionSign final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSign")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSign")
|
|
}
|
|
static class UMaterialExpressionSign* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSign>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSign;
|
|
|
|
// Class Engine.MaterialExpressionSingleLayerWaterMaterialOutput
|
|
// 0x00A0 (0x0150 - 0x00B0)
|
|
class UMaterialExpressionSingleLayerWaterMaterialOutput final : public UMaterialExpressionCustomOutput
|
|
{
|
|
public:
|
|
struct FExpressionInput ScatteringCoefficients; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput AbsorptionCoefficients; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput PhaseG; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ColorScaleBehindWater; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSingleLayerWaterMaterialOutput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSingleLayerWaterMaterialOutput")
|
|
}
|
|
static class UMaterialExpressionSingleLayerWaterMaterialOutput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSingleLayerWaterMaterialOutput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSingleLayerWaterMaterialOutput;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereLightIlluminance
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereLightIlluminance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput WorldPosition; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightIlluminance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightIlluminance")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereLightIlluminance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereLightIlluminance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightIlluminance;
|
|
|
|
// Class Engine.WorldPartitionHLODModifier
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionHLODModifier final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionHLODModifier")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionHLODModifier")
|
|
}
|
|
static class UWorldPartitionHLODModifier* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionHLODModifier>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionHLODModifier;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereLightIlluminanceOnGround
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightIlluminanceOnGround")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightIlluminanceOnGround")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround;
|
|
|
|
// Class Engine.ParticleModuleSizeMultiplyLife
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleSizeMultiplyLife final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 MultiplyX : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 MultiplyY : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 MultiplyZ : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeMultiplyLife")
|
|
}
|
|
static class UParticleModuleSizeMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeMultiplyLife;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereLightDiskLuminance
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereLightDiskLuminance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput DiskAngularDiameterOverride; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDiskLuminance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDiskLuminance")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereLightDiskLuminance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereLightDiskLuminance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDiskLuminance;
|
|
|
|
// Class Engine.AnimCompositeBase
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UAnimCompositeBase : public UAnimSequenceBase
|
|
{
|
|
public:
|
|
struct FFrameRate CommonTargetFrameRate; // 0x00B0(0x0008)(Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompositeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompositeBase")
|
|
}
|
|
static class UAnimCompositeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompositeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompositeBase;
|
|
|
|
// Class Engine.AnimComposite
|
|
// 0x0010 (0x00C8 - 0x00B8)
|
|
class UAnimComposite final : public UAnimCompositeBase
|
|
{
|
|
public:
|
|
struct FAnimTrack AnimationTrack; // 0x00B8(0x0010)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimComposite")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimComposite")
|
|
}
|
|
static class UAnimComposite* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimComposite>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimComposite;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereAerialPerspective
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereAerialPerspective final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereAerialPerspective")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereAerialPerspective")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereAerialPerspective* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereAerialPerspective>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereAerialPerspective;
|
|
|
|
// Class Engine.EngineHandlerComponentFactory
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineHandlerComponentFactory final : public UHandlerComponentFactory
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineHandlerComponentFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineHandlerComponentFactory")
|
|
}
|
|
static class UEngineHandlerComponentFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineHandlerComponentFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineHandlerComponentFactory;
|
|
|
|
// Class Engine.MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance")
|
|
}
|
|
static class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance;
|
|
|
|
// Class Engine.ObjectTraceWorldSubsystem
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UObjectTraceWorldSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectTraceWorldSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectTraceWorldSubsystem")
|
|
}
|
|
static class UObjectTraceWorldSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectTraceWorldSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectTraceWorldSubsystem;
|
|
|
|
// Class Engine.MaterialExpressionSkyLightEnvMapSample
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSkyLightEnvMapSample final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Direction; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSkyLightEnvMapSample")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSkyLightEnvMapSample")
|
|
}
|
|
static class UMaterialExpressionSkyLightEnvMapSample* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSkyLightEnvMapSample>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSkyLightEnvMapSample;
|
|
|
|
// Class Engine.AnimCompress_RemoveLinearKeys
|
|
// 0x0020 (0x0060 - 0x0040)
|
|
class UAnimCompress_RemoveLinearKeys : public UAnimCompress
|
|
{
|
|
public:
|
|
float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxEffectorDiff; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinEffectorDiff; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EffectorDiffSocket; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentKeyScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRetarget : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bActuallyFilterLinearKeys : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveLinearKeys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveLinearKeys")
|
|
}
|
|
static class UAnimCompress_RemoveLinearKeys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveLinearKeys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveLinearKeys;
|
|
|
|
// Class Engine.MaterialExpressionSmoothStep
|
|
// 0x0088 (0x0138 - 0x00B0)
|
|
class UMaterialExpressionSmoothStep final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Min; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Max; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Value; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstMin; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstMax; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstValue; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSmoothStep")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSmoothStep")
|
|
}
|
|
static class UMaterialExpressionSmoothStep* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSmoothStep>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSmoothStep;
|
|
|
|
// Class Engine.MaterialExpressionSobol
|
|
// 0x0090 (0x0140 - 0x00B0)
|
|
class UMaterialExpressionSobol final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Cell; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Index_0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Seed; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint32 ConstIndex; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D ConstSeed; // 0x0130(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSobol")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSobol")
|
|
}
|
|
static class UMaterialExpressionSobol* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSobol>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSobol;
|
|
|
|
// Class Engine.MaterialExpressionSparseVolumeTextureObject
|
|
// 0x0000 (0x00B8 - 0x00B8)
|
|
class UMaterialExpressionSparseVolumeTextureObject final : public UMaterialExpressionSparseVolumeTextureBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureObject")
|
|
}
|
|
static class UMaterialExpressionSparseVolumeTextureObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSparseVolumeTextureObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureObject;
|
|
|
|
// Class Engine.StreamingWorldSubsystemInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IStreamingWorldSubsystemInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StreamingWorldSubsystemInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StreamingWorldSubsystemInterface")
|
|
}
|
|
static class IStreamingWorldSubsystemInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IStreamingWorldSubsystemInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IStreamingWorldSubsystemInterface;
|
|
|
|
// Class Engine.MaterialExpressionSphericalParticleOpacity
|
|
// 0x0030 (0x00E0 - 0x00B0)
|
|
class UMaterialExpressionSphericalParticleOpacity final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Density; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstantDensity; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSphericalParticleOpacity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSphericalParticleOpacity")
|
|
}
|
|
static class UMaterialExpressionSphericalParticleOpacity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSphericalParticleOpacity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSphericalParticleOpacity;
|
|
|
|
// Class Engine.MaterialExpressionStep
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionStep final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstY; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstX; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionStep")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionStep")
|
|
}
|
|
static class UMaterialExpressionStep* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionStep>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionStep;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateShadingModels
|
|
// 0x0360 (0x0410 - 0x00B0)
|
|
class UMaterialExpressionSubstrateShadingModels final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Tangent; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput SubsurfaceColor; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoat; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatRoughness; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput TransmittanceColor; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterScatteringCoefficients; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterAbsorptionCoefficients; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterPhaseG; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ColorScaleBehindWater; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatNormal; // 0x0358(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CustomTangent; // 0x0380(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FShadingModelMaterialInput ShadingModel; // 0x03A8(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D0[0x8]; // 0x03D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput ThinTranslucentSurfaceCoverage; // 0x03D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialShadingModel ShadingModelOverride; // 0x0400(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_401[0x7]; // 0x0401(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateShadingModels")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateShadingModels")
|
|
}
|
|
static class UMaterialExpressionSubstrateShadingModels* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateShadingModels>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateShadingModels;
|
|
|
|
// Class Engine.AnimNotify_PlaySound
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UAnimNotify_PlaySound final : public UAnimNotify
|
|
{
|
|
public:
|
|
class USoundBase* Sound; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFollow : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachName; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_PlaySound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_PlaySound")
|
|
}
|
|
static class UAnimNotify_PlaySound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_PlaySound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_PlaySound;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateSimpleClearCoatBSDF
|
|
// 0x0118 (0x01C8 - 0x00B0)
|
|
class UMaterialExpressionSubstrateSimpleClearCoatBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput DiffuseAlbedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatCoverage; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ClearCoatRoughness; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Normal; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateSimpleClearCoatBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSimpleClearCoatBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateSimpleClearCoatBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateSimpleClearCoatBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateSimpleClearCoatBSDF;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateEyeBSDF
|
|
// 0x0148 (0x01F8 - 0x00B0)
|
|
class UMaterialExpressionSubstrateEyeBSDF final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput DiffuseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Roughness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput CorneaNormal; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IrisNormal; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IrisPlaneNormal; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IrisMask; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IrisDistance; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput EmissiveColor; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x01F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateEyeBSDF")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateEyeBSDF")
|
|
}
|
|
static class UMaterialExpressionSubstrateEyeBSDF* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateEyeBSDF>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateEyeBSDF;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateLightFunction
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionSubstrateLightFunction final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateLightFunction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateLightFunction")
|
|
}
|
|
static class UMaterialExpressionSubstrateLightFunction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateLightFunction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateLightFunction;
|
|
|
|
// Class Engine.AnimStreamable
|
|
// 0x0048 (0x00F8 - 0x00B0)
|
|
class UAnimStreamable final : public UAnimSequenceBase
|
|
{
|
|
public:
|
|
int32 NumberOfKeys; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAnimInterpolationType Interpolation; // 0x00B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName RetargetSource; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFrameRate SamplingFrameRate; // 0x00C0(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00E0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UVariableFrameStrippingSettings* VariableFrameStrippingSettings; // 0x00E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotion; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERootMotionRootLock RootMotionRootLock; // 0x00F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceRootLock; // 0x00F2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseNormalizedRootMotionScale; // 0x00F3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimStreamable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimStreamable")
|
|
}
|
|
static class UAnimStreamable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimStreamable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimStreamable;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateUI
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionSubstrateUI final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Opacity; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateUI")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUI")
|
|
}
|
|
static class UMaterialExpressionSubstrateUI* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateUI>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateUI;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateConvertMaterialAttributes
|
|
// 0x00E0 (0x0190 - 0x00B0)
|
|
class UMaterialExpressionSubstrateConvertMaterialAttributes final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterScatteringCoefficients; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterAbsorptionCoefficients; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput WaterPhaseG; // 0x0130(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput ColorScaleBehindWater; // 0x0158(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class USubsurfaceProfile* SubsurfaceProfile; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialShadingModel ShadingModelOverride; // 0x0188(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateConvertMaterialAttributes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateConvertMaterialAttributes")
|
|
}
|
|
static class UMaterialExpressionSubstrateConvertMaterialAttributes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateConvertMaterialAttributes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateConvertMaterialAttributes;
|
|
|
|
// Class Engine.BlendProfile
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UBlendProfile final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* OwningSkeleton; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FBlendProfileBoneEntry> ProfileEntries; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EBlendProfileMode Mode; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlendProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlendProfile")
|
|
}
|
|
static class UBlendProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlendProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlendProfile;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateVerticalLayering
|
|
// 0x0080 (0x0130 - 0x00B0)
|
|
class UMaterialExpressionSubstrateVerticalLayering final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput Top; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput base; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Thickness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseParameterBlending : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateVerticalLayering")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateVerticalLayering")
|
|
}
|
|
static class UMaterialExpressionSubstrateVerticalLayering* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateVerticalLayering>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateVerticalLayering;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateAdd
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionSubstrateAdd final : public UMaterialExpressionSubstrateBSDF
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseParameterBlending : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateAdd")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateAdd")
|
|
}
|
|
static class UMaterialExpressionSubstrateAdd* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateAdd>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateAdd;
|
|
|
|
// Class Engine.ParticleModuleMeshRotation
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleMeshRotation : public UParticleModuleRotationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartRotation; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bInheritParent : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotation")
|
|
}
|
|
static class UParticleModuleMeshRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotation;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0
|
|
// 0x0078 (0x0128 - 0x00B0)
|
|
class UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0 final : public UMaterialExpressionSubstrateUtilityBase
|
|
{
|
|
public:
|
|
struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0")
|
|
}
|
|
static class UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRateOverLife
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleMeshRotationRateOverLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector RotRate; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bScaleRotRate : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateOverLife")
|
|
}
|
|
static class UParticleModuleMeshRotationRateOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRateOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRateOverLife;
|
|
|
|
// Class Engine.MaterialExpressionSubstrateThinFilm
|
|
// 0x00C8 (0x0178 - 0x00B0)
|
|
class UMaterialExpressionSubstrateThinFilm final : public UMaterialExpressionSubstrateUtilityBase
|
|
{
|
|
public:
|
|
struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput F90; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Thickness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput IOR; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubstrateThinFilm")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubstrateThinFilm")
|
|
}
|
|
static class UMaterialExpressionSubstrateThinFilm* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubstrateThinFilm>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubstrateThinFilm;
|
|
|
|
// Class Engine.MaterialExpressionSubtract
|
|
// 0x0058 (0x0108 - 0x00B0)
|
|
class UMaterialExpressionSubtract final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionSubtract")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionSubtract")
|
|
}
|
|
static class UMaterialExpressionSubtract* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionSubtract>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionSubtract;
|
|
|
|
// Class Engine.ParticleModuleOrbit
|
|
// 0x0140 (0x0178 - 0x0038)
|
|
class UParticleModuleOrbit final : public UParticleModuleOrbitBase
|
|
{
|
|
public:
|
|
EOrbitChainMode ChainMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector OffsetAmount; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions OffsetOptions; // 0x00A0(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector RotationAmount; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions RotationOptions; // 0x0108(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector RotationRateAmount; // 0x0110(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FOrbitOptions RotationRateOptions; // 0x0170(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrbit")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrbit")
|
|
}
|
|
static class UParticleModuleOrbit* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrbit>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrbit;
|
|
|
|
// Class Engine.MaterialExpressionTemporalSobol
|
|
// 0x0068 (0x0118 - 0x00B0)
|
|
class UMaterialExpressionTemporalSobol final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Index_0; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Seed; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint32 ConstIndex; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D ConstSeed; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTemporalSobol")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTemporalSobol")
|
|
}
|
|
static class UMaterialExpressionTemporalSobol* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTemporalSobol>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTemporalSobol;
|
|
|
|
// Class Engine.MaterialExpressionTextureCollectionParameter
|
|
// 0x0028 (0x00E0 - 0x00B8)
|
|
class UMaterialExpressionTextureCollectionParameter final : public UMaterialExpressionTextureCollection
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid ExpressionGUID; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Group; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SortPriority; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureCollectionParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureCollectionParameter")
|
|
}
|
|
static class UMaterialExpressionTextureCollectionParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureCollectionParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureCollectionParameter;
|
|
|
|
// Class Engine.MaterialExpressionTextureObject
|
|
// 0x0000 (0x00C0 - 0x00C0)
|
|
class UMaterialExpressionTextureObject final : public UMaterialExpressionTextureBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureObject")
|
|
}
|
|
static class UMaterialExpressionTextureObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureObject;
|
|
|
|
// Class Engine.RadialForceActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ARadialForceActor final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class URadialForceComponent* ForceComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void DisableForce();
|
|
void EnableForce();
|
|
void FireImpulse();
|
|
void ToggleForce();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RadialForceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RadialForceActor")
|
|
}
|
|
static class ARadialForceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARadialForceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARadialForceActor;
|
|
|
|
// Class Engine.MaterialExpressionTextureObjectParameter
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureObjectParameter final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureObjectParameter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectParameter")
|
|
}
|
|
static class UMaterialExpressionTextureObjectParameter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureObjectParameter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureObjectParameter;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameter2DArray
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameter2DArray final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2DArray")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2DArray")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameter2DArray* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameter2DArray>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2DArray;
|
|
|
|
// Class Engine.RuntimePartition
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class URuntimePartition : public UObject
|
|
{
|
|
public:
|
|
class FName Name_0; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBlockOnSlowStreaming; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClientOnlyVisible; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Priority; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERuntimePartitionCellBoundsMethod BoundsMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LoadingRange; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DebugColor; // 0x0040(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HLODIndex; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimePartition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimePartition")
|
|
}
|
|
static class URuntimePartition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimePartition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimePartition;
|
|
|
|
// Class Engine.RuntimePartitionLevelStreaming
|
|
// 0x0000 (0x0058 - 0x0058)
|
|
class URuntimePartitionLevelStreaming final : public URuntimePartition
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimePartitionLevelStreaming")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimePartitionLevelStreaming")
|
|
}
|
|
static class URuntimePartitionLevelStreaming* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimePartitionLevelStreaming>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimePartitionLevelStreaming;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterCubeArray
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameterCubeArray final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCubeArray")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCubeArray")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterCubeArray* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterCubeArray>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCubeArray;
|
|
|
|
// Class Engine.MaterialExpressionTextureSampleParameterVolume
|
|
// 0x0000 (0x0220 - 0x0220)
|
|
class UMaterialExpressionTextureSampleParameterVolume final : public UMaterialExpressionTextureSampleParameter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterVolume")
|
|
}
|
|
static class UMaterialExpressionTextureSampleParameterVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTextureSampleParameterVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterVolume;
|
|
|
|
// Class Engine.Scene
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UScene final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Scene")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Scene")
|
|
}
|
|
static class UScene* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UScene>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UScene;
|
|
|
|
// Class Engine.MaterialExpressionTime
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionTime final : public UMaterialExpression
|
|
{
|
|
public:
|
|
uint8 bIgnorePause : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Period : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTime")
|
|
}
|
|
static class UMaterialExpressionTime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTime;
|
|
|
|
// Class Engine.MaterialExpressionTransformPosition
|
|
// 0x0060 (0x0110 - 0x00B0)
|
|
class UMaterialExpressionTransformPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialPositionTransformSource TransformSourceType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialPositionTransformSource TransformType; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FExpressionInput PeriodicWorldTileSize; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
float ConstPeriodicWorldTileSize; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUsesPeriodicWorldPosition; // 0x010C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTransformPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTransformPosition")
|
|
}
|
|
static class UMaterialExpressionTransformPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTransformPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTransformPosition;
|
|
|
|
// Class Engine.SceneCaptureCube
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class ASceneCaptureCube final : public ASceneCapture
|
|
{
|
|
public:
|
|
class USceneCaptureComponentCube* CaptureComponentCube; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureCube")
|
|
}
|
|
static class ASceneCaptureCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCaptureCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCaptureCube;
|
|
|
|
// Class Engine.MaterialExpressionTruncateLWC
|
|
// 0x0028 (0x00D8 - 0x00B0)
|
|
class UMaterialExpressionTruncateLWC final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionTruncateLWC")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionTruncateLWC")
|
|
}
|
|
static class UMaterialExpressionTruncateLWC* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionTruncateLWC>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionTruncateLWC;
|
|
|
|
// Class Engine.MaterialExpressionUserSceneTexture
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionUserSceneTexture final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName UserSceneTexture; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFiltered; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bClamped; // 0x00E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionUserSceneTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionUserSceneTexture")
|
|
}
|
|
static class UMaterialExpressionUserSceneTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionUserSceneTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionUserSceneTexture;
|
|
|
|
// Class Engine.ParticleModuleSubUVBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleSubUVBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUVBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUVBase")
|
|
}
|
|
static class UParticleModuleSubUVBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUVBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUVBase;
|
|
|
|
// Class Engine.MaterialExpressionVectorNoise
|
|
// 0x0038 (0x00E8 - 0x00B0)
|
|
class UMaterialExpressionVectorNoise final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput Position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVectorNoiseFunction NoiseFunction; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA[0x2]; // 0x00DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Quality; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTiling : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 TileSize; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVectorNoise")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVectorNoise")
|
|
}
|
|
static class UMaterialExpressionVectorNoise* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVectorNoise>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVectorNoise;
|
|
|
|
// Class Engine.AnimCurveCompressionCodec
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimCurveCompressionCodec : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveCompressionCodec")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveCompressionCodec")
|
|
}
|
|
static class UAnimCurveCompressionCodec* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveCompressionCodec>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveCompressionCodec;
|
|
|
|
// Class Engine.RuntimeHashExternalStreamingObjectBase
|
|
// 0x0198 (0x01C0 - 0x0028)
|
|
class URuntimeHashExternalStreamingObjectBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, class FName> SubObjectsToCellRemapping; // 0x0038(0x0050)(NativeAccessSpecifierPublic)
|
|
struct FWorldPartitionRuntimeContainerResolver ContainerResolver; // 0x0088(0x0058)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UWorld> OuterWorld; // 0x00F0(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TMap<class FName, struct FWorldPartitionRuntimeCellStreamingData> CellToStreamingData; // 0x0118(0x0050)(Protected, NativeAccessSpecifierProtected)
|
|
TSet<class UDataLayerInstance*> DataLayerInstances; // 0x0168(0x0050)(Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
class UExternalDataLayerInstance* RootExternalDataLayerInstance; // 0x01B8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeHashExternalStreamingObjectBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeHashExternalStreamingObjectBase")
|
|
}
|
|
static class URuntimeHashExternalStreamingObjectBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeHashExternalStreamingObjectBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeHashExternalStreamingObjectBase;
|
|
|
|
// Class Engine.RuntimeSpatialHashExternalStreamingObject
|
|
// 0x0010 (0x01D0 - 0x01C0)
|
|
class URuntimeSpatialHashExternalStreamingObject final : public URuntimeHashExternalStreamingObjectBase
|
|
{
|
|
public:
|
|
TArray<struct FSpatialHashStreamingGrid> StreamingGrids; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeSpatialHashExternalStreamingObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeSpatialHashExternalStreamingObject")
|
|
}
|
|
static class URuntimeSpatialHashExternalStreamingObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeSpatialHashExternalStreamingObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeSpatialHashExternalStreamingObject;
|
|
|
|
// Class Engine.MaterialExpressionVertexColor
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionVertexColor final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexColor")
|
|
}
|
|
static class UMaterialExpressionVertexColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexColor;
|
|
|
|
// Class Engine.MaterialExpressionVertexNormalWS
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionVertexNormalWS final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVertexNormalWS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVertexNormalWS")
|
|
}
|
|
static class UMaterialExpressionVertexNormalWS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVertexNormalWS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVertexNormalWS;
|
|
|
|
// Class Engine.ParticleModuleTrailBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleTrailBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTrailBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTrailBase")
|
|
}
|
|
static class UParticleModuleTrailBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTrailBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTrailBase;
|
|
|
|
// Class Engine.ParticleModuleTrailSource
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleTrailSource final : public UParticleModuleTrailBase
|
|
{
|
|
public:
|
|
ETrail2SourceMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SourceStrength; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceStength : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SourceOffsetCount; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> SourceOffsetDefaults; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EParticleSourceSelectionMethod SelectionMethod; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bInheritRotation : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTrailSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTrailSource")
|
|
}
|
|
static class UParticleModuleTrailSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTrailSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTrailSource;
|
|
|
|
// Class Engine.MaterialExpressionViewSize
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionViewSize final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionViewSize")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionViewSize")
|
|
}
|
|
static class UMaterialExpressionViewSize* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionViewSize>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionViewSize;
|
|
|
|
// Class Engine.WorldPartitionRuntimeLevelStreamingCell
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UWorldPartitionRuntimeLevelStreamingCell final : public UWorldPartitionRuntimeCell
|
|
{
|
|
public:
|
|
class UWorldPartitionLevelStreamingDynamic* LevelStreaming; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnLevelHidden();
|
|
void OnLevelShown();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeLevelStreamingCell")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeLevelStreamingCell")
|
|
}
|
|
static class UWorldPartitionRuntimeLevelStreamingCell* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeLevelStreamingCell>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeLevelStreamingCell;
|
|
|
|
// Class Engine.MaterialExpressionVirtualTextureFeatureSwitch
|
|
// 0x0050 (0x0100 - 0x00B0)
|
|
class UMaterialExpressionVirtualTextureFeatureSwitch final : public UMaterialExpression
|
|
{
|
|
public:
|
|
struct FExpressionInput No; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FExpressionInput Yes; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVirtualTextureFeatureSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVirtualTextureFeatureSwitch")
|
|
}
|
|
static class UMaterialExpressionVirtualTextureFeatureSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVirtualTextureFeatureSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVirtualTextureFeatureSwitch;
|
|
|
|
// Class Engine.ParticleModuleTypeDataBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleTypeDataBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataBase")
|
|
}
|
|
static class UParticleModuleTypeDataBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataBase;
|
|
|
|
// Class Engine.ParticleModuleTypeDataGpu
|
|
// 0x05A0 (0x05D0 - 0x0030)
|
|
class UParticleModuleTypeDataGpu final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
struct FGPUSpriteEmitterInfo EmitterInfo; // 0x0030(0x0350)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FGPUSpriteResourceData ResourceData; // 0x0380(0x0240)(NativeAccessSpecifierPublic)
|
|
float CameraMotionBlurAmount; // 0x05C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bClearExistingParticlesOnInit : 1; // 0x05C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5C5[0xB]; // 0x05C5(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataGpu")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataGpu")
|
|
}
|
|
static class UParticleModuleTypeDataGpu* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataGpu>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataGpu;
|
|
|
|
// Class Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingInput
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput final : public UMaterialExpression
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionVolumetricCloudEmptySpaceSkippingInput")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionVolumetricCloudEmptySpaceSkippingInput")
|
|
}
|
|
static class UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput;
|
|
|
|
// Class Engine.MaterialExpressionWorldPosition
|
|
// 0x0008 (0x00B8 - 0x00B0)
|
|
class UMaterialExpressionWorldPosition final : public UMaterialExpression
|
|
{
|
|
public:
|
|
EWorldPositionIncludedOffsets WorldPositionShaderOffset; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialExpressionWorldPosition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialExpressionWorldPosition")
|
|
}
|
|
static class UMaterialExpressionWorldPosition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialExpressionWorldPosition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialExpressionWorldPosition;
|
|
|
|
// Class Engine.MaterialFunctionInterface
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UMaterialFunctionInterface : public UObject
|
|
{
|
|
public:
|
|
struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialFunctionUsage MaterialFunctionUsage; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionInterface")
|
|
}
|
|
static class UMaterialFunctionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionInterface;
|
|
|
|
// Class Engine.MaterialFunction
|
|
// 0x0028 (0x0068 - 0x0040)
|
|
class UMaterialFunction : public UMaterialFunctionInterface
|
|
{
|
|
public:
|
|
class FString Description; // 0x0040(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString UserExposedCaption; // 0x0050(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bExposeToLibrary : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPrefixParameterNames : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableExecWire : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableNewHLSLGenerator : 1; // 0x0060(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunction")
|
|
}
|
|
static class UMaterialFunction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunction;
|
|
|
|
// Class Engine.MaterialFunctionInstance
|
|
// 0x00B0 (0x00F0 - 0x0040)
|
|
class UMaterialFunctionInstance : public UMaterialFunctionInterface
|
|
{
|
|
public:
|
|
class UMaterialFunctionInterface* Parent; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialFunctionInterface* base; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FScalarParameterValue> ScalarParameterValues; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVectorParameterValue> VectorParameterValues; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FDoubleVectorParameterValue> DoubleVectorParameterValues; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextureParameterValue> TextureParameterValues; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextureCollectionParameterValue> TextureCollectionParameterValues; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFontParameterValue> FontParameterValues; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FStaticSwitchParameter> StaticSwitchParameterValues; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FStaticComponentMaskParameter> StaticComponentMaskParameterValues; // 0x00C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FRuntimeVirtualTextureParameterValue> RuntimeVirtualTextureParameterValues; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSparseVolumeTextureParameterValue> SparseVolumeTextureParameterValues; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionInstance")
|
|
}
|
|
static class UMaterialFunctionInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionInstance;
|
|
|
|
// Class Engine.MaterialFunctionMaterialLayer
|
|
// 0x0000 (0x0068 - 0x0068)
|
|
class UMaterialFunctionMaterialLayer final : public UMaterialFunction
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionMaterialLayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayer")
|
|
}
|
|
static class UMaterialFunctionMaterialLayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionMaterialLayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionMaterialLayer;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveCylinder_Seeded
|
|
// 0x0020 (0x01C0 - 0x01A0)
|
|
class UParticleModuleLocationPrimitiveCylinder_Seeded final : public UParticleModuleLocationPrimitiveCylinder
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x01A0(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder_Seeded")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveCylinder_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveCylinder_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder_Seeded;
|
|
|
|
// Class Engine.MaterialFunctionMaterialLayerInstance
|
|
// 0x0000 (0x00F0 - 0x00F0)
|
|
class UMaterialFunctionMaterialLayerInstance final : public UMaterialFunctionInstance
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerInstance")
|
|
}
|
|
static class UMaterialFunctionMaterialLayerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionMaterialLayerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerInstance;
|
|
|
|
// Class Engine.MaterialFunctionMaterialLayerBlend
|
|
// 0x0000 (0x0068 - 0x0068)
|
|
class UMaterialFunctionMaterialLayerBlend final : public UMaterialFunction
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlend")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlend")
|
|
}
|
|
static class UMaterialFunctionMaterialLayerBlend* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionMaterialLayerBlend>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlend;
|
|
|
|
// Class Engine.MaterialFunctionMaterialLayerBlendInstance
|
|
// 0x0000 (0x00F0 - 0x00F0)
|
|
class UMaterialFunctionMaterialLayerBlendInstance final : public UMaterialFunctionInstance
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlendInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlendInstance")
|
|
}
|
|
static class UMaterialFunctionMaterialLayerBlendInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialFunctionMaterialLayerBlendInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlendInstance;
|
|
|
|
// Class Engine.MaterialInterfaceEditorOnlyData
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UMaterialInterfaceEditorOnlyData : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInterfaceEditorOnlyData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInterfaceEditorOnlyData")
|
|
}
|
|
static class UMaterialInterfaceEditorOnlyData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInterfaceEditorOnlyData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInterfaceEditorOnlyData;
|
|
|
|
// Class Engine.ParticleModuleLocationSkelVertSurface
|
|
// 0x0080 (0x00B0 - 0x0030)
|
|
class UParticleModuleLocationSkelVertSurface final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
ELocationSkelVertSurfaceSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UniversalOffset; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUpdatePositionEachFrame : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrientMeshEmitters : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritBoneVelocity : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritVelocityScale; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SkelMeshActorParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> ValidAssociatedBones; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bEnforceNormalCheck : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NormalToCompare; // 0x0078(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalCheckToleranceDegrees; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalCheckTolerance; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> ValidMaterialIndices; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bInheritVertexColor : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritUV : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 InheritUVChannel; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationSkelVertSurface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationSkelVertSurface")
|
|
}
|
|
static class UParticleModuleLocationSkelVertSurface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationSkelVertSurface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationSkelVertSurface;
|
|
|
|
// Class Engine.MaterialParameterCollectionInstance
|
|
// 0x00F8 (0x0120 - 0x0028)
|
|
class UMaterialParameterCollectionInstance final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x4]; // 0x0028(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class UMaterialParameterCollection> Collection; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_34[0xEC]; // 0x0034(0x00EC)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialParameterCollectionInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialParameterCollectionInstance")
|
|
}
|
|
static class UMaterialParameterCollectionInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialParameterCollectionInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialParameterCollectionInstance;
|
|
|
|
// Class Engine.MeshBudgetProjectSettings
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UMeshBudgetProjectSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
bool bEnableStaticMeshBudget; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FStaticMeshBudgetInfo> StaticMeshBudgetInfos; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshBudgetProjectSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshBudgetProjectSettings")
|
|
}
|
|
static class UMeshBudgetProjectSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshBudgetProjectSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshBudgetProjectSettings;
|
|
|
|
// Class Engine.MaterialInstanceDynamic
|
|
// 0x0050 (0x0310 - 0x02C0)
|
|
class UMaterialInstanceDynamic final : public UMaterialInstance
|
|
{
|
|
public:
|
|
uint8 Pad_2C0[0x50]; // 0x02C0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void CopyInterpParameters(class UMaterialInstance* Source);
|
|
void CopyParameterOverrides(class UMaterialInstance* MaterialInstance);
|
|
bool InitializeScalarParameterAndGetIndex(const class FName& ParameterName, float Value, int32* OutParameterIndex);
|
|
void K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source, bool bQuickParametersOnly);
|
|
float K2_GetScalarParameterValue(class FName ParameterName);
|
|
float K2_GetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo);
|
|
class UTexture* K2_GetTextureParameterValue(class FName ParameterName);
|
|
class UTexture* K2_GetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo);
|
|
struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName);
|
|
struct FLinearColor K2_GetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo);
|
|
void K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha);
|
|
void SetDoubleVectorParameterValue(class FName ParameterName, const struct FVector4& Value);
|
|
void SetRuntimeVirtualTextureParameterValue(class FName ParameterName, class URuntimeVirtualTexture* Value);
|
|
void SetRuntimeVirtualTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class URuntimeVirtualTexture* Value);
|
|
bool SetScalarParameterByIndex(int32 ParameterIndex, float Value);
|
|
void SetScalarParameterValue(class FName ParameterName, float Value);
|
|
void SetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, float Value);
|
|
void SetSparseVolumeTextureParameterValue(class FName ParameterName, class USparseVolumeTexture* Value);
|
|
void SetTextureParameterValue(class FName ParameterName, class UTexture* Value);
|
|
void SetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class UTexture* Value);
|
|
void SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value);
|
|
void SetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const struct FLinearColor& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceDynamic")
|
|
}
|
|
static class UMaterialInstanceDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstanceDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstanceDynamic;
|
|
|
|
// Class Engine.MeshDeformer
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMeshDeformer : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshDeformer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshDeformer")
|
|
}
|
|
static class UMeshDeformer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshDeformer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshDeformer;
|
|
|
|
// Class Engine.MeshDeformerInstanceSettings
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMeshDeformerInstanceSettings : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshDeformerInstanceSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshDeformerInstanceSettings")
|
|
}
|
|
static class UMeshDeformerInstanceSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshDeformerInstanceSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshDeformerInstanceSettings;
|
|
|
|
// Class Engine.ParticleModuleLocation
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleLocation : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartLocation; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float DistributeOverNPoints; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistributeThreshold; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocation")
|
|
}
|
|
static class UParticleModuleLocation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocation;
|
|
|
|
// Class Engine.ParticleModuleLocation_Seeded
|
|
// 0x0020 (0x00B8 - 0x0098)
|
|
class UParticleModuleLocation_Seeded final : public UParticleModuleLocation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocation_Seeded")
|
|
}
|
|
static class UParticleModuleLocation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocation_Seeded;
|
|
|
|
// Class Engine.LocationVolume
|
|
// 0x0010 (0x0338 - 0x0328)
|
|
class ALocationVolume final : public AVolume
|
|
{
|
|
public:
|
|
uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor DebugColor; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_334[0x4]; // 0x0334(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Load();
|
|
void Unload();
|
|
|
|
bool IsLoaded() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocationVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocationVolume")
|
|
}
|
|
static class ALocationVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALocationVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALocationVolume;
|
|
|
|
// Class Engine.MeshDeformerInstance
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMeshDeformerInstance : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshDeformerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshDeformerInstance")
|
|
}
|
|
static class UMeshDeformerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshDeformerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshDeformerInstance;
|
|
|
|
// Class Engine.MeshDrawCommandStatsSettings
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UMeshDrawCommandStatsSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
TArray<struct FMeshDrawCommandStatsBudget> Budgets; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FMeshDrawCommandStatsBudgetTotals> BudgetTotals; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
int32 CollectionForCsvProfiler; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshDrawCommandStatsSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshDrawCommandStatsSettings")
|
|
}
|
|
static class UMeshDrawCommandStatsSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshDrawCommandStatsSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshDrawCommandStatsSettings;
|
|
|
|
// Class Engine.MeshPaintVirtualTexture
|
|
// 0x0008 (0x0160 - 0x0158)
|
|
class UMeshPaintVirtualTexture final : public UTexture2D
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class UPrimitiveComponent> OwningComponent; // 0x0158(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshPaintVirtualTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshPaintVirtualTexture")
|
|
}
|
|
static class UMeshPaintVirtualTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshPaintVirtualTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshPaintVirtualTexture;
|
|
|
|
// Class Engine.MicroTransactionBase
|
|
// 0x0030 (0x0068 - 0x0038)
|
|
class UMicroTransactionBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
TArray<struct FPurchaseInfo> AvailableProducts; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FString LastError; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LastErrorSolution; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MicroTransactionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MicroTransactionBase")
|
|
}
|
|
static class UMicroTransactionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMicroTransactionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMicroTransactionBase;
|
|
|
|
// Class Engine.PhysicsThrusterComponent
|
|
// 0x0010 (0x0250 - 0x0240)
|
|
class UPhysicsThrusterComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float ThrustStrength; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_244[0xC]; // 0x0244(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsThrusterComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsThrusterComponent")
|
|
}
|
|
static class UPhysicsThrusterComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsThrusterComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsThrusterComponent;
|
|
|
|
// Class Engine.MorphTarget
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UMorphTarget final : public UObject
|
|
{
|
|
public:
|
|
class USkeletalMesh* BaseSkelMesh; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MorphTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MorphTarget")
|
|
}
|
|
static class UMorphTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMorphTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMorphTarget;
|
|
|
|
// Class Engine.NavAgentInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavAgentInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavAgentInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavAgentInterface")
|
|
}
|
|
static class INavAgentInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavAgentInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavAgentInterface;
|
|
|
|
// Class Engine.LightWeightInstanceManager
|
|
// 0x00B8 (0x03A8 - 0x02F0)
|
|
class ALightWeightInstanceManager : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x18]; // 0x02F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class AActor> RepresentedClass; // 0x0308(0x0008)(Edit, Net, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class AActor> AcceptedClass; // 0x0310(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FTransform> InstanceTransforms; // 0x0318(0x0010)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, RepNotify, Protected, NativeAccessSpecifierProtected)
|
|
TMap<int32, class AActor*> Actors; // 0x0328(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_378[0x10]; // 0x0378(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> FreeIndices; // 0x0388(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<bool> ValidIndices; // 0x0398(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void OnRep_Transforms();
|
|
void OnSpawnedActorDestroyed(class AActor* DestroyedActor);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightWeightInstanceManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightWeightInstanceManager")
|
|
}
|
|
static class ALightWeightInstanceManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightWeightInstanceManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightWeightInstanceManager;
|
|
|
|
// Class Engine.LightWeightInstanceStaticMeshManager
|
|
// 0x0068 (0x0410 - 0x03A8)
|
|
class ALightWeightInstanceStaticMeshManager final : public ALightWeightInstanceManager
|
|
{
|
|
public:
|
|
uint8 Pad_3A8[0x8]; // 0x03A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UStaticMesh> StaticMesh; // 0x03B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnTemplate, RepNotify, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UInstancedStaticMeshComponent* ISMComponent; // 0x03D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<int32> RenderingIndicesToDataIndices; // 0x03E0(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<int32> DataIndicesToRenderingIndices; // 0x03F0(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_400[0x10]; // 0x0400(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_StaticMesh();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightWeightInstanceStaticMeshManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightWeightInstanceStaticMeshManager")
|
|
}
|
|
static class ALightWeightInstanceStaticMeshManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightWeightInstanceStaticMeshManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightWeightInstanceStaticMeshManager;
|
|
|
|
// Class Engine.NavAreaBase
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UNavAreaBase : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavAreaBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavAreaBase")
|
|
}
|
|
static class UNavAreaBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavAreaBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavAreaBase;
|
|
|
|
// Class Engine.NavEdgeProviderInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavEdgeProviderInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavEdgeProviderInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavEdgeProviderInterface")
|
|
}
|
|
static class INavEdgeProviderInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavEdgeProviderInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavEdgeProviderInterface;
|
|
|
|
// Class Engine.SceneCaptureComponent
|
|
// 0x00D0 (0x0310 - 0x0240)
|
|
class USceneCaptureComponent : public USceneComponent
|
|
{
|
|
public:
|
|
ESceneCapturePrimitiveRenderMode PrimitiveRenderMode; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneCaptureSource CaptureSource; // 0x0241(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCaptureEveryFrame : 1; // 0x0242(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCaptureOnMovement : 1; // 0x0242(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCaptureGpuNextRender : 1; // 0x0242(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, DuplicateTransient, NonTransactional, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDumpGpuNextRender : 1; // 0x0242(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, DuplicateTransient, NonTransactional, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
bool bAlwaysPersistRenderingState; // 0x0243(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TWeakObjectPtr<class UPrimitiveComponent>> HiddenComponents; // 0x0248(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> HiddenActors; // 0x0258(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TWeakObjectPtr<class UPrimitiveComponent>> ShowOnlyComponents; // 0x0268(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> ShowOnlyActors; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float LODDistanceFactor; // 0x0288(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxViewDistanceOverride; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CaptureSortPriority; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseRayTracingIfEnabled; // 0x0294(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_295[0x3]; // 0x0295(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FEngineShowFlagsSetting> ShowFlagSettings; // 0x0298(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A8[0x40]; // 0x02A8(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ProfilingEventName; // 0x02E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F8[0x18]; // 0x02F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ClearHiddenComponents();
|
|
void ClearShowOnlyComponents();
|
|
void HideActorComponents(class AActor* InActor, const bool bIncludeFromChildActors);
|
|
void HideComponent(class UPrimitiveComponent* InComponent);
|
|
void RemoveShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors);
|
|
void RemoveShowOnlyComponent(class UPrimitiveComponent* InComponent);
|
|
void SetCaptureSortPriority(int32 NewCaptureSortPriority);
|
|
void SetShowFlagSettings(const TArray<struct FEngineShowFlagsSetting>& InShowFlagSettings);
|
|
void ShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors);
|
|
void ShowOnlyComponent(class UPrimitiveComponent* InComponent);
|
|
|
|
const TArray<struct FEngineShowFlagsSetting> GetShowFlagSettings() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponent")
|
|
}
|
|
static class USceneCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponent;
|
|
|
|
// Class Engine.PhysicsSettings
|
|
// 0x0130 (0x0218 - 0x00E8)
|
|
class UPhysicsSettings final : public UPhysicsSettingsCore
|
|
{
|
|
public:
|
|
struct FPhysicsPredictionSettings PhysicsPrediction; // 0x00E8(0x0030)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRigidBodyErrorCorrection PhysicErrorCorrection; // 0x0118(0x0034)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
ESettingsLockedAxis LockedAxis; // 0x014C(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESettingsDOF DefaultDegreesOfFreedom; // 0x014D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSuppressFaceRemapTable; // 0x014E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSupportUVFromHitResults; // 0x014F(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableActiveActors; // 0x0150(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableKinematicStaticPairs; // 0x0151(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableKinematicKinematicPairs; // 0x0152(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableCCD; // 0x0153(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimPhysicsMinDeltaTime; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSimulateAnimPhysicsAfterReset; // 0x0158(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinPhysicsDeltaTime; // 0x015C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPhysicsDeltaTime; // 0x0160(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSubstepping; // 0x0164(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSubsteppingAsync; // 0x0165(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTickPhysicsAsync; // 0x0166(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_167[0x1]; // 0x0167(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AsyncFixedTimeStepSize; // 0x0168(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSubstepDeltaTime; // 0x016C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSubsteps; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SyncSceneSmoothingFactor; // 0x0174(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialAverageFrameRate; // 0x0178(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PhysXTreeRebuildRate; // 0x017C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPhysicalSurfaceName> PhysicalSurfaces; // 0x0180(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FBroadphaseSettings DefaultBroadphaseSettings; // 0x0190(0x0080)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
float MinDeltaVelocityForHitEvents; // 0x0210(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FChaosPhysicsSettings ChaosSettings; // 0x0214(0x0003)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_217[0x1]; // 0x0217(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
int32 GetPhysicsHistoryCount() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsSettings")
|
|
}
|
|
static class UPhysicsSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsSettings;
|
|
|
|
// Class Engine.NavigationDataInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavigationDataInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationDataInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationDataInterface")
|
|
}
|
|
static class INavigationDataInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavigationDataInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavigationDataInterface;
|
|
|
|
// Class Engine.NavigationInvokerInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavigationInvokerInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationInvokerInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationInvokerInterface")
|
|
}
|
|
static class INavigationInvokerInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavigationInvokerInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavigationInvokerInterface;
|
|
|
|
// Class Engine.NavLinkDefinition
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UNavLinkDefinition : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FNavigationLink> Links; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNavigationSegmentLink> SegmentLinks; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavLinkDefinition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavLinkDefinition")
|
|
}
|
|
static class UNavLinkDefinition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavLinkDefinition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavLinkDefinition;
|
|
|
|
// Class Engine.NavMovementInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavMovementInterface final
|
|
{
|
|
public:
|
|
void RequestDirectMove(const struct FVector& MoveVelocity, bool bForceMaxSpeed);
|
|
void RequestPathMove(const struct FVector& MoveInput);
|
|
void StopActiveMovement();
|
|
void StopMovementKeepPathing();
|
|
|
|
float GetMaxSpeedForNavMovement() const;
|
|
struct FVector GetVelocityForNavMovement() const;
|
|
bool IsCrouching() const;
|
|
bool IsFalling() const;
|
|
bool IsFlying() const;
|
|
bool IsMovingOnGround() const;
|
|
bool IsSwimming() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavMovementInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavMovementInterface")
|
|
}
|
|
static class INavMovementInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavMovementInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavMovementInterface;
|
|
|
|
// Class Engine.PlatformInterfaceWebResponse
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class UPlatformInterfaceWebResponse final : public UObject
|
|
{
|
|
public:
|
|
class FString OriginalURL; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResponseCode; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Tag; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString StringResponse; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<uint8> BinaryResponse; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value);
|
|
class FString GetHeaderValue(const class FString& HeaderName);
|
|
int32 GetNumHeaders();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformInterfaceWebResponse")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformInterfaceWebResponse")
|
|
}
|
|
static class UPlatformInterfaceWebResponse* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformInterfaceWebResponse>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformInterfaceWebResponse;
|
|
|
|
// Class Engine.NavPathObserverInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavPathObserverInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavPathObserverInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavPathObserverInterface")
|
|
}
|
|
static class INavPathObserverInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavPathObserverInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavPathObserverInterface;
|
|
|
|
// Class Engine.NavRelevantInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INavRelevantInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavRelevantInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavRelevantInterface")
|
|
}
|
|
static class INavRelevantInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INavRelevantInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INavRelevantInterface;
|
|
|
|
// Class Engine.SkeletalMeshLODSettings
|
|
// 0x0088 (0x00B8 - 0x0030)
|
|
class USkeletalMeshLODSettings final : public UDataAsset
|
|
{
|
|
public:
|
|
struct FPerQualityLevelInt MinQualityLevelLOD; // 0x0030(0x0068)(Edit, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected)
|
|
struct FPerPlatformInt MinLOD; // 0x0098(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FPerPlatformBool DisableBelowMinLodStripping; // 0x009C(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
bool bOverrideLODStreamingSettings; // 0x009D(0x0001)(Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FPerPlatformBool bSupportLODStreaming; // 0x009E(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_9F[0x1]; // 0x009F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerPlatformInt MaxNumStreamedLODs; // 0x00A0(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
struct FPerPlatformInt MaxNumOptionalLODs; // 0x00A4(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FSkeletalMeshLODGroupSettings> LODGroups; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshLODSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshLODSettings")
|
|
}
|
|
static class USkeletalMeshLODSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshLODSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshLODSettings;
|
|
|
|
// Class Engine.NetActorFactory
|
|
// 0x0068 (0x00A0 - 0x0038)
|
|
class UNetActorFactory final : public UNetObjectFactory
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x68]; // 0x0038(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetActorFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetActorFactory")
|
|
}
|
|
static class UNetActorFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetActorFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetActorFactory;
|
|
|
|
// Class Engine.NetSubObjectFactory
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UNetSubObjectFactory final : public UNetObjectFactory
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetSubObjectFactory")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetSubObjectFactory")
|
|
}
|
|
static class UNetSubObjectFactory* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetSubObjectFactory>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetSubObjectFactory;
|
|
|
|
// Class Engine.Polys
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPolys final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Polys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Polys")
|
|
}
|
|
static class UPolys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPolys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPolys;
|
|
|
|
// Class Engine.RuntimeOptionsBase
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class URuntimeOptionsBase final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeOptionsBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeOptionsBase")
|
|
}
|
|
static class URuntimeOptionsBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeOptionsBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeOptionsBase;
|
|
|
|
// Class Engine.NetworkPhysicsSettingsComponent
|
|
// 0x0158 (0x0200 - 0x00A8)
|
|
class UNetworkPhysicsSettingsComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
struct FNetworkPhysicsSettings GeneralSettings; // 0x00A8(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNetworkPhysicsSettingsDefaultReplication DefaultReplicationSettings; // 0x00B0(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNetworkPhysicsSettingsPredictiveInterpolation PredictiveInterpolationSettings; // 0x00D0(0x0080)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNetworkPhysicsSettingsResimulation ResimulationSettings; // 0x0150(0x0060)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNetworkPhysicsSettingsNetworkPhysicsComponent NetworkPhysicsComponentSettings; // 0x01B0(0x0048)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkPhysicsSettingsComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkPhysicsSettingsComponent")
|
|
}
|
|
static class UNetworkPhysicsSettingsComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkPhysicsSettingsComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkPhysicsSettingsComponent;
|
|
|
|
// Class Engine.NetworkPredictionInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class INetworkPredictionInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkPredictionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkPredictionInterface")
|
|
}
|
|
static class INetworkPredictionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<INetworkPredictionInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_INetworkPredictionInterface;
|
|
|
|
// Class Engine.ParticleEmitter
|
|
// 0x0198 (0x01C0 - 0x0028)
|
|
class UParticleEmitter : public UObject
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubUVDataOffset; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEmitterRenderMode EmitterRenderMode; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSignificanceLevel SignificanceLevel; // 0x0035(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_36[0x1]; // 0x0036(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseLegacySpawningBehavior : 1; // 0x0037(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_37_1 : 3; // 0x0037(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 ConvertedModules : 1; // 0x0037(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsSoloing : 1; // 0x0037(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCookedOut : 1; // 0x0037(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisabledLODsKeepEmitterAlive : 1; // 0x0037(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableWhenInsignficant : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UParticleLODLevel*> LODLevels; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
int32 PeakActiveParticles; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InitialAllocationCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float QualityLevelSpawnRateScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 DetailModeBitmask; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x160]; // 0x0060(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleEmitter")
|
|
}
|
|
static class UParticleEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleEmitter;
|
|
|
|
// Class Engine.ParticleLODLevel
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class UParticleLODLevel final : public UObject
|
|
{
|
|
public:
|
|
int32 Level; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UParticleModuleRequired* RequiredModule; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> Modules; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UParticleModuleTypeDataBase* TypeDataModule; // 0x0048(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UParticleModuleSpawn* SpawnModule; // 0x0050(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UParticleModuleEventGenerator* EventGenerator; // 0x0058(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleSpawnBase*> SpawningModules; // 0x0060(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> SpawnModules; // 0x0070(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModule*> UpdateModules; // 0x0080(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleOrbit*> OrbitModules; // 0x0090(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleModuleEventReceiverBase*> EventReceiverModules; // 0x00A0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 ConvertedModules : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PeakActiveParticles; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleLODLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleLODLevel")
|
|
}
|
|
static class UParticleLODLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleLODLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleLODLevel;
|
|
|
|
// Class Engine.VectorFieldAnimated
|
|
// 0x0040 (0x00A8 - 0x0068)
|
|
class UVectorFieldAnimated final : public UVectorField
|
|
{
|
|
public:
|
|
class UTexture2D* Texture; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVectorFieldConstructionOp ConstructionOp; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 VolumeSizeX; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VolumeSizeY; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VolumeSizeZ; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImagesX; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImagesY; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FrameCount; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FramesPerSecond; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoop : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVectorFieldStatic* NoiseField; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseScale; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseMax; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldAnimated")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldAnimated")
|
|
}
|
|
static class UVectorFieldAnimated* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldAnimated>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldAnimated;
|
|
|
|
// Class Engine.FXSystemAsset
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UFXSystemAsset : public UObject
|
|
{
|
|
public:
|
|
uint32 MaxPoolSize; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 PoolPrimeSize; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FXSystemAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FXSystemAsset")
|
|
}
|
|
static class UFXSystemAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFXSystemAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFXSystemAsset;
|
|
|
|
// Class Engine.ParticleSystem
|
|
// 0x0128 (0x0178 - 0x0050)
|
|
class UParticleSystem final : public UFXSystemAsset
|
|
{
|
|
public:
|
|
float UpdateTime_FPS; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UpdateTime_Delta; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTickRate; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UParticleEmitter*> Emitters; // 0x0060(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class UParticleSystemComponent* PreviewComponent; // 0x0070(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInterpCurveEdSetup* CurveEdSetup; // 0x0078(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LODDistanceCheckTime; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MacroUVRadius; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<float> LODDistances; // 0x0088(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FParticleSystemLOD> LODSettings; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FBox FixedRelativeBoundingBox; // 0x00A8(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float SecondsBeforeInactive; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayLow; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOrientZAxisTowardCamera : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseFixedRelativeBoundingBox : 1; // 0x00EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldResetPeakCounts : 1; // 0x00EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasPhysics : 1; // 0x00EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseRealtimeThumbnail : 1; // 0x00EC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ThumbnailImageOutOfDate : 1; // 0x00EC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_EC_6 : 2; // 0x00EC(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bUseDelayRange : 1; // 0x00ED(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowManagedTicking : 1; // 0x00ED(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoDeactivate : 1; // 0x00ED(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRegenerateLODDuplicate : 1; // 0x00ED(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EParticleSystemUpdateMode SystemUpdateMode; // 0x00EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemLODMethod LODMethod; // 0x00EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemInsignificanceReaction InsignificantReaction; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSystemOcclusionBoundsMethod OcclusionBoundsMethod; // 0x00F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F2[0x1]; // 0x00F2(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSignificanceLevel MaxSignificanceLevel; // 0x00F3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 MinTimeBetweenTicks; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InsignificanceDelay; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector MacroUVPosition; // 0x0100(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBox CustomOcclusionBounds; // 0x0118(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FLODSoloTrack> SoloTracking; // 0x0150(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FNamedEmitterMaterial> NamedMaterialSlots; // 0x0160(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool ContainsEmitterType(class UClass* TypeData);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystem")
|
|
}
|
|
static class UParticleSystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystem;
|
|
|
|
// Class Engine.ParticleModuleAccelerationBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleAccelerationBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bAlwaysInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationBase")
|
|
}
|
|
static class UParticleModuleAccelerationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationBase;
|
|
|
|
// Class Engine.WindDirectionalSourceComponent
|
|
// 0x0020 (0x0260 - 0x0240)
|
|
class UWindDirectionalSourceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float Strength; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinGustAmount; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxGustAmount; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPointWind : 1; // 0x0254(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_255[0xB]; // 0x0255(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetMaximumGustAmount(float InNewMaxGust);
|
|
void SetMinimumGustAmount(float InNewMinGust);
|
|
void SetRadius(float InNewRadius);
|
|
void SetSpeed(float InNewSpeed);
|
|
void SetStrength(float InNewStrength);
|
|
void SetWindType(EWindSourceType InNewType);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WindDirectionalSourceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WindDirectionalSourceComponent")
|
|
}
|
|
static class UWindDirectionalSourceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWindDirectionalSourceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWindDirectionalSourceComponent;
|
|
|
|
// Class Engine.MeshMergeCullingVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class AMeshMergeCullingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshMergeCullingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshMergeCullingVolume")
|
|
}
|
|
static class AMeshMergeCullingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMeshMergeCullingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMeshMergeCullingVolume;
|
|
|
|
// Class Engine.ParticleModuleAcceleration
|
|
// 0x0068 (0x00A0 - 0x0038)
|
|
class UParticleModuleAcceleration final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Acceleration; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bApplyOwnerScale : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAcceleration")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAcceleration")
|
|
}
|
|
static class UParticleModuleAcceleration* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAcceleration>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAcceleration;
|
|
|
|
// Class Engine.ParticleModuleAccelerationConstant
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UParticleModuleAccelerationConstant final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FVector Acceleration; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationConstant")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationConstant")
|
|
}
|
|
static class UParticleModuleAccelerationConstant* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationConstant>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationConstant;
|
|
|
|
// Class Engine.ParticleModuleAccelerationDrag
|
|
// 0x0038 (0x0070 - 0x0038)
|
|
class UParticleModuleAccelerationDrag final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* DragCoefficient; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat DragCoefficientRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationDrag")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationDrag")
|
|
}
|
|
static class UParticleModuleAccelerationDrag* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationDrag>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationDrag;
|
|
|
|
// Class Engine.ParticleModuleAccelerationDragScaleOverLife
|
|
// 0x0038 (0x0070 - 0x0038)
|
|
class UParticleModuleAccelerationDragScaleOverLife final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* DragScale; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat DragScaleRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationDragScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationDragScaleOverLife")
|
|
}
|
|
static class UParticleModuleAccelerationDragScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationDragScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationDragScaleOverLife;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellData
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class UWorldPartitionRuntimeCellData : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBox ContentBounds; // 0x0050(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TOptional<struct FBox> CellBounds; // 0x0088(0x0040)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName GridName; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HierarchicalLevel; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellData")
|
|
}
|
|
static class UWorldPartitionRuntimeCellData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellData;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellDataHashSet
|
|
// 0x0008 (0x00E8 - 0x00E0)
|
|
class UWorldPartitionRuntimeCellDataHashSet final : public UWorldPartitionRuntimeCellData
|
|
{
|
|
public:
|
|
bool bIs2D; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellDataHashSet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellDataHashSet")
|
|
}
|
|
static class UWorldPartitionRuntimeCellDataHashSet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellDataHashSet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellDataHashSet;
|
|
|
|
// Class Engine.ParticleModuleAccelerationOverLifetime
|
|
// 0x0060 (0x0098 - 0x0038)
|
|
class UParticleModuleAccelerationOverLifetime final : public UParticleModuleAccelerationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector AccelOverLife; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAccelerationOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAccelerationOverLifetime")
|
|
}
|
|
static class UParticleModuleAccelerationOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAccelerationOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAccelerationOverLifetime;
|
|
|
|
// Class Engine.LightMapVirtualTexture2D
|
|
// 0x0018 (0x0170 - 0x0158)
|
|
class ULightMapVirtualTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
TArray<int8> TypeToLayer; // 0x0158(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightMapVirtualTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightMapVirtualTexture2D")
|
|
}
|
|
static class ULightMapVirtualTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightMapVirtualTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightMapVirtualTexture2D;
|
|
|
|
// Class Engine.ParticleModuleAttractorLine
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class UParticleModuleAttractorLine final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FVector EndPoint0; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector EndPoint1; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorLine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorLine")
|
|
}
|
|
static class UParticleModuleAttractorLine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorLine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorLine;
|
|
|
|
// Class Engine.ParticleModuleAttractorParticle
|
|
// 0x0080 (0x00B0 - 0x0030)
|
|
class UParticleModuleAttractorParticle final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bStrengthByDistance : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat Strength; // 0x0070(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAffectBaseVelocity : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAttractorParticleSelectionMethod SelectionMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bRenewSource : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritSourceVel : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LastSelIndex; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorParticle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorParticle")
|
|
}
|
|
static class UParticleModuleAttractorParticle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorParticle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorParticle;
|
|
|
|
// Class Engine.VisualLoggerKismetLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVisualLoggerKismetLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void EnableRecording(bool bEnabled);
|
|
static void LogArrow(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, class FName CategoryName, bool bAddToMessageLog);
|
|
static void LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogCapsule(class UObject* WorldContextObject, const struct FVector& base, float HalfHeight, float Radius, const struct FQuat& Rotation, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogCircle(class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& UpAxis, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog);
|
|
static void LogCone(class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float Angle, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogCylinder(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory, bool bAddToMessageLog);
|
|
static void LogOrientedBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const struct FTransform& Transform, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogSegment(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog);
|
|
static void LogSphere(class UObject* WorldContextObject, const struct FVector& Center, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe);
|
|
static void LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory, bool bAddToMessageLog);
|
|
static void RedirectVislog(class UObject* SourceOwner, class UObject* DestinationOwner);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerKismetLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerKismetLibrary")
|
|
}
|
|
static class UVisualLoggerKismetLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVisualLoggerKismetLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVisualLoggerKismetLibrary;
|
|
|
|
// Class Engine.ParticleModuleAttractorPoint
|
|
// 0x00C8 (0x00F8 - 0x0030)
|
|
class UParticleModuleAttractorPoint final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Position; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Range; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x00C0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 StrengthByDistance : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAffectBaseVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseWorldSpacePosition : 1; // 0x00F0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Positive_X : 1; // 0x00F0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Y : 1; // 0x00F0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Positive_Z : 1; // 0x00F0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_X : 1; // 0x00F0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Y : 1; // 0x00F1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Negative_Z : 1; // 0x00F1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorPoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorPoint")
|
|
}
|
|
static class UParticleModuleAttractorPoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorPoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorPoint;
|
|
|
|
// Class Engine.ParticleModuleAttractorPointGravity
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleAttractorPointGravity final : public UParticleModuleAttractorBase
|
|
{
|
|
public:
|
|
struct FVector Position; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDistributionFloat* Strength; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StrengthRaw; // 0x0058(0x0030)(Edit, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleAttractorPointGravity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleAttractorPointGravity")
|
|
}
|
|
static class UParticleModuleAttractorPointGravity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleAttractorPointGravity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleAttractorPointGravity;
|
|
|
|
// Class Engine.ParticleModuleBeamBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleBeamBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamBase")
|
|
}
|
|
static class UParticleModuleBeamBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamBase;
|
|
|
|
// Class Engine.ParticleModuleBeamModifier
|
|
// 0x0108 (0x0138 - 0x0030)
|
|
class UParticleModuleBeamModifier final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeamModifierType ModifierType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBeamModifierOptions PositionOptions; // 0x0034(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector Position; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FBeamModifierOptions TangentOptions; // 0x0098(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector Tangent; // 0x00A0(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsoluteTangent : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBeamModifierOptions StrengthOptions; // 0x0104(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Strength; // 0x0108(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamModifier")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamModifier")
|
|
}
|
|
static class UParticleModuleBeamModifier* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamModifier>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamModifier;
|
|
|
|
// Class Engine.SkeletalMeshSocket
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class USkeletalMeshSocket final : public UObject
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeLocation; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceAlwaysAnimated; // 0x0080(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void InitializeSocketFromLocation(const class USkeletalMeshComponent* SkelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal);
|
|
|
|
struct FVector GetSocketLocation(const class USkeletalMeshComponent* SkelComp) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshSocket")
|
|
}
|
|
static class USkeletalMeshSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshSocket;
|
|
|
|
// Class Engine.ParticleModuleBeamNoise
|
|
// 0x0190 (0x01C0 - 0x0030)
|
|
class UParticleModuleBeamNoise final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
uint8 bLowFreq_Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Frequency; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Frequency_LowRange; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector NoiseRange; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat NoiseRangeScale; // 0x00A0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bNRScaleEmitterTime : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector NoiseSpeed; // 0x00D8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bSmooth : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NoiseLockRadius; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bNoiseLock : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOscillate : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NoiseLockTime; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoiseTension; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseNoiseTangents : 1; // 0x014C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat NoiseTangentStrength; // 0x0150(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 NoiseTessellation; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTargetNoise : 1; // 0x0184(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FrequencyDistance; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bApplyNoiseScale : 1; // 0x018C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat NoiseScale; // 0x0190(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamNoise")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamNoise")
|
|
}
|
|
static class UParticleModuleBeamNoise* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamNoise>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamNoise;
|
|
|
|
// Class Engine.ParticleModuleBeamSource
|
|
// 0x0118 (0x0148 - 0x0030)
|
|
class UParticleModuleBeamSource final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeam2SourceTargetMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSourceAbsolute : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector Source; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSource : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBeam2SourceTargetTangentMethod SourceTangentMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector SourceTangent; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceTangent : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SourceStrength; // 0x0110(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockSourceStength : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamSource")
|
|
}
|
|
static class UParticleModuleBeamSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamSource;
|
|
|
|
// Class Engine.ObjectLibrary
|
|
// 0x0080 (0x00A8 - 0x0028)
|
|
class UObjectLibrary final : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> ObjectBaseClass; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasBlueprintClasses; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> Objects; // 0x0038(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<TWeakObjectPtr<class UObject>> WeakObjects; // 0x0048(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
bool bUseWeakReferences; // 0x0058(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bIsFullyLoaded; // 0x0059(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_5A[0x4E]; // 0x005A(0x004E)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectLibrary")
|
|
}
|
|
static class UObjectLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectLibrary;
|
|
|
|
// Class Engine.ParticleModuleBeamTarget
|
|
// 0x0120 (0x0150 - 0x0030)
|
|
class UParticleModuleBeamTarget final : public UParticleModuleBeamBase
|
|
{
|
|
public:
|
|
EBeam2SourceTargetMethod TargetMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName TargetName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector Target; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bTargetAbsolute : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLockTarget : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBeam2SourceTargetTangentMethod TargetTangentMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector TargetTangent; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockTargetTangent : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat TargetStrength; // 0x0110(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bLockTargetStength : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LockRadius; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleBeamTarget")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleBeamTarget")
|
|
}
|
|
static class UParticleModuleBeamTarget* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleBeamTarget>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleBeamTarget;
|
|
|
|
// Class Engine.ParticleModuleCameraBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleCameraBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCameraBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCameraBase")
|
|
}
|
|
static class UParticleModuleCameraBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCameraBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCameraBase;
|
|
|
|
// Class Engine.SMInstanceManager
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISMInstanceManager final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceManager")
|
|
}
|
|
static class ISMInstanceManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISMInstanceManager>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISMInstanceManager;
|
|
|
|
// Class Engine.ParticleModuleCameraOffset
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleCameraOffset final : public UParticleModuleCameraBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat CameraOffset; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bSpawnTimeOnly : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleCameraOffsetUpdateMethod UpdateMethod; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCameraOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCameraOffset")
|
|
}
|
|
static class UParticleModuleCameraOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCameraOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCameraOffset;
|
|
|
|
// Class Engine.ParticleModuleCollisionBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleCollisionBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollisionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollisionBase")
|
|
}
|
|
static class UParticleModuleCollisionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollisionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollisionBase;
|
|
|
|
// Class Engine.ParticleModuleCollision
|
|
// 0x0190 (0x01C0 - 0x0030)
|
|
class UParticleModuleCollision final : public UParticleModuleCollisionBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector DampingFactor; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector DampingFactorRotation; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat MaxCollisions; // 0x00F0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleCollisionComplete CollisionCompletionOption; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EObjectTypeQuery> CollisionTypes; // 0x0128(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bApplyPhysics : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreTriggerVolumes : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat ParticleMass; // 0x0148(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float DirScalar; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPawnsDoNotDecrementCount : 1; // 0x017C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOnlyVerticalNormalsDecrementCount : 1; // 0x017C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VerticalFudgeFactor; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat DelayAmount; // 0x0188(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bDropDetail : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCollideOnlyIfVisible : 1; // 0x01B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreSourceActor : 1; // 0x01B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1B9[0x3]; // 0x01B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxCollisionDistance; // 0x01BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollision")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollision")
|
|
}
|
|
static class UParticleModuleCollision* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollision>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollision;
|
|
|
|
// Class Engine.ParticleModuleCollisionGPU
|
|
// 0x0078 (0x00A8 - 0x0030)
|
|
class UParticleModuleCollisionGPU final : public UParticleModuleCollisionBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Resilience; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat ResilienceScaleOverLife; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float Friction; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomSpread; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomDistribution; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiusScale; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiusBias; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleCollisionResponse Response; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleCollisionMode CollisionMode; // 0x00A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleCollisionGPU")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleCollisionGPU")
|
|
}
|
|
static class UParticleModuleCollisionGPU* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleCollisionGPU>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleCollisionGPU;
|
|
|
|
// Class Engine.SoundEffectPresetWidgetInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISoundEffectPresetWidgetInterface final
|
|
{
|
|
public:
|
|
TSubclassOf<class USoundEffectPreset> GetClass();
|
|
void OnConstructed(class USoundEffectPreset* Preset);
|
|
void OnPropertyChanged(class USoundEffectPreset* Preset, class FName PropertyName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundEffectPresetWidgetInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundEffectPresetWidgetInterface")
|
|
}
|
|
static class ISoundEffectPresetWidgetInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISoundEffectPresetWidgetInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISoundEffectPresetWidgetInterface;
|
|
|
|
// Class Engine.ParticleModuleColorBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleColorBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorBase")
|
|
}
|
|
static class UParticleModuleColorBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorBase;
|
|
|
|
// Class Engine.ParticleModuleColor
|
|
// 0x0098 (0x00C8 - 0x0030)
|
|
class UParticleModuleColor : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartColor; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat StartAlpha; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bClampAlpha : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColor")
|
|
}
|
|
static class UParticleModuleColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColor;
|
|
|
|
// Class Engine.SoundSourceBus
|
|
// 0x0018 (0x0408 - 0x03F0)
|
|
class USoundSourceBus final : public USoundWave
|
|
{
|
|
public:
|
|
ESourceBusChannels SourceBusChannels; // 0x03F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F1[0x3]; // 0x03F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SourceBusDuration; // 0x03F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAudioBus* AudioBus; // 0x03F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoDeactivateWhenSilent : 1; // 0x0400(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_401[0x7]; // 0x0401(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundSourceBus")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundSourceBus")
|
|
}
|
|
static class USoundSourceBus* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundSourceBus>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundSourceBus;
|
|
|
|
// Class Engine.ParticleModuleColorOverLife
|
|
// 0x0098 (0x00C8 - 0x0030)
|
|
class UParticleModuleColorOverLife final : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector ColorOverLife; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat AlphaOverLife; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bClampAlpha : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorOverLife")
|
|
}
|
|
static class UParticleModuleColorOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorOverLife;
|
|
|
|
// Class Engine.ParticleModuleColorScaleOverLife
|
|
// 0x0098 (0x00C8 - 0x0030)
|
|
class UParticleModuleColorScaleOverLife final : public UParticleModuleColorBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector ColorScaleOverLife; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat AlphaScaleOverLife; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bEmitterTime : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColorScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColorScaleOverLife")
|
|
}
|
|
static class UParticleModuleColorScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColorScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColorScaleOverLife;
|
|
|
|
// Class Engine.SoundNodeQualityLevel
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeQualityLevel final : public USoundNode
|
|
{
|
|
public:
|
|
int32 CookedQualityLevelIndex; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeQualityLevel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeQualityLevel")
|
|
}
|
|
static class USoundNodeQualityLevel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeQualityLevel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeQualityLevel;
|
|
|
|
// Class Engine.ParticleModuleColor_Seeded
|
|
// 0x0020 (0x00E8 - 0x00C8)
|
|
class UParticleModuleColor_Seeded final : public UParticleModuleColor
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C8(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleColor_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleColor_Seeded")
|
|
}
|
|
static class UParticleModuleColor_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleColor_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleColor_Seeded;
|
|
|
|
// Class Engine.ParticleModuleEventBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleEventBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventBase")
|
|
}
|
|
static class UParticleModuleEventBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventBase;
|
|
|
|
// Class Engine.ParticleModuleEventGenerator
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleEventGenerator final : public UParticleModuleEventBase
|
|
{
|
|
public:
|
|
TArray<struct FParticleEvent_GenerateInfo> Events; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventGenerator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventGenerator")
|
|
}
|
|
static class UParticleModuleEventGenerator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventGenerator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventGenerator;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverBase
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleEventReceiverBase : public UParticleModuleEventBase
|
|
{
|
|
public:
|
|
EParticleEventType EventGeneratorType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName EventName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverBase")
|
|
}
|
|
static class UParticleModuleEventReceiverBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverBase;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldScale
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleVectorFieldScale final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* VectorFieldScale; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat VectorFieldScaleRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScale")
|
|
}
|
|
static class UParticleModuleVectorFieldScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldScale;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverKillParticles
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UParticleModuleEventReceiverKillParticles final : public UParticleModuleEventReceiverBase
|
|
{
|
|
public:
|
|
uint8 bStopSpawning : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverKillParticles")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverKillParticles")
|
|
}
|
|
static class UParticleModuleEventReceiverKillParticles* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverKillParticles>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverKillParticles;
|
|
|
|
// Class Engine.ParticleModuleEventReceiverSpawn
|
|
// 0x00B0 (0x00F0 - 0x0040)
|
|
class UParticleModuleEventReceiverSpawn final : public UParticleModuleEventReceiverBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat SpawnCount; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bUseParticleTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsePSysLocation : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritVelocity : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector InheritVelocityScale; // 0x0078(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicalMaterial*> PhysicalMaterials; // 0x00D8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 bBanPhysicalMaterials : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventReceiverSpawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventReceiverSpawn")
|
|
}
|
|
static class UParticleModuleEventReceiverSpawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventReceiverSpawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventReceiverSpawn;
|
|
|
|
// Class Engine.NetworkPhysicsSystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UNetworkPhysicsSystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkPhysicsSystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkPhysicsSystem")
|
|
}
|
|
static class UNetworkPhysicsSystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkPhysicsSystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkPhysicsSystem;
|
|
|
|
// Class Engine.ParticleModuleEventSendToGame
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UParticleModuleEventSendToGame final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleEventSendToGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleEventSendToGame")
|
|
}
|
|
static class UParticleModuleEventSendToGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleEventSendToGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleEventSendToGame;
|
|
|
|
// Class Engine.ParticleModuleVelocityCone
|
|
// 0x0078 (0x00B0 - 0x0038)
|
|
class UParticleModuleVelocityCone final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Angle; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Velocity; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0098(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityCone")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityCone")
|
|
}
|
|
static class UParticleModuleVelocityCone* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityCone>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityCone;
|
|
|
|
// Class Engine.ParticleEventManager
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class AParticleEventManager final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleEventManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleEventManager")
|
|
}
|
|
static class AParticleEventManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AParticleEventManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AParticleEventManager;
|
|
|
|
// Class Engine.ParticleModuleKillBox
|
|
// 0x00C8 (0x00F8 - 0x0030)
|
|
class UParticleModuleKillBox final : public UParticleModuleKillBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LowerLeftCorner; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector UpperRightCorner; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bAbsolute : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bKillInside : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAxisAlignedAndFixedSize : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleKillBox")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleKillBox")
|
|
}
|
|
static class UParticleModuleKillBox* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleKillBox>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleKillBox;
|
|
|
|
// Class Engine.ParticleModuleLifetimeBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLifetimeBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetimeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetimeBase")
|
|
}
|
|
static class UParticleModuleLifetimeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetimeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetimeBase;
|
|
|
|
// Class Engine.ParticleModuleLifetime
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleLifetime : public UParticleModuleLifetimeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Lifetime; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetime")
|
|
}
|
|
static class UParticleModuleLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetime;
|
|
|
|
// Class Engine.ParticleSpriteEmitter
|
|
// 0x0000 (0x01C0 - 0x01C0)
|
|
class UParticleSpriteEmitter final : public UParticleEmitter
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSpriteEmitter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSpriteEmitter")
|
|
}
|
|
static class UParticleSpriteEmitter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSpriteEmitter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSpriteEmitter;
|
|
|
|
// Class Engine.ParticleModuleLifetime_Seeded
|
|
// 0x0020 (0x0080 - 0x0060)
|
|
class UParticleModuleLifetime_Seeded final : public UParticleModuleLifetime
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLifetime_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLifetime_Seeded")
|
|
}
|
|
static class UParticleModuleLifetime_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLifetime_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLifetime_Seeded;
|
|
|
|
// Class Engine.ParticleModuleLightBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleLightBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLightBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLightBase")
|
|
}
|
|
static class UParticleModuleLightBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLightBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLightBase;
|
|
|
|
// Class Engine.RectLight
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class ARectLight final : public ALight
|
|
{
|
|
public:
|
|
class URectLightComponent* RectLightComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RectLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RectLight")
|
|
}
|
|
static class ARectLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARectLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARectLight;
|
|
|
|
// Class Engine.ParticleModuleLight
|
|
// 0x0110 (0x0140 - 0x0030)
|
|
class UParticleModuleLight : public UParticleModuleLightBase
|
|
{
|
|
public:
|
|
bool bUseInverseSquaredFalloff; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAffectsTranslucency; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bOverrideInverseExposureBlend : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bPreviewLightRadius; // 0x0038(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpawnFraction; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector ColorScaleOverLife; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat BrightnessOverLife; // 0x00A0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat RadiusScale; // 0x00D0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat LightExponent; // 0x0100(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float InverseExposureBlend; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightingChannels LightingChannels; // 0x0134(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VolumetricScatteringIntensity; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHighQualityLights; // 0x013C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShadowCastingLights; // 0x013D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13E[0x2]; // 0x013E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLight")
|
|
}
|
|
static class UParticleModuleLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLight;
|
|
|
|
// Class Engine.ParticleModuleLight_Seeded
|
|
// 0x0020 (0x0160 - 0x0140)
|
|
class UParticleModuleLight_Seeded final : public UParticleModuleLight
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0140(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLight_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLight_Seeded")
|
|
}
|
|
static class UParticleModuleLight_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLight_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLight_Seeded;
|
|
|
|
// Class Engine.PathFollowingAgentInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IPathFollowingAgentInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PathFollowingAgentInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PathFollowingAgentInterface")
|
|
}
|
|
static class IPathFollowingAgentInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IPathFollowingAgentInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IPathFollowingAgentInterface;
|
|
|
|
// Class Engine.PostProcessVolume
|
|
// 0x0738 (0x0A60 - 0x0328)
|
|
class APostProcessVolume final : public AVolume
|
|
{
|
|
public:
|
|
uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings Settings; // 0x0330(0x0720)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0A50(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendRadius; // 0x0A54(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendWeight; // 0x0A58(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0A5C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUnbound : 1; // 0x0A5C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A5D[0x3]; // 0x0A5D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostProcessVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostProcessVolume")
|
|
}
|
|
static class APostProcessVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APostProcessVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APostProcessVolume;
|
|
|
|
// Class Engine.ParticleModuleLocationBoneSocket
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UParticleModuleLocationBoneSocket final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
ELocationBoneSocketSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UniversalOffset; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLocationBoneSocketInfo> SourceLocations; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
ELocationBoneSocketSelectionMethod SelectionMethod; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUpdatePositionEachFrame : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrientMeshEmitters : 1; // 0x0064(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritBoneVelocity : 1; // 0x0064(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InheritVelocityScale; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SkelMeshActorParamName; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SkelMeshComponentParamName; // 0x0074(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumPreSelectedIndices; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationBoneSocket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationBoneSocket")
|
|
}
|
|
static class UParticleModuleLocationBoneSocket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationBoneSocket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationBoneSocket;
|
|
|
|
// Class Engine.ParticleModuleLocationDirect
|
|
// 0x0180 (0x01B0 - 0x0030)
|
|
class UParticleModuleLocationDirect final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector Location; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector LocationOffset; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector ScaleFactor; // 0x00F0(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionVector Direction; // 0x0150(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationDirect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationDirect")
|
|
}
|
|
static class UParticleModuleLocationDirect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationDirect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationDirect;
|
|
|
|
// Class Engine.ParticleModuleLocationEmitterDirect
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleLocationEmitterDirect final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationEmitterDirect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationEmitterDirect")
|
|
}
|
|
static class UParticleModuleLocationEmitterDirect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationEmitterDirect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationEmitterDirect;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveSphere
|
|
// 0x00D0 (0x0198 - 0x00C8)
|
|
class UParticleModuleLocationPrimitiveSphere : public UParticleModuleLocationPrimitiveBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat StartRadius; // 0x00C8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 SequentialRadialSpawn : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat SequentialRadialSpawnCellCountX; // 0x0100(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SequentialRadialSpawnCellCountY; // 0x0130(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SequentialRadialSpawnJitterAmount; // 0x0160(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveSphere* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveSphere>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveSphere_Seeded
|
|
// 0x0020 (0x01B8 - 0x0198)
|
|
class UParticleModuleLocationPrimitiveSphere_Seeded final : public UParticleModuleLocationPrimitiveSphere
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0198(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere_Seeded")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveSphere_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveSphere_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere_Seeded;
|
|
|
|
// Class Engine.ParticleModuleLocationPrimitiveTriangle
|
|
// 0x00F0 (0x0120 - 0x0030)
|
|
class UParticleModuleLocationPrimitiveTriangle final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartOffset; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Height; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Angle; // 0x00C0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat Thickness; // 0x00F0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveTriangle")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveTriangle")
|
|
}
|
|
static class UParticleModuleLocationPrimitiveTriangle* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationPrimitiveTriangle>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveTriangle;
|
|
|
|
// Class Engine.ParticleModuleLocationWorldOffset
|
|
// 0x0000 (0x0098 - 0x0098)
|
|
class UParticleModuleLocationWorldOffset : public UParticleModuleLocation
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset")
|
|
}
|
|
static class UParticleModuleLocationWorldOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationWorldOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset;
|
|
|
|
// Class Engine.ParticleModuleLocationWorldOffset_Seeded
|
|
// 0x0020 (0x00B8 - 0x0098)
|
|
class UParticleModuleLocationWorldOffset_Seeded final : public UParticleModuleLocationWorldOffset
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset_Seeded")
|
|
}
|
|
static class UParticleModuleLocationWorldOffset_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleLocationWorldOffset_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset_Seeded;
|
|
|
|
// Class Engine.ParticleModuleMaterialBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UParticleModuleMaterialBase : public UParticleModule
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMaterialBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMaterialBase")
|
|
}
|
|
static class UParticleModuleMaterialBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMaterialBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMaterialBase;
|
|
|
|
// Class Engine.ParticleModuleMeshMaterial
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModuleMeshMaterial final : public UParticleModuleMaterialBase
|
|
{
|
|
public:
|
|
TArray<class UMaterialInterface*> MeshMaterials; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshMaterial")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshMaterial")
|
|
}
|
|
static class UParticleModuleMeshMaterial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshMaterial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshMaterial;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRate
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleMeshRotationRate : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector StartRotationRate; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate")
|
|
}
|
|
static class UParticleModuleMeshRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRate;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRateMultiplyLife
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleMeshRotationRateMultiplyLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateMultiplyLife")
|
|
}
|
|
static class UParticleModuleMeshRotationRateMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRateMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRateMultiplyLife;
|
|
|
|
// Class Engine.ParticleModuleMeshRotationRate_Seeded
|
|
// 0x0020 (0x00B0 - 0x0090)
|
|
class UParticleModuleMeshRotationRate_Seeded final : public UParticleModuleMeshRotationRate
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate_Seeded")
|
|
}
|
|
static class UParticleModuleMeshRotationRate_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotationRate_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotationRate_Seeded;
|
|
|
|
// Class Engine.ParticleModuleMeshRotation_Seeded
|
|
// 0x0020 (0x00B8 - 0x0098)
|
|
class UParticleModuleMeshRotation_Seeded final : public UParticleModuleMeshRotation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleMeshRotation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleMeshRotation_Seeded")
|
|
}
|
|
static class UParticleModuleMeshRotation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleMeshRotation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleMeshRotation_Seeded;
|
|
|
|
// Class Engine.ParticleModuleOrientationAxisLock
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleOrientationAxisLock final : public UParticleModuleOrientationBase
|
|
{
|
|
public:
|
|
EParticleAxisLock LockAxisFlags; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleOrientationAxisLock")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleOrientationAxisLock")
|
|
}
|
|
static class UParticleModuleOrientationAxisLock* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleOrientationAxisLock>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleOrientationAxisLock;
|
|
|
|
// Class Engine.ParticleModulePivotOffset
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UParticleModulePivotOffset final : public UParticleModuleLocationBase
|
|
{
|
|
public:
|
|
struct FVector2D PivotOffset; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModulePivotOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModulePivotOffset")
|
|
}
|
|
static class UParticleModulePivotOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModulePivotOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModulePivotOffset;
|
|
|
|
// Class Engine.ParticleModuleRequired
|
|
// 0x0140 (0x0170 - 0x0030)
|
|
class UParticleModuleRequired final : public UParticleModule
|
|
{
|
|
public:
|
|
class UMaterialInterface* Material; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinFacingCameraBlendDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFacingCameraBlendDistance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector EmitterOrigin; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator EmitterRotation; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EParticleScreenAlignment ScreenAlignment; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseLocalSpace : 1; // 0x0071(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bKillOnDeactivate : 1; // 0x0071(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bKillOnCompleted : 1; // 0x0071(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EParticleSortMode SortMode; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseLegacyEmitterTime : 1; // 0x0073(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRemoveHMDRoll : 1; // 0x0073(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportLargeWorldCoordinates : 1; // 0x0073(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEmitterDurationUseRange : 1; // 0x0073(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideUseVelocityForMotionBlur : 1; // 0x0073(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseVelocityForMotionBlur : 1; // 0x0073(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
float EmitterDuration; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SpawnRate; // 0x0078(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FParticleBurst> BurstList; // 0x00A8(0x0010)(ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic)
|
|
float EmitterDelay; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EmitterDelayLow; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDelayFirstLoopOnly : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EParticleSubUVInterpMethod InterpolationMethod; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bScaleUV : 1; // 0x00C2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEmitterDelayUseRange : 1; // 0x00C2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EParticleBurstMethod ParticleBurstMethod; // 0x00C3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideSystemMacroUV : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseMaxDrawCount : 1; // 0x00C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EOpacitySourceMode OpacitySourceMode; // 0x00C5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEmitterNormalsMode EmitterNormalsMode; // 0x00C6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOrbitModuleAffectsVelocityAlignment : 1; // 0x00C7(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
int32 SubImages_Horizontal; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Vertical; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomImageTime; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RandomImageChanges; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MacroUVPosition; // 0x00D8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MacroUVRadius; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleUVFlipMode UVFlippingMode; // 0x00F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESubUVBoundingVertexCount BoundingMode; // 0x00F5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDurationRecalcEachLoop : 1; // 0x00F6(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F7[0x1]; // 0x00F7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NormalsSphereCenter; // 0x00F8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AlphaThreshold; // 0x0110(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EmitterLoops; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* CutoutTexture; // 0x0118(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxDrawCount; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EmitterDurationLow; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector NormalsCylinderDirection; // 0x0128(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> NamedMaterialOverrides; // 0x0140(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_150[0x20]; // 0x0150(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRequired")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRequired")
|
|
}
|
|
static class UParticleModuleRequired* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRequired>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRequired;
|
|
|
|
// Class Engine.ParticleModuleRotationRateMultiplyLife
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleRotationRateMultiplyLife final : public UParticleModuleRotationRateBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat LifeMultiplier; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotationRateMultiplyLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotationRateMultiplyLife")
|
|
}
|
|
static class UParticleModuleRotationRateMultiplyLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotationRateMultiplyLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotationRateMultiplyLife;
|
|
|
|
// Class Engine.ParticleModuleRotation_Seeded
|
|
// 0x0020 (0x0080 - 0x0060)
|
|
class UParticleModuleRotation_Seeded final : public UParticleModuleRotation
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleRotation_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleRotation_Seeded")
|
|
}
|
|
static class UParticleModuleRotation_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleRotation_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleRotation_Seeded;
|
|
|
|
// Class Engine.ParticleModuleSizeScale
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UParticleModuleSizeScale final : public UParticleModuleSizeBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector SizeScale; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 EnableX : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 EnableY : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 EnableZ : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSizeScale")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSizeScale")
|
|
}
|
|
static class UParticleModuleSizeScale* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSizeScale>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSizeScale;
|
|
|
|
// Class Engine.ParticleModuleSize_Seeded
|
|
// 0x0020 (0x00B0 - 0x0090)
|
|
class UParticleModuleSize_Seeded final : public UParticleModuleSize
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSize_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSize_Seeded")
|
|
}
|
|
static class UParticleModuleSize_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSize_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSize_Seeded;
|
|
|
|
// Class Engine.ParticleModuleSpawnBase
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UParticleModuleSpawnBase : public UParticleModule
|
|
{
|
|
public:
|
|
uint8 bProcessSpawnRate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bProcessBurstList : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawnBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawnBase")
|
|
}
|
|
static class UParticleModuleSpawnBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawnBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawnBase;
|
|
|
|
// Class Engine.ParticleModuleSpawn
|
|
// 0x00A8 (0x00E0 - 0x0038)
|
|
class UParticleModuleSpawn final : public UParticleModuleSpawnBase
|
|
{
|
|
public:
|
|
struct FRawDistributionFloat Rate; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat RateScale; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FParticleBurst> BurstList; // 0x0098(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat BurstScale; // 0x00A8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleBurstMethod ParticleBurstMethod; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bApplyGlobalSpawnRateScale : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawn")
|
|
}
|
|
static class UParticleModuleSpawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawn;
|
|
|
|
// Class Engine.ParticleModuleSpawnPerUnit
|
|
// 0x0040 (0x0078 - 0x0038)
|
|
class UParticleModuleSpawnPerUnit final : public UParticleModuleSpawnBase
|
|
{
|
|
public:
|
|
float UnitScalar; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementTolerance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SpawnPerUnit; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float MaxFrameDistance; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreSpawnRateWhenMoving : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMovementAlongX : 1; // 0x0074(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMovementAlongY : 1; // 0x0074(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreMovementAlongZ : 1; // 0x0074(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSpawnPerUnit")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSpawnPerUnit")
|
|
}
|
|
static class UParticleModuleSpawnPerUnit* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSpawnPerUnit>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSpawnPerUnit;
|
|
|
|
// Class Engine.SpatialHashRuntimeGridInfo
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ASpatialHashRuntimeGridInfo final : public AInfo
|
|
{
|
|
public:
|
|
struct FSpatialHashRuntimeGrid GridSettings; // 0x02F0(0x0001)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpatialHashRuntimeGridInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpatialHashRuntimeGridInfo")
|
|
}
|
|
static class ASpatialHashRuntimeGridInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASpatialHashRuntimeGridInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASpatialHashRuntimeGridInfo;
|
|
|
|
// Class Engine.ParticleModuleSubUV
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UParticleModuleSubUV : public UParticleModuleSubUVBase
|
|
{
|
|
public:
|
|
class USubUVAnimation* Animation; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat SubImageIndex; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 bUseRealTime : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUV")
|
|
}
|
|
static class UParticleModuleSubUV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUV;
|
|
|
|
// Class Engine.ParticleModuleSubUVMovie
|
|
// 0x0040 (0x00B0 - 0x0070)
|
|
class UParticleModuleSubUVMovie final : public UParticleModuleSubUV
|
|
{
|
|
public:
|
|
uint8 bUseEmitterTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat FrameRate; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
int32 StartingFrame; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleSubUVMovie")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleSubUVMovie")
|
|
}
|
|
static class UParticleModuleSubUVMovie* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleSubUVMovie>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleSubUVMovie;
|
|
|
|
// Class Engine.ParticleModuleTypeDataAnimTrail
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleTypeDataAnimTrail final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
uint8 bDeadTrailsOnDeactivate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePreviousTangentRecalculation : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTangentRecalculationEveryFrame : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TilingDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceTessellationStepSize; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TangentTessellationStepSize; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WidthTessellationStepSize; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataAnimTrail")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataAnimTrail")
|
|
}
|
|
static class UParticleModuleTypeDataAnimTrail* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataAnimTrail>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataAnimTrail;
|
|
|
|
// Class Engine.ParticleModuleTypeDataBeam2
|
|
// 0x0120 (0x0150 - 0x0030)
|
|
class UParticleModuleTypeDataBeam2 final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
EBeam2Method BeamMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TextureTile; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TextureTileDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Sheets; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxBeamCount; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InterpolationPoints; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAlwaysOn : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UpVectorStepSize; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BranchParentName; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat Distance; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EBeamTaperMethod TaperMethod; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionFloat TaperFactor; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat TaperScale; // 0x00C8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 RenderGeometry : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 RenderDirectLine : 1; // 0x00F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 RenderLines : 1; // 0x00F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 RenderTessellation : 1; // 0x00F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F9[0x57]; // 0x00F9(0x0057)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataBeam2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataBeam2")
|
|
}
|
|
static class UParticleModuleTypeDataBeam2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataBeam2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataBeam2;
|
|
|
|
// Class Engine.ParticleModuleTypeDataMesh
|
|
// 0x0080 (0x00B0 - 0x0030)
|
|
class UParticleModuleTypeDataMesh final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
class UStaticMesh* Mesh; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LODSizeScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseStaticMeshLODs : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 CastShadows : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DoCollisions : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMeshScreenAlignment MeshAlignment; // 0x0045(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideMaterial : 1; // 0x0046(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideDefaultMotionBlurSettings : 1; // 0x0046(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMotionBlur : 1; // 0x0046(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRawDistributionVector RollPitchYawRange; // 0x0048(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
EParticleAxisLock AxisLockOption; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCameraFacing : 1; // 0x00A9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMeshCameraFacingUpAxis CameraFacingUpAxisOption; // 0x00AA(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMeshCameraFacingOptions CameraFacingOption; // 0x00AB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bApplyParticleRotationAsSpin : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFaceCameraDirectionRatherThanPosition : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCollisionsConsiderPartilceSize : 1; // 0x00AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataMesh")
|
|
}
|
|
static class UParticleModuleTypeDataMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataMesh;
|
|
|
|
// Class Engine.ParticleModuleTypeDataRibbon
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleTypeDataRibbon final : public UParticleModuleTypeDataBase
|
|
{
|
|
public:
|
|
int32 MaxTessellationBetweenParticles; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SheetsPerTrail; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTrailCount; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxParticleInTrailCount; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDeadTrailsOnDeactivate : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDeadTrailsOnSourceLoss : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClipSourceSegement : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnablePreviousTangentRecalculation : 1; // 0x0040(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTangentRecalculationEveryFrame : 1; // 0x0040(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSpawnInitialParticle : 1; // 0x0040(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETrailsRenderAxisOption RenderAxis; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TangentSpawningScalar; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRenderGeometry : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderSpawnPoints : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderTangents : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderTessellation : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TilingDistance; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceTessellationStepSize; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableTangentDiffInterpScale : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TangentTessellationScalar; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleTypeDataRibbon")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleTypeDataRibbon")
|
|
}
|
|
static class UParticleModuleTypeDataRibbon* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleTypeDataRibbon>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleTypeDataRibbon;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldLocal
|
|
// 0x0060 (0x0090 - 0x0030)
|
|
class UParticleModuleVectorFieldLocal final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UVectorField* VectorField; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeTranslation; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RelativeRotation; // 0x0050(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeScale3D; // 0x0068(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Tightness; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreComponentTransform : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTileX : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTileY : 1; // 0x0088(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTileZ : 1; // 0x0088(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseFixDT : 1; // 0x0088(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldLocal")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldLocal")
|
|
}
|
|
static class UParticleModuleVectorFieldLocal* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldLocal>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldLocal;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldRotation
|
|
// 0x0030 (0x0060 - 0x0030)
|
|
class UParticleModuleVectorFieldRotation final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
struct FVector MinInitialRotation; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MaxInitialRotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotation")
|
|
}
|
|
static class UParticleModuleVectorFieldRotation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldRotation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldRotation;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldRotationRate
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UParticleModuleVectorFieldRotationRate final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
struct FVector RotationRate; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotationRate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotationRate")
|
|
}
|
|
static class UParticleModuleVectorFieldRotationRate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldRotationRate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldRotationRate;
|
|
|
|
// Class Engine.ParticleModuleVectorFieldScaleOverLife
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UParticleModuleVectorFieldScaleOverLife final : public UParticleModuleVectorFieldBase
|
|
{
|
|
public:
|
|
class UDistributionFloat* VectorFieldScaleOverLife; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRawDistributionFloat VectorFieldScaleOverLifeRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVectorFieldScaleOverLife")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScaleOverLife")
|
|
}
|
|
static class UParticleModuleVectorFieldScaleOverLife* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVectorFieldScaleOverLife>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVectorFieldScaleOverLife;
|
|
|
|
// Class Engine.ParticleModuleVelocityOverLifetime
|
|
// 0x0068 (0x00A0 - 0x0038)
|
|
class UParticleModuleVelocityOverLifetime final : public UParticleModuleVelocityBase
|
|
{
|
|
public:
|
|
struct FRawDistributionVector VelOverLife; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Absolute : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, ExportObject, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocityOverLifetime")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocityOverLifetime")
|
|
}
|
|
static class UParticleModuleVelocityOverLifetime* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocityOverLifetime>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocityOverLifetime;
|
|
|
|
// Class Engine.ParticleModuleVelocity_Seeded
|
|
// 0x0020 (0x00E8 - 0x00C8)
|
|
class UParticleModuleVelocity_Seeded final : public UParticleModuleVelocity
|
|
{
|
|
public:
|
|
struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C8(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleModuleVelocity_Seeded")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleModuleVelocity_Seeded")
|
|
}
|
|
static class UParticleModuleVelocity_Seeded* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleModuleVelocity_Seeded>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleModuleVelocity_Seeded;
|
|
|
|
// Class Engine.FXSystemComponent
|
|
// 0x0000 (0x0500 - 0x0500)
|
|
class UFXSystemComponent : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
void ReleaseToPool();
|
|
void SetActorParameter(class FName ParameterName, class AActor* Param);
|
|
void SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule);
|
|
void SetBoolParameter(class FName ParameterName, bool Param);
|
|
void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param);
|
|
void SetEmitterEnable(class FName EmitterName, bool bNewEnableState);
|
|
void SetFloatParameter(class FName ParameterName, float Param);
|
|
void SetIntParameter(class FName ParameterName, int32 Param);
|
|
void SetUseAutoManageAttachment(bool bAutoManage);
|
|
void SetVectorParameter(class FName ParameterName, const struct FVector& Param);
|
|
|
|
class UFXSystemAsset* GetFXSystemAsset() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FXSystemComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FXSystemComponent")
|
|
}
|
|
static class UFXSystemComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFXSystemComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFXSystemComponent;
|
|
|
|
// Class Engine.ParticleSystemComponent
|
|
// 0x0310 (0x0810 - 0x0500)
|
|
class UParticleSystemComponent final : public UFXSystemComponent
|
|
{
|
|
public:
|
|
class UParticleSystem* Template; // 0x0500(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialInterface*> EmitterMaterials; // 0x0508(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class USkeletalMeshComponent*> SkelMeshComponents; // 0x0518(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_528[0x1]; // 0x0528(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bResetOnDetach : 1; // 0x0529(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUpdateOnDedicatedServer : 1; // 0x0529(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_529_2 : 2; // 0x0529(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAllowRecycling : 1; // 0x0529(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoManageAttachment : 1; // 0x0529(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoAttachWeldSimulatedBodies : 1; // 0x0529(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_529_7 : 1; // 0x0529(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 BitPad_52A_0 : 2; // 0x052A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bWarmingUp : 1; // 0x052A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideLODMethod : 1; // 0x052A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSkipUpdateDynamicDataDuringTick : 1; // 0x052A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_52B[0xA]; // 0x052B(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EParticleSystemLODMethod LODMethod; // 0x0535(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EParticleSignificanceLevel RequiredSignificance; // 0x0536(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_537[0x1]; // 0x0537(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FParticleSysParam> InstanceParameters; // 0x0538(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, const struct FVector& Location, const struct FVector& Velocity)> OnParticleSpawn; // 0x0548(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleCount)> OnParticleBurst; // 0x0558(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleTime, const struct FVector& Location, const struct FVector& Velocity, const struct FVector& Direction)> OnParticleDeath; // 0x0568(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class FName EventName, float EmitterTime, int32 ParticleTime, const struct FVector& Location, const struct FVector& Velocity, const struct FVector& Direction, const struct FVector& Normal, class FName BoneName, class UPhysicalMaterial* PhysMat)> OnParticleCollide; // 0x0578(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
bool bOldPositionValid; // 0x0588(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_589[0x7]; // 0x0589(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector OldPosition; // 0x0590(0x0018)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PartSysVelocity; // 0x05A8(0x0018)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTime; // 0x05C0(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WarmupTickRate; // 0x05C4(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C8[0x4]; // 0x05C8(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SecondsBeforeInactive; // 0x05CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D0[0x4]; // 0x05D0(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxTimeBeforeForceUpdateTransform; // 0x05D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D8[0x20]; // 0x05D8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UParticleSystemReplay*> ReplayClips; // 0x05F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomTimeDilation; // 0x0610(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_614[0x54]; // 0x0614(0x0054)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class USceneComponent> AutoAttachParent; // 0x0668(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AutoAttachSocketName; // 0x0670(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachLocationRule; // 0x0678(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachRotationRule; // 0x0679(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachmentRule AutoAttachScaleRule; // 0x067A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_67B[0x55]; // 0x067B(0x0055)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class UParticleSystemComponent* PSystem)> OnSystemFinished; // 0x06D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6E0[0x130]; // 0x06E0(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth);
|
|
class UMaterialInstanceDynamic* CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial);
|
|
void EndTrails();
|
|
void GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity);
|
|
void SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType);
|
|
void SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint);
|
|
void SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex);
|
|
void SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex);
|
|
void SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex);
|
|
void SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex);
|
|
void SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex);
|
|
void SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex);
|
|
void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param);
|
|
void SetSceneComponentParameter(class FName ParameterName, class USceneComponent* Param);
|
|
void SetTemplate(class UParticleSystem* NewTemplate);
|
|
void SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth);
|
|
|
|
bool GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const;
|
|
bool GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const;
|
|
bool GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const;
|
|
bool GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const;
|
|
bool GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const;
|
|
bool GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const;
|
|
bool GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const;
|
|
class UMaterialInterface* GetNamedMaterial(class FName InName) const;
|
|
int32 GetNumActiveParticles() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ParticleSystemComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ParticleSystemComponent")
|
|
}
|
|
static class UParticleSystemComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UParticleSystemComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UParticleSystemComponent;
|
|
|
|
// Class Engine.PhysicsSpringComponent
|
|
// 0x0030 (0x0270 - 0x0240)
|
|
class UPhysicsSpringComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float SpringStiffness; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringDamping; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringLengthAtRest; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringRadius; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel SpringChannel; // 0x0250(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_252[0x2]; // 0x0252(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpringCompression; // 0x0254(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_258[0x18]; // 0x0258(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetNormalizedCompressionScalar() const;
|
|
struct FVector GetSpringCurrentEndPoint() const;
|
|
struct FVector GetSpringDirection() const;
|
|
struct FVector GetSpringRestingPoint() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsSpringComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsSpringComponent")
|
|
}
|
|
static class UPhysicsSpringComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsSpringComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsSpringComponent;
|
|
|
|
// Class Engine.PieFixupTestObject
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UPieFixupTestObject final : public UObject
|
|
{
|
|
public:
|
|
struct FSoftObjectPath Path; // 0x0028(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class AActor> TypedPtr; // 0x0048(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPieFixupStructWithSoftObjectPath Struct; // 0x0070(0x0048)(NativeAccessSpecifierPublic)
|
|
TArray<struct FPieFixupStructWithSoftObjectPath> Array; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PieFixupTestObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PieFixupTestObject")
|
|
}
|
|
static class UPieFixupTestObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPieFixupTestObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPieFixupTestObject;
|
|
|
|
// Class Engine.PlanarReflectionComponent
|
|
// 0x0160 (0x0470 - 0x0310)
|
|
class UPlanarReflectionComponent final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
class UBoxComponent* PreviewBox; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalDistortionStrength; // 0x0318(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefilterRoughness; // 0x031C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PrefilterRoughnessDistance; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ScreenPercentage; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExtraFOV; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeStart; // 0x032C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeEnd; // 0x0330(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeoutStart; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromPlaneFadeoutEnd; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleFromPlaneFadeStart; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleFromPlaneFadeEnd; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowPreviewPlane; // 0x0344(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRenderSceneTwoSided; // 0x0345(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_346[0x12A]; // 0x0346(0x012A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlanarReflectionComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlanarReflectionComponent")
|
|
}
|
|
static class UPlanarReflectionComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlanarReflectionComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlanarReflectionComponent;
|
|
|
|
// Class Engine.PlaneReflectionCapture
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class APlaneReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlaneReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlaneReflectionCapture")
|
|
}
|
|
static class APlaneReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlaneReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlaneReflectionCapture;
|
|
|
|
// Class Engine.PlayerCameraManager
|
|
// 0x2370 (0x2660 - 0x02F0)
|
|
class APlayerCameraManager : public AActor
|
|
{
|
|
public:
|
|
class APlayerController* PCOwner; // 0x02F0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USceneComponent* TransformComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultFOV; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultOrthoWidth; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultAspectRatio; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31C[0x64]; // 0x031C(0x0064)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTViewTarget ViewTarget; // 0x0380(0x0870)(Transient, NativeAccessSpecifierPublic)
|
|
struct FTViewTarget PendingViewTarget; // 0x0BF0(0x0870)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1460[0x30]; // 0x1460(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCameraCacheEntry CameraCachePrivate; // 0x1490(0x0860)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FCameraCacheEntry LastFrameCameraCachePrivate; // 0x1CF0(0x0860)(Transient, NativeAccessSpecifierPrivate)
|
|
TArray<class UCameraModifier*> ModifierList; // 0x2550(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<TSubclassOf<class UCameraModifier>> DefaultModifiers; // 0x2560(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float FreeCamDistance; // 0x2570(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2574[0x4]; // 0x2574(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector FreeCamOffset; // 0x2578(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ViewTargetOffset; // 0x2590(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(bool bFadeOut, float FadeTime)> OnAudioFadeChangeEvent; // 0x25A8(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25B8[0x18]; // 0x25B8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TScriptInterface<class ICameraLensEffectInterface>> CameraLensEffects; // 0x25D0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
class UCameraModifier_CameraShake* CachedCameraShakeMod; // 0x25E0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FPostProcessSettings> PostProcessBlendCache; // 0x25E8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_25F8[0x20]; // 0x25F8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACameraActor* AnimCameraActor; // 0x2618(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bIsOrthographic : 1; // 0x2620(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoCalculateOrthoPlanes : 1; // 0x2620(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2621[0x3]; // 0x2621(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoPlaneShift; // 0x2624(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUpdateOrthoPlanes : 1; // 0x2628(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseCameraHeightAsViewTarget : 1; // 0x2628(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDefaultConstrainAspectRatio : 1; // 0x2628(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2628_3 : 4; // 0x2628(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bClientSimulatingViewTarget : 1; // 0x2628(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseClientSideCameraUpdates : 1; // 0x2629(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2629_1 : 2; // 0x2629(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bGameCameraCutThisFrame : 1; // 0x2629(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_262A[0x2]; // 0x262A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ViewPitchMin; // 0x262C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewPitchMax; // 0x2630(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewYawMin; // 0x2634(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewYawMax; // 0x2638(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewRollMin; // 0x263C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewRollMax; // 0x2640(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2644[0x4]; // 0x2644(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ServerUpdateCameraTimeout; // 0x2648(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_264C[0x14]; // 0x264C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class AEmitterCameraLensEffectBase* AddCameraLensEffect(TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass);
|
|
TScriptInterface<class ICameraLensEffectInterface> AddGenericCameraLensEffect(TSubclassOf<class AActor> LensEffectEmitterClass);
|
|
class UCameraModifier* AddNewCameraModifier(TSubclassOf<class UCameraModifier> ModifierClass);
|
|
bool BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV);
|
|
void ClearCameraLensEffects();
|
|
class UCameraModifier* FindCameraModifierByClass(TSubclassOf<class UCameraModifier> ModifierClass);
|
|
void OnPhotographyMultiPartCaptureEnd();
|
|
void OnPhotographyMultiPartCaptureStart();
|
|
void OnPhotographySessionEnd();
|
|
void OnPhotographySessionStart();
|
|
void PhotographyCameraModify(const struct FVector& NewCameraLocation, const struct FVector& PreviousCameraLocation, const struct FVector& OriginalCameraLocation, struct FVector* ResultCameraLocation);
|
|
void RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter);
|
|
bool RemoveCameraModifier(class UCameraModifier* ModifierToRemove);
|
|
void RemoveGenericCameraLensEffect(TScriptInterface<class ICameraLensEffectInterface> Emitter);
|
|
void SetGameCameraCutThisFrame();
|
|
void SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio);
|
|
void StartCameraFade(float FromAlpha, float ToAlpha, float duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished);
|
|
class UCameraShakeBase* StartCameraShake(TSubclassOf<class UCameraShakeBase> ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
class UCameraShakeBase* StartCameraShakeFromSource(TSubclassOf<class UCameraShakeBase> ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
void StopAllCameraShakes(bool bImmediately);
|
|
void StopAllCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately);
|
|
void StopAllInstancesOfCameraShake(TSubclassOf<class UCameraShakeBase> Shake, bool bImmediately);
|
|
void StopAllInstancesOfCameraShakeFromSource(TSubclassOf<class UCameraShakeBase> Shake, class UCameraShakeSourceComponent* SourceComponent, bool bImmediately);
|
|
void StopCameraFade();
|
|
void StopCameraShake(class UCameraShakeBase* ShakeInstance, bool bImmediately);
|
|
void SwapPendingViewTargetWhenUsingClientSideCameraUpdates();
|
|
|
|
struct FVector GetCameraLocation() const;
|
|
struct FRotator GetCameraRotation() const;
|
|
float GetFOVAngle() const;
|
|
class APlayerController* GetOwningPlayerController() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerCameraManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerCameraManager")
|
|
}
|
|
static class APlayerCameraManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerCameraManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerCameraManager;
|
|
|
|
// Class Engine.PluginBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPluginBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static TArray<class FString> GetAdditionalPluginSearchPaths();
|
|
static const TArray<class FString> GetAdditionalProjectPluginSearchPaths();
|
|
static TArray<class FString> GetEnabledPluginNames();
|
|
static bool GetPluginBaseDir(const class FString& PluginName, class FString* OutBaseDir);
|
|
static bool GetPluginContentDir(const class FString& PluginName, class FString* OutContentDir);
|
|
static bool GetPluginDescription(const class FString& PluginName, class FString* OutDescription);
|
|
static bool GetPluginDescriptorFilePath(const class FString& PluginName, class FString* OutFilePath);
|
|
static bool GetPluginEditorCustomVirtualPath(const class FString& PluginName, class FString* OutVirtualPath);
|
|
static bool GetPluginMountedAssetPath(const class FString& PluginName, class FString* OutAssetPath);
|
|
static bool GetPluginNameForObjectPath(const struct FSoftObjectPath& ObjectPath, class FString* OutPluginName);
|
|
static bool GetPluginVersion(const class FString& PluginName, int32* OutVersion);
|
|
static bool GetPluginVersionName(const class FString& PluginName, class FString* OutVersionName);
|
|
static bool IsPluginMounted(const class FString& PluginName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PluginBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PluginBlueprintLibrary")
|
|
}
|
|
static class UPluginBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPluginBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPluginBlueprintLibrary;
|
|
|
|
// Class Engine.PortalCaptureComponent
|
|
// 0x0070 (0x0380 - 0x0310)
|
|
class UPortalCaptureComponent final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
bool m_bResetTextureTargetUponViewStateExpiration; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureRenderTarget2D* m_pGeneratedTextureTarget; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float m_fViewStateExpirationTime; // 0x0320(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_324[0x5C]; // 0x0324(0x005C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ResetTextureTarget();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PortalCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PortalCaptureComponent")
|
|
}
|
|
static class UPortalCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPortalCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPortalCaptureComponent;
|
|
|
|
// Class Engine.PrecomputedVisibilityOverrideVolume
|
|
// 0x0030 (0x0358 - 0x0328)
|
|
class APrecomputedVisibilityOverrideVolume final : public AVolume
|
|
{
|
|
public:
|
|
TArray<class AActor*> OverrideVisibleActors; // 0x0328(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> OverrideInvisibleActors; // 0x0338(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class FName> OverrideInvisibleLevels; // 0x0348(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrecomputedVisibilityOverrideVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrecomputedVisibilityOverrideVolume")
|
|
}
|
|
static class APrecomputedVisibilityOverrideVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APrecomputedVisibilityOverrideVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APrecomputedVisibilityOverrideVolume;
|
|
|
|
// Class Engine.ReplicationDriver
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UReplicationDriver final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReplicationDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReplicationDriver")
|
|
}
|
|
static class UReplicationDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReplicationDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReplicationDriver;
|
|
|
|
// Class Engine.ReplicationConnectionDriver
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UReplicationConnectionDriver final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReplicationConnectionDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReplicationConnectionDriver")
|
|
}
|
|
static class UReplicationConnectionDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReplicationConnectionDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReplicationConnectionDriver;
|
|
|
|
// Class Engine.RuntimePartitionLHGrid
|
|
// 0x0000 (0x0058 - 0x0058)
|
|
class URuntimePartitionLHGrid final : public URuntimePartition
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimePartitionLHGrid")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimePartitionLHGrid")
|
|
}
|
|
static class URuntimePartitionLHGrid* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimePartitionLHGrid>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimePartitionLHGrid;
|
|
|
|
// Class Engine.RuntimePartitionPersistent
|
|
// 0x0000 (0x0058 - 0x0058)
|
|
class URuntimePartitionPersistent final : public URuntimePartition
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimePartitionPersistent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimePartitionPersistent")
|
|
}
|
|
static class URuntimePartitionPersistent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimePartitionPersistent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimePartitionPersistent;
|
|
|
|
// Class Engine.RVOAvoidanceInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IRVOAvoidanceInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RVOAvoidanceInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RVOAvoidanceInterface")
|
|
}
|
|
static class IRVOAvoidanceInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IRVOAvoidanceInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IRVOAvoidanceInterface;
|
|
|
|
// Class Engine.SceneCapture2D
|
|
// 0x0008 (0x0308 - 0x0300)
|
|
class ASceneCapture2D final : public ASceneCapture
|
|
{
|
|
public:
|
|
class USceneCaptureComponent2D* CaptureComponent2D; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnInterpToggle(bool bEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCapture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCapture2D")
|
|
}
|
|
static class ASceneCapture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneCapture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneCapture2D;
|
|
|
|
// Class Engine.SceneCaptureComponent2D
|
|
// 0x0870 (0x0B80 - 0x0310)
|
|
class USceneCaptureComponent2D final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
ECameraProjectionMode ProjectionType; // 0x0310(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FOVAngle; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrthoWidth; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoCalculateOrthoPlanes; // 0x031C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31D[0x3]; // 0x031D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoPlaneShift; // 0x0320(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUpdateOrthoPlanes; // 0x0324(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCameraHeightAsViewTarget; // 0x0325(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_326[0x2]; // 0x0326(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Overscan; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32C[0x4]; // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTextureRenderTarget2D* TextureTarget; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneCaptureCompositeMode CompositeMode; // 0x0338(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0340(0x0720)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float PostProcessBlendWeight; // 0x0A60(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverride_CustomNearClippingPlane : 1; // 0x0A64(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A65[0x3]; // 0x0A65(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomNearClippingPlane; // 0x0A68(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomProjectionMatrix; // 0x0A6C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A6D[0x3]; // 0x0A6D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMatrix CustomProjectionMatrix; // 0x0A70(0x0080)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
bool bUseFauxOrthoViewPos; // 0x0AF0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableOrthographicTiling; // 0x0AF1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AF2[0x2]; // 0x0AF2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumXTiles; // 0x0AF4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumYTiles; // 0x0AF8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableClipPlane; // 0x0AFC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AFD[0x3]; // 0x0AFD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ClipPlaneBase; // 0x0B00(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ClipPlaneNormal; // 0x0B18(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRenderInMainRenderer; // 0x0B30(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B31[0x3]; // 0x0B31(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bCameraCutThisFrame : 1; // 0x0B34(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1; // 0x0B34(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMainViewFamily : 1; // 0x0B34(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMainViewResolution : 1; // 0x0B34(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMainViewCamera : 1; // 0x0B34(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreScreenPercentage : 1; // 0x0B34(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B35[0x3]; // 0x0B35(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FIntPoint MainViewResolutionDivisor; // 0x0B38(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName UserSceneTextureBaseColor; // 0x0B40(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName UserSceneTextureNormal; // 0x0B48(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName UserSceneTextureSceneColor; // 0x0B50(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B58[0x28]; // 0x0B58(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddOrUpdateBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject, float InWeight);
|
|
void CaptureScene();
|
|
void RemoveBlendable(TScriptInterface<class IBlendableInterface> InBlendableObject);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponent2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponent2D")
|
|
}
|
|
static class USceneCaptureComponent2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponent2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponent2D;
|
|
|
|
// Class Engine.SceneCaptureComponentCube
|
|
// 0x0740 (0x0A50 - 0x0310)
|
|
class USceneCaptureComponentCube final : public USceneCaptureComponent
|
|
{
|
|
public:
|
|
class UTextureRenderTargetCube* TextureTarget; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCaptureRotation; // 0x0318(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0320(0x0720)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic)
|
|
float PostProcessBlendWeight; // 0x0A40(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A44[0xC]; // 0x0A44(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void CaptureScene();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneCaptureComponentCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneCaptureComponentCube")
|
|
}
|
|
static class USceneCaptureComponentCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USceneCaptureComponentCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USceneCaptureComponentCube;
|
|
|
|
// Class Engine.SceneSampler
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ASceneSampler final : public AActor
|
|
{
|
|
public:
|
|
int32 CaptureChannels; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void K2_Capture();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SceneSampler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SceneSampler")
|
|
}
|
|
static class ASceneSampler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASceneSampler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASceneSampler;
|
|
|
|
// Class Engine.ShadowMapTexture2D
|
|
// 0x0008 (0x0160 - 0x0158)
|
|
class UShadowMapTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
EShadowMapFlags ShadowmapFlags; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ShadowMapTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ShadowMapTexture2D")
|
|
}
|
|
static class UShadowMapTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UShadowMapTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UShadowMapTexture2D;
|
|
|
|
// Class Engine.SkeletalBodySetup
|
|
// 0x0018 (0x0318 - 0x0300)
|
|
class USkeletalBodySetup final : public UBodySetup
|
|
{
|
|
public:
|
|
bool bSkipScaleFromAnimation; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FPhysicalAnimationProfile> PhysicalAnimationData; // 0x0308(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalBodySetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalBodySetup")
|
|
}
|
|
static class USkeletalBodySetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalBodySetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalBodySetup;
|
|
|
|
// Class Engine.SkeletalMeshDescriptionBulkData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USkeletalMeshDescriptionBulkData final : public UMeshDescriptionBaseBulkData
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshDescriptionBulkData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshDescriptionBulkData")
|
|
}
|
|
static class USkeletalMeshDescriptionBulkData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshDescriptionBulkData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshDescriptionBulkData;
|
|
|
|
// Class Engine.SkyLight
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class ASkyLight final : public AInfo
|
|
{
|
|
public:
|
|
class USkyLightComponent* LightComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bEnabled : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyLight")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyLight")
|
|
}
|
|
static class ASkyLight* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASkyLight>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASkyLight;
|
|
|
|
// Class Engine.SMInstanceManagerProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISMInstanceManagerProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceManagerProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceManagerProvider")
|
|
}
|
|
static class ISMInstanceManagerProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISMInstanceManagerProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISMInstanceManagerProvider;
|
|
|
|
// Class Engine.SoundAttenuationEditorSettings
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USoundAttenuationEditorSettings final : public UObject
|
|
{
|
|
public:
|
|
bool bEnableReverbSend; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableSendToAudioLink; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundAttenuationEditorSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundAttenuationEditorSettings")
|
|
}
|
|
static class USoundAttenuationEditorSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundAttenuationEditorSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundAttenuationEditorSettings;
|
|
|
|
// Class Engine.SoundEffectSourcePreset
|
|
// 0x0000 (0x0068 - 0x0068)
|
|
class USoundEffectSourcePreset : public USoundEffectPreset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundEffectSourcePreset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundEffectSourcePreset")
|
|
}
|
|
static class USoundEffectSourcePreset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundEffectSourcePreset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundEffectSourcePreset;
|
|
|
|
// Class Engine.SoundEffectSourcePresetChain
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class USoundEffectSourcePresetChain final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FSourceEffectChainEntry> Chain; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bPlayEffectChainTails : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundEffectSourcePresetChain")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundEffectSourcePresetChain")
|
|
}
|
|
static class USoundEffectSourcePresetChain* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundEffectSourcePresetChain>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundEffectSourcePresetChain;
|
|
|
|
// Class Engine.SoundSubmixWidgetInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ISoundSubmixWidgetInterface final
|
|
{
|
|
public:
|
|
void OnConstructed(class USoundSubmixBase* SoundSubmix);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundSubmixWidgetInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundSubmixWidgetInterface")
|
|
}
|
|
static class ISoundSubmixWidgetInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ISoundSubmixWidgetInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ISoundSubmixWidgetInterface;
|
|
|
|
// Class Engine.SparseVolumeTextureFrame
|
|
// 0x01A8 (0x01D0 - 0x0028)
|
|
class USparseVolumeTextureFrame final : public USparseVolumeTexture
|
|
{
|
|
public:
|
|
class USparseVolumeTexture* Owner; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 FrameIndex; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform Transform; // 0x0040(0x0060)(Edit, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_A0[0x130]; // 0x00A0(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SparseVolumeTextureFrame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SparseVolumeTextureFrame")
|
|
}
|
|
static class USparseVolumeTextureFrame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USparseVolumeTextureFrame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USparseVolumeTextureFrame;
|
|
|
|
// Class Engine.StaticSparseVolumeTexture
|
|
// 0x0000 (0x00B0 - 0x00B0)
|
|
class UStaticSparseVolumeTexture final : public UStreamableSparseVolumeTexture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticSparseVolumeTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticSparseVolumeTexture")
|
|
}
|
|
static class UStaticSparseVolumeTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticSparseVolumeTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticSparseVolumeTexture;
|
|
|
|
// Class Engine.AnimatedSparseVolumeTextureController
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UAnimatedSparseVolumeTextureController final : public UObject
|
|
{
|
|
public:
|
|
class USparseVolumeTexture* SparseVolumeTexture; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsPlaying; // 0x0034(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FrameRate; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MipLevel; // 0x003C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBlockingStreamingRequests; // 0x0040(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class USparseVolumeTextureFrame* GetCurrentFrame();
|
|
void GetCurrentFramesForInterpolation(class USparseVolumeTextureFrame** Frame0, class USparseVolumeTextureFrame** Frame1, float* LerpAlpha);
|
|
float GetDuration();
|
|
float GetFractionalFrameIndex();
|
|
class USparseVolumeTextureFrame* GetFrameByIndex(int32 FrameIndex);
|
|
void Pause();
|
|
void Play();
|
|
void Stop();
|
|
void Update(float DeltaTime);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimatedSparseVolumeTextureController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimatedSparseVolumeTextureController")
|
|
}
|
|
static class UAnimatedSparseVolumeTextureController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimatedSparseVolumeTextureController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimatedSparseVolumeTextureController;
|
|
|
|
// Class Engine.SphereReflectionCapture
|
|
// 0x0008 (0x0300 - 0x02F8)
|
|
class ASphereReflectionCapture final : public AReflectionCapture
|
|
{
|
|
public:
|
|
class UDrawSphereComponent* DrawCaptureRadius; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereReflectionCapture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereReflectionCapture")
|
|
}
|
|
static class ASphereReflectionCapture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASphereReflectionCapture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASphereReflectionCapture;
|
|
|
|
// Class Engine.SphereReflectionCaptureComponent
|
|
// 0x0010 (0x02C0 - 0x02B0)
|
|
class USphereReflectionCaptureComponent final : public UReflectionCaptureComponent
|
|
{
|
|
public:
|
|
float InfluenceRadius; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CaptureDistanceScale; // 0x02AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SphereReflectionCaptureComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SphereReflectionCaptureComponent")
|
|
}
|
|
static class USphereReflectionCaptureComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USphereReflectionCaptureComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USphereReflectionCaptureComponent;
|
|
|
|
// Class Engine.EditorFlagCollector
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEditorFlagCollector final : public UObject
|
|
{
|
|
public:
|
|
static TArray<class FName> GetFlagNames();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EditorFlagCollector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EditorFlagCollector")
|
|
}
|
|
static class UEditorFlagCollector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEditorFlagCollector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEditorFlagCollector;
|
|
|
|
// Class Engine.StereoLayerShapeQuad
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UStereoLayerShapeQuad final : public UStereoLayerShape
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerShapeQuad")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerShapeQuad")
|
|
}
|
|
static class UStereoLayerShapeQuad* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerShapeQuad>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerShapeQuad;
|
|
|
|
// Class Engine.StereoLayerShapeCubemap
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UStereoLayerShapeCubemap final : public UStereoLayerShape
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerShapeCubemap")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerShapeCubemap")
|
|
}
|
|
static class UStereoLayerShapeCubemap* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerShapeCubemap>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerShapeCubemap;
|
|
|
|
// Class Engine.StereoLayerShapeEquirect
|
|
// 0x0098 (0x00C0 - 0x0028)
|
|
class UStereoLayerShapeEquirect final : public UStereoLayerShape
|
|
{
|
|
public:
|
|
struct FBox2D LeftUVRect; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBox2D RightUVRect; // 0x0050(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D LeftScale; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RightScale; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D LeftBias; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RightBias; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetEquirectProps(const struct FEquirectProps& InScaleBiases);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerShapeEquirect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerShapeEquirect")
|
|
}
|
|
static class UStereoLayerShapeEquirect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerShapeEquirect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerShapeEquirect;
|
|
|
|
// Class Engine.StereoLayerComponent
|
|
// 0x0100 (0x0340 - 0x0240)
|
|
class UStereoLayerComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 bLiveTexture : 1; // 0x0240(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsDepth : 1; // 0x0240(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNoAlphaChannel : 1; // 0x0240(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* Texture; // 0x0248(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UTexture* LeftTexture; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bQuadPreserveTextureRatio : 1; // 0x0258(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> AdditionalFlags; // 0x0260(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D QuadSize; // 0x0270(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FBox2D UVRect; // 0x0280(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
EStereoLayerType StereoLayerType; // 0x02A8(0x0001)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UStereoLayerShape* Shape; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 Priority; // 0x02B8(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_2BC[0x84]; // 0x02BC(0x0084)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MarkTextureForUpdate();
|
|
void SetEquirectProps(const struct FEquirectProps& InEquirectProps);
|
|
void SetLeftTexture(class UTexture* InTexture);
|
|
void SetPriority(int32 InPriority);
|
|
void SetQuadSize(const struct FVector2D& InQuadSize);
|
|
void SetTexture(class UTexture* InTexture);
|
|
void SetUVRect(const struct FBox2D& InUVRect);
|
|
|
|
class UTexture* GetLeftTexture() const;
|
|
int32 GetPriority() const;
|
|
struct FVector2D GetQuadSize() const;
|
|
class UTexture* GetTexture() const;
|
|
struct FBox2D GetUVRect() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StereoLayerComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StereoLayerComponent")
|
|
}
|
|
static class UStereoLayerComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStereoLayerComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStereoLayerComponent;
|
|
|
|
// Class Engine.SubUVAnimation
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class USubUVAnimation final : public UObject
|
|
{
|
|
public:
|
|
class UTexture2D* SubUVTexture; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Horizontal; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubImages_Vertical; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESubUVBoundingVertexCount BoundingMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EOpacitySourceMode OpacitySourceMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AlphaThreshold; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubUVAnimation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubUVAnimation")
|
|
}
|
|
static class USubUVAnimation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubUVAnimation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubUVAnimation;
|
|
|
|
// Class Engine.TextPropertyTestObject
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UTextPropertyTestObject final : public UObject
|
|
{
|
|
public:
|
|
class FText DefaultedText; // 0x0028(0x0010)(NativeAccessSpecifierPublic)
|
|
class FText UndefaultedText; // 0x0038(0x0010)(NativeAccessSpecifierPublic)
|
|
class FText TransientText; // 0x0048(0x0010)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextPropertyTestObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextPropertyTestObject")
|
|
}
|
|
static class UTextPropertyTestObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextPropertyTestObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextPropertyTestObject;
|
|
|
|
// Class Engine.TextRenderActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ATextRenderActor final : public AActor
|
|
{
|
|
public:
|
|
class UTextRenderComponent* TextRender; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextRenderActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextRenderActor")
|
|
}
|
|
static class ATextRenderActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATextRenderActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATextRenderActor;
|
|
|
|
// Class Engine.TextureCollection
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UTextureCollection final : public UDataAsset
|
|
{
|
|
public:
|
|
TArray<class UTexture*> Textures; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureCollection")
|
|
}
|
|
static class UTextureCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureCollection;
|
|
|
|
// Class Engine.TextureEncodingProjectSettings
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UTextureEncodingProjectSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bSharedLinearTextureEncoding : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFinalUsesRDO : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int8 FinalRDOLambda; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureEncodeEffort FinalEffortLevel; // 0x003D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureUniversalTiling FinalUniversalTiling; // 0x003E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bFastUsesRDO : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int8 FastRDOLambda; // 0x0044(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureEncodeEffort FastEffortLevel; // 0x0045(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureUniversalTiling FastUniversalTiling; // 0x0046(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureEncodeSpeed CookUsesSpeed; // 0x0047(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureEncodeSpeed EditorUsesSpeed; // 0x0048(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureEncodingProjectSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureEncodingProjectSettings")
|
|
}
|
|
static class UTextureEncodingProjectSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureEncodingProjectSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureEncodingProjectSettings;
|
|
|
|
// Class Engine.TextureEncodingUserSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UTextureEncodingUserSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
ETextureEncodeSpeedOverride ForceEncodeSpeed; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureEncodingUserSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureEncodingUserSettings")
|
|
}
|
|
static class UTextureEncodingUserSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureEncodingUserSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureEncodingUserSettings;
|
|
|
|
// Class Engine.TriggerBox
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class ATriggerBox : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerBox")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerBox")
|
|
}
|
|
static class ATriggerBox* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerBox>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerBox;
|
|
|
|
// Class Engine.TriggerCapsule
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class ATriggerCapsule final : public ATriggerBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TriggerCapsule")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TriggerCapsule")
|
|
}
|
|
static class ATriggerCapsule* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATriggerCapsule>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATriggerCapsule;
|
|
|
|
// Class Engine.TwitterIntegrationBase
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UTwitterIntegrationBase final : public UPlatformInterfaceBase
|
|
{
|
|
public:
|
|
bool AuthorizeAccounts();
|
|
bool CanShowTweetUI();
|
|
class FString GetAccountName(int32 AccountIndex);
|
|
int32 GetNumAccounts();
|
|
void Init();
|
|
bool ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture);
|
|
bool TwitterRequest(const class FString& URL, const TArray<class FString>& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TwitterIntegrationBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TwitterIntegrationBase")
|
|
}
|
|
static class UTwitterIntegrationBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTwitterIntegrationBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTwitterIntegrationBase;
|
|
|
|
// Class Engine.VariableFrameStrippingSettings
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UVariableFrameStrippingSettings final : public UObject
|
|
{
|
|
public:
|
|
struct FPerPlatformBool UseVariableFrameStripping; // 0x0028(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerPlatformInt FrameStrippingRate; // 0x002C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VariableFrameStrippingSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VariableFrameStrippingSettings")
|
|
}
|
|
static class UVariableFrameStrippingSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVariableFrameStrippingSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVariableFrameStrippingSettings;
|
|
|
|
// Class Engine.VectorFieldStatic
|
|
// 0x0050 (0x00B8 - 0x0068)
|
|
class UVectorFieldStatic final : public UVectorField
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0068(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x006C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeZ; // 0x0070(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowCPUAccess; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_75[0x43]; // 0x0075(0x0043)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldStatic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldStatic")
|
|
}
|
|
static class UVectorFieldStatic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVectorFieldStatic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVectorFieldStatic;
|
|
|
|
// Class Engine.WorldPartitionEditorLoaderAdapter
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UWorldPartitionEditorLoaderAdapter final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionEditorLoaderAdapter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionEditorLoaderAdapter")
|
|
}
|
|
static class UWorldPartitionEditorLoaderAdapter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionEditorLoaderAdapter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionEditorLoaderAdapter;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellTransformerISM
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionRuntimeCellTransformerISM final : public UWorldPartitionRuntimeCellTransformer
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformerISM")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformerISM")
|
|
}
|
|
static class UWorldPartitionRuntimeCellTransformerISM* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellTransformerISM>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformerISM;
|
|
|
|
// Class Engine.RuntimeHashSetExternalStreamingObject
|
|
// 0x0010 (0x01D0 - 0x01C0)
|
|
class URuntimeHashSetExternalStreamingObject final : public URuntimeHashExternalStreamingObjectBase
|
|
{
|
|
public:
|
|
TArray<struct FRuntimePartitionStreamingData> RuntimeStreamingData; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeHashSetExternalStreamingObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeHashSetExternalStreamingObject")
|
|
}
|
|
static class URuntimeHashSetExternalStreamingObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeHashSetExternalStreamingObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeHashSetExternalStreamingObject;
|
|
|
|
// Class Engine.WorldPartitionSettings
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UWorldPartitionSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
EWorldPartitionDataLayersLogicOperator NewMapsDataLayersLogicOperator; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bNewMapsEnableWorldPartition; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bNewMapsEnableWorldPartitionStreaming; // 0x003A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UWorldPartitionEditorHash> EditorHashDefaultClass; // 0x0040(0x0008)(ZeroConstructor, Config, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class UWorldPartitionRuntimeHash> RuntimeHashDefaultClass; // 0x0048(0x0008)(Edit, ZeroConstructor, Config, NoClear, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UWorldPartitionPropertyOverridePolicy* PropertyOverridePolicy; // 0x0050(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionSettings")
|
|
}
|
|
static class UWorldPartitionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionSettings;
|
|
|
|
// Class Engine.WorldSettings
|
|
// 0x0228 (0x0518 - 0x02F0)
|
|
class AWorldSettings : public AInfo
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 VisibilityCellSize; // 0x02F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVisibilityAggressiveness VisibilityAggressiveness; // 0x02FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPrecomputeVisibility : 1; // 0x02FD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPlaceCellsOnlyAlongCameraTracks : 1; // 0x02FD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableWorldBoundsChecks : 1; // 0x02FD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableNavigationSystem : 1; // 0x02FD(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bEnableAISystem : 1; // 0x02FD(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bEnableWorldComposition : 1; // 0x02FD(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseClientSideLevelStreamingVolumes : 1; // 0x02FD(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableWorldOriginRebasing : 1; // 0x02FD(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bWorldGravitySet : 1; // 0x02FE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGlobalGravitySet : 1; // 0x02FE(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMinimizeBSPSections : 1; // 0x02FE(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceNoPrecomputedLighting : 1; // 0x02FE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceVolumetricLightmapsOnly : 1; // 0x02FE(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHighPriorityLoading : 1; // 0x02FE(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHighPriorityLoadingLocal : 1; // 0x02FE(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideDefaultBroadphaseSettings : 1; // 0x02FE(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateSingleClusterForLevel : 1; // 0x02FF(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReuseAddressAndPort : 1; // 0x02FF(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
TSoftClassPtr<class UClass> AISystemClass; // 0x0300(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LevelInstancePivotOffset; // 0x0328(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNavigationSystemConfig* NavigationSystemConfig; // 0x0340(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, NoDestructor, AdvancedDisplay, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UNavigationSystemConfig* NavigationSystemConfigOverride; // 0x0348(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UWorldPartition* WorldPartition; // 0x0350(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<class UDataLayerAsset*> BaseNavmeshDataLayers; // 0x0358(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float WorldToMeters; // 0x0368(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KillZ; // 0x036C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UDamageType> KillZDamageType; // 0x0370(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WorldGravityZ; // 0x0378(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalGravityZ; // 0x037C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ADefaultPhysicsVolume> DefaultPhysicsVolumeClass; // 0x0380(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UPhysicsCollisionHandler> PhysicsCollisionHandlerClass; // 0x0388(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameModeBase> DefaultGameMode; // 0x0390(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameNetworkManager> GameNetworkManagerClass; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PackedLightAndShadowMapTextureSize; // 0x03A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A4[0x4]; // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector DefaultColorScale; // 0x03A8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultMaxDistanceFieldOcclusionDistance; // 0x03C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalDistanceFieldViewDistance; // 0x03C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicIndirectShadowsSelfShadowingIntensity; // 0x03C8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumetricLightmapLoadingRange; // 0x03CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNaniteSettings NaniteSettings; // 0x03D0(0x0001)(Edit, Net, Config, RepNotify, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D1[0x7]; // 0x03D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FReverbSettings DefaultReverbSettings; // 0x03D8(0x0020)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FInteriorSettings DefaultAmbientZoneSettings; // 0x03F8(0x0024)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41C[0x4]; // 0x041C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USoundMix* DefaultBaseSoundMix; // 0x0420(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeDilation; // 0x0428(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CinematicTimeDilation; // 0x042C(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DemoPlayTimeDilation; // 0x0430(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinGlobalTimeDilation; // 0x0434(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxGlobalTimeDilation; // 0x0438(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinUndilatedFrameTime; // 0x043C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxUndilatedFrameTime; // 0x0440(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_444[0x4]; // 0x0444(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBroadphaseSettings BroadphaseSettings; // 0x0448(0x0080)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNetViewer> ReplicationViewers; // 0x04C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x04D8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
class APlayerState* PauserPlayerState; // 0x04E8(0x0008)(Net, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxNumberOfBookmarks; // 0x04F0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4F4[0x4]; // 0x04F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UBookmarkBase> DefaultBookmarkClass; // 0x04F8(0x0008)(ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UBookmarkBase*> BookmarkArray; // 0x0500(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TSubclassOf<class UBookmarkBase> LastBookmarkClass; // 0x0510(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnRep_NaniteSettings();
|
|
void OnRep_WorldGravityZ();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldSettings")
|
|
}
|
|
static class AWorldSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldSettings;
|
|
|
|
// Class Engine.Texture2DArray
|
|
// 0x0010 (0x0148 - 0x0138)
|
|
class UTexture2DArray final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureAddress AddressX; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x0141(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressZ; // 0x0142(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_143[0x5]; // 0x0143(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture2DArray")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture2DArray")
|
|
}
|
|
static class UTexture2DArray* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture2DArray>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture2DArray;
|
|
|
|
// Class Engine.ActorPartitionSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UActorPartitionSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorPartitionSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorPartitionSubsystem")
|
|
}
|
|
static class UActorPartitionSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorPartitionSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorPartitionSubsystem;
|
|
|
|
// Class Engine.AISystemBase
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UAISystemBase : public UObject
|
|
{
|
|
public:
|
|
struct FSoftClassPath AISystemClassName; // 0x0028(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName AISystemModuleName; // 0x0048(0x0008)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bInstantiateAISystemOnClient; // 0x0058(0x0001)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AISystemBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AISystemBase")
|
|
}
|
|
static class UAISystemBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAISystemBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAISystemBase;
|
|
|
|
// Class Engine.NullNavSysConfig
|
|
// 0x0000 (0x0058 - 0x0058)
|
|
class UNullNavSysConfig final : public UNavigationSystemConfig
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NullNavSysConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NullNavSysConfig")
|
|
}
|
|
static class UNullNavSysConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNullNavSysConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNullNavSysConfig;
|
|
|
|
// Class Engine.AvoidanceManager
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class UAvoidanceManager final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultTimeToLive; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockTimeAfterAvoid; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockTimeAfterClean; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaTimeToPredict; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ArtificialRadiusExpansion; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TestHeightDifference; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightCheckMargin; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x94]; // 0x004C(0x0094)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FVector GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp);
|
|
int32 GetNewAvoidanceUID();
|
|
int32 GetObjectCount();
|
|
bool RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AvoidanceManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AvoidanceManager")
|
|
}
|
|
static class UAvoidanceManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAvoidanceManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAvoidanceManager;
|
|
|
|
// Class Engine.NavCollisionBase
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UNavCollisionBase : public UObject
|
|
{
|
|
public:
|
|
uint8 bIsDynamicObstacle : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_29[0x47]; // 0x0029(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavCollisionBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavCollisionBase")
|
|
}
|
|
static class UNavCollisionBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNavCollisionBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNavCollisionBase;
|
|
|
|
// Class Engine.AmbientSound
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AAmbientSound final : public AActor
|
|
{
|
|
public:
|
|
class UAudioComponent* AudioComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel);
|
|
void FadeIn(float FadeInDuration, float FadeVolumeLevel);
|
|
void FadeOut(float FadeOutDuration, float FadeVolumeLevel);
|
|
void Play(float StartTime);
|
|
void Stop();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AmbientSound")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AmbientSound")
|
|
}
|
|
static class AAmbientSound* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAmbientSound>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAmbientSound;
|
|
|
|
// Class Engine.AimOffsetBlendSpace
|
|
// 0x0000 (0x01C0 - 0x01C0)
|
|
class UAimOffsetBlendSpace final : public UBlendSpace
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AimOffsetBlendSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AimOffsetBlendSpace")
|
|
}
|
|
static class UAimOffsetBlendSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAimOffsetBlendSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAimOffsetBlendSpace;
|
|
|
|
// Class Engine.AnimationSettings
|
|
// 0x0110 (0x0148 - 0x0038)
|
|
class UAnimationSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
int32 CompressCommandletVersion; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> KeyEndEffectorsMatchNameArray; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool ForceRecompression; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceBelowThreshold; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFirstRecompressUsingCurrentOrDefault; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRaiseMaxErrorToExisting; // 0x0053(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnablePerformanceLog; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStripAnimationDataOnDedicatedServer; // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTickAnimationOnSkeletalMeshInit; // 0x0056(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTimecodeCustomAttributeNameSettings BoneTimecodeCustomAttributeNameSettings; // 0x0058(0x0038)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCustomAttributeSetting> BoneCustomAttributesNames; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> BoneNamesWithCustomAttributes; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TMap<class FName, ECustomAttributeBlendType> AttributeBlendModes; // 0x00B0(0x0050)(Edit, Config, NativeAccessSpecifierPublic)
|
|
ECustomAttributeBlendType DefaultAttributeBlendMode; // 0x0100(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> TransformAttributeNames; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class UUserDefinedStruct>> UserDefinedStructAttributes; // 0x0118(0x0010)(Edit, ZeroConstructor, Config, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FMirrorFindReplaceExpression> MirrorFindReplaceExpressions; // 0x0128(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FFrameRate DefaultFrameRate; // 0x0138(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnforceSupportedFrameRates; // 0x0140(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
TArray<class FString> GetBoneCustomAttributeNamesToImport() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationSettings")
|
|
}
|
|
static class UAnimationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationSettings;
|
|
|
|
// Class Engine.AnimBlueprintGeneratedStruct
|
|
// 0x0000 (0x00C0 - 0x00C0)
|
|
class UAnimBlueprintGeneratedStruct final : public UScriptStruct
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprintGeneratedStruct")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprintGeneratedStruct")
|
|
}
|
|
static class UAnimBlueprintGeneratedStruct* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprintGeneratedStruct>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprintGeneratedStruct;
|
|
|
|
// Class Engine.AnimBlueprintGeneratedClass
|
|
// 0x0268 (0x05C8 - 0x0360)
|
|
class UAnimBlueprintGeneratedClass final : public UBlueprintGeneratedClass
|
|
{
|
|
public:
|
|
uint8 Pad_360[0x8]; // 0x0360(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBakedAnimationStateMachine> BakedStateMachines; // 0x0368(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USkeleton* TargetSkeleton; // 0x0378(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNotifyEvent> AnimNotifies; // 0x0380(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FCachedPoseIndices> OrderedSavedPoseIndicesMap; // 0x0390(0x0050)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E0[0x80]; // 0x03E0(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> SyncGroupNames; // 0x0460(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FGraphAssetPlayerInformation> GraphAssetPlayerInformation; // 0x0470(0x0050)(NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FAnimGraphBlendOptions> GraphBlendOptions; // 0x04C0(0x0050)(NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimNodeData> AnimNodeData; // 0x0510(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TMap<class UScriptStruct*, struct FAnimNodeStructData> NodeTypeMap; // 0x0520(0x0050)(NativeAccessSpecifierPrivate)
|
|
uint8 Pad_570[0x58]; // 0x0570(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprintGeneratedClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprintGeneratedClass")
|
|
}
|
|
static class UAnimBlueprintGeneratedClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprintGeneratedClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprintGeneratedClass;
|
|
|
|
// Class Engine.AnimBoneCompressionSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAnimBoneCompressionSettings final : public UObject
|
|
{
|
|
public:
|
|
TArray<class UAnimBoneCompressionCodec*> Codecs; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBoneCompressionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBoneCompressionSettings")
|
|
}
|
|
static class UAnimBoneCompressionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBoneCompressionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBoneCompressionSettings;
|
|
|
|
// Class Engine.AnimClassInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IAnimClassInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimClassInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimClassInterface")
|
|
}
|
|
static class IAnimClassInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IAnimClassInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IAnimClassInterface;
|
|
|
|
// Class Engine.PainCausingVolume
|
|
// 0x0028 (0x0360 - 0x0338)
|
|
class APainCausingVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
uint8 bPainCausing : 1; // 0x0338(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_339[0x3]; // 0x0339(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DamagePerSec; // 0x033C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UDamageType> DamageType; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PainInterval; // 0x0348(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEntryPain : 1; // 0x034C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BACKUP_bPainCausing : 1; // 0x034C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_34D[0x3]; // 0x034D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AController* DamageInstigator; // 0x0350(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_358[0x8]; // 0x0358(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PainCausingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PainCausingVolume")
|
|
}
|
|
static class APainCausingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APainCausingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APainCausingVolume;
|
|
|
|
// Class Engine.AnimCompress_LeastDestructive
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UAnimCompress_LeastDestructive final : public UAnimCompress_BitwiseCompressOnly
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_LeastDestructive")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_LeastDestructive")
|
|
}
|
|
static class UAnimCompress_LeastDestructive* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_LeastDestructive>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_LeastDestructive;
|
|
|
|
// Class Engine.AnimCompress_PerTrackCompression
|
|
// 0x0078 (0x00D8 - 0x0060)
|
|
class UAnimCompress_PerTrackCompression final : public UAnimCompress_RemoveLinearKeys
|
|
{
|
|
public:
|
|
float MaxZeroingThreshold; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPosDiffBitwise; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiffBitwise; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiffBitwise; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedRotationFormats; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedTranslationFormats; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<EAnimationCompressionFormat> AllowedScaleFormats; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 bResampleAnimation : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ResampledFramerate; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinKeysForResampling; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseAdaptiveError : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseOverrideForEndEffectors : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TrackHeightBias; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentingDivisor; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParentingDivisorExponent; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseAdaptiveError2 : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RotationErrorSourceRatio; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslationErrorSourceRatio; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleErrorSourceRatio; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxErrorPerTrackRatio; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerturbationProbeSize; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_PerTrackCompression")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_PerTrackCompression")
|
|
}
|
|
static class UAnimCompress_PerTrackCompression* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_PerTrackCompression>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_PerTrackCompression;
|
|
|
|
// Class Engine.AnimCompress_RemoveEverySecondKey
|
|
// 0x0008 (0x0048 - 0x0040)
|
|
class UAnimCompress_RemoveEverySecondKey final : public UAnimCompress
|
|
{
|
|
public:
|
|
int32 MinKeys; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bStartAtSecondKey : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveEverySecondKey")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveEverySecondKey")
|
|
}
|
|
static class UAnimCompress_RemoveEverySecondKey* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveEverySecondKey>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveEverySecondKey;
|
|
|
|
// Class Engine.AnimCompress_RemoveTrivialKeys
|
|
// 0x0010 (0x0050 - 0x0040)
|
|
class UAnimCompress_RemoveTrivialKeys final : public UAnimCompress
|
|
{
|
|
public:
|
|
float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCompress_RemoveTrivialKeys")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCompress_RemoveTrivialKeys")
|
|
}
|
|
static class UAnimCompress_RemoveTrivialKeys* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCompress_RemoveTrivialKeys>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCompress_RemoveTrivialKeys;
|
|
|
|
// Class Engine.AnimCurveCompressionCodec_CompressedRichCurve
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimCurveCompressionCodec_CompressedRichCurve final : public UAnimCurveCompressionCodec
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveCompressionCodec_CompressedRichCurve")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_CompressedRichCurve")
|
|
}
|
|
static class UAnimCurveCompressionCodec_CompressedRichCurve* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveCompressionCodec_CompressedRichCurve>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveCompressionCodec_CompressedRichCurve;
|
|
|
|
// Class Engine.AnimCurveCompressionCodec_UniformIndexable
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimCurveCompressionCodec_UniformIndexable final : public UAnimCurveCompressionCodec
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformIndexable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformIndexable")
|
|
}
|
|
static class UAnimCurveCompressionCodec_UniformIndexable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveCompressionCodec_UniformIndexable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformIndexable;
|
|
|
|
// Class Engine.AnimCurveCompressionCodec_UniformlySampled
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimCurveCompressionCodec_UniformlySampled final : public UAnimCurveCompressionCodec
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformlySampled")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformlySampled")
|
|
}
|
|
static class UAnimCurveCompressionCodec_UniformlySampled* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimCurveCompressionCodec_UniformlySampled>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformlySampled;
|
|
|
|
// Class Engine.AnimDataModel
|
|
// 0x00A0 (0x00C8 - 0x0028)
|
|
class UAnimDataModel final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BracketCounter; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(EAnimDataModelNotifyType NotifType, TScriptInterface<class IAnimationDataModel> Model, const struct FAnimDataModelNotifPayload& Payload)> ModifiedEventDynamic; // 0x0038(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBoneAnimationTrack> BoneAnimationTracks; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
|
|
float PlayLength; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FFrameRate FrameRate; // 0x0074(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 NumberOfFrames; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 NumberOfKeys; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAnimationCurveData CurveData; // 0x0088(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPrivate)
|
|
TArray<struct FAnimatedBoneAttribute> AnimatedBoneAttributes; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
|
|
bool bPopulated; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B9[0xF]; // 0x00B9(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimDataModel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimDataModel")
|
|
}
|
|
static class UAnimDataModel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimDataModel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimDataModel;
|
|
|
|
// Class Engine.AnimMetaData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimMetaData final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimMetaData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimMetaData")
|
|
}
|
|
static class UAnimMetaData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimMetaData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimMetaData;
|
|
|
|
// Class Engine.AnimMontage
|
|
// 0x0128 (0x01E0 - 0x00B8)
|
|
class UAnimMontage final : public UAnimCompositeBase
|
|
{
|
|
public:
|
|
EMontageBlendMode BlendModeIn; // 0x00B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMontageBlendMode BlendModeOut; // 0x00B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAlphaBlend BlendIn; // 0x00C0(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAlphaBlend BlendOut; // 0x00F0(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
float BlendOutTriggerTime; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SyncGroup; // 0x0124(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SyncSlotIndex; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMarkerSyncData MarkerData; // 0x0130(0x0020)(NativeAccessSpecifierPublic)
|
|
TArray<struct FCompositeSection> CompositeSections; // 0x0150(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FSlotAnimationTrack> SlotAnimTracks; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotionTranslation; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableRootMotionRotation; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableAutoBlendOut; // 0x0172(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_173[0x5]; // 0x0173(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBlendProfile* BlendProfileIn; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendProfile* BlendProfileOut; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERootMotionRootLock RootMotionRootLock; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreBlendForRootMotion; // 0x0189(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18A[0x6]; // 0x018A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBranchingPointMarker> BranchingPointMarkers; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<int32> BranchingPointStateNotifyIndices; // 0x01A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FTimeStretchCurve TimeStretchCurve; // 0x01B0(0x0028)(Edit, NativeAccessSpecifierPublic)
|
|
class FName TimeStretchCurveName; // 0x01D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAnimMontage* CreateSlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float InBlendOutTriggerTime);
|
|
|
|
struct FAlphaBlendArgs GetBlendInArgs() const;
|
|
struct FAlphaBlendArgs GetBlendOutArgs() const;
|
|
float GetDefaultBlendInTime() const;
|
|
float GetDefaultBlendOutTime() const;
|
|
class UAnimSequenceBase* GetFirstAnimReference() const;
|
|
class FName GetGroupName() const;
|
|
int32 GetNumSections() const;
|
|
int32 GetSectionIndex(class FName InSectionName) const;
|
|
class FName GetSectionName(int32 SectionIndex) const;
|
|
bool IsDynamicMontage() const;
|
|
bool IsValidAdditiveSlot(const class FName& SlotNodeName) const;
|
|
bool IsValidSectionName(class FName InSectionName) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimMontage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimMontage")
|
|
}
|
|
static class UAnimMontage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimMontage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimMontage;
|
|
|
|
// Class Engine.AnimNotifyMirrorInspectionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimNotifyMirrorInspectionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static const class UMirrorDataTable* GetMirrorDataTable(const struct FAnimNotifyEventReference& EventReference);
|
|
static bool IsTriggeredByMirroredAnimation(const struct FAnimNotifyEventReference& EventReference);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyMirrorInspectionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyMirrorInspectionLibrary")
|
|
}
|
|
static class UAnimNotifyMirrorInspectionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyMirrorInspectionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyMirrorInspectionLibrary;
|
|
|
|
// Class Engine.AnimNotifyStateMachineInspectionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimNotifyStateMachineInspectionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool IsTriggeredByState(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateName);
|
|
static bool IsTriggeredByStateInStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName, class FName StateName);
|
|
static bool IsTriggeredByStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyStateMachineInspectionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyStateMachineInspectionLibrary")
|
|
}
|
|
static class UAnimNotifyStateMachineInspectionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyStateMachineInspectionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyStateMachineInspectionLibrary;
|
|
|
|
// Class Engine.PhysicsHandleComponent
|
|
// 0x0448 (0x04F0 - 0x00A8)
|
|
class alignas(0x10) UPhysicsHandleComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* GrabbedComponent; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_B8_0 : 1; // 0x00B8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bSoftAngularConstraint : 1; // 0x00B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSoftLinearConstraint : 1; // 0x00B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInterpolateTarget : 1; // 0x00B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LinearDamping; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearStiffness; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDamping; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularStiffness; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0xC4]; // 0x00CC(0x00C4)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InterpolationSpeed; // 0x0190(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_194[0x35C]; // 0x0194(0x035C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation);
|
|
void GrabComponentAtLocation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation);
|
|
void GrabComponentAtLocationWithRotation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& Location, const struct FRotator& Rotation);
|
|
void ReleaseComponent();
|
|
void SetAngularDamping(float NewAngularDamping);
|
|
void SetAngularStiffness(float NewAngularStiffness);
|
|
void SetInterpolationSpeed(float NewInterpolationSpeed);
|
|
void SetLinearDamping(float NewLinearDamping);
|
|
void SetLinearStiffness(float NewLinearStiffness);
|
|
void SetTargetLocation(const struct FVector& NewLocation);
|
|
void SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void SetTargetRotation(const struct FRotator& NewRotation);
|
|
|
|
class UPrimitiveComponent* GetGrabbedComponent() const;
|
|
void GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsHandleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsHandleComponent")
|
|
}
|
|
static class UPhysicsHandleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsHandleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsHandleComponent;
|
|
|
|
// Class Engine.AnimNotifyState_DisableRootMotion
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UAnimNotifyState_DisableRootMotion final : public UAnimNotifyState
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState_DisableRootMotion")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState_DisableRootMotion")
|
|
}
|
|
static class UAnimNotifyState_DisableRootMotion* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState_DisableRootMotion>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState_DisableRootMotion;
|
|
|
|
// Class Engine.AnimNotifyState_Trail
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UAnimNotifyState_Trail final : public UAnimNotifyState
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName FirstSocketName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SecondSocketName; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETrailWidthMode WidthScaleMode; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName WidthScaleCurve; // 0x0054(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRecycleSpawnedSystems : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UParticleSystem* OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotifyState_Trail")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotifyState_Trail")
|
|
}
|
|
static class UAnimNotifyState_Trail* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotifyState_Trail>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotifyState_Trail;
|
|
|
|
// Class Engine.AnimNotify_PauseClothingSimulation
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UAnimNotify_PauseClothingSimulation final : public UAnimNotify
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_PauseClothingSimulation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_PauseClothingSimulation")
|
|
}
|
|
static class UAnimNotify_PauseClothingSimulation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_PauseClothingSimulation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_PauseClothingSimulation;
|
|
|
|
// Class Engine.AnimNotify_PlayParticleEffect
|
|
// 0x0088 (0x00C0 - 0x0038)
|
|
class alignas(0x10) UAnimNotify_PlayParticleEffect final : public UAnimNotify
|
|
{
|
|
public:
|
|
class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Scale; // 0x0070(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x28]; // 0x0088(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 Attached : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SocketName; // 0x00B4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_PlayParticleEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_PlayParticleEffect")
|
|
}
|
|
static class UAnimNotify_PlayParticleEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_PlayParticleEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_PlayParticleEffect;
|
|
|
|
// Class Engine.AnimNotify_ResetClothingSimulation
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UAnimNotify_ResetClothingSimulation final : public UAnimNotify
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_ResetClothingSimulation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_ResetClothingSimulation")
|
|
}
|
|
static class UAnimNotify_ResetClothingSimulation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_ResetClothingSimulation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_ResetClothingSimulation;
|
|
|
|
// Class Engine.AnimNotify_ResetDynamics
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UAnimNotify_ResetDynamics final : public UAnimNotify
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_ResetDynamics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_ResetDynamics")
|
|
}
|
|
static class UAnimNotify_ResetDynamics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_ResetDynamics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_ResetDynamics;
|
|
|
|
// Class Engine.AnimNotify_ResumeClothingSimulation
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UAnimNotify_ResumeClothingSimulation final : public UAnimNotify
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimNotify_ResumeClothingSimulation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimNotify_ResumeClothingSimulation")
|
|
}
|
|
static class UAnimNotify_ResumeClothingSimulation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimNotify_ResumeClothingSimulation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimNotify_ResumeClothingSimulation;
|
|
|
|
// Class Engine.AnimSet
|
|
// 0x00C8 (0x00F0 - 0x0028)
|
|
class UAnimSet final : public UObject
|
|
{
|
|
public:
|
|
uint8 bAnimRotationOnly : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> TrackBoneNames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimSetMeshLinkup> LinkupCache; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<uint8> BoneUseAnimTranslation; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<uint8> ForceUseMeshTranslation; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> UseTranslationBoneNames; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> ForceMeshTranslationBoneNames; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
class FName PreviewSkelMeshName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BestRatioSkelMeshName; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSet")
|
|
}
|
|
static class UAnimSet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSet;
|
|
|
|
// Class Engine.AnimSingleNodeInstance
|
|
// 0x0010 (0x03D0 - 0x03C0)
|
|
class UAnimSingleNodeInstance final : public UAnimInstance
|
|
{
|
|
public:
|
|
class UAnimationAsset* CurrentAsset; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TDelegate<void()> PostEvaluateAnimEvent; // 0x03C0(0x0010)(ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
float GetLength();
|
|
const class UMirrorDataTable* GetMirrorDataTable();
|
|
void PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition);
|
|
void SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate);
|
|
void SetBlendSpacePosition(const struct FVector& InPosition);
|
|
void SetLooping(bool bIsLooping);
|
|
void SetMirrorDataTable(const class UMirrorDataTable* MirrorDataTable);
|
|
void SetPlaying(bool bIsPlaying);
|
|
void SetPlayRate(float InPlayRate);
|
|
void SetPosition(float InPosition, bool bFireNotifies);
|
|
void SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies);
|
|
void SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero);
|
|
void SetReverse(bool bInReverse);
|
|
void StopAnim();
|
|
|
|
class UAnimationAsset* GetAnimationAsset() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimSingleNodeInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimSingleNodeInstance")
|
|
}
|
|
static class UAnimSingleNodeInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimSingleNodeInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimSingleNodeInstance;
|
|
|
|
// Class Engine.AnimStateMachineTypes
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimStateMachineTypes final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimStateMachineTypes")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimStateMachineTypes")
|
|
}
|
|
static class UAnimStateMachineTypes* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimStateMachineTypes>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimStateMachineTypes;
|
|
|
|
// Class Engine.AnimationAttributeIdentifierExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimationAttributeIdentifierExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool IsValid(struct FAnimationAttributeIdentifier& Identifier);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationAttributeIdentifierExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationAttributeIdentifierExtensions")
|
|
}
|
|
static class UAnimationAttributeIdentifierExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationAttributeIdentifierExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationAttributeIdentifierExtensions;
|
|
|
|
// Class Engine.Skeleton
|
|
// 0x0440 (0x0468 - 0x0028)
|
|
class USkeleton final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBoneNode> BoneTree; // 0x0038(0x0010)(Edit, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_48[0x128]; // 0x0048(0x0128)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid VirtualBoneGuid; // 0x0170(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FVirtualBone> VirtualBones; // 0x0180(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<TSoftObjectPtr<class USkeleton>> CompatibleSkeletons; // 0x0190(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<class USkeletalMeshSocket*> Sockets; // 0x01A0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B0[0x50]; // 0x01B0(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSmartNameContainer SmartNames; // 0x0200(0x0050)(Deprecated, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_250[0x10]; // 0x0250(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UBlendProfile*> BlendProfiles; // 0x0260(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimSlotGroup> SlotGroups; // 0x0270(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_280[0x1D8]; // 0x0280(0x01D8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0458(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void AddCompatibleSkeleton(const class USkeleton* SourceSkeleton);
|
|
void AddCompatibleSkeletonSoft(const TSoftObjectPtr<class USkeleton>& SourceSkeleton);
|
|
class UBlendProfile* GetBlendProfile(const class FName& InProfileName);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Skeleton")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Skeleton")
|
|
}
|
|
static class USkeleton* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeleton>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeleton;
|
|
|
|
// Class Engine.BoneMaskFilter
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UBoneMaskFilter final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FInputBlendPose> BlendPoses; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoneMaskFilter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoneMaskFilter")
|
|
}
|
|
static class UBoneMaskFilter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoneMaskFilter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoneMaskFilter;
|
|
|
|
// Class Engine.CachedAnimDataLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCachedAnimDataLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static float StateMachine_GetAssetPlayerTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData);
|
|
static float StateMachine_GetAssetPlayerTimeRatio(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData);
|
|
static float StateMachine_GetCrossfadeDuration(class UAnimInstance* InAnimInstance, const struct FCachedAnimTransitionData& CachedAnimTransitionData);
|
|
static float StateMachine_GetGlobalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData);
|
|
static float StateMachine_GetLocalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData);
|
|
static float StateMachine_GetRelevantAnimTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData);
|
|
static float StateMachine_GetRelevantAnimTimeRemaining(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData);
|
|
static float StateMachine_GetRelevantAnimTimeRemainingFraction(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData);
|
|
static float StateMachine_GetTotalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray);
|
|
static bool StateMachine_IsFullWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray);
|
|
static bool StateMachine_IsRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray);
|
|
static bool StateMachine_IsStateRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CachedAnimDataLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CachedAnimDataLibrary")
|
|
}
|
|
static class UCachedAnimDataLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCachedAnimDataLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCachedAnimDataLibrary;
|
|
|
|
// Class Engine.AnimationCurveIdentifierExtensions
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAnimationCurveIdentifierExtensions final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FName GetName(struct FAnimationCurveIdentifier& Identifier);
|
|
static ERawCurveTrackTypes GetType(struct FAnimationCurveIdentifier& Identifier);
|
|
static bool IsValid(struct FAnimationCurveIdentifier& Identifier);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimationCurveIdentifierExtensions")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimationCurveIdentifierExtensions")
|
|
}
|
|
static class UAnimationCurveIdentifierExtensions* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimationCurveIdentifierExtensions>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimationCurveIdentifierExtensions;
|
|
|
|
// Class Engine.MirrorDataTable
|
|
// 0x0140 (0x01F0 - 0x00B0)
|
|
class UMirrorDataTable final : public UDataTable
|
|
{
|
|
public:
|
|
TArray<struct FMirrorFindReplaceExpression> MirrorFindReplaceExpressions; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EAxis MirrorAxis; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMirrorRootMotion; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D0[0x120]; // 0x00D0(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MirrorDataTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MirrorDataTable")
|
|
}
|
|
static class UMirrorDataTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMirrorDataTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMirrorDataTable;
|
|
|
|
// Class Engine.NodeMappingContainer
|
|
// 0x0140 (0x0168 - 0x0028)
|
|
class UNodeMappingContainer final : public UObject
|
|
{
|
|
public:
|
|
TMap<class FName, struct FNodeItem> SourceItems; // 0x0028(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, struct FNodeItem> TargetItems; // 0x0078(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, class FName> SourceToTarget; // 0x00C8(0x0050)(Edit, NativeAccessSpecifierPrivate)
|
|
TSoftObjectPtr<class UObject> SourceAsset; // 0x0118(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSoftObjectPtr<class UObject> TargetAsset; // 0x0140(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NodeMappingContainer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NodeMappingContainer")
|
|
}
|
|
static class UNodeMappingContainer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNodeMappingContainer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNodeMappingContainer;
|
|
|
|
// Class Engine.PoseAsset
|
|
// 0x0090 (0x0110 - 0x0080)
|
|
class UPoseAsset final : public UAnimationAsset
|
|
{
|
|
public:
|
|
struct FPoseDataContainer PoseContainer; // 0x0080(0x0070)(NativeAccessSpecifierPrivate)
|
|
bool bAdditivePose; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BasePoseIndex; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName RetargetSource; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransform> RetargetSourceAssetReferencePose; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseAsset")
|
|
}
|
|
static class UPoseAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseAsset;
|
|
|
|
// Class Engine.PreviewCollectionInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IPreviewCollectionInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PreviewCollectionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PreviewCollectionInterface")
|
|
}
|
|
static class IPreviewCollectionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IPreviewCollectionInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IPreviewCollectionInterface;
|
|
|
|
// Class Engine.PreviewMeshCollection
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UPreviewMeshCollection final : public UDataAsset
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPreviewMeshCollectionEntry> SkeletalMeshes; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PreviewMeshCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PreviewMeshCollection")
|
|
}
|
|
static class UPreviewMeshCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPreviewMeshCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPreviewMeshCollection;
|
|
|
|
// Class Engine.AnimBlueprint
|
|
// 0x0028 (0x00D0 - 0x00A8)
|
|
class UAnimBlueprint final : public UBlueprint
|
|
{
|
|
public:
|
|
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* TargetSkeleton; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimGroupInfo> Groups; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bIsTemplate; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseMultiThreadedAnimationUpdate; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWarnAboutBlueprintUsage; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableLinkedAnimLayerInstanceSharing : 1; // 0x00CB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AnimBlueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AnimBlueprint")
|
|
}
|
|
static class UAnimBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAnimBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAnimBlueprint;
|
|
|
|
// Class Engine.AssetManager
|
|
// 0x04A8 (0x04D0 - 0x0028)
|
|
class UAssetManager final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x308]; // 0x0028(0x0308)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> ObjectReferenceList; // 0x0330(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
bool bIsGlobalAsyncScanEnvironment; // 0x0340(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bShouldGuessTypeAndName; // 0x0341(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bShouldUseSynchronousLoad; // 0x0342(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bIsLoadingFromPakFiles; // 0x0343(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bShouldAcquireMissingChunksOnLoad; // 0x0344(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bOnlyCookProductionAssets; // 0x0345(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_346[0x2]; // 0x0346(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumBulkScanRequests; // 0x0348(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bIsPrimaryAssetDirectoryCurrent; // 0x034C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bIsManagementDatabaseCurrent; // 0x034D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUpdateManagementDatabaseAfterScan; // 0x034E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bIncludeOnlyOnDiskAssets; // 0x034F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bHasCompletedInitialScan; // 0x0350(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_351[0x3]; // 0x0351(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumberOfSpawnedNotifications; // 0x0354(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_358[0x178]; // 0x0358(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetManager")
|
|
}
|
|
static class UAssetManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetManager;
|
|
|
|
// Class Engine.AsyncActionLoadPrimaryAssetClass
|
|
// 0x0010 (0x0088 - 0x0078)
|
|
class UAsyncActionLoadPrimaryAssetClass final : public UAsyncActionLoadPrimaryAssetBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(TSubclassOf<class UObject> Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAsyncActionLoadPrimaryAssetClass* AsyncLoadPrimaryAssetClass(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray<class FName>& LoadBundles);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClass")
|
|
}
|
|
static class UAsyncActionLoadPrimaryAssetClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionLoadPrimaryAssetClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClass;
|
|
|
|
// Class Engine.AsyncActionLoadPrimaryAssetList
|
|
// 0x0010 (0x0088 - 0x0078)
|
|
class UAsyncActionLoadPrimaryAssetList final : public UAsyncActionLoadPrimaryAssetBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const TArray<class UObject*>& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAsyncActionLoadPrimaryAssetList* AsyncLoadPrimaryAssetList(class UObject* WorldContextObject, const TArray<struct FPrimaryAssetId>& PrimaryAssetList, const TArray<class FName>& LoadBundles);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetList")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetList")
|
|
}
|
|
static class UAsyncActionLoadPrimaryAssetList* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionLoadPrimaryAssetList>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetList;
|
|
|
|
// Class Engine.AsyncActionLoadPrimaryAssetClassList
|
|
// 0x0010 (0x0088 - 0x0078)
|
|
class UAsyncActionLoadPrimaryAssetClassList final : public UAsyncActionLoadPrimaryAssetBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const TArray<TSubclassOf<class UObject>>& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAsyncActionLoadPrimaryAssetClassList* AsyncLoadPrimaryAssetClassList(class UObject* WorldContextObject, const TArray<struct FPrimaryAssetId>& PrimaryAssetList, const TArray<class FName>& LoadBundles);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClassList")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClassList")
|
|
}
|
|
static class UAsyncActionLoadPrimaryAssetClassList* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionLoadPrimaryAssetClassList>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClassList;
|
|
|
|
// Class Engine.AsyncActionChangePrimaryAssetBundles
|
|
// 0x0010 (0x0088 - 0x0078)
|
|
class UAsyncActionChangePrimaryAssetBundles final : public UAsyncActionLoadPrimaryAssetBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void()> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForMatchingPrimaryAssets(class UObject* WorldContextObject, const TArray<class FName>& NewBundles, const TArray<class FName>& OldBundles);
|
|
static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForPrimaryAssetList(class UObject* WorldContextObject, const TArray<struct FPrimaryAssetId>& PrimaryAssetList, const TArray<class FName>& AddBundles, const TArray<class FName>& RemoveBundles);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncActionChangePrimaryAssetBundles")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncActionChangePrimaryAssetBundles")
|
|
}
|
|
static class UAsyncActionChangePrimaryAssetBundles* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncActionChangePrimaryAssetBundles>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncActionChangePrimaryAssetBundles;
|
|
|
|
// Class Engine.SkyAtmosphereComponent
|
|
// 0x0100 (0x0340 - 0x0240)
|
|
class USkyAtmosphereComponent : public USceneComponent
|
|
{
|
|
public:
|
|
ESkyAtmosphereTransformMode TransformMode; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BottomRadius; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor GroundAlbedo; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AtmosphereHeight; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MultiScatteringFactor; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceSampleCountScale; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RayleighScatteringScale; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor RayleighScattering; // 0x025C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RayleighExponentialDistribution; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MieScatteringScale; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor MieScattering; // 0x0274(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MieAbsorptionScale; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor MieAbsorption; // 0x0288(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MieAnisotropy; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MieExponentialDistribution; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OtherAbsorptionScale; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor OtherAbsorption; // 0x02A4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTentDistribution OtherTentDistribution; // 0x02B4(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor SkyLuminanceFactor; // 0x02C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPespectiveViewDistanceScale; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightFogContribution; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TransmittanceMinLightElevationAngle; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPerspectiveStartDepth; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHoldout : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInMainPass : 1; // 0x02E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2E1[0x47]; // 0x02E1(0x0047)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid bStaticLightingBuiltGUID; // 0x0328(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FLinearColor GetAtmosphereTransmitanceOnGroundAtPlanetTop(class UDirectionalLightComponent* DirectionalLight);
|
|
float GetAtmosphericLightToMatchIlluminanceOnGround(const struct FVector& LightDirection, float IlluminanceOnGround);
|
|
struct FVector GetOverridenAtmosphereLightDirection(int32 AtmosphereLightIndex);
|
|
bool IsAtmosphereLightDirectionOverriden(int32 AtmosphereLightIndex);
|
|
void OverrideAtmosphereLightDirection(int32 AtmosphereLightIndex, const struct FVector& LightDirection);
|
|
void ResetAtmosphereLightDirectionOverride(int32 AtmosphereLightIndex);
|
|
void SetAerialPespectiveViewDistanceScale(float NewValue);
|
|
void SetAtmosphereHeight(float NewValue);
|
|
void SetBottomRadius(float NewValue);
|
|
void SetGroundAlbedo(const struct FColor& NewValue);
|
|
void SetHeightFogContribution(float NewValue);
|
|
void SetHoldout(bool bNewHoldout);
|
|
void SetMieAbsorption(const struct FLinearColor& NewValue);
|
|
void SetMieAbsorptionScale(float NewValue);
|
|
void SetMieAnisotropy(float NewValue);
|
|
void SetMieExponentialDistribution(float NewValue);
|
|
void SetMieScattering(const struct FLinearColor& NewValue);
|
|
void SetMieScatteringScale(float NewValue);
|
|
void SetMultiScatteringFactor(float NewValue);
|
|
void SetOtherAbsorption(const struct FLinearColor& NewValue);
|
|
void SetOtherAbsorptionScale(float NewValue);
|
|
void SetRayleighExponentialDistribution(float NewValue);
|
|
void SetRayleighScattering(const struct FLinearColor& NewValue);
|
|
void SetRayleighScatteringScale(float NewValue);
|
|
void SetRenderInMainPass(bool bValue);
|
|
void SetSkyLuminanceFactor(const struct FLinearColor& NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyAtmosphereComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyAtmosphereComponent")
|
|
}
|
|
static class USkyAtmosphereComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkyAtmosphereComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkyAtmosphereComponent;
|
|
|
|
// Class Engine.AtmosphericFogComponent
|
|
// 0x0000 (0x0340 - 0x0340)
|
|
class UAtmosphericFogComponent final : public USkyAtmosphereComponent
|
|
{
|
|
public:
|
|
void DisableGroundScattering(bool NewGroundScattering);
|
|
void DisableSunDisk(bool NewSunDisk);
|
|
void SetAltitudeScale(float NewAltitudeScale);
|
|
void SetDefaultBrightness(float NewBrightness);
|
|
void SetDefaultLightColor(const struct FLinearColor& NewLightColor);
|
|
void SetDensityMultiplier(float NewDensityMultiplier);
|
|
void SetDensityOffset(float NewDensityOffset);
|
|
void SetDistanceOffset(float NewDistanceOffset);
|
|
void SetDistanceScale(float NewDistanceScale);
|
|
void SetFogMultiplier(float NewFogMultiplier);
|
|
void SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum);
|
|
void SetStartDistance(float NewStartDistance);
|
|
void SetSunMultiplier(float NewSunMultiplier);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AtmosphericFogComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AtmosphericFogComponent")
|
|
}
|
|
static class UAtmosphericFogComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAtmosphericFogComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAtmosphericFogComponent;
|
|
|
|
// Class Engine.AudioBus
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAudioBus final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAudioBusChannels AudioBusChannels; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioBus")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioBus")
|
|
}
|
|
static class UAudioBus* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioBus>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioBus;
|
|
|
|
// Class Engine.AudioVolume
|
|
// 0x0070 (0x0398 - 0x0328)
|
|
class AAudioVolume final : public AVolume
|
|
{
|
|
public:
|
|
float Priority; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bEnabled : 1; // 0x032C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_32D[0x3]; // 0x032D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FReverbSettings Settings; // 0x0330(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FInteriorSettings AmbientZoneSettings; // 0x0350(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_374[0x4]; // 0x0374(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAudioVolumeSubmixSendSettings> SubmixSendSettings; // 0x0378(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
TArray<struct FAudioVolumeSubmixOverrideSettings> SubmixOverrideSettings; // 0x0388(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnRep_bEnabled();
|
|
void SetEnabled(bool bNewEnabled);
|
|
void SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings);
|
|
void SetPriority(float NewPriority);
|
|
void SetReverbSettings(const struct FReverbSettings& NewReverbSettings);
|
|
void SetSubmixOverrideSettings(const TArray<struct FAudioVolumeSubmixOverrideSettings>& NewSubmixOverrideSettings);
|
|
void SetSubmixSendSettings(const TArray<struct FAudioVolumeSubmixSendSettings>& NewSubmixSendSettings);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioVolume")
|
|
}
|
|
static class AAudioVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAudioVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAudioVolume;
|
|
|
|
// Class Engine.ContentBundleDescriptor
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UContentBundleDescriptor final : public UObject
|
|
{
|
|
public:
|
|
class FString DisplayName; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FColor DebugColor; // 0x0038(0x0004)(Edit, ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FGuid Guid; // 0x003C(0x0010)(Edit, ZeroConstructor, EditConst, DuplicateTransient, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleDescriptor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleDescriptor")
|
|
}
|
|
static class UContentBundleDescriptor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleDescriptor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleDescriptor;
|
|
|
|
// Class Engine.ActorSoundParameterInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IActorSoundParameterInterface final
|
|
{
|
|
public:
|
|
void GetActorSoundParams(TArray<struct FAudioParameter>* Params_0) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorSoundParameterInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorSoundParameterInterface")
|
|
}
|
|
static class IActorSoundParameterInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IActorSoundParameterInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IActorSoundParameterInterface;
|
|
|
|
// Class Engine.AudioWidgetSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UAudioWidgetSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioWidgetSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioWidgetSubsystem")
|
|
}
|
|
static class UAudioWidgetSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioWidgetSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioWidgetSubsystem;
|
|
|
|
// Class Engine.AudioParameterConversionStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAudioParameterConversionStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static struct FAudioParameter BooleanArrayToAudioParameter(class FName Name_0, const TArray<bool>& Bools);
|
|
static struct FAudioParameter BooleanToAudioParameter(class FName Name_0, bool Bool);
|
|
static struct FAudioParameter FloatArrayToAudioParameter(class FName Name_0, const TArray<float>& Floats);
|
|
static struct FAudioParameter FloatToAudioParameter(class FName Name_0, float float_0);
|
|
static struct FAudioParameter IntegerArrayToAudioParameter(class FName Name_0, const TArray<int32>& Integers);
|
|
static struct FAudioParameter IntegerToAudioParameter(class FName Name_0, int32 Integer);
|
|
static struct FAudioParameter ObjectArrayToAudioParameter(class FName Name_0, const TArray<class UObject*>& Objects);
|
|
static struct FAudioParameter ObjectToAudioParameter(class FName Name_0, class UObject* Object);
|
|
static struct FAudioParameter StringArrayToAudioParameter(class FName Name_0, const TArray<class FString>& Strings);
|
|
static struct FAudioParameter StringToAudioParameter(class FName Name_0, const class FString& String);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioParameterConversionStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioParameterConversionStatics")
|
|
}
|
|
static class UAudioParameterConversionStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioParameterConversionStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioParameterConversionStatics;
|
|
|
|
// Class Engine.BlockingVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ABlockingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlockingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlockingVolume")
|
|
}
|
|
static class ABlockingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABlockingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABlockingVolume;
|
|
|
|
// Class Engine.BlueprintInstancedStructLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintInstancedStructLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool EqualEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B);
|
|
static void GetInstancedStructValue(EStructUtilsResult* ExecResult, const struct FInstancedStruct& InstancedStruct, int32* Value);
|
|
static EStructUtilsResult IsInstancedStructValid(const struct FInstancedStruct& InstancedStruct);
|
|
static bool IsValid_InstancedStruct(const struct FInstancedStruct& InstancedStruct);
|
|
static struct FInstancedStruct MakeInstancedStruct(const int32& Value);
|
|
static bool NotEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B);
|
|
static void Reset(struct FInstancedStruct& InstancedStruct, const class UScriptStruct* StructType);
|
|
static void SetInstancedStructValue(struct FInstancedStruct& InstancedStruct, const int32& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintInstancedStructLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintInstancedStructLibrary")
|
|
}
|
|
static class UBlueprintInstancedStructLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintInstancedStructLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintInstancedStructLibrary;
|
|
|
|
// Class Engine.BlueprintSetLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintSetLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void Set_Add(const TSet<int32>& TargetSet, const int32& NewItem);
|
|
static void Set_AddItems(const TSet<int32>& TargetSet, const TArray<int32>& NewItems);
|
|
static void Set_Clear(const TSet<int32>& TargetSet);
|
|
static bool Set_Contains(const TSet<int32>& TargetSet, const int32& ItemToFind);
|
|
static void Set_Difference(const TSet<int32>& A, const TSet<int32>& B, TSet<int32>* Result);
|
|
static void Set_Intersection(const TSet<int32>& A, const TSet<int32>& B, TSet<int32>* Result);
|
|
static bool Set_IsEmpty(const TSet<int32>& TargetSet);
|
|
static bool Set_IsNotEmpty(const TSet<int32>& TargetSet);
|
|
static int32 Set_Length(const TSet<int32>& TargetSet);
|
|
static bool Set_Remove(const TSet<int32>& TargetSet, const int32& Item);
|
|
static void Set_RemoveItems(const TSet<int32>& TargetSet, const TArray<int32>& Items);
|
|
static void Set_ToArray(const TSet<int32>& A, TArray<int32>* Result);
|
|
static void Set_Union(const TSet<int32>& A, const TSet<int32>& B, TSet<int32>* Result);
|
|
static void SetSetPropertyByName(class UObject* Object, class FName PropertyName, const TSet<int32>& Value);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintSetLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintSetLibrary")
|
|
}
|
|
static class UBlueprintSetLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintSetLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintSetLibrary;
|
|
|
|
// Class Engine.NavigationDataChunkActor
|
|
// 0x0048 (0x0338 - 0x02F0)
|
|
class ANavigationDataChunkActor final : public APartitionActor
|
|
{
|
|
public:
|
|
TArray<class UNavigationDataChunk*> NavDataChunks; // 0x02F0(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
struct FBox DataChunkActorBounds; // 0x0300(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationDataChunkActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationDataChunkActor")
|
|
}
|
|
static class ANavigationDataChunkActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationDataChunkActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationDataChunkActor;
|
|
|
|
// Class Engine.BookMark
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UBookMark final : public UBookmarkBase
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HiddenLevels; // 0x0058(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BookMark")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BookMark")
|
|
}
|
|
static class UBookMark* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBookMark>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBookMark;
|
|
|
|
// Class Engine.BrushBuilder
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UBrushBuilder final : public UObject
|
|
{
|
|
public:
|
|
class FString BitmapFilename; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NotifyBadParams : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FVector> Vertices; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
TArray<struct FBuilderPoly> Polys; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
class FName Layer; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 MergeCoplanars : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushBuilder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushBuilder")
|
|
}
|
|
static class UBrushBuilder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBrushBuilder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBrushBuilder;
|
|
|
|
// Class Engine.CameraBlockingVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ACameraBlockingVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraBlockingVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraBlockingVolume")
|
|
}
|
|
static class ACameraBlockingVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACameraBlockingVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACameraBlockingVolume;
|
|
|
|
// Class Engine.CameraProxyMeshComponent
|
|
// 0x0000 (0x05E0 - 0x05E0)
|
|
class UCameraProxyMeshComponent final : public UStaticMeshComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraProxyMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraProxyMeshComponent")
|
|
}
|
|
static class UCameraProxyMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraProxyMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraProxyMeshComponent;
|
|
|
|
// Class Engine.CameraLensEffectInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ICameraLensEffectInterface final
|
|
{
|
|
public:
|
|
TArray<class UFXSystemComponent*> GetParticleComponents() const;
|
|
class UFXSystemComponent* GetPrimaryParticleComponent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraLensEffectInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraLensEffectInterface")
|
|
}
|
|
static class ICameraLensEffectInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ICameraLensEffectInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ICameraLensEffectInterface;
|
|
|
|
// Class Engine.CameraModifier
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UCameraModifier : public UObject
|
|
{
|
|
public:
|
|
uint8 bDebug : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bExclusive : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 Priority; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class APlayerCameraManager* CameraOwner; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float AlphaInTime; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float AlphaOutTime; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float Alpha; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV);
|
|
void BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings);
|
|
void DisableModifier(bool bImmediate);
|
|
void EnableModifier();
|
|
void OnCameraOwnerDestroyed(class AActor* InOwner);
|
|
|
|
class AActor* GetViewTarget() const;
|
|
bool IsDisabled() const;
|
|
bool IsPendingDisable() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraModifier")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraModifier")
|
|
}
|
|
static class UCameraModifier* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraModifier>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraModifier;
|
|
|
|
// Class Engine.AudioSubsystemCollectionRoot
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAudioSubsystemCollectionRoot final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AudioSubsystemCollectionRoot")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AudioSubsystemCollectionRoot")
|
|
}
|
|
static class UAudioSubsystemCollectionRoot* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAudioSubsystemCollectionRoot>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAudioSubsystemCollectionRoot;
|
|
|
|
// Class Engine.CameraModifier_CameraShake
|
|
// 0x0068 (0x00B0 - 0x0048)
|
|
class UCameraModifier_CameraShake final : public UCameraModifier
|
|
{
|
|
public:
|
|
TArray<struct FActiveCameraShakeInfo> ActiveShakes; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
TMap<TSubclassOf<class UCameraShakeBase>, struct FPooledCameraShakes> ExpiredPooledShakesMap; // 0x0058(0x0050)(Protected, NativeAccessSpecifierProtected)
|
|
float SplitScreenShakeScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraModifier_CameraShake")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraModifier_CameraShake")
|
|
}
|
|
static class UCameraModifier_CameraShake* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraModifier_CameraShake>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraModifier_CameraShake;
|
|
|
|
// Class Engine.CameraShakeSourceActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ACameraShakeSourceActor final : public AActor
|
|
{
|
|
public:
|
|
class UCameraShakeSourceComponent* CameraShakeSourceComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraShakeSourceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraShakeSourceActor")
|
|
}
|
|
static class ACameraShakeSourceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACameraShakeSourceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACameraShakeSourceActor;
|
|
|
|
// Class Engine.CameraShakeSourceComponent
|
|
// 0x0020 (0x0260 - 0x0240)
|
|
class UCameraShakeSourceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
ECameraShakeAttenuation Attenuation; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InnerAttenuationRadius; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OuterAttenuationRadius; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24C[0x4]; // 0x024C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UCameraShakeBase> CameraShake; // 0x0250(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoStart; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUsePlayerLocation; // 0x0259(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25A[0x6]; // 0x025A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Start();
|
|
void StartCameraShake(TSubclassOf<class UCameraShakeBase> InCameraShake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
|
|
void StopAllCameraShakes(bool bImmediately);
|
|
void StopAllCameraShakesOfType(TSubclassOf<class UCameraShakeBase> InCameraShake, bool bImmediately);
|
|
|
|
float GetAttenuationFactor(const struct FVector& Location) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CameraShakeSourceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CameraShakeSourceComponent")
|
|
}
|
|
static class UCameraShakeSourceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCameraShakeSourceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCameraShakeSourceComponent;
|
|
|
|
// Class Engine.CanvasRenderTarget2D
|
|
// 0x0020 (0x0188 - 0x0168)
|
|
class UCanvasRenderTarget2D final : public UTextureRenderTarget2D
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(class UCanvas* Canvas, int32 Width, int32 Height)> OnCanvasRenderTargetUpdate; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UWorld> World; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ETextureRenderTargetSampleCount SampleCount; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bShouldClearRenderTargetOnReceiveUpdate; // 0x0181(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_182[0x6]; // 0x0182(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UCanvasRenderTarget2D* CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf<class UCanvasRenderTarget2D> CanvasRenderTarget2DClass, int32 Width, int32 Height);
|
|
|
|
void GetSize(int32* Width, int32* Height);
|
|
void ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height);
|
|
void SetSampleCount(ETextureRenderTargetSampleCount InSampleCount);
|
|
void UpdateResource();
|
|
|
|
ETextureRenderTargetSampleCount GetSampleCount() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CanvasRenderTarget2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CanvasRenderTarget2D")
|
|
}
|
|
static class UCanvasRenderTarget2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCanvasRenderTarget2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCanvasRenderTarget2D;
|
|
|
|
// Class Engine.WorldPartitionRuntimeSpatialHash
|
|
// 0x00C0 (0x0138 - 0x0078)
|
|
class UWorldPartitionRuntimeSpatialHash final : public UWorldPartitionRuntimeHash
|
|
{
|
|
public:
|
|
bool bEnableZCulling; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FSpatialHashSettings Settings; // 0x0079(0x0002)(NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_7B[0x5]; // 0x007B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSpatialHashStreamingGrid> StreamingGrids; // 0x0080(0x0010)(ZeroConstructor, Protected, NonPIEDuplicateTransient, NativeAccessSpecifierProtected)
|
|
uint8 Pad_90[0x58]; // 0x0090(0x0058)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<struct FGuid, class URuntimeSpatialHashExternalStreamingObject*> WorldAssetStreamingObjects; // 0x00E8(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeSpatialHash")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeSpatialHash")
|
|
}
|
|
static class UWorldPartitionRuntimeSpatialHash* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeSpatialHash>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeSpatialHash;
|
|
|
|
// Class Engine.Pawn
|
|
// 0x0080 (0x0370 - 0x02F0)
|
|
class APawn : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseControllerRotationPitch : 1; // 0x02F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseControllerRotationYaw : 1; // 0x02F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseControllerRotationRoll : 1; // 0x02F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCanAffectNavigationGeneration : 1; // 0x02F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2F8_4 : 2; // 0x02F8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bIsLocalViewTarget : 1; // 0x02F8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BaseEyeHeight; // 0x02FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAutoReceiveInput AutoPossessPlayer; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAutoPossessAI AutoPossessAI; // 0x0301(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 RemoteViewPitch; // 0x0302(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_303[0x5]; // 0x0303(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class AController> AIControllerClass; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APlayerState* PlayerState; // 0x0310(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AController* LastHitBy; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AController* Controller; // 0x0320(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AController* PreviousController; // 0x0328(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_330[0x4]; // 0x0330(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
FMulticastSparseDelegateProperty_ ReceiveControllerChangedDelegate; // 0x0334(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
FMulticastSparseDelegateProperty_ ReceiveRestartedDelegate; // 0x0335(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_336[0x2]; // 0x0336(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ControlInputVector; // 0x0338(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector LastControlInputVector; // 0x0350(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TSubclassOf<class UInputComponent> OverrideInputComponentClass; // 0x0368(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class AActor* GetMovementBaseActor(const class APawn* Pawn);
|
|
|
|
void AddControllerPitchInput(float Val);
|
|
void AddControllerRollInput(float Val);
|
|
void AddControllerYawInput(float Val);
|
|
void AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce);
|
|
struct FVector ConsumeMovementInputVector();
|
|
void DetachFromControllerPendingDestroy();
|
|
void OnRep_Controller();
|
|
void OnRep_PlayerState();
|
|
void PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker);
|
|
void ReceiveControllerChanged(class AController* OldController, class AController* NewController);
|
|
void ReceivePossessed(class AController* NewController);
|
|
void ReceiveRestarted();
|
|
void ReceiveUnpossessed(class AController* OldController);
|
|
void SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate);
|
|
void SpawnDefaultController();
|
|
|
|
struct FRotator GetBaseAimRotation() const;
|
|
class AController* GetController() const;
|
|
struct FRotator GetControlRotation() const;
|
|
struct FVector GetLastMovementInputVector() const;
|
|
class APlayerController* GetLocalViewingPlayerController() const;
|
|
class UPawnMovementComponent* GetMovementComponent() const;
|
|
struct FVector GetNavAgentLocation() const;
|
|
TSubclassOf<class UInputComponent> GetOverrideInputComponentClass() const;
|
|
struct FVector GetPendingMovementInputVector() const;
|
|
struct FPlatformUserId GetPlatformUserId() const;
|
|
bool IsBotControlled() const;
|
|
bool IsControlled() const;
|
|
bool IsLocallyControlled() const;
|
|
bool IsLocallyViewed() const;
|
|
bool IsMoveInputIgnored() const;
|
|
bool IsPawnControlled() const;
|
|
bool IsPlayerControlled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Pawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Pawn")
|
|
}
|
|
static class APawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APawn;
|
|
|
|
// Class Engine.Character
|
|
// 0x0320 (0x0690 - 0x0370)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) ACharacter : public APawn
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* Mesh; // 0x0370(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCharacterMovementComponent* CharacterMovement; // 0x0378(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCapsuleComponent* CapsuleComponent; // 0x0380(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FBasedMovementInfo BasedMovement; // 0x0388(0x0048)(NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
struct FBasedMovementInfo ReplicatedBasedMovement; // 0x03D0(0x0048)(Net, RepNotify, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
float ReplicatedServerLastTransformUpdateTimeStamp; // 0x0418(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ReplayLastTransformUpdateTimeStamp; // 0x041C(0x0004)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FQuat BaseRotationOffset; // 0x0420(0x0020)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector BaseTranslationOffset; // 0x0440(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector_NetQuantizeNormal ReplicatedGravityDirection; // 0x0458(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_470[0x18]; // 0x0470(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AnimRootMotionTranslationScale; // 0x0488(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float CrouchedEyeHeight; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bInBaseReplication : 1; // 0x0490(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bIsCrouched : 1; // 0x0490(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bProxyIsJumpForceApplied : 1; // 0x0490(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPressedJump : 1; // 0x0490(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClientUpdating : 1; // 0x0490(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClientWasFalling : 1; // 0x0490(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClientResimulateRootMotion : 1; // 0x0490(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClientResimulateRootMotionSources : 1; // 0x0490(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSimGravityDisabled : 1; // 0x0491(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bClientCheckEncroachmentOnNetUpdate : 1; // 0x0491(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bServerMoveIgnoreRootMotion : 1; // 0x0491(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bWasJumping : 1; // 0x0491(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ReplicatedMovementMode; // 0x0492(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_493[0x1]; // 0x0493(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float JumpKeyHoldTime; // 0x0494(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpForceTimeRemaining; // 0x0498(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProxyJumpForceStartedTime; // 0x049C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpMaxHoldTime; // 0x04A0(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 JumpMaxCount; // 0x04A4(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 JumpCurrentCount; // 0x04A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 JumpCurrentCountPreJump; // 0x04AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4B0[0x8]; // 0x04B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void()> OnReachedJumpApex; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& Hit)> LandedDelegate; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class ACharacter* Character, EMovementMode PrevMovementMode, uint8 PreviousCustomMode)> MovementModeChangedDelegate; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(float DeltaSeconds, const struct FVector& OldLocation, const struct FVector& OldVelocity)> OnCharacterMovementUpdated; // 0x04E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
struct FRootMotionSourceGroup SavedRootMotion; // 0x04F8(0x0048)(Transient, NativeAccessSpecifierPublic)
|
|
struct FRootMotionMovementParams ClientRootMotionParams; // 0x0540(0x0070)(Transient, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSimulatedRootMotionReplicatedMove> RootMotionRepMoves; // 0x05B0(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FRepRootMotionMontage RepRootMotion; // 0x05C0(0x00C8)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void CacheInitialMeshOffset(const struct FVector& MeshRelativeLocation, const struct FRotator& MeshRelativeRotation);
|
|
void ClientAckGoodMove(float Timestamp);
|
|
void ClientAdjustPosition(float Timestamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientAdjustRootMotionPosition(float Timestamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientAdjustRootMotionSourcePosition(float Timestamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void ClientCheatFly();
|
|
void ClientCheatGhost();
|
|
void ClientCheatWalk();
|
|
void ClientMoveResponsePacked(const struct FCharacterMoveResponsePackedBits& PackedBits);
|
|
void ClientVeryShortAdjustPosition(float Timestamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode);
|
|
void Crouch(bool bClientSimulation);
|
|
void Jump();
|
|
void K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust);
|
|
void K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode);
|
|
void K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust);
|
|
void K2_UpdateCustomMovement(float DeltaTime);
|
|
void LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride);
|
|
void OnJumped();
|
|
void OnLanded(const struct FHitResult& Hit);
|
|
void OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride);
|
|
void OnRep_IsCrouched();
|
|
void OnRep_ReplayLastTransformUpdateTimeStamp();
|
|
void OnRep_ReplicatedBasedMovement();
|
|
void OnRep_RootMotion();
|
|
void OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta);
|
|
float PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName);
|
|
void RootMotionDebugClientPrintOnScreen(const class FString& InString);
|
|
void ServerMove(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode);
|
|
void ServerMoveDualNoBase(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode);
|
|
void ServerMoveNoBase(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode);
|
|
void ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags);
|
|
void ServerMovePacked(const struct FCharacterServerMovePackedBits& PackedBits);
|
|
void StopAnimMontage(class UAnimMontage* AnimMontage);
|
|
void StopJumping();
|
|
void UnCrouch(bool bClientSimulation);
|
|
|
|
bool CanCrouch() const;
|
|
bool CanJump() const;
|
|
bool CanJumpInternal() const;
|
|
float GetAnimRootMotionTranslationScale() const;
|
|
struct FRotator GetBaseRotationOffsetRotator() const;
|
|
struct FVector GetBaseTranslationOffset() const;
|
|
class UAnimMontage* GetCurrentMontage() const;
|
|
bool HasAnyRootMotion() const;
|
|
bool IsJumpProvidingForce() const;
|
|
bool IsPlayingNetworkedRootMotionMontage() const;
|
|
bool IsPlayingRootMotion() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Character")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Character")
|
|
}
|
|
static class ACharacter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACharacter>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_ACharacter;
|
|
|
|
// Class Engine.PlayerController
|
|
// 0x0518 (0x08A0 - 0x0388)
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class APlayerController : public AController
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{
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public:
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uint8 Pad_388[0x8]; // 0x0388(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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class UPlayer* Player; // 0x0390(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class APawn* AcknowledgedPawn; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class AHUD* MyHUD; // 0x03A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class APlayerCameraManager* PlayerCameraManager; // 0x03A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSubclassOf<class APlayerCameraManager> PlayerCameraManagerClass; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bAutoManageActiveCameraTarget; // 0x03B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRotator TargetViewRotation; // 0x03C0(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_3D8[0x18]; // 0x03D8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
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float SmoothTargetViewRotationSpeed; // 0x03F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_3F4[0x4]; // 0x03F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class AActor*> HiddenActors; // 0x03F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
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TArray<TWeakObjectPtr<class UPrimitiveComponent>> HiddenPrimitiveComponents; // 0x0408(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
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uint8 Pad_418[0x4]; // 0x0418(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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float LastSpectatorStateSynchTime; // 0x041C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LastSpectatorSyncLocation; // 0x0420(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator LastSpectatorSyncRotation; // 0x0438(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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int32 ClientCap; // 0x0450(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_454[0x4]; // 0x0454(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UCheatManager* CheatManager; // 0x0458(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSubclassOf<class UCheatManager> CheatClass; // 0x0460(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UPlayerInput* PlayerInput; // 0x0468(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FActiveForceFeedbackEffect> ActiveForceFeedbackEffects; // 0x0470(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
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uint8 Pad_480[0x80]; // 0x0480(0x0080)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 BitPad_500_0 : 4; // 0x0500(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bPlayerIsWaiting : 1; // 0x0500(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_501[0x3]; // 0x0501(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 NetPlayerIndex; // 0x0504(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_505[0x5B]; // 0x0505(0x005B)(Fixing Size After Last Property [ Dumper-7 ])
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class UNetConnection* PendingSwapConnection; // 0x0560(0x0008)(ZeroConstructor, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UNetConnection* NetConnection; // 0x0568(0x0008)(ZeroConstructor, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_570[0x18]; // 0x0570(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
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float InputYawScale; // 0x0588(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InputPitchScale; // 0x058C(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InputRollScale; // 0x0590(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bShowMouseCursor : 1; // 0x0594(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableClickEvents : 1; // 0x0594(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableTouchEvents : 1; // 0x0594(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableMouseOverEvents : 1; // 0x0594(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableTouchOverEvents : 1; // 0x0594(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bForceFeedbackEnabled : 1; // 0x0594(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableMotionControls : 1; // 0x0594(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableStreamingSource : 1; // 0x0594(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bStreamingSourceShouldActivate : 1; // 0x0595(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bStreamingSourceShouldBlockOnSlowStreaming : 1; // 0x0595(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_596[0x2]; // 0x0596(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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EStreamingSourcePriority StreamingSourcePriority; // 0x0598(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_599[0x3]; // 0x0599(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FColor StreamingSourceDebugColor; // 0x059C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FStreamingSourceShape> StreamingSourceShapes; // 0x05A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
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float ForceFeedbackScale; // 0x05B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5B4[0x4]; // 0x05B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FKey> ClickEventKeys; // 0x05B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
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EMouseCursor DefaultMouseCursor; // 0x05C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EMouseCursor CurrentMouseCursor; // 0x05C9(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ECollisionChannel DefaultClickTraceChannel; // 0x05CA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ECollisionChannel CurrentClickTraceChannel; // 0x05CB(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float HitResultTraceDistance; // 0x05CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 SeamlessTravelCount; // 0x05D0(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 LastCompletedSeamlessTravelCount; // 0x05D2(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5D4[0x84]; // 0x05D4(0x0084)(Fixing Size After Last Property [ Dumper-7 ])
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class UInputComponent* InactiveStateInputComponent; // 0x0658(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 BitPad_660_0 : 2; // 0x0660(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bShouldPerformFullTickWhenPaused : 1; // 0x0660(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 Pad_661[0x17]; // 0x0661(0x0017)(Fixing Size After Last Property [ Dumper-7 ])
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class UTouchInterface* CurrentTouchInterface; // 0x0678(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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TSubclassOf<class UPlayerInput> OverridePlayerInputClass; // 0x0680(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_688[0x78]; // 0x0688(0x0078)(Fixing Size After Last Property [ Dumper-7 ])
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class ASpectatorPawn* SpectatorPawn; // 0x0700(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_708[0x4]; // 0x0708(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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bool bIsLocalPlayerController; // 0x070C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_70D[0x3]; // 0x070D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector SpawnLocation; // 0x0710(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_728[0x178]; // 0x0728(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void ActivateTouchInterface(class UTouchInterface* NewTouchInterface);
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void AddPitchInput(float Val);
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void AddRollInput(float Val);
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void AddYawInput(float Val);
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void Camera(class FName NewMode);
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bool CanRestartPlayer();
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void ClearAudioListenerAttenuationOverride();
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void ClearAudioListenerOverride();
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void ClientAckTimeDilation(float TimeDilation, int32 ServerStep);
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void ClientAckUpdateLevelVisibility(class FName PackageName, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bClientAckCanMakeVisible);
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void ClientAddTextureStreamingLoc(const struct FVector& InLoc, float duration, bool bOverrideLocation);
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void ClientCancelPendingMapChange();
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void ClientCapBandwidth(int32 Cap);
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void ClientClearCameraLensEffects();
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void ClientCommitMapChange();
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void ClientCorrectionAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp);
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void ClientEnableNetworkVoice(bool bEnable);
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void ClientEndOnlineSession();
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void ClientFlushLevelStreaming();
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void ClientForceGarbageCollection();
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void ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner);
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void ClientGotoState(class FName NewState);
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void ClientIgnoreLookInput(bool bIgnore);
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void ClientIgnoreMoveInput(bool bIgnore);
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void ClientMessage(const class FString& S, class FName Type, float MsgLifeTime);
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void ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ClientPlayForceFeedback_Internal(class UForceFeedbackEffect* ForceFeedbackEffect, const struct FForceFeedbackParameters& Params_0);
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void ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier);
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void ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier);
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void ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast);
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void ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups);
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void ClientReceiveLocalizedMessage(TSubclassOf<class ULocalMessage> Message, int32 SWITCH, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject);
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void ClientRecvServerAckFrame(int32 LastProcessedInputFrame, int32 RecvServerFrameNumber, int8 TimeDilation);
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void ClientRecvServerAckFrameDebug(uint8 NumBuffered, float TargetNumBufferedCmds);
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void ClientRepObjRef(class UObject* Object);
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void ClientReset();
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void ClientRestart(class APawn* NewPawn);
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void ClientRetryClientRestart(class APawn* NewPawn);
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void ClientReturnToMainMenuWithTextReason(const class FText& ReturnReason);
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void ClientSetBlockOnAsyncLoading();
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void ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio, bool bHoldWhenFinished);
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void ClientSetCameraMode(class FName NewCamMode);
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void ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD);
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void ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups);
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void ClientSetHUD(TSubclassOf<class AHUD> NewHUDClass);
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void ClientSetSpectatorWaiting(bool bWaiting);
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void ClientSetupNetworkPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp);
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void ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams);
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void ClientSpawnCameraLensEffect(TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass);
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void ClientSpawnGenericCameraLensEffect(TSubclassOf<class AActor> LensEffectEmitterClass);
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void ClientStartCameraShake(TSubclassOf<class UCameraShakeBase> Shake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot);
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void ClientStartCameraShakeFromSource(TSubclassOf<class UCameraShakeBase> Shake, class UCameraShakeSourceComponent* SourceComponent);
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void ClientStartOnlineSession();
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void ClientStopCameraShake(TSubclassOf<class UCameraShakeBase> Shake, bool bImmediately);
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void ClientStopCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately);
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void ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag);
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void ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime);
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void ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid);
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void ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid);
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void ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ClientUnmutePlayers(const TArray<struct FUniqueNetIdRepl>& PlayerIds);
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void ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bNewShouldBlockOnUnload);
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void ClientUpdateMultipleLevelsStreamingStatus(const TArray<struct FUpdateLevelStreamingLevelStatus>& LevelStatuses);
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void ClientVoiceHandshakeComplete();
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void ClientWasKicked(const class FText& KickReason);
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void ConsoleKey(const struct FKey& Key);
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void EnableCheats();
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void FOV(float NewFOV);
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void K2_ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag, bool bLooping, bool bIgnoreTimeDilation, bool bPlayWhilePaused);
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void LocalTravel(const class FString& URL);
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void OnServerStartedVisualLogger(bool bIsLogging);
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void Pause();
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void PlayDynamicForceFeedback(float Intensity, float duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction Action, const struct FLatentActionInfo& LatentInfo);
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void PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop);
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void ResetControllerDeadZones();
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void ResetControllerLightColor();
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void RestartLevel();
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void SendToConsole(const class FString& Command);
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void ServerAcknowledgePossession(class APawn* P);
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void ServerBlockPlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ServerCamera(class FName NewMode);
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void ServerChangeName(const class FString& S);
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void ServerCheckClientPossession();
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void ServerCheckClientPossessionReliable();
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void ServerExec(const class FString& Msg);
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void ServerExecRPC(const class FString& Msg);
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void ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ServerNotifyLoadedWorld(class FName WorldPackageName);
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void ServerPause();
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void ServerRecvClientInputFrame(int32 RecvClientInputFrame, const TArray<uint8>& Data);
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void ServerRestartPlayer();
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void ServerSendLatestAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp);
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void ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot);
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void ServerSetSpectatorWaiting(bool bWaiting);
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void ServerShortTimeout();
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void ServerToggleAILogging();
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void ServerUnblockPlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId);
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void ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw);
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void ServerUpdateLevelVisibility(const struct FUpdateLevelVisibilityLevelInfo& LevelVisibility);
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void ServerUpdateMultipleLevelsVisibility(const TArray<struct FUpdateLevelVisibilityLevelInfo>& LevelVisibilities);
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void ServerVerifyViewTarget();
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void ServerViewNextPlayer();
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void ServerViewPrevPlayer();
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void ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams);
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void SetAudioListenerAttenuationOverride(class USceneComponent* AttachToComponent, const struct FVector& AttenuationLocationOVerride);
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void SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation);
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void SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning);
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void SetControllerDeadZones(const float LeftDeadZone, const float RightDeadZone);
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void SetControllerLightColor(const struct FColor& Color);
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void SetDeprecatedInputPitchScale(float NewValue);
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void SetDeprecatedInputRollScale(float NewValue);
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void SetDeprecatedInputYawScale(float NewValue);
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void SetDisableHaptics(bool bNewDisabled);
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|
void SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand);
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void SetMotionControlsEnabled(bool bEnabled);
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void SetMouseCursorWidget(EMouseCursor Cursor, class UUserWidget* CursorWidget);
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void SetMouseLocation(const int32 X, const int32 Y);
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void SetName(const class FString& S);
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|
void SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing);
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void SetVirtualJoystickVisibility(bool bVisible);
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|
void StartFire(uint8 FireModeNum);
|
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void StopHapticEffect(EControllerHand Hand);
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void SwitchLevel(const class FString& URL);
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void TestServerLevelVisibilityChange(const class FName PackageName, const class FName Filename);
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void ToggleSpeaking(bool bInSpeaking);
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|
|
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bool DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const;
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bool DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const;
|
|
float GetDeprecatedInputPitchScale() const;
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float GetDeprecatedInputRollScale() const;
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float GetDeprecatedInputYawScale() const;
|
|
struct FVector GetFocalLocation() const;
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bool GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
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bool GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
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bool GetHitResultUnderCursorForObjects(const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const;
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bool GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
|
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bool GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const;
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bool GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const;
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|
class AHUD* GetHUD() const;
|
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float GetInputAnalogKeyState(const struct FKey& Key) const;
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void GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const;
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|
float GetInputKeyTimeDown(const struct FKey& Key) const;
|
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void GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const;
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|
void GetInputMouseDelta(float* DeltaX, float* DeltaY) const;
|
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void GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const;
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struct FVector GetInputVectorKeyState(const struct FKey& Key) const;
|
|
bool GetMousePosition(float* LocationX, float* LocationY) const;
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TSubclassOf<class UPlayerInput> GetOverridePlayerInputClass() const;
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struct FPlatformUserId GetPlatformUserId() const;
|
|
class ASpectatorPawn* GetSpectatorPawn() const;
|
|
void GetStreamingSourceLocationAndRotation(struct FVector* OutLocation, struct FRotator* OutRotation) const;
|
|
EStreamingSourcePriority GetStreamingSourcePriority() const;
|
|
void GetStreamingSourceShapes(TArray<struct FStreamingSourceShape>* OutShapes) const;
|
|
void GetViewportSize(int32* SizeX, int32* SizeY) const;
|
|
bool IsInputKeyDown(const struct FKey& Key) const;
|
|
bool IsStreamingSourceEnabled() const;
|
|
bool ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation, bool bPlayerViewportRelative) const;
|
|
bool StreamingSourceShouldActivate() const;
|
|
bool StreamingSourceShouldBlockOnSlowStreaming() const;
|
|
bool WasInputKeyJustPressed(const struct FKey& Key) const;
|
|
bool WasInputKeyJustReleased(const struct FKey& Key) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerController")
|
|
}
|
|
static class APlayerController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerController;
|
|
|
|
// Class Engine.CheatManager
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class UCheatManager : public UObject
|
|
{
|
|
public:
|
|
class ADebugCameraController* DebugCameraControllerRef; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ADebugCameraController> DebugCameraControllerClass; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UCheatManagerExtension*> CheatManagerExtensions; // 0x0078(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void BugIt(const class FString& ScreenShotDescription);
|
|
void BugItGo(float X, float Y, float Z, float Pitch, float Yaw, float Roll);
|
|
void BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString);
|
|
void ChangeSize(float F);
|
|
void CheatScript(const class FString& ScriptName);
|
|
void DamageTarget(float DamageAmount);
|
|
void DebugCapsuleSweep();
|
|
void DebugCapsuleSweepCapture();
|
|
void DebugCapsuleSweepChannel(ECollisionChannel Channel);
|
|
void DebugCapsuleSweepClear();
|
|
void DebugCapsuleSweepComplex(bool bTraceComplex);
|
|
void DebugCapsuleSweepPawn();
|
|
void DebugCapsuleSweepSize(float HalfHeight, float Radius);
|
|
void DestroyAll(TSubclassOf<class AActor> aClass);
|
|
void DestroyAllPawnsExceptTarget();
|
|
void DestroyPawns(TSubclassOf<class APawn> aClass);
|
|
void DestroyServerStatReplicator();
|
|
void DestroyTarget();
|
|
void DisableDebugCamera();
|
|
void DumpChatState();
|
|
void DumpOnlineSessionState();
|
|
void DumpPartyState();
|
|
void DumpVoiceMutingState();
|
|
void EnableDebugCamera();
|
|
void FlushLog();
|
|
void Fly();
|
|
void FreezeFrame(float Delay);
|
|
void Ghost();
|
|
void God();
|
|
void InvertMouse();
|
|
void LogLoc();
|
|
void OnlyLoadLevel(class FName PackageName);
|
|
void OnPlayerEndPlayed(class AActor* Player, EEndPlayReason EndPlayReason);
|
|
void PlayersOnly();
|
|
void ReceiveEndPlay();
|
|
void ReceiveInitCheatManager();
|
|
void ServerToggleAILogging();
|
|
void SetMouseSensitivityToDefault();
|
|
void SetWorldOrigin();
|
|
void Slomo(float NewTimeDilation);
|
|
void SpawnServerStatReplicator();
|
|
void StreamLevelIn(class FName PackageName);
|
|
void StreamLevelOut(class FName PackageName);
|
|
void Summon(const class FString& ClassName);
|
|
void Teleport();
|
|
void TestCollisionDistance();
|
|
void ToggleAILogging();
|
|
void ToggleDebugCamera();
|
|
void ToggleServerStatReplicatorClientOverwrite();
|
|
void ToggleServerStatReplicatorUpdateStatNet();
|
|
void UpdateSafeArea();
|
|
void ViewActor(class FName ActorName);
|
|
void ViewClass(TSubclassOf<class AActor> DesiredClass);
|
|
void ViewPlayer(const class FString& S);
|
|
void ViewSelf();
|
|
void Walk();
|
|
|
|
class APlayerController* GetPlayerController() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CheatManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CheatManager")
|
|
}
|
|
static class UCheatManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCheatManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCheatManager;
|
|
|
|
// Class Engine.CheatManagerExtension
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCheatManagerExtension final : public UObject
|
|
{
|
|
public:
|
|
void AddedToCheatManager();
|
|
void RemovedFromCheatManager();
|
|
|
|
class APlayerController* GetPlayerController() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CheatManagerExtension")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CheatManagerExtension")
|
|
}
|
|
static class UCheatManagerExtension* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCheatManagerExtension>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCheatManagerExtension;
|
|
|
|
// Class Engine.Commandlet
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UCommandlet : public UObject
|
|
{
|
|
public:
|
|
class FString HelpDescription; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString HelpUsage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString HelpWebLink; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HelpParamNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> HelpParamDescriptions; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 IsServer : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsClient : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsEditor : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 LogToConsole : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ShowErrorCount : 1; // 0x0078(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 ShowProgress : 1; // 0x0078(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 FastExit : 1; // 0x0078(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 UseCommandletResultAsExitCode : 1; // 0x0078(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Commandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Commandlet")
|
|
}
|
|
static class UCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCommandlet;
|
|
|
|
// Class Engine.SkinnedAsset
|
|
// 0x0008 (0x00D0 - 0x00C8)
|
|
class USkinnedAsset : public UStreamableRenderAsset
|
|
{
|
|
public:
|
|
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class USkeletalMeshSocket* FindSocket(class FName InSocketName) const;
|
|
class USkeletalMeshSocket* FindSocketInfo(class FName InSocketName, struct FTransform* OutTransform, int32* OutBoneIndex, int32* OutIndex) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkinnedAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkinnedAsset")
|
|
}
|
|
static class USkinnedAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkinnedAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkinnedAsset;
|
|
|
|
// Class Engine.SkeletalMesh
|
|
// 0x0458 (0x0528 - 0x00D0)
|
|
class USkeletalMesh final : public USkinnedAsset
|
|
{
|
|
public:
|
|
uint8 Pad_D0[0x20]; // 0x00D0(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeleton* Skeleton; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBoxSphereBounds ImportedBounds; // 0x00F8(0x0038)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FBoxSphereBounds ExtendedBounds; // 0x0130(0x0038)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FVector PositiveBoundsExtension; // 0x0168(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FVector NegativeBoundsExtension; // 0x0180(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FSkeletalMaterial> Materials; // 0x0198(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic)
|
|
struct FMeshNaniteSettings NaniteSettings; // 0x01A8(0x0040)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FSkeletalMeshLODInfo> LODInfo; // 0x01E8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1F8[0x50]; // 0x01F8(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerQualityLevelInt MinQualityLevelLOD; // 0x0248(0x0068)(Edit, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformInt MinLOD; // 0x02B0(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformBool DisableBelowMinLodStripping; // 0x02B4(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseFullPrecisionUVs : 1; // 0x02B5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseHighPrecisionTangentBasis : 1; // 0x02B5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasVertexColors : 1; // 0x02B5(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2B5_3 : 1; // 0x02B5(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bEnablePerPolyCollision : 1; // 0x02B5(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2B6[0x2]; // 0x02B6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x02B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* PhysicsAsset; // 0x02C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicsAsset* ShadowPhysicsAsset; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNodeMappingContainer*> NodeMappingData; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 bSupportRayTracing : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RayTracingMinLOD; // 0x02E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EClothLODBiasMode ClothLODBiasMode; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMorphTarget*> MorphTargets; // 0x02F0(0x0010)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_300[0x180]; // 0x0300(0x0180)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UAnimInstance> PostProcessAnimBlueprint; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PostProcessAnimBPLODThreshold; // 0x0488(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_48C[0x4]; // 0x048C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UClothingAssetBase*> MeshClothingAssets; // 0x0490(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FSkeletalMeshSamplingInfo SamplingInfo; // 0x04A0(0x0030)(Edit, Protected, NativeAccessSpecifierProtected)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x04D0(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<class USkeletalMeshSocket*> Sockets; // 0x04E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_4F0[0x10]; // 0x04F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSkinWeightProfileInfo> SkinWeightProfiles; // 0x0500(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
class UMeshDeformer* DefaultMeshDeformer; // 0x0510(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UMaterialInterface* OverlayMaterial; // 0x0518(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float OverlayMaterialMaxDrawDistance; // 0x0520(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_524[0x4]; // 0x0524(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetDefaultAnimatingRig(TSoftObjectPtr<class UObject> InAnimatingRig);
|
|
void SetLODSettings(class USkeletalMeshLODSettings* InLODSettings);
|
|
void SetMaterials(const TArray<struct FSkeletalMaterial>& InMaterials);
|
|
void SetMeshClothingAssets(const TArray<class UClothingAssetBase*>& InMeshClothingAssets);
|
|
void SetMinLODForQualityLevels(const TMap<EPerQualityLevels, int32>& QualityLevelMinimumLODs, int32 Default);
|
|
void SetMorphTargets(const TArray<class UMorphTarget*>& InMorphTargets);
|
|
void SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial);
|
|
void SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance);
|
|
void SetSkeleton(class USkeleton* InSkeleton);
|
|
|
|
class USkeletalMeshSocket* FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const;
|
|
struct FBoxSphereBounds GetBounds() const;
|
|
TSoftObjectPtr<class UObject> GetDefaultAnimatingRig() const;
|
|
class UMeshDeformer* GetDefaultMeshDeformer() const;
|
|
bool GetHasVertexColors() const;
|
|
struct FBoxSphereBounds GetImportedBounds() const;
|
|
const class USkeletalMeshLODSettings* GetLODSettings() const;
|
|
const TArray<struct FSkeletalMaterial> GetMaterials() const;
|
|
const TArray<class UClothingAssetBase*> GetMeshClothingAssets() const;
|
|
void GetMinLODForQualityLevels(TMap<EPerQualityLevels, int32>* QualityLevelMinimumLODs, int32* Default) const;
|
|
TArray<class UMorphTarget*> GetMorphTargetsPtrConv() const;
|
|
class UNodeMappingContainer* GetNodeMappingContainer(class UBlueprint* SourceAsset) const;
|
|
const TArray<class UNodeMappingContainer*> GetNodeMappingData() const;
|
|
class UMaterialInterface* GetOverlayMaterial() const;
|
|
float GetOverlayMaterialMaxDrawDistance() const;
|
|
class UPhysicsAsset* GetPhysicsAsset() const;
|
|
class UPhysicsAsset* GetShadowPhysicsAsset() const;
|
|
const class USkeleton* GetSkeleton() const;
|
|
class USkeletalMeshSocket* GetSocketByIndex(int32 Index_0) const;
|
|
bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const;
|
|
TArray<class FString> K2_GetAllMorphTargetNames() const;
|
|
int32 NumSockets() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMesh")
|
|
}
|
|
static class USkeletalMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMesh;
|
|
|
|
// Class Engine.PluginCommandlet
|
|
// 0x0020 (0x00A0 - 0x0080)
|
|
class UPluginCommandlet final : public UCommandlet
|
|
{
|
|
public:
|
|
uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PluginCommandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PluginCommandlet")
|
|
}
|
|
static class UPluginCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPluginCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPluginCommandlet;
|
|
|
|
// Class Engine.SmokeTestCommandlet
|
|
// 0x0000 (0x0080 - 0x0080)
|
|
class USmokeTestCommandlet final : public UCommandlet
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SmokeTestCommandlet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SmokeTestCommandlet")
|
|
}
|
|
static class USmokeTestCommandlet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USmokeTestCommandlet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USmokeTestCommandlet;
|
|
|
|
// Class Engine.ApplicationLifecycleComponent
|
|
// 0x0090 (0x0138 - 0x00A8)
|
|
class UApplicationLifecycleComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void()> ApplicationWillDeactivateDelegate; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationHasReactivatedDelegate; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationWillEnterBackgroundDelegate; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationHasEnteredForegroundDelegate; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationWillTerminateDelegate; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationShouldUnloadResourcesDelegate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<class FString>& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(ETemperatureSeverityType Severity)> OnTemperatureChangeDelegate; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(bool bInLowPowerMode)> OnLowPowerModeDelegate; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ApplicationLifecycleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ApplicationLifecycleComponent")
|
|
}
|
|
static class UApplicationLifecycleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UApplicationLifecycleComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UApplicationLifecycleComponent;
|
|
|
|
// Class Engine.ArrowComponent
|
|
// 0x0020 (0x0520 - 0x0500)
|
|
class UArrowComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
struct FColor ArrowColor; // 0x0500(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ArrowSize; // 0x0504(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ArrowLength; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScreenSize; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsScreenSizeScaled : 1; // 0x0510(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTreatAsASprite : 1; // 0x0510(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_511[0xF]; // 0x0511(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetArrowColor(const struct FLinearColor& NewColor);
|
|
void SetArrowFColor(const struct FColor& NewColor);
|
|
void SetArrowLength(float NewLength);
|
|
void SetArrowSize(float NewSize);
|
|
void SetIsScreenSizeScaled(bool bNewValue);
|
|
void SetScreenSize(float NewScreenSize);
|
|
void SetTreatAsASprite(bool bNewValue);
|
|
void SetUseInEditorScaling(bool bNewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ArrowComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ArrowComponent")
|
|
}
|
|
static class UArrowComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UArrowComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UArrowComponent;
|
|
|
|
// Class Engine.InitialActiveSoundParams
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInitialActiveSoundParams final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FAudioParameter> AudioParams; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InitialActiveSoundParams")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InitialActiveSoundParams")
|
|
}
|
|
static class UInitialActiveSoundParams* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInitialActiveSoundParams>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInitialActiveSoundParams;
|
|
|
|
// Class Engine.BillboardComponent
|
|
// 0x0030 (0x0530 - 0x0500)
|
|
class UBillboardComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UTexture2D* Sprite; // 0x0500(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsScreenSizeScaled : 1; // 0x0508(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_509[0x3]; // 0x0509(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ScreenSize; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float U; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UL; // 0x0514(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float V; // 0x0518(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VL; // 0x051C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OpacityMaskRefVal; // 0x0520(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor Color; // 0x0524(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_528[0x8]; // 0x0528(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetColor(const struct FColor& NewColor);
|
|
void SetOpacityMaskRefVal(float RefVal);
|
|
void SetSprite(class UTexture2D* NewSprite);
|
|
void SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL);
|
|
void SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BillboardComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BillboardComponent")
|
|
}
|
|
static class UBillboardComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBillboardComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBillboardComponent;
|
|
|
|
// Class Engine.BoundsCopyComponent
|
|
// 0x00A8 (0x0150 - 0x00A8)
|
|
class UBoundsCopyComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class AActor> BoundsSourceActor; // 0x00A8(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCollidingComponentsForSourceBounds; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bKeepOwnBoundsScale; // 0x00D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCollidingComponentsForOwnBounds; // 0x00D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D3[0xD]; // 0x00D3(0x000D)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform PostTransform; // 0x00E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCopyXBounds; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCopyYBounds; // 0x0141(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCopyZBounds; // 0x0142(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_143[0xD]; // 0x0143(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BoundsCopyComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BoundsCopyComponent")
|
|
}
|
|
static class UBoundsCopyComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBoundsCopyComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBoundsCopyComponent;
|
|
|
|
// Class Engine.BrushComponent
|
|
// 0x0010 (0x0510 - 0x0500)
|
|
class UBrushComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
class UModel* Brush; // 0x0500(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBodySetup* BrushBodySetup; // 0x0508(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BrushComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BrushComponent")
|
|
}
|
|
static class UBrushComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBrushComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBrushComponent;
|
|
|
|
// Class Engine.CapsuleComponent
|
|
// 0x0010 (0x0530 - 0x0520)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UCapsuleComponent : public UShapeComponent
|
|
{
|
|
public:
|
|
float CapsuleHalfHeight; // 0x0520(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float CapsuleRadius; // 0x0524(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps);
|
|
void SetCapsuleRadius(float Radius, bool bUpdateOverlaps);
|
|
void SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps);
|
|
|
|
float GetScaledCapsuleHalfHeight() const;
|
|
float GetScaledCapsuleHalfHeight_WithoutHemisphere() const;
|
|
float GetScaledCapsuleRadius() const;
|
|
void GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const;
|
|
void GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const;
|
|
float GetShapeScale() const;
|
|
float GetUnscaledCapsuleHalfHeight() const;
|
|
float GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const;
|
|
float GetUnscaledCapsuleRadius() const;
|
|
void GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const;
|
|
void GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CapsuleComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CapsuleComponent")
|
|
}
|
|
static class UCapsuleComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCapsuleComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UCapsuleComponent;
|
|
|
|
// Class Engine.VolumeTexture
|
|
// 0x0010 (0x0148 - 0x0138)
|
|
class UVolumeTexture final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureAddress AddressMode; // 0x0140(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VolumeTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VolumeTexture")
|
|
}
|
|
static class UVolumeTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVolumeTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVolumeTexture;
|
|
|
|
// Class Engine.CharacterMovementComponent
|
|
// 0x0E58 (0x0FD0 - 0x0178)
|
|
class UCharacterMovementComponent : public UPawnMovementComponent
|
|
{
|
|
public:
|
|
uint8 Pad_178[0x10]; // 0x0178(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACharacter* CharacterOwner; // 0x0188(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float GravityScale; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxStepHeight; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpZVelocity; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpOffJumpZFactor; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A0[0x1C]; // 0x01A0(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WalkableFloorAngle; // 0x01BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float WalkableFloorZ; // 0x01C0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_1C4[0x4]; // 0x01C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector GravityDirection; // 0x01C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FQuat WorldToGravityTransform; // 0x01E0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FQuat GravityToWorldTransform; // 0x0200(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_220[0x1]; // 0x0220(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMovementMode MovementMode; // 0x0221(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CustomMovementMode; // 0x0222(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENetworkSmoothingMode NetworkSmoothingMode; // 0x0223(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GroundFriction; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_228[0x40]; // 0x0228(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxWalkSpeed; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxWalkSpeedCrouched; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSwimSpeed; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFlySpeed; // 0x0274(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCustomMovementSpeed; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAcceleration; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinAnalogWalkSpeed; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingFrictionFactor; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingFriction; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingSubStepTime; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationWalking; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationFalling; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationSwimming; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrakingDecelerationFlying; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControl; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControlBoostMultiplier; // 0x02A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirControlBoostVelocityThreshold; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FallingLateralFriction; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CrouchedHalfHeight; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Buoyancy; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerchRadiusThreshold; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerchAdditionalHeight; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationRate; // 0x02C0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseSeparateBrakingFriction : 1; // 0x02D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDontFallBelowJumpZVelocityDuringJump : 1; // 0x02D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bApplyGravityWhileJumping : 1; // 0x02D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseControllerDesiredRotation : 1; // 0x02D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrientRotationToMovement : 1; // 0x02D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSweepWhileNavWalking : 1; // 0x02D8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2D8_6 : 1; // 0x02D8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
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uint8 bMovementInProgress : 1; // 0x02D8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bEnableScopedMovementUpdates : 1; // 0x02D9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableServerDualMoveScopedMovementUpdates : 1; // 0x02D9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bForceMaxAccel : 1; // 0x02D9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bRunPhysicsWithNoController : 1; // 0x02D9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bForceNextFloorCheck : 1; // 0x02D9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShrinkProxyCapsule : 1; // 0x02D9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCanWalkOffLedges : 1; // 0x02D9(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCanWalkOffLedgesWhenCrouching : 1; // 0x02D9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 BitPad_2DA_0 : 2; // 0x02DA(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bNetworkSkipProxyPredictionOnNetUpdate : 1; // 0x02DA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNetworkAlwaysReplicateTransformUpdateTimestamp : 1; // 0x02DA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDeferUpdateMoveComponent : 1; // 0x02DA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnablePhysicsInteraction : 1; // 0x02DA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bTouchForceScaledToMass : 1; // 0x02DA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bPushForceScaledToMass : 1; // 0x02DA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bPushForceUsingZOffset : 1; // 0x02DB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bScalePushForceToVelocity : 1; // 0x02DB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class USceneComponent* DeferredUpdatedMoveComponent; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxOutOfWaterStepHeight; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float OutofWaterZ; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Mass; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float StandingDownwardForceScale; // 0x02F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InitialPushForceFactor; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PushForceFactor; // 0x02FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PushForcePointZOffsetFactor; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float TouchForceFactor; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MinTouchForce; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxTouchForce; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float RepulsionForce; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector Acceleration; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FQuat LastUpdateRotation; // 0x0330(0x0020)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FVector LastUpdateLocation; // 0x0350(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FVector LastUpdateVelocity; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float ServerLastTransformUpdateTimeStamp; // 0x0380(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float ServerLastClientGoodMoveAckTime; // 0x0384(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float ServerLastClientAdjustmentTime; // 0x0388(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector PendingImpulseToApply; // 0x0390(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FVector PendingForceToApply; // 0x03A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float AnalogInputModifier; // 0x03C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_3C4[0xC]; // 0x03C4(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
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float MaxSimulationTimeStep; // 0x03D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MaxSimulationIterations; // 0x03D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MaxJumpApexAttemptsPerSimulation; // 0x03D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxDepenetrationWithGeometry; // 0x03DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxDepenetrationWithGeometryAsProxy; // 0x03E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxDepenetrationWithPawn; // 0x03E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxDepenetrationWithPawnAsProxy; // 0x03E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkSimulatedSmoothLocationTime; // 0x03EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkSimulatedSmoothRotationTime; // 0x03F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ListenServerNetworkSimulatedSmoothLocationTime; // 0x03F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ListenServerNetworkSimulatedSmoothRotationTime; // 0x03F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetProxyShrinkRadius; // 0x03FC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetProxyShrinkHalfHeight; // 0x0400(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkMaxSmoothUpdateDistance; // 0x0404(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkNoSmoothUpdateDistance; // 0x0408(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkMinTimeBetweenClientAckGoodMoves; // 0x040C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkMinTimeBetweenClientAdjustments; // 0x0410(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkMinTimeBetweenClientAdjustmentsLargeCorrection; // 0x0414(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NetworkLargeClientCorrectionDistance; // 0x0418(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LedgeCheckThreshold; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float JumpOutOfWaterPitch; // 0x0420(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_424[0x4]; // 0x0424(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FFindFloorResult CurrentFloor; // 0x0428(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
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EMovementMode DefaultLandMovementMode; // 0x0538(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EMovementMode DefaultWaterMovementMode; // 0x0539(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EMovementMode GroundMovementMode; // 0x053A(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_53B[0x9]; // 0x053B(0x0009)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bMaintainHorizontalGroundVelocity : 1; // 0x0544(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bImpartBaseVelocityX : 1; // 0x0544(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bImpartBaseVelocityY : 1; // 0x0544(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bImpartBaseVelocityZ : 1; // 0x0544(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bImpartBaseAngularVelocity : 1; // 0x0544(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bJustTeleported : 1; // 0x0544(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNetworkUpdateReceived : 1; // 0x0544(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNetworkMovementModeChanged : 1; // 0x0544(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNetworkGravityDirectionChanged : 1; // 0x0545(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bIgnoreClientMovementErrorChecksAndCorrection : 1; // 0x0545(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bServerAcceptClientAuthoritativePosition : 1; // 0x0545(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bNotifyApex : 1; // 0x0545(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCheatFlying : 1; // 0x0545(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bWantsToCrouch : 1; // 0x0545(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCrouchMaintainsBaseLocation : 1; // 0x0545(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bIgnoreBaseRotation : 1; // 0x0545(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bFastAttachedMove : 1; // 0x0546(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAlwaysCheckFloor : 1; // 0x0546(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUseFlatBaseForFloorChecks : 1; // 0x0546(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bPerformingJumpOff : 1; // 0x0546(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bWantsToLeaveNavWalking : 1; // 0x0546(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUseRVOAvoidance : 1; // 0x0546(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bRequestedMoveUseAcceleration : 1; // 0x0546(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 BitPad_546_7 : 1; // 0x0546(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
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uint8 bWasSimulatingRootMotion : 1; // 0x0547(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAllowPhysicsRotationDuringAnimRootMotion : 1; // 0x0547(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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float FormerBaseVelocityDecayHalfLife; // 0x0548(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bHasRequestedVelocity : 1; // 0x054C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bRequestedMoveWithMaxSpeed : 1; // 0x054C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bWasAvoidanceUpdated : 1; // 0x054C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 BitPad_54C_3 : 2; // 0x054C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
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uint8 bProjectNavMeshWalking : 1; // 0x054C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 bProjectNavMeshOnBothWorldChannels : 1; // 0x054C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 Pad_54D[0x1F]; // 0x054D(0x001F)(Fixing Size After Last Property [ Dumper-7 ])
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float AvoidanceConsiderationRadius; // 0x056C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector RequestedVelocity; // 0x0570(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LastUpdateRequestedVelocity; // 0x0588(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 AvoidanceUID; // 0x05A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
struct FNavAvoidanceMask AvoidanceGroup; // 0x05A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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struct FNavAvoidanceMask GroupsToAvoid; // 0x05A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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struct FNavAvoidanceMask GroupsToIgnore; // 0x05AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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float AvoidanceWeight; // 0x05B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5B4[0x4]; // 0x05B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector PendingLaunchVelocity; // 0x05B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5D0[0x150]; // 0x05D0(0x0150)(Fixing Size After Last Property [ Dumper-7 ])
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float NavMeshProjectionInterval; // 0x0720(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
float NavMeshProjectionTimer; // 0x0724(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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float NavMeshProjectionInterpSpeed; // 0x0728(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavMeshProjectionHeightScaleUp; // 0x072C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
float NavMeshProjectionHeightScaleDown; // 0x0730(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavWalkingFloorDistTolerance; // 0x0734(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
bool bBasedMovementIgnorePhysicsBase; // 0x0738(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bBaseOnAttachmentRoot; // 0x0739(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bStayBasedInAir; // 0x073A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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|
uint8 Pad_73B[0x1]; // 0x073B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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float StayBasedInAirHeight; // 0x073C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_740[0x30]; // 0x0740(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
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struct FCharacterMovementComponentPostPhysicsTickFunction PostPhysicsTickFunction; // 0x0770(0x0030)(NativeAccessSpecifierPublic)
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uint8 Pad_7A0[0x18]; // 0x07A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
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float MinTimeBetweenTimeStampResets; // 0x07B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_7BC[0x55C]; // 0x07BC(0x055C)(Fixing Size After Last Property [ Dumper-7 ])
|
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struct FRootMotionSourceGroup CurrentRootMotion; // 0x0D18(0x0048)(Transient, NativeAccessSpecifierPublic)
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struct FRootMotionSourceGroup ServerCorrectionRootMotion; // 0x0D60(0x0048)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DA8[0x168]; // 0x0DA8(0x0168)(Fixing Size After Last Property [ Dumper-7 ])
|
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struct FRootMotionMovementParams RootMotionParams; // 0x0F10(0x0070)(Transient, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector AnimRootMotionVelocity; // 0x0F80(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F98[0x20]; // 0x0F98(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator LastDesiredRotation; // 0x0FB8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
void AddForce(const struct FVector& Force);
|
|
void AddImpulse(const struct FVector& Impulse, bool bVelocityChange);
|
|
void CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration);
|
|
void CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult);
|
|
void ClearAccumulatedForces();
|
|
void DisableMovement();
|
|
void SetAvoidanceEnabled(bool bEnable);
|
|
void SetAvoidanceGroup(int32 GroupFlags);
|
|
void SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask);
|
|
void SetCrouchedHalfHeight(const float NewValue);
|
|
void SetGravityDirection(const struct FVector& GravityDir);
|
|
void SetGroupsToAvoid(int32 GroupFlags);
|
|
void SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask);
|
|
void SetGroupsToIgnore(int32 GroupFlags);
|
|
void SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask);
|
|
void SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode);
|
|
void SetWalkableFloorAngle(float InWalkableFloorAngle);
|
|
void SetWalkableFloorZ(float InWalkableFloorZ);
|
|
|
|
float GetAnalogInputModifier() const;
|
|
class ACharacter* GetCharacterOwner() const;
|
|
float GetCrouchedHalfHeight() const;
|
|
struct FVector GetCurrentAcceleration() const;
|
|
struct FVector GetGravityDirection() const;
|
|
struct FVector GetImpartedMovementBaseVelocity() const;
|
|
struct FRotator GetLastDesiredRotation() const;
|
|
struct FVector GetLastUpdateLocation() const;
|
|
struct FVector GetLastUpdateRequestedVelocity() const;
|
|
struct FRotator GetLastUpdateRotation() const;
|
|
struct FVector GetLastUpdateVelocity() const;
|
|
float GetMaxAcceleration() const;
|
|
float GetMaxBrakingDeceleration() const;
|
|
float GetMaxJumpHeight() const;
|
|
float GetMaxJumpHeightWithJumpTime() const;
|
|
float GetMinAnalogSpeed() const;
|
|
class UPrimitiveComponent* GetMovementBase() const;
|
|
float GetPerchRadiusThreshold() const;
|
|
float GetValidPerchRadius() const;
|
|
bool HasCustomGravity() const;
|
|
bool IsWalkable(const struct FHitResult& Hit) const;
|
|
bool IsWalking() const;
|
|
void K2_ComputeFloorDist(const struct FVector& CapsuleLocation, float LineDistance, float SweepDistance, float SweepRadius, struct FFindFloorResult* FloorResult) const;
|
|
void K2_FindFloor(const struct FVector& CapsuleLocation, struct FFindFloorResult* FloorResult) const;
|
|
float K2_GetWalkableFloorAngle() const;
|
|
float K2_GetWalkableFloorZ() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CharacterMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CharacterMovementComponent")
|
|
}
|
|
static class UCharacterMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCharacterMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCharacterMovementComponent;
|
|
|
|
// Class Engine.DecalComponent
|
|
// 0x0070 (0x02B0 - 0x0240)
|
|
class UDecalComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class UMaterialInterface* DecalMaterial; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 SortOrder; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeScreenSize; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeStartDelay; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeDuration; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeInDuration; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeInStartDelay; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDestroyOwnerAfterFade : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector DecalSize; // 0x0268(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DecalColor; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_290[0x20]; // 0x0290(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance();
|
|
void SetDecalColor(const struct FLinearColor& Color);
|
|
void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial);
|
|
void SetFadeIn(float StartDelay, float duration);
|
|
void SetFadeOut(float StartDelay, float duration, bool DestroyOwnerAfterFade);
|
|
void SetFadeScreenSize(float NewFadeScreenSize);
|
|
void SetSortOrder(int32 Value);
|
|
|
|
class UMaterialInterface* GetDecalMaterial() const;
|
|
float GetFadeDuration() const;
|
|
float GetFadeInDuration() const;
|
|
float GetFadeInStartDelay() const;
|
|
float GetFadeStartDelay() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DecalComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DecalComponent")
|
|
}
|
|
static class UDecalComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDecalComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDecalComponent;
|
|
|
|
// Class Engine.DirectionalLightComponent
|
|
// 0x00D0 (0x0480 - 0x03B0)
|
|
class UDirectionalLightComponent final : public ULightComponent
|
|
{
|
|
public:
|
|
float ShadowCascadeBiasDistribution; // 0x03B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableLightShaftOcclusion : 1; // 0x03B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3B5[0x3]; // 0x03B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OcclusionMaskDarkness; // 0x03B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OcclusionDepthRange; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LightShaftOverrideDirection; // 0x03C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WholeSceneDynamicShadowRadius; // 0x03D8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicShadowDistanceMovableLight; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicShadowDistanceStationaryLight; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DynamicShadowCascades; // 0x03E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CascadeDistributionExponent; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CascadeTransitionFraction; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowDistanceFadeoutFraction; // 0x03F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseInsetShadowsForMovableObjects : 1; // 0x03F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3F5[0x3]; // 0x03F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 FarShadowCascadeCount; // 0x03F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarShadowDistance; // 0x03FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldShadowDistance; // 0x0400(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForwardShadingPriority; // 0x0404(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightSourceAngle; // 0x0408(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightSourceSoftAngle; // 0x040C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowSourceAngleFactor; // 0x0410(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceDistance; // 0x0414(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUsedAsAtmosphereSunLight : 1; // 0x0418(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAtmosphereSunLight : 1; // 0x0418(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_419[0x3]; // 0x0419(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 AtmosphereSunLightIndex; // 0x041C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor AtmosphereSunDiskColorScale; // 0x0420(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPerPixelAtmosphereTransmittance : 1; // 0x0430(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowsOnClouds : 1; // 0x0430(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastShadowsOnAtmosphere : 1; // 0x0430(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastCloudShadows : 1; // 0x0430(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_431[0x3]; // 0x0431(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CloudShadowStrength; // 0x0434(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowOnAtmosphereStrength; // 0x0438(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowOnSurfaceStrength; // 0x043C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowDepthBias; // 0x0440(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowExtent; // 0x0444(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowMapResolutionScale; // 0x0448(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloudShadowRaySampleCountScale; // 0x044C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor CloudScatteredLuminanceScale; // 0x0450(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLightmassDirectionalLightSettings LightmassSettings; // 0x0460(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bCastModulatedShadows : 1; // 0x0470(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_471[0x3]; // 0x0471(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor ModulatedShadowColor; // 0x0474(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowAmount; // 0x0478(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_47C[0x4]; // 0x047C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAtmosphereSunDiskColorScale(const struct FLinearColor& NewValue);
|
|
void SetAtmosphereSunLight(bool bNewValue);
|
|
void SetAtmosphereSunLightIndex(int32 NewValue);
|
|
void SetCascadeDistributionExponent(float NewValue);
|
|
void SetCascadeTransitionFraction(float NewValue);
|
|
void SetCloudScatteredLuminanceScale(const struct FLinearColor& NewValue);
|
|
void SetDynamicShadowCascades(int32 NewValue);
|
|
void SetDynamicShadowDistanceMovableLight(float NewValue);
|
|
void SetDynamicShadowDistanceStationaryLight(float NewValue);
|
|
void SetEnableLightShaftOcclusion(bool bNewValue);
|
|
void SetForwardShadingPriority(int32 NewValue);
|
|
void SetLightShaftOverrideDirection(const struct FVector& NewValue);
|
|
void SetLightSourceAngle(float NewValue);
|
|
void SetLightSourceSoftAngle(float NewValue);
|
|
void SetOcclusionDepthRange(float NewValue);
|
|
void SetOcclusionMaskDarkness(float NewValue);
|
|
void SetShadowAmount(float NewValue);
|
|
void SetShadowCascadeBiasDistribution(float NewValue);
|
|
void SetShadowDistanceFadeoutFraction(float NewValue);
|
|
void SetShadowSourceAngleFactor(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DirectionalLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DirectionalLightComponent")
|
|
}
|
|
static class UDirectionalLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDirectionalLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDirectionalLightComponent;
|
|
|
|
// Class Engine.DrawFrustumComponent
|
|
// 0x0020 (0x0520 - 0x0500)
|
|
class UDrawFrustumComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
bool bFrustumEnabled; // 0x0500(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_501[0x3]; // 0x0501(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor FrustumColor; // 0x0504(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumAngle; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumAspectRatio; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumStartDist; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustumEndDist; // 0x0514(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture* Texture; // 0x0518(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawFrustumComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawFrustumComponent")
|
|
}
|
|
static class UDrawFrustumComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawFrustumComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawFrustumComponent;
|
|
|
|
// Class Engine.ForceFeedbackComponent
|
|
// 0x0100 (0x0340 - 0x0240)
|
|
class UForceFeedbackComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoDestroy : 1; // 0x0248(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStopWhenOwnerDestroyed : 1; // 0x0248(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLooping : 1; // 0x0248(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreTimeDilation : 1; // 0x0248(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideAttenuation : 1; // 0x0248(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_249[0x3]; // 0x0249(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IntensityMultiplier; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_250[0x8]; // 0x0250(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UForceFeedbackAttenuation* AttenuationSettings; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FForceFeedbackAttenuationSettings AttenuationOverrides; // 0x0260(0x00C0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UForceFeedbackComponent* ForceFeedbackComponent)> OnForceFeedbackFinished; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_330[0x10]; // 0x0330(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AdjustAttenuation(const struct FForceFeedbackAttenuationSettings& InAttenuationSettings);
|
|
void Play(float StartTime);
|
|
void SetForceFeedbackEffect(class UForceFeedbackEffect* NewForceFeedbackEffect);
|
|
void SetIntensityMultiplier(float NewIntensityMultiplier);
|
|
void Stop();
|
|
|
|
bool BP_GetAttenuationSettingsToApply(struct FForceFeedbackAttenuationSettings* OutAttenuationSettings) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ForceFeedbackComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ForceFeedbackComponent")
|
|
}
|
|
static class UForceFeedbackComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UForceFeedbackComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UForceFeedbackComponent;
|
|
|
|
// Class Engine.HeterogeneousVolumeComponent
|
|
// 0x00B0 (0x05E0 - 0x0530)
|
|
class UHeterogeneousVolumeComponent final : public UMeshComponent
|
|
{
|
|
public:
|
|
struct FIntVector VolumeResolution; // 0x0530(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_53C[0x4]; // 0x053C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform FrameTransform; // 0x0540(0x0060)(Edit, BlueprintVisible, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Frame; // 0x05A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrameRate; // 0x05A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartFrame; // 0x05A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndFrame; // 0x05AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPlaying : 1; // 0x05B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLooping : 1; // 0x05B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5B1[0x3]; // 0x05B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StreamingMipBias; // 0x05B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIssueBlockingRequests : 1; // 0x05B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bPivotAtCentroid : 1; // 0x05B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5B9[0x3]; // 0x05B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StepFactor; // 0x05BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowStepFactor; // 0x05C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowBiasFactor; // 0x05C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightingDownsampleFactor; // 0x05C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5CC[0x4]; // 0x05CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x05D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D8[0x8]; // 0x05D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void Play();
|
|
void SetEndFrame(float NewValue);
|
|
void SetFrame(float NewValue);
|
|
void SetFrameRate(float NewValue);
|
|
void SetLooping(bool NewValue);
|
|
void SetPlaying(bool NewValue);
|
|
void SetStartFrame(float NewValue);
|
|
void SetStreamingMipBias(int32 NewValue);
|
|
void SetVolumeResolution(const struct FIntVector& NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HeterogeneousVolumeComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HeterogeneousVolumeComponent")
|
|
}
|
|
static class UHeterogeneousVolumeComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHeterogeneousVolumeComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHeterogeneousVolumeComponent;
|
|
|
|
// Class Engine.HeterogeneousVolume
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AHeterogeneousVolume final : public AInfo
|
|
{
|
|
public:
|
|
class UHeterogeneousVolumeComponent* HeterogeneousVolumeComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HeterogeneousVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HeterogeneousVolume")
|
|
}
|
|
static class AHeterogeneousVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AHeterogeneousVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AHeterogeneousVolume;
|
|
|
|
// Class Engine.InterpToMovementComponent
|
|
// 0x00B8 (0x01C8 - 0x0110)
|
|
class UInterpToMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
float duration; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPauseOnImpact : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bSweep; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETeleportType TeleportType; // 0x0119(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EInterpToBehaviourType BehaviourType; // 0x011A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCheckIfStillInWorld; // 0x011B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bForceSubStepping : 1; // 0x011C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, float Time)> OnInterpToReverse; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, float Time)> OnInterpToStop; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, float Time)> OnWaitBeginDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, float Time)> OnWaitEndDelegate; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, float Time)> OnResetDelegate; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
float MaxSimulationTimeStep; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedMultiplier; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimulationIterations; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInterpControlPoint> ControlPoints; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_190[0x38]; // 0x0190(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddControlPointPosition(const struct FVector& Pos, bool bPositionIsRelative);
|
|
void FinaliseControlPoints();
|
|
void ResetControlPoints();
|
|
void RestartMovement(float InitialDirection);
|
|
void StopSimulating(const struct FHitResult& HitResult);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpToMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpToMovementComponent")
|
|
}
|
|
static class UInterpToMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpToMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpToMovementComponent;
|
|
|
|
// Class Engine.LineBatchComponent
|
|
// 0x0040 (0x0540 - 0x0500)
|
|
class ULineBatchComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_500[0x40]; // 0x0500(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LineBatchComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LineBatchComponent")
|
|
}
|
|
static class ULineBatchComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULineBatchComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULineBatchComponent;
|
|
|
|
// Class Engine.LocalFogVolumeComponent
|
|
// 0x0040 (0x0280 - 0x0240)
|
|
class ULocalFogVolumeComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float RadialFogExtinction; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightFogExtinction; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightFogFalloff; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightFogOffset; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogPhaseG; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogAlbedo; // 0x0254(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogEmissive; // 0x0264(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FogSortPriority; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetFogAlbedo(const struct FLinearColor& NewValue);
|
|
void SetFogEmissive(const struct FLinearColor& NewValue);
|
|
void SetFogPhaseG(float NewValue);
|
|
void SetHeightFogExtinction(float NewValue);
|
|
void SetHeightFogFalloff(float NewValue);
|
|
void SetHeightFogOffset(float NewValue);
|
|
void SetRadialFogExtinction(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalFogVolumeComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalFogVolumeComponent")
|
|
}
|
|
static class ULocalFogVolumeComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalFogVolumeComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalFogVolumeComponent;
|
|
|
|
// Class Engine.LODSyncComponent
|
|
// 0x0098 (0x0140 - 0x00A8)
|
|
class ULODSyncComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
int32 NumLODs; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForcedLOD; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinLOD; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FComponentSync> ComponentsToSync; // 0x00B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FLODMappingData> CustomLODMapping; // 0x00C8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 CurrentLOD; // 0x0118(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 CurrentNumLODs; // 0x011C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UPrimitiveComponent*> DriveComponents; // 0x0120(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UPrimitiveComponent*> SubComponents; // 0x0130(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
class FString GetLODSyncDebugText() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LODSyncComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LODSyncComponent")
|
|
}
|
|
static class ULODSyncComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULODSyncComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULODSyncComponent;
|
|
|
|
// Class Engine.MaterialBillboardComponent
|
|
// 0x0010 (0x0510 - 0x0500)
|
|
class UMaterialBillboardComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
TArray<struct FMaterialSpriteElement> Elements; // 0x0500(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve);
|
|
void SetElements(const TArray<struct FMaterialSpriteElement>& NewElements);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialBillboardComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialBillboardComponent")
|
|
}
|
|
static class UMaterialBillboardComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialBillboardComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialBillboardComponent;
|
|
|
|
// Class Engine.ModelComponent
|
|
// 0x0040 (0x0540 - 0x0500)
|
|
class UModelComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
uint8 Pad_500[0x18]; // 0x0500(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* ModelBodySetup; // 0x0518(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_520[0x20]; // 0x0520(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ModelComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ModelComponent")
|
|
}
|
|
static class UModelComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UModelComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UModelComponent;
|
|
|
|
// Class Engine.PlatformEventsComponent
|
|
// 0x0020 (0x00C8 - 0x00A8)
|
|
class UPlatformEventsComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void()> PlatformChangedToLaptopModeDelegate; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> PlatformChangedToTabletModeDelegate; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
bool IsInLaptopMode();
|
|
bool IsInTabletMode();
|
|
bool SupportsConvertibleLaptops();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformEventsComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformEventsComponent")
|
|
}
|
|
static class UPlatformEventsComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformEventsComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformEventsComponent;
|
|
|
|
// Class Engine.PointLightComponent
|
|
// 0x0020 (0x03F0 - 0x03D0)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UPointLightComponent : public ULocalLightComponent
|
|
{
|
|
public:
|
|
uint8 bUseInverseSquaredFalloff : 1; // 0x03D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D1[0x3]; // 0x03D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LightFalloffExponent; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceRadius; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SoftSourceRadius; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceLength; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E4[0x4]; // 0x03E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetInverseExposureBlend(float NewInverseExposureBlend);
|
|
void SetLightFalloffExponent(float NewLightFalloffExponent);
|
|
void SetSoftSourceRadius(float bNewValue);
|
|
void SetSourceLength(float NewValue);
|
|
void SetSourceRadius(float bNewValue);
|
|
void SetUseInverseSquaredFalloff(bool bNewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PointLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PointLightComponent")
|
|
}
|
|
static class UPointLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPointLightComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UPointLightComponent;
|
|
|
|
// Class Engine.PoseableMeshComponent
|
|
// 0x0160 (0x0A10 - 0x08B0)
|
|
class UPoseableMeshComponent final : public USkinnedMeshComponent
|
|
{
|
|
public:
|
|
uint8 Pad_8B0[0x160]; // 0x08B0(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void CopyPoseFromSkeletalComponent(class USkeletalMeshComponent* InComponentToCopy);
|
|
struct FVector GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FRotator GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FVector GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
struct FTransform GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace);
|
|
void ResetBoneTransformByName(class FName BoneName);
|
|
void SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace);
|
|
void SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace);
|
|
void SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace);
|
|
void SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseableMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseableMeshComponent")
|
|
}
|
|
static class UPoseableMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseableMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseableMeshComponent;
|
|
|
|
// Class Engine.ProjectileMovementComponent
|
|
// 0x0160 (0x0270 - 0x0110)
|
|
class alignas(0x10) UProjectileMovementComponent final : public UMovementComponent
|
|
{
|
|
public:
|
|
float InitialSpeed; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSpeed; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRotationFollowsVelocity : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRotationRemainsVertical : 1; // 0x0118(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bShouldBounce : 1; // 0x0118(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInitialVelocityInLocalSpace : 1; // 0x0118(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceSubStepping : 1; // 0x0118(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSimulationEnabled : 1; // 0x0118(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSweepCollision : 1; // 0x0118(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsHomingProjectile : 1; // 0x0118(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bBounceAngleAffectsFriction : 1; // 0x0119(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsSliding : 1; // 0x0119(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInterpMovement : 1; // 0x0119(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInterpRotation : 1; // 0x0119(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bThrottleInterpolation : 1; // 0x0119(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_119_5 : 3; // 0x0119(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_11A[0x6]; // 0x011A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bSimulationUseScopedMovement : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInterpolationUseScopedMovement : 1; // 0x0120(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PreviousHitTime; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PreviousHitNormal; // 0x0128(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectileGravityScale; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Buoyancy; // 0x0144(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Bounciness; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Friction; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BounceVelocityStopSimulatingThreshold; // 0x0150(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinFrictionFraction; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult, const struct FVector& ImpactVelocity)> OnProjectileBounce; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const struct FHitResult& ImpactResult)> OnProjectileStop; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
float HomingAccelerationMagnitude; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USceneComponent> HomingTargetComponent; // 0x017C(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USceneComponent* SavedUpdatedComponent; // 0x0188(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float MaxSimulationTimeStep; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSimulationIterations; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BounceAdditionalIterations; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterpLocationTime; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterpRotationTime; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterpLocationMaxLagDistance; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterpLocationSnapToTargetDistance; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ThrottleInterpolationThresholdNotRenderedShortTime; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ThrottleInterpolationThresholdNotRenderedLongTime; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ThrottleInterpolationSkipFramesRecent; // 0x01B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ThrottleInterpolationSkipFramesNotRecent; // 0x01B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1BC[0xB4]; // 0x01BC(0x00B4)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MoveInterpolationTarget(const struct FVector& NewLocation, const struct FRotator& NewRotation);
|
|
void ResetInterpolation();
|
|
void SetInterpolatedComponent(class USceneComponent* Component);
|
|
void SetVelocityInLocalSpace(const struct FVector& NewVelocity);
|
|
void StopSimulating(const struct FHitResult& HitResult);
|
|
|
|
bool IsInterpolationComplete() const;
|
|
bool IsVelocityUnderSimulationThreshold() const;
|
|
struct FVector LimitVelocity(const struct FVector& NewVelocity) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ProjectileMovementComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ProjectileMovementComponent")
|
|
}
|
|
static class UProjectileMovementComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UProjectileMovementComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UProjectileMovementComponent;
|
|
|
|
// Class Engine.RectLightComponent
|
|
// 0x0030 (0x0400 - 0x03D0)
|
|
class URectLightComponent final : public ULocalLightComponent
|
|
{
|
|
public:
|
|
float SourceWidth; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SourceHeight; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BarnDoorAngle; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BarnDoorLength; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightFunctionConeAngle; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E4[0x4]; // 0x03E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* SourceTexture; // 0x03E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3F0[0x10]; // 0x03F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetBarnDoorAngle(float NewValue);
|
|
void SetBarnDoorLength(float NewValue);
|
|
void SetSourceHeight(float NewValue);
|
|
void SetSourceTexture(class UTexture* NewValue);
|
|
void SetSourceWidth(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RectLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RectLightComponent")
|
|
}
|
|
static class URectLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URectLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URectLightComponent;
|
|
|
|
// Class Engine.SkyAtmosphere
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ASkyAtmosphere final : public AInfo
|
|
{
|
|
public:
|
|
class USkyAtmosphereComponent* SkyAtmosphereComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkyAtmosphere")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkyAtmosphere")
|
|
}
|
|
static class ASkyAtmosphere* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASkyAtmosphere>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASkyAtmosphere;
|
|
|
|
// Class Engine.SplineMetadata
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USplineMetadata : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineMetadata")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineMetadata")
|
|
}
|
|
static class USplineMetadata* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USplineMetadata>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USplineMetadata;
|
|
|
|
// Class Engine.LevelInstance
|
|
// 0x00A0 (0x0390 - 0x02F0)
|
|
class ALevelInstance : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULevelInstanceComponent* LevelInstanceComponent; // 0x02F8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TSoftObjectPtr<class UWorld> CookedWorldAsset; // 0x0300(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
struct FGuid LevelInstanceSpawnGuid; // 0x0328(0x0010)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_338[0x58]; // 0x0338(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_LevelInstanceSpawnGuid();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstance")
|
|
}
|
|
static class ALevelInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelInstance;
|
|
|
|
// Class Engine.PackedLevelActor
|
|
// 0x0000 (0x0390 - 0x0390)
|
|
class APackedLevelActor final : public ALevelInstance
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PackedLevelActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PackedLevelActor")
|
|
}
|
|
static class APackedLevelActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APackedLevelActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APackedLevelActor;
|
|
|
|
// Class Engine.SpotLightComponent
|
|
// 0x0000 (0x03F0 - 0x03F0)
|
|
class USpotLightComponent final : public UPointLightComponent
|
|
{
|
|
public:
|
|
float InnerConeAngle; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OuterConeAngle; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void SetInnerConeAngle(float NewInnerConeAngle);
|
|
void SetOuterConeAngle(float NewOuterConeAngle);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpotLightComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpotLightComponent")
|
|
}
|
|
static class USpotLightComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpotLightComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpotLightComponent;
|
|
|
|
// Class Engine.HLODBuilderSettings
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHLODBuilderSettings final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODBuilderSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODBuilderSettings")
|
|
}
|
|
static class UHLODBuilderSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODBuilderSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODBuilderSettings;
|
|
|
|
// Class Engine.VolumetricCloudComponent
|
|
// 0x0080 (0x02C0 - 0x0240)
|
|
class UVolumetricCloudComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float LayerBottomAltitude; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LayerHeight; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TracingStartMaxDistance; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TracingStartDistanceFromCamera; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVolumetricCloudTracingMaxDistanceMode TracingMaxDistanceMode; // 0x0250(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TracingMaxDistance; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlanetRadius; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor GroundAlbedo; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* Material; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUsePerSampleAtmosphericLightTransmittance : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SkyLightCloudBottomOcclusion; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ViewSampleCountScale; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionViewSampleCountScaleValue; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionViewSampleCountScale; // 0x0278(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionSampleCountScale; // 0x027C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowViewSampleCountScale; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowReflectionViewSampleCountScaleValue; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowReflectionViewSampleCountScale; // 0x0288(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowReflectionSampleCountScale; // 0x028C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ShadowTracingDistance; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StopTracingTransmittanceThreshold; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPespectiveRayleighScatteringStartDistance; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPespectiveRayleighScatteringFadeDistance; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPespectiveMieScatteringStartDistance; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AerialPespectiveMieScatteringFadeDistance; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHoldout : 1; // 0x02A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRenderInMainPass : 1; // 0x02A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A9[0x17]; // 0x02A9(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetAerialPespectiveMieScatteringFadeDistance(float NewValue);
|
|
void SetAerialPespectiveMieScatteringStartDistance(float NewValue);
|
|
void SetAerialPespectiveRayleighScatteringFadeDistance(float NewValue);
|
|
void SetAerialPespectiveRayleighScatteringStartDistance(float NewValue);
|
|
void SetbUsePerSampleAtmosphericLightTransmittance(bool NewValue);
|
|
void SetGroundAlbedo(const struct FColor& NewValue);
|
|
void SetHoldout(bool bNewHoldout);
|
|
void SetLayerBottomAltitude(float NewValue);
|
|
void SetLayerHeight(float NewValue);
|
|
void SetMaterial(class UMaterialInterface* NewValue);
|
|
void SetPlanetRadius(float NewValue);
|
|
void SetReflectionSampleCountScale(float NewValue);
|
|
void SetReflectionViewSampleCountScale(float NewValue);
|
|
void SetRenderInMainPass(bool bValue);
|
|
void SetShadowReflectionSampleCountScale(float NewValue);
|
|
void SetShadowReflectionViewSampleCountScale(float NewValue);
|
|
void SetShadowTracingDistance(float NewValue);
|
|
void SetShadowViewSampleCountScale(float NewValue);
|
|
void SetSkyLightCloudBottomOcclusion(float NewValue);
|
|
void SetStopTracingTransmittanceThreshold(float NewValue);
|
|
void SetTracingMaxDistance(float NewValue);
|
|
void SetTracingStartDistanceFromCamera(float NewValue);
|
|
void SetTracingStartMaxDistance(float NewValue);
|
|
void SetViewSampleCountScale(float NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VolumetricCloudComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VolumetricCloudComponent")
|
|
}
|
|
static class UVolumetricCloudComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVolumetricCloudComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVolumetricCloudComponent;
|
|
|
|
// Class Engine.CurveTable
|
|
// 0x0078 (0x00A0 - 0x0028)
|
|
class UCurveTable : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveTable")
|
|
}
|
|
static class UCurveTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveTable;
|
|
|
|
// Class Engine.CompositeCurveTable
|
|
// 0x0028 (0x00C8 - 0x00A0)
|
|
class UCompositeCurveTable final : public UCurveTable
|
|
{
|
|
public:
|
|
TArray<class UCurveTable*> ParentTables; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
TArray<class UCurveTable*> OldParentTables; // 0x00B0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CompositeCurveTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CompositeCurveTable")
|
|
}
|
|
static class UCompositeCurveTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCompositeCurveTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCompositeCurveTable;
|
|
|
|
// Class Engine.GarbageCollectionSettings
|
|
// 0x0020 (0x0058 - 0x0038)
|
|
class UGarbageCollectionSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
float TimeBetweenPurgingPendingKillObjects; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 FlushStreamingOnGC : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 AllowParallelGC : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 IncrementalBeginDestroyEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 CreateGCClusters : 1; // 0x003C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 AssetClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 ActorClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 VerifyUObjectsAreNotFGCObjects : 1; // 0x003C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 GarbageEliminationEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 DumpObjectCountsToLogWhenMaxObjectLimitExceeded : 1; // 0x003D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MinGCClusterSize; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 NumRetriesBeforeForcingGC; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsNotConsideredByGC; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsInGame; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxObjectsInEditor; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GarbageCollectionSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GarbageCollectionSettings")
|
|
}
|
|
static class UGarbageCollectionSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGarbageCollectionSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGarbageCollectionSettings;
|
|
|
|
// Class Engine.CullDistanceVolume
|
|
// 0x0018 (0x0340 - 0x0328)
|
|
class ACullDistanceVolume final : public AVolume
|
|
{
|
|
public:
|
|
float DistanceToCullBySize; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinumumObjectSize; // 0x032C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaximumObjectSize; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinumumCullDistance; // 0x0334(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnabled : 1; // 0x0338(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CullDistanceVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CullDistanceVolume")
|
|
}
|
|
static class ACullDistanceVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ACullDistanceVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ACullDistanceVolume;
|
|
|
|
// Class Engine.CurveFloat
|
|
// 0x0088 (0x00B8 - 0x0030)
|
|
class UCurveFloat final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurve; // 0x0030(0x0080)(NativeAccessSpecifierPublic)
|
|
bool bIsEventCurve; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetFloatValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveFloat")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveFloat")
|
|
}
|
|
static class UCurveFloat* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveFloat>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveFloat;
|
|
|
|
// Class Engine.CurveLinearColor
|
|
// 0x0220 (0x0250 - 0x0030)
|
|
class UCurveLinearColor final : public UCurveBase
|
|
{
|
|
public:
|
|
struct FRichCurve FloatCurves[0x4]; // 0x0030(0x0080)(NativeAccessSpecifierPublic)
|
|
float AdjustHue; // 0x0230(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustSaturation; // 0x0234(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustBrightness; // 0x0238(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustBrightnessCurve; // 0x023C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustVibrance; // 0x0240(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustMinAlpha; // 0x0244(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdjustMaxAlpha; // 0x0248(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24C[0x4]; // 0x024C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FLinearColor GetClampedLinearColorValue(float InTime) const;
|
|
struct FLinearColor GetLinearColorValue(float InTime) const;
|
|
struct FLinearColor GetUnadjustedLinearColorValue(float InTime) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveLinearColor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveLinearColor")
|
|
}
|
|
static class UCurveLinearColor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveLinearColor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveLinearColor;
|
|
|
|
// Class Engine.CurveLinearColorAtlas
|
|
// 0x0020 (0x0178 - 0x0158)
|
|
class UCurveLinearColorAtlas final : public UTexture2D
|
|
{
|
|
public:
|
|
uint32 TextureSize; // 0x0158(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSquareResolution : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 TextureHeight; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UCurveLinearColor*> GradientCurves; // 0x0168(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
bool GetCurvePosition(class UCurveLinearColor* InCurve, float* Position);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CurveLinearColorAtlas")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CurveLinearColorAtlas")
|
|
}
|
|
static class UCurveLinearColorAtlas* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCurveLinearColorAtlas>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCurveLinearColorAtlas;
|
|
|
|
// Class Engine.DamageType
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UDamageType : public UObject
|
|
{
|
|
public:
|
|
uint8 bCausedByWorld : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bScaleMomentumByMass : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRadialDamageVelChange : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DamageImpulse; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleImpulse; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleDamageSpreadScale; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DamageFalloff; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DamageType")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DamageType")
|
|
}
|
|
static class UDamageType* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDamageType>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDamageType;
|
|
|
|
// Class Engine.DataDrivenCVarEngineSubsystem
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UDataDrivenCVarEngineSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const class FString& CVarName)> OnDataDrivenCVarDelegate; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataDrivenCVarEngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataDrivenCVarEngineSubsystem")
|
|
}
|
|
static class UDataDrivenCVarEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataDrivenCVarEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataDrivenCVarEngineSubsystem;
|
|
|
|
// Class Engine.DataTableFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDataTableFunctionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool DoesDataTableRowExist(const class UDataTable* Table, class FName RowName);
|
|
static void EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString);
|
|
static TArray<class FString> GetDataTableColumnAsString(const class UDataTable* DataTable, class FName PropertyName);
|
|
static void GetDataTableColumnExportNames(const class UDataTable* Table, TArray<class FString>* OutExportColumnNames);
|
|
static bool GetDataTableColumnNameFromExportName(const class UDataTable* Table, const class FString& ColumnExportName, class FName* OutColumnName);
|
|
static void GetDataTableColumnNames(const class UDataTable* Table, TArray<class FName>* OutColumnNames);
|
|
static bool GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow);
|
|
static void GetDataTableRowNames(const class UDataTable* Table, TArray<class FName>* OutRowNames);
|
|
static const class UScriptStruct* GetDataTableRowStruct(const class UDataTable* Table);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataTableFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataTableFunctionLibrary")
|
|
}
|
|
static class UDataTableFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataTableFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataTableFunctionLibrary;
|
|
|
|
// Class Engine.DebugCameraController
|
|
// 0x0198 (0x0A38 - 0x08A0)
|
|
class ADebugCameraController final : public APlayerController
|
|
{
|
|
public:
|
|
uint8 bShowSelectedInfo : 1; // 0x08A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsFrozenRendering : 1; // 0x08A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsOrbitingSelectedActor : 1; // 0x08A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrbitPivotUseCenter : 1; // 0x08A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableBufferVisualization : 1; // 0x08A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableBufferVisualizationFullMode : 1; // 0x08A0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsBufferVisualizationInputSetup : 1; // 0x08A0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLastDisplayEnabled : 1; // 0x08A0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8A1[0x7]; // 0x08A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDrawFrustumComponent* DrawFrustum; // 0x08A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class AActor> SelectedActor; // 0x08B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPrimitiveComponent> SelectedComponent; // 0x08B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FHitResult SelectedHitPoint; // 0x08C0(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class APlayerController* OriginalControllerRef; // 0x09C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPlayer* OriginalPlayer; // 0x09C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedScale; // 0x09D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialMaxSpeed; // 0x09D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialAccel; // 0x09D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialDecel; // 0x09DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9E0[0x58]; // 0x09E0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ReceiveOnActivate(class APlayerController* OriginalPC);
|
|
void ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit);
|
|
void ReceiveOnDeactivate(class APlayerController* RestoredPC);
|
|
void SetPawnMovementSpeedScale(float NewSpeedScale);
|
|
void ShowDebugSelectedInfo();
|
|
void ToggleDisplay();
|
|
|
|
class AActor* GetSelectedActor() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugCameraController")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugCameraController")
|
|
}
|
|
static class ADebugCameraController* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADebugCameraController>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADebugCameraController;
|
|
|
|
// Class Engine.DebugCameraControllerSettings
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UDebugCameraControllerSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
TArray<struct FDebugCameraControllerSettingsViewModeIndex> CycleViewModes; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugCameraControllerSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugCameraControllerSettings")
|
|
}
|
|
static class UDebugCameraControllerSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDebugCameraControllerSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDebugCameraControllerSettings;
|
|
|
|
// Class Engine.DebugCameraHUD
|
|
// 0x0000 (0x03E0 - 0x03E0)
|
|
class ADebugCameraHUD final : public AHUD
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugCameraHUD")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugCameraHUD")
|
|
}
|
|
static class ADebugCameraHUD* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADebugCameraHUD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADebugCameraHUD;
|
|
|
|
// Class Engine.DebugDrawService
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDebugDrawService final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DebugDrawService")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DebugDrawService")
|
|
}
|
|
static class UDebugDrawService* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDebugDrawService>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDebugDrawService;
|
|
|
|
// Class Engine.DecalActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ADecalActor final : public AActor
|
|
{
|
|
public:
|
|
class UDecalComponent* Decal; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
class UMaterialInstanceDynamic* CreateDynamicMaterialInstance();
|
|
void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial);
|
|
|
|
class UMaterialInterface* GetDecalMaterial() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DecalActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DecalActor")
|
|
}
|
|
static class ADecalActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADecalActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADecalActor;
|
|
|
|
// Class Engine.DefaultPawn
|
|
// 0x0058 (0x03C8 - 0x0370)
|
|
class ADefaultPawn : public APawn
|
|
{
|
|
public:
|
|
float BaseTurnRate; // 0x0370(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BaseLookUpRate; // 0x0374(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MoveInnerDeadzone; // 0x0378(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MoveOuterDeadzone; // 0x037C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookInnerDeadzone; // 0x0380(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookOuterDeadzone; // 0x0384(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPawnMovementComponent* MovementComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_390[0x20]; // 0x0390(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USphereComponent* CollisionComponent; // 0x03B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UStaticMeshComponent* MeshComponent; // 0x03B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bAddDefaultMovementBindings : 1; // 0x03C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3C1[0x7]; // 0x03C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void LookPitchDeadzone(float Val);
|
|
void LookUpAtRate(float Rate);
|
|
void LookYawDeadzone(float Val);
|
|
void MoveForward(float Val);
|
|
void MoveForwardDeadzone(float Val);
|
|
void MoveRight(float Val);
|
|
void MoveRightDeadzone(float Val);
|
|
void MoveUp_World(float Val);
|
|
void TurnAtRate(float Rate);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DefaultPawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DefaultPawn")
|
|
}
|
|
static class ADefaultPawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADefaultPawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADefaultPawn;
|
|
|
|
// Class Engine.DeformableInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IDeformableInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeformableInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeformableInterface")
|
|
}
|
|
static class IDeformableInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IDeformableInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IDeformableInterface;
|
|
|
|
// Class Engine.NetDriver
|
|
// 0x08A8 (0x08D0 - 0x0028)
|
|
class UNetDriver : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString NetConnectionClassName; // 0x0030(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReplicationDriverClassName; // 0x0040(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReplicationBridgeClassName; // 0x0050(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNetDriverReplicationSystemConfig ReplicationSystemConfigServer; // 0x0060(0x001C)(Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNetDriverReplicationSystemConfig ReplicationSystemConfigClient; // 0x007C(0x001C)(Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 MaxDownloadSize; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bClampListenServerTickRate : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NetServerMaxTickRate; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A4[0x1C]; // 0x00A4(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxNetTickRate; // 0x00C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxInternetClientRate; // 0x00C4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxClientRate; // 0x00C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerTravelPause; // 0x00CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpawnPrioritySeconds; // 0x00D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RelevantTimeout; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KeepAliveTime; // 0x00D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialConnectTimeout; // 0x00DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConnectionTimeout; // 0x00E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GracefulCloseConnectionTimeout; // 0x00E4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeoutMultiplierForUnoptimizedBuilds; // 0x00E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetConnection* ServerConnection; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNetConnection*> ClientConnections; // 0x00F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_108[0x60]; // 0x0108(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RecentlyDisconnectedTrackingTime; // 0x0168(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16C[0x3C]; // 0x016C(0x003C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* World; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPackage* WorldPackage; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B8[0x20]; // 0x01B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UObject> NetConnectionClass; // 0x01D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UObject> ReplicationDriverClass; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UObject> ReplicationBridgeClass; // 0x01E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1F0[0x10]; // 0x01F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName NetDriverName; // 0x0200(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FChannelDefinition> ChannelDefinitions; // 0x0208(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FChannelDefinition> ChannelDefinitionMap; // 0x0218(0x0050)(NativeAccessSpecifierPublic)
|
|
TArray<class UChannel*> ActorChannelPool; // 0x0268(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNetworkMetricsDatabase* NetworkMetricsDatabase; // 0x0288(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, class UNetworkMetricsBaseListener*> NetworkMetricsListeners; // 0x0290(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2E0[0x29]; // 0x02E0(0x0029)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 BitPad_309_0 : 6; // 0x0309(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bNoTimeouts : 1; // 0x0309(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNeverApplyNetworkEmulationSettings : 1; // 0x0309(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_30A[0x526]; // 0x030A(0x0526)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UReplicationDriver* ReplicationDriver; // 0x0830(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_838[0x98]; // 0x0838(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetDriver")
|
|
}
|
|
static class UNetDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetDriver;
|
|
|
|
// Class Engine.DemoNetDriver
|
|
// 0x0CC0 (0x1590 - 0x08D0)
|
|
class alignas(0x10) UDemoNetDriver final : public UNetDriver
|
|
{
|
|
public:
|
|
uint8 Pad_8D0[0x38]; // 0x08D0(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FString, struct FRollbackNetStartupActorInfo> RollbackNetStartupActors; // 0x0908(0x0050)(Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_958[0xE4]; // 0x0958(0x00E4)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CheckpointSaveMaxMSPerFrame; // 0x0A3C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_A40[0x18]; // 0x0A40(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMulticastRecordOptions> MulticastRecordOptions; // 0x0A58(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|
TArray<class APlayerController*> SpectatorControllers; // 0x0A68(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_A78[0xB18]; // 0x0A78(0x0B18)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DemoNetDriver")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DemoNetDriver")
|
|
}
|
|
static class UDemoNetDriver* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDemoNetDriver>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDemoNetDriver;
|
|
|
|
// Class Engine.TextureLODSettings
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UTextureLODSettings : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FTextureLODGroup> TextureLODGroups; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureLODSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureLODSettings")
|
|
}
|
|
static class UTextureLODSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureLODSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureLODSettings;
|
|
|
|
// Class Engine.DeviceProfile
|
|
// 0x0098 (0x00D0 - 0x0038)
|
|
class UDeviceProfile final : public UTextureLODSettings
|
|
{
|
|
public:
|
|
class FString DeviceType; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString BaseProfileName; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsVisibleForAssets : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDeviceProfile* Parent; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> CVars; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FDPMatchingRulestruct> MatchingRules; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B0[0x20]; // 0x00B0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeviceProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeviceProfile")
|
|
}
|
|
static class UDeviceProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeviceProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeviceProfile;
|
|
|
|
// Class Engine.DeviceProfileManager
|
|
// 0x0068 (0x0090 - 0x0028)
|
|
class UDeviceProfileManager final : public UObject
|
|
{
|
|
public:
|
|
TArray<class UDeviceProfile*> Profiles; // 0x0028(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UDeviceProfile*> BackupProfiles; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_48[0x48]; // 0x0048(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeviceProfileManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeviceProfileManager")
|
|
}
|
|
static class UDeviceProfileManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeviceProfileManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeviceProfileManager;
|
|
|
|
// Class Engine.DialogueWave
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UDialogueWave final : public UObject
|
|
{
|
|
public:
|
|
uint8 bMature : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SubtitleOverride : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SpokenText; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString SubtitleOverride; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDialogueContextMapping> ContextMappings; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid LocalizationGUID; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DialogueWave")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DialogueWave")
|
|
}
|
|
static class UDialogueWave* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDialogueWave>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDialogueWave;
|
|
|
|
// Class Engine.DocumentationActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ADocumentationActor final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DocumentationActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DocumentationActor")
|
|
}
|
|
static class ADocumentationActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ADocumentationActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ADocumentationActor;
|
|
|
|
// Class Engine.EdGraphNode_Documentation
|
|
// 0x0020 (0x00B8 - 0x0098)
|
|
class UEdGraphNode_Documentation final : public UEdGraphNode
|
|
{
|
|
public:
|
|
class FString Link; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Excerpt; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EdGraphNode_Documentation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EdGraphNode_Documentation")
|
|
}
|
|
static class UEdGraphNode_Documentation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEdGraphNode_Documentation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEdGraphNode_Documentation;
|
|
|
|
// Class Engine.AssetImportData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAssetImportData : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AssetImportData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AssetImportData")
|
|
}
|
|
static class UAssetImportData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAssetImportData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAssetImportData;
|
|
|
|
// Class Engine.ThumbnailInfo
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UThumbnailInfo final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ThumbnailInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ThumbnailInfo")
|
|
}
|
|
static class UThumbnailInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UThumbnailInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UThumbnailInfo;
|
|
|
|
// Class Engine.ActorElementCounterInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementCounterInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementCounterInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementCounterInterface")
|
|
}
|
|
static class UActorElementCounterInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementCounterInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementCounterInterface;
|
|
|
|
// Class Engine.NetFaultConfig
|
|
// 0x0000 (0x0088 - 0x0088)
|
|
class UNetFaultConfig final : public UEscalationManagerConfig
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetFaultConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetFaultConfig")
|
|
}
|
|
static class UNetFaultConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetFaultConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetFaultConfig;
|
|
|
|
// Class Engine.ActorElementHierarchyInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementHierarchyInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementHierarchyInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementHierarchyInterface")
|
|
}
|
|
static class UActorElementHierarchyInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementHierarchyInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementHierarchyInterface;
|
|
|
|
// Class Engine.ActorElementObjectInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UActorElementObjectInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorElementObjectInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorElementObjectInterface")
|
|
}
|
|
static class UActorElementObjectInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorElementObjectInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorElementObjectInterface;
|
|
|
|
// Class Engine.ComponentElementCounterInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UComponentElementCounterInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentElementCounterInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentElementCounterInterface")
|
|
}
|
|
static class UComponentElementCounterInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentElementCounterInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentElementCounterInterface;
|
|
|
|
// Class Engine.ComponentElementHierarchyInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UComponentElementHierarchyInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentElementHierarchyInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentElementHierarchyInterface")
|
|
}
|
|
static class UComponentElementHierarchyInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentElementHierarchyInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentElementHierarchyInterface;
|
|
|
|
// Class Engine.ComponentElementSelectionInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UComponentElementSelectionInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentElementSelectionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentElementSelectionInterface")
|
|
}
|
|
static class UComponentElementSelectionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentElementSelectionInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentElementSelectionInterface;
|
|
|
|
// Class Engine.ComponentElementWorldInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UComponentElementWorldInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ComponentElementWorldInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ComponentElementWorldInterface")
|
|
}
|
|
static class UComponentElementWorldInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UComponentElementWorldInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UComponentElementWorldInterface;
|
|
|
|
// Class Engine.EngineElementsLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UEngineElementsLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineElementsLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineElementsLibrary")
|
|
}
|
|
static class UEngineElementsLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineElementsLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineElementsLibrary;
|
|
|
|
// Class Engine.TypedElementWorldInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ITypedElementWorldInterface final
|
|
{
|
|
public:
|
|
bool CanDeleteElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool CanDuplicateElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool CanEditElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool CanMoveElement(const struct FScriptTypedElementHandle& InElementHandle, const ETypedElementWorldType InWorldType);
|
|
bool CanPromoteElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool CanScaleElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool DeleteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& InDeletionOptions);
|
|
struct FScriptTypedElementHandle DuplicateElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, const struct FVector& InLocationOffset);
|
|
bool GetBounds(const struct FScriptTypedElementHandle& InElementHandle, struct FBoxSphereBounds* OutBounds);
|
|
class ULevel* GetOwnerLevel(const struct FScriptTypedElementHandle& InElementHandle);
|
|
class UWorld* GetOwnerWorld(const struct FScriptTypedElementHandle& InElementHandle);
|
|
bool GetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, struct FVector* OutPivotOffset);
|
|
bool GetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform);
|
|
bool GetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform);
|
|
bool IsTemplateElement(const struct FScriptTypedElementHandle& InElementHandle);
|
|
void NotifyMovementEnded(const struct FScriptTypedElementHandle& InElementHandle);
|
|
void NotifyMovementOngoing(const struct FScriptTypedElementHandle& InElementHandle);
|
|
void NotifyMovementStarted(const struct FScriptTypedElementHandle& InElementHandle);
|
|
struct FScriptTypedElementHandle PromoteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* OverrideWorld);
|
|
bool SetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, const struct FVector& InPivotOffset);
|
|
bool SetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform);
|
|
bool SetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TypedElementWorldInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TypedElementWorldInterface")
|
|
}
|
|
static class ITypedElementWorldInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ITypedElementWorldInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ITypedElementWorldInterface;
|
|
|
|
// Class Engine.ObjectElementAssetDataInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UObjectElementAssetDataInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectElementAssetDataInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectElementAssetDataInterface")
|
|
}
|
|
static class UObjectElementAssetDataInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectElementAssetDataInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectElementAssetDataInterface;
|
|
|
|
// Class Engine.ObjectElementCounterInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UObjectElementCounterInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectElementCounterInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectElementCounterInterface")
|
|
}
|
|
static class UObjectElementCounterInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectElementCounterInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectElementCounterInterface;
|
|
|
|
// Class Engine.ObjectElementSelectionInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UObjectElementSelectionInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectElementSelectionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectElementSelectionInterface")
|
|
}
|
|
static class UObjectElementSelectionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectElementSelectionInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectElementSelectionInterface;
|
|
|
|
// Class Engine.SoundNodeDialoguePlayer
|
|
// 0x0028 (0x0070 - 0x0048)
|
|
class USoundNodeDialoguePlayer final : public USoundNode
|
|
{
|
|
public:
|
|
struct FDialogueWaveParameter DialogueWaveParameter; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bLooping : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDialoguePlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDialoguePlayer")
|
|
}
|
|
static class USoundNodeDialoguePlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDialoguePlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDialoguePlayer;
|
|
|
|
// Class Engine.SMInstanceElementAssetDataInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USMInstanceElementAssetDataInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementAssetDataInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementAssetDataInterface")
|
|
}
|
|
static class USMInstanceElementAssetDataInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementAssetDataInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementAssetDataInterface;
|
|
|
|
// Class Engine.SMInstanceElementHierarchyInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USMInstanceElementHierarchyInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementHierarchyInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementHierarchyInterface")
|
|
}
|
|
static class USMInstanceElementHierarchyInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementHierarchyInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementHierarchyInterface;
|
|
|
|
// Class Engine.SMInstanceElementPrimitiveCustomDataInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USMInstanceElementPrimitiveCustomDataInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementPrimitiveCustomDataInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementPrimitiveCustomDataInterface")
|
|
}
|
|
static class USMInstanceElementPrimitiveCustomDataInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementPrimitiveCustomDataInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementPrimitiveCustomDataInterface;
|
|
|
|
// Class Engine.SMInstanceElementSelectionInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USMInstanceElementSelectionInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementSelectionInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementSelectionInterface")
|
|
}
|
|
static class USMInstanceElementSelectionInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementSelectionInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementSelectionInterface;
|
|
|
|
// Class Engine.SMInstanceElementWorldInterface
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class USMInstanceElementWorldInterface final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SMInstanceElementWorldInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SMInstanceElementWorldInterface")
|
|
}
|
|
static class USMInstanceElementWorldInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USMInstanceElementWorldInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USMInstanceElementWorldInterface;
|
|
|
|
// Class Engine.EngineMessage
|
|
// 0x0080 (0x00A8 - 0x0028)
|
|
class UEngineMessage final : public ULocalMessage
|
|
{
|
|
public:
|
|
class FString FailedPlaceMessage; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MaxedOutMessage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString EnteredMessage; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LeftMessage; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString GlobalNameChange; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString SpecEnteredMessage; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NewPlayerMessage; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NewSpecMessage; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineMessage")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineMessage")
|
|
}
|
|
static class UEngineMessage* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineMessage>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineMessage;
|
|
|
|
// Class Engine.AutoDestroySubsystem
|
|
// 0x0010 (0x0050 - 0x0040)
|
|
class UAutoDestroySubsystem final : public UTickableWorldSubsystem
|
|
{
|
|
public:
|
|
TArray<class AActor*> ActorsToPoll; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutoDestroySubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutoDestroySubsystem")
|
|
}
|
|
static class UAutoDestroySubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutoDestroySubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutoDestroySubsystem;
|
|
|
|
// Class Engine.CancellableAsyncAction
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UCancellableAsyncAction : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
void Cancel();
|
|
|
|
bool IsActive() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CancellableAsyncAction")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CancellableAsyncAction")
|
|
}
|
|
static class UCancellableAsyncAction* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCancellableAsyncAction>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCancellableAsyncAction;
|
|
|
|
// Class Engine.PoseWatchElement
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPoseWatchElement : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseWatchElement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseWatchElement")
|
|
}
|
|
static class UPoseWatchElement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseWatchElement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseWatchElement;
|
|
|
|
// Class Engine.PoseWatchPoseElement
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPoseWatchPoseElement final : public UPoseWatchElement
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PoseWatchPoseElement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PoseWatchPoseElement")
|
|
}
|
|
static class UPoseWatchPoseElement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPoseWatchPoseElement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPoseWatchPoseElement;
|
|
|
|
// Class Engine.PhysicsConstraintComponent
|
|
// 0x02E0 (0x0520 - 0x0240)
|
|
class UPhysicsConstraintComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
class AActor* ConstraintActor1; // 0x0240(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FConstrainComponentPropName ComponentName1; // 0x0248(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
class AActor* ConstraintActor2; // 0x0250(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FConstrainComponentPropName ComponentName2; // 0x0258(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_260[0x10]; // 0x0260(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicsConstraintTemplate* ConstraintSetup; // 0x0270(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(int32 ConstraintIndex)> OnConstraintBroken; // 0x0278(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(int32 ConstraintIndex)> OnPlasticDeformation; // 0x0288(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
struct FConstraintInstance ConstraintInstance; // 0x0298(0x0288)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void BreakConstraint();
|
|
void GetConstrainedComponents(class UPrimitiveComponent** OutComponent1, class FName* OutBoneName1, class UPrimitiveComponent** OutComponent2, class FName* OutBoneName2);
|
|
struct FConstraintInstanceAccessor GetConstraint();
|
|
void GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce);
|
|
bool IsBroken();
|
|
void SetAngularBreakable(bool bAngularBreakable, float AngularBreakThreshold);
|
|
void SetAngularDriveAccelerationMode(bool bAccelerationMode);
|
|
void SetAngularDriveMode(EAngularDriveMode DriveMode);
|
|
void SetAngularDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit);
|
|
void SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive);
|
|
void SetAngularOrientationTarget(const struct FRotator& InPosTarget);
|
|
void SetAngularPlasticity(bool bAngularPlasticity, float AngularPlasticityThreshold);
|
|
void SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle);
|
|
void SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle);
|
|
void SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle);
|
|
void SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive);
|
|
void SetAngularVelocityDriveSLERP(bool bEnableSLERP);
|
|
void SetAngularVelocityDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive);
|
|
void SetAngularVelocityTarget(const struct FVector& InVelTarget);
|
|
void SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2);
|
|
void SetConstraintReferenceFrame(EConstraintFrame Frame, const struct FTransform& RefFrame);
|
|
void SetConstraintReferenceOrientation(EConstraintFrame Frame, const struct FVector& PriAxis, const struct FVector& SecAxis);
|
|
void SetConstraintReferencePosition(EConstraintFrame Frame, const struct FVector& RefPosition);
|
|
void SetContactTransferScale(float ContactTransferScale);
|
|
void SetDisableCollision(bool bDisableCollision);
|
|
void SetLinearBreakable(bool bLinearBreakable, float LinearBreakThreshold);
|
|
void SetLinearDriveAccelerationMode(bool bAccelerationMode);
|
|
void SetLinearDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit);
|
|
void SetLinearPlasticity(bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType);
|
|
void SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
void SetLinearPositionTarget(const struct FVector& InPosTarget);
|
|
void SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
void SetLinearVelocityTarget(const struct FVector& InVelTarget);
|
|
void SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
void SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
void SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize);
|
|
void SetOrientationDriveSLERP(bool bEnableSLERP);
|
|
void SetOrientationDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive);
|
|
void SetProjectionEnabled(bool bProjectionEnabled);
|
|
void SetProjectionParams(float ProjectionLinearAlpha, float ProjectionAngularAlpha, float ProjectionLinearTolerance, float ProjectionAngularTolerance);
|
|
|
|
float GetCurrentSwing1() const;
|
|
float GetCurrentSwing2() const;
|
|
float GetCurrentTwist() const;
|
|
bool IsProjectionEnabled() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintComponent")
|
|
}
|
|
static class UPhysicsConstraintComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsConstraintComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsConstraintComponent;
|
|
|
|
// Class Engine.SystemTimeTimecodeProvider
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class USystemTimeTimecodeProvider final : public UTimecodeProvider
|
|
{
|
|
public:
|
|
struct FFrameRate FrameRate; // 0x0030(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bGenerateFullFrame; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseHighPerformanceClock; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SystemTimeTimecodeProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SystemTimeTimecodeProvider")
|
|
}
|
|
static class USystemTimeTimecodeProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USystemTimeTimecodeProvider>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USystemTimeTimecodeProvider;
|
|
|
|
// Class Engine.WorldPartitionMiniMap
|
|
// 0x00D0 (0x03C0 - 0x02F0)
|
|
class AWorldPartitionMiniMap final : public AInfo
|
|
{
|
|
public:
|
|
struct FBox MiniMapWorldBounds; // 0x02F0(0x0038)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
struct FBox2D UVOffset; // 0x0328(0x0028)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
class UTexture2D* MiniMapTexture; // 0x0350(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<struct FActorDataLayer> ExcludedDataLayers; // 0x0358(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
int32 WorldUnitsPerPixel; // 0x03A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuilderCellSize; // 0x03AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneCaptureSource CaptureSource; // 0x03B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3B1[0x3]; // 0x03B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 CaptureWarmupFrames; // 0x03B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MiniMapTileSize; // 0x03B8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionMiniMap")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionMiniMap")
|
|
}
|
|
static class AWorldPartitionMiniMap* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldPartitionMiniMap>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldPartitionMiniMap;
|
|
|
|
// Class Engine.ViewportStatsSubsystem
|
|
// 0x0020 (0x0050 - 0x0030)
|
|
class UViewportStatsSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
int32 AddDisplayDelegate(const TDelegate<void(class FText* OutText, struct FLinearColor* OutColor)>& Delegate);
|
|
void AddTimedDisplay(const class FText& Text, const struct FLinearColor& Color, float duration, const struct FVector2D& DisplayOffset);
|
|
void RemoveDisplayDelegate(const int32 IndexToRemove);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ViewportStatsSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ViewportStatsSubsystem")
|
|
}
|
|
static class UViewportStatsSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UViewportStatsSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UViewportStatsSubsystem;
|
|
|
|
// Class Engine.FontFace
|
|
// 0x0068 (0x0090 - 0x0028)
|
|
class UFontFace final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SourceFilename; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFontHinting Hinting; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFontLoadingPolicy LoadingPolicy; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFontLayoutMethod LayoutMethod; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_43[0x1]; // 0x0043(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 AscendOverriddenValue; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsAscendOverridden; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DescendOverriddenValue; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsDescendOverridden; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StrikeBrushHeightPercentage; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bEnableDistanceFieldRendering; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MinDistanceFieldPpem; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MidDistanceFieldPpem; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxDistanceFieldPpem; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinMultiDistanceFieldPpem; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MidMultiDistanceFieldPpem; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxMultiDistanceFieldPpem; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TOptional<struct FFontFacePlatformRasterizationOverrides> PlatformRasterizationModeOverrides; // 0x0084(0x0004)(Edit, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("FontFace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"FontFace")
|
|
}
|
|
static class UFontFace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UFontFace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UFontFace;
|
|
|
|
// Class Engine.GameEngine
|
|
// 0x0058 (0x1260 - 0x1208)
|
|
class UGameEngine final : public UEngine
|
|
{
|
|
public:
|
|
float MaxDeltaTime; // 0x1208(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ServerFlushLogInterval; // 0x120C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UGameInstance* GameInstance; // 0x1210(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1218[0x48]; // 0x1218(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UGameEngine* GetEngine();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameEngine")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameEngine")
|
|
}
|
|
static class UGameEngine* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameEngine>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameEngine;
|
|
|
|
// Class Engine.ColorInputDeviceProperty
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UColorInputDeviceProperty final : public UInputDeviceProperty
|
|
{
|
|
public:
|
|
struct FDeviceColorData ColorData; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FDeviceColorData> DeviceOverrideData; // 0x0038(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x10]; // 0x0088(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ColorInputDeviceProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ColorInputDeviceProperty")
|
|
}
|
|
static class UColorInputDeviceProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UColorInputDeviceProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UColorInputDeviceProperty;
|
|
|
|
// Class Engine.InputDeviceTriggerFeedbackProperty
|
|
// 0x0078 (0x00B8 - 0x0040)
|
|
class UInputDeviceTriggerFeedbackProperty final : public UInputDeviceTriggerEffect
|
|
{
|
|
public:
|
|
struct FDeviceTriggerFeedbackData TriggerData; // 0x0040(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FDeviceTriggerFeedbackData> DeviceOverrideData; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceTriggerFeedbackProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceTriggerFeedbackProperty")
|
|
}
|
|
static class UInputDeviceTriggerFeedbackProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceTriggerFeedbackProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceTriggerFeedbackProperty;
|
|
|
|
// Class Engine.InputDeviceTriggerResistanceProperty
|
|
// 0x0080 (0x00C0 - 0x0040)
|
|
class UInputDeviceTriggerResistanceProperty final : public UInputDeviceTriggerEffect
|
|
{
|
|
public:
|
|
struct FDeviceTriggerTriggerResistanceData TriggerData; // 0x0040(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
TMap<class FName, struct FDeviceTriggerTriggerResistanceData> DeviceOverrideData; // 0x0050(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceTriggerResistanceProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceTriggerResistanceProperty")
|
|
}
|
|
static class UInputDeviceTriggerResistanceProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceTriggerResistanceProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceTriggerResistanceProperty;
|
|
|
|
// Class Engine.InputDeviceAudioBasedVibrationProperty
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UInputDeviceAudioBasedVibrationProperty final : public UInputDeviceProperty
|
|
{
|
|
public:
|
|
struct FAudioBasedVibrationData Data; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FAudioBasedVibrationData> DeviceOverrideData; // 0x0038(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceAudioBasedVibrationProperty")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceAudioBasedVibrationProperty")
|
|
}
|
|
static class UInputDeviceAudioBasedVibrationProperty* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceAudioBasedVibrationProperty>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceAudioBasedVibrationProperty;
|
|
|
|
// Class Engine.MaterialInstanceEditorOnlyData
|
|
// 0x00A0 (0x00E0 - 0x0040)
|
|
class UMaterialInstanceEditorOnlyData final : public UMaterialInterfaceEditorOnlyData
|
|
{
|
|
public:
|
|
struct FStaticParameterSetEditorOnlyData StaticParameters; // 0x0040(0x00A0)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceEditorOnlyData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceEditorOnlyData")
|
|
}
|
|
static class UMaterialInstanceEditorOnlyData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialInstanceEditorOnlyData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialInstanceEditorOnlyData;
|
|
|
|
// Class Engine.InputDeviceSubsystem
|
|
// 0x0168 (0x0198 - 0x0030)
|
|
class UInputDeviceSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(const struct FPlatformUserId& UserId, const struct FInputDeviceId& DeviceID)> OnInputHardwareDeviceChanged; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TSet<struct FActiveDeviceProperty> ActiveProperties; // 0x0048(0x0050)(Transient, Protected, NativeAccessSpecifierProtected)
|
|
TSet<struct FInputDevicePropertyHandle> PropertiesPendingRemoval; // 0x0098(0x0050)(Transient, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_E8[0xB0]; // 0x00E8(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FInputDevicePropertyHandle ActivateDevicePropertyOfClass(TSubclassOf<class UInputDeviceProperty> PropertyClass, const struct FActivateDevicePropertyParams& Params_0);
|
|
void RemoveAllDeviceProperties();
|
|
void RemoveDevicePropertyByHandle(const struct FInputDevicePropertyHandle& HandleToRemove);
|
|
void RemoveDevicePropertyHandles(const TSet<struct FInputDevicePropertyHandle>& HandlesToRemove);
|
|
|
|
class UInputDeviceProperty* GetActiveDeviceProperty(const struct FInputDevicePropertyHandle& Handle) const;
|
|
struct FHardwareDeviceIdentifier GetInputDeviceHardwareIdentifier(const struct FInputDeviceId& InputDevice) const;
|
|
struct FHardwareDeviceIdentifier GetMostRecentlyUsedHardwareDevice(const struct FPlatformUserId& InUserId) const;
|
|
struct FInputDeviceId GetMostRecentlyUsedInputDeviceId(const struct FPlatformUserId& InUserId) const;
|
|
bool IsPropertyActive(const struct FInputDevicePropertyHandle& Handle) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputDeviceSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputDeviceSubsystem")
|
|
}
|
|
static class UInputDeviceSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputDeviceSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputDeviceSubsystem;
|
|
|
|
// Class Engine.PlayerStateCountLimiterConfig
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
class UPlayerStateCountLimiterConfig final : public UNetObjectCountLimiterConfig
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerStateCountLimiterConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerStateCountLimiterConfig")
|
|
}
|
|
static class UPlayerStateCountLimiterConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlayerStateCountLimiterConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlayerStateCountLimiterConfig;
|
|
|
|
// Class Engine.LocalPlayerSaveGame
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class ULocalPlayerSaveGame final : public USaveGame
|
|
{
|
|
public:
|
|
class ULocalPlayer* OwningPlayer; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class FString SaveSlotName; // 0x0030(0x0010)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 SavedDataVersion; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LoadedDataVersion; // 0x0044(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 CurrentSaveRequest; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastSuccessfulSaveRequest; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastErrorSaveRequest; // 0x0050(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static bool AsyncLoadOrCreateSaveGameForLocalPlayer(TSubclassOf<class ULocalPlayerSaveGame> SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName, TDelegate<void(class ULocalPlayerSaveGame* SaveGame)> Delegate);
|
|
static class ULocalPlayerSaveGame* LoadOrCreateSaveGameForLocalPlayer(TSubclassOf<class ULocalPlayerSaveGame> SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName);
|
|
|
|
bool AsyncSaveGameToSlotForLocalPlayer();
|
|
void OnPostLoad();
|
|
void OnPostSave(bool bSuccess);
|
|
void OnPreSave();
|
|
void OnResetToDefault();
|
|
void ResetToDefault();
|
|
bool SaveGameToSlotForLocalPlayer();
|
|
|
|
int32 GetInvalidDataVersion() const;
|
|
int32 GetLatestDataVersion() const;
|
|
class APlayerController* GetLocalPlayerController() const;
|
|
struct FPlatformUserId GetPlatformUserId() const;
|
|
int32 GetPlatformUserIndex() const;
|
|
int32 GetSavedDataVersion() const;
|
|
class FString GetSaveSlotName() const;
|
|
bool IsSaveInProgress() const;
|
|
bool WasLastSaveSuccessful() const;
|
|
bool WasLoaded() const;
|
|
bool WasSaveRequested() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalPlayerSaveGame")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalPlayerSaveGame")
|
|
}
|
|
static class ULocalPlayerSaveGame* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalPlayerSaveGame>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalPlayerSaveGame;
|
|
|
|
// Class Engine.SpringArmComponent
|
|
// 0x0100 (0x0340 - 0x0240)
|
|
class USpringArmComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float TargetArmLength; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SocketOffset; // 0x0248(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetOffset; // 0x0260(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProbeSize; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel ProbeChannel; // 0x027C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_27D[0x3]; // 0x027D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bDoCollisionTest : 1; // 0x0280(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsePawnControlRotation : 1; // 0x0280(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritPitch : 1; // 0x0280(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritYaw : 1; // 0x0280(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bInheritRoll : 1; // 0x0280(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableCameraLag : 1; // 0x0280(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableCameraRotationLag : 1; // 0x0280(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseCameraLagSubstepping : 1; // 0x0280(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDrawDebugLagMarkers : 1; // 0x0281(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_282[0x2]; // 0x0282(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CameraLagSpeed; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraRotationLagSpeed; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraLagMaxTimeStep; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraLagMaxDistance; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bClampToMaxPhysicsDeltaTime : 1; // 0x0294(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_295[0xAB]; // 0x0295(0x00AB)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
struct FRotator GetTargetRotation() const;
|
|
struct FVector GetUnfixedCameraPosition() const;
|
|
bool IsCollisionFixApplied() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpringArmComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpringArmComponent")
|
|
}
|
|
static class USpringArmComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpringArmComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpringArmComponent;
|
|
|
|
// Class Engine.TouchInterface
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
class UTouchInterface final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FTouchInputControl> Controls; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float ActiveOpacity; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InactiveOpacity; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeUntilDeactive; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeUntilReset; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivationDelay; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPreventRecenter; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StartupDelay; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TouchInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TouchInterface")
|
|
}
|
|
static class UTouchInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTouchInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTouchInterface;
|
|
|
|
// Class Engine.GameModeBase
|
|
// 0x0098 (0x0388 - 0x02F0)
|
|
class AGameModeBase : public AInfo
|
|
{
|
|
public:
|
|
class FString OptionsString; // 0x02F0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameSession> GameSessionClass; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AGameStateBase> GameStateClass; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerController> PlayerControllerClass; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerState> PlayerStateClass; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AHUD> HUDClass; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APawn> DefaultPawnClass; // 0x0328(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ASpectatorPawn> SpectatorClass; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class APlayerController> ReplaySpectatorPlayerControllerClass; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AServerStatReplicator> ServerStatReplicatorClass; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameSession* GameSession; // 0x0348(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameStateBase* GameState; // 0x0350(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AServerStatReplicator* ServerStatReplicator; // 0x0358(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText DefaultPlayerName; // 0x0360(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bUseSeamlessTravel : 1; // 0x0370(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStartPlayersAsSpectators : 1; // 0x0370(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 bPauseable : 1; // 0x0370(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_371[0x3]; // 0x0371(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EReplicationSystem GameNetDriverReplicationSystem; // 0x0374(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_375[0x13]; // 0x0375(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget);
|
|
void ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange);
|
|
class AActor* ChoosePlayerStart(class AController* Player);
|
|
class AActor* FindPlayerStart(class AController* Player, const class FString& IncomingName);
|
|
class UClass* GetDefaultPawnClassForController(class AController* InController);
|
|
int32 GetNumPlayers();
|
|
int32 GetNumSpectators();
|
|
void HandleStartingNewPlayer(class APlayerController* NewPlayer);
|
|
void InitializeHUDForPlayer(class APlayerController* NewPlayer);
|
|
void InitStartSpot(class AActor* StartSpot, class AController* NewPlayer);
|
|
class AActor* K2_FindPlayerStart(class AController* Player, const class FString& IncomingName);
|
|
void K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange);
|
|
void K2_OnLogout(class AController* ExitingController);
|
|
void K2_OnRestartPlayer(class AController* NewPlayer);
|
|
void K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC);
|
|
void K2_PostLogin(class APlayerController* NewPlayer);
|
|
bool PlayerCanRestart(class APlayerController* Player);
|
|
void ResetLevel();
|
|
void RestartPlayer(class AController* NewPlayer);
|
|
void RestartPlayerAtPlayerStart(class AController* NewPlayer, class AActor* StartSpot);
|
|
void RestartPlayerAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform);
|
|
void ReturnToMainMenuHost();
|
|
bool ShouldReset(class AActor* ActorToReset);
|
|
class APawn* SpawnDefaultPawnAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform);
|
|
class APawn* SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot);
|
|
void StartPlay();
|
|
|
|
bool HasMatchEnded() const;
|
|
bool HasMatchStarted() const;
|
|
bool MustSpectate(class APlayerController* NewPlayerController) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameModeBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameModeBase")
|
|
}
|
|
static class AGameModeBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameModeBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameModeBase;
|
|
|
|
// Class Engine.GameMode
|
|
// 0x0048 (0x03D0 - 0x0388)
|
|
class AGameMode final : public AGameModeBase
|
|
{
|
|
public:
|
|
class FName MatchState; // 0x0388(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 bDelayedStart : 1; // 0x0390(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_391[0x3]; // 0x0391(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumSpectators; // 0x0394(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumPlayers; // 0x0398(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumBots; // 0x039C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRespawnDelay; // 0x03A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumTravellingPlayers; // 0x03A4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ULocalMessage> EngineMessageClass; // 0x03A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class APlayerState*> InactivePlayerArray; // 0x03B0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
float InactivePlayerStateLifeSpan; // 0x03C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 MaxInactivePlayers; // 0x03C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bHandleDedicatedServerReplays; // 0x03C8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AbortMatch();
|
|
void EndMatch();
|
|
void K2_OnSetMatchState(class FName NewState);
|
|
bool ReadyToEndMatch();
|
|
bool ReadyToStartMatch();
|
|
void RestartGame();
|
|
void Say(const class FString& Msg);
|
|
void StartMatch();
|
|
|
|
class FName GetMatchState() const;
|
|
bool IsMatchInProgress() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameMode")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameMode")
|
|
}
|
|
static class AGameMode* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameMode>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameMode;
|
|
|
|
// Class Engine.GameplayStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UGameplayStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void ActivateReverbEffect(const class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime);
|
|
static void AnnounceAccessibleString(const class FString& AnnouncementString);
|
|
static float ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf<class UDamageType> DamageTypeClass);
|
|
static float ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf<class UDamageType> DamageTypeClass);
|
|
static bool ApplyRadialDamage(const class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf<class UDamageType> DamageTypeClass, const TArray<class AActor*>& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel);
|
|
static bool ApplyRadialDamageWithFalloff(const class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf<class UDamageType> DamageTypeClass, const TArray<class AActor*>& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel);
|
|
static bool AreAnyListenersWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange);
|
|
static bool AreSubtitlesEnabled();
|
|
static class AActor* BeginDeferredActorSpawnFromClass(const class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner, ESpawnActorScaleMethod TransformScaleMethod);
|
|
static class AActor* BeginSpawningActorFromBlueprint(const class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail);
|
|
static bool Blueprint_PredictProjectilePath_Advanced(const class UObject* WorldContextObject, const struct FPredictProjectilePathParams& PredictParams, struct FPredictProjectilePathResult* PredictResult);
|
|
static bool Blueprint_PredictProjectilePath_ByObjectType(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray<struct FVector>* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray<EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ);
|
|
static bool Blueprint_PredictProjectilePath_ByTraceChannel(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray<struct FVector>* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray<class AActor*>& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ);
|
|
static bool BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug, bool bAcceptClosestOnNoSolutions);
|
|
static void BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, float* Distance, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* Normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, class FName* BoneName, int32* HitItem, int32* ElementIndex, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd);
|
|
static void CancelAsyncLoading();
|
|
static void ClearSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime);
|
|
static void ClearSoundMixModifiers(const class UObject* WorldContextObject);
|
|
static class APlayerController* CreatePlayer(const class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPlayerController);
|
|
static class APlayerController* CreatePlayerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId, bool bSpawnPlayerController);
|
|
static class USaveGame* CreateSaveGameObject(TSubclassOf<class USaveGame> SaveGameClass);
|
|
static class UAudioComponent* CreateSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy);
|
|
static void DeactivateReverbEffect(const class UObject* WorldContextObject, class FName TagName);
|
|
static bool DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex);
|
|
static bool DeprojectSceneCaptureComponentToWorld(class USceneCaptureComponent2D* SceneCaptureComponent2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection);
|
|
static bool DeprojectSceneCaptureToWorld(class ASceneCapture2D* SceneCapture2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection);
|
|
static bool DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection);
|
|
static bool DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex);
|
|
static void EnableLiveStreaming(bool Enable);
|
|
static bool FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV);
|
|
static class AActor* FindNearestActor(const struct FVector& Origin, const TArray<class AActor*>& ActorsToCheck, float* Distance);
|
|
static class AActor* FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform, ESpawnActorScaleMethod TransformScaleMethod);
|
|
static void FlushLevelStreaming(const class UObject* WorldContextObject);
|
|
static void GetAccurateRealTime(int32* Seconds, double* PartialSeconds);
|
|
static class FName GetActiveSpatialPluginName(const class UObject* WorldContextObject);
|
|
static struct FVector GetActorArrayAverageLocation(const TArray<class AActor*>& Actors);
|
|
static void GetActorArrayBounds(const TArray<class AActor*>& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent);
|
|
static class AActor* GetActorOfClass(const class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass);
|
|
static void GetAllActorsOfClass(const class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, TArray<class AActor*>* OutActors);
|
|
static void GetAllActorsOfClassWithTag(const class UObject* WorldContextObject, TSubclassOf<class AActor> ActorClass, class FName Tag, TArray<class AActor*>* OutActors);
|
|
static void GetAllActorsWithInterface(const class UObject* WorldContextObject, TSubclassOf<class IInterface> Interface, TArray<class AActor*>* OutActors);
|
|
static void GetAllActorsWithTag(const class UObject* WorldContextObject, class FName Tag, TArray<class AActor*>* OutActors);
|
|
static double GetAudioTimeSeconds(const class UObject* WorldContextObject);
|
|
static TArray<class FName> GetAvailableSpatialPluginNames(const class UObject* WorldContextObject);
|
|
static bool GetClosestListenerLocation(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange, const bool bAllowAttenuationOverride, struct FVector* ListenerPosition);
|
|
static class FString GetCurrentLevelName(const class UObject* WorldContextObject, bool bRemovePrefixString);
|
|
static class UReverbEffect* GetCurrentReverbEffect(const class UObject* WorldContextObject);
|
|
static bool GetEnableWorldRendering(const class UObject* WorldContextObject);
|
|
static class UGameInstance* GetGameInstance(const class UObject* WorldContextObject);
|
|
static class AGameModeBase* GetGameMode(const class UObject* WorldContextObject);
|
|
static class AGameStateBase* GetGameState(const class UObject* WorldContextObject);
|
|
static float GetGlobalTimeDilation(const class UObject* WorldContextObject);
|
|
static int32 GetIntOption(const class FString& Options, const class FString& Key, int32 DefaultValue);
|
|
static void GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value);
|
|
static int32 GetMaxAudioChannelCount(const class UObject* WorldContextObject);
|
|
static int32 GetNumLocalPlayerControllers(const class UObject* WorldContextObject);
|
|
static int32 GetNumPlayerControllers(const class UObject* WorldContextObject);
|
|
static int32 GetNumPlayerStates(const class UObject* WorldContextObject);
|
|
static class UClass* GetObjectClass(const class UObject* Object);
|
|
static class FString GetPlatformName();
|
|
static class APlayerCameraManager* GetPlayerCameraManager(const class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class ACharacter* GetPlayerCharacter(const class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class APlayerController* GetPlayerController(const class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class APlayerController* GetPlayerControllerFromID(const class UObject* WorldContextObject, int32 ControllerId);
|
|
static class APlayerController* GetPlayerControllerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId);
|
|
static int32 GetPlayerControllerID(class APlayerController* Player);
|
|
static class APawn* GetPlayerPawn(const class UObject* WorldContextObject, int32 PlayerIndex);
|
|
static class APlayerState* GetPlayerState(const class UObject* WorldContextObject, int32 PlayerStateIndex);
|
|
static class APlayerState* GetPlayerStateFromUniqueNetId(const class UObject* WorldContextObject, const struct FUniqueNetIdRepl& UniqueID);
|
|
static double GetRealTimeSeconds(const class UObject* WorldContextObject);
|
|
static class ULevelStreaming* GetStreamingLevel(const class UObject* WorldContextObject, class FName PackageName);
|
|
static EPhysicalSurface GetSurfaceType(const struct FHitResult& Hit);
|
|
static double GetTimeSeconds(const class UObject* WorldContextObject);
|
|
static double GetUnpausedTimeSeconds(const class UObject* WorldContextObject);
|
|
static EMouseCaptureMode GetViewportMouseCaptureMode(const class UObject* WorldContextObject);
|
|
static void GetViewProjectionMatrix(const struct FMinimalViewInfo& DesiredView, struct FMatrix* ViewMatrix, struct FMatrix* ProjectionMatrix, struct FMatrix* ViewProjectionMatrix);
|
|
static double GetWorldDeltaSeconds(const class UObject* WorldContextObject);
|
|
static struct FIntVector GetWorldOriginLocation(const class UObject* WorldContextObject);
|
|
static int32 GrassOverlappingSphereCount(const class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius);
|
|
static bool HasLaunchOption(const class FString& OptionToCheck);
|
|
static bool HasOption(const class FString& Options, const class FString& InKey);
|
|
static bool IsAnyLocalPlayerCameraWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange);
|
|
static bool IsGamePaused(const class UObject* WorldContextObject);
|
|
static bool IsSplitscreenForceDisabled(const class UObject* WorldContextObject);
|
|
static class USaveGame* LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex);
|
|
static void LoadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo);
|
|
static void LoadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr<class UWorld> Level, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo);
|
|
static struct FHitResult MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, float Distance, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& Normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, class FName BoneName, int32 HitItem, int32 ElementIndex, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd);
|
|
static bool ObjectIsA(const class UObject* Object, TSubclassOf<class UObject> ObjectClass);
|
|
static void OpenLevel(const class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& Options);
|
|
static void OpenLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr<class UWorld> Level, bool bAbsolute, const class FString& Options);
|
|
static class FString ParseOption(const class FString& Options, const class FString& Key);
|
|
static void PlayDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime);
|
|
static void PlayDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings);
|
|
static void PlaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, bool bIsUISound);
|
|
static void PlaySoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, const class UInitialActiveSoundParams* InitialParams);
|
|
static void PlayWorldCameraShake(const class UObject* WorldContextObject, TSubclassOf<class UCameraShakeBase> Shake, const struct FVector& Epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter);
|
|
static void PopSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier);
|
|
static void PrimeAllSoundsInSoundClass(class USoundClass* InSoundClass);
|
|
static void PrimeSound(class USoundBase* InSound);
|
|
static bool ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative);
|
|
static void PushSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier);
|
|
static struct FVector RebaseLocalOriginOntoZero(class UObject* WorldContextObject, const struct FVector& WorldLocation);
|
|
static struct FVector RebaseZeroOriginOntoLocal(class UObject* WorldContextObject, const struct FVector& WorldLocation);
|
|
static void RemovePlayer(class APlayerController* Player, bool bDestroyPawn);
|
|
static bool SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex);
|
|
static bool SetActiveSpatialPluginByName(const class UObject* WorldContextObject, class FName InPluginName);
|
|
static void SetBaseSoundMix(const class UObject* WorldContextObject, class USoundMix* InSoundMix);
|
|
static void SetEnableWorldRendering(const class UObject* WorldContextObject, bool bEnable);
|
|
static void SetForceDisableSplitscreen(const class UObject* WorldContextObject, bool bDisable);
|
|
static bool SetGamePaused(const class UObject* WorldContextObject, bool bPaused);
|
|
static void SetGlobalListenerFocusParameters(const class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale);
|
|
static void SetGlobalPitchModulation(const class UObject* WorldContextObject, float PitchModulation, float TimeSec);
|
|
static void SetGlobalTimeDilation(const class UObject* WorldContextObject, float TimeDilation);
|
|
static void SetMaxAudioChannelsScaled(const class UObject* WorldContextObject, float MaxChannelCountScale);
|
|
static void SetPlayerControllerID(class APlayerController* Player, int32 ControllerId);
|
|
static void SetPlayerPlatformUserId(class APlayerController* PlayerController, const struct FPlatformUserId& UserId);
|
|
static void SetSoundClassDistanceScale(const class UObject* WorldContextObject, class USoundClass* SoundClass, float DistanceAttenuationScale, float TimeSec);
|
|
static void SetSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float Pitch, float FadeInTime, bool bApplyToChildren);
|
|
static void SetSubtitlesEnabled(bool bEnabled);
|
|
static void SetViewportMouseCaptureMode(const class UObject* WorldContextObject, const EMouseCaptureMode MouseCaptureMode);
|
|
static void SetWorldOriginLocation(const class UObject* WorldContextObject, const struct FIntVector& NewLocation);
|
|
static class UDecalComponent* SpawnDecalAtLocation(const class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan);
|
|
static class UDecalComponent* SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan);
|
|
static class UAudioComponent* SpawnDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime, bool bAutoDestroy);
|
|
static class UAudioComponent* SpawnDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy);
|
|
static class UAudioComponent* SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy);
|
|
static class UParticleSystemComponent* SpawnEmitterAtLocation(const class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivateSystem);
|
|
static class UParticleSystemComponent* SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, EAttachLocation LocationType, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivate);
|
|
static class UForceFeedbackComponent* SpawnForceFeedbackAtLocation(const class UObject* WorldContextObject, class UForceFeedbackEffect* ForceFeedbackEffect, const struct FVector& Location, const struct FRotator& Rotation, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy);
|
|
static class UForceFeedbackComponent* SpawnForceFeedbackAttached(class UForceFeedbackEffect* ForceFeedbackEffect, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy);
|
|
static class UObject* SpawnObject(TSubclassOf<class UObject> ObjectClass, class UObject* Outer_0);
|
|
static class UAudioComponent* SpawnSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy);
|
|
static class UAudioComponent* SpawnSoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy);
|
|
static class UAudioComponent* SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy);
|
|
static bool SuggestProjectileVelocity_CustomArc(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam);
|
|
static bool SuggestProjectileVelocity_MovingTarget(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& ProjectileStartLocation, class AActor* TargetActor, const struct FVector& TargetLocationOffset, double GravityZOverride, double TimeToTarget, EDrawDebugTrace DrawDebugType, float DrawDebugTime, const struct FLinearColor& DrawDebugColor);
|
|
static struct FVector TransformWorldToFirstPerson(const struct FMinimalViewInfo& ViewInfo, const struct FVector& WorldPosition, bool bIgnoreFirstPersonScale);
|
|
static void UnloadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload);
|
|
static void UnloadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr<class UWorld> Level, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload);
|
|
static void UnRetainAllSoundsInSoundClass(class USoundClass* InSoundClass);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameplayStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameplayStatics")
|
|
}
|
|
static class UGameplayStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameplayStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameplayStatics;
|
|
|
|
// Class Engine.GameStateBase
|
|
// 0x0058 (0x0348 - 0x02F0)
|
|
class AGameStateBase : public AInfo
|
|
{
|
|
public:
|
|
TSubclassOf<class AGameModeBase> GameModeClass; // 0x02F0(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AGameModeBase* AuthorityGameMode; // 0x02F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ASpectatorPawn> SpectatorClass; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class APlayerState*> PlayerArray; // 0x0308(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
bool bReplicatedHasBegunPlay; // 0x0318(0x0001)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReplicatedWorldTimeSeconds; // 0x031C(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
double ReplicatedWorldTimeSecondsDouble; // 0x0320(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ServerWorldTimeSecondsDelta; // 0x0328(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ServerWorldTimeSecondsUpdateFrequency; // 0x032C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_330[0x18]; // 0x0330(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_GameModeClass();
|
|
void OnRep_ReplicatedHasBegunPlay();
|
|
void OnRep_ReplicatedWorldTimeSeconds();
|
|
void OnRep_ReplicatedWorldTimeSecondsDouble();
|
|
void OnRep_SpectatorClass();
|
|
|
|
float GetPlayerRespawnDelay(class AController* Controller) const;
|
|
float GetPlayerStartTime(class AController* Controller) const;
|
|
double GetServerWorldTimeSeconds() const;
|
|
bool HasBegunPlay() const;
|
|
bool HasMatchEnded() const;
|
|
bool HasMatchStarted() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameStateBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameStateBase")
|
|
}
|
|
static class AGameStateBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameStateBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameStateBase;
|
|
|
|
// Class Engine.GameState
|
|
// 0x0020 (0x0368 - 0x0348)
|
|
class AGameState final : public AGameStateBase
|
|
{
|
|
public:
|
|
class FName MatchState; // 0x0348(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class FName PreviousMatchState; // 0x0350(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 ElapsedTime; // 0x0358(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_35C[0xC]; // 0x035C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnRep_ElapsedTime();
|
|
void OnRep_MatchState();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameState")
|
|
}
|
|
static class AGameState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AGameState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AGameState;
|
|
|
|
// Class Engine.GameUserSettings
|
|
// 0x0120 (0x0148 - 0x0028)
|
|
class UGameUserSettings : public UObject
|
|
{
|
|
public:
|
|
bool bUseVSync; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseDynamicResolution; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x5E]; // 0x002A(0x005E)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 ResolutionSizeX; // 0x0088(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 ResolutionSizeY; // 0x008C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 LastUserConfirmedResolutionSizeX; // 0x0090(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 LastUserConfirmedResolutionSizeY; // 0x0094(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 WindowPosX; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 WindowPosY; // 0x009C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 FullscreenMode; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastConfirmedFullscreenMode; // 0x00A4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 PreferredFullscreenMode; // 0x00A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint32 Version; // 0x00AC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 AudioQualityLevel; // 0x00B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastConfirmedAudioQualityLevel; // 0x00B4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float FrameRateLimit; // 0x00B8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DesiredScreenWidth; // 0x00C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseDesiredScreenHeight; // 0x00C4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DesiredScreenHeight; // 0x00C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastUserConfirmedDesiredScreenWidth; // 0x00CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 LastUserConfirmedDesiredScreenHeight; // 0x00D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastRecommendedScreenWidth; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastRecommendedScreenHeight; // 0x00D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastCPUBenchmarkResult; // 0x00DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LastGPUBenchmarkResult; // 0x00E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<float> LastCPUBenchmarkSteps; // 0x00E8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
TArray<float> LastGPUBenchmarkSteps; // 0x00F8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
float LastGPUBenchmarkMultiplier; // 0x0108(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseHDRDisplayOutput; // 0x010C(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 HDRDisplayOutputNits; // 0x0110(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_114[0x24]; // 0x0114(0x0024)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void()> OnGameUserSettingsUINeedsUpdate; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static struct FIntPoint GetDefaultResolution();
|
|
static EWindowMode GetDefaultWindowMode();
|
|
static struct FIntPoint GetDefaultWindowPosition();
|
|
static int32 GetFramePace();
|
|
static class UGameUserSettings* GetGameUserSettings();
|
|
static int32 GetSyncInterval();
|
|
|
|
void ApplyHardwareBenchmarkResults();
|
|
void ApplyNonResolutionSettings();
|
|
void ApplyResolutionSettings(bool bCheckForCommandLineOverrides);
|
|
void ApplySettings(bool bCheckForCommandLineOverrides);
|
|
void ConfirmVideoMode();
|
|
void EnableHDRDisplayOutput(bool bEnable, int32 DisplayNits);
|
|
float GetDefaultResolutionScale();
|
|
float GetRecommendedResolutionScale();
|
|
void LoadSettings(bool bForceReload);
|
|
void ResetToCurrentSettings();
|
|
void RevertVideoMode();
|
|
void RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier);
|
|
void SaveSettings();
|
|
void SetAntiAliasingQuality(int32 Value);
|
|
void SetAudioQualityLevel(int32 QualityLevel);
|
|
void SetBenchmarkFallbackValues();
|
|
void SetDynamicResolutionEnabled(bool bEnable);
|
|
void SetFoliageQuality(int32 Value);
|
|
void SetFrameRateLimit(float NewLimit);
|
|
void SetFullscreenMode(EWindowMode InFullscreenMode);
|
|
void SetGlobalIlluminationQuality(int32 Value);
|
|
void SetOverallScalabilityLevel(int32 Value);
|
|
void SetPostProcessingQuality(int32 Value);
|
|
void SetReflectionQuality(int32 Value);
|
|
void SetResolutionScaleNormalized(float NewScaleNormalized);
|
|
void SetResolutionScaleValueEx(float NewScaleValue);
|
|
void SetScreenResolution(const struct FIntPoint& Resolution);
|
|
void SetShadingQuality(int32 Value);
|
|
void SetShadowQuality(int32 Value);
|
|
void SetTextureQuality(int32 Value);
|
|
void SetToDefaults();
|
|
void SetViewDistanceQuality(int32 Value);
|
|
void SetVisualEffectQuality(int32 Value);
|
|
void SetVSyncEnabled(bool bEnable);
|
|
void ValidateSettings();
|
|
|
|
int32 GetAntiAliasingQuality() const;
|
|
int32 GetAudioQualityLevel() const;
|
|
int32 GetCurrentHDRDisplayNits() const;
|
|
struct FIntPoint GetDesktopResolution() const;
|
|
int32 GetFoliageQuality() const;
|
|
float GetFrameRateLimit() const;
|
|
EWindowMode GetFullscreenMode() const;
|
|
int32 GetGlobalIlluminationQuality() const;
|
|
EWindowMode GetLastConfirmedFullscreenMode() const;
|
|
struct FIntPoint GetLastConfirmedScreenResolution() const;
|
|
int32 GetOverallScalabilityLevel() const;
|
|
int32 GetPostProcessingQuality() const;
|
|
EWindowMode GetPreferredFullscreenMode() const;
|
|
int32 GetReflectionQuality() const;
|
|
void GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const;
|
|
float GetResolutionScaleNormalized() const;
|
|
struct FIntPoint GetScreenResolution() const;
|
|
int32 GetShadingQuality() const;
|
|
int32 GetShadowQuality() const;
|
|
int32 GetTextureQuality() const;
|
|
int32 GetViewDistanceQuality() const;
|
|
int32 GetVisualEffectQuality() const;
|
|
bool IsDirty() const;
|
|
bool IsDynamicResolutionDirty() const;
|
|
bool IsDynamicResolutionEnabled() const;
|
|
bool IsFullscreenModeDirty() const;
|
|
bool IsHDREnabled() const;
|
|
bool IsScreenResolutionDirty() const;
|
|
bool IsVSyncDirty() const;
|
|
bool IsVSyncEnabled() const;
|
|
bool SupportsHDRDisplayOutput() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameUserSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameUserSettings")
|
|
}
|
|
static class UGameUserSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameUserSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameUserSettings;
|
|
|
|
// Class Engine.GameViewportClient
|
|
// 0x0388 (0x03C0 - 0x0038)
|
|
class UGameViewportClient : public UScriptViewportClient
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UConsole* ViewportConsole; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDebugDisplayProperty> DebugProperties; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxSplitscreenPlayers; // 0x0068(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C[0xC]; // 0x006C(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* World; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UGameInstance* GameInstance; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_88[0x338]; // 0x0088(0x0338)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void SetConsoleTarget(int32 PlayerIndex);
|
|
void ShowTitleSafeArea();
|
|
void SSSwapControllers();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameViewportClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameViewportClient")
|
|
}
|
|
static class UGameViewportClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameViewportClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameViewportClient;
|
|
|
|
// Class Engine.SkeletalMeshEditorData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USkeletalMeshEditorData final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshEditorData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshEditorData")
|
|
}
|
|
static class USkeletalMeshEditorData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshEditorData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshEditorData;
|
|
|
|
// Class Engine.GeneratedBlueprintBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UGeneratedBlueprintBinding final : public UDynamicBlueprintBinding
|
|
{
|
|
public:
|
|
TArray<struct FGeneratedBlueprintDelegateBinding> GeneratedBlueprintBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GeneratedBlueprintBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GeneratedBlueprintBinding")
|
|
}
|
|
static class UGeneratedBlueprintBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGeneratedBlueprintBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGeneratedBlueprintBinding;
|
|
|
|
// Class Engine.HLODProxyDesc
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHLODProxyDesc final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODProxyDesc")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODProxyDesc")
|
|
}
|
|
static class UHLODProxyDesc* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODProxyDesc>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODProxyDesc;
|
|
|
|
// Class Engine.ImportantToggleSettingInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IImportantToggleSettingInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ImportantToggleSettingInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ImportantToggleSettingInterface")
|
|
}
|
|
static class IImportantToggleSettingInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IImportantToggleSettingInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IImportantToggleSettingInterface;
|
|
|
|
// Class Engine.InheritableComponentHandler
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UInheritableComponentHandler final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FComponentOverrideRecord> Records; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
TArray<class UActorComponent*> UnnecessaryComponents; // 0x0038(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InheritableComponentHandler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InheritableComponentHandler")
|
|
}
|
|
static class UInheritableComponentHandler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInheritableComponentHandler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInheritableComponentHandler;
|
|
|
|
// Class Engine.InputActionDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputActionDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputActionDelegateBinding> InputActionDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputActionDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputActionDelegateBinding")
|
|
}
|
|
static class UInputActionDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputActionDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputActionDelegateBinding;
|
|
|
|
// Class Engine.SimulatedClientNetConnection
|
|
// 0x0000 (0x1DE0 - 0x1DE0)
|
|
class USimulatedClientNetConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SimulatedClientNetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SimulatedClientNetConnection")
|
|
}
|
|
static class USimulatedClientNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USimulatedClientNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USimulatedClientNetConnection;
|
|
|
|
// Class Engine.InputAxisDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputAxisDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputAxisDelegateBinding> InputAxisDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputAxisDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputAxisDelegateBinding")
|
|
}
|
|
static class UInputAxisDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputAxisDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputAxisDelegateBinding;
|
|
|
|
// Class Engine.InputAxisKeyDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputAxisKeyDelegateBinding : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputAxisKeyDelegateBinding> InputAxisKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputAxisKeyDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputAxisKeyDelegateBinding")
|
|
}
|
|
static class UInputAxisKeyDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputAxisKeyDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputAxisKeyDelegateBinding;
|
|
|
|
// Class Engine.InputKeyDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputKeyDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputKeyDelegateBinding> InputKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputKeyDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputKeyDelegateBinding")
|
|
}
|
|
static class UInputKeyDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputKeyDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputKeyDelegateBinding;
|
|
|
|
// Class Engine.InputTouchDelegateBinding
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UInputTouchDelegateBinding final : public UInputDelegateBinding
|
|
{
|
|
public:
|
|
TArray<struct FBlueprintInputTouchDelegateBinding> InputTouchDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputTouchDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputTouchDelegateBinding")
|
|
}
|
|
static class UInputTouchDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputTouchDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputTouchDelegateBinding;
|
|
|
|
// Class Engine.InputVectorAxisDelegateBinding
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UInputVectorAxisDelegateBinding final : public UInputAxisKeyDelegateBinding
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputVectorAxisDelegateBinding")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputVectorAxisDelegateBinding")
|
|
}
|
|
static class UInputVectorAxisDelegateBinding* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputVectorAxisDelegateBinding>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputVectorAxisDelegateBinding;
|
|
|
|
// Class Engine.InstancedPlacementPartitionActor
|
|
// 0x0000 (0x0300 - 0x0300)
|
|
class AInstancedPlacementPartitionActor final : public AISMPartitionActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InstancedPlacementPartitionActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InstancedPlacementPartitionActor")
|
|
}
|
|
static class AInstancedPlacementPartitionActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AInstancedPlacementPartitionActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AInstancedPlacementPartitionActor;
|
|
|
|
// Class Engine.VolumetricLightmapDensityVolume
|
|
// 0x0008 (0x0330 - 0x0328)
|
|
class AVolumetricLightmapDensityVolume final : public AVolume
|
|
{
|
|
public:
|
|
struct FInt32Interval AllowedMipLevelRange; // 0x0328(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VolumetricLightmapDensityVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VolumetricLightmapDensityVolume")
|
|
}
|
|
static class AVolumetricLightmapDensityVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVolumetricLightmapDensityVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVolumetricLightmapDensityVolume;
|
|
|
|
// Class Engine.StringTable
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UStringTable final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StringTable")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StringTable")
|
|
}
|
|
static class UStringTable* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStringTable>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStringTable;
|
|
|
|
// Class Engine.InterpCurveEdSetup
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UInterpCurveEdSetup final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FCurveEdTab> Tabs; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 ActiveTab; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InterpCurveEdSetup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InterpCurveEdSetup")
|
|
}
|
|
static class UInterpCurveEdSetup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInterpCurveEdSetup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInterpCurveEdSetup;
|
|
|
|
// Class Engine.KillZVolume
|
|
// 0x0000 (0x0338 - 0x0338)
|
|
class AKillZVolume final : public APhysicsVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KillZVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KillZVolume")
|
|
}
|
|
static class AKillZVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AKillZVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AKillZVolume;
|
|
|
|
// Class Engine.KismetArrayLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetArrayLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static int32 Array_Add(const TArray<int32>& TargetArray, const int32& NewItem);
|
|
static int32 Array_AddUnique(const TArray<int32>& TargetArray, const int32& NewItem);
|
|
static void Array_Append(const TArray<int32>& TargetArray, const TArray<int32>& SourceArray);
|
|
static void Array_Clear(const TArray<int32>& TargetArray);
|
|
static bool Array_Contains(const TArray<int32>& TargetArray, const int32& ItemToFind);
|
|
static int32 Array_Find(const TArray<int32>& TargetArray, const int32& ItemToFind);
|
|
static void Array_Get(const TArray<int32>& TargetArray, int32 Index_0, int32* Item);
|
|
static bool Array_Identical(const TArray<int32>& ArrayA, const TArray<int32>& ArrayB);
|
|
static void Array_Insert(const TArray<int32>& TargetArray, const int32& NewItem, int32 Index_0);
|
|
static bool Array_IsEmpty(const TArray<int32>& TargetArray);
|
|
static bool Array_IsNotEmpty(const TArray<int32>& TargetArray);
|
|
static bool Array_IsValidIndex(const TArray<int32>& TargetArray, int32 IndexToTest);
|
|
static int32 Array_LastIndex(const TArray<int32>& TargetArray);
|
|
static int32 Array_Length(const TArray<int32>& TargetArray);
|
|
static void Array_Random(const TArray<int32>& TargetArray, int32* OutItem, int32* OutIndex);
|
|
static void Array_RandomFromStream(const TArray<int32>& TargetArray, struct FRandomStream& RandomStream, int32* OutItem, int32* OutIndex);
|
|
static void Array_Remove(const TArray<int32>& TargetArray, int32 IndexToRemove);
|
|
static bool Array_RemoveItem(const TArray<int32>& TargetArray, const int32& Item);
|
|
static void Array_Resize(const TArray<int32>& TargetArray, int32 Size);
|
|
static void Array_Reverse(const TArray<int32>& TargetArray);
|
|
static void Array_Set(const TArray<int32>& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit);
|
|
static void Array_Shuffle(const TArray<int32>& TargetArray);
|
|
static void Array_ShuffleFromStream(const TArray<int32>& TargetArray, struct FRandomStream& RandomStream);
|
|
static void Array_Swap(const TArray<int32>& TargetArray, int32 FirstIndex, int32 SecondIndex);
|
|
static void FilterArray(const TArray<class AActor*>& TargetArray, TSubclassOf<class AActor> FilterClass, TArray<class AActor*>* FilteredArray);
|
|
static void SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray<int32>& Value);
|
|
static void SortByteArray(TArray<uint8>& TargetArray, bool bStableSort, EArraySortOrder SortOrder);
|
|
static void SortFloatArray(TArray<double>& TargetArray, bool bStableSort, EArraySortOrder SortOrder);
|
|
static void SortInt64Array(TArray<int64>& TargetArray, bool bStableSort, EArraySortOrder SortOrder);
|
|
static void SortIntArray(TArray<int32>& TargetArray, bool bStableSort, EArraySortOrder SortOrder);
|
|
static void SortNameArray(TArray<class FName>& TargetArray, bool bStableSort, bool bLexicalSort, EArraySortOrder SortOrder);
|
|
static void SortStringArray(TArray<class FString>& TargetArray, bool bStableSort, EArraySortOrder SortOrder);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetArrayLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetArrayLibrary")
|
|
}
|
|
static class UKismetArrayLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetArrayLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetArrayLibrary;
|
|
|
|
// Class Engine.KismetGuidLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetGuidLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FString Conv_GuidToString(const struct FGuid& InGuid);
|
|
static bool EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B);
|
|
static void Invalidate_Guid(struct FGuid& InGuid);
|
|
static bool IsValid_Guid(const struct FGuid& InGuid);
|
|
static struct FGuid NewGuid();
|
|
static bool NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B);
|
|
static void Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetGuidLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetGuidLibrary")
|
|
}
|
|
static class UKismetGuidLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetGuidLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetGuidLibrary;
|
|
|
|
// Class Engine.KismetInternationalizationLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetInternationalizationLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void ClearCurrentAssetGroupCulture(const class FName AssetGroup, const bool SaveToConfig);
|
|
static class FString GetCultureDisplayName(const class FString& Culture, const bool Localized);
|
|
static class FString GetCurrentAssetGroupCulture(const class FName AssetGroup);
|
|
static class FString GetCurrentCulture();
|
|
static class FString GetCurrentLanguage();
|
|
static class FString GetCurrentLocale();
|
|
static TArray<class FString> GetLocalizedCultures(const bool IncludeGame, const bool IncludeEngine, const bool IncludeEditor, const bool IncludeAdditional);
|
|
static class FString GetNativeCulture(const ELocalizedTextSourceCategory TextCategory);
|
|
static class FString GetSuitableCulture(const TArray<class FString>& AvailableCultures, const class FString& CultureToMatch, const class FString& FallbackCulture);
|
|
static bool IsCultureRightToLeft(const class FString& Culture);
|
|
static bool SetCurrentAssetGroupCulture(const class FName AssetGroup, const class FString& Culture, const bool SaveToConfig);
|
|
static bool SetCurrentCulture(const class FString& Culture, const bool SaveToConfig);
|
|
static bool SetCurrentLanguage(const class FString& Culture, const bool SaveToConfig);
|
|
static bool SetCurrentLanguageAndLocale(const class FString& Culture, const bool SaveToConfig);
|
|
static bool SetCurrentLocale(const class FString& Culture, const bool SaveToConfig);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetInternationalizationLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetInternationalizationLibrary")
|
|
}
|
|
static class UKismetInternationalizationLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetInternationalizationLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetInternationalizationLibrary;
|
|
|
|
// Class Engine.Note
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class ANote final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Note")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Note")
|
|
}
|
|
static class ANote* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANote>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANote;
|
|
|
|
// Class Engine.KismetMaterialLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetMaterialLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent, class FName OptionalName, EMIDCreationFlags CreationFlags);
|
|
static float GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName);
|
|
static struct FLinearColor GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName);
|
|
static void SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue);
|
|
static void SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetMaterialLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetMaterialLibrary")
|
|
}
|
|
static class UKismetMaterialLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetMaterialLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetMaterialLibrary;
|
|
|
|
// Class Engine.KismetRenderingLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetRenderingLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* Size, struct FDrawToRenderTargetContext* Context);
|
|
static void BreakSkinWeightInfo(const struct FSkelMeshSkinWeightInfo& InWeight, int32* Bone0, uint8* Weight0, int32* Bone1, uint8* Weight1, int32* Bone2, uint8* Weight2, int32* Bone3, uint8* Weight3);
|
|
static struct FMatrix CalculateProjectionMatrix(const struct FMinimalViewInfo& MinimalViewInfo);
|
|
static void ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor);
|
|
static void ConvertRenderTargetToTexture2DArrayEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2DArray* RenderTarget, class UTexture2DArray* Texture);
|
|
static void ConvertRenderTargetToTexture2DEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2D* RenderTarget, class UTexture2D* Texture, const bool bSupportRGBA32F);
|
|
static void ConvertRenderTargetToTextureCubeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetCube* RenderTarget, class UTextureCube* Texture);
|
|
static void ConvertRenderTargetToTextureVolumeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetVolume* RenderTarget, class UVolumeTexture* Texture);
|
|
static class UTextureRenderTarget2D* CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs);
|
|
static class UTextureRenderTarget2DArray* CreateRenderTarget2DArray(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs);
|
|
static class UTextureRenderTargetVolume* CreateRenderTargetVolume(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Depth, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs);
|
|
static void DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material);
|
|
static void EnablePathTracing(bool bEnablePathTracer);
|
|
static void EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context);
|
|
static void ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& Filename);
|
|
static void ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& Filename);
|
|
static class UTexture2D* ImportBufferAsTexture2D(class UObject* WorldContextObject, const TArray<uint8>& Buffer);
|
|
static class UTexture2D* ImportFileAsTexture2D(class UObject* WorldContextObject, const class FString& Filename);
|
|
static struct FSkelMeshSkinWeightInfo MakeSkinWeightInfo(int32 Bone0, uint8 Weight0, int32 Bone1, uint8 Weight1, int32 Bone2, uint8 Weight2, int32 Bone3, uint8 Weight3);
|
|
static bool ReadRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray<struct FColor>* OutSamples, bool bNormalize);
|
|
static struct FColor ReadRenderTargetPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y);
|
|
static bool ReadRenderTargetRaw(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray<struct FLinearColor>* OutLinearSamples, bool bNormalize);
|
|
static struct FLinearColor ReadRenderTargetRawPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y, bool bNormalize);
|
|
static TArray<struct FLinearColor> ReadRenderTargetRawPixelArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 MinX, int32 MinY, int32 MaxX, int32 MaxY, bool bNormalize);
|
|
static struct FLinearColor ReadRenderTargetRawUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V, bool bNormalize);
|
|
static TArray<struct FLinearColor> ReadRenderTargetRawUVArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FBox2D& Area, bool bNormalize);
|
|
static struct FColor ReadRenderTargetUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V);
|
|
static void RefreshPathTracingOutput();
|
|
static void ReleaseRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget);
|
|
static class UTexture2DArray* RenderTargetCreateStaticTexture2DArrayEditorOnly(class UTextureRenderTarget2DArray* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings);
|
|
static class UTexture2D* RenderTargetCreateStaticTexture2DEditorOnly(class UTextureRenderTarget2D* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings);
|
|
static class UTextureCube* RenderTargetCreateStaticTextureCubeEditorOnly(class UTextureRenderTargetCube* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings);
|
|
static class UVolumeTexture* RenderTargetCreateStaticVolumeTextureEditorOnly(class UTextureRenderTargetVolume* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings);
|
|
static void ResizeRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget, int32 Width, int32 Height);
|
|
static void SetCastInsetShadowForAllAttachments(class UPrimitiveComponent* PrimitiveComponent, bool bCastInsetShadow, bool bLightAttachmentsAsGroup);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetRenderingLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetRenderingLibrary")
|
|
}
|
|
static class UKismetRenderingLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetRenderingLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetRenderingLibrary;
|
|
|
|
// Class Engine.KismetStringLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetStringLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FString BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix);
|
|
static class FString BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix);
|
|
static class FString BuildString_Double(const class FString& AppendTo, const class FString& Prefix, double InDouble, const class FString& Suffix);
|
|
static class FString BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix);
|
|
static class FString BuildString_IntVector(const class FString& AppendTo, const class FString& Prefix, const struct FIntVector& InIntVector, const class FString& Suffix);
|
|
static class FString BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix);
|
|
static class FString BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix);
|
|
static class FString BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix);
|
|
static class FString BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix);
|
|
static class FString BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix);
|
|
static class FString Concat_StrStr(const class FString& A, const class FString& B);
|
|
static bool Contains(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd);
|
|
static class FString Conv_BoolToString(bool InBool);
|
|
static class FString Conv_BoxCenterAndExtentsToString(const struct FBox& Box);
|
|
static class FString Conv_BoxToString(const struct FBox& Box);
|
|
static class FString Conv_ByteToString(uint8 InByte);
|
|
static class FString Conv_ColorToString(const struct FLinearColor& InColor);
|
|
static class FString Conv_DoubleToString(double InDouble);
|
|
static class FString Conv_InputDeviceIdToString(const struct FInputDeviceId& InDeviceId);
|
|
static class FString Conv_Int64ToString(int64 inInt);
|
|
static class FString Conv_IntPointToString(const struct FIntPoint& InIntPoint);
|
|
static class FString Conv_IntToString(int32 inInt);
|
|
static class FString Conv_IntVectorToString(const struct FIntVector& InIntVec);
|
|
static class FString Conv_MatrixToString(const struct FMatrix& InMatrix);
|
|
static class FString Conv_NameToString(class FName InName);
|
|
static class FString Conv_ObjectToString(class UObject* InObj);
|
|
static class FString Conv_PlatformUserIdToString(const struct FPlatformUserId& InPlatformUserId);
|
|
static class FString Conv_RotatorToString(const struct FRotator& InRot);
|
|
static void Conv_StringToColor(const class FString& InString, struct FLinearColor* OutConvertedColor, bool* OutIsValid);
|
|
static double Conv_StringToDouble(const class FString& InString);
|
|
static int32 Conv_StringToInt(const class FString& InString);
|
|
static int64 Conv_StringToInt64(const class FString& InString);
|
|
static class FName Conv_StringToName(const class FString& InString);
|
|
static void Conv_StringToRotator(const class FString& InString, struct FRotator* OutConvertedRotator, bool* OutIsValid);
|
|
static void Conv_StringToVector(const class FString& InString, struct FVector* OutConvertedVector, bool* OutIsValid);
|
|
static void Conv_StringToVector2D(const class FString& InString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid);
|
|
static void Conv_StringToVector3f(const class FString& InString, struct FVector3f* OutConvertedVector, bool* OutIsValid);
|
|
static class FString Conv_TransformToString(const struct FTransform& InTrans);
|
|
static class FString Conv_Vector2dToString(const struct FVector2D& InVec);
|
|
static class FString Conv_Vector3fToString(const struct FVector3f& InVec);
|
|
static class FString Conv_VectorToString(const struct FVector& InVec);
|
|
static int32 CullArray(const class FString& SourceString, TArray<class FString>* inArray);
|
|
static bool EndsWith(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase);
|
|
static bool EqualEqual_StriStri(const class FString& A, const class FString& B);
|
|
static bool EqualEqual_StrStr(const class FString& A, const class FString& B);
|
|
static int32 FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition);
|
|
static TArray<class FString> GetCharacterArrayFromString(const class FString& SourceString);
|
|
static int32 GetCharacterAsNumber(const class FString& SourceString, int32 Index_0);
|
|
static class FString GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length);
|
|
static bool IsEmpty(const class FString& InString);
|
|
static bool IsNumeric(const class FString& SourceString);
|
|
static class FString JoinStringArray(const TArray<class FString>& SourceArray, const class FString& Separator);
|
|
static class FString Left(const class FString& SourceString, int32 Count);
|
|
static class FString LeftChop(const class FString& SourceString, int32 Count);
|
|
static class FString LeftPad(const class FString& SourceString, int32 ChCount);
|
|
static int32 Len(const class FString& S);
|
|
static bool MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase);
|
|
static class FString Mid(const class FString& SourceString, int32 Start, int32 Count);
|
|
static bool NotEqual_StriStri(const class FString& A, const class FString& B);
|
|
static bool NotEqual_StrStr(const class FString& A, const class FString& B);
|
|
static TArray<class FString> ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings);
|
|
static class FString Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase);
|
|
static int32 ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase);
|
|
static class FString Reverse(const class FString& SourceString);
|
|
static class FString Right(const class FString& SourceString, int32 Count);
|
|
static class FString RightChop(const class FString& SourceString, int32 Count);
|
|
static class FString RightPad(const class FString& SourceString, int32 ChCount);
|
|
static bool Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir);
|
|
static bool StartsWith(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase);
|
|
static class FString TimeSecondsToString(float InSeconds);
|
|
static class FString ToLower(const class FString& SourceString);
|
|
static class FString ToUpper(const class FString& SourceString);
|
|
static class FString Trim(const class FString& SourceString);
|
|
static class FString TrimTrailing(const class FString& SourceString);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetStringLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetStringLibrary")
|
|
}
|
|
static class UKismetStringLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetStringLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetStringLibrary;
|
|
|
|
// Class Engine.KismetStringTableLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UKismetStringTableLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static TArray<class FString> GetKeysFromStringTable(const class FName TableId);
|
|
static TArray<class FName> GetMetaDataIdsFromStringTableEntry(const class FName TableId, const class FString& Key);
|
|
static TArray<class FName> GetRegisteredStringTables();
|
|
static class FString GetTableEntryMetaData(const class FName TableId, const class FString& Key, const class FName MetaDataId);
|
|
static class FString GetTableEntrySourceString(const class FName TableId, const class FString& Key);
|
|
static class FString GetTableNamespace(const class FName TableId);
|
|
static bool IsRegisteredTableEntry(const class FName TableId, const class FString& Key);
|
|
static bool IsRegisteredTableId(const class FName TableId);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("KismetStringTableLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"KismetStringTableLibrary")
|
|
}
|
|
static class UKismetStringTableLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UKismetStringTableLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UKismetStringTableLibrary;
|
|
|
|
// Class Engine.BlueprintPathsLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintPathsLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class FString AutomationDir();
|
|
static class FString AutomationLogDir();
|
|
static class FString AutomationTransientDir();
|
|
static class FString BugItDir();
|
|
static class FString ChangeExtension(const class FString& InPath, const class FString& InNewExtension);
|
|
static class FString CloudDir();
|
|
static bool CollapseRelativeDirectories(const class FString& InPath, class FString* OutPath);
|
|
static class FString Combine(const TArray<class FString>& InPaths);
|
|
static class FString ConvertFromSandboxPath(const class FString& InPath, const class FString& InSandboxName);
|
|
static class FString ConvertRelativePathToFull(const class FString& InPath, const class FString& InBasePath);
|
|
static class FString ConvertToSandboxPath(const class FString& InPath, const class FString& InSandboxName);
|
|
static class FString CreateTempFilename(const class FString& Path, const class FString& Prefix, const class FString& Extension);
|
|
static class FString DiffDir();
|
|
static bool DirectoryExists(const class FString& InPath);
|
|
static class FString EngineConfigDir();
|
|
static class FString EngineContentDir();
|
|
static class FString EngineDir();
|
|
static class FString EngineIntermediateDir();
|
|
static class FString EnginePluginsDir();
|
|
static class FString EngineSavedDir();
|
|
static class FString EngineSourceDir();
|
|
static class FString EngineUserDir();
|
|
static class FString EngineVersionAgnosticUserDir();
|
|
static class FString EnterpriseDir();
|
|
static class FString EnterpriseFeaturePackDir();
|
|
static class FString EnterprisePluginsDir();
|
|
static class FString FeaturePackDir();
|
|
static bool FileExists(const class FString& InPath);
|
|
static class FString GameAgnosticSavedDir();
|
|
static class FString GameDevelopersDir();
|
|
static class FString GameSourceDir();
|
|
static class FString GameUserDeveloperDir();
|
|
static class FString GeneratedConfigDir();
|
|
static class FString GetBaseFilename(const class FString& InPath, bool bRemovePath);
|
|
static class FString GetCleanFilename(const class FString& InPath);
|
|
static const TArray<class FString> GetEditorLocalizationPaths();
|
|
static const TArray<class FString> GetEngineLocalizationPaths();
|
|
static class FString GetExtension(const class FString& InPath, bool bIncludeDot);
|
|
static const TArray<class FString> GetGameLocalizationPaths();
|
|
static class FString GetInvalidFileSystemChars();
|
|
static class FString GetPath(const class FString& InPath);
|
|
static class FString GetProjectFilePath();
|
|
static const TArray<class FString> GetPropertyNameLocalizationPaths();
|
|
static class FString GetRelativePathToRoot();
|
|
static const TArray<class FString> GetRestrictedFolderNames();
|
|
static const TArray<class FString> GetToolTipLocalizationPaths();
|
|
static bool HasProjectPersistentDownloadDir();
|
|
static bool IsDrive(const class FString& InPath);
|
|
static bool IsProjectFilePathSet();
|
|
static bool IsRelative(const class FString& InPath);
|
|
static bool IsRestrictedPath(const class FString& InPath);
|
|
static bool IsSamePath(const class FString& PathA, const class FString& PathB);
|
|
static class FString LaunchDir();
|
|
static bool MakePathRelativeTo(const class FString& InPath, const class FString& InRelativeTo, class FString* OutPath);
|
|
static void MakePlatformFilename(const class FString& InPath, class FString* OutPath);
|
|
static void MakeStandardFilename(const class FString& InPath, class FString* OutPath);
|
|
static class FString MakeValidFileName(const class FString& InString, const class FString& InReplacementChar);
|
|
static void NormalizeDirectoryName(const class FString& InPath, class FString* OutPath);
|
|
static void NormalizeFilename(const class FString& InPath, class FString* OutPath);
|
|
static class FString ProfilingDir();
|
|
static class FString ProjectConfigDir();
|
|
static class FString ProjectContentDir();
|
|
static class FString ProjectDir();
|
|
static class FString ProjectIntermediateDir();
|
|
static class FString ProjectLogDir();
|
|
static class FString ProjectModsDir();
|
|
static class FString ProjectPersistentDownloadDir();
|
|
static class FString ProjectPluginsDir();
|
|
static class FString ProjectSavedDir();
|
|
static class FString ProjectUserDir();
|
|
static void RemoveDuplicateSlashes(const class FString& InPath, class FString* OutPath);
|
|
static class FString RootDir();
|
|
static class FString SandboxesDir();
|
|
static class FString ScreenShotDir();
|
|
static class FString SetExtension(const class FString& InPath, const class FString& InNewExtension);
|
|
static void SetProjectFilePath(const class FString& NewGameProjectFilePath);
|
|
static class FString ShaderWorkingDir();
|
|
static bool ShouldSaveToUserDir();
|
|
static class FString SourceConfigDir();
|
|
static void Split(const class FString& InPath, class FString* PathPart, class FString* FilenamePart, class FString* ExtensionPart);
|
|
static void ValidatePath(const class FString& InPath, bool* bDidSucceed, class FText* OutReason);
|
|
static class FString VideoCaptureDir();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintPathsLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintPathsLibrary")
|
|
}
|
|
static class UBlueprintPathsLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintPathsLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintPathsLibrary;
|
|
|
|
// Class Engine.SoundNodeWavePlayer
|
|
// 0x0038 (0x0080 - 0x0048)
|
|
class USoundNodeWavePlayer final : public USoundNodeAssetReferencer
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class USoundWave> SoundWaveAssetPtr; // 0x0048(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class USoundWave* SoundWave; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 BitPad_78_0 : 1; // 0x0078(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bLooping : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeWavePlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeWavePlayer")
|
|
}
|
|
static class USoundNodeWavePlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeWavePlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeWavePlayer;
|
|
|
|
// Class Engine.PlatformGameInstance
|
|
// 0x00D0 (0x0290 - 0x01C0)
|
|
class UPlatformGameInstance : public UGameInstance
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void()> ApplicationWillDeactivateDelegate; // 0x01C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationHasReactivatedDelegate; // 0x01D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationWillEnterBackgroundDelegate; // 0x01E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationHasEnteredForegroundDelegate; // 0x01F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationWillTerminateDelegate; // 0x0200(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> ApplicationShouldUnloadResourcesDelegate; // 0x0210(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<class FString>& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0220(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const TArray<uint8>& inArray)> ApplicationRegisteredForRemoteNotificationsDelegate; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(int32 inInt)> ApplicationRegisteredForUserNotificationsDelegate; // 0x0240(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const class FString& InString)> ApplicationFailedToRegisterForRemoteNotificationsDelegate; // 0x0250(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const class FString& InString, EApplicationState inAppState)> ApplicationReceivedRemoteNotificationDelegate; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const class FString& InString, int32 inInt, EApplicationState inAppState)> ApplicationReceivedLocalNotificationDelegate; // 0x0270(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(EScreenOrientation inScreenOrientation)> ApplicationReceivedScreenOrientationChangedNotificationDelegate; // 0x0280(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlatformGameInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlatformGameInstance")
|
|
}
|
|
static class UPlatformGameInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPlatformGameInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPlatformGameInstance;
|
|
|
|
// Class Engine.BlueprintPlatformLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UBlueprintPlatformLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void CancelLocalNotification(const class FString& ActivationEvent);
|
|
static void CancelLocalNotificationById(int32 NotificationId);
|
|
static void ClearAllLocalNotifications();
|
|
static EScreenOrientation GetAllowedDeviceOrientation();
|
|
static EScreenOrientation GetDeviceOrientation();
|
|
static void GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate);
|
|
static int32 ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent);
|
|
static int32 ScheduleLocalNotificationBadgeAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FString& ActivationEvent);
|
|
static void ScheduleLocalNotificationBadgeFromNow(int32 inSecondsFromNow, const class FString& ActivationEvent);
|
|
static int32 ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent);
|
|
static void SetAllowedDeviceOrientation(EScreenOrientation NewAllowedDeviceOrientation);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BlueprintPlatformLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BlueprintPlatformLibrary")
|
|
}
|
|
static class UBlueprintPlatformLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBlueprintPlatformLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBlueprintPlatformLibrary;
|
|
|
|
// Class Engine.ImportanceSamplingLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UImportanceSamplingLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void BreakImportanceTexture(const struct FImportanceTexture& ImportanceTexture, class UTexture2D** Texture, EImportanceWeight* WeightingFunc);
|
|
static void ImportanceSample(const struct FImportanceTexture& Texture, const struct FVector2D& Rand, int32 Samples, float Intensity, struct FVector2D* SamplePosition, struct FLinearColor* SampleColor, float* SampleIntensity, float* SampleSize);
|
|
static struct FImportanceTexture MakeImportanceTexture(class UTexture2D* Texture, EImportanceWeight WeightingFunc);
|
|
static struct FVector2D NextSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& PreviousValue);
|
|
static struct FVector NextSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& PreviousValue);
|
|
static float NextSobolFloat(int32 Index_0, int32 Dimension, float PreviousValue);
|
|
static struct FVector2D RandomSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& Cell, const struct FVector2D& Seed);
|
|
static struct FVector RandomSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& Cell, const struct FVector& Seed);
|
|
static float RandomSobolFloat(int32 Index_0, int32 Dimension, float Seed);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ImportanceSamplingLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ImportanceSamplingLibrary")
|
|
}
|
|
static class UImportanceSamplingLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UImportanceSamplingLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UImportanceSamplingLibrary;
|
|
|
|
// Class Engine.Layer
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class ULayer final : public UObject
|
|
{
|
|
public:
|
|
class FName LayerName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bIsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FLayerActorStats> ActorStats; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Layer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Layer")
|
|
}
|
|
static class ULayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULayer;
|
|
|
|
// Class Engine.ActorContainer
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UActorContainer final : public UObject
|
|
{
|
|
public:
|
|
TMap<class FName, class AActor*> Actors; // 0x0028(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorContainer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorContainer")
|
|
}
|
|
static class UActorContainer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorContainer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorContainer;
|
|
|
|
// Class Engine.LevelBounds
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class ALevelBounds final : public AActor
|
|
{
|
|
public:
|
|
class UBoxComponent* BoxComponent; // 0x02F0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoUpdateBounds; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelBounds")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelBounds")
|
|
}
|
|
static class ALevelBounds* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelBounds>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelBounds;
|
|
|
|
// Class Engine.ConstraintInstanceBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UConstraintInstanceBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void CopyParams(struct FConstraintInstanceAccessor& Accessor, struct FConstraintInstanceAccessor& SourceAccessor, bool bKeepPosition, bool bKeepRotation);
|
|
static void GetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bAngularBreakable, float* AngularBreakThreshold);
|
|
static void GetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode* OutDriveMode);
|
|
static void GetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit);
|
|
static void GetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion* Swing1MotionType, float* Swing1LimitAngle, EAngularConstraintMotion* Swing2MotionType, float* Swing2LimitAngle, EAngularConstraintMotion* TwistMotionType, float* TwistLimitAngle);
|
|
static void GetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, struct FRotator* OutPosTarget);
|
|
static void GetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bAngularPlasticity, float* AngularPlasticityThreshold);
|
|
static void GetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftSwingLimit, float* SwingLimitStiffness, float* SwingLimitDamping, float* SwingLimitRestitution, float* SwingLimitContactDistance);
|
|
static void GetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftTwistLimit, float* TwistLimitStiffness, float* TwistLimitDamping, float* TwistLimitRestitution, float* TwistLimitContactDistance);
|
|
static void GetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP);
|
|
static void GetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive);
|
|
static void GetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget);
|
|
static void GetAttachedBodyNames(struct FConstraintInstanceAccessor& Accessor, class FName* ParentBody, class FName* ChildBody);
|
|
static void GetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float* ContactTransferScale);
|
|
static bool GetDisableCollsion(struct FConstraintInstanceAccessor& Accessor);
|
|
static void GetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bLinearBreakable, float* LinearBreakThreshold);
|
|
static void GetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit);
|
|
static void GetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion* XMotion, ELinearConstraintMotion* YMotion, ELinearConstraintMotion* ZMotion, float* Limit);
|
|
static void GetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bLinearPlasticity, float* LinearPlasticityThreshold, EConstraintPlasticityType* PlasticityType);
|
|
static void GetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ);
|
|
static void GetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutPosTarget);
|
|
static void GetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftLinearLimit, float* LinearLimitStiffness, float* LinearLimitDamping, float* LinearLimitRestitution, float* LinearLimitContactDistance);
|
|
static void GetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ);
|
|
static void GetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget);
|
|
static bool GetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor);
|
|
static void GetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP);
|
|
static void GetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive);
|
|
static bool GetParentDominates(struct FConstraintInstanceAccessor& Accessor);
|
|
static void GetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool* bEnableProjection, float* ProjectionLinearAlpha, float* ProjectionAngularAlpha);
|
|
static void SetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool bAngularBreakable, float AngularBreakThreshold);
|
|
static void SetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode DriveMode);
|
|
static void SetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit);
|
|
static void SetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion Swing1MotionType, float Swing1LimitAngle, EAngularConstraintMotion Swing2MotionType, float Swing2LimitAngle, EAngularConstraintMotion TwistMotionType, float TwistLimitAngle);
|
|
static void SetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, const struct FRotator& InPosTarget);
|
|
static void SetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bAngularPlasticity, float AngularPlasticityThreshold);
|
|
static void SetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftSwingLimit, float SwingLimitStiffness, float SwingLimitDamping, float SwingLimitRestitution, float SwingLimitContactDistance);
|
|
static void SetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftTwistLimit, float TwistLimitStiffness, float TwistLimitDamping, float TwistLimitRestitution, float TwistLimitContactDistance);
|
|
static void SetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP);
|
|
static void SetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive);
|
|
static void SetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget);
|
|
static void SetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float ContactTransferScale);
|
|
static void SetDisableCollision(struct FConstraintInstanceAccessor& Accessor, bool bDisableCollision);
|
|
static void SetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool bLinearBreakable, float LinearBreakThreshold);
|
|
static void SetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit);
|
|
static void SetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion XMotion, ELinearConstraintMotion YMotion, ELinearConstraintMotion ZMotion, float Limit);
|
|
static void SetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType);
|
|
static void SetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
static void SetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InPosTarget);
|
|
static void SetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftLinearLimit, float LinearLimitStiffness, float LinearLimitDamping, float LinearLimitRestitution, float LinearLimitContactDistance);
|
|
static void SetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ);
|
|
static void SetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget);
|
|
static void SetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor, bool bEnableMassConditioning);
|
|
static void SetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP);
|
|
static void SetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive);
|
|
static void SetParentDominates(struct FConstraintInstanceAccessor& Accessor, bool bParentDominates);
|
|
static void SetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool bEnableProjection, float ProjectionLinearAlpha, float ProjectionAngularAlpha);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ConstraintInstanceBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ConstraintInstanceBlueprintLibrary")
|
|
}
|
|
static class UConstraintInstanceBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UConstraintInstanceBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UConstraintInstanceBlueprintLibrary;
|
|
|
|
// Class Engine.LevelInstanceComponent
|
|
// 0x0000 (0x0240 - 0x0240)
|
|
class ULevelInstanceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceComponent")
|
|
}
|
|
static class ULevelInstanceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstanceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstanceComponent;
|
|
|
|
// Class Engine.LevelStreamingLevelInstanceEditor
|
|
// 0x0000 (0x01B0 - 0x01B0)
|
|
class ULevelStreamingLevelInstanceEditor final : public ULevelStreamingAlwaysLoaded
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingLevelInstanceEditor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingLevelInstanceEditor")
|
|
}
|
|
static class ULevelStreamingLevelInstanceEditor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingLevelInstanceEditor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingLevelInstanceEditor;
|
|
|
|
// Class Engine.LevelInstanceEditorObject
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULevelInstanceEditorObject final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceEditorObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceEditorObject")
|
|
}
|
|
static class ULevelInstanceEditorObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstanceEditorObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstanceEditorObject;
|
|
|
|
// Class Engine.LevelInstancePivot
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ALevelInstancePivot final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstancePivot")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstancePivot")
|
|
}
|
|
static class ALevelInstancePivot* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALevelInstancePivot>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALevelInstancePivot;
|
|
|
|
// Class Engine.LevelInstanceInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class ILevelInstanceInterface final
|
|
{
|
|
public:
|
|
void LoadLevelInstance();
|
|
bool SetWorldAsset(TSoftObjectPtr<class UWorld> WorldAsset);
|
|
void UnloadLevelInstance();
|
|
|
|
class ULevel* GetLoadedLevel() const;
|
|
const TSoftObjectPtr<class UWorld> GetWorldAsset() const;
|
|
bool IsLoaded() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceInterface")
|
|
}
|
|
static class ILevelInstanceInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ILevelInstanceInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ILevelInstanceInterface;
|
|
|
|
// Class Engine.ProxyLODMeshSimplificationSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class UProxyLODMeshSimplificationSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
class FName ProxyLODMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ProxyLODMeshSimplificationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ProxyLODMeshSimplificationSettings")
|
|
}
|
|
static class UProxyLODMeshSimplificationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UProxyLODMeshSimplificationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UProxyLODMeshSimplificationSettings;
|
|
|
|
// Class Engine.LevelStreamingLevelInstance
|
|
// 0x0030 (0x01F0 - 0x01C0)
|
|
class ULevelStreamingLevelInstance final : public ULevelStreamingDynamic
|
|
{
|
|
public:
|
|
uint8 Pad_1B8[0x38]; // 0x01B8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingLevelInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingLevelInstance")
|
|
}
|
|
static class ULevelStreamingLevelInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingLevelInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingLevelInstance;
|
|
|
|
// Class Engine.LevelInstanceSubsystem
|
|
// 0x0198 (0x01C8 - 0x0030)
|
|
class ULevelInstanceSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x198]; // 0x0030(0x0198)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelInstanceSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelInstanceSubsystem")
|
|
}
|
|
static class ULevelInstanceSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelInstanceSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelInstanceSubsystem;
|
|
|
|
// Class Engine.LevelScriptBlueprint
|
|
// 0x0000 (0x00A8 - 0x00A8)
|
|
class ULevelScriptBlueprint final : public UBlueprint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelScriptBlueprint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelScriptBlueprint")
|
|
}
|
|
static class ULevelScriptBlueprint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelScriptBlueprint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelScriptBlueprint;
|
|
|
|
// Class Engine.LightmappedSurfaceCollection
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class ULightmappedSurfaceCollection final : public UObject
|
|
{
|
|
public:
|
|
class UModel* SourceModel; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Surfaces; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmappedSurfaceCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmappedSurfaceCollection")
|
|
}
|
|
static class ULightmappedSurfaceCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmappedSurfaceCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmappedSurfaceCollection;
|
|
|
|
// Class Engine.LightmassCharacterIndirectDetailVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class ALightmassCharacterIndirectDetailVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassCharacterIndirectDetailVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassCharacterIndirectDetailVolume")
|
|
}
|
|
static class ALightmassCharacterIndirectDetailVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALightmassCharacterIndirectDetailVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALightmassCharacterIndirectDetailVolume;
|
|
|
|
// Class Engine.LightmassPrimitiveSettingsObject
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class ULightmassPrimitiveSettingsObject final : public UObject
|
|
{
|
|
public:
|
|
struct FLightmassPrimitiveSettings LightmassSettings; // 0x0028(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightmassPrimitiveSettingsObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightmassPrimitiveSettingsObject")
|
|
}
|
|
static class ULightmassPrimitiveSettingsObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightmassPrimitiveSettingsObject>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightmassPrimitiveSettingsObject;
|
|
|
|
// Class Engine.NavigationObjectBase
|
|
// 0x0028 (0x0318 - 0x02F0)
|
|
class ANavigationObjectBase : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCapsuleComponent* CapsuleComponent; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UBillboardComponent* GoodSprite; // 0x0300(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UBillboardComponent* BadSprite; // 0x0308(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bIsPIEPlayerStart : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NavigationObjectBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NavigationObjectBase")
|
|
}
|
|
static class ANavigationObjectBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ANavigationObjectBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ANavigationObjectBase;
|
|
|
|
// Class Engine.PlayerStart
|
|
// 0x0008 (0x0320 - 0x0318)
|
|
class APlayerStart : public ANavigationObjectBase
|
|
{
|
|
public:
|
|
class FName PlayerStartTag; // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerStart")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerStart")
|
|
}
|
|
static class APlayerStart* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerStart>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerStart;
|
|
|
|
// Class Engine.LightWeightInstanceBlueprintFunctionLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULightWeightInstanceBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static struct FActorInstanceHandle ConvertActorToLightWeightInstance(class AActor* Actor);
|
|
static struct FActorInstanceHandle CreateNewLightWeightInstance(class UClass* ActorClass, const struct FTransform& Transform, class UDataLayerInstance* Layer, class UWorld* World);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightWeightInstanceBlueprintFunctionLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightWeightInstanceBlueprintFunctionLibrary")
|
|
}
|
|
static class ULightWeightInstanceBlueprintFunctionLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightWeightInstanceBlueprintFunctionLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightWeightInstanceBlueprintFunctionLibrary;
|
|
|
|
// Class Engine.LocalPlayer
|
|
// 0x0268 (0x02B0 - 0x0048)
|
|
class ULocalPlayer : public UPlayer
|
|
{
|
|
public:
|
|
uint8 Pad_48[0x30]; // 0x0048(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UGameViewportClient* ViewportClient; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_80[0x38]; // 0x0080(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x00B8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class APlayerController> PendingLevelPlayerControllerClass; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSentSplitJoin : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C9[0x17]; // 0x00C9(0x0017)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ControllerId; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_E4[0x1CC]; // 0x00E4(0x01CC)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalPlayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalPlayer")
|
|
}
|
|
static class ULocalPlayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalPlayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalPlayer;
|
|
|
|
// Class Engine.LODActor
|
|
// 0x0088 (0x0378 - 0x02F0)
|
|
class ALODActor final : public AActor
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* StaticMeshComponent; // 0x02F0(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TMap<struct FHLODInstancingKey, class UInstancedStaticMeshComponent*> InstancedStaticMeshComponents; // 0x02F8(0x0050)(ExportObject, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
class UHLODProxy* Proxy; // 0x0348(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName Key; // 0x0350(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float LODDrawDistance; // 0x0358(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 LODLevel; // 0x035C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> SubActors; // 0x0360(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 CachedNumHLODLevels; // 0x0370(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_371[0x7]; // 0x0371(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnSubActorEndPlay(class AActor* Actor, EEndPlayReason Reason);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LODActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LODActor")
|
|
}
|
|
static class ALODActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ALODActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ALODActor;
|
|
|
|
// Class Engine.MaterialInstanceActor
|
|
// 0x0010 (0x0300 - 0x02F0)
|
|
class AMaterialInstanceActor final : public AActor
|
|
{
|
|
public:
|
|
TArray<class AActor*> TargetActors; // 0x02F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialInstanceActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialInstanceActor")
|
|
}
|
|
static class AMaterialInstanceActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AMaterialInstanceActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AMaterialInstanceActor;
|
|
|
|
// Class Engine.MaterialEditorOnlyData
|
|
// 0x0640 (0x0680 - 0x0040)
|
|
class UMaterialEditorOnlyData final : public UMaterialInterfaceEditorOnlyData
|
|
{
|
|
public:
|
|
struct FColorMaterialInput BaseColor; // 0x0040(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Metallic; // 0x0070(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Specular; // 0x00A0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Roughness; // 0x00D0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Anisotropy; // 0x0100(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVectorMaterialInput Normal; // 0x0130(0x0038)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVectorMaterialInput Tangent; // 0x0168(0x0038)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput EmissiveColor; // 0x01A0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Opacity; // 0x01D0(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput OpacityMask; // 0x0200(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVectorMaterialInput WorldPositionOffset; // 0x0230(0x0038)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Displacement; // 0x0268(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColorMaterialInput SubsurfaceColor; // 0x0298(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput ClearCoat; // 0x02C8(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput ClearCoatRoughness; // 0x02F8(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput AmbientOcclusion; // 0x0328(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput Refraction; // 0x0358(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2MaterialInput CustomizedUVs[0x8]; // 0x0388(0x0038)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FMaterialAttributesInput MaterialAttributes; // 0x0548(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FScalarMaterialInput PixelDepthOffset; // 0x0578(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FShadingModelMaterialInput ShadingModelFromMaterialExpression; // 0x05A8(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D0[0x8]; // 0x05D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FScalarMaterialInput SurfaceThickness; // 0x05D8(0x0030)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FSubstrateMaterialInput FrontMaterial; // 0x0608(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_630[0x8]; // 0x0630(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMaterialExpressionCollection ExpressionCollection; // 0x0638(0x0030)(NativeAccessSpecifierPublic)
|
|
TArray<struct FParameterGroupData> ParameterGroupData; // 0x0668(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 SubstrateConversionVersion; // 0x0678(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_67C[0x4]; // 0x067C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialEditorOnlyData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialEditorOnlyData")
|
|
}
|
|
static class UMaterialEditorOnlyData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialEditorOnlyData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialEditorOnlyData;
|
|
|
|
// Class Engine.Material
|
|
// 0x0188 (0x0250 - 0x00C8)
|
|
class UMaterial final : public UMaterialInterface
|
|
{
|
|
public:
|
|
class UPhysicalMaterial* PhysMaterial; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterialMask* PhysMaterialMask; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicalMaterial*> RenderTracePhysicalMaterialOutputs; // 0x0118(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
EMaterialDomain MaterialDomain; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendMode BlendMode; // 0x0129(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDecalBlendMode DecalBlendMode; // 0x012A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialDecalResponse MaterialDecalResponse; // 0x012B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FMaterialOverrideNanite NaniteOverrideMaterial; // 0x0130(0x0038)(Edit, NativeAccessSpecifierPublic)
|
|
struct FDisplacementScaling DisplacementScaling; // 0x0168(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDisplacementFadeRange DisplacementFadeRange; // 0x0170(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EMaterialShadingModel ShadingModel; // 0x0178(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bCastDynamicShadowAsMasked : 1; // 0x0179(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
struct FMaterialShadingModelField ShadingModels; // 0x017A(0x0002)(NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPrivate)
|
|
float OpacityMaskClipValue; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableSeparateTranslucency : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bEnableResponsiveAA : 1; // 0x0180(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bScreenSpaceReflections : 1; // 0x0180(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bContactShadows : 1; // 0x0180(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 TwoSided : 1; // 0x0180(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsThinSurface : 1; // 0x0180(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DitheredLODTransition : 1; // 0x0180(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 DitherOpacityMask : 1; // 0x0180(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowNegativeEmissiveColor : 1; // 0x0181(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasPixelAnimation : 1; // 0x0181(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableTessellation : 1; // 0x0181(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableDisplacementFade : 1; // 0x0181(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMaterialTranslucencyPass TranslucencyPass; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETranslucencyLightingMode TranslucencyLightingMode; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableMobileSeparateTranslucency : 1; // 0x0184(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NumCustomizedUVs; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucencyDirectionalLightingIntensity; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentShadowDensityScale; // 0x0190(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowDensityScale; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowSecondDensityScale; // 0x0198(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentSelfShadowSecondOpacity; // 0x019C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentBackscatteringExponent; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TranslucentMultipleScatteringExtinction; // 0x01A4(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslucentShadowStartOffset; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableDepthTest : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bWriteOnlyAlpha : 1; // 0x01B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGenerateSphericalParticleNormals : 1; // 0x01B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTangentSpaceNormal : 1; // 0x01B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseEmissiveForDynamicAreaLighting : 1; // 0x01B8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedAsSpecialEngineMaterial : 1; // 0x01B8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithSkeletalMesh : 1; // 0x01B8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithEditorCompositing : 1; // 0x01B8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithParticleSprites : 1; // 0x01B9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithBeamTrails : 1; // 0x01B9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithMeshParticles : 1; // 0x01B9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithNiagaraSprites : 1; // 0x01B9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithNiagaraRibbons : 1; // 0x01B9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithNiagaraMeshParticles : 1; // 0x01B9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithGeometryCache : 1; // 0x01B9(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithStaticLighting : 1; // 0x01B9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithMorphTargets : 1; // 0x01BA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithSplineMeshes : 1; // 0x01BA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithInstancedStaticMeshes : 1; // 0x01BA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithGeometryCollections : 1; // 0x01BA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsesDistortion : 1; // 0x01BA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRootNodeOverridesDefaultDistortion : 1; // 0x01BA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithClothing : 1; // 0x01BA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1BA_7 : 1; // 0x01BA(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_1BB[0x1]; // 0x01BB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUsedWithWater : 1; // 0x01BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithHairStrands : 1; // 0x01BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithLidarPointCloud : 1; // 0x01BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithVirtualHeightfieldMesh : 1; // 0x01BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithNanite : 1; // 0x01BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithVolumetricCloud : 1; // 0x01BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithHeterogeneousVolumes : 1; // 0x01BC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1BC_7 : 1; // 0x01BC(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_1BD[0x3]; // 0x01BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUsedWithUI : 1; // 0x01C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceCompatibleWithLightFunctionAtlas : 1; // 0x01C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutomaticallySetUsageInEditor : 1; // 0x01C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFullyRough : 1; // 0x01C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseFullPrecision : 1; // 0x01C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMaterialFloatPrecisionMode FloatPrecisionMode; // 0x01C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseLightmapDirectionality : 1; // 0x01C2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileEnableHighQualityBRDF : 1; // 0x01C2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseAlphaToCoverage : 1; // 0x01C2(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1C2_3 : 5; // 0x01C2(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_1C3[0x1]; // 0x01C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bForwardRenderUsePreintegratedGFForSimpleIBL : 1; // 0x01C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1C4_1 : 7; // 0x01C4(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bUseHQForwardReflections : 1; // 0x01C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForwardBlendsSkyLightCubemaps : 1; // 0x01C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsePlanarForwardReflections : 1; // 0x01C8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNormalCurvatureToRoughness : 1; // 0x01C8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 AllowTranslucentCustomDepthWrites : 1; // 0x01C8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowFrontLayerTranslucency : 1; // 0x01C8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Wireframe : 1; // 0x01C8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMaterialShadingRate ShadingRate; // 0x01C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAllowVariableRateShading : 1; // 0x01CA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCanMaskedBeAssumedOpaque : 1; // 0x01CA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsMasked : 1; // 0x01CA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsPreviewMaterial : 1; // 0x01CA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsFunctionPreviewMaterial : 1; // 0x01CA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseMaterialAttributes : 1; // 0x01CA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableExecWire : 1; // 0x01CA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableNewHLSLGenerator : 1; // 0x01CA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCastRayTracedShadows : 1; // 0x01CB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseTranslucencyVertexFog : 1; // 0x01CB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bApplyCloudFogging : 1; // 0x01CB(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsSky : 1; // 0x01CB(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bComputeFogPerPixel : 1; // 0x01CB(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOutputTranslucentVelocity : 1; // 0x01CB(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowDevelopmentShaderCompile : 1; // 0x01CB(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsMaterialEditorStatsMaterial : 1; // 0x01CB(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EBlendableLocation BlendableLocation; // 0x01CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 BlendableOutputAlpha : 1; // 0x01CD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1CE[0x2]; // 0x01CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName UserSceneTexture; // 0x01D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntPoint UserTextureDivisor; // 0x01D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ResolutionRelativeToInput; // 0x01E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisablePreExposureScale : 1; // 0x01E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUsedWithNeuralNetworks : 1; // 0x01E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableStencilTest : 1; // 0x01E8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMaterialStencilCompare StencilCompare; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 StencilRefValue; // 0x01EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 NeuralProfileId; // 0x01EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERefractionMode RefractionMode; // 0x01EC(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERefractionMode RefractionMethod; // 0x01ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERefractionCoverageMode RefractionCoverageMode; // 0x01EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelDepthOffsetMode PixelDepthOffsetMode; // 0x01EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BlendablePriority; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsBlendable : 1; // 0x01F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1F5[0x1]; // 0x01F5(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint16 PreshaderGap; // 0x01F6(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 UsageFlagWarnings; // 0x01F8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RefractionDepthBias; // 0x0200(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxWorldPositionOffsetDisplacement; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAlwaysEvaluateWorldPositionOffset; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid StateId; // 0x0210(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_220[0x30]; // 0x0220(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Material")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Material")
|
|
}
|
|
static class UMaterial* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterial>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterial;
|
|
|
|
// Class Engine.MaterialParameterCollection
|
|
// 0x0048 (0x0070 - 0x0028)
|
|
class UMaterialParameterCollection final : public UObject
|
|
{
|
|
public:
|
|
struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCollectionScalarParameter> ScalarParameters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCollectionVectorParameter> VectorParameters; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x18]; // 0x0058(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
float GetScalarParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const;
|
|
TArray<class FName> GetScalarParameterNames() const;
|
|
struct FLinearColor GetVectorParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const;
|
|
TArray<class FName> GetVectorParameterNames() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MaterialParameterCollection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MaterialParameterCollection")
|
|
}
|
|
static class UMaterialParameterCollection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMaterialParameterCollection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMaterialParameterCollection;
|
|
|
|
// Class Engine.MeshSimplificationSettings
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UMeshSimplificationSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
class FName MeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMeshReductionBackwardCompatible; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshSimplificationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshSimplificationSettings")
|
|
}
|
|
static class UMeshSimplificationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshSimplificationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshSimplificationSettings;
|
|
|
|
// Class Engine.MeshVertexPainterKismetLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UMeshVertexPainterKismetLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB);
|
|
static void PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB);
|
|
static void RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MeshVertexPainterKismetLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MeshVertexPainterKismetLibrary")
|
|
}
|
|
static class UMeshVertexPainterKismetLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMeshVertexPainterKismetLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMeshVertexPainterKismetLibrary;
|
|
|
|
// Class Engine.Model
|
|
// 0x0240 (0x0268 - 0x0028)
|
|
class UModel final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x240]; // 0x0028(0x0240)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Model")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Model")
|
|
}
|
|
static class UModel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UModel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UModel;
|
|
|
|
// Class Engine.NetworkSettings
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UNetworkSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bVerifyPeer : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableMultiplayerWorldOriginRebasing : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNetworkEmulationProfileDescription> NetworkEmulationProfiles; // 0x0040(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkSettings")
|
|
}
|
|
static class UNetworkSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkSettings;
|
|
|
|
// Class Engine.BandwidthTestActor
|
|
// 0x0020 (0x0310 - 0x02F0)
|
|
class ABandwidthTestActor final : public AActor
|
|
{
|
|
public:
|
|
struct FBandwidthTestGenerator BandwidthGenerator; // 0x02F0(0x0020)(Net, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("BandwidthTestActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BandwidthTestActor")
|
|
}
|
|
static class ABandwidthTestActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ABandwidthTestActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ABandwidthTestActor;
|
|
|
|
// Class Engine.DataStreamChannel
|
|
// 0x2030 (0x2098 - 0x0068)
|
|
class UDataStreamChannel final : public UChannel
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x2030]; // 0x0068(0x2030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataStreamChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataStreamChannel")
|
|
}
|
|
static class UDataStreamChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataStreamChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataStreamChannel;
|
|
|
|
// Class Engine.EngineReplicationBridge
|
|
// 0x0020 (0x0610 - 0x05F0)
|
|
class UEngineReplicationBridge final : public UObjectReplicationBridge
|
|
{
|
|
public:
|
|
uint8 Pad_5F0[0x10]; // 0x05F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UIrisObjectReferencePackageMap* ObjectReferencePackageMap; // 0x0600(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EngineReplicationBridge")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EngineReplicationBridge")
|
|
}
|
|
static class UEngineReplicationBridge* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEngineReplicationBridge>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEngineReplicationBridge;
|
|
|
|
// Class Engine.NetworkMetricsConfig
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UNetworkMetricsConfig final : public UObject
|
|
{
|
|
public:
|
|
TArray<struct FNetworkMetricConfig> Listeners; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsConfig")
|
|
}
|
|
static class UNetworkMetricsConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsConfig;
|
|
|
|
// Class Engine.NetworkMetricsDatabase
|
|
// 0x0190 (0x01B8 - 0x0028)
|
|
class UNetworkMetricsDatabase final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x190]; // 0x0028(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsDatabase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsDatabase")
|
|
}
|
|
static class UNetworkMetricsDatabase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsDatabase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsDatabase;
|
|
|
|
// Class Engine.NetworkMetricsPerfCounters
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UNetworkMetricsPerfCounters final : public UNetworkMetricsBaseListener
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsPerfCounters")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsPerfCounters")
|
|
}
|
|
static class UNetworkMetricsPerfCounters* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsPerfCounters>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsPerfCounters;
|
|
|
|
// Class Engine.NetworkMetricsStats
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UNetworkMetricsStats final : public UNetworkMetricsBaseListener
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkMetricsStats")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkMetricsStats")
|
|
}
|
|
static class UNetworkMetricsStats* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkMetricsStats>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkMetricsStats;
|
|
|
|
// Class Engine.RPCDoSDetectionConfig
|
|
// 0x0060 (0x0088 - 0x0028)
|
|
class URPCDoSDetectionConfig final : public UObject
|
|
{
|
|
public:
|
|
bool bRPCDoSDetection; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRPCDoSAnalytics; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 HitchTimeQuotaMS; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HitchSuspendDetectionTimeMS; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> DetectionSeverity; // 0x0038(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
int32 InitialConnectToleranceMS; // 0x0048(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> RPCBlockWhitelist; // 0x0050(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FName> RPCBlockAllowlist; // 0x0060(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FRPCAnalyticsThreshold> RPCAnalyticsThresholds; // 0x0070(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
double RPCAnalyticsOverrideChance; // 0x0080(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RPCDoSDetectionConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RPCDoSDetectionConfig")
|
|
}
|
|
static class URPCDoSDetectionConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URPCDoSDetectionConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URPCDoSDetectionConfig;
|
|
|
|
// Class Engine.NetworkSubsystem
|
|
// 0x0050 (0x0080 - 0x0030)
|
|
class UNetworkSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x50]; // 0x0030(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkSubsystem")
|
|
}
|
|
static class UNetworkSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkSubsystem;
|
|
|
|
// Class Engine.ObjectReferencer
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UObjectReferencer final : public UObject
|
|
{
|
|
public:
|
|
TArray<class UObject*> ReferencedObjects; // 0x0028(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ObjectReferencer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ObjectReferencer")
|
|
}
|
|
static class UObjectReferencer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UObjectReferencer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UObjectReferencer;
|
|
|
|
// Class Engine.OnlineBlueprintCallProxyBase
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UOnlineBlueprintCallProxyBase : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineBlueprintCallProxyBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineBlueprintCallProxyBase")
|
|
}
|
|
static class UOnlineBlueprintCallProxyBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineBlueprintCallProxyBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineBlueprintCallProxyBase;
|
|
|
|
// Class Engine.OnlineEngineInterface
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UOnlineEngineInterface : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineEngineInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineEngineInterface")
|
|
}
|
|
static class UOnlineEngineInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineEngineInterface>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineEngineInterface;
|
|
|
|
// Class Engine.OnlineSession
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UOnlineSession : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("OnlineSession")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"OnlineSession")
|
|
}
|
|
static class UOnlineSession* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UOnlineSession>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UOnlineSession;
|
|
|
|
// Class Engine.PackageMapClient
|
|
// 0x03D8 (0x04B8 - 0x00E0)
|
|
class UPackageMapClient final : public UPackageMap
|
|
{
|
|
public:
|
|
uint8 Pad_E0[0x3D8]; // 0x00E0(0x03D8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PackageMapClient")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PackageMapClient")
|
|
}
|
|
static class UPackageMapClient* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPackageMapClient>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPackageMapClient;
|
|
|
|
// Class Engine.AsyncPhysicsInputComponent
|
|
// 0x0028 (0x00D0 - 0x00A8)
|
|
class UAsyncPhysicsInputComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
TSubclassOf<class UAsyncPhysicsData> DataClass; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class UAsyncPhysicsData*> BufferedData; // 0x00B0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
class UAsyncPhysicsData* DataToConsume; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UAsyncPhysicsData* DataToWrite; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void ServerRPCBufferInput(class UAsyncPhysicsData* AsyncPhysicsData);
|
|
|
|
const class UAsyncPhysicsData* GetDataToConsume() const;
|
|
class UAsyncPhysicsData* GetDataToWrite() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncPhysicsInputComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncPhysicsInputComponent")
|
|
}
|
|
static class UAsyncPhysicsInputComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncPhysicsInputComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncPhysicsInputComponent;
|
|
|
|
// Class Engine.ClusterUnionActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AClusterUnionActor final : public AActor
|
|
{
|
|
public:
|
|
class UClusterUnionComponent* ClusterUnion; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
class UClusterUnionComponent* GetClusterUnionComponent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ClusterUnionActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ClusterUnionActor")
|
|
}
|
|
static class AClusterUnionActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AClusterUnionActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AClusterUnionActor;
|
|
|
|
// Class Engine.ClusterUnionComponent
|
|
// 0x0250 (0x0750 - 0x0500)
|
|
class UClusterUnionComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
bool bEnableDamageFromCollision; // 0x0500(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_501[0x7]; // 0x0501(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class UPrimitiveComponent* Component, const TSet<int32>& BoneIds, bool bIsNew)> OnComponentAddedEvent; // 0x0508(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UPrimitiveComponent* Component)> OnComponentRemovedEvent; // 0x0518(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UClusterUnionComponent* Component, const struct FBoxSphereBounds& Bounds)> OnComponentBoundsChangedEvent; // 0x0528(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_538[0x98]; // 0x0538(0x0098)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FComponentReference> ClusteredComponentsReferences; // 0x05D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
int32 GravityGroupIndexOverride; // 0x05E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_5E4[0x104]; // 0x05E4(0x0104)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FClusterUnionReplicatedData ReplicatedRigidState; // 0x06E8(0x0002)(Net, RepNotify, NoDestructor, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_6EA[0x66]; // 0x06EA(0x0066)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddComponentToCluster(class UPrimitiveComponent* InComponent, const TArray<int32>& BoneIds, bool bRebuildGeometry);
|
|
void ForceSetChildToParent(class UPrimitiveComponent* InComponent, const TArray<int32>& BoneIds, const TArray<struct FTransform>& ChildToParent);
|
|
TArray<class AActor*> GetActors();
|
|
TArray<class UPrimitiveComponent*> GetPrimitiveComponents();
|
|
void HandleComponentPhysicsStateChange(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange);
|
|
void HandleComponentPhysicsStateChangePostAddIntoClusterUnion(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange);
|
|
bool IsComponentAdded(class UPrimitiveComponent* Component);
|
|
void OnRep_RigidState();
|
|
void RemoveComponentBonesFromCluster(class UPrimitiveComponent* InComponent, const TArray<int32>& BoneIds);
|
|
void RemoveComponentFromCluster(class UPrimitiveComponent* InComponent);
|
|
void SetEnableDamageFromCollision(bool bValue);
|
|
void SetIsAnchored(bool bIsAnchored);
|
|
|
|
bool IsAuthority() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ClusterUnionComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ClusterUnionComponent")
|
|
}
|
|
static class UClusterUnionComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UClusterUnionComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UClusterUnionComponent;
|
|
|
|
// Class Engine.ClusterUnionReplicatedProxyComponent
|
|
// 0x0090 (0x0138 - 0x00A8)
|
|
class UClusterUnionReplicatedProxyComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class UClusterUnionComponent> ParentClusterUnion; // 0x00A8(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TWeakObjectPtr<class UPrimitiveComponent> ChildClusteredComponent; // 0x00B0(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<int32> ParticleBoneIds; // 0x00B8(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_C8[0x50]; // 0x00C8(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransform> ParticleChildToParents; // 0x0118(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPrivate)
|
|
bool bNetUpdateParentClusterUnion; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bNetUpdateChildClusteredComponent; // 0x0129(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bNetUpdateParticleBoneIds; // 0x012A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bNetUpdateParticleChildToParents; // 0x012B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool bIsPendingDeletion; // 0x012C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_12D[0xB]; // 0x012D(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool IsPendingDeletion();
|
|
void MarkPendingDeletion();
|
|
void OnRep_ChildClusteredComponent();
|
|
void OnRep_ParentClusterUnion();
|
|
void OnRep_ParticleBoneIds();
|
|
void OnRep_ParticleChildToParents();
|
|
void SetChildClusteredComponent(class UPrimitiveComponent* InComponent);
|
|
void SetParentClusterUnion(class UClusterUnionComponent* InComponent);
|
|
void SetParticleBoneIds(const TArray<int32>& InIds);
|
|
void SetParticleChildToParent(int32 BoneID, const struct FTransform& ChildToParent);
|
|
|
|
class UPrimitiveComponent* GetChildClusteredComponent() const;
|
|
class UClusterUnionComponent* GetParentClusterUnionComponent() const;
|
|
const TArray<int32> GetParticleBoneIds() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ClusterUnionReplicatedProxyComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ClusterUnionReplicatedProxyComponent")
|
|
}
|
|
static class UClusterUnionReplicatedProxyComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UClusterUnionReplicatedProxyComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UClusterUnionReplicatedProxyComponent;
|
|
|
|
// Class Engine.NetworkPhysicsComponent
|
|
// 0x0098 (0x0140 - 0x00A8)
|
|
class UNetworkPhysicsComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
struct FNetworkPhysicsRewindDataImportantInputProxy ReplicatedImportantInput; // 0x00A8(0x0010)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
struct FNetworkPhysicsRewindDataImportantStateProxy ReplicatedImportantState; // 0x00B8(0x0010)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
struct FNetworkPhysicsRewindDataInputProxy ReplicatedInputs; // 0x00C8(0x0010)(Net, Transient, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
struct FNetworkPhysicsRewindDataStateProxy ReplicatedStates; // 0x00D8(0x0010)(Net, Transient, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_E8[0x58]; // 0x00E8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MulticastReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ServerInputs);
|
|
void MulticastReceiveImportantStateData(const struct FNetworkPhysicsRewindDataImportantStateProxy& ServerStates);
|
|
void OnRep_SetReplicatedInputs();
|
|
void OnRep_SetReplicatedStates();
|
|
void ServerReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ClientInputs);
|
|
void ServerReceiveInputData(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs);
|
|
void ServerReceiveInputsDatas(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NetworkPhysicsComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NetworkPhysicsComponent")
|
|
}
|
|
static class UNetworkPhysicsComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNetworkPhysicsComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNetworkPhysicsComponent;
|
|
|
|
// Class Engine.PhysicalMaterialMask
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UPhysicalMaterialMask final : public UObject
|
|
{
|
|
public:
|
|
int32 UVChannelIndex; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressX; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureAddress AddressY; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E[0xA]; // 0x002E(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicalMaterialMask")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicalMaterialMask")
|
|
}
|
|
static class UPhysicalMaterialMask* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicalMaterialMask>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicalMaterialMask;
|
|
|
|
// Class Engine.PhysicsAsset
|
|
// 0x0128 (0x0150 - 0x0028)
|
|
class UPhysicsAsset final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BoundsBodies; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class USkeletalBodySetup*> SkeletalBodySetups; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicsConstraintTemplate*> ConstraintSetup; // 0x0050(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FPhysicsAssetSolverSettings SolverSettings; // 0x0060(0x001C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FSolverIterations SolverIterations; // 0x007C(0x0018)(Edit, Config, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
EPhysicsAssetSolverType SolverType; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bNotForDedicatedServer : 1; // 0x0095(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_96[0xA2]; // 0x0096(0x00A2)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UThumbnailInfo* ThumbnailInfo; // 0x0138(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UBodySetup*> BodySetup; // 0x0140(0x0010)(ExportObject, ZeroConstructor, Deprecated, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsAsset")
|
|
}
|
|
static class UPhysicsAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsAsset;
|
|
|
|
// Class Engine.PhysicsCollisionHandler
|
|
// 0x0018 (0x0040 - 0x0028)
|
|
class UPhysicsCollisionHandler final : public UObject
|
|
{
|
|
public:
|
|
float ImpactThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ImpactReFireDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundBase* DefaultImpactSound; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastImpactSoundTime; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsCollisionHandler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsCollisionHandler")
|
|
}
|
|
static class UPhysicsCollisionHandler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsCollisionHandler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsCollisionHandler;
|
|
|
|
// Class Engine.PhysicsConstraintActor
|
|
// 0x0020 (0x0310 - 0x02F0)
|
|
class APhysicsConstraintActor final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class UPhysicsConstraintComponent* ConstraintComp; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class AActor* ConstraintActor1; // 0x02F8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ConstraintActor2; // 0x0300(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableCollision : 1; // 0x0308(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsConstraintActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsConstraintActor")
|
|
}
|
|
static class APhysicsConstraintActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsConstraintActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsConstraintActor;
|
|
|
|
// Class Engine.PhysicsThruster
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class APhysicsThruster final : public ARigidBodyBase
|
|
{
|
|
public:
|
|
class UPhysicsThrusterComponent* ThrusterComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsThruster")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsThruster")
|
|
}
|
|
static class APhysicsThruster* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APhysicsThruster>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APhysicsThruster;
|
|
|
|
// Class Engine.RadialForceComponent
|
|
// 0x0030 (0x0270 - 0x0240)
|
|
class URadialForceComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
float Radius; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERadialImpulseFalloff Falloff; // 0x0244(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_245[0x3]; // 0x0245(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ImpulseStrength; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bImpulseVelChange : 1; // 0x024C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreOwningActor : 1; // 0x024C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_24D[0x3]; // 0x024D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ForceStrength; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestructibleDamage; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypesToAffect; // 0x0258(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|
uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddObjectTypeToAffect(EObjectTypeQuery ObjectType);
|
|
void FireImpulse();
|
|
void RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RadialForceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RadialForceComponent")
|
|
}
|
|
static class URadialForceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URadialForceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URadialForceComponent;
|
|
|
|
// Class Engine.PhysicsFieldComponent
|
|
// 0x00E0 (0x0320 - 0x0240)
|
|
class UPhysicsFieldComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_240[0xE0]; // 0x0240(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsFieldComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsFieldComponent")
|
|
}
|
|
static class UPhysicsFieldComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsFieldComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsFieldComponent;
|
|
|
|
// Class Engine.PhysicsFieldStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UPhysicsFieldStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static int32 EvalPhysicsIntegerField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldIntegerType IntegerType);
|
|
static float EvalPhysicsScalarField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldScalarType ScalarType);
|
|
static struct FVector EvalPhysicsVectorField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldVectorType VectorType);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PhysicsFieldStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PhysicsFieldStatics")
|
|
}
|
|
static class UPhysicsFieldStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPhysicsFieldStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPhysicsFieldStatics;
|
|
|
|
// Class Engine.PlayerStartPIE
|
|
// 0x0000 (0x0320 - 0x0320)
|
|
class APlayerStartPIE : public APlayerStart
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerStartPIE")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerStartPIE")
|
|
}
|
|
static class APlayerStartPIE* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerStartPIE>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerStartPIE;
|
|
|
|
// Class Engine.PlayerState
|
|
// 0x00B8 (0x03A8 - 0x02F0)
|
|
class APlayerState final : public AInfo
|
|
{
|
|
public:
|
|
float Score; // 0x02F0(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 PlayerId; // 0x02F4(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 CompressedPing; // 0x02F8(0x0001)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2F9[0x1]; // 0x02F9(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bShouldUpdateReplicatedPing : 1; // 0x02FA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bIsSpectator : 1; // 0x02FA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bOnlySpectator : 1; // 0x02FA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bIsABot : 1; // 0x02FA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_2FA_4 : 1; // 0x02FA(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bIsInactive : 1; // 0x02FA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 bFromPreviousLevel : 1; // 0x02FA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_2FB[0x1]; // 0x02FB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StartTime; // 0x02FC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FUniqueNetIdRepl UniqueID; // 0x0300(0x0030)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSubclassOf<class ULocalMessage> EngineMessageClass; // 0x0330(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SavedNetworkAddress; // 0x0340(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_350[0x8]; // 0x0350(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class APlayerState* Player, class APawn* NewPawn, class APawn* OldPawn)> OnPawnSet; // 0x0358(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
class APawn* PawnPrivate; // 0x0368(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_370[0x18]; // 0x0370(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PlayerNamePrivate; // 0x0388(0x0010)(Net, ZeroConstructor, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_398[0x10]; // 0x0398(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnPawnPrivateDestroyed(class AActor* InActor);
|
|
void OnRep_bIsInactive();
|
|
void OnRep_PlayerId();
|
|
void OnRep_PlayerName();
|
|
void OnRep_Score();
|
|
void OnRep_UniqueId();
|
|
void ReceiveCopyProperties(class APlayerState* NewPlayerState);
|
|
void ReceiveOverrideWith(class APlayerState* OldPlayerState);
|
|
|
|
struct FUniqueNetIdRepl BP_GetUniqueId() const;
|
|
uint8 GetCompressedPing() const;
|
|
class APawn* GetPawn() const;
|
|
float GetPingInMilliseconds() const;
|
|
class APlayerController* GetPlayerController() const;
|
|
int32 GetPlayerId() const;
|
|
class FString GetPlayerName() const;
|
|
float GetScore() const;
|
|
bool IsABot() const;
|
|
bool IsOnlyASpectator() const;
|
|
bool IsSpectator() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PlayerState")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PlayerState")
|
|
}
|
|
static class APlayerState* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APlayerState>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APlayerState;
|
|
|
|
// Class Engine.PrecomputedVisibilityVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class APrecomputedVisibilityVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrecomputedVisibilityVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrecomputedVisibilityVolume")
|
|
}
|
|
static class APrecomputedVisibilityVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<APrecomputedVisibilityVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_APrecomputedVisibilityVolume;
|
|
|
|
// Class Engine.PrimaryAssetLabel
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UPrimaryAssetLabel final : public UPrimaryDataAsset
|
|
{
|
|
public:
|
|
struct FPrimaryAssetRules Rules; // 0x0030(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bLabelAssetsInMyDirectory : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsRuntimeLabel : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIncludeRedirectors : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class UObject>> ExplicitAssets; // 0x0040(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> ExplicitBlueprints; // 0x0050(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FCollectionReference AssetCollection; // 0x0060(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PrimaryAssetLabel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PrimaryAssetLabel")
|
|
}
|
|
static class UPrimaryAssetLabel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPrimaryAssetLabel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPrimaryAssetLabel;
|
|
|
|
// Class Engine.HealthSnapshotBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UHealthSnapshotBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void LogPerformanceSnapshot(const class FString& SnapshotTitle, bool bResetStats);
|
|
static void StartPerformanceSnapshots();
|
|
static void StopPerformanceSnapshots();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HealthSnapshotBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HealthSnapshotBlueprintLibrary")
|
|
}
|
|
static class UHealthSnapshotBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHealthSnapshotBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHealthSnapshotBlueprintLibrary;
|
|
|
|
// Class Engine.LevelStreamingProfilingSubsystem
|
|
// 0x0090 (0x00C0 - 0x0030)
|
|
class ULevelStreamingProfilingSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x90]; // 0x0030(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LevelStreamingProfilingSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LevelStreamingProfilingSubsystem")
|
|
}
|
|
static class ULevelStreamingProfilingSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULevelStreamingProfilingSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULevelStreamingProfilingSubsystem;
|
|
|
|
// Class Engine.RendererSettings
|
|
// 0x01F0 (0x0228 - 0x0038)
|
|
class URendererSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
EMobileShadingPath MobileShadingPath; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bMobileSupportDeferredOnOpenGL : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileSupportGPUScene : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMobileAntiAliasingMethod MobileAntiAliasing; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMobileFloatPrecisionMode MobileFloatPrecisionMode; // 0x0041(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bMobileAllowDitheredLODTransition : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileVirtualTextures : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDiscardUnusedQualityLevels : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EShaderCompressionFormat ShaderCompressionFormat; // 0x0048(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bOcclusionCulling : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinScreenRadiusForLights; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinScreenRadiusForEarlyZPass; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bPrecomputedVisibilityWarning : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bTextureStreaming : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseDXT5NormalMaps : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVirtualTextures : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVirtualTextureEnableAutoImport : 1; // 0x0058(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVirtualTexturedLightmaps : 1; // 0x0058(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bVirtualTextureAnisotropicFiltering : 1; // 0x0058(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableVirtualTextureOpacityMask : 1; // 0x0058(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableVirtualTexturePostProcessing : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 VirtualTextureTileSize; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VirtualTextureTileBorderSize; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 VirtualTextureFeedbackFactor; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 MeshPaintVirtualTextureTileSize; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 MeshPaintVirtualTextureTileBorderSize; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MeshPaintVirtualTextureUseCompression; // 0x0070(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MeshPaintDefaultOnStaticMesh; // 0x0071(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MeshPaintDefaultTexelsPerVertex; // 0x0074(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MeshPaintVirtualTextureMaxTextureSize; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableRVTBaseColor; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableRVTBaseColorRoughness; // 0x007D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableRVTBaseColorSpecular; // 0x007E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableRVTMask4; // 0x007F(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableRVTWorldHeight; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableRVTDisplacement; // 0x0081(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseHighQualityRVTHeightSampling; // 0x0082(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EWorkingColorSpace WorkingColorSpaceChoice; // 0x0083(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector2D RedChromaticityCoordinate; // 0x0088(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D GreenChromaticityCoordinate; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D BlueChromaticityCoordinate; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D WhiteChromaticityCoordinate; // 0x00B8(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bUseLegacyLuminanceFactors : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bClearCoatEnableSecondNormal : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EDynamicGlobalIlluminationMethod DynamicGlobalIllumination; // 0x00CC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EReflectionMethod Reflections; // 0x00CD(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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int32 ReflectionCaptureResolution; // 0x00D0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 ReflectionEnvironmentLightmapMixBasedOnRoughness : 1; // 0x00D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUseHardwareRayTracingForLumen : 1; // 0x00D4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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ELumenRayLightingMode LumenRayLightingMode; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 LumenFrontLayerTranslucencyReflections : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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ELumenSoftwareTracingMode LumenSoftwareTracingMode; // 0x00E0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ELumenScreenTracingSource LumenScreenTracingSource; // 0x00E1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_E2[0x2]; // 0x00E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 LumenRayTracedTranslucentRefractions : 1; // 0x00E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableMegaLights : 1; // 0x00E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableRayTracingShadows : 1; // 0x00E4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EShadowMapMethod ShadowMapMethod; // 0x00E8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bEnableRayTracing : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableRayTracingSkylight : 1; // 0x00EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableRayTracingTextureLOD : 1; // 0x00EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnablePathTracing : 1; // 0x00EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bGenerateMeshDistanceFields : 1; // 0x00EC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float DistanceFieldVoxelDensity; // 0x00F0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bNanite : 1; // 0x00F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAllowStaticLighting : 1; // 0x00F4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUseNormalMapsForStaticLighting : 1; // 0x00F4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bForwardShading : 1; // 0x00F4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bVertexFoggingForOpaque : 1; // 0x00F4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSeparateTranslucency : 1; // 0x00F4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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ETranslucentSortPolicy TranslucentSortPolicy; // 0x00F8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector TranslucentSortAxis; // 0x0100(0x0018)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bLocalFogVolumeApplyOnTranslucent : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EFixedFoveationLevels FoveationLevel; // 0x011C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bDynamicFoveation : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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ECustomDepthStencil CustomDepthStencil; // 0x0124(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bCustomDepthTaaJitter : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableAlphaChannelInPostProcessing : 1; // 0x0128(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDeferredSupportPrimitiveAlphaHoldout : 1; // 0x0128(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultFeatureBloom : 1; // 0x0128(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultFeatureAmbientOcclusion : 1; // 0x0128(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultFeatureAmbientOcclusionStaticFraction : 1; // 0x0128(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultFeatureAutoExposure : 1; // 0x0128(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EAutoExposureMethodUI DefaultFeatureAutoExposure; // 0x012C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_12D[0x3]; // 0x012D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float DefaultFeatureAutoExposureBias; // 0x0130(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bExtendDefaultLuminanceRangeInAutoExposureSettings : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float DefaultFeatureLocalExposureHighlightContrast; // 0x0138(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DefaultFeatureLocalExposureShadowContrast; // 0x013C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bDefaultFeatureMotionBlur : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultFeatureLensFlare : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bTemporalUpsampling : 1; // 0x0140(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EAntiAliasingMethod DefaultFeatureAntiAliasing; // 0x0144(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ECompositingSampleCount MSAASampleCount; // 0x0145(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ELightUnits DefaultLightUnits; // 0x0146(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EDefaultBackBufferPixelFormat DefaultBackBufferPixelFormat; // 0x0147(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DefaultManualScreenPercentage; // 0x0148(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EScreenPercentageMode DefaultScreenPercentageDesktopMode; // 0x014C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EScreenPercentageMode DefaultScreenPercentageMobileMode; // 0x0150(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EScreenPercentageMode DefaultScreenPercentageVRMode; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EScreenPercentageMode DefaultScreenPercentagePathTracerMode; // 0x0158(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bRenderUnbuiltPreviewShadowsInGame : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bStencilForLODDither : 1; // 0x015C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EEarlyZPass EarlyZPass; // 0x0160(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bEarlyZPassOnlyMaterialMasking : 1; // 0x0164(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableCSMCaching : 1; // 0x0164(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDBuffer : 1; // 0x0164(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EClearSceneOptions ClearSceneMethod; // 0x0168(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EVelocityOutputPass VelocityPass; // 0x0169(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EVertexDeformationOutputsVelocity VertexDeformationOutputsVelocity; // 0x016A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_16B[0x1]; // 0x016B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bSelectiveBasePassOutputs : 1; // 0x016C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDefaultParticleCutouts : 1; // 0x016C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 GPUSimulationTextureSizeX; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 GPUSimulationTextureSizeY; // 0x0174(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bGlobalClipPlane : 1; // 0x0178(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_179[0x3]; // 0x0179(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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EGBufferFormat GBufferFormat; // 0x017C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bUseGPUMorphTargets : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float MorphTargetMaxBlendWeight; // 0x0184(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bSupportSkyAtmosphere : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportSkyAtmosphereAffectsHeightFog : 1; // 0x0188(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportExpFogMatchesVolumetricFog : 1; // 0x0188(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportLocalFogVolumes : 1; // 0x0188(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportCloudShadowOnForwardLitTranslucent : 1; // 0x0188(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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ELightFunctionAtlasPixelFormat LightFunctionAtlasPixelFormat; // 0x018C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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uint8 bVolumetricFogUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDeferredLightingUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSingleLayerWaterUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bTranslucentUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportIESProfileOnTranslucent : 1; // 0x0190(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bSupportRectLightOnTranslucent : 1; // 0x0190(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bGpuCrashDebugging : 1; // 0x0190(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMultiView : 1; // 0x0190(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMobilePostProcessing : 1; // 0x0191(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMobileMultiView : 1; // 0x0191(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMobileUseHWsRGBEncoding : 1; // 0x0191(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bRoundRobinOcclusion : 1; // 0x0191(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMeshStreaming : 1; // 0x0191(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bEnableHeterogeneousVolumes : 1; // 0x0191(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShouldHeterogeneousVolumesCastShadows : 1; // 0x0191(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bCompositeHeterogeneousVolumesWithTranslucency : 1; // 0x0191(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_192[0x2]; // 0x0192(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float WireframeCullThreshold; // 0x0194(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSupportStationarySkylight : 1; // 0x0198(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportLowQualityLightmaps : 1; // 0x0198(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportPointLightWholeSceneShadows : 1; // 0x0198(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportTranslucentPerObjectShadow : 1; // 0x0198(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportCloudShadowOnSingleLayerWater : 1; // 0x0198(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableSubstrate : 1; // 0x0198(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SubstrateOpaqueMaterialRoughRefraction : 1; // 0x0198(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SubstrateTranslucentMaterialRoughRefraction : 1; // 0x0198(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SubstrateDebugAdvancedVisualizationShaders : 1; // 0x0199(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMaterialRoughDiffuse : 1; // 0x0199(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMaterialEnergyConservation : 1; // 0x0199(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutomaticallySetMaterialUsageInEditorDefault : 1; // 0x0199(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrderedIndependentTransparencyEnable : 1; // 0x0199(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseHairStrandsAutoLODMode : 1; // 0x0199(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportSkinCacheShaders : 1; // 0x0199(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportHardwareVariableRateShading : 1; // 0x0199(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSkipCompilingGPUSkinVF : 1; // 0x019A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19B[0x1]; // 0x019B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ESkinCacheDefaultBehavior DefaultSkinCacheBehavior; // 0x019C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SkinCacheSceneMemoryLimitInMB; // 0x01A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMobileEnableStaticAndCSMShadowReceivers : 1; // 0x01A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileEnableMovableLightCSMShaderCulling : 1; // 0x01A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EMobileLocalLightSetting MobileLocalLightSetting; // 0x01A8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A9[0x3]; // 0x01A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bMobileForwardEnableClusteredReflections : 1; // 0x01AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileAllowDistanceFieldShadows : 1; // 0x01AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileAllowMovableSpotlightShadows : 1; // 0x01AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupport16BitBoneIndex : 1; // 0x01AC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bGPUSkinLimit2BoneInfluences : 1; // 0x01AC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportDepthOnlyIndexBuffers : 1; // 0x01AC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportReversedIndexBuffers : 1; // 0x01AC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileAmbientOcclusion : 1; // 0x01AC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileDBuffer : 1; // 0x01AD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseUnlimitedBoneInfluences : 1; // 0x01AD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAlwaysUseDeformerForUnlimitedBoneInfluences : 1; // 0x01AD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UnlimitedBonInfluencesThreshold; // 0x01B0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformInt DefaultBoneInfluenceLimit; // 0x01B4(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformInt MaxSkinBones; // 0x01B8(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
EMobilePlanarReflectionMode MobilePlanarReflectionMode; // 0x01BC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1BD[0x3]; // 0x01BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bMobileScreenSpaceReflections : 1; // 0x01C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bMobileSupportsGen4TAA : 1; // 0x01C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1C1[0x3]; // 0x01C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerPlatformBool bStreamSkeletalMeshLODs; // 0x01C4(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FPerPlatformBool bDiscardSkeletalMeshOptionalLODs; // 0x01C5(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C6[0x2]; // 0x01C6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftObjectPath VisualizeCalibrationColorMaterialPath; // 0x01C8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath VisualizeCalibrationCustomMaterialPath; // 0x01E8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath VisualizeCalibrationGrayscaleMaterialPath; // 0x0208(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RendererSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RendererSettings")
|
|
}
|
|
static class URendererSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URendererSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URendererSettings;
|
|
|
|
// Class Engine.RendererOverrideSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class URendererOverrideSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
uint8 bSupportAllShaderPermutations : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RendererOverrideSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RendererOverrideSettings")
|
|
}
|
|
static class URendererOverrideSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URendererOverrideSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URendererOverrideSettings;
|
|
|
|
// Class Engine.NeuralProfile
|
|
// 0x0058 (0x0080 - 0x0028)
|
|
class UNeuralProfile final : public UObject
|
|
{
|
|
public:
|
|
struct FNeuralProfileStruct Settings; // 0x0028(0x0048)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGuid Guid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NeuralProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NeuralProfile")
|
|
}
|
|
static class UNeuralProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNeuralProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNeuralProfile;
|
|
|
|
// Class Engine.SpecularProfile
|
|
// 0x0430 (0x0458 - 0x0028)
|
|
class USpecularProfile final : public UObject
|
|
{
|
|
public:
|
|
struct FSpecularProfileStruct Settings; // 0x0028(0x0420)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGuid Guid; // 0x0448(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpecularProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpecularProfile")
|
|
}
|
|
static class USpecularProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpecularProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpecularProfile;
|
|
|
|
// Class Engine.SubsurfaceProfile
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class USubsurfaceProfile final : public UObject
|
|
{
|
|
public:
|
|
struct FSubsurfaceProfileStruct Settings; // 0x0028(0x009C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGuid Guid; // 0x00C4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubsurfaceProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubsurfaceProfile")
|
|
}
|
|
static class USubsurfaceProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubsurfaceProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubsurfaceProfile;
|
|
|
|
// Class Engine.ReplayNetConnection
|
|
// 0x0A80 (0x2860 - 0x1DE0)
|
|
class UReplayNetConnection final : public UNetConnection
|
|
{
|
|
public:
|
|
uint8 Pad_1DE0[0xA80]; // 0x1DE0(0x0A80)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReplayNetConnection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReplayNetConnection")
|
|
}
|
|
static class UReplayNetConnection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReplayNetConnection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReplayNetConnection;
|
|
|
|
// Class Engine.GameInstanceSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UGameInstanceSubsystem : public USubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("GameInstanceSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"GameInstanceSubsystem")
|
|
}
|
|
static class UGameInstanceSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UGameInstanceSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UGameInstanceSubsystem;
|
|
|
|
// Class Engine.ReplaySubsystem
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UReplaySubsystem final : public UGameInstanceSubsystem
|
|
{
|
|
public:
|
|
bool bLoadDefaultMapOnStop; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0xF]; // 0x0031(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void RequestCheckpoint();
|
|
|
|
class FString GetActiveReplayName() const;
|
|
float GetReplayCurrentTime() const;
|
|
bool IsPlaying() const;
|
|
bool IsRecording() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReplaySubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReplaySubsystem")
|
|
}
|
|
static class UReplaySubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReplaySubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReplaySubsystem;
|
|
|
|
// Class Engine.ReverbEffect
|
|
// 0x0038 (0x0060 - 0x0028)
|
|
class UReverbEffect final : public UObject
|
|
{
|
|
public:
|
|
bool bBypassEarlyReflections; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReflectionsDelay; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GainHF; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReflectionsGain; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBypassLateReflections; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LateDelay; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecayTime; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Density; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Diffusion; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AirAbsorptionGainHF; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecayHFRatio; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LateGain; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Gain; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RoomRolloffFactor; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ReverbEffect")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ReverbEffect")
|
|
}
|
|
static class UReverbEffect* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UReverbEffect>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UReverbEffect;
|
|
|
|
// Class Engine.SCS_Node
|
|
// 0x00B0 (0x00D8 - 0x0028)
|
|
class USCS_Node final : public UObject
|
|
{
|
|
public:
|
|
TSubclassOf<class UObject> ComponentClass; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UActorComponent* ComponentTemplate; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0038(0x0048)(NativeAccessSpecifierPublic)
|
|
class FName AttachToName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParentComponentOrVariableName; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParentComponentOwnerClassName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsParentComponentNative; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USCS_Node*> ChildNodes; // 0x00A0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPVariableMetaDataEntry> MetaDataArray; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid VariableGUID; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InternalVariableName; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SCS_Node")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SCS_Node")
|
|
}
|
|
static class USCS_Node* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USCS_Node>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USCS_Node;
|
|
|
|
// Class Engine.SimpleConstructionScript
|
|
// 0x0088 (0x00B0 - 0x0028)
|
|
class USimpleConstructionScript final : public UObject
|
|
{
|
|
public:
|
|
TArray<class USCS_Node*> RootNodes; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class USCS_Node*> AllNodes; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
class USCS_Node* DefaultSceneRootNode; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_50[0x60]; // 0x0050(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SimpleConstructionScript")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SimpleConstructionScript")
|
|
}
|
|
static class USimpleConstructionScript* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USimpleConstructionScript>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USimpleConstructionScript;
|
|
|
|
// Class Engine.SkeletalMeshSimplificationSettings
|
|
// 0x0008 (0x0040 - 0x0038)
|
|
class USkeletalMeshSimplificationSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
class FName SkeletalMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SkeletalMeshSimplificationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SkeletalMeshSimplificationSettings")
|
|
}
|
|
static class USkeletalMeshSimplificationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USkeletalMeshSimplificationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USkeletalMeshSimplificationSettings;
|
|
|
|
// Class Engine.ButtonStyleAsset
|
|
// 0x0378 (0x03A0 - 0x0028)
|
|
class UButtonStyleAsset final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FButtonStyle ButtonStyle; // 0x0030(0x0370)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ButtonStyleAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ButtonStyleAsset")
|
|
}
|
|
static class UButtonStyleAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UButtonStyleAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UButtonStyleAsset;
|
|
|
|
// Class Engine.SlateBrushAsset
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class USlateBrushAsset final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSlateBrush Brush; // 0x0030(0x00B0)(Edit, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SlateBrushAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SlateBrushAsset")
|
|
}
|
|
static class USlateBrushAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USlateBrushAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USlateBrushAsset;
|
|
|
|
// Class Engine.SoundClass
|
|
// 0x01C0 (0x01E8 - 0x0028)
|
|
class USoundClass final : public UObject
|
|
{
|
|
public:
|
|
struct FSoundClassProperties Properties; // 0x0028(0x0198)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<class USoundClass*> ChildClasses; // 0x01C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FPassiveSoundMixModifier> PassiveSoundMixModifiers; // 0x01D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class USoundClass* ParentClass; // 0x01E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundClass")
|
|
}
|
|
static class USoundClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundClass;
|
|
|
|
// Class Engine.SoundConcurrency
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class USoundConcurrency final : public UObject
|
|
{
|
|
public:
|
|
struct FSoundConcurrencySettings Concurrency; // 0x0028(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundConcurrency")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundConcurrency")
|
|
}
|
|
static class USoundConcurrency* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundConcurrency>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundConcurrency;
|
|
|
|
// Class Engine.SoundCue
|
|
// 0x03F8 (0x0560 - 0x0168)
|
|
class USoundCue final : public USoundBase
|
|
{
|
|
public:
|
|
class USoundNode* FirstNode; // 0x0168(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMultiplier; // 0x0170(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMultiplier; // 0x0174(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoundAttenuationSettings AttenuationOverrides; // 0x0178(0x03D0)(Edit, NativeAccessSpecifierPublic)
|
|
float SubtitlePriority; // 0x0548(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_54C[0x4]; // 0x054C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint8 bPrimeOnLoad : 1; // 0x0550(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverrideAttenuation : 1; // 0x0550(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bExcludeFromRandomNodeBranchCulling : 1; // 0x0550(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasPlayWhenSilent : 1; // 0x0550(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_551[0x3]; // 0x0551(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CookedQualityIndex; // 0x0554(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_558[0x8]; // 0x0558(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundCue")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundCue")
|
|
}
|
|
static class USoundCue* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundCue>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundCue;
|
|
|
|
// Class Engine.SoundMix
|
|
// 0x0068 (0x0090 - 0x0028)
|
|
class USoundMix final : public UObject
|
|
{
|
|
public:
|
|
uint8 bApplyEQ : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EQPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAudioEQEffect EQSettings; // 0x0030(0x0040)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoundClassAdjuster> SoundClassEffects; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float InitialDelay; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeInTime; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float duration; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeOutTime; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundMix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundMix")
|
|
}
|
|
static class USoundMix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundMix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundMix;
|
|
|
|
// Class Engine.SoundNodeAttenuation
|
|
// 0x03E0 (0x0428 - 0x0048)
|
|
class USoundNodeAttenuation final : public USoundNode
|
|
{
|
|
public:
|
|
class USoundAttenuation* AttenuationSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoundAttenuationSettings AttenuationOverrides; // 0x0050(0x03D0)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideAttenuation : 1; // 0x0420(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_421[0x7]; // 0x0421(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeAttenuation")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeAttenuation")
|
|
}
|
|
static class USoundNodeAttenuation* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeAttenuation>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeAttenuation;
|
|
|
|
// Class Engine.SoundNodeBranch
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeBranch final : public USoundNode
|
|
{
|
|
public:
|
|
class FName BoolParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeBranch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeBranch")
|
|
}
|
|
static class USoundNodeBranch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeBranch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeBranch;
|
|
|
|
// Class Engine.SoundNodeConcatenator
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeConcatenator final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> InputVolume; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeConcatenator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeConcatenator")
|
|
}
|
|
static class USoundNodeConcatenator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeConcatenator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeConcatenator;
|
|
|
|
// Class Engine.SoundNodeDelay
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeDelay final : public USoundNode
|
|
{
|
|
public:
|
|
float DelayMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDelay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDelay")
|
|
}
|
|
static class USoundNodeDelay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDelay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDelay;
|
|
|
|
// Class Engine.SoundNodeDoppler
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeDoppler final : public USoundNode
|
|
{
|
|
public:
|
|
float DopplerIntensity; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseSmoothing; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SmoothingInterpSpeed; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeDoppler")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeDoppler")
|
|
}
|
|
static class USoundNodeDoppler* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeDoppler>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeDoppler;
|
|
|
|
// Class Engine.SoundNodeEnveloper
|
|
// 0x0148 (0x0190 - 0x0048)
|
|
class USoundNodeEnveloper final : public USoundNode
|
|
{
|
|
public:
|
|
float LoopStart; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LoopEnd; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationAfterLoop; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LoopCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoopIndefinitely : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLoop : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDistributionFloatConstantCurve* VolumeInterpCurve; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDistributionFloatConstantCurve* PitchInterpCurve; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve VolumeCurve; // 0x0070(0x0088)(Edit, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve PitchCurve; // 0x00F8(0x0088)(Edit, NativeAccessSpecifierPublic)
|
|
float PitchMin; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMax; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMin; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMax; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeEnveloper")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeEnveloper")
|
|
}
|
|
static class USoundNodeEnveloper* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeEnveloper>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeEnveloper;
|
|
|
|
// Class Engine.SoundNodeGroupControl
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeGroupControl final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<int32> GroupSizes; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeGroupControl")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeGroupControl")
|
|
}
|
|
static class USoundNodeGroupControl* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeGroupControl>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeGroupControl;
|
|
|
|
// Class Engine.SoundNodeLooping
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeLooping final : public USoundNode
|
|
{
|
|
public:
|
|
int32 LoopCount; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoopIndefinitely : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeLooping")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeLooping")
|
|
}
|
|
static class USoundNodeLooping* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeLooping>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeLooping;
|
|
|
|
// Class Engine.SoundNodeMature
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class USoundNodeMature final : public USoundNode
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeMature")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeMature")
|
|
}
|
|
static class USoundNodeMature* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeMature>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeMature;
|
|
|
|
// Class Engine.SoundNodeMixer
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeMixer final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> InputVolume; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeMixer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeMixer")
|
|
}
|
|
static class USoundNodeMixer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeMixer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeMixer;
|
|
|
|
// Class Engine.SoundNodeModulator
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeModulator final : public USoundNode
|
|
{
|
|
public:
|
|
float PitchMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMin; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VolumeMax; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeModulator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeModulator")
|
|
}
|
|
static class USoundNodeModulator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeModulator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeModulator;
|
|
|
|
// Class Engine.SoundNodeOscillator
|
|
// 0x0028 (0x0070 - 0x0048)
|
|
class USoundNodeOscillator final : public USoundNode
|
|
{
|
|
public:
|
|
uint8 bModulateVolume : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bModulatePitch : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AmplitudeMin; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmplitudeMax; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrequencyMin; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrequencyMax; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetMin; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetMax; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterMin; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CenterMax; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeOscillator")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeOscillator")
|
|
}
|
|
static class USoundNodeOscillator* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeOscillator>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeOscillator;
|
|
|
|
// Class Engine.SoundNodeParamCrossFade
|
|
// 0x0008 (0x0060 - 0x0058)
|
|
class USoundNodeParamCrossFade final : public USoundNodeDistanceCrossFade
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeParamCrossFade")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeParamCrossFade")
|
|
}
|
|
static class USoundNodeParamCrossFade* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeParamCrossFade>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeParamCrossFade;
|
|
|
|
// Class Engine.SoundNodeRandom
|
|
// 0x0030 (0x0078 - 0x0048)
|
|
class USoundNodeRandom final : public USoundNode
|
|
{
|
|
public:
|
|
TArray<float> Weights; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<bool> HasBeenUsed; // 0x0058(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
int32 NumRandomUsed; // 0x0068(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PreselectAtLevelLoad; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bShouldExcludeFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSoundCueExcludedFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bRandomizeWithoutReplacement : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeRandom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeRandom")
|
|
}
|
|
static class USoundNodeRandom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeRandom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeRandom;
|
|
|
|
// Class Engine.SoundNodeSoundClass
|
|
// 0x0010 (0x0058 - 0x0048)
|
|
class USoundNodeSoundClass final : public USoundNode
|
|
{
|
|
public:
|
|
class USoundClass* SoundClassOverride; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeSoundClass")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeSoundClass")
|
|
}
|
|
static class USoundNodeSoundClass* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeSoundClass>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeSoundClass;
|
|
|
|
// Class Engine.SoundNodeSwitch
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeSwitch final : public USoundNode
|
|
{
|
|
public:
|
|
class FName IntParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeSwitch")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeSwitch")
|
|
}
|
|
static class USoundNodeSwitch* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeSwitch>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeSwitch;
|
|
|
|
// Class Engine.SoundNodeWaveParam
|
|
// 0x0008 (0x0050 - 0x0048)
|
|
class USoundNodeWaveParam final : public USoundNode
|
|
{
|
|
public:
|
|
class FName WaveParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundNodeWaveParam")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundNodeWaveParam")
|
|
}
|
|
static class USoundNodeWaveParam* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundNodeWaveParam>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundNodeWaveParam;
|
|
|
|
// Class Engine.SoundSubmixBase
|
|
// 0x0068 (0x0090 - 0x0028)
|
|
class USoundSubmixBase : public UObject
|
|
{
|
|
public:
|
|
bool bAutoDisable; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoDisableTime; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class USoundSubmixBase*> ChildSubmixes; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TMap<uint32, struct FDynamicChildSubmix> DynamicChildSubmixes; // 0x0040(0x0050)(Transient, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
bool DynamicConnect(const class UObject* WorldContextObject, class USoundSubmixBase* InParent);
|
|
bool DynamicDisconnect(const class UObject* WorldContextObject);
|
|
class USoundSubmixBase* FindDynamicAncestor();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundSubmixBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundSubmixBase")
|
|
}
|
|
static class USoundSubmixBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundSubmixBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundSubmixBase;
|
|
|
|
// Class Engine.SoundSubmixWithParentBase
|
|
// 0x0060 (0x00F0 - 0x0090)
|
|
class USoundSubmixWithParentBase : public USoundSubmixBase
|
|
{
|
|
public:
|
|
class USoundSubmixBase* ParentSubmix; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<uint32, class USoundSubmixBase*> DynamicParentSubmix; // 0x0098(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 bIsDynamic : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundSubmixWithParentBase")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundSubmixWithParentBase")
|
|
}
|
|
static class USoundSubmixWithParentBase* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundSubmixWithParentBase>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundSubmixWithParentBase;
|
|
|
|
// Class Engine.SoundSubmix
|
|
// 0x0158 (0x0248 - 0x00F0)
|
|
class USoundSubmix final : public USoundSubmixWithParentBase
|
|
{
|
|
public:
|
|
uint8 bMuteWhenBackgrounded : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USoundEffectSubmixPreset*> SubmixEffectChain; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
class USoundfieldEncodingSettingsBase* AmbisonicsPluginSettings; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EnvelopeFollowerAttackTime; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EnvelopeFollowerReleaseTime; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoundModulationDestinationSettings OutputVolumeModulation; // 0x0118(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FSoundModulationDestinationSettings WetLevelModulation; // 0x0170(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FSoundModulationDestinationSettings DryLevelModulation; // 0x01C8(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 bSendToAudioLink : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAudioLinkSettingsAbstract* AudioLinkSettings; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(const class USoundWave* ResultingSoundWave)> OnSubmixRecordedFileDone; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_240[0x8]; // 0x0240(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate<void(const TArray<float>& Envelope)>& OnSubmixEnvelopeBP);
|
|
void AddSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TArray<struct FSoundSubmixSpectralAnalysisBandSettings>& InBandSettings, const TDelegate<void(const TArray<float>& Magnitude)>& OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime);
|
|
void RemoveEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate<void(const TArray<float>& Envelope)>& OnSubmixEnvelopeBP);
|
|
void RemoveSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TDelegate<void(const TArray<float>& Magnitude)>& OnSubmixSpectralAnalysisBP);
|
|
void SetDryVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod);
|
|
void SetOutputVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod);
|
|
void SetSubmixDryLevel(const class UObject* WorldContextObject, float InDryLevel);
|
|
void SetSubmixOutputVolume(const class UObject* WorldContextObject, float InOutputVolume);
|
|
void SetSubmixWetLevel(const class UObject* WorldContextObject, float InWetLevel);
|
|
void SetWetVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod);
|
|
void StartEnvelopeFollowing(const class UObject* WorldContextObject);
|
|
void StartRecordingOutput(const class UObject* WorldContextObject, float ExpectedDuration);
|
|
void StartSpectralAnalysis(const class UObject* WorldContextObject, EFFTSize FFTSize, EFFTPeakInterpolationMethod InterpolationMethod, EFFTWindowType WindowType, float HopSize, EAudioSpectrumType SpectrumType);
|
|
void StopEnvelopeFollowing(const class UObject* WorldContextObject);
|
|
void StopRecordingOutput(const class UObject* WorldContextObject, EAudioRecordingExportType ExportType, const class FString& Name_0, const class FString& Path, class USoundWave* ExistingSoundWaveToOverwrite);
|
|
void StopSpectralAnalysis(const class UObject* WorldContextObject);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundSubmix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundSubmix")
|
|
}
|
|
static class USoundSubmix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundSubmix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundSubmix;
|
|
|
|
// Class Engine.SoundfieldSubmix
|
|
// 0x0028 (0x0118 - 0x00F0)
|
|
class USoundfieldSubmix final : public USoundSubmixWithParentBase
|
|
{
|
|
public:
|
|
class FName SoundfieldEncodingFormat; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x00F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class USoundfieldEffectBase*> SoundfieldEffectChain; // 0x0100(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class USoundfieldEncodingSettingsBase> EncodingSettingsClass; // 0x0110(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundfieldSubmix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundfieldSubmix")
|
|
}
|
|
static class USoundfieldSubmix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundfieldSubmix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundfieldSubmix;
|
|
|
|
// Class Engine.EndpointSubmix
|
|
// 0x0018 (0x00A8 - 0x0090)
|
|
class UEndpointSubmix final : public USoundSubmixBase
|
|
{
|
|
public:
|
|
class FName EndpointType; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAudioEndpointSettingsBase> EndpointSettingsClass; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAudioEndpointSettingsBase* EndpointSettings; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("EndpointSubmix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"EndpointSubmix")
|
|
}
|
|
static class UEndpointSubmix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UEndpointSubmix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UEndpointSubmix;
|
|
|
|
// Class Engine.SoundfieldEndpointSubmix
|
|
// 0x0038 (0x00C8 - 0x0090)
|
|
class USoundfieldEndpointSubmix final : public USoundSubmixBase
|
|
{
|
|
public:
|
|
class FName SoundfieldEndpointType; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UAudioEndpointSettingsBase> EndpointSettingsClass; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundfieldEndpointSettingsBase* EndpointSettings; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class USoundfieldEncodingSettingsBase> EncodingSettingsClass; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class USoundfieldEffectBase*> SoundfieldEffectChain; // 0x00B8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SoundfieldEndpointSubmix")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SoundfieldEndpointSubmix")
|
|
}
|
|
static class USoundfieldEndpointSubmix* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USoundfieldEndpointSubmix>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USoundfieldEndpointSubmix;
|
|
|
|
// Class Engine.SpectatorPawn
|
|
// 0x0000 (0x03C8 - 0x03C8)
|
|
class ASpectatorPawn final : public ADefaultPawn
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpectatorPawn")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpectatorPawn")
|
|
}
|
|
static class ASpectatorPawn* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASpectatorPawn>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASpectatorPawn;
|
|
|
|
// Class Engine.SpectatorPawnMovement
|
|
// 0x0008 (0x0198 - 0x0190)
|
|
class USpectatorPawnMovement final : public UFloatingPawnMovement
|
|
{
|
|
public:
|
|
uint8 bIgnoreTimeDilation : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SpectatorPawnMovement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SpectatorPawnMovement")
|
|
}
|
|
static class USpectatorPawnMovement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USpectatorPawnMovement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USpectatorPawnMovement;
|
|
|
|
// Class Engine.SplineMeshActor
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ASplineMeshActor final : public AActor
|
|
{
|
|
public:
|
|
class USplineMeshComponent* SplineMeshComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SplineMeshActor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SplineMeshActor")
|
|
}
|
|
static class ASplineMeshActor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ASplineMeshActor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ASplineMeshActor;
|
|
|
|
// Class Engine.StaticMesh
|
|
// 0x0188 (0x0250 - 0x00C8)
|
|
class UStaticMesh final : public UStreamableRenderAsset
|
|
{
|
|
public:
|
|
uint8 Pad_C8[0x20]; // 0x00C8(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPerQualityLevelInt MinQualityLevelLOD; // 0x00E8(0x0068)(NativeAccessSpecifierPublic)
|
|
struct FPerPlatformInt MinLOD; // 0x0150(0x0004)(NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ElementToIgnoreForTexFactor; // 0x0154(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
TArray<struct FStaticMaterial> StaticMaterials; // 0x0158(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate)
|
|
float LightmapUVDensity; // 0x0168(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 LightMapResolution; // 0x016C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LightMapCoordinateIndex; // 0x0170(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EStaticMeshPaintSupport StaticMeshPaintSupport; // 0x0174(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_175[0x3]; // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MeshPaintTextureCoordinateIndex; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MeshPaintTextureResolution; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFieldSelfShadowBias; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBodySetup* BodySetup; // 0x0188(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
int32 LODForCollision; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bGenerateMeshDistanceField : 1; // 0x0194(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStripComplexCollisionForConsole : 1; // 0x0194(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasNavigationData : 1; // 0x0194(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportUniformlyDistributedSampling : 1; // 0x0194(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportPhysicalMaterialMasks : 1; // 0x0194(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportRayTracing : 1; // 0x0194(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoFastBuild : 1; // 0x0194(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsBuiltAtRuntime : 1; // 0x0194(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_195_0 : 1; // 0x0195(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
|
|
uint8 bAllowCPUAccess : 1; // 0x0195(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportGpuUniformlyDistributedSampling : 1; // 0x0195(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_196[0x1A]; // 0x0196(0x001A)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UStaticMeshSocket*> Sockets; // 0x01B0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C0[0x10]; // 0x01C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector PositiveBoundsExtension; // 0x01D0(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector NegativeBoundsExtension; // 0x01E8(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBoxSphereBounds ExtendedBounds; // 0x0200(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAssetUserData*> AssetUserData; // 0x0238(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|
class UNavCollisionBase* NavCollision; // 0x0248(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, DuplicateTransient, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UStaticMeshDescription* CreateStaticMeshDescription(class UObject* Outer_0);
|
|
|
|
class FName AddMaterial(class UMaterialInterface* Material);
|
|
void AddSocket(class UStaticMeshSocket* Socket);
|
|
void BuildFromStaticMeshDescriptions(const TArray<class UStaticMeshDescription*>& StaticMeshDescriptions, bool bBuildSimpleCollision, bool bFastBuild);
|
|
class UStaticMeshDescription* GetStaticMeshDescription(int32 LODIndex);
|
|
void RemoveSocket(class UStaticMeshSocket* Socket);
|
|
void SetMinimumLODForPlatform(const class FName& PlatformName, int32 InMinLOD);
|
|
void SetMinimumLODForPlatforms(const TMap<class FName, int32>& PlatformMinimumLODs);
|
|
void SetMinLODForQualityLevels(const TMap<EPerQualityLevels, int32>& QualityLevelMinimumLODs, int32 Default);
|
|
void SetStaticMaterials(const TArray<struct FStaticMaterial>& InStaticMaterials);
|
|
|
|
class UStaticMeshSocket* FindSocket(class FName InSocketName) const;
|
|
struct FBox GetBoundingBox() const;
|
|
struct FBoxSphereBounds GetBounds() const;
|
|
class UMaterialInterface* GetMaterial(int32 MaterialIndex) const;
|
|
int32 GetMaterialIndex(class FName MaterialSlotName) const;
|
|
int32 GetMinimumLODForPlatform(const class FName& PlatformName) const;
|
|
void GetMinimumLODForPlatforms(TMap<class FName, int32>* PlatformMinimumLODs) const;
|
|
int32 GetMinimumLODForQualityLevel(const class FName& QualityLevel) const;
|
|
void GetMinimumLODForQualityLevels(TMap<class FName, int32>* QualityLevelMinimumLODs) const;
|
|
void GetMinLODForQualityLevels(TMap<EPerQualityLevels, int32>* QualityLevelMinimumLODs, int32* Default) const;
|
|
int32 GetNumLODs() const;
|
|
int32 GetNumSections(int32 InLOD) const;
|
|
int32 GetNumTriangles(int32 LODIndex) const;
|
|
TArray<class UStaticMeshSocket*> GetSocketsByTag(const class FString& InSocketTag) const;
|
|
const TArray<struct FStaticMaterial> GetStaticMaterials() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMesh")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMesh")
|
|
}
|
|
static class UStaticMesh* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMesh>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMesh;
|
|
|
|
// Class Engine.StaticMeshDescriptionBulkData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UStaticMeshDescriptionBulkData final : public UMeshDescriptionBaseBulkData
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("StaticMeshDescriptionBulkData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"StaticMeshDescriptionBulkData")
|
|
}
|
|
static class UStaticMeshDescriptionBulkData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UStaticMeshDescriptionBulkData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UStaticMeshDescriptionBulkData;
|
|
|
|
// Class Engine.ActorTextureStreamingBuildDataComponent
|
|
// 0x0000 (0x00A8 - 0x00A8)
|
|
class UActorTextureStreamingBuildDataComponent final : public UActorComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorTextureStreamingBuildDataComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorTextureStreamingBuildDataComponent")
|
|
}
|
|
static class UActorTextureStreamingBuildDataComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorTextureStreamingBuildDataComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorTextureStreamingBuildDataComponent;
|
|
|
|
// Class Engine.ServerStreamingLevelsVisibility
|
|
// 0x0050 (0x0340 - 0x02F0)
|
|
class AServerStreamingLevelsVisibility final : public AActor
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0x50]; // 0x02F0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ServerStreamingLevelsVisibility")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ServerStreamingLevelsVisibility")
|
|
}
|
|
static class AServerStreamingLevelsVisibility* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AServerStreamingLevelsVisibility>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AServerStreamingLevelsVisibility;
|
|
|
|
// Class Engine.LocalPlayerSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class ULocalPlayerSubsystem : public USubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LocalPlayerSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LocalPlayerSubsystem")
|
|
}
|
|
static class ULocalPlayerSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULocalPlayerSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULocalPlayerSubsystem;
|
|
|
|
// Class Engine.SubsystemBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class USubsystemBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static class UAudioEngineSubsystem* GetAudioEngineSubsystem(class UObject* ContextObject, TSubclassOf<class UAudioEngineSubsystem> Class_0);
|
|
static class UEngineSubsystem* GetEngineSubsystem(TSubclassOf<class UEngineSubsystem> Class_0);
|
|
static class UGameInstanceSubsystem* GetGameInstanceSubsystem(class UObject* ContextObject, TSubclassOf<class UGameInstanceSubsystem> Class_0);
|
|
static class ULocalPlayerSubsystem* GetLocalPlayerSubsystem(class UObject* ContextObject, TSubclassOf<class ULocalPlayerSubsystem> Class_0);
|
|
static class ULocalPlayerSubsystem* GetLocalPlayerSubSystemFromPlayerController(class APlayerController* PlayerController, TSubclassOf<class ULocalPlayerSubsystem> Class_0);
|
|
static class UWorldSubsystem* GetWorldSubsystem(class UObject* ContextObject, TSubclassOf<class UWorldSubsystem> Class_0);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("SubsystemBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"SubsystemBlueprintLibrary")
|
|
}
|
|
static class USubsystemBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<USubsystemBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_USubsystemBlueprintLibrary;
|
|
|
|
// Class Engine.TargetPoint
|
|
// 0x0000 (0x02F0 - 0x02F0)
|
|
class ATargetPoint final : public AActor
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TargetPoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TargetPoint")
|
|
}
|
|
static class ATargetPoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ATargetPoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ATargetPoint;
|
|
|
|
// Class Engine.AutomationTestSettings
|
|
// 0x0330 (0x0358 - 0x0028)
|
|
class UAutomationTestSettings final : public UObject
|
|
{
|
|
public:
|
|
TArray<class FString> EngineTestModules; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> EditorTestModules; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath AutomationTestmap; // 0x0048(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FEditorMapPerformanceTestDefinition> EditorPerformanceTestMaps; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> AssetsToOpen; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> MapsToPIETest; // 0x0088(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool bUseAllProjectMapsToPlayInPIE; // 0x0098(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBuildPromotionTestSettings BuildPromotionTest; // 0x00A0(0x01F0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FMaterialEditorPromotionSettings MaterialEditorPromotionTest; // 0x0290(0x0030)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FParticleEditorPromotionSettings ParticleEditorPromotionTest; // 0x02C0(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FBlueprintEditorPromotionSettings BlueprintEditorPromotionTest; // 0x02D0(0x0030)(Edit, Config, NativeAccessSpecifierPublic)
|
|
TArray<class FString> TestLevelFolders; // 0x0300(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FExternalToolDefinition> ExternalTools; // 0x0310(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FEditorImportExportTestDefinition> ImportExportTestDefinitions; // 0x0320(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FLaunchOnTestSettings> LaunchOnSettings; // 0x0330(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
struct FIntPoint DefaultScreenshotResolution; // 0x0340(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PIETestDuration; // 0x0348(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultInteractiveFramerate; // 0x034C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultInteractiveFramerateWaitTime; // 0x0350(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultInteractiveFramerateDuration; // 0x0354(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AutomationTestSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AutomationTestSettings")
|
|
}
|
|
static class UAutomationTestSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAutomationTestSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAutomationTestSettings;
|
|
|
|
// Class Engine.AsyncLoadingTests_ConvertFromType_V2
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAsyncLoadingTests_ConvertFromType_V2 final : public UObject
|
|
{
|
|
public:
|
|
class UObject* Reference; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AsyncLoadingTests_ConvertFromType_V2")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AsyncLoadingTests_ConvertFromType_V2")
|
|
}
|
|
static class UAsyncLoadingTests_ConvertFromType_V2* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAsyncLoadingTests_ConvertFromType_V2>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAsyncLoadingTests_ConvertFromType_V2;
|
|
|
|
// Class Engine.Texture2DDynamic
|
|
// 0x0018 (0x0150 - 0x0138)
|
|
class UTexture2DDynamic final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPixelFormat Format; // 0x0140(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_141[0xF]; // 0x0141(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Texture2DDynamic")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Texture2DDynamic")
|
|
}
|
|
static class UTexture2DDynamic* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTexture2DDynamic>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTexture2DDynamic;
|
|
|
|
// Class Engine.TextureCube
|
|
// 0x0008 (0x0140 - 0x0138)
|
|
class UTextureCube final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureCube")
|
|
}
|
|
static class UTextureCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureCube;
|
|
|
|
// Class Engine.TextureCubeArray
|
|
// 0x0008 (0x0140 - 0x0138)
|
|
class UTextureCubeArray final : public UTexture
|
|
{
|
|
public:
|
|
uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureCubeArray")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureCubeArray")
|
|
}
|
|
static class UTextureCubeArray* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureCubeArray>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureCubeArray;
|
|
|
|
// Class Engine.TextureLightProfile
|
|
// 0x0008 (0x0160 - 0x0158)
|
|
class UTextureLightProfile final : public UTexture2D
|
|
{
|
|
public:
|
|
float Brightness; // 0x0158(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TextureMultiplier; // 0x015C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureLightProfile")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureLightProfile")
|
|
}
|
|
static class UTextureLightProfile* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureLightProfile>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureLightProfile;
|
|
|
|
// Class Engine.TextureRenderTarget2DArray
|
|
// 0x0020 (0x0160 - 0x0140)
|
|
class UTextureRenderTarget2DArray final : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Slices; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x014C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat OverrideFormat; // 0x015C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHDR : 1; // 0x015D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsUAV : 1; // 0x015D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceLinearGamma : 1; // 0x015D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15E[0x2]; // 0x015E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTarget2DArray")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTarget2DArray")
|
|
}
|
|
static class UTextureRenderTarget2DArray* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTarget2DArray>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTarget2DArray;
|
|
|
|
// Class Engine.TextureRenderTargetCube
|
|
// 0x0020 (0x0160 - 0x0140)
|
|
class UTextureRenderTargetCube final : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x0144(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat OverrideFormat; // 0x0154(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHDR : 1; // 0x0155(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsUAV : 1; // 0x0155(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceLinearGamma : 1; // 0x0155(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAutoGenerateMips : 1; // 0x0155(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ETextureFilter MipsSamplerFilter; // 0x0156(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_157[0x9]; // 0x0157(0x0009)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTargetCube")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTargetCube")
|
|
}
|
|
static class UTextureRenderTargetCube* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTargetCube>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTargetCube;
|
|
|
|
// Class Engine.TextureRenderTargetVolume
|
|
// 0x0020 (0x0160 - 0x0140)
|
|
class UTextureRenderTargetVolume final : public UTextureRenderTarget
|
|
{
|
|
public:
|
|
int32 SizeX; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeZ; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ClearColor; // 0x014C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPixelFormat OverrideFormat; // 0x015C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHDR : 1; // 0x015D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bSupportsUAV : 1; // 0x015D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bForceLinearGamma : 1; // 0x015D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15E[0x2]; // 0x015E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TextureRenderTargetVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TextureRenderTargetVolume")
|
|
}
|
|
static class UTextureRenderTargetVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTextureRenderTargetVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTextureRenderTargetVolume;
|
|
|
|
// Class Engine.TimelineTemplate
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|
class UTimelineTemplate final : public UObject
|
|
{
|
|
public:
|
|
float TimelineLength; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETimelineLengthMode LengthMode; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAutoPlay : 1; // 0x002D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bLoop : 1; // 0x002D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bReplicated : 1; // 0x002D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIgnoreTimeDilation : 1; // 0x002D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTTEventTrack> EventTracks; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTFloatTrack> FloatTracks; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTVectorTrack> VectorTracks; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTTLinearColorTrack> LinearColorTracks; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FBPVariableMetaDataEntry> MetaDataArray; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGuid TimelineGuid; // 0x0080(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETickingGroup TimelineTickGroup; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName VariableName; // 0x0094(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName DirectionPropertyName; // 0x009C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName UpdateFunctionName; // 0x00A4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName FinishedFunctionName; // 0x00AC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TimelineTemplate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TimelineTemplate")
|
|
}
|
|
static class UTimelineTemplate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTimelineTemplate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTimelineTemplate;
|
|
|
|
// Class Engine.UserDefinedEnum
|
|
// 0x0050 (0x00B8 - 0x0068)
|
|
class UUserDefinedEnum final : public UEnum
|
|
{
|
|
public:
|
|
TMap<class FName, class FText> DisplayNameMap; // 0x0068(0x0050)(NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UserDefinedEnum")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UserDefinedEnum")
|
|
}
|
|
static class UUserDefinedEnum* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUserDefinedEnum>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUserDefinedEnum;
|
|
|
|
// Class Engine.UserInterfaceSettings
|
|
// 0x0278 (0x02B0 - 0x0038)
|
|
class UUserInterfaceSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
ERenderFocusRule RenderFocusRule; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<EMouseCursor, struct FHardwareCursorReference> HardwareCursors; // 0x0040(0x0050)(Edit, Config, NativeAccessSpecifierPublic)
|
|
TMap<EMouseCursor, struct FSoftClassPath> SoftwareCursors; // 0x0090(0x0050)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath DefaultCursor; // 0x00E0(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath TextEditBeamCursor; // 0x0100(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath CrosshairsCursor; // 0x0120(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath HandCursor; // 0x0140(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath GrabHandCursor; // 0x0160(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath GrabHandClosedCursor; // 0x0180(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath SlashedCircleCursor; // 0x01A0(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ApplicationScale; // 0x01C0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EUIScalingRule UIScaleRule; // 0x01C4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftClassPath CustomScalingRuleClass; // 0x01C8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve UIScaleCurve; // 0x01E8(0x0088)(Edit, Config, NativeAccessSpecifierPublic)
|
|
bool bAllowHighDPIInGameMode; // 0x0270(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FIntPoint DesignScreenSize; // 0x0274(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLoadWidgetsOnDedicatedServer; // 0x027C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAuthorizeAutomaticWidgetVariableCreation; // 0x027D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableDistanceFieldFontRasterization; // 0x027E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_27F[0x1]; // 0x027F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UObject*> CursorClasses; // 0x0280(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TSubclassOf<class UObject> CustomScalingRuleClassInstance; // 0x0290(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UDPICustomScalingRule* CustomScalingRule; // 0x0298(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_2A0[0x10]; // 0x02A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static bool ShouldDisplayDistanceFieldFontSettings();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UserInterfaceSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UserInterfaceSettings")
|
|
}
|
|
static class UUserInterfaceSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUserInterfaceSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUserInterfaceSettings;
|
|
|
|
// Class Engine.Canvas
|
|
// 0x0368 (0x0390 - 0x0028)
|
|
class UCanvas final : public UObject
|
|
{
|
|
public:
|
|
float OrgX; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OrgY; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClipX; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClipY; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DrawColor; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCenterX : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCenterY : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bNoSmooth : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SizeX; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SizeY; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPlane ColorModulate; // 0x0050(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* GradientTexture0; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UReporterGraph* ReporterGraph; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x308]; // 0x0088(0x0308)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection);
|
|
void K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize);
|
|
void K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness, const struct FLinearColor& RenderColor);
|
|
void K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor);
|
|
void K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint);
|
|
void K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray<struct FCanvasUVTri>& Triangles);
|
|
void K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor);
|
|
void K2_DrawText(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FVector2D& Scale, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& ShadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor);
|
|
void K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint);
|
|
void K2_DrawTriangle(class UTexture* RenderTexture, const TArray<struct FCanvasUVTri>& Triangles);
|
|
struct FVector K2_Project(const struct FVector& WorldLocation);
|
|
struct FVector2D K2_StrLen(class UFont* RenderFont, const class FString& RenderText);
|
|
struct FVector2D K2_TextSize(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Canvas")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Canvas")
|
|
}
|
|
static class UCanvas* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCanvas>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCanvas;
|
|
|
|
// Class Engine.Console
|
|
// 0x0138 (0x0160 - 0x0028)
|
|
class UConsole final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULocalPlayer* ConsoleTargetPlayer; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture_Black; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* DefaultTexture_White; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> HistoryBuffer; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0xE8]; // 0x0078(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("Console")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"Console")
|
|
}
|
|
static class UConsole* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UConsole>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UConsole;
|
|
|
|
// Class Engine.InputPlatformSettings
|
|
// 0x0028 (0x0068 - 0x0040)
|
|
class UInputPlatformSettings final : public UPlatformSettings
|
|
{
|
|
public:
|
|
int32 MaxPlatformUserCount; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTriggerFeedbackPosition; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTriggerFeedbackStrength; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTriggerVibrationTriggerPosition; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTriggerVibrationFrequency; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTriggerVibrationAmplitude; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FHardwareDeviceIdentifier> HardwareDevices; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("InputPlatformSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"InputPlatformSettings")
|
|
}
|
|
static class UInputPlatformSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UInputPlatformSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UInputPlatformSettings;
|
|
|
|
// Class Engine.VectorFieldVolume
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AVectorFieldVolume final : public AActor
|
|
{
|
|
public:
|
|
class UVectorFieldComponent* VectorFieldComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VectorFieldVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VectorFieldVolume")
|
|
}
|
|
static class AVectorFieldVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVectorFieldVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVectorFieldVolume;
|
|
|
|
// Class Engine.TireType
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UTireType final : public UDataAsset
|
|
{
|
|
public:
|
|
float FrictionScale; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("TireType")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"TireType")
|
|
}
|
|
static class UTireType* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UTireType>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UTireType;
|
|
|
|
// Class Engine.VisualLoggerAutomationTests
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVisualLoggerAutomationTests final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerAutomationTests")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerAutomationTests")
|
|
}
|
|
static class UVisualLoggerAutomationTests* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVisualLoggerAutomationTests>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVisualLoggerAutomationTests;
|
|
|
|
// Class Engine.VisualLoggerFilterVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class AVisualLoggerFilterVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VisualLoggerFilterVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VisualLoggerFilterVolume")
|
|
}
|
|
static class AVisualLoggerFilterVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AVisualLoggerFilterVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AVisualLoggerFilterVolume;
|
|
|
|
// Class Engine.VoiceChannel
|
|
// 0x0010 (0x0078 - 0x0068)
|
|
class UVoiceChannel final : public UChannel
|
|
{
|
|
public:
|
|
uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VoiceChannel")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VoiceChannel")
|
|
}
|
|
static class UVoiceChannel* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVoiceChannel>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVoiceChannel;
|
|
|
|
// Class Engine.VOIPTalker
|
|
// 0x0040 (0x00E8 - 0x00A8)
|
|
class UVOIPTalker final : public UActorComponent
|
|
{
|
|
public:
|
|
struct FVoiceSettings Settings; // 0x00A8(0x0018)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0[0x28]; // 0x00C0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UVOIPTalker* CreateTalkerForPlayer(class APlayerState* OwningState);
|
|
|
|
void BPOnTalkingBegin(class UAudioComponent* AudioComponent);
|
|
void BPOnTalkingEnd();
|
|
float GetVoiceLevel();
|
|
void RegisterWithPlayerState(class APlayerState* OwningState);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VOIPTalker")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VOIPTalker")
|
|
}
|
|
static class UVOIPTalker* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVOIPTalker>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVOIPTalker;
|
|
|
|
// Class Engine.VOIPStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UVOIPStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void SetMicThreshold(float InThreshold);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VOIPStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VOIPStatics")
|
|
}
|
|
static class UVOIPStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVOIPStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVOIPStatics;
|
|
|
|
// Class Engine.RuntimeVirtualTexture
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|
class alignas(0x10) URuntimeVirtualTexture final : public UObject
|
|
{
|
|
public:
|
|
int32 TileCount; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 TileSize; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 TileBorderSize; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ERuntimeVirtualTextureMaterialType MaterialType; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bCompressTextures; // 0x0035(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bUseLowQualityCompression; // 0x0036(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bClearTextures; // 0x0037(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bSinglePhysicalSpace; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bPrivateSpace; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bAdaptive; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bContinuousUpdate; // 0x003B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
int32 RemoveLowMips; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
ETextureGroup LODGroup; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Size; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class URuntimeVirtualTextureStreamingProxy* StreamingTexture; // 0x0048(0x0008)(ZeroConstructor, Deprecated, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_50[0x90]; // 0x0050(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
int32 GetPageTableSize() const;
|
|
int32 GetSize() const;
|
|
int32 GetTileBorderSize() const;
|
|
int32 GetTileCount() const;
|
|
int32 GetTileSize() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeVirtualTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeVirtualTexture")
|
|
}
|
|
static class URuntimeVirtualTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<URuntimeVirtualTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_URuntimeVirtualTexture;
|
|
|
|
// Class Engine.RuntimeVirtualTextureVolume
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class ARuntimeVirtualTextureVolume final : public AActor
|
|
{
|
|
public:
|
|
class URuntimeVirtualTextureComponent* VirtualTextureComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("RuntimeVirtualTextureVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"RuntimeVirtualTextureVolume")
|
|
}
|
|
static class ARuntimeVirtualTextureVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ARuntimeVirtualTextureVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ARuntimeVirtualTextureVolume;
|
|
|
|
// Class Engine.LightMapVirtualTexture
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class ULightMapVirtualTexture final : public UVirtualTexture
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("LightMapVirtualTexture")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"LightMapVirtualTexture")
|
|
}
|
|
static class ULightMapVirtualTexture* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<ULightMapVirtualTexture>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_ULightMapVirtualTexture;
|
|
|
|
// Class Engine.VirtualTexture2D
|
|
// 0x0010 (0x0168 - 0x0158)
|
|
class UVirtualTexture2D final : public UTexture2D
|
|
{
|
|
public:
|
|
struct FVirtualTextureBuildSettings Settings; // 0x0158(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bContinuousUpdate; // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSinglePhysicalSpace; // 0x0161(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_162[0x6]; // 0x0162(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VirtualTexture2D")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VirtualTexture2D")
|
|
}
|
|
static class UVirtualTexture2D* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVirtualTexture2D>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVirtualTexture2D;
|
|
|
|
// Class Engine.VirtualTextureAdapter
|
|
// 0x0020 (0x0158 - 0x0138)
|
|
class UVirtualTextureAdapter final : public UTexture
|
|
{
|
|
public:
|
|
class UTexture* Texture; // 0x0138(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* OverrideWithTextureFormat; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseDefaultTileSizes; // 0x0148(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_149[0x3]; // 0x0149(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TileSize; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TileBorderSize; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VirtualTextureAdapter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VirtualTextureAdapter")
|
|
}
|
|
static class UVirtualTextureAdapter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVirtualTextureAdapter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVirtualTextureAdapter;
|
|
|
|
// Class Engine.VirtualTextureBuilder
|
|
// 0x0020 (0x0048 - 0x0028)
|
|
class UVirtualTextureBuilder final : public UObject
|
|
{
|
|
public:
|
|
class UVirtualTexture2D* Texture; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UVirtualTexture2D* TextureMobile; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint64 BuildHash; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSeparateTextureForMobile; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VirtualTextureBuilder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VirtualTextureBuilder")
|
|
}
|
|
static class UVirtualTextureBuilder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVirtualTextureBuilder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVirtualTextureBuilder;
|
|
|
|
// Class Engine.VirtualTexturePoolConfig
|
|
// 0x0028 (0x0060 - 0x0038)
|
|
class UVirtualTexturePoolConfig final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
int32 DefaultSizeInMegabyte; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPoolAutoGrowInEditor; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FVirtualTextureSpacePoolConfig> Pools; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TArray<struct FVirtualTextureSpacePoolConfig> TransientPools; // 0x0050(0x0010)(Edit, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("VirtualTexturePoolConfig")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"VirtualTexturePoolConfig")
|
|
}
|
|
static class UVirtualTexturePoolConfig* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UVirtualTexturePoolConfig>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UVirtualTexturePoolConfig;
|
|
|
|
// Class Engine.WindDirectionalSource
|
|
// 0x0008 (0x02F8 - 0x02F0)
|
|
class AWindDirectionalSource final : public AInfo
|
|
{
|
|
public:
|
|
class UWindDirectionalSourceComponent* Component; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WindDirectionalSource")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WindDirectionalSource")
|
|
}
|
|
static class AWindDirectionalSource* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWindDirectionalSource>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWindDirectionalSource;
|
|
|
|
// Class Engine.WorldComposition
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UWorldComposition final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ULevelStreaming*> TilesStreaming; // 0x0048(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
double TilesStreamingTimeThreshold; // 0x0058(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLoadAllTilesDuringCinematic; // 0x0060(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRebaseOriginIn3DSpace; // 0x0061(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RebaseOriginDistance; // 0x0064(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldComposition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldComposition")
|
|
}
|
|
static class UWorldComposition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldComposition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldComposition;
|
|
|
|
// Class Engine.WorldPartitionBlueprintLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionBlueprintLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static bool GetActorDescs(TArray<struct FActorDesc>* OutActorDescs);
|
|
static bool GetActorDescsForActors(const TArray<class AActor*>& InActors, TArray<struct FActorDesc>* OutActorDescs);
|
|
static class UDataLayerManager* GetDataLayerManager(class UObject* WorldContextObject);
|
|
static struct FBox GetEditorWorldBounds();
|
|
static bool GetIntersectingActorDescs(const struct FBox& InBox, TArray<struct FActorDesc>* OutActorDescs);
|
|
static struct FBox GetRuntimeWorldBounds();
|
|
static void LoadActors(const TArray<struct FGuid>& InActorsToLoad);
|
|
static void PinActors(const TArray<struct FGuid>& InActorsToPin);
|
|
static void UnloadActors(const TArray<struct FGuid>& InActorsToUnload);
|
|
static void UnpinActors(const TArray<struct FGuid>& InActorsToUnpin);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionBlueprintLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionBlueprintLibrary")
|
|
}
|
|
static class UWorldPartitionBlueprintLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionBlueprintLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionBlueprintLibrary;
|
|
|
|
// Class Engine.ActorDescContainerSubsystem
|
|
// 0x0000 (0x0030 - 0x0030)
|
|
class UActorDescContainerSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ActorDescContainerSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ActorDescContainerSubsystem")
|
|
}
|
|
static class UActorDescContainerSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UActorDescContainerSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UActorDescContainerSubsystem;
|
|
|
|
// Class Engine.ContentBundleUnsavedActorMonitor
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UContentBundleUnsavedActorMonitor final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleUnsavedActorMonitor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleUnsavedActorMonitor")
|
|
}
|
|
static class UContentBundleUnsavedActorMonitor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleUnsavedActorMonitor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleUnsavedActorMonitor;
|
|
|
|
// Class Engine.ContentBundleEngineSubsystem
|
|
// 0x00A0 (0x00D0 - 0x0030)
|
|
class UContentBundleEngineSubsystem final : public UEngineSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_30[0x70]; // 0x0030(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftClassPtr<class UClass> ContentBundleTypeFactoryClass; // 0x00A0(0x0028)(Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UContentBundleTypeFactory* ContentBundleTypeFactory; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleEngineSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleEngineSubsystem")
|
|
}
|
|
static class UContentBundleEngineSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleEngineSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleEngineSubsystem;
|
|
|
|
// Class Engine.ContentBundleManager
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UContentBundleManager final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleManager")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleManager")
|
|
}
|
|
static class UContentBundleManager* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleManager>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleManager;
|
|
|
|
// Class Engine.ContentBundleDuplicateForPIEHelper
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UContentBundleDuplicateForPIEHelper final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("ContentBundleDuplicateForPIEHelper")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"ContentBundleDuplicateForPIEHelper")
|
|
}
|
|
static class UContentBundleDuplicateForPIEHelper* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UContentBundleDuplicateForPIEHelper>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UContentBundleDuplicateForPIEHelper;
|
|
|
|
// Class Engine.WorldDataLayers
|
|
// 0x0588 (0x0878 - 0x02F0)
|
|
class AWorldDataLayers final : public AInfo
|
|
{
|
|
public:
|
|
uint8 Pad_2F0[0xA8]; // 0x02F0(0x00A8)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UExternalDataLayerInstance* RootExternalDataLayerInstance; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSet<class UDataLayerInstance*> DataLayerInstances; // 0x03A0(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TSet<class UDataLayerInstance*> ExternalPackageDataLayerInstances; // 0x03F0(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UDataLayerInstance*> LoadedExternalPackageDataLayerInstances; // 0x0440(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class UDataLayerInstance*> TransientDataLayerInstances; // 0x0450(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TMap<class FName, TWeakObjectPtr<class UDataLayerInstance>> DeprecatedDataLayerNameToDataLayerInstance; // 0x0460(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TSet<class UDataLayer*> WorldDataLayers; // 0x04B0(0x0050)(Deprecated, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> RepActiveDataLayerNames; // 0x0500(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> RepLoadedDataLayerNames; // 0x0510(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_520[0x140]; // 0x0520(0x0140)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> RepEffectiveActiveDataLayerNames; // 0x0660(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate)
|
|
TArray<class FName> RepEffectiveLoadedDataLayerNames; // 0x0670(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_680[0x1F8]; // 0x0680(0x01F8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void OnDataLayerRuntimeStateChanged(const class UDataLayerInstance* InDataLayer, EDataLayerRuntimeState InState);
|
|
void OnRep_ActiveDataLayerNames();
|
|
void OnRep_EffectiveActiveDataLayerNames();
|
|
void OnRep_EffectiveLoadedDataLayerNames();
|
|
void OnRep_LoadedDataLayerNames();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldDataLayers")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldDataLayers")
|
|
}
|
|
static class AWorldDataLayers* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldDataLayers>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldDataLayers;
|
|
|
|
// Class Engine.DataLayerInstancePrivate
|
|
// 0x0018 (0x0060 - 0x0048)
|
|
class UDataLayerInstancePrivate final : public UDataLayerInstance
|
|
{
|
|
public:
|
|
class FString ShortName; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UDataLayerAsset* DataLayerAsset; // 0x0058(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerInstancePrivate")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerInstancePrivate")
|
|
}
|
|
static class UDataLayerInstancePrivate* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerInstancePrivate>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerInstancePrivate;
|
|
|
|
// Class Engine.DataLayerInstanceProvider
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IDataLayerInstanceProvider final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerInstanceProvider")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerInstanceProvider")
|
|
}
|
|
static class IDataLayerInstanceProvider* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IDataLayerInstanceProvider>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IDataLayerInstanceProvider;
|
|
|
|
// Class Engine.DataLayerLoadingPolicy
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UDataLayerLoadingPolicy final : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerLoadingPolicy")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerLoadingPolicy")
|
|
}
|
|
static class UDataLayerLoadingPolicy* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerLoadingPolicy>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerLoadingPolicy;
|
|
|
|
// Class Engine.DataLayerSubsystem
|
|
// 0x0038 (0x0068 - 0x0030)
|
|
class UDataLayerSubsystem final : public UWorldSubsystem
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(const class UDataLayerInstance* DataLayer, EDataLayerRuntimeState State)> OnDataLayerRuntimeStateChanged; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> DataLayerLoadingPolicyClass; // 0x0040(0x0028)(Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
void SetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive);
|
|
void SetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer, EDataLayerRuntimeState InState, bool bInIsRecursive);
|
|
void SetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel, EDataLayerRuntimeState InState, bool bInIsRecursive);
|
|
void SetDataLayerState(const struct FActorDataLayer& InDataLayer, EDataLayerState InState);
|
|
void SetDataLayerStateByLabel(const class FName& InDataLayerLabel, EDataLayerState InState);
|
|
|
|
const TSet<class FName> GetActiveDataLayerNames() const;
|
|
class UDataLayerInstance* GetDataLayer(const struct FActorDataLayer& InDataLayer) const;
|
|
EDataLayerRuntimeState GetDataLayerEffectiveRuntimeState(const struct FActorDataLayer& InDataLayer) const;
|
|
EDataLayerRuntimeState GetDataLayerEffectiveRuntimeStateByLabel(const class FName& InDataLayerLabel) const;
|
|
class UDataLayerInstance* GetDataLayerFromLabel(class FName InDataLayerLabel) const;
|
|
class UDataLayerInstance* GetDataLayerFromName(class FName InDataLayerName) const;
|
|
EDataLayerRuntimeState GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const;
|
|
class UDataLayerInstance* GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const;
|
|
EDataLayerRuntimeState GetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const;
|
|
EDataLayerRuntimeState GetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer) const;
|
|
EDataLayerRuntimeState GetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel) const;
|
|
EDataLayerState GetDataLayerState(const struct FActorDataLayer& InDataLayer) const;
|
|
EDataLayerState GetDataLayerStateByLabel(const class FName& InDataLayerLabel) const;
|
|
const TSet<class FName> GetLoadedDataLayerNames() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DataLayerSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DataLayerSubsystem")
|
|
}
|
|
static class UDataLayerSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDataLayerSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDataLayerSubsystem;
|
|
|
|
// Class Engine.DeprecatedDataLayerInstance
|
|
// 0x0018 (0x0060 - 0x0048)
|
|
class UDeprecatedDataLayerInstance final : public UDataLayerInstance
|
|
{
|
|
public:
|
|
class FName Label; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FName DeprecatedDataLayerFName; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
EDataLayerType DataLayerType; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FColor DebugColor; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DeprecatedDataLayerInstance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DeprecatedDataLayerInstance")
|
|
}
|
|
static class UDeprecatedDataLayerInstance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDeprecatedDataLayerInstance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDeprecatedDataLayerInstance;
|
|
|
|
// Class Engine.WorldPartitionDestructibleHLODMeshComponent
|
|
// 0x0160 (0x03B0 - 0x0250)
|
|
class UWorldPartitionDestructibleHLODMeshComponent final : public UWorldPartitionDestructibleHLODComponent
|
|
{
|
|
public:
|
|
class UMaterialInterface* DestructibleHLODMaterial; // 0x0250(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FWorldPartitionDestructibleHLODState DestructibleHLODState; // 0x0258(0x0148)(Net, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
class UMaterialInstanceDynamic* VisibilityMaterial; // 0x03A0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UTexture2DDynamic* VisibilityTexture; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionDestructibleHLODMeshComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionDestructibleHLODMeshComponent")
|
|
}
|
|
static class UWorldPartitionDestructibleHLODMeshComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionDestructibleHLODMeshComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionDestructibleHLODMeshComponent;
|
|
|
|
// Class Engine.NullHLODBuilder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UNullHLODBuilder final : public UHLODBuilder
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("NullHLODBuilder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"NullHLODBuilder")
|
|
}
|
|
static class UNullHLODBuilder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UNullHLODBuilder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UNullHLODBuilder;
|
|
|
|
// Class Engine.WorldPartitionDestructibleInHLODInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IWorldPartitionDestructibleInHLODInterface final
|
|
{
|
|
public:
|
|
void SetHLODDestructionTag(const struct FWorldPartitionHLODDestructionTag& InDestructionTag);
|
|
|
|
struct FWorldPartitionHLODDestructionTag GetHLODDestructionTag() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionDestructibleInHLODInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionDestructibleInHLODInterface")
|
|
}
|
|
static class IWorldPartitionDestructibleInHLODInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IWorldPartitionDestructibleInHLODInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IWorldPartitionDestructibleInHLODInterface;
|
|
|
|
// Class Engine.WorldPartitionDestructibleInHLODSupportLibrary
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionDestructibleInHLODSupportLibrary final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void DamageInHLOD(const TScriptInterface<class IWorldPartitionDestructibleInHLODInterface>& DestructibleInHLOD, float DamagePercent);
|
|
static void DestroyInHLOD(const TScriptInterface<class IWorldPartitionDestructibleInHLODInterface>& DestructibleInHLOD);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionDestructibleInHLODSupportLibrary")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionDestructibleInHLODSupportLibrary")
|
|
}
|
|
static class UWorldPartitionDestructibleInHLODSupportLibrary* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionDestructibleInHLODSupportLibrary>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionDestructibleInHLODSupportLibrary;
|
|
|
|
// Class Engine.HLODLayer
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
class UHLODLayer final : public UObject
|
|
{
|
|
public:
|
|
EHLODLayerType LayerType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UHLODBuilder> HLODBuilderClass; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UHLODBuilderSettings* HLODBuilderSettings; // 0x0038(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 bIsSpatiallyLoaded : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CellSize; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
double LoadingRange; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UHLODLayer* ParentLayer; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSubclassOf<class AWorldPartitionHLOD> HLODActorClass; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSubclassOf<class UWorldPartitionHLODModifier> HLODModifierClass; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("HLODLayer")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"HLODLayer")
|
|
}
|
|
static class UHLODLayer* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UHLODLayer>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UHLODLayer;
|
|
|
|
// Class Engine.WorldPartitionActorLoaderInterface
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IWorldPartitionActorLoaderInterface final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionActorLoaderInterface")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionActorLoaderInterface")
|
|
}
|
|
static class IWorldPartitionActorLoaderInterface* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IWorldPartitionActorLoaderInterface>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IWorldPartitionActorLoaderInterface;
|
|
|
|
// Class Engine.WorldPartitionEditorHash
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionEditorHash : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionEditorHash")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionEditorHash")
|
|
}
|
|
static class UWorldPartitionEditorHash* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionEditorHash>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionEditorHash;
|
|
|
|
// Class Engine.WorldPartitionEditorPerProjectUserSettings
|
|
// 0x0000 (0x0038 - 0x0038)
|
|
class UWorldPartitionEditorPerProjectUserSettings final : public UDeveloperSettings
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionEditorPerProjectUserSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionEditorPerProjectUserSettings")
|
|
}
|
|
static class UWorldPartitionEditorPerProjectUserSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionEditorPerProjectUserSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionEditorPerProjectUserSettings;
|
|
|
|
// Class Engine.WorldPartitionEditorSpatialHash
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UWorldPartitionEditorSpatialHash final : public UWorldPartitionEditorHash
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionEditorSpatialHash")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionEditorSpatialHash")
|
|
}
|
|
static class UWorldPartitionEditorSpatialHash* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionEditorSpatialHash>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionEditorSpatialHash;
|
|
|
|
// Class Engine.WorldPartitionMiniMapVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class AWorldPartitionMiniMapVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionMiniMapVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionMiniMapVolume")
|
|
}
|
|
static class AWorldPartitionMiniMapVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldPartitionMiniMapVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldPartitionMiniMapVolume;
|
|
|
|
// Class Engine.WorldPartitionReplay
|
|
// 0x0020 (0x0310 - 0x02F0)
|
|
class AWorldPartitionReplay final : public AActor
|
|
{
|
|
public:
|
|
TArray<class FName> StreamingSourceNames; // 0x02F0(0x0010)(Net, ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_300[0x10]; // 0x0300(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionReplay")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionReplay")
|
|
}
|
|
static class AWorldPartitionReplay* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldPartitionReplay>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldPartitionReplay;
|
|
|
|
// Class Engine.WorldPartitionRuntimeCellDataSpatialHash
|
|
// 0x0070 (0x0150 - 0x00E0)
|
|
class UWorldPartitionRuntimeCellDataSpatialHash final : public UWorldPartitionRuntimeCellData
|
|
{
|
|
public:
|
|
struct FVector Position; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Extent; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x54]; // 0x00FC(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionRuntimeCellDataSpatialHash")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellDataSpatialHash")
|
|
}
|
|
static class UWorldPartitionRuntimeCellDataSpatialHash* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionRuntimeCellDataSpatialHash>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionRuntimeCellDataSpatialHash;
|
|
|
|
// Class Engine.WorldPartitionCell
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
class IWorldPartitionCell final
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionCell")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionCell")
|
|
}
|
|
static class IWorldPartitionCell* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<IWorldPartitionCell>();
|
|
}
|
|
|
|
class UObject* AsUObject()
|
|
{
|
|
return reinterpret_cast<UObject*>(this);
|
|
}
|
|
const class UObject* AsUObject() const
|
|
{
|
|
return reinterpret_cast<const UObject*>(this);
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_IWorldPartitionCell;
|
|
|
|
// Class Engine.WorldPartitionSubsystem
|
|
// 0x02E0 (0x0320 - 0x0040)
|
|
class UWorldPartitionSubsystem final : public UTickableWorldSubsystem
|
|
{
|
|
public:
|
|
uint8 Pad_40[0x2E0]; // 0x0040(0x02E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool IsAllStreamingCompleted();
|
|
|
|
bool IsStreamingCompleted(EWorldPartitionRuntimeCellState QueryState, const TArray<struct FWorldPartitionStreamingQuerySource>& QuerySources, bool bExactState) const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionSubsystem")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionSubsystem")
|
|
}
|
|
static class UWorldPartitionSubsystem* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UWorldPartitionSubsystem>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UWorldPartitionSubsystem;
|
|
|
|
// Class Engine.WorldPartitionVolume
|
|
// 0x0000 (0x0328 - 0x0328)
|
|
class AWorldPartitionVolume final : public AVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("WorldPartitionVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"WorldPartitionVolume")
|
|
}
|
|
static class AWorldPartitionVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AWorldPartitionVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AWorldPartitionVolume;
|
|
|
|
}
|
|
|