Files
ReshadePluginsCore/Cronos The New Dawn/SDK/SimpleSpawnPoints_structs.hpp
2025-09-09 06:15:46 +02:00

61 lines
3.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SimpleSpawnPoints
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "LevelStreaming_structs.hpp"
namespace SDK
{
// Enum SimpleSpawnPoints.ESpawnPointGroupID
// NumValues: 0x0004
enum class ESpawnPointGroupID : uint8
{
Gameplay = 0,
DebugGameplay = 1,
DebugCine = 2,
ESpawnPointGroupID_MAX = 3,
};
// ScriptStruct SimpleSpawnPoints.SpawnPointData
// 0x0110 (0x0110 - 0x0000)
struct FSpawnPointData final
{
public:
struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CustomName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStreamableLevelHandle PersistentLevel; // 0x0020(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform position; // 0x0050(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class USpawnPointDataPreset> SpawnPointDataPreset; // 0x00B0(0x0028)(Edit, BlueprintVisible, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWorldPartitionStateRequestDataAsset* WorldStateRequestDataAsset; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugSpawnPoint; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESpawnPointGroupID SpawnPointGroup; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class UWorld> RootLevelSR; // 0x00E8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSpawnPointData;
// ScriptStruct SimpleSpawnPoints.SpawnPointHandle
// 0x0020 (0x0020 - 0x0000)
struct FSpawnPointHandle final
{
public:
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid Guid; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSpawnPointHandle;
}