177 lines
15 KiB
C++
177 lines
15 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AnimatedLights
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Enum AnimatedLights.EAnimatedLightComponentNoiseType
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// NumValues: 0x0004
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enum class EAnimatedLightComponentNoiseType : uint8
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{
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AddAndSubtract = 0,
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AddOnly = 1,
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SubtractOnly = 2,
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EAnimatedLightComponentNoiseType_MAX = 3,
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};
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// Enum AnimatedLights.EAnimatedLightExtraParameterValue
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// NumValues: 0x000D
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enum class EAnimatedLightExtraParameterValue : uint8
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{
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LightColor = 0,
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LightIntensity = 1,
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LightColorTimesIntensity = 2,
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LightColorAndIntensity = 3,
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OriginalColor = 4,
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OriginalIntensity = 5,
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OriginalColorTimesIntensity = 6,
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OriginalColorAndIntensity = 7,
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DeltaColor = 8,
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DeltaIntensity = 9,
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DeltaColorAndIntensity = 10,
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RelativeIntensity = 11,
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EAnimatedLightExtraParameterValue_MAX = 12,
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};
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// ScriptStruct AnimatedLights.AnimatedLightSettings
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// 0x0034 (0x0034 - 0x0000)
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struct FAnimatedLightSettings final
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{
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public:
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float WaveSpeed1; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float WaveSpeed2; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MinIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAnimatedLightComponentNoiseType IntensityNoiseType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float IntensityNoiseSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float IntensityNoiseFactor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAnimatedLightComponentNoiseType HueNoiseType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float HueNoiseSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float HueNoiseAmount; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAnimatedLightComponentNoiseType SaturationNoiseType; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float SaturationNoiseSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float SaturationNoiseAmount; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bIntensityFlicker : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAddIntensityNoise : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bAddHSVNoise : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAnimatedLightSettings;
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// ScriptStruct AnimatedLights.AnimatedLightState
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// 0x0014 (0x0014 - 0x0000)
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struct FAnimatedLightState final
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{
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public:
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float HueNoise; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float SaturationNoise; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float IntensityMod; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NoiseIntensity; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float IntensityNoiseFactor; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimatedLightState;
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// ScriptStruct AnimatedLights.AnimatedLightExtraParameter
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// 0x001C (0x001C - 0x0000)
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struct FAnimatedLightExtraParameter
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{
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public:
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class FName Parameter; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ToleranceThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAnimatedLightExtraParameterValue Value; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ELightUnits OutputIntensityUnits; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float DistanceMetersSuspend; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DistanceMetersClose; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bOnlyUpdateOnce : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bUseOutputIntensityUnits : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraParameter;
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// ScriptStruct AnimatedLights.AnimatedLightExtraParameterRuntime
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// 0x0038 (0x0054 - 0x001C)
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struct FAnimatedLightExtraParameterRuntime : public FAnimatedLightExtraParameter
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{
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public:
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TWeakObjectPtr<class UObject> Owner; // 0x001C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FLinearColor LastValue; // 0x0024(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FLinearColor UnaffectedValue; // 0x0034(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DistanceSquaredMetersSuspend; // 0x0044(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DistanceSquaredMetersNear; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SleepFrames; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUnaffectedValueValid; // 0x0050(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraParameterRuntime;
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// ScriptStruct AnimatedLights.AnimatedLightExtraNiagaraParameter
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// 0x000C (0x0060 - 0x0054)
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struct FAnimatedLightExtraNiagaraParameter final : public FAnimatedLightExtraParameterRuntime
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{
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public:
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TWeakObjectPtr<class UNiagaraComponent> NiagaraComponent; // 0x0054(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInvalid; // 0x005C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraNiagaraParameter;
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// ScriptStruct AnimatedLights.AnimatedLightExtraSetupNiagaraParameter
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// 0x000C (0x0028 - 0x001C)
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struct FAnimatedLightExtraSetupNiagaraParameter final : public FAnimatedLightExtraParameter
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{
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public:
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UNiagaraComponent* NiagaraComponent; // 0x0020(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraSetupNiagaraParameter;
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// ScriptStruct AnimatedLights.AnimatedLightExtraMaterialParameter
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// 0x000C (0x0060 - 0x0054)
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struct FAnimatedLightExtraMaterialParameter final : public FAnimatedLightExtraParameterRuntime
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{
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public:
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TWeakObjectPtr<class UMaterialInstanceDynamic> Material; // 0x0054(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ParameterIndex; // 0x005C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraMaterialParameter;
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// ScriptStruct AnimatedLights.AnimatedLightExtraSetupMaterialParameter
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// 0x000C (0x0028 - 0x001C)
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struct FAnimatedLightExtraSetupMaterialParameter final : public FAnimatedLightExtraParameter
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{
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public:
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UMaterialInstanceDynamic* Material; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraSetupMaterialParameter;
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// ScriptStruct AnimatedLights.AnimatedLightExtraCachedLightSettings
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// 0x0008 (0x0008 - 0x0000)
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struct FAnimatedLightExtraCachedLightSettings final
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{
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public:
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ELightUnits IntensityUnits; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float CosHalfConeAngle; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimatedLightExtraCachedLightSettings;
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}
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