Files
ReshadePluginsCore/Hogwarts Legacy/SDK/AnimatedLights_structs.hpp
2026-03-06 01:33:32 +01:00

177 lines
15 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AnimatedLights
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum AnimatedLights.EAnimatedLightComponentNoiseType
// NumValues: 0x0004
enum class EAnimatedLightComponentNoiseType : uint8
{
AddAndSubtract = 0,
AddOnly = 1,
SubtractOnly = 2,
EAnimatedLightComponentNoiseType_MAX = 3,
};
// Enum AnimatedLights.EAnimatedLightExtraParameterValue
// NumValues: 0x000D
enum class EAnimatedLightExtraParameterValue : uint8
{
LightColor = 0,
LightIntensity = 1,
LightColorTimesIntensity = 2,
LightColorAndIntensity = 3,
OriginalColor = 4,
OriginalIntensity = 5,
OriginalColorTimesIntensity = 6,
OriginalColorAndIntensity = 7,
DeltaColor = 8,
DeltaIntensity = 9,
DeltaColorAndIntensity = 10,
RelativeIntensity = 11,
EAnimatedLightExtraParameterValue_MAX = 12,
};
// ScriptStruct AnimatedLights.AnimatedLightSettings
// 0x0034 (0x0034 - 0x0000)
struct FAnimatedLightSettings final
{
public:
float WaveSpeed1; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WaveSpeed2; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimatedLightComponentNoiseType IntensityNoiseType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float IntensityNoiseSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IntensityNoiseFactor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimatedLightComponentNoiseType HueNoiseType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float HueNoiseSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HueNoiseAmount; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimatedLightComponentNoiseType SaturationNoiseType; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SaturationNoiseSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SaturationNoiseAmount; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIntensityFlicker : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAddIntensityNoise : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAddHSVNoise : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimatedLightSettings;
// ScriptStruct AnimatedLights.AnimatedLightState
// 0x0014 (0x0014 - 0x0000)
struct FAnimatedLightState final
{
public:
float HueNoise; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SaturationNoise; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IntensityMod; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NoiseIntensity; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IntensityNoiseFactor; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimatedLightState;
// ScriptStruct AnimatedLights.AnimatedLightExtraParameter
// 0x001C (0x001C - 0x0000)
struct FAnimatedLightExtraParameter
{
public:
class FName Parameter; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ToleranceThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimatedLightExtraParameterValue Value; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ELightUnits OutputIntensityUnits; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float DistanceMetersSuspend; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceMetersClose; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOnlyUpdateOnce : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bUseOutputIntensityUnits : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimatedLightExtraParameter;
// ScriptStruct AnimatedLights.AnimatedLightExtraParameterRuntime
// 0x0038 (0x0054 - 0x001C)
struct FAnimatedLightExtraParameterRuntime : public FAnimatedLightExtraParameter
{
public:
TWeakObjectPtr<class UObject> Owner; // 0x001C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LastValue; // 0x0024(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UnaffectedValue; // 0x0034(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceSquaredMetersSuspend; // 0x0044(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceSquaredMetersNear; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SleepFrames; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUnaffectedValueValid; // 0x0050(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimatedLightExtraParameterRuntime;
// ScriptStruct AnimatedLights.AnimatedLightExtraNiagaraParameter
// 0x000C (0x0060 - 0x0054)
struct FAnimatedLightExtraNiagaraParameter final : public FAnimatedLightExtraParameterRuntime
{
public:
TWeakObjectPtr<class UNiagaraComponent> NiagaraComponent; // 0x0054(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInvalid; // 0x005C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimatedLightExtraNiagaraParameter;
// ScriptStruct AnimatedLights.AnimatedLightExtraSetupNiagaraParameter
// 0x000C (0x0028 - 0x001C)
struct FAnimatedLightExtraSetupNiagaraParameter final : public FAnimatedLightExtraParameter
{
public:
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UNiagaraComponent* NiagaraComponent; // 0x0020(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimatedLightExtraSetupNiagaraParameter;
// ScriptStruct AnimatedLights.AnimatedLightExtraMaterialParameter
// 0x000C (0x0060 - 0x0054)
struct FAnimatedLightExtraMaterialParameter final : public FAnimatedLightExtraParameterRuntime
{
public:
TWeakObjectPtr<class UMaterialInstanceDynamic> Material; // 0x0054(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ParameterIndex; // 0x005C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimatedLightExtraMaterialParameter;
// ScriptStruct AnimatedLights.AnimatedLightExtraSetupMaterialParameter
// 0x000C (0x0028 - 0x001C)
struct FAnimatedLightExtraSetupMaterialParameter final : public FAnimatedLightExtraParameter
{
public:
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* Material; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimatedLightExtraSetupMaterialParameter;
// ScriptStruct AnimatedLights.AnimatedLightExtraCachedLightSettings
// 0x0008 (0x0008 - 0x0000)
struct FAnimatedLightExtraCachedLightSettings final
{
public:
ELightUnits IntensityUnits; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CosHalfConeAngle; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimatedLightExtraCachedLightSettings;
}