245 lines
7.4 KiB
C++
245 lines
7.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: CJTimeOfDayPreset
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#include "Basic.hpp"
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#include "CoreUObject_classes.hpp"
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#include "Engine_classes.hpp"
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#include "DeveloperSettings_classes.hpp"
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#include "CJTimeOfDayPreset_structs.hpp"
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#include "GameplayTags_structs.hpp"
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namespace SDK
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{
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// Class CJTimeOfDayPreset.TimeOfDayControlledItem
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// 0x0000 (0x0000 - 0x0000)
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class ITimeOfDayControlledItem final
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayControlledItem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayControlledItem")
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}
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static class ITimeOfDayControlledItem* GetDefaultObj()
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{
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return GetDefaultObjImpl<ITimeOfDayControlledItem>();
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}
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class UObject* AsUObject()
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{
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return reinterpret_cast<UObject*>(this);
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}
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const class UObject* AsUObject() const
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{
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return reinterpret_cast<const UObject*>(this);
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}
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};
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DUMPER7_ASSERTS_ITimeOfDayControlledItem;
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// Class CJTimeOfDayPreset.TimeOfDayPresetManagedComponent
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// 0x0000 (0x0000 - 0x0000)
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class ITimeOfDayPresetManagedComponent final
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetManagedComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetManagedComponent")
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}
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static class ITimeOfDayPresetManagedComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<ITimeOfDayPresetManagedComponent>();
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}
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class UObject* AsUObject()
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{
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return reinterpret_cast<UObject*>(this);
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}
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const class UObject* AsUObject() const
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{
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return reinterpret_cast<const UObject*>(this);
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}
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};
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DUMPER7_ASSERTS_ITimeOfDayPresetManagedComponent;
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// Class CJTimeOfDayPreset.TimeOfDayControlledSubsystem
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// 0x0010 (0x0048 - 0x0038)
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class UTimeOfDayControlledSubsystem final : public UWorldSubsystem
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{
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public:
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uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayControlledSubsystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayControlledSubsystem")
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}
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static class UTimeOfDayControlledSubsystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayControlledSubsystem>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayControlledSubsystem;
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// Class CJTimeOfDayPreset.TimeOfDayPresetComponentExtensionData
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// 0x0000 (0x0028 - 0x0028)
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class UTimeOfDayPresetComponentExtensionData : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetComponentExtensionData")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetComponentExtensionData")
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}
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static class UTimeOfDayPresetComponentExtensionData* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPresetComponentExtensionData>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPresetComponentExtensionData;
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// Class CJTimeOfDayPreset.TimeOfDayPresetObjectBase
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// 0x0000 (0x0028 - 0x0028)
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class UTimeOfDayPresetObjectBase final : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetObjectBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetObjectBase")
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}
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static class UTimeOfDayPresetObjectBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPresetObjectBase>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPresetObjectBase;
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// Class CJTimeOfDayPreset.TimeOfDayPresetSettings
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// 0x0038 (0x0070 - 0x0038)
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class UTimeOfDayPresetSettings final : public UDeveloperSettings
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{
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public:
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TSoftObjectPtr<class UTimeOfDayPreset> DefaultPreset; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FTimeOfDayTimePoint> TimePoints; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetSettings")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetSettings")
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}
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static class UTimeOfDayPresetSettings* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPresetSettings>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPresetSettings;
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// Class CJTimeOfDayPreset.TimeOfDayPresetRegistry
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// 0x0050 (0x0080 - 0x0030)
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class UTimeOfDayPresetRegistry final : public UEngineSubsystem
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{
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public:
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uint8 Pad_30[0x50]; // 0x0030(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetRegistry")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetRegistry")
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}
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static class UTimeOfDayPresetRegistry* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPresetRegistry>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPresetRegistry;
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// Class CJTimeOfDayPreset.TimeOfDayPreset
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// 0x00E8 (0x0110 - 0x0028)
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class UTimeOfDayPreset final : public UObject
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{
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public:
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struct FGameplayTagContainer Tags; // 0x0028(0x0020)(NativeAccessSpecifierPublic)
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class FName TimeTag; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TMap<TSoftClassPtr<class UClass>, class UActorComponent*> SerializedComponents; // 0x0050(0x0050)(ExportObject, Deprecated, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
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TMap<TSoftClassPtr<class UClass>, struct FTimeOfDayPresetComponentData> SerializedComponentData; // 0x00A0(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic)
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TWeakObjectPtr<class UTimeOfDayPreset> ParentPreset; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_F8[0x18]; // 0x00F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPreset")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPreset")
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}
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static class UTimeOfDayPreset* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPreset>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPreset;
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// Class CJTimeOfDayPreset.TimeOfDayPresetSubsystem
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// 0x0038 (0x0070 - 0x0038)
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class UTimeOfDayPresetSubsystem final : public UWorldSubsystem
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{
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public:
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TMulticastInlineDelegate<void(const struct FTimeOfDayPresetUpdateContext& UpdateContext)> OnPresetUpdatedBlueprint; // 0x0038(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
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uint8 Pad_48[0x28]; // 0x0048(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TimeOfDayPresetSubsystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TimeOfDayPresetSubsystem")
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}
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static class UTimeOfDayPresetSubsystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTimeOfDayPresetSubsystem>();
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}
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};
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DUMPER7_ASSERTS_UTimeOfDayPresetSubsystem;
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}
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