Files
ReshadePluginsCore/SilentHillF/SDK/CinematicCamera_structs.hpp
2025-09-27 20:56:09 +02:00

146 lines
11 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CinematicCamera
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum CinematicCamera.ECameraFocusMethod
// NumValues: 0x0005
enum class ECameraFocusMethod : uint8
{
DoNotOverride = 0,
Manual = 1,
Tracking = 2,
Disable = 3,
MAX = 4,
};
// ScriptStruct CinematicCamera.CameraLookatTrackingSettings
// 0x0068 (0x0068 - 0x0000)
struct FCameraLookatTrackingSettings final
{
public:
uint8 bEnableLookAtTracking : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bDrawDebugLookAtTrackingPosition : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LookAtTrackingInterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class AActor> ActorToTrack; // 0x0020(0x0028)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeOffset; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowRoll : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCameraLookatTrackingSettings;
// ScriptStruct CinematicCamera.CameraFilmbackSettings
// 0x000C (0x000C - 0x0000)
struct FCameraFilmbackSettings final
{
public:
float SensorWidth; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SensorHeight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SensorAspectRatio; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCameraFilmbackSettings;
// ScriptStruct CinematicCamera.NamedFilmbackPreset
// 0x0020 (0x0020 - 0x0000)
struct FNamedFilmbackPreset final
{
public:
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraFilmbackSettings FilmbackSettings; // 0x0010(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FNamedFilmbackPreset;
// ScriptStruct CinematicCamera.CameraLensSettings
// 0x001C (0x001C - 0x0000)
struct FCameraLensSettings final
{
public:
float MinFocalLength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFocalLength; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinFStop; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFStop; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumFocusDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SqueezeFactor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DiaphragmBladeCount; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCameraLensSettings;
// ScriptStruct CinematicCamera.NamedLensPreset
// 0x0030 (0x0030 - 0x0000)
struct FNamedLensPreset final
{
public:
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraLensSettings LensSettings; // 0x0010(0x001C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FNamedLensPreset;
// ScriptStruct CinematicCamera.PlateCropSettings
// 0x0004 (0x0004 - 0x0000)
struct FPlateCropSettings final
{
public:
float AspectRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPlateCropSettings;
// ScriptStruct CinematicCamera.NamedPlateCropPreset
// 0x0018 (0x0018 - 0x0000)
struct FNamedPlateCropPreset final
{
public:
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlateCropSettings CropSettings; // 0x0010(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FNamedPlateCropPreset;
// ScriptStruct CinematicCamera.CameraTrackingFocusSettings
// 0x0048 (0x0048 - 0x0000)
struct FCameraTrackingFocusSettings final
{
public:
TSoftObjectPtr<class AActor> ActorToTrack; // 0x0000(0x0028)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDrawDebugTrackingFocusPoint : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCameraTrackingFocusSettings;
// ScriptStruct CinematicCamera.CameraFocusSettings
// 0x0060 (0x0060 - 0x0000)
struct FCameraFocusSettings final
{
public:
ECameraFocusMethod FocusMethod; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ManualFocusDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCameraTrackingFocusSettings TrackingFocusSettings; // 0x0008(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
uint8 bSmoothFocusChanges : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float FocusSmoothingInterpSpeed; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusOffset; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCameraFocusSettings;
}