Files
ReshadePluginsCore/The Callisto Protocol/SDK/DataRegistry_structs.hpp
2025-12-13 18:08:13 +01:00

159 lines
9.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: DataRegistry
#include "Basic.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK
{
// Enum DataRegistry.EDataRegistryAcquireStatus
// NumValues: 0x0008
enum class EDataRegistryAcquireStatus : uint8
{
NotStarted = 0,
WaitingForInitialAcquire = 1,
InitialAcquireFinished = 2,
WaitingForResources = 3,
AcquireFinished = 4,
AcquireError = 5,
DoesNotExist = 6,
EDataRegistryAcquireStatus_MAX = 7,
};
// Enum DataRegistry.EMetaDataRegistrySourceAssetUsage
// NumValues: 0x0005
enum class EMetaDataRegistrySourceAssetUsage : uint8
{
NoAssets = 0,
SearchAssets = 1,
RegisterAssets = 2,
SearchAndRegisterAssets = 3,
EMetaDataRegistrySourceAssetUsage_MAX = 4,
};
// Enum DataRegistry.EDataRegistrySubsystemGetItemResult
// NumValues: 0x0003
enum class EDataRegistrySubsystemGetItemResult : uint8
{
Found = 0,
NotFound = 1,
EDataRegistrySubsystemGetItemResult_MAX = 2,
};
// Enum DataRegistry.EDataRegistryAvailability
// NumValues: 0x0007
enum class EDataRegistryAvailability : uint8
{
DoesNotExist = 0,
Unknown = 1,
Remote = 2,
OnDisk = 3,
LocalAsset = 4,
PreCached = 5,
EDataRegistryAvailability_MAX = 6,
};
// ScriptStruct DataRegistry.DataRegistryLookup
// 0x0020 (0x0020 - 0x0000)
struct alignas(0x08) FDataRegistryLookup final
{
public:
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FDataRegistryLookup) == 0x000008, "Wrong alignment on FDataRegistryLookup");
static_assert(sizeof(FDataRegistryLookup) == 0x000020, "Wrong size on FDataRegistryLookup");
// ScriptStruct DataRegistry.DataRegistryType
// 0x0008 (0x0008 - 0x0000)
struct FDataRegistryType final
{
public:
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
static_assert(alignof(FDataRegistryType) == 0x000004, "Wrong alignment on FDataRegistryType");
static_assert(sizeof(FDataRegistryType) == 0x000008, "Wrong size on FDataRegistryType");
static_assert(offsetof(FDataRegistryType, Name) == 0x000000, "Member 'FDataRegistryType::Name' has a wrong offset!");
// ScriptStruct DataRegistry.DataRegistryId
// 0x0010 (0x0010 - 0x0000)
struct FDataRegistryId final
{
public:
struct FDataRegistryType RegistryType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FDataRegistryId) == 0x000004, "Wrong alignment on FDataRegistryId");
static_assert(sizeof(FDataRegistryId) == 0x000010, "Wrong size on FDataRegistryId");
static_assert(offsetof(FDataRegistryId, RegistryType) == 0x000000, "Member 'FDataRegistryId::RegistryType' has a wrong offset!");
static_assert(offsetof(FDataRegistryId, ItemName) == 0x000008, "Member 'FDataRegistryId::ItemName' has a wrong offset!");
// ScriptStruct DataRegistry.DataRegistrySource_DataTableRules
// 0x0008 (0x0008 - 0x0000)
struct FDataRegistrySource_DataTableRules final
{
public:
bool bPrecacheTable; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CachedTableKeepSeconds; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FDataRegistrySource_DataTableRules) == 0x000004, "Wrong alignment on FDataRegistrySource_DataTableRules");
static_assert(sizeof(FDataRegistrySource_DataTableRules) == 0x000008, "Wrong size on FDataRegistrySource_DataTableRules");
static_assert(offsetof(FDataRegistrySource_DataTableRules, bPrecacheTable) == 0x000000, "Member 'FDataRegistrySource_DataTableRules::bPrecacheTable' has a wrong offset!");
static_assert(offsetof(FDataRegistrySource_DataTableRules, CachedTableKeepSeconds) == 0x000004, "Member 'FDataRegistrySource_DataTableRules::CachedTableKeepSeconds' has a wrong offset!");
// ScriptStruct DataRegistry.DataRegistrySourceItemId
// 0x0040 (0x0040 - 0x0000)
struct alignas(0x08) FDataRegistrySourceItemId final
{
public:
uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FDataRegistrySourceItemId) == 0x000008, "Wrong alignment on FDataRegistrySourceItemId");
static_assert(sizeof(FDataRegistrySourceItemId) == 0x000040, "Wrong size on FDataRegistrySourceItemId");
// ScriptStruct DataRegistry.DataRegistryCachePolicy
// 0x0014 (0x0014 - 0x0000)
struct FDataRegistryCachePolicy final
{
public:
bool bCacheIsAlwaysVolatile; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCurveTableCacheVersion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinNumberKept; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxNumberKept; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForceKeepSeconds; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForceReleaseSeconds; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FDataRegistryCachePolicy) == 0x000004, "Wrong alignment on FDataRegistryCachePolicy");
static_assert(sizeof(FDataRegistryCachePolicy) == 0x000014, "Wrong size on FDataRegistryCachePolicy");
static_assert(offsetof(FDataRegistryCachePolicy, bCacheIsAlwaysVolatile) == 0x000000, "Member 'FDataRegistryCachePolicy::bCacheIsAlwaysVolatile' has a wrong offset!");
static_assert(offsetof(FDataRegistryCachePolicy, bUseCurveTableCacheVersion) == 0x000001, "Member 'FDataRegistryCachePolicy::bUseCurveTableCacheVersion' has a wrong offset!");
static_assert(offsetof(FDataRegistryCachePolicy, MinNumberKept) == 0x000004, "Member 'FDataRegistryCachePolicy::MinNumberKept' has a wrong offset!");
static_assert(offsetof(FDataRegistryCachePolicy, MaxNumberKept) == 0x000008, "Member 'FDataRegistryCachePolicy::MaxNumberKept' has a wrong offset!");
static_assert(offsetof(FDataRegistryCachePolicy, ForceKeepSeconds) == 0x00000C, "Member 'FDataRegistryCachePolicy::ForceKeepSeconds' has a wrong offset!");
static_assert(offsetof(FDataRegistryCachePolicy, ForceReleaseSeconds) == 0x000010, "Member 'FDataRegistryCachePolicy::ForceReleaseSeconds' has a wrong offset!");
// ScriptStruct DataRegistry.DataRegistryIdFormat
// 0x0008 (0x0008 - 0x0000)
struct FDataRegistryIdFormat final
{
public:
struct FGameplayTag BaseGameplayTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FDataRegistryIdFormat) == 0x000004, "Wrong alignment on FDataRegistryIdFormat");
static_assert(sizeof(FDataRegistryIdFormat) == 0x000008, "Wrong size on FDataRegistryIdFormat");
static_assert(offsetof(FDataRegistryIdFormat, BaseGameplayTag) == 0x000000, "Member 'FDataRegistryIdFormat::BaseGameplayTag' has a wrong offset!");
}