184 lines
4.3 KiB
C++
184 lines
4.3 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// FORWARD DECLARATIONS
|
|
|
|
|
|
namespace Hanieh_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace GazelleCarryingPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace WitchHallwayPhase_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace SingleSwordPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace MacemanEnemy_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace SwordShieldPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace CarryPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace CrouchPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace CautiousPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace TorchPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace InjuredPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace Swordman_Type1_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace TiredPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace NormalPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace DoubleSwordPosture_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace UndeadEnemy_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
namespace TorchBearer_Type1_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
|
|
|
|
|
|
namespace StaticNPC_AnimBp
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace Horse_Skeleton_AnimBlueprint
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace MehranAnimBlueprint
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace BaseMeleeEnemy_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace ParvanehOnHorse_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace GazelleAnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace BowNoAimPosture_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace LocomotionPostureMove
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace Command_Sub_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace MehranBow_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace BaseCompanion_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace SiegeCrossbow_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace HaniyehOnHorse_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace ArcherCompanion_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace SKPlayer_Boss_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace BowAimPosture_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace CardinalOrientationWarping
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace OnHorseIK
|
|
{
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
}
|
|
|
|
namespace BasePosture_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace SpeedBlending
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace DynamicNPC_AnimBP
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace SingleOrientationLoop
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|
|
|
|
namespace SpecailNPC_AnimBp
|
|
{
|
|
struct FAnimBlueprintGeneratedConstantData;
|
|
struct FAnimBlueprintGeneratedMutableData;
|
|
}
|