Files
ReshadePluginsCore/SilentHillF/SDK/CinematicCamera_functions.cpp
2025-09-27 20:56:09 +02:00

917 lines
29 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CinematicCamera
#include "Basic.hpp"
#include "CinematicCamera_classes.hpp"
#include "CinematicCamera_parameters.hpp"
namespace SDK
{
// Function CinematicCamera.CameraRig_Rail.GetRailSplineComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class USplineComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USplineComponent* ACameraRig_Rail::GetRailSplineComponent()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CameraRig_Rail", "GetRailSplineComponent");
Params::CameraRig_Rail_GetRailSplineComponent Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraActor.GetCineCameraComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent");
Params::CineCameraActor_GetCineCameraComponent Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetsCopy
// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<struct FNamedFilmbackPreset> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FNamedFilmbackPreset> UCineCameraComponent::GetFilmbackPresetsCopy()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = StaticClass()->GetFunction("CineCameraComponent", "GetFilmbackPresetsCopy");
Params::CineCameraComponent_GetFilmbackPresetsCopy Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
GetDefaultObj()->ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetLensPresetsCopy
// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable)
// Parameters:
// TArray<struct FNamedLensPreset> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FNamedLensPreset> UCineCameraComponent::GetLensPresetsCopy()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = StaticClass()->GetFunction("CineCameraComponent", "GetLensPresetsCopy");
Params::CineCameraComponent_GetLensPresetsCopy Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
GetDefaultObj()->ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.SetCropPresetByName
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCropPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetCropPresetByName");
Params::CineCameraComponent_SetCropPresetByName Parms{};
Parms.InPresetName = std::move(InPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCropSettings
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const struct FPlateCropSettings& NewCropSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCropSettings(const struct FPlateCropSettings& NewCropSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetCropSettings");
Params::CineCameraComponent_SetCropSettings Parms{};
Parms.NewCropSettings = std::move(NewCropSettings);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCurrentAperture
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// const float NewCurrentAperture (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCurrentAperture(const float NewCurrentAperture)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetCurrentAperture");
Params::CineCameraComponent_SetCurrentAperture Parms{};
Parms.NewCurrentAperture = NewCurrentAperture;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCurrentFocalLength
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// float InFocalLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCurrentFocalLength(float InFocalLength)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetCurrentFocalLength");
Params::CineCameraComponent_SetCurrentFocalLength Parms{};
Parms.InFocalLength = InFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetCustomNearClippingPlane
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// const float NewCustomNearClippingPlane (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetCustomNearClippingPlane(const float NewCustomNearClippingPlane)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetCustomNearClippingPlane");
Params::CineCameraComponent_SetCustomNearClippingPlane Parms{};
Parms.NewCustomNearClippingPlane = NewCustomNearClippingPlane;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFilmback
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const struct FCameraFilmbackSettings& NewFilmback (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFilmback(const struct FCameraFilmbackSettings& NewFilmback)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetFilmback");
Params::CineCameraComponent_SetFilmback Parms{};
Parms.NewFilmback = std::move(NewFilmback);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName");
Params::CineCameraComponent_SetFilmbackPresetByName Parms{};
Parms.InPresetName = std::move(InPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetFocusSettings
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const struct FCameraFocusSettings& NewFocusSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetFocusSettings(const struct FCameraFocusSettings& NewFocusSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetFocusSettings");
Params::CineCameraComponent_SetFocusSettings Parms{};
Parms.NewFocusSettings = std::move(NewFocusSettings);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetLensPresetByName
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
// Parameters:
// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName");
Params::CineCameraComponent_SetLensPresetByName Parms{};
Parms.InPresetName = std::move(InPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.SetLensSettings
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const struct FCameraLensSettings& NewLensSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCineCameraComponent::SetLensSettings(const struct FCameraLensSettings& NewLensSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "SetLensSettings");
Params::CineCameraComponent_SetLensSettings Parms{};
Parms.NewLensSettings = std::move(NewLensSettings);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraComponent.GetCropPresetName
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetCropPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetCropPresetName");
Params::CineCameraComponent_GetCropPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetDefaultFilmbackPresetName
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetDefaultFilmbackPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetDefaultFilmbackPresetName");
Params::CineCameraComponent_GetDefaultFilmbackPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetFilmbackPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName");
Params::CineCameraComponent_GetFilmbackPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetHorizontalFieldOfView() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView");
Params::CineCameraComponent_GetHorizontalFieldOfView Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetLensPresetName
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UCineCameraComponent::GetLensPresetName() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName");
Params::CineCameraComponent_GetLensPresetName Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCineCameraComponent::GetVerticalFieldOfView() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView");
Params::CineCameraComponent_GetVerticalFieldOfView Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetCineCameraSettings
// (Final, Native, Static, Private, BlueprintCallable)
// Parameters:
// class UCineCameraSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCineCameraSettings* UCineCameraSettings::GetCineCameraSettings()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = StaticClass()->GetFunction("CineCameraSettings", "GetCineCameraSettings");
Params::CineCameraSettings_GetCineCameraSettings Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
GetDefaultObj()->ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetCropPresetByName
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPlateCropSettings* CropSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetByName");
Params::CineCameraSettings_GetCropPresetByName Parms{};
Parms.PresetName = std::move(PresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (CropSettings != nullptr)
*CropSettings = std::move(Parms.CropSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetByName
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCameraFilmbackSettings* FilmbackSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetByName");
Params::CineCameraSettings_GetFilmbackPresetByName Parms{};
Parms.PresetName = std::move(PresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (FilmbackSettings != nullptr)
*FilmbackSettings = std::move(Parms.FilmbackSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetLensPresetByName
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCameraLensSettings* LensSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCineCameraSettings::GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetByName");
Params::CineCameraSettings_GetLensPresetByName Parms{};
Parms.PresetName = std::move(PresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (LensSettings != nullptr)
*LensSettings = std::move(Parms.LensSettings);
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.SetCropPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// const TArray<struct FNamedPlateCropPreset>&InCropPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetCropPresets(const TArray<struct FNamedPlateCropPreset>& InCropPresets)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetCropPresets");
Params::CineCameraSettings_SetCropPresets Parms{};
Parms.InCropPresets = std::move(InCropPresets);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultCropPresetName
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// const class FString& InDefaultCropPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultCropPresetName(const class FString& InDefaultCropPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultCropPresetName");
Params::CineCameraSettings_SetDefaultCropPresetName Parms{};
Parms.InDefaultCropPresetName = std::move(InDefaultCropPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultFilmbackPreset
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// const class FString& InDefaultFilmbackPreset (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultFilmbackPreset");
Params::CineCameraSettings_SetDefaultFilmbackPreset Parms{};
Parms.InDefaultFilmbackPreset = std::move(InDefaultFilmbackPreset);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFocalLength
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// const float InDefaultLensFocalLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensFocalLength(const float InDefaultLensFocalLength)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFocalLength");
Params::CineCameraSettings_SetDefaultLensFocalLength Parms{};
Parms.InDefaultLensFocalLength = InDefaultLensFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFStop
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// const float InDefaultLensFStop (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensFStop(const float InDefaultLensFStop)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFStop");
Params::CineCameraSettings_SetDefaultLensFStop Parms{};
Parms.InDefaultLensFStop = InDefaultLensFStop;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetDefaultLensPresetName
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// const class FString& InDefaultLensPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetDefaultLensPresetName(const class FString& InDefaultLensPresetName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensPresetName");
Params::CineCameraSettings_SetDefaultLensPresetName Parms{};
Parms.InDefaultLensPresetName = std::move(InDefaultLensPresetName);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetFilmbackPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// const TArray<struct FNamedFilmbackPreset>&InFilmbackPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetFilmbackPresets(const TArray<struct FNamedFilmbackPreset>& InFilmbackPresets)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetFilmbackPresets");
Params::CineCameraSettings_SetFilmbackPresets Parms{};
Parms.InFilmbackPresets = std::move(InFilmbackPresets);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.SetLensPresets
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// const TArray<struct FNamedLensPreset>& InLensPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UCineCameraSettings::SetLensPresets(const TArray<struct FNamedLensPreset>& InLensPresets)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "SetLensPresets");
Params::CineCameraSettings_SetLensPresets Parms{};
Parms.InLensPresets = std::move(InLensPresets);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CinematicCamera.CineCameraSettings.GetCropPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetCropPresetNames() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetNames");
Params::CineCameraSettings_GetCropPresetNames Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetFilmbackPresetNames() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetNames");
Params::CineCameraSettings_GetFilmbackPresetNames Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CinematicCamera.CineCameraSettings.GetLensPresetNames
// (Final, Native, Private, Const)
// Parameters:
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FString> UCineCameraSettings::GetLensPresetNames() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetNames");
Params::CineCameraSettings_GetLensPresetNames Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}