Files
ReshadePluginsCore/SpongeBogTOTT/SDK/WorldConditions_classes.hpp
2026-03-06 01:31:19 +01:00

45 lines
885 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WorldConditions
#include "Basic.hpp"
#include "WorldConditions_structs.hpp"
#include "CoreUObject_classes.hpp"
namespace SDK
{
// Class WorldConditions.WorldConditionSchema
// 0x0010 (0x0038 - 0x0028)
class UWorldConditionSchema : public UObject
{
public:
TArray<struct FWorldConditionContextDataDesc> ContextDataDescs; // 0x0028(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("WorldConditionSchema")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WorldConditionSchema")
}
static class UWorldConditionSchema* GetDefaultObj()
{
return GetDefaultObjImpl<UWorldConditionSchema>();
}
};
DUMPER7_ASSERTS_UWorldConditionSchema;
}