Files
ReshadePluginsCore/WuchangFF/SDK/BP_BaseAIController_parameters.hpp
2026-03-12 15:00:32 +01:00

1066 lines
124 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_BaseAIController
#include "Basic.hpp"
#include "EngineCustomized_structs.hpp"
#include "Engine_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "E_AlertStatu_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "AIModule_structs.hpp"
#include "F_HitData_structs.hpp"
#include "ST_AlertStatuConfig_structs.hpp"
namespace SDK::Params
{
// Function BP_BaseAIController.BP_BaseAIController_C.ActiveAINeedLink
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_ActiveAINeedLink final
{
public:
class ANewActiveAI_Volume_C* ActiveSource_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ActiveAINeedLink;
// Function BP_BaseAIController.BP_BaseAIController_C.ActiveByEvent
// 0x0038 (0x0038 - 0x0000)
struct BP_BaseAIController_C_ActiveByEvent final
{
public:
class AActor* Target_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ABP_PlacedAI_C* K2Node_DynamicCast_AsBP_Placed_AI; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_MakeLiteralName_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ActiveByEvent;
// Function BP_BaseAIController.BP_BaseAIController_C.ADD_DebugLog
// 0x0060 (0x0060 - 0x0000)
struct BP_BaseAIController_C_ADD_DebugLog final
{
public:
class FString str; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_CircularQueueAddItem_ReturnValue; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ADD_DebugLog;
// Function BP_BaseAIController.BP_BaseAIController_C.AfterEffect
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_AfterEffect final
{
public:
class AActor* AtkPlayer; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_AfterEffect;
// Function BP_BaseAIController.BP_BaseAIController_C.AfterTakeDamage
// 0x0168 (0x0168 - 0x0000)
struct BP_BaseAIController_C_AfterTakeDamage final
{
public:
struct FF_HitData HitData; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_AfterTakeDamage;
// Function BP_BaseAIController.BP_BaseAIController_C.BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_0_OnFindTarget__DelegateSignature
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_0_OnFindTarget__DelegateSignature final
{
public:
class AActor* FindTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_0_OnFindTarget__DelegateSignature;
// Function BP_BaseAIController.BP_BaseAIController_C.BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_1_OnLoseTarget__DelegateSignature
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_1_OnLoseTarget__DelegateSignature final
{
public:
class AActor* LoseTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_BndEvt__BP_BaseAIController_AC_AITargetQuery_K2Node_ComponentBoundEvent_1_OnLoseTarget__DelegateSignature;
// Function BP_BaseAIController.BP_BaseAIController_C.BndEvt__BP_BaseAIController_Move_AINodeAction_Assemble_K2Node_ComponentBoundEvent_2_UpdatedRetreatingState__DelegateSignature
// 0x0002 (0x0002 - 0x0000)
struct BP_BaseAIController_C_BndEvt__BP_BaseAIController_Move_AINodeAction_Assemble_K2Node_ComponentBoundEvent_2_UpdatedRetreatingState__DelegateSignature final
{
public:
bool Retreating; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool isLong; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_BndEvt__BP_BaseAIController_Move_AINodeAction_Assemble_K2Node_ComponentBoundEvent_2_UpdatedRetreatingState__DelegateSignature;
// Function BP_BaseAIController.BP_BaseAIController_C.BossAddTargetPlayer
// 0x0018 (0x0018 - 0x0000)
struct BP_BaseAIController_C_BossAddTargetPlayer final
{
public:
class ABP_CombatCharacter_C* HatePlayer; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(class AActor* Actor, EEndPlayReason EndPlayReason)> K2Node_CreateDelegate_OutputDelegate; // 0x0008(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_BossAddTargetPlayer;
// Function BP_BaseAIController.BP_BaseAIController_C.CanSetMovementMode
// 0x0018 (0x0018 - 0x0000)
struct BP_BaseAIController_C_CanSetMovementMode final
{
public:
bool NewParam; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PlacedAI_C* K2Node_DynamicCast_AsBP_Placed_AI; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_CanSetMovementMode;
// Function BP_BaseAIController.BP_BaseAIController_C.ChangeAlertStatu
// 0x01F0 (0x01F0 - 0x0000)
struct BP_BaseAIController_C_ChangeAlertStatu final
{
public:
E_AlertStatu NewStatu; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Force; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Local_EnableAIQuery; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu OldStatu; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSet<class UClass*> DeactiveSenses; // 0x0008(0x0050)(Edit, BlueprintVisible)
TArray<class UClass*> ActiveSenses; // 0x0058(0x0010)(Edit, BlueprintVisible)
const class UClass* Temp_class_Variable; // 0x0068(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
const class UClass* Temp_class_Variable_1; // 0x0098(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UClass* Temp_class_Variable_2; // 0x00A0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UClass* Temp_class_Variable_3; // 0x00A8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UClass* Temp_class_Variable_4; // 0x00B0(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TSet<class UClass*> K2Node_MakeVariable_MakeVariableOutput; // 0x00B8(0x0050)()
int32 Temp_int_Loop_Counter_Variable; // 0x0108(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x010C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable_1; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x011C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable_1; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue; // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue_1; // 0x0132(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue_2; // 0x0133(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue_3; // 0x0134(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UClass*> K2Node_MakeArray_Array; // 0x0138(0x0010)(ReferenceParm)
TArray<class UClass*> K2Node_MakeArray_Array_1; // 0x0148(0x0010)(ConstParm, ReferenceParm)
const class UClass* Temp_class_Variable_5; // 0x0158(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue_4; // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0161(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_162[0x2]; // 0x0162(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_AlertStatuConfig CallFunc_Map_Find_Value; // 0x0164(0x0024)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* CallFunc_Array_Get_Item; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0198(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x019C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UClass*> CallFunc_Set_ToArray_Result; // 0x01A0(0x0010)(ReferenceParm)
class UClass* CallFunc_Array_Get_Item_1; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x01B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x01BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BD[0x3]; // 0x01BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Add_ReturnValue; // 0x01C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C4[0x4]; // 0x01C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UClass*> K2Node_MakeArray_Array_2; // 0x01C8(0x0010)(ReferenceParm)
TArray<class UClass*> K2Node_MakeArray_Array_3; // 0x01D8(0x0010)(ReferenceParm)
bool CallFunc_IsValid_ReturnValue_1; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_1; // 0x01E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x01EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ChangeAlertStatu;
// Function BP_BaseAIController.BP_BaseAIController_C.DeactiveSense
// 0x0002 (0x0002 - 0x0000)
struct BP_BaseAIController_C_DeactiveSense final
{
public:
uint8 A; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_DeactiveSense;
// Function BP_BaseAIController.BP_BaseAIController_C.DebugMsg
// 0x0010 (0x0010 - 0x0000)
struct BP_BaseAIController_C_DebugMsg final
{
public:
class FString InString; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_DebugMsg;
// Function BP_BaseAIController.BP_BaseAIController_C.EnableAlertPerception
// 0x0005 (0x0005 - 0x0000)
struct BP_BaseAIController_C_EnableAlertPerception final
{
public:
bool bEnable; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu Temp_byte_Variable; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu Temp_byte_Variable_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu K2Node_Select_Default; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_EnableAlertPerception;
// Function BP_BaseAIController.BP_BaseAIController_C.ExecuteUbergraph_BP_BaseAIController
// 0x0D20 (0x0D20 - 0x0000)
struct BP_BaseAIController_C_ExecuteUbergraph_BP_BaseAIController final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_Actor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FAIStimulus K2Node_CustomEvent_Stimulus; // 0x0010(0x0058)(NoDestructor)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue_1; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_NameToString_ReturnValue; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_BoolToString_ReturnValue; // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_NameToString_ReturnValue_1; // 0x00E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_NameToString_ReturnValue_2; // 0x00F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0100(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_LeftS; // 0x0110(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_RightS; // 0x0120(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Split_ReturnValue; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0138(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue; // 0x0148(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0150(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchString_CmpSuccess; // 0x0161(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsNumeric_ReturnValue; // 0x0162(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue; // 0x0163(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_StartsWith_ReturnValue; // 0x0164(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0168(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0188(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0190(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_BaseAI_C* K2Node_DynamicCast_AsBP_Base_AI; // 0x0198(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_ReturnValue; // 0x01A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x01B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x01B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B3[0x1]; // 0x01B3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_GetDistanceTo_ReturnValue; // 0x01B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character; // 0x01B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x01C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_1; // 0x01C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C2[0x6]; // 0x01C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UBehaviorComponent_C* CallFunc_GetMyBehavior_BehaviorComp; // 0x01C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue; // 0x01D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ABP_BaseAI_C* K2Node_DynamicCast_AsBP_Base_AI_1; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E9[0x7]; // 0x01E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x01F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAIPerceptionComponent* CallFunc_GetAIPerceptionComponent_ReturnValue; // 0x0200(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x0208(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x0218(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_229[0x7]; // 0x0229(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x0230(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TMap<E_AlertStatu, struct FST_AlertStatuConfig> CallFunc_OverridePerceptionIfNotSet_Alert_Configs; // 0x0240(0x0050)()
bool Temp_bool_Has_Been_Initd_Variable; // 0x0290(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0291(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_292[0x6]; // 0x0292(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAIPerceptionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x0298(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x02A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2A1[0x3]; // 0x02A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_Event_DeltaSeconds; // 0x02A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_IsInCombat; // 0x02A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x02B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x02B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2B9[0x7]; // 0x02B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_NameToString_ReturnValue_3; // 0x02C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TArray<struct FGameplayTag> CallFunc_Map_Keys_Keys; // 0x02D0(0x0010)(ReferenceParm)
class FString CallFunc_Trim_ReturnValue; // 0x02E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x02F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEmpty_ReturnValue; // 0x02F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x02F5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_RunBehaviorTree_ReturnValue; // 0x02F6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2F7[0x1]; // 0x02F7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* K2Node_Event_PossessedPawn; // 0x02F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ABP_BaseAI_C* K2Node_DynamicCast_AsBP_Base_AI_2; // 0x0300(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_3; // 0x0308(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_NewAnimDuration; // 0x0310(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_enable; // 0x0318(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0319(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x031A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31B[0x5]; // 0x031B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData K2Node_CustomEvent_HitData; // 0x0320(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable; // 0x0488(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned; // 0x0489(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_48A[0x6]; // 0x048A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetDamageSourceCharacter_SourceActor; // 0x0490(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_4; // 0x0498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_499[0x7]; // 0x0499(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetHateExtraTime_ReturnValue; // 0x04A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_BaseAI_C* K2Node_DynamicCast_AsBP_Base_AI_3; // 0x04A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_4; // 0x04B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4B1[0x7]; // 0x04B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDisplayName_ReturnValue_1; // 0x04B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_7; // 0x04C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_5; // 0x04D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x04D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x04DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x04DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x04DC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu Temp_byte_Variable; // 0x04DD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4DE[0x2]; // 0x04DE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x04E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x04E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4E9[0x7]; // 0x04E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x04F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0508(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_509[0x3]; // 0x0509(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Conv_ByteToInt_ReturnValue; // 0x050C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0510(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x0514(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_515[0x3]; // 0x0515(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag CallFunc_Array_Get_Item; // 0x0518(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0520(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_521[0x7]; // 0x0521(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBehaviorTree* CallFunc_Map_Find_Value; // 0x0528(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0530(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_6; // 0x0531(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_1; // 0x0532(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x0533(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SkipSlowTick_ReturnValue; // 0x0534(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEnemy_Common_Return; // 0x0535(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_isInLongRetreating_In; // 0x0536(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x0537(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_InMockedTarget; // 0x0538(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0540(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_541[0x7]; // 0x0541(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDisplayName_ReturnValue_2; // 0x0548(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_8; // 0x0558(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_SetWarnedTarget_Success; // 0x0568(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_569[0x7]; // 0x0569(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_ComponentBoundEvent_FindTarget; // 0x0570(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetHateExtraTime_ReturnValue_1; // 0x0578(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_ComponentBoundEvent_LoseTarget; // 0x0580(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAIPerceptionComponent* CallFunc_GetAIPerceptionComponent_ReturnValue_1; // 0x0588(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_7; // 0x0590(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_591[0x7]; // 0x0591(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAIPerceptionComponent* CallFunc_MaySetPerception_ReturnValue; // 0x0598(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRunning_ReturnValue; // 0x05A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_Retreating; // 0x05A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_IsLong; // 0x05A2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_8; // 0x05A3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x05A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPlugin_LevelSaver_C* CallFunc_GetMyDynamicLoader_DynamicLoaderPlugin; // 0x05A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x05B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5B1[0x7]; // 0x05B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetMapAndId_Map; // 0x05B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetMapAndId_ID; // 0x05C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_LeftS_1; // 0x05D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_RightS_1; // 0x05E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Split_ReturnValue_1; // 0x05F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5F9[0x3]; // 0x05F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x05FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x0600(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStreamLevelLoaderComponent_C* CallFunc_GetModel_StreamLevelLoaderComponent_ReturnValue; // 0x0608(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEnemy_Common_Return_1; // 0x0610(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_611[0x7]; // 0x0611(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_AtkPlayer; // 0x0618(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetDamageSourceCharacter_SourceActor_1; // 0x0620(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FF_HitData K2Node_MakeStruct_F_HitData; // 0x0628(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
bool CallFunc_IsEnemy_Common_Return_2; // 0x0790(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x0791(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_9; // 0x0792(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_5; // 0x0793(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x0794(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_795[0x3]; // 0x0795(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(class AActor* Actor, const struct FAIStimulus& Stimulus)> K2Node_CreateDelegate_OutputDelegate; // 0x0798(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x07A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x07C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_10; // 0x07C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_3; // 0x07C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7C3[0x5]; // 0x07C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData; // 0x07C8(0x0050)(HasGetValueTypeHash)
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x0818(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1; // 0x0820(0x0050)(HasGetValueTypeHash)
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue_1; // 0x0870(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<struct FFormatArgumentData> K2Node_MakeArray_Array; // 0x0878(0x0010)(ReferenceParm)
class FText CallFunc_Format_ReturnValue; // 0x0888(0x0018)()
float CallFunc_GetScaledCapsuleRadius_ReturnValue; // 0x08A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8A4[0x4]; // 0x08A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText CallFunc_MakeLiteralText_ReturnValue; // 0x08A8(0x0018)()
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x08C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x08C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x08D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8E8[0x8]; // 0x08E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x08F0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UTextRenderComponent* CallFunc_AddComponent_ReturnValue; // 0x0950(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_BoolToString_ReturnValue_1; // 0x0958(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_9; // 0x0968(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_BoolToString_ReturnValue_2; // 0x0978(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0988(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_10; // 0x0998(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString Temp_string_Variable; // 0x09A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_11; // 0x09B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x09C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue_3; // 0x09D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_12; // 0x09E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ANewActiveAI_Volume_C* K2Node_CustomEvent_ActiveSource; // 0x09F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x09F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Playing; // 0x09F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_FollowCamera; // 0x09FA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Enemy_Return; // 0x09FB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_6; // 0x09FC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9FD[0x3]; // 0x09FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FString Temp_string_Variable_1; // 0x0A00(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0A10(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_2; // 0x0A11(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A12[0x6]; // 0x0A12(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> K2Node_MakeArray_Array_1; // 0x0A18(0x0010)(ConstParm, ReferenceParm)
class FString K2Node_Select_Default; // 0x0A28(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FHitResult CallFunc_CapsuleTraceSingle_OutHit; // 0x0A38(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_CapsuleTraceSingle_ReturnValue; // 0x0B20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B21[0x7]; // 0x0B21(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_13; // 0x0B28(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_4; // 0x0B38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B39[0x7]; // 0x0B39(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult CallFunc_CapsuleTraceSingle_OutHit_1; // 0x0B40(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_CapsuleTraceSingle_ReturnValue_1; // 0x0C28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0C29(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_5; // 0x0C2A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C2B[0x1]; // 0x0C2B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Conv_ByteToInt_ReturnValue_1; // 0x0C2C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x0C30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_3; // 0x0C31(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_2; // 0x0C32(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_3; // 0x0C33(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_4; // 0x0C34(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue_1; // 0x0C35(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C36[0x2]; // 0x0C36(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0C38(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu Temp_byte_Variable_1; // 0x0C40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C41[0x7]; // 0x0C41(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x0C48(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AlertStatu K2Node_Select_Default_1; // 0x0C50(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C51[0x7]; // 0x0C51(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FClamp_ReturnValue; // 0x0C58(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0C60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_2; // 0x0C68(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FMax_ReturnValue; // 0x0C70(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate_1; // 0x0C78(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(bool IsInCombat)> K2Node_CreateDelegate_OutputDelegate_2; // 0x0C88(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_4; // 0x0C98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C99[0x7]; // 0x0C99(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue_1; // 0x0CA0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_3; // 0x0CA8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FMax_ReturnValue_1; // 0x0CB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x0CB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x0CC0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_A_ImplicitCast_1; // 0x0CC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_A_ImplicitCast_1; // 0x0CD0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_B_ImplicitCast; // 0x0CD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Less_DoubleDouble_A_ImplicitCast; // 0x0CE0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Update_Alert_and_Targets_IntDelta_ImplicitCast; // 0x0CE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_ExtendNodeAction_NewDuration_ImplicitCast; // 0x0CF0(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_MakeNoise_MaxRange_ImplicitCast; // 0x0CF4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x0CF8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1; // 0x0D00(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Less_DoubleDouble_B_ImplicitCast; // 0x0D08(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Less_DoubleDouble_B_ImplicitCast_1; // 0x0D10(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Less_DoubleDouble_B_ImplicitCast_2; // 0x0D18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ExecuteUbergraph_BP_BaseAIController;
// Function BP_BaseAIController.BP_BaseAIController_C.ExtendExecuteAttackTimer
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_ExtendExecuteAttackTimer final
{
public:
double NewAnimDuration; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ExtendExecuteAttackTimer;
// Function BP_BaseAIController.BP_BaseAIController_C.ForcedOutCambat
// 0x0018 (0x0018 - 0x0000)
struct BP_BaseAIController_C_ForcedOutCambat final
{
public:
TDelegate<void(class AActor* Actor, const struct FAIStimulus& Stimulus)> K2Node_CreateDelegate_OutputDelegate; // 0x0000(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0010(0x0008)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ForcedOutCambat;
// Function BP_BaseAIController.BP_BaseAIController_C.Get_AllDebugLog
// 0x0080 (0x0080 - 0x0000)
struct BP_BaseAIController_C_Get_AllDebugLog final
{
public:
class FString NewParam; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
class FString NewLocalVar_0; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TArray<class FString> CallFunc_CircularQueueGetArray_OutArray; // 0x0040(0x0010)(ReferenceParm)
int32 CallFunc_Array_Length_ReturnValue; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Array_Get_Item; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_Get_AllDebugLog;
// Function BP_BaseAIController.BP_BaseAIController_C.GetHateExtraTime
// 0x0038 (0x0038 - 0x0000)
struct BP_BaseAIController_C_GetHateExtraTime final
{
public:
class AActor* AttackTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_BaseAI_C* K2Node_DynamicCast_AsBP_Base_AI; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Select_Default; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_GetHateExtraTime;
// Function BP_BaseAIController.BP_BaseAIController_C.GetMechworksState
// 0x0001 (0x0001 - 0x0000)
struct BP_BaseAIController_C_GetMechworksState final
{
public:
bool MechworksState_0; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_GetMechworksState;
// Function BP_BaseAIController.BP_BaseAIController_C.GetMyCharacterShound
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_GetMyCharacterShound final
{
public:
class UCharacterSoundComponent_C* CharacterSound; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_GetMyCharacterShound;
// Function BP_BaseAIController.BP_BaseAIController_C.GetPawn
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_GetPawn final
{
public:
class ABP_BaseAI_C* Pawn_0; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_GetPawn;
// Function BP_BaseAIController.BP_BaseAIController_C.GetTarget
// 0x0018 (0x0018 - 0x0000)
struct BP_BaseAIController_C_GetTarget final
{
public:
class AActor* Target_0; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* NewLocalVar; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_GetTarget;
// Function BP_BaseAIController.BP_BaseAIController_C.ImplOnTargetMockedUpdated
// 0x0028 (0x0028 - 0x0000)
struct BP_BaseAIController_C_ImplOnTargetMockedUpdated final
{
public:
class AActor* NewTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class II_CanBeAttacked_C> K2Node_DynamicCast_AsI_Can_be_Attacked; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoesImplementInterface_ReturnValue; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ImplOnTargetMockedUpdated;
// Function BP_BaseAIController.BP_BaseAIController_C.Inner Set Warn Target
// 0x0020 (0x0020 - 0x0000)
struct BP_BaseAIController_C_Inner_Set_Warn_Target final
{
public:
class AActor* MaybeWarnTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_Inner_Set_Warn_Target;
// Function BP_BaseAIController.BP_BaseAIController_C.IsAlertBarInViewport
// 0x0050 (0x0050 - 0x0000)
struct BP_BaseAIController_C_IsAlertBarInViewport final
{
public:
struct FVector2D InVec; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D CallFunc_GetViewportSize_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_X; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_Y; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_X_1; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_Y_1; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x004B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x004D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x004E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_IsAlertBarInViewport;
// Function BP_BaseAIController.BP_BaseAIController_C.LoadGlobalConfig
// 0x0028 (0x0028 - 0x0000)
struct BP_BaseAIController_C_LoadGlobalConfig final
{
public:
bool CallFunc_GetGlobalFlag_Enable; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PlacedBossAI_C* K2Node_DynamicCast_AsBP_Placed_Boss_AI; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_SpawnedNpcFriend_C* K2Node_DynamicCast_AsBP_Spawned_Npc_Friend; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetGlobalFlag_Enable_1; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_LoadGlobalConfig;
// Function BP_BaseAIController.BP_BaseAIController_C.On Permanet Target End Play
// 0x0010 (0x0010 - 0x0000)
struct BP_BaseAIController_C_On_Permanet_Target_End_Play final
{
public:
class AActor* Actor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
EEndPlayReason EndPlayReason; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_On_Permanet_Target_End_Play;
// Function BP_BaseAIController.BP_BaseAIController_C.OnCGPlay_Event
// 0x0002 (0x0002 - 0x0000)
struct BP_BaseAIController_C_OnCGPlay_Event final
{
public:
bool Playing; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool FollowCamera; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_OnCGPlay_Event;
// Function BP_BaseAIController.BP_BaseAIController_C.OnInCombatChanged
// 0x0001 (0x0001 - 0x0000)
struct BP_BaseAIController_C_OnInCombatChanged final
{
public:
bool IsInCombat_0; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_OnInCombatChanged;
// Function BP_BaseAIController.BP_BaseAIController_C.OnTargetMockedUpdated
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_OnTargetMockedUpdated final
{
public:
class AActor* InMockedTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_OnTargetMockedUpdated;
// Function BP_BaseAIController.BP_BaseAIController_C.OnTargetPerceptionUpdated
// 0x0060 (0x0060 - 0x0000)
struct BP_BaseAIController_C_OnTargetPerceptionUpdated final
{
public:
class AActor* Actor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_OnTargetPerceptionUpdated;
// Function BP_BaseAIController.BP_BaseAIController_C.ReceivePossess
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_ReceivePossess final
{
public:
class APawn* PossessedPawn; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ReceivePossess;
// Function BP_BaseAIController.BP_BaseAIController_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_BaseAIController_C_ReceiveTick final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ReceiveTick;
// Function BP_BaseAIController.BP_BaseAIController_C.ResetIdleState
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_ResetIdleState final
{
public:
double Delay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_ResetIdleState;
// Function BP_BaseAIController.BP_BaseAIController_C.RestCanUpdate
// 0x0010 (0x0010 - 0x0000)
struct BP_BaseAIController_C_RestCanUpdate final
{
public:
TDelegate<void(class AActor* Actor, const struct FAIStimulus& Stimulus)> K2Node_CreateDelegate_OutputDelegate; // 0x0000(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_RestCanUpdate;
// Function BP_BaseAIController.BP_BaseAIController_C.SelectNewTarget
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_SelectNewTarget final
{
public:
class AActor* CallFunc_Poll_Hate_Target_HateTarget; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SelectNewTarget;
// Function BP_BaseAIController.BP_BaseAIController_C.SetCurrentTarget
// 0x00E8 (0x00E8 - 0x0000)
struct BP_BaseAIController_C_SetCurrentTarget final
{
public:
class AActor* NewTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString Tag; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class AMockedTargetActor* K2Node_DynamicCast_AsMocked_Target_Actor; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x0038(0x0018)()
class FString CallFunc_GetDisplayName_ReturnValue; // 0x0050(0x0010)(ZeroConstructor, HasGetValueTypeHash)
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PlacedAI_C* K2Node_DynamicCast_AsBP_Placed_AI; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ObjectObject_ReturnValue; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetObjectNameInMap_Object_Name; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x00C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x00D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SetCurrentTarget;
// Function BP_BaseAIController.BP_BaseAIController_C.SetEnableBreak
// 0x0001 (0x0001 - 0x0000)
struct BP_BaseAIController_C_SetEnableBreak final
{
public:
bool Enable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SetEnableBreak;
// Function BP_BaseAIController.BP_BaseAIController_C.SetIsInCombat
// 0x0020 (0x0020 - 0x0000)
struct BP_BaseAIController_C_SetIsInCombat final
{
public:
bool Value; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode Temp_byte_Variable; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode Temp_byte_Variable_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode Temp_byte_Variable_2; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode Temp_byte_Variable_3; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode K2Node_Select_Default; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode K2Node_Select_Default_1; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UDCSCharacterMovementComponent* K2Node_DynamicCast_AsDCSCharacter_Movement_Component; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SetIsInCombat;
// Function BP_BaseAIController.BP_BaseAIController_C.SetMechworksState
// 0x0020 (0x0020 - 0x0000)
struct BP_BaseAIController_C_SetMechworksState final
{
public:
bool NewState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double localTimer; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0010(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SetMechworksState;
// Function BP_BaseAIController.BP_BaseAIController_C.SkipSlowTick
// 0x0002 (0x0002 - 0x0000)
struct BP_BaseAIController_C_SkipSlowTick final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SkipSlowTick;
// Function BP_BaseAIController.BP_BaseAIController_C.SyncAIState
// 0x0008 (0x0008 - 0x0000)
struct BP_BaseAIController_C_SyncAIState final
{
public:
class ADCS_AIState_C* State; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_SyncAIState;
// Function BP_BaseAIController.BP_BaseAIController_C.TargetInSightSensedOrSightMem
// 0x0050 (0x0050 - 0x0000)
struct BP_BaseAIController_C_TargetInSightSensedOrSightMem final
{
public:
const class AActor* CheckTarget; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> CallFunc_GetKnownPerceivedActors_OutActors; // 0x0010(0x0010)(ReferenceParm)
TArray<class AActor*> CallFunc_GetKnownPerceivedActors_OutActors_1; // 0x0020(0x0010)(ReferenceParm)
bool CallFunc_Array_Contains_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_Contains_ReturnValue_1; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> CallFunc_GetKnownPerceivedActors_OutActors_2; // 0x0038(0x0010)(ReferenceParm)
bool CallFunc_Array_Contains_ReturnValue_2; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_TargetInSightSensedOrSightMem;
// Function BP_BaseAIController.BP_BaseAIController_C.TickUpdateSense
// 0x0028 (0x0028 - 0x0000)
struct BP_BaseAIController_C_TickUpdateSense final
{
public:
class ABP_PlacedBossAI_C* K2Node_DynamicCast_AsBP_Placed_Boss_AI; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_SpawnedNpcFriend_C* K2Node_DynamicCast_AsBP_Spawned_Npc_Friend; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetGlobalFlag_Enable; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_TickUpdateSense;
// Function BP_BaseAIController.BP_BaseAIController_C.Update Alert and Targets
// 0x0168 (0x0168 - 0x0000)
struct BP_BaseAIController_C_Update_Alert_and_Targets final
{
public:
double IntDelta; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool MakeNoise_0; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double DeltaTime; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool DirectSightAlert; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool InSightSensingOrSightMemory; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsPerceptionButSound; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* CheckHearingSenseLost; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UClass* CheckSightSenseLost; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x0033(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetWarnedTarget_WarnnedActor; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Expired_Polled_Target_PolledTargetValid; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetPolledTarget_Target; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SetWarnedTarget_Success; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SetWarnedTarget_Success_1; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* K2Node_DynamicCast_AsPawn; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x0082(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0083(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TargetInSightSensedOrSightMem_ReturnValue; // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> CallFunc_GetPerceivedActors_OutActors; // 0x0088(0x0010)(ReferenceParm)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0098(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_4; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x00D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x00D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; // 0x00D3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x00D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_2; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_Contains_ReturnValue; // 0x00F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x00F3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_ReturnValue; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue_1; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FClamp_ReturnValue_2; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_MakeNoise_MaxRange_ImplicitCast; // 0x0140(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_A_ImplicitCast; // 0x0158(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_Update_Alert_and_Targets;
// Function BP_BaseAIController.BP_BaseAIController_C.UpdateSenseTarget
// 0x0020 (0x0020 - 0x0000)
struct BP_BaseAIController_C_UpdateSenseTarget final
{
public:
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_UpdateSenseTarget;
// Function BP_BaseAIController.BP_BaseAIController_C.UpdateSlowTick
// 0x01B8 (0x01B8 - 0x0000)
struct BP_BaseAIController_C_UpdateSlowTick final
{
public:
EDCSSlowTick SlowTick; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_OldDisableSight; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_OldDisableHear; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSSlowTick L_OldSlowTick; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_VectorToString_ReturnValue; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance2D_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_VectorToString_ReturnValue_1; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_1; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue_1; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class II_CanBeAttacked_C> CallFunc_IsAlive_self_CastInput; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0108(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x0118(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0x0128(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x0138(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x0148(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_7; // 0x0158(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_8; // 0x0168(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_9; // 0x0180(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_10; // 0x0190(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_11; // 0x01A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsRunning_ReturnValue; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_UpdateSlowTick;
// Function BP_BaseAIController.BP_BaseAIController_C.特殊阵营判断
// 0x0028 (0x0028 - 0x0000)
struct BP_BaseAIController_C_特殊阵营判断 final
{
public:
TArray<class FName> LocalID; // 0x0000(0x0010)(Edit, BlueprintVisible)
TArray<class FName> K2Node_MakeArray_Array; // 0x0010(0x0010)(ReferenceParm)
int32 CallFunc_Array_Find_ReturnValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_BaseAIController_C_特殊阵营判断;
}