Files
ReshadePluginsCore/WuchangFF/SDK/F_Effect_structs.hpp
2026-03-12 15:00:32 +01:00

34 lines
1.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: F_Effect
#include "Basic.hpp"
#include "E_EffectType_structs.hpp"
namespace SDK
{
// UserDefinedStruct F_Effect.F_Effect
// 0x0020 (0x0020 - 0x0000)
struct FF_Effect final
{
public:
E_EffectType Type_2_65D6E3344BFC82BE256C1390636AC4A5; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double EndTime_17_349DE1CD41173CD55A78B5AD40CC34E1; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* Applier_13_3AC731DA4D19C2943BEB898CF55BBB56; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
int32 Arg0_16_110C4C3C43B0F6D7919989B40BC3A6A2; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FF_Effect;
}