Files
ReshadePluginsCore/WuchangFF/SDK/WB_PoseMain_classes.hpp

119 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WB_PoseMain
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "AkAudio_structs.hpp"
#include "WidgetGroup_structs.hpp"
#include "WidgetGroup_classes.hpp"
#include "UMG_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WB_PoseMain.WB_PoseMain_C
// 0x0110 (0x03D0 - 0x02C0)
class UWB_PoseMain_C final : public UWGI_UserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* ShowPanel; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWB_PoseItem_C* One; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Two; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Three; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Four; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Five; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Six; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Seven; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* Eight; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* bg; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UGridPanel* GridPanel_Content; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UGridPanel* GridPanel_SelectContent; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_fengexian; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCustomizationTextBlock* PoseName; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCustomizationTextBlock* PoseName_1; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UScrollBox* ScrollBox_Content; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UVerticalBox* SelectPanel; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_1; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_2; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_3; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_4; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_5; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_6; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWB_PoseItem_C* WB_PoseItem_7; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_1; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_2; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_3; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_4; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
bool StartShow; // 0x03B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool isShowSelectPanel; // 0x03B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B2[0x6]; // 0x03B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UWB_PoseItem_C* CurrentItem; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UWB_PoseItem_C* CurrentSelectPanelItem; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPlayerPostureCompoent_C* PoseComp; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
public:
void ActiveSelectPanel(bool isShowSelectPanel_0);
void Construct();
void CreatePanel();
void CreateSelectPanel();
void CreateSelectPanelItem();
void CustomEvent_1(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
void DemountPose();
void Destruct();
void ExecuteUbergraph_WB_PoseMain(int32 EntryPoint);
void InitInputHelpVis();
void InitPanel();
bool OnBackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
void OnBindEvent();
void OnClickEvent(class UWidget* Item, int32 Index_0);
void OnClickItem(class UWB_PoseItem_C* Item);
void OnCloseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
void OnDemountPoseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
void OnEnterEvent(bool isClcik);
void OnHoverEvent(class UWB_PoseItem_C* Item, bool isSelectItem);
void OnRemovePanel();
void OnSelectEvent(class UWidget* Item, int32 Index_0);
void OnSelectPanelClickEvent(class UWidget* Item, int32 Index_0);
void OnSelectPanelSelectEvent(class UWidget* Item, int32 Index_0);
void OnSelectPanelUnSelectEvent(class UWidget* Item, int32 Index_0);
void OnUnselect(class UWidget* Item, int32 Index_0);
void OnUseThisPoseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
void SetNewItemPadding(class UWidget* NewItem, int32 Column, int32 Row);
void ShowPosePanelEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
void StartHiddenPanel(bool PlaySound_0);
void StartShowPanel();
void SwitchPositions();
void ToSetPadding(class UWidget* , float Left, float Top, float Right, float Bottom);
void UpdateCurrentItem(bool isSelectItem);
void UpdateCurrentName(bool isSelectItem, const class FText& InText);
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WB_PoseMain_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WB_PoseMain_C")
}
static class UWB_PoseMain_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWB_PoseMain_C>();
}
};
DUMPER7_ASSERTS_UWB_PoseMain_C;
}