Files
ReshadePluginsCore/ClairObscur/SDK/FBattleStartParams_structs.hpp
2026-03-18 18:13:09 +01:00

60 lines
5.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FBattleStartParams
#include "Basic.hpp"
#include "S_jRPG_PartySlot_structs.hpp"
#include "Engine_structs.hpp"
#include "E_jRPG_EngageTypes_structs.hpp"
#include "S_RangedAmbienceParameters_structs.hpp"
#include "S_GameFlowTransitionRequest_structs.hpp"
#include "S_MusicParameters_structs.hpp"
#include "EBattleTransitionType_structs.hpp"
#include "SandFall_structs.hpp"
#include "S_BattleRewardParameters_structs.hpp"
namespace SDK
{
// UserDefinedStruct FBattleStartParams.FBattleStartParams
// 0x0158 (0x0158 - 0x0000)
struct FFBattleStartParams final
{
public:
struct FDataTableRowHandle EncounterRow_25_76E166214BC95AA2A6A68DAD97A47C62; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor)
class FName EnemyGlobalID_12_57EC6FC84879C6C042EC7BB68F507FE2; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_jRPG_EngageTypes EngagementType_15_D00812C641AFF3AF663DC6B910763D7D; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_BattleMap_C* BattleMapBP_18_E90DB870407FE894CA7200B075D98B4A; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
TSoftObjectPtr<class ABP_BattleMap_C> BattleMapBPSoft_41_9D55F2484E1768C57CF31794DEDE717F; // 0x0028(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
TArray<class UDataLayerAsset*> BattleMapDataLayers_55_4664B50E490D09A9318C6E8B7DAE07BB; // 0x0050(0x0010)(Edit, BlueprintVisible)
EBattleTransitionType TransitionType_31_74930912436832AA7F5A1C8F139A7E9A; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool PlayCameraIntro_21_FE94DAD74E9218AB0C1D48A3DC163272; // 0x0061(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ForceFleeImpossible_28_67F4412A4BF319F3EFFE8C8110E1CBC5; // 0x0062(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_63[0x5]; // 0x0063(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FS_MusicParameters MusicParameters_58_3EF84D0A4944D7C4EF7BFCB46E28D32F; // 0x0068(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
struct FS_RangedAmbienceParameters AmbienceParameters_70_3266EC90459D6B4160BC0C8BA9F793EC; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FGameAction_Wrapper GameActionPostBattleWrapper_45_A2233C9E408877A1A0FE07B484DD564D; // 0x00A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ContainsInstancedReference)
class UBP_PDT_GameAction_C* GameActionPostBattle_35_61E2AECF4179AB60F99ABCB5EA5BB96F; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
bool BackToExplorationOnLost_38_6E7B04094D32F81767771FA52BAE96D1; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 EncounterLevelOffset_53_1CBE091C40F1DC0A4C5A0EAC44E28B8E; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FS_jRPG_PartySlot> OverrideParty_63_56C3E35647CCE3DAC58BE292F8A3FFC0; // 0x00C8(0x0010)(Edit, BlueprintVisible)
bool AllowReserveTeam_67_D9994E8845C61EC655889197EAE92383; // 0x00D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FS_GameFlowTransitionRequest PostBattleGameFlowTransitionRequest_73_C8BDFC0E4427AB7B19B5CC9366CE349E; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FS_BattleRewardParameters BattleRewardParameters_76_45FD14DB462B63342F7B6189548E447A; // 0x00F0(0x0068)(Edit, BlueprintVisible, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FFBattleStartParams;
}