Files
ReshadePluginsCore/ClairObscur/SDK/S_jRPG_PartySlot_structs.hpp
2026-03-18 18:13:09 +01:00

31 lines
798 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_jRPG_PartySlot
#include "Basic.hpp"
#include "E_jRPG_FormationType_structs.hpp"
namespace SDK
{
// UserDefinedStruct S_jRPG_PartySlot.S_jRPG_PartySlot
// 0x000C (0x000C - 0x0000)
struct FS_jRPG_PartySlot final
{
public:
class FName CharacterHardcodedName_2_2A63D4C5433428900D69748563F50580; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_jRPG_FormationType Formation_5_710E67F044BACE578CEE51AF24DC58B0; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_jRPG_PartySlot;
}