98 lines
7.2 KiB
C++
98 lines
7.2 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: BPC_HealthSystem
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "Engine_structs.hpp"
|
|
#include "S_SpeedModifier_structs.hpp"
|
|
#include "CoreUObject_structs.hpp"
|
|
#include "E_GameMode_structs.hpp"
|
|
#include "BPC_DamageSystem_classes.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// BlueprintGeneratedClass BPC_HealthSystem.BPC_HealthSystem_C
|
|
// 0x0110 (0x0278 - 0x0168)
|
|
class UBPC_HealthSystem_C final : public UBPC_DamageSystem_C
|
|
{
|
|
public:
|
|
struct FPointerToUberGraphFrame UberGraphFrame_BPC_HealthSystem_C; // 0x0168(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
|
double MaxHealthLimit; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double HealthReduceDuration; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double InjuredThreshold; // 0x0180(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool ReduceHealthFromStart; // 0x0188(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid SaveID; // 0x018C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ABP_GameService_C* m_PauseManager; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
|
double m_HealthReducePerSecond; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double m_CurrentDelay; // 0x01B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double m_HealthAddPerSecond; // 0x01B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double m_FreezeDuration; // 0x01C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 m_DepletionBlockers; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool m_IsPaused; // 0x01CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FS_SpeedModifier MovementSpeedModifier; // 0x01D0(0x0050)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
double ModifierEnableThreshold; // 0x0220(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TMulticastInlineDelegate<void()> OnAbilityUsed; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
|
TMulticastInlineDelegate<void()> FreezeValueChanged; // 0x0238(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
|
double HealthAdditiveOnUseAbility; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool m_UsedSecondLifeAbillity; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBPC_SafeZoneHandler_C* m_SafeZone; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
struct FGuid m_SecondLifeAchievement; // 0x0260(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
E_GameMode m_GameMode; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
public:
|
|
bool OnSerialize(struct FSaveGameArchive& Archive, bool bIsLoading);
|
|
bool SetSpawnID(const struct FGuid& NewID);
|
|
void ResetSecondLife();
|
|
void OnStartNewChapter(const struct FS_ChapterData& Data);
|
|
void HandleDeath();
|
|
void CanModifyMovementSpeed(bool* Result);
|
|
void UpdateDepletionBlockers(int32 Value);
|
|
void ReduceMaxHealth(double DeltaTime, double* NewMaxHealth);
|
|
void TakeDamage(const struct FS_DamageInfo& DamageInfo, const struct FHitResult& Hit_Result, bool* WasDamaged);
|
|
void SetOverlayTag(bool IsWell);
|
|
void SetCharacterState(bool Value);
|
|
void GetFreezeDuration(double* Value);
|
|
void GetFreezeDurationValue(double* Result);
|
|
void SetFreezeDuration(double Value);
|
|
void GetCurrentHealthPercentage(double* Value);
|
|
void SetMaxHealth(double Value, double* ModifiedHealth);
|
|
void InitializeManagers();
|
|
void ReceiveBeginPlay();
|
|
void SetPause(bool IsEnabled);
|
|
void ReceiveTick(float DeltaSeconds);
|
|
void ExecuteUbergraph_BPC_HealthSystem(int32 EntryPoint);
|
|
|
|
const struct FGuid GetSpawnID() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
BP_STATIC_CLASS_IMPL("BPC_HealthSystem_C")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"BPC_HealthSystem_C")
|
|
}
|
|
static class UBPC_HealthSystem_C* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UBPC_HealthSystem_C>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UBPC_HealthSystem_C;
|
|
|
|
}
|
|
|