8108 lines
505 KiB
C++
8108 lines
505 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Charlie
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#include "Basic.hpp"
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#include "StateTreeModule_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CharlieProfile_structs.hpp"
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#include "Yggdrasil_structs.hpp"
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#include "Engine_structs.hpp"
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#include "GameplayAbilities_structs.hpp"
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#include "MovieScene_structs.hpp"
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#include "SlateCore_structs.hpp"
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#include "AIModule_structs.hpp"
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#include "Slate_structs.hpp"
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namespace SDK
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{
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// Enum Charlie.EDialPuzzleInputDirection
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// NumValues: 0x0005
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enum class EDialPuzzleInputDirection : uint8
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{
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Top = 0,
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Bottom = 1,
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Left = 2,
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Right = 3,
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EDialPuzzleInputDirection_MAX = 4,
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};
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// Enum Charlie.EInteractionActionType
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// NumValues: 0x0006
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enum class EInteractionActionType : uint8
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{
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InteractAction1 = 0,
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InteractAction2 = 1,
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InteractAction3 = 2,
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InteractAction4 = 3,
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Count = 4,
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EInteractionActionType_MAX = 5,
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};
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// Enum Charlie.EChangeTagActions
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// NumValues: 0x0003
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enum class EChangeTagActions : uint8
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{
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Add = 0,
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Remove = 1,
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EChangeTagActions_MAX = 2,
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};
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// Enum Charlie.ESlotState
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// NumValues: 0x0004
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enum class ESlotState : uint8
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{
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Active = 0,
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Available = 1,
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Unavailable = 2,
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ESlotState_MAX = 3,
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};
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// Enum Charlie.EGetComponentResult
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// NumValues: 0x0003
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enum class EGetComponentResult : uint8
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{
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ComponentFound = 0,
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ComponentNotFound = 1,
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EGetComponentResult_MAX = 2,
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};
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// Enum Charlie.EAmbientLockAxis
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// NumValues: 0x0004
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enum class EAmbientLockAxis : uint8
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{
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NONE = 0,
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AXIS_X = 1,
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AXIS_Y = 2,
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EAmbientLockAxis_MAX = 3,
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};
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// Enum Charlie.EMultiPositionBarkPlayMode
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// NumValues: 0x0003
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enum class EMultiPositionBarkPlayMode : uint8
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{
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PlayWhenInsideSphere = 0,
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ContinuousPlay = 1,
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EMultiPositionBarkPlayMode_MAX = 2,
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};
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// Enum Charlie.EFrequencyType
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// NumValues: 0x0003
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enum class EFrequencyType : uint8
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{
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TriggerRate = 0,
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Delay = 1,
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EFrequencyType_MAX = 2,
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};
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// Enum Charlie.EOpenPadAbilityState
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// NumValues: 0x0008
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enum class EOpenPadAbilityState : uint8
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{
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None = 0,
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StartAnim = 1,
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BlendViewIn = 2,
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PlayIntroSequence = 3,
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Opened = 4,
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BlendViewOut = 5,
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EndAnim = 6,
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EOpenPadAbilityState_MAX = 7,
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};
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// Enum Charlie.ESpawnTargetOption
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// NumValues: 0x0005
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enum class ESpawnTargetOption : uint8
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{
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Owner = 0,
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LinkedEntity = 1,
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Target = 2,
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AllEntities = 3,
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ESpawnTargetOption_MAX = 4,
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};
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// Enum Charlie.ELinkedEntitySelectionOption
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// NumValues: 0x0004
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enum class ELinkedEntitySelectionOption : uint8
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{
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Random = 0,
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AttributeBased = 1,
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All = 2,
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ELinkedEntitySelectionOption_MAX = 3,
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};
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// Enum Charlie.EAttributeSelectionOption
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// NumValues: 0x0003
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enum class EAttributeSelectionOption : uint8
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{
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Lowest = 0,
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Highest = 1,
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EAttributeSelectionOption_MAX = 2,
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};
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// Enum Charlie.EAttributeDeltaDirection
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// NumValues: 0x0003
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enum class EAttributeDeltaDirection : uint8
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{
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Positive = 0,
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Negative = 1,
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EAttributeDeltaDirection_MAX = 2,
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};
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// Enum Charlie.EBarkActivatorTagSourceType
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// NumValues: 0x0003
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enum class EBarkActivatorTagSourceType : uint8
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{
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TagFact = 0,
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WorldEvent = 1,
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EBarkActivatorTagSourceType_MAX = 2,
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};
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// Enum Charlie.EBlockingNotificationType
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// NumValues: 0x0005
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enum class EBlockingNotificationType : uint8
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{
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WorldLocation = 0,
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Research = 1,
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Crafting = 2,
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CraftingTome = 3,
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EBlockingNotificationType_MAX = 4,
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};
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// Enum Charlie.EAnim_CardinalDir
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// NumValues: 0x0006
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enum class EAnim_CardinalDir : uint8
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{
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Invalid = 0,
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Forward = 1,
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Backward = 2,
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Left = 3,
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Right = 4,
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EAnim_MAX = 5,
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};
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// Enum Charlie.EAnim_DroneBonePos
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// NumValues: 0x0006
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enum class EAnim_DroneBonePos : uint8
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{
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Invalid = 0,
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DockedSheathed = 1,
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DockedUnsheathed = 2,
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DockedDash = 3,
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Flying = 4,
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EAnim_MAX = 5,
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};
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// Enum Charlie.EAnim_LocomotionState
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// NumValues: 0x0006
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enum class EAnim_LocomotionState : uint8
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{
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Invalid = 0,
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Idle = 1,
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Walk = 2,
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Jog = 3,
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Sprint = 4,
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EAnim_MAX = 5,
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};
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// Enum Charlie.ELymbicEntityTargetSelectionType
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// NumValues: 0x0005
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enum class ELymbicEntityTargetSelectionType : uint8
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{
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None = 0,
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Loner = 1,
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HollowWalker = 2,
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Haze = 4,
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ELymbicEntityTargetSelectionType_MAX = 5,
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};
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// Enum Charlie.ELymbicSphereTargetSelectionType
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// NumValues: 0x0007
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enum class ELymbicSphereTargetSelectionType : uint8
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{
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None = 0,
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Neutral = 1,
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Ecstasy = 2,
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Grief = 4,
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Rage = 8,
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Terror = 16,
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ELymbicSphereTargetSelectionType_MAX = 17,
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};
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// Enum Charlie.EAnalyticsAbilityType
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// NumValues: 0x0007
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enum class EAnalyticsAbilityType : uint8
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{
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NoAbilityType = 0,
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DroneAbility = 1,
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LymbicAbility = 2,
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ItemAbility = 3,
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SkillAbility = 4,
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EnemyAbility = 5,
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EAnalyticsAbilityType_MAX = 6,
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};
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// Enum Charlie.EAbilityActivationType
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// NumValues: 0x0007
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enum class EAbilityActivationType : uint8
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{
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NotSet = 0,
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Tap = 1,
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Hold = 2,
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Charge = 3,
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Toggle = 4,
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TapAndActivate = 5,
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EAbilityActivationType_MAX = 6,
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};
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// Enum Charlie.ECameraState
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// NumValues: 0x0004
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enum class ECameraState : uint8
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{
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Exploration = 0,
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Combat = 1,
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APC = 2,
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Max = 3,
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};
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// Enum Charlie.EAnimRootMotionBlendMode
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// NumValues: 0x0004
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enum class EAnimRootMotionBlendMode : uint8
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{
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AnimOnly = 0,
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ExternalsOnly = 1,
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CombineAnimAndExternals = 2,
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EAnimRootMotionBlendMode_MAX = 3,
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};
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// Enum Charlie.ECheatSupportedParameterType
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// NumValues: 0x0006
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enum class ECheatSupportedParameterType : uint8
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{
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FloatProperty = 0,
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BoolProperty = 1,
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IntProperty = 2,
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StringProperty = 3,
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Unsupported = 4,
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ECheatSupportedParameterType_MAX = 5,
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};
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// Enum Charlie.ECombatState
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// NumValues: 0x0005
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enum class ECombatState : uint8
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{
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None = 0,
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Aggroed = 1,
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Engaged = 2,
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Exiting = 3,
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ECombatState_MAX = 4,
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};
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// Enum Charlie.EBlueprintOutputType
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// NumValues: 0x0003
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enum class EBlueprintOutputType : uint8
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{
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IsValid = 0,
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IsNotValid = 1,
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EBlueprintOutputType_MAX = 2,
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};
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// Enum Charlie.EAudioAttachmentOption
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// NumValues: 0x0006
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enum class EAudioAttachmentOption : uint8
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{
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Attached = 0,
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AttachedToHeroMouth = 1,
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AttachedToCauser = 2,
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NotAttached = 3,
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AttachedAndUseWeaponSwitch = 4,
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EAudioAttachmentOption_MAX = 5,
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};
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// Enum Charlie.EAudioPlayOption
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// NumValues: 0x0003
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enum class EAudioPlayOption : uint8
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{
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FireAndForget = 0,
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RefCountedPost = 1,
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EAudioPlayOption_MAX = 2,
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};
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// Enum Charlie.ECameraShakePlayOption
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// NumValues: 0x0003
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enum class ECameraShakePlayOption : uint8
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{
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CameraManager = 0,
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World = 1,
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ECameraShakePlayOption_MAX = 2,
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};
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// Enum Charlie.ECharlieScalabilityQuality
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// NumValues: 0x0007
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enum class ECharlieScalabilityQuality : uint8
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{
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Low = 0,
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Medium = 1,
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High = 2,
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VeryHigh = 3,
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Ultra = 4,
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Custom = 5,
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ECharlieScalabilityQuality_MAX = 6,
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};
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// Enum Charlie.ECharlieStreamlineDLSSGMode
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// NumValues: 0x0006
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enum class ECharlieStreamlineDLSSGMode : uint8
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{
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Off = 0,
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Auto = 1,
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On2X = 2,
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On3X = 3,
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On4X = 4,
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ECharlieStreamlineDLSSGMode_MAX = 5,
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};
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// Enum Charlie.ECharlieStreamlineReflexMode
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// NumValues: 0x0004
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enum class ECharlieStreamlineReflexMode : uint8
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{
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Disabled = 0,
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Enabled = 1,
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EnabledPlusBoost = 2,
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ECharlieStreamlineReflexMode_MAX = 3,
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};
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// Enum Charlie.ECharlieDLSSMode
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// NumValues: 0x0007
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enum class ECharlieDLSSMode : uint8
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{
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Off = 0,
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UltraPerformance = 1,
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Performance = 2,
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Balanced = 3,
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Quality = 4,
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DLAA = 5,
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ECharlieDLSSMode_MAX = 6,
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};
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// Enum Charlie.ECharlieXeSSQualityMode
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// NumValues: 0x0009
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enum class ECharlieXeSSQualityMode : uint8
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{
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Off = 0,
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UltraPerformance = 1,
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Performance = 2,
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Balanced = 3,
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Quality = 4,
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UltraQuality = 5,
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UltraQualityPlus = 6,
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AntiAliasing = 7,
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ECharlieXeSSQualityMode_MAX = 8,
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};
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// Enum Charlie.ECharlieFFXFSR3QualityMode
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// NumValues: 0x0007
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enum class ECharlieFFXFSR3QualityMode : uint8
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{
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Off = 0,
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UltraPerformance = 1,
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Performance = 2,
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Balanced = 3,
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Quality = 4,
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NativeAA = 5,
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ECharlieFFXFSR3QualityMode_MAX = 6,
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};
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// Enum Charlie.ECharlieGameMode
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// NumValues: 0x0005
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enum class ECharlieGameMode : uint8
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{
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Easy = 0,
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Desired = 1,
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Hard = 2,
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Count = 3,
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ECharlieGameMode_MAX = 4,
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};
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// Enum Charlie.ECharlyInventoryAddItemResult
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// NumValues: 0x0004
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enum class ECharlyInventoryAddItemResult : uint8
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{
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Success = 0,
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Full = 1,
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InvalidItemData = 2,
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ECharlyInventoryAddItemResult_MAX = 3,
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};
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// Enum Charlie.EItemPreferenceState
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// NumValues: 0x0004
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enum class EItemPreferenceState : uint8
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{
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None = 0,
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Favorite = 1,
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Archived = 2,
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EItemPreferenceState_MAX = 3,
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};
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// Enum Charlie.ESubtitleLanguage
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// NumValues: 0x0004
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enum class ESubtitleLanguage : uint8
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{
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AllLanguages = 0,
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English = 1,
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French = 2,
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ESubtitleLanguage_MAX = 3,
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};
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// Enum Charlie.ECharliePlatformAchievementID
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// NumValues: 0x0029
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enum class ECharliePlatformAchievementID : uint8
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{
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Act01_Complete = 0,
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Act02_Complete = 1,
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Act03_Complete = 2,
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GoodDeeds_Step01 = 3,
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GoodDeeds_Step02 = 4,
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GoodDeeds_TimeloopClosing = 5,
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Mystery_Step01 = 6,
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Mystery_Step02 = 7,
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Haze_KillAll_Rage = 8,
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Haze_KillAll_Ecstasy = 9,
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Haze_KillAll_Terror = 10,
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Haze_KillAll_Grief = 11,
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HollowWalkers_KillAll = 12,
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Haze_Kill_Tier01 = 13,
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Haze_Kill_Tier02 = 14,
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Haze_Kill_Tier03 = 15,
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KillAllEnemies = 16,
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WeaponMaxUpgrade_AllWeapons_Once = 17,
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DefensiveGearMaxUpgrade_Any = 18,
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LoadoutMaxGrade = 19,
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Research_CivilWar_AllItems = 20,
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Research_Hadea_AllItems = 21,
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Research_Conspiracy_AllItems = 22,
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Research_OrderOfTheEye_AllItems = 23,
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Research_LymbicInvasions_AllItem = 24,
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Research_Vigil_AllItems = 25,
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Research_AllCategories_AllItems = 26,
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VOFK_Opened_Part02 = 27,
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DroneSkills_All = 28,
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LymbicSkills_One_AllSpheres = 29,
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LymbicSkills_All_AllSpheres = 30,
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Relics_Part01 = 31,
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Relics_Part02 = 32,
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Visit_AllMaps = 33,
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Conversation_Part02 = 34,
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ItemPlacements = 35,
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TheCorridor = 36,
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TheAPC = 37,
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VacationsAtTheLake = 38,
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BaseballCaps = 39,
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ECharliePlatformAchievementID_MAX = 40,
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};
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// Enum Charlie.ECharlieBumpingModes
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// NumValues: 0x0004
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enum class ECharlieBumpingModes : uint8
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{
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Normal = 0,
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CancelAnimRootMotion = 1,
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AddToAnimRootMotion = 2,
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ECharlieBumpingModes_MAX = 3,
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};
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// Enum Charlie.ECharlieSaveSlot
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// NumValues: 0x0004
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enum class ECharlieSaveSlot : uint8
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{
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Slot_1 = 0,
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Slot_2 = 1,
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Slot_3 = 2,
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Slot_MAX = 3,
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};
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// Enum Charlie.ESaveRequestType
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// NumValues: 0x0005
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enum class ESaveRequestType : uint8
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{
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Partial = 0,
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PartialOnDisk = 1,
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Full = 2,
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FullOnDisk = 3,
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ESaveRequestType_MAX = 4,
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};
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// Enum Charlie.ESavePushResult
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// NumValues: 0x0004
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enum class ESavePushResult : uint8
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{
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Pushed = 0,
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SavingDisabled = 1,
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DiscardedOrUpgraded = 2,
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ESavePushResult_MAX = 3,
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};
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// Enum Charlie.ESaveMode
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// NumValues: 0x0003
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enum class ESaveMode : uint8
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{
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Enable = 0,
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Disable = 1,
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ESaveMode_MAX = 2,
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};
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|
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// Enum Charlie.ECancelType
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// NumValues: 0x0003
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enum class ECancelType : uint8
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{
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AbilityClass = 0,
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AbilityTag = 1,
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ECancelType_MAX = 2,
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};
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// Enum Charlie.ECameraAutoFollowMode
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// NumValues: 0x0004
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enum class ECameraAutoFollowMode : uint8
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{
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None = 0,
|
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LazyFollow = 1,
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|
FullFollow = 2,
|
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ECameraAutoFollowMode_MAX = 3,
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};
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// Enum Charlie.EBoundSide
|
|
// NumValues: 0x0005
|
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enum class EBoundSide : uint8
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|
{
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Left = 0,
|
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Top = 1,
|
|
Right = 2,
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Bottom = 3,
|
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EBoundSide_MAX = 4,
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};
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|
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// Enum Charlie.EChartZoomDirection
|
|
// NumValues: 0x0003
|
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enum class EChartZoomDirection : uint8
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|
{
|
|
ZoomIn = 0,
|
|
ZoomOut = 1,
|
|
EChartZoomDirection_MAX = 2,
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|
};
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|
|
// Enum Charlie.EChartZoomLevel
|
|
// NumValues: 0x0005
|
|
enum class EChartZoomLevel : uint8
|
|
{
|
|
None = 0,
|
|
Small = 1,
|
|
Medium = 2,
|
|
Large = 3,
|
|
EChartZoomLevel_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ECinematicPlayOption
|
|
// NumValues: 0x0003
|
|
enum class ECinematicPlayOption : uint8
|
|
{
|
|
AlwaysPlay = 0,
|
|
PlayOnlyOnce = 1,
|
|
ECinematicPlayOption_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EPlayCinematicInputPins
|
|
// NumValues: 0x0002
|
|
enum class EPlayCinematicInputPins : uint8
|
|
{
|
|
Start = 0,
|
|
EPlayCinematicInputPins_MAX = 1,
|
|
};
|
|
|
|
// Enum Charlie.EPlayCinematicOutputPins
|
|
// NumValues: 0x0005
|
|
enum class EPlayCinematicOutputPins : uint8
|
|
{
|
|
CinematicStart = 0,
|
|
EndingFadeToBlack = 1,
|
|
CinematicCompleted = 2,
|
|
CinematicAlreadyPlayed = 3,
|
|
EPlayCinematicOutputPins_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ECinematicType
|
|
// NumValues: 0x0004
|
|
enum class ECinematicType : uint8
|
|
{
|
|
Intro = 0,
|
|
Outro = 1,
|
|
InGame = 2,
|
|
ECinematicType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ELymbicSphere
|
|
// NumValues: 0x0007
|
|
enum class ELymbicSphere : uint8
|
|
{
|
|
Neutral = 0,
|
|
Ecstasy = 1,
|
|
Grief = 2,
|
|
Rage = 3,
|
|
Terror = 4,
|
|
Count = 5,
|
|
ELymbicSphere_MAX = 6,
|
|
};
|
|
|
|
// Enum Charlie.EComputerType
|
|
// NumValues: 0x0004
|
|
enum class EComputerType : uint8
|
|
{
|
|
Files = 0,
|
|
Memos = 1,
|
|
Commands = 2,
|
|
EComputerType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EScreenType
|
|
// NumValues: 0x0003
|
|
enum class EScreenType : uint8
|
|
{
|
|
Flat = 0,
|
|
Curved = 1,
|
|
EScreenType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EComputerTransitionType
|
|
// NumValues: 0x0003
|
|
enum class EComputerTransitionType : uint8
|
|
{
|
|
FadeToBlack = 0,
|
|
CameraMovement = 1,
|
|
EComputerTransitionType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EAngleDirection
|
|
// NumValues: 0x0005
|
|
enum class EAngleDirection : uint8
|
|
{
|
|
Forward = 0,
|
|
Backward = 1,
|
|
Left = 2,
|
|
Right = 3,
|
|
EAngleDirection_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EConversationMenuState
|
|
// NumValues: 0x0006
|
|
enum class EConversationMenuState : uint8
|
|
{
|
|
None = 0,
|
|
Introduction = 1,
|
|
QuestionSelection = 2,
|
|
Dialogue = 3,
|
|
QuestionDialogue = 4,
|
|
EConversationMenuState_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.ECosmeticLoadoutStyles
|
|
// NumValues: 0x0004
|
|
enum class ECosmeticLoadoutStyles : uint8
|
|
{
|
|
HoodOn = 0,
|
|
HatOn = 1,
|
|
HatOff = 2,
|
|
ECosmeticLoadoutStyles_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ECreditsRowType
|
|
// NumValues: 0x0006
|
|
enum class ECreditsRowType : uint8
|
|
{
|
|
JobCategory = 0,
|
|
JobTitle = 1,
|
|
EmployeeName = 2,
|
|
Image = 3,
|
|
ImageSmall = 4,
|
|
ECreditsRowType_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.EDamageIndicatorEntryType
|
|
// NumValues: 0x0003
|
|
enum class EDamageIndicatorEntryType : uint8
|
|
{
|
|
Health = 0,
|
|
Lymbic = 1,
|
|
EDamageIndicatorEntryType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EDeathSequenceLength
|
|
// NumValues: 0x0003
|
|
enum class EDeathSequenceLength : uint8
|
|
{
|
|
ShortForm = 0,
|
|
LongForm = 1,
|
|
EDeathSequenceLength_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EDialPuzzleArrowsOrientation
|
|
// NumValues: 0x0003
|
|
enum class EDialPuzzleArrowsOrientation : uint8
|
|
{
|
|
Horizontal = 0,
|
|
Vertical = 1,
|
|
EDialPuzzleArrowsOrientation_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EDirectionalAudioType
|
|
// NumValues: 0x0005
|
|
enum class EDirectionalAudioType : uint8
|
|
{
|
|
None = 0,
|
|
Secret = 1,
|
|
MainQuest = 2,
|
|
Environement = 3,
|
|
EDirectionalAudioType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EDroneAnimState
|
|
// NumValues: 0x0005
|
|
enum class EDroneAnimState : uint8
|
|
{
|
|
None = 0,
|
|
Docked = 1,
|
|
Flying = 2,
|
|
AbilityDriven = 3,
|
|
EDroneAnimState_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EDroneLightState
|
|
// NumValues: 0x0003
|
|
enum class EDroneLightState : uint8
|
|
{
|
|
FollowTarget = 0,
|
|
Manual = 1,
|
|
EDroneLightState_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EDroneDuoAbilityStates
|
|
// NumValues: 0x0004
|
|
enum class EDroneDuoAbilityStates : uint8
|
|
{
|
|
WaitingForDrone = 0,
|
|
Start = 1,
|
|
Invalid = 2,
|
|
EDroneDuoAbilityStates_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EDroneState
|
|
// NumValues: 0x0007
|
|
enum class EDroneState : uint8
|
|
{
|
|
None = 0,
|
|
Docked = 1,
|
|
Follow = 2,
|
|
SoloAbility = 3,
|
|
DuoAbility = 4,
|
|
InTransition = 5,
|
|
EDroneState_MAX = 6,
|
|
};
|
|
|
|
// Enum Charlie.EBehaviorType
|
|
// NumValues: 0x0004
|
|
enum class EBehaviorType : uint8
|
|
{
|
|
None = 0,
|
|
WithLag = 1,
|
|
FollowAccelerationCurve = 2,
|
|
EBehaviorType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ENavType
|
|
// NumValues: 0x0004
|
|
enum class ENavType : uint8
|
|
{
|
|
Free = 0,
|
|
UsePathFollower = 1,
|
|
UseBreadCrumbs = 2,
|
|
ENavType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ETeleportState
|
|
// NumValues: 0x0004
|
|
enum class ETeleportState : uint8
|
|
{
|
|
None = 0,
|
|
In = 1,
|
|
Out = 2,
|
|
ETeleportState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EDroneBehavior
|
|
// NumValues: 0x0009
|
|
enum class EDroneBehavior : uint8
|
|
{
|
|
Docked = 0,
|
|
Follow = 1,
|
|
ComingBackFromAbility = 2,
|
|
Ability = 3,
|
|
CommandBlocked = 4,
|
|
CommandAccepted = 5,
|
|
Disabled = 6,
|
|
Count = 7,
|
|
EDroneBehavior_MAX = 8,
|
|
};
|
|
|
|
// Enum Charlie.ENavLightBehavior
|
|
// NumValues: 0x0003
|
|
enum class ENavLightBehavior : uint8
|
|
{
|
|
On = 0,
|
|
Off = 1,
|
|
ENavLightBehavior_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EProjectileTrajectoryType
|
|
// NumValues: 0x0004
|
|
enum class EProjectileTrajectoryType : uint8
|
|
{
|
|
StraightLine = 0,
|
|
Homing = 1,
|
|
Circle = 2,
|
|
EProjectileTrajectoryType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EEcstasyTotemState
|
|
// NumValues: 0x0006
|
|
enum class EEcstasyTotemState : uint8
|
|
{
|
|
Inactive = 0,
|
|
SpawnRequested = 1,
|
|
HazeSpawned = 2,
|
|
HazeShielded = 3,
|
|
HazeKilled = 4,
|
|
EEcstasyTotemState_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.ESecretCategory
|
|
// NumValues: 0x0004
|
|
enum class ESecretCategory : uint8
|
|
{
|
|
GoodDeed = 0,
|
|
Mystery = 1,
|
|
Timeloop = 2,
|
|
ESecretCategory_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ECharlieFaction
|
|
// NumValues: 0x0006
|
|
enum class ECharlieFaction : uint8
|
|
{
|
|
None = 0,
|
|
Hero = 1,
|
|
LymbicEntities = 2,
|
|
NPCs = 3,
|
|
WorldObject = 4,
|
|
Max = 5,
|
|
};
|
|
|
|
// Enum Charlie.EGroundType
|
|
// NumValues: 0x0005
|
|
enum class EGroundType : uint8
|
|
{
|
|
Mud = 0,
|
|
Dirt = 1,
|
|
Water = 2,
|
|
None = 3,
|
|
EGroundType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EFootstepSide_DEPRECATED
|
|
// NumValues: 0x0004
|
|
enum class EFootstepSide_DEPRECATED : uint8
|
|
{
|
|
Undefined_DEPRECATED = 0,
|
|
Left_DEPRECATED = 1,
|
|
Right_DEPRECATED = 2,
|
|
EFootstepSide_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EFootstepKind_DEPRECATED
|
|
// NumValues: 0x0009
|
|
enum class EFootstepKind_DEPRECATED : uint8
|
|
{
|
|
Undefined_DEPRECATED = 0,
|
|
Walk_DEPRECATED = 1,
|
|
Run_DEPRECATED = 2,
|
|
Sprint_DEPRECATED = 3,
|
|
Jog_DEPRECATED = 4,
|
|
Jump_DEPRECATED = 5,
|
|
Land_DEPRECATED = 6,
|
|
Slide_DEPRECATED = 7,
|
|
EFootstepKind_MAX = 8,
|
|
};
|
|
|
|
// Enum Charlie.EDatumState
|
|
// NumValues: 0x0005
|
|
enum class EDatumState : uint8
|
|
{
|
|
Disabled = 0,
|
|
Normal = 1,
|
|
Hovered = 2,
|
|
Selected = 3,
|
|
EDatumState_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ESettingType
|
|
// NumValues: 0x0003
|
|
enum class ESettingType : uint8
|
|
{
|
|
Slider = 0,
|
|
Button = 1,
|
|
ESettingType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EGuardState
|
|
// NumValues: 0x0005
|
|
enum class EGuardState : uint8
|
|
{
|
|
None = 0,
|
|
Intro = 1,
|
|
Parry = 2,
|
|
Active = 3,
|
|
EGuardState_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EClimbingDirection
|
|
// NumValues: 0x0004
|
|
enum class EClimbingDirection : uint8
|
|
{
|
|
NONE = 0,
|
|
UP = 1,
|
|
DOWN = 2,
|
|
EClimbingDirection_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EReactionType
|
|
// NumValues: 0x0007
|
|
enum class EReactionType : uint8
|
|
{
|
|
None = 0,
|
|
WeakHit = 1,
|
|
Stagger = 2,
|
|
RiposteOpen = 4,
|
|
StanceBreak = 8,
|
|
Parried = 16,
|
|
EReactionType_MAX = 17,
|
|
};
|
|
|
|
// Enum Charlie.EIdentityFact
|
|
// NumValues: 0x0007
|
|
enum class EIdentityFact : uint8
|
|
{
|
|
NPC = 0,
|
|
Location = 1,
|
|
Quest = 2,
|
|
Item = 3,
|
|
WorldLocation = 4,
|
|
None = 99,
|
|
EIdentityFact_MAX = 100,
|
|
};
|
|
|
|
// Enum Charlie.EDroneLightOverride
|
|
// NumValues: 0x0004
|
|
enum class EDroneLightOverride : uint8
|
|
{
|
|
DontChange = 0,
|
|
ForceTurnOn = 1,
|
|
ForceTurnOff = 2,
|
|
EDroneLightOverride_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EDronePlacementOverride
|
|
// NumValues: 0x0004
|
|
enum class EDronePlacementOverride : uint8
|
|
{
|
|
DontChange = 0,
|
|
Docked = 1,
|
|
DroneTarget = 2,
|
|
EDronePlacementOverride_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EInteractionStateUpdateMode
|
|
// NumValues: 0x0005
|
|
enum class EInteractionStateUpdateMode : uint8
|
|
{
|
|
ACTIVATE = 0,
|
|
TOGGLE = 1,
|
|
CYCLE = 2,
|
|
CUSTOM = 3,
|
|
EInteractionStateUpdateMode_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EInteractionQuestType
|
|
// NumValues: 0x0005
|
|
enum class EInteractionQuestType : uint8
|
|
{
|
|
None = 0,
|
|
MainQuest = 1,
|
|
Secret = 2,
|
|
Count = 3,
|
|
EInteractionQuestType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EItemInspectionMode
|
|
// NumValues: 0x0004
|
|
enum class EItemInspectionMode : uint8
|
|
{
|
|
None = 0,
|
|
FromInventory = 1,
|
|
FromRuneOrArray = 2,
|
|
EItemInspectionMode_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EItemTagType
|
|
// NumValues: 0x0003
|
|
enum class EItemTagType : uint8
|
|
{
|
|
ItemName = 0,
|
|
ItemIcon = 1,
|
|
EItemTagType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EItemPlacementMenuState
|
|
// NumValues: 0x0004
|
|
enum class EItemPlacementMenuState : uint8
|
|
{
|
|
SlotSelection = 0,
|
|
ItemSelection = 1,
|
|
FailureSequence = 2,
|
|
EItemPlacementMenuState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ERatingType
|
|
// NumValues: 0x0004
|
|
enum class ERatingType : uint8
|
|
{
|
|
Grade = 0,
|
|
Level = 1,
|
|
Rank = 2,
|
|
ERatingType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ELinkType
|
|
// NumValues: 0x0005
|
|
enum class ELinkType : uint8
|
|
{
|
|
PotentialLink = 0,
|
|
ConfirmedLink = 1,
|
|
BrokenLink = 2,
|
|
None = 3,
|
|
ELinkType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ELocomotionCalculationType
|
|
// NumValues: 0x0003
|
|
enum class ELocomotionCalculationType : uint8
|
|
{
|
|
MovementComponent = 0,
|
|
Manual = 1,
|
|
ELocomotionCalculationType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EHollowWalkerType
|
|
// NumValues: 0x0008
|
|
enum class EHollowWalkerType : uint8
|
|
{
|
|
NotAWalker = 0,
|
|
Primeval = 1,
|
|
Feral = 2,
|
|
Protector = 3,
|
|
Negator = 4,
|
|
Artilley = 5,
|
|
BigBoss = 6,
|
|
Max = 7,
|
|
};
|
|
|
|
// Enum Charlie.ELymbicEntityType
|
|
// NumValues: 0x0004
|
|
enum class ELymbicEntityType : uint8
|
|
{
|
|
Loner = 0,
|
|
HollowWalker = 1,
|
|
Haze = 2,
|
|
Max = 3,
|
|
};
|
|
|
|
// Enum Charlie.EHoverDirection
|
|
// NumValues: 0x0004
|
|
enum class EHoverDirection : uint8
|
|
{
|
|
None = 0,
|
|
Left = 1,
|
|
Right = 2,
|
|
EHoverDirection_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ESenseType
|
|
// NumValues: 0x0005
|
|
enum class ESenseType : uint8
|
|
{
|
|
None = 0,
|
|
Hearing = 1,
|
|
Sight = 2,
|
|
Damage = 4,
|
|
ESenseType_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.ESpawnerActivation
|
|
// NumValues: 0x0005
|
|
enum class ESpawnerActivation : uint8
|
|
{
|
|
OnBeginPlay = 0,
|
|
OnFactTags = 1,
|
|
ManualTrigger = 2,
|
|
WaitZoneSpawnRequest = 3,
|
|
ESpawnerActivation_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ESpawnPointSelectionStrategy
|
|
// NumValues: 0x0004
|
|
enum class ESpawnPointSelectionStrategy : uint8
|
|
{
|
|
Random = 0,
|
|
UserSelected = 1,
|
|
RandomOnceEach = 2,
|
|
ESpawnPointSelectionStrategy_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EEntitySpawnRules
|
|
// NumValues: 0x0004
|
|
enum class EEntitySpawnRules : uint8
|
|
{
|
|
RespawnAfterBeingDefeated = 0,
|
|
DoNotRespawnWhenDefeated = 1,
|
|
Guardian = 2,
|
|
EEntitySpawnRules_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ELymbicEntityAwareness
|
|
// NumValues: 0x0004
|
|
enum class ELymbicEntityAwareness : uint8
|
|
{
|
|
Unaware = 0,
|
|
Suspicious = 1,
|
|
Alerted = 2,
|
|
ELymbicEntityAwareness_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EHoverDesiredTarget
|
|
// NumValues: 0x0007
|
|
enum class EHoverDesiredTarget : uint8
|
|
{
|
|
Random = 0,
|
|
Sides = 1,
|
|
LeftSide = 2,
|
|
RightSide = 3,
|
|
Front = 4,
|
|
Back = 5,
|
|
EHoverDesiredTarget_MAX = 6,
|
|
};
|
|
|
|
// Enum Charlie.EStateTreeTaskHandlerState
|
|
// NumValues: 0x0005
|
|
enum class EStateTreeTaskHandlerState : uint8
|
|
{
|
|
NotStarted = 0,
|
|
InProgress = 1,
|
|
Success = 2,
|
|
Failed = 3,
|
|
EStateTreeTaskHandlerState_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ELymbicEntityWaveState
|
|
// NumValues: 0x0006
|
|
enum class ELymbicEntityWaveState : uint8
|
|
{
|
|
Start = 0,
|
|
Ambush = 1,
|
|
WaitDefeated = 2,
|
|
Complete = 3,
|
|
Done = 4,
|
|
ELymbicEntityWaveState_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.ELymbicPulseStates
|
|
// NumValues: 0x0004
|
|
enum class ELymbicPulseStates : uint8
|
|
{
|
|
InitialDelay = 0,
|
|
Success = 1,
|
|
Expired = 2,
|
|
Max = 3,
|
|
};
|
|
|
|
// Enum Charlie.EFieldRequirementState
|
|
// NumValues: 0x0004
|
|
enum class EFieldRequirementState : uint8
|
|
{
|
|
Good = 0,
|
|
Bad = 1,
|
|
Count = 2,
|
|
EFieldRequirementState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EMyNaconState
|
|
// NumValues: 0x0008
|
|
enum class EMyNaconState : uint8
|
|
{
|
|
SignIn = 0,
|
|
Login = 1,
|
|
CreateAccount = 2,
|
|
VerifyEmail = 3,
|
|
ForgotPassword = 4,
|
|
Welcome = 5,
|
|
Complete = 6,
|
|
EMyNaconState_MAX = 7,
|
|
};
|
|
|
|
// Enum Charlie.EPlayOption
|
|
// NumValues: 0x0005
|
|
enum class EPlayOption : uint8
|
|
{
|
|
Attached = 0,
|
|
AttachedToCauser = 1,
|
|
NotAttached = 2,
|
|
AttachedToWeaponMesh = 3,
|
|
EPlayOption_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.EGameplayCueNiagaraVectorUpdateTypes
|
|
// NumValues: 0x0004
|
|
enum class EGameplayCueNiagaraVectorUpdateTypes : uint8
|
|
{
|
|
None = 0,
|
|
TargetPosition = 1,
|
|
EffectCauserPosition = 2,
|
|
EGameplayCueNiagaraVectorUpdateTypes_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EDatumNotificationRuneType
|
|
// NumValues: 0x0003
|
|
enum class EDatumNotificationRuneType : uint8
|
|
{
|
|
New = 0,
|
|
Updated = 1,
|
|
EDatumNotificationRuneType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EItemNotificationRuneType
|
|
// NumValues: 0x0004
|
|
enum class EItemNotificationRuneType : uint8
|
|
{
|
|
Added = 0,
|
|
Removed = 1,
|
|
Crafted = 2,
|
|
EItemNotificationRuneType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EMaterialTarget
|
|
// NumValues: 0x0004
|
|
enum class EMaterialTarget : uint8
|
|
{
|
|
None = 0,
|
|
SkeletalMesh = 1,
|
|
NiagaraComponent = 2,
|
|
EMaterialTarget_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EChargingState
|
|
// NumValues: 0x0004
|
|
enum class EChargingState : uint8
|
|
{
|
|
Charging = 0,
|
|
Released = 1,
|
|
Failed = 2,
|
|
EChargingState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EPressurePlatePuzzleRowState
|
|
// NumValues: 0x0004
|
|
enum class EPressurePlatePuzzleRowState : uint8
|
|
{
|
|
Valid = 0,
|
|
Invalid = 1,
|
|
Completed = 2,
|
|
EPressurePlatePuzzleRowState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EAOEAttachTarget
|
|
// NumValues: 0x0003
|
|
enum class EAOEAttachTarget : uint8
|
|
{
|
|
Drone = 0,
|
|
Player = 1,
|
|
EAOEAttachTarget_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EQuestStatus
|
|
// NumValues: 0x0003
|
|
enum class EQuestStatus : uint8
|
|
{
|
|
Started = 0,
|
|
Completed = 1,
|
|
EQuestStatus_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.ERadioMode
|
|
// NumValues: 0x0003
|
|
enum class ERadioMode : uint8
|
|
{
|
|
AM = 0,
|
|
FM = 1,
|
|
ERadioMode_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.ECacheSymbols
|
|
// NumValues: 0x0009
|
|
enum class ECacheSymbols : uint8
|
|
{
|
|
CacheSymbol1 = 0,
|
|
CacheSymbol2 = 1,
|
|
CacheSymbol3 = 2,
|
|
CacheSymbol4 = 3,
|
|
CacheSymbol5 = 4,
|
|
CacheSymbol6 = 5,
|
|
CacheSymbol7 = 6,
|
|
CacheSymbol8 = 7,
|
|
ECacheSymbols_MAX = 8,
|
|
};
|
|
|
|
// Enum Charlie.EResearchType
|
|
// NumValues: 0x0005
|
|
enum class EResearchType : uint8
|
|
{
|
|
ResearchItemGiven = 0,
|
|
ResearchItemTraded = 1,
|
|
ResearchLoreGiven = 2,
|
|
ResearchCacheOpened = 3,
|
|
EResearchType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ESecretState
|
|
// NumValues: 0x0006
|
|
enum class ESecretState : uint8
|
|
{
|
|
Unknown = 0,
|
|
Started = 1,
|
|
Completed = 2,
|
|
Rewarded = 3,
|
|
Failed = 4,
|
|
ESecretState_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.EWarningType
|
|
// NumValues: 0x0004
|
|
enum class EWarningType : uint8
|
|
{
|
|
ResetDefaultAll = 0,
|
|
NavigateAway = 1,
|
|
Conflict = 2,
|
|
EWarningType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EShopType
|
|
// NumValues: 0x0003
|
|
enum class EShopType : uint8
|
|
{
|
|
GoodDeedsShop = 0,
|
|
TimeLoopShop = 1,
|
|
EShopType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.EUIStatType
|
|
// NumValues: 0x0005
|
|
enum class EUIStatType : uint8
|
|
{
|
|
Direct = 0,
|
|
Percentage = 1,
|
|
Meters = 2,
|
|
Seconds = 3,
|
|
EUIStatType_MAX = 4,
|
|
};
|
|
|
|
// Enum Charlie.ETerrorEncounterPhaseType
|
|
// NumValues: 0x0003
|
|
enum class ETerrorEncounterPhaseType : uint8
|
|
{
|
|
Exploration = 0,
|
|
FightingArena = 1,
|
|
ETerrorEncounterPhaseType_MAX = 2,
|
|
};
|
|
|
|
// Enum Charlie.ESpawnerActivationType
|
|
// NumValues: 0x0004
|
|
enum class ESpawnerActivationType : uint8
|
|
{
|
|
Once = 0,
|
|
Proximity = 1,
|
|
Timed = 2,
|
|
ESpawnerActivationType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ETimeloopState
|
|
// NumValues: 0x0004
|
|
enum class ETimeloopState : uint8
|
|
{
|
|
Locked = 0,
|
|
Unlocked = 1,
|
|
Closed = 2,
|
|
ETimeloopState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ETimeloopTier
|
|
// NumValues: 0x0004
|
|
enum class ETimeloopTier : uint8
|
|
{
|
|
Tier1 = 0,
|
|
Tier2 = 1,
|
|
Tier3 = 2,
|
|
Max = 3,
|
|
};
|
|
|
|
// Enum Charlie.EGuardianDetected
|
|
// NumValues: 0x0004
|
|
enum class EGuardianDetected : uint8
|
|
{
|
|
None = 0,
|
|
NonDetectable = 1,
|
|
Detected = 2,
|
|
EGuardianDetected_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.UILayerId
|
|
// NumValues: 0x0019
|
|
enum class EUILayerId : uint8
|
|
{
|
|
Hud = 0,
|
|
PadMenu = 1,
|
|
Interaction = 2,
|
|
Cinematic = 3,
|
|
OpeningCredits = 4,
|
|
Subtitles = 5,
|
|
EndGame = 6,
|
|
Demo = 7,
|
|
Fade = 8,
|
|
ProfileMenu = 9,
|
|
StartMenu = 10,
|
|
Tutorial = 11,
|
|
PhotoMode = 12,
|
|
Pause = 13,
|
|
Settings = 14,
|
|
Cheat = 15,
|
|
PopUp = 16,
|
|
UnskippableCinematic = 17,
|
|
Loading = 18,
|
|
LoadingFade = 19,
|
|
Notification = 20,
|
|
SaveIcon = 21,
|
|
Debug = 22,
|
|
Count = 23,
|
|
UILayerId_MAX = 24,
|
|
};
|
|
|
|
// Enum Charlie.EUIPlatformAvailability
|
|
// NumValues: 0x0006
|
|
enum class EUIPlatformAvailability : uint8
|
|
{
|
|
None = 0,
|
|
XSS = 1,
|
|
XSX = 2,
|
|
PS5 = 4,
|
|
PC = 8,
|
|
EUIPlatformAvailability_MAX = 9,
|
|
};
|
|
|
|
// Enum Charlie.EChargeAttackState
|
|
// NumValues: 0x0004
|
|
enum class EChargeAttackState : uint8
|
|
{
|
|
Charging = 0,
|
|
Attacking = 1,
|
|
Failed = 2,
|
|
EChargeAttackState_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.ELinesType
|
|
// NumValues: 0x0004
|
|
enum class ELinesType : uint8
|
|
{
|
|
None = 0,
|
|
Horizontal = 1,
|
|
Vertical = 2,
|
|
ELinesType_MAX = 3,
|
|
};
|
|
|
|
// Enum Charlie.EWorldMapDistanceVisibility
|
|
// NumValues: 0x0005
|
|
enum class EWorldMapDistanceVisibility : uint8
|
|
{
|
|
None = 0,
|
|
Close = 1,
|
|
Middle = 2,
|
|
Far = 4,
|
|
EWorldMapDistanceVisibility_MAX = 5,
|
|
};
|
|
|
|
// Enum Charlie.EWorldStateOperationType
|
|
// NumValues: 0x0003
|
|
enum class EWorldStateOperationType : uint8
|
|
{
|
|
Added = 0,
|
|
Removed = 1,
|
|
EWorldStateOperationType_MAX = 2,
|
|
};
|
|
|
|
// ScriptStruct Charlie.UIEquipmentType
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FUIEquipmentType final
|
|
{
|
|
public:
|
|
class FText ItemTypeText; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class UTexture2D* ItemTypeTexture; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUIEquipmentType;
|
|
|
|
// ScriptStruct Charlie.AnimationEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAnimationEntry final
|
|
{
|
|
public:
|
|
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MontageSection; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MontagePlayRate; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideRootMotionScaling; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RootMotionScaling; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.AnimationVariationEntry
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimationVariationEntry final
|
|
{
|
|
public:
|
|
struct FAnimationEntry AnimationEntry; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ChancesToPlay; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationVariationEntry;
|
|
|
|
// ScriptStruct Charlie.SpecializedWeaponAnimation
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FSpecializedWeaponAnimation final
|
|
{
|
|
public:
|
|
struct FGameplayTag WeaponTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry Animation; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpecializedWeaponAnimation;
|
|
|
|
// ScriptStruct Charlie.FootstepVFXSettings
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFootstepVFXSettings final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* ShortNiagara; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* LongNiagara; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AFootstepVFX> ActorClass; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepVFXSettings;
|
|
|
|
// ScriptStruct Charlie.FootstepVFXOverride
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFootstepVFXOverride final
|
|
{
|
|
public:
|
|
struct FGameplayTag FootstepType; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFootstepVFXSettings Settings; // 0x0008(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepVFXOverride;
|
|
|
|
// ScriptStruct Charlie.FootstepVFXEntry
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FFootstepVFXEntry final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UPhysicalMaterial> PhysicalMaterial; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFootstepVFXSettings Default; // 0x0028(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFootstepVFXOverride> Overrides; // 0x0040(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepVFXEntry;
|
|
|
|
// ScriptStruct Charlie.AngularAnimationEntry
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FAngularAnimationEntry final
|
|
{
|
|
public:
|
|
struct FAnimationEntry AnimationEntry; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimationVariationEntry> AnimationVariations; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
int32 StartAngle; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 StopAngle; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAngularAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.InventoryCategory
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FInventoryCategory final
|
|
{
|
|
public:
|
|
class FText TitleText; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CategoryTag; // 0x0010(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInventoryCategory;
|
|
|
|
// ScriptStruct Charlie.DirectionalAnimationEntry
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FDirectionalAnimationEntry final
|
|
{
|
|
public:
|
|
struct FAnimationEntry FrontAnimationEntry; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimationVariationEntry> FrontAnimationVariations; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FAngularAnimationEntry> LeftAnimations; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FAngularAnimationEntry> RightAnimations; // 0x0040(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry BackAnimationEntry; // 0x0050(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimationVariationEntry> BackAnimationVariations; // 0x0070(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDirectionalAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.LymbicSphereSequenceEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLymbicSphereSequenceEntry final
|
|
{
|
|
public:
|
|
ELymbicSphere WeaponLymbicSphere; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class ULevelSequence> SequenceToPlay; // 0x0008(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicSphereSequenceEntry;
|
|
|
|
// ScriptStruct Charlie.TorporFinisherSequenceEntry
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FTorporFinisherSequenceEntry final
|
|
{
|
|
public:
|
|
TSubclassOf<class ACharlieLymbicEntity> LymbicEntityType; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ULevelSequence> SequenceToPlay; // 0x0008(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLymbicSphereSequenceEntry> LymbicSphereSequenceOverride; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTorporFinisherSequenceEntry;
|
|
|
|
// ScriptStruct Charlie.FootstepEventNiagaraTrackerRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x04) FFootstepEventNiagaraTrackerRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepEventNiagaraTrackerRune;
|
|
|
|
// ScriptStruct Charlie.CharlieGameplayEffectDefinition
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieGameplayEffectDefinition final
|
|
{
|
|
public:
|
|
TSubclassOf<class UGameplayEffect> EffectClass; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Level; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieGameplayEffectDefinition;
|
|
|
|
// ScriptStruct Charlie.SaveIdentifierRune
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FSaveIdentifierRune final
|
|
{
|
|
public:
|
|
struct FGuid Identifier; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LoadingDurationSeconds; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LoadingTimeoutOverride; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class AActor* LoadedActor)> OnEntityLoaded; // 0x0018(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveIdentifierRune;
|
|
|
|
// ScriptStruct Charlie.CharlieAbilityDefinition
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieAbilityDefinition final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityClass; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CostLevel; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAbilityDefinition;
|
|
|
|
// ScriptStruct Charlie.HollowWalkerCategory
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FHollowWalkerCategory final
|
|
{
|
|
public:
|
|
TArray<TSoftClassPtr<class UClass>> HollowWalkerCategory; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHollowWalkerCategory;
|
|
|
|
// ScriptStruct Charlie.AchievementMapData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FAchievementMapData final
|
|
{
|
|
public:
|
|
class FName MapName; // 0x0000(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasTimeloop; // 0x0008(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> AdditionalTimeloopActorID; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UDataTable> SpawnerDataTable; // 0x0020(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAchievementMapData;
|
|
|
|
// ScriptStruct Charlie.FootstepDisabledTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FFootstepDisabledTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepDisabledTag;
|
|
|
|
// ScriptStruct Charlie.AchievementsData
|
|
// 0x0008 (0x0010 - 0x0008)
|
|
struct FAchievementsData final : public FTableRowBase
|
|
{
|
|
public:
|
|
int32 NumberOfSpawnersInGame; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAchievementsData;
|
|
|
|
// ScriptStruct Charlie.ItemPlacementMoveAction
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FItemPlacementMoveAction final
|
|
{
|
|
public:
|
|
TArray<TScriptInterface<class ICharlieTransformComponent>> Actions; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemPlacementMoveAction;
|
|
|
|
// ScriptStruct Charlie.AchievementsEntityType
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FAchievementsEntityType final
|
|
{
|
|
public:
|
|
ELymbicEntityType LymbicEntityType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHollowWalkerType HollowWalkerType; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Tier; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELymbicSphere LymbicAffiliation; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAchievementsEntityType;
|
|
|
|
// ScriptStruct Charlie.AchievementsTableRowBase
|
|
// 0x0050 (0x0058 - 0x0008)
|
|
struct FAchievementsTableRowBase final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FYggPlatformAchievementDefinition Definition; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAchievementsTableRowBase;
|
|
|
|
// ScriptStruct Charlie.ActivableIdentifier
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FActivableIdentifier final
|
|
{
|
|
public:
|
|
struct FGameplayTag ActivationTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FActivableIdentifier;
|
|
|
|
// ScriptStruct Charlie.AutoDestroyRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FAutoDestroyRune final
|
|
{
|
|
public:
|
|
float TimeoutDuration; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAutoDestroyRune;
|
|
|
|
// ScriptStruct Charlie.ActivityConfiguration
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FActivityConfiguration final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag StartedTag; // 0x0010(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CompletedTag; // 0x0018(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FActivityConfiguration;
|
|
|
|
// ScriptStruct Charlie.UILoadoutMenuSlotGroup
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FUILoadoutMenuSlotGroup final
|
|
{
|
|
public:
|
|
struct FGameplayTag LoadoutSlotGroupTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<struct FGameplayTag> LoadoutSlots; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
class FText DefaultLoadoutSlotName; // 0x0058(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText DefaultLoadoutSlotDesc; // 0x0068(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ItemDataCategoryTag; // 0x0078(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ItemFilterTag; // 0x0080(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanBeUnequipped; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowDLCWarning; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsCompareable; // 0x008A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8B[0x5]; // 0x008B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUILoadoutMenuSlotGroup;
|
|
|
|
// ScriptStruct Charlie.AkRoomEventsRune
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FAkRoomEventsRune final
|
|
{
|
|
public:
|
|
class UAkRoomComponent* AkRoomComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> EnterEvents; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkStateValue*> EnterStates; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> ExitEvents; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkStateValue*> ExitStates; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bDoOnce; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag DoOnceMusicTag; // 0x004C(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAkRoomEventsRune;
|
|
|
|
// ScriptStruct Charlie.AkRoomTrackerRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FAkRoomTrackerRune final
|
|
{
|
|
public:
|
|
class UAkRoomComponent* CurrentRoom; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAkRoomTrackerRune;
|
|
|
|
// ScriptStruct Charlie.AkRoomEnterTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAkRoomEnterTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAkRoomEnterTag;
|
|
|
|
// ScriptStruct Charlie.ItemInspectionPage
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FItemInspectionPage final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UTexture2D> Illustration; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText PlainText; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemInspectionPage;
|
|
|
|
// ScriptStruct Charlie.AkRoomExitTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAkRoomExitTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAkRoomExitTag;
|
|
|
|
// ScriptStruct Charlie.KnowledgeRune
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FKnowledgeRune final
|
|
{
|
|
public:
|
|
TSet<class UFactData*> KnownFacts; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class UFactData*> NewFacts; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer TagFacts; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKnowledgeRune;
|
|
|
|
// ScriptStruct Charlie.AmbiantBoxSettings
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FAmbiantBoxSettings final
|
|
{
|
|
public:
|
|
TArray<class UAkAudioEvent*> EnterEvents; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> ExitEvents; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EAmbientLockAxis LockAxis; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FComponentReference Box; // 0x0028(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UBoxComponent> CachedBox; // 0x0050(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CachedExtent; // 0x0058(0x0018)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbiantBoxSettings;
|
|
|
|
// ScriptStruct Charlie.AmbientInteriorBoxRune
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FAmbientInteriorBoxRune final
|
|
{
|
|
public:
|
|
struct FAmbiantBoxSettings BoxSettings; // 0x0000(0x0070)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientInteriorBoxRune;
|
|
|
|
// ScriptStruct Charlie.AmbientExteriorBoxRune
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FAmbientExteriorBoxRune final
|
|
{
|
|
public:
|
|
struct FAmbiantBoxSettings BoxSettings; // 0x0000(0x0070)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientExteriorBoxRune;
|
|
|
|
// ScriptStruct Charlie.BaseSaveRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x08) FBaseSaveRune
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBaseSaveRune;
|
|
|
|
// ScriptStruct Charlie.ItemPlacementSlotsRune
|
|
// 0x0008 (0x0010 - 0x0008)
|
|
struct FItemPlacementSlotsRune final : public FBaseSaveRune
|
|
{
|
|
public:
|
|
bool bSaveItems; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FItemPlacementSlotsRune;
|
|
|
|
// ScriptStruct Charlie.AmbientInterpolationRune
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FAmbientInterpolationRune final
|
|
{
|
|
public:
|
|
TArray<class UAkRtpc*> HorizontalRtpcs; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkRtpc*> VerticalRtpcs; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bDrawDebug; // 0x0020(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float HorizontalInterpolatedValue; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastSentHorizontalInterpolatedValue; // 0x0028(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalInterpolatedValue; // 0x002C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastSentVerticalInterpolatedValue; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientInterpolationRune;
|
|
|
|
// ScriptStruct Charlie.ReactionEntry
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FReactionEntry final
|
|
{
|
|
public:
|
|
bool bPlayPushBack; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PushBackStrength; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PushBackDuration; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* PushBackDecelerationCurve; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseTimeDilation; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseAnimation; // 0x0019(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDirectionalAnimationEntry AnimationsPerAngle; // 0x0020(0x0080)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FReactionEntry;
|
|
|
|
// ScriptStruct Charlie.BaseReactionDefinition
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FBaseReactionDefinition final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer RequiredTags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FReactionEntry ReactionEntry; // 0x0020(0x00A0)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBaseReactionDefinition;
|
|
|
|
// ScriptStruct Charlie.AmbientReceiverInsideInteriorBoxTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientReceiverInsideInteriorBoxTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientReceiverInsideInteriorBoxTag;
|
|
|
|
// ScriptStruct Charlie.AmbientReceiverInsideExteriorBoxTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientReceiverInsideExteriorBoxTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientReceiverInsideExteriorBoxTag;
|
|
|
|
// ScriptStruct Charlie.AmbientReceiverTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientReceiverTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientReceiverTag;
|
|
|
|
// ScriptStruct Charlie.InventorySortRule
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FInventorySortRule final
|
|
{
|
|
public:
|
|
struct FGameplayTag SubCategory; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInventorySortRule;
|
|
|
|
// ScriptStruct Charlie.InventorySortArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInventorySortArray final
|
|
{
|
|
public:
|
|
TArray<struct FInventorySortRule> Rules; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInventorySortArray;
|
|
|
|
// ScriptStruct Charlie.AmbientOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientOverlapTag;
|
|
|
|
// ScriptStruct Charlie.SaveLoadedTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FSaveLoadedTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSaveLoadedTag;
|
|
|
|
// ScriptStruct Charlie.AmbientBark
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAmbientBark final
|
|
{
|
|
public:
|
|
class FText Subtitle; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
int32 VariationIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseVariationIndex; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* AudioEvent; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientBark;
|
|
|
|
// ScriptStruct Charlie.AmbientSplineRune
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FAmbientSplineRune final
|
|
{
|
|
public:
|
|
struct FComponentReference Spline; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaximumExteriorAmbientDistance; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SplineHeight; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USplineComponent> CachedSpline; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientSplineRune;
|
|
|
|
// ScriptStruct Charlie.CharlieSecretEntryState
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FCharlieSecretEntryState final
|
|
{
|
|
public:
|
|
struct FGuid Identity; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsNew; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESecretState State; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSecretEntryState;
|
|
|
|
// ScriptStruct Charlie.CharlieSecretsState
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCharlieSecretsState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieSecretEntryState> GoodDeeds; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieSecretEntryState> Mysteries; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieSecretEntryState> Timeloops; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSecretsState;
|
|
|
|
// ScriptStruct Charlie.AkComponentTransformRune
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FAkComponentTransformRune final
|
|
{
|
|
public:
|
|
struct FComponentReference AkComponentReference; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UAkComponent> CachedAkComponent; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AkComponentPosition; // 0x0030(0x0018)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDrawDebugComponent; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAkComponentTransformRune;
|
|
|
|
// ScriptStruct Charlie.CharlieLoadoutSlotGroupState
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCharlieLoadoutSlotGroupState final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> Items; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ActiveSlotTag; // 0x0018(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieLoadoutSlotGroupState;
|
|
|
|
// ScriptStruct Charlie.CharlieLoadoutState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieLoadoutState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieLoadoutSlotGroupState> SlotGroupStates; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieLoadoutState;
|
|
|
|
// ScriptStruct Charlie.AmbientInsideInteriorSplineRune
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAmbientInsideInteriorSplineRune final
|
|
{
|
|
public:
|
|
TArray<class UAkStateValue*> EnterStates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkStateValue*> ExitStates; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> EnterEvents; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> ExitEvents; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientInsideInteriorSplineRune;
|
|
|
|
// ScriptStruct Charlie.AmbientInsideExteriorSplineRune
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAmbientInsideExteriorSplineRune final
|
|
{
|
|
public:
|
|
TArray<class UAkStateValue*> EnterStates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkStateValue*> ExitStates; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> EnterEvents; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UAkAudioEvent*> ExitEvents; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientInsideExteriorSplineRune;
|
|
|
|
// ScriptStruct Charlie.SplineInterpolationCachedRune
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FSplineInterpolationCachedRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSplineInterpolationCachedRune;
|
|
|
|
// ScriptStruct Charlie.CharlieSaveGameSettingsState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieSaveGameSettingsState final
|
|
{
|
|
public:
|
|
bool bTutorialsEnabled; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDifficultyPreset DifficultyPreset; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EnemyHealthModifierPercentage; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnemyBaseDamageModifierPercentage; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CharlieEnemyAggressivenessModeValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnemyRespawnEnabled; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSaveGameSettingsState;
|
|
|
|
// ScriptStruct Charlie.AmbientReceiverInsideInteriorSplineTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientReceiverInsideInteriorSplineTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientReceiverInsideInteriorSplineTag;
|
|
|
|
// ScriptStruct Charlie.PendingThrowable
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FPendingThrowable final
|
|
{
|
|
public:
|
|
class ACharlieThrowable* Throwable; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPendingThrowable;
|
|
|
|
// ScriptStruct Charlie.AmbientReceiverInsideExteriorSplineTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAmbientReceiverInsideExteriorSplineTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAmbientReceiverInsideExteriorSplineTag;
|
|
|
|
// ScriptStruct Charlie.IntervalEventRune
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FIntervalEventRune final
|
|
{
|
|
public:
|
|
class FString EventName; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Category; // 0x0010(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Interval; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Timer; // 0x001C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIntervalEventRune;
|
|
|
|
// ScriptStruct Charlie.TargetSelectionDefinition
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FTargetSelectionDefinition final
|
|
{
|
|
public:
|
|
ESpawnTargetOption TargetingOption; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELinkedEntitySelectionOption LinkedEntitySelectionOption; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttributeSelectionOption AttributeOption; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayAttribute Attribute; // 0x0008(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTargetSelectionDefinition;
|
|
|
|
// ScriptStruct Charlie.CharlieSaveWorldRuneState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieSaveWorldRuneState final
|
|
{
|
|
public:
|
|
TArray<uint8> RuneStateData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSaveWorldRuneState;
|
|
|
|
// ScriptStruct Charlie.CharlieSaveWorldElementState
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FCharlieSaveWorldElementState final
|
|
{
|
|
public:
|
|
struct FGuid Identifier; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class UScriptStruct*, struct FCharlieSaveWorldRuneState> RuneStates; // 0x0010(0x0050)(Deprecated, NativeAccessSpecifierPublic)
|
|
TArray<struct FInstancedStruct> Data; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSaveWorldElementState;
|
|
|
|
// ScriptStruct Charlie.CharlieSaveRegionState
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FCharlieSaveRegionState final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath LevelPath; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<struct FGuid, struct FCharlieSaveWorldElementState> Elements; // 0x0020(0x0050)(Deprecated, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieSaveWorldElementState> ElementStates; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSaveRegionState;
|
|
|
|
// ScriptStruct Charlie.PayloadData
|
|
// 0x00D8 (0x00D8 - 0x0000)
|
|
struct FPayloadData final
|
|
{
|
|
public:
|
|
struct FGameplayTag BlockingTagFact; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UIdentityData*> BaseIdentity; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSet<class UFactData*> ContainedFacts; // 0x0018(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer TagFacts; // 0x0068(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UItemData*> ItemsToAdd; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UItemData*> ItemsToRemove; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UCraftContainer*> CraftRecipesToGive; // 0x00A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<ECharliePlatformAchievementID> AchievementsToUnlock; // 0x00B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> RequiredDLCIdentifiers; // 0x00C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadData;
|
|
|
|
// ScriptStruct Charlie.APCIntroTaniaBark
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FAPCIntroTaniaBark final
|
|
{
|
|
public:
|
|
struct FGameplayTag RequiredTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag AlreadyPlayedTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPayloadData GrantedPayloadOnBarkStart; // 0x0010(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
class FText BarkText; // 0x00E8(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAPCIntroTaniaBark;
|
|
|
|
// ScriptStruct Charlie.CharlieTutorialEntryState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieTutorialEntryState final
|
|
{
|
|
public:
|
|
struct FGameplayTag TutorialIdentity; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieTutorialEntryState;
|
|
|
|
// ScriptStruct Charlie.CharlieTutorialsState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieTutorialsState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieTutorialEntryState> SeenTutorials; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieTutorialsState;
|
|
|
|
// ScriptStruct Charlie.FacePlayerIdleConditions
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFacePlayerIdleConditions final
|
|
{
|
|
public:
|
|
struct FGameplayTag StartFacingPlayerTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag EndFacingPlayerTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFacePlayerIdleConditions;
|
|
|
|
// ScriptStruct Charlie.CinematicSequence
|
|
// 0x01E0 (0x01E0 - 0x0000)
|
|
#pragma pack(push, 0x1)
|
|
struct alignas(0x10) FCinematicSequence
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class ULevelSequence> Sequence; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHideHero; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECinematicPlayOption CinematicPlayOption; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UAkStateValue> CinematicAudioState; // 0x0040(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform CinematicLocation; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableEnemyMovements; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldSaveWhenComplete; // 0x00D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCapFPSAndDynamicRes; // 0x00D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTryImproveShadows; // 0x00D3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowCosmeticTransfer; // 0x00D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceOverrideHeroCosmeticStylePostCinematic; // 0x00D5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECosmeticLoadoutStyles OverridedHeroCosmeticStyle; // 0x00D6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D7[0x1]; // 0x00D7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UDataLayerAsset*> DataLayerAssetsToLoad; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FPayloadData PayloadToGiveOnCinematicCompleted; // 0x00E8(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
bool bDisableWaitStreamAllResourcesAndFlushRVT; // 0x01C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOptimizeForEndGame; // 0x01C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C2[0x6]; // 0x01C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UDataLayerAsset*> DataLayerAssetsToUnloadForEndGame; // 0x01C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_FCinematicSequence;
|
|
|
|
// ScriptStruct Charlie.CharlieSerializeActorComponentInstanceData
|
|
// 0x0010 (0x0078 - 0x0068)
|
|
struct FCharlieSerializeActorComponentInstanceData final : public FActorComponentInstanceData
|
|
{
|
|
public:
|
|
struct FGuid Identifier; // 0x0068(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSerializeActorComponentInstanceData;
|
|
|
|
// ScriptStruct Charlie.FactsCinematicSequence
|
|
// 0x0020 (0x0200 - 0x01E0)
|
|
struct FFactsCinematicSequence : public FCinematicSequence
|
|
{
|
|
public:
|
|
TArray<class UFactData*> RequiredFacts; // 0x01D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> RequiredTagFacts; // 0x01E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bShouldAlwaysEvaluate; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFactsCinematicSequence;
|
|
|
|
// ScriptStruct Charlie.CharlieCraftContainerState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieCraftContainerState final
|
|
{
|
|
public:
|
|
class FString CraftContainer; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCraftContainerState;
|
|
|
|
// ScriptStruct Charlie.CharlieCraftState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieCraftState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieCraftContainerState> KnownCraftContainers; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCraftState;
|
|
|
|
// ScriptStruct Charlie.APCEnterCinematicSequence
|
|
// 0x0010 (0x0210 - 0x0200)
|
|
struct FAPCEnterCinematicSequence final : public FFactsCinematicSequence
|
|
{
|
|
public:
|
|
bool bPlayInsideAPC; // 0x0200(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAPCEnterCinematicSequence;
|
|
|
|
// ScriptStruct Charlie.APCEnterCinematicTableRow
|
|
// 0x0030 (0x0038 - 0x0008)
|
|
struct FAPCEnterCinematicTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FSoftObjectPath Map; // 0x0008(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAPCEnterCinematicSequence> Sequences; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAPCEnterCinematicTableRow;
|
|
|
|
// ScriptStruct Charlie.AudioBoundsRune
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAudioBoundsRune final
|
|
{
|
|
public:
|
|
struct FComponentReference BoundsBox; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAudioBoundsRune;
|
|
|
|
// ScriptStruct Charlie.DamageSourceData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FDamageSourceData final
|
|
{
|
|
public:
|
|
TScriptInterface<class ICharlieDamageSource> DamageSource; // 0x0000(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDamageSourceData;
|
|
|
|
// ScriptStruct Charlie.AudioQuestProgression
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAudioQuestProgression final
|
|
{
|
|
public:
|
|
bool bStateSentFromFactTag; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFactData* RequiredFact; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag RequiredTag; // 0x0010(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkStateValue> StateValue; // 0x0018(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioQuestProgression;
|
|
|
|
// ScriptStruct Charlie.AlarmState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAlarmState final
|
|
{
|
|
public:
|
|
bool bAlarmActivated; // 0x0000(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAlarmState;
|
|
|
|
// ScriptStruct Charlie.EQSQueryParam
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FEQSQueryParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ParamValue; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEQSQueryParam;
|
|
|
|
// ScriptStruct Charlie.QuestLink
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FQuestLink final
|
|
{
|
|
public:
|
|
class UUIDatumData* DatumOne; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D DatumOnePosition; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUIDatumData* DatumTwo; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D DatumTwoPosition; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFactData* LinkPtr; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELinkType LinkType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FQuestLink;
|
|
|
|
// ScriptStruct Charlie.TextBaseFormatter
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FTextBaseFormatter
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTextBaseFormatter;
|
|
|
|
// ScriptStruct Charlie.AdditionalClearedMapTimeloopInformation
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FAdditionalClearedMapTimeloopInformation final
|
|
{
|
|
public:
|
|
class FName TimeloopID; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllTimeloopEnemyKilled; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAdditionalClearedMapTimeloopInformation;
|
|
|
|
// ScriptStruct Charlie.HazeUmbilicalCordAnimationEntry
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FHazeUmbilicalCordAnimationEntry final
|
|
{
|
|
public:
|
|
class FName UmbilicalCordNiagaraFloatParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UmbilicalCordFloatParameterStartingValue; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UmbilicalCordFloatParameterEndValue; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationDuration; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHazeUmbilicalCordAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.HazeBirthAbsorbVFXEntry
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FHazeBirthAbsorbVFXEntry final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* BirthAbsorbNiagaraSystem; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VFXStartSocketName; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VFXDeathNiagaraParameter; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VFXOriginPositionNiagaraParameter; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VFXTargetCountNiagaraParameterName; // 0x0020(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> VFXTargetPositionNiagaraParameters; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class FName VFXTargetSocketName; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationDuration; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHazeBirthAbsorbVFXEntry;
|
|
|
|
// ScriptStruct Charlie.BragiPendingStateOperation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBragiPendingStateOperation final
|
|
{
|
|
public:
|
|
class UObject* Owner; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkStateValue* AkStateValue; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBragiPendingStateOperation;
|
|
|
|
// ScriptStruct Charlie.KnownIdentityNameFormatter
|
|
// 0x0040 (0x0058 - 0x0018)
|
|
struct FKnownIdentityNameFormatter final : public FTextBaseFormatter
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x40]; // 0x0018(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FKnownIdentityNameFormatter;
|
|
|
|
// ScriptStruct Charlie.BragiPendingState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBragiPendingState final
|
|
{
|
|
public:
|
|
class UAkStateValue* State; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* Caller; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBragiPendingState;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeBaseMoveToInstanceData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharlieStateTreeBaseMoveToInstanceData
|
|
{
|
|
public:
|
|
float AcceptanceRadius; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanStrafe; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseTimeout; // 0x0005(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TimeOutInSeconds; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomWalkSpeed; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomMaxWalkSpeed; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreLeashTest; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeBaseMoveToInstanceData;
|
|
|
|
// ScriptStruct Charlie.BuffIconData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBuffIconData final
|
|
{
|
|
public:
|
|
struct FGameplayTag EffectTypeTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag LymbicSphereTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* Icon; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText BuffDescription; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBuffIconData;
|
|
|
|
// ScriptStruct Charlie.HeroContext
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FHeroContext final
|
|
{
|
|
public:
|
|
struct FVector HeroLocation; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentEndurance; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxEndurance; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentLymbicEnergy; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxLymbicEnergy; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> GameplayTags; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FString WeaponSlot1; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString WeaponSlot2; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString DefensiveGear1; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString DefensiveGear2; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString PassiveRelic; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActiveRelic; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHeroContext;
|
|
|
|
// ScriptStruct Charlie.BugReporterContext
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FBugReporterContext final
|
|
{
|
|
public:
|
|
class FString MapName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FHeroContext HeroContext; // 0x0010(0x0098)(NativeAccessSpecifierPrivate)
|
|
class FString GameMode; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
ECharlieSaveSlot SaveSlot; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString FocusedFreyaLayer; // 0x00C0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FBugReporterContext;
|
|
|
|
// ScriptStruct Charlie.DeathSequenceTableRow
|
|
// 0x0030 (0x0038 - 0x0008)
|
|
struct FDeathSequenceTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ULevelSequence> Sequence; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDeathSequenceLength SequenceLength; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDeathSequenceTableRow;
|
|
|
|
// ScriptStruct Charlie.CameraRune
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCameraRune final
|
|
{
|
|
public:
|
|
struct FComponentReference CameraComponentReference; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCameraComponent* Component; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Forward; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FOVAngle; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCameraRune;
|
|
|
|
// ScriptStruct Charlie.CharlieCosmeticState
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FCharlieCosmeticState final
|
|
{
|
|
public:
|
|
ECosmeticLoadoutStyles Style; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<struct FGameplayTag, struct FGuid> DesiredCosmetics; // 0x0008(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCosmeticState;
|
|
|
|
// ScriptStruct Charlie.CameraFOVChangedTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCameraFOVChangedTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCameraFOVChangedTag;
|
|
|
|
// ScriptStruct Charlie.EnableCameraPoemTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FEnableCameraPoemTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEnableCameraPoemTag;
|
|
|
|
// ScriptStruct Charlie.HeroTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FHeroTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHeroTag;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeHoverTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeHoverTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeHoverTask;
|
|
|
|
// ScriptStruct Charlie.DroneTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDroneTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDroneTag;
|
|
|
|
// ScriptStruct Charlie.InputWidgetType
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInputWidgetType final
|
|
{
|
|
public:
|
|
class UFreyaInputWidget* InputWidget; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInputWidgetType;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeEQSQueryTaskInstanceData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCharlieStateTreeEQSQueryTaskInstanceData final
|
|
{
|
|
public:
|
|
class UEnvQuery* QueryTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetPosition; // 0x0008(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeEQSQueryTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.APCInteriorPawnTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAPCInteriorPawnTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAPCInteriorPawnTag;
|
|
|
|
// ScriptStruct Charlie.QueuedEventEntry
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FQueuedEventEntry final
|
|
{
|
|
public:
|
|
struct FGameplayEffectContextHandle EffectSpecHandle; // 0x0000(0x0018)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAbilitySystemComponent* TargetAbilitySystemComponent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayEventData EventData; // 0x0030(0x00B0)(Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQueuedEventEntry;
|
|
|
|
// ScriptStruct Charlie.AchievementsUnlockerSpawnerData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAchievementsUnlockerSpawnerData final
|
|
{
|
|
public:
|
|
class UDataTable* DataTable; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> AdditionalTimeloopActorID; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
bool bHasTimeloop; // 0x0018(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAchievementsUnlockerSpawnerData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeBaseMoveToTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeBaseMoveToTask : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeBaseMoveToTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToAssignedPositionTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeMoveToAssignedPositionTask final : public FCharlieStateTreeBaseMoveToTask
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToAssignedPositionTask;
|
|
|
|
// ScriptStruct Charlie.CharlieDataWrapper
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieDataWrapper final
|
|
{
|
|
public:
|
|
TArray<uint8> Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDataWrapper;
|
|
|
|
// ScriptStruct Charlie.PersistentActorSaveGameState
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FPersistentActorSaveGameState final
|
|
{
|
|
public:
|
|
struct FCharlieDataWrapper ActorData; // 0x0000(0x0010)(NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FCharlieDataWrapper> ComponentsData; // 0x0010(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPersistentActorSaveGameState;
|
|
|
|
// ScriptStruct Charlie.InteractionAction
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FInteractionAction final
|
|
{
|
|
public:
|
|
class AActor* InteractableActor; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EInteractionActionType ActionType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class UInteractionActionComponent> ActionComponent; // 0x000C(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInteractionAction;
|
|
|
|
// ScriptStruct Charlie.PersistentComponentsTransformsState
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FPersistentComponentsTransformsState final
|
|
{
|
|
public:
|
|
TMap<class FName, struct FTransform> ComponentTransforms; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPersistentComponentsTransformsState;
|
|
|
|
// ScriptStruct Charlie.PersistentRunesState
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FPersistentRunesState final
|
|
{
|
|
public:
|
|
TMap<class UScriptStruct*, struct FInstancedStruct> RunesData; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPersistentRunesState;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeMoveToTask final : public FCharlieStateTreeBaseMoveToTask
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToTask;
|
|
|
|
// ScriptStruct Charlie.DirectionalAudioData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FDirectionalAudioData final
|
|
{
|
|
public:
|
|
EDirectionalAudioType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxDistanceRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText SubtitleText; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
bool bSubtitleLowPriority; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDirectionalAudioData;
|
|
|
|
// ScriptStruct Charlie.CharlieAkComponentDirectionalAudioData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FCharlieAkComponentDirectionalAudioData final
|
|
{
|
|
public:
|
|
bool bEnableDirectionalAudio; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAkAudioEvent*> AssociatedEvents; // 0x0008(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FDirectionalAudioData DirectionalAudioData; // 0x0018(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
float MaxDistanceToShowDirectionalAudio; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAkComponentDirectionalAudioData;
|
|
|
|
// ScriptStruct Charlie.InteractorRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x08) FInteractorRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInteractorRune;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeGroupAbilityTask
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeGroupAbilityTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
public:
|
|
bool bFireAndForget; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeGroupAbilityTask;
|
|
|
|
// ScriptStruct Charlie.CharlieAnalytics
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FCharlieAnalytics final
|
|
{
|
|
public:
|
|
int32 PlayerDeaths; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EnemiesKilled; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FName, int32> SkillsUsed; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAnalytics;
|
|
|
|
// ScriptStruct Charlie.CardinalAnimSequence
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCardinalAnimSequence final
|
|
{
|
|
public:
|
|
class UAnimSequence* Forward; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Backward; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCardinalAnimSequence;
|
|
|
|
// ScriptStruct Charlie.HitOutcomeCue
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FHitOutcomeCue final
|
|
{
|
|
public:
|
|
struct FGameplayTag OutComeTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer GameplayCueTags; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer RecurrentDamageCue; // 0x0028(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHitOutcomeCue;
|
|
|
|
// ScriptStruct Charlie.DamageDefinition
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FDamageDefinition final
|
|
{
|
|
public:
|
|
TSubclassOf<class UGameplayEffect> DamageEffect; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle HitStunDuration; // 0x0008(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle BlockStunDuration; // 0x0018(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle ImpactTimeDilation; // 0x0028(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle ImpactTimeDilationDuration; // 0x0038(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle HitConnectedTimeDilationValue; // 0x0048(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle HitConnectedTimeDilationDuration; // 0x0058(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FHitOutcomeCue> HitOutcomeCues; // 0x0068(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer DamageTags; // 0x0078(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
bool bShouldTriggerHitReaction; // 0x0098(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PushBackStrengthMultiplier; // 0x009C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GuardedBaseDamageMultiplier; // 0x00A0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GuardedLymbicDamageMultiplier; // 0x00A4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideDefaultLymbicSphere; // 0x00A8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELymbicSphere LymbicSphereOverride; // 0x00A9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDamageAllLinkedEntities; // 0x00AA(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AB[0x5]; // 0x00AB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDamageDefinition;
|
|
|
|
// ScriptStruct Charlie.PendingDamageRequest
|
|
// 0x0218 (0x0218 - 0x0000)
|
|
struct FPendingDamageRequest final
|
|
{
|
|
public:
|
|
class AActor* RequestOwner; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* DamageTarget; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieAbilitySystemComponent* OriginAbilitySystemComponent; // 0x0010(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x148]; // 0x0018(0x0148)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDamageDefinition DamageDefinition; // 0x0160(0x00B0)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_210[0x8]; // 0x0210(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPendingDamageRequest;
|
|
|
|
// ScriptStruct Charlie.HWStartAnimations
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FHWStartAnimations final
|
|
{
|
|
public:
|
|
class UAnimSequence* Forward; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Backward; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left45; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left90; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left135; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Left180; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right45; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right90; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right135; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Right180; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHWStartAnimations;
|
|
|
|
// ScriptStruct Charlie.InteractWidgetRune
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FInteractWidgetRune final
|
|
{
|
|
public:
|
|
TMap<struct FGameplayTag, TMulticastInlineDelegate<void()>> InteractMenuManuallyClosedDelegates; // 0x0000(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractWidgetRune;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeClearAbilityCooldownTaskInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeClearAbilityCooldownTaskInstanceData final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeClearAbilityCooldownTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.UIStat
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FUIStat final
|
|
{
|
|
public:
|
|
class FText TitleText; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText ValueTextFormat; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
float OverrideValue; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLowerIsBetter; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsChargeable; // 0x0025(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CalculationModifierIndex; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EUIStatType StatType; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIStat;
|
|
|
|
// ScriptStruct Charlie.AbilityUIStat
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAbilityUIStat final
|
|
{
|
|
public:
|
|
struct FUIStat Stat; // 0x0000(0x0030)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAbilityUIStat;
|
|
|
|
// ScriptStruct Charlie.SubtitleTextStyleRowHandle
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSubtitleTextStyleRowHandle final
|
|
{
|
|
public:
|
|
struct FDataTableRowHandle SubtitleStyleRowHandle; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSubtitleTextStyleRowHandle;
|
|
|
|
// ScriptStruct Charlie.CharlieTimeloopsState
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FCharlieTimeloopsState final
|
|
{
|
|
public:
|
|
TArray<TSoftObjectPtr<class ATimeloopActor>> SeenTimeloops; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TSet<class FName> SeenTimeloopIDs; // 0x0010(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TMap<class FName, ETimeloopTier> SeenNonTimeloopMaps; // 0x0060(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieTimeloopsState;
|
|
|
|
// ScriptStruct Charlie.JiraFieldIdentifier
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FJiraFieldIdentifier final
|
|
{
|
|
public:
|
|
class FString FieldDisplayName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString FieldId; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FJiraFieldIdentifier;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToGroupAbilityRangeTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeMoveToGroupAbilityRangeTask final : public FCharlieStateTreeBaseMoveToTask
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToGroupAbilityRangeTask;
|
|
|
|
// ScriptStruct Charlie.CharlieButtonSoundStyleData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieButtonSoundStyleData final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* HoveredSound; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* ClickedSound; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieButtonSoundStyleData;
|
|
|
|
// ScriptStruct Charlie.RootMotionTranslationScaleEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FRootMotionTranslationScaleEntry final
|
|
{
|
|
public:
|
|
class UObject* Owner; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRootMotionTranslationScaleEntry;
|
|
|
|
// ScriptStruct Charlie.CheatFunction
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct alignas(0x08) FCheatFunction final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCheatFunction;
|
|
|
|
// ScriptStruct Charlie.CharlieInventoryItemState
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FCharlieInventoryItemState final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UItemData> ItemData; // 0x0010(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 Quantity; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ItemPlacementSlotIdx; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<struct FGameplayTag, struct FGuid> BoundModules; // 0x0040(0x0050)(NativeAccessSpecifierPublic)
|
|
int32 WeaponCurrentXP; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsNew; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid DroneCurrentCosmeticItemID; // 0x0098(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EItemPreferenceState ItemPreferenceState; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieInventoryItemState;
|
|
|
|
// ScriptStruct Charlie.CharlieInventoryState
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCharlieInventoryState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieInventoryItemState> Items; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSet<TSoftObjectPtr<class UItemData>> ItemsInspected; // 0x0010(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
|
|
bool bHasSeenItemPreferencePopup; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieInventoryState;
|
|
|
|
// ScriptStruct Charlie.CharlieCombatAudioStateHandler
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCharlieCombatAudioStateHandler final
|
|
{
|
|
public:
|
|
class UWorld* World; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSet<class ACharlieLymbicEntity*> SpecialEncounterHolders; // 0x0008(0x0050)(Transient, NativeAccessSpecifierPrivate)
|
|
class UAkStateValue* SpecialEncounterState; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCombatAudioStateHandler;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeFocusTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeFocusTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeFocusTask;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityLocationEntry
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FLymbicEntityLocationEntry final
|
|
{
|
|
public:
|
|
class ACharlieLymbicEntity* Entity; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityLocationEntry;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityRing
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FLymbicEntityRing final
|
|
{
|
|
public:
|
|
TArray<struct FLymbicEntityLocationEntry> Entities; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityRing;
|
|
|
|
// ScriptStruct Charlie.EngagedEntityState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FEngagedEntityState final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ACharlieLymbicEntity* Entity; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEngagedEntityState;
|
|
|
|
// ScriptStruct Charlie.CharlieDatumState
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FCharlieDatumState final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UFactOwnerData> Identity; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class UFactData>> NewFacts; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
bool bIsNew; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsUpdated; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDatumState;
|
|
|
|
// ScriptStruct Charlie.CharlieDatumsState
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCharlieDatumsState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieDatumState> QuestStates; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieDatumState> DatumStates; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDatumsState;
|
|
|
|
// ScriptStruct Charlie.CharlieCombatStateHandler
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FCharlieCombatStateHandler final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UWorld* World; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TSet<class ACharlieLymbicEntity*> AggroedEntities; // 0x0020(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
|
|
TArray<struct FEngagedEntityState> EngagedEntities; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCharlieCombatAudioStateHandler AudioStateHandler; // 0x0090(0x0068)(Transient, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCombatStateHandler;
|
|
|
|
// ScriptStruct Charlie.CharlieWidgetSoundStyleData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieWidgetSoundStyleData final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* OpenWidgetSound; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* CloseWidgetSound; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieWidgetSoundStyleData;
|
|
|
|
// ScriptStruct Charlie.CombatEntityData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCombatEntityData final
|
|
{
|
|
public:
|
|
class ACharlieLymbicEntity* LymbicEntity; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCombatEntityData;
|
|
|
|
// ScriptStruct Charlie.CombatGroupSubSet
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCombatGroupSubSet final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FCombatEntityData> EntityDatas; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
TSet<class ACharlieLymbicEntity*> TokenHolders; // 0x0018(0x0050)(Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCombatGroupSubSet;
|
|
|
|
// ScriptStruct Charlie.CombatGroup
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FCombatGroup final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FCombatGroupSubSet> TokenGroups; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
class AHollowWalker* BirthTokenHolder; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<class ACharlieLymbicEntity*> GroupMembers; // 0x0020(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCombatGroup;
|
|
|
|
// ScriptStruct Charlie.AdditionalClearedMapInformation
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAdditionalClearedMapInformation final
|
|
{
|
|
public:
|
|
class FName MapName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllMapEnemyKilled; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAdditionalClearedMapTimeloopInformation> AdditionalTimeloopInformation; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAdditionalClearedMapInformation;
|
|
|
|
// ScriptStruct Charlie.CharlieAchievementsTrackingState
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FCharlieAchievementsTrackingState final
|
|
{
|
|
public:
|
|
TSet<struct FAchievementsEntityType> DeadEnemyTypes; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
TArray<class FName> ClearedMaps; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAdditionalClearedMapInformation> AdditionalClearedMapsInformation; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSet<TSoftObjectPtr<class UItemData>> PreviouslyEquippedHats; // 0x0070(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAchievementsTrackingState;
|
|
|
|
// ScriptStruct Charlie.CharlieConditionValidator
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieConditionValidator final
|
|
{
|
|
public:
|
|
class UCharlieNodeCondition* Condition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieConditionValidator;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToActorTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeMoveToActorTask final : public FCharlieStateTreeBaseMoveToTask
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToActorTask;
|
|
|
|
// ScriptStruct Charlie.CharlieDLCItem
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FCharlieDLCItem final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath ItemData; // 0x0000(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath ItemDataLoadoutBackup; // 0x0020(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bGiveItemOnLoad; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag ItemGatheredTag; // 0x0044(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDLCItem;
|
|
|
|
// ScriptStruct Charlie.Question
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FQuestion
|
|
{
|
|
public:
|
|
class UObject* WorldCtx; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x38]; // 0x0008(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FQuestion;
|
|
|
|
// ScriptStruct Charlie.DatumQuestion
|
|
// 0x0030 (0x0070 - 0x0040)
|
|
struct FDatumQuestion final : public FQuestion
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UTexture2D> DatumImage; // 0x0040(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UIdentityData* Identity; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDatumQuestion;
|
|
|
|
// ScriptStruct Charlie.DynamicDatumQuestion
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FDynamicDatumQuestion final
|
|
{
|
|
public:
|
|
struct FDatumQuestion DatumQuestion; // 0x0000(0x0070)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicDatumQuestion;
|
|
|
|
// ScriptStruct Charlie.CharlieDLCContent
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FCharlieDLCContent final
|
|
{
|
|
public:
|
|
class FString ProductName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceAddDLC; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FCharlieDLCItem> ItemDataList; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDLCContent;
|
|
|
|
// ScriptStruct Charlie.DefaultCheckpointTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDefaultCheckpointTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDefaultCheckpointTag;
|
|
|
|
// ScriptStruct Charlie.CharlieDLCPlatformData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharlieDLCPlatformData final
|
|
{
|
|
public:
|
|
EYggPlatformType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FCharlieDLCContent> DLCContent; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDLCPlatformData;
|
|
|
|
// ScriptStruct Charlie.CharlieDLC
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharlieDLC final
|
|
{
|
|
public:
|
|
struct FGameplayTag Identifier; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieDLCPlatformData> PlatformData; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDLC;
|
|
|
|
// ScriptStruct Charlie.WaveDefinition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FWaveDefinition final
|
|
{
|
|
public:
|
|
int32 SimultaneousEntities; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 KillCountToGoToNextWave; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWaveDefinition;
|
|
|
|
// ScriptStruct Charlie.ConvoShopReward
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct alignas(0x08) FConvoShopReward final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FConvoShopReward;
|
|
|
|
// ScriptStruct Charlie.HitImpactContext
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FHitImpactContext final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InstigatorActor; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraComponent* ImpactComponent; // 0x0010(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UHitFxActorComponent* HitFxComponent; // 0x0018(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkSwitchValue* WeaponType; // 0x0020(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHitImpactContext;
|
|
|
|
// ScriptStruct Charlie.ActivateInteractionActionRune
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FActivateInteractionActionRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActivateInteractionActionRune;
|
|
|
|
// ScriptStruct Charlie.AudioSwitchOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAudioSwitchOverride final
|
|
{
|
|
public:
|
|
int32 AbilityLevel; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkSwitchValue* SwitchToSet; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioSwitchOverride;
|
|
|
|
// ScriptStruct Charlie.AudioEventOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAudioEventOverride final
|
|
{
|
|
public:
|
|
int32 AbilityLevel; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* EventToPost; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioEventOverride;
|
|
|
|
// ScriptStruct Charlie.PlayAudioDefinition
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FPlayAudioDefinition final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* EventToPost; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioEventOverride> AudioEventOverrides; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class UAkSwitchValue* SwitchToSet; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAudioSwitchOverride> AudioSwitchOverrides; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
EAudioAttachmentOption AttachmentOption; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAudioPlayOption PlayOption; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* StopRefCountAudioEvent; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPlayAudioDefinition;
|
|
|
|
// ScriptStruct Charlie.CraftItemFocusCache
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCraftItemFocusCache final
|
|
{
|
|
public:
|
|
class UItemData* ItemToFocusData; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentLevel; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentLymbic; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentXPToNextLevel; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCraftItemFocusCache;
|
|
|
|
// ScriptStruct Charlie.CameraShakeOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCameraShakeOverride final
|
|
{
|
|
public:
|
|
int32 AbilityLevel; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UCameraShakeBase> CameraShake; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraShakeOverride;
|
|
|
|
// ScriptStruct Charlie.ConversationAnswer
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FConversationAnswer final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FConversationAnswer;
|
|
|
|
// ScriptStruct Charlie.CameraShakeDefinition
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCameraShakeDefinition final
|
|
{
|
|
public:
|
|
ECameraShakePlayOption PlayOption; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UCameraShakeBase> CameraShake; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCameraShakeOverride> CameraShakeOverrides; // 0x0010(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraShakeDefinition;
|
|
|
|
// ScriptStruct Charlie.DifficultyModifiers
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FDifficultyModifiers final
|
|
{
|
|
public:
|
|
float LymbicEnergyRegenRate; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StunLockActivation; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefenseIncomingAttack; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefenseRandomReaction; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoverCloseActivation; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoverCloseAbility; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoverFarActivation; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoverFarAbility; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CloseInAbility; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IdleDuration; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDifficultyModifiers;
|
|
|
|
// ScriptStruct Charlie.DifficultyPresetSettings
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDifficultyPresetSettings final
|
|
{
|
|
public:
|
|
bool bEnemyRespawnEnabled; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECharlieGameMode EnemyAggressiveMode; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EnemyHealthModifierPercentage; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnemyDamageModifier; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDifficultyPresetSettings;
|
|
|
|
// ScriptStruct Charlie.DamageDealerData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FDamageDealerData final
|
|
{
|
|
public:
|
|
class AActor* OwnerActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x20]; // 0x0008(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDamageDealerData;
|
|
|
|
// ScriptStruct Charlie.GuardianCombatAudioEvents
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGuardianCombatAudioEvents final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* GuardianCombatAudioEvent; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGuardianCombatAudioEvents;
|
|
|
|
// ScriptStruct Charlie.CheatCategory
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCheatCategory final
|
|
{
|
|
public:
|
|
TArray<class FName> TokenizedCategoryName; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheatCategory;
|
|
|
|
// ScriptStruct Charlie.InputEventRecord
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FInputEventRecord final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayEventData EventData; // 0x0008(0x00B0)(Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInputEventRecord;
|
|
|
|
// ScriptStruct Charlie.CharlieInputQueueHandler
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FCharlieInputQueueHandler final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FInputEventRecord InputQueue; // 0x0010(0x00C0)(Transient, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieInputQueueHandler;
|
|
|
|
// ScriptStruct Charlie.IIRInterpolatorVector
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct alignas(0x08) FIIRInterpolatorVector final
|
|
{
|
|
public:
|
|
float InterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x74]; // 0x0004(0x0074)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FIIRInterpolatorVector;
|
|
|
|
// ScriptStruct Charlie.GameplayCueNiagaraBaseVariable
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FGameplayCueNiagaraBaseVariable
|
|
{
|
|
public:
|
|
class FName VariableName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldUpdate; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayCueNiagaraBaseVariable;
|
|
|
|
// ScriptStruct Charlie.DoubleIIRInterpolatorVector
|
|
// 0x0108 (0x0108 - 0x0000)
|
|
struct alignas(0x08) FDoubleIIRInterpolatorVector final
|
|
{
|
|
public:
|
|
float PrimaryInterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntermediateInterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x100]; // 0x0008(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDoubleIIRInterpolatorVector;
|
|
|
|
// ScriptStruct Charlie.CosmeticLoadout
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FCosmeticLoadout final
|
|
{
|
|
public:
|
|
TMap<struct FGameplayTag, class UCharlieInventoryCosmeticItem*> DesiredCosmetics; // 0x0000(0x0050)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticLoadout;
|
|
|
|
// ScriptStruct Charlie.IIRInterpolatorRotator
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct alignas(0x08) FIIRInterpolatorRotator final
|
|
{
|
|
public:
|
|
float InterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x74]; // 0x0004(0x0074)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FIIRInterpolatorRotator;
|
|
|
|
// ScriptStruct Charlie.TransitionDelayOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTransitionDelayOverride final
|
|
{
|
|
public:
|
|
float OriginalDelayDuration; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OriginalDelayRandomVariance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideDelayDuration; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideDelayRandomVariance; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionDelayOverride;
|
|
|
|
// ScriptStruct Charlie.DoubleIIRInterpolatorRotator
|
|
// 0x0108 (0x0108 - 0x0000)
|
|
struct alignas(0x08) FDoubleIIRInterpolatorRotator final
|
|
{
|
|
public:
|
|
float PrimaryInterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntermediateInterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x100]; // 0x0008(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDoubleIIRInterpolatorRotator;
|
|
|
|
// ScriptStruct Charlie.IIRInterpolatorFloat
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FIIRInterpolatorFloat final
|
|
{
|
|
public:
|
|
float InterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x1C]; // 0x0004(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FIIRInterpolatorFloat;
|
|
|
|
// ScriptStruct Charlie.BaseRefCountInstance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct alignas(0x04) FBaseRefCountInstance
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBaseRefCountInstance;
|
|
|
|
// ScriptStruct Charlie.DoubleIIRInterpolatorFloat
|
|
// 0x004C (0x004C - 0x0000)
|
|
struct FDoubleIIRInterpolatorFloat final
|
|
{
|
|
public:
|
|
float PrimaryInterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntermediateInterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x44]; // 0x0008(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDoubleIIRInterpolatorFloat;
|
|
|
|
// ScriptStruct Charlie.CrowdRingConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCrowdRingConfig final
|
|
{
|
|
public:
|
|
float MaxDistanceToHero; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 WantedDensity; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CapsuleInflationCoefficient; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DebugColor; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCrowdRingConfig;
|
|
|
|
// ScriptStruct Charlie.AccelerationInterpolatorParams
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FAccelerationInterpolatorParams final
|
|
{
|
|
public:
|
|
float Acceleration; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDeceleration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAccelerationInterpolatorParams;
|
|
|
|
// ScriptStruct Charlie.AccelerationInterpolatorFloat
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct FAccelerationInterpolatorFloat final
|
|
{
|
|
public:
|
|
struct FAccelerationInterpolatorParams AccelerationParams; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x20]; // 0x000C(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAccelerationInterpolatorFloat;
|
|
|
|
// ScriptStruct Charlie.SerializeLymbicEntityState
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FSerializeLymbicEntityState final
|
|
{
|
|
public:
|
|
bool bIsDefeated; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomSpawnLocation; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform CustomAbsoluteSpawnLocation; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSerializeLymbicEntityState;
|
|
|
|
// ScriptStruct Charlie.SerializeSpawnerState
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FSerializeSpawnerState final
|
|
{
|
|
public:
|
|
TArray<struct FGuid> DefeatedLymbicEntities; // 0x0000(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
TMap<struct FGuid, struct FSerializeLymbicEntityState> LymbicEntitiesStates; // 0x0010(0x0050)(NativeAccessSpecifierPublic)
|
|
bool bForceDefeated; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSerializeSpawnerState;
|
|
|
|
// ScriptStruct Charlie.AccelerationInterpolatorVector
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct alignas(0x08) FAccelerationInterpolatorVector final
|
|
{
|
|
public:
|
|
struct FAccelerationInterpolatorParams AccelerationParams; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4C]; // 0x000C(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAccelerationInterpolatorVector;
|
|
|
|
// ScriptStruct Charlie.WeaponNiagaraSystem
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FWeaponNiagaraSystem final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UItemData> ItemData; // 0x0010(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UNiagaraSystem*> NiagaraSystems; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWeaponNiagaraSystem;
|
|
|
|
// ScriptStruct Charlie.AccelerationInterpolatorRotator
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct alignas(0x08) FAccelerationInterpolatorRotator final
|
|
{
|
|
public:
|
|
struct FAccelerationInterpolatorParams AccelerationParams; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4C]; // 0x000C(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAccelerationInterpolatorRotator;
|
|
|
|
// ScriptStruct Charlie.DamageEntry
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FDamageEntry final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FHitResult> HitResults; // 0x0008(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x20]; // 0x0018(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDamageEntry;
|
|
|
|
// ScriptStruct Charlie.CritDampSpringInterpolatorVector
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct alignas(0x08) FCritDampSpringInterpolatorVector final
|
|
{
|
|
public:
|
|
float NaturalFrequency; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0xA4]; // 0x0004(0x00A4)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCritDampSpringInterpolatorVector;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityCloseInParameters
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLymbicEntityCloseInParameters final
|
|
{
|
|
public:
|
|
float MinDistance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AbilityActivationChance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AbilityActivationMinDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDuration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCustomWalkSpeed; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomMaxWalkSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCurveTableRowHandle CustomSpeedCurve; // 0x0020(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityCloseInParameters;
|
|
|
|
// ScriptStruct Charlie.CritDampSpringInterpolatorRotator
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct alignas(0x08) FCritDampSpringInterpolatorRotator final
|
|
{
|
|
public:
|
|
float NaturalFrequency; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0xA4]; // 0x0004(0x00A4)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCritDampSpringInterpolatorRotator;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityProfileParameters
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FLymbicEntityProfileParameters final
|
|
{
|
|
public:
|
|
uint8 Tier; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELymbicEntityType LymbicEntityType; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELymbicSphere LymbicSphere; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHollowWalkerType WalkerType; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityProfileParameters;
|
|
|
|
// ScriptStruct Charlie.CharlieInventoryCosmeticRuntimeData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCharlieInventoryCosmeticRuntimeData final
|
|
{
|
|
public:
|
|
class USkeletalMesh* SkeletalMeshOverride; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialInstance*> SkeletalMeshMaterialOverride; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieInventoryCosmeticRuntimeData;
|
|
|
|
// ScriptStruct Charlie.ActorTickDisabledTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FActorTickDisabledTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActorTickDisabledTag;
|
|
|
|
// ScriptStruct Charlie.SpawnedEquipment
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSpawnedEquipment final
|
|
{
|
|
public:
|
|
class AActor* SpawnedVisual; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AttachmentSocketName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnedEquipment;
|
|
|
|
// ScriptStruct Charlie.CharlieLoadoutSlot
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieLoadoutSlot final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieInventoryItem* Item; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieLoadoutSlot;
|
|
|
|
// ScriptStruct Charlie.CharlieLoadoutSlotGroup
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FCharlieLoadoutSlotGroup final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieLoadoutSlot> Slots; // 0x0008(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
|
|
bool bAllSlotsActiveByDefault; // 0x0018(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0xF]; // 0x0019(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieLoadoutSlotGroup;
|
|
|
|
// ScriptStruct Charlie.CosmeticLoadRuntimeMaterialData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCosmeticLoadRuntimeMaterialData final
|
|
{
|
|
public:
|
|
class UMaterialInstance* SkeletalMeshMaterialOverride; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Indexes; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticLoadRuntimeMaterialData;
|
|
|
|
// ScriptStruct Charlie.DroneNavLightStateDefinition
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FDroneNavLightStateDefinition final
|
|
{
|
|
public:
|
|
ENavLightBehavior NavLightBehavior; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor Color; // 0x0004(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasDuration; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDroneNavLightStateDefinition;
|
|
|
|
// ScriptStruct Charlie.NavLightDefinition
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FNavLightDefinition final
|
|
{
|
|
public:
|
|
TArray<struct FDroneNavLightStateDefinition> NavLightPattern; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
int32 RepeatCount; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasDuration; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNavLightDefinition;
|
|
|
|
// ScriptStruct Charlie.CosmeticLoadRuntimeSkeletalMeshData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCosmeticLoadRuntimeSkeletalMeshData final
|
|
{
|
|
public:
|
|
TArray<struct FCosmeticLoadRuntimeMaterialData> MaterialOverrides; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* SkeletalMeshOverride; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticLoadRuntimeSkeletalMeshData;
|
|
|
|
// ScriptStruct Charlie.DatumLink
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDatumLink final
|
|
{
|
|
public:
|
|
class UUIDatumData* Datum; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDatumLink;
|
|
|
|
// ScriptStruct Charlie.DatumLinkList
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDatumLinkList final
|
|
{
|
|
public:
|
|
TArray<struct FDatumLink> DatumLinks; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDatumLinkList;
|
|
|
|
// ScriptStruct Charlie.CosmeticLoadRuntimeData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FCosmeticLoadRuntimeData final
|
|
{
|
|
public:
|
|
TArray<struct FCosmeticLoadRuntimeSkeletalMeshData> SkeletalMeshData; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticLoadRuntimeData;
|
|
|
|
// ScriptStruct Charlie.CosmeticMeshMaterialOverride
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FCosmeticMeshMaterialOverride final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UMaterialInstance> SkeletalMeshMaterialOverride; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Indexes; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticMeshMaterialOverride;
|
|
|
|
// ScriptStruct Charlie.CosmeticMesh
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FCosmeticMesh final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class USkeletalMesh> SkeletalMeshOverride; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FCosmeticMeshMaterialOverride> SkeletalMeshMaterialOverrides; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName ComponentTag; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsLeaderMesh; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRequiresLeaderPose; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticMesh;
|
|
|
|
// ScriptStruct Charlie.CharlieDeferredApplyCosmeticRequestData
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCharlieDeferredApplyCosmeticRequestData final
|
|
{
|
|
public:
|
|
class UCharlieInventoryCosmeticItem* Item; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* SkeletalMeshOverride; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialInstance*> SkeletalMeshMaterialOverride; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FCosmeticMesh CosmeticData; // 0x0020(0x0048)(Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDeferredApplyCosmeticRequestData;
|
|
|
|
// ScriptStruct Charlie.CustomDynamicInteractionSetupTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCustomDynamicInteractionSetupTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCustomDynamicInteractionSetupTag;
|
|
|
|
// ScriptStruct Charlie.CharlieCurrentDefeatedEnemiesState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieCurrentDefeatedEnemiesState final
|
|
{
|
|
public:
|
|
TArray<struct FGuid> DefeatedSpawnDefinitions; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCurrentDefeatedEnemiesState;
|
|
|
|
// ScriptStruct Charlie.CharlieSaveWorldState
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FCharlieSaveWorldState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieSaveRegionState> RegionStates; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 CurrentLevelIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCharlieCurrentDefeatedEnemiesState CurrentDefeatedEnemiesState; // 0x0018(0x0010)(NativeAccessSpecifierPublic)
|
|
TSet<struct FSoftObjectPath> FirstEnterWorldGivenPayload; // 0x0028(0x0050)(NativeAccessSpecifierPublic)
|
|
TSet<struct FGuid> SeenCheckpoints; // 0x0078(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSaveWorldState;
|
|
|
|
// ScriptStruct Charlie.LockOnTargetCandidate
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FLockOnTargetCandidate final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULockOnTargetComponent* TargetComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UWeakSpotComponent* WeakSpot; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLockOnTargetCandidate;
|
|
|
|
// ScriptStruct Charlie.CharlieMovieSceneDirectionalAudioTemplate
|
|
// 0x0008 (0x0028 - 0x0020)
|
|
struct FCharlieMovieSceneDirectionalAudioTemplate final : public FMovieSceneEvalTemplate
|
|
{
|
|
public:
|
|
class UCharlieMovieSceneDirectionalAudioSection* Section; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieMovieSceneDirectionalAudioTemplate;
|
|
|
|
// ScriptStruct Charlie.CharlieMovieSceneFacialAnimationTemplate
|
|
// 0x0008 (0x0028 - 0x0020)
|
|
struct FCharlieMovieSceneFacialAnimationTemplate final : public FMovieSceneEvalTemplate
|
|
{
|
|
public:
|
|
class UCharlieMovieSceneFacialAnimationSection* Section; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieMovieSceneFacialAnimationTemplate;
|
|
|
|
// ScriptStruct Charlie.InteractableAvailability
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FInteractableAvailability final
|
|
{
|
|
public:
|
|
bool bIsAvailable; // 0x0000(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsActionShown; // 0x0001(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractableAvailability;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractOverlapAvailabilityRune
|
|
// 0x000A (0x000A - 0x0000)
|
|
struct FDynamicInteractOverlapAvailabilityRune final
|
|
{
|
|
public:
|
|
struct FInteractableAvailability ActionsAvailability[0x4]; // 0x0000(0x0002)(Transient, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bHasAnyActivableAction; // 0x0008(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCycleInputs; // 0x0009(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractOverlapAvailabilityRune;
|
|
|
|
// ScriptStruct Charlie.CharlieMovieSceneSubtitlesTemplate
|
|
// 0x0008 (0x0028 - 0x0020)
|
|
struct FCharlieMovieSceneSubtitlesTemplate final : public FMovieSceneEvalTemplate
|
|
{
|
|
public:
|
|
class UCharlieMovieSceneSubtitlesSection* Section; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieMovieSceneSubtitlesTemplate;
|
|
|
|
// ScriptStruct Charlie.DirectionalAudioStyle
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDirectionalAudioStyle final
|
|
{
|
|
public:
|
|
class UTexture2D* DirectionalAudioImage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFreyaImageStyle* DirectionalAudioImageStyle; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDirectionalAudioStyle;
|
|
|
|
// ScriptStruct Charlie.BaseNiagaraVariable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBaseNiagaraVariable
|
|
{
|
|
public:
|
|
class FName VariableName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBaseNiagaraVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraBlendableVariable
|
|
// 0x000C (0x0014 - 0x0008)
|
|
struct FNiagaraBlendableVariable : public FBaseNiagaraVariable
|
|
{
|
|
public:
|
|
bool bOverrideBlendTime; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendTime; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x4]; // 0x0010(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraBlendableVariable;
|
|
|
|
// ScriptStruct Charlie.BaseVariableOverride
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBaseVariableOverride
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBaseVariableOverride;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractTargeterTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDynamicInteractTargeterTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractTargeterTag;
|
|
|
|
// ScriptStruct Charlie.FloatVariableOverride
|
|
// 0x0004 (0x000C - 0x0008)
|
|
struct FFloatVariableOverride final : public FBaseVariableOverride
|
|
{
|
|
public:
|
|
float TargetValue; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFloatVariableOverride;
|
|
|
|
// ScriptStruct Charlie.DamagePositionData
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FDamagePositionData final
|
|
{
|
|
public:
|
|
float AnimationTime; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform SocketTransform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDamagePositionData;
|
|
|
|
// ScriptStruct Charlie.DamageCollisionData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDamageCollisionData final
|
|
{
|
|
public:
|
|
TArray<struct FDamagePositionData> DamagePositions; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDamageCollisionData;
|
|
|
|
// ScriptStruct Charlie.NiagaraBlendableFloatVariable
|
|
// 0x0034 (0x0048 - 0x0014)
|
|
struct FNiagaraBlendableFloatVariable final : public FNiagaraBlendableVariable
|
|
{
|
|
public:
|
|
bool bBypassInitialReset; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InitialValueToUse; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetValue; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFloatVariableOverride> ValueOverrides; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraBlendableFloatVariable;
|
|
|
|
// ScriptStruct Charlie.VectorVariableOverride
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FVectorVariableOverride final : public FBaseVariableOverride
|
|
{
|
|
public:
|
|
struct FVector TargetValue; // 0x0008(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FVectorVariableOverride;
|
|
|
|
// ScriptStruct Charlie.NiagaraBlendableVectorVariable
|
|
// 0x006C (0x0080 - 0x0014)
|
|
struct FNiagaraBlendableVectorVariable final : public FNiagaraBlendableVariable
|
|
{
|
|
public:
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TargetValue; // 0x0018(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVectorVariableOverride> ValueOverrides; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraBlendableVectorVariable;
|
|
|
|
// ScriptStruct Charlie.KnowledgeBasedAudioState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FKnowledgeBasedAudioState final
|
|
{
|
|
public:
|
|
struct FGameplayTag RequiredFactTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkStateValue* AudioState; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKnowledgeBasedAudioState;
|
|
|
|
// ScriptStruct Charlie.KnowledgeBasedAudioContainer
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FKnowledgeBasedAudioContainer final
|
|
{
|
|
public:
|
|
TArray<struct FKnowledgeBasedAudioState> KnowledgeBasedAudioStates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKnowledgeBasedAudioContainer;
|
|
|
|
// ScriptStruct Charlie.ColorVariableOverride
|
|
// 0x0010 (0x0018 - 0x0008)
|
|
struct FColorVariableOverride final : public FBaseVariableOverride
|
|
{
|
|
public:
|
|
struct FLinearColor TargetValue; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FColorVariableOverride;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDynamicInteractOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractOverlapTag;
|
|
|
|
// ScriptStruct Charlie.NiagaraBlendableColorVariable
|
|
// 0x0054 (0x0068 - 0x0014)
|
|
struct FNiagaraBlendableColorVariable final : public FNiagaraBlendableVariable
|
|
{
|
|
public:
|
|
struct FLinearColor TargetValue; // 0x0014(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FColorVariableOverride> ValueOverrides; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x30]; // 0x0038(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraBlendableColorVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraVariableDefaultValue
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FNiagaraVariableDefaultValue final
|
|
{
|
|
public:
|
|
class FName ComponentTag; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraBlendableFloatVariable> FloatVariables; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraBlendableVectorVariable> VectorVariables; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraBlendableColorVariable> ColorVariables; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraVariableDefaultValue;
|
|
|
|
// ScriptStruct Charlie.NiagaraVariableRuntimeValue
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FNiagaraVariableRuntimeValue final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x30]; // 0x0008(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraVariableRuntimeValue;
|
|
|
|
// ScriptStruct Charlie.ActiveNiagaraComponentsPerMontage
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FActiveNiagaraComponentsPerMontage final
|
|
{
|
|
public:
|
|
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraVariableRuntimeValue> NiagaraVariableRuntimeValues; // 0x0008(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActiveNiagaraComponentsPerMontage;
|
|
|
|
// ScriptStruct Charlie.OverlapCheckpointTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FOverlapCheckpointTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FOverlapCheckpointTag;
|
|
|
|
// ScriptStruct Charlie.PreDeathSequence
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPreDeathSequence final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* PreDeathAudioEvent; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPreDeathSequence;
|
|
|
|
// ScriptStruct Charlie.InventoryItem
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FInventoryItem final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UItemData> ItemData; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag LoadoutSlot; // 0x002C(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInventoryItem;
|
|
|
|
// ScriptStruct Charlie.CharlieFactState
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FCharlieFactState final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UFactData> KnowledgeDataPath; // 0x0000(0x0028)(BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieFactState;
|
|
|
|
// ScriptStruct Charlie.CharlieKnowledgeState
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCharlieKnowledgeState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieFactState> KnownFacts; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer FactTags; // 0x0010(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieKnowledgeState;
|
|
|
|
// ScriptStruct Charlie.UpdateCurrentCheckpointOnOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUpdateCurrentCheckpointOnOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUpdateCurrentCheckpointOnOverlapTag;
|
|
|
|
// ScriptStruct Charlie.PreviousQuestion
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FPreviousQuestion final
|
|
{
|
|
public:
|
|
struct FGuid QuestionGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UIdentityData> QuestionIdentity; // 0x0010(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPreviousQuestion;
|
|
|
|
// ScriptStruct Charlie.QuestionOrderByNPC
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FQuestionOrderByNPC final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UIdentityData> NPCId; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPreviousQuestion> PreviousQuestions; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuestionOrderByNPC;
|
|
|
|
// ScriptStruct Charlie.ShopReplyIndex
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FShopReplyIndex final
|
|
{
|
|
public:
|
|
class FName TableKey; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TableIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FShopReplyIndex;
|
|
|
|
// ScriptStruct Charlie.CharlieConversationState
|
|
// 0x0160 (0x0160 - 0x0000)
|
|
struct FCharlieConversationState final
|
|
{
|
|
public:
|
|
TSet<struct FGuid> AlreadyAskedQuestion; // 0x0000(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TSet<struct FGuid> AlreadyAskedTopic; // 0x0050(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TSet<struct FGuid> AlreadySeenQuestions; // 0x00A0(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TSet<struct FQuestionOrderByNPC> QuestionOrderByNPCs; // 0x00F0(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<struct FShopReplyIndex> ShopReplyIndices; // 0x0140(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FShopReplyIndex> TimeLoopShopReplyIndices; // 0x0150(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieConversationState;
|
|
|
|
// ScriptStruct Charlie.EcstasyTurretPlacement
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FEcstasyTurretPlacement final
|
|
{
|
|
public:
|
|
TSubclassOf<class AEcstasyThrowableTurret> TurretArchetypesToUse; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AEcstasyTurretSpot* TurretSpot; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AEcstasyThrowableTurret* Turret; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEcstasyTurretPlacement;
|
|
|
|
// ScriptStruct Charlie.EcstasyTurretSetting
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FEcstasyTurretSetting final
|
|
{
|
|
public:
|
|
int32 BuffCountToStart; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FEcstasyTurretPlacement> TurretsToSpawn; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEcstasyTurretSetting;
|
|
|
|
// ScriptStruct Charlie.CompassLocalizationTableRowBase
|
|
// 0x0028 (0x0030 - 0x0008)
|
|
struct FCompassLocalizationTableRowBase final : public FTableRowBase
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UMaterialInstance> MaterialInstance; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompassLocalizationTableRowBase;
|
|
|
|
// ScriptStruct Charlie.CharlieCinematicState
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FCharlieCinematicState final
|
|
{
|
|
public:
|
|
TSet<class FString> AlreadySeenCinematic; // 0x0000(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool bHasSeenCreditsOpening; // 0x0050(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieCinematicState;
|
|
|
|
// ScriptStruct Charlie.InProgressAction
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x08) FInProgressAction final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInProgressAction;
|
|
|
|
// ScriptStruct Charlie.CharlieResearchEntryState
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FCharlieResearchEntryState final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsNew; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieResearchEntryState;
|
|
|
|
// ScriptStruct Charlie.CharlieResearchCacheEntryState
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FCharlieResearchCacheEntryState final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsNew; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsShownToPlayer; // 0x0011(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieResearchCacheEntryState;
|
|
|
|
// ScriptStruct Charlie.CharlieResearchState
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCharlieResearchState final
|
|
{
|
|
public:
|
|
TArray<struct FCharlieResearchEntryState> KnownLoreEntries; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FCharlieResearchCacheEntryState> KnownCacheEntries; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> OpenedCaches; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieResearchState;
|
|
|
|
// ScriptStruct Charlie.CharlieAchievementsState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieAchievementsState final
|
|
{
|
|
public:
|
|
TArray<struct FYggPlatformAchievementState> AchievementStates; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAchievementsState;
|
|
|
|
// ScriptStruct Charlie.HeroAttributeState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FHeroAttributeState final
|
|
{
|
|
public:
|
|
float EnduranceCap; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LymbicEnergy; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHeroAttributeState;
|
|
|
|
// ScriptStruct Charlie.CharlieDroneState
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FCharlieDroneState final
|
|
{
|
|
public:
|
|
EDroneState SavedFSMState; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsLightOn; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieDroneState;
|
|
|
|
// ScriptStruct Charlie.CharlieSavePlayerState
|
|
// 0x0590 (0x0590 - 0x0000)
|
|
struct FCharlieSavePlayerState final
|
|
{
|
|
public:
|
|
struct FHeroAttributeState AttributeState; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FCharlieKnowledgeState Knowledge; // 0x0008(0x0030)(NativeAccessSpecifierPublic)
|
|
struct FCharlieInventoryState Inventory; // 0x0038(0x0068)(NativeAccessSpecifierPublic)
|
|
struct FCharlieLoadoutState Loadout; // 0x00A0(0x0010)(NativeAccessSpecifierPublic)
|
|
struct FCharlieCraftState Crafts; // 0x00B0(0x0010)(NativeAccessSpecifierPublic)
|
|
struct FCharlieConversationState ConversationState; // 0x00C0(0x0160)(NativeAccessSpecifierPublic)
|
|
struct FCharlieCinematicState CinematicState; // 0x0220(0x0058)(NativeAccessSpecifierPublic)
|
|
struct FCharlieResearchState ResearchState; // 0x0278(0x0030)(NativeAccessSpecifierPublic)
|
|
struct FCharlieTimeloopsState TimeloopState; // 0x02A8(0x00B0)(NativeAccessSpecifierPublic)
|
|
struct FCharlieDatumsState Datums; // 0x0358(0x0020)(NativeAccessSpecifierPublic)
|
|
struct FGuid CurrentSavePoint; // 0x0378(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDebugUseCurrentSavePointTransformInsteadOfGuid; // 0x0388(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TOptional<struct FTransform> CurrentSavePointTransform; // 0x0390(0x0070)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCharlieAchievementsState AchievementsState; // 0x0400(0x0010)(NativeAccessSpecifierPublic)
|
|
struct FCharlieAchievementsTrackingState AchievementsTrackingState; // 0x0410(0x00C0)(NativeAccessSpecifierPublic)
|
|
struct FCharlieTutorialsState TutorialState; // 0x04D0(0x0010)(NativeAccessSpecifierPublic)
|
|
struct FCharlieSecretsState SecretsState; // 0x04E0(0x0030)(NativeAccessSpecifierPublic)
|
|
struct FCharlieCosmeticState CosmeticState; // 0x0510(0x0058)(NativeAccessSpecifierPublic)
|
|
struct FCharlieDroneState DroneState; // 0x0568(0x0002)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_56A[0x2]; // 0x056A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag ZoneTag; // 0x056C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCharlieSaveGameSettingsState SaveGameSettingsState; // 0x0574(0x0010)(NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_584[0xC]; // 0x0584(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSavePlayerState;
|
|
|
|
// ScriptStruct Charlie.DefaultMapSave
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FDefaultMapSave final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath MapPath; // 0x0000(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SavePath; // 0x0020(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDefaultMapSave;
|
|
|
|
// ScriptStruct Charlie.CharlieSliderSoundStyleData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharlieSliderSoundStyleData final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* HoveredSound; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* ValueHigherChangedSound; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* ValueLowerChangedSound; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieSliderSoundStyleData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCancelGamePlayAbilityTaskInstanceData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieStateTreeCancelGamePlayAbilityTaskInstanceData final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag AbilityTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCancelGamePlayAbilityTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCancelGameplayAbilityTask
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeCancelGameplayAbilityTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
public:
|
|
ECancelType CancelType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCancelGameplayAbilityTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeClearAbilityCooldownTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeClearAbilityCooldownTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeClearAbilityCooldownTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeClearGroupCooldownTaskInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeClearGroupCooldownTaskInstanceData final
|
|
{
|
|
public:
|
|
class FName AbilityGroupName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeClearGroupCooldownTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeClearGroupCooldownTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeClearGroupCooldownTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeClearGroupCooldownTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeEQSQueryTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeEQSQueryTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeEQSQueryTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeEvaluateGameplayAbilitiesTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeEvaluateGameplayAbilitiesTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeEvaluateGameplayAbilitiesTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeFocusTaskInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeFocusTaskInstanceData final
|
|
{
|
|
public:
|
|
class AActor* FocusTarget; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeFocusTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeGamePlayAbilityTaskInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeGamePlayAbilityTaskInstanceData final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeGamePlayAbilityTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeGameplayAbilityTask
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeGameplayAbilityTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
public:
|
|
bool bFireAndForget; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeGameplayAbilityTask;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeGroupAbilityTaskInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeGroupAbilityTaskInstanceData final
|
|
{
|
|
public:
|
|
class FName AbilityGroupName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeGroupAbilityTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeHoverTaskInstanceData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCharlieStateTreeHoverTaskInstanceData final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationVariance; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StopDuration; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SideStepLength; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceToReevaluateDirection; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHoverDesiredTarget DesiredTarget; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeHoverTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToActorTaskInstanceData
|
|
// 0x0008 (0x0020 - 0x0018)
|
|
struct FCharlieStateTreeMoveToActorTaskInstanceData final : public FCharlieStateTreeBaseMoveToInstanceData
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToActorTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToAssignedPositionTaskInstanceData
|
|
// 0x0000 (0x0018 - 0x0018)
|
|
struct FCharlieStateTreeMoveToAssignedPositionTaskInstanceData final : public FCharlieStateTreeBaseMoveToInstanceData
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToAssignedPositionTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToGroupAbilityRangeTaskInstanceData
|
|
// 0x0020 (0x0038 - 0x0018)
|
|
struct FCharlieStateTreeMoveToGroupAbilityRangeTaskInstanceData final : public FCharlieStateTreeBaseMoveToInstanceData
|
|
{
|
|
public:
|
|
struct FVector MoveToTarget; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AbilityGroupName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToGroupAbilityRangeTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeMoveToTaskInstanceData
|
|
// 0x0018 (0x0030 - 0x0018)
|
|
struct FCharlieStateTreeMoveToTaskInstanceData final : public FCharlieStateTreeBaseMoveToInstanceData
|
|
{
|
|
public:
|
|
struct FVector MoveToTarget; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeMoveToTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.PenetrationAvoidanceRay
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPenetrationAvoidanceRay final
|
|
{
|
|
public:
|
|
struct FRotator AdjustmentRot; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float WorldWeight; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TraceInterval; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FramesUntilNextTrace; // 0x0024(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnabled; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPrimaryRay; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPenetrationAvoidanceRay;
|
|
|
|
// ScriptStruct Charlie.ThrowableRequest
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FThrowableRequest final
|
|
{
|
|
public:
|
|
TArray<struct FPendingThrowable> PendingThrowables; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FThrowableRequest;
|
|
|
|
// ScriptStruct Charlie.DummyDamageSourceContainer
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FDummyDamageSourceContainer final
|
|
{
|
|
public:
|
|
TArray<struct FActiveGameplayEffectHandle> GameplayEffectHandles; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class UDummyDamageSource* DummyDamageSource; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDummyDamageSourceContainer;
|
|
|
|
// ScriptStruct Charlie.ChartLayerInfos
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FChartLayerInfos final
|
|
{
|
|
public:
|
|
float FirstLayerFlowerRadius; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SecondLayerFlowerRadius; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxAmountOfDatumPerLayer; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FChartLayerInfos;
|
|
|
|
// ScriptStruct Charlie.CheckpointTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCheckpointTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCheckpointTag;
|
|
|
|
// ScriptStruct Charlie.CheckpointRune
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FCheckpointRune final
|
|
{
|
|
public:
|
|
struct FComponentReference OffsetComponent; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SpawnLocation; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator SpawnRotation; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ZoneTag; // 0x0058(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckpointRune;
|
|
|
|
// ScriptStruct Charlie.CurrentCheckpointRune
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FCurrentCheckpointRune final
|
|
{
|
|
public:
|
|
struct FGuid SavePointGuid; // 0x0000(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTransform SavePointTransform; // 0x0010(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ZoneTag; // 0x0070(0x0008)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCurrentCheckpointRune;
|
|
|
|
// ScriptStruct Charlie.CombatTokenDefinition
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCombatTokenDefinition final
|
|
{
|
|
public:
|
|
int32 MinGroupSize; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TokenCount[0x3]; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCombatTokenDefinition;
|
|
|
|
// ScriptStruct Charlie.CombatDifficultyVisual
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCombatDifficultyVisual final
|
|
{
|
|
public:
|
|
class UTexture2D* CombatDifficultyImage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* CombatDifficultyTypeImage; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText CombatDifficultyTitleText; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText CombatDifficultyDescText; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCombatDifficultyVisual;
|
|
|
|
// ScriptStruct Charlie.AttractedActorEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAttractedActorEntry final
|
|
{
|
|
public:
|
|
class AActor* AttractedActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAttractedActorEntry;
|
|
|
|
// ScriptStruct Charlie.ConversationRune
|
|
// 0x00E8 (0x00E8 - 0x0000)
|
|
struct FConversationRune final
|
|
{
|
|
public:
|
|
class UIdentityData* SpeakerIdentity; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPayloadData NamePayload; // 0x0008(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
bool bShouldSaveWhenComplete; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FConversationRune;
|
|
|
|
// ScriptStruct Charlie.DatumQuestions
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDatumQuestions final
|
|
{
|
|
public:
|
|
TArray<struct FDynamicDatumQuestion> DynamicDatumQuestions; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDatumQuestions;
|
|
|
|
// ScriptStruct Charlie.CosmeticProgressionTableRow
|
|
// 0x0038 (0x0040 - 0x0008)
|
|
struct FCosmeticProgressionTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGameplayTag ProgressTagFact; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* StyleTexture; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText StyleNotificationText; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
ECosmeticLoadoutStyles Style; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSubclassOf<class UCosmeticProgressionAction>> CosmeticProgressions; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCosmeticProgressionTableRow;
|
|
|
|
// ScriptStruct Charlie.UICraftingAction
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FUICraftingAction final
|
|
{
|
|
public:
|
|
class FText ActionName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText ActionDesc; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUICraftingAction;
|
|
|
|
// ScriptStruct Charlie.CraftIngredient
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCraftIngredient final
|
|
{
|
|
public:
|
|
class UItemData* IngredientBase; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCraftIngredient;
|
|
|
|
// ScriptStruct Charlie.CreditsRowTypeSetup
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCreditsRowTypeSetup final
|
|
{
|
|
public:
|
|
struct FDataTableRowHandle TextStyle; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
float PercentageMovementBeforeNextCredit; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCreditsRowTypeSetup;
|
|
|
|
// ScriptStruct Charlie.CreditsTableRowBase
|
|
// 0x0040 (0x0048 - 0x0008)
|
|
struct FCreditsTableRowBase final : public FTableRowBase
|
|
{
|
|
public:
|
|
ECreditsRowType RowType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText Text; // 0x0010(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class UTexture2D* Image; // 0x0020(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D ImageSize; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMargin ImagePadding; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCreditsTableRowBase;
|
|
|
|
// ScriptStruct Charlie.ActivatedDamageDealer
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FActivatedDamageDealer final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSet<class UPrimitiveComponent*> ComponentsHit; // 0x0020(0x0050)(ExportObject, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_70[0x18]; // 0x0070(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActivatedDamageDealer;
|
|
|
|
// ScriptStruct Charlie.CharlieGameplayAbilityTargetData_SingleTargetHitAndDirection
|
|
// 0x0128 (0x0130 - 0x0008)
|
|
struct FCharlieGameplayAbilityTargetData_SingleTargetHitAndDirection final : public FGameplayAbilityTargetData
|
|
{
|
|
public:
|
|
class UObject* DamageSource; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FHitResult HitResult; // 0x0010(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bHitReplaced; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x1F]; // 0x0111(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieGameplayAbilityTargetData_SingleTargetHitAndDirection;
|
|
|
|
// ScriptStruct Charlie.MindMapElement
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FMindMapElement final
|
|
{
|
|
public:
|
|
class UUIDatum* Datum; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D DatumPosition; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMindMapElement;
|
|
|
|
// ScriptStruct Charlie.DatumRune
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FDatumRune final
|
|
{
|
|
public:
|
|
TArray<class UUIDatumData*> UIDatums; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UUIDatumData*> UIQuestDatums; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UUIDatum*> NPCDatums; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UUIDatum*> LocationDatums; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UUIDatum*> ItemDatums; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UUIDatum*> WorldLocationDatums; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDatumRune;
|
|
|
|
// ScriptStruct Charlie.CharlieAnimPoseEvaluationOptions
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharlieAnimPoseEvaluationOptions final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMesh* OptionalSkeletalMesh; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieAnimPoseEvaluationOptions;
|
|
|
|
// ScriptStruct Charlie.PreDeathSequenceTableRow
|
|
// 0x0030 (0x0038 - 0x0008)
|
|
struct FPreDeathSequenceTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ULevelSequence> Sequence; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* PreDeathAudioEvent; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPreDeathSequenceTableRow;
|
|
|
|
// ScriptStruct Charlie.DirectionalAudioParameters
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FDirectionalAudioParameters final
|
|
{
|
|
public:
|
|
struct FDirectionalAudioData Data; // 0x0000(0x0020)(NativeAccessSpecifierPublic)
|
|
uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDirectionalAudioParameters;
|
|
|
|
// ScriptStruct Charlie.TargetEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTargetEntry final
|
|
{
|
|
public:
|
|
struct FVector TargetLocation; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsColliding; // 0x0018(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float UnblockedStartTime; // 0x001C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTargetEntry;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractableRune
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FDynamicInteractableRune final
|
|
{
|
|
public:
|
|
TMap<EInteractionActionType, class UInteractionActionComponent*> Actions; // 0x0000(0x0050)(ExportObject, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(EInteractionActionType ActionType, class UInteractionActionComponent* ActionComponent)> OnActionStart; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(EInteractionActionType ActionType, class UInteractionActionComponent* ActionComponent)> OnActionEnd; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C0[0x18]; // 0x00C0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bUseCenteredInputWidget; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseInvertedCenteredInputWidget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRequiresFacing; // 0x00DA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCycleInputs; // 0x00DB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractableRune;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractorRune
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FDynamicInteractorRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInputMappingContextDefinition> ContextDefinitions; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FInputMappingContextDefinition CycleContextDefinitions[0x2]; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class USpringArmComponent> InteractWidgetSprintArm; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bNamePlateShouldBeInvertedCentered; // 0x0040(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractorRune;
|
|
|
|
// ScriptStruct Charlie.DynamicInteractCenteredWidgetTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDynamicInteractCenteredWidgetTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicInteractCenteredWidgetTag;
|
|
|
|
// ScriptStruct Charlie.EndInteractionActionRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x08) FEndInteractionActionRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEndInteractionActionRune;
|
|
|
|
// ScriptStruct Charlie.TotemSpawnedEntity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTotemSpawnedEntity final
|
|
{
|
|
public:
|
|
class AEcstasyTotemActor* OriginTotem; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ACharlieLymbicEntity* SpawnedEntity; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTotemSpawnedEntity;
|
|
|
|
// ScriptStruct Charlie.IntroOutroCinematicSequence
|
|
// 0x0010 (0x0210 - 0x0200)
|
|
struct FIntroOutroCinematicSequence final : public FFactsCinematicSequence
|
|
{
|
|
public:
|
|
bool bDebugOnlyIsInsideAPC; // 0x0200(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FIntroOutroCinematicSequence;
|
|
|
|
// ScriptStruct Charlie.HazeShieldSetting
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FHazeShieldSetting final
|
|
{
|
|
public:
|
|
int32 BuffCountToStart; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinShieldCount; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxShieldCount; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinTimeForNextShields; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxTimeForNextShields; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHazeShieldSetting;
|
|
|
|
// ScriptStruct Charlie.UniqueBuffDefinition
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FUniqueBuffDefinition final
|
|
{
|
|
public:
|
|
int32 BuffCountToGrantBuff; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UGameplayEffect> BuffEffectToApply; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FActiveGameplayEffectHandle UniqueBuffEffectHandle; // 0x0010(0x0008)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUniqueBuffDefinition;
|
|
|
|
// ScriptStruct Charlie.LocomotionCalculationTypeCharacterMovementRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLocomotionCalculationTypeCharacterMovementRune final
|
|
{
|
|
public:
|
|
class UCharacterMovementComponent* MovementComponent; // 0x0000(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionCalculationTypeCharacterMovementRune;
|
|
|
|
// ScriptStruct Charlie.CameraSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCameraSetting final
|
|
{
|
|
public:
|
|
int32 BuffCountToStart; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCharlieCameraCombatConfig* CombatCameraConfigOverride; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraSetting;
|
|
|
|
// ScriptStruct Charlie.EndGameCinematicSequence
|
|
// 0x0000 (0x01E0 - 0x01E0)
|
|
struct FEndGameCinematicSequence final : public FCinematicSequence
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FEndGameCinematicSequence;
|
|
|
|
// ScriptStruct Charlie.VFXOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FVFXOverride final
|
|
{
|
|
public:
|
|
struct FGameplayTag TargetTags; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* NiagaraSystemToSpawn; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FVFXOverride;
|
|
|
|
// ScriptStruct Charlie.GameplayEffectDefinition
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FGameplayEffectDefinition final
|
|
{
|
|
public:
|
|
TSubclassOf<class UGameplayEffect> Effect; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsEffectProportionalToEvent; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag SetByCallerTag; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EffectRatio; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EffectLevel; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayEffectDefinition;
|
|
|
|
// ScriptStruct Charlie.ExplorationTabInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FExplorationTabInfo final
|
|
{
|
|
public:
|
|
ESecretCategory Category; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText Title; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FExplorationTabInfo;
|
|
|
|
// ScriptStruct Charlie.MagnetRune
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FMagnetRune final
|
|
{
|
|
public:
|
|
float MinDot; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCameraSpeedModifier; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* MagnetismCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraSpeedModifier; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMagnetRune;
|
|
|
|
// ScriptStruct Charlie.FactionRelationshipRow
|
|
// 0x0005 (0x0005 - 0x0000)
|
|
struct FFactionRelationshipRow final
|
|
{
|
|
public:
|
|
ETeamAttitude Rows[0x5]; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFactionRelationshipRow;
|
|
|
|
// ScriptStruct Charlie.FadeOption
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FFadeOption final
|
|
{
|
|
public:
|
|
float FadeInDuration; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeOutDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFadeCurveType FadeCurveType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bNeedsFocusControl; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFadeOption;
|
|
|
|
// ScriptStruct Charlie.LocomotionRune
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FLocomotionRune final
|
|
{
|
|
public:
|
|
ELocomotionCalculationType CalculationType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Velocity; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionRune;
|
|
|
|
// ScriptStruct Charlie.FallingVariations
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FFallingVariations final
|
|
{
|
|
public:
|
|
struct FAnimationEntry FallingAnimation; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry GettingUpAnimation; // 0x0020(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFallingVariations;
|
|
|
|
// ScriptStruct Charlie.FooterInputData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FFooterInputData final
|
|
{
|
|
public:
|
|
struct FInputWidgetData InputWidgetData; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
class UCharlieButtonSoundStyle* InputButtonSoundStyle; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFooterInputData;
|
|
|
|
// ScriptStruct Charlie.CooldownSettings
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FCooldownSettings final
|
|
{
|
|
public:
|
|
float CooldownDuration; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SuccessNeeded; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SuccessDeviation; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCooldownSettings;
|
|
|
|
// ScriptStruct Charlie.WeightedAbilityEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FWeightedAbilityEntry final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityClass; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Weight; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStartInCoolDown; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWeightedAbilityEntry;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityAbilitiesOverride
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FLymbicEntityAbilitiesOverride final
|
|
{
|
|
public:
|
|
struct FGameplayTag RequiredStatusTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideCooldown; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCooldown; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCooldownSettings CooldownSettings; // 0x000C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<TSubclassOf<class UCharlieBaseGameplayAbility>> Abilities; // 0x0018(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FWeightedAbilityEntry> WeightedAbilities; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityAbilitiesOverride;
|
|
|
|
// ScriptStruct Charlie.GroundConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FGroundConfig final
|
|
{
|
|
public:
|
|
EGroundType GroundType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInstance* DecalMaterial; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UPhysicalMaterial*> PhysicalMaterials; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGroundConfig;
|
|
|
|
// ScriptStruct Charlie.FootSettings
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FFootSettings final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FComponentReference FootAkComponent; // 0x0008(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RaycastStartOffsetZ; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RaycastEndOffsetZ; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAttachAkComponentToBone; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootSettings;
|
|
|
|
// ScriptStruct Charlie.GenerateLymbicLootingRune
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FGenerateLymbicLootingRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGenerateLymbicLootingRune;
|
|
|
|
// ScriptStruct Charlie.FeetRune
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FFeetRune final
|
|
{
|
|
public:
|
|
TArray<struct FFootSettings> Settings; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint32 TickFrequency; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowDebug; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x1B]; // 0x0015(0x001B)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFeetRune;
|
|
|
|
// ScriptStruct Charlie.FootRune
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FFootRune final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ExpectedBoneLocation; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LegLength; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TargetNormal; // 0x0028(0x0018)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetOffset; // 0x0040(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowDebug; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint32 TickFrequency; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0xC]; // 0x004C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootRune;
|
|
|
|
// ScriptStruct Charlie.SoundToPlayOnItemEquippedFromInventoryStruct
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FSoundToPlayOnItemEquippedFromInventoryStruct final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* SoundToPlayOnItemEquippedFromInventory; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSoundToPlayOnItemEquippedFromInventoryStruct;
|
|
|
|
// ScriptStruct Charlie.IkOffsetInterpolatorRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FIkOffsetInterpolatorRune final
|
|
{
|
|
public:
|
|
float CurrentOffset; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetOffset; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIkOffsetInterpolatorRune;
|
|
|
|
// ScriptStruct Charlie.FootstepAudioEventsSideOverrides
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFootstepAudioEventsSideOverrides final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* BeginEvent; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* EndEvent; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepAudioEventsSideOverrides;
|
|
|
|
// ScriptStruct Charlie.AbilitySelectionResult
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAbilitySelectionResult final
|
|
{
|
|
public:
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityDefinition; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAbilitySelectionResult;
|
|
|
|
// ScriptStruct Charlie.FootstepAudioEvents
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FFootstepAudioEvents final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* BeginEvent; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* EndEvent; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<EFootstepSide_DEPRECATED, struct FFootstepAudioEventsSideOverrides> SideOverrideEvents; // 0x0010(0x0050)(Deprecated, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepAudioEvents;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityBaseTaskHandler
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FLymbicEntityBaseTaskHandler
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ALymbicEntityController* ControllerOwner; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityBaseTaskHandler;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityHoverTaskHandler
|
|
// 0x00A0 (0x00B8 - 0x0018)
|
|
struct FLymbicEntityHoverTaskHandler final : public FLymbicEntityBaseTaskHandler
|
|
{
|
|
public:
|
|
class AActor* Target; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_20[0x98]; // 0x0020(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityHoverTaskHandler;
|
|
|
|
// ScriptStruct Charlie.GroupSelectedAbility
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FGroupSelectedAbility final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AvailableAbility; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGroupSelectedAbility;
|
|
|
|
// ScriptStruct Charlie.FootstepAudioEventEntry
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FFootstepAudioEventEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTag FootstepType; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFootstepAudioEvents Events; // 0x0008(0x0060)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepAudioEventEntry;
|
|
|
|
// ScriptStruct Charlie.FootstepEmitterRune
|
|
// 0x00D8 (0x00D8 - 0x0000)
|
|
struct FFootstepEmitterRune final
|
|
{
|
|
public:
|
|
TMap<EFootstepSide_DEPRECATED, int32> FootIndices; // 0x0000(0x0050)(Deprecated, NativeAccessSpecifierPublic)
|
|
TMap<EFootstepKind_DEPRECATED, struct FFootstepAudioEvents> AudioEvents; // 0x0050(0x0050)(Deprecated, NativeAccessSpecifierPublic)
|
|
TArray<struct FFootstepAudioEventEntry> NewAudioEvents; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FFootstepVFXEntry> VFXsEvents; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UAkRtpc* DepthRTPC; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* FootstepSweetenersAkEvent; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableDebug; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepEmitterRune;
|
|
|
|
// ScriptStruct Charlie.LootEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLootEntry final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UItemData> LootDrop; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 MinAmount; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 MaxAmount; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLootEntry;
|
|
|
|
// ScriptStruct Charlie.LootTableRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLootTableRune final
|
|
{
|
|
public:
|
|
TArray<struct FLootEntry> LootTable; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLootTableRune;
|
|
|
|
// ScriptStruct Charlie.FootstepEventRune
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FFootstepEventRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepEventRune;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityGameplayTagsData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FLymbicEntityGameplayTagsData final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer CurrentTags; // 0x0000(0x0020)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityGameplayTagsData;
|
|
|
|
// ScriptStruct Charlie.LongFootstepEventTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FLongFootstepEventTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLongFootstepEventTag;
|
|
|
|
// ScriptStruct Charlie.FootstepSoundEmittedTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FFootstepSoundEmittedTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepSoundEmittedTag;
|
|
|
|
// ScriptStruct Charlie.BaseCooldownData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FBaseCooldownData
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBaseCooldownData;
|
|
|
|
// ScriptStruct Charlie.GroupCooldownData
|
|
// 0x0008 (0x0020 - 0x0018)
|
|
struct FGroupCooldownData final : public FBaseCooldownData
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGroupCooldownData;
|
|
|
|
// ScriptStruct Charlie.FootstepVFXEmittedTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FFootstepVFXEmittedTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFootstepVFXEmittedTag;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityMoveToTaskHandler
|
|
// 0x0020 (0x0038 - 0x0018)
|
|
struct FLymbicEntityMoveToTaskHandler final : public FLymbicEntityBaseTaskHandler
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x20]; // 0x0018(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityMoveToTaskHandler;
|
|
|
|
// ScriptStruct Charlie.FunnelPage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFunnelPage final
|
|
{
|
|
public:
|
|
struct FGameplayTag PageIdTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PlatformAvailability; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShowInDemoOnly; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FFunnelPage;
|
|
|
|
// ScriptStruct Charlie.GameplayCueContext
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct FGameplayCueContext final
|
|
{
|
|
public:
|
|
class AActor* Target; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayCueParameters Parameters; // 0x0008(0x00E8)(Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayCueContext;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityGameplayAbilityTaskHandler
|
|
// 0x0020 (0x0038 - 0x0018)
|
|
struct FLymbicEntityGameplayAbilityTaskHandler final : public FLymbicEntityBaseTaskHandler
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGroupSelectedAbility> GroupSelectedAbilities; // 0x0028(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityGameplayAbilityTaskHandler;
|
|
|
|
// ScriptStruct Charlie.GameplayCueNiagaraVectorVariable
|
|
// 0x0024 (0x0030 - 0x000C)
|
|
struct FGameplayCueNiagaraVectorVariable final : public FGameplayCueNiagaraBaseVariable
|
|
{
|
|
public:
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector InitialValue; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGameplayCueNiagaraVectorUpdateTypes GameplayCueNiagaraVectorUpdateTypes; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayCueNiagaraVectorVariable;
|
|
|
|
// ScriptStruct Charlie.GameplayCueNiagaraIntVariable
|
|
// 0x0004 (0x0010 - 0x000C)
|
|
struct FGameplayCueNiagaraIntVariable final : public FGameplayCueNiagaraBaseVariable
|
|
{
|
|
public:
|
|
int32 InitialValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayCueNiagaraIntVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraVariables
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FNiagaraVariables final
|
|
{
|
|
public:
|
|
TArray<struct FGameplayCueNiagaraVectorVariable> VectorVariables; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayCueNiagaraIntVariable> IntVariables; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayCueNiagaraBaseVariable LymbicColorVariable; // 0x0020(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayCueNiagaraIntVariable AbilityLevelIntVariable; // 0x002C(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraVariables;
|
|
|
|
// ScriptStruct Charlie.NiagaraComponentInstance
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FNiagaraComponentInstance final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* NiagaraSystem; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0008(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNiagaraVariables NiagaraVariables; // 0x0010(0x0040)(Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraComponentInstance;
|
|
|
|
// ScriptStruct Charlie.BeginPlayDelegateParams
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FBeginPlayDelegateParams final
|
|
{
|
|
public:
|
|
class ALymbicEntitySpawner* Spawner; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TScriptInterface<class ISpawnRequesterInterface> Requester; // 0x0020(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UCharlieBaseGameplayAbility> AbilityToStartOnSpawn; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBeginPlayDelegateParams;
|
|
|
|
// ScriptStruct Charlie.GameplayCueInstance
|
|
// 0x0110 (0x0110 - 0x0000)
|
|
struct FGameplayCueInstance final
|
|
{
|
|
public:
|
|
struct FGameplayCueContext Context; // 0x0000(0x00F0)(Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraComponentInstance> SpawnedNiagaraComponents; // 0x00F0(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
TArray<class UCameraShakeBase*> SpawnedCameraShakes; // 0x0100(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayCueInstance;
|
|
|
|
// ScriptStruct Charlie.AudioEventRefCountInstance
|
|
// 0x000C (0x0010 - 0x0004)
|
|
struct FAudioEventRefCountInstance final : public FBaseRefCountInstance
|
|
{
|
|
public:
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* Identifier; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioEventRefCountInstance;
|
|
|
|
// ScriptStruct Charlie.MaterialFadeDefinition
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FMaterialFadeDefinition final
|
|
{
|
|
public:
|
|
class UMaterialInterface* OverlayMaterial; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FadeInCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FadeOutCurve; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialParameterCollection* MaterialParameterCollection; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x0020(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* FadeInAudio; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* FadeOutAudio; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialFadeDefinition;
|
|
|
|
// ScriptStruct Charlie.MaterialFadeInstance
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FMaterialFadeInstance final
|
|
{
|
|
public:
|
|
struct FMaterialFadeDefinition FadeDefinition; // 0x0000(0x0038)(Transient, NoDestructor, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* PreviousOverlayMaterial; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Actor; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialFadeInstance;
|
|
|
|
// ScriptStruct Charlie.GameplayLODRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGameplayLODRune final
|
|
{
|
|
public:
|
|
float DistanceToPlayerSq; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceToCameraFrustum; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 LOD; // 0x0008(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 PrevLOD; // 0x0009(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int8 ForceLOD; // 0x000A(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsVisible; // 0x000B(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasLostGround; // 0x000C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayLODRune;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityBaseHoverParameters
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FLymbicEntityBaseHoverParameters
|
|
{
|
|
public:
|
|
float ActivationChance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AbilityActivationChance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationVariance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StopDuration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SideStepLength; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterruptRange; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDistanceToReevaluateDirection; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityBaseHoverParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityHoverParameters
|
|
// 0x0004 (0x0028 - 0x0024)
|
|
struct FLymbicEntityHoverParameters final : public FLymbicEntityBaseHoverParameters
|
|
{
|
|
public:
|
|
float MinDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityHoverParameters;
|
|
|
|
// ScriptStruct Charlie.GameplayLODSettingsRune
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FGameplayLODSettingsRune final
|
|
{
|
|
public:
|
|
class UGameplayLODSetupAsset* LODSetupAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayLODSettingsRune;
|
|
|
|
// ScriptStruct Charlie.MovementComponentDisabledTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FMovementComponentDisabledTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMovementComponentDisabledTag;
|
|
|
|
// ScriptStruct Charlie.GameplayLODInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FGameplayLODInfo final
|
|
{
|
|
public:
|
|
float BaseLODDistance; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VisibleLODDistance; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRequireGround; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayLODInfo;
|
|
|
|
// ScriptStruct Charlie.SpawnLocationDefinition
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FSpawnLocationDefinition final
|
|
{
|
|
public:
|
|
struct FTransform SpawnLocation; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAISenseOverride*> PerceptionOverride; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnLocationDefinition;
|
|
|
|
// ScriptStruct Charlie.SettingsAudioState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FSettingsAudioState final
|
|
{
|
|
public:
|
|
class UAkStateValue* AkStateValue; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSettingsAudioState;
|
|
|
|
// ScriptStruct Charlie.UIGameSetting
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FUIGameSetting final
|
|
{
|
|
public:
|
|
struct FGameplayTag SettingTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText SettingName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
class FText SettingDesc; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
class FText SettingNamePSOverride; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
class FText SettingDescPSOverride; // 0x0038(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
class FText SettingNameXOverride; // 0x0048(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
class FText SettingDescXOverride; // 0x0058(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
struct FGameplayTag MenuDestination; // 0x0068(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FText> ValuesAsText; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FText> ValuesDescriptions; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bAutoApply; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHideInMainMenu; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DisableTimeInSeconds; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PlatformAvailability; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESettingType SettingType; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCharlieSliderSoundStyle* OverrideSliderSoundStyle; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUIGameSetting;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityDefenseParameters
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLymbicEntityDefenseParameters final
|
|
{
|
|
public:
|
|
float IncomingAttackReactionChance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomReactionChance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityDefenseParameters;
|
|
|
|
// ScriptStruct Charlie.AspectRatioFormat
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAspectRatioFormat final
|
|
{
|
|
public:
|
|
float Ratio; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Label; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAspectRatioFormat;
|
|
|
|
// ScriptStruct Charlie.NonRemappableAction
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FNonRemappableAction final
|
|
{
|
|
public:
|
|
class FText ActionText; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
struct FYggInputActionData InputActionData; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNonRemappableAction;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityTargetTrackingTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FLymbicEntityTargetTrackingTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityTargetTrackingTask;
|
|
|
|
// ScriptStruct Charlie.IkFootPlacement
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FIkFootPlacement final
|
|
{
|
|
public:
|
|
double FootOffset; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector HitNormal; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bValidHit; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FIkFootPlacement;
|
|
|
|
// ScriptStruct Charlie.QuestStep
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FQuestStep final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UWorld> World; // 0x0000(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TeleportMarkerTag; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString StepDescription; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuestStep;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityIdleParameters
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLymbicEntityIdleParameters final
|
|
{
|
|
public:
|
|
float IdleDuration; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomDurationDeviation; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityIdleParameters;
|
|
|
|
// ScriptStruct Charlie.GroundPhysicalMaterialRune
|
|
// 0x0250 (0x0250 - 0x0000)
|
|
struct alignas(0x08) FGroundPhysicalMaterialRune final
|
|
{
|
|
public:
|
|
bool bDrawDebug; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RaycastZStartOffsetFromTransform; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RaycastZEndOffsetFromTransform; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableComplexTraces; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x243]; // 0x000D(0x0243)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGroundPhysicalMaterialRune;
|
|
|
|
// ScriptStruct Charlie.ProcessGroundPhysicalTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FProcessGroundPhysicalTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FProcessGroundPhysicalTag;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityAnchorParameters
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLymbicEntityAnchorParameters final
|
|
{
|
|
public:
|
|
float MaxDistanceFromAnchorPoint; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnDistanceToAnchorPoint; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityAnchorParameters;
|
|
|
|
// ScriptStruct Charlie.GuardianLymbicEntityData
|
|
// 0x00C0 (0x00C8 - 0x0008)
|
|
struct FGuardianLymbicEntityData final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ALymbicEntitySpawner> LymbicEntitySpawner; // 0x0020(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid LymbicEntityGuid; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AssociatedTimeloopActorID; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid SpawnerSerializeGuid; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GuardianDetectableTag; // 0x0070(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<class FName> DetectableDataLayerIDs; // 0x0078(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGuardianLymbicEntityData;
|
|
|
|
// ScriptStruct Charlie.NiagaraFloatVariable
|
|
// 0x0004 (0x000C - 0x0008)
|
|
struct FNiagaraFloatVariable final : public FBaseNiagaraVariable
|
|
{
|
|
public:
|
|
float TargetValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraFloatVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraVectorVariable
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FNiagaraVectorVariable final : public FBaseNiagaraVariable
|
|
{
|
|
public:
|
|
struct FVector TargetValue; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraVectorVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraColorVariable
|
|
// 0x0010 (0x0018 - 0x0008)
|
|
struct FNiagaraColorVariable final : public FBaseNiagaraVariable
|
|
{
|
|
public:
|
|
struct FLinearColor TargetValue; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraColorVariable;
|
|
|
|
// ScriptStruct Charlie.NiagaraVariableDefinition
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FNiagaraVariableDefinition final
|
|
{
|
|
public:
|
|
class FName ComponentTag; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraFloatVariable> FloatVariables; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraVectorVariable> VectorVariables; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraColorVariable> ColorVariables; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraVariableDefinition;
|
|
|
|
// ScriptStruct Charlie.StateDefinition
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FStateDefinition final
|
|
{
|
|
public:
|
|
struct FAnimationEntry StartAnimation; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag StatusTagToApply; // 0x0020(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameplayEffect> GameplayEffectToApply; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraVariableDefinition> NiagaraVariableDefinitions; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FNiagaraVariableRuntimeValue> NiagaraVariableRuntimeValues; // 0x0040(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateDefinition;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityAbilityGroup
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FLymbicEntityAbilityGroup final
|
|
{
|
|
public:
|
|
class FName GroupName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseCooldown; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStartInCoolDown; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCooldownSettings CooldownSettings; // 0x000C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<TSubclassOf<class UCharlieBaseGameplayAbility>> Abilities; // 0x0018(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<struct FWeightedAbilityEntry> WeightedAbilities; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FLymbicEntityAbilitiesOverride> AbilitiesOverrides; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityAbilityGroup;
|
|
|
|
// ScriptStruct Charlie.LymbicEntitySensesParameters
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FLymbicEntitySensesParameters final
|
|
{
|
|
public:
|
|
float AggroRangeSightRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntitySensesParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityStunLockParameters
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FLymbicEntityStunLockParameters final
|
|
{
|
|
public:
|
|
float ActivationChance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityStunLockParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityGuardParameters
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FLymbicEntityGuardParameters final
|
|
{
|
|
public:
|
|
float ActivationChance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IncomingAttackActivationChance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationVariance; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StopDuration; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxTimeInSameDirection; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SideStepLength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityGuardParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityWalkersParameters
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FLymbicEntityWalkersParameters final
|
|
{
|
|
public:
|
|
float SupportHazeCloseInMinDistance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SupportHazeMoveAwayRange; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SupportHazeDangerZoneRange; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityWalkersParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityUnreachableParameters
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLymbicEntityUnreachableParameters final
|
|
{
|
|
public:
|
|
float MaxPathLength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WantedDistanceFromEdge; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityUnreachableParameters;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityStateTreeParameters
|
|
// 0x0168 (0x0168 - 0x0000)
|
|
struct FLymbicEntityStateTreeParameters final
|
|
{
|
|
public:
|
|
TArray<struct FLymbicEntityAbilityGroup> AbilityGroups; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer ReactionTags; // 0x0010(0x0020)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransitionDelayOverride> TransitionDelayOverrides; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
bool bUseCustomSpeedWhenClosingIn; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CustomSpeedWhenClosingIn; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCurveTableRowHandle CustomSpeedWhenClosingInCurve; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UHazeBirthAbility> BirthAbilityClass; // 0x0058(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UHazeAbsorbAbility> AbsorbAbilityClass; // 0x0060(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityProfileParameters Profile; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntitySensesParameters Senses; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityAnchorParameters Anchor; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityStunLockParameters StunLock; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityDefenseParameters Defense; // 0x007C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityHoverParameters HoverClose; // 0x0084(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityBaseHoverParameters HoverFar; // 0x00AC(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityCloseInParameters CloseIn; // 0x00D0(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityIdleParameters Idle; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityGuardParameters GuardClose; // 0x0108(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityGuardParameters GuardFar; // 0x012C(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityWalkersParameters Walkers; // 0x0150(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLymbicEntityUnreachableParameters Unreachable; // 0x015C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityStateTreeParameters;
|
|
|
|
// ScriptStruct Charlie.PerWeaponAbilities
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPerWeaponAbilities final
|
|
{
|
|
public:
|
|
struct FGameplayTag WeaponTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UGASPayLoad* GASPayLoad; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPerWeaponAbilities;
|
|
|
|
// ScriptStruct Charlie.DelayedSpawner
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FDelayedSpawner final
|
|
{
|
|
public:
|
|
class ALymbicEntitySpawner* Spawner; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag AmbushStartEventTag; // 0x000C(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDelayedSpawner;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityWave
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FLymbicEntityWave final
|
|
{
|
|
public:
|
|
struct FGameplayTag WaveStartEventTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag WaveCompleteEventTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FDelayedSpawner> DelayedSpawners; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityWave;
|
|
|
|
// ScriptStruct Charlie.TimedStateDefinition
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FTimedStateDefinition final
|
|
{
|
|
public:
|
|
float TimeSincePreviousStateInSeconds; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStateDefinition StateDefinition; // 0x0008(0x0050)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTimedStateDefinition;
|
|
|
|
// ScriptStruct Charlie.ConditionalStateDefinition
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FConditionalStateDefinition final
|
|
{
|
|
public:
|
|
TArray<class UAbilityCondition*> Conditions; // 0x0000(0x0010)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FStateDefinition StateDefinition; // 0x0010(0x0050)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FConditionalStateDefinition;
|
|
|
|
// ScriptStruct Charlie.HazeOwnerTrackingData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FHazeOwnerTrackingData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHazeOwnerTrackingData;
|
|
|
|
// ScriptStruct Charlie.HazeOwnerTrackingTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FHazeOwnerTrackingTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FHazeOwnerTrackingTask;
|
|
|
|
// ScriptStruct Charlie.UmbilicalCordVFXAnimation
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FUmbilicalCordVFXAnimation final
|
|
{
|
|
public:
|
|
class FName NiagaraFloatParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationDuration; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartValue; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetValue; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUmbilicalCordVFXAnimation;
|
|
|
|
// ScriptStruct Charlie.HeroInputs
|
|
// 0x01A0 (0x01A0 - 0x0000)
|
|
struct FHeroInputs final
|
|
{
|
|
public:
|
|
class UInputAction* MoveAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* MouseLookAction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* GamepadLookAction; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DodgeAction; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* SprintThumbStickHoldAction; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* SprintThumbStickTapAction; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* SheatheAction; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* SwitchWeaponAction; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneModifierAction; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DockDroneAction; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* ToggleDroneSpotlightAction; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicModifierAction; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* UsePadAction; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenInventoryAction; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenDatabaseAction; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenDroneAction; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenLoadoutAction; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenResearchAction; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* OpenHeroStatsAction; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* UseItemAction; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* NextItemAction; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* PreviousItemAction; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility1Action; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility1CancelAction; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility2Action; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility2CancelAction; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility3Action; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility3CancelAction; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility4Action; // 0x00E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DroneAbility4CancelAction; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicAbility1Action; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicAbility2Action; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicAbility3Action; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicAbility4RelicAction; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LymbicPulseAction; // 0x0110(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteract1Action; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicHoldToConfirmInteract1Action; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteract2Action; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicHoldToConfirmInteract2Action; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteract3Action; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicHoldToConfirmInteract3Action; // 0x0140(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteract4Action; // 0x0148(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicHoldToConfirmInteract4Action; // 0x0150(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteractLeftAction; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* DynamicInteractRightAction; // 0x0160(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* ComboAttackAction; // 0x0168(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* CombatInteractAction; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* ChargeAttackV2Action; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* LockOnAction; // 0x0180(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* ChangeTargetAction; // 0x0188(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* ChangeTargetMouseAction; // 0x0190(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UInputAction* GuardAction; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHeroInputs;
|
|
|
|
// ScriptStruct Charlie.DatumNotificationRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDatumNotificationRune final
|
|
{
|
|
public:
|
|
class UUIDatumData* Datum; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDatumNotificationRuneType NotificationType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDatumNotificationRune;
|
|
|
|
// ScriptStruct Charlie.HitFXEntryV2
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FHitFXEntryV2 final
|
|
{
|
|
public:
|
|
struct FGameplayTag Status; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* Visual; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* Sound; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHitFXEntryV2;
|
|
|
|
// ScriptStruct Charlie.HitFXEntry
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FHitFXEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTag Status; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* Visual; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* Sound; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHitFXEntry;
|
|
|
|
// ScriptStruct Charlie.StunReactionDefinition
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FStunReactionDefinition final
|
|
{
|
|
public:
|
|
float StunDurationMin; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StunDurationMax; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FReactionEntry ReactionEntry; // 0x0008(0x00A0)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStunReactionDefinition;
|
|
|
|
// ScriptStruct Charlie.PoiseBrokenReactionEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPoiseBrokenReactionEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer RequiredTags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FStunReactionDefinition> ReactionDefinitions; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPoiseBrokenReactionEntry;
|
|
|
|
// ScriptStruct Charlie.TagFactAcquiredRune
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTagFactAcquiredRune final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer TagFactsObtained; // 0x0000(0x0020)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTagFactAcquiredRune;
|
|
|
|
// ScriptStruct Charlie.HazeRecord
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FHazeRecord final
|
|
{
|
|
public:
|
|
TSubclassOf<class AHaze> HazeToSpawn; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AHaze* SpawnedHaze; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHazeRecord;
|
|
|
|
// ScriptStruct Charlie.HollowWalkerData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FHollowWalkerData final
|
|
{
|
|
public:
|
|
class AHaze* AttachedHaze; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AHaze*> AttachedHazes; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHollowWalkerData;
|
|
|
|
// ScriptStruct Charlie.CustomPayloadGrantOnOverlapSetupTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCustomPayloadGrantOnOverlapSetupTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCustomPayloadGrantOnOverlapSetupTag;
|
|
|
|
// ScriptStruct Charlie.HollowWalkerTrackingTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FHollowWalkerTrackingTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FHollowWalkerTrackingTask;
|
|
|
|
// ScriptStruct Charlie.EquippedModuleBinding
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FEquippedModuleBinding final
|
|
{
|
|
public:
|
|
struct FGameplayTag BindingInput; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UItemData> ItemData; // 0x0008(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEquippedModuleBinding;
|
|
|
|
// ScriptStruct Charlie.BlockingNotification
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBlockingNotification final
|
|
{
|
|
public:
|
|
class UUIDatumData* Datum; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBlockingNotification;
|
|
|
|
// ScriptStruct Charlie.IdleAnimationEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FIdleAnimationEntry final
|
|
{
|
|
public:
|
|
struct FAnimationEntry IdleAnimation; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimationEntry> OutAnimations; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIdleAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.InfoPanelPosition
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FInfoPanelPosition final
|
|
{
|
|
public:
|
|
struct FAnchors Anchors; // 0x0000(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D position; // 0x0020(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Alignment; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInfoPanelPosition;
|
|
|
|
// ScriptStruct Charlie.VFXLevelOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FVFXLevelOverride final
|
|
{
|
|
public:
|
|
int32 AbilityLevel; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNiagaraSystem* NiagaraSystemToSpawn; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FVFXLevelOverride;
|
|
|
|
// ScriptStruct Charlie.NiagaraSpawnDefinition
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FNiagaraSpawnDefinition final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* NiagaraSystemToSpawn; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNiagaraVariables NiagaraVariables; // 0x0008(0x0040)(Edit, NativeAccessSpecifierPublic)
|
|
class FName BoneToAttachTo; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVFXOverride> VFXOverrides; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVFXLevelOverride> VFXAbilityLevelOverrides; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FVector NiagaraLocation; // 0x0070(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator NiagaraRotation; // 0x0088(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EPlayOption PlayOption; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraSpawnDefinition;
|
|
|
|
// ScriptStruct Charlie.InfoPanelHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FInfoPanelHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInfoPanelHelpers;
|
|
|
|
// ScriptStruct Charlie.PayloadOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FPayloadOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadOverlapTag;
|
|
|
|
// ScriptStruct Charlie.HeroInteractionState
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FHeroInteractionState final
|
|
{
|
|
public:
|
|
bool bHideHeroMesh; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSheatheHeroWeapons; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSwitchCameraToInteractable; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float bCameraBlendTime; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBlockGameplayInputs; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoEnterDroneState; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag InteractUI; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHeroInteractionState;
|
|
|
|
// ScriptStruct Charlie.DroneInteractionState
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FDroneInteractionState final
|
|
{
|
|
public:
|
|
bool bHideDroneMesh; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDronePlacementOverride DronePlacement; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideSpeed; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpeedOverride; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDroneLightOverride LightConfig; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFocusOnTarget; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName TargetBoneToFocus; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TargetOffset; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UDroneTargetsComponent> DroneTargetComponent; // 0x0030(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class AActor> ActorTarget; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanWobble; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag GameplayCue; // 0x0044(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDroneInteractionState;
|
|
|
|
// ScriptStruct Charlie.QuestMindMapElement
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FQuestMindMapElement final
|
|
{
|
|
public:
|
|
class UFactOwnerData* Identity; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D position; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuestMindMapElement;
|
|
|
|
// ScriptStruct Charlie.InteractionUnavailabilityReason
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInteractionUnavailabilityReason final
|
|
{
|
|
public:
|
|
class FText Reason; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractionUnavailabilityReason;
|
|
|
|
// ScriptStruct Charlie.GrantPayloadTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FGrantPayloadTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGrantPayloadTag;
|
|
|
|
// ScriptStruct Charlie.InteractableRune
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FInteractableRune final
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(class AActor* EnteringActor)> OnSelected; // 0x0000(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class AActor* EnteringActor)> OnDeselected; // 0x0010(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class AActor* EnteringActor)> OnActivated; // 0x0020(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractableRune;
|
|
|
|
// ScriptStruct Charlie.TradeRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTradeRune final
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(class AActor* EnteringActor)> OnTrade; // 0x0000(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTradeRune;
|
|
|
|
// ScriptStruct Charlie.PayloadRune
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FPayloadRune final
|
|
{
|
|
public:
|
|
TArray<class UFactData*> ContainedFacts; // 0x0000(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UObject> Provider; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPayloadData PayloadData; // 0x0018(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
bool bShouldSave; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadRune;
|
|
|
|
// ScriptStruct Charlie.CustomInteractionSetupTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCustomInteractionSetupTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCustomInteractionSetupTag;
|
|
|
|
// ScriptStruct Charlie.PresenceConfiguration
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FPresenceConfiguration final
|
|
{
|
|
public:
|
|
class FString PresenceID; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag StartedTag; // 0x0010(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CompletedTag; // 0x0018(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPresenceConfiguration;
|
|
|
|
// ScriptStruct Charlie.InteractOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FInteractOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInteractOverlapTag;
|
|
|
|
// ScriptStruct Charlie.ActivateInteractableRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x08) FActivateInteractableRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActivateInteractableRune;
|
|
|
|
// ScriptStruct Charlie.ResearchArticle
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FResearchArticle final
|
|
{
|
|
public:
|
|
class FText Title; // 0x0000(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class FText Description; // 0x0010(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FResearchArticle;
|
|
|
|
// ScriptStruct Charlie.TradeActivateInteractableRune
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x08) FTradeActivateInteractableRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTradeActivateInteractableRune;
|
|
|
|
// ScriptStruct Charlie.QuestEventReceiverRune
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FQuestEventReceiverRune final
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void()> OnQuestEventTrigger; // 0x0000(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnQuestEventEnterMap; // 0x0010(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnQuestEventLeaveMap; // 0x0020(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuestEventReceiverRune;
|
|
|
|
// ScriptStruct Charlie.InteractMenuManuallyClosedRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x08) FInteractMenuManuallyClosedRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInteractMenuManuallyClosedRune;
|
|
|
|
// ScriptStruct Charlie.AutoDestroyInteractableOnActivationTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAutoDestroyInteractableOnActivationTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAutoDestroyInteractableOnActivationTag;
|
|
|
|
// ScriptStruct Charlie.WeaponAnimEntry
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FWeaponAnimEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTag WeaponTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry Animation; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWeaponAnimEntry;
|
|
|
|
// ScriptStruct Charlie.ActivatingInteractableTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FActivatingInteractableTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActivatingInteractableTag;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityRewardData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLymbicEntityRewardData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULootTableData* LootTableData; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityRewardData;
|
|
|
|
// ScriptStruct Charlie.InternalLocalizationFormatter
|
|
// 0x0018 (0x0030 - 0x0018)
|
|
struct FInternalLocalizationFormatter final : public FTextBaseFormatter
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x18]; // 0x0018(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInternalLocalizationFormatter;
|
|
|
|
// ScriptStruct Charlie.EquipmentVisual
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FEquipmentVisual final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> ItemBpClass; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag WeaponTag; // 0x0030(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEquipmentVisual;
|
|
|
|
// ScriptStruct Charlie.AbilityCooldownData
|
|
// 0x0008 (0x0020 - 0x0018)
|
|
struct FAbilityCooldownData final : public FBaseCooldownData
|
|
{
|
|
public:
|
|
struct FGameplayAbilitySpecHandle CooldownId; // 0x0018(0x0004)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAbilityCooldownData;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityEQSTaskHandler
|
|
// 0x0028 (0x0040 - 0x0018)
|
|
struct FLymbicEntityEQSTaskHandler final : public FLymbicEntityBaseTaskHandler
|
|
{
|
|
public:
|
|
uint8 Pad_18[0x28]; // 0x0018(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityEQSTaskHandler;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityStateTreeRuntimeData
|
|
// 0x01A0 (0x01A0 - 0x0000)
|
|
struct FLymbicEntityStateTreeRuntimeData final
|
|
{
|
|
public:
|
|
TArray<struct FGroupCooldownData> GroupCooldowns; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<struct FAbilityCooldownData> AbilityCooldowns; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLymbicEntityEQSTaskHandler EQSTaskHandler; // 0x0030(0x0040)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FLymbicEntityMoveToTaskHandler MoveToTaskHandler; // 0x0070(0x0038)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FLymbicEntityGameplayAbilityTaskHandler AbilityTaskHandler; // 0x00A8(0x0038)(Transient, NativeAccessSpecifierPrivate)
|
|
struct FLymbicEntityHoverTaskHandler HoverTaskHandler; // 0x00E0(0x00B8)(Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityStateTreeRuntimeData;
|
|
|
|
// ScriptStruct Charlie.ItemPlacementSlotComponents
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FItemPlacementSlotComponents final
|
|
{
|
|
public:
|
|
class UMeshComponent* SlotComponent; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TScriptInterface<class IPlacedItemMeshComponent> PlacedItemMeshComponent; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemPlacementSlotComponents;
|
|
|
|
// ScriptStruct Charlie.ItemPlacementSlot
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FItemPlacementSlot final
|
|
{
|
|
public:
|
|
struct FItemPlacementSlotComponents Components; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class UItemData* Item; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemPlacementSlot;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityPositionData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLymbicEntityPositionData final
|
|
{
|
|
public:
|
|
struct FVector CurrentLocation; // 0x0000(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CurrentForward; // 0x0018(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityPositionData;
|
|
|
|
// ScriptStruct Charlie.ItemPlacementSlotsRuneState
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FItemPlacementSlotsRuneState final
|
|
{
|
|
public:
|
|
TMap<int32, struct FCharlieInventoryItemState> PlacedItemStates; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemPlacementSlotsRuneState;
|
|
|
|
// ScriptStruct Charlie.SecretData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FSecretData
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText Title; // 0x0038(0x0010)(Transient, NativeAccessSpecifierPublic)
|
|
class UTexture2D* Image; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSecretData;
|
|
|
|
// ScriptStruct Charlie.MysteryData
|
|
// 0x0018 (0x0070 - 0x0058)
|
|
struct FMysteryData final : public FSecretData
|
|
{
|
|
public:
|
|
class UStringFactData* LocationNameFact; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFactOwnerData* ZoneFactOwner; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMysteryData;
|
|
|
|
// ScriptStruct Charlie.SaveItemPlacementStateRune
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FSaveItemPlacementStateRune final
|
|
{
|
|
public:
|
|
TMap<int32, struct FCharlieInventoryItemState> PlacedItemStates; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveItemPlacementStateRune;
|
|
|
|
// ScriptStruct Charlie.UIItemGroup
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FUIItemGroup final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* SoundToPlayOnEquip; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* ItemCategoryIcon; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText ItemCategoryText; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FUIItemGroup;
|
|
|
|
// ScriptStruct Charlie.ItemToInspect
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FItemToInspect final
|
|
{
|
|
public:
|
|
class UItemData* ItemData; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FItemToInspect;
|
|
|
|
// ScriptStruct Charlie.CodeTextStyle
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCodeTextStyle final
|
|
{
|
|
public:
|
|
struct FDataTableRowHandle NormalDigitTextStyle; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle ValidDigitTextStyle; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle InvalidDigitTextStyle; // 0x0020(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCodeTextStyle;
|
|
|
|
// ScriptStruct Charlie.KeypadRune
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FKeypadRune final
|
|
{
|
|
public:
|
|
class FString ExpectedCode; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void()> OnValidCode; // 0x0010(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* ValidCodeSound; // 0x0020(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieSingleSoundStyle* InvalidCodeSound; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKeypadRune;
|
|
|
|
// ScriptStruct Charlie.GenerateDatumFromKnowledgeTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FGenerateDatumFromKnowledgeTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGenerateDatumFromKnowledgeTag;
|
|
|
|
// ScriptStruct Charlie.SaveKnowledgeTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FSaveKnowledgeTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSaveKnowledgeTag;
|
|
|
|
// ScriptStruct Charlie.LevelRequirement
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FLevelRequirement final
|
|
{
|
|
public:
|
|
int32 RequiredXp; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RequiredGrade; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelRequirement;
|
|
|
|
// ScriptStruct Charlie.ComponentState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FComponentState final
|
|
{
|
|
public:
|
|
TArray<uint8> SerializedComponentData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComponentState;
|
|
|
|
// ScriptStruct Charlie.SaveActorStateRune
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FSaveActorStateRune final
|
|
{
|
|
public:
|
|
TArray<uint8> SerializedActorData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FComponentState> SerializedComponents; // 0x0010(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveActorStateRune;
|
|
|
|
// ScriptStruct Charlie.SaveComponentsTransformStateRune
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FSaveComponentsTransformStateRune final
|
|
{
|
|
public:
|
|
TMap<class FName, struct FTransform> SerializedComponents; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveComponentsTransformStateRune;
|
|
|
|
// ScriptStruct Charlie.LoadingFinishedTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FLoadingFinishedTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLoadingFinishedTag;
|
|
|
|
// ScriptStruct Charlie.LoadingTimedOutTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FLoadingTimedOutTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLoadingTimedOutTag;
|
|
|
|
// ScriptStruct Charlie.StartLoadingWorldElementsTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FStartLoadingWorldElementsTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FStartLoadingWorldElementsTag;
|
|
|
|
// ScriptStruct Charlie.UIStylingInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FUIStylingInfo final
|
|
{
|
|
public:
|
|
class FText Title; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText Description; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUIStylingInfo;
|
|
|
|
// ScriptStruct Charlie.LoadoutSlotAudioProgressionData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FLoadoutSlotAudioProgressionData final
|
|
{
|
|
public:
|
|
struct FGameplayTag SlotTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkStateValue> SlotActiveStateValue; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkStateValue> SlotEmptyStateValue; // 0x0030(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLoadoutSlotAudioProgressionData;
|
|
|
|
// ScriptStruct Charlie.LocomotionSprintingTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FLocomotionSprintingTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionSprintingTag;
|
|
|
|
// ScriptStruct Charlie.LocomotionCalculationTypeManualTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FLocomotionCalculationTypeManualTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionCalculationTypeManualTag;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityGameplayTagTrackingTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FLymbicEntityGameplayTagTrackingTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityGameplayTagTrackingTask;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityLootTableRow
|
|
// 0x0038 (0x0040 - 0x0008)
|
|
struct FLymbicEntityLootTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ULymbicEntityDefinition> LymbicEntityDefinition; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Tier; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULootTableData* LootTable; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityLootTableRow;
|
|
|
|
// ScriptStruct Charlie.TargetData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTargetData final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTargetData;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityPositionTrackingTask
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FLymbicEntityPositionTrackingTask final : public FStateTreeTaskCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityPositionTrackingTask;
|
|
|
|
// ScriptStruct Charlie.SpawnDefinition
|
|
// 0x0168 (0x0168 - 0x0000)
|
|
struct FSpawnDefinition final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULymbicEntityDefinitionTierContainer* TierDefinitions; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETimeloopTier BaseTier; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULymbicEntityDefinition* LymbicEntityDefinition; // 0x0020(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPayloadData GuaranteedDropPayload; // 0x0028(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag TutorialOnDeath; // 0x0100(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag WorldEventOnDeath; // 0x0108(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHazeStartsBirth; // 0x0110(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTagContainer StatusTagsToApplyOnSpawn; // 0x0118(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
ESpawnPointSelectionStrategy SpawnPointSelectionStrategy; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SpawnPointIndex; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIndexConverted; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SpawnPointIndexes; // 0x0148(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bIsSpecialEncounter; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkStateValue* SpecialEncounterState; // 0x0160(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnDefinition;
|
|
|
|
// ScriptStruct Charlie.SpawnedDelegateParams
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct alignas(0x10) FSpawnedDelegateParams final
|
|
{
|
|
public:
|
|
class ALymbicEntitySpawner* Spawner; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* SpawnFX; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* SpawnAudio; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSubclassOf<class AHaze>> AssignedHazes; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30[0x70]; // 0x0030(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnedDelegateParams;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityAggroData
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FLymbicEntityAggroData final
|
|
{
|
|
public:
|
|
ELymbicEntityAwareness EntityAwareness; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Target; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetLocation; // 0x0010(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetDirection; // 0x0028(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer TargetTags; // 0x0040(0x0020)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
bool bTargetUnreachable; // 0x0060(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector UnreachableLocation; // 0x0068(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasLineOfSight; // 0x0080(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityAggroData;
|
|
|
|
// ScriptStruct Charlie.TallyBonusParameters
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FTallyBonusParameters final
|
|
{
|
|
public:
|
|
struct FGameplayTag TagRequired; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BonusValue; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTallyBonusParameters;
|
|
|
|
// ScriptStruct Charlie.MagneticTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FMagneticTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMagneticTag;
|
|
|
|
// ScriptStruct Charlie.MapIntroOutroCinematicTableRow
|
|
// 0x0040 (0x0048 - 0x0008)
|
|
struct FMapIntroOutroCinematicTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FSoftObjectPath Map; // 0x0008(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FIntroOutroCinematicSequence> Intros; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FIntroOutroCinematicSequence> Outros; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapIntroOutroCinematicTableRow;
|
|
|
|
// ScriptStruct Charlie.MyNaconUserData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FMyNaconUserData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMyNaconUserData;
|
|
|
|
// ScriptStruct Charlie.NotificationMessageRune
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FNotificationMessageRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNotificationMessageRune;
|
|
|
|
// ScriptStruct Charlie.FactAcquiredRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFactAcquiredRune final
|
|
{
|
|
public:
|
|
TArray<class UFactData*> FactsObtained; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFactAcquiredRune;
|
|
|
|
// ScriptStruct Charlie.ItemNotificationRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FItemNotificationRune final
|
|
{
|
|
public:
|
|
class UItemData* ItemData; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EItemNotificationRuneType NotificationType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ModifiedAmount; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FItemNotificationRune;
|
|
|
|
// ScriptStruct Charlie.ParryMaterialEntry
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FParryMaterialEntry final
|
|
{
|
|
public:
|
|
class UMaterialInstance* ParentMaterialInstance; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MaterialInstanceName; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialTarget MaterialTarget; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName MaterialTargetVariableName; // 0x0014(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComponentTargetTag; // 0x001C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> MaterialParameterNames; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* DynamicMaterialInstance; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FParryMaterialEntry;
|
|
|
|
// ScriptStruct Charlie.PayloadReceiverTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FPayloadReceiverTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadReceiverTag;
|
|
|
|
// ScriptStruct Charlie.PayloadGrantOnOverlapTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FPayloadGrantOnOverlapTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadGrantOnOverlapTag;
|
|
|
|
// ScriptStruct Charlie.PayloadGrantOnActivateTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FPayloadGrantOnActivateTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPayloadGrantOnActivateTag;
|
|
|
|
// ScriptStruct Charlie.ClimbingAnimationDefinition
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FClimbingAnimationDefinition final
|
|
{
|
|
public:
|
|
struct FAnimationEntry EnterAnimation; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry SlowLoopAnimation; // 0x0020(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry SlowExitAnimation; // 0x0040(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry FastLoopAnimation; // 0x0060(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry FastExitAnimation; // 0x0080(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FClimbingAnimationDefinition;
|
|
|
|
// ScriptStruct Charlie.ActorHiddenState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FActorHiddenState final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActorHiddenState;
|
|
|
|
// ScriptStruct Charlie.PressurePlateRow
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FPressurePlateRow final
|
|
{
|
|
public:
|
|
TArray<class APressurePlate*> PressurePlates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
EPressurePlatePuzzleRowState State; // 0x0010(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPressurePlateRow;
|
|
|
|
// ScriptStruct Charlie.QuestLinkPair
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FQuestLinkPair final
|
|
{
|
|
public:
|
|
class UStoryUnitData* StoryUnitA; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStoryUnitData* StoryUnitB; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuestLinkPair;
|
|
|
|
// ScriptStruct Charlie.LoreQuestion
|
|
// 0x0000 (0x0040 - 0x0040)
|
|
struct FLoreQuestion final : public FQuestion
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FLoreQuestion;
|
|
|
|
// ScriptStruct Charlie.QuickChatLine
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FQuickChatLine final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FQuickChatLine;
|
|
|
|
// ScriptStruct Charlie.SpeakerInfos
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSpeakerInfos final
|
|
{
|
|
public:
|
|
class FText SpeakerType; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText SpeakerName; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpeakerInfos;
|
|
|
|
// ScriptStruct Charlie.QuickChatSubjectPersistenceRune
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FQuickChatSubjectPersistenceRune final
|
|
{
|
|
public:
|
|
struct FGuid SubjectIdentifier; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SubjectIndex; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxIndex; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSpeakerInfos SpeakerInfos; // 0x0018(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FQuickChatSubjectPersistenceRune;
|
|
|
|
// ScriptStruct Charlie.CacheImage
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCacheImage final
|
|
{
|
|
public:
|
|
class UTexture2D* CacheImg; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCacheImage;
|
|
|
|
// ScriptStruct Charlie.ResearchCategory
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FResearchCategory final
|
|
{
|
|
public:
|
|
class FText Name; // 0x0000(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class UTexture2D* Icon; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FResearchArticle Article; // 0x0018(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CategoryTag; // 0x0040(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FResearchCategory;
|
|
|
|
// ScriptStruct Charlie.CategorizedLoreEntries
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCategorizedLoreEntries final
|
|
{
|
|
public:
|
|
TArray<class UResearchLoreEntryData*> Entries; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCategorizedLoreEntries;
|
|
|
|
// ScriptStruct Charlie.DynamicCacheEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDynamicCacheEntry final
|
|
{
|
|
public:
|
|
class UResearchCacheData* ResearchCacheData; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCacheEntry;
|
|
|
|
// ScriptStruct Charlie.GoodDeedData
|
|
// 0x0018 (0x0070 - 0x0058)
|
|
struct FGoodDeedData final : public FSecretData
|
|
{
|
|
public:
|
|
class UStringFactData* LocationNameFact; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGoodDeedData;
|
|
|
|
// ScriptStruct Charlie.TimeloopSecretData
|
|
// 0x0018 (0x0070 - 0x0058)
|
|
struct FTimeloopSecretData final : public FSecretData
|
|
{
|
|
public:
|
|
class UStringFactData* LocationNameFact; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTimeloopSecretData;
|
|
|
|
// ScriptStruct Charlie.SecretRow
|
|
// 0x0038 (0x0040 - 0x0008)
|
|
struct FSecretRow : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag StartedTag; // 0x0018(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CompletedTag; // 0x0020(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText Title; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class UTexture2D* Image; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSecretRow;
|
|
|
|
// ScriptStruct Charlie.GoodDeedRow
|
|
// 0x0010 (0x0050 - 0x0040)
|
|
struct FGoodDeedRow final : public FSecretRow
|
|
{
|
|
public:
|
|
struct FGameplayTag RewardedTag; // 0x0040(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag FailedTag; // 0x0048(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGoodDeedRow;
|
|
|
|
// ScriptStruct Charlie.MysteryRow
|
|
// 0x0018 (0x0058 - 0x0040)
|
|
struct FMysteryRow final : public FSecretRow
|
|
{
|
|
public:
|
|
class UStringFactData* LocationNameFact; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFactOwnerData* ZoneFactOwner; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag RequiredTagFact; // 0x0050(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMysteryRow;
|
|
|
|
// ScriptStruct Charlie.TimeloopSecretRow
|
|
// 0x0018 (0x0058 - 0x0040)
|
|
struct FTimeloopSecretRow final : public FSecretRow
|
|
{
|
|
public:
|
|
class UStringFactData* LocationNameFact; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag RewardedTag; // 0x0048(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag RequiredTagFact; // 0x0050(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTimeloopSecretRow;
|
|
|
|
// ScriptStruct Charlie.ShopRewardRow
|
|
// 0x0110 (0x0118 - 0x0008)
|
|
struct FShopRewardRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer RequiredTagFacts; // 0x0008(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag RewardReceivedTag; // 0x0028(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPayloadData RewardPayload; // 0x0030(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
class FString AssociatedActor; // 0x0108(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FShopRewardRow;
|
|
|
|
// ScriptStruct Charlie.RewardLines
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FRewardLines final
|
|
{
|
|
public:
|
|
TArray<class FText> RewardLines; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRewardLines;
|
|
|
|
// ScriptStruct Charlie.ShopReplyRow
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FShopReplyRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
uint32 RewardThresholdForReply; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FRewardLines> ReplyPossibilities; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FShopReplyRow;
|
|
|
|
// ScriptStruct Charlie.ShopReward
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct alignas(0x08) FShopReward final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FShopReward;
|
|
|
|
// ScriptStruct Charlie.SpawnerLymbicEntityData
|
|
// 0x0028 (0x0030 - 0x0008)
|
|
struct FSpawnerLymbicEntityData final : public FTableRowBase
|
|
{
|
|
public:
|
|
class FName TimeloopActorID; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid SpawnerSerializeGuid; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> EntitiesToSpawn; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnerLymbicEntityData;
|
|
|
|
// ScriptStruct Charlie.UIStatInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct alignas(0x08) FUIStatInfo final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIStatInfo;
|
|
|
|
// ScriptStruct Charlie.HearingStimuliEmitterRune
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FHearingStimuliEmitterRune final
|
|
{
|
|
public:
|
|
float MinLoudness; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxLoudness; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SprintLoudness; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Frequency; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHearingStimuliEmitterRune;
|
|
|
|
// ScriptStruct Charlie.HearingStimuliEventRune
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x08) FHearingStimuliEventRune final
|
|
{
|
|
public:
|
|
float Loudness; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FHearingStimuliEventRune;
|
|
|
|
// ScriptStruct Charlie.StudySummaryResult
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FStudySummaryResult final
|
|
{
|
|
public:
|
|
struct FGameplayTag CraftCategory; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HighestGrade; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStudySummaryResult;
|
|
|
|
// ScriptStruct Charlie.SyncedAnimationEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSyncedAnimationEntry final
|
|
{
|
|
public:
|
|
class UAnimMontage* InstigatorMontageToPlay; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InstigatorMontageSection; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* TargetMontageToPlay; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TargetMontageSection; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSyncedAnimationEntry;
|
|
|
|
// ScriptStruct Charlie.SpawnerSettings
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSpawnerSettings final
|
|
{
|
|
public:
|
|
ESpawnerActivationType ActivationType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinSpawnDelay; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSpawnDelay; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceFromHeroToSpawn; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class ALymbicEntitySpawner*> Spawners; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnerSettings;
|
|
|
|
// ScriptStruct Charlie.ScreamSettings
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FScreamSettings final
|
|
{
|
|
public:
|
|
bool bUseRandomDelay; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinScreamRandomValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScreamRandomValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<float> ScreamDelays; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FScreamSettings;
|
|
|
|
// ScriptStruct Charlie.SpinningWallSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSpinningWallSettings final
|
|
{
|
|
public:
|
|
int32 MinWallRandomValue; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxWallRandomValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinDurationRandomValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDurationRandomValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpinningWallSettings;
|
|
|
|
// ScriptStruct Charlie.PathData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPathData final
|
|
{
|
|
public:
|
|
TArray<class ATerrorPillarActor*> Pillars; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPathData;
|
|
|
|
// ScriptStruct Charlie.TerrorRippleManager
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTerrorRippleManager final
|
|
{
|
|
public:
|
|
class ATerrorArenaManager* TerrorArenaManager; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class ATerrorPillarActor* CurrentPillarTarget; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class ATerrorPillarActor* NextPillarTarget; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTerrorRippleManager;
|
|
|
|
// ScriptStruct Charlie.SpinningWallInstanceContext
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSpinningWallInstanceContext final
|
|
{
|
|
public:
|
|
class ATerrorPillarActor* LinkedPillar; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AEnvironementalAreaOfEffectBox* WallInstance; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSpinningWallInstanceContext;
|
|
|
|
// ScriptStruct Charlie.TerrorSpinningWallsManager
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTerrorSpinningWallsManager final
|
|
{
|
|
public:
|
|
class ATerrorArenaManager* TerrorArenaManager; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
TArray<struct FSpinningWallInstanceContext> ActiveWalls; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTerrorSpinningWallsManager;
|
|
|
|
// ScriptStruct Charlie.TerrorTimedSpawnerManager
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTerrorTimedSpawnerManager final
|
|
{
|
|
public:
|
|
class ATerrorArenaManager* TerrorArenaManager; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTerrorTimedSpawnerManager;
|
|
|
|
// ScriptStruct Charlie.ActiveEffect
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FActiveEffect final
|
|
{
|
|
public:
|
|
TArray<struct FActiveGameplayEffectHandle> EffectHandles; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
class UCharlieAbilitySystemComponent* EffectTarget; // 0x0010(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FActiveEffect;
|
|
|
|
// ScriptStruct Charlie.ThrowablesAndEffectsHandler
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FThrowablesAndEffectsHandler final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ACharlieThrowable*> SpawnedThrowables; // 0x0020(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<class ACharlieThrowable*> ActiveThrowables; // 0x0030(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
|
|
TArray<struct FActiveEffect> ActiveEffects; // 0x0040(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FThrowablesAndEffectsHandler;
|
|
|
|
// ScriptStruct Charlie.TimeloopState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FTimeloopState final
|
|
{
|
|
public:
|
|
ETimeloopState State; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTimeloopState;
|
|
|
|
// ScriptStruct Charlie.TimeloopException
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FTimeloopException final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> Timeloop; // 0x0000(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TimeloopID; // 0x0028(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETimeloopTier PresetTier; // 0x0030(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTimeloopException;
|
|
|
|
// ScriptStruct Charlie.TimeloopData
|
|
// 0x0088 (0x0090 - 0x0008)
|
|
struct FTimeloopData final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ATimeloopActor> AssociatedTimeloopActor; // 0x0020(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AssociatedTimeloopActorID; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkStateValue> TimeloopStateValue; // 0x0050(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid TimeloopSerializerID; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag SpawnRequiredTag; // 0x0088(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTimeloopData;
|
|
|
|
// ScriptStruct Charlie.TradeReply
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FTradeReply final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer RequiredTag; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class UFactData*> RequiredFacts; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UItemData*> RequiredItems; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FText> Replies; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTradeReply;
|
|
|
|
// ScriptStruct Charlie.DonationRequest
|
|
// 0x0100 (0x0100 - 0x0000)
|
|
struct FDonationRequest final
|
|
{
|
|
public:
|
|
class UItemData* Item; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FTradeReply> TradeReplies; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FPayloadData Payload; // 0x0018(0x00D8)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class FText> Replies; // 0x00F0(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FDonationRequest;
|
|
|
|
// ScriptStruct Charlie.TradeGiveItemRune
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FTradeGiveItemRune final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ItemFilters; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FDonationRequest> ValidTrades; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FDonationRequest> InvalidTrades; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTradeReply> DefaultConditionalReplies; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> DefaultReplies; // 0x0068(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FTradeGiveItemRune;
|
|
|
|
// ScriptStruct Charlie.TradeOfferItemEventRune
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTradeOfferItemEventRune final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UItemData* Item; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTradeOfferItemEventRune;
|
|
|
|
// ScriptStruct Charlie.TutorialDetails
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FTutorialDetails final
|
|
{
|
|
public:
|
|
class FText Title; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText Description; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
struct FInputWidgetData InputData; // 0x0020(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
EVisualType VisualType; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UTexture2D> Image; // 0x0078(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UFreyaBinkMediaPlayerData> FreyaBinkMediaPlayerData; // 0x00A0(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTutorialDetails;
|
|
|
|
// ScriptStruct Charlie.SoundStyle
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FSoundStyle final
|
|
{
|
|
public:
|
|
class UCharlieSingleSoundStyle* SoundStyle; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSoundStyle;
|
|
|
|
// ScriptStruct Charlie.AudioEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FAudioEvent final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* AudioEvent; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioEvent;
|
|
|
|
// ScriptStruct Charlie.MapMetadata
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FMapMetadata final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UTexture2D> MapIconMaterial; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText MapName; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapMetadata;
|
|
|
|
// ScriptStruct Charlie.SecretNotificationInfo
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FSecretNotificationInfo final
|
|
{
|
|
public:
|
|
class FText StartedDescription; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText CompletedDescription; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FText FailedDescription; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture2D> IconImage; // 0x0030(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieWidgetSoundStyle* StartedSoundStyle; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieWidgetSoundStyle* CompletedSoundStyle; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCharlieWidgetSoundStyle* FailedSoundStyle; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSecretNotificationInfo;
|
|
|
|
// ScriptStruct Charlie.LymbicSphereInfo
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FLymbicSphereInfo final
|
|
{
|
|
public:
|
|
class UTexture2D* LymbicSphereImage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UMaterialInstance> LymbicSphereIllustration; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFreyaImageStyle* GenLymbicSphereImageStyle; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle LymbicSphereTitleTextStyle; // 0x0038(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle GenLymbicSphereTextStyle; // 0x0048(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
class UFreyaImageStyle* PadLymbicSphereImageStyle; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle PadLymbicSphereTextStyle; // 0x0060(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FText LymbicSphereText; // 0x0070(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicSphereInfo;
|
|
|
|
// ScriptStruct Charlie.GenStyleNoLymbicSphere
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FGenStyleNoLymbicSphere final
|
|
{
|
|
public:
|
|
class UFreyaImageStyle* NoLymbicSphereImageStyle; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle NoLymbicSphereTitleTextStyle; // 0x0008(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGenStyleNoLymbicSphere;
|
|
|
|
// ScriptStruct Charlie.BuffEffectTypeStyle
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBuffEffectTypeStyle final
|
|
{
|
|
public:
|
|
class UFreyaImageStyle* ImageStyle; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IsBuff; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDataTableRowHandle StackTextStyle; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBuffEffectTypeStyle;
|
|
|
|
// ScriptStruct Charlie.TypeWriterEffectSoundStyle
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTypeWriterEffectSoundStyle final
|
|
{
|
|
public:
|
|
class UCharlieStartStopSoundStyle* TypeWriterEffectSoundStyle; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkRtpc* TickSoundRateRTPC; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TickSoundRate; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseTickSoundRateRTPC; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTypeWriterEffectSoundStyle;
|
|
|
|
// ScriptStruct Charlie.CompassOptions
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCompassOptions final
|
|
{
|
|
public:
|
|
float CameraYawOffset; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeOnScreen; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WonkyEaseMinDuration; // 0x0008(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WonkyEaseMaxDuration; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinOscillation; // 0x0010(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOscillation; // 0x0014(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinNorthShuffle; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxNorthShuffle; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompassOptions;
|
|
|
|
// ScriptStruct Charlie.UIDatumHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUIDatumHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIDatumHelpers;
|
|
|
|
// ScriptStruct Charlie.UIFreeCameraHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUIFreeCameraHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIFreeCameraHelpers;
|
|
|
|
// ScriptStruct Charlie.UIHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUIHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIHelpers;
|
|
|
|
// ScriptStruct Charlie.UIItemHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUIItemHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUIItemHelpers;
|
|
|
|
// ScriptStruct Charlie.UILoadoutHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUILoadoutHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUILoadoutHelpers;
|
|
|
|
// ScriptStruct Charlie.UINotificationsHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUINotificationsHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUINotificationsHelpers;
|
|
|
|
// ScriptStruct Charlie.UITypeWriterEffectHelpers
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FUITypeWriterEffectHelpers final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FUITypeWriterEffectHelpers;
|
|
|
|
// ScriptStruct Charlie.LymbicEntitySocketConnection
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct alignas(0x10) FLymbicEntitySocketConnection final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNiagaraComponent* Connection; // 0x0070(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntitySocketConnection;
|
|
|
|
// ScriptStruct Charlie.LymbicEntityConnection
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct alignas(0x10) FLymbicEntityConnection final
|
|
{
|
|
public:
|
|
class ACharlieLymbicEntity* LymbicEntity; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUmbilicalCordAnchorComponent* AnchorComponent; // 0x0008(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x60]; // 0x0010(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FLymbicEntitySocketConnection> Connections; // 0x0070(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLymbicEntityConnection;
|
|
|
|
// ScriptStruct Charlie.WatermarkAlignment
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FWatermarkAlignment final
|
|
{
|
|
public:
|
|
struct FMargin Padding; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EHorizontalAlignment HorizontalAlignment; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVerticalAlignment VerticalAlignment; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWatermarkAlignment;
|
|
|
|
// ScriptStruct Charlie.ComboEntry
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FComboEntry final
|
|
{
|
|
public:
|
|
struct FAnimationEntry Attack; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAnimationEntry Exhausted; // 0x0020(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComboEntry;
|
|
|
|
// ScriptStruct Charlie.XPOnDeathTableRowBase
|
|
// 0x0028 (0x0030 - 0x0008)
|
|
struct FXPOnDeathTableRowBase final : public FTableRowBase
|
|
{
|
|
public:
|
|
int32 XPOnDeath; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSoftObjectPath> LymbicEntityTypes; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ULymbicEntityDefinition>> LymbicEntityDefinitions; // 0x0020(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FXPOnDeathTableRowBase;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeArrayConditionInstanceData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieStateTreeArrayConditionInstanceData final
|
|
{
|
|
public:
|
|
TArray<class AHaze*> HazeArrayToTest; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeArrayConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeEmptyArrayCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeEmptyArrayCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
bool bInvert; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeEmptyArrayCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareAttributesConditionInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeCompareAttributesConditionInstanceData final
|
|
{
|
|
public:
|
|
float FirstAttributeCoefficient; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SecondAttributeCoefficient; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareAttributesConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareAttributesCondition
|
|
// 0x0078 (0x00A0 - 0x0028)
|
|
struct FCharlieStateTreeCompareAttributesCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
EGenericAICheck Operator; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayAttribute FirstAttribute; // 0x0030(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayAttribute SecondAttribute; // 0x0068(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareAttributesCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareAttributeValueConditionInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharlieStateTreeCompareAttributeValueConditionInstanceData final
|
|
{
|
|
public:
|
|
float FirstAttributeCoefficient; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareAttributeValueConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareAttributeValueCondition
|
|
// 0x0040 (0x0068 - 0x0028)
|
|
struct FCharlieStateTreeCompareAttributeValueCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
EGenericAICheck Operator; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayAttribute Attribute; // 0x0030(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareAttributeValueCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCombatContextConditionInstanceData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FCharlieStateTreeCombatContextConditionInstanceData final
|
|
{
|
|
public:
|
|
struct FGameplayTagQuery CombatTagQuery; // 0x0000(0x0048)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCombatContextConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCombatContextCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeCombatContextCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
float TimeSinceEvent; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInvert; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCombatContextCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCombatTokenConditionInstanceData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCharlieStateTreeCombatTokenConditionInstanceData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCombatTokenConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCombatTokenCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeCombatTokenCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
bool bOverrideTokenType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELymbicEntityType TokenType; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInvert; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCombatTokenCondition;
|
|
|
|
// ScriptStruct Charlie.StateTreeHazeBirthConditionInstanceData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FStateTreeHazeBirthConditionInstanceData final
|
|
{
|
|
public:
|
|
TSubclassOf<class UHazeBirthAbility> AbilityClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeHazeBirthConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.StateTreeHazeBirthCondition
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FStateTreeHazeBirthCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeHazeBirthCondition;
|
|
|
|
// ScriptStruct Charlie.StateTreeHazeBirthAvailableConditionInstanceData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FStateTreeHazeBirthAvailableConditionInstanceData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeHazeBirthAvailableConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.StateTreeHazeBirthAvailableCondition
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FStateTreeHazeBirthAvailableCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeHazeBirthAvailableCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeEvaluateAbilitiesTaskInstanceData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharlieStateTreeEvaluateAbilitiesTaskInstanceData final
|
|
{
|
|
public:
|
|
class FName AbilityGroupName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* CurrentTarget; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeEvaluateAbilitiesTaskInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeHasAvailableAbilitiesCondition
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FCharlieStateTreeHasAvailableAbilitiesCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeHasAvailableAbilitiesCondition;
|
|
|
|
// ScriptStruct Charlie.StateTreeLinkedHazeTagConditionInstanceData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FStateTreeLinkedHazeTagConditionInstanceData final
|
|
{
|
|
public:
|
|
struct FGameplayTag HazeRequiredTags; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag HazeForbiddenTags; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeLinkedHazeTagConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.StateTreeLinkedHazeTagCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FStateTreeLinkedHazeTagCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
bool bTestAllHazes; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeLinkedHazeTagCondition;
|
|
|
|
// ScriptStruct Charlie.StateTreeLymbicEntityDistanceConditionInstanceData
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FStateTreeLymbicEntityDistanceConditionInstanceData final
|
|
{
|
|
public:
|
|
float Distance; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeLymbicEntityDistanceConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.StateTreeLymbicEntityDistanceCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FStateTreeLymbicEntityDistanceCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
EGenericAICheck Operator; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FStateTreeLymbicEntityDistanceCondition;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareVectorAngleConditionInstanceData
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FCharlieStateTreeCompareVectorAngleConditionInstanceData final
|
|
{
|
|
public:
|
|
struct FVector FirstDirection; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SecondDirection; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleInDegree; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareVectorAngleConditionInstanceData;
|
|
|
|
// ScriptStruct Charlie.CharlieStateTreeCompareVectorsAngleCondition
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FCharlieStateTreeCompareVectorsAngleCondition final : public FStateTreeConditionCommonBase
|
|
{
|
|
public:
|
|
EGenericAICheck Operator; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharlieStateTreeCompareVectorsAngleCondition;
|
|
|
|
// ScriptStruct Charlie.WeaponEmissiveTextureEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FWeaponEmissiveTextureEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTag WeaponTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* EmissiveTexture; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWeaponEmissiveTextureEntry;
|
|
|
|
// ScriptStruct Charlie.InteractionIconTypeTextureSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInteractionIconTypeTextureSettings final
|
|
{
|
|
public:
|
|
class UTexture2D* Texture; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UFreyaImageStyle* ImageStyle; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractionIconTypeTextureSettings;
|
|
|
|
}
|
|
|