Files
ReshadePluginsCore/Cronos The New Dawn/SDK/ChaosSolverEngine_structs.hpp
2025-09-09 06:15:46 +02:00

112 lines
6.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChaosSolverEngine
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "DataflowSimulation_structs.hpp"
namespace SDK
{
// Enum ChaosSolverEngine.EClusterConnectionTypeEnum
// NumValues: 0x0008
enum class EClusterConnectionTypeEnum : uint8
{
Chaos_PointImplicit = 0,
Chaos_DelaunayTriangulation = 1,
Chaos_MinimalSpanningSubsetDelaunayTriangulation = 2,
Chaos_PointImplicitAugmentedWithMinimalDelaunay = 3,
Chaos_BoundsOverlapFilteredDelaunayTriangulation = 4,
Chaos_None = 5,
Chaos_EClsuterCreationParameters_Max = 6,
Chaos_MAX = 7,
};
// ScriptStruct ChaosSolverEngine.ChaosDebugSubstepControl
// 0x0003 (0x0003 - 0x0000)
struct FChaosDebugSubstepControl final
{
public:
bool bPause; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSubstep; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStep; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FChaosDebugSubstepControl;
// ScriptStruct ChaosSolverEngine.ChaosPhysicsCollisionInfo
// 0x00C0 (0x00C0 - 0x0000)
struct FChaosPhysicsCollisionInfo final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AccumulatedImpulse; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OtherVelocity; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OtherAngularVelocity; // 0x00A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OtherMass; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FChaosPhysicsCollisionInfo;
// ScriptStruct ChaosSolverEngine.BreakEventCallbackWrapper
// 0x0040 (0x0040 - 0x0000)
struct alignas(0x10) FBreakEventCallbackWrapper final
{
public:
uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBreakEventCallbackWrapper;
// ScriptStruct ChaosSolverEngine.RemovalEventCallbackWrapper
// 0x0040 (0x0040 - 0x0000)
struct alignas(0x10) FRemovalEventCallbackWrapper final
{
public:
uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRemovalEventCallbackWrapper;
// ScriptStruct ChaosSolverEngine.CrumblingEventCallbackWrapper
// 0x0040 (0x0040 - 0x0000)
struct alignas(0x10) FCrumblingEventCallbackWrapper final
{
public:
uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCrumblingEventCallbackWrapper;
// ScriptStruct ChaosSolverEngine.ChaosHandlerSet
// 0x0058 (0x0058 - 0x0000)
struct FChaosHandlerSet final
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
TSet<class UObject*> ChaosHandlers; // 0x0008(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FChaosHandlerSet;
// ScriptStruct ChaosSolverEngine.DataflowRigidSolverProxy
// 0x0018 (0x0090 - 0x0078)
struct FDataflowRigidSolverProxy final : public FDataflowPhysicsSolverProxy
{
public:
uint8 Pad_78[0x18]; // 0x0078(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDataflowRigidSolverProxy;
}