Files
ReshadePluginsCore/Cronos The New Dawn/SDK/EnhancedInputUtils_structs.hpp
2025-09-09 06:15:46 +02:00

74 lines
4.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EnhancedInputUtils
#include "Basic.hpp"
#include "InputCore_structs.hpp"
namespace SDK
{
// Enum EnhancedInputUtils.EEnhancedInputTextParamType
// NumValues: 0x0005
enum class EEnhancedInputTextParamType : uint8
{
MappingName = 0,
InputAction = 1,
RawInput = 2,
KeyMappedActions = 3,
EEnhancedInputTextParamType_MAX = 4,
};
// Enum EnhancedInputUtils.EInputDeviceType
// NumValues: 0x0003
enum class EInputDeviceType : uint8
{
Keyboard = 0,
Gamepad = 1,
EInputDeviceType_MAX = 2,
};
// ScriptStruct EnhancedInputUtils.EnhancedInputTextParam
// 0x0028 (0x0028 - 0x0000)
struct FEnhancedInputTextParam final
{
public:
TArray<struct FKey> InputKeys; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
class FName MappingName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputAction* InputAction; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEnhancedInputTextParamType ParamType; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FEnhancedInputTextParam;
// ScriptStruct EnhancedInputUtils.EnhancedInputTextArgs
// 0x0060 (0x0060 - 0x0000)
struct FEnhancedInputTextArgs final
{
public:
TArray<struct FEnhancedInputTextParam> InputParams; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
class FString KeyTagText; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DefaultKeyText; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
bool bUseNamedArguments; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString IndexedArgPrefix; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 IndexedArgOffset; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideInputDevice; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInputDeviceType InputDeviceType; // 0x004D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHideSpecifiedKeys; // 0x004E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FKey> KeysToNotDisplay; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FEnhancedInputTextArgs;
}