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ReshadePluginsCore/SilentHill2Remake/SDK/SHProto_parameters.hpp
2026-03-06 01:32:32 +01:00

19275 lines
1.3 MiB

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SHProto
#include "Basic.hpp"
#include "AkAudio_structs.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "InputCore_structs.hpp"
#include "UCSW_structs.hpp"
#include "SimpleSpawnPoints_structs.hpp"
#include "SHProto_structs.hpp"
#include "Mai_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "Dialog_structs.hpp"
#include "AIModule_structs.hpp"
#include "MovieScene_structs.hpp"
#include "Commons_structs.hpp"
#include "Being_structs.hpp"
#include "LevelStreaming_structs.hpp"
#include "Player_structs.hpp"
#include "GameBase_structs.hpp"
#include "SlateCore_structs.hpp"
namespace SDK::Params
{
// Function SHProto.SHNPCAnimInstanceStateData.GetDesiredLocalRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstanceStateData_GetDesiredLocalRotationYaw final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredLocalRotationYaw;
// Function SHProto.SHNPCAnimInstanceStateData.GetDesiredLocalVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHNPCAnimInstanceStateData_GetDesiredLocalVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredLocalVelocity;
// Function SHProto.SHNPCAnimInstanceStateData.GetDesiredStrafeAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstanceStateData_GetDesiredStrafeAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetDesiredStrafeAngle;
// Function SHProto.SHNPCAnimInstanceStateData.GetLookAtRotation
// 0x0020 (0x0020 - 0x0000)
struct SHNPCAnimInstanceStateData_GetLookAtRotation final
{
public:
struct FRotator OutWorldRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutRotationAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetLookAtRotation;
// Function SHProto.SHNPCAnimInstanceStateData.GetStrafeAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstanceStateData_GetStrafeAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetStrafeAngle;
// Function SHProto.SHNPCAnimInstanceStateData.GetTurnInPlaceAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstanceStateData_GetTurnInPlaceAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstanceStateData_GetTurnInPlaceAngle;
// Function SHProto.SHLyingFigureAnimInstanceStateData.GetAreAllowedInaccurateLocomotionAnimationsOfDistance
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureAnimInstanceStateData_GetAreAllowedInaccurateLocomotionAnimationsOfDistance final
{
public:
float InAnimationDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetAreAllowedInaccurateLocomotionAnimationsOfDistance;
// Function SHProto.SHLyingFigureAnimInstanceStateData.GetAreInaccurateLocomotionAnimationsAllowed
// 0x0001 (0x0001 - 0x0000)
struct SHLyingFigureAnimInstanceStateData_GetAreInaccurateLocomotionAnimationsAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetAreInaccurateLocomotionAnimationsAllowed;
// Function SHProto.SHLyingFigureAnimInstanceStateData.GetCrawlBendPitchAngle
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureAnimInstanceStateData_GetCrawlBendPitchAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetCrawlBendPitchAngle;
// Function SHProto.SHLyingFigureAnimInstanceStateData.GetCrawlBendYawAngle
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureAnimInstanceStateData_GetCrawlBendYawAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetCrawlBendYawAngle;
// Function SHProto.SHLyingFigureAnimInstanceStateData.GetInaccurateLocomotionAnimationsDistanceAccuracy
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureAnimInstanceStateData_GetInaccurateLocomotionAnimationsDistanceAccuracy final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstanceStateData_GetInaccurateLocomotionAnimationsDistanceAccuracy;
// Function SHProto.SHNiagaraVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHNiagaraVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHNiagaraVolume_IsPointWithin;
// Function SHProto.SHWaterInteractionComponent.AddSimpleWaterInteraction
// 0x0048 (0x0048 - 0x0000)
struct SHWaterInteractionComponent_AddSimpleWaterInteraction final
{
public:
const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHXWaterIntersection InWaterIntersection; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_AddSimpleWaterInteraction;
// Function SHProto.SHWaterInteractionComponent.AddWaterInteraction
// 0x0040 (0x0040 - 0x0000)
struct SHWaterInteractionComponent_AddWaterInteraction final
{
public:
struct FSHXWaterIntersection InWaterIntersection; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_AddWaterInteraction;
// Function SHProto.SHWaterInteractionComponent.SetWaterInteractionBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHWaterInteractionComponent_SetWaterInteractionBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_SetWaterInteractionBlocked;
// Function SHProto.SHWaterInteractionComponent.GetCurrentIntersections
// 0x0010 (0x0010 - 0x0000)
struct SHWaterInteractionComponent_GetCurrentIntersections final
{
public:
TArray<struct FSHXWaterIntersection> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_GetCurrentIntersections;
// Function SHProto.SHWaterInteractionComponent.IsWaterInteractionBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHWaterInteractionComponent_IsWaterInteractionBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_IsWaterInteractionBlocked;
// Function SHProto.SHWaterInteractionComponent.IsWaterInteractionBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHWaterInteractionComponent_IsWaterInteractionBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWaterInteractionComponent_IsWaterInteractionBlockedBy;
// Function SHProto.SHBaseDoorAttachment.ProcessOnDoorLockStateChanged
// 0x0008 (0x0008 - 0x0000)
struct SHBaseDoorAttachment_ProcessOnDoorLockStateChanged final
{
public:
class USHDoorLockBaseComponent* DoorLockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessOnDoorLockStateChanged;
// Function SHProto.SHBaseDoorAttachment.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHBaseDoorAttachment_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessProximityBeginOverlap;
// Function SHProto.SHBaseDoorAttachment.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHBaseDoorAttachment_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_ProcessProximityEndOverlap;
// Function SHProto.SHBaseDoorAttachment.RegisterDoorActor
// 0x0010 (0x0010 - 0x0000)
struct SHBaseDoorAttachment_RegisterDoorActor final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_RegisterDoorActor;
// Function SHProto.SHBaseDoorAttachment.SetDoorActorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHBaseDoorAttachment_SetDoorActorFrozen final
{
public:
bool Inset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_SetDoorActorFrozen;
// Function SHProto.SHBaseDoorAttachment.GetKeyAttachmentData
// 0x0058 (0x0058 - 0x0000)
struct SHBaseDoorAttachment_GetKeyAttachmentData final
{
public:
class FName KeyAttachmentName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHKeyAttachmentDataStruct ReturnValue; // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_GetKeyAttachmentData;
// Function SHProto.SHBaseDoorAttachment.GetProximityCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHBaseDoorAttachment_GetProximityCharacter final
{
public:
class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseDoorAttachment_GetProximityCharacter;
// Function SHProto.SHDoorAttachment.OnInteractionAnimationEnd
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_OnInteractionAnimationEnd final
{
public:
ESHAnimEndType AnimEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_OnInteractionAnimationEnd;
// Function SHProto.SHDoorAttachment.PlayInteractionAnimation
// 0x00B8 (0x00B8 - 0x0000)
struct SHDoorAttachment_PlayInteractionAnimation final
{
public:
struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAttachment_PlayInteractionAnimation;
// Function SHProto.SHDoorAttachment.ProcessActionAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAttachment_ProcessActionAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessActionAnimEnd;
// Function SHProto.SHDoorAttachment.ProcessInteracted
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAttachment_ProcessInteracted final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessInteracted;
// Function SHProto.SHDoorAttachment.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHDoorAttachment_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessInteractionManagerInitialized;
// Function SHProto.SHDoorAttachment.ProcessMovementSnapFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_ProcessMovementSnapFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessMovementSnapFinished;
// Function SHProto.SHDoorAttachment.ProcessPutCharacterOnSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_ProcessPutCharacterOnSpotFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessPutCharacterOnSpotFinished;
// Function SHProto.SHDoorAttachment.ProcessReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHDoorAttachment_ProcessReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_ProcessReceiveDamageEvent;
// Function SHProto.SHDoorAttachment.PutCharacterOnSpotRequest
// 0x0004 (0x0004 - 0x0000)
struct SHDoorAttachment_PutCharacterOnSpotRequest final
{
public:
float InBlendInTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_PutCharacterOnSpotRequest;
// Function SHProto.SHDoorAttachment.RegisterInteractionAnimation
// 0x00B0 (0x00B0 - 0x0000)
struct SHDoorAttachment_RegisterInteractionAnimation final
{
public:
struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_RegisterInteractionAnimation;
// Function SHProto.SHDoorAttachment.UnregisterInteractionAnimation
// 0x00B0 (0x00B0 - 0x0000)
struct SHDoorAttachment_UnregisterInteractionAnimation final
{
public:
struct FPlayAnimationData AnimToPlay; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_UnregisterInteractionAnimation;
// Function SHProto.SHDoorAttachment.IsProximityCharacterOnCorrectSide
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAttachment_IsProximityCharacterOnCorrectSide final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAttachment_IsProximityCharacterOnCorrectSide;
// Function SHProto.SHCharAnimationInstance.GetAllPlayingSlotAnimationSlotNames
// 0x0010 (0x0010 - 0x0000)
struct SHCharAnimationInstance_GetAllPlayingSlotAnimationSlotNames final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetAllPlayingSlotAnimationSlotNames;
// Function SHProto.SHCharAnimationInstance.GetEquippedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHCharAnimationInstance_GetEquippedWeapon final
{
public:
class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetEquippedWeapon;
// Function SHProto.SHCharAnimationInstance.GetPlayingSlotAnimationSlotNames
// 0x0010 (0x0010 - 0x0000)
struct SHCharAnimationInstance_GetPlayingSlotAnimationSlotNames final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetPlayingSlotAnimationSlotNames;
// Function SHProto.SHCharAnimationInstance.GetSpeedWarpingForcedMultiplier
// 0x0008 (0x0008 - 0x0000)
struct SHCharAnimationInstance_GetSpeedWarpingForcedMultiplier final
{
public:
bool Enabled; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ForcedValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_GetSpeedWarpingForcedMultiplier;
// Function SHProto.SHCharAnimationInstance.IsAimingWeapon
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_IsAimingWeapon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_IsAimingWeapon;
// Function SHProto.SHCharAnimationInstance.IsChangingWeaponActionPlaying
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_IsChangingWeaponActionPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_IsChangingWeaponActionPlaying;
// Function SHProto.SHCharAnimationInstance.IsCharacterCorrectivePostprocessEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCharAnimationInstance_IsCharacterCorrectivePostprocessEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharAnimationInstance_IsCharacterCorrectivePostprocessEnabled;
// Function SHProto.SHCharacterPlayStatisticsComponent.SHDebug_Character_Statistics_SetPlaytime
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayStatisticsComponent_SHDebug_Character_Statistics_SetPlaytime final
{
public:
float InHours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayStatisticsComponent_SHDebug_Character_Statistics_SetPlaytime;
// Function SHProto.SHTraversalClimbAnimInstance.IsOnLowerFloor
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalClimbAnimInstance_IsOnLowerFloor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbAnimInstance_IsOnLowerFloor;
// Function SHProto.SHCineCameraComponent.TrackCharacterBone
// 0x0010 (0x0010 - 0x0000)
struct SHCineCameraComponent_TrackCharacterBone final
{
public:
class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InCharacterBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCineCameraComponent_TrackCharacterBone;
// Function SHProto.SHCineCameraComponent.TrackComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCineCameraComponent_TrackComponent final
{
public:
class USceneComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCineCameraComponent_TrackComponent;
// Function SHProto.SHCineCameraComponent.TrackSkeletalMeshBone
// 0x0010 (0x0010 - 0x0000)
struct SHCineCameraComponent_TrackSkeletalMeshBone final
{
public:
class USkeletalMeshComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCineCameraComponent_TrackSkeletalMeshBone;
// Function SHProto.AnimNotify_SHAkEvent.ProcessNotify
// 0x0058 (0x0058 - 0x0000)
struct AnimNotify_SHAkEvent_ProcessNotify final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimNotifyEventReference EventReference; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString AttachName; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AudioEvent; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFollow; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCreatedComponentDestroyOnFinish; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CreatedComponentOcclusionRefreshInverval; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotify_SHAkEvent_ProcessNotify;
// Function SHProto.AskNewGameSettingsWidget.BP_OnShowVisualization
// 0x0060 (0x0060 - 0x0000)
struct AskNewGameSettingsWidget_BP_OnShowVisualization final
{
public:
struct FSettingOptionVisualizationData Visualization; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AskNewGameSettingsWidget_BP_OnShowVisualization;
// Function SHProto.SHCombatSubcomponentBase.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHCombatSubcomponentBase_GetOwnerCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwnerCharacter;
// Function SHProto.SHCombatSubcomponentBase.GetOwningActor
// 0x0008 (0x0008 - 0x0000)
struct SHCombatSubcomponentBase_GetOwningActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwningActor;
// Function SHProto.SHCombatSubcomponentBase.GetOwningComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCombatSubcomponentBase_GetOwningComponent final
{
public:
class USHCharacterPlayCombatComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSubcomponentBase_GetOwningComponent;
// Function SHProto.SHAnimComponent.CreateAnimActionExe
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_CreateAnimActionExe final
{
public:
TSubclassOf<class USHAnimActionExecutiveBase> AnimActionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* InContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimComponent_CreateAnimActionExe;
// Function SHProto.SHAnimComponent.LinkGameplayAnimInst
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_LinkGameplayAnimInst final
{
public:
TSubclassOf<class UAnimInstance> InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_LinkGameplayAnimInst;
// Function SHProto.SHAnimComponent.SetAnimActionBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_SetAnimActionBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_SetAnimActionBlocked;
// Function SHProto.SHAnimComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHAnimComponent_FindSubcomponentByClass final
{
public:
TSubclassOf<class USHAnimSubcomponentBase> SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHAnimSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_FindSubcomponentByClass;
// Function SHProto.SHAnimComponent.GetAnimActionExe
// 0x0008 (0x0008 - 0x0000)
struct SHAnimComponent_GetAnimActionExe final
{
public:
class USHAnimActionExecutiveBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetAnimActionExe;
// Function SHProto.SHAnimComponent.GetBoneFromName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetBoneFromName final
{
public:
class FName BoneType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBones ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneFromName;
// Function SHProto.SHAnimComponent.GetBoneLocation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimComponent_GetBoneLocation final
{
public:
EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneSpaces TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneLocation;
// Function SHProto.SHAnimComponent.GetBoneName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetBoneName final
{
public:
EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneName;
// Function SHProto.SHAnimComponent.GetBoneRootLocation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetBoneRootLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneRootLocation;
// Function SHProto.SHAnimComponent.GetBoneRotation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimComponent_GetBoneRotation final
{
public:
EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERelativeTransformSpace TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneRotation;
// Function SHProto.SHAnimComponent.GetBoneTransform
// 0x0070 (0x0070 - 0x0000)
struct SHAnimComponent_GetBoneTransform final
{
public:
EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERelativeTransformSpace Space; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetBoneTransform;
// Function SHProto.SHAnimComponent.GetCharacterBodyForward
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetCharacterBodyForward final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyForward;
// Function SHProto.SHAnimComponent.GetCharacterBodyRotation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetCharacterBodyRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyRotation;
// Function SHProto.SHAnimComponent.GetHipsForward
// 0x0018 (0x0018 - 0x0000)
struct SHAnimComponent_GetHipsForward final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetHipsForward;
// Function SHProto.SHAnimComponent.GetSkeletonSocketName
// 0x000C (0x000C - 0x0000)
struct SHAnimComponent_GetSkeletonSocketName final
{
public:
ESkeletonSockets SocketType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_GetSkeletonSocketName;
// Function SHProto.SHAnimComponent.IsAnimActionBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHAnimComponent_IsAnimActionBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_IsAnimActionBlocked;
// Function SHProto.SHAnimComponent.IsGameplayLinkedAnimInstSupported
// 0x0001 (0x0001 - 0x0000)
struct SHAnimComponent_IsGameplayLinkedAnimInstSupported final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_IsGameplayLinkedAnimInstSupported;
// Function SHProto.SHAnimComponent.IsInitialized
// 0x0001 (0x0001 - 0x0000)
struct SHAnimComponent_IsInitialized final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimComponent_IsInitialized;
// Function SHProto.SHEnemyAnimComponent.OnControllerChanged
// 0x0018 (0x0018 - 0x0000)
struct SHEnemyAnimComponent_OnControllerChanged final
{
public:
class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_OnControllerChanged;
// Function SHProto.SHEnemyAnimComponent.ProcessEnemyBehaviorStanceChangedEvent
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyAnimComponent_ProcessEnemyBehaviorStanceChangedEvent final
{
public:
EMaiAggroStance NewAggroStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessEnemyBehaviorStanceChangedEvent;
// Function SHProto.SHEnemyAnimComponent.ProcessHitReactionBonePhysicsRequestEvent
// 0x0068 (0x0068 - 0x0000)
struct SHEnemyAnimComponent_ProcessHitReactionBonePhysicsRequestEvent final
{
public:
class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHHitReactionResultBonePhysics InBonePhysics; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionBonePhysicsRequestEvent;
// Function SHProto.SHEnemyAnimComponent.ProcessHitReactionStateEndedEvent
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyAnimComponent_ProcessHitReactionStateEndedEvent final
{
public:
class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHHitReactionState* InHitReactionState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionStateEndedEvent;
// Function SHProto.SHEnemyAnimComponent.ProcessHitReactionStateStartedEvent
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyAnimComponent_ProcessHitReactionStateStartedEvent final
{
public:
class USHHitReactionSubcomponent* InHitReactionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHHitReactionState* InHitReactionState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_ProcessHitReactionStateStartedEvent;
// Function SHProto.SHEnemyAnimComponent.SetLyingState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_SetLyingState final
{
public:
bool InIsLying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIsTransforming; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_SetLyingState;
// Function SHProto.SHEnemyAnimComponent.GetActiveHitReactionVariants
// 0x0018 (0x0018 - 0x0000)
struct SHEnemyAnimComponent_GetActiveHitReactionVariants final
{
public:
ESHHitReactionResponseType InHitReactionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> OutHitReactionVariants; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_GetActiveHitReactionVariants;
// Function SHProto.SHEnemyAnimComponent.IsInDeathState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInDeathState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInDeathState;
// Function SHProto.SHEnemyAnimComponent.IsInFalterState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInFalterState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInFalterState;
// Function SHProto.SHEnemyAnimComponent.IsInKnockdownState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInKnockdownState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInKnockdownState;
// Function SHProto.SHEnemyAnimComponent.IsInNormalHitState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInNormalHitState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInNormalHitState;
// Function SHProto.SHEnemyAnimComponent.IsInStaggerState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInStaggerState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInStaggerState;
// Function SHProto.SHEnemyAnimComponent.IsInTwitchState
// 0x0002 (0x0002 - 0x0000)
struct SHEnemyAnimComponent_IsInTwitchState final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyAnimComponent_IsInTwitchState;
// Function SHProto.SHCreeperAnimComponent.SetAttackBlend
// 0x0004 (0x0004 - 0x0000)
struct SHCreeperAnimComponent_SetAttackBlend final
{
public:
float Velocity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCreeperAnimComponent_SetAttackBlend;
// Function SHProto.SHPuzzleStatics.GetLadyJusticePuzzlePossibleVariations
// 0x0068 (0x0068 - 0x0000)
struct SHPuzzleStatics_GetLadyJusticePuzzlePossibleVariations final
{
public:
float StartValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TMap<float, class FString> SolutionValueToName; // 0x0008(0x0050)(ConstParm, Parm, NativeAccessSpecifierPublic)
TArray<float> Weights; // 0x0058(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPuzzleStatics_GetLadyJusticePuzzlePossibleVariations;
// Function SHProto.SHLoadingScreenWidget.OnShowHint
// 0x0001 (0x0001 - 0x0000)
struct SHLoadingScreenWidget_OnShowHint final
{
public:
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLoadingScreenWidget_OnShowHint;
// Function SHProto.SHLoadingScreenWidget.GetDeathReason
// 0x0001 (0x0001 - 0x0000)
struct SHLoadingScreenWidget_GetDeathReason final
{
public:
EGameOverCause ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLoadingScreenWidget_GetDeathReason;
// Function SHProto.SHLoadingScreenWidget.IsDeathReload
// 0x0001 (0x0001 - 0x0000)
struct SHLoadingScreenWidget_IsDeathReload final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLoadingScreenWidget_IsDeathReload;
// Function SHProto.SHItemEquipable.GetItemDataRowName
// 0x0008 (0x0008 - 0x0000)
struct SHItemEquipable_GetItemDataRowName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEquipable_GetItemDataRowName;
// Function SHProto.SHItemEquipable.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHItemEquipable_GetOwnerCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEquipable_GetOwnerCharacter;
// Function SHProto.SHItemWeapon.SetMeshHidden
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeapon_SetMeshHidden final
{
public:
bool InWantHidden; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeapon_SetMeshHidden;
// Function SHProto.SHItemWeapon.HasEnabledAnyDebug
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeapon_HasEnabledAnyDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeapon_HasEnabledAnyDebug;
// Function SHProto.SHItemWeapon.IsMeshHidden
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeapon_IsMeshHidden final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeapon_IsMeshHidden;
// Function SHProto.SHItemWeaponRanged.DrawAimDetailedDebug
// 0x0004 (0x0004 - 0x0000)
struct SHItemWeaponRanged_DrawAimDetailedDebug final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_DrawAimDetailedDebug;
// Function SHProto.SHItemWeaponRanged.OnFirePerformed
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_OnFirePerformed final
{
public:
struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_OnFirePerformed;
// Function SHProto.SHItemWeaponRanged.OnFireSpreadPerformed
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponRanged_OnFireSpreadPerformed final
{
public:
TArray<struct FVector> ShootsHitLoc; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_OnFireSpreadPerformed;
// Function SHProto.SHItemWeaponRanged.RegisterFirePoint
// 0x0008 (0x0008 - 0x0000)
struct SHItemWeaponRanged_RegisterFirePoint final
{
public:
class USceneComponent* InPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_RegisterFirePoint;
// Function SHProto.SHItemWeaponRanged.TracePerfectForPointingData
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponRanged_TracePerfectForPointingData final
{
public:
bool bForceRefresh; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHWeaponRangedPointingData ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_TracePerfectForPointingData;
// Function SHProto.SHItemWeaponRanged.CanBeReloaded
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponRanged_CanBeReloaded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_CanBeReloaded;
// Function SHProto.SHItemWeaponRanged.GetCachedPerfectTraceCachedData
// 0x000C (0x000C - 0x0000)
struct SHItemWeaponRanged_GetCachedPerfectTraceCachedData final
{
public:
struct FSHWeaponRangedPointingData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetCachedPerfectTraceCachedData;
// Function SHProto.SHItemWeaponRanged.GetEndTraceLoc
// 0x0030 (0x0030 - 0x0000)
struct SHItemWeaponRanged_GetEndTraceLoc final
{
public:
float ShootAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D SpreadAngles; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetEndTraceLoc;
// Function SHProto.SHItemWeaponRanged.GetFocusValue
// 0x0004 (0x0004 - 0x0000)
struct SHItemWeaponRanged_GetFocusValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetFocusValue;
// Function SHProto.SHItemWeaponRanged.GetPerfectShootVector
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_GetPerfectShootVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetPerfectShootVector;
// Function SHProto.SHItemWeaponRanged.GetRandomEndTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_GetRandomEndTraceLoc final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetRandomEndTraceLoc;
// Function SHProto.SHItemWeaponRanged.GetSpreadShootVector
// 0x0028 (0x0028 - 0x0000)
struct SHItemWeaponRanged_GetSpreadShootVector final
{
public:
struct FVector2D SpreadAngles; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetSpreadShootVector;
// Function SHProto.SHItemWeaponRanged.GetStartTraceLoc
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponRanged_GetStartTraceLoc final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_GetStartTraceLoc;
// Function SHProto.SHItemWeaponRanged.HasAnyAmmoInClip
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponRanged_HasAnyAmmoInClip final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_HasAnyAmmoInClip;
// Function SHProto.SHItemWeaponRanged.HasWeaponAmmoInInventory
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponRanged_HasWeaponAmmoInInventory final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_HasWeaponAmmoInInventory;
// Function SHProto.SHItemWeaponRanged.IsFireReady
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponRanged_IsFireReady final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponRanged_IsFireReady;
// Function SHProto.SHItemsStorageStatics.HasItemByConfig
// 0x0048 (0x0048 - 0x0000)
struct SHItemsStorageStatics_HasItemByConfig final
{
public:
TArray<struct FSHCollectedItemData> InItems; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStorageStatics_HasItemByConfig;
// Function SHProto.SHItemsStorageStatics.HasPlayerCollectedItemByConfig
// 0x0040 (0x0040 - 0x0000)
struct SHItemsStorageStatics_HasPlayerCollectedItemByConfig final
{
public:
class UObject* Context; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStorageStatics_HasPlayerCollectedItemByConfig;
// Function SHProto.SHCustomPrimitiveDataHelper.InterpFloatValue
// 0x0018 (0x0018 - 0x0000)
struct SHCustomPrimitiveDataHelper_InterpFloatValue final
{
public:
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DataIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCustomPrimitiveDataHelper_InterpFloatValue;
// Function SHProto.SHCustomPrimitiveDataHelper.SetFloatValue
// 0x0010 (0x0010 - 0x0000)
struct SHCustomPrimitiveDataHelper_SetFloatValue final
{
public:
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DataIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCustomPrimitiveDataHelper_SetFloatValue;
// Function SHProto.SHCharacterLookAtLogicComponent.LookAtActor
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterLookAtLogicComponent_LookAtActor final
{
public:
class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> LookAtTypeID; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_LookAtActor;
// Function SHProto.SHCharacterLookAtLogicComponent.LookAtComponent
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterLookAtLogicComponent_LookAtComponent final
{
public:
class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> LookAtTypeID; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_LookAtComponent;
// Function SHProto.SHCharacterLookAtLogicComponent.ResetLookAtLogic
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterLookAtLogicComponent_ResetLookAtLogic final
{
public:
float BlendOutSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_ResetLookAtLogic;
// Function SHProto.SHCharacterLookAtLogicComponent.StopLookAtActor
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterLookAtLogicComponent_StopLookAtActor final
{
public:
class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_StopLookAtActor;
// Function SHProto.SHCharacterLookAtLogicComponent.StopLookAtComponent
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterLookAtLogicComponent_StopLookAtComponent final
{
public:
class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_StopLookAtComponent;
// Function SHProto.SHCharacterLookAtLogicComponent.GetCurrentLookAtTarget
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterLookAtLogicComponent_GetCurrentLookAtTarget final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_GetCurrentLookAtTarget;
// Function SHProto.SHCharacterLookAtLogicComponent.GetLookAtTargetProvider
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterLookAtLogicComponent_GetLookAtTargetProvider final
{
public:
TSoftClassPtr<class UClass> LookAtTypeID; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHLookAtTargetProvider* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterLookAtLogicComponent_GetLookAtTargetProvider;
// Function SHProto.SHCustomBorder.ManualTick
// 0x0004 (0x0004 - 0x0000)
struct SHCustomBorder_ManualTick final
{
public:
float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCustomBorder_ManualTick;
// Function SHProto.SHStompedDeadEnemiesEndingValueProcessor.ProcessDeadEnemyDamaged
// 0x0010 (0x0010 - 0x0000)
struct SHStompedDeadEnemiesEndingValueProcessor_ProcessDeadEnemyDamaged final
{
public:
class ASHItemWeaponMelee* MeleeWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamagedActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStompedDeadEnemiesEndingValueProcessor_ProcessDeadEnemyDamaged;
// Function SHProto.SHStompedDeadEnemiesEndingValueProcessor.ProcessPrimaryAttackStarted
// 0x0010 (0x0010 - 0x0000)
struct SHStompedDeadEnemiesEndingValueProcessor_ProcessPrimaryAttackStarted final
{
public:
class USHMeleeCmbSubcomp* MeleeCombat; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStompedDeadEnemiesEndingValueProcessor_ProcessPrimaryAttackStarted;
// Function SHProto.SHCustomRetainerBox.ManualTick
// 0x0004 (0x0004 - 0x0000)
struct SHCustomRetainerBox_ManualTick final
{
public:
float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCustomRetainerBox_ManualTick;
// Function SHProto.SHCrosshairContainerWidget.ProcessEquippedWeaponModifiedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCrosshairContainerWidget_ProcessEquippedWeaponModifiedEvent final
{
public:
class USHWeaponManageCmbSubcomp* WeaponManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCrosshairContainerWidget_ProcessEquippedWeaponModifiedEvent;
// Function SHProto.SHLookAtTargetScoreFunction.GetActorFromTarget
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_GetActorFromTarget final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetActorFromTarget;
// Function SHProto.SHLookAtTargetScoreFunction.GetCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHLookAtTargetScoreFunction_GetCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetCharacter;
// Function SHProto.SHLookAtTargetScoreFunction.GetDefaultLookAtTargetScore
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_GetDefaultLookAtTargetScore final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetDefaultLookAtTargetScore;
// Function SHProto.SHLookAtTargetScoreFunction.GetLookAtTargetScore
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_GetLookAtTargetScore final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetLookAtTargetScore;
// Function SHProto.SHLookAtTargetScoreFunction.GetTargetActorAngleDeltas
// 0x0060 (0x0060 - 0x0000)
struct SHLookAtTargetScoreFunction_GetTargetActorAngleDeltas final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetActorAngleDeltas;
// Function SHProto.SHLookAtTargetScoreFunction.GetTargetActortDistance
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_GetTargetActortDistance final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetActortDistance;
// Function SHProto.SHLookAtTargetScoreFunction.GetTargetComponentAngleDeltas
// 0x0060 (0x0060 - 0x0000)
struct SHLookAtTargetScoreFunction_GetTargetComponentAngleDeltas final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetComponentAngleDeltas;
// Function SHProto.SHLookAtTargetScoreFunction.GetTargetComponentDistance
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_GetTargetComponentDistance final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_GetTargetComponentDistance;
// Function SHProto.SHLookAtTargetScoreFunction.IsLookAtTargetValid
// 0x0058 (0x0058 - 0x0000)
struct SHLookAtTargetScoreFunction_IsLookAtTargetValid final
{
public:
struct FSHLookAtTarget LookAtTarget; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLookAtTargetScoreFunction_IsLookAtTargetValid;
// Function SHProto.SHTraversalBaseComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHTraversalBaseComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHTraversalBaseComponent.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHTraversalBaseComponent_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_ProcessProximityEndOverlap;
// Function SHProto.SHTraversalBaseComponent.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalBaseComponent_SetEnabled final
{
public:
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_SetEnabled;
// Function SHProto.SHTraversalBaseComponent.SetUnavailable
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalBaseComponent_SetUnavailable final
{
public:
bool InUnavailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_SetUnavailable;
// Function SHProto.SHTraversalBaseComponent.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalBaseComponent_IsEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_IsEnabled;
// Function SHProto.SHTraversalBaseComponent.IsUnavailable
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalBaseComponent_IsUnavailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalBaseComponent_IsUnavailable;
// Function SHProto.SHTraversalObstacleComponent.AddFriendActor
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalObstacleComponent_AddFriendActor final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_AddFriendActor;
// Function SHProto.SHTraversalObstacleComponent.ProcessTraversalAnimBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalObstacleComponent_ProcessTraversalAnimBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_ProcessTraversalAnimBlendingOut;
// Function SHProto.SHTraversalObstacleComponent.ProcessTraversalAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalObstacleComponent_ProcessTraversalAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_ProcessTraversalAnimEnd;
// Function SHProto.SHTraversalObstacleComponent.RegisterAboveFlashlightLookAtComponent
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalObstacleComponent_RegisterAboveFlashlightLookAtComponent final
{
public:
class USceneComponent* InLookAtComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_RegisterAboveFlashlightLookAtComponent;
// Function SHProto.SHTraversalObstacleComponent.RegisterBelowFlashlightLookAtComponent
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalObstacleComponent_RegisterBelowFlashlightLookAtComponent final
{
public:
class USceneComponent* InLookAtComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_RegisterBelowFlashlightLookAtComponent;
// Function SHProto.SHTraversalObstacleComponent.RemoveFriendActor
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalObstacleComponent_RemoveFriendActor final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleComponent_RemoveFriendActor;
// Function SHProto.SHCharacterPlayViewComponent.AddToControlRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayViewComponent_AddToControlRotation final
{
public:
struct FRotator RotationToAdd; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AddToControlRotation;
// Function SHProto.SHCharacterPlayViewComponent.ClearRotationScale
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayViewComponent_ClearRotationScale final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ClearRotationScale;
// Function SHProto.SHCharacterPlayViewComponent.LookAtLocationAbsolute
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterPlayViewComponent_LookAtLocationAbsolute final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OffsetAngle; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* InCurve; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsolute;
// Function SHProto.SHCharacterPlayViewComponent.LookAtRotationAbsolute
// 0x0040 (0x0040 - 0x0000)
struct SHCharacterPlayViewComponent_LookAtRotationAbsolute final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OffsetAngle; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* InCurve; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtRotationAbsolute;
// Function SHProto.SHCharacterPlayViewComponent.LookOperationComp
// 0x0058 (0x0058 - 0x0000)
struct SHCharacterPlayViewComponent_LookOperationComp final
{
public:
class USceneComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotateDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHViewLookOperationSettings InSettings; // 0x0018(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationComp;
// Function SHProto.SHCharacterPlayViewComponent.LookOperationLoc
// 0x0068 (0x0068 - 0x0000)
struct SHCharacterPlayViewComponent_LookOperationLoc final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHViewLookOperationSettings InSettings; // 0x0028(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationLoc;
// Function SHProto.SHCharacterPlayViewComponent.LookOperationRot
// 0x0068 (0x0068 - 0x0000)
struct SHCharacterPlayViewComponent_LookOperationRot final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHViewLookOperationSettings InSettings; // 0x0028(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookOperationRot;
// Function SHProto.SHCharacterPlayViewComponent.OverrideControlRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayViewComponent_OverrideControlRotation final
{
public:
struct FRotator NewControlRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_OverrideControlRotation;
// Function SHProto.SHCharacterPlayViewComponent.ResetLookOperation
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_ResetLookOperation final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ResetLookOperation;
// Function SHProto.SHCharacterPlayViewComponent.SetRotationBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_SetRotationBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationBlocked;
// Function SHProto.SHCharacterPlayViewComponent.SetRotationScale
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayViewComponent_SetRotationScale final
{
public:
float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationScale;
// Function SHProto.SHCharacterPlayViewComponent.GetViewDirection
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewDirection;
// Function SHProto.SHCharacterPlayViewComponent.GetViewLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewLocation;
// Function SHProto.SHCharacterPlayViewComponent.GetViewRotation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayViewComponent_GetViewRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewRotation;
// Function SHProto.SHCharacterPlayViewComponent.IsRotationBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayViewComponent_IsRotationBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayViewComponent_IsRotationBlocked;
// Function SHProto.SHSwarmRegionBase.GetScaledShapeSize
// 0x0018 (0x0018 - 0x0000)
struct SHSwarmRegionBase_GetScaledShapeSize final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmRegionBase_GetScaledShapeSize;
// Function SHProto.SHNPCAnimInstance.OnLocomotionAnimInstanceChanged_BPEvent
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstance_OnLocomotionAnimInstanceChanged_BPEvent final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_OnLocomotionAnimInstanceChanged_BPEvent;
// Function SHProto.SHNPCAnimInstance.OnLocomotionAnimInstanceInitialised_BPEvent
// 0x0004 (0x0004 - 0x0000)
struct SHNPCAnimInstance_OnLocomotionAnimInstanceInitialised_BPEvent final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_OnLocomotionAnimInstanceInitialised_BPEvent;
// Function SHProto.SHNPCAnimInstance.SetNewLocomotionAnimInstance
// 0x0020 (0x0020 - 0x0000)
struct SHNPCAnimInstance_SetNewLocomotionAnimInstance final
{
public:
TSubclassOf<class USHNPCLocomotionAnimInstance> NewLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceReplacement; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float TransitionDuration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TransitionDelay; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SlotIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimInstance* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_SetNewLocomotionAnimInstance;
// Function SHProto.SHNPCAnimInstance.GetAnimComponent
// 0x0008 (0x0008 - 0x0000)
struct SHNPCAnimInstance_GetAnimComponent final
{
public:
class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetAnimComponent;
// Function SHProto.SHNPCAnimInstance.GetChangeLocomotionSnapshotName
// 0x000C (0x000C - 0x0000)
struct SHNPCAnimInstance_GetChangeLocomotionSnapshotName final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetChangeLocomotionSnapshotName;
// Function SHProto.SHNPCAnimInstance.GetLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHNPCAnimInstance_GetLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHNPCLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionAnimInstance;
// Function SHProto.SHNPCAnimInstance.GetLocomotionChangeAlpha
// 0x0008 (0x0008 - 0x0000)
struct SHNPCAnimInstance_GetLocomotionChangeAlpha final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionChangeAlpha;
// Function SHProto.SHNPCAnimInstance.GetLocomotionTag
// 0x000C (0x000C - 0x0000)
struct SHNPCAnimInstance_GetLocomotionTag final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionTag;
// Function SHProto.SHMonsterAnimInstance.DecrementReviveSeizure
// 0x0008 (0x0008 - 0x0000)
struct SHMonsterAnimInstance_DecrementReviveSeizure final
{
public:
float InReduceSeizuresCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_DecrementReviveSeizure;
// Function SHProto.SHMonsterAnimInstance.SetEnemyIsOtherWorld
// 0x0001 (0x0001 - 0x0000)
struct SHMonsterAnimInstance_SetEnemyIsOtherWorld final
{
public:
bool InEnemyIsOW; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_SetEnemyIsOtherWorld;
// Function SHProto.SHMonsterAnimInstance.SetEnemyReviveSeizuresToBePlayed
// 0x0004 (0x0004 - 0x0000)
struct SHMonsterAnimInstance_SetEnemyReviveSeizuresToBePlayed final
{
public:
float InSeizuresCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_SetEnemyReviveSeizuresToBePlayed;
// Function SHProto.SHMonsterAnimInstance.GetRemainingReviveSeizuresCount
// 0x0004 (0x0004 - 0x0000)
struct SHMonsterAnimInstance_GetRemainingReviveSeizuresCount final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_GetRemainingReviveSeizuresCount;
// Function SHProto.SHMonsterAnimInstance.IsLying
// 0x0003 (0x0003 - 0x0000)
struct SHMonsterAnimInstance_IsLying final
{
public:
bool IncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_IsLying;
// Function SHProto.SHMonsterAnimInstance.IsOtherWorldEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHMonsterAnimInstance_IsOtherWorldEnemy final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_IsOtherWorldEnemy;
// Function SHProto.SHMonsterAnimInstance.IsStanding
// 0x0003 (0x0003 - 0x0000)
struct SHMonsterAnimInstance_IsStanding final
{
public:
bool IncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_IsStanding;
// Function SHProto.SHMonsterAnimInstance.IsTransformingToLying
// 0x0001 (0x0001 - 0x0000)
struct SHMonsterAnimInstance_IsTransformingToLying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_IsTransformingToLying;
// Function SHProto.SHMonsterAnimInstance.IsTransformingToStanding
// 0x0001 (0x0001 - 0x0000)
struct SHMonsterAnimInstance_IsTransformingToStanding final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterAnimInstance_IsTransformingToStanding;
// Function SHProto.SHPHAnimInstance.SetLookAtEnable
// 0x0001 (0x0001 - 0x0000)
struct SHPHAnimInstance_SetLookAtEnable final
{
public:
bool NewLookAtEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHAnimInstance_SetLookAtEnable;
// Function SHProto.SHPHAnimInstance.SetMovementSpeedMultiplier
// 0x0010 (0x0010 - 0x0000)
struct SHPHAnimInstance_SetMovementSpeedMultiplier final
{
public:
float newSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHAnimInstance_SetMovementSpeedMultiplier;
// Function SHProto.SHPHAnimInstance.GetPHAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHPHAnimInstance_GetPHAnimInstanceStateData final
{
public:
class USHPHAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHAnimInstance_GetPHAnimInstanceStateData;
// Function SHProto.DebugLightsRootActor.GetAllChildsWithTag
// 0x0020 (0x0020 - 0x0000)
struct DebugLightsRootActor_GetAllChildsWithTag final
{
public:
class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromAllRoots; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugLightsRootActor_GetAllChildsWithTag;
// Function SHProto.DebugLightsRootActor.GetAllLightsRoots
// 0x0010 (0x0010 - 0x0000)
struct DebugLightsRootActor_GetAllLightsRoots final
{
public:
TArray<class ADebugLightsRootActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugLightsRootActor_GetAllLightsRoots;
// Function SHProto.SHPlayerHealingExcessEndingValueProcessor.ProcessHealthValueChangedDetailed
// 0x0018 (0x0018 - 0x0000)
struct SHPlayerHealingExcessEndingValueProcessor_ProcessHealthValueChangedDetailed final
{
public:
class USHCharacterPlayHealthComponent* healthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChangeDelta; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OldValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHPlayerHealingExcessEndingValueProcessor_ProcessHealthValueChangedDetailed;
// Function SHProto.SHItemBase.BlueprintImplementableExecutiveInit
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_BlueprintImplementableExecutiveInit final
{
public:
class ASHItemExecutiveBase* Executive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableExecutiveInit;
// Function SHProto.SHItemBase.BlueprintImplementableInvestigationFlip
// 0x0010 (0x0010 - 0x0000)
struct SHItemBase_BlueprintImplementableInvestigationFlip final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SideB; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationFlip;
// Function SHProto.SHItemBase.BlueprintImplementableInvestigationInputChanged
// 0x0010 (0x0010 - 0x0000)
struct SHItemBase_BlueprintImplementableInvestigationInputChanged final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimationTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationInputChanged;
// Function SHProto.SHItemBase.BlueprintImplementableInvestigationSwitchedItem
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_BlueprintImplementableInvestigationSwitchedItem final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableInvestigationSwitchedItem;
// Function SHProto.SHItemBase.BlueprintImplementableMainInvestigationStarted
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_BlueprintImplementableMainInvestigationStarted final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementableMainInvestigationStarted;
// Function SHProto.SHItemBase.BlueprintImplementablePostInvestigationStarted
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_BlueprintImplementablePostInvestigationStarted final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementablePostInvestigationStarted;
// Function SHProto.SHItemBase.BlueprintImplementablePreInvestigationStarted
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_BlueprintImplementablePreInvestigationStarted final
{
public:
class ASHItemInvestigationExecutive* InvestigationExecutive; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_BlueprintImplementablePreInvestigationStarted;
// Function SHProto.SHItemBase.Equip
// 0x0040 (0x0040 - 0x0000)
struct SHItemBase_Equip final
{
public:
class FName SocketName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeLocation; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RelativeRotation; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemBase_Equip;
// Function SHProto.SHItemBase.SetItemDisabled
// 0x0010 (0x0010 - 0x0000)
struct SHItemBase_SetItemDisabled final
{
public:
bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* InObject; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_SetItemDisabled;
// Function SHProto.SHItemBase.Unequip
// 0x0001 (0x0001 - 0x0000)
struct SHItemBase_Unequip final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_Unequip;
// Function SHProto.SHItemBase.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHItemBase_GetInteractingCharacter final
{
public:
const class ACharacter* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_GetInteractingCharacter;
// Function SHProto.SHItemBase.IsItemDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHItemBase_IsItemDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemBase_IsItemDisabled;
// Function SHProto.SHItem.WasCollected
// 0x0001 (0x0001 - 0x0000)
struct SHItem_WasCollected final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItem_WasCollected;
// Function SHProto.SHDoubleDoorSD.ProcessDoorAlphaChanged
// 0x0008 (0x0008 - 0x0000)
struct SHDoubleDoorSD_ProcessDoorAlphaChanged final
{
public:
class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessDoorAlphaChanged;
// Function SHProto.SHDoubleDoorSD.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHDoubleDoorSD_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessInteractionManagerInitialized;
// Function SHProto.SHDoorLockBaseComponent.OnInteract
// 0x0010 (0x0010 - 0x0000)
struct SHDoorLockBaseComponent_OnInteract final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockBaseComponent_OnInteract;
// Function SHProto.SHDoorLockBaseComponent.SetLocked
// 0x0002 (0x0002 - 0x0000)
struct SHDoorLockBaseComponent_SetLocked final
{
public:
bool NewLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SkipDetectableManagement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockBaseComponent_SetLocked;
// Function SHProto.SHDoorLockBaseComponent.IsLocked
// 0x0001 (0x0001 - 0x0000)
struct SHDoorLockBaseComponent_IsLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockBaseComponent_IsLocked;
// Function SHProto.SHDoorLockBaseComponent.IsLockedOnBegin
// 0x0001 (0x0001 - 0x0000)
struct SHDoorLockBaseComponent_IsLockedOnBegin final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorLockBaseComponent_IsLockedOnBegin;
// Function SHProto.SHNPCLocomotionAnimInstance.GetAnimComponent
// 0x0008 (0x0008 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetAnimComponent final
{
public:
class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetAnimComponent;
// Function SHProto.SHNPCLocomotionAnimInstance.K2_OnReplacedOtherLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHNPCLocomotionAnimInstance_K2_OnReplacedOtherLocomotionAnimInstance final
{
public:
class USHNPCLocomotionAnimInstance* PreviousLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_K2_OnReplacedOtherLocomotionAnimInstance;
// Function SHProto.SHNPCLocomotionAnimInstance.GetDesiredStrafeAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetDesiredStrafeAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetDesiredStrafeAngle;
// Function SHProto.SHNPCLocomotionAnimInstance.GetSpeedWarping
// 0x0020 (0x0020 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetSpeedWarping final
{
public:
bool OutWarpingEnabled; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float OutStrideScale; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutStrideDirection; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetSpeedWarping;
// Function SHProto.SHNPCLocomotionAnimInstance.GetStrafeAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetStrafeAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetStrafeAngle;
// Function SHProto.SHNPCLocomotionAnimInstance.GetStrideWarpingSmooth
// 0x0004 (0x0004 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetStrideWarpingSmooth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetStrideWarpingSmooth;
// Function SHProto.SHNPCLocomotionAnimInstance.GetTurnInPlaceAngle
// 0x0004 (0x0004 - 0x0000)
struct SHNPCLocomotionAnimInstance_GetTurnInPlaceAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_GetTurnInPlaceAngle;
// Function SHProto.SHMonsterLocomotionAnimInstance.GetIsOtherWorldEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHMonsterLocomotionAnimInstance_GetIsOtherWorldEnemy final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMonsterLocomotionAnimInstance_GetIsOtherWorldEnemy;
// Function SHProto.SHEddieLocomotionAnimInstance.GetEddieAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHEddieLocomotionAnimInstance_GetEddieAnimInstanceStateData final
{
public:
class USHEddieAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieLocomotionAnimInstance_GetEddieAnimInstanceStateData;
// Function SHProto.SHDynamicObjectsCustomStencilStatics.GetCustomStencilValue
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicObjectsCustomStencilStatics_GetCustomStencilValue final
{
public:
ESHCustomStencilDynamicObject DynamicObjectType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicObjectsCustomStencilStatics_GetCustomStencilValue;
// Function SHProto.SHDynamicObjectsCustomStencilStatics.SetCustomStencilValue
// 0x0010 (0x0010 - 0x0000)
struct SHDynamicObjectsCustomStencilStatics_SetCustomStencilValue final
{
public:
class UPrimitiveComponent* InDynamicObjectPrimitive; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHCustomStencilDynamicObject DynamicObjectType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDynamicObjectsCustomStencilStatics_SetCustomStencilValue;
// Function SHProto.SHWestCityFWMariaInteractionsEndingFactor.SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHWestCityFWMariaInteractionsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWestCityFWMariaInteractionsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaInteractionsEndingFactor_SetDebugValue;
// Function SHProto.SHDynamicInteractionExecutive.GetOwnerContext
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicInteractionExecutive_GetOwnerContext final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicInteractionExecutive_GetOwnerContext;
// Function SHProto.SHDynamicInteractionExecutive.GetOwnerManager
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicInteractionExecutive_GetOwnerManager final
{
public:
class USHDynamicInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicInteractionExecutive_GetOwnerManager;
// Function SHProto.SHDynamicInteractionExecutive.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicInteractionExecutive_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicInteractionExecutive_ProcessInteractionManagerInitialized;
// Function SHProto.KeyRichTexts.GetKeyDisplayRichText
// 0x0030 (0x0030 - 0x0000)
struct KeyRichTexts_GetKeyDisplayRichText final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KeyRichTexts_GetKeyDisplayRichText;
// Function SHProto.LocalFogVolumeActor.SetDebugPosition
// 0x0060 (0x0060 - 0x0000)
struct LocalFogVolumeActor_SetDebugPosition final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeActor_SetDebugPosition;
// Function SHProto.SHEddieAnimComponent.SetEddieMovementState
// 0x0002 (0x0002 - 0x0000)
struct SHEddieAnimComponent_SetEddieMovementState final
{
public:
ESHEddieAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InMovementChangeInProgress; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimComponent_SetEddieMovementState;
// Function SHProto.MainMenuGameMode.SetViews
// 0x0010 (0x0010 - 0x0000)
struct MainMenuGameMode_SetViews final
{
public:
class AActor* InViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InViewTarget_NG; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MainMenuGameMode_SetViews;
// Function SHProto.MandarinLookAtComponent.GetLookAtTargetLocation
// 0x0018 (0x0018 - 0x0000)
struct MandarinLookAtComponent_GetLookAtTargetLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MandarinLookAtComponent_GetLookAtTargetLocation;
// Function SHProto.MandarinLookAtComponent.SetAttackLookAtLimits
// 0x0001 (0x0001 - 0x0000)
struct MandarinLookAtComponent_SetAttackLookAtLimits final
{
public:
bool AttackLimit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MandarinLookAtComponent_SetAttackLookAtLimits;
// Function SHProto.MandarinLookAtComponent.SetFreezeLookAt
// 0x0001 (0x0001 - 0x0000)
struct MandarinLookAtComponent_SetFreezeLookAt final
{
public:
bool Freeze; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MandarinLookAtComponent_SetFreezeLookAt;
// Function SHProto.SHFXComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHFXComponent_FindSubcomponentByClass final
{
public:
TSubclassOf<class USHFXSubcomponent> SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHFXSubcomponent* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXComponent_FindSubcomponentByClass;
// Function SHProto.SHFXComponent.IsInitialized
// 0x0001 (0x0001 - 0x0000)
struct SHFXComponent_IsInitialized final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXComponent_IsInitialized;
// Function SHProto.NiagaraDynamicComponent.GetDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct NiagaraDynamicComponent_GetDynamicMaterialInstance final
{
public:
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NiagaraDynamicComponent_GetDynamicMaterialInstance;
// Function SHProto.SHEnemiesManageCmbSubcomp.EnableInDangerModeOverride
// 0x0002 (0x0002 - 0x0000)
struct SHEnemiesManageCmbSubcomp_EnableInDangerModeOverride final
{
public:
bool Override; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Value; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_EnableInDangerModeOverride;
// Function SHProto.SHEnemiesManageCmbSubcomp.RefreshInDangerInstant
// 0x0008 (0x0008 - 0x0000)
struct SHEnemiesManageCmbSubcomp_RefreshInDangerInstant final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_RefreshInDangerInstant;
// Function SHProto.SHEnemiesManageCmbSubcomp.SetCustomInDanger
// 0x0010 (0x0010 - 0x0000)
struct SHEnemiesManageCmbSubcomp_SetCustomInDanger final
{
public:
bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_SetCustomInDanger;
// Function SHProto.SHEnemiesManageCmbSubcomp.SHDebug_Character_Combat_ForceDangerMode
// 0x0002 (0x0002 - 0x0000)
struct SHEnemiesManageCmbSubcomp_SHDebug_Character_Combat_ForceDangerMode final
{
public:
bool Force; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForcedValue; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_SHDebug_Character_Combat_ForceDangerMode;
// Function SHProto.SHEnemiesManageCmbSubcomp.FindNearbyDeadEnemies
// 0x0018 (0x0018 - 0x0000)
struct SHEnemiesManageCmbSubcomp_FindNearbyDeadEnemies final
{
public:
float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class ACharacter*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_FindNearbyDeadEnemies;
// Function SHProto.SHEnemiesManageCmbSubcomp.FindNearbyEnemies
// 0x0018 (0x0018 - 0x0000)
struct SHEnemiesManageCmbSubcomp_FindNearbyEnemies final
{
public:
float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class ACharacter*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_FindNearbyEnemies;
// Function SHProto.SHEnemiesManageCmbSubcomp.GetNearbyDeadEnemies
// 0x0010 (0x0010 - 0x0000)
struct SHEnemiesManageCmbSubcomp_GetNearbyDeadEnemies final
{
public:
TArray<class ACharacter*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_GetNearbyDeadEnemies;
// Function SHProto.SHEnemiesManageCmbSubcomp.GetNearbyEnemies
// 0x0010 (0x0010 - 0x0000)
struct SHEnemiesManageCmbSubcomp_GetNearbyEnemies final
{
public:
TArray<class ACharacter*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_GetNearbyEnemies;
// Function SHProto.SHEnemiesManageCmbSubcomp.HasAnyEnemyAggro
// 0x0002 (0x0002 - 0x0000)
struct SHEnemiesManageCmbSubcomp_HasAnyEnemyAggro final
{
public:
bool RequireAggressiveBehaviorStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasAnyEnemyAggro;
// Function SHProto.SHEnemiesManageCmbSubcomp.HasEnemyAggro
// 0x0010 (0x0010 - 0x0000)
struct SHEnemiesManageCmbSubcomp_HasEnemyAggro final
{
public:
class APawn* CheckedEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RequireAggressiveBehaviorStance; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasEnemyAggro;
// Function SHProto.SHEnemiesManageCmbSubcomp.HasPrimaryEnemyAggro
// 0x0002 (0x0002 - 0x0000)
struct SHEnemiesManageCmbSubcomp_HasPrimaryEnemyAggro final
{
public:
bool RequireAggressiveBehaviorStance; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_HasPrimaryEnemyAggro;
// Function SHProto.SHEnemiesManageCmbSubcomp.IsDangerModeForced
// 0x0001 (0x0001 - 0x0000)
struct SHEnemiesManageCmbSubcomp_IsDangerModeForced final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_IsDangerModeForced;
// Function SHProto.SHEnemiesManageCmbSubcomp.IsInDanger
// 0x0001 (0x0001 - 0x0000)
struct SHEnemiesManageCmbSubcomp_IsInDanger final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemiesManageCmbSubcomp_IsInDanger;
// Function SHProto.PlaneSideDetectionComponent.CalculateSide
// 0x0028 (0x0028 - 0x0000)
struct PlaneSideDetectionComponent_CalculateSide final
{
public:
ESHDetectionPlaneType Plane; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHDetectionSide ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlaneSideDetectionComponent_CalculateSide;
// Function SHProto.SHEddieRangedWeapon.Fire
// 0x00F8 (0x00F8 - 0x0000)
struct SHEddieRangedWeapon_Fire final
{
public:
struct FHitResult FoundHit; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
class AActor* Parent; // 0x00E8(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEddieRangedWeapon_Fire;
// Function SHProto.PlayGameMode.IsReadyToPlay
// 0x0001 (0x0001 - 0x0000)
struct PlayGameMode_IsReadyToPlay final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayGameMode_IsReadyToPlay;
// Function SHProto.SHHitReactionSelectionHitReactionBlockerInterface.GetHitReactionBlockerAllowedHitReactions
// 0x0060 (0x0060 - 0x0000)
struct SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerAllowedHitReactions final
{
public:
struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerAllowedHitReactions;
// Function SHProto.SHHitReactionSelectionHitReactionBlockerInterface.GetHitReactionBlockerDebugDisplayName
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerDebugDisplayName final
{
public:
class FString OutDebugName; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSelectionHitReactionBlockerInterface_GetHitReactionBlockerDebugDisplayName;
// Function SHProto.SHEnemyTransformationStateComponent.ApplyTransformationState
// 0x0018 (0x0018 - 0x0000)
struct SHEnemyTransformationStateComponent_ApplyTransformationState final
{
public:
class USHEnemyTransformationState* InTransformationState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InOverrideDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InOverrideHitReactionsChangeDelay; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InOverrideLyingChangeDelay; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InOverrideLyingChangeDuration; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_ApplyTransformationState;
// Function SHProto.SHEnemyTransformationStateComponent.SetIsOtherWorldEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyTransformationStateComponent_SetIsOtherWorldEnemy final
{
public:
bool InEnemyIsOW; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_SetIsOtherWorldEnemy;
// Function SHProto.SHEnemyTransformationStateComponent.GetActiveTransformationState
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyTransformationStateComponent_GetActiveTransformationState final
{
public:
class USHEnemyTransformationState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetActiveTransformationState;
// Function SHProto.SHEnemyTransformationStateComponent.GetRemainingTransformationDuration
// 0x0004 (0x0004 - 0x0000)
struct SHEnemyTransformationStateComponent_GetRemainingTransformationDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetRemainingTransformationDuration;
// Function SHProto.SHEnemyTransformationStateComponent.GetTransformationIsInProgress
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyTransformationStateComponent_GetTransformationIsInProgress final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyTransformationStateComponent_GetTransformationIsInProgress;
// Function SHProto.SHEnemyHitReactionSelectionComponent.AddHitReactionsBlocker
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_AddHitReactionsBlocker final
{
public:
TScriptInterface<class ISHHitReactionSelectionHitReactionBlockerInterface> InHitReactionsBlocker; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_AddHitReactionsBlocker;
// Function SHProto.SHEnemyHitReactionSelectionComponent.CountReceivedHitAndDecideResponse
// 0x01B8 (0x01B8 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_CountReceivedHitAndDecideResponse final
{
public:
float OutDamageMultiplier; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutMaximumRemainingHealthFraction; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionSelectionHitResponseType OutHitResponseType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName OutHitResponseVariant; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHitResponseDurationLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OutDeathVariant; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDamageSourceLocation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult InHitInfo; // 0x0038(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
const class UDamageType* InDamageType; // 0x0120(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InDamageCauser; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InHitIdentifier; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMaiAggroStance InAggressionLevel; // 0x0134(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InHealthFraction; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FSHHitReactionIdentifier> InActiveHitReactions; // 0x0140(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHEnemyHitReactionSelectionAllowedStates InAllowedStates; // 0x0150(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_CountReceivedHitAndDecideResponse;
// Function SHProto.SHEnemyHitReactionSelectionComponent.DecideHitResponse
// 0x01B8 (0x01B8 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_DecideHitResponse final
{
public:
float OutDamageMultiplier; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutMaximumRemainingHealthFraction; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionSelectionHitResponseType OutHitResponseType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName OutHitResponseVariant; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHitResponseDurationLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OutDeathVariant; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> OutResetConsecutiveHitCounters; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector InDamageSourceLocation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult InHitInfo; // 0x0048(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
const class UDamageType* InDamageType; // 0x0130(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InDamageCauser; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMaiAggroStance InAggressionLevel; // 0x0140(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InHealthFraction; // 0x0144(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FSHHitReactionIdentifier> InActiveHitReactions; // 0x0148(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHEnemyHitReactionSelectionAllowedStates InAllowedStates; // 0x0158(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_DecideHitResponse;
// Function SHProto.SHEnemyHitReactionSelectionComponent.IncrementActiveCountedHitsByDamage
// 0x0020 (0x0020 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_IncrementActiveCountedHitsByDamage final
{
public:
int32 InHitIdentifier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* InDamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InHitBoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InHitBoneShapeIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_IncrementActiveCountedHitsByDamage;
// Function SHProto.SHEnemyHitReactionSelectionComponent.RemoveHitReactionsBlocker
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_RemoveHitReactionsBlocker final
{
public:
TScriptInterface<class ISHHitReactionSelectionHitReactionBlockerInterface> InHitReactionsBlocker; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_RemoveHitReactionsBlocker;
// Function SHProto.SHEnemyHitReactionSelectionComponent.ResetActiveCountedHitsOfCounterName
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_ResetActiveCountedHitsOfCounterName final
{
public:
class FName InConsecutiveHitsCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_ResetActiveCountedHitsOfCounterName;
// Function SHProto.SHEnemyHitReactionSelectionComponent.SetHitReactionSelectionConfiguration
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_SetHitReactionSelectionConfiguration final
{
public:
class USEnemyHitReactionSelection* InConfiguration; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_SetHitReactionSelectionConfiguration;
// Function SHProto.SHEnemyHitReactionSelectionComponent.SetPrintHitReactionSelectionDebug
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_SetPrintHitReactionSelectionDebug final
{
public:
bool InPrintDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_SetPrintHitReactionSelectionDebug;
// Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseCooldownCounter
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_StartHitResponseCooldownCounter final
{
public:
class FName InCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCooldownTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InResetCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseCooldownCounter;
// Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseDefaultCooldownCounter
// 0x000C (0x000C - 0x0000)
struct SHEnemyHitReactionSelectionComponent_StartHitResponseDefaultCooldownCounter final
{
public:
ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InCooldownTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InResetCurrent; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseDefaultCooldownCounter;
// Function SHProto.SHEnemyHitReactionSelectionComponent.StartHitResponseVariantCooldowns
// 0x0014 (0x0014 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_StartHitResponseVariantCooldowns final
{
public:
ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InVariantName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InAdditionalDuration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InResetCurrent; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_StartHitResponseVariantCooldowns;
// Function SHProto.SHEnemyHitReactionSelectionComponent.FindHitsCounterNameUsedByBone
// 0x0014 (0x0014 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InBoneShapeIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBone;
// Function SHProto.SHEnemyHitReactionSelectionComponent.FindHitsCounterNameUsedByBonesGroup
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBonesGroup final
{
public:
class FName InBonesGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_FindHitsCounterNameUsedByBonesGroup;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfCounterName
// 0x000C (0x000C - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfCounterName final
{
public:
class FName InConsecutiveHitsCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfCounterName;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfTimerUsedByBone
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InBoneShapeIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBone;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetActiveCountedHitsOfTimerUsedByBoneGroup
// 0x000C (0x000C - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBoneGroup final
{
public:
class FName InBonesGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetActiveCountedHitsOfTimerUsedByBoneGroup;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseCooldownCounterRemainingTime
// 0x000C (0x000C - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownCounterRemainingTime final
{
public:
class FName InCounterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownCounterRemainingTime;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseCooldownRemainingTime
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownRemainingTime final
{
public:
ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InVariantName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseCooldownRemainingTime;
// Function SHProto.SHEnemyHitReactionSelectionComponent.GetHitResponseDefaultCooldownRemainingTime
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_GetHitResponseDefaultCooldownRemainingTime final
{
public:
ESHHitReactionSelectionHitResponseType InHitResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_GetHitResponseDefaultCooldownRemainingTime;
// Function SHProto.SHEnemyHitReactionSelectionComponent.IsUsingHitReactionSelectionConfiguration
// 0x0010 (0x0010 - 0x0000)
struct SHEnemyHitReactionSelectionComponent_IsUsingHitReactionSelectionConfiguration final
{
public:
class USEnemyHitReactionSelection* InConfiguration; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionComponent_IsUsingHitReactionSelectionConfiguration;
// Function SHProto.SHNurseLocomotionAnimInstance.GetNurseAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHNurseLocomotionAnimInstance_GetNurseAnimInstanceStateData final
{
public:
class USHNurseAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNurseLocomotionAnimInstance_GetNurseAnimInstanceStateData;
// Function SHProto.SHAbstractDaddyAnimComponent.SetBrakingPoint
// 0x0020 (0x0020 - 0x0000)
struct SHAbstractDaddyAnimComponent_SetBrakingPoint final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 areaFlags; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimComponent_SetBrakingPoint;
// Function SHProto.SHAbstractDaddyAnimInstance.SetBrakingPoint
// 0x0018 (0x0018 - 0x0000)
struct SHAbstractDaddyAnimInstance_SetBrakingPoint final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_SetBrakingPoint;
// Function SHProto.SHAbstractDaddyAnimInstance.SetOutstretchedArmsActive
// 0x0001 (0x0001 - 0x0000)
struct SHAbstractDaddyAnimInstance_SetOutstretchedArmsActive final
{
public:
bool InOutstretchedArmsActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_SetOutstretchedArmsActive;
// Function SHProto.SHAbstractDaddyAnimInstance.GetAbstractDaddyAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHAbstractDaddyAnimInstance_GetAbstractDaddyAnimInstanceStateData final
{
public:
class USHAbstractDaddyAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetAbstractDaddyAnimInstanceStateData;
// Function SHProto.SHAbstractDaddyAnimInstance.GetAbstractDaddyLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHAbstractDaddyAnimInstance_GetAbstractDaddyLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHAbstractDaddyLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetAbstractDaddyLocomotionAnimInstance;
// Function SHProto.SHAbstractDaddyAnimInstance.GetBrakingPoint
// 0x0018 (0x0018 - 0x0000)
struct SHAbstractDaddyAnimInstance_GetBrakingPoint final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstance_GetBrakingPoint;
// Function SHProto.SHCameraWorkStatics.CreateAndPlayCameraAnimation
// 0x0098 (0x0098 - 0x0000)
struct SHCameraWorkStatics_CreateAndPlayCameraAnimation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0080)(Parm, NativeAccessSpecifierPublic)
class ASHCameraAnimationExecutive* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_CreateAndPlayCameraAnimation;
// Function SHProto.SHCameraWorkStatics.CreateCameraAnimation
// 0x0090 (0x0090 - 0x0000)
struct SHCameraWorkStatics_CreateCameraAnimation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHCameraAnimationData CameraAnimData; // 0x0008(0x0080)(Parm, NativeAccessSpecifierPublic)
class ASHCameraAnimationExecutive* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_CreateCameraAnimation;
// Function SHProto.SHCameraWorkStatics.GetCameraAnimTracks
// 0x0018 (0x0018 - 0x0000)
struct SHCameraWorkStatics_GetCameraAnimTracks final
{
public:
class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMovieSceneTrack*> ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_GetCameraAnimTracks;
// Function SHProto.SHCameraWorkStatics.GetCameraPath
// 0x0018 (0x0018 - 0x0000)
struct SHCameraWorkStatics_GetCameraPath final
{
public:
class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraWorkStatics_GetCameraPath;
// Function SHProto.SHCameraWorkStatics.PlayCameraAnimation
// 0x0098 (0x0098 - 0x0000)
struct SHCameraWorkStatics_PlayCameraAnimation final
{
public:
class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0080)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCameraWorkStatics_PlayCameraAnimation;
// Function SHProto.SHCameraWorkStatics.ValidateCameraAnimData
// 0x0088 (0x0088 - 0x0000)
struct SHCameraWorkStatics_ValidateCameraAnimData final
{
public:
struct FSHCameraAnimationData CameraAnimData; // 0x0000(0x0080)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCameraWorkStatics_ValidateCameraAnimData;
// Function SHProto.SHMovingWheelStaticMeshComponent.ProcessPushingFinishedOrInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHMovingWheelStaticMeshComponent_ProcessPushingFinishedOrInterupted final
{
public:
class USHPushableComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMovingWheelStaticMeshComponent_ProcessPushingFinishedOrInterupted;
// Function SHProto.SHMovingWheelStaticMeshComponent.ProcessPushingStarted
// 0x0008 (0x0008 - 0x0000)
struct SHMovingWheelStaticMeshComponent_ProcessPushingStarted final
{
public:
class USHPushableComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMovingWheelStaticMeshComponent_ProcessPushingStarted;
// Function SHProto.SHAbstractDaddyAnimInstanceStateData.GetAreOutstretchedArmsActive
// 0x0001 (0x0001 - 0x0000)
struct SHAbstractDaddyAnimInstanceStateData_GetAreOutstretchedArmsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstanceStateData_GetAreOutstretchedArmsActive;
// Function SHProto.SHAbstractDaddyAnimInstanceStateData.GetBrakingSegmentLocation
// 0x0018 (0x0018 - 0x0000)
struct SHAbstractDaddyAnimInstanceStateData_GetBrakingSegmentLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyAnimInstanceStateData_GetBrakingSegmentLocation;
// Function SHProto.SHAbstractDaddyLocomotionAnimInstance.SetChargeMovementIsActive
// 0x0001 (0x0001 - 0x0000)
struct SHAbstractDaddyLocomotionAnimInstance_SetChargeMovementIsActive final
{
public:
bool NewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyLocomotionAnimInstance_SetChargeMovementIsActive;
// Function SHProto.SHAbstractDaddyLocomotionAnimInstance.GetAbstractDaddyAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHAbstractDaddyLocomotionAnimInstance_GetAbstractDaddyAnimInstanceStateData final
{
public:
class USHAbstractDaddyAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyLocomotionAnimInstance_GetAbstractDaddyAnimInstanceStateData;
// Function SHProto.SHPHLocomotionAnimInstance.SetLookAtAngle
// 0x0018 (0x0018 - 0x0000)
struct SHPHLocomotionAnimInstance_SetLookAtAngle final
{
public:
struct FVector LookAtTargetLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetLookAtAngle;
// Function SHProto.SHPHLocomotionAnimInstance.SetLookAtEnable
// 0x0001 (0x0001 - 0x0000)
struct SHPHLocomotionAnimInstance_SetLookAtEnable final
{
public:
bool NewLookAtEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetLookAtEnable;
// Function SHProto.SHPHLocomotionAnimInstance.SetMovementSpeedMultiplier
// 0x0010 (0x0010 - 0x0000)
struct SHPHLocomotionAnimInstance_SetMovementSpeedMultiplier final
{
public:
float NewMovementSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_SetMovementSpeedMultiplier;
// Function SHProto.SHPHLocomotionAnimInstance.GetPHAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHPHLocomotionAnimInstance_GetPHAnimInstanceStateData final
{
public:
class USHPHAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPHLocomotionAnimInstance_GetPHAnimInstanceStateData;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHAbstractDaddyStandingLocomotionAnimInstance.GetTargetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetLookAtAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAbstractDaddyStandingLocomotionAnimInstance_GetTargetLookAtAlpha;
// Function SHProto.SHActorLevelObserverComponent.RequestObserveActor
// 0x0030 (0x0030 - 0x0000)
struct SHActorLevelObserverComponent_RequestObserveActor final
{
public:
TSoftObjectPtr<class AActor> InActorToObserve; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHActorLevelObserverComponent_RequestObserveActor;
// Function SHProto.SHActorLevelObserverComponent.RequestStopObserveActor
// 0x0030 (0x0030 - 0x0000)
struct SHActorLevelObserverComponent_RequestStopObserveActor final
{
public:
TSoftObjectPtr<class AActor> ActorToStopObserve; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHActorLevelObserverComponent_RequestStopObserveActor;
// Function SHProto.SHAnimNPCMovementSubcomp.IsPhysicRotationDuringAnimRootMotionAllowed
// 0x0001 (0x0001 - 0x0000)
struct SHAnimNPCMovementSubcomp_IsPhysicRotationDuringAnimRootMotionAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCMovementSubcomp_IsPhysicRotationDuringAnimRootMotionAllowed;
// Function SHProto.SHActorsManagementControllableInterface.ApplyShouldBeActive
// 0x0010 (0x0010 - 0x0000)
struct SHActorsManagementControllableInterface_ApplyShouldBeActive final
{
public:
class ASHActorsManagementBaseControllerActor* InControllerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InShouldBeActive; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHActorsManagementControllableInterface_ApplyShouldBeActive;
// Function SHProto.SHNiagaraVolumeCutoutComponent.SetCutOutDisabled
// 0x0010 (0x0010 - 0x0000)
struct SHNiagaraVolumeCutoutComponent_SetCutOutDisabled final
{
public:
bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_SetCutOutDisabled;
// Function SHProto.SHNiagaraVolumeCutoutComponent.IsCutOutDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHNiagaraVolumeCutoutComponent_IsCutOutDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_IsCutOutDisabled;
// Function SHProto.SHNiagaraVolumeCutoutComponent.IsCutOutDisabledBy
// 0x0010 (0x0010 - 0x0000)
struct SHNiagaraVolumeCutoutComponent_IsCutOutDisabledBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHNiagaraVolumeCutoutComponent_IsCutOutDisabledBy;
// Function SHProto.SHAsyncLoadRequestingComponent.GetObject
// 0x0040 (0x0040 - 0x0000)
struct SHAsyncLoadRequestingComponent_GetObject final
{
public:
TSoftObjectPtr<class UObject> SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldFallbackToSyncLoad; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_GetObject;
// Function SHProto.SHAsyncLoadRequestingComponent.PreloadAnimActionExecutive
// 0x0008 (0x0008 - 0x0000)
struct SHAsyncLoadRequestingComponent_PreloadAnimActionExecutive final
{
public:
TSubclassOf<class USHAnimActionExecutiveBase> InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadAnimActionExecutive;
// Function SHProto.SHAsyncLoadRequestingComponent.PreloadAnimationData
// 0x00B0 (0x00B0 - 0x0000)
struct SHAsyncLoadRequestingComponent_PreloadAnimationData final
{
public:
struct FPlayAnimationData InAnimationData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadAnimationData;
// Function SHProto.SHAsyncLoadRequestingComponent.PreloadCameraData
// 0x0080 (0x0080 - 0x0000)
struct SHAsyncLoadRequestingComponent_PreloadCameraData final
{
public:
struct FSHCameraAnimationData InCameraData; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadCameraData;
// Function SHProto.SHAsyncLoadRequestingComponent.PreloadDialog
// 0x0028 (0x0028 - 0x0000)
struct SHAsyncLoadRequestingComponent_PreloadDialog final
{
public:
struct FDialogTalkID InDialogTalkID; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadDialog;
// Function SHProto.SHAsyncLoadRequestingComponent.PreloadItemCollect
// 0x0008 (0x0008 - 0x0000)
struct SHAsyncLoadRequestingComponent_PreloadItemCollect final
{
public:
class FName InItemName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_PreloadItemCollect;
// Function SHProto.SHAsyncLoadRequestingComponent.ReleaseAsset
// 0x0030 (0x0030 - 0x0000)
struct SHAsyncLoadRequestingComponent_ReleaseAsset final
{
public:
TSoftObjectPtr<class UObject> SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_ReleaseAsset;
// Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoad
// 0x0038 (0x0038 - 0x0000)
struct SHAsyncLoadRequestingComponent_RequestAsyncLoad final
{
public:
TSoftObjectPtr<class UObject> SoftObject; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bKeepLoaded; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoad;
// Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoadAnimActionExe
// 0x0010 (0x0010 - 0x0000)
struct SHAsyncLoadRequestingComponent_RequestAsyncLoadAnimActionExe final
{
public:
TSubclassOf<class USHAnimActionExecutiveBase> InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bKeepLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoadAnimActionExe;
// Function SHProto.SHAsyncLoadRequestingComponent.RequestAsyncLoadSet
// 0x0058 (0x0058 - 0x0000)
struct SHAsyncLoadRequestingComponent_RequestAsyncLoadSet final
{
public:
TSet<TSoftObjectPtr<class UObject>> SoftObjects; // 0x0000(0x0050)(Parm, UObjectWrapper, NativeAccessSpecifierPublic)
bool bKeepLoaded; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_RequestAsyncLoadSet;
// Function SHProto.SHAsyncLoadRequestingComponent.IsLoaded
// 0x0010 (0x0010 - 0x0000)
struct SHAsyncLoadRequestingComponent_IsLoaded final
{
public:
TSubclassOf<class USHAnimActionExecutiveBase> InAnimActionExeClass; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAsyncLoadRequestingComponent_IsLoaded;
// Function SHProto.SHAnimReviveSubcomp.SetActorOnBodyPosition
// 0x00C0 (0x00C0 - 0x0000)
struct SHAnimReviveSubcomp_SetActorOnBodyPosition final
{
public:
struct FReviveAnimationData ReviveData; // 0x0000(0x00C0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimReviveSubcomp_SetActorOnBodyPosition;
// Function SHProto.SHAnimReviveSubcomp.GetReviveAnimation
// 0x0008 (0x0008 - 0x0000)
struct SHAnimReviveSubcomp_GetReviveAnimation final
{
public:
class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveAnimation;
// Function SHProto.SHAnimReviveSubcomp.GetReviveAnimationFromBodyPose
// 0x0008 (0x0008 - 0x0000)
struct SHAnimReviveSubcomp_GetReviveAnimationFromBodyPose final
{
public:
class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveAnimationFromBodyPose;
// Function SHProto.SHAnimReviveSubcomp.GetReviveData
// 0x00C0 (0x00C0 - 0x0000)
struct SHAnimReviveSubcomp_GetReviveData final
{
public:
struct FReviveAnimationData ReturnValue; // 0x0000(0x00C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimReviveSubcomp_GetReviveData;
// Function SHProto.SHAICharacter.DrawDeathSequenceDebug
// 0x0038 (0x0038 - 0x0000)
struct SHAICharacter_DrawDeathSequenceDebug final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSoftClassPtr<class UClass> deathPlayerSoftClass; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_DrawDeathSequenceDebug;
// Function SHProto.SHAICharacter.OnPlayerSnap
// 0x0010 (0x0010 - 0x0000)
struct SHAICharacter_OnPlayerSnap final
{
public:
float snapDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UDamageType> DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_OnPlayerSnap;
// Function SHProto.SHAICharacter.PlayDeathSequenceRequest
// 0x0040 (0x0040 - 0x0000)
struct SHAICharacter_PlayDeathSequenceRequest final
{
public:
class APawn* slayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> deathPlayerSoftClass; // 0x0008(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAICharacter_PlayDeathSequenceRequest;
// Function SHProto.SHAICharacter.SetAudioStopWhenDespawned
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_SetAudioStopWhenDespawned final
{
public:
bool bStopAudioStopWhenDespawned; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_SetAudioStopWhenDespawned;
// Function SHProto.SHAICharacter.SetCustomMesh
// 0x0030 (0x0030 - 0x0000)
struct SHAICharacter_SetCustomMesh final
{
public:
TSoftObjectPtr<class USkeletalMesh> customMesh; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_SetCustomMesh;
// Function SHProto.SHAICharacter.SetDisabledPushedByPlayer
// 0x0010 (0x0010 - 0x0000)
struct SHAICharacter_SetDisabledPushedByPlayer final
{
public:
bool bInDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_SetDisabledPushedByPlayer;
// Function SHProto.SHAICharacter.AllowDeath
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_AllowDeath final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_AllowDeath;
// Function SHProto.SHAICharacter.AllowFinisher
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_AllowFinisher final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_AllowFinisher;
// Function SHProto.SHAICharacter.CanBeSteppedOn
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_CanBeSteppedOn final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_CanBeSteppedOn;
// Function SHProto.SHAICharacter.EnforceFinisher
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_EnforceFinisher final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_EnforceFinisher;
// Function SHProto.SHAICharacter.GetActorLocationAsMeleeTarget
// 0x0018 (0x0018 - 0x0000)
struct SHAICharacter_GetActorLocationAsMeleeTarget final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetActorLocationAsMeleeTarget;
// Function SHProto.SHAICharacter.GetAssetsToHardStore
// 0x0010 (0x0010 - 0x0000)
struct SHAICharacter_GetAssetsToHardStore final
{
public:
TArray<TSoftObjectPtr<class UObject>> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetAssetsToHardStore;
// Function SHProto.SHAICharacter.GetAutoAimTargets
// 0x0010 (0x0010 - 0x0000)
struct SHAICharacter_GetAutoAimTargets final
{
public:
TArray<class USceneComponent*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetAutoAimTargets;
// Function SHProto.SHAICharacter.GetFinisherParams
// 0x0038 (0x0038 - 0x0000)
struct SHAICharacter_GetFinisherParams final
{
public:
class AActor* victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTagContainer tagFilters; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
struct FDataTableRowHandle ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetFinisherParams;
// Function SHProto.SHAICharacter.GetFinisherTags
// 0x0028 (0x0028 - 0x0000)
struct SHAICharacter_GetFinisherTags final
{
public:
class AActor* victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTagContainer ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetFinisherTags;
// Function SHProto.SHAICharacter.GetFlashlightTarget
// 0x0008 (0x0008 - 0x0000)
struct SHAICharacter_GetFlashlightTarget final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetFlashlightTarget;
// Function SHProto.SHAICharacter.GetOffsetForEnvironmentTrace
// 0x0004 (0x0004 - 0x0000)
struct SHAICharacter_GetOffsetForEnvironmentTrace final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_GetOffsetForEnvironmentTrace;
// Function SHProto.SHAICharacter.IsKnockedDown
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsKnockedDown final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsKnockedDown;
// Function SHProto.SHAICharacter.IsLying
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsLying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsLying;
// Function SHProto.SHAICharacter.IsPrimaryEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsPrimaryEnemy final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsPrimaryEnemy;
// Function SHProto.SHAICharacter.IsPushedByPlayerDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsPushedByPlayerDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsPushedByPlayerDisabled;
// Function SHProto.SHAICharacter.IsPushedByPlayerDisabledBy
// 0x0010 (0x0010 - 0x0000)
struct SHAICharacter_IsPushedByPlayerDisabledBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAICharacter_IsPushedByPlayerDisabledBy;
// Function SHProto.SHAICharacter.IsUnderEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsUnderEnemy final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsUnderEnemy;
// Function SHProto.SHAICharacter.IsUnderObstacle
// 0x0001 (0x0001 - 0x0000)
struct SHAICharacter_IsUnderObstacle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAICharacter_IsUnderObstacle;
// Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketAlpha
// 0x0008 (0x0008 - 0x0000)
struct SHAnimNPCObstaclesDetectSubcomp_GetSocketAlpha final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketAlpha;
// Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketCheckVector
// 0x0020 (0x0020 - 0x0000)
struct SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVector final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVector;
// Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketCheckVectorLength
// 0x0008 (0x0008 - 0x0000)
struct SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVectorLength final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketCheckVectorLength;
// Function SHProto.SHAnimNPCObstaclesDetectSubcomp.GetSocketLocation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimNPCObstaclesDetectSubcomp_GetSocketLocation final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCObstaclesDetectSubcomp_GetSocketLocation;
// Function SHProto.SHAIController.ChangeLockedState
// 0x0010 (0x0010 - 0x0000)
struct SHAIController_ChangeLockedState final
{
public:
bool bNewLockedState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIController_ChangeLockedState;
// Function SHProto.SHAIController.ClearBehaviorType
// 0x0001 (0x0001 - 0x0000)
struct SHAIController_ClearBehaviorType final
{
public:
ESHAIBehaviors Behavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIController_ClearBehaviorType;
// Function SHProto.SHAIController.SetBehaviorType
// 0x0001 (0x0001 - 0x0000)
struct SHAIController_SetBehaviorType final
{
public:
ESHAIBehaviors Behavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIController_SetBehaviorType;
// Function SHProto.SHAIController.GetBehaviorType
// 0x0001 (0x0001 - 0x0000)
struct SHAIController_GetBehaviorType final
{
public:
ESHAIBehaviors ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIController_GetBehaviorType;
// Function SHProto.SHAIController.IsInLockedState
// 0x0001 (0x0001 - 0x0000)
struct SHAIController_IsInLockedState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIController_IsInLockedState;
// Function SHProto.SHRotateableComponent.OnActorHitApplyRotate
// 0x0110 (0x0110 - 0x0000)
struct SHRotateableComponent_OnActorHitApplyRotate final
{
public:
class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0028(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateableComponent_OnActorHitApplyRotate;
// Function SHProto.SHRotateableComponent.RegisterComponents
// 0x0010 (0x0010 - 0x0000)
struct SHRotateableComponent_RegisterComponents final
{
public:
class UStaticMeshComponent* InRotateableMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPlaneSideDetectionComponent* InSHPlaneSideDetectionComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateableComponent_RegisterComponents;
// Function SHProto.SHBloodPuddle.IsFullyDeveloped
// 0x0001 (0x0001 - 0x0000)
struct SHBloodPuddle_IsFullyDeveloped final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBloodPuddle_IsFullyDeveloped;
// Function SHProto.SHAILitByAFlashlight.isPointLitByAFlashlight
// 0x0030 (0x0030 - 0x0000)
struct SHAILitByAFlashlight_isPointLitByAFlashlight final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Point; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float angleAlpha; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float rangeAlpha; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAILitByAFlashlight_isPointLitByAFlashlight;
// Function SHProto.SHAILitByAFlashlight.IsLitByAFlashlight
// 0x0001 (0x0001 - 0x0000)
struct SHAILitByAFlashlight_IsLitByAFlashlight final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAILitByAFlashlight_IsLitByAFlashlight;
// Function SHProto.SHAILitByAFlashlight.IsFullyLit
// 0x0001 (0x0001 - 0x0000)
struct SHAILitByAFlashlight_IsFullyLit final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAILitByAFlashlight_IsFullyLit;
// Function SHProto.SHAimDistruptorComponent.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHAimDistruptorComponent_SetEnabled final
{
public:
bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimDistruptorComponent_SetEnabled;
// Function SHProto.SHAimDistruptorComponent.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAimDistruptorComponent_IsEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimDistruptorComponent_IsEnabled;
// Function SHProto.SHAimedAtComponent.EndBeingAimedAt
// 0x0008 (0x0008 - 0x0000)
struct SHAimedAtComponent_EndBeingAimedAt final
{
public:
class AActor* InAimingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_EndBeingAimedAt;
// Function SHProto.SHAimedAtComponent.StartBeingAimedAt
// 0x0010 (0x0010 - 0x0000)
struct SHAimedAtComponent_StartBeingAimedAt final
{
public:
class AActor* InAimingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InAimedWithActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_StartBeingAimedAt;
// Function SHProto.SHAimedAtComponent.GetAimedWithActor
// 0x0008 (0x0008 - 0x0000)
struct SHAimedAtComponent_GetAimedWithActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_GetAimedWithActor;
// Function SHProto.SHAimedAtComponent.GetAimingActor
// 0x0008 (0x0008 - 0x0000)
struct SHAimedAtComponent_GetAimingActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_GetAimingActor;
// Function SHProto.SHAimedAtComponent.GetBeingAimedAtDuration
// 0x0004 (0x0004 - 0x0000)
struct SHAimedAtComponent_GetBeingAimedAtDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_GetBeingAimedAtDuration;
// Function SHProto.SHAimedAtComponent.IsAlloweedToBeShoot
// 0x0001 (0x0001 - 0x0000)
struct SHAimedAtComponent_IsAlloweedToBeShoot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_IsAlloweedToBeShoot;
// Function SHProto.SHAimedAtComponent.IsBeingAimedAt
// 0x0001 (0x0001 - 0x0000)
struct SHAimedAtComponent_IsBeingAimedAt final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimedAtComponent_IsBeingAimedAt;
// Function SHProto.SHAIMeleeWeapon.HandleMeshComponentBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHAIMeleeWeapon_HandleMeshComponentBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIMeleeWeapon_HandleMeshComponentBeginOverlap;
// Function SHProto.SHAIMeleeWeapon.BlueprintGetEnvCollisionShapes
// 0x0010 (0x0010 - 0x0000)
struct SHAIMeleeWeapon_BlueprintGetEnvCollisionShapes final
{
public:
TArray<class UShapeComponent*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIMeleeWeapon_BlueprintGetEnvCollisionShapes;
// Function SHProto.SHAimOffsetAnimInstance.GetHealthState
// 0x0001 (0x0001 - 0x0000)
struct SHAimOffsetAnimInstance_GetHealthState final
{
public:
ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAimOffsetAnimInstance_GetHealthState;
// Function SHProto.SHBlenderBase.GetBlendAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHBlenderBase_GetBlendAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBlenderBase_GetBlendAlpha;
// Function SHProto.SHBlenderBase.IsBlendingInEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHBlenderBase_IsBlendingInEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBlenderBase_IsBlendingInEnabled;
// Function SHProto.SHAIUnderObstacleInterface.GetObstaclePrimitivesToIgnore
// 0x0010 (0x0010 - 0x0000)
struct SHAIUnderObstacleInterface_GetObstaclePrimitivesToIgnore final
{
public:
TArray<class UPrimitiveComponent*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacleInterface_GetObstaclePrimitivesToIgnore;
// Function SHProto.SHAIUnderObstacleInterface.GetObstaclePrimitiveToOverlap
// 0x0008 (0x0008 - 0x0000)
struct SHAIUnderObstacleInterface_GetObstaclePrimitiveToOverlap final
{
public:
class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacleInterface_GetObstaclePrimitiveToOverlap;
// Function SHProto.SHAIUnderObstacle.ConditionalExitUnderObstacle
// 0x0008 (0x0008 - 0x0000)
struct SHAIUnderObstacle_ConditionalExitUnderObstacle final
{
public:
class AActor* obstacle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacle_ConditionalExitUnderObstacle;
// Function SHProto.SHAIUnderObstacle.EnterUnderObctacle
// 0x0008 (0x0008 - 0x0000)
struct SHAIUnderObstacle_EnterUnderObctacle final
{
public:
class AActor* obstacle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacle_EnterUnderObctacle;
// Function SHProto.SHAIUnderObstacle.OnActorEndOvelap
// 0x0010 (0x0010 - 0x0000)
struct SHAIUnderObstacle_OnActorEndOvelap final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacle_OnActorEndOvelap;
// Function SHProto.SHAIUnderObstacle.OnComponentEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHAIUnderObstacle_OnComponentEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAIUnderObstacle_OnComponentEndOverlap;
// Function SHProto.SHAIUnderObstacle.IsUnderAnyObstacle
// 0x0001 (0x0001 - 0x0000)
struct SHAIUnderObstacle_IsUnderAnyObstacle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIUnderObstacle_IsUnderAnyObstacle;
// Function SHProto.SHAIWeaponManagerComponent.ProcessSpawnerAfterSpawn
// 0x0008 (0x0008 - 0x0000)
struct SHAIWeaponManagerComponent_ProcessSpawnerAfterSpawn final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAIWeaponManagerComponent_ProcessSpawnerAfterSpawn;
// Function SHProto.SHAkAcousticPortalBreakableGlass.ProcessBreakableGlassOnBreakEvent
// 0x0008 (0x0008 - 0x0000)
struct SHAkAcousticPortalBreakableGlass_ProcessBreakableGlassOnBreakEvent final
{
public:
class USHBreakableGlassComponent* BreakableGlassComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkAcousticPortalBreakableGlass_ProcessBreakableGlassOnBreakEvent;
// Function SHProto.SHAkAcousticPortalBreakableGlass.ProcessOnObservedActorAvailable
// 0x0008 (0x0008 - 0x0000)
struct SHAkAcousticPortalBreakableGlass_ProcessOnObservedActorAvailable final
{
public:
class AActor* AvailableActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkAcousticPortalBreakableGlass_ProcessOnObservedActorAvailable;
// Function SHProto.SHAkPortalDoorComponent.ProcessDoorAlphaChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHAkPortalDoorComponent_ProcessDoorAlphaChangedEvent final
{
public:
class USHDoorMovementBaseComponent* DummyComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkPortalDoorComponent_ProcessDoorAlphaChangedEvent;
// Function SHProto.SHAkPortalDoorComponent.SetInitialState
// 0x0001 (0x0001 - 0x0000)
struct SHAkPortalDoorComponent_SetInitialState final
{
public:
EAkAcousticPortalState InState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetInitialState;
// Function SHProto.SHBreakableActor.AssignRuntimeSecondaryAttackRowName
// 0x0008 (0x0008 - 0x0000)
struct SHBreakableActor_AssignRuntimeSecondaryAttackRowName final
{
public:
class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableActor_AssignRuntimeSecondaryAttackRowName;
// Function SHProto.SHBreakableActor.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct SHBreakableActor_IsBroken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableActor_IsBroken;
// Function SHProto.SHPlaythroughMariaReceivedDamageEndingFactor.SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPlaythroughMariaReceivedDamageEndingFactor_SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPlaythroughMariaReceivedDamageEndingFactor_SHDebug_Character_Endings_PlaythroughMariaReceivedDamageEndingFactor_SetDebugValue;
// Function SHProto.SHCharacterPlay.GetGameplayInputMode
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_GetGameplayInputMode final
{
public:
ESHGameplayInputModeEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetGameplayInputMode;
// Function SHProto.SHCharacterPlay.SetCharacterPlayVisibility
// 0x0002 (0x0002 - 0x0000)
struct SHCharacterPlay_SetCharacterPlayVisibility final
{
public:
bool Hide; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SkipFlashlight; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SetCharacterPlayVisibility;
// Function SHProto.SHCharacterPlay.SetGameplayInputMode
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_SetGameplayInputMode final
{
public:
ESHGameplayInputModeEnum NewGameplayInputMode; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SetGameplayInputMode;
// Function SHProto.SHCharacterPlay.SHDebug_Character_Difficulties_SetCombatDifficulty
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlay_SHDebug_Character_Difficulties_SetCombatDifficulty final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Character_Difficulties_SetCombatDifficulty;
// Function SHProto.SHCharacterPlay.SHDebug_Character_Difficulties_SetPuzzlesDifficulty
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlay_SHDebug_Character_Difficulties_SetPuzzlesDifficulty final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Character_Difficulties_SetPuzzlesDifficulty;
// Function SHProto.SHCharacterPlay.SHDebug_Custom
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlay_SHDebug_Custom final
{
public:
class FString DebugCommand; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Custom;
// Function SHProto.SHCharacterPlay.SHDebug_Temporal_SetHasEverFinishedGame
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_SHDebug_Temporal_SetHasEverFinishedGame final
{
public:
bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_SHDebug_Temporal_SetHasEverFinishedGame;
// Function SHProto.SHCharacterPlay.GetAllAttachedActors
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlay_GetAllAttachedActors final
{
public:
TArray<class AActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_GetAllAttachedActors;
// Function SHProto.SHCharacterPlay.HasInputComponent
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlay_HasInputComponent final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlay_HasInputComponent;
// Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetBossState
// 0x0001 (0x0001 - 0x0000)
struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetBossState final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetBossState;
// Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetCutsceneState
// 0x0001 (0x0001 - 0x0000)
struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetCutsceneState final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetCutsceneState;
// Function SHProto.SHAkCharacterAudioComponent.SHDebug_Character_Audio_SetDangerState
// 0x0004 (0x0004 - 0x0000)
struct SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetDangerState final
{
public:
int32 InDangerMode; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkCharacterAudioComponent_SHDebug_Character_Audio_SetDangerState;
// Function SHProto.SHAkCharacterAudioComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHAkCharacterAudioComponent_FindSubcomponentByClass final
{
public:
TSubclassOf<class USHCharacterAudioSubcomponentBase> SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHCharacterAudioSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkCharacterAudioComponent_FindSubcomponentByClass;
// Function SHProto.SHRangedWeaponAnimInterface.SetOutOfAmmo
// 0x0001 (0x0001 - 0x0000)
struct SHRangedWeaponAnimInterface_SetOutOfAmmo final
{
public:
bool InNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedWeaponAnimInterface_SetOutOfAmmo;
// Function SHProto.SHAkComponentsPoolManagerComponent.PostPooledAkEvent
// 0x0020 (0x0020 - 0x0000)
struct SHAkComponentsPoolManagerComponent_PostPooledAkEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* InComp; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocket; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AudioEvent; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkComponentsPoolManagerComponent_PostPooledAkEvent;
// Function SHProto.SHAkDoorBaseComponent.ProcessOnAutoLockedDoorCheckAnimPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorBaseComponent_ProcessOnAutoLockedDoorCheckAnimPlayed final
{
public:
class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnAutoLockedDoorCheckAnimPlayed;
// Function SHProto.SHAkDoorBaseComponent.ProcessOnDoorLockStateChanged
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorBaseComponent_ProcessOnDoorLockStateChanged final
{
public:
class USHDoorLockBaseComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnDoorLockStateChanged;
// Function SHProto.SHAkDoorBaseComponent.ProcessOnLockAnimPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorBaseComponent_ProcessOnLockAnimPlayed final
{
public:
class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorBaseComponent_ProcessOnLockAnimPlayed;
// Function SHProto.SHBossfightItemsManager.PerformManagementForPhase
// 0x0004 (0x0004 - 0x0000)
struct SHBossfightItemsManager_PerformManagementForPhase final
{
public:
int32 InPhaseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBossfightItemsManager_PerformManagementForPhase;
// Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementComplete
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorFakeMovementComplete final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementComplete;
// Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorFakeMovementInterupted final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementInterupted;
// Function SHProto.SHAkDoorComponent.ProcessDoorFakeMovementStart
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorFakeMovementStart final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorFakeMovementStart;
// Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementComplete
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorPhysicMovementComplete final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementComplete;
// Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorPhysicMovementInterupted final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementInterupted;
// Function SHProto.SHAkDoorComponent.ProcessDoorPhysicMovementStart
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorPhysicMovementStart final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorPhysicMovementStart;
// Function SHProto.SHAkDoorComponent.ProcessDoorSmashOpened
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessDoorSmashOpened final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessDoorSmashOpened;
// Function SHProto.SHAkDoorComponent.ProcessOnDoorAngleChanged
// 0x0008 (0x0008 - 0x0000)
struct SHAkDoorComponent_ProcessOnDoorAngleChanged final
{
public:
class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_ProcessOnDoorAngleChanged;
// Function SHProto.SHAkDoorComponent.RequestBlockAudio
// 0x0010 (0x0010 - 0x0000)
struct SHAkDoorComponent_RequestBlockAudio final
{
public:
bool bLock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_RequestBlockAudio;
// Function SHProto.SHAkDoorComponent.IsAudioBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHAkDoorComponent_IsAudioBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkDoorComponent_IsAudioBlocked;
// Function SHProto.SHElevatorEngine.AddOrder
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_AddOrder final
{
public:
int32 FloorOrder; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_AddOrder;
// Function SHProto.SHElevatorEngine.AreDoorsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_AreDoorsBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_AreDoorsBlocked;
// Function SHProto.SHElevatorEngine.IsInteriorReady
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsInteriorReady final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsInteriorReady;
// Function SHProto.SHElevatorEngine.ProcessDoorAlphaChanged
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_ProcessDoorAlphaChanged final
{
public:
float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_ProcessDoorAlphaChanged;
// Function SHProto.SHElevatorEngine.RequestDoorClose
// 0x0002 (0x0002 - 0x0000)
struct SHElevatorEngine_RequestDoorClose final
{
public:
bool bInInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorClose;
// Function SHProto.SHElevatorEngine.RequestDoorCustom
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorEngine_RequestDoorCustom final
{
public:
float CustomOpenessAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorCustom;
// Function SHProto.SHElevatorEngine.RequestDoorOpen
// 0x0002 (0x0002 - 0x0000)
struct SHElevatorEngine_RequestDoorOpen final
{
public:
bool bInInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_RequestDoorOpen;
// Function SHProto.SHElevatorEngine.SetCloseDoorsBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_SetCloseDoorsBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_SetCloseDoorsBlocked;
// Function SHProto.SHElevatorEngine.SetReceiveOrdersBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_SetReceiveOrdersBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_SetReceiveOrdersBlocked;
// Function SHProto.SHElevatorEngine.GetActiveOrder
// 0x000C (0x000C - 0x0000)
struct SHElevatorEngine_GetActiveOrder final
{
public:
struct FSHElevatorOrderData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetActiveOrder;
// Function SHProto.SHElevatorEngine.GetBackDoorsPivot
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorEngine_GetBackDoorsPivot final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetBackDoorsPivot;
// Function SHProto.SHElevatorEngine.GetCurrentDisplayFloor
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_GetCurrentDisplayFloor final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentDisplayFloor;
// Function SHProto.SHElevatorEngine.GetCurrentFloor
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorEngine_GetCurrentFloor final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentFloor;
// Function SHProto.SHElevatorEngine.GetFrontDoorsPivot
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorEngine_GetFrontDoorsPivot final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetFrontDoorsPivot;
// Function SHProto.SHElevatorEngine.GetOrdersQueue
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_GetOrdersQueue final
{
public:
TArray<int32> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_GetOrdersQueue;
// Function SHProto.SHElevatorEngine.HasActiveOrder
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_HasActiveOrder final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_HasActiveOrder;
// Function SHProto.SHElevatorEngine.IsCloseDoorsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsCloseDoorsBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsCloseDoorsBlocked;
// Function SHProto.SHElevatorEngine.IsDoorClosed
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsDoorClosed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsDoorClosed;
// Function SHProto.SHElevatorEngine.IsDoorOpened
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsDoorOpened final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsDoorOpened;
// Function SHProto.SHElevatorEngine.IsKeepingDoorStayOpened
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsKeepingDoorStayOpened final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsKeepingDoorStayOpened;
// Function SHProto.SHElevatorEngine.IsPawnInElevator
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorEngine_IsPawnInElevator final
{
public:
class APawn* InCheckedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHElevatorEngine_IsPawnInElevator;
// Function SHProto.SHElevatorEngine.IsReceiveOrdersBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHElevatorEngine_IsReceiveOrdersBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorEngine_IsReceiveOrdersBlocked;
// Function SHProto.SHElevatorEngine.TraceForBlockedDoor
// 0x0028 (0x0028 - 0x0000)
struct SHElevatorEngine_TraceForBlockedDoor final
{
public:
float InDoorOpenOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTraceSphereRadius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InPivotWorldOffset; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHElevatorEngine_TraceForBlockedDoor;
// Function SHProto.SHElevatorFloorDoor.HandleDoorAlphaChanged
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorFloorDoor_HandleDoorAlphaChanged final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorAlphaChanged;
// Function SHProto.SHElevatorFloorDoor.HandleDoorCollisionInterupted
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_HandleDoorCollisionInterupted final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorCollisionInterupted;
// Function SHProto.SHElevatorFloorDoor.HandleDoorNewRequest
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_HandleDoorNewRequest final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorNewRequest;
// Function SHProto.SHElevatorFloorDoor.HandleEngineDestroy
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_HandleEngineDestroy final
{
public:
class AActor* DestroyedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleEngineDestroy;
// Function SHProto.SHElevatorFloorDoor.HandleInteract
// 0x0010 (0x0010 - 0x0000)
struct SHElevatorFloorDoor_HandleInteract final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleInteract;
// Function SHProto.SHElevatorFloorDoor.HandleOrderCompleted
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_HandleOrderCompleted final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleOrderCompleted;
// Function SHProto.SHElevatorFloorDoor.HandleOrdersQueueChange
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_HandleOrdersQueueChange final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleOrdersQueueChange;
// Function SHProto.SHElevatorFloorDoor.ProcessDoorAlphaChanged
// 0x0004 (0x0004 - 0x0000)
struct SHElevatorFloorDoor_ProcessDoorAlphaChanged final
{
public:
float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessDoorAlphaChanged;
// Function SHProto.SHElevatorFloorDoor.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorFloorDoor_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessInteractionManagerInitialized;
// Function SHProto.SHAkElevatorFloorDoorComponent.PlayButtonClickAudio
// 0x0008 (0x0008 - 0x0000)
struct SHAkElevatorFloorDoorComponent_PlayButtonClickAudio final
{
public:
class USceneComponent* ButtonClickedLocationSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkElevatorFloorDoorComponent_PlayButtonClickAudio;
// Function SHProto.SHAkElevatorFloorDoorComponent.PlayDoorMovementFinishAudio
// 0x0001 (0x0001 - 0x0000)
struct SHAkElevatorFloorDoorComponent_PlayDoorMovementFinishAudio final
{
public:
bool IsDoorOpened; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkElevatorFloorDoorComponent_PlayDoorMovementFinishAudio;
// Function SHProto.SHElevatorInsidePanel.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorInsidePanel_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessInteractionManagerInitialized;
// Function SHProto.SHElevatorInsidePanel.ProcessOrderCompleted
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorInsidePanel_ProcessOrderCompleted final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessOrderCompleted;
// Function SHProto.SHElevatorInsidePanel.ProcessOrdersQueueChange
// 0x0008 (0x0008 - 0x0000)
struct SHElevatorInsidePanel_ProcessOrdersQueueChange final
{
public:
class ASHElevatorEngine* InElevatorEnginePtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHElevatorInsidePanel_ProcessOrdersQueueChange;
// Function SHProto.SHBreakableMeshComponent.ManualBreakRequest
// 0x0010 (0x0010 - 0x0000)
struct SHBreakableMeshComponent_ManualBreakRequest final
{
public:
const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBreakableMeshComponent_ManualBreakRequest;
// Function SHProto.SHBreakableMeshComponent.GetCurrentBrokenIndex
// 0x0004 (0x0004 - 0x0000)
struct SHBreakableMeshComponent_GetCurrentBrokenIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableMeshComponent_GetCurrentBrokenIndex;
// Function SHProto.SHBreakableMeshComponent.IsAfterLastBrokenStep
// 0x0008 (0x0008 - 0x0000)
struct SHBreakableMeshComponent_IsAfterLastBrokenStep final
{
public:
int32 CheckedIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBreakableMeshComponent_IsAfterLastBrokenStep;
// Function SHProto.SHBreakableMeshComponent.IsLastBrokenStep
// 0x0008 (0x0008 - 0x0000)
struct SHBreakableMeshComponent_IsLastBrokenStep final
{
public:
int32 CheckedIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBreakableMeshComponent_IsLastBrokenStep;
// Function SHProto.SHItemEquipment.IsTurnOn
// 0x0001 (0x0001 - 0x0000)
struct SHItemEquipment_IsTurnOn final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEquipment_IsTurnOn;
// Function SHProto.SHCarMovementProcessor.SetTransmissionRatio
// 0x0004 (0x0004 - 0x0000)
struct SHCarMovementProcessor_SetTransmissionRatio final
{
public:
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCarMovementProcessor_SetTransmissionRatio;
// Function SHProto.SHCarMovementProcessor.GetEngineRevolutionsPerMinute
// 0x0004 (0x0004 - 0x0000)
struct SHCarMovementProcessor_GetEngineRevolutionsPerMinute final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCarMovementProcessor_GetEngineRevolutionsPerMinute;
// Function SHProto.SHCarMovementProcessor.GetRotationInput
// 0x0004 (0x0004 - 0x0000)
struct SHCarMovementProcessor_GetRotationInput final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCarMovementProcessor_GetRotationInput;
// Function SHProto.SHFlashlight.BeginsLightAtMonster
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_BeginsLightAtMonster final
{
public:
class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_BeginsLightAtMonster;
// Function SHProto.SHFlashlight.DisableLookAt
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_DisableLookAt final
{
public:
bool InstantViewRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AwaitTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_DisableLookAt;
// Function SHProto.SHFlashlight.EnableLookAtComponent
// 0x0010 (0x0010 - 0x0000)
struct SHFlashlight_EnableLookAtComponent final
{
public:
class USceneComponent* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHFlashlightLookAtSettings InLookAtSettings; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_EnableLookAtComponent;
// Function SHProto.SHFlashlight.EndLightAtMonster
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_EndLightAtMonster final
{
public:
class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_EndLightAtMonster;
// Function SHProto.SHFlashlight.PlayLightIntensityModAnimation
// 0x0010 (0x0010 - 0x0000)
struct SHFlashlight_PlayLightIntensityModAnimation final
{
public:
class UCurveFloat* IntensityModCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlashlight_PlayLightIntensityModAnimation;
// Function SHProto.SHFlashlight.SetLightIntensityModProgress
// 0x0004 (0x0004 - 0x0000)
struct SHFlashlight_SetLightIntensityModProgress final
{
public:
float ModValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_SetLightIntensityModProgress;
// Function SHProto.SHFlashlight.SetLightIntensityProgress
// 0x0004 (0x0004 - 0x0000)
struct SHFlashlight_SetLightIntensityProgress final
{
public:
float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_SetLightIntensityProgress;
// Function SHProto.SHFlashlight.SetMainLightOffsetSource
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_SetMainLightOffsetSource final
{
public:
class USceneComponent* NewMainLightOffsetSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_SetMainLightOffsetSource;
// Function SHProto.SHFlashlight.UpdateDustMaterial
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_UpdateDustMaterial final
{
public:
class UMaterialInstanceDynamic* InDustMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_UpdateDustMaterial;
// Function SHProto.SHFlashlight.UpdateDustNiagara
// 0x0008 (0x0008 - 0x0000)
struct SHFlashlight_UpdateDustNiagara final
{
public:
class UNiagaraComponent* InDustNiagara; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_UpdateDustNiagara;
// Function SHProto.SHFlashlight.UpdateLightAtMonster
// 0x0010 (0x0010 - 0x0000)
struct SHFlashlight_UpdateLightAtMonster final
{
public:
class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InLightingAlpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlashlight_UpdateLightAtMonster;
// Function SHProto.SHFlashlight.GetIntensityAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHFlashlight_GetIntensityAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlight_GetIntensityAlpha;
// Function SHProto.SHHookedMeatBase.ApplyDamageToBone
// 0x0030 (0x0030 - 0x0000)
struct SHHookedMeatBase_ApplyDamageToBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitFromDirection; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> InDamageTypeClass; // 0x0020(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHookedMeatBase_ApplyDamageToBone;
// Function SHProto.SHHookedMeatBase.GetBoneDefaultHealth
// 0x000C (0x000C - 0x0000)
struct SHHookedMeatBase_GetBoneDefaultHealth final
{
public:
class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetBoneDefaultHealth;
// Function SHProto.SHHookedMeatBase.GetDamageValueFromTypeClass
// 0x0010 (0x0010 - 0x0000)
struct SHHookedMeatBase_GetDamageValueFromTypeClass final
{
public:
TSubclassOf<class UDamageType> InDamageTypeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetDamageValueFromTypeClass;
// Function SHProto.SHHookedMeatBase.GetForceValueFromTypeClass
// 0x0010 (0x0010 - 0x0000)
struct SHHookedMeatBase_GetForceValueFromTypeClass final
{
public:
TSubclassOf<class UDamageType> InDamageTypeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetForceValueFromTypeClass;
// Function SHProto.SHHookedMeatBase.OnMeatPush
// 0x0001 (0x0001 - 0x0000)
struct SHHookedMeatBase_OnMeatPush final
{
public:
bool IsGoingForward; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_OnMeatPush;
// Function SHProto.SHHookedMeatBase.GetDesiredEddieMeatPushPosition
// 0x0020 (0x0020 - 0x0000)
struct SHHookedMeatBase_GetDesiredEddieMeatPushPosition final
{
public:
const class AActor* EddieActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetDesiredEddieMeatPushPosition;
// Function SHProto.SHHookedMeatBase.GetEddieCoverPosition
// 0x0020 (0x0020 - 0x0000)
struct SHHookedMeatBase_GetEddieCoverPosition final
{
public:
const class AActor* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetEddieCoverPosition;
// Function SHProto.SHHookedMeatBase.GetExistingChildBones
// 0x0018 (0x0018 - 0x0000)
struct SHHookedMeatBase_GetExistingChildBones final
{
public:
class FName InParentBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_GetExistingChildBones;
// Function SHProto.SHHookedMeatBase.IsFullyDestroyed
// 0x0001 (0x0001 - 0x0000)
struct SHHookedMeatBase_IsFullyDestroyed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHookedMeatBase_IsFullyDestroyed;
// Function SHProto.SHHookedMeatBase.ShouldPushLeft
// 0x0028 (0x0028 - 0x0000)
struct SHHookedMeatBase_ShouldPushLeft final
{
public:
const class AActor* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AttackPosition; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHookedMeatBase_ShouldPushLeft;
// Function SHProto.SHAkHookedMeatComponent.OnSkeletalComponentHit
// 0x0118 (0x0118 - 0x0000)
struct SHAkHookedMeatComponent_OnSkeletalComponentHit final
{
public:
class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkHookedMeatComponent_OnSkeletalComponentHit;
// Function SHProto.SHCameraAnimationExecutive.SetActorToAttachTo
// 0x0008 (0x0008 - 0x0000)
struct SHCameraAnimationExecutive_SetActorToAttachTo final
{
public:
class AActor* InActorToAttachTo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetActorToAttachTo;
// Function SHProto.SHCameraAnimationExecutive.SetLockCharacterAttachment
// 0x0001 (0x0001 - 0x0000)
struct SHCameraAnimationExecutive_SetLockCharacterAttachment final
{
public:
bool InLockCharacterAttachment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetLockCharacterAttachment;
// Function SHProto.SHCameraAnimationExecutive.SetLockCharacterAttachmentTransform
// 0x0060 (0x0060 - 0x0000)
struct SHCameraAnimationExecutive_SetLockCharacterAttachmentTransform final
{
public:
struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraAnimationExecutive_SetLockCharacterAttachmentTransform;
// Function SHProto.SHFXMaterialModifierSubcomp.SetMaterialLayerBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXMaterialModifierSubcomp_SetMaterialLayerBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_SetMaterialLayerBlocked;
// Function SHProto.SHFXMaterialModifierSubcomp.GetDynamicMaterialsCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXMaterialModifierSubcomp_GetDynamicMaterialsCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_GetDynamicMaterialsCount;
// Function SHProto.SHFXMaterialModifierSubcomp.IsMaterialLayerBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXMaterialModifierSubcomp_IsMaterialLayerBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_IsMaterialLayerBlocked;
// Function SHProto.SHFXMaterialModifierSubcomp.IsMaterialLayerBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXMaterialModifierSubcomp_IsMaterialLayerBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXMaterialModifierSubcomp_IsMaterialLayerBlockedBy;
// Function SHProto.SHAkItemWeaponRangedAudioComponent.ProcessOwnerCharacterCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHAkItemWeaponRangedAudioComponent_ProcessOwnerCharacterCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkItemWeaponRangedAudioComponent_ProcessOwnerCharacterCombatInputModeChanged;
// Function SHProto.SHAkMusicComponent.ReleaseRequestedMusicSwitch
// 0x0008 (0x0008 - 0x0000)
struct SHAkMusicComponent_ReleaseRequestedMusicSwitch final
{
public:
class UObject* InContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkMusicComponent_ReleaseRequestedMusicSwitch;
// Function SHProto.SHAkMusicComponent.RequestMusicSwitch
// 0x0010 (0x0010 - 0x0000)
struct SHAkMusicComponent_RequestMusicSwitch final
{
public:
class UObject* InContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkSwitchValue* InSwitch; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkMusicComponent_RequestMusicSwitch;
// Function SHProto.SHSearchFocus.ProcessAnimInstStageAdvanced
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessAnimInstStageAdvanced final
{
public:
class USHSearchFocusAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessAnimInstStageAdvanced;
// Function SHProto.SHSearchFocus.ProcessAnimInstStartedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessAnimInstStartedInteraction final
{
public:
class USHSearchFocusAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessAnimInstStartedInteraction;
// Function SHProto.SHSearchFocus.ProcessFocusableInputActionEvent
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessFocusableInputActionEvent final
{
public:
ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessFocusableInputActionEvent;
// Function SHProto.SHSearchFocus.ProcessInteractingCharacterCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessInteractingCharacterCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractingCharacterCombatInputModeChanged;
// Function SHProto.SHSearchFocus.ProcessInteractingCharacterReceiveDamage
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessInteractingCharacterReceiveDamage final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractingCharacterReceiveDamage;
// Function SHProto.SHSearchFocus.ProcessInteractionGenericGrabbed
// 0x0010 (0x0010 - 0x0000)
struct SHSearchFocus_ProcessInteractionGenericGrabbed final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractionGenericGrabbed;
// Function SHProto.SHSearchFocus.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHSearchFocus_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessInteractionManagerInitialized;
// Function SHProto.SHSearchFocus.ProcessMoveCharacterToSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHSearchFocus_ProcessMoveCharacterToSpotFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessMoveCharacterToSpotFinished;
// Function SHProto.SHSearchFocus.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHSearchFocus_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessProximityBeginOverlap;
// Function SHProto.SHSearchFocus.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHSearchFocus_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSearchFocus_ProcessProximityEndOverlap;
// Function SHProto.SHSearchFocus.GetCurrentFocusStageIndex
// 0x0004 (0x0004 - 0x0000)
struct SHSearchFocus_GetCurrentFocusStageIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_GetCurrentFocusStageIndex;
// Function SHProto.SHSearchFocus.IsInInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHSearchFocus_IsInInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocus_IsInInteraction;
// Function SHProto.SHCharacterPlayMapComponent.AddFogRevealObjectToApply
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayMapComponent_AddFogRevealObjectToApply final
{
public:
struct FSHMapFogRevealObjectData MapFogRevealObjectData; // 0x0000(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddFogRevealObjectToApply;
// Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateDynamicObjectData
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlayMapComponent_AddOrUpdateDynamicObjectData final
{
public:
struct FSHMapDynamicObjectDataStruct MapDynamicObjectData; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateDynamicObjectData;
// Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateObjectData
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMapComponent_AddOrUpdateObjectData final
{
public:
struct FSHMapObjectDataStruct MapObjectData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateObjectData;
// Function SHProto.SHCharacterPlayMapComponent.AddOrUpdateObjectDataArray
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMapComponent_AddOrUpdateObjectDataArray final
{
public:
TArray<struct FSHMapObjectDataStruct> MapObjectDataArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_AddOrUpdateObjectDataArray;
// Function SHProto.SHCharacterPlayMapComponent.TryOverrideObjectType
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMapComponent_TryOverrideObjectType final
{
public:
struct FSHMapDataConfigStruct ExistingMapObjectConfig; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
ESHMapObjectTypeEnum InNewType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_TryOverrideObjectType;
// Function SHProto.SHCharacterPlayMapComponent.FindObjectDataValue
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMapComponent_FindObjectDataValue final
{
public:
class FName ObjectID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHMapsEnum Map; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMapComponent_FindObjectDataValue;
// Function SHProto.SHAkSlidingDoorComponent.ProcessOnLockedAnimPlayedNative
// 0x0008 (0x0008 - 0x0000)
struct SHAkSlidingDoorComponent_ProcessOnLockedAnimPlayedNative final
{
public:
class USHSlidingDoorAnimationsComponent* SlidingDoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkSlidingDoorComponent_ProcessOnLockedAnimPlayedNative;
// Function SHProto.SHAkSlidingDoorComponent.ProcessOnOpenAnimPlayedNative
// 0x0008 (0x0008 - 0x0000)
struct SHAkSlidingDoorComponent_ProcessOnOpenAnimPlayedNative final
{
public:
class USHSlidingDoorAnimationsComponent* SlidingDoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAkSlidingDoorComponent_ProcessOnOpenAnimPlayedNative;
// Function SHProto.SHRangedCmbSubcomp.OnRangedFireEnd
// 0x0010 (0x0010 - 0x0000)
struct SHRangedCmbSubcomp_OnRangedFireEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedFireEnd;
// Function SHProto.SHRangedCmbSubcomp.OnRangedReloadEnd
// 0x0010 (0x0010 - 0x0000)
struct SHRangedCmbSubcomp_OnRangedReloadEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedReloadEnd;
// Function SHProto.SHRangedCmbSubcomp.OnRangedSingleActionPrepareEnd
// 0x0010 (0x0010 - 0x0000)
struct SHRangedCmbSubcomp_OnRangedSingleActionPrepareEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_OnRangedSingleActionPrepareEnd;
// Function SHProto.SHRangedCmbSubcomp.ProcessEquippedWeaponModifiedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHRangedCmbSubcomp_ProcessEquippedWeaponModifiedEvent final
{
public:
class USHWeaponManageCmbSubcomp* WeaponManager; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessEquippedWeaponModifiedEvent;
// Function SHProto.SHRangedCmbSubcomp.ProcessIsInSprintChangeEvent
// 0x0008 (0x0008 - 0x0000)
struct SHRangedCmbSubcomp_ProcessIsInSprintChangeEvent final
{
public:
class USHCharacterPlayMovementComponent* ComponentRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessIsInSprintChangeEvent;
// Function SHProto.SHRangedCmbSubcomp.ProcessSprintRequestedChangeEvent
// 0x0008 (0x0008 - 0x0000)
struct SHRangedCmbSubcomp_ProcessSprintRequestedChangeEvent final
{
public:
class USHCharacterPlayMovementComponent* ComponentRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_ProcessSprintRequestedChangeEvent;
// Function SHProto.SHRangedCmbSubcomp.RequestManualFire
// 0x0008 (0x0008 - 0x0000)
struct SHRangedCmbSubcomp_RequestManualFire final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_RequestManualFire;
// Function SHProto.SHRangedCmbSubcomp.GetEquippedRangedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHRangedCmbSubcomp_GetEquippedRangedWeapon final
{
public:
class ASHItemWeaponRanged* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_GetEquippedRangedWeapon;
// Function SHProto.SHRangedCmbSubcomp.IsInRangedAim
// 0x0001 (0x0001 - 0x0000)
struct SHRangedCmbSubcomp_IsInRangedAim final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRangedCmbSubcomp_IsInRangedAim;
// Function SHProto.SHValve.ProcessAnimInstBeginFinishInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessAnimInstBeginFinishInteraction final
{
public:
class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessAnimInstBeginFinishInteraction;
// Function SHProto.SHValve.ProcessAnimInstChangedProgressPhase
// 0x0010 (0x0010 - 0x0000)
struct SHValve_ProcessAnimInstChangedProgressPhase final
{
public:
class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InPhaseNumber; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasStarted; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHValve_ProcessAnimInstChangedProgressPhase;
// Function SHProto.SHValve.ProcessAnimInstFinishedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessAnimInstFinishedInteraction final
{
public:
class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessAnimInstFinishedInteraction;
// Function SHProto.SHValve.ProcessAnimInstStartedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessAnimInstStartedInteraction final
{
public:
class USHValveAnimInstance* AnimInstPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessAnimInstStartedInteraction;
// Function SHProto.SHValve.ProcessFocusableInputActionEvent
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessFocusableInputActionEvent final
{
public:
ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessFocusableInputActionEvent;
// Function SHProto.SHValve.ProcessInteractingCharacterCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessInteractingCharacterCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessInteractingCharacterCombatInputModeChanged;
// Function SHProto.SHValve.ProcessInteractingCharacterReceiveDamage
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessInteractingCharacterReceiveDamage final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessInteractingCharacterReceiveDamage;
// Function SHProto.SHValve.ProcessInteractionGenericGrabbed
// 0x0010 (0x0010 - 0x0000)
struct SHValve_ProcessInteractionGenericGrabbed final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessInteractionGenericGrabbed;
// Function SHProto.SHValve.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHValve_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessInteractionManagerInitialized;
// Function SHProto.SHValve.ProcessMoveCharacterToSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHValve_ProcessMoveCharacterToSpotFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessMoveCharacterToSpotFinished;
// Function SHProto.SHValve.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHValve_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_ProcessProximityBeginOverlap;
// Function SHProto.SHValve.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHValve_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHValve_ProcessProximityEndOverlap;
// Function SHProto.SHValve.GetCurrentPhaseNumber
// 0x0004 (0x0004 - 0x0000)
struct SHValve_GetCurrentPhaseNumber final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_GetCurrentPhaseNumber;
// Function SHProto.SHValve.GetTotalRotatedAngle
// 0x0004 (0x0004 - 0x0000)
struct SHValve_GetTotalRotatedAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_GetTotalRotatedAngle;
// Function SHProto.SHValve.IsCompleted
// 0x0001 (0x0001 - 0x0000)
struct SHValve_IsCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_IsCompleted;
// Function SHProto.SHValve.IsInInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHValve_IsInInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValve_IsInInteraction;
// Function SHProto.SHSlidingDoor.ProcessDoorAlphaChanged
// 0x0008 (0x0008 - 0x0000)
struct SHSlidingDoor_ProcessDoorAlphaChanged final
{
public:
class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoor_ProcessDoorAlphaChanged;
// Function SHProto.SHSlidingDoor.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHSlidingDoor_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoor_ProcessInteractionManagerInitialized;
// Function SHProto.SHFXDirtLayerSubcomp.ChangeDirtBlendLayerAmount
// 0x0004 (0x0004 - 0x0000)
struct SHFXDirtLayerSubcomp_ChangeDirtBlendLayerAmount final
{
public:
float DeltaValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_ChangeDirtBlendLayerAmount;
// Function SHProto.SHFXDirtLayerSubcomp.PreloadDirtState
// 0x0008 (0x0008 - 0x0000)
struct SHFXDirtLayerSubcomp_PreloadDirtState final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFXDirtState InDirtState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_PreloadDirtState;
// Function SHProto.SHFXDirtLayerSubcomp.SetDirtBlendLayerValue
// 0x0004 (0x0004 - 0x0000)
struct SHFXDirtLayerSubcomp_SetDirtBlendLayerValue final
{
public:
float InDirtValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_SetDirtBlendLayerValue;
// Function SHProto.SHFXDirtLayerSubcomp.SetDirtState
// 0x0008 (0x0008 - 0x0000)
struct SHFXDirtLayerSubcomp_SetDirtState final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFXDirtState InDirtState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_SetDirtState;
// Function SHProto.SHFXDirtLayerSubcomp.CheckDynamicMaterialValid
// 0x0008 (0x0008 - 0x0000)
struct SHFXDirtLayerSubcomp_CheckDynamicMaterialValid final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_CheckDynamicMaterialValid;
// Function SHProto.SHFXDirtLayerSubcomp.GetDirtBlendLayerValue
// 0x0004 (0x0004 - 0x0000)
struct SHFXDirtLayerSubcomp_GetDirtBlendLayerValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtBlendLayerValue;
// Function SHProto.SHFXDirtLayerSubcomp.GetDirtSetCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXDirtLayerSubcomp_GetDirtSetCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtSetCount;
// Function SHProto.SHFXDirtLayerSubcomp.GetDirtState
// 0x0008 (0x0008 - 0x0000)
struct SHFXDirtLayerSubcomp_GetDirtState final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFXDirtState ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtState;
// Function SHProto.SHFXDirtLayerSubcomp.GetDirtStateMaterialName
// 0x0018 (0x0018 - 0x0000)
struct SHFXDirtLayerSubcomp_GetDirtStateMaterialName final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtStateMaterialName;
// Function SHProto.SHFXDirtLayerSubcomp.GetDirtStateMaterialStats
// 0x000C (0x000C - 0x0000)
struct SHFXDirtLayerSubcomp_GetDirtStateMaterialStats final
{
public:
int32 DirtSetIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutOverridedTextureParameterCount; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutOverridedScalarParameterCount; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXDirtLayerSubcomp_GetDirtStateMaterialStats;
// Function SHProto.SHFXPenetrateSplashSubcomp.ProcessOwnerDamage
// 0x0068 (0x0068 - 0x0000)
struct SHFXPenetrateSplashSubcomp_ProcessOwnerDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPenetrateSplashSubcomp_ProcessOwnerDamage;
// Function SHProto.SHAlreadySeenEndingsEndingFactor.SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHAlreadySeenEndingsEndingFactor_SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAlreadySeenEndingsEndingFactor_SHDebug_Character_Endings_Factors_AlreadySeenEndings_SetDebugValue;
// Function SHProto.SHFirearmAimOffsetAnimInstance.MapRangeClampedWithZeroInTheMidle
// 0x0018 (0x0018 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_MapRangeClampedWithZeroInTheMidle final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_MapRangeClampedWithZeroInTheMidle;
// Function SHProto.SHFirearmAimOffsetAnimInstance.InterruptEquipToAim
// 0x0004 (0x0004 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_InterruptEquipToAim final
{
public:
float BlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_InterruptEquipToAim;
// Function SHProto.SHFirearmAimOffsetAnimInstance.GetWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_GetWeapon final
{
public:
class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_GetWeapon;
// Function SHProto.SHFirearmAimOffsetAnimInstance.IsAimOffsetEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_IsAimOffsetEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_IsAimOffsetEnabled;
// Function SHProto.SHFirearmAimOffsetAnimInstance.LongWeaponAimObstacleRangeCheck
// 0x0038 (0x0038 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleRangeCheck final
{
public:
struct FLongWeaponAimObstacleCheckPayload Payload; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleRangeCheck;
// Function SHProto.SHFirearmAimOffsetAnimInstance.LongWeaponAimObstacleSingleCheck
// 0x0038 (0x0038 - 0x0000)
struct SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleSingleCheck final
{
public:
struct FLongWeaponAimObstacleCheckPayload Payload; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFirearmAimOffsetAnimInstance_LongWeaponAimObstacleSingleCheck;
// Function SHProto.SHCharacterPlayBreathNoiseComponent.IsHoldingBreath
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayBreathNoiseComponent_IsHoldingBreath final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBreathNoiseComponent_IsHoldingBreath;
// Function SHProto.SHCharacterPlayAnimComponent.SHDebug_Character_AimOffset_Enabled
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayAnimComponent_SHDebug_Character_AimOffset_Enabled final
{
public:
bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_SHDebug_Character_AimOffset_Enabled;
// Function SHProto.SHCharacterPlayAnimComponent.ForceTposeDebug
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayAnimComponent_ForceTposeDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_ForceTposeDebug;
// Function SHProto.SHCharacterPlayAnimComponent.GetAimRotation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayAnimComponent_GetAimRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetAimRotation;
// Function SHProto.SHCharacterPlayAnimComponent.GetCurrentRotationSpeed
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayAnimComponent_GetCurrentRotationSpeed final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetCurrentRotationSpeed;
// Function SHProto.SHCharacterPlayAnimComponent.GetHealthStateAsMontageBlendspaceInput
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayAnimComponent_GetHealthStateAsMontageBlendspaceInput final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetHealthStateAsMontageBlendspaceInput;
// Function SHProto.SHCharacterPlayAnimComponent.IsAlive
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayAnimComponent_IsAlive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IsAlive;
// Function SHProto.SHAngelasKnifeInvestigationEndingFactor.SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHAngelasKnifeInvestigationEndingFactor_SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAngelasKnifeInvestigationEndingFactor_SHDebug_Character_Endings_AngelasKnifeInvestigationEndingFactor_SetDebugValue;
// Function SHProto.SHFXRaingWettingSubcomp.GetSpawnedRainDrippingNiagaraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFXRaingWettingSubcomp_GetSpawnedRainDrippingNiagaraComponent final
{
public:
class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetSpawnedRainDrippingNiagaraComponent;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingActive
// 0x0001 (0x0001 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainDrippingActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingActive;
// Function SHProto.SHFXRaingWettingSubcomp.SetRainDrippingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_SetRainDrippingBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainDrippingBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.SetRainDripSpawnRate
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_SetRainDripSpawnRate final
{
public:
float InSpawnRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainDripSpawnRate;
// Function SHProto.SHFXRaingWettingSubcomp.SetRainingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_SetRainingBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainingBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.SetRainSplashesBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_SetRainSplashesBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetRainSplashesBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.SetWadingAltitudeRelative
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_SetWadingAltitudeRelative final
{
public:
float WadingHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWadingAltitudeRelative;
// Function SHProto.SHFXRaingWettingSubcomp.SetWadingAltitudeWorld
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_SetWadingAltitudeWorld final
{
public:
float WadingHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWadingAltitudeWorld;
// Function SHProto.SHFXRaingWettingSubcomp.SetWetDryFactor
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_SetWetDryFactor final
{
public:
float InWetFactor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_SetWetDryFactor;
// Function SHProto.SHFXRaingWettingSubcomp.GetCurvesEvaluateTimer
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_GetCurvesEvaluateTimer final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetCurvesEvaluateTimer;
// Function SHProto.SHFXRaingWettingSubcomp.GetDripIntensityValue
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_GetDripIntensityValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetDripIntensityValue;
// Function SHProto.SHFXRaingWettingSubcomp.GetWadingAltitude
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_GetWadingAltitude final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetWadingAltitude;
// Function SHProto.SHFXRaingWettingSubcomp.GetWetDryFactor
// 0x0004 (0x0004 - 0x0000)
struct SHFXRaingWettingSubcomp_GetWetDryFactor final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_GetWetDryFactor;
// Function SHProto.SHFXRaingWettingSubcomp.IsInRainZone
// 0x0001 (0x0001 - 0x0000)
struct SHFXRaingWettingSubcomp_IsInRainZone final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsInRainZone;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainDrippingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainDrippingBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainDrippingBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainDrippingBlockedBy;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainingBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainingBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainingBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainingBlockedBy;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainSplashesBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainSplashesBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainSplashesBlocked;
// Function SHProto.SHFXRaingWettingSubcomp.IsRainSplashesBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXRaingWettingSubcomp_IsRainSplashesBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXRaingWettingSubcomp_IsRainSplashesBlockedBy;
// Function SHProto.SHAnimActionExecutiveBase.Finish
// 0x0001 (0x0001 - 0x0000)
struct SHAnimActionExecutiveBase_Finish final
{
public:
bool Success; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutiveBase_Finish;
// Function SHProto.SHAnimActionExecutiveBase.OnTick
// 0x0004 (0x0004 - 0x0000)
struct SHAnimActionExecutiveBase_OnTick final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutiveBase_OnTick;
// Function SHProto.SHAnimActionExecutiveBase.GetContextObject
// 0x0008 (0x0008 - 0x0000)
struct SHAnimActionExecutiveBase_GetContextObject final
{
public:
class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetContextObject;
// Function SHProto.SHAnimActionExecutiveBase.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHAnimActionExecutiveBase_GetOwnerCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetOwnerCharacter;
// Function SHProto.SHAnimActionExecutiveBase.GetSoftAssets
// 0x0010 (0x0010 - 0x0000)
struct SHAnimActionExecutiveBase_GetSoftAssets final
{
public:
TArray<TSoftObjectPtr<class UObject>> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutiveBase_GetSoftAssets;
// Function SHProto.SHAnimActionExecutive.GetAnimPlayer
// 0x0008 (0x0008 - 0x0000)
struct SHAnimActionExecutive_GetAnimPlayer final
{
public:
class USHAnimMontagePlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimActionExecutive_GetAnimPlayer;
// Function SHProto.SHItemUseExecutive.Finish
// 0x0001 (0x0001 - 0x0000)
struct SHItemUseExecutive_Finish final
{
public:
ESHUseFinishType FinishType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_Finish;
// Function SHProto.SHItemUseExecutive.OnItemSpawn
// 0x0008 (0x0008 - 0x0000)
struct SHItemUseExecutive_OnItemSpawn final
{
public:
class ASHItemBase* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_OnItemSpawn;
// Function SHProto.SHItemUseExecutive.PreItemDespawn
// 0x0008 (0x0008 - 0x0000)
struct SHItemUseExecutive_PreItemDespawn final
{
public:
class ASHItemBase* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_PreItemDespawn;
// Function SHProto.SHItemUseExecutive.GetItem
// 0x0010 (0x0010 - 0x0000)
struct SHItemUseExecutive_GetItem final
{
public:
int32 ForIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ASHItemBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_GetItem;
// Function SHProto.SHItemUseExecutive.GetItemContext
// 0x0008 (0x0008 - 0x0000)
struct SHItemUseExecutive_GetItemContext final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_GetItemContext;
// Function SHProto.SHItemUseExecutive.GetItemData
// 0x03F0 (0x03F0 - 0x0000)
struct SHItemUseExecutive_GetItemData final
{
public:
struct FSHItemDataStruct ReturnValue; // 0x0000(0x03F0)(ConstParm, Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_GetItemData;
// Function SHProto.SHItemUseExecutive.GetOwnerCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHItemUseExecutive_GetOwnerCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_GetOwnerCharacter;
// Function SHProto.SHItemUseExecutive.WasBreakRequested
// 0x0001 (0x0001 - 0x0000)
struct SHItemUseExecutive_WasBreakRequested final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemUseExecutive_WasBreakRequested;
// Function SHProto.SHCharacterPlayDLCSkinStaticMeshComponent.SetShouldBeHidden
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayDLCSkinStaticMeshComponent_SetShouldBeHidden final
{
public:
bool bInHidden; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayDLCSkinStaticMeshComponent_SetShouldBeHidden;
// Function SHProto.SHCharacterPlayDLCSkinStaticMeshComponent.ShouldBeHidden
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayDLCSkinStaticMeshComponent_ShouldBeHidden final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayDLCSkinStaticMeshComponent_ShouldBeHidden;
// Function SHProto.SHAnimatedItemUseExecutive.ProcessAnimationEnd
// 0x0010 (0x0010 - 0x0000)
struct SHAnimatedItemUseExecutive_ProcessAnimationEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimatedItemUseExecutive_ProcessAnimationEnd;
// Function SHProto.SHAnimationStatics.FindAveragePlayTimeOfBlendSpace
// 0x0010 (0x0010 - 0x0000)
struct SHAnimationStatics_FindAveragePlayTimeOfBlendSpace final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_FindAveragePlayTimeOfBlendSpace;
// Function SHProto.SHAnimationStatics.FindMaximumPlayTimeOfBlendSpace
// 0x0010 (0x0010 - 0x0000)
struct SHAnimationStatics_FindMaximumPlayTimeOfBlendSpace final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_FindMaximumPlayTimeOfBlendSpace;
// Function SHProto.SHAnimationStatics.FindMinimumPlayTimeOfBlendSpace
// 0x0010 (0x0010 - 0x0000)
struct SHAnimationStatics_FindMinimumPlayTimeOfBlendSpace final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_FindMinimumPlayTimeOfBlendSpace;
// Function SHProto.SHAnimationStatics.FindPlayTimeOfBlendSpaceForInput
// 0x0028 (0x0028 - 0x0000)
struct SHAnimationStatics_FindPlayTimeOfBlendSpaceForInput final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InInput; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_FindPlayTimeOfBlendSpaceForInput;
// Function SHProto.SHAnimationStatics.HasActiveRotateInPlaceCurve
// 0x0010 (0x0010 - 0x0000)
struct SHAnimationStatics_HasActiveRotateInPlaceCurve final
{
public:
class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_HasActiveRotateInPlaceCurve;
// Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesDifference
// 0x0028 (0x0028 - 0x0000)
struct SHAnimationStatics_VerifyBlendSpaceSamplesDifference final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumAllowedDifference; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesDifference;
// Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesMaximumDuration
// 0x0028 (0x0028 - 0x0000)
struct SHAnimationStatics_VerifyBlendSpaceSamplesMaximumDuration final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumAllowedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesMaximumDuration;
// Function SHProto.SHAnimationStatics.VerifyBlendSpaceSamplesMinimumDuration
// 0x0028 (0x0028 - 0x0000)
struct SHAnimationStatics_VerifyBlendSpaceSamplesMinimumDuration final
{
public:
class UBlendSpace* InBlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMinimumAllowedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString InDebugWarningMessage; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimationStatics_VerifyBlendSpaceSamplesMinimumDuration;
// Function SHProto.SHSystemFXBase.OnInit
// 0x00F0 (0x00F0 - 0x0000)
struct SHSystemFXBase_OnInit final
{
public:
const class USHSystemFXData* InSystemFXData; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult InHit; // 0x0008(0x00E8)(ConstParm, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSystemFXBase_OnInit;
// Function SHProto.SHSystemFXBase.PostAkEvent
// 0x0010 (0x0010 - 0x0000)
struct SHSystemFXBase_PostAkEvent final
{
public:
class UAkAudioEvent* InAudioAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InShouldStopPooledAkComponentOnEndPlay; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSystemFXBase_PostAkEvent;
// Function SHProto.SHSystemFXBase.ProcessImpactFXFinished
// 0x0008 (0x0008 - 0x0000)
struct SHSystemFXBase_ProcessImpactFXFinished final
{
public:
class UNiagaraComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSystemFXBase_ProcessImpactFXFinished;
// Function SHProto.SHSystemFXBase.SetSelfDestroyTimeValue
// 0x0004 (0x0004 - 0x0000)
struct SHSystemFXBase_SetSelfDestroyTimeValue final
{
public:
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSystemFXBase_SetSelfDestroyTimeValue;
// Function SHProto.SHSystemFXBase.GetDecalMaterialDynamic
// 0x0008 (0x0008 - 0x0000)
struct SHSystemFXBase_GetDecalMaterialDynamic final
{
public:
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSystemFXBase_GetDecalMaterialDynamic;
// Function SHProto.SHSystemFXBase.GetSpawnedNiagaraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHSystemFXBase_GetSpawnedNiagaraComponent final
{
public:
class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSystemFXBase_GetSpawnedNiagaraComponent;
// Function SHProto.SHAnimDoorSubcomp.OnActionBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHAnimDoorSubcomp_OnActionBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionBlendingOut;
// Function SHProto.SHAnimDoorSubcomp.OnActionEnd
// 0x0010 (0x0010 - 0x0000)
struct SHAnimDoorSubcomp_OnActionEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionEnd;
// Function SHProto.SHAnimEnviroHitReactionsSubcomp.BlockAnimEnviroHitReactions
// 0x0010 (0x0010 - 0x0000)
struct SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitReactions final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitReactions;
// Function SHProto.SHAnimEnviroHitReactionsSubcomp.BlockAnimEnviroHitSlideSnap
// 0x0010 (0x0010 - 0x0000)
struct SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitSlideSnap final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimEnviroHitReactionsSubcomp_BlockAnimEnviroHitSlideSnap;
// Function SHProto.SHAnimFootIKSubcomp.SetFeetAllIKEnabled
// 0x0008 (0x0008 - 0x0000)
struct SHAnimFootIKSubcomp_SetFeetAllIKEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float interpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetAllIKEnabled;
// Function SHProto.SHAnimFootIKSubcomp.SetFeetRotationOffsetEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimFootIKSubcomp_SetFeetRotationOffsetEnabled final
{
public:
bool NewIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetRotationOffsetEnabled;
// Function SHProto.SHAnimFootIKSubcomp.SetFootIKEnabled
// 0x000C (0x000C - 0x0000)
struct SHAnimFootIKSubcomp_SetFootIKEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float interpSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFootIKEnabled;
// Function SHProto.SHAnimFootIKSubcomp.SetIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimFootIKSubcomp_SetIKEnabled final
{
public:
bool NewIsEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetIKEnabled;
// Function SHProto.SHAnimFootIKSubcomp.SetPelvisIKEnabled
// 0x0008 (0x0008 - 0x0000)
struct SHAnimFootIKSubcomp_SetPelvisIKEnabled final
{
public:
bool NewIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float PelvisInterpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetPelvisIKEnabled;
// Function SHProto.SHAnimFootIKSubcomp.SHDebug_Shared_Anim_FootIK_Enabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_Enabled final
{
public:
bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_Enabled;
// Function SHProto.SHAnimFootIKSubcomp.SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed
// 0x0004 (0x0004 - 0x0000)
struct SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed final
{
public:
float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SHDebug_Shared_Anim_FootIK_PelvisOffsetInterpSpeed;
// Function SHProto.SHAnimFootIKSubcomp.GetFootIK
// 0x0090 (0x0090 - 0x0000)
struct SHAnimFootIKSubcomp_GetFootIK final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FFootIKData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetFootIK;
// Function SHProto.SHAnimFootIKSubcomp.GetIsIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimFootIKSubcomp_GetIsIKEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetIsIKEnabled;
// Function SHProto.SHSettingOptionsPanel.OnShowInteractionIconVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowInteractionIconVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowInteractionIconVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowItemsNotificationsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowItemsNotificationsVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowItemsNotificationsVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowReticleVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowReticleVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowReticleVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowStruggleIconVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowStruggleIconVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowStruggleIconVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowTranscriptionVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowTranscriptionVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTranscriptionVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowTraversalIconVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowTraversalIconVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTraversalIconVisualization;
// Function SHProto.SHSettingOptionsPanel.OnShowTutorialsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_OnShowTutorialsVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_OnShowTutorialsVisualization;
// Function SHProto.SHSettingOptionsPanel.ShowItemsNotificationsVisualization
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_ShowItemsNotificationsVisualization final
{
public:
bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowItemsNotificationsVisualization;
// Function SHProto.SHSettingOptionsPanel.GetInteractionIconData
// 0x00C8 (0x00C8 - 0x0000)
struct SHSettingOptionsPanel_GetInteractionIconData final
{
public:
struct FInteractionIconData ReturnValue; // 0x0000(0x00C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetInteractionIconData;
// Function SHProto.SHSettingOptionsPanel.GetItemsNotificationsData
// 0x0001 (0x0001 - 0x0000)
struct SHSettingOptionsPanel_GetItemsNotificationsData final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetItemsNotificationsData;
// Function SHProto.SHSettingOptionsPanel.GetReticleData
// 0x000C (0x000C - 0x0000)
struct SHSettingOptionsPanel_GetReticleData final
{
public:
struct FReticleData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetReticleData;
// Function SHProto.SHSettingOptionsPanel.GetStruggleIconData
// 0x0002 (0x0002 - 0x0000)
struct SHSettingOptionsPanel_GetStruggleIconData final
{
public:
struct FStruggleInputData ReturnValue; // 0x0000(0x0002)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetStruggleIconData;
// Function SHProto.SHSettingOptionsPanel.GetTranscriptionFontInfo
// 0x0058 (0x0058 - 0x0000)
struct SHSettingOptionsPanel_GetTranscriptionFontInfo final
{
public:
struct FSlateFontInfo ReturnValue; // 0x0000(0x0058)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTranscriptionFontInfo;
// Function SHProto.SHSettingOptionsPanel.GetTraversalIconData
// 0x00C8 (0x00C8 - 0x0000)
struct SHSettingOptionsPanel_GetTraversalIconData final
{
public:
struct FTraversalIconData ReturnValue; // 0x0000(0x00C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTraversalIconData;
// Function SHProto.SHSettingOptionsPanel.GetTutorialsData
// 0x0060 (0x0060 - 0x0000)
struct SHSettingOptionsPanel_GetTutorialsData final
{
public:
struct FTutorialsData ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTutorialsData;
// Function SHProto.SHAnimHandIKSubcomp.SetLeftHandLocation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimHandIKSubcomp_SetLeftHandLocation final
{
public:
struct FVector InLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float interpSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SetFullAlpha; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetLeftHandLocation;
// Function SHProto.SHAnimHandIKSubcomp.SetRightHandLocation
// 0x0020 (0x0020 - 0x0000)
struct SHAnimHandIKSubcomp_SetRightHandLocation final
{
public:
struct FVector InLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float interpSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SetFullAlpha; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetRightHandLocation;
// Function SHProto.SHAnimHandIKSubcomp.StopBothIK
// 0x0004 (0x0004 - 0x0000)
struct SHAnimHandIKSubcomp_StopBothIK final
{
public:
float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopBothIK;
// Function SHProto.SHAnimHandIKSubcomp.StopLeftHandIK
// 0x0004 (0x0004 - 0x0000)
struct SHAnimHandIKSubcomp_StopLeftHandIK final
{
public:
float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopLeftHandIK;
// Function SHProto.SHAnimHandIKSubcomp.StopRightHandIK
// 0x0004 (0x0004 - 0x0000)
struct SHAnimHandIKSubcomp_StopRightHandIK final
{
public:
float interpSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopRightHandIK;
// Function SHProto.SHAnimHandIKSubcomp.GetLeftHandAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHAnimHandIKSubcomp_GetLeftHandAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetLeftHandAlpha;
// Function SHProto.SHAnimHandIKSubcomp.GetLeftHandLocation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimHandIKSubcomp_GetLeftHandLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetLeftHandLocation;
// Function SHProto.SHAnimHandIKSubcomp.GetRightHandAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHAnimHandIKSubcomp_GetRightHandAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetRightHandAlpha;
// Function SHProto.SHAnimHandIKSubcomp.GetRightHandLocation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimHandIKSubcomp_GetRightHandLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetRightHandLocation;
// Function SHProto.SHAnimHandIKSubcomp.IsLeftHandIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimHandIKSubcomp_IsLeftHandIKEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_IsLeftHandIKEnabled;
// Function SHProto.SHAnimHandIKSubcomp.IsRightHandIKEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimHandIKSubcomp_IsRightHandIKEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHandIKSubcomp_IsRightHandIKEnabled;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.ManualLookAtTarget
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_ManualLookAtTarget final
{
public:
class USceneComponent* InTargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendInSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendOutSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_ManualLookAtTarget;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.SetHeadRotationEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_SetHeadRotationEnabled final
{
public:
bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InBlendSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SetHeadRotationEnabled;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.SetNewAimOffsetAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_SetNewAimOffsetAnimInstance final
{
public:
TSubclassOf<class USHAimOffsetAnimInstance> NewAimOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SetNewAimOffsetAnimInstance;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled final
{
public:
bool bInEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_SHDebug_Shared_Anim_HeadRotation_SetLookAtEnabled;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.GetCurrentLookAtTarget
// 0x0008 (0x0008 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_GetCurrentLookAtTarget final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_GetCurrentLookAtTarget;
// Function SHProto.SHAnimHeadRotationBaseSubcomp.IsHeadRotationEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHAnimHeadRotationBaseSubcomp_IsHeadRotationEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimHeadRotationBaseSubcomp_IsHeadRotationEnabled;
// Function SHProto.SHAnimItemInteractionSubcomp.HandleInvestigationFlipAnimEndNotify
// 0x0008 (0x0008 - 0x0000)
struct SHAnimItemInteractionSubcomp_HandleInvestigationFlipAnimEndNotify final
{
public:
float AnimationTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FlipSide; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_HandleInvestigationFlipAnimEndNotify;
// Function SHProto.SHAnimItemInteractionSubcomp.TakeItemSetDirection
// 0x0001 (0x0001 - 0x0000)
struct SHAnimItemInteractionSubcomp_TakeItemSetDirection final
{
public:
bool bSetProperHand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_TakeItemSetDirection;
// Function SHProto.SHAnimKnockDownSubcomp.GetKnockDownState
// 0x0001 (0x0001 - 0x0000)
struct SHAnimKnockDownSubcomp_GetKnockDownState final
{
public:
EKnockDownState ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimKnockDownSubcomp_GetKnockDownState;
// Function SHProto.SHAnimKnockDownSubcomp.SetKnockDownState
// 0x0001 (0x0001 - 0x0000)
struct SHAnimKnockDownSubcomp_SetKnockDownState final
{
public:
EKnockDownState NewKnockDownState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimKnockDownSubcomp_SetKnockDownState;
// Function SHProto.SHDoorMovementBaseComponent.ProcessMeshHit
// 0x0118 (0x0118 - 0x0000)
struct SHDoorMovementBaseComponent_ProcessMeshHit final
{
public:
class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessMeshHit;
// Function SHProto.SHDoorMovementBaseComponent.ProcessProximitySHActorBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHDoorMovementBaseComponent_ProcessProximitySHActorBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessProximitySHActorBeginOverlap;
// Function SHProto.SHDoorMovementBaseComponent.ProcessProximitySHActorEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHDoorMovementBaseComponent_ProcessProximitySHActorEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_ProcessProximitySHActorEndOverlap;
// Function SHProto.SHDoorMovementBaseComponent.SetIsManagedByCutscene
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementBaseComponent_SetIsManagedByCutscene final
{
public:
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_SetIsManagedByCutscene;
// Function SHProto.SHDoorMovementBaseComponent.GetCurrentDoorState
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementBaseComponent_GetCurrentDoorState final
{
public:
ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetCurrentDoorState;
// Function SHProto.SHDoorMovementBaseComponent.GetCurrentDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementBaseComponent_GetCurrentDoorVelocity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetCurrentDoorVelocity;
// Function SHProto.SHDoorMovementBaseComponent.GetDoorTraceHalfSize
// 0x0018 (0x0018 - 0x0000)
struct SHDoorMovementBaseComponent_GetDoorTraceHalfSize final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetDoorTraceHalfSize;
// Function SHProto.SHDoorMovementBaseComponent.GetLastDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementBaseComponent_GetLastDoorVelocity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_GetLastDoorVelocity;
// Function SHProto.SHDoorMovementBaseComponent.IsManagedByCutscene
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementBaseComponent_IsManagedByCutscene final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementBaseComponent_IsManagedByCutscene;
// Function SHProto.SHSlidingDoorMovementComponent.OverrideDoorAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHSlidingDoorMovementComponent_OverrideDoorAlpha final
{
public:
float InDoorAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_OverrideDoorAlpha;
// Function SHProto.SHSlidingDoorMovementComponent.RequestPlayCurveMovement
// 0x0010 (0x0010 - 0x0000)
struct SHSlidingDoorMovementComponent_RequestPlayCurveMovement final
{
public:
class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_RequestPlayCurveMovement;
// Function SHProto.SHSlidingDoorMovementComponent.RequestPlayDefaultOpenMovement
// 0x0001 (0x0001 - 0x0000)
struct SHSlidingDoorMovementComponent_RequestPlayDefaultOpenMovement final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoorMovementComponent_RequestPlayDefaultOpenMovement;
// Function SHProto.SHAnimLyingFigureMovementSubcomp.RegisterPrerequisites
// 0x0018 (0x0018 - 0x0000)
struct SHAnimLyingFigureMovementSubcomp_RegisterPrerequisites final
{
public:
class USHEnemyLyingComponent* InLyingComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* InCrawlRearComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* InCrawlFrontComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_RegisterPrerequisites;
// Function SHProto.SHAnimLyingFigureMovementSubcomp.SetAllowInaccurateLocomotionAnimations
// 0x0001 (0x0001 - 0x0000)
struct SHAnimLyingFigureMovementSubcomp_SetAllowInaccurateLocomotionAnimations final
{
public:
bool InAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetAllowInaccurateLocomotionAnimations;
// Function SHProto.SHAnimLyingFigureMovementSubcomp.SetCrawlBendAngles
// 0x0008 (0x0008 - 0x0000)
struct SHAnimLyingFigureMovementSubcomp_SetCrawlBendAngles final
{
public:
float InYawAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPitchAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetCrawlBendAngles;
// Function SHProto.SHAnimLyingFigureMovementSubcomp.SetRequiredLocomotionDistanceAccuracy
// 0x0004 (0x0004 - 0x0000)
struct SHAnimLyingFigureMovementSubcomp_SetRequiredLocomotionDistanceAccuracy final
{
public:
float InDistanceAccuracy; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimLyingFigureMovementSubcomp_SetRequiredLocomotionDistanceAccuracy;
// Function SHProto.SHAnimMariaMovementSubcomp.PrepareChaseMovement
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMariaMovementSubcomp_PrepareChaseMovement final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMariaMovementSubcomp_PrepareChaseMovement;
// Function SHProto.SHAnimMontagePlayer.ChangeSectionRequest
// 0x0014 (0x0014 - 0x0000)
struct SHAnimMontagePlayer_ChangeSectionRequest final
{
public:
class FName NewSectionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewSectionBlendInTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OldSectionBlendOutTime; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_ChangeSectionRequest;
// Function SHProto.SHAnimMontagePlayer.OnAnyMontageBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHAnimMontagePlayer_OnAnyMontageBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageBlendingOut;
// Function SHProto.SHAnimMontagePlayer.OnAnyMontageEnd
// 0x0010 (0x0010 - 0x0000)
struct SHAnimMontagePlayer_OnAnyMontageEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageEnd;
// Function SHProto.SHAnimMontagePlayer.OverwriteRequest
// 0x00D8 (0x00D8 - 0x0000)
struct SHAnimMontagePlayer_OverwriteRequest final
{
public:
float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector BlendSpaceInput; // 0x00B8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_OverwriteRequest;
// Function SHProto.SHAnimMontagePlayer.PauseRequest
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMontagePlayer_PauseRequest final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PauseRequest;
// Function SHProto.SHAnimMontagePlayer.PlayOrOverwriteRequest
// 0x00D8 (0x00D8 - 0x0000)
struct SHAnimMontagePlayer_PlayOrOverwriteRequest final
{
public:
float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector BlendSpaceInput; // 0x00B8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayOrOverwriteRequest;
// Function SHProto.SHAnimMontagePlayer.PlayRequest
// 0x00D0 (0x00D0 - 0x0000)
struct SHAnimMontagePlayer_PlayRequest final
{
public:
struct FPlayAnimationData AnimData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector BlendSpaceInput; // 0x00B0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayRequest;
// Function SHProto.SHAnimMontagePlayer.ResumeRequest
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMontagePlayer_ResumeRequest final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_ResumeRequest;
// Function SHProto.SHAnimMontagePlayer.StopRequest
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_StopRequest final
{
public:
float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_StopRequest;
// Function SHProto.SHAnimMontagePlayer.GetCurrentMontage
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_GetCurrentMontage final
{
public:
class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetCurrentMontage;
// Function SHProto.SHAnimMontagePlayer.GetInputData
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMontagePlayer_GetInputData final
{
public:
class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetInputData;
// Function SHProto.SHAnimMontagePlayer.GetPlayAnimationData
// 0x00B0 (0x00B0 - 0x0000)
struct SHAnimMontagePlayer_GetPlayAnimationData final
{
public:
struct FPlayAnimationData ReturnValue; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPlayAnimationData;
// Function SHProto.SHAnimMontagePlayer.GetPosition
// 0x0004 (0x0004 - 0x0000)
struct SHAnimMontagePlayer_GetPosition final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPosition;
// Function SHProto.SHAnimMontagePlayer.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMontagePlayer_IsPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMontagePlayer_IsPlaying;
// Function SHProto.SHMusicRTPCVolume.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHMusicRTPCVolume_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMusicRTPCVolume_SetEnabled;
// Function SHProto.SHAnimMovementSubcomp.CanPlayInvestigationAnim
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_CanPlayInvestigationAnim final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_CanPlayInvestigationAnim;
// Function SHProto.SHAnimMovementSubcomp.GetLocomotionAnimationState
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_GetLocomotionAnimationState final
{
public:
ELocomotionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimationState;
// Function SHProto.SHAnimMovementSubcomp.GetLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHAnimMovementSubcomp_GetLocomotionAnimInstance final
{
public:
class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimInstance;
// Function SHProto.SHAnimMovementSubcomp.HasMovementInput
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_HasMovementInput final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_HasMovementInput;
// Function SHProto.SHAnimMovementSubcomp.IsMoving
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_IsMoving final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_IsMoving;
// Function SHProto.SHAnimMovementSubcomp.ShouldLookOnAimWalk
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_ShouldLookOnAimWalk final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldLookOnAimWalk;
// Function SHProto.SHAnimMovementSubcomp.ShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHAnimMovementSubcomp_ShouldMove final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldMove;
// Function SHProto.SHCharacterPlayHealthComponent.PlayDeathSequenceRequest
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlayHealthComponent_PlayDeathSequenceRequest final
{
public:
class UObject* InSlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InHitWorldDirection; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_PlayDeathSequenceRequest;
// Function SHProto.SHCharacterPlayHealthComponent.ReceiveDamage
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayHealthComponent_ReceiveDamage final
{
public:
float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRequireCriticalnjuryState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveDamage;
// Function SHProto.SHCharacterPlayHealthComponent.ReceiveHeal
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayHealthComponent_ReceiveHeal final
{
public:
float InHealValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveHeal;
// Function SHProto.SHCharacterPlayHealthComponent.SetDeathSequenceBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayHealthComponent_SetDeathSequenceBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SetDeathSequenceBlocked;
// Function SHProto.SHCharacterPlayHealthComponent.SHDebug_Character_Health_FakeDamage
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeDamage final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeDamage;
// Function SHProto.SHCharacterPlayHealthComponent.SHDebug_Character_Health_FakeHeal
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeHeal final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SHDebug_Character_Health_FakeHeal;
// Function SHProto.SHCharacterPlayHealthComponent.GetHealthState
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_GetHealthState final
{
public:
ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthState;
// Function SHProto.SHCharacterPlayHealthComponent.GetHealthValue
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayHealthComponent_GetHealthValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthValue;
// Function SHProto.SHCharacterPlayHealthComponent.IsDeathSequenceBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayHealthComponent_IsDeathSequenceBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsDeathSequenceBlocked;
// Function SHProto.SHProjectile.IsMaxRangeReached
// 0x0001 (0x0001 - 0x0000)
struct SHProjectile_IsMaxRangeReached final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProjectile_IsMaxRangeReached;
// Function SHProto.SHProjectile.WantDrawDebug
// 0x0001 (0x0001 - 0x0000)
struct SHProjectile_WantDrawDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProjectile_WantDrawDebug;
// Function SHProto.SHProjectileFightable.SetDeactivated
// 0x0010 (0x0010 - 0x0000)
struct SHProjectileFightable_SetDeactivated final
{
public:
bool bDeactivated; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProjectileFightable_SetDeactivated;
// Function SHProto.SHProjectileFightable.IsDeactivated
// 0x0001 (0x0001 - 0x0000)
struct SHProjectileFightable_IsDeactivated final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProjectileFightable_IsDeactivated;
// Function SHProto.SHPushableComponent.Initialize
// 0x0010 (0x0010 - 0x0000)
struct SHPushableComponent_Initialize final
{
public:
class USphereComponent* InProximitySphere; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMeshComponent* InMainMesh; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_Initialize;
// Function SHProto.SHPushableComponent.Interact
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_Interact final
{
public:
class ASHCharacterPlay* InInteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_Interact;
// Function SHProto.SHPushableComponent.ProcessAnimInstFinishedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessAnimInstFinishedInteraction final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstFinishedInteraction;
// Function SHProto.SHPushableComponent.ProcessAnimInstFiredFinishInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessAnimInstFiredFinishInteraction final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstFiredFinishInteraction;
// Function SHProto.SHPushableComponent.ProcessAnimInstStartedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessAnimInstStartedInteraction final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStartedInteraction;
// Function SHProto.SHPushableComponent.ProcessAnimInstStartedMovement
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessAnimInstStartedMovement final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStartedMovement;
// Function SHProto.SHPushableComponent.ProcessAnimInstStoppedMovement
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessAnimInstStoppedMovement final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessAnimInstStoppedMovement;
// Function SHProto.SHPushableComponent.ProcessInteractingCharacterCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessInteractingCharacterCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessInteractingCharacterCombatInputModeChanged;
// Function SHProto.SHPushableComponent.ProcessInteractingCharacterReceiveDamage
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_ProcessInteractingCharacterReceiveDamage final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessInteractingCharacterReceiveDamage;
// Function SHProto.SHPushableComponent.ProcessLookAtRotationAbsoluteEnd
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_ProcessLookAtRotationAbsoluteEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessLookAtRotationAbsoluteEnd;
// Function SHProto.SHPushableComponent.ProcessMovementSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_ProcessMovementSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessMovementSnapEnd;
// Function SHProto.SHPushableComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHPushableComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHPushableComponent.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHPushableComponent_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessProximityEndOverlap;
// Function SHProto.SHPushableComponent.ProcessSlideSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_ProcessSlideSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_ProcessSlideSnapEnd;
// Function SHProto.SHPushableComponent.SetComponentBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHPushableComponent_SetComponentBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_SetComponentBlocked;
// Function SHProto.SHPushableComponent.TeleportAbsolute
// 0x0018 (0x0018 - 0x0000)
struct SHPushableComponent_TeleportAbsolute final
{
public:
struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_TeleportAbsolute;
// Function SHProto.SHPushableComponent.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_GetInteractingCharacter final
{
public:
class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_GetInteractingCharacter;
// Function SHProto.SHPushableComponent.GetLinkedAnimGraphInstance
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_GetLinkedAnimGraphInstance final
{
public:
class USHPushingObjectAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_GetLinkedAnimGraphInstance;
// Function SHProto.SHPushableComponent.GetOwnerMesh
// 0x0008 (0x0008 - 0x0000)
struct SHPushableComponent_GetOwnerMesh final
{
public:
class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_GetOwnerMesh;
// Function SHProto.SHPushableComponent.IsComponentBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_IsComponentBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_IsComponentBlocked;
// Function SHProto.SHPushableComponent.IsInInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_IsInInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_IsInInteraction;
// Function SHProto.SHPushableComponent.IsInteractingCharacterStandingOnOwnerMesh
// 0x0001 (0x0001 - 0x0000)
struct SHPushableComponent_IsInteractingCharacterStandingOnOwnerMesh final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableComponent_IsInteractingCharacterStandingOnOwnerMesh;
// Function SHProto.SHSavePoint.ManualInteractRequest
// 0x0010 (0x0010 - 0x0000)
struct SHSavePoint_ManualInteractRequest final
{
public:
class ASHCharacterPlay* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SkipMoveToSpot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSavePoint_ManualInteractRequest;
// Function SHProto.SHSavePoint.OnInteractionEnded
// 0x0001 (0x0001 - 0x0000)
struct SHSavePoint_OnInteractionEnded final
{
public:
bool WasAborted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_OnInteractionEnded;
// Function SHProto.SHSavePoint.ProcessCombatInputModeChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHSavePoint_ProcessCombatInputModeChangedEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessCombatInputModeChangedEvent;
// Function SHProto.SHSavePoint.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHSavePoint_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessInteractionManagerInitialized;
// Function SHProto.SHSavePoint.ProcessMovementSnapFinish
// 0x0001 (0x0001 - 0x0000)
struct SHSavePoint_ProcessMovementSnapFinish final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessMovementSnapFinish;
// Function SHProto.SHSavePoint.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHSavePoint_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessProximityBeginOverlap;
// Function SHProto.SHSavePoint.ProcessReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHSavePoint_ProcessReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSavePoint_ProcessReceiveDamageEvent;
// Function SHProto.SHCharacterPlayLightingAlternative.HandleDisableCharacterLightsUpdated
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayLightingAlternative_HandleDisableCharacterLightsUpdated final
{
public:
bool CurrentDisableCharacterLightsFlag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleDisableCharacterLightsUpdated;
// Function SHProto.SHCharacterPlayLightingAlternative.HandleFlashlightColorChanged
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayLightingAlternative_HandleFlashlightColorChanged final
{
public:
struct FColor CurrentFlashlightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleFlashlightColorChanged;
// Function SHProto.SHCharacterPlayLightingAlternative.HandleFlashlightIntensityChanged
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayLightingAlternative_HandleFlashlightIntensityChanged final
{
public:
float CurrentFlashlightIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleFlashlightIntensityChanged;
// Function SHProto.SHCharacterPlayLightingAlternative.HandleGlobalColorUpdated
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayLightingAlternative_HandleGlobalColorUpdated final
{
public:
struct FLinearColor InColorOverride; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleGlobalColorUpdated;
// Function SHProto.SHCharacterPlayLightingAlternative.HandleGlobalIntensityMulUpdated
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayLightingAlternative_HandleGlobalIntensityMulUpdated final
{
public:
float CurrentGlobalIntensityMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLightingAlternative_HandleGlobalIntensityMulUpdated;
// Function SHProto.SHAnimNPCIdleSubcomp.GetShouldPlayCustomIdle
// 0x0001 (0x0001 - 0x0000)
struct SHAnimNPCIdleSubcomp_GetShouldPlayCustomIdle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimNPCIdleSubcomp_GetShouldPlayCustomIdle;
// Function SHProto.SHItemExecutiveBase.GetItemContextActor
// 0x0008 (0x0008 - 0x0000)
struct SHItemExecutiveBase_GetItemContextActor final
{
public:
class ASHItemBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemExecutiveBase_GetItemContextActor;
// Function SHProto.SHAnimPhysicalSubcomp.SetPhysicalAnimationWeight
// 0x0004 (0x0004 - 0x0000)
struct SHAnimPhysicalSubcomp_SetPhysicalAnimationWeight final
{
public:
float PhysicalAnimationWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_SetPhysicalAnimationWeight;
// Function SHProto.SHInteractionSlot.ProcessInteractionRequest
// 0x0018 (0x0018 - 0x0000)
struct SHInteractionSlot_ProcessInteractionRequest final
{
public:
TScriptInterface<class ISHInteraction> Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionSlot_ProcessInteractionRequest;
// Function SHProto.SHInteractionSlot.HasInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionSlot_HasInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionSlot_HasInteraction;
// Function SHProto.SHAnimWholeBodyTranslationSubcomp.CheckOnGroundAdditionalRotation
// 0x0048 (0x0048 - 0x0000)
struct SHAnimWholeBodyTranslationSubcomp_CheckOnGroundAdditionalRotation final
{
public:
struct FWholeBodyTranslation ReturnValue; // 0x0000(0x0048)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_CheckOnGroundAdditionalRotation;
// Function SHProto.SHAnimWholeBodyTranslationSubcomp.SetAdditionalRotation
// 0x0018 (0x0018 - 0x0000)
struct SHAnimWholeBodyTranslationSubcomp_SetAdditionalRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_SetAdditionalRotation;
// Function SHProto.SHAnimWholeBodyTranslationSubcomp.SetAdditionalTranslation
// 0x0048 (0x0048 - 0x0000)
struct SHAnimWholeBodyTranslationSubcomp_SetAdditionalTranslation final
{
public:
struct FWholeBodyTranslation InAdditionalRotationTarget; // 0x0000(0x0048)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHAnimWholeBodyTranslationSubcomp_SetAdditionalTranslation;
// Function SHProto.SHItemsContainer.Interact
// 0x0010 (0x0010 - 0x0000)
struct SHItemsContainer_Interact final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsContainer_Interact;
// Function SHProto.SHItemsContainer.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHItemsContainer_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsContainer_ProcessInteractionManagerInitialized;
// Function SHProto.SHItemsContainer.SetDisabledState
// 0x0010 (0x0010 - 0x0000)
struct SHItemsContainer_SetDisabledState final
{
public:
bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* InObject; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsContainer_SetDisabledState;
// Function SHProto.SHItemsContainer.IsInDisabledState
// 0x0001 (0x0001 - 0x0000)
struct SHItemsContainer_IsInDisabledState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsContainer_IsInDisabledState;
// Function SHProto.SHBaseStagedAnimInstance.CanAdvanceStage
// 0x0001 (0x0001 - 0x0000)
struct SHBaseStagedAnimInstance_CanAdvanceStage final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBaseStagedAnimInstance_CanAdvanceStage;
// Function SHProto.SHBlissEndingFactor.SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue
// 0x0001 (0x0001 - 0x0000)
struct SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue final
{
public:
bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugIsAllowedToAddValue;
// Function SHProto.SHBlissEndingFactor.SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue final
{
public:
bool bInValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBlissEndingFactor_SHDebug_Character_Endings_Factors_BlissEnding_SetDebugValue;
// Function SHProto.SHGeometryCollectionActor.GetNumElements
// 0x0004 (0x0004 - 0x0000)
struct SHGeometryCollectionActor_GetNumElements final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGeometryCollectionActor_GetNumElements;
// Function SHProto.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone
// 0x0030 (0x0030 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x000C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool InAllowRootPhysics; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InPhysicsIdentifier; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone;
// Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone
// 0x0060 (0x0060 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool InAllowRootPhysics; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InPhysicsIdentifier; // 0x0054(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x005C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone;
// Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren
// 0x0068 (0x0068 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InChildrenBoneForceMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InOnlyApplyForceToDirectChildren; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InApplyForceAtChildLocation; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x0044(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool InAllowRootPhysics; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InPhysicsIdentifier; // 0x005C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0064(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren;
// Function SHProto.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone
// 0x0060 (0x0060 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InOnlyDirectChildren; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InApplyForceAtChildLocation; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool InAllowRootPhysics; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InPhysicsIdentifier; // 0x0054(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x005C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone;
// Function SHProto.SHBonePhysicsControllerSubcomponent.AssignBonePhysicsSettingsProfile
// 0x0068 (0x0068 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_AssignBonePhysicsSettingsProfile final
{
public:
struct FSHBonePhysicsControllerSettingsProfile InSettingsProfile; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_AssignBonePhysicsSettingsProfile;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutAllPhysics
// 0x0008 (0x0008 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FadeOutAllPhysics final
{
public:
float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutAllPhysics;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutBonePhysicsByIdentifier
// 0x0018 (0x0018 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FadeOutBonePhysicsByIdentifier final
{
public:
float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InPhysicsIdentifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InBoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutBonePhysicsByIdentifier;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FadeOutPhysicsByIdentifier
// 0x0010 (0x0010 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FadeOutPhysicsByIdentifier final
{
public:
float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendOutCurveBend; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InPhysicsIdentifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FadeOutPhysicsByIdentifier;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FreezeBodiesPose
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FreezeBodiesPose final
{
public:
bool InOnlyIfNotFrozen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FreezeBodiesPose;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetDebugPoseDrawing
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDebugPoseDrawing final
{
public:
bool InDrawPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDebugPoseDrawing;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetDebugSettings
// 0x0018 (0x0018 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDebugSettings final
{
public:
bool InPrintPhysicsStates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDrawAppliedForcesDebug; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float InDrawAppliedForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDrawBodyActiveForcesDebug; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InBodyActiveForcesScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDrawPoseDebug; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InDrawStreamedPoseDuration; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDebugSettings;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetDrawAppliedForcesDebugArrows
// 0x0008 (0x0008 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDrawAppliedForcesDebugArrows final
{
public:
bool InDrawAppliedForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InDrawAppliedForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawAppliedForcesDebugArrows;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetDrawBodyActiveForcesDebugArrows
// 0x0008 (0x0008 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetDrawBodyActiveForcesDebugArrows final
{
public:
bool InDrawBodyActiveForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InBodyActiveForcesScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawBodyActiveForcesDebugArrows;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting final
{
public:
bool InEnableDebugPrint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting;
// Function SHProto.SHBonePhysicsControllerSubcomponent.SetStreamedPoseDrawingDuration
// 0x0004 (0x0004 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_SetStreamedPoseDrawingDuration final
{
public:
float InDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetStreamedPoseDrawingDuration;
// Function SHProto.SHBonePhysicsControllerSubcomponent.UnfreezeBodiesPose
// 0x0004 (0x0004 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_UnfreezeBodiesPose final
{
public:
float InUnfreezeDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_UnfreezeBodiesPose;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics
// 0x000C (0x000C - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics;
// Function SHProto.SHBonePhysicsControllerSubcomponent.FindIfRootPhysicsSimulationIsActive
// 0x0001 (0x0001 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_FindIfRootPhysicsSimulationIsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfRootPhysicsSimulationIsActive;
// Function SHProto.SHBonePhysicsControllerSubcomponent.IsBodiesPoseFrozen
// 0x0002 (0x0002 - 0x0000)
struct SHBonePhysicsControllerSubcomponent_IsBodiesPoseFrozen final
{
public:
bool InIncludeUnfreezing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_IsBodiesPoseFrozen;
// Function SHProto.SHMariaInterface.ChangeBlockingAiming
// 0x0001 (0x0001 - 0x0000)
struct SHMariaInterface_ChangeBlockingAiming final
{
public:
bool bShouldAimAt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaInterface_ChangeBlockingAiming;
// Function SHProto.SHGameplayFadeWidget.GetCurrentColor
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayFadeWidget_GetCurrentColor final
{
public:
struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayFadeWidget_GetCurrentColor;
// Function SHProto.SHBreakableGlassComponent.FakeBreak
// 0x0020 (0x0020 - 0x0000)
struct SHBreakableGlassComponent_FakeBreak final
{
public:
class AController* EventInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InHitDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassComponent_FakeBreak;
// Function SHProto.SHBreakableGlassComponent.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct SHBreakableGlassComponent_IsBroken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableGlassComponent_IsBroken;
// Function SHProto.SHBreakableWallActor.ProcessBreakableMeshMainComponentBreakEvent
// 0x0008 (0x0008 - 0x0000)
struct SHBreakableWallActor_ProcessBreakableMeshMainComponentBreakEvent final
{
public:
class USHBreakableMeshComponent* InComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableWallActor_ProcessBreakableMeshMainComponentBreakEvent;
// Function SHProto.SHBreakableWallActor.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct SHBreakableWallActor_IsBroken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBreakableWallActor_IsBroken;
// Function SHProto.SHBuoyancyMimicComponent.Initialize
// 0x0008 (0x0008 - 0x0000)
struct SHBuoyancyMimicComponent_Initialize final
{
public:
class USceneComponent* InManagedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHBuoyancyMimicComponent_Initialize;
// Function SHProto.SHHitReactionCooldownComponent.GetVariantsOnCooldown
// 0x0018 (0x0018 - 0x0000)
struct SHHitReactionCooldownComponent_GetVariantsOnCooldown final
{
public:
ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionCooldownComponent_GetVariantsOnCooldown;
// Function SHProto.SHHitReactionCooldownComponent.IsReactionOnCooldown
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionCooldownComponent_IsReactionOnCooldown final
{
public:
ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName Variant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionCooldownComponent_IsReactionOnCooldown;
// Function SHProto.SHHitReactionCooldownComponent.SetCooldownTimerForHitReaction
// 0x000C (0x000C - 0x0000)
struct SHHitReactionCooldownComponent_SetCooldownTimerForHitReaction final
{
public:
ESHHitReactionResponseType Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName Variant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionCooldownComponent_SetCooldownTimerForHitReaction;
// Function SHProto.SHCameraActor.GetSHCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCameraActor_GetSHCameraComponent final
{
public:
class USHCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraActor_GetSHCameraComponent;
// Function SHProto.SHCameraFOVBlender.GetAssignedValue
// 0x0004 (0x0004 - 0x0000)
struct SHCameraFOVBlender_GetAssignedValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCameraFOVBlender_GetAssignedValue;
// Function SHProto.SHHospitalFWLyingMariaInteractionsEndingFactor.SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHHospitalFWLyingMariaInteractionsEndingFactor_SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHospitalFWLyingMariaInteractionsEndingFactor_SHDebug_Character_Endings_HospitalFWLyingMariaInteractionsEndingFactor_SetDebugValue;
// Function SHProto.SHInventoryRenderer.GetRenderTarget
// 0x0008 (0x0008 - 0x0000)
struct SHInventoryRenderer_GetRenderTarget final
{
public:
class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryRenderer_GetRenderTarget;
// Function SHProto.SHInventoryRenderer.GetUserWidgetObject
// 0x0008 (0x0008 - 0x0000)
struct SHInventoryRenderer_GetUserWidgetObject final
{
public:
class USHGameplaySectionBaseWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryRenderer_GetUserWidgetObject;
// Function SHProto.SHCaterpillarCapsuleComponent.ReExpandCapsuleAtDesiredLocationAndRotation
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_ReExpandCapsuleAtDesiredLocationAndRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_ReExpandCapsuleAtDesiredLocationAndRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.SetBaseHalfHeightWithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetBaseHalfHeightWithoutHemisphere final
{
public:
float InHalfHeightWithoutHemisphere; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetBaseHalfHeightWithoutHemisphere;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleActivated
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleActivated final
{
public:
bool InActivated; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleActivated;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleAnchorHeightScalar
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleAnchorHeightScalar final
{
public:
float InAnchorScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleAnchorHeightScalar;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleAvoidCollisions
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleAvoidCollisions final
{
public:
bool InAvoidCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleAvoidCollisions;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleDesiredExtensionScalar
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleDesiredExtensionScalar final
{
public:
float InScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleDesiredExtensionScalar;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleIdleRotationEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleIdleRotationEnabled final
{
public:
bool InEnableIdleRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleIdleRotationEnabled;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleInterpolatingRotation
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleInterpolatingRotation final
{
public:
bool InInterpolate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleInterpolatingRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleLocationAndRotation
// 0x0040 (0x0040 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotation final
{
public:
struct FVector InAnchorLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InCapsuleRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool InSweepCollisions; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InPullbackRotationMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleLocationAndRotationToDesired
// 0x0002 (0x0002 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotationToDesired final
{
public:
bool InSweepCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleLocationAndRotationToDesired;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleParentAttachmentOffset
// 0x0018 (0x0018 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentOffset final
{
public:
struct FVector InAttachmentOffset; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentOffset;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleParentAttachmentScalars
// 0x0018 (0x0018 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentScalars final
{
public:
struct FVector InAttachmentScalars; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleParentAttachmentScalars;
// Function SHProto.SHCaterpillarCapsuleComponent.SetCapsuleSurfaceAlignmentEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_SetCapsuleSurfaceAlignmentEnabled final
{
public:
bool InEnableAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_SetCapsuleSurfaceAlignmentEnabled;
// Function SHProto.SHCaterpillarCapsuleComponent.TraceCapsuleLocationAndRotationChange
// 0x0160 (0x0160 - 0x0000)
struct SHCaterpillarCapsuleComponent_TraceCapsuleLocationAndRotationChange final
{
public:
struct FVector InTargetAnchorLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InTargetCapsuleRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float InPullbackRotationMultiplier; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OutCapsuleLocation; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat OutCapsuleRotation; // 0x0050(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult OutHitResult; // 0x0070(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0158(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_TraceCapsuleLocationAndRotationChange;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleCurrentExtensionScalar
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleCurrentExtensionScalar final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleCurrentExtensionScalar;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleDesiredHalfHeightWithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleDesiredHalfHeightWithoutHemisphere final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleDesiredHalfHeightWithoutHemisphere;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleExtensionSafetyMargin
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleExtensionSafetyMargin final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleExtensionSafetyMargin;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleExtensionScalarsFromAnchor
// 0x000C (0x000C - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleExtensionScalarsFromAnchor final
{
public:
float OutTopScalar; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBottomScalar; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InClamped; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleExtensionScalarsFromAnchor;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIdleRotationEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleIdleRotationEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIdleRotationEnabled;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsActivated
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleIsActivated final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsActivated;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsAvoidingCollisions
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleIsAvoidingCollisions final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsAvoidingCollisions;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleIsInterpolatingRotation
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleIsInterpolatingRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleIsInterpolatingRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleLyingRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleLyingRotation final
{
public:
struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleLyingRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleParentAttachmentDesiredRotationInActorSpace
// 0x0020 (0x0020 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleParentAttachmentDesiredRotationInActorSpace final
{
public:
struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleParentAttachmentDesiredRotationInActorSpace;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleRadiusSafetyMargin
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleRadiusSafetyMargin final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleRadiusSafetyMargin;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleSurfaceAlignmentEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleSurfaceAlignmentEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleSurfaceAlignmentEnabled;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorScalar
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorScalar final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorScalar;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldLocation;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleTargetAnchorWorldRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldRotation final
{
public:
struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleTargetAnchorWorldRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.GetCapsuleUnlyingWorldRotation
// 0x0020 (0x0020 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetCapsuleUnlyingWorldRotation final
{
public:
struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetCapsuleUnlyingWorldRotation;
// Function SHProto.SHCaterpillarCapsuleComponent.GetDesiredCapsuleBottomDistanceFromAnchor
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetDesiredCapsuleBottomDistanceFromAnchor final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetDesiredCapsuleBottomDistanceFromAnchor;
// Function SHProto.SHCaterpillarCapsuleComponent.GetDesiredCapsuleTopDistanceFromAnchor
// 0x0004 (0x0004 - 0x0000)
struct SHCaterpillarCapsuleComponent_GetDesiredCapsuleTopDistanceFromAnchor final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCaterpillarCapsuleComponent_GetDesiredCapsuleTopDistanceFromAnchor;
// Function SHProto.SHInGameMenuWidget.AskQuit
// 0x0001 (0x0001 - 0x0000)
struct SHInGameMenuWidget_AskQuit final
{
public:
EInGameQuitTarget _QuitTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInGameMenuWidget_AskQuit;
// Function SHProto.SHInGameMenuWidget.OnAskQuit
// 0x0001 (0x0001 - 0x0000)
struct SHInGameMenuWidget_OnAskQuit final
{
public:
EInGameQuitTarget _QuitTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInGameMenuWidget_OnAskQuit;
// Function SHProto.SHInGameMenuWidget.OnResume
// 0x0001 (0x0001 - 0x0000)
struct SHInGameMenuWidget_OnResume final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInGameMenuWidget_OnResume;
// Function SHProto.SHCharacterImpactInteraction.TryStartInteraction
// 0x0118 (0x0118 - 0x0000)
struct SHCharacterImpactInteraction_TryStartInteraction final
{
public:
struct FHitEvent HitData; // 0x0000(0x0118)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterImpactInteraction_TryStartInteraction;
// Function SHProto.SHCharacterPlayAdaptiveTriggersManager.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayAdaptiveTriggersManager_SetEnabled final
{
public:
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAdaptiveTriggersManager_SetEnabled;
// Function SHProto.SHCharacterPlayAdaptiveTriggersManager.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayAdaptiveTriggersManager_IsEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAdaptiveTriggersManager_IsEnabled;
// Function SHProto.SHMariaLookAtAnimInstance.GetFlashlightCoverEyesAnimBlendWeigth
// 0x0004 (0x0004 - 0x0000)
struct SHMariaLookAtAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaLookAtAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.DrawMuzzleAimTrace
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_DrawMuzzleAimTrace final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_DrawMuzzleAimTrace;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.FakeAimInput
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_FakeAimInput final
{
public:
bool Pressed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_FakeAimInput;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.FakeRotationInput
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_FakeRotationInput final
{
public:
float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_FakeRotationInput;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetCameraPitch
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_GetCameraPitch final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetCameraPitch;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetCrosshairAimLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_GetCrosshairAimLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetCrosshairAimLocation;
// Function SHProto.SHCharacterPlayAimOffsetMatchingTool.GetMuzzleAimLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayAimOffsetMatchingTool_GetMuzzleAimLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAimOffsetMatchingTool_GetMuzzleAimLocation;
// Function SHProto.SHCharacterPlayAnimActionExe.ProcessCharacterCombatInputModeChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayAnimActionExe_ProcessCharacterCombatInputModeChangedEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimActionExe_ProcessCharacterCombatInputModeChangedEvent;
// Function SHProto.SHCharacterPlayAnimActionExe.ProcessCharacterReceivedHitEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayAnimActionExe_ProcessCharacterReceivedHitEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayAnimActionExe_ProcessCharacterReceivedHitEvent;
// Function SHProto.SHCharacterPlayBrainComponent.ClearControlRotationInterpSpeed
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayBrainComponent_ClearControlRotationInterpSpeed final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_ClearControlRotationInterpSpeed;
// Function SHProto.SHCharacterPlayBrainComponent.SetControlRotationInterpSpeed
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayBrainComponent_SetControlRotationInterpSpeed final
{
public:
float Speed; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetControlRotationInterpSpeed;
// Function SHProto.SHCharacterPlayBrainComponent.SetGameplayMenuBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayBrainComponent_SetGameplayMenuBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetGameplayMenuBlocked;
// Function SHProto.SHCharacterPlayBrainComponent.SetUpdateControlRotationBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayBrainComponent_SetUpdateControlRotationBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetUpdateControlRotationBlocked;
// Function SHProto.SHCharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving final
{
public:
bool Update; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving;
// Function SHProto.SHCharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving;
// Function SHProto.SHCharacterPlayBrainComponent.IsGameplayMenuBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayBrainComponent_IsGameplayMenuBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_IsGameplayMenuBlocked;
// Function SHProto.SHCharacterPlayBrainComponent.IsUpdateControlRotationBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayBrainComponent_IsUpdateControlRotationBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayBrainComponent_IsUpdateControlRotationBlocked;
// Function SHProto.SHCharacterPlayCameraComponent.AddFOVBlend
// 0x0048 (0x0048 - 0x0000)
struct SHCharacterPlayCameraComponent_AddFOVBlend final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BlendName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHBlendData BlendConfig; // 0x0018(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float FOVValue; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class USHCameraFOVBlender* ReturnValue; // 0x0040(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_AddFOVBlend;
// Function SHProto.SHCharacterPlayCameraComponent.CalcLookingAtDelta
// 0x0030 (0x0030 - 0x0000)
struct SHCharacterPlayCameraComponent_CalcLookingAtDelta final
{
public:
struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_CalcLookingAtDelta;
// Function SHProto.SHCharacterPlayCameraComponent.IsLookingAt
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlayCameraComponent_IsLookingAt final
{
public:
struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchAngleTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float YawAngleTolerance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_IsLookingAt;
// Function SHProto.SHCharacterPlayCameraComponent.PlaySimpleBlendableEffect
// 0x0028 (0x0028 - 0x0000)
struct SHCharacterPlayCameraComponent_PlaySimpleBlendableEffect final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* InPostprocessMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InEffectMaterialParamName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InEffectTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_PlaySimpleBlendableEffect;
// Function SHProto.SHCharacterPlayCameraComponent.RemoveFOVBlend
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCameraComponent_RemoveFOVBlend final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Instant; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_RemoveFOVBlend;
// Function SHProto.SHCharacterPlayCameraComponent.FindFOVBlender
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCameraComponent_FindFOVBlender final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USHCameraFOVBlender* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_FindFOVBlender;
// Function SHProto.SHCharacterPlayCameraComponent.HasFOVBlend
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCameraComponent_HasFOVBlend final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCameraComponent_HasFOVBlend;
// Function SHProto.SHCharacterPlayCombatComponent.ReceiveDamage
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayCombatComponent_ReceiveDamage final
{
public:
float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageType; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_ReceiveDamage;
// Function SHProto.SHCharacterPlayCombatComponent.SetAllCombatBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCombatComponent_SetAllCombatBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetAllCombatBlocked;
// Function SHProto.SHCharacterPlayCombatComponent.SynchroReceiveDamage
// 0x00C0 (0x00C0 - 0x0000)
struct SHCharacterPlayCombatComponent_SynchroReceiveDamage final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SynchroReceiveDamage;
// Function SHProto.SHCharacterPlayCombatComponent.FindSubcomponentByClass
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayCombatComponent_FindSubcomponentByClass final
{
public:
TSubclassOf<class USHCombatSubcomponentBase> SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHCombatSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_FindSubcomponentByClass;
// Function SHProto.SHCharacterPlayCombatComponent.GetCombatInputMode
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_GetCombatInputMode final
{
public:
ESHCombatInputModeEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatInputMode;
// Function SHProto.SHCharacterPlayCombatComponent.GetCombatPose
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_GetCombatPose final
{
public:
ESHCombatPoseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatPose;
// Function SHProto.SHCharacterPlayCombatComponent.GetDrawDebug
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_GetDrawDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetDrawDebug;
// Function SHProto.SHCharacterPlayCombatComponent.IsAllCombatBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayCombatComponent_IsAllCombatBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_IsAllCombatBlocked;
// Function SHProto.SHFXBloodPuddleSubcomp.ProcessOwnerDamage
// 0x0068 (0x0068 - 0x0000)
struct SHFXBloodPuddleSubcomp_ProcessOwnerDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_ProcessOwnerDamage;
// Function SHProto.SHFXBloodPuddleSubcomp.SetBloodPuddleBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXBloodPuddleSubcomp_SetBloodPuddleBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_SetBloodPuddleBlocked;
// Function SHProto.SHFXBloodPuddleSubcomp.GetCurrentBloodPuddle
// 0x0008 (0x0008 - 0x0000)
struct SHFXBloodPuddleSubcomp_GetCurrentBloodPuddle final
{
public:
class ASHBloodPuddle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_GetCurrentBloodPuddle;
// Function SHProto.SHFXBloodPuddleSubcomp.IsBloodPuddleBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXBloodPuddleSubcomp_IsBloodPuddleBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_IsBloodPuddleBlocked;
// Function SHProto.SHFXBloodPuddleSubcomp.IsBloodPuddleBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXBloodPuddleSubcomp_IsBloodPuddleBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXBloodPuddleSubcomp_IsBloodPuddleBlockedBy;
// Function SHProto.SHJumpIntoHoleAnimInstance.CanReceiveInput
// 0x0001 (0x0001 - 0x0000)
struct SHJumpIntoHoleAnimInstance_CanReceiveInput final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHoleAnimInstance_CanReceiveInput;
// Function SHProto.SHHotelOWMirrorPuzzleEndingFactor.SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHHotelOWMirrorPuzzleEndingFactor_SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHotelOWMirrorPuzzleEndingFactor_SHDebug_Character_Endings_Factors_HotelOWMirrorPuzzle_SetDebugValue;
// Function SHProto.SHMariaVerbalReactionsComponent.GenerateCustomValuesDebug
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_GenerateCustomValuesDebug final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_GenerateCustomValuesDebug;
// Function SHProto.SHMariaVerbalReactionsComponent.GetDialogsToPreload
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_GetDialogsToPreload final
{
public:
TArray<struct FDialogTalkID> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_GetDialogsToPreload;
// Function SHProto.SHMariaVerbalReactionsComponent.HandleMariaInDangerModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHMariaVerbalReactionsComponent_HandleMariaInDangerModeChanged final
{
public:
class USHMariaCombatComponent* CombatComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandleMariaInDangerModeChanged;
// Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerMeleePrimaryAttackStarted
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_HandlePlayerMeleePrimaryAttackStarted final
{
public:
class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerMeleePrimaryAttackStarted;
// Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerMeleeSecondaryAttackStarted
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_HandlePlayerMeleeSecondaryAttackStarted final
{
public:
class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerMeleeSecondaryAttackStarted;
// Function SHProto.SHMariaVerbalReactionsComponent.HandlePlayerRangedFireSuccess
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_HandlePlayerRangedFireSuccess final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_HandlePlayerRangedFireSuccess;
// Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerMeleePrimaryAttackStarted
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_ProcessPlayerMeleePrimaryAttackStarted final
{
public:
class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerMeleePrimaryAttackStarted;
// Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerMeleeSecondaryAttackStarted
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_ProcessPlayerMeleeSecondaryAttackStarted final
{
public:
class USHMeleeCmbSubcomp* MeleeCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerMeleeSecondaryAttackStarted;
// Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerRangedAimPointingActorChanged
// 0x0008 (0x0008 - 0x0000)
struct SHMariaVerbalReactionsComponent_ProcessPlayerRangedAimPointingActorChanged final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerRangedAimPointingActorChanged;
// Function SHProto.SHMariaVerbalReactionsComponent.ProcessPlayerRangedFireSuccess
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_ProcessPlayerRangedFireSuccess final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_ProcessPlayerRangedFireSuccess;
// Function SHProto.SHMariaVerbalReactionsComponent.SetDangerModeChangedCommentBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_SetDangerModeChangedCommentBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_SetDangerModeChangedCommentBlocked;
// Function SHProto.SHMariaVerbalReactionsComponent.SetGeneralBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHMariaVerbalReactionsComponent_SetGeneralBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_SetGeneralBlocked;
// Function SHProto.SHMariaVerbalReactionsComponent.AreAllConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_AreAllConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_AreAllConditionsMeet;
// Function SHProto.SHMariaVerbalReactionsComponent.AreCustomConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_AreCustomConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_AreCustomConditionsMeet;
// Function SHProto.SHMariaVerbalReactionsComponent.IsBehaviourStateConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsBehaviourStateConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsBehaviourStateConditionsMeet;
// Function SHProto.SHMariaVerbalReactionsComponent.IsCompleted
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCompleted;
// Function SHProto.SHMariaVerbalReactionsComponent.IsCoreDistance2DConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsCoreDistance2DConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCoreDistance2DConditionsMeet;
// Function SHProto.SHMariaVerbalReactionsComponent.IsCutsceneStateConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsCutsceneStateConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsCutsceneStateConditionsMeet;
// Function SHProto.SHMariaVerbalReactionsComponent.IsDangerModeChangedCommentBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsDangerModeChangedCommentBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsDangerModeChangedCommentBlocked;
// Function SHProto.SHMariaVerbalReactionsComponent.IsGeneralBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsGeneralBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsGeneralBlocked;
// Function SHProto.SHMariaVerbalReactionsComponent.IsPlayerCombatStateConditionsMeet
// 0x0001 (0x0001 - 0x0000)
struct SHMariaVerbalReactionsComponent_IsPlayerCombatStateConditionsMeet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaVerbalReactionsComponent_IsPlayerCombatStateConditionsMeet;
// Function SHProto.SHInputReceiver.ProcessBoatForwardInputAction
// 0x0018 (0x0018 - 0x0000)
struct SHInputReceiver_ProcessBoatForwardInputAction final
{
public:
class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatForwardInputAction;
// Function SHProto.SHInputReceiver.ProcessBoatLeftInputAction
// 0x0018 (0x0018 - 0x0000)
struct SHInputReceiver_ProcessBoatLeftInputAction final
{
public:
class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatLeftInputAction;
// Function SHProto.SHInputReceiver.ProcessBoatRightInputAction
// 0x0018 (0x0018 - 0x0000)
struct SHInputReceiver_ProcessBoatRightInputAction final
{
public:
class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInputReceiver_ProcessBoatRightInputAction;
// Function SHProto.SHInputReceiver.ProcessDodgeInputAction
// 0x0018 (0x0018 - 0x0000)
struct SHInputReceiver_ProcessDodgeInputAction final
{
public:
class UBInputAction* InputSource; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputEventState* State; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBInputActionChangeType ChangeType; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInputReceiver_ProcessDodgeInputAction;
// Function SHProto.SHCharacterPlayImpactDetectionComponent.CreateHitEvent
// 0x0118 (0x0118 - 0x0000)
struct SHCharacterPlayImpactDetectionComponent_CreateHitEvent final
{
public:
class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayImpactDetectionComponent_CreateHitEvent;
// Function SHProto.SHCharacterPlayItemsComponent.CollectItem
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_CollectItem final
{
public:
class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AddNewItemFlag; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CollectItem;
// Function SHProto.SHCharacterPlayItemsComponent.GetItemExecutive
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemExecutive final
{
public:
class ASHItemExecutiveBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemExecutive;
// Function SHProto.SHCharacterPlayItemsComponent.InvestigateCollectedItemRequest
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_InvestigateCollectedItemRequest final
{
public:
class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_InvestigateCollectedItemRequest;
// Function SHProto.SHCharacterPlayItemsComponent.OverrideFlashlightPocketState
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_OverrideFlashlightPocketState final
{
public:
bool InShouldBeOpened; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OverrideFlashlightPocketState;
// Function SHProto.SHCharacterPlayItemsComponent.ProcessOwnerCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_ProcessOwnerCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ProcessOwnerCombatInputModeChanged;
// Function SHProto.SHCharacterPlayItemsComponent.ProcessOwnerReceivedDamage
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayItemsComponent_ProcessOwnerReceivedDamage final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ProcessOwnerReceivedDamage;
// Function SHProto.SHCharacterPlayItemsComponent.RemoveItem
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_RemoveItem final
{
public:
class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RemoveNewItemFlag; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveItem;
// Function SHProto.SHCharacterPlayItemsComponent.SetInvestigateItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_SetInvestigateItemBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetInvestigateItemBlocked;
// Function SHProto.SHCharacterPlayItemsComponent.SetUseItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_SetUseItemBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetUseItemBlocked;
// Function SHProto.SHCharacterPlayItemsComponent.SHDebug_Character_Items_Give
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayItemsComponent_SHDebug_Character_Items_Give final
{
public:
class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SHDebug_Character_Items_Give;
// Function SHProto.SHCharacterPlayItemsComponent.GetItemCount
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_GetItemCount final
{
public:
class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemCount;
// Function SHProto.SHCharacterPlayItemsComponent.HasItem
// 0x000C (0x000C - 0x0000)
struct SHCharacterPlayItemsComponent_HasItem final
{
public:
class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItem;
// Function SHProto.SHCharacterPlayItemsComponent.IsInvestigateItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsInvestigateItemBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsInvestigateItemBlocked;
// Function SHProto.SHCharacterPlayItemsComponent.IsUseItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayItemsComponent_IsUseItemBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsUseItemBlocked;
// Function SHProto.SHItemWeaponMelee.CalcAttackRowName
// 0x0018 (0x0018 - 0x0000)
struct SHItemWeaponMelee_CalcAttackRowName final
{
public:
class ACharacter* AttackCandidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_CalcAttackRowName;
// Function SHProto.SHItemWeaponMelee.GetAttackDataCopy
// 0x01D0 (0x01D0 - 0x0000)
struct SHItemWeaponMelee_GetAttackDataCopy final
{
public:
class FName AttackRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHCharacterPlayAttackStruct ReturnValue; // 0x0008(0x01C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_GetAttackDataCopy;
// Function SHProto.SHItemWeaponMelee.GetCurrentMeleeAttackEnemyTarget
// 0x0008 (0x0008 - 0x0000)
struct SHItemWeaponMelee_GetCurrentMeleeAttackEnemyTarget final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_GetCurrentMeleeAttackEnemyTarget;
// Function SHProto.SHItemWeaponMelee.GetLastUsedAttack
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponMelee_GetLastUsedAttack final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_GetLastUsedAttack;
// Function SHProto.SHItemWeaponMelee.IsOwnerStandingBehind
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponMelee_IsOwnerStandingBehind final
{
public:
class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemWeaponMelee_IsOwnerStandingBehind;
// Function SHProto.SHItemWeaponMelee.ShouldUseGroundAttack
// 0x0001 (0x0001 - 0x0000)
struct SHItemWeaponMelee_ShouldUseGroundAttack final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemWeaponMelee_ShouldUseGroundAttack;
// Function SHProto.SHItemWeaponMelee.SlideDistanceCheck
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponMelee_SlideDistanceCheck final
{
public:
class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSlideDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemWeaponMelee_SlideDistanceCheck;
// Function SHProto.SHItemWeaponMelee.WillKillCharacter
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponMelee_WillKillCharacter final
{
public:
class ACharacter* CheckedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemWeaponMelee_WillKillCharacter;
// Function SHProto.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress final
{
public:
float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress;
// Function SHProto.SHMandarinAnimComponent.ChangeLocomotion
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimComponent_ChangeLocomotion final
{
public:
bool ToAggressive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_ChangeLocomotion;
// Function SHProto.SHMandarinAnimComponent.SetHanging
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimComponent_SetHanging final
{
public:
bool IsHanging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_SetHanging;
// Function SHProto.SHMandarinAnimComponent.SetLastStep
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimComponent_SetLastStep final
{
public:
bool WasRight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_SetLastStep;
// Function SHProto.SHMandarinAnimComponent.SetTongueSnapLocation
// 0x0018 (0x0018 - 0x0000)
struct SHMandarinAnimComponent_SetTongueSnapLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueSnapLocation;
// Function SHProto.SHMandarinAnimComponent.SetTongueSnapRotation
// 0x0018 (0x0018 - 0x0000)
struct SHMandarinAnimComponent_SetTongueSnapRotation final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueSnapRotation;
// Function SHProto.SHMandarinAnimComponent.SetTongueTransformationAlpha
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimComponent_SetTongueTransformationAlpha final
{
public:
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_SetTongueTransformationAlpha;
// Function SHProto.SHMandarinAnimComponent.ToggleLegsRagdoll
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimComponent_ToggleLegsRagdoll final
{
public:
bool Activate_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimComponent_ToggleLegsRagdoll;
// Function SHProto.SHFriendLocomotionAnimInstance.GetFriendAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHFriendLocomotionAnimInstance_GetFriendAnimInstanceStateData final
{
public:
class USHFriendAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFriendLocomotionAnimInstance_GetFriendAnimInstanceStateData;
// Function SHProto.SHCharacterPlayMovementComponent.ClearMovementScale
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayMovementComponent_ClearMovementScale final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_ClearMovementScale;
// Function SHProto.SHCharacterPlayMovementComponent.HandleReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayMovementComponent_HandleReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_HandleReceiveDamageEvent;
// Function SHProto.SHCharacterPlayMovementComponent.MovementSnapAbsolute
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayMovementComponent_MovementSnapAbsolute final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Timeout; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHMovementSnapConfig Config; // 0x001C(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_MovementSnapAbsolute;
// Function SHProto.SHCharacterPlayMovementComponent.RotationSnapAbsolute
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayMovementComponent_RotationSnapAbsolute final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_RotationSnapAbsolute;
// Function SHProto.SHCharacterPlayMovementComponent.RotationSnapAbsoluteStatic
// 0x0038 (0x0038 - 0x0000)
struct SHCharacterPlayMovementComponent_RotationSnapAbsoluteStatic final
{
public:
struct FRotator WorldRotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_RotationSnapAbsoluteStatic;
// Function SHProto.SHCharacterPlayMovementComponent.SetControllerYawRotationMatchingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetControllerYawRotationMatchingBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetControllerYawRotationMatchingBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.SetDisableToggleSprintAutoEnd
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetDisableToggleSprintAutoEnd final
{
public:
bool InValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetDisableToggleSprintAutoEnd;
// Function SHProto.SHCharacterPlayMovementComponent.SetIsOnStairs
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_SetIsOnStairs final
{
public:
bool OnStairs; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetIsOnStairs;
// Function SHProto.SHCharacterPlayMovementComponent.SetMovementBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetMovementBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetMovementBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.SetMovementScale
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetMovementScale final
{
public:
float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetMovementScale;
// Function SHProto.SHCharacterPlayMovementComponent.SetPhysWalkingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetPhysWalkingBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetPhysWalkingBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.SetRotateInPlaceBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetRotateInPlaceBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetRotateInPlaceBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.SetRotateInPlaceCustomAllowed
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetRotateInPlaceCustomAllowed final
{
public:
bool bInAllowed; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetRotateInPlaceCustomAllowed;
// Function SHProto.SHCharacterPlayMovementComponent.SetSprintBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_SetSprintBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SetSprintBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.SlideSnapAbsolute
// 0x0048 (0x0048 - 0x0000)
struct SHCharacterPlayMovementComponent_SlideSnapAbsolute final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> InCollisionIgnoredActors; // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
class UCurveFloat* Curve; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHOperationEvents* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_SlideSnapAbsolute;
// Function SHProto.SHCharacterPlayMovementComponent.TeleportAbsolute
// 0x0060 (0x0060 - 0x0000)
struct SHCharacterPlayMovementComponent_TeleportAbsolute final
{
public:
struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportAbsolute;
// Function SHProto.SHCharacterPlayMovementComponent.TeleportAbsoluteWithView
// 0x0080 (0x0080 - 0x0000)
struct SHCharacterPlayMovementComponent_TeleportAbsoluteWithView final
{
public:
struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InViewRotation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportAbsoluteWithView;
// Function SHProto.SHCharacterPlayMovementComponent.TeleportRelatively
// 0x00C0 (0x00C0 - 0x0000)
struct SHCharacterPlayMovementComponent_TeleportRelatively final
{
public:
struct FTransform FirstAnchor; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform SecondAnchor; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelatively;
// Function SHProto.SHCharacterPlayMovementComponent.TeleportRelativelyToActors
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_TeleportRelativelyToActors final
{
public:
class AActor* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelativelyToActors;
// Function SHProto.SHCharacterPlayMovementComponent.TeleportRelativelyToComponents
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_TeleportRelativelyToComponents final
{
public:
class USceneComponent* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TeleportRelativelyToComponents;
// Function SHProto.SHCharacterPlayMovementComponent.TelportAbsoluteWithDefaultView
// 0x0060 (0x0060 - 0x0000)
struct SHCharacterPlayMovementComponent_TelportAbsoluteWithDefaultView final
{
public:
struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_TelportAbsoluteWithDefaultView;
// Function SHProto.SHCharacterPlayMovementComponent.GetFakedVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayMovementComponent_GetFakedVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetFakedVelocity;
// Function SHProto.SHCharacterPlayMovementComponent.GetInteriorExteriorState
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_GetInteriorExteriorState final
{
public:
ESHInteriorExteriorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetInteriorExteriorState;
// Function SHProto.SHCharacterPlayMovementComponent.GetLastInputValue
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterPlayMovementComponent_GetLastInputValue final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetLastInputValue;
// Function SHProto.SHCharacterPlayMovementComponent.GetLastSlopeAngleDeg
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayMovementComponent_GetLastSlopeAngleDeg final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_GetLastSlopeAngleDeg;
// Function SHProto.SHCharacterPlayMovementComponent.IsControllerYawRotationMatchingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsControllerYawRotationMatchingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsControllerYawRotationMatchingBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.IsInWater
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsInWater final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsInWater;
// Function SHProto.SHCharacterPlayMovementComponent.IsMovementBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsMovementBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovementBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.IsMovementBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_IsMovementBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovementBlockedBy;
// Function SHProto.SHCharacterPlayMovementComponent.IsMovingOnSlope
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsMovingOnSlope final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsMovingOnSlope;
// Function SHProto.SHCharacterPlayMovementComponent.IsOnStairs
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsOnStairs final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsOnStairs;
// Function SHProto.SHCharacterPlayMovementComponent.IsPhysWalkingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsPhysWalkingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsPhysWalkingBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.IsRotateInPlaceBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsRotateInPlaceBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsRotateInPlaceBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.IsSprintBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsSprintBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprintBlocked;
// Function SHProto.SHCharacterPlayMovementComponent.IsSprintBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayMovementComponent_IsSprintBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprintBlockedBy;
// Function SHProto.SHCharacterPlayMovementComponent.IsSprinting
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayMovementComponent_IsSprinting final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayMovementComponent_IsSprinting;
// Function SHProto.SHMannequinAnimInstance.GetMannequinAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMannequinAnimInstance_GetMannequinAnimInstanceStateData final
{
public:
class USHMannequinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinAnimInstance_GetMannequinAnimInstanceStateData;
// Function SHProto.SHMannequinAnimInstance.GetMannequinLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHMannequinAnimInstance_GetMannequinLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHMannequinLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinAnimInstance_GetMannequinLocomotionAnimInstance;
// Function SHProto.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked;
// Function SHProto.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked;
// Function SHProto.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked;
// Function SHProto.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked;
// Function SHProto.SHCharacterPlaySpringArmComponent.ClearCustomCameraData
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlaySpringArmComponent_ClearCustomCameraData final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Instant; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_ClearCustomCameraData;
// Function SHProto.SHCharacterPlaySpringArmComponent.ReneableCustomCameraData
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterPlaySpringArmComponent_ReneableCustomCameraData final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InCustomCameraName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_ReneableCustomCameraData;
// Function SHProto.SHCharacterPlaySpringArmComponent.RequestRefreshState
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlaySpringArmComponent_RequestRefreshState final
{
public:
const class UObject* Requester; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_RequestRefreshState;
// Function SHProto.SHCharacterPlaySpringArmComponent.SetCustomCameraData
// 0x00C8 (0x00C8 - 0x0000)
struct SHCharacterPlaySpringArmComponent_SetCustomCameraData final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InCustomCameraName; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHCameraDataStruct InCustomCameraData; // 0x0018(0x0058)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FSHCameraDataStruct InCustomCollisionData; // 0x0070(0x0058)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_SetCustomCameraData;
// Function SHProto.SHCharacterPlaySpringArmComponent.GetCustomCameraBlendAlpha
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterPlaySpringArmComponent_GetCustomCameraBlendAlpha final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_GetCustomCameraBlendAlpha;
// Function SHProto.SHLookAtActorInterface.CanBeLookedAt
// 0x0001 (0x0001 - 0x0000)
struct SHLookAtActorInterface_CanBeLookedAt final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtActorInterface_CanBeLookedAt;
// Function SHProto.SHLookAtActorInterface.GetLookAtTargetComponent
// 0x0008 (0x0008 - 0x0000)
struct SHLookAtActorInterface_GetLookAtTargetComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLookAtActorInterface_GetLookAtTargetComponent;
// Function SHProto.SHCharacterPlayTraversalComponent.ProcessTraversalEndedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayTraversalComponent_ProcessTraversalEndedEvent final
{
public:
class USHTraversalBaseComponent* InTraversalComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayTraversalComponent_ProcessTraversalEndedEvent;
// Function SHProto.SHCharacterPlayTraversalComponent.ProcessTraversalStartedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayTraversalComponent_ProcessTraversalStartedEvent final
{
public:
class USHTraversalBaseComponent* InTraversalComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayTraversalComponent_ProcessTraversalStartedEvent;
// Function SHProto.SHFleshLipTransformationState.GetFleshLipTransformationState
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipTransformationState_GetFleshLipTransformationState final
{
public:
ESHFleshLipTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipTransformationState_GetFleshLipTransformationState;
// Function SHProto.SHFleshLipTransformationState.GetGrabPointSearchOffset
// 0x0018 (0x0018 - 0x0000)
struct SHFleshLipTransformationState_GetGrabPointSearchOffset final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipTransformationState_GetGrabPointSearchOffset;
// Function SHProto.SHFleshLipTransformationState.GetShouldRotationBeMaintained
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipTransformationState_GetShouldRotationBeMaintained final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipTransformationState_GetShouldRotationBeMaintained;
// Function SHProto.SHFleshLipTransformationState.GetTransformationOverrides
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipTransformationState_GetTransformationOverrides final
{
public:
bool OutShouldBeUsed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHFleshLipTransformationStateCurves OutCurves; // 0x0004(0x0024)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipTransformationState_GetTransformationOverrides;
// Function SHProto.SHCharacterPlayTutorialsComponent.SHDebug_Character_Tutorials_RequestShowTutorial
// 0x0004 (0x0004 - 0x0000)
struct SHCharacterPlayTutorialsComponent_SHDebug_Character_Tutorials_RequestShowTutorial final
{
public:
int32 TutorialEnumAsInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayTutorialsComponent_SHDebug_Character_Tutorials_RequestShowTutorial;
// Function SHProto.SHCharacterPlayTutorialsComponent.IsTutorialActionRegistered
// 0x0002 (0x0002 - 0x0000)
struct SHCharacterPlayTutorialsComponent_IsTutorialActionRegistered final
{
public:
ESHGameplayTutorialEnum InTutorialEnum; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayTutorialsComponent_IsTutorialActionRegistered;
// Function SHProto.SHCharacterPlayUIComponent.GetGameplayHudWidgetPointer
// 0x0008 (0x0008 - 0x0000)
struct SHCharacterPlayUIComponent_GetGameplayHudWidgetPointer final
{
public:
class USHGameplayHudWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterPlayUIComponent_GetGameplayHudWidgetPointer;
// Function SHProto.SHFXFrozenBreathSubcomp.SetFrozenBreathBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXFrozenBreathSubcomp_SetFrozenBreathBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_SetFrozenBreathBlocked;
// Function SHProto.SHFXFrozenBreathSubcomp.GetFreezingVolumesCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXFrozenBreathSubcomp_GetFreezingVolumesCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_GetFreezingVolumesCount;
// Function SHProto.SHFXFrozenBreathSubcomp.IsFrozenBreathBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXFrozenBreathSubcomp_IsFrozenBreathBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsFrozenBreathBlocked;
// Function SHProto.SHFXFrozenBreathSubcomp.IsFrozenBreathBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXFrozenBreathSubcomp_IsFrozenBreathBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsFrozenBreathBlockedBy;
// Function SHProto.SHFXFrozenBreathSubcomp.IsInFreezingZone
// 0x0001 (0x0001 - 0x0000)
struct SHFXFrozenBreathSubcomp_IsInFreezingZone final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXFrozenBreathSubcomp_IsInFreezingZone;
// Function SHProto.SHCharacterStatics.CanCharacterBeFinished
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_CanCharacterBeFinished final
{
public:
const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_CanCharacterBeFinished;
// Function SHProto.SHCharacterStatics.GetCharacterPlay
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_GetCharacterPlay final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_GetCharacterPlay;
// Function SHProto.SHCharacterStatics.GetEddiePawn
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_GetEddiePawn final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_GetEddiePawn;
// Function SHProto.SHCharacterStatics.GetMariaPawn
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_GetMariaPawn final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_GetMariaPawn;
// Function SHProto.SHCharacterStatics.GetTrueCharacterLocation
// 0x0020 (0x0020 - 0x0000)
struct SHCharacterStatics_GetTrueCharacterLocation final
{
public:
const class AActor* InCharacterActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_GetTrueCharacterLocation;
// Function SHProto.SHCharacterStatics.IsCharacterDead
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsCharacterDead final
{
public:
const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterDead;
// Function SHProto.SHCharacterStatics.IsCharacterInCutscene
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsCharacterInCutscene final
{
public:
const class ACharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterInCutscene;
// Function SHProto.SHCharacterStatics.IsCharacterInSyncAction
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsCharacterInSyncAction final
{
public:
const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterInSyncAction;
// Function SHProto.SHCharacterStatics.IsCharacterKnockedDown
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsCharacterKnockedDown final
{
public:
const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterKnockedDown;
// Function SHProto.SHCharacterStatics.IsCharacterOnGround
// 0x0010 (0x0010 - 0x0000)
struct SHCharacterStatics_IsCharacterOnGround final
{
public:
const class ACharacter* CheckedCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_IsCharacterOnGround;
// Function SHProto.SHCharacterStatics.SetActorTeam
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterStatics_SetActorTeam final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* PawnActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGenericTeamId TeamID; // 0x0010(0x0001)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCharacterStatics_SetActorTeam;
// Function SHProto.SHCharacterStatics.SwitchCharacterPlay
// 0x0018 (0x0018 - 0x0000)
struct SHCharacterStatics_SwitchCharacterPlay final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHSuccessFailureEnum Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ASHCharacterPlay* Character; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCharacterStatics_SwitchCharacterPlay;
// Function SHProto.SHFakeMirrorComponent.GetRenderFactor
// 0x0004 (0x0004 - 0x0000)
struct SHFakeMirrorComponent_GetRenderFactor final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFakeMirrorComponent_GetRenderFactor;
// Function SHProto.SHChAudioHealthSubcomponent.RequestDeathHealthState
// 0x0008 (0x0008 - 0x0000)
struct SHChAudioHealthSubcomponent_RequestDeathHealthState final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_RequestDeathHealthState;
// Function SHProto.SHGameplayMapObjectComponent.SendDynamicObjectDataToGameplayMap
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayMapObjectComponent_SendDynamicObjectDataToGameplayMap final
{
public:
struct FVector WorldLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DataValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayMapObjectComponent_SendDynamicObjectDataToGameplayMap;
// Function SHProto.SHGameplayMapObjectComponent.SendObjectDataToGameplayMap
// 0x0004 (0x0004 - 0x0000)
struct SHGameplayMapObjectComponent_SendObjectDataToGameplayMap final
{
public:
int32 DataValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapObjectComponent_SendObjectDataToGameplayMap;
// Function SHProto.SHGameplayMapDoorComponent.OnAttachmentFocusableShown
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorComponent_OnAttachmentFocusableShown final
{
public:
class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnAttachmentFocusableShown;
// Function SHProto.SHGameplayMapDoorComponent.OnAutoLockedAnimationPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorComponent_OnAutoLockedAnimationPlayed final
{
public:
class USHDoorAnimationsComponent* DoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnAutoLockedAnimationPlayed;
// Function SHProto.SHGameplayMapDoorComponent.OnDoorLockStateChanged
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorComponent_OnDoorLockStateChanged final
{
public:
class USHDoorLockBaseComponent* DoorLockBaseComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnDoorLockStateChanged;
// Function SHProto.SHGameplayMapDoorComponent.OnLockedAnimationPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorComponent_OnLockedAnimationPlayed final
{
public:
class USHSlidingDoorAnimationsComponent* SlidingDoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnLockedAnimationPlayed;
// Function SHProto.SHGameplayMapDoorComponent.OnOpenAnimationPlayed
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorComponent_OnOpenAnimationPlayed final
{
public:
class USHSlidingDoorAnimationsComponent* SlidingDoorAnimationsComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnOpenAnimationPlayed;
// Function SHProto.SHGameplayMapDoorComponent.OnPhysicMovementAppliedForceFromActor
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayMapDoorComponent_OnPhysicMovementAppliedForceFromActor final
{
public:
class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorComponent_OnPhysicMovementAppliedForceFromActor;
// Function SHProto.SHFleshLipAnimComponent.SetFleshLipLeftArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimComponent_SetFleshLipLeftArmIsReleased final
{
public:
bool InIsReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipLeftArmIsReleased;
// Function SHProto.SHFleshLipAnimComponent.SetFleshLipLegsAreReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimComponent_SetFleshLipLegsAreReleased final
{
public:
bool InAreReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipLegsAreReleased;
// Function SHProto.SHFleshLipAnimComponent.SetFleshLipRightArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimComponent_SetFleshLipRightArmIsReleased final
{
public:
bool InIsReleased; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipRightArmIsReleased;
// Function SHProto.SHFleshLipAnimComponent.SetFleshLipTransformationState
// 0x0002 (0x0002 - 0x0000)
struct SHFleshLipAnimComponent_SetFleshLipTransformationState final
{
public:
ESHFleshLipAnimInstanceTransformationState InFleshLipTransformation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIsTransforming; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimComponent_SetFleshLipTransformationState;
// Function SHProto.SHChAudioStatesSubcomponent.RequestBossFightState
// 0x0010 (0x0010 - 0x0000)
struct SHChAudioStatesSubcomponent_RequestBossFightState final
{
public:
bool bInState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Requester; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHChAudioStatesSubcomponent_RequestBossFightState;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetFleshLipAnimInstanceStateData final
{
public:
class USHFleshLipAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipAnimInstanceStateData;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipLeftArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetFleshLipLeftArmIsReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipLeftArmIsReleased;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipLegsAreReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetFleshLipLegsAreReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipLegsAreReleased;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetFleshLipRightArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetFleshLipRightArmIsReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetFleshLipRightArmIsReleased;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHFleshLipLocomotionAnimInstance.GetTargetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHFleshLipLocomotionAnimInstance_GetTargetLookAtAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipLocomotionAnimInstance_GetTargetLookAtAlpha;
// Function SHProto.SHCineCameraActor.GetSHCineCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct SHCineCameraActor_GetSHCineCameraComponent final
{
public:
class USHCineCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCineCameraActor_GetSHCineCameraComponent;
// Function SHProto.SHFleshLipCeilingTileActor.DamageCeilingTile
// 0x0048 (0x0048 - 0x0000)
struct SHFleshLipCeilingTileActor_DamageCeilingTile final
{
public:
struct FVector InHitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropVelocity; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropRotation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_DamageCeilingTile;
// Function SHProto.SHFleshLipCeilingTileActor.DisconnectCeilingTile
// 0x0030 (0x0030 - 0x0000)
struct SHFleshLipCeilingTileActor_DisconnectCeilingTile final
{
public:
struct FVector InDropVelocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_DisconnectCeilingTile;
// Function SHProto.SHFleshLipCeilingTileActor.SetIgnoreCollisionsWithActor_Implementation
// 0x0010 (0x0010 - 0x0000)
struct SHFleshLipCeilingTileActor_SetIgnoreCollisionsWithActor_Implementation final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIgnoreCollision; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_SetIgnoreCollisionsWithActor_Implementation;
// Function SHProto.SHFleshLipCeilingTileActor.TileDamaged
// 0x0048 (0x0048 - 0x0000)
struct SHFleshLipCeilingTileActor_TileDamaged final
{
public:
struct FVector InHitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropVelocity; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropRotation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_TileDamaged;
// Function SHProto.SHFleshLipCeilingTileActor.TileDisconnected
// 0x0038 (0x0038 - 0x0000)
struct SHFleshLipCeilingTileActor_TileDisconnected final
{
public:
bool InAsHanging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InDropVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropRotation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_TileDisconnected;
// Function SHProto.SHFleshLipCeilingTileActor.GetTileCoordinates
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipCeilingTileActor_GetTileCoordinates final
{
public:
int32 OutTileX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutTileY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_GetTileCoordinates;
// Function SHProto.SHFleshLipCeilingTileActor.GetTileDamageLevel
// 0x0004 (0x0004 - 0x0000)
struct SHFleshLipCeilingTileActor_GetTileDamageLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingTileActor_GetTileDamageLevel;
// Function SHProto.SHCityOWNeelysBarMessageEndingFactor.SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHCityOWNeelysBarMessageEndingFactor_SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCityOWNeelysBarMessageEndingFactor_SHDebug_Character_Endings_CityOWNeelysBarMessageEndingFactor_SetDebugValue;
// Function SHProto.SHCombatSnapInterface.CanSnapOnActor
// 0x0001 (0x0001 - 0x0000)
struct SHCombatSnapInterface_CanSnapOnActor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSnapInterface_CanSnapOnActor;
// Function SHProto.SHCombatSnapInterface.GetSnapLocation
// 0x0018 (0x0018 - 0x0000)
struct SHCombatSnapInterface_GetSnapLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatSnapInterface_GetSnapLocation;
// Function SHProto.SHCombatPushedInterface.CanBePushed
// 0x0001 (0x0001 - 0x0000)
struct SHCombatPushedInterface_CanBePushed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatPushedInterface_CanBePushed;
// Function SHProto.SHCombatPushedInterface.PushedBy
// 0x0010 (0x0010 - 0x0000)
struct SHCombatPushedInterface_PushedBy final
{
public:
class AActor* pusher; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCombatPushedInterface_PushedBy;
// Function SHProto.SHCombatPlayDeathInterface.GetDeathPlayerData
// 0x0098 (0x0098 - 0x0000)
struct SHCombatPlayDeathInterface_GetDeathPlayerData final
{
public:
class ACharacter* killed; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHDeathPlayerData ReturnValue; // 0x0008(0x0090)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatPlayDeathInterface_GetDeathPlayerData;
// Function SHProto.SHCombatPlayDeathInterface.GetDeathPlayerDataForDebug
// 0x0098 (0x0098 - 0x0000)
struct SHCombatPlayDeathInterface_GetDeathPlayerDataForDebug final
{
public:
class ACharacter* killed; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHDeathPlayerData ReturnValue; // 0x0008(0x0090)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatPlayDeathInterface_GetDeathPlayerDataForDebug;
// Function SHProto.SHCombatPlayDeathInterface.PlayDeath
// 0x0020 (0x0020 - 0x0000)
struct SHCombatPlayDeathInterface_PlayDeath final
{
public:
class ACharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag PawnAnimTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag PlayerAnimTag; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCombatPlayDeathInterface_PlayDeath;
// Function SHProto.SHCombatCustomGenericDeathSequenceProvider.GetCustomGenericDeathSequenceSoftClass
// 0x0038 (0x0038 - 0x0000)
struct SHCombatCustomGenericDeathSequenceProvider_GetCustomGenericDeathSequenceSoftClass final
{
public:
ESHSimpleDirectionType InLastHitWorldDirType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TSoftClassPtr<class UClass> ReturnValue; // 0x0008(0x0030)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatCustomGenericDeathSequenceProvider_GetCustomGenericDeathSequenceSoftClass;
// Function SHProto.SHCombatStatisticsValueProcessor.ProcessRangedFireSuccess
// 0x0010 (0x0010 - 0x0000)
struct SHCombatStatisticsValueProcessor_ProcessRangedFireSuccess final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombatStatisticsValueProcessor_ProcessRangedFireSuccess;
// Function SHProto.SHCombineItemsTutorialHandler.ProcessItemCollected
// 0x0010 (0x0010 - 0x0000)
struct SHCombineItemsTutorialHandler_ProcessItemCollected final
{
public:
class USHCharacterPlayItemsComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCombineItemsTutorialHandler_ProcessItemCollected;
// Function SHProto.SHControlTipsPanel.Show
// 0x0018 (0x0018 - 0x0000)
struct SHControlTipsPanel_Show final
{
public:
TArray<class FName> wantedTooltips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool WithBackground; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseVisibilitySettings; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHControlTipsPanel_Show;
// Function SHProto.SHControlTipsPanel.ShowBackground
// 0x0001 (0x0001 - 0x0000)
struct SHControlTipsPanel_ShowBackground final
{
public:
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHControlTipsPanel_ShowBackground;
// Function SHProto.SHCreeperAnimInstance.GetCreeperAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHCreeperAnimInstance_GetCreeperAnimInstanceStateData final
{
public:
class USHCreeperAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCreeperAnimInstance_GetCreeperAnimInstanceStateData;
// Function SHProto.SHCreeperAnimInstance.GetCreeperLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHCreeperAnimInstance_GetCreeperLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHCreeperLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCreeperAnimInstance_GetCreeperLocomotionAnimInstance;
// Function SHProto.SHCreeperLocomotionAnimInstance.GetDesiredVelocitySizeAndYaw
// 0x000C (0x000C - 0x0000)
struct SHCreeperLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw final
{
public:
float OutVectorSize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVectorYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Smoothing; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCreeperLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw;
// Function SHProto.SHCreeperLocomotionAnimInstance.GetCreeperAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHCreeperLocomotionAnimInstance_GetCreeperAnimInstanceStateData final
{
public:
class USHCreeperAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHCreeperLocomotionAnimInstance_GetCreeperAnimInstanceStateData;
// Function SHProto.SHCustomSaveStatics.CountUniqueSeenEndings
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_CountUniqueSeenEndings final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_CountUniqueSeenEndings;
// Function SHProto.SHCustomSaveStatics.FetchActorSavedPropertyBoolValue
// 0x0028 (0x0028 - 0x0000)
struct SHCustomSaveStatics_FetchActorSavedPropertyBoolValue final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid InActorGuid; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InPropertyName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OutFetchSuccess; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OutFoundValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_FetchActorSavedPropertyBoolValue;
// Function SHProto.SHCustomSaveStatics.GetDeathCount
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_GetDeathCount final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_GetDeathCount;
// Function SHProto.SHCustomSaveStatics.HasEverFinishedGame
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasEverFinishedGame final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasEverFinishedGame;
// Function SHProto.SHCustomSaveStatics.HasEverSeenLeaveEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasEverSeenLeaveEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasEverSeenLeaveEnding;
// Function SHProto.SHCustomSaveStatics.HasSeenBlissEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasSeenBlissEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenBlissEnding;
// Function SHProto.SHCustomSaveStatics.HasSeenInWaterEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasSeenInWaterEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenInWaterEnding;
// Function SHProto.SHCustomSaveStatics.HasSeenMariaEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasSeenMariaEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenMariaEnding;
// Function SHProto.SHCustomSaveStatics.HasSeenRebirthEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasSeenRebirthEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenRebirthEnding;
// Function SHProto.SHCustomSaveStatics.HasSeenStillnessEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_HasSeenStillnessEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_HasSeenStillnessEnding;
// Function SHProto.SHCustomSaveStatics.IsNewGamePlus
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_IsNewGamePlus final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_IsNewGamePlus;
// Function SHProto.SHCustomSaveStatics.RegisterSeenEnding
// 0x0010 (0x0010 - 0x0000)
struct SHCustomSaveStatics_RegisterSeenEnding final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHEndingType InEndingType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHCustomSaveStatics_RegisterSeenEnding;
// Function SHProto.SHFXAcidLayerSubcomp.GetCurrentEvaluateTimer
// 0x0004 (0x0004 - 0x0000)
struct SHFXAcidLayerSubcomp_GetCurrentEvaluateTimer final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXAcidLayerSubcomp_GetCurrentEvaluateTimer;
// Function SHProto.SHGameplayFocusSlotButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayFocusSlotButton_OnSetHighlight final
{
public:
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayFocusSlotButton_OnSetHighlight;
// Function SHProto.SHDefenceCmbSubcomp.HandleSyncedActionBegin
// 0x0008 (0x0008 - 0x0000)
struct SHDefenceCmbSubcomp_HandleSyncedActionBegin final
{
public:
class ACharacter* CharacterSynchedWith; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_HandleSyncedActionBegin;
// Function SHProto.SHDefenceCmbSubcomp.HandleSyncedActionEnd
// 0x0008 (0x0008 - 0x0000)
struct SHDefenceCmbSubcomp_HandleSyncedActionEnd final
{
public:
class ACharacter* CharacterSynchedWith; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_HandleSyncedActionEnd;
// Function SHProto.SHDefenceCmbSubcomp.OnDodgeBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHDefenceCmbSubcomp_OnDodgeBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnDodgeBlendingOut;
// Function SHProto.SHDefenceCmbSubcomp.OnDodgeEnd
// 0x0010 (0x0010 - 0x0000)
struct SHDefenceCmbSubcomp_OnDodgeEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnDodgeEnd;
// Function SHProto.SHDefenceCmbSubcomp.OnQuickTurnEnd
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_OnQuickTurnEnd final
{
public:
bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_OnQuickTurnEnd;
// Function SHProto.SHDefenceCmbSubcomp.RequestDefaultFallToFloor
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_RequestDefaultFallToFloor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestDefaultFallToFloor;
// Function SHProto.SHDefenceCmbSubcomp.RequestFallToFloor
// 0x0138 (0x0138 - 0x0000)
struct SHDefenceCmbSubcomp_RequestFallToFloor final
{
public:
struct FPlayAnimationData FallAnim; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHCameraAnimationData CameraAnim; // 0x00B0(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0130(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestFallToFloor;
// Function SHProto.SHDefenceCmbSubcomp.RequestPerformDodge
// 0x0018 (0x0018 - 0x0000)
struct SHDefenceCmbSubcomp_RequestPerformDodge final
{
public:
struct FVector InMovementVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_RequestPerformDodge;
// Function SHProto.SHDefenceCmbSubcomp.SetDodgeBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHDefenceCmbSubcomp_SetDodgeBlocked final
{
public:
bool InBlocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_SetDodgeBlocked;
// Function SHProto.SHDefenceCmbSubcomp.IsInQuickTurn
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_IsInQuickTurn final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsInQuickTurn;
// Function SHProto.SHDefenceCmbSubcomp.IsInSuperArmour
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_IsInSuperArmour final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsInSuperArmour;
// Function SHProto.SHDefenceCmbSubcomp.IsOnFloor
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_IsOnFloor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsOnFloor;
// Function SHProto.SHDefenceCmbSubcomp.IsRightAfterDodge
// 0x0001 (0x0001 - 0x0000)
struct SHDefenceCmbSubcomp_IsRightAfterDodge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDefenceCmbSubcomp_IsRightAfterDodge;
// Function SHProto.SHDoor.ProcessDoorAlphaChanged
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_ProcessDoorAlphaChanged final
{
public:
class USHDoorMovementBaseComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_ProcessDoorAlphaChanged;
// Function SHProto.SHDoor.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHDoor_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoor_ProcessInteractionManagerInitialized;
// Function SHProto.SHDoorAnimationsBaseComponent.HandleReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHDoorAnimationsBaseComponent_HandleReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsBaseComponent_HandleReceiveDamageEvent;
// Function SHProto.SHDoorAnimationsComponent.OnAutoLockedDoorCheckAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAnimationsComponent_OnAutoLockedDoorCheckAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnAutoLockedDoorCheckAnimEnd;
// Function SHProto.SHDoorAnimationsComponent.OnPhysicMovementAppliedForceFromActor
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAnimationsComponent_OnPhysicMovementAppliedForceFromActor final
{
public:
class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ActorContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnPhysicMovementAppliedForceFromActor;
// Function SHProto.SHDoorAnimationsComponent.SetPlayAutoLockedDoorCheckAnimBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHDoorAnimationsComponent_SetPlayAutoLockedDoorCheckAnimBlocked final
{
public:
bool bInBlocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_SetPlayAutoLockedDoorCheckAnimBlocked;
// Function SHProto.SHDoorAnimationsComponent.IsPlayAutoLockedDoorCheckAnimBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHDoorAnimationsComponent_IsPlayAutoLockedDoorCheckAnimBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorAnimationsComponent_IsPlayAutoLockedDoorCheckAnimBlocked;
// Function SHProto.SHDoorControlInterface.OnPushedByDoorEvent
// 0x0020 (0x0020 - 0x0000)
struct SHDoorControlInterface_OnPushedByDoorEvent final
{
public:
class USHDoorMovementComponent* DoorMovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector pushNormal; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_OnPushedByDoorEvent;
// Function SHProto.SHDoorControlInterface.CanBePushedByDoor
// 0x0001 (0x0001 - 0x0000)
struct SHDoorControlInterface_CanBePushedByDoor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_CanBePushedByDoor;
// Function SHProto.SHDoorControlInterface.CanPushDoor
// 0x0001 (0x0001 - 0x0000)
struct SHDoorControlInterface_CanPushDoor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_CanPushDoor;
// Function SHProto.SHDoorControlInterface.GetPushingVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHDoorControlInterface_GetPushingVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorControlInterface_GetPushingVelocity;
// Function SHProto.SHDoorMovementComponent.AddActorToTraceIgnoreActors
// 0x0008 (0x0008 - 0x0000)
struct SHDoorMovementComponent_AddActorToTraceIgnoreActors final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_AddActorToTraceIgnoreActors;
// Function SHProto.SHDoorMovementComponent.AddPhysicForce
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_AddPhysicForce final
{
public:
float MoveForce; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_AddPhysicForce;
// Function SHProto.SHDoorMovementComponent.PlayCurveAnim
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementComponent_PlayCurveAnim final
{
public:
class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InSkipTracing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementComponent_PlayCurveAnim;
// Function SHProto.SHDoorMovementComponent.RequestCustomFakeMovement
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementComponent_RequestCustomFakeMovement final
{
public:
float InAngleTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InSpeed; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendExp; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InForceMovement; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000D(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestCustomFakeMovement;
// Function SHProto.SHDoorMovementComponent.RequestFakeClose
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_RequestFakeClose final
{
public:
bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeClose;
// Function SHProto.SHDoorMovementComponent.RequestFakeOpen
// 0x0002 (0x0002 - 0x0000)
struct SHDoorMovementComponent_RequestFakeOpen final
{
public:
bool ToOtherside; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeOpen;
// Function SHProto.SHDoorMovementComponent.SetAutocloseBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHDoorMovementComponent_SetAutocloseBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_SetAutocloseBlocked;
// Function SHProto.SHDoorMovementComponent.SetDoorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_SetDoorFrozen final
{
public:
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_SetDoorFrozen;
// Function SHProto.SHDoorMovementComponent.GetCurrentDoorAngle
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetCurrentDoorAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorAngle;
// Function SHProto.SHDoorMovementComponent.GetDoorTraceLoc
// 0x0020 (0x0020 - 0x0000)
struct SHDoorMovementComponent_GetDoorTraceLoc final
{
public:
float DoorTraceAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceLoc;
// Function SHProto.SHDoorMovementComponent.GetFakeMovementTargetAngle
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetFakeMovementTargetAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetAngle;
// Function SHProto.SHDoorMovementComponent.GetFakeMovementTargetState
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_GetFakeMovementTargetState final
{
public:
ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetState;
// Function SHProto.SHDoorMovementComponent.GetMaxDoorVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHDoorMovementComponent_GetMaxDoorVelocity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_GetMaxDoorVelocity;
// Function SHProto.SHDoorMovementComponent.HasPhysicForce
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_HasPhysicForce final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_HasPhysicForce;
// Function SHProto.SHDoorMovementComponent.IsAutocloseBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsAutocloseBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsAutocloseBlocked;
// Function SHProto.SHDoorMovementComponent.IsDoorFrozen
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsDoorFrozen final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsDoorFrozen;
// Function SHProto.SHDoorMovementComponent.IsPlayingCurveAnim
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsPlayingCurveAnim final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsPlayingCurveAnim;
// Function SHProto.SHDoorMovementComponent.IsPreHitOverlapingAnyCharacter
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsPreHitOverlapingAnyCharacter final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingAnyCharacter;
// Function SHProto.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay;
// Function SHProto.SHDoorMovementComponent.WasPhysicMovingLastTick
// 0x0001 (0x0001 - 0x0000)
struct SHDoorMovementComponent_WasPhysicMovingLastTick final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDoorMovementComponent_WasPhysicMovingLastTick;
// Function SHProto.SHDPSCounter.ProcessOwnerTakeAnyDamage
// 0x0028 (0x0028 - 0x0000)
struct SHDPSCounter_ProcessOwnerTakeAnyDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* DamageType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InstigatedBy; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDPSCounter_ProcessOwnerTakeAnyDamage;
// Function SHProto.SHDPSCounter.GetRecentDPS
// 0x0008 (0x0008 - 0x0000)
struct SHDPSCounter_GetRecentDPS final
{
public:
float HistoryPeriodSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDPSCounter_GetRecentDPS;
// Function SHProto.SHDPSCounter.GetRecentTotalDamage
// 0x0008 (0x0008 - 0x0000)
struct SHDPSCounter_GetRecentTotalDamage final
{
public:
float HistoryPeriodSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDPSCounter_GetRecentTotalDamage;
// Function SHProto.SHDynamicInteractionManagerComponent.SpawnInteractionExecutive
// 0x0010 (0x0010 - 0x0000)
struct SHDynamicInteractionManagerComponent_SpawnInteractionExecutive final
{
public:
TSubclassOf<class ASHDynamicInteractionExecutive> InteractionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHDynamicInteractionExecutive* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicInteractionManagerComponent_SpawnInteractionExecutive;
// Function SHProto.SHDynamicInteractionManagerComponent.GetSpawnedInteractionExecutive
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicInteractionManagerComponent_GetSpawnedInteractionExecutive final
{
public:
class ASHDynamicInteractionExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicInteractionManagerComponent_GetSpawnedInteractionExecutive;
// Function SHProto.SHPostprocessingCtrl.ApplyHDRPreview
// 0x0018 (0x0018 - 0x0000)
struct SHPostprocessingCtrl_ApplyHDRPreview final
{
public:
float MinLuminance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MidLuminance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLuminance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Brightness; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UIBrightness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UIContrast; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPostprocessingCtrl_ApplyHDRPreview;
// Function SHProto.SHPostprocessingCtrl.ShowHDRSettingsPP
// 0x0001 (0x0001 - 0x0000)
struct SHPostprocessingCtrl_ShowHDRSettingsPP final
{
public:
bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPostprocessingCtrl_ShowHDRSettingsPP;
// Function SHProto.SHDynamicItemsManager.ProcessItemCollected
// 0x0008 (0x0008 - 0x0000)
struct SHDynamicItemsManager_ProcessItemCollected final
{
public:
class ASHItem* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHDynamicItemsManager_ProcessItemCollected;
// Function SHProto.SHDynamicWidgetAnimStatics.SHReplacePossessable
// 0x0078 (0x0078 - 0x0000)
struct SHDynamicWidgetAnimStatics_SHReplacePossessable final
{
public:
class UMovieScene* InMovieScene; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid OldGuid; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieScenePossessable InNewPossessable; // 0x0018(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHDynamicWidgetAnimStatics_SHReplacePossessable;
// Function SHProto.SHEddieAnimInstance.K2_OnEddieMovementStateChanged
// 0x0001 (0x0001 - 0x0000)
struct SHEddieAnimInstance_K2_OnEddieMovementStateChanged final
{
public:
ESHEddieAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_K2_OnEddieMovementStateChanged;
// Function SHProto.SHEddieAnimInstance.SetFaceExpression
// 0x0008 (0x0008 - 0x0000)
struct SHEddieAnimInstance_SetFaceExpression final
{
public:
ESHEddieFaceExpression Expression; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Duration; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_SetFaceExpression;
// Function SHProto.SHEddieAnimInstance.GetActiveEddieLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHEddieAnimInstance_GetActiveEddieLocomotionAnimInstance final
{
public:
class USHEddieLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_GetActiveEddieLocomotionAnimInstance;
// Function SHProto.SHEddieAnimInstance.GetEddieAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHEddieAnimInstance_GetEddieAnimInstanceStateData final
{
public:
class USHEddieAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieAnimInstanceStateData;
// Function SHProto.SHEddieAnimInstance.GetEddieLimpingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHEddieAnimInstance_GetEddieLimpingLocomotionAnimInstance final
{
public:
class USHEddieLimpingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieLimpingLocomotionAnimInstance;
// Function SHProto.SHEddieAnimInstance.GetEddieWalkingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHEddieAnimInstance_GetEddieWalkingLocomotionAnimInstance final
{
public:
class USHEddieWalkingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieAnimInstance_GetEddieWalkingLocomotionAnimInstance;
// Function SHProto.SHFogManager.OnRestoreWorldDependentSettingsNative
// 0x0008 (0x0008 - 0x0000)
struct SHFogManager_OnRestoreWorldDependentSettingsNative final
{
public:
class USHGameInstance* OutGameInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFogManager_OnRestoreWorldDependentSettingsNative;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection
// 0x0010 (0x0010 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYawLimitedToDirection
// 0x0010 (0x0010 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection;
// Function SHProto.SHEddieWalkingLocomotionAnimInstance.GetTargetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHEddieWalkingLocomotionAnimInstance_GetTargetLookAtAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEddieWalkingLocomotionAnimInstance_GetTargetLookAtAlpha;
// Function SHProto.SHEndingFactorsStatics.AddValueBlissEnding
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_AddValueBlissEnding final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueBlissEnding;
// Function SHProto.SHEndingFactorsStatics.AddValueUFOEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_AddValueUFOEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueUFOEndingFactor;
// Function SHProto.SHEndingFactorsStatics.AddValueWestCityFWMariaRedirectionsCommentsEndingFactor
// 0x0008 (0x0008 - 0x0000)
struct SHEndingFactorsStatics_AddValueWestCityFWMariaRedirectionsCommentsEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_AddValueWestCityFWMariaRedirectionsCommentsEndingFactor;
// Function SHProto.SHEndingFactorsStatics.AllowAddValueBlissEnding
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_AllowAddValueBlissEnding final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_AllowAddValueBlissEnding;
// Function SHProto.SHEndingFactorsStatics.CanPlayBlissEnding
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_CanPlayBlissEnding final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_CanPlayBlissEnding;
// Function SHProto.SHEndingFactorsStatics.CanPlayUFOEnding
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_CanPlayUFOEnding final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_CanPlayUFOEnding;
// Function SHProto.SHEndingFactorsStatics.GetCurrentEndingType
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_GetCurrentEndingType final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHEndingType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_GetCurrentEndingType;
// Function SHProto.SHEndingFactorsStatics.SetHospitalFWLyingMariaInteractionsEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetHospitalFWLyingMariaInteractionsEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHospitalFWLyingMariaInteractionsEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetHotelFWKilledAllDefenselessEnemiesEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetHotelFWKilledAllDefenselessEnemiesEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWKilledAllDefenselessEnemiesEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetHotelFWListenedSickbedConversationEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetHotelFWListenedSickbedConversationEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWListenedSickbedConversationEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetHotelFWPyramidHeadBossAftermathEndingFactorValue
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetHotelFWPyramidHeadBossAftermathEndingFactorValue final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHotelFWPyramidHeadBossAftermathEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelFWPyramidHeadBossAftermathEndingFactorValue;
// Function SHProto.SHEndingFactorsStatics.SetHotelOWMirrorPuzzleEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetHotelOWMirrorPuzzleEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHotelOWMirrorPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetHotelOWMirrorPuzzleEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetLabyrinthMariaRoomsEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetLabyrinthMariaRoomsEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetLabyrinthMariaRoomsEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetNeelysBarMessageEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetNeelysBarMessageEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetNeelysBarMessageEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetPrisonGallowPuzzleEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetPrisonGallowPuzzleEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHPrisonGallowPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetPrisonGallowPuzzleEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetPyramidHeadBossFightOutcomeEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetPyramidHeadBossFightOutcomeEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHPyramidHeadBossFightOutcomeEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetPyramidHeadBossFightOutcomeEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetWestCityFWInteractedAllAtHeavensNightEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetWestCityFWInteractedAllAtHeavensNightEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWestCityFWInteractedAllAtHeavensNightEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetWestCityFWMariaInteractionsEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetWestCityFWMariaInteractionsEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWestCityFWMariaInteractionsEndingFactor;
// Function SHProto.SHEndingFactorsStatics.SetWoodsideCoinPuzzleEndingFactor
// 0x0010 (0x0010 - 0x0000)
struct SHEndingFactorsStatics_SetWoodsideCoinPuzzleEndingFactor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHWoodsideCoinPuzzleEndingFactorValue InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEndingFactorsStatics_SetWoodsideCoinPuzzleEndingFactor;
// Function SHProto.SHFocusableComponent.ConsumeCurrentItem
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_ConsumeCurrentItem final
{
public:
bool SetPuzzleAsSolved; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ConsumeCurrentItem;
// Function SHProto.SHFocusableComponent.HideMiniInventoryRequest
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_HideMiniInventoryRequest final
{
public:
bool bInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_HideMiniInventoryRequest;
// Function SHProto.SHFocusableComponent.Interact
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_Interact final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_Interact;
// Function SHProto.SHFocusableComponent.PlayItemSelectedAudio
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_PlayItemSelectedAudio final
{
public:
bool IsCorrectItem; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_PlayItemSelectedAudio;
// Function SHProto.SHFocusableComponent.ProcessCombatInputModeChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_ProcessCombatInputModeChangedEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ProcessCombatInputModeChangedEvent;
// Function SHProto.SHFocusableComponent.ProcessReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_ProcessReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ProcessReceiveDamageEvent;
// Function SHProto.SHFocusableComponent.RegisterComponents
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_RegisterComponents final
{
public:
class UCameraComponent* InCameraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHInteractionGenericComponent* InInteractionGenericComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterComponents;
// Function SHProto.SHFocusableComponent.RegisterExtraLightsContainer
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterExtraLightsContainer final
{
public:
class USceneComponent* InFocusExtraLightsContainer; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterExtraLightsContainer;
// Function SHProto.SHFocusableComponent.RegisterFlashlightFocusSpotComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterFlashlightFocusSpotComponent final
{
public:
class USceneComponent* InSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterFlashlightFocusSpotComponent;
// Function SHProto.SHFocusableComponent.RegisterFlashlightSourceSpotComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterFlashlightSourceSpotComponent final
{
public:
class USceneComponent* InSceneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterFlashlightSourceSpotComponent;
// Function SHProto.SHFocusableComponent.RegisterTeleportMariaCapsuleComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterTeleportMariaCapsuleComponent final
{
public:
class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportMariaCapsuleComponent;
// Function SHProto.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent final
{
public:
class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent;
// Function SHProto.SHFocusableComponent.SetControlTips
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetControlTips final
{
public:
TArray<struct FDataTableRowHandle> TipSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetControlTips;
// Function SHProto.SHFocusableComponent.SetInputBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetInputBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetInputBlocked;
// Function SHProto.SHFocusableComponent.SetInteractBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_SetInteractBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_SetInteractBlocked;
// Function SHProto.SHFocusableComponent.ShowCombinedTranscriptsRequest
// 0x0020 (0x0020 - 0x0000)
struct SHFocusableComponent_ShowCombinedTranscriptsRequest final
{
public:
TArray<class USHTranscriptData*> InTranscripts; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
class FString InJoinDelimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ShowCombinedTranscriptsRequest;
// Function SHProto.SHFocusableComponent.ShowMiniInventoryRequest
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_ShowMiniInventoryRequest final
{
public:
bool bInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ShowMiniInventoryRequest;
// Function SHProto.SHFocusableComponent.ShowTranscriptRequest
// 0x0030 (0x0030 - 0x0000)
struct SHFocusableComponent_ShowTranscriptRequest final
{
public:
TSoftObjectPtr<class USHTranscriptData> InTranscriptData; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_ShowTranscriptRequest;
// Function SHProto.SHFocusableComponent.GenericNavigation_CalculateIndex
// 0x0028 (0x0028 - 0x0000)
struct SHFocusableComponent_GenericNavigation_CalculateIndex final
{
public:
struct FVector2D InInput; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USceneComponent*> InSlotArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 InCurrentSlotIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_CalculateIndex;
// Function SHProto.SHFocusableComponent.GenericNavigation_CalculateIndex_Impl
// 0x0028 (0x0028 - 0x0000)
struct SHFocusableComponent_GenericNavigation_CalculateIndex_Impl final
{
public:
struct FVector2D InInput; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> InWorldLocationsArray; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 InCurrentSlotIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_CalculateIndex_Impl;
// Function SHProto.SHFocusableComponent.GenericNavigation_NavigateInputAction
// 0x0030 (0x0030 - 0x0000)
struct SHFocusableComponent_GenericNavigation_NavigateInputAction final
{
public:
float InputValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D CurrentInput; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFocusableInputActionTypeEnum InputAction; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GenericNavigation_NavigateInputAction;
// Function SHProto.SHFocusableComponent.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHFocusableComponent_GetInteractingCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GetInteractingCharacter;
// Function SHProto.SHFocusableComponent.GetMiniInventoryTypesFilter
// 0x0010 (0x0010 - 0x0000)
struct SHFocusableComponent_GetMiniInventoryTypesFilter final
{
public:
TArray<ESHItemTypeEnum> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_GetMiniInventoryTypesFilter;
// Function SHProto.SHFocusableComponent.IsCameraRotationAllowed
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsCameraRotationAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsCameraRotationAllowed;
// Function SHProto.SHFocusableComponent.IsInputBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsInputBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsInputBlocked;
// Function SHProto.SHFocusableComponent.IsInteractBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsInteractBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsInteractBlocked;
// Function SHProto.SHFocusableComponent.IsMiniInventoryShown
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsMiniInventoryShown final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsMiniInventoryShown;
// Function SHProto.SHFocusableComponent.IsShown
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsShown final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsShown;
// Function SHProto.SHFocusableComponent.IsSolved
// 0x0001 (0x0001 - 0x0000)
struct SHFocusableComponent_IsSolved final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFocusableComponent_IsSolved;
// Function SHProto.SHFreezingVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHFreezingVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFreezingVolume_IsPointWithin;
// Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsAll
// 0x0060 (0x0060 - 0x0000)
struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsAll final
{
public:
struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsAll;
// Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsNone
// 0x0060 (0x0060 - 0x0000)
struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsNone final
{
public:
struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsNone;
// Function SHProto.SHEnemyHitReactionSelectionStatics.MakeAllowedHitReactionsSimple
// 0x0068 (0x0068 - 0x0000)
struct SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsSimple final
{
public:
bool AllowKnockdown; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowFalter; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowStagger; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowNormal; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x0008(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MakeAllowedHitReactionsSimple;
// Function SHProto.SHEnemyHitReactionSelectionStatics.MergeAllowedHitReactions
// 0x0120 (0x0120 - 0x0000)
struct SHEnemyHitReactionSelectionStatics_MergeAllowedHitReactions final
{
public:
struct FSHEnemyHitReactionSelectionAllowedStates MergeInto; // 0x0000(0x0060)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHEnemyHitReactionSelectionAllowedStates MergeFrom; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSHEnemyHitReactionSelectionAllowedStates ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyHitReactionSelectionStatics_MergeAllowedHitReactions;
// Function SHProto.SHEnemyLyingComponent.AddAdditionalExtendingCapsule
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyLyingComponent_AddAdditionalExtendingCapsule final
{
public:
class USHCaterpillarCapsuleComponent* InLyingCapsule; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_AddAdditionalExtendingCapsule;
// Function SHProto.SHEnemyLyingComponent.AssignLyingCapsule
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyLyingComponent_AssignLyingCapsule final
{
public:
class USHCaterpillarCapsuleComponent* InLyingCapsule; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_AssignLyingCapsule;
// Function SHProto.SHEnemyLyingComponent.PostTeleportUpdate
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_PostTeleportUpdate final
{
public:
bool InReExpandCapsules; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_PostTeleportUpdate;
// Function SHProto.SHEnemyLyingComponent.SetActorRotationAllowUsingCurrentVelocityHACK
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_SetActorRotationAllowUsingCurrentVelocityHACK final
{
public:
bool InAllowVelocityHack; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_SetActorRotationAllowUsingCurrentVelocityHACK;
// Function SHProto.SHEnemyLyingComponent.SetLyingCapsulePosition
// 0x0008 (0x0008 - 0x0000)
struct SHEnemyLyingComponent_SetLyingCapsulePosition final
{
public:
float InAnchorPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumExtension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_SetLyingCapsulePosition;
// Function SHProto.SHEnemyLyingComponent.SetManuallyDisabledLyingCapsuleCollisions
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_SetManuallyDisabledLyingCapsuleCollisions final
{
public:
bool InDisableCollisions; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_SetManuallyDisabledLyingCapsuleCollisions;
// Function SHProto.SHEnemyLyingComponent.TransformToLying
// 0x0020 (0x0020 - 0x0000)
struct SHEnemyLyingComponent_TransformToLying final
{
public:
class FName InTransformationReason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTransformationDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDelayedRootRotation; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDisableAIDuringTransformation; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InPreventControllerRotation; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRotateActorToDesiredVelocity; // 0x000F(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRotateOutOfCollisionsDuringTransformation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRotateOutOfCollisionsAfterTransformation; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float InCapsuleAnchorPosition; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumCapsuleExtensionAlpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InAlignCapsulesToSurface; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InForceRestart; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_TransformToLying;
// Function SHProto.SHEnemyLyingComponent.TransformToStanding
// 0x0014 (0x0014 - 0x0000)
struct SHEnemyLyingComponent_TransformToStanding final
{
public:
class FName InTransformationReason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTransformationDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDisableAIDuringTransformation; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InPreventControllerRotation; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRotateActorToDesiredVelocity; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRotateActorToLyingCapsule; // 0x000F(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InForceRestart; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_TransformToStanding;
// Function SHProto.SHEnemyLyingComponent.GetLyingExtensionScalars
// 0x000C (0x000C - 0x0000)
struct SHEnemyLyingComponent_GetLyingExtensionScalars final
{
public:
float OutTopScalar; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBottomScalar; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InClamped; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_GetLyingExtensionScalars;
// Function SHProto.SHEnemyLyingComponent.GetRemainingTransformationDuration
// 0x0004 (0x0004 - 0x0000)
struct SHEnemyLyingComponent_GetRemainingTransformationDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_GetRemainingTransformationDuration;
// Function SHProto.SHEnemyLyingComponent.GetTransformationAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHEnemyLyingComponent_GetTransformationAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_GetTransformationAlpha;
// Function SHProto.SHEnemyLyingComponent.GetTransformationProgress
// 0x0004 (0x0004 - 0x0000)
struct SHEnemyLyingComponent_GetTransformationProgress final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_GetTransformationProgress;
// Function SHProto.SHEnemyLyingComponent.IsLying
// 0x0003 (0x0003 - 0x0000)
struct SHEnemyLyingComponent_IsLying final
{
public:
bool InIncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsLying;
// Function SHProto.SHEnemyLyingComponent.IsStanding
// 0x0003 (0x0003 - 0x0000)
struct SHEnemyLyingComponent_IsStanding final
{
public:
bool InIncludeTransformingInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeTransformingOutOf; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsStanding;
// Function SHProto.SHEnemyLyingComponent.IsTransformationAwaitingDelayedRootRotation
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransformationAwaitingDelayedRootRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationAwaitingDelayedRootRotation;
// Function SHProto.SHEnemyLyingComponent.IsTransformationWantingDisabledAI
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransformationWantingDisabledAI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationWantingDisabledAI;
// Function SHProto.SHEnemyLyingComponent.IsTransformationWantingToPreventControllerRotation
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransformationWantingToPreventControllerRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformationWantingToPreventControllerRotation;
// Function SHProto.SHEnemyLyingComponent.IsTransforming
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransforming final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransforming;
// Function SHProto.SHEnemyLyingComponent.IsTransformingIntoLying
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransformingIntoLying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformingIntoLying;
// Function SHProto.SHEnemyLyingComponent.IsTransformingIntoStanding
// 0x0001 (0x0001 - 0x0000)
struct SHEnemyLyingComponent_IsTransformingIntoStanding final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHEnemyLyingComponent_IsTransformingIntoStanding;
// Function SHProto.SHEnvironmentSwitchVolume.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHEnvironmentSwitchVolume_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHEnvironmentSwitchVolume_SetEnabled;
// Function SHProto.SHExtraSettingsPanelWidget.OnShowBackInfo
// 0x0008 (0x0008 - 0x0000)
struct SHExtraSettingsPanelWidget_OnShowBackInfo final
{
public:
class FName Mode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHExtraSettingsPanelWidget_OnShowBackInfo;
// Function SHProto.SHFakeDoor.HandleReceiveDamageEvent
// 0x0008 (0x0008 - 0x0000)
struct SHFakeDoor_HandleReceiveDamageEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFakeDoor_HandleReceiveDamageEvent;
// Function SHProto.SHFakeDoor.OnAutoLockedDoorCheckAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHFakeDoor_OnAutoLockedDoorCheckAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFakeDoor_OnAutoLockedDoorCheckAnimEnd;
// Function SHProto.SHFakeDoor.ProcessFakeHitDetectorBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHFakeDoor_ProcessFakeHitDetectorBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFakeDoor_ProcessFakeHitDetectorBeginOverlap;
// Function SHProto.SHFakeDoor.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHFakeDoor_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFakeDoor_SetEnabled;
// Function SHProto.SHFlashlightControlVolume.SetDisabled
// 0x0010 (0x0010 - 0x0000)
struct SHFlashlightControlVolume_SetDisabled final
{
public:
bool bInDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlightControlVolume_SetDisabled;
// Function SHProto.SHFlashlightControlVolume.IsDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHFlashlightControlVolume_IsDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlightControlVolume_IsDisabled;
// Function SHProto.SHFlashlightMainLightOffsetBlender.GetAssignedValue
// 0x0018 (0x0018 - 0x0000)
struct SHFlashlightMainLightOffsetBlender_GetAssignedValue final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlightMainLightOffsetBlender_GetAssignedValue;
// Function SHProto.SHFlashlightTutorialHandler.ProcessEquipmentItemSpawned
// 0x0010 (0x0010 - 0x0000)
struct SHFlashlightTutorialHandler_ProcessEquipmentItemSpawned final
{
public:
class USHCharacterPlayItemsComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlashlightTutorialHandler_ProcessEquipmentItemSpawned;
// Function SHProto.SHFleshLipAnimInstance.K2_OnFleshLipTransformationStateChanged
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimInstance_K2_OnFleshLipTransformationStateChanged final
{
public:
ESHFleshLipAnimInstanceTransformationState InTransformedInto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_K2_OnFleshLipTransformationStateChanged;
// Function SHProto.SHFleshLipAnimInstance.GetActiveFleshLipLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetActiveFleshLipLocomotionAnimInstance final
{
public:
class USHFleshLipLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetActiveFleshLipLocomotionAnimInstance;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipAnimInstanceStateData final
{
public:
class USHFleshLipAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipAnimInstanceStateData;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipFallenLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipFallenLocomotionAnimInstance final
{
public:
class USHFleshLipFallenLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipFallenLocomotionAnimInstance;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipFlyingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipFlyingLocomotionAnimInstance final
{
public:
class USHFleshLipFlyingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipFlyingLocomotionAnimInstance;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipHangingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipHangingLocomotionAnimInstance final
{
public:
class USHFleshLipHangingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipHangingLocomotionAnimInstance;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipLeftArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipLeftArmIsReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipLeftArmIsReleased;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipLegsAreReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipLegsAreReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipLegsAreReleased;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipRightArmIsReleased
// 0x0001 (0x0001 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipRightArmIsReleased final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipRightArmIsReleased;
// Function SHProto.SHFleshLipAnimInstance.GetFleshLipStandingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipAnimInstance_GetFleshLipStandingLocomotionAnimInstance final
{
public:
class USHFleshLipStandingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipAnimInstance_GetFleshLipStandingLocomotionAnimInstance;
// Function SHProto.SHFleshLipCeilingActor.ApplyTilesPressure
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_ApplyTilesPressure final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPushDepth; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InLimitedByBars; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIfTileExistsAtLocation; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float InParticlesSpawnAlphaThreshold; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_ApplyTilesPressure;
// Function SHProto.SHFleshLipCeilingActor.BreakCeilingTilesAtWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SHFleshLipCeilingActor_BreakCeilingTilesAtWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InLimitedByBars; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InVerticalVelocity; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InHorizontalVelocity; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumRotation; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSimpleBentCurve InForceDistribution; // 0x002C(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_BreakCeilingTilesAtWorldLocation;
// Function SHProto.SHFleshLipCeilingActor.DamageCeilingTile
// 0x0040 (0x0040 - 0x0000)
struct SHFleshLipCeilingActor_DamageCeilingTile final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InHitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InHitVelocity; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMaximumDropRotation; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DamageCeilingTile;
// Function SHProto.SHFleshLipCeilingActor.DestroyCeilingTile
// 0x000C (0x000C - 0x0000)
struct SHFleshLipCeilingActor_DestroyCeilingTile final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDropHangingNeighbours; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DestroyCeilingTile;
// Function SHProto.SHFleshLipCeilingActor.DestroyCeilingTilesAtWorldLocation
// 0x0020 (0x0020 - 0x0000)
struct SHFleshLipCeilingActor_DestroyCeilingTilesAtWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InLimitedByBars; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDropHangingNeighbours; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DestroyCeilingTilesAtWorldLocation;
// Function SHProto.SHFleshLipCeilingActor.DropCeilingTile
// 0x0040 (0x0040 - 0x0000)
struct SHFleshLipCeilingActor_DropCeilingTile final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDropDelay; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InOverrideExistingDelay; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InDropVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDropRotation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DropCeilingTile;
// Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorAtCoordinates
// 0x0018 (0x0018 - 0x0000)
struct SHFleshLipCeilingActor_GetCeilingTileActorAtCoordinates final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InConvertFromInstance; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ASHFleshLipCeilingTileActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorAtCoordinates;
// Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorAtWorldLocation
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetCeilingTileActorAtWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InConvertFromInstance; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ASHFleshLipCeilingTileActor* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorAtWorldLocation;
// Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorsBetweenCoordinates
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetCeilingTileActorsBetweenCoordinates final
{
public:
TArray<class ASHFleshLipCeilingTileActor*> OutTileActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 InFromTileX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InFromTileY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InToTileX; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InToTileY; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InConvertFromInstances; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorsBetweenCoordinates;
// Function SHProto.SHFleshLipCeilingActor.GetCeilingTileActorsBetweenWorldLocations
// 0x0048 (0x0048 - 0x0000)
struct SHFleshLipCeilingActor_GetCeilingTileActorsBetweenWorldLocations final
{
public:
TArray<class ASHFleshLipCeilingTileActor*> OutTileActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector InFromWorldLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InToWorldLocation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InConvertFromInstances; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingTileActorsBetweenWorldLocations;
// Function SHProto.SHFleshLipCeilingActor.OnTileParticlesSystemFinished
// 0x0008 (0x0008 - 0x0000)
struct SHFleshLipCeilingActor_OnTileParticlesSystemFinished final
{
public:
class UNiagaraComponent* InParticlesComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_OnTileParticlesSystemFinished;
// Function SHProto.SHFleshLipCeilingActor.SetIgnoreCollisionWithActor
// 0x0010 (0x0010 - 0x0000)
struct SHFleshLipCeilingActor_SetIgnoreCollisionWithActor final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIgnoreCollision; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetIgnoreCollisionWithActor;
// Function SHProto.SHFleshLipCeilingActor.SetTileTransformRelativeToCell
// 0x0080 (0x0080 - 0x0000)
struct SHFleshLipCeilingActor_SetTileTransformRelativeToCell final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform InTransformInCell; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InAllowForDisconnectedTile; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetTileTransformRelativeToCell;
// Function SHProto.SHFleshLipCeilingActor.SetTileWorldTransform
// 0x0080 (0x0080 - 0x0000)
struct SHFleshLipCeilingActor_SetTileWorldTransform final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform InWorldTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InAllowForDisconnectedTile; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_SetTileWorldTransform;
// Function SHProto.SHFleshLipCeilingActor.SpawnParticlesAtTiles
// 0x00A0 (0x00A0 - 0x0000)
struct SHFleshLipCeilingActor_SpawnParticlesAtTiles final
{
public:
class UNiagaraSystem* InParticles; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InParticlesOffset; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InWorldLocation; // 0x0070(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRadius; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InLimitedByBars; // 0x008C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIfTileExistsAtLocation; // 0x008D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float InParticlesSpawnAlphaThreshold; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InParticleDistanceAlphaParameterName; // 0x0094(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_SpawnParticlesAtTiles;
// Function SHProto.SHFleshLipCeilingActor.AreTileCoordinatesValid
// 0x000C (0x000C - 0x0000)
struct SHFleshLipCeilingActor_AreTileCoordinatesValid final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_AreTileCoordinatesValid;
// Function SHProto.SHFleshLipCeilingActor.DoesCeilingTileAtCoordinatesExist
// 0x000C (0x000C - 0x0000)
struct SHFleshLipCeilingActor_DoesCeilingTileAtCoordinatesExist final
{
public:
int32 InTileX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InTileY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InAllowDisconnected; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DoesCeilingTileAtCoordinatesExist;
// Function SHProto.SHFleshLipCeilingActor.DoesCeilingTileAtWorldLocationExist
// 0x0020 (0x0020 - 0x0000)
struct SHFleshLipCeilingActor_DoesCeilingTileAtWorldLocationExist final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InAllowDisconnected; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_DoesCeilingTileAtWorldLocationExist;
// Function SHProto.SHFleshLipCeilingActor.GetBarsFrameTileCoordinatesAroundTile
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetBarsFrameTileCoordinatesAroundTile final
{
public:
float OutFrameMinX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutFrameMinY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutFrameMaxX; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutFrameMaxY; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InTileCoordinates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InInnerMax; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetBarsFrameTileCoordinatesAroundTile;
// Function SHProto.SHFleshLipCeilingActor.GetCeilingSize
// 0x0010 (0x0010 - 0x0000)
struct SHFleshLipCeilingActor_GetCeilingSize final
{
public:
struct FVector2D OutSize; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetCeilingSize;
// Function SHProto.SHFleshLipCeilingActor.GetNearestBarsGrabWorldTransform
// 0x0080 (0x0080 - 0x0000)
struct SHFleshLipCeilingActor_GetNearestBarsGrabWorldTransform final
{
public:
struct FTransform OutWorldTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InNearLocation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InJunctionDistance; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InExcludeEdges; // 0x007C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetNearestBarsGrabWorldTransform;
// Function SHProto.SHFleshLipCeilingActor.GetNearestFreeWorldLocationBetweenBars
// 0x0038 (0x0038 - 0x0000)
struct SHFleshLipCeilingActor_GetNearestFreeWorldLocationBetweenBars final
{
public:
struct FVector OutWorldLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InNearLocation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBarsDistance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetNearestFreeWorldLocationBetweenBars;
// Function SHProto.SHFleshLipCeilingActor.GetTileCoordinatesFromGridLocation
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetTileCoordinatesFromGridLocation final
{
public:
struct FVector2D OutTileCoordinates; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InGridLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileCoordinatesFromGridLocation;
// Function SHProto.SHFleshLipCeilingActor.GetTileCoordinatesFromWorldLocation
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetTileCoordinatesFromWorldLocation final
{
public:
struct FVector2D OutTileCoordinates; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InWorldLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileCoordinatesFromWorldLocation;
// Function SHProto.SHFleshLipCeilingActor.GetTileGridCellLocation
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetTileGridCellLocation final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellLocation;
// Function SHProto.SHFleshLipCeilingActor.GetTileGridCellTransform
// 0x0070 (0x0070 - 0x0000)
struct SHFleshLipCeilingActor_GetTileGridCellTransform final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellTransform;
// Function SHProto.SHFleshLipCeilingActor.GetTileGridCellWorldLocation
// 0x0028 (0x0028 - 0x0000)
struct SHFleshLipCeilingActor_GetTileGridCellWorldLocation final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellWorldLocation;
// Function SHProto.SHFleshLipCeilingActor.GetTileGridCellWorldTransform
// 0x0070 (0x0070 - 0x0000)
struct SHFleshLipCeilingActor_GetTileGridCellWorldTransform final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileGridCellWorldTransform;
// Function SHProto.SHFleshLipCeilingActor.GetTileTransformRelativeToCell
// 0x0080 (0x0080 - 0x0000)
struct SHFleshLipCeilingActor_GetTileTransformRelativeToCell final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform OutRelativeTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileTransformRelativeToCell;
// Function SHProto.SHFleshLipCeilingActor.GetTileWorldTransform
// 0x0080 (0x0080 - 0x0000)
struct SHFleshLipCeilingActor_GetTileWorldTransform final
{
public:
struct FVector2D InTileCoordinates; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform OutWorldTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFleshLipCeilingActor_GetTileWorldTransform;
// Function SHProto.SHFlickeringLightBase.GetAllFlickeringLights
// 0x0010 (0x0010 - 0x0000)
struct SHFlickeringLightBase_GetAllFlickeringLights final
{
public:
TArray<class ASHFlickeringLightBase*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetAllFlickeringLights;
// Function SHProto.SHFlickeringLightBase.GetGroupState
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_GetGroupState final
{
public:
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFlickerGroupState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetGroupState;
// Function SHProto.SHFlickeringLightBase.PrepareFlickerGroups
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_PrepareFlickerGroups final
{
public:
float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ResetGroups; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_PrepareFlickerGroups;
// Function SHProto.SHFlickeringLightBase.SetGroupState
// 0x000C (0x000C - 0x0000)
struct SHFlickeringLightBase_SetGroupState final
{
public:
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHFlickerGroupState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_SetGroupState;
// Function SHProto.SHFlickeringLightBase.SetWantTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_SetWantTickEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_SetWantTickEnabled;
// Function SHProto.SHFlickeringLightBase.StepFlickersInEditor
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_StepFlickersInEditor final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_StepFlickersInEditor;
// Function SHProto.SHFlickeringLightBase.UpdateNativeFlickers
// 0x0020 (0x0020 - 0x0000)
struct SHFlickeringLightBase_UpdateNativeFlickers final
{
public:
bool RandomFlickerEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor EmissionColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EmissionReplaceMtl; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EmissionReplaceLgh; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float ExternalScaleLight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExternalScaleMaterial; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeFlickers;
// Function SHProto.SHFlickeringLightBase.UpdateNativeParameters
// 0x0028 (0x0028 - 0x0000)
struct SHFlickeringLightBase_UpdateNativeParameters final
{
public:
bool EnableRandomFlicker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LightIntensityMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LightIntensityMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlinkingMin; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlinkingMax; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChangeTimeMin; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChangeTimeMax; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShutdownIntensity; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GentleShutdownTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceGentleShutdown; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool BlinkingIsAbsolute; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeParameters;
// Function SHProto.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity
// 0x0008 (0x0008 - 0x0000)
struct SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity final
{
public:
float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity;
// Function SHProto.SHFlickeringLightBase.EditModeEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHFlickeringLightBase_EditModeEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_EditModeEnabled;
// Function SHProto.SHFlickeringLightBase.GetAverageIntensity
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_GetAverageIntensity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetAverageIntensity;
// Function SHProto.SHFlickeringLightBase.GetNumberOfBrokenComponents
// 0x0004 (0x0004 - 0x0000)
struct SHFlickeringLightBase_GetNumberOfBrokenComponents final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFlickeringLightBase_GetNumberOfBrokenComponents;
// Function SHProto.SHFogCutoutActor.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHFogCutoutActor_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFogCutoutActor_SetEnabled;
// Function SHProto.SHFragileElevatorEngine.RequestBreakDoorAt
// 0x0004 (0x0004 - 0x0000)
struct SHFragileElevatorEngine_RequestBreakDoorAt final
{
public:
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFragileElevatorEngine_RequestBreakDoorAt;
// Function SHProto.SHFreezingManagerComponent.GetEncompassedFreezingVolume
// 0x0020 (0x0020 - 0x0000)
struct SHFreezingManagerComponent_GetEncompassedFreezingVolume final
{
public:
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHFreezingVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFreezingManagerComponent_GetEncompassedFreezingVolume;
// Function SHProto.SHFreezingManagerComponent.GetRegisteredFreezingVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct SHFreezingManagerComponent_GetRegisteredFreezingVolumeCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFreezingManagerComponent_GetRegisteredFreezingVolumeCount;
// Function SHProto.SHFriendAnimInstance.GetFriendAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHFriendAnimInstance_GetFriendAnimInstanceStateData final
{
public:
class USHFriendAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFriendAnimInstance_GetFriendAnimInstanceStateData;
// Function SHProto.SHFriendAnimInstance.GetFriendLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHFriendAnimInstance_GetFriendLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHFriendLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFriendAnimInstance_GetFriendLocomotionAnimInstance;
// Function SHProto.SHFXBleedingSubcomp.SetBleedingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXBleedingSubcomp_SetBleedingBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBleedingSubcomp_SetBleedingBlocked;
// Function SHProto.SHFXBleedingSubcomp.IsBleedingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXBleedingSubcomp_IsBleedingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXBleedingSubcomp_IsBleedingBlocked;
// Function SHProto.SHFXBleedingSubcomp.IsBleedingBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXBleedingSubcomp_IsBleedingBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXBleedingSubcomp_IsBleedingBlockedBy;
// Function SHProto.SHFXNiagaraDecalComponent.SetInitialErode
// 0x0004 (0x0004 - 0x0000)
struct SHFXNiagaraDecalComponent_SetInitialErode final
{
public:
float InitialErode; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXNiagaraDecalComponent_SetInitialErode;
// Function SHProto.SHFXPukePuddleDamageSubcomp.ProcessFootstep
// 0x0010 (0x0010 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_ProcessFootstep final
{
public:
EFoot foot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABeingFootstep* Footstep; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_ProcessFootstep;
// Function SHProto.SHFXPukePuddleDamageSubcomp.SetPuddleDamageBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_SetPuddleDamageBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_SetPuddleDamageBlocked;
// Function SHProto.SHFXPukePuddleDamageSubcomp.GetPukeActivePuddlesCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_GetPukeActivePuddlesCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_GetPukeActivePuddlesCount;
// Function SHProto.SHFXPukePuddleDamageSubcomp.GetPukePuddlesCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_GetPukePuddlesCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_GetPukePuddlesCount;
// Function SHProto.SHFXPukePuddleDamageSubcomp.IsPuddleDamageBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlocked;
// Function SHProto.SHFXPukePuddleDamageSubcomp.IsPuddleDamageBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXPukePuddleDamageSubcomp_IsPuddleDamageBlockedBy;
// Function SHProto.SHFXSplashPuddleSubcomp.ProcessOwnerDamage
// 0x0068 (0x0068 - 0x0000)
struct SHFXSplashPuddleSubcomp_ProcessOwnerDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXSplashPuddleSubcomp_ProcessOwnerDamage;
// Function SHProto.SHFXSwarmSubcomp.GetCurrentZoneCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXSwarmSubcomp_GetCurrentZoneCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetCurrentZoneCount;
// Function SHProto.SHFXSwarmSubcomp.GetRegisteredSwarmVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct SHFXSwarmSubcomp_GetRegisteredSwarmVolumeCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetRegisteredSwarmVolumeCount;
// Function SHProto.SHFXSwarmSubcomp.GetRegisteredSwarmVolumes
// 0x0010 (0x0010 - 0x0000)
struct SHFXSwarmSubcomp_GetRegisteredSwarmVolumes final
{
public:
TArray<class ASHSwarmVolume*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXSwarmSubcomp_GetRegisteredSwarmVolumes;
// Function SHProto.SHFXSwarmSubcomp.IsInSwarmZone
// 0x0001 (0x0001 - 0x0000)
struct SHFXSwarmSubcomp_IsInSwarmZone final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXSwarmSubcomp_IsInSwarmZone;
// Function SHProto.SHFXVisualHPSubcomp.ProcessHealthChangedAsAICharacter
// 0x0004 (0x0004 - 0x0000)
struct SHFXVisualHPSubcomp_ProcessHealthChangedAsAICharacter final
{
public:
int32 prevHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXVisualHPSubcomp_ProcessHealthChangedAsAICharacter;
// Function SHProto.SHFXVisualHPSubcomp.ProcessHealthChangedAsPlayer
// 0x0008 (0x0008 - 0x0000)
struct SHFXVisualHPSubcomp_ProcessHealthChangedAsPlayer final
{
public:
class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXVisualHPSubcomp_ProcessHealthChangedAsPlayer;
// Function SHProto.SHFXVisualHPSubcomp.GetCurrentCurveEvaluationValue
// 0x0004 (0x0004 - 0x0000)
struct SHFXVisualHPSubcomp_GetCurrentCurveEvaluationValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetCurrentCurveEvaluationValue;
// Function SHProto.SHFXVisualHPSubcomp.GetCurrentErodeParameterValue
// 0x0004 (0x0004 - 0x0000)
struct SHFXVisualHPSubcomp_GetCurrentErodeParameterValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetCurrentErodeParameterValue;
// Function SHProto.SHFXVisualHPSubcomp.GetOwnerHealthPercentage
// 0x0004 (0x0004 - 0x0000)
struct SHFXVisualHPSubcomp_GetOwnerHealthPercentage final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXVisualHPSubcomp_GetOwnerHealthPercentage;
// Function SHProto.SHFXWaterInteractionSubcomp.SetWaterInteractionBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHFXWaterInteractionSubcomp_SetWaterInteractionBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_SetWaterInteractionBlocked;
// Function SHProto.SHFXWaterInteractionSubcomp.GetCurrentIntersections
// 0x0010 (0x0010 - 0x0000)
struct SHFXWaterInteractionSubcomp_GetCurrentIntersections final
{
public:
TArray<struct FSHXWaterIntersection> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_GetCurrentIntersections;
// Function SHProto.SHFXWaterInteractionSubcomp.IsWaterInteractionBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHFXWaterInteractionSubcomp_IsWaterInteractionBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_IsWaterInteractionBlocked;
// Function SHProto.SHFXWaterInteractionSubcomp.IsWaterInteractionBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHFXWaterInteractionSubcomp_IsWaterInteractionBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHFXWaterInteractionSubcomp_IsWaterInteractionBlockedBy;
// Function SHProto.SHGameInstance.BeginCustomLevel
// 0x0008 (0x0008 - 0x0000)
struct SHGameInstance_BeginCustomLevel final
{
public:
struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameInstance_BeginCustomLevel;
// Function SHProto.SHGameplayEndGameWidget.ActiveWidgetChanged
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayEndGameWidget_ActiveWidgetChanged final
{
public:
class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayEndGameWidget_ActiveWidgetChanged;
// Function SHProto.SHGameplayGameOverWidget.OnShown
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayGameOverWidget_OnShown final
{
public:
EGameOverCause _GameOverCause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayGameOverWidget_OnShown;
// Function SHProto.SHGameplayItemNotificationWidget.CanShowNotification
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayItemNotificationWidget_CanShowNotification final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayItemNotificationWidget_CanShowNotification;
// Function SHProto.SHGameplayMapBaseWidget.ApplyObjectData
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayMapBaseWidget_ApplyObjectData final
{
public:
class UWidget* WidgetObject; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHMapObjectTypeEnum ObjectType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ObjectValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapBaseWidget_ApplyObjectData;
// Function SHProto.SHGameplayMapDoorAttachmentComponent.OnFocusableShown
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorAttachmentComponent_OnFocusableShown final
{
public:
class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorAttachmentComponent_OnFocusableShown;
// Function SHProto.SHGameplayMapDoorAttachmentComponent.OnFocusableSolved
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapDoorAttachmentComponent_OnFocusableSolved final
{
public:
class USHFocusableComponent* FocusableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapDoorAttachmentComponent_OnFocusableSolved;
// Function SHProto.SHGameplayMapFocusableComponent.ProcessFocusableShownEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapFocusableComponent_ProcessFocusableShownEvent final
{
public:
class USHFocusableComponent* FocusableComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessFocusableShownEvent;
// Function SHProto.SHGameplayMapFocusableComponent.ProcessFocusableSolvedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapFocusableComponent_ProcessFocusableSolvedEvent final
{
public:
class USHFocusableComponent* FocusableComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessFocusableSolvedEvent;
// Function SHProto.SHGameplayMapFocusableComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHGameplayMapFocusableComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapFocusableComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHGameplayMapItemComponent.ProcessItemCollected
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapItemComponent_ProcessItemCollected final
{
public:
class ASHItem* ItemPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapItemComponent_ProcessItemCollected;
// Function SHProto.SHGameplayMapItemComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHGameplayMapItemComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapItemComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHGameplayMapLadderComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHGameplayMapLadderComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapLadderComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHGameplayMapPushableComponent.ProcessComponentBlockedChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapPushableComponent_ProcessComponentBlockedChangedEvent final
{
public:
class USHPushableComponent* PushableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapPushableComponent_ProcessComponentBlockedChangedEvent;
// Function SHProto.SHGameplayMapPushableComponent.ProcessComponentMovementEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayMapPushableComponent_ProcessComponentMovementEvent final
{
public:
class USHPushableComponent* PushableComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMapPushableComponent_ProcessComponentMovementEvent;
// Function SHProto.SHGameplayMenuSectionsButton.OnSetHighlight
// 0x0001 (0x0001 - 0x0000)
struct SHGameplayMenuSectionsButton_OnSetHighlight final
{
public:
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayMenuSectionsButton_OnSetHighlight;
// Function SHProto.SHGameplayRadioIndicatorWidget.ProcessOwnerCharacterItemCollectedEvent
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayRadioIndicatorWidget_ProcessOwnerCharacterItemCollectedEvent final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayRadioIndicatorWidget_ProcessOwnerCharacterItemCollectedEvent;
// Function SHProto.SHGameplayRangedWeaponDetailsWidget.ProcessEquippedWeaponModifiedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayRangedWeaponDetailsWidget_ProcessEquippedWeaponModifiedEvent final
{
public:
class USHWeaponManageCmbSubcomp* WeaponManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayRangedWeaponDetailsWidget_ProcessEquippedWeaponModifiedEvent;
// Function SHProto.SHGameplayRangedWeaponDetailsWidget.ProcessRangedAimStateChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayRangedWeaponDetailsWidget_ProcessRangedAimStateChangedEvent final
{
public:
class USHRangedCmbSubcomp* RangedManagement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayRangedWeaponDetailsWidget_ProcessRangedAimStateChangedEvent;
// Function SHProto.SHGameplaySaveMenuWidget.HideInstant
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_HideInstant final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_HideInstant;
// Function SHProto.SHGameplaySaveMenuWidget.PlayHide
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_PlayHide final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayHide;
// Function SHProto.SHGameplaySaveMenuWidget.PlaySetup
// 0x0010 (0x0010 - 0x0000)
struct SHGameplaySaveMenuWidget_PlaySetup final
{
public:
class ASHSavePoint* SavePoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlaySetup;
// Function SHProto.SHGameplaySaveMenuWidget.PlayShow
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_PlayShow final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayShow;
// Function SHProto.SHGameplaySaveMenuWidget.IsAvailable
// 0x0001 (0x0001 - 0x0000)
struct SHGameplaySaveMenuWidget_IsAvailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_IsAvailable;
// Function SHProto.SHGameplayStatics.AddFutureViewLocation
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_AddFutureViewLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_AddFutureViewLocation;
// Function SHProto.SHGameplayStatics.CreateAutoSave
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_CreateAutoSave final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InAutoSaveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_CreateAutoSave;
// Function SHProto.SHGameplayStatics.DestroyChildActorChild
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_DestroyChildActorChild final
{
public:
class UChildActorComponent* ChildActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_DestroyChildActorChild;
// Function SHProto.SHGameplayStatics.EnsurePlayerHasFullHealth
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_EnsurePlayerHasFullHealth final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInInvisibleHeal; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_EnsurePlayerHasFullHealth;
// Function SHProto.SHGameplayStatics.GameEnded
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayStatics_GameEnded final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_GameEnded;
// Function SHProto.SHGameplayStatics.GameOver
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GameOver final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGameOverCause Cause; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GameOver;
// Function SHProto.SHGameplayStatics.GetCombatDifficulty
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetCombatDifficulty final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECombatDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetCombatDifficulty;
// Function SHProto.SHGameplayStatics.GetPuzzlesDifficulty
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_GetPuzzlesDifficulty final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPuzzlesDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_GetPuzzlesDifficulty;
// Function SHProto.SHGameplayStatics.IsCharacterOverlappingProximitySphere
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_IsCharacterOverlappingProximitySphere final
{
public:
class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USphereComponent* InProximitySphere; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_IsCharacterOverlappingProximitySphere;
// Function SHProto.SHGameplayStatics.RecordCombatState
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_RecordCombatState final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_RecordCombatState;
// Function SHProto.SHGameplayStatics.RecordEndingsFactorsState
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_RecordEndingsFactorsState final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_RecordEndingsFactorsState;
// Function SHProto.SHGameplayStatics.RecordInventoryState
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayStatics_RecordInventoryState final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InContextString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_RecordInventoryState;
// Function SHProto.SHGameplayStatics.ReCreateChildActorChild
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_ReCreateChildActorChild final
{
public:
class UChildActorComponent* ChildActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Force; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayStatics_ReCreateChildActorChild;
// Function SHProto.SHGameplayStatics.SaveAndReloadGame
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayStatics_SaveAndReloadGame final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InAutoSaveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayStatics_SaveAndReloadGame;
// Function SHProto.SHGameplayTutorialStatics.ShowScriptedBreakGlassTutorial
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayTutorialStatics_ShowScriptedBreakGlassTutorial final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedBreakGlassTutorial;
// Function SHProto.SHGameplayTutorialStatics.ShowScriptedBreakWallTutorial
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayTutorialStatics_ShowScriptedBreakWallTutorial final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedBreakWallTutorial;
// Function SHProto.SHGameplayTutorialStatics.ShowScriptedPreTraversalTutorial
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayTutorialStatics_ShowScriptedPreTraversalTutorial final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowScriptedPreTraversalTutorial;
// Function SHProto.SHGameplayTutorialStatics.ShowSprintTutorial
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayTutorialStatics_ShowSprintTutorial final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayTutorialStatics_ShowSprintTutorial;
// Function SHProto.SHGameplayUIStatics.HideTips
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayUIStatics_HideTips final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_HideTips;
// Function SHProto.SHGameplayUIStatics.LatentGameplayFadeIn
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayUIStatics_LatentGameplayFadeIn final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_LatentGameplayFadeIn;
// Function SHProto.SHGameplayUIStatics.LatentGameplayFadeOut
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayUIStatics_LatentGameplayFadeOut final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_LatentGameplayFadeOut;
// Function SHProto.SHGameplayUIStatics.RemoveGameplayFadeInstant
// 0x0008 (0x0008 - 0x0000)
struct SHGameplayUIStatics_RemoveGameplayFadeInstant final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RemoveGameplayFadeInstant;
// Function SHProto.SHGameplayUIStatics.RequestCustomGameplayFadeIn
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayUIStatics_RequestCustomGameplayFadeIn final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InFadeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RequestCustomGameplayFadeIn;
// Function SHProto.SHGameplayUIStatics.RequestCustomGameplayFadeOut
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayUIStatics_RequestCustomGameplayFadeOut final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InFadeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RequestCustomGameplayFadeOut;
// Function SHProto.SHGameplayUIStatics.RequestGameplayFadeIn
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayUIStatics_RequestGameplayFadeIn final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RequestGameplayFadeIn;
// Function SHProto.SHGameplayUIStatics.RequestGameplayFadeOut
// 0x0010 (0x0010 - 0x0000)
struct SHGameplayUIStatics_RequestGameplayFadeOut final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RequestGameplayFadeOut;
// Function SHProto.SHGameplayUIStatics.RequestItemNotification
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayUIStatics_RequestItemNotification final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ItemQuantity; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHGameplayItemNotificationType ItemNotificationType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayUIStatics_RequestItemNotification;
// Function SHProto.SHGameplayUIStatics.SetGameplayFadeColor
// 0x0018 (0x0018 - 0x0000)
struct SHGameplayUIStatics_SetGameplayFadeColor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor InColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHGameplayUIStatics_SetGameplayFadeColor;
// Function SHProto.SHGameplayUIStatics.ShowEnviromentalSubtitle
// 0x0038 (0x0038 - 0x0000)
struct SHGameplayUIStatics_ShowEnviromentalSubtitle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogLine dialogLineID; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayUIStatics_ShowEnviromentalSubtitle;
// Function SHProto.SHGameplayUIStatics.ShowTips
// 0x0020 (0x0020 - 0x0000)
struct SHGameplayUIStatics_ShowTips final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> Tips; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool WithBackground; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseVisibilitySettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHGameplayUIStatics_ShowTips;
// Function SHProto.SHHitReactionSubcomponent.ApplyArtificialHitReaction
// 0x00F8 (0x00F8 - 0x0000)
struct SHHitReactionSubcomponent_ApplyArtificialHitReaction final
{
public:
struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic)
struct FSHHitReactionArtificialHitConfiguration InArtificialHitReactionConfiguration; // 0x0078(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_ApplyArtificialHitReaction;
// Function SHProto.SHHitReactionSubcomponent.ApplyHitReaction
// 0x03A0 (0x03A0 - 0x0000)
struct SHHitReactionSubcomponent_ApplyHitReaction final
{
public:
struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic)
const class UDamageType* InDamageType; // 0x0078(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionResponseType InResponseType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0084(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDurationLimit; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForce; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionHitType InHitType; // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InSourceLocation; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InDamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult HitInfo; // 0x00B8(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FSHHitReactionConfiguration InHitReactionConfiguration; // 0x01A0(0x01F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0398(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_ApplyHitReaction;
// Function SHProto.SHHitReactionSubcomponent.AreHitReactionsOfTypeDelayed
// 0x0002 (0x0002 - 0x0000)
struct SHHitReactionSubcomponent_AreHitReactionsOfTypeDelayed final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsOfTypeDelayed;
// Function SHProto.SHHitReactionSubcomponent.CancelAllHitReactions
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_CancelAllHitReactions final
{
public:
bool InInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelAllHitReactions;
// Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfType
// 0x0002 (0x0002 - 0x0000)
struct SHHitReactionSubcomponent_CancelHitReactionsOfType final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InInstant; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfType;
// Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfTypeAndVariant
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionSubcomponent_CancelHitReactionsOfTypeAndVariant final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfTypeAndVariant;
// Function SHProto.SHHitReactionSubcomponent.CancelHitReactionsOfTypes
// 0x0007 (0x0007 - 0x0000)
struct SHHitReactionSubcomponent_CancelHitReactionsOfTypes final
{
public:
bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InInstant; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_CancelHitReactionsOfTypes;
// Function SHProto.SHHitReactionSubcomponent.ChooseAndApplyHitReaction
// 0x01A8 (0x01A8 - 0x0000)
struct SHHitReactionSubcomponent_ChooseAndApplyHitReaction final
{
public:
struct FSHHitReactionResult OutHitReactionResult; // 0x0000(0x0078)(Parm, OutParm, NativeAccessSpecifierPublic)
const class UDamageType* InDamageType; // 0x0078(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionResponseType InResponseType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0084(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDurationLimit; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForce; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionHitType InHitType; // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InSourceLocation; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InDamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult HitInfo; // 0x00B8(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_ChooseAndApplyHitReaction;
// Function SHProto.SHHitReactionSubcomponent.DisableHitReactionTypeDelay
// 0x0018 (0x0018 - 0x0000)
struct SHHitReactionSubcomponent_DisableHitReactionTypeDelay final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InApplyDelayedHitReactions; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> InDontApplyVariants; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_DisableHitReactionTypeDelay;
// Function SHProto.SHHitReactionSubcomponent.EnableHitReactionTypeDelay
// 0x0018 (0x0018 - 0x0000)
struct SHHitReactionSubcomponent_EnableHitReactionTypeDelay final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> InDontDelayVariants; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_EnableHitReactionTypeDelay;
// Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfType
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_FinishHitReactionsOfType final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfType;
// Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfTypeAndVariant
// 0x000C (0x000C - 0x0000)
struct SHHitReactionSubcomponent_FinishHitReactionsOfTypeAndVariant final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfTypeAndVariant;
// Function SHProto.SHHitReactionSubcomponent.FinishHitReactionsOfTypes
// 0x0006 (0x0006 - 0x0000)
struct SHHitReactionSubcomponent_FinishHitReactionsOfTypes final
{
public:
bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_FinishHitReactionsOfTypes;
// Function SHProto.SHHitReactionSubcomponent.HitReactionStateEnded
// 0x0008 (0x0008 - 0x0000)
struct SHHitReactionSubcomponent_HitReactionStateEnded final
{
public:
class USHHitReactionState* InHitReactionState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_HitReactionStateEnded;
// Function SHProto.SHHitReactionSubcomponent.HitReactionStateFinishing
// 0x0008 (0x0008 - 0x0000)
struct SHHitReactionSubcomponent_HitReactionStateFinishing final
{
public:
class USHHitReactionState* InHitReactionState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_HitReactionStateFinishing;
// Function SHProto.SHHitReactionSubcomponent.SetChangeHitReactionsSetDelayed
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_SetChangeHitReactionsSetDelayed final
{
public:
bool bInChangeHitReactionsSetDelayed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetChangeHitReactionsSetDelayed;
// Function SHProto.SHHitReactionSubcomponent.SetHitReactionsDrawDebugEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_SetHitReactionsDrawDebugEnabled final
{
public:
bool InDrawDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetHitReactionsDrawDebugEnabled;
// Function SHProto.SHHitReactionSubcomponent.SetHitReactionsSet
// 0x0030 (0x0030 - 0x0000)
struct SHHitReactionSubcomponent_SetHitReactionsSet final
{
public:
TSoftObjectPtr<class USHHitReactionsSet> InHitReactionsSet; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_SetHitReactionsSet;
// Function SHProto.SHHitReactionSubcomponent.AreHitReactionsPreventingControllerRotation
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_AreHitReactionsPreventingControllerRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsPreventingControllerRotation;
// Function SHProto.SHHitReactionSubcomponent.AreHitReactionsWantingDisabledAI
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionSubcomponent_AreHitReactionsWantingDisabledAI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_AreHitReactionsWantingDisabledAI;
// Function SHProto.SHHitReactionSubcomponent.ChooseHitReaction
// 0x0328 (0x0328 - 0x0000)
struct SHHitReactionSubcomponent_ChooseHitReaction final
{
public:
struct FSHHitReactionConfiguration OutHitReactionConfiguration; // 0x0000(0x01F8)(Parm, OutParm, NativeAccessSpecifierPublic)
const class UDamageType* InDamageType; // 0x01F8(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionResponseType InResponseType; // 0x0200(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_201[0x3]; // 0x0201(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0204(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForce; // 0x020C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHHitReactionHitType InHitType; // 0x0210(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InSourceLocation; // 0x0218(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InDamageCauser; // 0x0230(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult HitInfo; // 0x0238(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0320(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_ChooseHitReaction;
// Function SHProto.SHHitReactionSubcomponent.FindActiveHitReactionVariants
// 0x0020 (0x0020 - 0x0000)
struct SHHitReactionSubcomponent_FindActiveHitReactionVariants final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> OutHitReactionVariants; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool InIncludeFinishing; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeDelayed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_FindActiveHitReactionVariants;
// Function SHProto.SHHitReactionSubcomponent.FindAllHitReactionStateIdentifiers
// 0x0018 (0x0018 - 0x0000)
struct SHHitReactionSubcomponent_FindAllHitReactionStateIdentifiers final
{
public:
TArray<struct FSHHitReactionIdentifier> OutHitReactionIdentifiers; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool InIncludeFinishing; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeDelayed; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_FindAllHitReactionStateIdentifiers;
// Function SHProto.SHHitReactionSubcomponent.HasAnyOfHitReactionStatesOfTypeInProgress
// 0x0009 (0x0009 - 0x0000)
struct SHHitReactionSubcomponent_HasAnyOfHitReactionStatesOfTypeInProgress final
{
public:
bool InDeath; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InKnockdown; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InFalter; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InStagger; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InNormal; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTwitch; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeFinishing; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeDelayed; // 0x0007(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasAnyOfHitReactionStatesOfTypeInProgress;
// Function SHProto.SHHitReactionSubcomponent.HasHitReactionStatesOfTypeAndVariantInProgress
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionSubcomponent_HasHitReactionStatesOfTypeAndVariantInProgress final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName InResponseVariant; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeFinishing; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeDelayed; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasHitReactionStatesOfTypeAndVariantInProgress;
// Function SHProto.SHHitReactionSubcomponent.HasHitReactionStatesOfTypeInProgress
// 0x0004 (0x0004 - 0x0000)
struct SHHitReactionSubcomponent_HasHitReactionStatesOfTypeInProgress final
{
public:
ESHHitReactionResponseType InResponseType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeFinishing; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InIncludeDelayed; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_HasHitReactionStatesOfTypeInProgress;
// Function SHProto.SHHitReactionSubcomponent.IsUsingHitReactionsSet
// 0x0038 (0x0038 - 0x0000)
struct SHHitReactionSubcomponent_IsUsingHitReactionsSet final
{
public:
TSoftObjectPtr<class USHHitReactionsSet> InHitReactionsSet; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InCheckDelayedSet; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionSubcomponent_IsUsingHitReactionsSet;
// Function SHProto.SHHitReactionState.BoundAnimationBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionState_BoundAnimationBlendingOut final
{
public:
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionState_BoundAnimationBlendingOut;
// Function SHProto.SHHitReactionState.BoundAnimationEnded
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionState_BoundAnimationEnded final
{
public:
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionState_BoundAnimationEnded;
// Function SHProto.SHHitReactionState.CancelState
// 0x0002 (0x0002 - 0x0000)
struct SHHitReactionState_CancelState final
{
public:
bool InInstant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_CancelState;
// Function SHProto.SHHitReactionState.StartFinishingState
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionState_StartFinishingState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_StartFinishingState;
// Function SHProto.SHHitReactionState.GetRemainingStateDuration
// 0x0004 (0x0004 - 0x0000)
struct SHHitReactionState_GetRemainingStateDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_GetRemainingStateDuration;
// Function SHProto.SHHitReactionState.GetStateHitReactionIdentifier
// 0x000C (0x000C - 0x0000)
struct SHHitReactionState_GetStateHitReactionIdentifier final
{
public:
struct FSHHitReactionIdentifier OutIdentifier; // 0x0000(0x000C)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionIdentifier;
// Function SHProto.SHHitReactionState.GetStateHitReactionType
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionState_GetStateHitReactionType final
{
public:
ESHHitReactionResponseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionType;
// Function SHProto.SHHitReactionState.GetStateHitReactionVariant
// 0x0008 (0x0008 - 0x0000)
struct SHHitReactionState_GetStateHitReactionVariant final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_GetStateHitReactionVariant;
// Function SHProto.SHHitReactionState.HasStateEnded
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionState_HasStateEnded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_HasStateEnded;
// Function SHProto.SHHitReactionState.HasStateStarted
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionState_HasStateStarted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_HasStateStarted;
// Function SHProto.SHHitReactionState.IsStateFinishing
// 0x0001 (0x0001 - 0x0000)
struct SHHitReactionState_IsStateFinishing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_IsStateFinishing;
// Function SHProto.SHHitReactionState.IsStateInProgress
// 0x0002 (0x0002 - 0x0000)
struct SHHitReactionState_IsStateInProgress final
{
public:
bool InIncludeFinishing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionState_IsStateInProgress;
// Function SHProto.SHHitReactionStatesContext.MontagePlayerAnimationStopped
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionStatesContext_MontagePlayerAnimationStopped final
{
public:
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType InAnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHHitReactionStatesContext_MontagePlayerAnimationStopped;
// Function SHProto.SHHitReactionsSet.GetDeathSoftObjects
// 0x0010 (0x0010 - 0x0000)
struct SHHitReactionsSet_GetDeathSoftObjects final
{
public:
TArray<TSoftObjectPtr<class UObject>> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHitReactionsSet_GetDeathSoftObjects;
// Function SHProto.SHHotelFWKilledAllDefenselessEnemiesEndingFactor.SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHHotelFWKilledAllDefenselessEnemiesEndingFactor_SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHotelFWKilledAllDefenselessEnemiesEndingFactor_SHDebug_Character_Endings_HotelFWKilledAllDefenselessEnemiesEndingFactor_SetDebugValue;
// Function SHProto.SHHotelFWListenedSickbedConversationEndingFactor.SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHHotelFWListenedSickbedConversationEndingFactor_SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHotelFWListenedSickbedConversationEndingFactor_SHDebug_Character_Endings_HotelFWListenedSickbedConversationEndingFactor_SetDebugValue;
// Function SHProto.SHHotelFWPyramidHeadBossAftermathEndingFactor.SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHHotelFWPyramidHeadBossAftermathEndingFactor_SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHHotelFWPyramidHeadBossAftermathEndingFactor_SHDebug_Character_Endings_Factors_HotelFWPyramidHeadBossAftermath_SetDebugValue;
// Function SHProto.SHInMenuCreditsWidget.ActiveWidgetChanged
// 0x0010 (0x0010 - 0x0000)
struct SHInMenuCreditsWidget_ActiveWidgetChanged final
{
public:
class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInMenuCreditsWidget_ActiveWidgetChanged;
// Function SHProto.SHInputBufferCmbSubcomp.ProcessCombatInputModeChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHInputBufferCmbSubcomp_ProcessCombatInputModeChangedEvent final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInputBufferCmbSubcomp_ProcessCombatInputModeChangedEvent;
// Function SHProto.SHInteraction.ProcessInput
// 0x0018 (0x0018 - 0x0000)
struct SHInteraction_ProcessInput final
{
public:
struct FVector2D Input; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGameBaseInputDevice InputDevice; // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteraction_ProcessInput;
// Function SHProto.SHInteraction.TryStartInteraction
// 0x0018 (0x0018 - 0x0000)
struct SHInteraction_TryStartInteraction final
{
public:
TScriptInterface<class ISHInteractionSlot> InteractionSlot; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteraction_TryStartInteraction;
// Function SHProto.SHInteraction.GetCleanupConfig
// 0x0014 (0x0014 - 0x0000)
struct SHInteraction_GetCleanupConfig final
{
public:
struct FSHManagedInteractionSlotCleanupConfig ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_GetCleanupConfig;
// Function SHProto.SHInteraction.IsInteractionActive
// 0x0001 (0x0001 - 0x0000)
struct SHInteraction_IsInteractionActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_IsInteractionActive;
// Function SHProto.SHInteraction.IsOverridingCleanupConfig
// 0x0001 (0x0001 - 0x0000)
struct SHInteraction_IsOverridingCleanupConfig final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteraction_IsOverridingCleanupConfig;
// Function SHProto.SHInteractionGeneric.GetGeneric
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionGeneric_GetGeneric final
{
public:
class USHInteractionGenericComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_GetGeneric;
// Function SHProto.SHInteractionGeneric.StopGenericInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGeneric_StopGenericInteraction final
{
public:
struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_StopGenericInteraction;
// Function SHProto.SHInteractionGeneric.GetGenericConfig
// 0x0050 (0x0050 - 0x0000)
struct SHInteractionGeneric_GetGenericConfig final
{
public:
struct FSHInteractionGenericConfig ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGeneric_GetGenericConfig;
// Function SHProto.SHInteractionGenericComponent.GetBehaviour
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_GetBehaviour final
{
public:
ESHInteractionGenericBehaviour ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBehaviour;
// Function SHProto.SHInteractionGenericComponent.IsClickable
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsClickable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsClickable;
// Function SHProto.SHInteractionGenericComponent.IsHeldByCharacter
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsHeldByCharacter final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHeldByCharacter;
// Function SHProto.SHInteractionGenericComponent.IsHoldable
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsHoldable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHoldable;
// Function SHProto.SHInteractionGenericComponent.IsUsed
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericComponent_IsUsed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericComponent_IsUsed;
// Function SHProto.SHInteractionGenericSlot.ProcessGenericInteractionStop
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionGenericSlot_ProcessGenericInteractionStop final
{
public:
struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionGenericSlot_ProcessGenericInteractionStop;
// Function SHProto.SHInteractionIconComponent.SetFriendActor
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconComponent_SetFriendActor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_SetFriendActor;
// Function SHProto.SHInteractionIconComponent.SetState
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconComponent_SetState final
{
public:
ESHInteractionIconState NewState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_SetState;
// Function SHProto.SHInteractionIconComponent.CalculateDesiredScale
// 0x0004 (0x0004 - 0x0000)
struct SHInteractionIconComponent_CalculateDesiredScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_CalculateDesiredScale;
// Function SHProto.SHInteractionIconComponent.GetFriendActor
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconComponent_GetFriendActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetFriendActor;
// Function SHProto.SHInteractionIconComponent.GetObservedActor
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionIconComponent_GetObservedActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetObservedActor;
// Function SHProto.SHInteractionIconComponent.GetTargetOpacity
// 0x0004 (0x0004 - 0x0000)
struct SHInteractionIconComponent_GetTargetOpacity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_GetTargetOpacity;
// Function SHProto.SHInteractionIconComponent.HasFriendActor
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconComponent_HasFriendActor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_HasFriendActor;
// Function SHProto.SHInteractionIconComponent.HasObservedActor
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionIconComponent_HasObservedActor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionIconComponent_HasObservedActor;
// Function SHProto.SHInteractionManagerComponent.BindProximityDetector
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionManagerComponent_BindProximityDetector final
{
public:
const class UShapeComponent* NewProximityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetector;
// Function SHProto.SHInteractionManagerComponent.BindVisibilityDetector
// 0x0008 (0x0008 - 0x0000)
struct SHInteractionManagerComponent_BindVisibilityDetector final
{
public:
const class USHRaycastDetectableComponent* NewVisibilityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_BindVisibilityDetector;
// Function SHProto.SHInteractionManagerComponent.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHInteractionManagerComponent_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityBeginOverlap;
// Function SHProto.SHInteractionManagerComponent.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHInteractionManagerComponent_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityEndOverlap;
// Function SHProto.SHInteractionManagerComponent.RegisterGeneric
// 0x0030 (0x0030 - 0x0000)
struct SHInteractionManagerComponent_RegisterGeneric final
{
public:
const class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USHRaycastDetectableComponent* Detectable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USHInteractionIconComponent* Icon; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USHInteractionIconSlotComponent*> Slots; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_RegisterGeneric;
// Function SHProto.SHInteractionManagerComponent.SetDetectionEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHInteractionManagerComponent_SetDetectionEnabled final
{
public:
bool Enable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Enabler; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionEnabled;
// Function SHProto.SHInteractionManagerComponent.SetObjectDetectionEnabled
// 0x0018 (0x0018 - 0x0000)
struct SHInteractionManagerComponent_SetObjectDetectionEnabled final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Enable; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Enabler; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_SetObjectDetectionEnabled;
// Function SHProto.SHInteractionManagerComponent.HasActiveInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_HasActiveInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_HasActiveInteraction;
// Function SHProto.SHInteractionManagerComponent.HasUsableActorNearby
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_HasUsableActorNearby final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_HasUsableActorNearby;
// Function SHProto.SHInteractionManagerComponent.IsDetectionEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHInteractionManagerComponent_IsDetectionEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionManagerComponent_IsDetectionEnabled;
// Function SHProto.SHInteractionStarter.TryStartInteraction
// 0x0020 (0x0020 - 0x0000)
struct SHInteractionStarter_TryStartInteraction final
{
public:
TScriptInterface<class ISHInteraction> Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ISHInteractionSlot> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInteractionStarter_TryStartInteraction;
// Function SHProto.SHInteriorExteriorVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHInteriorExteriorVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInteriorExteriorVolume_IsPointWithin;
// Function SHProto.InteriorExteriorManager.getInstance
// 0x0010 (0x0010 - 0x0000)
struct InteriorExteriorManager_getInstance final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInteriorExteriorManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteriorExteriorManager_getInstance;
// Function SHProto.InteriorExteriorManager.CalcInteriorExteriorState
// 0x0010 (0x0010 - 0x0000)
struct InteriorExteriorManager_CalcInteriorExteriorState final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHInteriorExteriorStateEnum ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InteriorExteriorManager_CalcInteriorExteriorState;
// Function SHProto.SHInventoryCategoryWidget.SetCategoryWithNewItems
// 0x0001 (0x0001 - 0x0000)
struct SHInventoryCategoryWidget_SetCategoryWithNewItems final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetCategoryWithNewItems;
// Function SHProto.SHInventoryCategoryWidget.SetHoveredCategory
// 0x0001 (0x0001 - 0x0000)
struct SHInventoryCategoryWidget_SetHoveredCategory final
{
public:
bool IsHovered_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetHoveredCategory;
// Function SHProto.SHInventoryCategoryWidget.SetHoveredSubCategory
// 0x0001 (0x0001 - 0x0000)
struct SHInventoryCategoryWidget_SetHoveredSubCategory final
{
public:
bool IsHovered_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHInventoryCategoryWidget_SetHoveredSubCategory;
// Function SHProto.SHInWaterVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHInWaterVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHInWaterVolume_IsPointWithin;
// Function SHProto.SHItemAnimInterface.InvestigationFlipSettingsChanged
// 0x0010 (0x0010 - 0x0000)
struct SHItemAnimInterface_InvestigationFlipSettingsChanged final
{
public:
float InvestigationFlipPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InvestigationFlipStartTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InvestigationFlipSide; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InvestigationFlip; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationFlipSettingsChanged;
// Function SHProto.SHItemAnimInterface.InvestigationInputChanged
// 0x0004 (0x0004 - 0x0000)
struct SHItemAnimInterface_InvestigationInputChanged final
{
public:
float InvestigationAnimationFrame; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationInputChanged;
// Function SHProto.SHItemAnimInterface.InvestigationTypeSettingChanged
// 0x0001 (0x0001 - 0x0000)
struct SHItemAnimInterface_InvestigationTypeSettingChanged final
{
public:
EItemInvestigationType InvestigationType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemAnimInterface_InvestigationTypeSettingChanged;
// Function SHProto.SHItemAnimInterface.PlayMainInvestigation
// 0x0001 (0x0001 - 0x0000)
struct SHItemAnimInterface_PlayMainInvestigation final
{
public:
EItemInvestigationType InvestigationType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemAnimInterface_PlayMainInvestigation;
// Function SHProto.SHItemEmissiveDataHelper.InterpEmmisive
// 0x0010 (0x0010 - 0x0000)
struct SHItemEmissiveDataHelper_InterpEmmisive final
{
public:
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldEmmisiveBeEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemEmissiveDataHelper_InterpEmmisive;
// Function SHProto.SHItemEmissiveDataHelper.OverrideDisabledValue
// 0x0010 (0x0010 - 0x0000)
struct SHItemEmissiveDataHelper_OverrideDisabledValue final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemEmissiveDataHelper_OverrideDisabledValue;
// Function SHProto.SHItemEmissiveDataHelper.SetEmmisive
// 0x0010 (0x0010 - 0x0000)
struct SHItemEmissiveDataHelper_SetEmmisive final
{
public:
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldEmmisiveBeEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemEmissiveDataHelper_SetEmmisive;
// Function SHProto.SHItemEmissiveDataHelper.GetValue
// 0x0008 (0x0008 - 0x0000)
struct SHItemEmissiveDataHelper_GetValue final
{
public:
bool bShouldEmmisiveBeEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemEmissiveDataHelper_GetValue;
// Function SHProto.SHItemExeCameraManagerComponent.SetCameraMovementBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemExeCameraManagerComponent_SetCameraMovementBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_SetCameraMovementBlocked;
// Function SHProto.SHItemExeCameraManagerComponent.SetCameraZoomBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemExeCameraManagerComponent_SetCameraZoomBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_SetCameraZoomBlocked;
// Function SHProto.SHItemExeCameraManagerComponent.IsCameraMovementBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemExeCameraManagerComponent_IsCameraMovementBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_IsCameraMovementBlocked;
// Function SHProto.SHItemExeCameraManagerComponent.IsCameraZoomBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemExeCameraManagerComponent_IsCameraZoomBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemExeCameraManagerComponent_IsCameraZoomBlocked;
// Function SHProto.SHItemInvestigatedEndingValueProcessor.ProcessCollectedItemInvestigatedEvent
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigatedEndingValueProcessor_ProcessCollectedItemInvestigatedEvent final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigatedEndingValueProcessor_ProcessCollectedItemInvestigatedEvent;
// Function SHProto.SHItemInvestigationExecutive.SetAllActionsBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetAllActionsBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetAllActionsBlocked;
// Function SHProto.SHItemInvestigationExecutive.SetCustomTranscriptData
// 0x0030 (0x0030 - 0x0000)
struct SHItemInvestigationExecutive_SetCustomTranscriptData final
{
public:
TSoftObjectPtr<class USHTranscriptData> InCustomTranscriptData; // 0x0000(0x0030)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCustomTranscriptData;
// Function SHProto.SHItemInvestigationExecutive.SetExitBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetExitBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetExitBlocked;
// Function SHProto.SHItemInvestigationExecutive.SetRotateItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetRotateItemBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetRotateItemBlocked;
// Function SHProto.SHItemInvestigationExecutive.SetSwitchItemBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetSwitchItemBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetSwitchItemBlocked;
// Function SHProto.SHItemInvestigationExecutive.SetTranscirptBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHItemInvestigationExecutive_SetTranscirptBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetTranscirptBlocked;
// Function SHProto.SHItemInvestigationExecutive.IsAllActionsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsAllActionsBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsAllActionsBlocked;
// Function SHProto.SHItemInvestigationExecutive.IsExitBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsExitBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsExitBlocked;
// Function SHProto.SHItemInvestigationExecutive.IsRotateItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsRotateItemBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsRotateItemBlocked;
// Function SHProto.SHItemInvestigationExecutive.IsSwitchItemBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsSwitchItemBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsSwitchItemBlocked;
// Function SHProto.SHItemInvestigationExecutive.IsTranscirptBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHItemInvestigationExecutive_IsTranscirptBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsTranscirptBlocked;
// Function SHProto.SHItemsInvestigationStatisticsValueProcessor.ProcessCollectedOrLevelItemInvestigated
// 0x0010 (0x0010 - 0x0000)
struct SHItemsInvestigationStatisticsValueProcessor_ProcessCollectedOrLevelItemInvestigated final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsInvestigationStatisticsValueProcessor_ProcessCollectedOrLevelItemInvestigated;
// Function SHProto.SHItemsInvestigationStatisticsValueProcessor.ProcessEquipmentItemSpawned
// 0x0010 (0x0010 - 0x0000)
struct SHItemsInvestigationStatisticsValueProcessor_ProcessEquipmentItemSpawned final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsInvestigationStatisticsValueProcessor_ProcessEquipmentItemSpawned;
// Function SHProto.SHItemSpawner.ProcessSpawnedItemCollected
// 0x0008 (0x0008 - 0x0000)
struct SHItemSpawner_ProcessSpawnedItemCollected final
{
public:
class ASHItem* ItemRef; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemSpawner_ProcessSpawnedItemCollected;
// Function SHProto.SHItemSpawner.SpawnRuntimeItem
// 0x0008 (0x0008 - 0x0000)
struct SHItemSpawner_SpawnRuntimeItem final
{
public:
class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemSpawner_SpawnRuntimeItem;
// Function SHProto.SHItemSpawner.GetSpawnedItem
// 0x0008 (0x0008 - 0x0000)
struct SHItemSpawner_GetSpawnedItem final
{
public:
class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemSpawner_GetSpawnedItem;
// Function SHProto.SHItemsPickedUpStatisticsValueProcessor.ProcessItemCollected
// 0x0010 (0x0010 - 0x0000)
struct SHItemsPickedUpStatisticsValueProcessor_ProcessItemCollected final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsPickedUpStatisticsValueProcessor_ProcessItemCollected;
// Function SHProto.SHItemsPickedUpStatisticsValueProcessor.ProcessLevelItemGrabbedOrInvestigated
// 0x0010 (0x0010 - 0x0000)
struct SHItemsPickedUpStatisticsValueProcessor_ProcessLevelItemGrabbedOrInvestigated final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsPickedUpStatisticsValueProcessor_ProcessLevelItemGrabbedOrInvestigated;
// Function SHProto.SHItemsStatics.DebugGiveItems
// 0x0018 (0x0018 - 0x0000)
struct SHItemsStatics_DebugGiveItems final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FDataTableRowHandle> InItemsHandles; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_DebugGiveItems;
// Function SHProto.SHItemsStatics.GetFlashlight
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_GetFlashlight final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHFlashlight* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_GetFlashlight;
// Function SHProto.SHItemsStatics.GetRadio
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_GetRadio final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHRadio* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_GetRadio;
// Function SHProto.SHItemsStatics.IsFlashlightInUse
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_IsFlashlightInUse final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_IsFlashlightInUse;
// Function SHProto.SHItemsStatics.IsPlayerInventoryEmpty
// 0x0020 (0x0020 - 0x0000)
struct SHItemsStatics_IsPlayerInventoryEmpty final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> ItemsToIgnore; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_IsPlayerInventoryEmpty;
// Function SHProto.SHItemsStatics.PerformNotesScribble
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_PerformNotesScribble final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_PerformNotesScribble;
// Function SHProto.SHItemsStatics.PerformNotesScribbleMapContexted
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_PerformNotesScribbleMapContexted final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHMapsEnum InMapContext; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_PerformNotesScribbleMapContexted;
// Function SHProto.SHItemsStatics.PreloadAssetsForItemWeapon
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_PreloadAssetsForItemWeapon final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InItemWeaponName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_PreloadAssetsForItemWeapon;
// Function SHProto.SHItemsStatics.ReleaseAssetsForItemWeapon
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_ReleaseAssetsForItemWeapon final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InItemWeaponName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_ReleaseAssetsForItemWeapon;
// Function SHProto.SHItemsStatics.ReleasePreloadedItemInvestigationAssets
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_ReleasePreloadedItemInvestigationAssets final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_ReleasePreloadedItemInvestigationAssets;
// Function SHProto.SHItemsStatics.RequestCollectAndInvestigateItem
// 0x0018 (0x0018 - 0x0000)
struct SHItemsStatics_RequestCollectAndInvestigateItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_RequestCollectAndInvestigateItem;
// Function SHProto.SHItemsStatics.RequestCollectItemWithNotify
// 0x0018 (0x0018 - 0x0000)
struct SHItemsStatics_RequestCollectItemWithNotify final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_RequestCollectItemWithNotify;
// Function SHProto.SHItemsStatics.RequestItemsSwap
// 0x0020 (0x0020 - 0x0000)
struct SHItemsStatics_RequestItemsSwap final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemNameToRemove; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemNameToAdd; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAddOnlyIfRemovedWithSuccess; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemsStatics_RequestItemsSwap;
// Function SHProto.SHItemsStatics.RequestPreloadItemInvestigationAssets
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStatics_RequestPreloadItemInvestigationAssets final
{
public:
class UObject* Requester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStatics_RequestPreloadItemInvestigationAssets;
// Function SHProto.SHItemsStorageComponent.RetrieveAll
// 0x0008 (0x0008 - 0x0000)
struct SHItemsStorageComponent_RetrieveAll final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveAll;
// Function SHProto.SHItemsStorageComponent.RetrieveAllByConfig
// 0x0038 (0x0038 - 0x0000)
struct SHItemsStorageComponent_RetrieveAllByConfig final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveAllByConfig;
// Function SHProto.SHItemsStorageComponent.RetrieveSpecified
// 0x0018 (0x0018 - 0x0000)
struct SHItemsStorageComponent_RetrieveSpecified final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FSHCollectedItemData> ItemsToRetrieve; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_RetrieveSpecified;
// Function SHProto.SHItemsStorageComponent.StoreAll
// 0x0028 (0x0028 - 0x0000)
struct SHItemsStorageComponent_StoreAll final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> SkipItems; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<ESHItemTypeEnum> SkipItemsCategories; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_StoreAll;
// Function SHProto.SHItemsStorageComponent.StoreAllByConfig
// 0x0038 (0x0038 - 0x0000)
struct SHItemsStorageComponent_StoreAllByConfig final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHItemsStorageConfig ItemsStorageConfig; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_StoreAllByConfig;
// Function SHProto.SHItemsStorageComponent.StoreSpecified
// 0x0018 (0x0018 - 0x0000)
struct SHItemsStorageComponent_StoreSpecified final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FSHCollectedItemData> ItemsToStore; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_StoreSpecified;
// Function SHProto.SHItemsStorageComponent.GetCurrentItems
// 0x0010 (0x0010 - 0x0000)
struct SHItemsStorageComponent_GetCurrentItems final
{
public:
TArray<struct FSHCollectedItemData> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_GetCurrentItems;
// Function SHProto.SHItemsStorageComponent.IsStorageEmpty
// 0x0001 (0x0001 - 0x0000)
struct SHItemsStorageComponent_IsStorageEmpty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHItemsStorageComponent_IsStorageEmpty;
// Function SHProto.SHItemWeaponChainsawAnimsExtensionComponent.ProcessEquipWeaponMontageEndEvent
// 0x0010 (0x0010 - 0x0000)
struct SHItemWeaponChainsawAnimsExtensionComponent_ProcessEquipWeaponMontageEndEvent final
{
public:
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHItemWeaponChainsawAnimsExtensionComponent_ProcessEquipWeaponMontageEndEvent;
// Function SHProto.SHJumpIntoHole.ProcessAnimInstStageAdvanced
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessAnimInstStageAdvanced final
{
public:
class USHJumpIntoHoleAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessAnimInstStageAdvanced;
// Function SHProto.SHJumpIntoHole.ProcessAnimInstStartedInteraction
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessAnimInstStartedInteraction final
{
public:
class USHJumpIntoHoleAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessAnimInstStartedInteraction;
// Function SHProto.SHJumpIntoHole.ProcessFocusableInputActionEvent
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessFocusableInputActionEvent final
{
public:
ESHFocusableInputActionTypeEnum InputActionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float KeyValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessFocusableInputActionEvent;
// Function SHProto.SHJumpIntoHole.ProcessInteractingCharacterCombatInputModeChanged
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessInteractingCharacterCombatInputModeChanged final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractingCharacterCombatInputModeChanged;
// Function SHProto.SHJumpIntoHole.ProcessInteractingCharacterReceiveDamage
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessInteractingCharacterReceiveDamage final
{
public:
class USHCharacterPlayCombatComponent* CombatComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractingCharacterReceiveDamage;
// Function SHProto.SHJumpIntoHole.ProcessInteractionGenericGrabbed
// 0x0010 (0x0010 - 0x0000)
struct SHJumpIntoHole_ProcessInteractionGenericGrabbed final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractionGenericGrabbed;
// Function SHProto.SHJumpIntoHole.ProcessInteractionManagerInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHJumpIntoHole_ProcessInteractionManagerInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessInteractionManagerInitialized;
// Function SHProto.SHJumpIntoHole.ProcessJumpAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHJumpIntoHole_ProcessJumpAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessJumpAnimEnd;
// Function SHProto.SHJumpIntoHole.ProcessLandAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHJumpIntoHole_ProcessLandAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessLandAnimEnd;
// Function SHProto.SHJumpIntoHole.ProcessMoveCharacterToSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHJumpIntoHole_ProcessMoveCharacterToSpotFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessMoveCharacterToSpotFinished;
// Function SHProto.SHJumpIntoHole.ProcessProximityBeginOverlap
// 0x0108 (0x0108 - 0x0000)
struct SHJumpIntoHole_ProcessProximityBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessProximityBeginOverlap;
// Function SHProto.SHJumpIntoHole.ProcessProximityEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct SHJumpIntoHole_ProcessProximityEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHJumpIntoHole_ProcessProximityEndOverlap;
// Function SHProto.SHJumpIntoHole.GetCurrentFocusStageIndex
// 0x0004 (0x0004 - 0x0000)
struct SHJumpIntoHole_GetCurrentFocusStageIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_GetCurrentFocusStageIndex;
// Function SHProto.SHJumpIntoHole.IsInInteraction
// 0x0001 (0x0001 - 0x0000)
struct SHJumpIntoHole_IsInInteraction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHJumpIntoHole_IsInInteraction;
// Function SHProto.SHLabyrinthMariaRoomsEndingFactor.SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHLabyrinthMariaRoomsEndingFactor_SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLabyrinthMariaRoomsEndingFactor_SHDebug_Character_Endings_LabyrinthMariaRoomsEndingFactor_SetDebugValue;
// Function SHProto.SHLightingChannelsStatics.GetLightingChannelsPack
// 0x0004 (0x0004 - 0x0000)
struct SHLightingChannelsStatics_GetLightingChannelsPack final
{
public:
ESHLightingChannelsProfile Profile; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHLightingChannelsPack ReturnValue; // 0x0001(0x0003)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLightingChannelsStatics_GetLightingChannelsPack;
// Function SHProto.SHLocalFogVolumetricActor.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHLocalFogVolumetricActor_SetEnabled final
{
public:
bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocalFogVolumetricActor_SetEnabled;
// Function SHProto.SHLocalFogVolumetricActor.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHLocalFogVolumetricActor_IsEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocalFogVolumetricActor_IsEnabled;
// Function SHProto.SHLocomotionAnimInstance.OnIdleCustomStateUpdate
// 0x0020 (0x0020 - 0x0000)
struct SHLocomotionAnimInstance_OnIdleCustomStateUpdate final
{
public:
struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnIdleCustomStateUpdate;
// Function SHProto.SHLocomotionAnimInstance.OnIdleLoopStateUpdate
// 0x0020 (0x0020 - 0x0000)
struct SHLocomotionAnimInstance_OnIdleLoopStateUpdate final
{
public:
struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnIdleLoopStateUpdate;
// Function SHProto.SHLocomotionAnimInstance.OnMoveStateUpdate
// 0x0020 (0x0020 - 0x0000)
struct SHLocomotionAnimInstance_OnMoveStateUpdate final
{
public:
struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_OnMoveStateUpdate;
// Function SHProto.SHLocomotionAnimInstance.SetForcedCloseToWallState
// 0x0010 (0x0010 - 0x0000)
struct SHLocomotionAnimInstance_SetForcedCloseToWallState final
{
public:
bool Enabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* RequestOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_SetForcedCloseToWallState;
// Function SHProto.SHLocomotionAnimInstance.GetControlRotationYawDelta
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionAnimInstance_GetControlRotationYawDelta final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetControlRotationYawDelta;
// Function SHProto.SHLocomotionAnimInstance.GetCurrentMovementProfile
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_GetCurrentMovementProfile final
{
public:
ESHMovementProfile ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetCurrentMovementProfile;
// Function SHProto.SHLocomotionAnimInstance.GetEquippedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionAnimInstance_GetEquippedWeapon final
{
public:
class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetEquippedWeapon;
// Function SHProto.SHLocomotionAnimInstance.GetForcedCloseToWallState
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_GetForcedCloseToWallState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetForcedCloseToWallState;
// Function SHProto.SHLocomotionAnimInstance.GetHealthState
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_GetHealthState final
{
public:
ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetHealthState;
// Function SHProto.SHLocomotionAnimInstance.GetInteriorExteriorState
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_GetInteriorExteriorState final
{
public:
ESHInteriorExteriorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetInteriorExteriorState;
// Function SHProto.SHLocomotionAnimInstance.GetMoveDirection
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionAnimInstance_GetMoveDirection final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMoveDirection;
// Function SHProto.SHLocomotionAnimInstance.GetQuantizedMoveDirection
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionAnimInstance_GetQuantizedMoveDirection final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetQuantizedMoveDirection;
// Function SHProto.SHLocomotionAnimInstance.HasMovementInput
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_HasMovementInput final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasMovementInput;
// Function SHProto.SHLocomotionAnimInstance.HasValidLookAtTarget
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_HasValidLookAtTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasValidLookAtTarget;
// Function SHProto.SHLocomotionAnimInstance.IsCloseToEnemy
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsCloseToEnemy final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsCloseToEnemy;
// Function SHProto.SHLocomotionAnimInstance.IsCloseToWall
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsCloseToWall final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsCloseToWall;
// Function SHProto.SHLocomotionAnimInstance.IsInDangerMode
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsInDangerMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsInDangerMode;
// Function SHProto.SHLocomotionAnimInstance.IsInWater
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsInWater final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsInWater;
// Function SHProto.SHLocomotionAnimInstance.IsMoving
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsMoving final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsMoving;
// Function SHProto.SHLocomotionAnimInstance.IsObstacleDetected
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsObstacleDetected final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsObstacleDetected;
// Function SHProto.SHLocomotionAnimInstance.IsSprinting
// 0x0002 (0x0002 - 0x0000)
struct SHLocomotionAnimInstance_IsSprinting final
{
public:
bool OverrideIfInWater; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsSprinting;
// Function SHProto.SHLocomotionAnimInstance.IsSprinting_WaterOverride
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_IsSprinting_WaterOverride final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsSprinting_WaterOverride;
// Function SHProto.SHLocomotionAnimInstance.NotShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_NotShouldMove final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_NotShouldMove;
// Function SHProto.SHLocomotionAnimInstance.Rule_IdleCustomToIdleDefault
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_Rule_IdleCustomToIdleDefault final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_IdleCustomToIdleDefault;
// Function SHProto.SHLocomotionAnimInstance.Rule_IdleDefaultToIdleCustom
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_Rule_IdleDefaultToIdleCustom final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_IdleDefaultToIdleCustom;
// Function SHProto.SHLocomotionAnimInstance.Rule_RunToWalk
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_Rule_RunToWalk final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_RunToWalk;
// Function SHProto.SHLocomotionAnimInstance.Rule_WalkToRun
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_Rule_WalkToRun final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_Rule_WalkToRun;
// Function SHProto.SHLocomotionAnimInstance.ShouldMove
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_ShouldMove final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldMove;
// Function SHProto.SHLocomotionAnimInstance.ShouldProcessRotateInPlace
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionAnimInstance_ShouldProcessRotateInPlace final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldProcessRotateInPlace;
// Function SHProto.SHLocomotionAnimInstance.TryGetCurrentStateWeight
// 0x0028 (0x0028 - 0x0000)
struct SHLocomotionAnimInstance_TryGetCurrentStateWeight final
{
public:
struct FAnimUpdateContext Context; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAnimNodeReference Node; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLocomotionAnimInstance_TryGetCurrentStateWeight;
// Function SHProto.SHLocomotionRangeAnimInstance.GetAimPoseWeightCurveName
// 0x0008 (0x0008 - 0x0000)
struct SHLocomotionRangeAnimInstance_GetAimPoseWeightCurveName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetAimPoseWeightCurveName;
// Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingIn
// 0x0002 (0x0002 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingIn final
{
public:
bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingIn;
// Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingInOurOut
// 0x0002 (0x0002 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingInOurOut final
{
public:
bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingInOurOut;
// Function SHProto.SHLocomotionRangeAnimInstance.IsAimPoseBlendingOut
// 0x0002 (0x0002 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsAimPoseBlendingOut final
{
public:
bool MustBePureAimPose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAimPoseBlendingOut;
// Function SHProto.SHLocomotionRangeAnimInstance.IsAnyPreAimOffsetSlotAnimationPlaying
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsAnyPreAimOffsetSlotAnimationPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsAnyPreAimOffsetSlotAnimationPlaying;
// Function SHProto.SHLocomotionRangeAnimInstance.IsPureAimPoseBlendingInOurOut
// 0x0001 (0x0001 - 0x0000)
struct SHLocomotionRangeAnimInstance_IsPureAimPoseBlendingInOurOut final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsPureAimPoseBlendingInOurOut;
// Function SHProto.SHLocomotionRangeAnimInstance.MapAimPoseWeightToIgnoreWeaponIKCurve
// 0x0004 (0x0004 - 0x0000)
struct SHLocomotionRangeAnimInstance_MapAimPoseWeightToIgnoreWeaponIKCurve final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MapAimPoseWeightToIgnoreWeaponIKCurve;
// Function SHProto.SHLyingFigureAnimInstance.GetActiveLyingFigureLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureAnimInstance_GetActiveLyingFigureLocomotionAnimInstance final
{
public:
class USHLyingFigureLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetActiveLyingFigureLocomotionAnimInstance;
// Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureAnimInstance_GetLyingFigureAnimInstanceStateData final
{
public:
class USHLyingFigureAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureAnimInstanceStateData;
// Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureCrawlingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureAnimInstance_GetLyingFigureCrawlingLocomotionAnimInstance final
{
public:
class USHLyingFigureCrawlingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureCrawlingLocomotionAnimInstance;
// Function SHProto.SHLyingFigureAnimInstance.GetLyingFigureStandingLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureAnimInstance_GetLyingFigureStandingLocomotionAnimInstance final
{
public:
class USHLyingFigureStandingLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureAnimInstance_GetLyingFigureStandingLocomotionAnimInstance;
// Function SHProto.SHLyingFigureLocomotionAnimInstance.GetLyingFigureAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureLocomotionAnimInstance_GetLyingFigureAnimInstanceStateData final
{
public:
class USHLyingFigureAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureLocomotionAnimInstance_GetLyingFigureAnimInstanceStateData;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHLyingFigureCrawlingLocomotionAnimInstance.GetTransformationToStandingAnimation
// 0x0068 (0x0068 - 0x0000)
struct SHLyingFigureCrawlingLocomotionAnimInstance_GetTransformationToStandingAnimation final
{
public:
struct FRotator InLocalRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UAnimSequenceBase* OutAnimation; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutPlayRate; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBlendInDuration; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBlendOutDuration; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator OutAnimationRotation; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRemainderRotation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutUsesDelayedRootRotation; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureCrawlingLocomotionAnimInstance_GetTransformationToStandingAnimation;
// Function SHProto.SHLyingFigureMovementHistoryComponent.AddMovementWaypoint
// 0x0070 (0x0070 - 0x0000)
struct SHLyingFigureMovementHistoryComponent_AddMovementWaypoint final
{
public:
struct FTransform InWorldTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_AddMovementWaypoint;
// Function SHProto.SHLyingFigureMovementHistoryComponent.DebugDrawMovementPath
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureMovementHistoryComponent_DebugDrawMovementPath final
{
public:
float InDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_DebugDrawMovementPath;
// Function SHProto.SHLyingFigureMovementHistoryComponent.FindWaypointAtDistance
// 0x0080 (0x0080 - 0x0000)
struct SHLyingFigureMovementHistoryComponent_FindWaypointAtDistance final
{
public:
struct FTransform OutTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutDistance; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutTimeBehind; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDistanceBehind; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMinimumDistanceFromCurrentPosition; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_FindWaypointAtDistance;
// Function SHProto.SHLyingFigureMovementHistoryComponent.FindWaypointAtTime
// 0x0080 (0x0080 - 0x0000)
struct SHLyingFigureMovementHistoryComponent_FindWaypointAtTime final
{
public:
struct FTransform OutTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutDistance; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutTimeBehind; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDeltaTimeBehind; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMinimumDistanceFromCurrentPosition; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureMovementHistoryComponent_FindWaypointAtTime;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.SetStruggle
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_SetStruggle final
{
public:
float ALPHA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_SetStruggle;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetSmoothedStruggle
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedStruggle final
{
public:
float OutPlayRate; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetSmoothedStruggle;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetLookAtAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetLookAtAlpha;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTargetStruggleAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTargetStruggleAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTargetStruggleAlpha;
// Function SHProto.SHLyingFigureStandingLocomotionAnimInstance.GetTransformationToCrawlingAnimation
// 0x0068 (0x0068 - 0x0000)
struct SHLyingFigureStandingLocomotionAnimInstance_GetTransformationToCrawlingAnimation final
{
public:
struct FRotator InLocalRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UAnimSequenceBase* OutAnimation; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutPlayRate; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBlendInDuration; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutBlendOutDuration; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator OutAnimaitonRotation; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRemainderRotation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutUsesDelayedRootRotation; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHLyingFigureStandingLocomotionAnimInstance_GetTransformationToCrawlingAnimation;
// Function SHProto.SHMainMenuWidget.BeginCustomLevel
// 0x0008 (0x0008 - 0x0000)
struct SHMainMenuWidget_BeginCustomLevel final
{
public:
struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginCustomLevel;
// Function SHProto.SHMainMenuWidget.BeginGameFromSpawnPoint
// 0x0130 (0x0130 - 0x0000)
struct SHMainMenuWidget_BeginGameFromSpawnPoint final
{
public:
struct FSpawnPointData SpawnPointData; // 0x0000(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UMovieConfig* Movie; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonSkippableLen; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsNewGame; // 0x012C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12D[0x3]; // 0x012D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPoint;
// Function SHProto.SHMainMenuWidget.BeginGameFromSpawnPointHandle
// 0x0030 (0x0030 - 0x0000)
struct SHMainMenuWidget_BeginGameFromSpawnPointHandle final
{
public:
struct FSpawnPointHandle SpawnPointHandle; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UMovieConfig* Movie; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonSkippableLen; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsNewGame; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPointHandle;
// Function SHProto.SHMainMenuWidget.BeginNewGameFromSpawnPoint
// 0x0010 (0x0010 - 0x0000)
struct SHMainMenuWidget_BeginNewGameFromSpawnPoint final
{
public:
class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromSpawnPoint;
// Function SHProto.SHMandarinAnimInstance.GetMandarinAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMandarinAnimInstance_GetMandarinAnimInstanceStateData final
{
public:
class USHMandarinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimInstance_GetMandarinAnimInstanceStateData;
// Function SHProto.SHMandarinAnimInstance.GetMandarinLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHMandarinAnimInstance_GetMandarinLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHMandarinLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimInstance_GetMandarinLocomotionAnimInstance;
// Function SHProto.SHMandarinAnimInstanceStateData.IsMovementCanceled
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinAnimInstanceStateData_IsMovementCanceled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinAnimInstanceStateData_IsMovementCanceled;
// Function SHProto.SHMandarinLocomotionAnimInstance.GetDesiredVelocitySizeAndYaw
// 0x000C (0x000C - 0x0000)
struct SHMandarinLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw final
{
public:
float OutVectorSize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVectorYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Smoothing; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetDesiredVelocitySizeAndYaw;
// Function SHProto.SHMandarinLocomotionAnimInstance.IsMandarinOver
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinLocomotionAnimInstance_IsMandarinOver final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_IsMandarinOver;
// Function SHProto.SHMandarinLocomotionAnimInstance.GetMandarinAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMandarinLocomotionAnimInstance_GetMandarinAnimInstanceStateData final
{
public:
class USHMandarinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetMandarinAnimInstanceStateData;
// Function SHProto.SHMandarinLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHMandarinLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMandarinLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHMandarinTransformationState.GetMandarinTransformationState
// 0x0001 (0x0001 - 0x0000)
struct SHMandarinTransformationState_GetMandarinTransformationState final
{
public:
ESHMandarinTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinTransformationState_GetMandarinTransformationState;
// Function SHProto.SHMandarinTransformationState.GetTransformationStateHeightOffset
// 0x0018 (0x0018 - 0x0000)
struct SHMandarinTransformationState_GetTransformationStateHeightOffset final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMandarinTransformationState_GetTransformationStateHeightOffset;
// Function SHProto.SHMannequinLocomotionAnimInstance.GetMannequinAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMannequinLocomotionAnimInstance_GetMannequinAnimInstanceStateData final
{
public:
class USHMannequinAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinLocomotionAnimInstance_GetMannequinAnimInstanceStateData;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredRotationYaw;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocity;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYaw;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection
// 0x0010 (0x0010 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedDesiredVelocitySizeAndYawLimitedToDirection;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetSmoothedLookAt
// 0x0020 (0x0020 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetSmoothedLookAt final
{
public:
struct FRotator OutRotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutAlpha; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetSmoothedLookAt;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredRotationYaw
// 0x0004 (0x0004 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw final
{
public:
float OutYaw; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredRotationYaw;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocity
// 0x0018 (0x0018 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocity final
{
public:
struct FVector OutVelocity; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocity;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYaw
// 0x0008 (0x0008 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYaw;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetDesiredVelocitySizeAndYawLimitedToDirection
// 0x0010 (0x0010 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection final
{
public:
float OutVelocitySize; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVelocityYaw; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDirectionYaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InToleranceAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetDesiredVelocitySizeAndYawLimitedToDirection;
// Function SHProto.SHMannequinStandingLocomotionAnimInstance.GetTargetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHMannequinStandingLocomotionAnimInstance_GetTargetLookAtAlpha final
{
public:
float OutAlpha; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMannequinStandingLocomotionAnimInstance_GetTargetLookAtAlpha;
// Function SHProto.SHMapRenderer.GetRenderTarget
// 0x0008 (0x0008 - 0x0000)
struct SHMapRenderer_GetRenderTarget final
{
public:
class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMapRenderer_GetRenderTarget;
// Function SHProto.SHMapRenderer.GetUserWidgetObject
// 0x0008 (0x0008 - 0x0000)
struct SHMapRenderer_GetUserWidgetObject final
{
public:
class USHGameplayMapRenderWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMapRenderer_GetUserWidgetObject;
// Function SHProto.SHMariaCombatComponent.IsInDanger
// 0x0001 (0x0001 - 0x0000)
struct SHMariaCombatComponent_IsInDanger final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaCombatComponent_IsInDanger;
// Function SHProto.SHMariaCombatComponent.IsInjured
// 0x0001 (0x0001 - 0x0000)
struct SHMariaCombatComponent_IsInjured final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaCombatComponent_IsInjured;
// Function SHProto.SHMariaCombatComponent.WasAttacked
// 0x0001 (0x0001 - 0x0000)
struct SHMariaCombatComponent_WasAttacked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaCombatComponent_WasAttacked;
// Function SHProto.SHMariaCombatComponent.WasSaved
// 0x0001 (0x0001 - 0x0000)
struct SHMariaCombatComponent_WasSaved final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaCombatComponent_WasSaved;
// Function SHProto.SHMariaFlashlightReactionAnimSubcomp.BlockAndInterruptFlashlightReactions
// 0x0008 (0x0008 - 0x0000)
struct SHMariaFlashlightReactionAnimSubcomp_BlockAndInterruptFlashlightReactions final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_BlockAndInterruptFlashlightReactions;
// Function SHProto.SHMariaFlashlightReactionAnimSubcomp.BlockFlashlightReactions
// 0x0010 (0x0010 - 0x0000)
struct SHMariaFlashlightReactionAnimSubcomp_BlockFlashlightReactions final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_BlockFlashlightReactions;
// Function SHProto.SHMariaFlashlightReactionAnimSubcomp.GetEyesCoverAlpha
// 0x0004 (0x0004 - 0x0000)
struct SHMariaFlashlightReactionAnimSubcomp_GetEyesCoverAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaFlashlightReactionAnimSubcomp_GetEyesCoverAlpha;
// Function SHProto.SHMariaLocomotionAnimInstance.GetFlashlightCoverEyesAnimBlendWeigth
// 0x0004 (0x0004 - 0x0000)
struct SHMariaLocomotionAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMariaLocomotionAnimInstance_GetFlashlightCoverEyesAnimBlendWeigth;
// Function SHProto.SHMariaReceivedDamageEndingValueProcessor.ProcessMariaHealthChanged
// 0x0010 (0x0010 - 0x0000)
struct SHMariaReceivedDamageEndingValueProcessor_ProcessMariaHealthChanged final
{
public:
class UMaiHealth* healthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PreviousHealthValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMariaReceivedDamageEndingValueProcessor_ProcessMariaHealthChanged;
// Function SHProto.SHMaryAnimComponent.SetMaryMovementState
// 0x0002 (0x0002 - 0x0000)
struct SHMaryAnimComponent_SetMaryMovementState final
{
public:
ESHMaryAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InMovementChangeInProgress; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimComponent_SetMaryMovementState;
// Function SHProto.SHMaryAnimInstance.K2_OnMaryMovementStateChanged
// 0x0001 (0x0001 - 0x0000)
struct SHMaryAnimInstance_K2_OnMaryMovementStateChanged final
{
public:
ESHMaryAnimInstanceMovementState InMovementState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_K2_OnMaryMovementStateChanged;
// Function SHProto.SHMaryAnimInstance.SetFaceExpression
// 0x0008 (0x0008 - 0x0000)
struct SHMaryAnimInstance_SetFaceExpression final
{
public:
ESHMariaBossFaceExpression Expression; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Duration; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_SetFaceExpression;
// Function SHProto.SHMaryAnimInstance.GetActiveMaryLocomotionAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SHMaryAnimInstance_GetActiveMaryLocomotionAnimInstance final
{
public:
class USHMaryLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_GetActiveMaryLocomotionAnimInstance;
// Function SHProto.SHMaryAnimInstance.GetMaryAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMaryAnimInstance_GetMaryAnimInstanceStateData final
{
public:
class USHMaryAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_GetMaryAnimInstanceStateData;
// Function SHProto.SHMaryAnimInstance.GetMaryLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHMaryAnimInstance_GetMaryLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHMaryLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_GetMaryLocomotionAnimInstance;
// Function SHProto.SHMaryAnimInstance.GetMarySpiderLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHMaryAnimInstance_GetMarySpiderLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHMarySpiderLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryAnimInstance_GetMarySpiderLocomotionAnimInstance;
// Function SHProto.SHMaryItemsInvestigationEndingFactor.SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHMaryItemsInvestigationEndingFactor_SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryItemsInvestigationEndingFactor_SHDebug_Character_Endings_MaryItemsInvestigationEndingFactor_SetDebugValue;
// Function SHProto.SHMaryTransformationState.GetGrabPointSearchOffset
// 0x0018 (0x0018 - 0x0000)
struct SHMaryTransformationState_GetGrabPointSearchOffset final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryTransformationState_GetGrabPointSearchOffset;
// Function SHProto.SHMaryTransformationState.GetMaryTransformationState
// 0x0001 (0x0001 - 0x0000)
struct SHMaryTransformationState_GetMaryTransformationState final
{
public:
ESHMaryTransformationState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryTransformationState_GetMaryTransformationState;
// Function SHProto.SHMaryTransformationState.GetShouldRotationBeMaintained
// 0x0001 (0x0001 - 0x0000)
struct SHMaryTransformationState_GetShouldRotationBeMaintained final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryTransformationState_GetShouldRotationBeMaintained;
// Function SHProto.SHMaryTransformationState.GetTransformationOverrides
// 0x0028 (0x0028 - 0x0000)
struct SHMaryTransformationState_GetTransformationOverrides final
{
public:
bool OutShouldBeUsed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHMaryTransformationStateCurves OutCurves; // 0x0004(0x0024)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMaryTransformationState_GetTransformationOverrides;
// Function SHProto.SHMathHelperStatics.AngleAndLengthToVector2D
// 0x0018 (0x0018 - 0x0000)
struct SHMathHelperStatics_AngleAndLengthToVector2D final
{
public:
float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_AngleAndLengthToVector2D;
// Function SHProto.SHMathHelperStatics.AngleToVector2D
// 0x0018 (0x0018 - 0x0000)
struct SHMathHelperStatics_AngleToVector2D final
{
public:
float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_AngleToVector2D;
// Function SHProto.SHMathHelperStatics.AverageOfFloatArray
// 0x0018 (0x0018 - 0x0000)
struct SHMathHelperStatics_AverageOfFloatArray final
{
public:
TArray<float> FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float AverageValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMathHelperStatics_AverageOfFloatArray;
// Function SHProto.SHMathHelperStatics.FindAngleBetweenNormals
// 0x0038 (0x0038 - 0x0000)
struct SHMathHelperStatics_FindAngleBetweenNormals final
{
public:
struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SignedAngle; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_FindAngleBetweenNormals;
// Function SHProto.SHMathHelperStatics.FindAngleBetweenVectors
// 0x0038 (0x0038 - 0x0000)
struct SHMathHelperStatics_FindAngleBetweenVectors final
{
public:
struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SignedAngle; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_FindAngleBetweenVectors;
// Function SHProto.SHMathHelperStatics.HalfTimeInterp
// 0x0018 (0x0018 - 0x0000)
struct SHMathHelperStatics_HalfTimeInterp final
{
public:
float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Precision; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterp;
// Function SHProto.SHMathHelperStatics.HalfTimeInterpVector
// 0x0058 (0x0058 - 0x0000)
struct SHMathHelperStatics_HalfTimeInterpVector final
{
public:
struct FVector Current; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Target; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Precision; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterpVector;
// Function SHProto.SHMathHelperStatics.HalfTimeInterpVector2D
// 0x0040 (0x0040 - 0x0000)
struct SHMathHelperStatics_HalfTimeInterpVector2D final
{
public:
struct FVector2D Current; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Target; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Precision; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_HalfTimeInterpVector2D;
// Function SHProto.SHMathHelperStatics.IfZero
// 0x000C (0x000C - 0x0000)
struct SHMathHelperStatics_IfZero final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ZeroValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_IfZero;
// Function SHProto.SHMathHelperStatics.MaxWithoutSign
// 0x000C (0x000C - 0x0000)
struct SHMathHelperStatics_MaxWithoutSign final
{
public:
float ValueA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ValueB; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_MaxWithoutSign;
// Function SHProto.SHMathHelperStatics.MinWithoutSign
// 0x000C (0x000C - 0x0000)
struct SHMathHelperStatics_MinWithoutSign final
{
public:
float ValueA; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ValueB; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_MinWithoutSign;
// Function SHProto.SHMathHelperStatics.PlaneDot
// 0x0040 (0x0040 - 0x0000)
struct SHMathHelperStatics_PlaneDot final
{
public:
struct FPlane Plane; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMathHelperStatics_PlaneDot;
// Function SHProto.SHMathHelperStatics.SignNonZero
// 0x000C (0x000C - 0x0000)
struct SHMathHelperStatics_SignNonZero final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ZeroValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_SignNonZero;
// Function SHProto.SHMathHelperStatics.Vector2DToAngle
// 0x0018 (0x0018 - 0x0000)
struct SHMathHelperStatics_Vector2DToAngle final
{
public:
struct FVector2D Vector; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ZeroVectorAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMathHelperStatics_Vector2DToAngle;
// Function SHProto.SHMathHelperStatics.Vector2DToAngleAndLength
// 0x0020 (0x0020 - 0x0000)
struct SHMathHelperStatics_Vector2DToAngleAndLength final
{
public:
float OutAngle; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutLength; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Vector; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ZeroVectorAngle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMathHelperStatics_Vector2DToAngleAndLength;
// Function SHProto.SHMeatConveyorBase.BindToBossDispatch
// 0x0008 (0x0008 - 0x0000)
struct SHMeatConveyorBase_BindToBossDispatch final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeatConveyorBase_BindToBossDispatch;
// Function SHProto.SHMeatConveyorBase.FinishMovementRoutine
// 0x0001 (0x0001 - 0x0000)
struct SHMeatConveyorBase_FinishMovementRoutine final
{
public:
bool bInstant; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeatConveyorBase_FinishMovementRoutine;
// Function SHProto.SHMeatConveyorBase.UnbindFromBossDispatch
// 0x0008 (0x0008 - 0x0000)
struct SHMeatConveyorBase_UnbindFromBossDispatch final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeatConveyorBase_UnbindFromBossDispatch;
// Function SHProto.SHMeatConveyorBase.IsCharacterInWorkArea
// 0x0010 (0x0010 - 0x0000)
struct SHMeatConveyorBase_IsCharacterInWorkArea final
{
public:
class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowCapsuleTouch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMeatConveyorBase_IsCharacterInWorkArea;
// Function SHProto.SHMeatConveyorBase.IsInMotion
// 0x0001 (0x0001 - 0x0000)
struct SHMeatConveyorBase_IsInMotion final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeatConveyorBase_IsInMotion;
// Function SHProto.SHMeatConveyorBase.IsMovementRoutineRequested
// 0x0001 (0x0001 - 0x0000)
struct SHMeatConveyorBase_IsMovementRoutineRequested final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeatConveyorBase_IsMovementRoutineRequested;
// Function SHProto.SHMeleeCmbSubcomp.OnMeleeAttackBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHMeleeCmbSubcomp_OnMeleeAttackBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMeleeCmbSubcomp_OnMeleeAttackBlendingOut;
// Function SHProto.SHMeleeCmbSubcomp.OnMeleeAttackEnd
// 0x0010 (0x0010 - 0x0000)
struct SHMeleeCmbSubcomp_OnMeleeAttackEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMeleeCmbSubcomp_OnMeleeAttackEnd;
// Function SHProto.SHMeleeCmbSubcomp.ProcessEquippedWeaponModifiedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHMeleeCmbSubcomp_ProcessEquippedWeaponModifiedEvent final
{
public:
class USHWeaponManageCmbSubcomp* WeaponManager; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMeleeCmbSubcomp_ProcessEquippedWeaponModifiedEvent;
// Function SHProto.SHMovementObstacleDetection.SHDebug_Character_MovementObstacleDetection_Enabled
// 0x0001 (0x0001 - 0x0000)
struct SHMovementObstacleDetection_SHDebug_Character_MovementObstacleDetection_Enabled final
{
public:
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMovementObstacleDetection_SHDebug_Character_MovementObstacleDetection_Enabled;
// Function SHProto.SHMQSpiderAnimInstance.GetMQSpiderAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHMQSpiderAnimInstance_GetMQSpiderAnimInstanceStateData final
{
public:
class USHMQSpiderAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHMQSpiderAnimInstance_GetMQSpiderAnimInstanceStateData;
// Function SHProto.SHMusicSwitchVolume.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHMusicSwitchVolume_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHMusicSwitchVolume_SetEnabled;
// Function SHProto.SHNurseAnimInstance.GetNurseAnimInstanceStateData
// 0x0008 (0x0008 - 0x0000)
struct SHNurseAnimInstance_GetNurseAnimInstanceStateData final
{
public:
class USHNurseAnimInstanceStateData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNurseAnimInstance_GetNurseAnimInstanceStateData;
// Function SHProto.SHNurseAnimInstance.GetNurseLocomotionAnimInstance
// 0x0010 (0x0010 - 0x0000)
struct SHNurseAnimInstance_GetNurseLocomotionAnimInstance final
{
public:
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USHNurseLocomotionAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHNurseAnimInstance_GetNurseLocomotionAnimInstance;
// Function SHProto.SHOtherStatics.BoxComponentEncompassesPoint
// 0x0028 (0x0028 - 0x0000)
struct SHOtherStatics_BoxComponentEncompassesPoint final
{
public:
class UBoxComponent* InBoxComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InCheckedPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_BoxComponentEncompassesPoint;
// Function SHProto.SHOtherStatics.CanDrawLevelDebug
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_CanDrawLevelDebug final
{
public:
const class AActor* InActorContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_CanDrawLevelDebug;
// Function SHProto.SHOtherStatics.ClearWorldState
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_ClearWorldState final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_ClearWorldState;
// Function SHProto.SHOtherStatics.DisableAffectNavigation
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_DisableAffectNavigation final
{
public:
class UActorComponent* InActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_DisableAffectNavigation;
// Function SHProto.SHOtherStatics.DrawDebugArc
// 0x0080 (0x0080 - 0x0000)
struct SHOtherStatics_DrawDebugArc final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinAngle; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngle; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSegments; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector YAxis; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ZAxis; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDrawAxis; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugArc;
// Function SHProto.SHOtherStatics.DrawDebugBoxEx
// 0x0078 (0x0078 - 0x0000)
struct SHOtherStatics_DrawDebugBoxEx final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Box; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TopPlaneDepthPriority; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BottomPlaneDepthPriority; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SidesPlanesDepthPriority; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugBoxEx;
// Function SHProto.SHOtherStatics.DrawDebugRadiusAtSimpleSplineComponent
// 0x0030 (0x0030 - 0x0000)
struct SHOtherStatics_DrawDebugRadiusAtSimpleSplineComponent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USplineComponent* SplineComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HeightOffset; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugRadiusAtSimpleSplineComponent;
// Function SHProto.SHOtherStatics.DrawDebugSegmentRadius2D
// 0x0058 (0x0058 - 0x0000)
struct SHOtherStatics_DrawDebugSegmentRadius2D final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SegmentStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SegmentEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x003C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x004C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0050(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugSegmentRadius2D;
// Function SHProto.SHOtherStatics.DrawDebugSimpleCylinder
// 0x0058 (0x0058 - 0x0000)
struct SHOtherStatics_DrawDebugSimpleCylinder final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector StartPosition; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndPosition; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x003C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x004C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0050(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugSimpleCylinder;
// Function SHProto.SHOtherStatics.DrawDebugStaticMeshComponent
// 0x0028 (0x0028 - 0x0000)
struct SHOtherStatics_DrawDebugStaticMeshComponent final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStaticMeshComponent* StaticMeshComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugStaticMeshComponent;
// Function SHProto.SHOtherStatics.DrawDebugVolume
// 0x0030 (0x0030 - 0x0000)
struct SHOtherStatics_DrawDebugVolume final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AVolume* InVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseTriangulate; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor Color; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_DrawDebugVolume;
// Function SHProto.SHOtherStatics.FindFurthestActor
// 0x0038 (0x0038 - 0x0000)
struct SHOtherStatics_FindFurthestActor final
{
public:
struct FVector Origin; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToCheck; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float Distance; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_FindFurthestActor;
// Function SHProto.SHOtherStatics.FInterpToConstantAngle
// 0x0014 (0x0014 - 0x0000)
struct SHOtherStatics_FInterpToConstantAngle final
{
public:
float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_FInterpToConstantAngle;
// Function SHProto.SHOtherStatics.GenerateGridLocationsArray
// 0x00A0 (0x00A0 - 0x0000)
struct SHOtherStatics_GenerateGridLocationsArray final
{
public:
struct FVector GridStartPoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint GridSize; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D GridDistribution; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform GridWorldTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> ReturnValue; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GenerateGridLocationsArray;
// Function SHProto.SHOtherStatics.GetAnimToPlay
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_GetAnimToPlay final
{
public:
class USkeletalMeshComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimationAsset* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetAnimToPlay;
// Function SHProto.SHOtherStatics.GetEquipmentDataTable
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_GetEquipmentDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetEquipmentDataTable;
// Function SHProto.SHOtherStatics.GetFirstViewportTransform
// 0x0060 (0x0060 - 0x0000)
struct SHOtherStatics_GetFirstViewportTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetFirstViewportTransform;
// Function SHProto.SHOtherStatics.GetGenericDeathPlayerFullAreaWork
// 0x0040 (0x0040 - 0x0000)
struct SHOtherStatics_GetGenericDeathPlayerFullAreaWork final
{
public:
TSubclassOf<class ASHCharacterPlayGenericDeathPlayer> InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutExtend; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutRelLoc; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_GetGenericDeathPlayerFullAreaWork;
// Function SHProto.SHOtherStatics.GetGFrameNumber
// 0x0004 (0x0004 - 0x0000)
struct SHOtherStatics_GetGFrameNumber final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetGFrameNumber;
// Function SHProto.SHOtherStatics.GetItemsDataTable
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_GetItemsDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetItemsDataTable;
// Function SHProto.SHOtherStatics.GetMapsDataTable
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_GetMapsDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetMapsDataTable;
// Function SHProto.SHOtherStatics.GetPreSkinPosition
// 0x0040 (0x0040 - 0x0000)
struct SHOtherStatics_GetPreSkinPosition final
{
public:
class USkinnedMeshComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WorldPosition; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetPreSkinPosition;
// Function SHProto.SHOtherStatics.GetRootMotionTranslation
// 0x0020 (0x0020 - 0x0000)
struct SHOtherStatics_GetRootMotionTranslation final
{
public:
class UAnimationAsset* AnimationAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetRootMotionTranslation;
// Function SHProto.SHOtherStatics.GetRotatorInterpTo
// 0x0050 (0x0050 - 0x0000)
struct SHOtherStatics_GetRotatorInterpTo final
{
public:
struct FRotator Current; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Target; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float interpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetRotatorInterpTo;
// Function SHProto.SHOtherStatics.GetRotatorsComponentDelta
// 0x000C (0x000C - 0x0000)
struct SHOtherStatics_GetRotatorsComponentDelta final
{
public:
float InRot1; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRot2; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetRotatorsComponentDelta;
// Function SHProto.SHOtherStatics.GetRotatorsDelta
// 0x0048 (0x0048 - 0x0000)
struct SHOtherStatics_GetRotatorsDelta final
{
public:
struct FRotator InRot1; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InRot2; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetRotatorsDelta;
// Function SHProto.SHOtherStatics.GetShowFlagValue
// 0x0018 (0x0018 - 0x0000)
struct SHOtherStatics_GetShowFlagValue final
{
public:
class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_GetShowFlagValue;
// Function SHProto.SHOtherStatics.GetUseablesDataTable
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_GetUseablesDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetUseablesDataTable;
// Function SHProto.SHOtherStatics.GetWeaponsDataTable
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_GetWeaponsDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_GetWeaponsDataTable;
// Function SHProto.SHOtherStatics.HasValidWorld
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_HasValidWorld final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_HasValidWorld;
// Function SHProto.SHOtherStatics.IsGoalReachable
// 0x0038 (0x0038 - 0x0000)
struct SHOtherStatics_IsGoalReachable final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector goalLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> filterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InSearchDistance; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceTolerance; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_IsGoalReachable;
// Function SHProto.SHOtherStatics.IsSonyDemo
// 0x0001 (0x0001 - 0x0000)
struct SHOtherStatics_IsSonyDemo final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_IsSonyDemo;
// Function SHProto.SHOtherStatics.IsWorldLocInGenericDeathPlayerFullAreaWork
// 0x0028 (0x0028 - 0x0000)
struct SHOtherStatics_IsWorldLocInGenericDeathPlayerFullAreaWork final
{
public:
TSubclassOf<class ASHCharacterPlayGenericDeathPlayer> InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InWorldLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_IsWorldLocInGenericDeathPlayerFullAreaWork;
// Function SHProto.SHOtherStatics.LogErrorPIE
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_LogErrorPIE final
{
public:
class FString InLogString; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_LogErrorPIE;
// Function SHProto.SHOtherStatics.LogWarnPIE
// 0x0010 (0x0010 - 0x0000)
struct SHOtherStatics_LogWarnPIE final
{
public:
class FString InLogString; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_LogWarnPIE;
// Function SHProto.SHOtherStatics.RemoveLinkedAnimInstances
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_RemoveLinkedAnimInstances final
{
public:
class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_RemoveLinkedAnimInstances;
// Function SHProto.SHOtherStatics.SetDefaultCollisionProfile
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_SetDefaultCollisionProfile final
{
public:
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_SetDefaultCollisionProfile;
// Function SHProto.SHOtherStatics.SortIntsArray
// 0x0018 (0x0018 - 0x0000)
struct SHOtherStatics_SortIntsArray final
{
public:
TArray<int32> Array; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bAscending; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_SortIntsArray;
// Function SHProto.SHOtherStatics.SplitNameIntMapSortedByInt
// 0x0078 (0x0078 - 0x0000)
struct SHOtherStatics_SplitNameIntMapSortedByInt final
{
public:
TMap<class FString, int32> StringIntMap; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic)
TArray<class FString> StringArray; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<int32> IntArray; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bAscending; // 0x0070(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_SplitNameIntMapSortedByInt;
// Function SHProto.SHOtherStatics.Trace_ContextObject_CPUProfiler
// 0x0008 (0x0008 - 0x0000)
struct SHOtherStatics_Trace_ContextObject_CPUProfiler final
{
public:
class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHOtherStatics_Trace_ContextObject_CPUProfiler;
// Function SHProto.SHOtherStatics.VectorsToSimpleDirectionType
// 0x0038 (0x0038 - 0x0000)
struct SHOtherStatics_VectorsToSimpleDirectionType final
{
public:
struct FVector InVectorA; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InVectorB; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHSimpleDirectionType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_VectorsToSimpleDirectionType;
// Function SHProto.SHOtherStatics.VolumeEncompassesPoint
// 0x0028 (0x0028 - 0x0000)
struct SHOtherStatics_VolumeEncompassesPoint final
{
public:
class AVolume* InVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InCheckedPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHOtherStatics_VolumeEncompassesPoint;
// Function SHProto.SHPendulumComponent.AddAngularVelocity
// 0x0004 (0x0004 - 0x0000)
struct SHPendulumComponent_AddAngularVelocity final
{
public:
float InVelocity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPendulumComponent_AddAngularVelocity;
// Function SHProto.SHPendulumComponent.SetFreeze
// 0x0001 (0x0001 - 0x0000)
struct SHPendulumComponent_SetFreeze final
{
public:
bool bInFreeze; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPendulumComponent_SetFreeze;
// Function SHProto.SHPlaythroughBadHealthEndingFactor.SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPlaythroughBadHealthEndingFactor_SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue final
{
public:
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPlaythroughBadHealthEndingFactor_SHDebug_Character_Endings_PlaythroughBadHealthEndingFactor_SetDebugValue;
// Function SHProto.SHPlaythroughHealingExcessEndingFactor.SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPlaythroughHealingExcessEndingFactor_SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPlaythroughHealingExcessEndingFactor_SHDebug_Character_Endings_PlaythroughHealingExcessEndingFactor_SetDebugValue;
// Function SHProto.SHPlaythroughKilledEnemiesEndingFactor.SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPlaythroughKilledEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPlaythroughKilledEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughKilledEnemiesEndingFactor_SetDebugValue;
// Function SHProto.SHPlaythroughStompedDeadEnemiesEndingFactor.SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPlaythroughStompedDeadEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPlaythroughStompedDeadEnemiesEndingFactor_SHDebug_Character_Endings_PlaythroughStompedDeadEnemiesEndingFactor_SetDebugValue;
// Function SHProto.SHPOVDetectorComponent.SetLinePoints
// 0x0018 (0x0018 - 0x0000)
struct SHPOVDetectorComponent_SetLinePoints final
{
public:
const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USceneComponent* Point2; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetLinePoints;
// Function SHProto.SHPOVDetectorComponent.SetManyProximityPoints
// 0x0010 (0x0010 - 0x0000)
struct SHPOVDetectorComponent_SetManyProximityPoints final
{
public:
TArray<class USceneComponent*> NewPoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetManyProximityPoints;
// Function SHProto.SHPOVDetectorComponent.SetProximityPoints
// 0x0010 (0x0010 - 0x0000)
struct SHPOVDetectorComponent_SetProximityPoints final
{
public:
const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_SetProximityPoints;
// Function SHProto.SHPOVDetectorComponent.ArePointsAligned
// 0x0001 (0x0001 - 0x0000)
struct SHPOVDetectorComponent_ArePointsAligned final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPOVDetectorComponent_ArePointsAligned;
// Function SHProto.SHPrisonGallowPuzzleEndingFactor.SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPrisonGallowPuzzleEndingFactor_SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPrisonGallowPuzzleEndingFactor_SHDebug_Character_Endings_Factors_PrisonGallowPuzzle_SetDebugValue;
// Function SHProto.SHProtoCurveUtils.AddCurveValue
// 0x0010 (0x0010 - 0x0000)
struct SHProtoCurveUtils_AddCurveValue final
{
public:
class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProtoCurveUtils_AddCurveValue;
// Function SHProto.SHProtoCurveUtils.AddVectorCurveValue
// 0x0028 (0x0028 - 0x0000)
struct SHProtoCurveUtils_AddVectorCurveValue final
{
public:
class UCurveVector* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Value; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHProtoCurveUtils_AddVectorCurveValue;
// Function SHProto.SHProtoCurveUtils.ClearCurveValues
// 0x0008 (0x0008 - 0x0000)
struct SHProtoCurveUtils_ClearCurveValues final
{
public:
class UCurveBase* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHProtoCurveUtils_ClearCurveValues;
// Function SHProto.SHProtoCurveUtils.GetMaxTime
// 0x0010 (0x0010 - 0x0000)
struct SHProtoCurveUtils_GetMaxTime final
{
public:
class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHProtoCurveUtils_GetMaxTime;
// Function SHProto.SHProtoCurveUtils.GetMinTime
// 0x0010 (0x0010 - 0x0000)
struct SHProtoCurveUtils_GetMinTime final
{
public:
class UCurveFloat* Curve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHProtoCurveUtils_GetMinTime;
// Function SHProto.SHPukePuddleBase.GetPuddleRadius
// 0x0004 (0x0004 - 0x0000)
struct SHPukePuddleBase_GetPuddleRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPukePuddleBase_GetPuddleRadius;
// Function SHProto.SHPukePuddle.HandleApplyDamage
// 0x0008 (0x0008 - 0x0000)
struct SHPukePuddle_HandleApplyDamage final
{
public:
class ACharacter* DamagedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPukePuddle_HandleApplyDamage;
// Function SHProto.SHPukePuddle.IsPuddleDamageActive
// 0x0001 (0x0001 - 0x0000)
struct SHPukePuddle_IsPuddleDamageActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPukePuddle_IsPuddleDamageActive;
// Function SHProto.SHPushableObjectDragComponent.ProcessMovementStartedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHPushableObjectDragComponent_ProcessMovementStartedEvent final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableObjectDragComponent_ProcessMovementStartedEvent;
// Function SHProto.SHPushableObjectDragComponent.ProcessMovementStoppedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHPushableObjectDragComponent_ProcessMovementStoppedEvent final
{
public:
class USHPushingObjectAnimInstance* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableObjectDragComponent_ProcessMovementStoppedEvent;
// Function SHProto.SHPushableRangeClampActor.RelayAppliedManagedActorState
// 0x0002 (0x0002 - 0x0000)
struct SHPushableRangeClampActor_RelayAppliedManagedActorState final
{
public:
bool bIsInDesiredSpotState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInstantApply; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableRangeClampActor_RelayAppliedManagedActorState;
// Function SHProto.SHPushableRangeClampActor.IsManagedActorOutOfRange
// 0x0001 (0x0001 - 0x0000)
struct SHPushableRangeClampActor_IsManagedActorOutOfRange final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushableRangeClampActor_IsManagedActorOutOfRange;
// Function SHProto.SHPushingObjectAnimInstance.ApplyMovementStopped
// 0x0018 (0x0018 - 0x0000)
struct SHPushingObjectAnimInstance_ApplyMovementStopped final
{
public:
struct FVector StoppedMovementInput; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushingObjectAnimInstance_ApplyMovementStopped;
// Function SHProto.SHPushingObjectAnimInstance.GetBlockedInputValue
// 0x0018 (0x0018 - 0x0000)
struct SHPushingObjectAnimInstance_GetBlockedInputValue final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushingObjectAnimInstance_GetBlockedInputValue;
// Function SHProto.SHPushNClimbDesiredSpot.RelayAppliedManagedActorState
// 0x0002 (0x0002 - 0x0000)
struct SHPushNClimbDesiredSpot_RelayAppliedManagedActorState final
{
public:
bool bIsInDesiredSpotState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInstantApply; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushNClimbDesiredSpot_RelayAppliedManagedActorState;
// Function SHProto.SHPushNClimbDesiredSpot.IsManagedActorInDesiredSpot
// 0x0001 (0x0001 - 0x0000)
struct SHPushNClimbDesiredSpot_IsManagedActorInDesiredSpot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPushNClimbDesiredSpot_IsManagedActorInDesiredSpot;
// Function SHProto.SHPyramidHeadBossFightOutcomeEndingFactor.SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHPyramidHeadBossFightOutcomeEndingFactor_SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHPyramidHeadBossFightOutcomeEndingFactor_SHDebug_Character_Endings_Factors_PyramidHeadBossFightOutcome_SetDebugValue;
// Function SHProto.SHRadio.SetEnemyIgnored
// 0x0010 (0x0010 - 0x0000)
struct SHRadio_SetEnemyIgnored final
{
public:
class APawn* InEnemyPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInShouldBeIgnored; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRadio_SetEnemyIgnored;
// Function SHProto.SHRainManagerComponent.SetRainingBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHRainManagerComponent_SetRainingBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_SetRainingBlocked;
// Function SHProto.SHRainManagerComponent.SetRainSplashesBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHRainManagerComponent_SetRainSplashesBlocked final
{
public:
bool IsBlock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_SetRainSplashesBlocked;
// Function SHProto.SHRainManagerComponent.GetEncompassedRainVolume
// 0x0020 (0x0020 - 0x0000)
struct SHRainManagerComponent_GetEncompassedRainVolume final
{
public:
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHGameplayRainVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_GetEncompassedRainVolume;
// Function SHProto.SHRainManagerComponent.GetRegisteredRainVolumeCount
// 0x0004 (0x0004 - 0x0000)
struct SHRainManagerComponent_GetRegisteredRainVolumeCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_GetRegisteredRainVolumeCount;
// Function SHProto.SHRainManagerComponent.IsRainingBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHRainManagerComponent_IsRainingBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_IsRainingBlocked;
// Function SHProto.SHRainManagerComponent.IsRainingBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHRainManagerComponent_IsRainingBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRainManagerComponent_IsRainingBlockedBy;
// Function SHProto.SHRainManagerComponent.IsRainSplashesBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHRainManagerComponent_IsRainSplashesBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRainManagerComponent_IsRainSplashesBlocked;
// Function SHProto.SHRainManagerComponent.IsRainSplashesBlockedBy
// 0x0010 (0x0010 - 0x0000)
struct SHRainManagerComponent_IsRainSplashesBlockedBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHRainManagerComponent_IsRainSplashesBlockedBy;
// Function SHProto.SHReceiveDamageCmbSubcomp.OnReceiveDamageEnd
// 0x0010 (0x0010 - 0x0000)
struct SHReceiveDamageCmbSubcomp_OnReceiveDamageEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_OnReceiveDamageEnd;
// Function SHProto.SHReceiveDamageCmbSubcomp.ReceiveDamage
// 0x0038 (0x0038 - 0x0000)
struct SHReceiveDamageCmbSubcomp_ReceiveDamage final
{
public:
float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageType; // 0x0028(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_ReceiveDamage;
// Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveContinuousDamageBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHReceiveDamageCmbSubcomp_SetReceiveContinuousDamageBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveContinuousDamageBlocked;
// Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveSoftDamageBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHReceiveDamageCmbSubcomp_SetReceiveSoftDamageBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveSoftDamageBlocked;
// Function SHProto.SHReceiveDamageCmbSubcomp.SetReceiveStunDamageBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHReceiveDamageCmbSubcomp_SetReceiveStunDamageBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SetReceiveStunDamageBlocked;
// Function SHProto.SHReceiveDamageCmbSubcomp.SynchroReceiveDamage
// 0x00C0 (0x00C0 - 0x0000)
struct SHReceiveDamageCmbSubcomp_SynchroReceiveDamage final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlayAnimationData AnimData; // 0x0008(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_SynchroReceiveDamage;
// Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveContinuousDamageBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHReceiveDamageCmbSubcomp_IsReceiveContinuousDamageBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveContinuousDamageBlocked;
// Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveSoftDamageBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHReceiveDamageCmbSubcomp_IsReceiveSoftDamageBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveSoftDamageBlocked;
// Function SHProto.SHReceiveDamageCmbSubcomp.IsReceiveStunDamageBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHReceiveDamageCmbSubcomp_IsReceiveStunDamageBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHReceiveDamageCmbSubcomp_IsReceiveStunDamageBlocked;
// Function SHProto.SHRollinWheelStaticMeshComponent.SetDisabled
// 0x0008 (0x0008 - 0x0000)
struct SHRollinWheelStaticMeshComponent_SetDisabled final
{
public:
class USHPushableComponent* DummyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRollinWheelStaticMeshComponent_SetDisabled;
// Function SHProto.SHRollinWheelStaticMeshComponent.SetEnabled
// 0x0008 (0x0008 - 0x0000)
struct SHRollinWheelStaticMeshComponent_SetEnabled final
{
public:
class USHPushableComponent* DummyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRollinWheelStaticMeshComponent_SetEnabled;
// Function SHProto.SHRotateInPlaceAnimInstance.SetUseControllerRotationYaw
// 0x0001 (0x0001 - 0x0000)
struct SHRotateInPlaceAnimInstance_SetUseControllerRotationYaw final
{
public:
bool Use; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_SetUseControllerRotationYaw;
// Function SHProto.SHRotateInPlaceAnimInstance.CanBeUsed
// 0x0001 (0x0001 - 0x0000)
struct SHRotateInPlaceAnimInstance_CanBeUsed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_CanBeUsed;
// Function SHProto.SHRotateInPlaceAnimInstance.IsBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHRotateInPlaceAnimInstance_IsBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsBlocked;
// Function SHProto.SHRotateInPlaceAnimInstance.IsCutscenePlaying
// 0x0001 (0x0001 - 0x0000)
struct SHRotateInPlaceAnimInstance_IsCutscenePlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsCutscenePlaying;
// Function SHProto.SHRotateInPlaceAnimInstance.IsStopImmediatelyRequested
// 0x0001 (0x0001 - 0x0000)
struct SHRotateInPlaceAnimInstance_IsStopImmediatelyRequested final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHRotateInPlaceAnimInstance_IsStopImmediatelyRequested;
// Function SHProto.SHSaveSlotsListWidget.Filter
// 0x0001 (0x0001 - 0x0000)
struct SHSaveSlotsListWidget_Filter final
{
public:
ESavePointFilterId FilterId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSaveSlotsListWidget_Filter;
// Function SHProto.SHSaveSlotsListWidget.OnSlotHovered
// 0x0080 (0x0080 - 0x0000)
struct SHSaveSlotsListWidget_OnSlotHovered final
{
public:
struct FGameSaveSlotInfo SaveSlot; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSaveSlotsListWidget_OnSlotHovered;
// Function SHProto.SHSaveSlotWidget.GetGameSlotInfo
// 0x0080 (0x0080 - 0x0000)
struct SHSaveSlotWidget_GetGameSlotInfo final
{
public:
struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSaveSlotWidget_GetGameSlotInfo;
// Function SHProto.SHSearchFocusAnimInstance.CanReceiveInput
// 0x0001 (0x0001 - 0x0000)
struct SHSearchFocusAnimInstance_CanReceiveInput final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSearchFocusAnimInstance_CanReceiveInput;
// Function SHProto.SHSecondaryTargetComponent.AssignRuntimeSecondaryAttackRowName
// 0x0008 (0x0008 - 0x0000)
struct SHSecondaryTargetComponent_AssignRuntimeSecondaryAttackRowName final
{
public:
class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSecondaryTargetComponent_AssignRuntimeSecondaryAttackRowName;
// Function SHProto.SHSecondaryTargetComponent.SetDisabled
// 0x0010 (0x0010 - 0x0000)
struct SHSecondaryTargetComponent_SetDisabled final
{
public:
bool InDisabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSecondaryTargetComponent_SetDisabled;
// Function SHProto.SHSecondaryTargetComponent.IsCompleted
// 0x0001 (0x0001 - 0x0000)
struct SHSecondaryTargetComponent_IsCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSecondaryTargetComponent_IsCompleted;
// Function SHProto.SHSecondaryTargetComponent.IsDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHSecondaryTargetComponent_IsDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSecondaryTargetComponent_IsDisabled;
// Function SHProto.ItemsNotificationsVisualizationWidget.Update
// 0x0001 (0x0001 - 0x0000)
struct ItemsNotificationsVisualizationWidget_Update final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ItemsNotificationsVisualizationWidget_Update;
// Function SHProto.SHSimulatedWaterActor.AddEffect
// 0x0048 (0x0048 - 0x0000)
struct SHSimulatedWaterActor_AddEffect final
{
public:
ESimulatedWaterEffectType InType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRadius; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InVeclocity; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_AddEffect;
// Function SHProto.SHSimulatedWaterActor.SetWaterSimulationEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHSimulatedWaterActor_SetWaterSimulationEnabled final
{
public:
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_SetWaterSimulationEnabled;
// Function SHProto.SHSimulatedWaterActor.GetDynamicInstanceMaterial
// 0x0008 (0x0008 - 0x0000)
struct SHSimulatedWaterActor_GetDynamicInstanceMaterial final
{
public:
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_GetDynamicInstanceMaterial;
// Function SHProto.SHSimulatedWaterActor.GetWaterDepthByCharacter
// 0x0010 (0x0010 - 0x0000)
struct SHSimulatedWaterActor_GetWaterDepthByCharacter final
{
public:
const class ACharacter* InCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterDepthByCharacter;
// Function SHProto.SHSimulatedWaterActor.GetWaterDepthByLocation
// 0x0020 (0x0020 - 0x0000)
struct SHSimulatedWaterActor_GetWaterDepthByLocation final
{
public:
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterDepthByLocation;
// Function SHProto.SHSimulatedWaterActor.GetWaterSimulationEnabled
// 0x0001 (0x0001 - 0x0000)
struct SHSimulatedWaterActor_GetWaterSimulationEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterSimulationEnabled;
// Function SHProto.SHSimulatedWaterActor.GetWaterWorldAltitude
// 0x0004 (0x0004 - 0x0000)
struct SHSimulatedWaterActor_GetWaterWorldAltitude final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSimulatedWaterActor_GetWaterWorldAltitude;
// Function SHProto.SHSlidingDoorAnimationsComponent.MovementSnapFinished
// 0x0001 (0x0001 - 0x0000)
struct SHSlidingDoorAnimationsComponent_MovementSnapFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_MovementSnapFinished;
// Function SHProto.SHSlidingDoorAnimationsComponent.OnLockedAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHSlidingDoorAnimationsComponent_OnLockedAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_OnLockedAnimEnd;
// Function SHProto.SHSlidingDoorAnimationsComponent.OnOpenAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHSlidingDoorAnimationsComponent_OnOpenAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_OnOpenAnimEnd;
// Function SHProto.SHSlidingDoorAnimationsComponent.PutCharacterOnSpotFinished
// 0x0001 (0x0001 - 0x0000)
struct SHSlidingDoorAnimationsComponent_PutCharacterOnSpotFinished final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSlidingDoorAnimationsComponent_PutCharacterOnSpotFinished;
// Function SHProto.SHStagedAnimActionExecutive.AdvanceStageRequest
// 0x0001 (0x0001 - 0x0000)
struct SHStagedAnimActionExecutive_AdvanceStageRequest final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStagedAnimActionExecutive_AdvanceStageRequest;
// Function SHProto.SHStagedAnimActionExecutive.GetLinkedStagedAnimInst
// 0x0008 (0x0008 - 0x0000)
struct SHStagedAnimActionExecutive_GetLinkedStagedAnimInst final
{
public:
class USHBaseStagedAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStagedAnimActionExecutive_GetLinkedStagedAnimInst;
// Function SHProto.SHStealthModeCmbSubcomp.SetAllowStealthModeWhenBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHStealthModeCmbSubcomp_SetAllowStealthModeWhenBlocked final
{
public:
bool allow; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_SetAllowStealthModeWhenBlocked;
// Function SHProto.SHStealthModeCmbSubcomp.SetStealthModeBlocked
// 0x0010 (0x0010 - 0x0000)
struct SHStealthModeCmbSubcomp_SetStealthModeBlocked final
{
public:
bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_SetStealthModeBlocked;
// Function SHProto.SHStealthModeCmbSubcomp.IsInStealthMode
// 0x0001 (0x0001 - 0x0000)
struct SHStealthModeCmbSubcomp_IsInStealthMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsInStealthMode;
// Function SHProto.SHStealthModeCmbSubcomp.IsStealthModeBlocked
// 0x0001 (0x0001 - 0x0000)
struct SHStealthModeCmbSubcomp_IsStealthModeBlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsStealthModeBlocked;
// Function SHProto.SHStealthModeCmbSubcomp.IsStealthModeWhenBlockedAllowed
// 0x0001 (0x0001 - 0x0000)
struct SHStealthModeCmbSubcomp_IsStealthModeWhenBlockedAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStealthModeCmbSubcomp_IsStealthModeWhenBlockedAllowed;
// Function SHProto.SHStressCmbSubcomp.ProcessRangedFireSuccess
// 0x0010 (0x0010 - 0x0000)
struct SHStressCmbSubcomp_ProcessRangedFireSuccess final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHStressCmbSubcomp_ProcessRangedFireSuccess;
// Function SHProto.SHSwarmBase.GetValidRegions
// 0x0020 (0x0020 - 0x0000)
struct SHSwarmBase_GetValidRegions final
{
public:
TSubclassOf<class USHSwarmRegionBase> RegionClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USHSwarmRegionBase*> OutComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool RemoveDisabledRegions; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSwarmBase_GetValidRegions;
// Function SHProto.SHSwarmBase.OnWeaponFireEffectImpl
// 0x0010 (0x0010 - 0x0000)
struct SHSwarmBase_OnWeaponFireEffectImpl final
{
public:
class USHRangedCmbSubcomp* RangedCombatSubcomponent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHItemWeapon* ItemWeaponContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_OnWeaponFireEffectImpl;
// Function SHProto.SHSwarmBase.RefreshRegions
// 0x0010 (0x0010 - 0x0000)
struct SHSwarmBase_RefreshRegions final
{
public:
class FName RegionNiagaraName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class USHSwarmRegionBase> RegionClass; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_RefreshRegions;
// Function SHProto.SHSwarmBase.RefreshRegionsSimply
// 0x0010 (0x0010 - 0x0000)
struct SHSwarmBase_RefreshRegionsSimply final
{
public:
class FName RegionNiagaraName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class USHSwarmRegionBase> RegionClass; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_RefreshRegionsSimply;
// Function SHProto.SHSwarmBase.SetSwarmDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHSwarmBase_SetSwarmDisabled final
{
public:
bool IsDisable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_SetSwarmDisabled;
// Function SHProto.SHSwarmBase.ShowAllDebugRegions
// 0x0001 (0x0001 - 0x0000)
struct SHSwarmBase_ShowAllDebugRegions final
{
public:
bool isShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_ShowAllDebugRegions;
// Function SHProto.SHSwarmBase.UpdateStateAngleCone
// 0x0008 (0x0008 - 0x0000)
struct SHSwarmBase_UpdateStateAngleCone final
{
public:
ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Angle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_UpdateStateAngleCone;
// Function SHProto.SHSwarmBase.UpdateStateSpeed
// 0x0018 (0x0018 - 0x0000)
struct SHSwarmBase_UpdateStateSpeed final
{
public:
ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D Speed; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_UpdateStateSpeed;
// Function SHProto.SHSwarmBase.UpdateStateTime
// 0x0018 (0x0018 - 0x0000)
struct SHSwarmBase_UpdateStateTime final
{
public:
ESwarmCreeperState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D Time; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHSwarmBase_UpdateStateTime;
// Function SHProto.SHSwarmVolume.SetColorShape
// 0x000C (0x000C - 0x0000)
struct SHSwarmVolume_SetColorShape final
{
public:
struct FColor ShapeColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Opacity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DisplayShadedVolume; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSwarmVolume_SetColorShape;
// Function SHProto.SHSwarmVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHSwarmVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHSwarmVolume_IsPointWithin;
// Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel
// 0x01B0 (0x01B0 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* InWorldContext; // 0x0108(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleFromHalfHeight; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InFromLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InToLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InFromRotation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InDeltaRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTraceDensity; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCollisionPullbackTime; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery InTraceChannel; // 0x0194(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x0195(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0198(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01AC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel;
// Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent
// 0x0180 (0x0180 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCapsuleComponent* InCapsuleComponent; // 0x0108(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadiusIncrease; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeightIncrease; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InToLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InToDeltaRotation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0150(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTraceDensity; // 0x0154(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x015C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCollisionPullbackTime; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x0164(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x0178(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x017C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent;
// Function SHProto.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile
// 0x01B8 (0x01B8 - 0x0000)
struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRotator OutHitRotation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutHitCapsuleHalfHeight; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHitCapsuleHeightScalar; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* InWorldContext; // 0x0108(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleFromHalfHeight; // 0x0114(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleToHalfHeight; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InFromLocation; // 0x0120(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InToLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InFromRotation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InDeltaRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTraceDensity; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCollisionPullbackTime; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InCollisionProfileName; // 0x0194(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x019C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x01A0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x01B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01B4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile;
// Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByChannel
// 0x01B0 (0x01B0 - 0x0000)
struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByChannel final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UObject* InWorldContext; // 0x0118(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeight; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D InPullbackRotationMinimumAngles; // 0x0160(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InPullbackRotationMaximumAngles; // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InSnapBackToCollision; // 0x0184(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InTraceDensity; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery InTraceChannel; // 0x0194(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x0195(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0198(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01AC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByChannel;
// Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByComponent
// 0x0180 (0x0180 - 0x0000)
struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByComponent final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UCapsuleComponent* InCapsuleComponent; // 0x0118(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadiusIncrease; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeightIncrease; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D InPullbackRotationMinimumAngles; // 0x0130(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InPullbackRotationMaximumAngles; // 0x0140(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0150(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InSnapBackToCollision; // 0x0154(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InTraceDensity; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x015C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x0164(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x0178(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x017C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByComponent;
// Function SHProto.SHTraceHelperStatics.K2_RotateCapsuleOutOfCollisionByProfile
// 0x01B8 (0x01B8 - 0x0000)
struct SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByProfile final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector OutLocation; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UObject* InWorldContext; // 0x0118(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeight; // 0x0124(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationAnchorHeightScalar; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D InPullbackRotationMinimumAngles; // 0x0160(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InPullbackRotationMaximumAngles; // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRotationPrecisionAngle; // 0x0180(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InSnapBackToCollision; // 0x0184(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InTraceDensity; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InCollisionProfileName; // 0x0194(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x019C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x01A0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x01B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01B4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_RotateCapsuleOutOfCollisionByProfile;
// Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByChannel
// 0x0160 (0x0160 - 0x0000)
struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByChannel final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* InWorldContext; // 0x00F0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x00F8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat InRotation; // 0x0110(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeight; // 0x0134(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleAnchorHeightScalar; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x013C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0140(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery InTraceChannel; // 0x0144(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x0145(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0148(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x0158(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x015C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByChannel;
// Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByComponent
// 0x0128 (0x0128 - 0x0000)
struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByComponent final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCapsuleComponent* InCapsuleComponent; // 0x00F0(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadiusIncrease; // 0x00F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeightIncrease; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleAnchorHeightScalar; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery InTraceChannel; // 0x010C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x010D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0110(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x0120(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0124(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByComponent;
// Function SHProto.SHTraceHelperStatics.K2_TraceSphereAlongCapsuleByProfile
// 0x0170 (0x0170 - 0x0000)
struct SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByProfile final
{
public:
struct FHitResult OutHitResult; // 0x0000(0x00E8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
float OutSignedCollisionDistanceScalar; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* InWorldContext; // 0x00F0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x00F8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat InRotation; // 0x0110(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleRadius; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleHalfHeight; // 0x0134(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InCapsuleAnchorHeightScalar; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTopTraceHeightScalar; // 0x013C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBottomTraceHeightScalar; // 0x0140(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InCollisionProfileName; // 0x0144(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InTraceComplex; // 0x014C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> InActorsToIgnore; // 0x0150(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float InDrawDebugDuration; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0164(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_165[0xB]; // 0x0165(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraceHelperStatics_K2_TraceSphereAlongCapsuleByProfile;
// Function SHProto.SHTraversalClimbComponent.Initialize
// 0x0018 (0x0018 - 0x0000)
struct SHTraversalClimbComponent_Initialize final
{
public:
class USphereComponent* InProximitySphere; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USplineComponent*> InEdgeSplines; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbComponent_Initialize;
// Function SHProto.SHTraversalClimbComponent.ProcessMovementSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalClimbComponent_ProcessMovementSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbComponent_ProcessMovementSnapEnd;
// Function SHProto.SHTraversalClimbComponent.ProcessSlideSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalClimbComponent_ProcessSlideSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbComponent_ProcessSlideSnapEnd;
// Function SHProto.SHTraversalClimbComponent.RegisterSplines
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalClimbComponent_RegisterSplines final
{
public:
TArray<class USplineComponent*> InEdgeSplines; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbComponent_RegisterSplines;
// Function SHProto.SHTraversalClimbComponent.UnregisterSplines
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalClimbComponent_UnregisterSplines final
{
public:
TArray<class USplineComponent*> InEdgeSplines; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalClimbComponent_UnregisterSplines;
// Function SHProto.SHTraversalIconBaseManager.ProcessObstacleProximityFoundCharacterEvent
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalIconBaseManager_ProcessObstacleProximityFoundCharacterEvent final
{
public:
class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleProximityFoundCharacterEvent;
// Function SHProto.SHTraversalIconBaseManager.ProcessObstacleProximityLostCharacterEvent
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalIconBaseManager_ProcessObstacleProximityLostCharacterEvent final
{
public:
class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleProximityLostCharacterEvent;
// Function SHProto.SHTraversalIconBaseManager.ProcessObstacleTraversalUnavailableChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalIconBaseManager_ProcessObstacleTraversalUnavailableChangedEvent final
{
public:
class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalIconBaseManager_ProcessObstacleTraversalUnavailableChangedEvent;
// Function SHProto.SHTraversalIconBaseManager.RegisterRequisites
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalIconBaseManager_RegisterRequisites final
{
public:
class USHTraversalBaseComponent* InTraversalComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHInteractionIconComponent* InIconComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalIconBaseManager_RegisterRequisites;
// Function SHProto.SHTraversalIconBaseManager.SetForcedIconState
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalIconBaseManager_SetForcedIconState final
{
public:
ESHInteractionIconState InForcedState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalIconBaseManager_SetForcedIconState;
// Function SHProto.SHTraversalCustomObstacle.Initialize
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalCustomObstacle_Initialize final
{
public:
TArray<class USplineComponent*> InEdgeSplines; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalCustomObstacle_Initialize;
// Function SHProto.SHTraversalLadder.OnTraversalFinished
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_OnTraversalFinished final
{
public:
ESHDetectionSide Side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalFinished;
// Function SHProto.SHTraversalLadder.OnTraversalStarted
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_OnTraversalStarted final
{
public:
ESHDetectionSide Side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalStarted;
// Function SHProto.SHTraversalLadder.ProcessInteract
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalLadder_ProcessInteract final
{
public:
class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteract;
// Function SHProto.SHTraversalLadder.ProcessInteractionManagerAboveInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalLadder_ProcessInteractionManagerAboveInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteractionManagerAboveInitialized;
// Function SHProto.SHTraversalLadder.ProcessInteractionManagerBelowInitialized
// 0x0008 (0x0008 - 0x0000)
struct SHTraversalLadder_ProcessInteractionManagerBelowInitialized final
{
public:
class USHInteractionManagerComponent* Manager; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessInteractionManagerBelowInitialized;
// Function SHProto.SHTraversalLadder.ProcessLookAtRotationAbsoluteEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_ProcessLookAtRotationAbsoluteEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessLookAtRotationAbsoluteEnd;
// Function SHProto.SHTraversalLadder.ProcessMovementSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_ProcessMovementSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessMovementSnapEnd;
// Function SHProto.SHTraversalLadder.ProcessSlideSnapEnd
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalLadder_ProcessSlideSnapEnd final
{
public:
bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ProcessSlideSnapEnd;
// Function SHProto.SHTraversalLadder.ComputeStepWorldTransformClosestTo
// 0x0080 (0x0080 - 0x0000)
struct SHTraversalLadder_ComputeStepWorldTransformClosestTo final
{
public:
struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalLadder_ComputeStepWorldTransformClosestTo;
// Function SHProto.SHTraversalObstacleExtendedComponent.ProcessMovementSnapFinish
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalObstacleExtendedComponent_ProcessMovementSnapFinish final
{
public:
bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcessMovementSnapFinish;
// Function SHProto.SHTraversalObstacleExtendedComponent.ProcessTraversalAnimBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalObstacleExtendedComponent_ProcessTraversalAnimBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcessTraversalAnimBlendingOut;
// Function SHProto.SHTraversalObstacleExtendedComponent.ProcesTraversalAnimEnd
// 0x0010 (0x0010 - 0x0000)
struct SHTraversalObstacleExtendedComponent_ProcesTraversalAnimEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_ProcesTraversalAnimEnd;
// Function SHProto.SHTraversalObstacleExtendedComponent.GetCurrentStage
// 0x0001 (0x0001 - 0x0000)
struct SHTraversalObstacleExtendedComponent_GetCurrentStage final
{
public:
ESHTraversalObstacleExtendedStage ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHTraversalObstacleExtendedComponent_GetCurrentStage;
// Function SHProto.SHUfoEndingFactor.SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHUfoEndingFactor_SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue final
{
public:
int32 InInteractionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUfoEndingFactor_SHDebug_Character_Endings_Factors_UFOEnding_SetDebugValue;
// Function SHProto.SHUfoEndingInteractionArea.IsCompleted
// 0x0001 (0x0001 - 0x0000)
struct SHUfoEndingInteractionArea_IsCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUfoEndingInteractionArea_IsCompleted;
// Function SHProto.SHUfoEndingInteractionArea.SetEnabled
// 0x0010 (0x0010 - 0x0000)
struct SHUfoEndingInteractionArea_SetEnabled final
{
public:
const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHUfoEndingInteractionArea_SetEnabled;
// Function SHProto.SHUserButton.BP_OnLockedChanged
// 0x0001 (0x0001 - 0x0000)
struct SHUserButton_BP_OnLockedChanged final
{
public:
bool bIsLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUserButton_BP_OnLockedChanged;
// Function SHProto.SHUserButton.SetDisplayName
// 0x0018 (0x0018 - 0x0000)
struct SHUserButton_SetDisplayName final
{
public:
class FText Text; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUserButton_SetDisplayName;
// Function SHProto.SHUserButton.SetLocked
// 0x0001 (0x0001 - 0x0000)
struct SHUserButton_SetLocked final
{
public:
bool bInIsLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUserButton_SetLocked;
// Function SHProto.SHUserButton.IsLocked
// 0x0001 (0x0001 - 0x0000)
struct SHUserButton_IsLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHUserButton_IsLocked;
// Function SHProto.SHValveAnimInstance.CanReceiveInput
// 0x0001 (0x0001 - 0x0000)
struct SHValveAnimInstance_CanReceiveInput final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValveAnimInstance_CanReceiveInput;
// Function SHProto.SHValveWithRequiredItem.ProcessFocusableItemSelectedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHValveWithRequiredItem_ProcessFocusableItemSelectedEvent final
{
public:
class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValveWithRequiredItem_ProcessFocusableItemSelectedEvent;
// Function SHProto.SHValveWithRequiredItem.HasAddedRequiredItem
// 0x0001 (0x0001 - 0x0000)
struct SHValveWithRequiredItem_HasAddedRequiredItem final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHValveWithRequiredItem_HasAddedRequiredItem;
// Function SHProto.SHVehicleComponent.GetInInstant
// 0x0010 (0x0010 - 0x0000)
struct SHVehicleComponent_GetInInstant final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USHVehicleSpotComponent* PassengerSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHVehicleComponent_GetInInstant;
// Function SHProto.SHVehicleComponent.GetOutInstant
// 0x0008 (0x0008 - 0x0000)
struct SHVehicleComponent_GetOutInstant final
{
public:
class ACharacter* InteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHVehicleComponent_GetOutInstant;
// Function SHProto.SHVehicleComponent.TeleportVehicle
// 0x0030 (0x0030 - 0x0000)
struct SHVehicleComponent_TeleportVehicle final
{
public:
struct FVector InWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InWorldRot; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHVehicleComponent_TeleportVehicle;
// Function SHProto.SHVehicleComponent.GetMovementProcessor
// 0x0008 (0x0008 - 0x0000)
struct SHVehicleComponent_GetMovementProcessor final
{
public:
class USHVehicleMovementProcessor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHVehicleComponent_GetMovementProcessor;
// Function SHProto.SHVehicleSpotComponent.GetInteractingCharacter
// 0x0008 (0x0008 - 0x0000)
struct SHVehicleSpotComponent_GetInteractingCharacter final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHVehicleSpotComponent_GetInteractingCharacter;
// Function SHProto.SHWaterManagerComponent.GetSimulatingWaterVolume
// 0x0008 (0x0008 - 0x0000)
struct SHWaterManagerComponent_GetSimulatingWaterVolume final
{
public:
class ASHWaterVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterManagerComponent_GetSimulatingWaterVolume;
// Function SHProto.SHWaterVolume.DisableRuntimeSimulation
// 0x0010 (0x0010 - 0x0000)
struct SHWaterVolume_DisableRuntimeSimulation final
{
public:
bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterVolume_DisableRuntimeSimulation;
// Function SHProto.SHWaterVolume.IsPointWithin
// 0x0020 (0x0020 - 0x0000)
struct SHWaterVolume_IsPointWithin final
{
public:
struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWaterVolume_IsPointWithin;
// Function SHProto.SHWaterVolume.IsRuntimeSimulationDisabled
// 0x0001 (0x0001 - 0x0000)
struct SHWaterVolume_IsRuntimeSimulationDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWaterVolume_IsRuntimeSimulationDisabled;
// Function SHProto.SHWaterVolume.IsRuntimeSimulationDisabledBy
// 0x0010 (0x0010 - 0x0000)
struct SHWaterVolume_IsRuntimeSimulationDisabledBy final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWaterVolume_IsRuntimeSimulationDisabledBy;
// Function SHProto.SHWeaponAnimInstance.IsAiming
// 0x0001 (0x0001 - 0x0000)
struct SHWeaponAnimInstance_IsAiming final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponAnimInstance_IsAiming;
// Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponEquipBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnChangeWeaponEquipBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponEquipBlendingOut;
// Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponEquipEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnChangeWeaponEquipEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponEquipEnd;
// Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponUnequipBlendingOut
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipBlendingOut final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipBlendingOut;
// Function SHProto.SHWeaponManageCmbSubcomp.OnChangeWeaponUnequipEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnChangeWeaponUnequipEnd;
// Function SHProto.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnEquipWeaponEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnEquipWeaponEnd;
// Function SHProto.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd;
// Function SHProto.SHWeaponManageCmbSubcomp.ProcessCombatPoseChangedEvent
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_ProcessCombatPoseChangedEvent final
{
public:
class USHCharacterPlayCombatComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessCombatPoseChangedEvent;
// Function SHProto.SHWeaponManageCmbSubcomp.ProcessItemRemovedEvent
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_ProcessItemRemovedEvent final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessItemRemovedEvent;
// Function SHProto.SHWeaponManageCmbSubcomp.ProcessPreloadItemAssetsEvent
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_ProcessPreloadItemAssetsEvent final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessPreloadItemAssetsEvent;
// Function SHProto.SHWeaponManageCmbSubcomp.ProcessReleasePreloadedItemAssetsEvent
// 0x0010 (0x0010 - 0x0000)
struct SHWeaponManageCmbSubcomp_ProcessReleasePreloadedItemAssetsEvent final
{
public:
class USHCharacterPlayItemsComponent* ComponentPtr; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemContext; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_ProcessReleasePreloadedItemAssetsEvent;
// Function SHProto.SHWeaponManageCmbSubcomp.RequestEquipWeapon
// 0x000C (0x000C - 0x0000)
struct SHWeaponManageCmbSubcomp_RequestEquipWeapon final
{
public:
class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Instant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestEquipWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.RequestUnequipWeapon
// 0x0002 (0x0002 - 0x0000)
struct SHWeaponManageCmbSubcomp_RequestUnequipWeapon final
{
public:
bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestUnequipWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.GetEquippedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetEquippedWeapon final
{
public:
class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.GetEquippedWeaponName
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetEquippedWeaponName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeaponName;
// Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedMeleeWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetLastUsedMeleeWeapon final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedMeleeWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedRangedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetLastUsedRangedWeapon final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedRangedWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.GetLastUsedWeapon
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetLastUsedWeapon final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetLastUsedWeapon;
// Function SHProto.SHWeaponManageCmbSubcomp.GetMeleeWeaponToEquip
// 0x000C (0x000C - 0x0000)
struct SHWeaponManageCmbSubcomp_GetMeleeWeaponToEquip final
{
public:
bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetMeleeWeaponToEquip;
// Function SHProto.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName
// 0x0008 (0x0008 - 0x0000)
struct SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName;
// Function SHProto.SHWeaponManageCmbSubcomp.GetRangedWeaponToEquip
// 0x000C (0x000C - 0x0000)
struct SHWeaponManageCmbSubcomp_GetRangedWeaponToEquip final
{
public:
bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetRangedWeaponToEquip;
// Function SHProto.SHWeaponManageCmbSubcomp.HasEquippedWeapon
// 0x0001 (0x0001 - 0x0000)
struct SHWeaponManageCmbSubcomp_HasEquippedWeapon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_HasEquippedWeapon;
// Function SHProto.SHWestCityFWInteractedAllAtHeavensNightEndingFactor.SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue
// 0x0001 (0x0001 - 0x0000)
struct SHWestCityFWInteractedAllAtHeavensNightEndingFactor_SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue final
{
public:
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWestCityFWInteractedAllAtHeavensNightEndingFactor_SHDebug_Character_Endings_WestCityFWInteractedAllAtHeavensNightEndingFactor_SetDebugValue;
// Function SHProto.SHWestCityFWMariaRedirectionsCommentsEndingFactor.SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHWestCityFWMariaRedirectionsCommentsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWestCityFWMariaRedirectionsCommentsEndingFactor_SHDebug_Character_Endings_WestCityFWMariaRedirectionsCommentsEndingFactor_SetDebugValue;
// Function SHProto.SHWoodsideCoinPuzzleEndingFactor.SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue
// 0x0004 (0x0004 - 0x0000)
struct SHWoodsideCoinPuzzleEndingFactor_SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue final
{
public:
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SHWoodsideCoinPuzzleEndingFactor_SHDebug_Character_Endings_Factors_WoodsideCoinPuzzle_SetDebugValue;
// Function SHProto.USHMariaPushComponent.CalculatePushedLoc
// 0x0048 (0x0048 - 0x0000)
struct USHMariaPushComponent_CalculatePushedLoc final
{
public:
struct FVector PushingLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PushingNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_USHMariaPushComponent_CalculatePushedLoc;
}