1981 lines
131 KiB
C++
1981 lines
131 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: DarwinParadox
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "InputCore_structs.hpp"
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#include "Engine_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "BinkMediaPlayer_structs.hpp"
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#include "StructUtils_structs.hpp"
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namespace SDK
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{
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// Enum DarwinParadox.EFInteractType
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// NumValues: 0x0006
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enum class EFInteractType : uint8
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{
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NoInteraction = 0,
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Interact = 1,
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PhysicGrab = 2,
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SlingshotGrab = 3,
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UnderwaterGrab = 4,
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EFInteractType_MAX = 5,
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};
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// Enum DarwinParadox.EAIBehavior
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// NumValues: 0x000A
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enum class EAIBehavior : uint8
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{
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Idle = 0,
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Alerted = 1,
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Chasing = 2,
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Investigating = 3,
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Attack = 4,
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Overwhelmed = 5,
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Stun = 6,
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Taunt = 7,
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Invalid = 8,
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EAIBehavior_MAX = 9,
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};
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// Enum DarwinParadox.EFontSize
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// NumValues: 0x0004
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enum class EFontSize : uint8
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{
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Small = 0,
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Medium = 1,
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Big = 2,
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EFontSize_MAX = 3,
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};
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// Enum DarwinParadox.EGameActionEvent
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// NumValues: 0x0006
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enum class EGameActionEvent : uint8
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{
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OnOff = 0,
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On = 1,
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Off = 2,
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Reverse = 3,
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Destroy = 4,
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EGameActionEvent_MAX = 5,
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};
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// Enum DarwinParadox.EInputMode
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// NumValues: 0x0004
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enum class EInputMode : uint8
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{
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MouseAndKeyboard = 0,
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Gamepad = 1,
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Unknown = 2,
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EInputMode_MAX = 3,
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};
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// Enum DarwinParadox.ELocomotionState
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// NumValues: 0x0006
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enum class ELocomotionState : uint8
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{
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Ground = 0,
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Air = 1,
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Swim = 2,
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None = 3,
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Dead = 4,
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ELocomotionState_MAX = 5,
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};
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// Enum DarwinParadox.ERenderingEvent
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// NumValues: 0x0003
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enum class ERenderingEvent : uint8
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{
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Start = 0,
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Stop = 1,
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ERenderingEvent_MAX = 2,
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};
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// Enum DarwinParadox.EUpscalingMethod
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// NumValues: 0x0004
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enum class EUpscalingMethod : uint8
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{
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Off = 0,
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DLSS = 1,
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FSR = 2,
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EUpscalingMethod_MAX = 3,
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};
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// Enum DarwinParadox.EAbilityState
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// NumValues: 0x0004
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enum class EAbilityState : uint8
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{
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Inactive = 0,
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Active = 1,
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CoolDown = 2,
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EAbilityState_MAX = 3,
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};
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// Enum DarwinParadox.ECamoState
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// NumValues: 0x0006
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enum class ECamoState : uint8
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{
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Inactive = 0,
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Preactivated = 1,
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BlendingIn = 2,
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Active = 3,
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BlendingOut = 4,
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ECamoState_MAX = 5,
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};
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// Enum DarwinParadox.EThrowLocationHeuristic
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// NumValues: 0x0005
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enum class EThrowLocationHeuristic : uint8
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{
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Closest = 0,
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Furthest = 1,
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Random = 2,
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CloserToCamera = 3,
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EThrowLocationHeuristic_MAX = 4,
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};
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// Enum DarwinParadox.EInvestigateType
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// NumValues: 0x0003
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enum class EInvestigateType : uint8
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{
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Sound = 0,
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Threat = 1,
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EInvestigateType_MAX = 2,
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};
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// Enum DarwinParadox.EStimType
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// NumValues: 0x0003
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enum class EStimType : uint8
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{
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Sight = 0,
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Hearing = 1,
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EStimType_MAX = 2,
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};
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// Enum DarwinParadox.ECompareOp
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// NumValues: 0x0003
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enum class ECompareOp : uint8
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{
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Equals = 0,
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DifferentThan = 1,
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ECompareOp_MAX = 2,
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};
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// Enum DarwinParadox.ECompareDistanceOp
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// NumValues: 0x0004
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enum class ECompareDistanceOp : uint8
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{
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Equals = 0,
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GreaterThan = 1,
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LessThan = 2,
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ECompareDistanceOp_MAX = 3,
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};
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// Enum DarwinParadox.EAttachAction
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// NumValues: 0x0006
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enum class EAttachAction : uint8
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{
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Spawn = 0,
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Drop = 1,
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Despawn = 2,
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Throw = 3,
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DropAll = 4,
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EAttachAction_MAX = 5,
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};
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// Enum DarwinParadox.EBoneAction
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// NumValues: 0x0003
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enum class EBoneAction : uint8
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{
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DisablePhysical = 0,
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EnablePhysical = 1,
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EBoneAction_MAX = 2,
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};
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// Enum DarwinParadox.EFindPositionHeuristic
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// NumValues: 0x0004
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enum class EFindPositionHeuristic : uint8
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{
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ClosestLinear = 0,
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ClosestPath = 1,
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Obstacle = 2,
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EFindPositionHeuristic_MAX = 3,
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};
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// Enum DarwinParadox.EUsageType
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// NumValues: 0x0003
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enum class EUsageType : uint8
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{
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Start = 0,
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Stop = 1,
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EUsageType_MAX = 2,
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};
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// Enum DarwinParadox.ELookAtBlendType
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// NumValues: 0x0003
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enum class ELookAtBlendType : uint8
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{
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Time = 0,
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Distance = 1,
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ELookAtBlendType_MAX = 2,
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};
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// Enum DarwinParadox.ELookAtShape
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// NumValues: 0x0003
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enum class ELookAtShape : uint8
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{
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Sphere = 0,
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Cone = 1,
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ELookAtShape_MAX = 2,
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};
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// Enum DarwinParadox.ECameraTravelType
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// NumValues: 0x0004
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enum class ECameraTravelType : uint8
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{
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ClosestOnTrack = 0,
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ProgressionBased = 1,
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ProgressionBasedRatio = 2,
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ECameraTravelType_MAX = 3,
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};
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// Enum DarwinParadox.ECameraDeathBehavior
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// NumValues: 0x0004
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enum class ECameraDeathBehavior : uint8
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{
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FocusDeathLocation = 0,
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FocusPlayer = 1,
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DoNothing = 2,
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ECameraDeathBehavior_MAX = 3,
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};
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// Enum DarwinParadox.EZoneTransitionType
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// NumValues: 0x0004
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enum class EZoneTransitionType : uint8
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{
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PlayerDefault = 0,
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BlendToZone = 1,
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BlendToMod = 2,
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EZoneTransitionType_MAX = 3,
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};
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// Enum DarwinParadox.ECameraZoneSide
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// NumValues: 0x0006
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enum class ECameraZoneSide : uint8
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{
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Up = 0,
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Right = 1,
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Down = 2,
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Left = 3,
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Damn = 4,
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ECameraZoneSide_MAX = 5,
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};
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// Enum DarwinParadox.ECameraZoneState
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// NumValues: 0x0009
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enum class ECameraZoneState : uint8
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{
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Inactive = 0,
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BlendIn = 1,
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BlendOut = 2,
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Blending = 3,
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Spectator = 4,
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FastTravelIn = 5,
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FastTravelOut = 6,
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Active = 7,
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ECameraZoneState_MAX = 8,
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};
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// Enum DarwinParadox.ECharacterCondition
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// NumValues: 0x0003
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enum class ECharacterCondition : uint8
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{
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Alive = 0,
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Dead = 1,
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ECharacterCondition_MAX = 2,
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};
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// Enum DarwinParadox.ELocomotionMode
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// NumValues: 0x0007
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enum class ELocomotionMode : uint8
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{
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None = 0,
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Crouch = 1,
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SlowWalk = 2,
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Walk = 3,
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Run = 4,
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Sprint = 5,
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ELocomotionMode_MAX = 6,
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};
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// Enum DarwinParadox.ESortingType
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// NumValues: 0x0003
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enum class ESortingType : uint8
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{
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Closest = 0,
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Farthest = 1,
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ESortingType_MAX = 2,
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};
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// Enum DarwinParadox.ECheckPointProgressionType
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// NumValues: 0x0004
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enum class ECheckPointProgressionType : uint8
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{
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Natural = 0,
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Death = 1,
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TeleportOrContinue = 2,
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ECheckPointProgressionType_MAX = 3,
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};
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// Enum DarwinParadox.ECheckPointCheckType
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// NumValues: 0x0003
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enum class ECheckPointCheckType : uint8
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{
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Overlap = 0,
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Restart = 1,
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ECheckPointCheckType_MAX = 2,
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};
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// Enum DarwinParadox.ECheckPointValidationResult
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// NumValues: 0x0005
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enum class ECheckPointValidationResult : uint8
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{
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Valid = 0,
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InvalidPosition = 1,
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InvalidNext = 2,
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InsideGeometry = 4,
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ECheckPointValidationResult_MAX = 5,
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};
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// Enum DarwinParadox.EDeathDetectorState
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// NumValues: 0x0004
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enum class EDeathDetectorState : uint8
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{
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Sleeping = 0,
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Pending = 1,
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Active = 2,
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EDeathDetectorState_MAX = 3,
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};
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// Enum DarwinParadox.EDialogueResponse
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// NumValues: 0x0003
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enum class EDialogueResponse : uint8
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{
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PlayerInput = 0,
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Auto = 1,
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EDialogueResponse_MAX = 2,
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};
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// Enum DarwinParadox.EFloatingObjectState
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// NumValues: 0x0004
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enum class EFloatingObjectState : uint8
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{
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OnGround = 0,
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Underwater = 1,
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Falling = 2,
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Max = 3,
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};
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// Enum DarwinParadox.ECollisionPosition
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// NumValues: 0x000A
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enum class ECollisionPosition : uint8
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{
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None = 0,
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BottomLeft = 1,
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BottomRight = 2,
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BottomSideRight = 3,
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TopSideRight = 4,
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TopRight = 5,
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TopLeft = 6,
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TopSideLeft = 7,
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BottomSideLeft = 8,
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ECollisionPosition_MAX = 9,
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};
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// Enum DarwinParadox.ECheckPointTriggerOverlap
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// NumValues: 0x0004
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enum class ECheckPointTriggerOverlap : uint8
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{
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Begin = 0,
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End = 1,
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Both = 2,
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ECheckPointTriggerOverlap_MAX = 3,
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};
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// Enum DarwinParadox.EPlaySequence
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// NumValues: 0x0005
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enum class EPlaySequence : uint8
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{
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Play = 0,
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Playback = 1,
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Pause = 2,
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Stop = 3,
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Max = 4,
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};
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// Enum DarwinParadox.EActionOverlapAllowance
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// NumValues: 0x0005
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enum class EActionOverlapAllowance : uint8
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{
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BeginOverlap = 0,
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EndOverlap = 1,
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RestartOverlap = 2,
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AllOverlaps = 3,
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EActionOverlapAllowance_MAX = 4,
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};
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// Enum DarwinParadox.EAnimMontageAction
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// NumValues: 0x0005
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enum class EAnimMontageAction : uint8
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{
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Play = 0,
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Pause = 1,
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Stop = 2,
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StopAll = 3,
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EAnimMontageAction_MAX = 4,
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};
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// Enum DarwinParadox.ECheckpointCompare
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// NumValues: 0x0004
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enum class ECheckpointCompare : uint8
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{
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Before = 0,
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After = 1,
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BetweenOrEqual = 2,
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ECheckpointCompare_MAX = 3,
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};
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// Enum DarwinParadox.EPlatformType
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// NumValues: 0x0007
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enum class EPlatformType : uint8
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{
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PC = 0,
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XBS = 1,
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PS5 = 2,
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NX = 3,
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SAGE = 4,
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Unsupported = 5,
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EPlatformType_MAX = 6,
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};
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// Enum DarwinParadox.EZGameState
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// NumValues: 0x0009
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enum class EZGameState : uint8
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{
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Initialized = 0,
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Gameplay = 1,
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Paused = 2,
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PauseMenu = 3,
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Loading = 4,
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Cinematic = 5,
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Collectible = 6,
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Bink = 7,
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EZGameState_MAX = 8,
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};
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// Enum DarwinParadox.ESpawningState
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// NumValues: 0x0008
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enum class ESpawningState : uint8
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{
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Pending = 0,
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GeometryChecks = 1,
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LevelStreamingChecks = 2,
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LevelStreamingSecureTime = 3,
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MapManagerChecks = 4,
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Completed = 5,
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SwimmingLock = 6,
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ESpawningState_MAX = 7,
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};
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// Enum DarwinParadox.EGameplayInputContext
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// NumValues: 0x0004
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enum class EGameplayInputContext : uint8
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{
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None = 0,
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Gameplay = 1,
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UI = 2,
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EGameplayInputContext_MAX = 3,
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};
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// Enum DarwinParadox.EQualityPreset
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// NumValues: 0x0006
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enum class EQualityPreset : uint8
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{
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Low = 0,
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Medium = 1,
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High = 2,
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Ultra = 3,
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Custom = 4,
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EQualityPreset_MAX = 5,
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};
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// Enum DarwinParadox.EGaugeType
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// NumValues: 0x0003
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enum class EGaugeType : uint8
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{
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IncreaseValue = 0,
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DecreaseValue = 1,
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EGaugeType_MAX = 2,
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};
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// Enum DarwinParadox.EGaugeState
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// NumValues: 0x0004
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enum class EGaugeState : uint8
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{
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Pending = 0,
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Started = 1,
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Paused = 2,
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EGaugeState_MAX = 3,
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};
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// Enum DarwinParadox.EZHardwarePerformanceIndexPreference
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// NumValues: 0x0004
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enum class EZHardwarePerformanceIndexPreference : uint8
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{
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Min = 0,
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Max = 1,
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CPU = 2,
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GPU = 3,
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};
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// Enum DarwinParadox.EZQualitySettings
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// NumValues: 0x0005
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enum class EZQualitySettings : uint8
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{
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Low = 0,
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Medium = 1,
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High = 2,
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Highest = 3,
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EZQualitySettings_MAX = 4,
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};
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// Enum DarwinParadox.EZQualitySettingsCategories
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// NumValues: 0x000D
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enum class EZQualitySettingsCategories : uint8
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{
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ResolutionQuality = 0,
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ViewDistanceQuality = 1,
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AntiAliasingQuality = 2,
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ShadowQuality = 3,
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GlobalIlluminationQuality = 4,
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ReflectionQuality = 5,
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PostProcessQuality = 6,
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TextureQuality = 7,
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EffectsQuality = 8,
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FoliageQuality = 9,
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ShadingQuality = 10,
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LandscapeQuality = 11,
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EZQualitySettingsCategories_MAX = 12,
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};
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// Enum DarwinParadox.ELeverDirection
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// NumValues: 0x0005
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enum class ELeverDirection : uint8
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{
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Left = 0,
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Neutral = 1,
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Right = 2,
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Invalid = 3,
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ELeverDirection_MAX = 4,
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};
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// Enum DarwinParadox.ELeverType
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// NumValues: 0x0004
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enum class ELeverType : uint8
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{
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Standard = 0,
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Hold = 1,
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Analog = 2,
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ELeverType_MAX = 3,
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};
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// Enum DarwinParadox.ELevelActionState
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// NumValues: 0x0004
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enum class ELevelActionState : uint8
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{
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Pending = 0,
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Running = 1,
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Done = 2,
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ELevelActionState_MAX = 3,
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};
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// Enum DarwinParadox.EFieldState
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// NumValues: 0x0003
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enum class EFieldState : uint8
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{
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Relaxed = 0,
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Alerted = 1,
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EFieldState_MAX = 2,
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};
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|
|
// Enum DarwinParadox.EPatrolType
|
|
// NumValues: 0x0005
|
|
enum class EPatrolType : uint8
|
|
{
|
|
Sequence = 0,
|
|
ReverseSequence = 1,
|
|
Random = 2,
|
|
Spline = 3,
|
|
EPatrolType_MAX = 4,
|
|
};
|
|
|
|
// Enum DarwinParadox.EPatrolDebugType
|
|
// NumValues: 0x0004
|
|
enum class EPatrolDebugType : uint8
|
|
{
|
|
None = 0,
|
|
Simple = 1,
|
|
PathFind = 2,
|
|
EPatrolDebugType_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.ESentinelleType
|
|
// NumValues: 0x0003
|
|
enum class ESentinelleType : uint8
|
|
{
|
|
None = 0,
|
|
Spline = 1,
|
|
ESentinelleType_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EPatrolPathState
|
|
// NumValues: 0x0003
|
|
enum class EPatrolPathState : uint8
|
|
{
|
|
Running = 0,
|
|
Paused = 1,
|
|
EPatrolPathState_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EPlayerCameraState
|
|
// NumValues: 0x0008
|
|
enum class EPlayerCameraState : uint8
|
|
{
|
|
Inactive = 0,
|
|
Blending = 1,
|
|
Spectator = 2,
|
|
Default = 3,
|
|
CameraZone = 4,
|
|
Cinematic = 5,
|
|
Death = 6,
|
|
EPlayerCameraState_MAX = 7,
|
|
};
|
|
|
|
// Enum DarwinParadox.EKeyboardLayout
|
|
// NumValues: 0x0003
|
|
enum class EKeyboardLayout : uint8
|
|
{
|
|
Qwerty = 0,
|
|
Azerty = 1,
|
|
EKeyboardLayout_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EActivityID
|
|
// NumValues: 0x0005
|
|
enum class EActivityID : uint8
|
|
{
|
|
ACT_1 = 0,
|
|
ACT_2 = 1,
|
|
ACT_3 = 2,
|
|
ACT_4 = 3,
|
|
ACT_MAX = 4,
|
|
};
|
|
|
|
// Enum DarwinParadox.ETaskID
|
|
// NumValues: 0x0010
|
|
enum class ETaskID : uint8
|
|
{
|
|
ACT_1_INTO_THE_UNKNOWN = 0,
|
|
ACT_1_DOWN_IN_THE_DUMPS = 1,
|
|
ACT_1_THINGS_ARE_HEATING_UP = 2,
|
|
ACT_2_HIDE_AND_SNEAK = 3,
|
|
ACT_2_THIS_STINKS_AND_STINGS = 4,
|
|
ACT_2_KICKING_CANS = 5,
|
|
ACT_2_OUT_THE_POT_INTO_FIRE = 6,
|
|
ACT_2_BOTTOM_OF_THINGS = 7,
|
|
ACT_3_IN_TROUBLED_WATERS = 8,
|
|
ACT_3_INTO_THE_ABYSS = 9,
|
|
ACT_4_SUITING_UP = 10,
|
|
ACT_4_TRAINING_AWAY = 11,
|
|
ACT_4_REALLY_WEIRD_SCIENCE = 12,
|
|
ACT_4_HQ_OR_BUST = 13,
|
|
ACT_4_FINDING_THE_LIGHT = 14,
|
|
ACT_MAX = 15,
|
|
};
|
|
|
|
// Enum DarwinParadox.ERadarType
|
|
// NumValues: 0x0003
|
|
enum class ERadarType : uint8
|
|
{
|
|
Cone = 0,
|
|
Sphere = 1,
|
|
ERadarType_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.ERadarDetection
|
|
// NumValues: 0x0003
|
|
enum class ERadarDetection : uint8
|
|
{
|
|
Sphere = 0,
|
|
Pulse = 1,
|
|
ERadarDetection_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EResolutionState
|
|
// NumValues: 0x0003
|
|
enum class EResolutionState : uint8
|
|
{
|
|
Unresolved = 0,
|
|
Resolved = 1,
|
|
EResolutionState_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.ESmartObjectSensing
|
|
// NumValues: 0x0005
|
|
enum class ESmartObjectSensing : uint8
|
|
{
|
|
Idle = 0,
|
|
Spotted = 1,
|
|
Tracking = 2,
|
|
Acquired = 3,
|
|
ESmartObjectSensing_MAX = 4,
|
|
};
|
|
|
|
// Enum DarwinParadox.ESensingLOD
|
|
// NumValues: 0x0004
|
|
enum class ESensingLOD : uint8
|
|
{
|
|
Full = 0,
|
|
Light = 1,
|
|
None = 2,
|
|
ESensingLOD_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.ELookAtSpace
|
|
// NumValues: 0x0003
|
|
enum class ELookAtSpace : uint8
|
|
{
|
|
World = 0,
|
|
Local = 1,
|
|
ELookAtSpace_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EAchievementID
|
|
// NumValues: 0x0016
|
|
enum class EAchievementID : uint8
|
|
{
|
|
SolveTheParadox = 0,
|
|
NinjaSoldier = 1,
|
|
SneakTheOffice = 2,
|
|
SneakTheCourtyard = 3,
|
|
ShootSteven = 4,
|
|
ReturnToTheSea = 5,
|
|
DestroyTheBase = 6,
|
|
FreeYourFriend = 7,
|
|
AllCollectibles = 8,
|
|
Melomane = 9,
|
|
Collectibles15 = 10,
|
|
Collectibles10 = 11,
|
|
Collectibles5 = 12,
|
|
SurviveTheLanternFish = 13,
|
|
SurviveTheGullAgain = 14,
|
|
SurviveTheFuriousGull = 15,
|
|
TheChambouleTout = 16,
|
|
Sneaky = 17,
|
|
EndThePrologue = 18,
|
|
Collectibles1 = 19,
|
|
Invalid = 20,
|
|
EAchievementID_MAX = 21,
|
|
};
|
|
|
|
// Enum DarwinParadox.ETurretState
|
|
// NumValues: 0x0007
|
|
enum class ETurretState : uint8
|
|
{
|
|
Closed = 0,
|
|
Openning = 1,
|
|
Searching = 2,
|
|
Tracking = 3,
|
|
Firing = 4,
|
|
Closing = 5,
|
|
ETurretState_MAX = 6,
|
|
};
|
|
|
|
// Enum DarwinParadox.ETurretRequest
|
|
// NumValues: 0x0004
|
|
enum class ETurretRequest : uint8
|
|
{
|
|
None = 0,
|
|
Open = 1,
|
|
Close = 2,
|
|
ETurretRequest_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.EWidgetType
|
|
// NumValues: 0x0007
|
|
enum class EWidgetType : uint8
|
|
{
|
|
WorldUI = 0,
|
|
PopUpUI = 1,
|
|
ScreenUI = 2,
|
|
Notification = 3,
|
|
ChapterTitle = 4,
|
|
Subtitle = 5,
|
|
EWidgetType_MAX = 6,
|
|
};
|
|
|
|
// Enum DarwinParadox.EScreen
|
|
// NumValues: 0x000C
|
|
enum class EScreen : uint8
|
|
{
|
|
MainMenu = 0,
|
|
PauseMenu = 1,
|
|
DebugMenu = 2,
|
|
GammaMenu = 3,
|
|
CollectibleView = 4,
|
|
CodecCall = 5,
|
|
Credits = 6,
|
|
Logos = 7,
|
|
CinematicPause = 8,
|
|
SkinMenu = 9,
|
|
DemoMarketingEnd = 10,
|
|
EScreen_MAX = 11,
|
|
};
|
|
|
|
// Enum DarwinParadox.ESystemPopUp
|
|
// NumValues: 0x0004
|
|
enum class ESystemPopUp : uint8
|
|
{
|
|
ControllerDisconnected = 0,
|
|
Generic = 1,
|
|
Notification = 2,
|
|
ESystemPopUp_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.ENotification
|
|
// NumValues: 0x0003
|
|
enum class ENotification : uint8
|
|
{
|
|
Skin = 0,
|
|
Generic = 1,
|
|
ENotification_MAX = 2,
|
|
};
|
|
|
|
// Enum DarwinParadox.EInputType
|
|
// NumValues: 0x0011
|
|
enum class EInputType : uint8
|
|
{
|
|
Interact = 0,
|
|
Camo = 1,
|
|
Jump = 2,
|
|
InkAim = 3,
|
|
Fire = 4,
|
|
MoveUpDown = 5,
|
|
MoveLeftRight = 6,
|
|
MoveDirections = 7,
|
|
CameraUpDown = 8,
|
|
CameraLeftRight = 9,
|
|
CameraDirections = 10,
|
|
CancelUI = 11,
|
|
RotateUI = 12,
|
|
ExtraDisplayUI = 13,
|
|
ValidateUI = 14,
|
|
ScrollUI = 15,
|
|
EInputType_MAX = 16,
|
|
};
|
|
|
|
// Enum DarwinParadox.EWidgetFadingState
|
|
// NumValues: 0x0004
|
|
enum class EWidgetFadingState : uint8
|
|
{
|
|
Opening = 0,
|
|
Closing = 1,
|
|
Done = 2,
|
|
EWidgetFadingState_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.EWeaponType
|
|
// NumValues: 0x0004
|
|
enum class EWeaponType : uint8
|
|
{
|
|
Melee = 0,
|
|
Range = 1,
|
|
Projectile = 2,
|
|
EWeaponType_MAX = 3,
|
|
};
|
|
|
|
// Enum DarwinParadox.ELevelTransitionState
|
|
// NumValues: 0x0005
|
|
enum class ELevelTransitionState : uint8
|
|
{
|
|
Invalid = 0,
|
|
Pending = 1,
|
|
Running = 2,
|
|
LevelLoaded = 3,
|
|
ELevelTransitionState_MAX = 4,
|
|
};
|
|
|
|
// ScriptStruct DarwinParadox.BehaviorRequest
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FBehaviorRequest final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBehaviorRequest;
|
|
|
|
// ScriptStruct DarwinParadox.SentinelleData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSentinelleData final
|
|
{
|
|
public:
|
|
float Speed; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Acceleration; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor Color; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartSplineTime; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSentinelleData;
|
|
|
|
// ScriptStruct DarwinParadox.GenericActionParam
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGenericActionParam final
|
|
{
|
|
public:
|
|
EGameActionEvent ActionEvent; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Index; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBoolValue; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGenericActionParam;
|
|
|
|
// ScriptStruct DarwinParadox.SavedCollectible
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSavedCollectible final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSavedCollectible;
|
|
|
|
// ScriptStruct DarwinParadox.TrophySavedData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTrophySavedData final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTrophySavedData;
|
|
|
|
// ScriptStruct DarwinParadox.SkinSaveData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSkinSaveData final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkinSaveData;
|
|
|
|
// ScriptStruct DarwinParadox.UIControllerSavedData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FUIControllerSavedData final
|
|
{
|
|
public:
|
|
TArray<struct FGuid> SkinNotificationMarks; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUIControllerSavedData;
|
|
|
|
// ScriptStruct DarwinParadox.CheckpointSavedData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCheckpointSavedData final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckpointSavedData;
|
|
|
|
// ScriptStruct DarwinParadox.SlotData
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct FSlotData final
|
|
{
|
|
public:
|
|
TArray<struct FSavedCollectible> SavedCollectible; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTrophySavedData> SavedTrophies; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FSkinSaveData CurrentSkin; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FSkinSaveData> SavedSkins; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FUIControllerSavedData SavedUIController; // 0x0040(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FString Map; // 0x0050(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCheckpointSavedData FurthestCheckpoint; // 0x0060(0x0010)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FCheckpointSavedData CurrentCheckpoint; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer Facts; // 0x0080(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
struct FDateTime CreationDate; // 0x00A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDateTime LastSaveDate; // 0x00A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
double TotalElapsedPlayTime; // 0x00B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSlotData;
|
|
|
|
// ScriptStruct DarwinParadox.PlayerData
|
|
// 0x0250 (0x0250 - 0x0000)
|
|
struct FPlayerData final
|
|
{
|
|
public:
|
|
uint32 DbVersion; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTagContainer SaveTags; // 0x0008(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
struct FSlotData Slot0; // 0x0028(0x00B8)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
struct FSlotData Slot1; // 0x00E0(0x00B8)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
struct FSlotData Slot2; // 0x0198(0x00B8)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerData;
|
|
|
|
// ScriptStruct DarwinParadox.MaterialOverride
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FMaterialOverride final
|
|
{
|
|
public:
|
|
int32 MaterialIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UMaterialInstance> Material; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialOverride;
|
|
|
|
// ScriptStruct DarwinParadox.SkinData
|
|
// 0x01C8 (0x01C8 - 0x0000)
|
|
struct FSkinData final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText LocalisableName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool bIsPlayerSkin; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsSavable; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGuid ID; // 0x001C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag SkinTag; // 0x002C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTagContainer ProductTags; // 0x0038(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture2D> UITexture; // 0x0058(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class USkeletalMesh> SkeletalMesh; // 0x0080(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSkeletalMeshRotationOverride; // 0x00A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator SkeletalMeshRotation; // 0x00B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bSkeletalMeshScaleOverride; // 0x00C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SkeletalMeshScale; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCreateMaterialInstanceDynamics; // 0x00E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMaterialOverride> MaterialOverrides; // 0x00F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterialParameterOverride*> MaterialParameters; // 0x0100(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
|
|
bool bOverrideOverlayMaterial; // 0x0110(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UMaterialInstance> OverlayMaterial; // 0x0118(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FName, TSoftObjectPtr<class UMaterialInstance>> CustomMaterials; // 0x0140(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
bool bClearAttachments; // 0x0190(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UActorAttachmentDefinition*> Attachments; // 0x0198(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
|
|
TArray<class UActorAttachment_Actor*> ProjectileAttachments; // 0x01A8(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
|
|
struct FLinearColor OutlineColor; // 0x01B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkinData;
|
|
|
|
// ScriptStruct DarwinParadox.SubLevelLightPair
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSubLevelLightPair final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ULevelStreaming* SubLevelHighLight; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULevelStreaming* SubLevelLowLight; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSubLevelLightPair;
|
|
|
|
// ScriptStruct DarwinParadox.ZGenericPerformanceIndexRange
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FZGenericPerformanceIndexRange final
|
|
{
|
|
public:
|
|
EZQualitySettings QualitySettings; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinPerformanceIndex; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPerformanceIndex; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FZGenericPerformanceIndexRange;
|
|
|
|
// ScriptStruct DarwinParadox.ZGenericPerformanceIndexRangeArray
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FZGenericPerformanceIndexRangeArray final
|
|
{
|
|
public:
|
|
bool ForceQualitySettingValue; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EZQualitySettings ForcedQualitySettings; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EZHardwarePerformanceIndexPreference HardwarePerformanceIndexPreference; // 0x0002(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FZGenericPerformanceIndexRange> RangeArray; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FZGenericPerformanceIndexRangeArray;
|
|
|
|
// ScriptStruct DarwinParadox.DetectedPawn
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDetectedPawn final
|
|
{
|
|
public:
|
|
class APawn* Pawn; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Timestamp; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDetectedPawn;
|
|
|
|
// ScriptStruct DarwinParadox.CamoFriendlySurface
|
|
// 0x0130 (0x0130 - 0x0000)
|
|
struct FCamoFriendlySurface final
|
|
{
|
|
public:
|
|
struct FHitResult HitResult; // 0x0000(0x00F8)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
struct FVector TargetDirection; // 0x00F8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator TargetRotation; // 0x0110(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class AActor* TargetParent; // 0x0128(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCamoFriendlySurface;
|
|
|
|
// ScriptStruct DarwinParadox.AnimationAttachment
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAnimationAttachment final
|
|
{
|
|
public:
|
|
class FName VisibleAnimEvent; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InvisibleAnimEvent; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName DetachAnimEvent; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationAttachment;
|
|
|
|
// ScriptStruct DarwinParadox.PathDebug
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPathDebug final
|
|
{
|
|
public:
|
|
class FString Message; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPathDebug;
|
|
|
|
// ScriptStruct DarwinParadox.SpottedPawn
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct alignas(0x04) FSpottedPawn final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSpottedPawn;
|
|
|
|
// ScriptStruct DarwinParadox.SpawnedAISettings
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FSpawnedAISettings final
|
|
{
|
|
public:
|
|
bool bOverrideSightSettings; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SightAngle; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SightDistance; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bShouldEverInvestigate; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MemoryTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FeetDetectionDistance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFeetDetectionVisibilityTest; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ZTolerance; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanOptimize; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRestrictToCoordinator; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideCooldown; // 0x0022(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TargetDetectionCooldown; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnedAISettings;
|
|
|
|
// ScriptStruct DarwinParadox.BinkVideoData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FBinkVideoData final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> AudioEvent; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBinkVideoData;
|
|
|
|
// ScriptStruct DarwinParadox.FocalProperty
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FFocalProperty final
|
|
{
|
|
public:
|
|
float FieldOfView; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFocalProperty;
|
|
|
|
// ScriptStruct DarwinParadox.LookAtActor
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FLookAtActor final
|
|
{
|
|
public:
|
|
ELookAtShape Shape; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Is3D; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bKeepZOffset; // 0x0002(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivatorBlendSpeedOverride; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class AActor> LookAtActor; // 0x0010(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class AActor> LookAtTarget; // 0x0038(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class AActor> LookAtActivator; // 0x0060(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivatorHardDistance; // 0x0088(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivatorSoftDistance; // 0x008C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELookAtBlendType BlendType; // 0x0090(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SoftDistance; // 0x0094(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HardDistance; // 0x0098(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConeAngle; // 0x009C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLookAtActor;
|
|
|
|
// ScriptStruct DarwinParadox.LookAtActivator
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct alignas(0x04) FLookAtActivator final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLookAtActivator;
|
|
|
|
// ScriptStruct DarwinParadox.TRXPlatformDynamicPostProcessScalarParameter
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTRXPlatformDynamicPostProcessScalarParameter final
|
|
{
|
|
public:
|
|
class FString ScalarParameterName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScalarMinValue; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScalarMaxValue; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTRXPlatformDynamicPostProcessScalarParameter;
|
|
|
|
// ScriptStruct DarwinParadox.TRXLimiterData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTRXLimiterData
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UMaterialInstanceDynamic*> PostProcessMaterialInstance; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTRXPlatformDynamicPostProcessScalarParameter> ScalarParameters; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTRXLimiterData;
|
|
|
|
// ScriptStruct DarwinParadox.WideViewSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FWideViewSettings final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxOffset; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedOut; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedIn; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWideViewSettings;
|
|
|
|
// ScriptStruct DarwinParadox.DialogueEntry
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FDialogueEntry final
|
|
{
|
|
public:
|
|
class FName Owner; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText DialogueText; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* DialogueCue; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDialogueResponse DialogueResponse; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDialogueEntry;
|
|
|
|
// ScriptStruct DarwinParadox.CameraZoneSettings
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FCameraZoneSettings final
|
|
{
|
|
public:
|
|
bool bCanTravel; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanLookAt; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCanLookAround; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Aperture; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendInSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendOutSpeed; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslationSpeed; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookAtSpeed; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookAtSpeedInterp; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector WorldOffset; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookAtWeight; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECameraTravelType TravelType; // 0x003C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableWideView; // 0x003D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FWideViewSettings WideViewSettings; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bYawClamp; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float YawClamp; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDepthOfFieldSensorWidth; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DepthOfFieldSensorWidth; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthOfFieldSensorWidthInterpSpeed; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDepthOfFieldFocalDistance; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DepthOfFieldFocalDistance; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthOfFieldFocalDistanceInterpSpeed; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraZoneSettings;
|
|
|
|
// ScriptStruct DarwinParadox.CameraDefaultSettings
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FCameraDefaultSettings final
|
|
{
|
|
public:
|
|
float DefaultCameraTranslationSpeed; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultCameraRotationSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultLookAroundSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultZOffset; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultZOffsetInterpSpeed; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultYOffset; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultYOffsetInterpSpeed; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector WorldOffset; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector WorldOffsetInterpSpeed; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableVelocityOrientation; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WorldOffsetResetSpeed; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LookAroundClamp; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultBlendFovSpeed; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSkipBlendSpeedInterp; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendTranslationInterpSpeed; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendRotationInterpSpeed; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Aperture; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayerCharacterZOffset; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayerCharacterZOffsetInterpSpeed; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableVerticalAdjustment; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxVerticalOffset; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayerVerticalAngleInterpSpeed; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableLateralAdjustment; // 0x0084(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxLateralOffset; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayerLateralAngleInterpSpeed; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFixedYaw; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float YawClamp; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RollOffset; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bVelocityRoll; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VelocityRollSpeed; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FovOverride; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableWideView; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LookAtWeight; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FWideViewSettings WideViewSettings; // 0x00B0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraDefaultSettings;
|
|
|
|
// ScriptStruct DarwinParadox.CheckPointData
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FCheckPointData final
|
|
{
|
|
public:
|
|
struct FGuid UniqueID; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Name; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString MapPath; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Map; // 0x0048(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText LocalizableName; // 0x0058(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool SaveGame; // 0x0068(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PawnClass; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckPointData;
|
|
|
|
// ScriptStruct DarwinParadox.TransitionSpeedParams
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTransitionSpeedParams final
|
|
{
|
|
public:
|
|
bool bUseFixedTranslationSpeed; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TranslationSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslationSpeedInterpSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseFixedRotationSpeed; // 0x000C(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RotationSpeed; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationSpeedInterpSpeed; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionSpeedParams;
|
|
|
|
// ScriptStruct DarwinParadox.CameraZoneTransition
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCameraZoneTransition final
|
|
{
|
|
public:
|
|
EZoneTransitionType TransitionType; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class AZCameraZone> CameraZone; // 0x0008(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class AZCameraModifier> CameraMod; // 0x0030(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TransitionSpeed; // 0x0058(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TranslationInterpSpeed; // 0x005C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationInterpSpeed; // 0x0060(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCameraZoneTransition;
|
|
|
|
// ScriptStruct DarwinParadox.ChapterData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FChapterData final
|
|
{
|
|
public:
|
|
class FText ChapterTitle; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture2D> Image; // 0x0010(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid UniqueID; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> CollectibleInChapter; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bUnlocked; // 0x0058(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FChapterData;
|
|
|
|
// ScriptStruct DarwinParadox.CharacterClassData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCharacterClassData final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> CharacterClass; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterClassData;
|
|
|
|
// ScriptStruct DarwinParadox.PawnDeathData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FPawnDeathData final
|
|
{
|
|
public:
|
|
struct FGameplayTag PawnTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECameraDeathBehavior CameraBehavior; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class AZDeathExecutor> Executor; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableCollision; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPawnDeathData;
|
|
|
|
// ScriptStruct DarwinParadox.ZCharacterMovementModeParameters
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FZCharacterMovementModeParameters final
|
|
{
|
|
public:
|
|
TOptional<struct FRotator> RotationRate; // 0x0000(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TOptional<bool> OrientRotationToMovement; // 0x0020(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FZCharacterMovementModeParameters;
|
|
|
|
// ScriptStruct DarwinParadox.AnimRequest
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x04) FAnimRequest final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAnimRequest;
|
|
|
|
// ScriptStruct DarwinParadox.LocomotionSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLocomotionSettings final
|
|
{
|
|
public:
|
|
ELocomotionMode Mode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Acceleration; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularSpeed; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionSettings;
|
|
|
|
// ScriptStruct DarwinParadox.CheckpointDataTable
|
|
// 0x0080 (0x0088 - 0x0008)
|
|
struct FCheckpointDataTable final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGuid CurrentId; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Position; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Map; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid NextId; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText LocalizableName; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
bool SaveGame; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString MapInGameName; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString PawnClass; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckpointDataTable;
|
|
|
|
// ScriptStruct DarwinParadox.CollectibleData
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FCollectibleData final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UStaticMesh> StaticMesh; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture> Image; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* FlipSound; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid UniqueID; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText FrontTitle; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FText LoreTextFront; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FText BackTitle; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FText LoreTextBack; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool bCanRotate; // 0x00A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Offset; // 0x00B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bVerticalRotation; // 0x00C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCollectibleData;
|
|
|
|
// ScriptStruct DarwinParadox.CollisionSlot
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FCollisionSlot final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Velocity; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x004C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCollisionSlot;
|
|
|
|
// ScriptStruct DarwinParadox.DeathData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FDeathData final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UDamageType> DamageType; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPawnDeathData> PawnData; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDeathData;
|
|
|
|
// ScriptStruct DarwinParadox.LevelSequenceAction
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLevelSequenceAction final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ALevelSequenceActor> LevelSequence; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bPlay; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLevelSequenceAction;
|
|
|
|
// ScriptStruct DarwinParadox.ActorLogEvent
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FActorLogEvent final
|
|
{
|
|
public:
|
|
class FString Event; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FActorLogEvent;
|
|
|
|
// ScriptStruct DarwinParadox.ActorLog
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FActorLog final
|
|
{
|
|
public:
|
|
class FString ActorLabel; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FActorLogEvent> Events; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FActorLog;
|
|
|
|
// ScriptStruct DarwinParadox.LevelPreloadEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FLevelPreloadEntry final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UWorld> Level; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MakeVisible; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLevelPreloadEntry;
|
|
|
|
// ScriptStruct DarwinParadox.LevelPreload
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLevelPreload final
|
|
{
|
|
public:
|
|
TArray<struct FLevelPreloadEntry> Levels; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelPreload;
|
|
|
|
// ScriptStruct DarwinParadox.GameAction
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FGameAction final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGameActionEvent Event; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Index; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Value; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameAction;
|
|
|
|
// ScriptStruct DarwinParadox.MapNameToWorld
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FMapNameToWorld final
|
|
{
|
|
public:
|
|
class FString MapName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UWorld> World; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapNameToWorld;
|
|
|
|
// ScriptStruct DarwinParadox.StreamingState
|
|
// 0x0280 (0x0280 - 0x0000)
|
|
struct alignas(0x08) FStreamingState final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x280]; // 0x0000(0x0280)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FStreamingState;
|
|
|
|
// ScriptStruct DarwinParadox.GameplayModifierDef
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FGameplayModifierDef final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UZGameplayModifier> Class; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsInfinite; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsInstant; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float FillingSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsUnique; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxInstance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayModifierDef;
|
|
|
|
// ScriptStruct DarwinParadox.GameplayModifier
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FGameplayModifier final
|
|
{
|
|
public:
|
|
struct FGameplayModifierDef Definition; // 0x0000(0x0028)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
class UZGameplayModifier* ModifierInstance; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentValue; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivationTimeStamp; // 0x0034(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NbInstance; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayModifier;
|
|
|
|
// ScriptStruct DarwinParadox.ActionLeverTrigger
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FActionLeverTrigger final
|
|
{
|
|
public:
|
|
ELeverDirection TargetPosition; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool StartPosition; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bResolveState; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UZGameControlParameters*> TriggerActions; // 0x0008(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
|
|
};
|
|
DUMPER7_ASSERTS_FActionLeverTrigger;
|
|
|
|
// ScriptStruct DarwinParadox.LocomotionContext
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct alignas(0x08) FLocomotionContext final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FLocomotionContext;
|
|
|
|
// ScriptStruct DarwinParadox.MushroomFieldEntry
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FMushroomFieldEntry final
|
|
{
|
|
public:
|
|
float AlertLevel; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LastIntruderPosition; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ImpactPosition; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class AZMushroomField> Field; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFieldState State; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> Enemies; // 0x0048(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x20]; // 0x0058(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FMushroomFieldEntry;
|
|
|
|
// ScriptStruct DarwinParadox.SentinelleRuntimeData
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FSentinelleRuntimeData final
|
|
{
|
|
public:
|
|
int32 DataIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector StartLocation; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator StartRotation; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSentinelleRuntimeData;
|
|
|
|
// ScriptStruct DarwinParadox.PatrolEntry
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FPatrolEntry final
|
|
{
|
|
public:
|
|
class UArrowComponent* Direction; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseRadius; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Radius; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector EntrySplineLocation; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector EntrySplineDirection; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPatrolEntry;
|
|
|
|
// ScriptStruct DarwinParadox.SkinDLCEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSkinDLCEntry final
|
|
{
|
|
public:
|
|
class FString ID; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> SkinsTag; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkinDLCEntry;
|
|
|
|
// ScriptStruct DarwinParadox.PlayerDistanceEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPlayerDistanceEntry final
|
|
{
|
|
public:
|
|
class FName Profile; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Range; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AffectsPhysics; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerDistanceEntry;
|
|
|
|
// ScriptStruct DarwinParadox.RadarWave
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FRadarWave final
|
|
{
|
|
public:
|
|
struct FVector SpawnLocation; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentLength; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreviousLength; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LifeTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRadarWave;
|
|
|
|
// ScriptStruct DarwinParadox.RenderTargetCaptureRequest
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FRenderTargetCaptureRequest final
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class USceneCaptureComponent2D> SceneComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0008(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRenderTargetCaptureRequest;
|
|
|
|
// ScriptStruct DarwinParadox.SpotLookAtTarget
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FSpotLookAtTarget final
|
|
{
|
|
public:
|
|
struct FRotator TargetRotation; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* TargetActor; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator ResetFromRotation; // 0x0028(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ResetProgress; // 0x0040(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSpotLookAtTarget;
|
|
|
|
// ScriptStruct DarwinParadox.TRXCVarLimiterData
|
|
// 0x0030 (0x0058 - 0x0028)
|
|
struct FTRXCVarLimiterData final : public FTRXLimiterData
|
|
{
|
|
public:
|
|
EFDataDrivenCVarType Type; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString CVarName; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ValueFloatLow; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ValueFloatHigh; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ValueIntLow; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ValueIntHigh; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTRXCVarLimiterData;
|
|
|
|
// ScriptStruct DarwinParadox.TRXDynResLimiterData
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
struct FTRXDynResLimiterData final : public FTRXLimiterData
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FTRXDynResLimiterData;
|
|
|
|
// ScriptStruct DarwinParadox.TRXPlatformDynamicPostProcess
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FTRXPlatformDynamicPostProcess final
|
|
{
|
|
public:
|
|
struct FInstancedStruct LimiterData; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoftObjectPath> PostProcessArray; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FTRXPlatformDynamicPostProcessScalarParameter> ScalarParameters; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTRXPlatformDynamicPostProcess;
|
|
|
|
// ScriptStruct DarwinParadox.TRXRuntimePlatformDynamicPostProcess
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTRXRuntimePlatformDynamicPostProcess final
|
|
{
|
|
public:
|
|
struct FInstancedStruct LimiterData; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTRXRuntimePlatformDynamicPostProcess;
|
|
|
|
// ScriptStruct DarwinParadox.TRXMaterialInstanceDynamicIDWrapper
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct alignas(0x08) FTRXMaterialInstanceDynamicIDWrapper final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTRXMaterialInstanceDynamicIDWrapper;
|
|
|
|
// ScriptStruct DarwinParadox.TRXPlatformDynamicPostProcessArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTRXPlatformDynamicPostProcessArray final
|
|
{
|
|
public:
|
|
TArray<struct FTRXPlatformDynamicPostProcess> PlatformDynamicPostProcessArray; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTRXPlatformDynamicPostProcessArray;
|
|
|
|
// ScriptStruct DarwinParadox.ZCustomDisablingPostProcessArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FZCustomDisablingPostProcessArray final
|
|
{
|
|
public:
|
|
TArray<struct FSoftObjectPath> PostProcessMaterialsArrayToRemove; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FZCustomDisablingPostProcessArray;
|
|
|
|
// ScriptStruct DarwinParadox.TrophyData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTrophyData final
|
|
{
|
|
public:
|
|
class FName FriendlyName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid UniqueID; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Tag; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAchievementID AchievementID; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHasTargetValue; // 0x0021(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetValue; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTrophyData;
|
|
|
|
// ScriptStruct DarwinParadox.PlayerInputAction
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPlayerInputAction final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> Actions; // 0x0018(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool IsGamepadAcceptKey; // 0x0028(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsGamepadBackKey; // 0x0029(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsPlatformDeleteKey; // 0x002A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerInputAction;
|
|
|
|
// ScriptStruct DarwinParadox.WidgetRuntimeData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FWidgetRuntimeData final
|
|
{
|
|
public:
|
|
class UZUserWidget* pWidget; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
EWidgetType WidgetType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWidgetRuntimeData;
|
|
|
|
// ScriptStruct DarwinParadox.PopUpTextData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPopUpTextData final
|
|
{
|
|
public:
|
|
class FText TitleText; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FText QuestionText; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FText WarningText; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPopUpTextData;
|
|
|
|
// ScriptStruct DarwinParadox.WorldTransitionParams
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FWorldTransitionParams final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UWorld> Level; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid CheckpointID; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString BinkVideo; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBinkMediaPlayerBinkDrawStyle BinkDrawStyle; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBinkMediaPlayerBinkBufferModes BinkBufferMode; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWaitOnLevelLoadedForVideo; // 0x004A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4B[0x1]; // 0x004B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BinkStartDelay; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TransitionStartDelay; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowScreenCaptureDuringTransition; // 0x0054(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBlackScreen; // 0x0055(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWorldTransitionParams;
|
|
|
|
// ScriptStruct DarwinParadox.WorldTransition
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FWorldTransition final
|
|
{
|
|
public:
|
|
ELevelTransitionState State; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UWorld> Level; // 0x0008(0x0028)(BlueprintVisible, BlueprintReadOnly, Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBinkMediaPlayer* BinkMediaPlayer; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid CheckpointID; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LevelName; // 0x0048(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VideoName; // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWorldTransition;
|
|
|
|
}
|
|
|