Files
ReshadePluginsCore/SilentHillF/SDK/WBP_HPBar_classes.hpp
2025-09-27 20:56:09 +02:00

88 lines
7.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_HPBar
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "GameNoce_classes.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_HPBar.WBP_HPBar_C
// 0x00C8 (0x03C8 - 0x0300)
class UWBP_HPBar_C final : public UNoceUserWidgetBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0300(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* AddOut; // 0x0308(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* AddIn; // 0x0310(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* HPPercent; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UImage* HP; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* HP_Add; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UMaterialInstanceDynamic* HpBarMaterial; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
class UMaterialInstanceDynamic* HpBarAddMaterial; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
float MaxValue; // 0x0340(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CurrentValue; // 0x0344(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float OldValue; // 0x0348(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsDissolving; // 0x034C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34D[0x3]; // 0x034D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double DissolveTime; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CurrentDissolveTime; // 0x0358(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UNoceAsyncTaskAttributeChanged* WaitChangeCurrentValue; // 0x0360(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
class UNoceAsyncTaskAttributeChanged* WaitChangeMaxValue; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
class UNoceAbilitySystemComponent* AbilitySystemComponent; // 0x0370(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
double GrowingTime; // 0x0378(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FGameplayTag> OmamoriTags; // 0x0380(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
bool IsGrowing; // 0x0390(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double GrowingTimer; // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UNoceUIAttributeWidgetData* AttributeData; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
TArray<class UWidgetAnimation*> AddAnimations; // 0x03A8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
double LowHpKeepPercent; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double InvLowHpKeepPercent; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_WBP_HPBar(int32 EntryPoint);
double GetDisplayPercent(double Percent);
void Initialize(class ANocePlayerCharacter* InNocePlayer);
bool IsInstantUpdate();
bool IsUpdating();
void OnAddInCompleted();
void OnAttributeChanged_BA97BAEE47BE87C13199B8B2D3481A91(const struct FGameplayAttribute& Attribute, float NewValue, float OldValue_0);
void OnAttributeChanged_F05A58A34169A0E98B17D0AB6F463F3D(const struct FGameplayAttribute& Attribute, float NewValue, float OldValue_0);
void OnInitialized();
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
void Unpocess();
void UpdateHp(float Percent, float PrePercent);
void UpdateMaterial(bool IsIstant);
void UpdateMaxAnimation();
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_HPBar_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_HPBar_C")
}
static class UWBP_HPBar_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_HPBar_C>();
}
};
DUMPER7_ASSERTS_UWBP_HPBar_C;
}