543 lines
29 KiB
C++
543 lines
29 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: GameBase
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "CoreUObject_structs.hpp"
|
|
#include "LevelStreaming_structs.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Enum GameBase.EAudioProfile
|
|
// NumValues: 0x0005
|
|
enum class EAudioProfile : uint8
|
|
{
|
|
NighMode = 0,
|
|
Low = 1,
|
|
Medium = 2,
|
|
High = 3,
|
|
EAudioProfile_MAX = 4,
|
|
};
|
|
|
|
// Enum GameBase.EAudioDynamicRange
|
|
// NumValues: 0x0004
|
|
enum class EAudioDynamicRange : uint8
|
|
{
|
|
Low = 0,
|
|
Medium = 1,
|
|
High = 2,
|
|
EAudioDynamicRange_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EGameBaseInputDevice
|
|
// NumValues: 0x0003
|
|
enum class EGameBaseInputDevice : uint8
|
|
{
|
|
MouseOrKeyboard = 0,
|
|
Gamepad = 1,
|
|
EGameBaseInputDevice_MAX = 2,
|
|
};
|
|
|
|
// Enum GameBase.EStateWidgetFlags
|
|
// NumValues: 0x0006
|
|
enum class EStateWidgetFlags : uint8
|
|
{
|
|
DoNotShowOnStateChange = 0,
|
|
DoNotHideOnStateChange = 1,
|
|
DoNotDeleteAfterHide = 2,
|
|
AutoRemoveFromViewPort = 3,
|
|
EventCatcher = 4,
|
|
EStateWidgetFlags_MAX = 5,
|
|
};
|
|
|
|
// Enum GameBase.GFXQuality
|
|
// NumValues: 0x0008
|
|
enum class EGFXQuality : uint8
|
|
{
|
|
VeryLow = 0,
|
|
Low = 1,
|
|
Medium = 2,
|
|
High = 3,
|
|
Epic = 4,
|
|
Advanced = 5,
|
|
MAX = 6,
|
|
Autodetect = 6,
|
|
};
|
|
|
|
// Enum GameBase.SpecialGFXQuality
|
|
// NumValues: 0x0003
|
|
enum class ESpecialGFXQuality : uint8
|
|
{
|
|
Quality = 0,
|
|
Performance = 1,
|
|
SpecialGFXQuality_MAX = 2,
|
|
};
|
|
|
|
// Enum GameBase.EFpsCap
|
|
// NumValues: 0x0004
|
|
enum class EFpsCap : uint8
|
|
{
|
|
Unlimited = 0,
|
|
Fps30 = 1,
|
|
Fps60 = 2,
|
|
EFpsCap_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EAntiAliasing
|
|
// NumValues: 0x0005
|
|
enum class EAntiAliasing : uint8
|
|
{
|
|
None = 0,
|
|
FXAA = 1,
|
|
TXAA = 2,
|
|
DLSS = 3,
|
|
EAntiAliasing_MAX = 4,
|
|
};
|
|
|
|
// Enum GameBase.ERaytracing
|
|
// NumValues: 0x0004
|
|
enum class ERaytracing : uint8
|
|
{
|
|
Off = 0,
|
|
On = 1,
|
|
ForceOn = 2,
|
|
ERaytracing_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EDynamicResolution
|
|
// NumValues: 0x0004
|
|
enum class EDynamicResolution : uint8
|
|
{
|
|
Off = 0,
|
|
LockOn30 = 1,
|
|
LockOn60 = 2,
|
|
EDynamicResolution_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EFrameGeneration
|
|
// NumValues: 0x0003
|
|
enum class EFrameGeneration : uint8
|
|
{
|
|
Off = 0,
|
|
On = 1,
|
|
EFrameGeneration_MAX = 2,
|
|
};
|
|
|
|
// Enum GameBase.EMultiFrameGeneration
|
|
// NumValues: 0x0003
|
|
enum class EMultiFrameGeneration : uint8
|
|
{
|
|
Off = 0,
|
|
On = 1,
|
|
EMultiFrameGeneration_MAX = 2,
|
|
};
|
|
|
|
// Enum GameBase.ESuperResolution
|
|
// NumValues: 0x0007
|
|
enum class ESuperResolution : uint8
|
|
{
|
|
None = 0,
|
|
DLSS = 1,
|
|
FSR1 = 2,
|
|
FSR3 = 3,
|
|
TSR = 4,
|
|
XeSS = 5,
|
|
ESuperResolution_MAX = 6,
|
|
};
|
|
|
|
// Enum GameBase.EScreenWideMode
|
|
// NumValues: 0x0005
|
|
enum class EScreenWideMode : uint8
|
|
{
|
|
Undefined = 255,
|
|
Normal = 0,
|
|
UltraWide = 1,
|
|
SuperUltraWide = 2,
|
|
EScreenWideMode_MAX = 256,
|
|
};
|
|
|
|
// Enum GameBase.EPanini
|
|
// NumValues: 0x0004
|
|
enum class EPanini : uint8
|
|
{
|
|
Off = 0,
|
|
Medium = 1,
|
|
High = 2,
|
|
EPanini_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EScreenMode
|
|
// NumValues: 0x0004
|
|
enum class EScreenMode : uint8
|
|
{
|
|
Fullscreen = 0,
|
|
Borderless = 1,
|
|
Windowed = 2,
|
|
EScreenMode_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EVSyncInterval
|
|
// NumValues: 0x0006
|
|
enum class EVSyncInterval : uint8
|
|
{
|
|
Off = 0,
|
|
VSyncI1 = 1,
|
|
VSyncI2 = 2,
|
|
VSyncI3 = 3,
|
|
VSyncI4 = 4,
|
|
EVSyncInterval_MAX = 5,
|
|
};
|
|
|
|
// Enum GameBase.EMotionBlurState
|
|
// NumValues: 0x0004
|
|
enum class EMotionBlurState : uint8
|
|
{
|
|
Disabled = 0,
|
|
CineOnly = 1,
|
|
Enabled = 2,
|
|
EMotionBlurState_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EChromaticAberration
|
|
// NumValues: 0x0004
|
|
enum class EChromaticAberration : uint8
|
|
{
|
|
Off = 0,
|
|
CineOnly = 1,
|
|
On = 2,
|
|
EChromaticAberration_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EGsaOptionConditionAction
|
|
// NumValues: 0x0008
|
|
enum class EGsaOptionConditionAction : uint8
|
|
{
|
|
Enable = 0,
|
|
Disable = 1,
|
|
Visible = 2,
|
|
Hidden = 3,
|
|
Active = 4,
|
|
Inative = 5,
|
|
Custom = 6,
|
|
EGsaOptionConditionAction_MAX = 7,
|
|
};
|
|
|
|
// Enum GameBase.EGsaOptionFlags
|
|
// NumValues: 0x000A
|
|
enum class EGsaOptionFlags : uint8
|
|
{
|
|
PCOnly = 0,
|
|
ConsoleOnly = 1,
|
|
CustomType = 2,
|
|
NonEditable = 3,
|
|
Advanced = 4,
|
|
PostApply = 5,
|
|
Preset = 6,
|
|
HasCustomOption = 7,
|
|
UpdateViewOnChange = 8,
|
|
EGsaOptionFlags_MAX = 9,
|
|
};
|
|
|
|
// Enum GameBase.ESubtitleBackground
|
|
// NumValues: 0x0004
|
|
enum class ESubtitleBackground : uint8
|
|
{
|
|
None = 0,
|
|
Transparent = 1,
|
|
Solid = 2,
|
|
ESubtitleBackground_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.ETextSize
|
|
// NumValues: 0x0006
|
|
enum class ETextSize : uint8
|
|
{
|
|
Tiny = 0,
|
|
Small = 1,
|
|
Medium = 2,
|
|
Big = 3,
|
|
Huge = 4,
|
|
ETextSize_MAX = 5,
|
|
};
|
|
|
|
// Enum GameBase.ESubtitleColor
|
|
// NumValues: 0x0004
|
|
enum class ESubtitleColor : uint8
|
|
{
|
|
Off = 0,
|
|
On = 1,
|
|
ColorOnlyNames = 2,
|
|
ESubtitleColor_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.ETextFont
|
|
// NumValues: 0x0004
|
|
enum class ETextFont : uint8
|
|
{
|
|
Default = 0,
|
|
Bold = 1,
|
|
Dyslexic = 2,
|
|
ETextFont_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EControlTipsVisibility
|
|
// NumValues: 0x0004
|
|
enum class EControlTipsVisibility : uint8
|
|
{
|
|
Off = 0,
|
|
Dynamic = 1,
|
|
On = 2,
|
|
EControlTipsVisibility_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.ETooltipsVisibilityEffects
|
|
// NumValues: 0x0003
|
|
enum class ETooltipsVisibilityEffects : uint8
|
|
{
|
|
None = 0,
|
|
Fadingout = 1,
|
|
ETooltipsVisibilityEffects_MAX = 2,
|
|
};
|
|
|
|
// Enum GameBase.EControllerIcons
|
|
// NumValues: 0x0004
|
|
enum class EControllerIcons : uint8
|
|
{
|
|
Microsoft = 0,
|
|
Sony = 1,
|
|
Nintendo = 2,
|
|
EControllerIcons_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EInputTriggerMode
|
|
// NumValues: 0x0004
|
|
enum class EInputTriggerMode : uint8
|
|
{
|
|
None = 0,
|
|
Left = 1,
|
|
Right = 2,
|
|
EInputTriggerMode_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.ENS2MouseInputType
|
|
// NumValues: 0x0004
|
|
enum class ENS2MouseInputType : uint8
|
|
{
|
|
Off = 0,
|
|
JoyConRight = 1,
|
|
JoyConLeft = 2,
|
|
ENS2MouseInputType_MAX = 3,
|
|
};
|
|
|
|
// Enum GameBase.EStartGamePanelPlatform
|
|
// NumValues: 0x0006
|
|
enum class EStartGamePanelPlatform : uint8
|
|
{
|
|
All = 0,
|
|
PcOnly = 1,
|
|
ConsoleOnly = 2,
|
|
Ps5Only = 3,
|
|
XboxOnly = 4,
|
|
EStartGamePanelPlatform_MAX = 5,
|
|
};
|
|
|
|
// ScriptStruct GameBase.AudioSettingsManager
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAudioSettingsManager final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FAudioSettingsManager;
|
|
|
|
// ScriptStruct GameBase.SaveSlotInfo
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FSaveSlotInfo
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 UserIndex; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ProfileName; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDateTime DateTime; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* ScreenShot; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTimespan PlayTime; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsEmpty : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsUnsupported : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsAuto : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsLastPlayedGame : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsDisabled : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSaveSlotInfo;
|
|
|
|
// ScriptStruct GameBase.BinaryBlob
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBinaryBlob final
|
|
{
|
|
public:
|
|
TArray<uint8> Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBinaryBlob;
|
|
|
|
// ScriptStruct GameBase.StateWidget
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FStateWidget final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> WidgetClass; // 0x0000(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UUserWidget* Widget; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateWidget;
|
|
|
|
// ScriptStruct GameBase.GenericSpawnPointData
|
|
// 0x0170 (0x0170 - 0x0000)
|
|
struct FGenericSpawnPointData final
|
|
{
|
|
public:
|
|
struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStreamableLevelHandle PersistentLevel; // 0x0010(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform position; // 0x0040(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FWorldPartitionStateRequestData WorldStateRequestData; // 0x00A0(0x00D0)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGenericSpawnPointData;
|
|
|
|
// ScriptStruct GameBase.GFXSettings
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FGFXSettings final
|
|
{
|
|
public:
|
|
TMap<class FName, int32> GsaOptions; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
float GammaValue; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EVSyncInterval VSyncInterval; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EScreenMode ScreenMode; // 0x0055(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MonitorIndex; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FIntPoint Resolution; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool HDR; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float HDRMinLuminance; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HDRMidLuminance; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HDRMaxLuminance; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HDRBrightness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HDRUIBrightness; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HDRUIContrast; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGFXQuality Quality; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AdvQualityIsCustom; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpecialGFXQuality SpecialQuality; // 0x0082(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFpsCap FpsCap; // 0x0083(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Raytracing; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDynamicResolution DynRes; // 0x0085(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFrameGeneration FrameGen; // 0x0086(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMultiFrameGeneration MultiFrameGen; // 0x0087(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPanini Panini; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EChromaticAberration ChromaticAberration; // 0x0089(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGFXSettings;
|
|
|
|
// ScriptStruct GameBase.GsaOptionCondition
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGsaOptionCondition final
|
|
{
|
|
public:
|
|
class FName Property; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Value; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGsaOptionConditionAction action; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGsaOptionCondition;
|
|
|
|
// ScriptStruct GameBase.GsaNamedOption
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FGsaNamedOption final
|
|
{
|
|
public:
|
|
class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Default; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ValueMin; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ValueMax; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumSteps; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> Values; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<int32> QualityValues; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FGsaOptionCondition Condition; // 0x0040(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 Flags; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGsaNamedOption;
|
|
|
|
// ScriptStruct GameBase.VolumeData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FVolumeData final
|
|
{
|
|
public:
|
|
float Volume; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsMuted; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FVolumeData;
|
|
|
|
// ScriptStruct GameBase.SaveData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSaveData
|
|
{
|
|
public:
|
|
bool HasData; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTimespan PlayTime; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveData;
|
|
|
|
// ScriptStruct GameBase.SaveDataStreaming
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FSaveDataStreaming final
|
|
{
|
|
public:
|
|
bool HasPlayerLocation; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform PlayerLocation; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGuid SpawnpointGuid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLevelStreamingSaveData LevelStreaming; // 0x0080(0x0038)(NativeAccessSpecifierPublic)
|
|
struct FStreamableLevelHandle PersistentLevelHandle; // 0x00B8(0x0028)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSaveDataStreaming;
|
|
|
|
// ScriptStruct GameBase.ScreenResolutionRHIBP
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FScreenResolutionRHIBP final
|
|
{
|
|
public:
|
|
int32 Width; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Height; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RefreshRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FScreenResolutionRHIBP;
|
|
|
|
// ScriptStruct GameBase.SpecialEvent
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSpecialEvent final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDateTime FromDate; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDateTime ToDate; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UTCDate; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IgnoreYear; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FSpecialEvent;
|
|
|
|
}
|
|
|