Files
ReshadePluginsCore/Cronos The New Dawn/NameCollisions.inl

168 lines
4.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// FORWARD DECLARATIONS
namespace Handgun01_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_Gravitygun_BodyCarry { struct FAnimBlueprintGeneratedConstantData; }
namespace Shotgun01_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Ch_Traveller_PostProc_ABP { struct FAnimBlueprintGeneratedConstantData; }
namespace CronosBodyPart_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace SK_BlackBox_Skeleton_AnimBlueprint { struct FAnimBlueprintGeneratedConstantData; }
namespace Boots_ABP { struct FAnimBlueprintGeneratedConstantData; }
namespace GameplayAbilities { struct FServerAbilityRPCBatch; }
namespace Handgun02_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_TrapMine { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_Annihilator { struct FAnimBlueprintGeneratedConstantData; }
namespace doppel_Jaw_animBP { struct FAnimBlueprintGeneratedConstantData; }
namespace MultiModeGun_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_AimOffset_NoWeapon { struct FAnimBlueprintGeneratedConstantData; }
namespace Shotgun02_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace doppel_centi_hands_animBP { struct FAnimBlueprintGeneratedConstantData; }
namespace SimpleCorpse_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_Spreadgun { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_Gravitygun { struct FAnimBlueprintGeneratedConstantData; }
namespace SK_All_Guns_AnimBlueprint_Template { struct FAnimBlueprintGeneratedConstantData; }
namespace Arbalest_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Traveler_Locomotion_SmartGun { struct FAnimBlueprintGeneratedConstantData; }
namespace MachineGun01_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace MachineGun02_AnimBP { struct FAnimBlueprintGeneratedConstantData; }
namespace Melee_AnimBP
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace Traveler_Locomotion
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace Traveler_AimOffset_Annihilator
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_AimOffset_SpreadGun
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_ItemInteraction_AnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_AimOffset_SmartGun
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Doppelganger_AnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_Locomotion_NoWeapon
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_AimOffset_GravityGun
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace Dummy_ABP
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace Ch_Traveller_PostProc_ABP_cutscene
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace Flashlight_Gameplay_ABP
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace AILocomotion_AnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace CharacterPlay_CutsceneCharacterAnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Flashlight_Cutscene_ABP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Traveler_AimOffset_TrapMine
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace CH_TravelerAnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace Fly_GravityShoes_AnimBP
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}