94 lines
7.4 KiB
C++
94 lines
7.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ALS_CharacterBP
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "ALSV4_CPP_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass ALS_CharacterBP.ALS_CharacterBP_C
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// 0x00E0 (0x0A40 - 0x0960)
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#pragma pack(push, 0x1)
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class alignas(0x10) AALS_CharacterBP_C : public AALSCharacter
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0960(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class ULODSyncComponent* LODSync; // 0x0968(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBP_FootstepVisualComponent_C* BP_FootstepVisualComponent; // 0x0970(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBP_EnvironmentInteractorComponent_C* BP_EnvironmentInteractorComponent_right_foot; // 0x0978(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBP_EnvironmentInteractorComponent_C* BP_EnvironmentInteractorComponent_left_foot; // 0x0980(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* Foot_R; // 0x0988(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* foot_l; // 0x0990(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* Hand_R; // 0x0998(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* Hand_L; // 0x09A0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USceneComponent* Head; // 0x09A8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBP_FallDetectorComponent_C* BP_FallDetectorComponent; // 0x09B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UDebugComponent_C* DebugComponent; // 0x09B8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UMantleComponent_C* MantleComponent; // 0x09C0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* LandRoll_Default; // 0x09C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* LandRoll_RH; // 0x09D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* LandRoll_LH; // 0x09D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* LandRoll_2H; // 0x09E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpFront_Default; // 0x09E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpFront_LH; // 0x09F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpFront_2H; // 0x09F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpFront_RH; // 0x0A00(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpBack_Default; // 0x0A08(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpBack_LH; // 0x0A10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpBack_2H; // 0x0A18(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UAnimMontage* GetUpBack_RH; // 0x0A20(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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double RollAnimationThreshold; // 0x0A28(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double MaxVelocityToDisablePostProcess; // 0x0A30(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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void AttachTorch();
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void ExecuteUbergraph_ALS_CharacterBP(int32 EntryPoint);
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class UAnimMontage* GetGetUpAnimation(bool bRagdollFaceUpState);
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double GetMaxVelocityToDisablePostProcess();
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class UAnimMontage* GetRollAnimation();
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void OnBlendOut_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName);
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void OnBreakfall();
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void OnCompleted_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName);
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void OnInterrupted_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName);
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void OnNotifyBegin_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName);
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void OnNotifyEnd_C7B148F34DFE01EB080502B343933C4B(class FName NotifyName);
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void OnRollAnimationStarted();
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void OnRollAnimationStopped(bool IsInterrupted);
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void OnUpdateHeldObject();
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void OnUpdateHeldObjectAnimations();
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void PlayRollAnimation();
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void UnattachTorch();
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void UpdateHeldObject();
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void UpdateHeldObjectAnimations();
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("ALS_CharacterBP_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ALS_CharacterBP_C")
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}
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static class AALS_CharacterBP_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AALS_CharacterBP_C>();
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}
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};
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#pragma pack(pop)
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DUMPER7_ASSERTS_AALS_CharacterBP_C;
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}
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