Files
ReshadePluginsCore/ClairObscur/SDK/FTeamMotivationData_structs.hpp
2026-03-18 18:13:09 +01:00

32 lines
1.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FTeamMotivationData
#include "Basic.hpp"
namespace SDK
{
// UserDefinedStruct FTeamMotivationData.FTeamMotivationData
// 0x0014 (0x0014 - 0x0000)
struct FFTeamMotivationData final
{
public:
float Sad_31_7A7B459D4A5B946F30633FB69683C5DC; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Normal_21_75FBC42D41E351A3512540B97168E9B6; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Motivated_26_17DE87D14C3AA49B9A08CA9F9A738AF4; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Frenzy_35_DCCAA6E74C7F07FB27B549A4E29AF15D; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float Maximum_OnFire_34_496DD91C4536B1EA4B85EDA337DAADAA; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FFTeamMotivationData;
}