Files
ReshadePluginsCore/ClairObscur/SDK/WBP_GameMenu_v3_classes.hpp
2026-03-18 18:13:09 +01:00

82 lines
5.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_GameMenu_v3
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "E_GameMenuPage_structs.hpp"
#include "CommonUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_GameMenu_v3.WBP_GameMenu_v3_C
// 0x0060 (0x0490 - 0x0430)
class UWBP_GameMenu_v3_C final : public UCommonActivatableWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0430(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anim_FadeOUT; // 0x0438(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class USafeZone* ActionBarSafeZone; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CommonActionBarContainer_C* CommonActionBarContainer; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_GM_CharacterMenuContainer_C* WBP_GM_CharacterMenuContainer; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_GM_MainMenuContainer_C* WBP_GM_MainMenuContainer; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_WidescreenRatioBox_C* WBP_WidescreenRatioBox; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class ABP_GameMenuScene_C* GameMenuScene; // 0x0468(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
class FName PreSelectedPage; // 0x0470(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBP_CharacterData_C* CharacterToAutoSelect; // 0x0478(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
bool CloseWhenCharacterViewClosed; // 0x0480(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_GameMenuPage ActivePage; // 0x0481(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_482[0x6]; // 0x0482(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UBP_CharacterData_C* LastFocusedCharacter; // 0x0488(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
public:
void BndEvt__WBP_GameMenu_v3_WBP_GM_CharacterMenuContainer_K2Node_ComponentBoundEvent_4_OnActivePageChanged__DelegateSignature(E_GameMenuPage InActivePage);
void BndEvt__WBP_GameMenu_v3_WBP_GM_MainMenu_K2Node_ComponentBoundEvent_1_OnCharacterSelected__DelegateSignature(class UBP_CharacterData_C* CharacterData);
void BndEvt__WBP_GameMenu_v3_WBP_GM_MainMenu_K2Node_ComponentBoundEvent_2_OnBackToExplorationRequested__DelegateSignature();
void BndEvt__WBP_GameMenu_v3_WBP_GM_MainMenuContainer_K2Node_ComponentBoundEvent_5_OnActivePageChanged__DelegateSignature(E_GameMenuPage InActivePage);
void BndEvt__WBP_GameMenu_v3_WBP_GM_MainMenuContainer_K2Node_ComponentBoundEvent_6_OnCharacterFocused__DelegateSignature(class UBP_CharacterData_C* CharacterData);
void BndEvt__WBP_GameMenu_v3_WBP_GM_TeamMenu_K2Node_ComponentBoundEvent_0_OnBackPressed__DelegateSignature();
void BndEvt__WBP_GameMenu_v3_WBP_GM_TeamMenu_K2Node_ComponentBoundEvent_3_OnSelectedCharacterChanged__DelegateSignature(class UBP_CharacterData_C* NewCharacter);
void BP_OnActivated();
void BP_OnDeactivated();
void ExecuteUbergraph_WBP_GameMenu_v3(int32 EntryPoint);
void FadeOutAndDeactivate(class USF_BlueprintLatentAction* LatentAction);
void GoToPictosFromInventory(const struct FS_jRPG_Item_StaticData& ItemStaticData);
void GoToWeaponsFromInventory(const struct FS_jRPG_Item_StaticData& ItemStaticData);
void OnCharacterSelected(class UBP_CharacterData_C* SelectedCharacter);
void OnFadeOutFinished();
void OnPageSelected(class FName PageName);
void OnSelectPageTimerEnd();
void ProcessBackToExploration();
void QueuePreSelectedPage(class FName PreSelectedPage_0);
class UWidget* BP_GetDesiredFocusTarget() const;
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_GameMenu_v3_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_GameMenu_v3_C")
}
static class UWBP_GameMenu_v3_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_GameMenu_v3_C>();
}
};
DUMPER7_ASSERTS_UWBP_GameMenu_v3_C;
}