703 lines
75 KiB
C++
703 lines
75 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ALSV4_CPP
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "Engine_structs.hpp"
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#include "PhysicsCore_structs.hpp"
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namespace SDK
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{
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// Enum ALSV4_CPP.EALSGait
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// NumValues: 0x0004
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enum class EALSGait : uint8
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{
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Walking = 0,
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Running = 1,
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Sprinting = 2,
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EALSGait_MAX = 3,
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};
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// Enum ALSV4_CPP.EALSStance
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// NumValues: 0x0003
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enum class EALSStance : uint8
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{
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Standing = 0,
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Crouching = 1,
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EALSStance_MAX = 2,
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};
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// Enum ALSV4_CPP.EALSMovementAction
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// NumValues: 0x0006
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enum class EALSMovementAction : uint8
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{
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None = 0,
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LowMantle = 1,
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HighMantle = 2,
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Rolling = 3,
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GettingUp = 4,
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EALSMovementAction_MAX = 5,
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};
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// Enum ALSV4_CPP.EALSMovementState
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// NumValues: 0x0006
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enum class EALSMovementState : uint8
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{
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None = 0,
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Grounded = 1,
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InAir = 2,
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Mantling = 3,
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Ragdoll = 4,
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EALSMovementState_MAX = 5,
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};
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// Enum ALSV4_CPP.EALSOverlayState
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// NumValues: 0x000E
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enum class EALSOverlayState : uint8
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{
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Default = 0,
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Masculine = 1,
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Feminine = 2,
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Injured = 3,
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HandsTied = 4,
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Rifle = 5,
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PistolOneHanded = 6,
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PistolTwoHanded = 7,
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Bow = 8,
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Torch = 9,
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Binoculars = 10,
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Box = 11,
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Barrel = 12,
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EALSOverlayState_MAX = 13,
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};
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// Enum ALSV4_CPP.EALSRotationMode
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// NumValues: 0x0004
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enum class EALSRotationMode : uint8
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{
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VelocityDirection = 0,
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LookingDirection = 1,
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Aiming = 2,
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EALSRotationMode_MAX = 3,
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};
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// Enum ALSV4_CPP.EALSViewMode
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// NumValues: 0x0003
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enum class EALSViewMode : uint8
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{
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ThirdPerson = 0,
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FirstPerson = 1,
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EALSViewMode_MAX = 2,
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};
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// Enum ALSV4_CPP.EALSAnimFeatureExample
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// NumValues: 0x0004
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enum class EALSAnimFeatureExample : uint8
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{
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StrideBlending = 0,
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AdditiveBlending = 1,
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SprintImpulse = 2,
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EALSAnimFeatureExample_MAX = 3,
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};
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// Enum ALSV4_CPP.EALSFootstepType
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// NumValues: 0x0005
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enum class EALSFootstepType : uint8
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{
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Step = 0,
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WalkRun = 1,
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Jump = 2,
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Land = 3,
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EALSFootstepType_MAX = 4,
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};
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// Enum ALSV4_CPP.EALSGroundedEntryState
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// NumValues: 0x0003
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enum class EALSGroundedEntryState : uint8
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{
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None = 0,
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Roll = 1,
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EALSGroundedEntryState_MAX = 2,
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};
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// Enum ALSV4_CPP.EALSHipsDirection
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// NumValues: 0x0007
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enum class EALSHipsDirection : uint8
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{
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F = 0,
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B = 1,
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RF = 2,
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RB = 3,
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LF = 4,
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LB = 5,
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EALSHipsDirection_MAX = 6,
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};
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// Enum ALSV4_CPP.EALSMantleType
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// NumValues: 0x0004
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enum class EALSMantleType : uint8
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{
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HighMantle = 0,
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LowMantle = 1,
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FallingCatch = 2,
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EALSMantleType_MAX = 3,
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};
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// Enum ALSV4_CPP.EALSMovementDirection
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// NumValues: 0x0005
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enum class EALSMovementDirection : uint8
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{
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Forward = 0,
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Right = 1,
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Left = 2,
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Backward = 3,
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EALSMovementDirection_MAX = 4,
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};
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// Enum ALSV4_CPP.EALSSpawnType
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// NumValues: 0x0003
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enum class EALSSpawnType : uint8
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{
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Location = 0,
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Attached = 1,
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EALSSpawnType_MAX = 2,
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};
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// ScriptStruct ALSV4_CPP.ALSDynamicMontageParams
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// 0x0018 (0x0018 - 0x0000)
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struct FALSDynamicMontageParams final
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{
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public:
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class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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float BlendInTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BlendOutTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float StartTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSDynamicMontageParams;
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// ScriptStruct ALSV4_CPP.ALSMantleParams
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// 0x0030 (0x0030 - 0x0000)
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struct FALSMantleParams final
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{
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public:
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class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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class UCurveVector* PositionCorrectionCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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float StartingPosition; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PlayRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector StartingOffset; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSMantleParams;
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// ScriptStruct ALSV4_CPP.ALSLeanAmount
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// 0x0008 (0x0008 - 0x0000)
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struct FALSLeanAmount final
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{
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public:
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float LR; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FB; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSLeanAmount;
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// ScriptStruct ALSV4_CPP.ALSVelocityBlend
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// 0x0010 (0x0010 - 0x0000)
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struct FALSVelocityBlend final
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{
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public:
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float F; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float B; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float L; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float R; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSVelocityBlend;
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// ScriptStruct ALSV4_CPP.ALSTurnInPlaceAsset
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// 0x0020 (0x0020 - 0x0000)
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struct FALSTurnInPlaceAsset final
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{
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public:
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class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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float AnimatedAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName SlotName; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ScaleTurnAngle; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FALSTurnInPlaceAsset;
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// ScriptStruct ALSV4_CPP.ALSAnimCharacterInformation
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// 0x00A8 (0x00A8 - 0x0000)
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struct FALSAnimCharacterInformation final
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{
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public:
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struct FRotator AimingRotation; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FRotator CharacterActorRotation; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector Velocity; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector RelativeVelocityDirection; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Acceleration; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector MovementInput; // 0x0078(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsMoving; // 0x0090(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bHasMovementInput; // 0x0091(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float Speed; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MovementInputAmount; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AimYawRate; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ZoomAmount; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EALSMovementState PrevMovementState; // 0x00A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EALSViewMode ViewMode; // 0x00A5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FALSAnimCharacterInformation;
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// ScriptStruct ALSV4_CPP.ALSAnimGraphGrounded
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// 0x0034 (0x0034 - 0x0000)
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struct FALSAnimGraphGrounded final
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{
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public:
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EALSHipsDirection TrackedHipsDirection; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bShouldMove; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bRotateL; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bRotateR; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bPivot; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float RotateRate; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float RotationScale; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DiagonalScaleAmount; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float WalkRunBlend; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float StandingPlayRate; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CrouchingPlayRate; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float StrideBlend; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FYaw; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BYaw; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LYaw; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float RYaw; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSAnimGraphGrounded;
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// ScriptStruct ALSV4_CPP.ALSMovementAction
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// 0x0006 (0x0006 - 0x0000)
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struct FALSMovementAction final
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{
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public:
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EALSMovementAction Action; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool LowMantle_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool HighMantle_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool Rolling_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool GettingUp_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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};
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DUMPER7_ASSERTS_FALSMovementAction;
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// ScriptStruct ALSV4_CPP.ALSAnimGraphInAir
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// 0x0010 (0x0010 - 0x0000)
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struct FALSAnimGraphInAir final
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{
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public:
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bool bJumped; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float JumpPlayRate; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FallSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LandPrediction; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FALSAnimGraphInAir;
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// ScriptStruct ALSV4_CPP.ALSAnimGraphAimingValues
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// 0x0058 (0x0058 - 0x0000)
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struct FALSAnimGraphAimingValues final
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{
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public:
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struct FRotator SmoothedAimingRotation; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FRotator SpineRotation; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector2D AimingAngle; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AimSweepTime; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InputYawOffsetTime; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ForwardYawTime; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LeftYawTime; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float RightYawTime; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimGraphAimingValues;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSAnimGraphLayerBlending
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FALSAnimGraphLayerBlending final
|
|
{
|
|
public:
|
|
int32 OverlayOverrideState; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnableAimOffset; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BasePose_N; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BasePose_CLF; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_Add; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_LS; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_MS; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_Add; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_LS; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_MS; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Hand_L; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Hand_R; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Legs; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Legs_Add; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pelvis; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pelvis_Add; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Spine; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Spine_Add; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Head; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Head_Add; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnableHandIK_L; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnableHandIK_R; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimGraphLayerBlending;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSAnimGraphFootIK
|
|
// 0x0138 (0x0138 - 0x0000)
|
|
struct FALSAnimGraphFootIK final
|
|
{
|
|
public:
|
|
float FootLock_L_Alpha; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FootLock_R_Alpha; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseFootLockCurve_L; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseFootLockCurve_R; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector FootLock_L_Location; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetFootLock_R_Location; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector FootLock_R_Location; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator TargetFootLock_L_Rotation; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator FootLock_L_Rotation; // 0x0070(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator TargetFootLock_R_Rotation; // 0x0088(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator FootLock_R_Rotation; // 0x00A0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector FootOffset_L_Location; // 0x00B8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector FootOffset_R_Location; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator FootOffset_L_Rotation; // 0x00E8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator FootOffset_R_Rotation; // 0x0100(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector PelvisOffset; // 0x0118(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PelvisAlpha; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimGraphFootIK;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSAnimTurnInPlace
|
|
// 0x0118 (0x0118 - 0x0000)
|
|
struct FALSAnimTurnInPlace final
|
|
{
|
|
public:
|
|
float TurnCheckMinAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Turn180Threshold; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateLimit; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ElapsedDelayTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinAngleDelay; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDelay; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset N_TurnIP_L90; // 0x0018(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset N_TurnIP_R90; // 0x0038(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset N_TurnIP_L180; // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset N_TurnIP_R180; // 0x0078(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset CLF_TurnIP_L90; // 0x0098(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset CLF_TurnIP_R90; // 0x00B8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset CLF_TurnIP_L180; // 0x00D8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSTurnInPlaceAsset CLF_TurnIP_R180; // 0x00F8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimTurnInPlace;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSAnimRotateInPlace
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FALSAnimRotateInPlace final
|
|
{
|
|
public:
|
|
float RotateMinThreshold; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotateMaxThreshold; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateMinRange; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateMaxRange; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinPlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimRotateInPlace;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSAnimConfiguration
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FALSAnimConfiguration final
|
|
{
|
|
public:
|
|
float AnimatedWalkSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedRunSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedSprintSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedCrouchSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VelocityBlendInterpSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GroundedLeanInterpSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAirLeanInterpSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SmoothedAimingRotationInterpSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InputYawOffsetInterpSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriggerPivotSpeedLimit; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FootHeight; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicTransitionThreshold; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IK_TraceDistanceAboveFoot; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IK_TraceDistanceBelowFoot; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSAnimConfiguration;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSComponentAndTransform
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FALSComponentAndTransform final
|
|
{
|
|
public:
|
|
struct FTransform Transform; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPrimitiveComponent* Component; // 0x0060(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FALSComponentAndTransform;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSCameraSettings
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FALSCameraSettings final
|
|
{
|
|
public:
|
|
float TargetArmLength; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SocketOffset; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LagSpeed; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationLagSpeed; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDoCollisionTest; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FALSCameraSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSCameraGaitSettings
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FALSCameraGaitSettings final
|
|
{
|
|
public:
|
|
struct FALSCameraSettings Walking; // 0x0000(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSCameraSettings Running; // 0x0030(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSCameraSettings Sprinting; // 0x0060(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSCameraSettings Crouching; // 0x0090(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSCameraGaitSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSCameraStateSettings
|
|
// 0x0240 (0x0240 - 0x0000)
|
|
struct FALSCameraStateSettings final
|
|
{
|
|
public:
|
|
struct FALSCameraGaitSettings VelocityDirection; // 0x0000(0x00C0)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSCameraGaitSettings LookingDirection; // 0x00C0(0x00C0)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSCameraGaitSettings Aiming; // 0x0180(0x00C0)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSCameraStateSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMantleAsset
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FALSMantleAsset final
|
|
{
|
|
public:
|
|
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class UCurveVector* PositionCorrectionCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
struct FVector StartingOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowHeight; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowPlayRate; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowStartPosition; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighHeight; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighPlayRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighStartPosition; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMantleAsset;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMantleTraceSettings
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FALSMantleTraceSettings final
|
|
{
|
|
public:
|
|
float MaxLedgeHeight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinLedgeHeight; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReachDistance; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForwardTraceRadius; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DownwardTraceRadius; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMantleTraceSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMovementSettings
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FALSMovementSettings final
|
|
{
|
|
public:
|
|
float WalkSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SprintSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveVector* MovementCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class UCurveFloat* RotationRateCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMovementSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMovementStanceSettings
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FALSMovementStanceSettings final
|
|
{
|
|
public:
|
|
struct FALSMovementSettings Standing; // 0x0000(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSMovementSettings Crouching; // 0x0020(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMovementStanceSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMovementStateSettings
|
|
// 0x00C0 (0x00C8 - 0x0008)
|
|
struct FALSMovementStateSettings final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FALSMovementStanceSettings VelocityDirection; // 0x0008(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSMovementStanceSettings LookingDirection; // 0x0048(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FALSMovementStanceSettings Aiming; // 0x0088(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMovementStateSettings;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSRotateInPlaceAsset
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FALSRotateInPlaceAsset final
|
|
{
|
|
public:
|
|
class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class FName SlotName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SlowTurnRate; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FastTurnRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SlowPlayRate; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FastPlayRate; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSRotateInPlaceAsset;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSHitFX
|
|
// 0x0140 (0x0148 - 0x0008)
|
|
struct FALSHitFX final : public FTableRowBase
|
|
{
|
|
public:
|
|
EPhysicalSurface SurfaceType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class USoundBase> Sound; // 0x0010(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EALSSpawnType SoundSpawnType; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachLocation SoundAttachmentType; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SoundLocationOffset; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator SoundRotationOffset; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UMaterialInterface> DecalMaterial; // 0x0070(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EALSSpawnType DecalSpawnType; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachLocation DecalAttachmentType; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9A[0x2]; // 0x009A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DecalLifeSpan; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DecalSize; // 0x00A0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DecalLocationOffset; // 0x00B8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator DecalRotationOffset; // 0x00D0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UNiagaraSystem> NiagaraSystem; // 0x00E8(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EALSSpawnType NiagaraSpawnType; // 0x0110(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAttachLocation NiagaraAttachmentType; // 0x0111(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_112[0x6]; // 0x0112(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NiagaraLocationOffset; // 0x0118(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator NiagaraRotationOffset; // 0x0130(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FALSHitFX;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMovementState
|
|
// 0x0006 (0x0006 - 0x0000)
|
|
struct FALSMovementState final
|
|
{
|
|
public:
|
|
EALSMovementState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Grounded_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool InAir_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Mantling_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Ragdoll_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMovementState;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSStance
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FALSStance final
|
|
{
|
|
public:
|
|
EALSStance Stance; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Standing_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Crouching_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSStance;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSRotationMode
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FALSRotationMode final
|
|
{
|
|
public:
|
|
EALSRotationMode RotationMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool VelocityDirection_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool LookingDirection_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Aiming_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSRotationMode;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSMovementDirection
|
|
// 0x0005 (0x0005 - 0x0000)
|
|
struct FALSMovementDirection final
|
|
{
|
|
public:
|
|
EALSMovementDirection MovementDirection; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Forward_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Right_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Left_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Backward_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSMovementDirection;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSGait
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FALSGait final
|
|
{
|
|
public:
|
|
EALSGait Gait; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Walking_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Running_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Sprinting_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSGait;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSOverlayState
|
|
// 0x000E (0x000E - 0x0000)
|
|
struct FALSOverlayState final
|
|
{
|
|
public:
|
|
EALSOverlayState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Default_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Masculine_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Feminine_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Injured_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool HandsTied_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Rifle_; // 0x0006(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool PistolOneHanded_; // 0x0007(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool PistolTwoHanded_; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Bow_; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Torch_; // 0x000A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Binoculars_; // 0x000B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Box_; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Barrel_; // 0x000D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSOverlayState;
|
|
|
|
// ScriptStruct ALSV4_CPP.ALSGroundedEntryState
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FALSGroundedEntryState final
|
|
{
|
|
public:
|
|
EALSGroundedEntryState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Roll_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FALSGroundedEntryState;
|
|
|
|
}
|
|
|